<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-1564680465560074877</id><updated>2024-08-30T09:04:44.853-07:00</updated><category term="Games"/><category term="2"/><category term="Gaming"/><category term="Pc"/><category term="Pie"/><category term="2010"/><category term="360"/><category term="Deus"/><category term="Ex"/><category term="Human"/><category term="New"/><category term="PCG"/><category term="Ps3"/><category term="Revolution"/><category term="29"/><category term="All"/><category term="Arkham"/><category term="Assassins"/><category term="Batman"/><category term="Brotherhood"/><category term="Bullet"/><category term="Bulletin"/><category term="Busters"/><category term="CGI"/><category term="Cinematic"/><category term="City"/><category term="Creed"/><category term="Cupcake"/><category term="DRM"/><category term="Dead"/><category term="Free"/><category term="GamersFirst"/><category term="Ghost"/><category term="Monster"/><category term="November"/><category term="Overgrowth"/><category term="Overgrowth PCG online Free running wolf fire development alpha"/><category term="PCG 29"/><category term="Planet"/><category term="Point"/><category term="Portal"/><category term="Reloaded"/><category term="Rumour"/><category term="Sanctum"/><category term="Side"/><category term="Slime"/><category term="Sony"/><category term="Space"/><category term="Speed"/><category term="Trailer"/><category term="Ubisoft"/><category term="Xbox"/><category term="alpha"/><category term="of"/><category term="online"/><category term="run"/><category term="running"/><category term="wolf fire"/><title type='text'>PieCake Gaming!</title><subtitle type='html'>We like Pies and Cupcakes, also we play games :D</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://piecakegaming.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://piecakegaming.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Cupcake Boy</name><uri>http://www.blogger.com/profile/06515898046704842533</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>19</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-1564680465560074877.post-4230845778464344916</id><published>2011-03-03T15:15:00.000-08:00</published><updated>2011-03-03T15:17:10.371-08:00</updated><title type='text'>Lack of updates</title><content type='html'>Sorry for the lack of updates to anyone who might be looking at this. Uni and other things have kept me busys, i&#39;m sure the others have their reasons too. Anyway just a quick note to tell you guys that we will be moving to a new site soon. Where we&#39;ll have more people contributing to this. And of course a more better layout. Blogspot isn&#39;t really a good place since we cant find a way to create separate pages for reviews.  In the mean time! Have some Pies to nibble on! /gives</content><link rel='replies' type='application/atom+xml' href='http://piecakegaming.blogspot.com/feeds/4230845778464344916/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://piecakegaming.blogspot.com/2011/03/lack-of-updates.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/4230845778464344916'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/4230845778464344916'/><link rel='alternate' type='text/html' href='http://piecakegaming.blogspot.com/2011/03/lack-of-updates.html' title='Lack of updates'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1564680465560074877.post-8172409798487898709</id><published>2010-12-16T12:00:00.000-08:00</published><updated>2010-12-16T12:17:24.730-08:00</updated><title type='text'>Killing Floor Twisted Christmas</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://4.bp.blogspot.com/_a44sGTfxP5M/TQpzldG-kxI/AAAAAAAAAGU/uFiv2UvSKDs/s1600/KF%2BSnowman.jpg&quot;&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://3.bp.blogspot.com/_a44sGTfxP5M/TQpzAenNMEI/AAAAAAAAAGM/EcQZhBBdr1A/s1600/BLOAT%2BSANTA.png&quot;&gt;&lt;img style=&quot;display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 230px;&quot; src=&quot;http://3.bp.blogspot.com/_a44sGTfxP5M/TQpzAenNMEI/AAAAAAAAAGM/EcQZhBBdr1A/s320/BLOAT%2BSANTA.png&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5551375942742257730&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;Killing Floor is a unique bullet time game. You play in coop mode with up to 6 players at any one time and the objective is to get through 10 waves (with each wave getting much harder) and then you must face the patriarch which is the final boss that has rocket launchers and a machine gun and also cloaks and goes away to heal. Playing on normal seems to be quite a challenge but in order to really get through all the waves its all about team work. Because trust me, if you disband from your group you&#39;ll surely be butt raped by the dozens of clots and crawlers.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;Now since Tripwire are in a Christmas mood they decided to create a crazy free update which will be available till 6th january. In this update are new models for the enemies. So the clots are elves, the bloat is now santa, Crawlers are Reindeer&#39;s, Gorefast are now gingerbread men that run at you with a big candy stick! and many more! what makes this update even more awesome is the lively music that plays are you decapitate an elves head in bullet time, ahhh the satisfaction...&lt;/span&gt;&lt;br /&gt;&lt;a style=&quot;font-family: arial;&quot; href=&quot;http://4.bp.blogspot.com/_a44sGTfxP5M/TQpzldG-kxI/AAAAAAAAAGU/uFiv2UvSKDs/s1600/KF%2BSnowman.jpg&quot;&gt;&lt;img style=&quot;display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 178px;&quot; src=&quot;http://4.bp.blogspot.com/_a44sGTfxP5M/TQpzldG-kxI/AAAAAAAAAGU/uFiv2UvSKDs/s320/KF%2BSnowman.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5551376577993806610&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;Today is the final day for the killing floor sale. And is available for £5.10 rather than the usual £14.99&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;This a must buy!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;Check our video showing the new update. I was kindly joined by cupcake who also had his fair share of getting gang banged by crawlers and gorefasts! Good times!&lt;/span&gt;&lt;br /&gt;&lt;object height=&quot;318&quot; width=&quot;512&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/RgvKNSeNBck?fs=1&amp;amp;hl=en_US&quot;&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/RgvKNSeNBck?fs=1&amp;amp;hl=en_US&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; height=&quot;318&quot; width=&quot;512&quot;&gt;&lt;/embed&gt;&lt;/object&gt;</content><link rel='replies' type='application/atom+xml' href='http://piecakegaming.blogspot.com/feeds/8172409798487898709/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://piecakegaming.blogspot.com/2010/12/killing-floor-twisted-christmas.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/8172409798487898709'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/8172409798487898709'/><link rel='alternate' type='text/html' href='http://piecakegaming.blogspot.com/2010/12/killing-floor-twisted-christmas.html' title='Killing Floor Twisted Christmas'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_a44sGTfxP5M/TQpzAenNMEI/AAAAAAAAAGM/EcQZhBBdr1A/s72-c/BLOAT%2BSANTA.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1564680465560074877.post-4044872267084699605</id><published>2010-12-13T12:35:00.000-08:00</published><updated>2010-12-13T12:53:19.971-08:00</updated><title type='text'>Square Enix Apologize for Final Fantasy XIV</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://1.bp.blogspot.com/_a44sGTfxP5M/TQaHWSKPjMI/AAAAAAAAAGE/P-M8b8xdQ3s/s1600/Final-Fantasy-XIV-Concept-Render.jpg&quot;&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://4.bp.blogspot.com/_a44sGTfxP5M/TQaEcnpBWcI/AAAAAAAAAF8/5CYIXmmt_J8/s1600/Final%2BFantasy.jpg&quot;&gt;&lt;img style=&quot;display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 179px;&quot; src=&quot;http://4.bp.blogspot.com/_a44sGTfxP5M/TQaEcnpBWcI/AAAAAAAAAF8/5CYIXmmt_J8/s320/Final%2BFantasy.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5550269217992956354&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;Final Fantasy was very much hyped through out the years. People we&#39;re excited and many eager to sign up to the beta that started months back before the release date( a year if my memory serves right)  And yet the game was unfinished, buggy and horrible looking. I was one of the few very eager people. I managed to get into the Beta the graphics were really putting me off playing. Not to mention the U.I was hard to navigate, not knowing what to click with everything clustered and hidden well. You&#39;d expect something nice after looking at the picture above or the trailer.&lt;br /&gt;&lt;br /&gt;And CEO of Square Enix, &lt;/span&gt; &lt;span style=&quot;font-family:arial;&quot;&gt;Yoichi Wada posted a message to Final Fantasy XIV purchasers apologising for the state that the game was in. He also added that the team who were in charge of the MMO have been restructured and the free trial period has also extended even further.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;On the Official Final Fantasy XIV site, Yoichi Wada had this to say;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-style: italic;&quot;&gt;&quot;while more than two months have passed since the official launch of  FINAL FANTASY XIV service, we deeply regret that the game has yet to  achieve the level of enjoyability that FINAL FANTASY fans have come to  expect from the franchise, and for this we offer our sincerest of  apologies&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-style: italic;&quot;&gt;.&quot;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;He outlined a few changes such as changes to the staff that were working on the MMO, which includes a new Director and Producer, Naoki Yoshida who has been mostly working on &lt;span style=&quot;font-style: italic;&quot;&gt;Dragon Quest Battle Road &lt;/span&gt;games&lt;span style=&quot;font-style: italic;&quot;&gt;.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://1.bp.blogspot.com/_a44sGTfxP5M/TQaHWSKPjMI/AAAAAAAAAGE/P-M8b8xdQ3s/s1600/Final-Fantasy-XIV-Concept-Render.jpg&quot;&gt;&lt;img style=&quot;display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 181px;&quot; src=&quot;http://1.bp.blogspot.com/_a44sGTfxP5M/TQaHWSKPjMI/AAAAAAAAAGE/P-M8b8xdQ3s/s320/Final-Fantasy-XIV-Concept-Render.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5550272407682387138&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;Wada adds&lt;span style=&quot;font-family:arial;&quot;&gt; &lt;/span&gt;&lt;span style=&quot;font-style: italic;&quot;&gt;“we realize time is of the essence and are fully determined to provide  our customers with quality service. It is because of this that we ask  our customers to be patient until we are able to confidently present  them with a concrete plan outlining FINAL FANTASY XIV’s new direction.  The free trial period will be extended until that time.”&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;Square Enix are usually good at delivering top quality games. At the end of the day the reason for the failure of the game is down to the team. Hopefully Naoki Yoshida pulls this game into the right direction. We&#39;ll be watching carefully as to what improvements they make.&lt;/span&gt; &lt;span style=&quot;font-family:arial;&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://piecakegaming.blogspot.com/feeds/4044872267084699605/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://piecakegaming.blogspot.com/2010/12/square-enix-apologize-for-final-fantasy.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/4044872267084699605'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/4044872267084699605'/><link rel='alternate' type='text/html' href='http://piecakegaming.blogspot.com/2010/12/square-enix-apologize-for-final-fantasy.html' title='Square Enix Apologize for Final Fantasy XIV'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_a44sGTfxP5M/TQaEcnpBWcI/AAAAAAAAAF8/5CYIXmmt_J8/s72-c/Final%2BFantasy.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1564680465560074877.post-4739555664171281386</id><published>2010-12-13T06:16:00.000-08:00</published><updated>2010-12-13T06:30:34.209-08:00</updated><title type='text'>Valves New Security</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://4.bp.blogspot.com/_a44sGTfxP5M/TQYtZy4kecI/AAAAAAAAAF0/gsLqFnMaZiA/s1600/sentry1.png&quot;&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://1.bp.blogspot.com/_a44sGTfxP5M/TQYtWOKc82I/AAAAAAAAAFs/8xp1mOSNgLw/s1600/Sentry2.png&quot;&gt;&lt;img style=&quot;display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 368px; height: 200px;&quot; src=&quot;http://1.bp.blogspot.com/_a44sGTfxP5M/TQYtWOKc82I/AAAAAAAAAFs/8xp1mOSNgLw/s320/Sentry2.png&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5550173450563023714&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family: arial;&quot;&gt;Doug: &quot;We need some more Security guards...&quot;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family: arial;&quot;&gt;Gabe: &quot;Don&#39;t worry i have it all covered. Heh heh heh...&quot;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family: arial;&quot;&gt;A few days later Dough comes to work in the valve office ready in his blue shirt for another day of working on Half life 2 Episode 3 (YOU WISH!) and as he goes past the famous valve wheel he hears a beep and stops in his sudden track. As he slowly turns around he hears another beep. He stands their motionless unable to speak, terrified as if he had seen a mixture of the Kool aid man and Gabe Newel. There in front of him stood a life size, working TEAM FORTRESS 2 SENTRY!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://4.bp.blogspot.com/_a44sGTfxP5M/TQYtZy4kecI/AAAAAAAAAF0/gsLqFnMaZiA/s1600/sentry1.png&quot;&gt;&lt;img style=&quot;display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 179px;&quot; src=&quot;http://4.bp.blogspot.com/_a44sGTfxP5M/TQYtZy4kecI/AAAAAAAAAF0/gsLqFnMaZiA/s320/sentry1.png&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5550173511959738818&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;font-family: arial;&quot;&gt;That&#39;s right. Valve decided to upgrade their main hall with a security bot, who&#39;s on the job 24/7 and it&#39;s doing quite the job as you can see.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family: arial;&quot;&gt;The Sentry bot was built by WETA workshop, a design and manufacturing company who have also created props for Lord Of The Rings and Avatar.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family: arial;&quot;&gt;This is clearly a remarkable machine. And you can guarantee that all Valve employees will be coming in with blue shirts on&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family: arial;&quot;&gt;Check the video below to see it in action!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height=&quot;312&quot; width=&quot;512&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/j1kccz1qziE?fs=1&amp;amp;hl=en_US&quot;&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/j1kccz1qziE?fs=1&amp;amp;hl=en_US&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; height=&quot;318&quot; width=&quot;512&quot;&gt;&lt;/embed&gt;&lt;/object&gt;</content><link rel='replies' type='application/atom+xml' href='http://piecakegaming.blogspot.com/feeds/4739555664171281386/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://piecakegaming.blogspot.com/2010/12/valves-new-security.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/4739555664171281386'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/4739555664171281386'/><link rel='alternate' type='text/html' href='http://piecakegaming.blogspot.com/2010/12/valves-new-security.html' title='Valves New Security'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_a44sGTfxP5M/TQYtWOKc82I/AAAAAAAAAFs/8xp1mOSNgLw/s72-c/Sentry2.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1564680465560074877.post-8031955890507451818</id><published>2010-12-13T03:50:00.000-08:00</published><updated>2010-12-13T04:06:01.468-08:00</updated><title type='text'>Batman Arkham City Full Trailer</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://4.bp.blogspot.com/_a44sGTfxP5M/TQYK-l1tSmI/AAAAAAAAAFk/ZJbqNfYh9GI/s1600/batman-arkham-city-screenshot-vgas-2010-trailer.jpg&quot;&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://4.bp.blogspot.com/_a44sGTfxP5M/TQYKzrEBKvI/AAAAAAAAAFc/FSGIgV9R084/s1600/Arkham%2BCity%2Bexplosion.jpg&quot;&gt;&lt;img style=&quot;display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 180px;&quot; src=&quot;http://4.bp.blogspot.com/_a44sGTfxP5M/TQYKzrEBKvI/AAAAAAAAAFc/FSGIgV9R084/s320/Arkham%2BCity%2Bexplosion.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5550135473629899506&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;You saw the 40 seconds trailer of Batman whooping S.W.A.T ass on the rooftops. Now watch a 2 minute trailer of him kicking some more ass.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;This new longer trailer was shown at VGA 2010 and shows silly S.W.A.T teams trying to do the impossible. Capture the Batman. &lt;span style=&quot;font-weight: bold;&quot;&gt;HAH!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;They met with their inevitable fate and got their bodies slammed, asses kicked and faces punched. The last S.W.A.T had been injected with two types of chemicals that most likely makes him talk the truth. And thus we find out another villain in Arkham City. Hugo Strange.&lt;/span&gt;&lt;br /&gt;&lt;a href=&quot;http://4.bp.blogspot.com/_a44sGTfxP5M/TQYK-l1tSmI/AAAAAAAAAFk/ZJbqNfYh9GI/s1600/batman-arkham-city-screenshot-vgas-2010-trailer.jpg&quot;&gt;&lt;img style=&quot;display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 132px;&quot; src=&quot;http://4.bp.blogspot.com/_a44sGTfxP5M/TQYK-l1tSmI/AAAAAAAAAFk/ZJbqNfYh9GI/s320/batman-arkham-city-screenshot-vgas-2010-trailer.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5550135661206260322&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;In the original comics Bruce Wayne goes to Hugo Strange who set up a hospital for the wealthy. When Bruce wayne administers himself to the Hospital to get treated for radiation he also opens the doors to his secret identity, the batman. Which when Hugo Strange finds out; proceeds to wreak havoc on his personal life incognito.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;Story looks promising with the Bats not only having to contain the Villains but also having to keep his identity a secret.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;Batman Arkham City will be hitting shelves in August 2011&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;object height=&quot;318&quot; width=&quot;512&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/4Ays_ZW7kNE?fs=1&amp;amp;hl=en_US&quot;&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/4Ays_ZW7kNE?fs=1&amp;amp;hl=en_US&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; height=&quot;312&quot; width=&quot;512&quot;&gt;&lt;/embed&gt;&lt;/object&gt;</content><link rel='replies' type='application/atom+xml' href='http://piecakegaming.blogspot.com/feeds/8031955890507451818/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://piecakegaming.blogspot.com/2010/12/batman-arkham-city-full-trailer.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/8031955890507451818'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/8031955890507451818'/><link rel='alternate' type='text/html' href='http://piecakegaming.blogspot.com/2010/12/batman-arkham-city-full-trailer.html' title='Batman Arkham City Full Trailer'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_a44sGTfxP5M/TQYKzrEBKvI/AAAAAAAAAFc/FSGIgV9R084/s72-c/Arkham%2BCity%2Bexplosion.jpg" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1564680465560074877.post-1953874663718213304</id><published>2010-12-12T05:15:00.000-08:00</published><updated>2010-12-12T05:26:33.157-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="2"/><category scheme="http://www.blogger.com/atom/ns#" term="Planet"/><category scheme="http://www.blogger.com/atom/ns#" term="Rumour"/><category scheme="http://www.blogger.com/atom/ns#" term="Side"/><category scheme="http://www.blogger.com/atom/ns#" term="Sony"/><title type='text'>PlanetSide sequel on the cards?</title><content type='html'>The first PlanetSide (released in 2003) captivated audiences for years with it&#39;s revolutionary MMOFPS gameplay. In an interview with The Escapist, John Smedley (&lt;i&gt;President of Sony Online&lt;/i&gt;) strongly hinted that the game&#39;s long awaited sequel could be in the works, saying;&lt;br /&gt;
&lt;blockquote&gt;&lt;i&gt;&quot;We have a very big launch coming in the month of March. It’s a big first person shooter franchise that we’re really happy with.”&lt;/i&gt;&lt;/blockquote&gt;When questioned on whether it could be a sequel to PlanetSide, he replied;&lt;br /&gt;
&lt;blockquote&gt;&lt;i&gt;&quot;Could be&quot;&lt;/i&gt;, &lt;sub&gt;adding that he felt he had already revealed too much considering Sony have yet to&lt;/sub&gt; &quot;&lt;i&gt;technically announce it&quot;&lt;/i&gt;&quot; &lt;sub&gt;before admitting that he is in fact a big fan of the game.&lt;/sub&gt; &lt;/blockquote&gt;&lt;blockquote&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://www.escapistmagazine.com/news/view/105953-Sony-Online-Strongly-Hints-Planetside-Sequel-Coming-This-Spring&quot;&gt;Read the entire interview here&lt;/a&gt;&lt;/span&gt;&lt;/blockquote&gt;&lt;br /&gt;
&lt;object height=&quot;270&quot; width=&quot;448&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/UzYmnUMVkEo?fs=1&amp;amp;hl=en_GB&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/UzYmnUMVkEo?fs=1&amp;amp;hl=en_GB&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;448&quot; height=&quot;270&quot;&gt;&lt;/embed&gt;&lt;/object&gt;</content><link rel='replies' type='application/atom+xml' href='http://piecakegaming.blogspot.com/feeds/1953874663718213304/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://piecakegaming.blogspot.com/2010/12/planetside-sequel-on-cards.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/1953874663718213304'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/1953874663718213304'/><link rel='alternate' type='text/html' href='http://piecakegaming.blogspot.com/2010/12/planetside-sequel-on-cards.html' title='PlanetSide sequel on the cards?'/><author><name>Dr. Whoop</name><uri>http://www.blogger.com/profile/07159166262775769511</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnwq2m6KIth2RRuQe1OwSUbbdJ_h_V7rWGwzE1UwGca6F3cL8IUDIX4uUhpHYwPGdLNgQqcAHMam2fBZC9ctac4uKIyeYnn0mKoDmUMfA8pzw7ZgcIT94GfeYvvvh0tQ/s220/mirror3.jpeg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1564680465560074877.post-2794979135959608558</id><published>2010-12-10T13:49:00.000-08:00</published><updated>2010-12-11T06:34:29.406-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="2"/><category scheme="http://www.blogger.com/atom/ns#" term="2010"/><category scheme="http://www.blogger.com/atom/ns#" term="Portal"/><category scheme="http://www.blogger.com/atom/ns#" term="run"/><category scheme="http://www.blogger.com/atom/ns#" term="Speed"/><title type='text'>Man puts Glados&#39;s test chambers to shame!</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://4.bp.blogspot.com/_a44sGTfxP5M/TQKiOLSvnrI/AAAAAAAAAFU/CL9dR7LWFZ0/s1600/PORTAL.jpg&quot;&gt;&lt;img style=&quot;display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 240px;&quot; src=&quot;http://4.bp.blogspot.com/_a44sGTfxP5M/TQKiOLSvnrI/AAAAAAAAAFU/CL9dR7LWFZ0/s320/PORTAL.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5549176055307148978&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;What happens when you spend 2 years trying to learn acrobatics and l33t movement skills on portal?&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;You can finish the game in approximately 10 minutes according to one Man.&lt;br /&gt;&lt;br /&gt;The Final Frontier...He has gone where no man has gone before....searching for new exploits...&lt;br /&gt;*Ahem* enough of that.&lt;br /&gt;&lt;br /&gt;So a man that goes by the name Demonstrate has managed to complete Portal in just under 10 minutes using various exploits and bug in the levels that you wouldn&#39;t normally find. How he came to find them? we don&#39;t know and don&#39;t really want to know. But if you haven&#39;t played Portal before, shoot yourself in the ass and then watch the video if you want to know why it was one of the most successful intuitive games ever made.&lt;br /&gt;&lt;br /&gt;Below is the video show casing some mind boggling glitches. You can find a link in the description where Demonstrate talks about how to do these moves. Enjoy!&lt;br /&gt;&lt;br /&gt;&lt;object width=&quot;518&quot; height=&quot;312&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/W1U5RUVENNE?fs=1&amp;amp;hl=en_US&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/W1U5RUVENNE?fs=1&amp;amp;hl=en_US&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;518&quot; height=&quot;312&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://piecakegaming.blogspot.com/feeds/2794979135959608558/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://piecakegaming.blogspot.com/2010/12/man-puts-gladoss-test-chambers-to-shame.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/2794979135959608558'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/2794979135959608558'/><link rel='alternate' type='text/html' href='http://piecakegaming.blogspot.com/2010/12/man-puts-gladoss-test-chambers-to-shame.html' title='Man puts Glados&#39;s test chambers to shame!'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_a44sGTfxP5M/TQKiOLSvnrI/AAAAAAAAAFU/CL9dR7LWFZ0/s72-c/PORTAL.jpg" height="72" width="72"/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1564680465560074877.post-1102810468363189086</id><published>2010-12-10T06:58:00.000-08:00</published><updated>2010-12-11T06:35:02.168-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="CGI"/><category scheme="http://www.blogger.com/atom/ns#" term="Cinematic"/><category scheme="http://www.blogger.com/atom/ns#" term="Deus"/><category scheme="http://www.blogger.com/atom/ns#" term="Ex"/><category scheme="http://www.blogger.com/atom/ns#" term="Human"/><category scheme="http://www.blogger.com/atom/ns#" term="Revolution"/><category scheme="http://www.blogger.com/atom/ns#" term="Trailer"/><title type='text'>Dues Ex: Human Revolution Extended Trailer Full of Epicness!</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://1.bp.blogspot.com/_a44sGTfxP5M/TQJE5g16qII/AAAAAAAAAFM/SURyPl5nlE4/s1600/files.php.jpg&quot;&gt;&lt;img style=&quot;display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 207px;&quot; src=&quot;http://1.bp.blogspot.com/_a44sGTfxP5M/TQJE5g16qII/AAAAAAAAAFM/SURyPl5nlE4/s320/files.php.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5549073445733181570&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style=&quot;font-family: arial;font-size:100%;&quot; &gt;Eidos have just released a new trailer that runs for about 5 minutes long and includes clips from previous trailers. Dues Ex: Human Revolution is set in a cyberpunk universe with conspiracies, evil corporations and a society on the brink of collapsing and ready to reign hell on the streets.&lt;br /&gt;&lt;br /&gt;In the trailer you wont be just rewatching the same clips. When you get about 1 minute into the clip you&#39;ll see a new scene.&lt;br /&gt;&lt;/span&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;http://4.bp.blogspot.com/_a44sGTfxP5M/TQJEY7lEhEI/AAAAAAAAAFE/2yKe06s1udM/s1600/DUES%2BEX%2BHUMAN%2BREVOLUTION.jpg&quot;&gt;&lt;img style=&quot;display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 200px;&quot; src=&quot;http://4.bp.blogspot.com/_a44sGTfxP5M/TQJEY7lEhEI/AAAAAAAAAFE/2yKe06s1udM/s320/DUES%2BEX%2BHUMAN%2BREVOLUTION.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5549072885974598722&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style=&quot;font-family: arial;font-size:100%;&quot; &gt;We&#39;ve also been told by Eidos that Adam Jensen works as a security guard for Sarif Industries and an attack causes him to loose his arm and gets augmented ones . In the new scene you won&#39;t see Adam with his new mechanical arms. There also are a few other augmentations shown  in the video too.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;What we know is that there will be 21 cybernetic enhancements available in the game, but we&#39;re not sure what they&#39; are yet. Hopefully Eidos will release some details, But we&#39;ll most likely just find out after reviewing the game :D&lt;br /&gt;&lt;br /&gt;Dues Ex: Human Evolution is available to pre order right now. &lt;/span&gt;&lt;br /&gt;&lt;object width=&quot;518&quot; height=&quot;312&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/lc3Bzkgkbzg?fs=1&amp;amp;hl=en_US&quot;&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/lc3Bzkgkbzg?fs=1&amp;amp;hl=en_US&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;518&quot; height=&quot;312&quot;&gt;&lt;/embed&gt;&lt;/object&gt;</content><link rel='replies' type='application/atom+xml' href='http://piecakegaming.blogspot.com/feeds/1102810468363189086/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://piecakegaming.blogspot.com/2010/12/dues-ex-human-revolution-extended.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/1102810468363189086'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/1102810468363189086'/><link rel='alternate' type='text/html' href='http://piecakegaming.blogspot.com/2010/12/dues-ex-human-revolution-extended.html' title='Dues Ex: Human Revolution Extended Trailer Full of Epicness!'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_a44sGTfxP5M/TQJE5g16qII/AAAAAAAAAFM/SURyPl5nlE4/s72-c/files.php.jpg" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1564680465560074877.post-7980398469484220911</id><published>2010-12-09T15:57:00.000-08:00</published><updated>2010-12-11T06:35:50.432-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="2"/><category scheme="http://www.blogger.com/atom/ns#" term="Dead"/><category scheme="http://www.blogger.com/atom/ns#" term="Monster"/><category scheme="http://www.blogger.com/atom/ns#" term="New"/><category scheme="http://www.blogger.com/atom/ns#" term="Space"/><title type='text'>Dead Space 2 shows us a new monster</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://1.bp.blogspot.com/_a44sGTfxP5M/TQFv0Ol5pTI/AAAAAAAAAE8/OqzdHmcqspM/s1600/Dead%2Bspace%2B2.jpg&quot;&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://4.bp.blogspot.com/_a44sGTfxP5M/TQFvBb4H1lI/AAAAAAAAAE0/T0Xv7pPW_zc/s1600/Dead%2Bspace%2B2%2Bisaac.jpg&quot;&gt;&lt;img style=&quot;display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 238px;&quot; src=&quot;http://4.bp.blogspot.com/_a44sGTfxP5M/TQFvBb4H1lI/AAAAAAAAAE0/T0Xv7pPW_zc/s320/Dead%2Bspace%2B2%2Bisaac.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5548838286350866002&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-size:78%;&quot;&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;Time to slice some necro ass!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;With Deadspace 2 only weeks away from release. A new video has surfaced showing a new necromorph in action. They&#39;re known as Sprawls and they&#39;re going to be sorry for ever coming in your path. But hey! good news for us right? more enemies to slice into pieces!&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/_a44sGTfxP5M/TQFv0Ol5pTI/AAAAAAAAAE8/OqzdHmcqspM/s1600/Dead%2Bspace%2B2.jpg&quot;&gt;&lt;img style=&quot;display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 179px;&quot; src=&quot;http://1.bp.blogspot.com/_a44sGTfxP5M/TQFv0Ol5pTI/AAAAAAAAAE8/OqzdHmcqspM/s320/Dead%2Bspace%2B2.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5548839158958105906&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;&lt;span style=&quot;font-size:78%;&quot;&gt;Golem is after blood not shiny objects&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;div style=&quot;text-align: justify;&quot;&gt; &lt;span style=&quot;font-family:arial;&quot;&gt;We&#39;re not sure where it takes place besides some huge space city. The plagues going to spread and you&#39;re going to be the one to stop it (oh yeeaahh...) &lt;/span&gt; &lt;span style=&quot;font-family:arial;&quot;&gt;Sucks for those humans but hey atleast you can see more people get mutilated and turned. We would actually like it if we could save a couple of civilians on the spot. But who knows we&#39;ll have to wait and see.&lt;/span&gt;    &lt;span style=&quot;font-family:arial;&quot;&gt;I literally shat bricks playing the first one because you&#39;d always get that quiet atmosphere and as soon as you think everything&#39;s fine. OH MY GOD THOSE UGLY PRICKS  ARE EVERYWHERE!&lt;/span&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;*GIRLISH SCREAM*&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family:arial;&quot;&gt; SHOOT! RUN! SHOOT! RUN! SQUISH! &lt;span style=&quot;font-size:85%;&quot;&gt;*Phew...*&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;font-family:arial;&quot;&gt; &lt;/span&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;The demo for Dead space 2 will release in December 21st. And we&#39;ll upload a video with my reaction to the game. Don&#39;t worry, i&#39;ll have lots of pampers in stock for the night! :)&lt;/span&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;&lt;br /&gt;&lt;br /&gt; &lt;/span&gt;&lt;span style=&quot;font-weight: bold; color: rgb(153, 0, 0);font-family:arial;font-size:100%;&quot;  &gt;Pie, Out!&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;object height=&quot;312&quot; width=&quot;518&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/sUUWsyZ5cLo?fs=1&amp;amp;hl=en_US&quot;&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/sUUWsyZ5cLo?fs=1&amp;amp;hl=en_US&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; height=&quot;312&quot; width=&quot;518&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://piecakegaming.blogspot.com/feeds/7980398469484220911/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://piecakegaming.blogspot.com/2010/12/dead-space-2-shows-us-new-monster.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/7980398469484220911'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/7980398469484220911'/><link rel='alternate' type='text/html' href='http://piecakegaming.blogspot.com/2010/12/dead-space-2-shows-us-new-monster.html' title='Dead Space 2 shows us a new monster'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_a44sGTfxP5M/TQFvBb4H1lI/AAAAAAAAAE0/T0Xv7pPW_zc/s72-c/Dead%2Bspace%2B2%2Bisaac.jpg" height="72" width="72"/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1564680465560074877.post-7993170531437522025</id><published>2010-12-05T05:06:00.000-08:00</published><updated>2010-12-11T11:40:53.738-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Busters"/><category scheme="http://www.blogger.com/atom/ns#" term="Games"/><category scheme="http://www.blogger.com/atom/ns#" term="Ghost"/><category scheme="http://www.blogger.com/atom/ns#" term="New"/><category scheme="http://www.blogger.com/atom/ns#" term="of"/><category scheme="http://www.blogger.com/atom/ns#" term="Sanctum"/><category scheme="http://www.blogger.com/atom/ns#" term="Slime"/><title type='text'>Ghostbusters : Sanctum of Slime announced</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://3.bp.blogspot.com/_a44sGTfxP5M/TPuRmfp8xHI/AAAAAAAAAEs/BgMGdyTS4hc/s1600/gb%2Bimage%2B2.jpg&quot;&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://3.bp.blogspot.com/_a44sGTfxP5M/TPuRfJox9OI/AAAAAAAAAEk/6ltYRtNgJD8/s1600/gb%2Bimage%2B1.jpg&quot;&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://1.bp.blogspot.com/_a44sGTfxP5M/TPuOuydcNXI/AAAAAAAAAEc/iKLyE8Qvh30/s1600/ghost%2Bbusters%2Blogo.jpg&quot;&gt;&lt;img style=&quot;display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 277px;&quot; src=&quot;http://1.bp.blogspot.com/_a44sGTfxP5M/TPuOuydcNXI/AAAAAAAAAEc/iKLyE8Qvh30/s320/ghost%2Bbusters%2Blogo.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5547184300507280754&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-style: italic;font-family:arial;&quot; &gt;Ghost Busters: Sanctum of Slime &lt;/span&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;has been announced by Atari as a downloadable game. &lt;/span&gt;&lt;span style=&quot;font-style: italic;font-family:arial;&quot; &gt;Assault Heroes &lt;/span&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;creator Wanako will be developing the game and it is also reported that the game will not include the original voice work from the likes of Bill Murray and  Dan Aykroyd.&lt;/span&gt;&lt;br /&gt;&lt;a style=&quot;font-family: arial;&quot; href=&quot;http://3.bp.blogspot.com/_a44sGTfxP5M/TPuRfJox9OI/AAAAAAAAAEk/6ltYRtNgJD8/s1600/gb%2Bimage%2B1.jpg&quot;&gt;&lt;img style=&quot;display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 240px;&quot; src=&quot;http://3.bp.blogspot.com/_a44sGTfxP5M/TPuRfJox9OI/AAAAAAAAAEk/6ltYRtNgJD8/s320/gb%2Bimage%2B1.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5547187330385835234&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;Promised in the game are giant boss battles which will require heavy teamwork to take down. And to help you, an arsenal of Ghostbustin&#39; weapons such as the proton stream, plasma inductor and the fermion shock.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;And for the first time you also get to drive the Ghostbuster car a.k.a the Ecto-4WD.&lt;/span&gt;&lt;br /&gt;&lt;a style=&quot;font-family: arial;&quot; href=&quot;http://3.bp.blogspot.com/_a44sGTfxP5M/TPuRmfp8xHI/AAAAAAAAAEs/BgMGdyTS4hc/s1600/gb%2Bimage%2B2.jpg&quot;&gt;&lt;img style=&quot;display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 259px;&quot; src=&quot;http://3.bp.blogspot.com/_a44sGTfxP5M/TPuRmfp8xHI/AAAAAAAAAEs/BgMGdyTS4hc/s320/gb%2Bimage%2B2.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5547187456555402354&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;It will however include offline and online co-op so you can catch some ghouls with your friends. &lt;/span&gt;&lt;span style=&quot;font-style: italic;font-family:arial;&quot; &gt;Sanctum Of Slime&lt;/span&gt;&lt;span style=&quot;font-family:arial;&quot;&gt; will be released in Spring 2011 on XBLA, PSN and PC&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;So...what do you readers think? Pass or Play?&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://piecakegaming.blogspot.com/feeds/7993170531437522025/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://piecakegaming.blogspot.com/2010/12/ghostbusters-sanctum-of-slime-announced.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/7993170531437522025'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/7993170531437522025'/><link rel='alternate' type='text/html' href='http://piecakegaming.blogspot.com/2010/12/ghostbusters-sanctum-of-slime-announced.html' title='Ghostbusters : Sanctum of Slime announced'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_a44sGTfxP5M/TPuOuydcNXI/AAAAAAAAAEc/iKLyE8Qvh30/s72-c/ghost%2Bbusters%2Blogo.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1564680465560074877.post-3651851813414904136</id><published>2010-12-02T03:12:00.001-08:00</published><updated>2010-12-02T13:24:10.783-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="alpha"/><category scheme="http://www.blogger.com/atom/ns#" term="Free"/><category scheme="http://www.blogger.com/atom/ns#" term="online"/><category scheme="http://www.blogger.com/atom/ns#" term="Overgrowth"/><category scheme="http://www.blogger.com/atom/ns#" term="Overgrowth PCG online Free running wolf fire development alpha"/><category scheme="http://www.blogger.com/atom/ns#" term="PCG"/><category scheme="http://www.blogger.com/atom/ns#" term="running"/><category scheme="http://www.blogger.com/atom/ns#" term="wolf fire"/><title type='text'>Over Growth. When kicking a wolfs face in is what it does best!</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://4.bp.blogspot.com/_a44sGTfxP5M/TPeByq6k8UI/AAAAAAAAAEU/jF1HjNV6m1Q/s1600/overgrowth.png&quot;&gt;&lt;img style=&quot;display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 153px;&quot; src=&quot;http://4.bp.blogspot.com/_a44sGTfxP5M/TPeByq6k8UI/AAAAAAAAAEU/jF1HjNV6m1Q/s320/overgrowth.png&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5546044173643477314&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;We&#39;ve been following this up for quite a while. And their latest alpha release has shown some remarkable features. Wolf fire are a small indie company who have designed an intuitive engine with a convincing physics animation system. This video shall show you the rest.&lt;br /&gt;&lt;br /&gt;&lt;object height=&quot;312&quot; width=&quot;518&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/2pT5vrL1LPU?fs=1&amp;amp;hl=en_US&quot;&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/2pT5vrL1LPU?fs=1&amp;amp;hl=en_US&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; height=&quot;312&quot; width=&quot;518&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Here is a summary of the features mentioned in the video&lt;br /&gt;&lt;br /&gt;* Added character teams&lt;br /&gt;* Added wolf claw slap attack&lt;br /&gt;* Added thrust punch attack&lt;br /&gt;* Added haymaker hook punch attack&lt;br /&gt;* Much faster ragdoll physics&lt;br /&gt;* Much faster character logic and animation for NPCs&lt;br /&gt;* Character spawn points always visible in editor&lt;br /&gt;* More accurate arm and leg physics&lt;br /&gt;* Tweaked bone weights so hard armor doesn&#39;t stretch&lt;br /&gt;* Framerate cap for main menu and load screen (prevents GPU problems from 1000+ fps)&lt;br /&gt;* Ragdolls go to &#39;sleep&#39; faster (stop using CPU when they stop moving)&lt;br /&gt;* Temporarily disabled rigging editor&lt;br /&gt;* Fixed center of mass bug (caused wolf collision errors)&lt;br /&gt;* Animations can override soft bones (needed for crisp punch animations)&lt;br /&gt;* More script comments by Endoperez&lt;br /&gt;&lt;br /&gt;To keep up with the most up to date news visit &lt;a href=&quot;http://blog.wolfire.com/&quot;&gt;Wolf fires Blog &lt;/a&gt;&lt;br /&gt;&lt;br /&gt;If you pre order you&#39;ll access to the most latest alpha sections. So far we&#39;re not sure of the type of game Over growth will be. There has been videos show casing free running (think mirrors edge with furries) and of course hard core furry ass kicking action.</content><link rel='replies' type='application/atom+xml' href='http://piecakegaming.blogspot.com/feeds/3651851813414904136/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://piecakegaming.blogspot.com/2010/12/over-growth-when-kicking-wolfs-face-in.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/3651851813414904136'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/3651851813414904136'/><link rel='alternate' type='text/html' href='http://piecakegaming.blogspot.com/2010/12/over-growth-when-kicking-wolfs-face-in.html' title='Over Growth. When kicking a wolfs face in is what it does best!'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_a44sGTfxP5M/TPeByq6k8UI/AAAAAAAAAEU/jF1HjNV6m1Q/s72-c/overgrowth.png" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1564680465560074877.post-6049272108231680035</id><published>2010-11-30T12:43:00.000-08:00</published><updated>2010-11-30T12:43:09.254-08:00</updated><title type='text'>Release dates set for VIP Map Pack 7 and Battlefield: Bad Company 2 Vietnam</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://gamingbolt.com/wp-content/uploads/2010/09/BattlefieldBadCompany2VietnamE32010TeaserTrailerRedux.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; src=&quot;http://gamingbolt.com/wp-content/uploads/2010/09/BattlefieldBadCompany2VietnamE32010TeaserTrailerRedux.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
This has been the news i&#39;ve been waiting for from DICE, finally, the most popular maps from the original BadCompany are making a return with the new Destruction 2.0 and the biggest map in Badcompany 2, Heavy Metal, is coming along with another 2 called Harvest Day &amp;amp; Cold War . This will be no doubt the most EPIC map pack to ever land on BC2!&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://blogs.battlefield.ea.com/cfs-filesystemfile.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/Oasis.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;http://blogs.battlefield.ea.com/cfs-filesystemfile.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/Oasis.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://blogs.battlefield.ea.com/cfs-filesystemfile.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/Heavy-Metal-1.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;http://blogs.battlefield.ea.com/cfs-filesystemfile.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/Heavy-Metal-1.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://blogs.battlefield.ea.com/cfs-filesystemfile.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/Harvest-Day-2.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;http://blogs.battlefield.ea.com/cfs-filesystemfile.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/Harvest-Day-2.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://blogs.battlefield.ea.com/cfs-filesystemfile.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/Cold-War-1.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;http://blogs.battlefield.ea.com/cfs-filesystemfile.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/Cold-War-1.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;object height=&quot;312&quot; width=&quot;510&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/nHApkRoK_Ls?fs=1&amp;amp;hl=en_GB&quot;&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/nHApkRoK_Ls?fs=1&amp;amp;hl=en_GB&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; height=&quot;312&quot; width=&quot;510&quot;&gt;&lt;/object&gt;&lt;br /&gt;
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Also the long wait for Bad Company 2 Vietname DLC is coming to an end as it will be released on December 18th. In time to do some killings before you go down and cut the turkey = ] We will be roasting our pies and cakes with the flamethrower, what will you be roasting?&lt;br /&gt;
&lt;br /&gt;
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Add me on Bad company 2: Cupcake Boy ! and see you all at the battlefield tomorrow!</content><link rel='replies' type='application/atom+xml' href='http://piecakegaming.blogspot.com/feeds/6049272108231680035/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://piecakegaming.blogspot.com/2010/11/release-dates-set-for-vip-map-pack-7.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/6049272108231680035'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/6049272108231680035'/><link rel='alternate' type='text/html' href='http://piecakegaming.blogspot.com/2010/11/release-dates-set-for-vip-map-pack-7.html' title='Release dates set for VIP Map Pack 7 and Battlefield: Bad Company 2 Vietnam'/><author><name>Cupcake Boy</name><uri>http://www.blogger.com/profile/06515898046704842533</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1564680465560074877.post-2071640311857676062</id><published>2010-11-30T11:45:00.001-08:00</published><updated>2010-11-30T11:49:18.282-08:00</updated><title type='text'></title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://www.justpushstart.com/wp-content/uploads/2010/10/ACFB_logo-400x300.jpg&quot;&gt;&lt;img style=&quot;display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 300px;&quot; src=&quot;http://www.justpushstart.com/wp-content/uploads/2010/10/ACFB_logo-400x300.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-weight: normal;font-size:100%;&quot; &gt;&lt;span style=&quot;font-family:Arial,Helvetica,sans-serif;&quot;&gt;I  always told myself never to get in to a Facebook game because my  brother and my friends are addicted to &#39;farm ville&#39;,i never did  understand how clicking for hours would entertain someone, but we are  humans and no ones the same.&lt;/span&gt;&lt;/span&gt;&lt;h2 class=&quot;DL-headline&quot;  style=&quot;font-family:Arial,Helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;span style=&quot;font-weight: normal;&quot;&gt;&lt;span style=&quot;font-family:Arial,Helvetica,sans-serif;&quot;&gt; A  few weeks ago, i heard about Project legacy and  decided to check it  out as i loved the Assassins Creed series and my addiction pulled me  closer to it, it also didn&#39;t help that i found out you could find out  more history behind the Auditore family that wasn&#39;t previously in the  actual game.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/h2&gt;&lt;h2 style=&quot;text-align: center; color: rgb(153, 0, 0);&quot; class=&quot;DL-headline&quot; face=&quot;Arial,Helvetica,sans-serif&quot;&gt;&lt;a style=&quot;font-weight: bold; font-family: arial; font-style: italic;&quot; href=&quot;http://piecakegaming.blogspot.com/p/game-reviews.html&quot;&gt;Click Here to Read the Full Story...&lt;/a&gt;&lt;/h2&gt;</content><link rel='replies' type='application/atom+xml' href='http://piecakegaming.blogspot.com/feeds/2071640311857676062/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://piecakegaming.blogspot.com/2010/11/i-always-told-myself-never-to-get-in-to.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/2071640311857676062'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/2071640311857676062'/><link rel='alternate' type='text/html' href='http://piecakegaming.blogspot.com/2010/11/i-always-told-myself-never-to-get-in-to.html' title=''/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1564680465560074877.post-7310292127456780649</id><published>2010-11-29T14:52:00.001-08:00</published><updated>2010-11-29T15:57:37.881-08:00</updated><title type='text'>STEAM MOLIDAY!</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://4.bp.blogspot.com/_a44sGTfxP5M/TPQ3kkJHgfI/AAAAAAAAAEM/HU9MP6FxrCM/s1600/indie%2Bair%2Bpack.png&quot;&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://2.bp.blogspot.com/_a44sGTfxP5M/TPQ3Bvh5FQI/AAAAAAAAAEE/ImdyfYUhJyo/s1600/m2033a.jpg&quot;&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://1.bp.blogspot.com/_a44sGTfxP5M/TPQ2fQuNmQI/AAAAAAAAAD8/VY8d-702bac/s1600/kotor-revan-and-malak.jpg&quot;&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://2.bp.blogspot.com/_a44sGTfxP5M/TPQ1EgzBLJI/AAAAAAAAADM/123hrCpmsz4/s1600/Molidays%2Bsteam.png&quot;&gt;&lt;img style=&quot;display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 452px; height: 141px;&quot; src=&quot;http://2.bp.blogspot.com/_a44sGTfxP5M/TPQ1EgzBLJI/AAAAAAAAADM/123hrCpmsz4/s400/Molidays%2Bsteam.png&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5545115392839593106&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;So we&#39;ve seen the steam deals and wonder if it really is that time again. As the world around you stops to a halt and you think long and hard. And then proceed to take out your wallet and see how much change you can spare. Yes its quite a fret. Not many are brave and courageous to back off. And neither are we! so you&#39;re not exactly alone in this!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The latest steam deals are as follows.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;Beat Hazard: £1.75&lt;br /&gt;Add an extra 85p if you want to add support for your itunes and any songs you might have in m4a format&lt;br /&gt;&lt;a href=&quot;http://2.bp.blogspot.com/_a44sGTfxP5M/TPQ1NfhOf6I/AAAAAAAAADU/qbrslv4Rals/s1600/Beat%2BHazard.jpg&quot;&gt;&lt;img style=&quot;float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 327px; height: 205px;&quot; src=&quot;http://2.bp.blogspot.com/_a44sGTfxP5M/TPQ1NfhOf6I/AAAAAAAAADU/qbrslv4Rals/s400/Beat%2BHazard.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5545115547115356066&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Peggle Dulexe : £3.49&lt;br /&gt;An addictive game that many will have heard off, if they haven&#39;t. Slap em silly!&lt;br /&gt;&lt;a href=&quot;http://3.bp.blogspot.com/_a44sGTfxP5M/TPQ1ZyLBS1I/AAAAAAAAADc/Rr7_spN89cc/s1600/peggle-deluxe.jpg&quot;&gt;&lt;img style=&quot;float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 198px; height: 225px;&quot; src=&quot;http://3.bp.blogspot.com/_a44sGTfxP5M/TPQ1ZyLBS1I/AAAAAAAAADc/Rr7_spN89cc/s400/peggle-deluxe.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5545115758280919890&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Colin McRae DiRT 2 : £3.75!&lt;br /&gt;What an amazing deal this is. One of the best Off road racing games till date with crisp graphics and support for DX11.&lt;br /&gt;&lt;a href=&quot;http://2.bp.blogspot.com/_a44sGTfxP5M/TPQ1rZ4ODOI/AAAAAAAAADk/p-e-rcA_QAM/s1600/dirt2_visual_target_uk_battersea_01.jpg&quot;&gt;&lt;img style=&quot;float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 320px; height: 180px;&quot; src=&quot;http://2.bp.blogspot.com/_a44sGTfxP5M/TPQ1rZ4ODOI/AAAAAAAAADk/p-e-rcA_QAM/s320/dirt2_visual_target_uk_battersea_01.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5545116060997258466&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Alien Vs Predator : £5.10&lt;br /&gt;A very nice deal for those who love the alien and predator series. Not AVP though. Couldn&#39;t stand those movies! The multiplayer modes will keep you entertained after you finish the amazing campaign story which is stringed together as you play 3 different characters who cross paths at some point&lt;br /&gt;&lt;a href=&quot;http://3.bp.blogspot.com/_a44sGTfxP5M/TPQ1838NZAI/AAAAAAAAADs/rKtnD-YoBeI/s1600/aliens_vs_predator.jpg&quot;&gt;&lt;img style=&quot;float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 320px; height: 161px;&quot; src=&quot;http://3.bp.blogspot.com/_a44sGTfxP5M/TPQ1838NZAI/AAAAAAAAADs/rKtnD-YoBeI/s320/aliens_vs_predator.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5545116361124832258&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Monkey Island 2 Special Edition Le Chuck&#39;s Revenge : £1.75&lt;br /&gt;&lt;span id=&quot;PiratePreview&quot; class=&quot;smallText&quot;&gt;What a great deal. fer them who lust Monkeys &#39;n Islands ye can&#39;t get better than &#39;tis! Watch out fer LeChuck!&lt;/span&gt;&lt;br /&gt;&lt;a href=&quot;http://3.bp.blogspot.com/_a44sGTfxP5M/TPQ2NEh841I/AAAAAAAAAD0/J2qf35WTM8Q/s1600/Monkey-Island-2-LeChucks-Revenge-Cover-Art-Mac.jpg&quot;&gt;&lt;img style=&quot;float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 248px; height: 320px;&quot; src=&quot;http://3.bp.blogspot.com/_a44sGTfxP5M/TPQ2NEh841I/AAAAAAAAAD0/J2qf35WTM8Q/s320/Monkey-Island-2-LeChucks-Revenge-Cover-Art-Mac.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5545116639382266706&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Star Wars Knights of the Old Republic 2 : £1.75&lt;br /&gt;A great open world game with endless outcomes. Will you become a sith of Jedi? Personally i like to be a goodie two shoes who knows when to kick someones but when they&#39;re asking for it. May the money be with you on this one.&lt;br /&gt;&lt;a href=&quot;http://1.bp.blogspot.com/_a44sGTfxP5M/TPQ2fQuNmQI/AAAAAAAAAD8/VY8d-702bac/s1600/kotor-revan-and-malak.jpg&quot;&gt;&lt;img style=&quot;float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 320px; height: 240px;&quot; src=&quot;http://1.bp.blogspot.com/_a44sGTfxP5M/TPQ2fQuNmQI/AAAAAAAAAD8/VY8d-702bac/s320/kotor-revan-and-malak.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5545116951892564226&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Metro 2033: £5.00&lt;br /&gt;A game based on a popular book back in Russia, this game looks visually stunning powered by cutting edge technology, DX 10 and support for Nvidia Physx. This&#39;ll be your moneys worth. Only requirements is being manly enough to play it.&lt;br /&gt;&lt;a href=&quot;http://2.bp.blogspot.com/_a44sGTfxP5M/TPQ3Bvh5FQI/AAAAAAAAAEE/ImdyfYUhJyo/s1600/m2033a.jpg&quot;&gt;&lt;img style=&quot;float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 320px; height: 200px;&quot; src=&quot;http://2.bp.blogspot.com/_a44sGTfxP5M/TPQ3Bvh5FQI/AAAAAAAAAEE/ImdyfYUhJyo/s320/m2033a.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5545117544277939458&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Indie Air Pack: £3.49&lt;br /&gt;&lt;a href=&quot;http://4.bp.blogspot.com/_a44sGTfxP5M/TPQ3kkJHgfI/AAAAAAAAAEM/HU9MP6FxrCM/s1600/indie%2Bair%2Bpack.png&quot;&gt;&lt;img style=&quot;float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 320px; height: 105px;&quot; src=&quot;http://4.bp.blogspot.com/_a44sGTfxP5M/TPQ3kkJHgfI/AAAAAAAAAEM/HU9MP6FxrCM/s320/indie%2Bair%2Bpack.png&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5545118142516658674&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Games Include:&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;ul style=&quot;font-family: arial;&quot;&gt;&lt;li&gt;Altitude&lt;/li&gt;&lt;li&gt;Dog Fighter&lt;/li&gt;&lt;li&gt;Flotilla &lt;/li&gt;&lt;li&gt;Gratuitous Space Battles&lt;/li&gt;&lt;li&gt;Plain Sight&lt;img src=&quot;file:///C:/Users/Ansib/AppData/Local/Temp/moz-screenshot.png&quot; alt=&quot;&quot; /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;If those other amazing bargins couldn&#39;t entice your wallet, these should. 5 fabulous games for the price of one, and a very cheap one too if you don&#39;t mind me saying :)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;Well that&#39;s all for now.Be quick though because at the time of writing this you have roughly....&lt;/span&gt;  &lt;span style=&quot;font-family:arial;&quot;&gt;&lt;br /&gt;18 HOURS 42 MINUTES!&lt;/span&gt;&lt;span style=&quot;color: rgb(255, 0, 0);font-size:130%;&quot; &gt;  &lt;/span&gt;&lt;span style=&quot;color: rgb(255, 0, 0);font-family:arial;font-size:130%;&quot;  &gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;color: rgb(255, 0, 0);font-family:arial;font-size:180%;&quot;  &gt;GO! GO! GO!&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;ul&gt;&lt;br /&gt;&lt;/ul&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;a href=&quot;http://2.bp.blogspot.com/_a44sGTfxP5M/TPQvSXHqFzI/AAAAAAAAADE/yThm-wZzIEg/s1600/Beat%2BHazard.jpg&quot;&gt;&lt;/a&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;border-collapse: separate; color: rgb(0, 0, 0); font-style: italic; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;font-family:Times;font-size:medium;&quot;  &gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: rgb(98, 99, 102);font-family:Arial,Helvetica,sans-serif;font-size:12px;&quot;  &gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;&lt;span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://piecakegaming.blogspot.com/feeds/7310292127456780649/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://piecakegaming.blogspot.com/2010/11/steams-latest-deal-get-them-while-they.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/7310292127456780649'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/7310292127456780649'/><link rel='alternate' type='text/html' href='http://piecakegaming.blogspot.com/2010/11/steams-latest-deal-get-them-while-they.html' title='STEAM MOLIDAY!'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_a44sGTfxP5M/TPQ1EgzBLJI/AAAAAAAAADM/123hrCpmsz4/s72-c/Molidays%2Bsteam.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1564680465560074877.post-5786836627694490772</id><published>2010-11-29T09:53:00.000-08:00</published><updated>2010-11-29T11:55:43.638-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="2010"/><category scheme="http://www.blogger.com/atom/ns#" term="29"/><category scheme="http://www.blogger.com/atom/ns#" term="All"/><category scheme="http://www.blogger.com/atom/ns#" term="Bullet"/><category scheme="http://www.blogger.com/atom/ns#" term="Bulletin"/><category scheme="http://www.blogger.com/atom/ns#" term="GamersFirst"/><category scheme="http://www.blogger.com/atom/ns#" term="November"/><category scheme="http://www.blogger.com/atom/ns#" term="PCG"/><category scheme="http://www.blogger.com/atom/ns#" term="PCG 29"/><category scheme="http://www.blogger.com/atom/ns#" term="Pie"/><category scheme="http://www.blogger.com/atom/ns#" term="Point"/><category scheme="http://www.blogger.com/atom/ns#" term="Reloaded"/><title type='text'>All Point Bulletin rises from its grave</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;a style=&quot;font-family: arial;&quot; onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://4.bp.blogspot.com/_a44sGTfxP5M/TPP1VOiKo8I/AAAAAAAAACM/OVeDobz9Sis/s1600/All%2BPoint%2BBulletin%2Breloaded.jpg&quot;&gt;&lt;img style=&quot;display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 491px; height: 145px;&quot; src=&quot;http://4.bp.blogspot.com/_a44sGTfxP5M/TPP1VOiKo8I/AAAAAAAAACM/OVeDobz9Sis/s400/All%2BPoint%2BBulletin%2Breloaded.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5545045311250670530&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;All point bulletin. Where do i start? I was one of the many people who pre-ordered this game hoping the developers would really listen to the community. But since the beta to the initial launch of the game there was barely anything that the team had improved and the community feedback was pushed to one side and ready to be looked at AFTER they had sold as many copies of the game as they could. The main issues with this game was the fact that it didn&#39;t work at all. The balancing was all over the place, you could use a spas shotgun and rape someone that was on the other side of the road! there were too many problems with users lagging and getting memory leaks and what not.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style=&quot;font-family: arial;&quot; href=&quot;http://1.bp.blogspot.com/_a44sGTfxP5M/TPP4Qjuh2oI/AAAAAAAAACk/pj6oPU4pqvk/s1600/APB1.jpg&quot;&gt;&lt;img style=&quot;display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 439px; height: 246px;&quot; src=&quot;http://1.bp.blogspot.com/_a44sGTfxP5M/TPP4Qjuh2oI/AAAAAAAAACk/pj6oPU4pqvk/s320/APB1.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5545048529575205506&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;However the developers really tried to make it work, they were passionate about it too (Who wouldn&#39;t be passionate for developing a game for 5+ years?) but all in all its unfortunate for them that it couldn&#39;t work properly.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;Here is a summary of the reasons why All point bulletin failed that &lt;span style=&quot;font-weight: bold;&quot;&gt;Luke Halliwell&lt;/span&gt; (an ex employee of Real Time Worlds) posted on his blog;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;•&lt;/span&gt;&lt;span style=&quot;font-weight: bold;font-family:arial;&quot; &gt; (Founder of RTW) Dave Jones had a Reality Distortion Field where employees could believe almost anything. (An example is that they believed the game would come together at the last minute)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;font-family:arial;&quot; &gt;• They spent all the money made available to them (Luke says they were following Parkinson&#39;s Law) and as a result, hired way too many staff members with useless jobs.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;font-family:arial;&quot; &gt;• As a result, time was wasted with numerous meetings that went nowhere.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt; &lt;/span&gt;&lt;span style=&quot;font-weight: bold;font-family:arial;&quot; &gt;• Hired the wrong people and as a result, there were arguments between the people who wanted to become more &quot;corporate&quot; and imitate other large companies and others who wanted to keep the company the same way.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;font-family:arial;&quot; &gt;• The Development Team and Business Team were separated to the point where the Business team handled all the finances and the Development team was kept in the dark about the actual costs for everything.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;font-family:arial;&quot; &gt;• Mentions that while the gameplay and mechanics were poor, they were part of a larger problem. He says, It would be tantamount to pointing the finger at a small number of staff and saying “it was all your fault”.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;font-family:arial;&quot; &gt;• They were afraid to show of their game and even the so called, &quot;live&quot; gameplay was practiced over and over by the staff.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;font-family:arial;&quot; &gt;• They wanted to wait until the mechanics were perfect before allowing users to test the game but without feedback there was no way they would reach that level.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;font-family:arial;&quot; &gt;• Even the community team had many divisions which prevented other teams from reading the forums or another team to record forum activity. All these divisions got in the way of communicating with the players.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;All in all. &lt;/span&gt;&lt;span style=&quot;font-weight: bold;font-family:arial;&quot; &gt;Blame the manager&lt;/span&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;, &lt;/span&gt;&lt;span style=&quot;font-weight: bold;font-family:arial;&quot; &gt;Dave Jones&lt;/span&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;. The team really wanted this game to take off and spend considerable amounts of time and effort but it was the managing area that failed on all levels. I mean could you really see a game work if it was hidden from the public for soo many years? That would be a very risky move.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;Now that small rant is over. Real time worlds failed to find a buyer in time and the company was shut down. Employees lost their jobs. And the manager probably didn&#39;t give a damn either way.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://3.bp.blogspot.com/_a44sGTfxP5M/TPP3ZgtHTAI/AAAAAAAAACc/-kJGGM_YQaI/s1600/gamersfirst.jpg&quot;&gt;&lt;img style=&quot;float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 400px; height: 133px;&quot; src=&quot;http://3.bp.blogspot.com/_a44sGTfxP5M/TPP3ZgtHTAI/AAAAAAAAACc/-kJGGM_YQaI/s400/gamersfirst.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5545047583871159298&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;Lately, a company called &lt;/span&gt;&lt;span style=&quot;font-weight: bold; font-style: italic;font-family:arial;&quot; &gt;GamersFirst&lt;/span&gt;&lt;span style=&quot;font-family:arial;&quot;&gt; has the acquired &lt;/span&gt;&lt;span style=&quot;font-weight: bold;font-family:arial;&quot; &gt;Intellectual Property Rights&lt;/span&gt;&lt;span style=&quot;font-family:arial;&quot;&gt; (IPR) to APB and will be relaunching the game under a new name,&lt;/span&gt;&lt;span style=&quot;font-weight: bold;font-family:arial;&quot; &gt; All Point Bulletin: Reloaded&lt;/span&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;. The firm who were trying to restructure real time world, Begbies Traynor. Has said that even though the studio could not be saved the sale of APB would ensure that all ex employees will be payed their outstanding wages and holiday pay. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;font-family:arial;&quot; &gt;GamersFirs&lt;/span&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;t have other games that are &lt;/span&gt;&lt;span style=&quot;font-weight: bold;font-family:arial;&quot; &gt;Free-To-Play&lt;/span&gt;&lt;span style=&quot;font-family:arial;&quot;&gt; such as MKZ and War rock. Both being very successful. And they aim to heal the bad reputation that has scarred APB, they aim to achieve this by making All Point Bulletin Free-to-play. Yes, you heard me. Free.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;Joshua Hong, CEO of Gamers First had this to say;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-style: italic;font-family:arial;&quot; &gt;&quot;We believe in putting our gamers first by encouraging the community to tell us what they like or dislike and then incorporate that feedback into our evolutionary development process. The core principle is to completely eliminate all economic barriers for gamers to experience our games.&quot;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;We really hope they manage this game much better and would like to see a few ex employees come back to All point bulletin to finish what they started. Who knows.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;I however will be giving this game a try (again) and will hope for the best.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;font-family: arial; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/_a44sGTfxP5M/TPP3QCxh60I/AAAAAAAAACU/J-AsVT4yEbY/s1600/gamersfirst.jpg&quot;&gt;&lt;br /&gt;&lt;/a&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;color: rgb(204, 0, 0); font-weight: bold;font-size:180%;&quot; &gt;&lt;span style=&quot;font-family:arial;&quot;&gt;Let the streets of San Paro re-open!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a href=&quot;http://3.bp.blogspot.com/_a44sGTfxP5M/TPP5YwmyYwI/AAAAAAAAACs/VDQ_TJ1Np-8/s1600/APB2.jpg&quot;&gt;&lt;img style=&quot;display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 445px; height: 211px;&quot; src=&quot;http://3.bp.blogspot.com/_a44sGTfxP5M/TPP5YwmyYwI/AAAAAAAAACs/VDQ_TJ1Np-8/s400/APB2.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5545049769982976770&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://piecakegaming.blogspot.com/feeds/5786836627694490772/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://piecakegaming.blogspot.com/2010/11/all-point-bulletin-rises-from-its-grave.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/5786836627694490772'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/5786836627694490772'/><link rel='alternate' type='text/html' href='http://piecakegaming.blogspot.com/2010/11/all-point-bulletin-rises-from-its-grave.html' title='All Point Bulletin rises from its grave'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_a44sGTfxP5M/TPP1VOiKo8I/AAAAAAAAACM/OVeDobz9Sis/s72-c/All%2BPoint%2BBulletin%2Breloaded.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1564680465560074877.post-6717073400801382058</id><published>2010-11-28T14:17:00.000-08:00</published><updated>2010-11-29T03:52:55.835-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="360"/><category scheme="http://www.blogger.com/atom/ns#" term="Deus"/><category scheme="http://www.blogger.com/atom/ns#" term="Ex"/><category scheme="http://www.blogger.com/atom/ns#" term="Games"/><category scheme="http://www.blogger.com/atom/ns#" term="Gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="Human"/><category scheme="http://www.blogger.com/atom/ns#" term="Pc"/><category scheme="http://www.blogger.com/atom/ns#" term="Ps3"/><category scheme="http://www.blogger.com/atom/ns#" term="Revolution"/><title type='text'>New Deus Ex: Human Revolution trailer</title><content type='html'>&lt;span style=&quot;font-family:arial;&quot;&gt;The latest Human Revolution trailer is enough to get anyone excited for one of the most anticipated sequels of the decade. The gameplay heavy trailer shows a host of Denton&#39;s new tools and abilities including Wall-penetrating rifles, full cloaking and even some of his newly acquired biological augmentations.   &lt;/span&gt;Enjoy;&lt;br /&gt;&lt;br /&gt;&lt;object height=&quot;312&quot; width=&quot;518&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/P9XsI_yK_w8?fs=1&amp;amp;hl=en_GB&quot;&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/P9XsI_yK_w8?fs=1&amp;amp;hl=en_GB&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; height=&quot;312&quot; width=&quot;518&quot;&gt;&lt;/embed&gt;&lt;/object&gt;</content><link rel='replies' type='application/atom+xml' href='http://piecakegaming.blogspot.com/feeds/6717073400801382058/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://piecakegaming.blogspot.com/2010/11/new-deus-ex-human-revolution-trailer.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/6717073400801382058'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/6717073400801382058'/><link rel='alternate' type='text/html' href='http://piecakegaming.blogspot.com/2010/11/new-deus-ex-human-revolution-trailer.html' title='New Deus Ex: Human Revolution trailer'/><author><name>Dr. Whoop</name><uri>http://www.blogger.com/profile/07159166262775769511</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnwq2m6KIth2RRuQe1OwSUbbdJ_h_V7rWGwzE1UwGca6F3cL8IUDIX4uUhpHYwPGdLNgQqcAHMam2fBZC9ctac4uKIyeYnn0mKoDmUMfA8pzw7ZgcIT94GfeYvvvh0tQ/s220/mirror3.jpeg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1564680465560074877.post-5173334232127422478</id><published>2010-11-28T05:54:00.000-08:00</published><updated>2010-11-28T14:01:22.753-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="360"/><category scheme="http://www.blogger.com/atom/ns#" term="Arkham"/><category scheme="http://www.blogger.com/atom/ns#" term="Batman"/><category scheme="http://www.blogger.com/atom/ns#" term="City"/><category scheme="http://www.blogger.com/atom/ns#" term="Games"/><category scheme="http://www.blogger.com/atom/ns#" term="Gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="Pc"/><category scheme="http://www.blogger.com/atom/ns#" term="Pie"/><category scheme="http://www.blogger.com/atom/ns#" term="Ps3"/><category scheme="http://www.blogger.com/atom/ns#" term="Xbox"/><title type='text'>Rocksteady Talk About Batman Arkham City</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://1.bp.blogspot.com/_a44sGTfxP5M/TPK_mSUbFPI/AAAAAAAAACE/-kUual0AsWc/s1600/arkham-robin.png&quot;&gt;&lt;br /&gt;&lt;/a&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://2.bp.blogspot.com/_a44sGTfxP5M/TPJfgQt89TI/AAAAAAAAAB8/8bvpYYbNydM/s1600/Batman%2BArkham%2BCity%2BLogo.jpg&quot;&gt;&lt;img style=&quot;display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 220px;&quot; src=&quot;http://2.bp.blogspot.com/_a44sGTfxP5M/TPJfgQt89TI/AAAAAAAAAB8/8bvpYYbNydM/s400/Batman%2BArkham%2BCity%2BLogo.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5544599099094660402&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-weight: bold;font-family:arial;&quot; &gt;Rocksteady’s Sefton Hill sits down with the guys from GamesTM and discusses boss battles, vehicles and a certain side-kick. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;“When  we started out on Arkham Asylum, our two real touchstones were to make a  game that was as authentic as possible, and also a game that was great  fun to, and to combine these two things. And out priorities are the same  for Arkham City”&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;“Every decision we make here is based around  Batman, and what Batman would do in the situation: does the game totally  reflect who Batman is? Also, coming in to Arkham City, we wanted to  make the same step up that we made with Arkham Asylum. We wanted to  challenge ourselves. Internally, we wanted to make that same step up  again, and the big thing we wanted improve really was this  wish-fulfillment of being Batman on the streets of Gotham. How does it  feel to glide through the streets of Gotham, taking on supervillains?  That’s the thing that got us excited.”&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;“As a studio we’re not  really driven by doing technology for the sake of it. We are a gameplay  studio, so our first goal was always to ask how we can release a better  Batman game. It’s always about our desire to make a better Batman  experience.”&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;font-family:arial;&quot; &gt;Sefton Hill on vehicles&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;“This  is a funny one. There aren’t any playable vehicles in the game because  what we’ve really focused on is Batman himself. We see him as the  ultimate vehicles, if you like. Our drive has been to focus on Batman’s  ability to get around. Obviously, you’re now in a much more expansive  play area than you were in the first game, so a part of our development  has been expanding Batman’s navigational abilities, adding  different  ways to glide around, new ways to use the grapple-boost from the top of  buildings. That’s been a massive part of development, to give  wish-fulfillment of feeling what it’s like to be Batman inside the  district of Gotham City. Our focus was to expand Batman as a character  rather than give you lots of different vehicles to go in.”&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img style=&quot;width: 456px; height: 256px;&quot; src=&quot;http://media1.gameinformer.com/imagefeed/featured/warner-bros/batman/arkham2/BAC_Sshot0001-w610.jpg&quot; alt=&quot;Image&quot; /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;font-weight: bold;font-family:arial;&quot; &gt;&lt;br /&gt;Sefton Hill on combat&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;“We’re  not trying to completely revise the system because we  had a lot of  positive feedback from people who played the first game, and something  that we wanted to do was create a system that was easy for people to get  into but still had that depth to it. We wanted to expand and build upon  that system, and make the second iteration of Freeflow rather than make  a complete new combat system. So it will definitely be building on the  sold structure that’s already there.”&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;“We’re adding a whole load  of new moves for Batman. We have beatdown, which is the ability to do a  quick, focussed attack on an enemy without knocking him down; we have  environment counters where you can smash enemies into walls; we have  combo counters where enemies can attack multiple times in one movie,  multiple enemies can attack at once and you can take them down; you can  do aerial attacks where you flip up off enemies into other enemies; you  can do projectile counters where you parry thrown objects back at  enemies. So we’re really expanding the number of moves that the player  can do, but still building on the core system of ‘strike, counter, stun,  evade’ that we had in the first game. As well as that, we’re also  allowing the player to combo in all their gadgets. Something we didn&#39;t  do completely in the first game was to totally integrate the different  gadgets that you have into the Freeflow system.”&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img style=&quot;width: 440px; height: 247px;&quot; src=&quot;http://media1.gameinformer.com/imagefeed/featured/warner-bros/batman/arkham2/BAC_SShot0013-w610.jpg&quot; alt=&quot;Image&quot; /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;font-family:arial;&quot; &gt;Sefton Hill on factions&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;“The  different criminal factions are really interesting. When all of these  people escaped from Arkham Asylum, you would think that it would leave  to chaos, but what actually happened was that order formed as the Joker  managed to recruit a number of inmates to follow him. It’s the same with  Two Face and other characters within Arkham City. So the way it will  work primarily is the that all these people will be working to support  their own boss and their own criminal supervillain that leads them. But  the player’s actions in the main story events will affect that. You’ll  definitely see Batman and the player’s actions really affect Arkham  City, and the structure and hierarchy of the gangs. That;s something  that we though was really important.”&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;font-family:arial;&quot; &gt;Sefton Hill on side-quests&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;“One  of the key things we wanted to do more of was the idea of taking in  optional side-stories as you play through the game. That;s a big new  element of Arkham City, that while you do have the main narrative you  also have these optional side-quests which feature different villains  who have been locked up inside Arkham City. We tell their story, how  they got there and how Batman interacts with the. How different people -  for example Zsasz - how would he react when locked up here, and how  Batman would interact with him? You can jump into those quests if you  want to find out more about the world, as well as earn extra XP and  upgrade rewards when doing so.”&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;font-family:arial;&quot; &gt;Sefton Hill on Villains&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;“We’re  really spoilt. We’re the cliched kid in the candy shop because there  are so many great villains to choose from. But the story and characters  are so important to us, that instead of picking villains we want to put  in simply because we like them, we’re asking ourselves what is the best  and most interesting story we can tell, and we’re picking villains who  can challenge Batman and give the best dramatic beats for that story.  It’s a great position to be in because we’ve got such a great Rogues’  Gallery, and that’s why we’re no introducing our own characters. Once  we’d got a story and framework in place, we look at which villains can  challenge Batman based around that story.”&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;“We are making the  game for Batman fans, but also as a great introduction to Batman for  those people who aren’t familiar with every aspect of the universe. We  always provide the bios for every character and, when we introduce them,  we always make sure that the player understands who they are, what  motivates and differentiates them. That’s something that we’re always  very mindful of, and we do a lot of testing just in case. We’re not just  throwing a lot of faces at the player without them understanding who  they are. They motivation behind these characters is so important to is  that we’ll always spend a lot of time focusing on those elements. We’re  not just trying to squeeze as many characters as we can into the game;  we’re picking the ones that will tell the best story. Each of those  characters will be there for a reason.”&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;font-family:arial;&quot; &gt;Sefton Hill on boss battles&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;“Boss  battles were interesting in Arkham Asylum. They were started quite late  in development, so the first thing we wanted to do for Arkham City was  to start them really early in production. Our focus this time is that  each of these villains is going to try and challenge Batman in the way  that they’re strongest. Batman is a great all-rounder, but these people  are going to use what it is that makes them special, and use those  abilities to take Batman down. So the main thing in terms of how we’re  going to develop these, in terms of production, is that we’re spending a  much greater proportion of our time on them. We’ve got some great boss  fights lined up and some really surprising ones too.”&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;“Since  everyone&#39;s inside Arkham City is technically already incarcerated,  Batman can’t really arrest people and lock them up. So that creates an  interesting dynamic between Batman and the villains. There are some  friendly people there that you’ll have to help, such as the triage group  that;s in there offering medical support to people, but at the same  time there are also people in there who have their own agenda, and there  are some fragile alliances that Batman will have to form in order to  get through the night and survive. There will be some people in there  whose objectives might temporarily line up with those of Batman,, so I  think there’s an interesting dynamic there.” &lt;/span&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/_a44sGTfxP5M/TPK_mSUbFPI/AAAAAAAAACE/-kUual0AsWc/s1600/arkham-robin.png&quot;&gt;&lt;img style=&quot;display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 261px; height: 320px;&quot; src=&quot;http://1.bp.blogspot.com/_a44sGTfxP5M/TPK_mSUbFPI/AAAAAAAAACE/-kUual0AsWc/s320/arkham-robin.png&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5544704755719935218&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;font-size:78%;&quot;&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;Above: Possible Models for Robin and Bat Girl&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;font-family:arial;&quot; &gt;Sefton Hill on Robin&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;“Yeah,  I think you definitely can. There’s a checkered past for him, but I  really feel that some of the latest iterations of the character in the  comic book universe are really interesting and exciting. I don’t really  want to say much more than that, but I definitely feel that, if ind  right, he can be a fascinating character.”&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;font-family:arial;&quot; &gt;Sefton Hill on Batman&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;“You  never saw Bruce Wayne himself in the first game but I do feel that we  still touched on his character, and that’s also something we’d like to  develop for Arkham City, it’s something we’d like to develop for Arkham  City. It’s really important to us that we let the player feel the drive,  motivation and origins of what makes Batman who he is. For us, that’s  what Bruce Wayne needs. It’s not about being this unstoppable fighting  machine; it’s about understanding why he’s doing this, and what his  limits are. There are obviously a lot of things we did in the first game  to show that psychological aspect of Batman, and show who this man  behind the mask is. That;s something that we’ll continue in the game  because it’s something that really interests us. It differentiates  Batman as a character.”&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;Well we really cant wait for this game to hit the shelves. The team look just as enthusiastic and energetic as they did when they were developing the first game. Yes there were certain flaws like Boss battles pretty much being a whole &#39;rinse and repeat&#39; thing. But by the looks of it they&#39;re putting in a lot more effort to make each boss battle just as interesting as the last. And good to see them include environmental take downs. That, we will be looking forward too.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;Robin on the other hand &lt;span style=&quot;color: rgb(153, 153, 255);&quot;&gt;*Groan*&lt;/span&gt; you just can&#39;t take a boy seriously. We&#39;d rather have Batman go solo and kick everyone&#39;s ass in alone.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;Batman Arkham City is expected to hit shelves in Fall 2011 on Xbox 360, PS3 and PC.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://piecakegaming.blogspot.com/feeds/5173334232127422478/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://piecakegaming.blogspot.com/2010/11/rocksteady-talk-about-batman-arkham.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/5173334232127422478'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/5173334232127422478'/><link rel='alternate' type='text/html' href='http://piecakegaming.blogspot.com/2010/11/rocksteady-talk-about-batman-arkham.html' title='Rocksteady Talk About Batman Arkham City'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_a44sGTfxP5M/TPJfgQt89TI/AAAAAAAAAB8/8bvpYYbNydM/s72-c/Batman%2BArkham%2BCity%2BLogo.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1564680465560074877.post-6738108380100104287</id><published>2010-11-27T03:26:00.000-08:00</published><updated>2010-11-27T08:52:35.126-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Assassins"/><category scheme="http://www.blogger.com/atom/ns#" term="Brotherhood"/><category scheme="http://www.blogger.com/atom/ns#" term="Creed"/><category scheme="http://www.blogger.com/atom/ns#" term="Cupcake"/><category scheme="http://www.blogger.com/atom/ns#" term="DRM"/><category scheme="http://www.blogger.com/atom/ns#" term="Games"/><category scheme="http://www.blogger.com/atom/ns#" term="Gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="Pc"/><category scheme="http://www.blogger.com/atom/ns#" term="Pie"/><category scheme="http://www.blogger.com/atom/ns#" term="Ubisoft"/><title type='text'>Ubisofts next &quot;Big Assassins Creed Game&quot;</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://2.bp.blogspot.com/_a44sGTfxP5M/TPDtT9ZsLYI/AAAAAAAAABM/dkRidMCbpL8/s1600/Assassins_Creed_Brotherhood.jpg&quot;&gt;&lt;img style=&quot;display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 219px;&quot; src=&quot;http://2.bp.blogspot.com/_a44sGTfxP5M/TPDtT9ZsLYI/AAAAAAAAABM/dkRidMCbpL8/s400/Assassins_Creed_Brotherhood.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5544192068448693634&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://3.bp.blogspot.com/_a44sGTfxP5M/TPDtNY4jTZI/AAAAAAAAABE/5txQJ62gMmo/s1600/Assassins_Creed_Brotherhood.jpg&quot;&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;strong style=&quot;font-family: arial;&quot;&gt;&lt;br /&gt;Geoffroy Sardin&lt;/strong&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;, chief of marketing and sales in Europe for Ubisoft, has told &lt;/span&gt;&lt;a style=&quot;font-family: arial;&quot; href=&quot;http://www.mcvuk.com/news/41989/Brotherhood-makes-a-killing-in-Europe&quot;&gt;MCV&lt;/a&gt;&lt;span style=&quot;font-family:arial;&quot;&gt; that the company will release a new title in the &lt;/span&gt;&lt;em style=&quot;font-family: arial;&quot;&gt;Assassin’s Creed&lt;/em&gt;&lt;span style=&quot;font-family:arial;&quot;&gt; series next year.&lt;br /&gt;&lt;br /&gt;The Recent game, Assassins Creed Brotherhood has seen it&#39;s unsurprising success by selling more than 1 million copies in Europe, making it one of Ubisofts fastest selling games in the Region.&lt;br /&gt;&lt;br /&gt;Here&#39;s what Geoffroy Sardin had to say about the success of Brotherhood;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;&quot;The main reason the game has succeeded is that we transformed the brand from a singleplayer one to a multiplayer one,”&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-family:arial;&quot;&gt;Well i can&#39;t blame him there. We&#39;ve yet to wait for the PC release of the game which will undoubtedly come with Ubisofts DRM&lt;span style=&quot;color: rgb(204, 204, 255);&quot;&gt; &lt;span style=&quot;color: rgb(153, 153, 255);&quot;&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;*Sigh*&lt;/span&gt;&lt;span style=&quot;color: rgb(255, 255, 255);&quot;&gt; &lt;/span&gt;&lt;span style=&quot;color: rgb(255, 255, 255);&quot;&gt;&lt;span style=&quot;color: rgb(255, 255, 255);&quot;&gt;And when it does release. We&#39;ll be reviewing the game!&lt;/span&gt;&lt;span style=&quot;color: rgb(153, 153, 255); font-weight: bold;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The PS3 and Xbox 360 has been released and the PC release date is said to be &quot;Early next year&quot; but who was expecting the PC version to release at the same time as the console version?!?! &lt;span style=&quot;color: rgb(153, 153, 255); font-weight: bold;&quot;&gt;*Pfft*&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://piecakegaming.blogspot.com/feeds/6738108380100104287/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://piecakegaming.blogspot.com/2010/11/ubisofts-next-big-assassins-creed-game.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/6738108380100104287'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/6738108380100104287'/><link rel='alternate' type='text/html' href='http://piecakegaming.blogspot.com/2010/11/ubisofts-next-big-assassins-creed-game.html' title='Ubisofts next &quot;Big Assassins Creed Game&quot;'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_a44sGTfxP5M/TPDtT9ZsLYI/AAAAAAAAABM/dkRidMCbpL8/s72-c/Assassins_Creed_Brotherhood.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1564680465560074877.post-5412441873235783581</id><published>2010-11-26T11:22:00.000-08:00</published><updated>2010-11-26T11:23:57.170-08:00</updated><title type='text'>PieCake Gaming is Born!</title><content type='html'>Welcome to our brand new site! Subscribe and Follow us for all the latest new in the Gaming world. As well as Lets play videos and reviews on the latest games!</content><link rel='replies' type='application/atom+xml' href='http://piecakegaming.blogspot.com/feeds/5412441873235783581/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://piecakegaming.blogspot.com/2010/11/piecake-gaming-is-born.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/5412441873235783581'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1564680465560074877/posts/default/5412441873235783581'/><link rel='alternate' type='text/html' href='http://piecakegaming.blogspot.com/2010/11/piecake-gaming-is-born.html' title='PieCake Gaming is Born!'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>