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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:creativeCommons="http://backend.userland.com/creativeCommonsRssModule" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-3727825091100881791</atom:id><lastBuildDate>Tue, 13 Oct 2009 23:37:49 +0000</lastBuildDate><title>Pamagester's Mind</title><description>A blog about programing, insanity and more</description><link>http://pamagester.blogspot.com/</link><managingEditor>noreply@blogger.com (Pamagester)</managingEditor><generator>Blogger</generator><openSearch:totalResults>19</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><geo:lat>18.22</geo:lat><geo:long>-67.15</geo:long><creativeCommons:license>http://creativecommons.org/licenses/by/3.0/</creativeCommons:license><image><link>http://pamagester.blogspot.com/</link><url>http://www.geocities.com/pamagester/Ripling.gif</url><title>Pamagester's Mind</title></image><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.feedburner.com/PamagestersMind" type="application/rss+xml" /><feedburner:emailServiceId>PamagestersMind</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3727825091100881791.post-4279061222292780506</guid><pubDate>Tue, 15 Sep 2009 15:09:00 +0000</pubDate><atom:updated>2009-09-15T11:09:56.924-04:00</atom:updated><title>About time and love.</title><atom:summary>People say that is love what makes the world go around, and they are not too far from the truth. Because instead of time there is only love since we record each moment of lucidity with our minds, and think about things as we cling to them, in a level of love. To think about something to acknowledge its existence it’s a form of love to a certain degree. Time is an illusion where we constantly try </atom:summary><link>http://feedproxy.google.com/~r/PamagestersMind/~3/V5pErccmnxI/about-time-and-love.html</link><author>noreply@blogger.com (Pamagester)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PamagestersMind?a=V5pErccmnxI:rv9BogoSUrw:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PamagestersMind?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PamagestersMind/~4/V5pErccmnxI" height="1" width="1"/&gt;</description><feedburner:origLink>http://pamagester.blogspot.com/2009/09/about-time-and-love.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3727825091100881791.post-5922703408757805964</guid><pubDate>Wed, 09 Sep 2009 03:31:00 +0000</pubDate><atom:updated>2009-09-08T23:32:18.469-04:00</atom:updated><title>Fatality of time.</title><atom:summary>Fatality of time... we live we suffer we give so much importance to our lives, and a few moments later, we have new worries, and the old ones are just memories, memories that slowly dissipate, as meaningful and meaningless as dreams, was it real? All I know is that I might have learned something, something I might forget or perhaps remember one of these days when I fall on the sweet embrace of </atom:summary><link>http://feedproxy.google.com/~r/PamagestersMind/~3/KeXopjnEToU/fatality-of-time.html</link><author>noreply@blogger.com (Pamagester)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PamagestersMind?a=KeXopjnEToU:3z3wirVxlYo:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PamagestersMind?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PamagestersMind/~4/KeXopjnEToU" height="1" width="1"/&gt;</description><feedburner:origLink>http://pamagester.blogspot.com/2009/09/fatality-of-time.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3727825091100881791.post-8675905410960285703</guid><pubDate>Sun, 23 Aug 2009 06:37:00 +0000</pubDate><atom:updated>2009-08-23T02:39:08.379-04:00</atom:updated><title>A memory, a realization and a law</title><atom:summary>A memory, a realization and a law is all I carry in my brown leather bag. Two are blue and one is chrome to reflect the world it has become. One is a memory of a distant past, to teach me well, to teach me again, that happiness exist if hope is never lost. Another is a realization, a gift once forgotten, a sphere once lost, it’s the reminder that I can. And then comes the law, sharp and </atom:summary><link>http://feedproxy.google.com/~r/PamagestersMind/~3/x_cKn8umbec/memory-realization-and-law.html</link><author>noreply@blogger.com (Pamagester)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PamagestersMind?a=x_cKn8umbec:4Jrh1ieG04U:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PamagestersMind?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PamagestersMind/~4/x_cKn8umbec" height="1" width="1"/&gt;</description><feedburner:origLink>http://pamagester.blogspot.com/2009/08/memory-realization-and-law.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3727825091100881791.post-790985885038884829</guid><pubDate>Sat, 08 Aug 2009 18:28:00 +0000</pubDate><atom:updated>2009-08-08T14:28:45.699-04:00</atom:updated><title>Firefox Bookmarks yayness</title><atom:summary>Ah a brand new morning for going around doing the same over and over again… well did you know that you could open multiple tabs in Firefox? It’s easy! All you have to do is go to your bookmark right click them and add select to open all in tabs,  you can bookmark all your daily “to do”-s in a big folder and just open them all in a tabs so you can just go one by one doing what you need to do. Its </atom:summary><link>http://feedproxy.google.com/~r/PamagestersMind/~3/7mRJQeCsGf4/firefox-bookmarks-yayness.html</link><author>noreply@blogger.com (Pamagester)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PamagestersMind?a=7mRJQeCsGf4:fRjIbgaJjg0:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PamagestersMind?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PamagestersMind/~4/7mRJQeCsGf4" height="1" width="1"/&gt;</description><feedburner:origLink>http://pamagester.blogspot.com/2009/08/firefox-bookmarks-yayness.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3727825091100881791.post-8294215264932570000</guid><pubDate>Thu, 10 Apr 2008 03:02:00 +0000</pubDate><atom:updated>2008-04-09T23:54:15.303-04:00</atom:updated><title>Make your code Smaller with Function Pointers and Templates</title><atom:summary>While programing we find ourselves with things we would need to write over and over again.  Even tho copy paste is very friendly to use, it tends to make the code larger, and since we are bound to make bugs every now and then. Its not easy fixing hundreds of times in the same error, so most of us use functions.  Functions are an essential part of programing when it comes to extremely complex </atom:summary><link>http://feedproxy.google.com/~r/PamagestersMind/~3/k0l63gYDiV0/make-your-code-smaller-with-function.html</link><author>noreply@blogger.com (Pamagester)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PamagestersMind?a=k0l63gYDiV0:1UkxAsTZgok:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PamagestersMind?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PamagestersMind/~4/k0l63gYDiV0" height="1" width="1"/&gt;</description><feedburner:origLink>http://pamagester.blogspot.com/2008/04/make-your-code-smaller-with-function.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3727825091100881791.post-6254731605362028928</guid><pubDate>Wed, 09 Apr 2008 16:46:00 +0000</pubDate><atom:updated>2008-04-09T13:23:49.831-04:00</atom:updated><title>A step further in encryption</title><atom:summary>In an early post, Simple Encryption Methods, I mentioned 4 kinds of bitwise level operations that could be used to encrypt data. Between them was, mask, inverse, reverse and rotate.  If you want speed its good to remember that the more complex the more processing time it has to be done yet it normally also means that it is more secure. Mixing several kinds of operations can be a good idea. if </atom:summary><link>http://feedproxy.google.com/~r/PamagestersMind/~3/TjQxRd5AcRc/step-further-in-encryption.html</link><author>noreply@blogger.com (Pamagester)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PamagestersMind?a=TjQxRd5AcRc:-SYqhoZ11ck:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PamagestersMind?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PamagestersMind/~4/TjQxRd5AcRc" height="1" width="1"/&gt;</description><feedburner:origLink>http://pamagester.blogspot.com/2008/04/step-further-in-encryption.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3727825091100881791.post-8997007864143530422</guid><pubDate>Tue, 08 Apr 2008 19:27:00 +0000</pubDate><atom:updated>2008-11-12T21:38:26.684-04:00</atom:updated><title>Lunatic Night Walk. The sea of darkness</title><atom:summary>So two weeks or so have passed since my last long walk, to keep my sanity I decided to take this next trip, this time, I knew where I was going. To my surprise things might be a bit misleading in the night, specially when you can't hear your destination or see it in the night.  Once again I was talking in the cellphone with my good friend Gerson, who once again asked me to please don't go walking</atom:summary><link>http://feedproxy.google.com/~r/PamagestersMind/~3/QBGM0eGAmf4/lunatic-night-walk-sea-of-darkness.html</link><author>noreply@blogger.com (Pamagester)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_ZRyatsQ1y7Q/R_vISUvuKWI/AAAAAAAAAD8/Goi0OsO1bC0/s72-c/1.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PamagestersMind?a=QBGM0eGAmf4:j0wPGbRVfx0:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PamagestersMind?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PamagestersMind/~4/QBGM0eGAmf4" height="1" width="1"/&gt;</description><feedburner:origLink>http://pamagester.blogspot.com/2008/04/lunatic-night-walk-sea-of-darkness.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3727825091100881791.post-6611748866032030232</guid><pubDate>Mon, 07 Apr 2008 01:07:00 +0000</pubDate><atom:updated>2008-11-12T21:38:28.784-04:00</atom:updated><title>Drawing with Light</title><atom:summary>SO yeah it has been a weekend or so I haven't written stuff. I feel I have failed you people. But no fear I come with lunacy. Not programing because I am a bit null after the exams. So a few days ago I was talking to my good friend Gerson over the internet and he asked a bunch of things about my digital camera, and I, sounding like a total newbie didn't knew anything about my camera, so I decided</atom:summary><link>http://feedproxy.google.com/~r/PamagestersMind/~3/0iX0XPKGjac/so-yeah-it-has-been-weekend-or-so-i.html</link><author>noreply@blogger.com (Pamagester)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_ZRyatsQ1y7Q/R_l1i0vuKLI/AAAAAAAAACk/sUxdcADkwn0/s72-c/star.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PamagestersMind?a=0iX0XPKGjac:W2FELdypFcI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PamagestersMind?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PamagestersMind/~4/0iX0XPKGjac" height="1" width="1"/&gt;</description><feedburner:origLink>http://pamagester.blogspot.com/2008/04/so-yeah-it-has-been-weekend-or-so-i.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3727825091100881791.post-8622882285284805316</guid><pubDate>Thu, 03 Apr 2008 20:05:00 +0000</pubDate><atom:updated>2008-04-03T16:34:56.217-04:00</atom:updated><title>Simple Encryption methods</title><atom:summary>We all like to be sneaky every now and then, there is information we don't want anyone to read, or just someone who we trust. But as we all know, just talking around is insecure, using a public medium to transfer information will be viewable to anyone that has the knowledge to get it. So we employ encryption. For encryption we need to have something in mind all the time. The data we encrypt we </atom:summary><link>http://feedproxy.google.com/~r/PamagestersMind/~3/preDfKCOcGQ/simple-encryption-methods.html</link><author>noreply@blogger.com (Pamagester)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PamagestersMind?a=preDfKCOcGQ:D11Sc-NPl-c:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PamagestersMind?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PamagestersMind/~4/preDfKCOcGQ" height="1" width="1"/&gt;</description><feedburner:origLink>http://pamagester.blogspot.com/2008/04/simple-encryption-methods.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3727825091100881791.post-6512281563442135452</guid><pubDate>Wed, 02 Apr 2008 13:38:00 +0000</pubDate><atom:updated>2008-04-02T09:59:44.314-04:00</atom:updated><title>A quick formula for extracting numbers.</title><atom:summary>We know how to extract booleans out of larger integers, but what if our base is larger than one. What if we want to store numbers like example a 3. We know that if we whant to store a number of any base we can just go and take for example, if we have 3,2,1 in base 4(numbers from 0 to 3) and we want to store them in a single decimal integer we can do (3)(4^0)+(2)(4^1)+(1)(4^2),(in other place </atom:summary><link>http://feedproxy.google.com/~r/PamagestersMind/~3/BIcJmBzQwzw/quick-formula-for-extracting-numbers.html</link><author>noreply@blogger.com (Pamagester)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PamagestersMind?a=BIcJmBzQwzw:fbqeRKwy_n8:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PamagestersMind?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PamagestersMind/~4/BIcJmBzQwzw" height="1" width="1"/&gt;</description><feedburner:origLink>http://pamagester.blogspot.com/2008/04/quick-formula-for-extracting-numbers.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3727825091100881791.post-7348871389269466416</guid><pubDate>Tue, 01 Apr 2008 15:06:00 +0000</pubDate><atom:updated>2008-04-02T08:45:28.890-04:00</atom:updated><title>Lets Play Rock Paper Scissors</title><atom:summary>Rock paper scissors one of the most balanced games that exists, every option has equal possibilities to win, loose or draw. The rps system is implemented in many games and hidden with many fancy names like elements, weak points and strong point and others. The good thing about this is that it can be used in strategies once you know your enemies, while giving you the option to grow in one without </atom:summary><link>http://feedproxy.google.com/~r/PamagestersMind/~3/bCyKL1WP5rM/lets-play-rock-paper-scissors.html</link><author>noreply@blogger.com (Pamagester)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PamagestersMind?a=bCyKL1WP5rM:u-WhxNW5bjc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PamagestersMind?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PamagestersMind/~4/bCyKL1WP5rM" height="1" width="1"/&gt;</description><feedburner:origLink>http://pamagester.blogspot.com/2008/04/lets-play-rock-paper-scissors.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3727825091100881791.post-1740891039441147174</guid><pubDate>Mon, 31 Mar 2008 00:13:00 +0000</pubDate><atom:updated>2008-03-30T20:33:55.634-04:00</atom:updated><title>easy 2d movement.</title><atom:summary>Now for something rather simple a few days ago I explained a bit of moving in an array. But now lets say we want to move in a 2d plane and have any angle of direction. Well lets say the top left corner is position 0,0 and that looking directly right is rotation 0. So now that we have all our references lets make a formula that will let us move a unit in any direction. According to our references </atom:summary><link>http://feedproxy.google.com/~r/PamagestersMind/~3/1jo6BIkCjUE/easy-2d-movement.html</link><author>noreply@blogger.com (Pamagester)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PamagestersMind?a=1jo6BIkCjUE:TRvCVlQnMMw:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PamagestersMind?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PamagestersMind/~4/1jo6BIkCjUE" height="1" width="1"/&gt;</description><feedburner:origLink>http://pamagester.blogspot.com/2008/03/easy-2d-movement.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3727825091100881791.post-455727665647273361</guid><pubDate>Sun, 30 Mar 2008 06:10:00 +0000</pubDate><atom:updated>2008-03-30T02:33:03.541-04:00</atom:updated><title>argc and argv</title><atom:summary>So today's brief blog is about the argc and argv in that appear besides the main function when dealing with c++ console applications.  Basically argc is the number of arguments that the program gets when its open, and *argv[] is an array that contains the arguments. The first argument tends to be the direction in your hard drive of the program, and the next arguments may vary. For example you </atom:summary><link>http://feedproxy.google.com/~r/PamagestersMind/~3/PQ-Xu7040Qc/argc-and-argv.html</link><author>noreply@blogger.com (Pamagester)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PamagestersMind?a=PQ-Xu7040Qc:cjv2aDvf6zE:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PamagestersMind?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PamagestersMind/~4/PQ-Xu7040Qc" height="1" width="1"/&gt;</description><feedburner:origLink>http://pamagester.blogspot.com/2008/03/argc-and-argv.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3727825091100881791.post-9126102019158083454</guid><pubDate>Sat, 29 Mar 2008 03:50:00 +0000</pubDate><atom:updated>2008-03-29T00:09:07.250-04:00</atom:updated><title>NODES! and dynamic stuff</title><atom:summary>yay for nodes I say, they make adding dynamic content easy when making a class of nodes, each class will contain something, it can be numbers and stuff variables and functions that will affect and work and stuff. Virtually anything you want to store there but not only that, each node class will be pointing to the next node class, so they will contain a pointer. This is very useful for having </atom:summary><link>http://feedproxy.google.com/~r/PamagestersMind/~3/s1solm2wtBw/nodes-and-dynamic-stuff.html</link><author>noreply@blogger.com (Pamagester)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PamagestersMind?a=s1solm2wtBw:BIT-0OSpdaI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PamagestersMind?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PamagestersMind/~4/s1solm2wtBw" height="1" width="1"/&gt;</description><feedburner:origLink>http://pamagester.blogspot.com/2008/03/nodes-and-dynamic-stuff.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3727825091100881791.post-9027546403932171365</guid><pubDate>Thu, 27 Mar 2008 13:42:00 +0000</pubDate><atom:updated>2008-03-27T10:04:17.569-04:00</atom:updated><title>Thinking in Triangles and vertex</title><atom:summary>Well lately I been looking into the wonderful world of openGL. Making 3d programs seem easy until you start digging in the books and making the code. So as part of a quick warning, coming from a noob in the library, you have to start thinking in triangles and vertex. You could also have quads but basically the graphic card (the wonderful thingy in your pc that does most of the magic of the </atom:summary><link>http://feedproxy.google.com/~r/PamagestersMind/~3/kFtfKOD1eaU/thinking-in-triangles-and-vertex.html</link><author>noreply@blogger.com (Pamagester)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PamagestersMind?a=kFtfKOD1eaU:_bNe7skES7M:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PamagestersMind?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PamagestersMind/~4/kFtfKOD1eaU" height="1" width="1"/&gt;</description><feedburner:origLink>http://pamagester.blogspot.com/2008/03/thinking-in-triangles-and-vertex.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3727825091100881791.post-5109363725938327846</guid><pubDate>Wed, 26 Mar 2008 15:57:00 +0000</pubDate><atom:updated>2008-03-26T12:05:31.703-04:00</atom:updated><title>Yay for rss</title><atom:summary>I have now added rss (Really Simple Syndication) to my blog. Now people can subscribe to my rss and they receive news feeds of new interesting (hardly interesting) blogs about things. That way you can keep up to date to my ramblings about computers and mental problems. I also added a bunch of buttons that are better to use by moving your mouse over the Subscribe section and using the scroll down </atom:summary><link>http://feedproxy.google.com/~r/PamagestersMind/~3/k1XaRoy0tJs/yay-for-rss.html</link><author>noreply@blogger.com (Pamagester)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PamagestersMind?a=k1XaRoy0tJs:dZbqNsVyhWg:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PamagestersMind?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PamagestersMind/~4/k1XaRoy0tJs" height="1" width="1"/&gt;</description><feedburner:origLink>http://pamagester.blogspot.com/2008/03/yay-for-rss.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3727825091100881791.post-9107376555482941503</guid><pubDate>Wed, 26 Mar 2008 03:47:00 +0000</pubDate><atom:updated>2008-07-13T02:10:48.261-04:00</atom:updated><title>Basic formulas for array movement and data storage</title><atom:summary>So we want to play with numbers we want useful formulas now and then so lets start this.we have one dimension0is a zero one number only one  in size, lets call this dimension x0,1,2,3x is now of length 4 so x &lt; 4 =" 9." 4 =" 2" x =" number" 1="4" 1 =" 6" 4=" 1" 4 =" 9" x =" Floor(number/(4*3))%4" y =" Floor(Floor(number/(4*3))/4)" z =" Floor(number/(4*3))" position =" position" position =" </atom:summary><link>http://feedproxy.google.com/~r/PamagestersMind/~3/HM8CRz76W_U/basic-formulas-for-array-movement-and.html</link><author>noreply@blogger.com (Pamagester)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PamagestersMind?a=HM8CRz76W_U:CKOt1AlJC2w:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PamagestersMind?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PamagestersMind/~4/HM8CRz76W_U" height="1" width="1"/&gt;</description><feedburner:origLink>http://pamagester.blogspot.com/2008/03/basic-formulas-for-array-movement-and.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3727825091100881791.post-6260513522695957550</guid><pubDate>Wed, 26 Mar 2008 03:03:00 +0000</pubDate><atom:updated>2008-03-25T23:31:01.017-04:00</atom:updated><title>Ideas...</title><atom:summary>Well here is an idea for you to steal so I can whine later. I have already started developing it so its not just a dream. Now see, there are many kinds of rpgs out there, but we can divide the map systems in two categories. We have the most common, the preset maps, those wonderful maps fully made by the hand of artists are great, people can travel in them, do stuff in them, and get familiar with </atom:summary><link>http://feedproxy.google.com/~r/PamagestersMind/~3/5-qEK_Fhv-8/ideas.html</link><author>noreply@blogger.com (Pamagester)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PamagestersMind?a=5-qEK_Fhv-8:Ev4gBKAJHM0:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PamagestersMind?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PamagestersMind/~4/5-qEK_Fhv-8" height="1" width="1"/&gt;</description><feedburner:origLink>http://pamagester.blogspot.com/2008/03/ideas.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3727825091100881791.post-8398448432905496091</guid><pubDate>Tue, 25 Mar 2008 23:44:00 +0000</pubDate><atom:updated>2008-11-12T21:38:31.109-04:00</atom:updated><title>Lunatic Night walk. The nocturnal Pilgrim</title><atom:summary>Lunatic night walk.So on march 25, 2008 I lost my mind I tough it was time to do something different so I decided lets open those gates and go outside. It was 12:45 am and I was talking in the internet with my best friend, as he kept telling me not to do it that it was too late in the night to go for a go for a walk, but I went out anyway it was nice outside.After reaching the college's lateral </atom:summary><link>http://feedproxy.google.com/~r/PamagestersMind/~3/DArd4kgF6LE/lunatic-night-walk-nocturnal-pilgrim.html</link><author>noreply@blogger.com (Pamagester)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_ZRyatsQ1y7Q/R-mOxEvuJ6I/AAAAAAAAAAU/0FESOwi7J30/s72-c/start.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PamagestersMind?a=DArd4kgF6LE:TJnLC2qzraM:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PamagestersMind?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PamagestersMind/~4/DArd4kgF6LE" height="1" width="1"/&gt;</description><feedburner:origLink>http://pamagester.blogspot.com/2008/03/lunatic-night-walk-nocturnal-pilgrim.html</feedburner:origLink></item></channel></rss>
