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	<title>Osteocephalic</title>
	
	<link>http://www.osteocephalic.com</link>
	<description>Getting Productive with Music</description>
	<lastBuildDate>Tue, 30 Dec 2008 18:08:16 +0000</lastBuildDate>
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		<title>26 Stubs</title>
		<link>http://feedproxy.google.com/~r/Osteocephalic/~3/fldPlDOX52Y/</link>
		<comments>http://www.osteocephalic.com/2008/12/05/26-stubs/#comments</comments>
		<pubDate>Sat, 06 Dec 2008 06:04:07 +0000</pubDate>
		<dc:creator>Apollo</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[Workflow]]></category>

		<guid isPermaLink="false">http://www.osteocephalic.com/?p=6</guid>
		<description><![CDATA[This year, I set out to write 52 Tracks in 52 Weeks, which I&#8217;ve posted on another blog.  I got into the habit of writing ambient tracks, which occupies my entire output so far this year.  Much of that is due to the fact that I have a limited amount of time I [...]]]></description>
			<content:encoded><![CDATA[<p>This year, I set out to write 52 Tracks in 52 Weeks, which I&#8217;ve posted on <a href="http://www.apollolee.com/">another blog</a>.  I got into the habit of writing ambient tracks, which occupies my entire output so far this year.  Much of that is due to the fact that I have a limited amount of time I can focus on writing a given piece of music.  For me, that time limit is 45 &#8211; 60 minutes.  This is problematic for my house music attempts.</p>

<p>So, I decided to work around this attention limitation.  I started a project called <strong>26 Stubs</strong>.  A stub, in this case, isn&#8217;t the remains of a tree (although I suppose that&#8217;s one way to thing about it) or the left over part of an amputated limb.  A stub is the beginning of something, in the wikipedia sense of the word.</p>

<p>For example: </p>

<blockquote><p>This article on a DJ is a <strong>stub</strong>. You can help Wikipedia by expanding it.</p></blockquote>

<p><strong>26 Stubs</strong> is a response to my inability to work on any track for more than 45 &#8211; 60 minutes without wanting to sequence it out and call it done.  If a good track takes 8 &#8211; 12 hours to produce well, 45 minutes of work isn&#8217;t going to cut it.  Working continuously on one track over and over will stale the track in my ears and I don&#8217;t stay excited about it.</p>

<p>So, here&#8217;s my <strong>26 Stubs</strong> workflow:</p>

<ol>
	<li>Create a new track in Reason or Logic.  Play around with it for 45 &#8211; 60 minutes.  Save &#8220;stub&#8221; without title:  &#8220;Alpha Stub 2008-01-02&#8243;.</li>
	<li>Iterate through all 26 letters of the alphabet, alpha to zulu, before returning to Alpha Stub again, working on each for 45 &#8211; 60 minutes.  Save this stub with an increment and a new date stamp: &#8220;Alpha Stub 2 2008-02-03&#8243;.</li>
	<li>After several iterations on a particular stub, one of two things will occur:
		<ol type="a">
			<li>This isn&#8217;t going anywhere.  Archive this stub and start something new in its place.  Once something gets archived, recycle its letter.  26 Stubs are 26 <strong>active</strong> stubs.</li>
			<li>This is almost/totally finished.  Title it.  Congratulations, this is no longer a stub, but an actual track.  Now, it&#8217;s ready to be released and remixed.</li>
		</ol>
	</li>
	<li>Revised Archive directory periodically to review previously discarded tracks.</li>
</ol>

<p>I don&#8217;t see this becoming a strict &#8220;never work on anything that&#8217;s not in the 26 Stubs workflow&#8221;, but it can provide more of a focus to the perpetually scatterbrained (like me).  This will make &#8220;noodling around&#8221; with software a little more productive and, potentially, result in a new track every week.</p>

<p>What do you think?  What little tricks do you use to improve your productivity in the studio?</p><img src="http://feeds.feedburner.com/~r/Osteocephalic/~4/fldPlDOX52Y" height="1" width="1"/>]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Building a Sample Library</title>
		<link>http://feedproxy.google.com/~r/Osteocephalic/~3/UijzporIh2I/</link>
		<comments>http://www.osteocephalic.com/2008/05/11/building-a-sample-library/#comments</comments>
		<pubDate>Mon, 12 May 2008 02:49:32 +0000</pubDate>
		<dc:creator>Apollo</dc:creator>
				<category><![CDATA[Goals]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Workflow]]></category>

		<guid isPermaLink="false">http://www.osteocephalic.com/?p=5</guid>
		<description><![CDATA[I love music magazines.  Every few days, when I&#8217;m walking to the train station from my office, I stop at Borders in San Francisco and see if another one of my favorite music magazines has come in.  I always buy them at the news stand.  Yes, I really should subscribe.

Magazines like Keyboard [...]]]></description>
			<content:encoded><![CDATA[<p>I <strong>love</strong> music magazines.  Every few days, when I&#8217;m walking to the train station from my office, I stop at <a href="http://www.borders.com">Borders</a> in San Francisco and see if another one of my favorite music magazines has come in.  I always buy them at the news stand.  Yes, I really should subscribe.</p>

<p>Magazines like <em>Keyboard</em> or <em>Electronic Musician</em> seem to be mostly ads.  UK-based magazines, on the other hand, usually have a <span class="caps">DVD </span>included with a ton of samples and demo software.  They also have frequent special issues that cover a particular piece of software, like <a href="http://www.propellerheads.se/">Reason 4</a>.  The magazines I generally buy as soon as they come out are <a href="http://www.musictech.co.uk/">MusicTech</a>, <a href="http://www.computermusic.co.uk/">ComputerMusic</a>, and <a href="http://www.futuremusic.co.uk/">FutureMusic</a>.</p>

<p>Today, on a lark, I wandered into the <a href="http://www.apple.com/retail/paloalto/">Palo Alto Apple store</a> and picked up a tiny 120 GB iomega hard drive.  The samples on the <span class="caps">DVD</span>s that come with the magazines I always buy are utterly worthless stacked as they are on a shelf in my room.  </p>

<p>Since I don&#8217;t make my own samples and I tend to use stock instruments in <a href="http://www.apollolee.com/">my music</a>, I decided that it would behoove me to carry around a portable sample library, since the hard drive on my computer has about 830 megabytes free.  Over the years, I think I&#8217;ve purchased seven or eight large sample collections, in addition to the 50 or 60 issues of various magazines that came with sample CDs.</p>

<p>Might as well include the video tutorials, right?  This is a really easy way to build a cheap sample library that has patches and samples that everybody else doesn&#8217;t necessarily have.  Here in the United States, there aren&#8217;t too many places that stock these particular periodicals.  </p>

<p>The steps, I&#8217;m taking:</p>


<ol>
<li>Purchase small Firewire/USB hard drive (this one&#8217;s a little bigger than my iPod).</li>
<li>Copy the entire samples and workshop collections, one by one, onto the new drive.</li>
<li>Carry 100+ gigabytes of samples everywhere.</li>
<li>Prepare Grammy speech.</li>
</ol>



<p>How do you build your sample and patch libraries?</p><img src="http://feeds.feedburner.com/~r/Osteocephalic/~4/UijzporIh2I" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Resolution 2008</title>
		<link>http://feedproxy.google.com/~r/Osteocephalic/~3/LwCEYyycrbM/</link>
		<comments>http://www.osteocephalic.com/2008/01/08/resolution-2008/#comments</comments>
		<pubDate>Wed, 09 Jan 2008 07:56:21 +0000</pubDate>
		<dc:creator>Apollo</dc:creator>
				<category><![CDATA[Goals]]></category>
		<category><![CDATA[Osteocephalic]]></category>
		<category><![CDATA[Workflow]]></category>

		<guid isPermaLink="false">http://www.osteocephalic.com/2008/01/08/resolution-2008/</guid>
		<description><![CDATA[In January 2007, I had a mishap with my computer, which cost 12.5 gigabytes of data, including a directory on my Desktop called &#8220;Music.&#8221;  You can probably guess what that contained&#8212;all of my noodly compositions from about 2001 until early 2007.  After taking my computer to the recovery place, I was left with [...]]]></description>
			<content:encoded><![CDATA[<p>In January 2007, I had a mishap with my computer, which cost 12.5 gigabytes of data, including a directory on my Desktop called &#8220;Music.&#8221;  You can probably guess what that contained&#8212;all of my noodly compositions from about 2001 until early 2007.  After taking my computer to the recovery place, I was left with <strong>no working files</strong>.  In my closet somewhere, there&#8217;s my non-working PowerBook G4 (a video card failure crashed the motherboard) with an intact drive that may have some of it.  </p>

<p>After the catastrophic data loss, it was hard for me to write music productively.  Toward the end of the year, I realized that I hadn&#8217;t really gotten significantly toward any releases.  Despite having a bunch of equipment, I don&#8217;t have a productive workflow, a live performance setup, or even a recognizable style.</p>

<p>Near the end of the year, I decided to upgrade Reason to version 4 and Logic to Logic 8.  Since I&#8217;m spending money on music software now (I&#8217;m considering upgrading Live to version 7, as well), I might as well get with the program and put some music out in 2008.</p>

<p>My resolution for 2008 is to try to write a track a week.  Every Tuesday, I have to start a fresh new track.  I can always come back and revise or remix the work of previous weeks.  Not all of these tracks are going to be good, but maybe I&#8217;ll end up with my workflow.  And if just 20% of those tracks are releasable, that&#8217;s an album this year.</p>

<p>What&#8217;s your resolution? </p><img src="http://feeds.feedburner.com/~r/Osteocephalic/~4/LwCEYyycrbM" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Introducing Osteocephalic</title>
		<link>http://feedproxy.google.com/~r/Osteocephalic/~3/M8F71hiGUBE/</link>
		<comments>http://www.osteocephalic.com/2008/01/08/introducing-osteocephalic/#comments</comments>
		<pubDate>Wed, 09 Jan 2008 06:03:04 +0000</pubDate>
		<dc:creator>Apollo</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Osteocephalic]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Goals]]></category>
		<category><![CDATA[introduction]]></category>

		<guid isPermaLink="false">http://www.osteocephalic.com/2008/01/08/introducing-osteocephalic/</guid>
		<description><![CDATA[My name is Apollo Lee, also known in some places as Osteocephalic.  I&#8217;m a classically-trained musician, who has struggled to master modern music software.  It comes down to a lack of focus and discipline, which I intend to solve here.  I&#8217;ve been attempting to write electronic music for a number of years. [...]]]></description>
			<content:encoded><![CDATA[<p>My name is <a href="http://www.mt-olympus.com/apollo/">Apollo Lee</a>, also known in some places as Osteocephalic.  I&#8217;m a classically-trained musician, who has struggled to master modern music software.  It comes down to a lack of focus and discipline, which I intend to solve here.  I&#8217;ve been attempting to write electronic music for a number of years.  I might as well succeed this year.</p>

<p>This blog is about music composition, primarily using software tools and inexpensive hardware.  Much of the techniques I talk about here will be very basic as I get more and more familiar with software that I have, in some cases, dabbled with for years.</p>

<p>My goal in doing this is to gain in-depth insight and practice in creating compelling music with various software packages, alone and in concert.  I&#8217;m kind of a bonehead at some of this stuff, but that&#8217;s not going to stop me.  I have numerous problems with my setup or with the things I&#8217;m trying to do musically.  As I work through these issues, I might as well tell the world about it.  Hopefully, someone will find something useful here.</p>

<p>The software in my arsenal:</p>


<ul>
<li><a href="http://www.propellerheads.se/">Reason</a> &#8211; (4.0)</li>
<li><a href="http://www.apple.com/logicpro">Logic Studio</a> &#8211; (8.0)</li>
<li><a href="http://www.ableton.com/">Live</a> &#8211; (5.2.2)</li>
<li><a href="http://rogueamoeba.com/audiohijackpro/">Audio Hijack Pro</a> &#8211; (2.8)</li>
<li><a href="http://www.propellerheads.se/">Recycle</a> &#8211; (2.1)</li>
<li><a href="http://www.bias-inc.com/products/peakLe5/">Peak LE</a> &#8211; (5.2)</li>
</ul>



<p>The hardware in my studio:</p>


<ul>
<li><a href="http://www.m-audio.com/products/en_us/KeystationPro88-main.html">M-Audio Keystation Pro 88</a></li>
<li><a href="http://www.m-audio.com/products/en_us/Oxygen8-main.html">M-Audio Oxygen 8</a></li>
<li><a href="http://www.korg.com/gear/info.asp?a_prod_no=KPC1">Korg padKontrol</a></li>
<li><a href="http://www.yamahasynth.com/products/wx5/index.html">Yamaha WX-5</a></li>
<li><a href="http://reviews.harmony-central.com/reviews/Keyboard+And+MIDI/product/Roland/JV-80/10/1">Roland JV-80</a></li>
<li>Various woodwind instruments (flutes, saxophones, clarinets, harmonicas, and recorders, mostly).</li>
</ul>



<p>What do I know about creating good music with this software?  Not much.  But, I&#8217;m gonna learn.  Join me!</p><img src="http://feeds.feedburner.com/~r/Osteocephalic/~4/M8F71hiGUBE" height="1" width="1"/>]]></content:encoded>
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