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	<title>Photon Storm</title>
	
	<link>http://www.photonstorm.com</link>
	<description>Indie Game Development with HTML5 and Flash</description>
	<lastBuildDate>Tue, 07 May 2013 22:57:11 +0000</lastBuildDate>
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		<title>My Adobe Max slides: HTML5 Game Development for the Mobile Web</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/V7Sk0Oc_Z5c/my-adobe-max-slides-html5-game-development-for-the-mobile-web</link>
		<comments>http://www.photonstorm.com/archives/9980/my-adobe-max-slides-html5-game-development-for-the-mobile-web#comments</comments>
		<pubDate>Tue, 07 May 2013 22:57:11 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=9980</guid>
		<description>While the rest of the world debates the merits of Creative Cloud subscriptions, I gave my presentation on HTML5 game development for mobile browsers. I tried really hard to not &amp;#8220;sugar coat&amp;#8221; it, because it&amp;#8217;s actually really quite difficult process born from a lot of trial and error. But once I had settled into it [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=V7Sk0Oc_Z5c:o21wWKwe63E:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=V7Sk0Oc_Z5c:o21wWKwe63E:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=V7Sk0Oc_Z5c:o21wWKwe63E:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=V7Sk0Oc_Z5c:o21wWKwe63E:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=V7Sk0Oc_Z5c:o21wWKwe63E:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=V7Sk0Oc_Z5c:o21wWKwe63E:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=V7Sk0Oc_Z5c:o21wWKwe63E:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=V7Sk0Oc_Z5c:o21wWKwe63E:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=V7Sk0Oc_Z5c:o21wWKwe63E:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/V7Sk0Oc_Z5c" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/9980/my-adobe-max-slides-html5-game-development-for-the-mobile-web/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/9980/my-adobe-max-slides-html5-game-development-for-the-mobile-web</feedburner:origLink></item>
		<item>
		<title>Phaser 0.9.5 Released – Camera FX, lots of Tilemap updates and more!</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/6exNbzffJ1E/phaser-0-9-5-released-camera-fx-lots-of-tilemap-updates-and-more</link>
		<comments>http://www.photonstorm.com/archives/9965/phaser-0-9-5-released-camera-fx-lots-of-tilemap-updates-and-more#comments</comments>
		<pubDate>Thu, 02 May 2013 13:02:24 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Phaser]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[FXManager]]></category>
		<category><![CDATA[tilemap]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=9965</guid>
		<description>And here&amp;#8217;s Phaser 0.9.5 A lot has changed in this update. The most fundamental updates include: New FXManager In previous versions, as in Flixel, camera effects like shake, flash and fade were all bundled into the main Camera class. This has now changed. A new project, Special FX was created and all of the effects [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=6exNbzffJ1E:w11_dVvxjIc:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=6exNbzffJ1E:w11_dVvxjIc:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=6exNbzffJ1E:w11_dVvxjIc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=6exNbzffJ1E:w11_dVvxjIc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=6exNbzffJ1E:w11_dVvxjIc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=6exNbzffJ1E:w11_dVvxjIc:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=6exNbzffJ1E:w11_dVvxjIc:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=6exNbzffJ1E:w11_dVvxjIc:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=6exNbzffJ1E:w11_dVvxjIc:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/6exNbzffJ1E" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/9965/phaser-0-9-5-released-camera-fx-lots-of-tilemap-updates-and-more/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/9965/phaser-0-9-5-released-camera-fx-lots-of-tilemap-updates-and-more</feedburner:origLink></item>
		<item>
		<title>Our list of HTML5 Game Sponsors</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/oUitPPFTxzg/our-list-of-html5-game-sponsors</link>
		<comments>http://www.photonstorm.com/archives/9930/our-list-of-html5-game-sponsors#comments</comments>
		<pubDate>Tue, 23 Apr 2013 11:41:00 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[portals]]></category>
		<category><![CDATA[sponsors]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=9930</guid>
		<description>It&amp;#8217;s no secret that for nearly 2 years we&amp;#8217;ve run a private business forum for HTML5 game developers. On it we listed all the portals and sponsors we dealt with and our experiences in doing so. So far we&amp;#8217;ve got 32 portals added, all of them known to have bought games in the past. Since [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=oUitPPFTxzg:1-s9WpI1Qlk:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=oUitPPFTxzg:1-s9WpI1Qlk:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=oUitPPFTxzg:1-s9WpI1Qlk:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=oUitPPFTxzg:1-s9WpI1Qlk:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=oUitPPFTxzg:1-s9WpI1Qlk:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=oUitPPFTxzg:1-s9WpI1Qlk:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=oUitPPFTxzg:1-s9WpI1Qlk:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=oUitPPFTxzg:1-s9WpI1Qlk:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=oUitPPFTxzg:1-s9WpI1Qlk:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/oUitPPFTxzg" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/9930/our-list-of-html5-game-sponsors/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/9930/our-list-of-html5-game-sponsors</feedburner:origLink></item>
		<item>
		<title>Phaser 0.9 Released – Motion, Collision, GeomSprites and more</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/KKNQb6yFTvY/phaser-0-9-released-motion-collision-geomsprites-and-more</link>
		<comments>http://www.photonstorm.com/archives/9905/phaser-0-9-released-motion-collision-geomsprites-and-more#comments</comments>
		<pubDate>Thu, 18 Apr 2013 19:43:45 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Phaser]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=9905</guid>
		<description>The latest version of Phaser was pushed to github today. This marks the v0.9 release and consisted of a large re-factoring of the code base, as well as lots of enhancements and new features: Everything now lives within the Phaser module, so it no longer creates anything in the global name space. It makes coding [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=KKNQb6yFTvY:43gNsn1WFHk:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=KKNQb6yFTvY:43gNsn1WFHk:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=KKNQb6yFTvY:43gNsn1WFHk:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=KKNQb6yFTvY:43gNsn1WFHk:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=KKNQb6yFTvY:43gNsn1WFHk:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=KKNQb6yFTvY:43gNsn1WFHk:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=KKNQb6yFTvY:43gNsn1WFHk:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=KKNQb6yFTvY:43gNsn1WFHk:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=KKNQb6yFTvY:43gNsn1WFHk:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/KKNQb6yFTvY" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/9905/phaser-0-9-released-motion-collision-geomsprites-and-more/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/9905/phaser-0-9-released-motion-collision-geomsprites-and-more</feedburner:origLink></item>
		<item>
		<title>Phaser Logo – Phase One</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/H0RAQktwx9I/phaser-logo-phase-one</link>
		<comments>http://www.photonstorm.com/archives/9876/phaser-logo-phase-one#comments</comments>
		<pubDate>Sat, 13 Apr 2013 14:10:58 +0000</pubDate>
		<dc:creator>iLKke</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Phaser]]></category>
		<category><![CDATA[concept]]></category>
		<category><![CDATA[logo]]></category>
		<category><![CDATA[sketch]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=9876</guid>
		<description>With Phaser just announced we started thinking about a logo that would compliment the name. I made some rough sketches that we both liked and Rich thought it would be a good idea to share with you guys so you can see how this piece of artwork will evolve. Have to say I am curious [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=H0RAQktwx9I:btSDC-A43U8:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=H0RAQktwx9I:btSDC-A43U8:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=H0RAQktwx9I:btSDC-A43U8:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=H0RAQktwx9I:btSDC-A43U8:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=H0RAQktwx9I:btSDC-A43U8:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=H0RAQktwx9I:btSDC-A43U8:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=H0RAQktwx9I:btSDC-A43U8:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=H0RAQktwx9I:btSDC-A43U8:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=H0RAQktwx9I:btSDC-A43U8:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/H0RAQktwx9I" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/9876/phaser-logo-phase-one/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/9876/phaser-logo-phase-one</feedburner:origLink></item>
		<item>
		<title>Announcing Phaser (Flixel HTML5) and our Adobe Max session</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/tn77MYTLzlA/announcing-phaser-flixel-html5-and-our-adobe-max-session</link>
		<comments>http://www.photonstorm.com/archives/9866/announcing-phaser-flixel-html5-and-our-adobe-max-session#comments</comments>
		<pubDate>Fri, 12 Apr 2013 17:01:00 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Phaser]]></category>
		<category><![CDATA[flixel]]></category>
		<category><![CDATA[framework]]></category>
		<category><![CDATA[html5]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=9866</guid>
		<description>We&amp;#8217;ve two exciting bits of news to share today. First we have just released Phaser. Phaser is a light-weight 2D HTML5 game framework based heavily on Flixel. Indeed it started life called Flixel5 but was renamed to avoid any potential confusion The current feature list is pretty comprehensive: Asset Loading Easy loading for Images, Sprite [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=tn77MYTLzlA:KagL9OMQagE:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=tn77MYTLzlA:KagL9OMQagE:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=tn77MYTLzlA:KagL9OMQagE:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=tn77MYTLzlA:KagL9OMQagE:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=tn77MYTLzlA:KagL9OMQagE:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=tn77MYTLzlA:KagL9OMQagE:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=tn77MYTLzlA:KagL9OMQagE:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=tn77MYTLzlA:KagL9OMQagE:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=tn77MYTLzlA:KagL9OMQagE:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/tn77MYTLzlA" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/9866/announcing-phaser-flixel-html5-and-our-adobe-max-session/feed</wfw:commentRss>
		<slash:comments>10</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/9866/announcing-phaser-flixel-html5-and-our-adobe-max-session</feedburner:origLink></item>
		<item>
		<title>TypeScript Signals released – Think outside the Event</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/BiqPLKwWLBQ/typescript-signals-released-think-outside-the-event</link>
		<comments>http://www.photonstorm.com/archives/9826/typescript-signals-released-think-outside-the-event#comments</comments>
		<pubDate>Wed, 03 Apr 2013 13:05:23 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[github]]></category>
		<category><![CDATA[Signals]]></category>
		<category><![CDATA[TypeScript]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=9826</guid>
		<description>Signals are a light-weight, strongly typed messaging tool and we use them extensively in our game framework. And we&amp;#8217;ve just released our TypeScript implementation for others to benefit from. It&amp;#8217;s a conversion of js-signals by Miller Medeiros, which is of course in turn a conversion of AS3-Signals by Robert Penner. You can get TypeScript-Signals from [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=BiqPLKwWLBQ:5uTr7f2M5IQ:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=BiqPLKwWLBQ:5uTr7f2M5IQ:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=BiqPLKwWLBQ:5uTr7f2M5IQ:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=BiqPLKwWLBQ:5uTr7f2M5IQ:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=BiqPLKwWLBQ:5uTr7f2M5IQ:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=BiqPLKwWLBQ:5uTr7f2M5IQ:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=BiqPLKwWLBQ:5uTr7f2M5IQ:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=BiqPLKwWLBQ:5uTr7f2M5IQ:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=BiqPLKwWLBQ:5uTr7f2M5IQ:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/BiqPLKwWLBQ" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/9826/typescript-signals-released-think-outside-the-event/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/9826/typescript-signals-released-think-outside-the-event</feedburner:origLink></item>
		<item>
		<title>AS3 to TypeScript Conversion Script</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/3pV6KNAV8d4/as3-to-typescript-conversion-script</link>
		<comments>http://www.photonstorm.com/archives/9815/as3-to-typescript-conversion-script#comments</comments>
		<pubDate>Tue, 02 Apr 2013 14:10:15 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[ActionScript3]]></category>
		<category><![CDATA[conversion]]></category>
		<category><![CDATA[TypeScript]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=9815</guid>
		<description>I write a lot of HTML5 games and my preferred language of choice is TypeScript. I love the compile-time errors, code-insight and debugging tools it provides. A large part of my work is porting over ActionScript3 code from Flash games. I found that I was going through the same motions over and over again; simple [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=3pV6KNAV8d4:BBEdXYk0xOY:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=3pV6KNAV8d4:BBEdXYk0xOY:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=3pV6KNAV8d4:BBEdXYk0xOY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=3pV6KNAV8d4:BBEdXYk0xOY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=3pV6KNAV8d4:BBEdXYk0xOY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=3pV6KNAV8d4:BBEdXYk0xOY:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=3pV6KNAV8d4:BBEdXYk0xOY:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=3pV6KNAV8d4:BBEdXYk0xOY:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=3pV6KNAV8d4:BBEdXYk0xOY:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/3pV6KNAV8d4" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/9815/as3-to-typescript-conversion-script/feed</wfw:commentRss>
		<slash:comments>4</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/9815/as3-to-typescript-conversion-script</feedburner:origLink></item>
		<item>
		<title>Our 3rd NFL game – Guardian Training: Over Throw is now out</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/gQl-410Wfio/our-3rd-nfl-game-guardian-training-over-throw-is-now-out</link>
		<comments>http://www.photonstorm.com/archives/9772/our-3rd-nfl-game-guardian-training-over-throw-is-now-out#comments</comments>
		<pubDate>Sun, 17 Mar 2013 00:23:50 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Clients]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[kids]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[NFL]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=9772</guid>
		<description>We really enjoy working on the NFL Rush Zone games for CA based agency Brandissimo! So we were very pleased when they asked us to create a third game for them based on the new Rush Zone Season of the Guardians. Guardian Training: Over Throw was built in HTML5 for desktop and mobile browser. You [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=gQl-410Wfio:cugW7r_EvXU:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=gQl-410Wfio:cugW7r_EvXU:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=gQl-410Wfio:cugW7r_EvXU:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=gQl-410Wfio:cugW7r_EvXU:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=gQl-410Wfio:cugW7r_EvXU:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=gQl-410Wfio:cugW7r_EvXU:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=gQl-410Wfio:cugW7r_EvXU:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=gQl-410Wfio:cugW7r_EvXU:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=gQl-410Wfio:cugW7r_EvXU:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/gQl-410Wfio" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/9772/our-3rd-nfl-game-guardian-training-over-throw-is-now-out/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/9772/our-3rd-nfl-game-guardian-training-over-throw-is-now-out</feedburner:origLink></item>
		<item>
		<title>Helping Multiplication.com support their growing mobile traffic</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/58mO8lyX6Lw/helping-multiplication-com-support-their-growing-mobile-traffic</link>
		<comments>http://www.photonstorm.com/archives/9654/helping-multiplication-com-support-their-growing-mobile-traffic#comments</comments>
		<pubDate>Thu, 07 Mar 2013 11:42:10 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Clients]]></category>
		<category><![CDATA[kids]]></category>
		<category><![CDATA[learning]]></category>
		<category><![CDATA[math]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=9654</guid>
		<description>multiplication.com is a site dedicated to helping kids learn multiplication. Like many other sites they use Flash games to do this in a fun and engaging way. But as with many other sites they identified a growing volume of traffic from mobile devices, most notably iPads, so looked for a way to offer their games [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=58mO8lyX6Lw:dJwlBLkEtog:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=58mO8lyX6Lw:dJwlBLkEtog:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=58mO8lyX6Lw:dJwlBLkEtog:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=58mO8lyX6Lw:dJwlBLkEtog:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=58mO8lyX6Lw:dJwlBLkEtog:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=58mO8lyX6Lw:dJwlBLkEtog:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=58mO8lyX6Lw:dJwlBLkEtog:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=58mO8lyX6Lw:dJwlBLkEtog:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=58mO8lyX6Lw:dJwlBLkEtog:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/58mO8lyX6Lw" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/9654/helping-multiplication-com-support-their-growing-mobile-traffic/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/9654/helping-multiplication-com-support-their-growing-mobile-traffic</feedburner:origLink></item>
		<item>
		<title>CBeebies First Time Online – Teaching basic mobile interactions through HTML5 games</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/AkfiwkzN57Y/cbeebies-first-time-online-teaching-basic-mobile-interactions-through-html5-games</link>
		<comments>http://www.photonstorm.com/archives/9475/cbeebies-first-time-online-teaching-basic-mobile-interactions-through-html5-games#comments</comments>
		<pubDate>Fri, 22 Feb 2013 11:58:11 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Clients]]></category>
		<category><![CDATA[CBeebies]]></category>
		<category><![CDATA[First Time Online]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=9475</guid>
		<description>If you&amp;#8217;ve got smaller children and watch CBeebies in the UK then you&amp;#8217;ve probably seen their First Time Online campaign running. The project is aimed both at educating parents about what CBeebies has to offer online, as well as encouraging and explaining to young children how to interact with it. This week the final of [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=AkfiwkzN57Y:3bD2XQX-TSY:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=AkfiwkzN57Y:3bD2XQX-TSY:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=AkfiwkzN57Y:3bD2XQX-TSY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=AkfiwkzN57Y:3bD2XQX-TSY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=AkfiwkzN57Y:3bD2XQX-TSY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=AkfiwkzN57Y:3bD2XQX-TSY:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=AkfiwkzN57Y:3bD2XQX-TSY:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=AkfiwkzN57Y:3bD2XQX-TSY:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=AkfiwkzN57Y:3bD2XQX-TSY:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/AkfiwkzN57Y" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/9475/cbeebies-first-time-online-teaching-basic-mobile-interactions-through-html5-games/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/9475/cbeebies-first-time-online-teaching-basic-mobile-interactions-through-html5-games</feedburner:origLink></item>
		<item>
		<title>Assembloids is in stores!</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/0Tf_9l5L2FY/assembloids-is-in-stores</link>
		<comments>http://www.photonstorm.com/archives/9418/assembloids-is-in-stores#comments</comments>
		<pubDate>Wed, 20 Feb 2013 12:58:54 +0000</pubDate>
		<dc:creator>iLKke</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[c64]]></category>
		<category><![CDATA[Retro]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=9418</guid>
		<description>Remember Quartet, our flash game from 2010? Remember the Commodore64 port called Assembloids from late last year? After being an unexpected hit in the RGCD C64 Cartridge Challenge it is now available to buy on a C64 cartridge in both regular and deluxe editions from RGCD and also as a cassette tape from Psytronik. I was [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=0Tf_9l5L2FY:BDbfL4z-f5Q:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=0Tf_9l5L2FY:BDbfL4z-f5Q:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=0Tf_9l5L2FY:BDbfL4z-f5Q:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=0Tf_9l5L2FY:BDbfL4z-f5Q:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=0Tf_9l5L2FY:BDbfL4z-f5Q:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=0Tf_9l5L2FY:BDbfL4z-f5Q:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=0Tf_9l5L2FY:BDbfL4z-f5Q:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=0Tf_9l5L2FY:BDbfL4z-f5Q:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=0Tf_9l5L2FY:BDbfL4z-f5Q:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/0Tf_9l5L2FY" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/9418/assembloids-is-in-stores/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/9418/assembloids-is-in-stores</feedburner:origLink></item>
		<item>
		<title>HTML5 Game Developers Forum is open</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/UHMk1GEJIlY/html5-game-developers-forum-is-open</link>
		<comments>http://www.photonstorm.com/archives/9349/html5-game-developers-forum-is-open#comments</comments>
		<pubDate>Fri, 15 Feb 2013 15:49:43 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[HTML5]]></category>
		<category><![CDATA[forum]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=9349</guid>
		<description>We&amp;#8217;re pleased to announce that our new HTML5 Game Developers Forum is now open. The forum replaces the old &amp;#8216;news&amp;#8217; focused site we had. The news will instead be posted to the forum allowing for easier contribution from others and discussion on it. We&amp;#8217;ve split the forum into what we feel are a logical set [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=UHMk1GEJIlY:kn6j32stLlo:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=UHMk1GEJIlY:kn6j32stLlo:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=UHMk1GEJIlY:kn6j32stLlo:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=UHMk1GEJIlY:kn6j32stLlo:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=UHMk1GEJIlY:kn6j32stLlo:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=UHMk1GEJIlY:kn6j32stLlo:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=UHMk1GEJIlY:kn6j32stLlo:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=UHMk1GEJIlY:kn6j32stLlo:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=UHMk1GEJIlY:kn6j32stLlo:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/UHMk1GEJIlY" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/9349/html5-game-developers-forum-is-open/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/9349/html5-game-developers-forum-is-open</feedburner:origLink></item>
		<item>
		<title>Trashie Rampage – Our January 1GAM entry</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/fMlNs2ocUwc/trashie-rampage-our-january-1gam-entry</link>
		<comments>http://www.photonstorm.com/archives/9202/trashie-rampage-our-january-1gam-entry#comments</comments>
		<pubDate>Fri, 01 Feb 2013 02:52:38 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[1GAM]]></category>
		<category><![CDATA[wargame]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=9202</guid>
		<description>Trashie Rampage is our first entry into the 1 Game a Month challenge. I expect you&amp;#8217;re probably already looking for the link to click to play it? Sorry but not this time. Trashie Rampage is a turn-based open-plan &amp;#8216;war&amp;#8217; game for 2 players (ideally one of them aged around 6). I created the game one [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=fMlNs2ocUwc:lrgsQWFrtLY:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=fMlNs2ocUwc:lrgsQWFrtLY:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=fMlNs2ocUwc:lrgsQWFrtLY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=fMlNs2ocUwc:lrgsQWFrtLY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=fMlNs2ocUwc:lrgsQWFrtLY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=fMlNs2ocUwc:lrgsQWFrtLY:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=fMlNs2ocUwc:lrgsQWFrtLY:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=fMlNs2ocUwc:lrgsQWFrtLY:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=fMlNs2ocUwc:lrgsQWFrtLY:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/fMlNs2ocUwc" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/9202/trashie-rampage-our-january-1gam-entry/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/9202/trashie-rampage-our-january-1gam-entry</feedburner:origLink></item>
		<item>
		<title>Yeti Dash HTML5 Mobile Browser Game</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/fVtEtknXpUo/yeti-dash-html5-mobile-browser-game</link>
		<comments>http://www.photonstorm.com/archives/9154/yeti-dash-html5-mobile-browser-game#comments</comments>
		<pubDate>Tue, 29 Jan 2013 16:40:35 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Clients]]></category>
		<category><![CDATA[christmas]]></category>
		<category><![CDATA[html5]]></category>
		<category><![CDATA[platformer]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=9154</guid>
		<description>Back before Christmas (you remember Christmas don&amp;#8217;t you? it seems so long ago now) we finished an HTML5 mobile browser game for the agency BiteCp as part of a Christmas campaign. In Yeti Dash you choose from 3 characters: a Viking, a penguin or a snow leopard and control them across a horizontally scrolling snow bound [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=fVtEtknXpUo:M0q2NuU7yRc:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=fVtEtknXpUo:M0q2NuU7yRc:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=fVtEtknXpUo:M0q2NuU7yRc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=fVtEtknXpUo:M0q2NuU7yRc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=fVtEtknXpUo:M0q2NuU7yRc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=fVtEtknXpUo:M0q2NuU7yRc:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=fVtEtknXpUo:M0q2NuU7yRc:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=fVtEtknXpUo:M0q2NuU7yRc:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=fVtEtknXpUo:M0q2NuU7yRc:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/fVtEtknXpUo" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/9154/yeti-dash-html5-mobile-browser-game/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/9154/yeti-dash-html5-mobile-browser-game</feedburner:origLink></item>
		<item>
		<title>Old Jack’s Boat HTML5 game released for CBeebies</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/Ig49G9m4pVk/old-jacks-boat-html5-game-released-for-cbeebies</link>
		<comments>http://www.photonstorm.com/archives/9024/old-jacks-boat-html5-game-released-for-cbeebies#comments</comments>
		<pubDate>Wed, 23 Jan 2013 13:18:41 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Clients]]></category>
		<category><![CDATA[BBC]]></category>
		<category><![CDATA[CBeebies]]></category>
		<category><![CDATA[html5]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=9024</guid>
		<description>We are pleased to announce that our 4th HTML5 mobile browser game for the BBC pre-school channel CBeebies is now out. Based on the brand new show Old Jack&amp;#8217;s Boat, staring Bernard Cribbins, Helen Lederer and Freema Agyeman, it allows little adventurers to peer into the depths of the sea and uncover the colourful characters living down [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Ig49G9m4pVk:crESrVrzUOo:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=Ig49G9m4pVk:crESrVrzUOo:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Ig49G9m4pVk:crESrVrzUOo:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Ig49G9m4pVk:crESrVrzUOo:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=Ig49G9m4pVk:crESrVrzUOo:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Ig49G9m4pVk:crESrVrzUOo:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Ig49G9m4pVk:crESrVrzUOo:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=Ig49G9m4pVk:crESrVrzUOo:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=Ig49G9m4pVk:crESrVrzUOo:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/Ig49G9m4pVk" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/9024/old-jacks-boat-html5-game-released-for-cbeebies/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/9024/old-jacks-boat-html5-game-released-for-cbeebies</feedburner:origLink></item>
		<item>
		<title>Where did the time go?</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/76MsplU9_wM/where-did-the-time-go</link>
		<comments>http://www.photonstorm.com/archives/8793/where-did-the-time-go#comments</comments>
		<pubDate>Tue, 08 Jan 2013 15:43:40 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Happy New Year]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=8793</guid>
		<description>2013 is certainly well under way now. Christmas and New Years are all but a distant memory and I suspect all of us are now deep back in to our work. Although we enjoyed a brief spell away from the office it&amp;#8217;s full steam ahead here right now. I intended to write a summary of [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=76MsplU9_wM:GPIN109ISRo:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=76MsplU9_wM:GPIN109ISRo:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=76MsplU9_wM:GPIN109ISRo:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=76MsplU9_wM:GPIN109ISRo:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=76MsplU9_wM:GPIN109ISRo:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=76MsplU9_wM:GPIN109ISRo:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=76MsplU9_wM:GPIN109ISRo:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=76MsplU9_wM:GPIN109ISRo:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=76MsplU9_wM:GPIN109ISRo:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/76MsplU9_wM" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/8793/where-did-the-time-go/feed</wfw:commentRss>
		<slash:comments>9</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/8793/where-did-the-time-go</feedburner:origLink></item>
		<item>
		<title>Assembloids Released</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/dTzQf4wQLRs/assembloids-released</link>
		<comments>http://www.photonstorm.com/archives/7788/assembloids-released#comments</comments>
		<pubDate>Sun, 09 Dec 2012 13:00:40 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[c64]]></category>
		<category><![CDATA[quartet]]></category>
		<category><![CDATA[RGCD]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=7788</guid>
		<description>Back in May 2010 we released the game Quartet. The aim was simple &amp;#8211; you had to put together the robots faces as quickly as possible. The more accurately you assemble them, the more points you get. As you progress the game gets faster and faster until eventually you&amp;#8217;ll end-up putting a piece in the [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=dTzQf4wQLRs:Sh9ydWCizAA:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=dTzQf4wQLRs:Sh9ydWCizAA:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=dTzQf4wQLRs:Sh9ydWCizAA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=dTzQf4wQLRs:Sh9ydWCizAA:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=dTzQf4wQLRs:Sh9ydWCizAA:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=dTzQf4wQLRs:Sh9ydWCizAA:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=dTzQf4wQLRs:Sh9ydWCizAA:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=dTzQf4wQLRs:Sh9ydWCizAA:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=dTzQf4wQLRs:Sh9ydWCizAA:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/dTzQf4wQLRs" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.photonstorm.com/archives/7788/assembloids-released/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/7788/assembloids-released</feedburner:origLink></item>
		<item>
		<title>RealTime Kiwi Fusion Christmas Video</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/oHdSR98-PHs/realtime-kiwi-fusion-christmas-video</link>
		<comments>http://www.photonstorm.com/archives/7249/realtime-kiwi-fusion-christmas-video#comments</comments>
		<pubDate>Fri, 23 Nov 2012 16:03:56 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[BBC]]></category>
		<category><![CDATA[christmas]]></category>
		<category><![CDATA[kiwi.js]]></category>
		<category><![CDATA[onGameStart]]></category>
		<category><![CDATA[presentation]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=7249</guid>
		<description>A quick summary of what&amp;#8217;s going on right now: Realtime Contest First of all we&amp;#8217;re happy to be one of the judges in the Realtime xRTML 3 contest that is now running. As their name implies Realtime provide some very smart web tech for real time push based messaging. This has massive application in HTML5 [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=oHdSR98-PHs:xrUfaV5-3Fk:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=oHdSR98-PHs:xrUfaV5-3Fk:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=oHdSR98-PHs:xrUfaV5-3Fk:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=oHdSR98-PHs:xrUfaV5-3Fk:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=oHdSR98-PHs:xrUfaV5-3Fk:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=oHdSR98-PHs:xrUfaV5-3Fk:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=oHdSR98-PHs:xrUfaV5-3Fk:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=oHdSR98-PHs:xrUfaV5-3Fk:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=oHdSR98-PHs:xrUfaV5-3Fk:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/oHdSR98-PHs" height="1" width="1"/&gt;</description>
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		<slash:comments>1</slash:comments>
		<feedburner:origLink>http://www.photonstorm.com/archives/7249/realtime-kiwi-fusion-christmas-video</feedburner:origLink></item>
		<item>
		<title>We’re Hiring an Intern / Junior Developer and looking for additional freelancers</title>
		<link>http://feedproxy.google.com/~r/PhotonStorm/~3/dqNgmEqM5x8/were-hiring-an-intern-junior-developer-and-looking-for-additional-freelancers</link>
		<comments>http://www.photonstorm.com/archives/7003/were-hiring-an-intern-junior-developer-and-looking-for-additional-freelancers#comments</comments>
		<pubDate>Fri, 16 Nov 2012 22:23:58 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[developers]]></category>
		<category><![CDATA[intern]]></category>
		<category><![CDATA[jobs]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=7003</guid>
		<description>Since starting to run Photon Storm full time earlier this year I always told myself I was going to keep things small. A micro-business if you will. Just myself handling development, my wife handling projects and we outsource the rest. But we&amp;#8217;re at the point now where we are turning down considerable projects every week [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=dqNgmEqM5x8:Gm1ZvofNqFA:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=dqNgmEqM5x8:Gm1ZvofNqFA:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=dqNgmEqM5x8:Gm1ZvofNqFA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=dqNgmEqM5x8:Gm1ZvofNqFA:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=dqNgmEqM5x8:Gm1ZvofNqFA:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=dqNgmEqM5x8:Gm1ZvofNqFA:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=dqNgmEqM5x8:Gm1ZvofNqFA:TzevzKxY174"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?d=TzevzKxY174" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/PhotonStorm?a=dqNgmEqM5x8:Gm1ZvofNqFA:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/PhotonStorm?i=dqNgmEqM5x8:Gm1ZvofNqFA:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/PhotonStorm/~4/dqNgmEqM5x8" height="1" width="1"/&gt;</description>
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