<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-3684565029828267687</id><updated>2025-08-05T23:35:24.256-07:00</updated><category term="Strategy Guide"/><category term="Maps"/><category term="Misc. Guides"/><category term="News"/><category term="Garena"/><category term="Dota Media"/><category term="Load Screens"/><category term="Problem and Solutions"/><category term="Ai Maps"/><category term="Blog"/><category term="Dota 1 Hero Strategy Guide"/><category term="Dota Store"/><category term="Dota Tools"/><category term="Item Strategy"/><category term="Side Quest"/><title type='text'>PLANET DOTA</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://planetdota.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default'/><link rel='alternate' type='text/html' href='http://planetdota.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default?start-index=26&amp;max-results=25'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>135</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-3684565029828267687.post-4503885477291302444</id><published>2012-10-22T05:12:00.002-07:00</published><updated>2012-10-22T05:13:01.174-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Maps"/><title type='text'> DotA v6.76b Map Download &amp; Changelog</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirv3O6BJZvtjOJrqd-qUIWsarmwWlxYXVlPOYoXewR5oltG4_CKelxia7bpjDcZyUld5MLYUex-zOqbKE-t4h9JBIk8nvFmLsTunX9SSYW3LuGAfXVD2hrXsW6ahNmtCYT2wsBXhvYpaYN/s1600/dota+6.76b+map.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;95&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirv3O6BJZvtjOJrqd-qUIWsarmwWlxYXVlPOYoXewR5oltG4_CKelxia7bpjDcZyUld5MLYUex-zOqbKE-t4h9JBIk8nvFmLsTunX9SSYW3LuGAfXVD2hrXsW6ahNmtCYT2wsBXhvYpaYN/s320/dota+6.76b+map.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
IceFrog release another patch DotA 6.76b due to a bug 
with Phantom Lancer 1st skilll which caused kills to be considered 
suicides.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.getdota.com/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Download Now! &lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;Changelog 6.76b&quot; border=&quot;0&quot; id=&quot;6.76b&quot; src=&quot;http://media.playdota.com/changelogs/1350878281.jpg&quot; /&gt;
 &lt;br /&gt;
- Fixed a bug with Spirit Lance that would cause kills done by it to be considered suicides
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;Changelog 6.76&quot; border=&quot;0&quot; id=&quot;6.76&quot; src=&quot;http://media.playdota.com/changelogs/1350569496.jpg&quot; /&gt;
 &lt;br /&gt;
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&lt;div align=&quot;center&quot;&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/changelogs/categories/heroes.jpg&quot; /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/alch.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/alchemist&quot; target=&quot;_blank&quot;&gt;Alchemist&lt;/a&gt;&lt;br /&gt;
- Unstable Concoction now explodes around you if you are killed while charging it up&lt;br /&gt;
- Goblin&#39;s Greed cap increased from 26 to 30&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/aa.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/ancient-apparition&quot; target=&quot;_blank&quot;&gt;Ancient Apparition&lt;/a&gt;&lt;br /&gt;
- Chilling Touch attack count increased from 2/3/4/5 to 3/4/5/6&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/arc.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/arc-warden&quot; target=&quot;_blank&quot;&gt;Arc Warden&lt;/a&gt;&lt;br /&gt;
- Magnetic Field no longer affects units other than Heroes and Structures&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/bane.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/bane-elemental&quot; target=&quot;_blank&quot;&gt;Bane Elemental&lt;/a&gt;&lt;br /&gt;
- Enfeeble cooldown decreased from 12 to 10&lt;br /&gt;
- Bane can now wake himself up from Nightmare with a subability&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;
&lt;div style=&quot;margin-top: 5px; margin: 20px;&quot;&gt;
&lt;/div&gt;
&lt;div class=&quot;alt2&quot; style=&quot;border-bottom-width: 1px; border-color: #336699; border-left-width: 1px; border-right-width: 1px; border-style: solid; border-top-width: 1px; border: 1px inset; margin: 0px; padding: 6px;&quot;&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;&lt;i&gt;Ability Code: A2O9&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/bat.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/batrider&quot; target=&quot;_blank&quot;&gt;Batrider&lt;/a&gt;&lt;br /&gt;
- Strength gain decreased from 2.7 to 2.4&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/cent.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/centaur-warchief&quot; target=&quot;_blank&quot;&gt;Centaur&lt;/a&gt;&lt;br /&gt;
- Strength growth increased from 2.6 to 3.8&lt;br /&gt;
- &lt;span style=&quot;color: darkorange;&quot;&gt;Replaced Great Fortitude with a new skill&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;
&lt;div style=&quot;margin-top: 5px; margin: 20px;&quot;&gt;
&lt;/div&gt;
&lt;div class=&quot;alt2&quot; style=&quot;border-bottom-width: 1px; border-color: #336699; border-left-width: 1px; border-right-width: 1px; border-style: solid; border-top-width: 1px; border: 1px inset; margin: 0px; padding: 6px;&quot;&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;
Stampede:&lt;br /&gt;
==========&lt;br /&gt;
Grants you and all allied player units on the map max movement speed and
 zero unit collision for a short duration. Any enemy units you or your 
allies come into collision with take some damage and get stunned. 
Enemies can only be affected by stampede impact once.&lt;br /&gt;
&lt;br /&gt;
Duration: 3/4/5&lt;br /&gt;
Damage: 100/150/200 + 2x your str&lt;br /&gt;
Stun: 1.25 seconds&lt;br /&gt;
Stampede Collision AoE: 120&lt;br /&gt;
&lt;br /&gt;
Cooldown: 65&lt;br /&gt;
Mancost: 50&lt;br /&gt;
&lt;br /&gt;
Note: Does not affect magic immune enemies&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;&lt;i&gt;Ability Code: A2O6&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/chen.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/holy-knight&quot; target=&quot;_blank&quot;&gt;Chen&lt;/a&gt;&lt;br /&gt;
- Hand of God cooldown increased from 120 to 140/130/120&lt;br /&gt;
- Penitence damage amplify increased from 7/14/21/28% to 8/16/24/32% (matches the slow values now)&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/cw.gif&quot; /&gt; &lt;a href=&quot;http://media.playdota.com/hero/65/thumb.gif&quot; target=&quot;_blank&quot;&gt;Clockwerk&lt;/a&gt;&lt;br /&gt;
- Hookshot now pulls Clockwerk to allies instead of getting blocked by them&lt;br /&gt;
- Hookshot Aghanim&#39;s upgraded cooldown decreased from 15 to 12&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/cm.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/crystal-maiden&quot; target=&quot;_blank&quot;&gt;Crystal Maiden&lt;/a&gt;&lt;br /&gt;
- Brilliance Aura has twice the effect on Crystal Maiden&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/seer.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/dark-seer&quot; target=&quot;_blank&quot;&gt;Dark Seer&lt;/a&gt;&lt;br /&gt;
- Vacuum cooldown increased from 19 to 22&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/doom.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/doom-bringer&quot; target=&quot;_blank&quot;&gt;Doom Bringer&lt;/a&gt;&lt;br /&gt;
- Doom duration increased from 13 to 15 (and scepter from 14 to 16)&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/drow.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/drow-ranger&quot; target=&quot;_blank&quot;&gt;Drow Ranger&lt;/a&gt;&lt;br /&gt;
- &lt;span style=&quot;color: darkorange;&quot;&gt;Trueshot Aura mechanics reworked&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;
&lt;div style=&quot;margin-top: 5px; margin: 20px;&quot;&gt;
&lt;/div&gt;
&lt;div class=&quot;alt2&quot; style=&quot;border-bottom-width: 1px; border-color: #336699; border-left-width: 1px; border-right-width: 1px; border-style: solid; border-top-width: 1px; border: 1px inset; margin: 0px; padding: 6px;&quot;&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;
&lt;br /&gt;
Trueshot Aura:&lt;br /&gt;
==============&lt;br /&gt;
Global Aura. Gives you and all allied ranged units a portion of your agility as bonus damage.&lt;br /&gt;
&lt;br /&gt;
Bonus Damage: 14/18/22/26% of your agility as damage &lt;br /&gt;
&lt;br /&gt;
Note: Can be toggled on and off to affect creeps or not&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;&lt;i&gt;Ability Code: A2O2&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;
- &lt;span style=&quot;color: darkorange;&quot;&gt;Changed how Marksmanship bonus agility is granted&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;
&lt;div style=&quot;margin-top: 5px; margin: 20px;&quot;&gt;
&lt;/div&gt;
&lt;div class=&quot;alt2&quot; style=&quot;border-bottom-width: 1px; border-color: #336699; border-left-width: 1px; border-right-width: 1px; border-style: solid; border-top-width: 1px; border: 1px inset; margin: 0px; padding: 6px;&quot;&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;
Marksmanship:&lt;br /&gt;
=============&lt;br /&gt;
Passively provides bonus agility. If there are no nearby enemy heroes, your focus improves and the bonus agility is doubled.&lt;br /&gt;
&lt;br /&gt;
Bonus Agility: 20/30/40 Agility&lt;br /&gt;
AOE: 375 (for double bonus)&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/gyro.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/gyrocopter&quot; target=&quot;_blank&quot;&gt;Gyrocopter&lt;/a&gt;&lt;br /&gt;
- Homing Missile distance required for max damage reduced from 2000 to 1500&lt;br /&gt;
- Homing Missile stun duration rescaled from 2.5 to 2.2/2.4/2.6/2.8&lt;br /&gt;
- Rocket Barrage damage increased from 11/14/17/20 to 11/15/19/23&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/thd.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/twin-head-dragon&quot; target=&quot;_blank&quot;&gt;Jakiro&lt;/a&gt;&lt;br /&gt;
- Ice Path creation delay increased from 0.4 to 0.5&lt;br /&gt;
- Ice Path manacost increased from 75 to 90&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/dp.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/death-prophet&quot; target=&quot;_blank&quot;&gt;Krobelus&lt;/a&gt;&lt;br /&gt;
- Exorcism base ghost count increased from 4/10/18 to 4/12/21&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/admiral.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/admiral&quot; target=&quot;_blank&quot;&gt;Kunkka&lt;/a&gt;&lt;br /&gt;
- Tidebringer level 4 AoE increased from 500 to 600&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/lina.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/slayer&quot; target=&quot;_blank&quot;&gt;Lina&lt;/a&gt;&lt;br /&gt;
- Laguna Blade cooldown rescaled from 90/70/50 to 70/60/50&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/lion.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/demon-witch&quot; target=&quot;_blank&quot;&gt;Lion&lt;/a&gt;&lt;br /&gt;
- Mana Drain break threshold range increased from 850 to 1100&lt;br /&gt;
- Finger of Death cooldown rescaled from 170/105/40 to 160/100/40&lt;br /&gt;
- Finger of Death cast range increased from 700 to 900&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/luna.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/moon-rider&quot; target=&quot;_blank&quot;&gt;Luna&lt;/a&gt;&lt;br /&gt;
- Lunar Blessing bonus damage increased from 14/20/26/32 to 14/22/30/38&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/mag.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/magnataur&quot; target=&quot;_blank&quot;&gt;Magnataur&lt;/a&gt;&lt;br /&gt;
- Shockwave distance increased from 700 to 1000&lt;br /&gt;
- Shockwave cooldown  decreased from 11/10/9/8 to 10/9/8/7&lt;br /&gt;
- Shockwave cast range increased to match its travel distance (visual thing only)&lt;br /&gt;
- Skewer AoE increased from 95 to 125&lt;br /&gt;
- Skewer range increased from 800 to 1200&lt;br /&gt;
- Skewer now only considers heroes a valid target for dragging in consideration with its unit cap&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/geo.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/geomancer&quot; target=&quot;_blank&quot;&gt;Meepo&lt;/a&gt;&lt;br /&gt;
- Poof cooldown decreased from 14/12/10/8 to 12/10/8/6&lt;br /&gt;
- Divided We Stand Aghanims upgrade now gives clones 100% stat sharing&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/potm.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/priestess-of-the-moon&quot; target=&quot;_blank&quot;&gt;Mirana&lt;/a&gt;&lt;br /&gt;
- Elune&#39;s Arrow cooldown decreased from 20 to 17&lt;br /&gt;
- Moonlight Shadow manacost decreased from 175 to 75&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/morph.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/morphling&quot; target=&quot;_blank&quot;&gt;Morphling&lt;/a&gt;&lt;br /&gt;
- Cast animation time improved from 0.45 to 0.4&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/siren.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/naga-siren&quot; target=&quot;_blank&quot;&gt;Naga Siren&lt;/a&gt;&lt;br /&gt;
- Rip Tide cooldown rescaled from 10 to 19/16/13/10&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/necro.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/necrolyte&quot; target=&quot;_blank&quot;&gt;Necrolyte&lt;/a&gt;&lt;br /&gt;
- Heartstopper Aura damage increased from 0.6/0.8/1/1.2% to 0.6/0.9/1.2/1.5%&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/na.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/nerubian-assassin&quot; target=&quot;_blank&quot;&gt;Nerubian Assassin&lt;/a&gt; &lt;br /&gt;
- Vendetta damage increased from 225/375/525 to 250/400/550&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/weaver.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/nerubian-weaver&quot; target=&quot;_blank&quot;&gt;Nerubian Weaver&lt;/a&gt;&lt;br /&gt;
- Base Damage increased by 4&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/od.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/obsidian-destroyer&quot; target=&quot;_blank&quot;&gt;Obsidian Destroyer&lt;/a&gt;&lt;br /&gt;
- Movement speed increased from 300 to 310&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/ogre.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/ogre-magi&quot; target=&quot;_blank&quot;&gt;Ogre Magi&lt;/a&gt;&lt;br /&gt;
- Multicast now increases cast range of Ignite by 150 per level, this is in addition to the existing AoE increase&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/omni.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/omniknight&quot; target=&quot;_blank&quot;&gt;Omniknight&lt;/a&gt;&lt;br /&gt;
- Purification cooldown decreased from 12 to 10&lt;br /&gt;
- Movement speed increased from 300 to 305&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/lancer.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/phantom-lancer&quot; target=&quot;_blank&quot;&gt;Phantom Lancer&lt;/a&gt;&lt;br /&gt;
- Collision size decreased from 24 to 8&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/phoenix.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/phoenix&quot; target=&quot;_blank&quot;&gt;Phoenix&lt;/a&gt;&lt;br /&gt;
- Fire Spirits duration increased from 12.5 to 16&lt;br /&gt;
- Fire Spirits can now be cast while using Sunray&lt;br /&gt;
- Fixed Supernova not working with Radiance aura (other auras work already)&lt;br /&gt;
- Supernova level 3 hit requirement increased from 9 to 10&lt;br /&gt;
- &lt;span style=&quot;color: darkorange;&quot;&gt;Sunray Reworked&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;
&lt;div style=&quot;margin-top: 5px; margin: 20px;&quot;&gt;
&lt;/div&gt;
&lt;div class=&quot;alt2&quot; style=&quot;border-bottom-width: 1px; border-color: #336699; border-left-width: 1px; border-right-width: 1px; border-style: solid; border-top-width: 1px; border: 1px inset; margin: 0px; padding: 6px;&quot;&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;
- Sunray is no longer channeling and you can control like before with its direction as well as the use of the drift sub ability&lt;br /&gt;
- Sunray now also heals allies in the AoE for half of the amount&lt;br /&gt;
- Sunray no longer slows&lt;br /&gt;
- Sunray HP cost is now 3% per second instead of a one time 10% cost on cast&lt;br /&gt;
- Sunray base damage reduced from 20/30/40/50 to 16/24/32/40 (has same percentage components as before)&lt;br /&gt;
- Max channel time mechanic is the same (6 seconds and damage/heal increase per second channeled)&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;&lt;i&gt;Sun Ray: A1YY&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;&lt;i&gt;Sun Ray End: A1Z3&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;&lt;i&gt;Sun Ray Drift: A205&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;
- &lt;span style=&quot;color: darkorange;&quot;&gt;Icarus Dive Reworked&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;
&lt;div style=&quot;margin-top: 5px; margin: 20px;&quot;&gt;
&lt;/div&gt;
&lt;div class=&quot;alt2&quot; style=&quot;border-bottom-width: 1px; border-color: #336699; border-left-width: 1px; border-right-width: 1px; border-style: solid; border-top-width: 1px; border: 1px inset; margin: 0px; padding: 6px;&quot;&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;
Icarus Dive:&lt;br /&gt;
=============&lt;br /&gt;
Dives forward in a looping arc, dealing moderate damage over time and 
slowing enemy units along the path. Dive can be canceled at any point by
 using Supernova or the sub ability. Casting your other spells does not 
interrupt it.&lt;br /&gt;
&lt;br /&gt;
Travel Range: 1400&lt;br /&gt;
Travel Width: 500&lt;br /&gt;
Total Travel Time: 2 seconds&lt;br /&gt;
&lt;br /&gt;
DPS: 10/30/50/70&lt;br /&gt;
Slow: 25%&lt;br /&gt;
Duration: 4&lt;br /&gt;
AOE: 200&lt;br /&gt;
&lt;br /&gt;
Cooldown: 36&lt;br /&gt;
Manacost: 0&lt;br /&gt;
HP Cost: 15% of current HP&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;&lt;i&gt;Icarus Dive: A1RJ&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;&lt;i&gt;Icarus Dive End: A20N&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/puck.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/faerie-dragon&quot; target=&quot;_blank&quot;&gt;Puck&lt;/a&gt;&lt;br /&gt;
- Base Damage increased by 5&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/pug.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/oblivion&quot; target=&quot;_blank&quot;&gt;Pugna&lt;/a&gt;&lt;br /&gt;
- Life Drain break threshold range increased from 900 to 1100&lt;br /&gt;
- Nether Ward AoE increased from 700/1000/1300/1600 to 1600&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/razor.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/lightning-revenant&quot; target=&quot;_blank&quot;&gt;Razor&lt;/a&gt;&lt;br /&gt;
- Eye of the Storm strike interval decreased from 0.85/0.75/0.6 to 0.75/0.65/0.55 (Scepter 0.65/0.55/0.45)&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/rubick.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/grand-magus&quot; target=&quot;_blank&quot;&gt;Rubick&lt;/a&gt;&lt;br /&gt;
- Fade Bolt damage decreased from 75/150/225/300 to 70/140/210/280&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/silencer.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/silencer&quot; target=&quot;_blank&quot;&gt;Silencer&lt;/a&gt;&lt;br /&gt;
- Global Silence cooldown decreased from 160 to 140&lt;br /&gt;
- Global Silence duration increased from 3/4.5/6 to 4/5/6&lt;br /&gt;
- Base Intelligence increased by 6&lt;br /&gt;
- Base Damage reduced by 6&lt;br /&gt;
- Curse of the Silent duration rescaled from 5/6/7/8 to 6&lt;br /&gt;
- Curse of the Silent hp drain rescaled from 20/30/40/50 to 20/35/50/65&lt;br /&gt;
- Curse of the Silent mana drain rescaled from 10/15/20/25 to 8/16/24/32&lt;br /&gt;
- Int Steal moved from Last Word back to Glaives of Wisdom&lt;br /&gt;
- Glaives of Wisdom now steals Intelligence from outside of the AOE if Silencer gets the kill&lt;br /&gt;
* Int Steal aoe increased from 850 to the standard 900 aoe range&lt;br /&gt;
- &lt;span style=&quot;color: darkorange;&quot;&gt;Last Word replaced with new active skill&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;
&lt;div style=&quot;margin-top: 5px; margin: 20px;&quot;&gt;
&lt;/div&gt;
&lt;div class=&quot;alt2&quot; style=&quot;border-bottom-width: 1px; border-color: #336699; border-left-width: 1px; border-right-width: 1px; border-style: solid; border-top-width: 1px; border: 1px inset; margin: 0px; padding: 6px;&quot;&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;
Last Word:&lt;br /&gt;
==========&lt;br /&gt;
Targets an enemy unit placing a debuff on it. While the debuff is 
active, casting any spell causes the target to become silenced and take 
damage. If the duration of the debuff runs out without the target 
casting a spell, it will still take damage and be silenced but also be 
disarmed.&lt;br /&gt;
&lt;br /&gt;
Debuff Duration: 5&lt;br /&gt;
&lt;br /&gt;
Damage: 150/200/250/300&lt;br /&gt;
Silence/Disarm Duration: 3/4/5/6&lt;br /&gt;
&lt;br /&gt;
Cast Range: 900&lt;br /&gt;
Cooldown: 36/28/20/12&lt;br /&gt;
Manacost: 100&lt;br /&gt;
&lt;br /&gt;
Note: You have basic vision over the last word target while the initial buff is on them&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;&lt;i&gt;Ability Code: A2NT&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/sniper.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/dwarven-sniper&quot; target=&quot;_blank&quot;&gt;Sniper&lt;/a&gt;&lt;br /&gt;
- Assassinate cast range increased from 1500/2000/2500 to 2000/2500/3000&lt;br /&gt;
- Headshot procs cannot be evaded (the entire attack gets through)&lt;br /&gt;
- Headshot chance from 25/30/35/40 to 40&lt;br /&gt;
- Headshot damage from 30/45/60/75 to 15/40/65/90&lt;br /&gt;
- Headshot ministun from 0.01/0.1/0.2/0.2 to 0.25&lt;br /&gt;
- Shrapnel provides vision in the targeted area&lt;br /&gt;
- Shrapnel cast range increased from 1200 to 1800&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/ta.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/templar-assassin&quot; target=&quot;_blank&quot;&gt;Templar Assassin&lt;/a&gt;&lt;br /&gt;
- Psionic Trap now requires a buildup time to reach it&#39;s maximum slow. 
Starts at 30% and increases by 5% each second until it reaches 50%&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/tb.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/soul-keeper&quot; target=&quot;_blank&quot;&gt;Terrorblade&lt;/a&gt;&lt;br /&gt;
- Metamorphosis bonus damage increased from 15/30/45/60 to 20/40/60/80&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/tide.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/tidehunter&quot; target=&quot;_blank&quot;&gt;Tidehunter&lt;/a&gt;&lt;br /&gt;
- Ravage damage decreased from 250/350/450 to 200/325/450&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/treant.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/treant-protector&quot; target=&quot;_blank&quot;&gt;Treant Protector&lt;/a&gt;&lt;br /&gt;
- Strength growth increased from 2.8 to 3.3&lt;br /&gt;
- Living Armor HP regen increased from 4/6/8/10 to 4/7/10/13&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/veno.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/venomancer&quot; target=&quot;_blank&quot;&gt;Venomancer&lt;/a&gt;&lt;br /&gt;
- Venomous Gale manacost rescaled from 90/105/120/135 to 125&lt;br /&gt;
- Venomous Gale initial damage rescaled from 50/70/70/100 to 25/50/75/100&lt;br /&gt;
- Venomous Gale damage per tick increased from 10/20/40/50 to 15/30/45/60&lt;br /&gt;
- Poison Sting duration rescaled from 7 to 6/7/8/9&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/lock.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/warlock&quot; target=&quot;_blank&quot;&gt;Warlock&lt;/a&gt;&lt;br /&gt;
- Infernal attack damage increased from 50/75/100 to 75/100/125&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/winter.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/winter-wyvern&quot; target=&quot;_blank&quot;&gt;Winter Wyvern&lt;/a&gt;&lt;br /&gt;
- Arctic Burn debuff duration increased from 4 to 5&lt;br /&gt;
- Cold Embrace cooldown rescaled from 14 to 17/16/15/14&lt;br /&gt;
- Splinter Blast initial projectile speed improved from 1.5 to 1.35 seconds&lt;br /&gt;
- Winter&#39;s Curse cooldown rescaled from 90 to 90/80/70&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/wd.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/witch-doctor&quot; target=&quot;_blank&quot;&gt;Witch Doctor&lt;/a&gt;&lt;br /&gt;
- Death Ward Aghanim&#39;s upgrade changed from 3 target split attack to 5 target bounce&lt;br /&gt;
- Death Ward multi attack bounce AoE increased from 550 to 650&lt;br /&gt;
- Death Ward cooldown decreased from 90 to 80&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/zeus.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/lord-of-olympus&quot; target=&quot;_blank&quot;&gt;Zeus&lt;/a&gt;&lt;br /&gt;
- Thundergod&#39;s Wrath damage increased from 210/335/460 to 225/350/475&lt;br /&gt;
- Thundergod&#39;s Wrath Aghanim&#39;s damage increased from 400/500/600 to 440/540/640&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/changelogs/categories/items.jpg&quot; /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/CacheOfTheQuel-Thelan/BTNBootsOfSpeed.gif&quot; /&gt;&lt;a href=&quot;http://www.playdota.com/items/boots-of-speed&quot; target=&quot;_blank&quot;&gt;Boots of Speed&lt;/a&gt;&lt;br /&gt;
- Price decreased from 500 to 450&lt;br /&gt;
- Move speed bonus from 55 to 50&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/SupportiveVestments/ArcaneBoots_18x18.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/arcane-boots&quot; target=&quot;_blank&quot;&gt;Arcane Boots&lt;/a&gt;&lt;br /&gt;
- Move speed bonus decreased form 65 to 60&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/Gateway%20Relics/BTNPhaseBoots.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/phase-boots&quot; target=&quot;_blank&quot;&gt;Phase Boots&lt;/a&gt;&lt;br /&gt;
- Move speed bonus decreased from 60 to 55&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/Gateway%20Relics/BTNWirtsLeg.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/power-treads&quot; target=&quot;_blank&quot;&gt;Power Treads&lt;/a&gt;&lt;br /&gt;
- Move speed bonus decreased from 60 to 55&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/SupportiveVestments/BTNTranquilBoots18x18.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/tranquil-boots&quot; target=&quot;_blank&quot;&gt;Tranquil Boots&lt;/a&gt;&lt;br /&gt;
- Move speed bonus decreased from 80 to 75&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/Ancient_Weaponry/BTNUnholyStrength.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/armlet-of-mordiggian&quot; target=&quot;_blank&quot;&gt;Armlet of Mordiggian&lt;/a&gt;&lt;br /&gt;
- Armlet cooldown increased from 1 to 2 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNForceStaff.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/force-staff&quot; target=&quot;_blank&quot;&gt;Force Staff&lt;/a&gt;&lt;br /&gt;
- &lt;span style=&quot;color: darkorange;&quot;&gt;Recipe reworked&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;
&lt;div style=&quot;margin-top: 5px; margin: 20px;&quot;&gt;
&lt;/div&gt;
&lt;div class=&quot;alt2&quot; style=&quot;border-bottom-width: 1px; border-color: #336699; border-left-width: 1px; border-right-width: 1px; border-style: solid; border-top-width: 1px; border: 1px inset; margin: 0px; padding: 6px;&quot;&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;
Old Force Staff:&lt;br /&gt;
============&lt;br /&gt;
Requires:&lt;br /&gt;
Staff of Wizardry (1000)&lt;br /&gt;
Quarterstaff (900)&lt;br /&gt;
Recipe (500)&lt;br /&gt;
Total: 2400&lt;br /&gt;
&lt;br /&gt;
Grants:&lt;br /&gt;
+10 Intelligence&lt;br /&gt;
+10 Damage&lt;br /&gt;
+10 Attack Speed&lt;br /&gt;
Force (600 units forward, 25 mana, 20 cd, 800 cast range)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
New Force Staff:&lt;br /&gt;
=============&lt;br /&gt;
Requires:&lt;br /&gt;
Staff of Wizardry (1000)&lt;br /&gt;
Ring of Regeneration (350)&lt;br /&gt;
Recipe (1000)&lt;br /&gt;
Total: 2350&lt;br /&gt;
&lt;br /&gt;
Grants:&lt;br /&gt;
+10 Intelligence&lt;br /&gt;
+3 Regeneration&lt;br /&gt;
Force (600 units forward, 25 mana, 20 cd, 800 cast range)&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/Gateway%20Relics/BTNTalisman.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/null-talisman&quot; target=&quot;_blank&quot;&gt;Null Talisman&lt;/a&gt;&lt;br /&gt;
- Recipe cost decreased from 155 to 145&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNRodOfAtos18x18.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/rod-of-atos&quot; target=&quot;_blank&quot;&gt;Rod of Atos&lt;/a&gt;&lt;br /&gt;
- Cast range increased from 800 to 1200&lt;br /&gt;
- Slow increased from 50 to 60%&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/CacheOfTheQuel-Thelan/BTNAoS.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/shadow-amulet&quot; target=&quot;_blank&quot;&gt;Shadow Amulet&lt;/a&gt;&lt;br /&gt;
- Fade time decreased from 2.75 to 2.6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/changelogs/categories/gameplayandcosmetics.jpg&quot; /&gt;&lt;/div&gt;
* &lt;span style=&quot;color: darkorange;&quot;&gt;Added a new game mode -TagTeam (-tt)&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;
&lt;div style=&quot;margin-top: 5px; margin: 20px;&quot;&gt;
&lt;/div&gt;
&lt;div class=&quot;alt2&quot; style=&quot;border-bottom-width: 1px; border-color: #336699; border-left-width: 1px; border-right-width: 1px; border-style: solid; border-top-width: 1px; border: 1px inset; margin: 0px; padding: 6px;&quot;&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;
Tag Team:&lt;br /&gt;
==========&lt;br /&gt;
You are assigned two random heroes (different hero classes). You choose 
which to start the game with. You start with the same bonus gold as all 
random.&lt;br /&gt;
&lt;br /&gt;
You have an ability that lets you swap heroes, has a 3 minute cooldown. 
You can swap while your current hero is dead to resume with the other 
hero.&lt;br /&gt;
&lt;br /&gt;
Any gold you gain is added to both heroes. Any gold you lose on current hero is lost on the other hero as well.&lt;br /&gt;
&lt;br /&gt;
Each hero has their own independent item inventories. Each time you swap heroes, the XP gain is synchronized.&lt;br /&gt;
&lt;br /&gt;
You have to be in the fountain to swap heroes (use -tt)&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
* &lt;span style=&quot;color: darkorange;&quot;&gt;Removed some residual caster unit vision from various misc abilities&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;
&lt;div style=&quot;margin-top: 5px; margin: 20px;&quot;&gt;
&lt;/div&gt;
&lt;div class=&quot;alt2&quot; style=&quot;border-bottom-width: 1px; border-color: #336699; border-left-width: 1px; border-right-width: 1px; border-style: solid; border-top-width: 1px; border: 1px inset; margin: 0px; padding: 6px;&quot;&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;
There are various abilities that
 use caster units in a way that unintentionally provides extra 
unobstructed vision. These are the abilities that have been fixed:&lt;br /&gt;
&lt;br /&gt;
Unstable Concoction: 400 flying aoe on projectile and 3.34 sec at impact&lt;br /&gt;
Ice Shards: 800 flying on projectile (reduced to 300) and 3.34 sec after expiration (removed)&lt;br /&gt;
Chakram: 800 flying on projectile (reduced to 300) and 3.34 sec after expiration (removed)&lt;br /&gt;
Phantasm: 1000 flying (reduced to 400) for 1.13 seconds&lt;br /&gt;
Pit of Malice: 800 flying for 7 seconds&lt;br /&gt;
Waveform: 1000 flying during travel (still has basic vision)&lt;br /&gt;
Storm Bolt: 800 flying on projectile (reduced to 225) and 3.34 sec at impact (removed)&lt;br /&gt;
Mirror Image: 1000 flying (reduced to 400) for 0.73&lt;br /&gt;
Spirit Lance: 800 flying on projectile and 3.34 sec at impact&lt;br /&gt;
Requiem of Souls: 1000 ground at each affected target location for 5 seconds &lt;br /&gt;
Spectral Dagger: 500 flying (reduced to 200)&lt;br /&gt;
Sunder: 1800 flying at both source and target for 3.2 sec  &lt;br /&gt;
Venomous Gale: 800 flying (reduced to 400)&lt;br /&gt;
Earthbind: 800 flying on projectile (reduced to 300) and 3.34 sec at impact (removed)&lt;br /&gt;
Mystic Snake: 800 flying on projectile (reduced to 300) and 3.34 sec at end (removed)&lt;br /&gt;
Dream Coil: 1000 flying for 6/8 seconds&lt;br /&gt;
Shackleshot: 800 flying on projectile (reduced to 200) and 3.34 sec at impact (removed)&lt;br /&gt;
Wall of Replica: 800 flying along the wall length (reduced to 200 ground)&lt;br /&gt;
Flamebreak: 800 flying on projectile (reduced to 300) and 3.34 sec at impact (removed)&lt;br /&gt;
Deafening Blast: 1200/800 flying on projectile and 1.75 sec at impact&lt;br /&gt;
Ghost Ship: 800 flying on projectile (reduced to 400) and 3.34 sec after expiration (removed)&lt;br /&gt;
&lt;br /&gt;
These changes are not done with the direct intention of nerfing or 
buffing specific heroes. The goal here is to reduce the number of spells
 that provide excessive vision gamewide (with arbitrary durations in 
many cases) that were either unintended or not a necessity in the 
ability&#39;s functionality. By fixing or reducing the excess flying vision 
some of these spell caster units provide, the viability of juking as a 
mechanic in the game is improved a bit more. That being said, if you 
feel like specific abilities have strong/valuable gameplay that has 
grown around them over time and are worth reconsidering, please send 
your feedback. If there are other abilities you think should have 
reduced vision, please send that feedback as well.&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/changelogs/categories/bugs.jpg&quot; /&gt;&lt;/div&gt;
* Fixed some more dagger/heart issues with Tempest Double&lt;br /&gt;
* Fixed a rounding issue with Nethertoxin&lt;br /&gt;
* Fixed a rare permabash bug with Tempest Double&lt;br /&gt;
* Fixed initial spawn size of Fire Spirit units (visual)&lt;br /&gt;
* Fixed some bugs with Shadow Amulet interaction with enemy spells&lt;br /&gt;
* Fixed a fatal error with Time Walk
 </content><link rel='replies' type='application/atom+xml' href='http://planetdota.blogspot.com/feeds/4503885477291302444/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3684565029828267687/4503885477291302444?isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/4503885477291302444'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/4503885477291302444'/><link rel='alternate' type='text/html' href='http://planetdota.blogspot.com/2012/10/dota-v676b-map-download-changelog.html' title=' DotA v6.76b Map Download &amp; Changelog'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirv3O6BJZvtjOJrqd-qUIWsarmwWlxYXVlPOYoXewR5oltG4_CKelxia7bpjDcZyUld5MLYUex-zOqbKE-t4h9JBIk8nvFmLsTunX9SSYW3LuGAfXVD2hrXsW6ahNmtCYT2wsBXhvYpaYN/s72-c/dota+6.76b+map.jpg" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3684565029828267687.post-5814193764036457132</id><published>2012-10-04T04:24:00.001-07:00</published><updated>2012-10-04T04:26:21.784-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Maps"/><title type='text'>DotA 6.75b Map Download &amp;amp; Changelogs</title><content type='html'>&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhxVcKCFlrB3Oo3B4OeKYRfWvv8cy2nyIK6AZyDP_F1Q0i6nVkAwJn6KHNT7ZIJ1p4RqseTtvSuYWvq-U-8AfBarT6TzA0Ua9l5HtCPF49HpEXR0H8BVdrZy82uausa8BoJMjkhGNgq2Hq/s1600-h/Dota%2525206.75b%25255B4%25255D.jpg&quot;&gt;&lt;img alt=&quot;Dota 6.75b&quot; border=&quot;0&quot; height=&quot;130&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtJGryYb02tTKYjBOk89IcBI4tmQoUt88fwSV4pBnpedNnB0C9IubL2c8QmrSr4tTxJ6btngxGQelydapC5Z-F_Q-UI7zs4jG9W6EE5fVPpKbHP_1pbb8yToRW_iQh60dmJAdg507Cm2-I/?imgmax=800&quot; style=&quot;background-image: none; border-bottom: 0px; border-left: 0px; border-right: 0px; border-top: 0px; display: inline; margin: 4px 5px 0px 4px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; title=&quot;Dota 6.75b&quot; width=&quot;380&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
DotA 6.75b map is now released at Playdota by IceFrog. There are&amp;nbsp; 2 new heroes and a great number of changes to almost every hero in the game. &lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.getdota.com/&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Download Map Here&lt;/span&gt;&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;
&lt;img alt=&quot;Changelog 6.75b&quot; border=&quot;0&quot; src=&quot;http://media.playdota.com/changelogs/1349154928.jpg&quot; /&gt;    &lt;br /&gt;* Fixed a fatal error when using wc3 patch 1.24b or 1.24e    &lt;br /&gt;* Magnetic Field gives half the AS bonus for non-hero units    &lt;br /&gt;* Tempest Double cooldown from 55 to 65/60/55    &lt;br /&gt;* Fixed a new bug in 6.75 that allowed refresher to bypass necronomicon restrictions    &lt;br /&gt;* Magnetic Field aoe reduced from 375 to 325    &lt;br /&gt;* Icarus Dive heal from 0.5/1.5/2.5/3.5% over 6 seconds to 0.75/2.25/3.75/5.25% over 4 seconds (same total heal, just faster)    &lt;br /&gt;* Fixed Radiance working on Sticky Napalm    &lt;br /&gt;* Fixed Naix getting stuck in Arc Warden&#39;s double     &lt;br /&gt;* Fixed some items like Dagger and Heart malfunctioning on your main hero if the Tempest Double gets attacked    &lt;br /&gt;* Roshan no longer has mana nor requires mana for his spells    &lt;br /&gt;* Fixed Splinter Blast slowing magic immune units    &lt;br /&gt;* Fixed a crash when using Icarus Dive with Refresher Orb    &lt;br /&gt;* Fixed Rubick stealing Shadow Amulet    &lt;br /&gt;* Fixed default missing icon on Ancestral Spirit unit    &lt;br /&gt;* Fixed various tooltips    &lt;br /&gt;&lt;img alt=&quot;Changelog 6.75&quot; border=&quot;0&quot; src=&quot;http://media.playdota.com/changelogs/1340713327.jpg&quot; /&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/img/changelogs/categories/gameplayandcosmetics.jpg&quot; /&gt;&lt;br /&gt;
* Goblin Shredder added to Captain&#39;s Mode   &lt;br /&gt;* Skywrath Mage added to Captain&#39;s Mode    &lt;br /&gt;* Captain&#39;s Mode first ban phase now has 2 bans instead of 3    &lt;br /&gt;* Captain&#39;s Mode second ban phase now has 3 bans instead of 2    &lt;br /&gt;* Glyph duration increased from 4 to 5 seconds    &lt;br /&gt;* Enraged Wildkin&#39;s Tornado vision decreased from 1200/800 to 300    &lt;br /&gt;* Aegis reclaim time decreased from 10 to 6 minutes&lt;br /&gt;
Roshan still respawns every 10 minutes, this change does not affect him. It only means that Aegis will last 6 minutes in your inventory instead of 10.&lt;br /&gt;
* Team AoE bounty for kills with 2 heroes around changed from 9*Level+95 to 12*Level + 125   &lt;br /&gt;* Team AoE bounty for kills with 3 heroes around changed from 8*Level+20 to 10*Level+40    &lt;br /&gt;* Killer bounty level multiplier increased from 200+5*Level to 200+9*Level    &lt;br /&gt;* Total XP required for level 7 decreased from 2700 to 2600    &lt;br /&gt;* Total XP required for level 8 decreased from 3500 to 3200 &lt;br /&gt;
It still requires a total of 4400 XP to reach level 9&lt;br /&gt;
* Added a new loading screen&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;16&quot; src=&quot;http://www.playdota.com/forums/images/statusicon/wol_error.gif&quot; width=&quot;16&quot; /&gt;    &lt;br /&gt;This image has been resized. Click this bar to view the full image. The original image is sized 1280x960.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;417&quot; src=&quot;http://media.playdota.com/misc/6.75/6.75_Loadscreen.jpg&quot; width=&quot;556&quot; /&gt;&lt;br /&gt;
* Random Draft Mode hero pool count increased from 20 to 22   &lt;br /&gt;* Recipe items no longer sell for 80% of their price (now 50% like regular items)    &lt;br /&gt;* Added a 1 second cooldown to placing Observer and Sentry wards (to help prevent accidental usage when lagging)    &lt;br /&gt;* Fixed various item sell costs    &lt;br /&gt;* Fixed a lot of tooltips issues    &lt;br /&gt;* Roshan turn rate increased to fix some abuses    &lt;br /&gt;* Fixed a bug that could cause Brewmaster to not respawn&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/img/changelogs/categories/heroes.jpg&quot; /&gt;&lt;br /&gt;
* Added a new Agility hero&lt;br /&gt;
Zet, the Arc Warden   &lt;br /&gt;Scourge    &lt;br /&gt;Agility    &lt;br /&gt;Movespeed: 295    &lt;br /&gt;Starting Armor: 0    &lt;br /&gt;Attack Damage: 40-50    &lt;br /&gt;Attack Range: 625    &lt;br /&gt;Intelligence: 24 + 2.1    &lt;br /&gt;Strength: 24 + 1.9    &lt;br /&gt;Agility: 15 + 1.8    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://media.playdota.com/misc/6.75/BTNFlux.jpg&quot; /&gt;    &lt;br /&gt;Flux:    &lt;br /&gt;=====    &lt;br /&gt;Engulfs an enemy unit with swirling volatile energy for 6 seconds, slowing its movement speed by 50% and dealing damage over time if it is alone. The effect is muted if there is a nearby enemy unit within 225 aoe.     &lt;br /&gt;AoE: 225    &lt;br /&gt;Slow: 50%    &lt;br /&gt;DPS: 15/30/45/60    &lt;br /&gt;Duration: 6    &lt;br /&gt;Cooldown: 20    &lt;br /&gt;Manacost: 75    &lt;br /&gt;Cast Range: 600/700/800/900    &lt;br /&gt;Note: Effect stacks directly with multiple instances. Each instance operates independently.    &lt;br /&gt;&lt;i&gt;Ability Code: A2M1&lt;/i&gt;    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://media.playdota.com/misc/6.75/BTNMagneticField.jpg&quot; /&gt;    &lt;br /&gt;Magnetic Field:    &lt;br /&gt;================    &lt;br /&gt;Distorts space, generating a circular field that grants 100% evasion and bonus attack speed to allied units and buildings within. The field has an aoe of 375.    &lt;br /&gt;Duration: 3.5/4/4.5/5    &lt;br /&gt;AoE: 375    &lt;br /&gt;Attack Speed Bonus: 50/60/70/80    &lt;br /&gt;Cooldown: 50    &lt;br /&gt;Manacost: 110    &lt;br /&gt;Cast Range: 900    &lt;br /&gt;Note: Units need to remain within this area to get the bonuses    &lt;br /&gt;&lt;i&gt;Ability Code: A2LM&lt;/i&gt;    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://media.playdota.com/misc/6.75/BTNSparkWraith.jpg&quot; /&gt;    &lt;br /&gt;Spark Wraith:    &lt;br /&gt;==============    &lt;br /&gt;Summons a Spark Wraith that takes 3 seconds to fully materialize. Haunts the targeted area until an enemy comes within its range and then fuses itself into him dealing magical damage.    &lt;br /&gt;Activation Delay: 3 seconds    &lt;br /&gt;Duration: Lasts up to 50 seconds before expiring or when it finds an enemy    &lt;br /&gt;Damage: 150/200/250/300    &lt;br /&gt;AoE: 375 (seeks towards the closest unit in this AoE at 400 MS and damages it)    &lt;br /&gt;Cast Range: 2000    &lt;br /&gt;Cooldown: 4    &lt;br /&gt;Manacost: 50    &lt;br /&gt;&lt;i&gt;Ability Code: A2LL&lt;/i&gt;    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://media.playdota.com/misc/6.75/BTNTempestDouble.jpg&quot; /&gt;    &lt;br /&gt;Tempest Double:    &lt;br /&gt;==================    &lt;br /&gt;By vibrating at extreme speeds, Arc Warden is able to create a perfect electrical incarnation of himself for 20 seconds, at the cost of health and mana. This incarnation can use any spells or items he has, and spawns with his health and mana after the cast.    &lt;br /&gt;HP/MP Cost: 30/15/0% of current HP/MP    &lt;br /&gt;Cooldown: 55    &lt;br /&gt;Duration: 20    &lt;br /&gt;Note: The Tempest Double is visibly different for allies. Cannot copy Wards, Smoke or Refresher Orb.     &lt;br /&gt;&lt;i&gt;Ability Code: A2M0&lt;/i&gt;&lt;br /&gt;
* Added a new Intelligence hero&lt;br /&gt;
Auroth, the Winter Wyvern   &lt;br /&gt;Scourge    &lt;br /&gt;Intelligence    &lt;br /&gt;Movespeed: 285    &lt;br /&gt;Starting Armor: 1    &lt;br /&gt;Attack Damage: 38-45    &lt;br /&gt;Attack Range: 425    &lt;br /&gt;Intelligence: 25 + 2.4    &lt;br /&gt;Strength: 24 + 2.1    &lt;br /&gt;Agility: 16 + 1.9    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://media.playdota.com/misc/6.75/BTNArcticSiege.jpg&quot; /&gt;    &lt;br /&gt;Arctic Burn:    &lt;br /&gt;==============    &lt;br /&gt;Imbues you with a deathly chill, causing you to gain bonus attack range and flying movement for 6 seconds. Your attacks place an arctic burn on enemies that slows them and burns a portion of their health away.     &lt;br /&gt;Debuff cannot be refreshed on enemies that it hits.    &lt;br /&gt;Duration: 6 seconds    &lt;br /&gt;Attack Range: 700/800/900/1000    &lt;br /&gt;Slow: 25/30/35/40% for 4 seconds    &lt;br /&gt;HP Burn: drains 6% of current HP per second (not lethal, does not count as damage)    &lt;br /&gt;Cooldown: 60/50/40/30    &lt;br /&gt;Manacost: 120/110/100/90    &lt;br /&gt;&lt;i&gt;Ability Code: A2NE&lt;/i&gt;    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://media.playdota.com/misc/6.75/BTNSplinterBlast.jpg&quot; /&gt;    &lt;br /&gt;Splinter Blast    &lt;br /&gt;===============    &lt;br /&gt;Fires a passive shard of ice at an enemy unit. Upon impact, it gains new life and splits off into active shards that deal heavy damage and slow to all other enemy units. Initial target is unaffected.     &lt;br /&gt;Split AoE: 500    &lt;br /&gt;Secondary Target Damage: 100/180/260/340    &lt;br /&gt;Secondary Target Slow: 25% for 4 seconds    &lt;br /&gt;Projectile Speed: Takes 1.5 seconds to arrive at the destination     &lt;br /&gt;Cast Range: 1200    &lt;br /&gt;Cooldown: 8    &lt;br /&gt;Manacost: 120/130/140/150    &lt;br /&gt;&lt;i&gt;Ability Code: A2LA&lt;/i&gt;    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://media.playdota.com/misc/6.75/BTNColdEmbrace.jpg&quot; /&gt;    &lt;br /&gt;Cold Embrace    &lt;br /&gt;==============    &lt;br /&gt;Reduces an allied hero&#39;s body temperature by encasing him in ice, sending him into a deep sleep and regenerating a percentage of max HP for 4 seconds, in addition to blocking all physical damage for its duration.    &lt;br /&gt;Duration: 4    &lt;br /&gt;HP Regeneration: 20 + 3/4/5/6% of Max HP per second    &lt;br /&gt;Cast Range: 1000    &lt;br /&gt;Cooldown: 14    &lt;br /&gt;Manacost: 75    &lt;br /&gt;Note: The allied hero is disabled for the duration of the buff.    &lt;br /&gt;&lt;i&gt;Ability Code: A2LB&lt;/i&gt;    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://media.playdota.com/misc/6.75/BTNWintersCurse.jpg&quot; /&gt;    &lt;br /&gt;Winter&#39;s Curse:    &lt;br /&gt;================    &lt;br /&gt;Winter Wyvern strikes the battlefield with a maddening chill, cursing a targeted enemy unit and freezing it in place. All of the target&#39;s nearby allied units will go into an uncontrollable frenzy, attacking the frozen ally for a short duration.    &lt;br /&gt;Duration: 2.5/2.75/3    &lt;br /&gt;AOE: 350    &lt;br /&gt;Cast Range: 800    &lt;br /&gt;Manacost: 250    &lt;br /&gt;Cooldown: 90    &lt;br /&gt;Note: You get credit for kills done this way. Does not affect target&#39;s magic immune allies.    &lt;br /&gt;&lt;i&gt;Ability Code: A0Z0&lt;/i&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/alch.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/alchemist&quot;&gt;Alchemist&lt;/a&gt;    &lt;br /&gt;- Acid Spray damage per second increased from 8/16/24/32 to 14/20/26/32    &lt;br /&gt;- Acid Spray manacost from 160 to 130/140/150/160    &lt;br /&gt;- Chemical Rage Base Attack Time decreased from 1.45/1.3/1.15 to 1.4/1.2/1.0    &lt;br /&gt;- Goblin&#39;s Greed counter duration increased from 20 to 25 seconds    &lt;br /&gt;- Goblin&#39;s Greed bonus gold scaling adjusted from 2/4/6/8 + 2 to 4/6/8/10 + 1/2/3/4    &lt;br /&gt;- Unstable Concoction max damage increased from 130/200/270/340 to 150/220/290/360    &lt;br /&gt;- Unstable Concoction no longer displays the countdown numbers to enemies    &lt;br /&gt;- Unstable Concoction always affects a 175 area around where it explodes&lt;br /&gt;
This includes when it explodes on Alchemist&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/am.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/anti-mage&quot;&gt;Anti-Mage&lt;/a&gt;    &lt;br /&gt;- Movement speed decreased from 320 to 315    &lt;br /&gt;- Blink animation time increased from 0.33 to 0.4    &lt;br /&gt;- Legs decreased from 2/2/2/2 to 1/1.5/1.8/1.9    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/axe.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/axe&quot;&gt;Axe&lt;/a&gt;    &lt;br /&gt;- Berserker&#39;s Call bonus armor increased from 30 to 40    &lt;br /&gt;- Battle Hunger slow decreased from 10% to 8%    &lt;br /&gt;- Battle Hunger movement bonus increased from 4% to 8% per affected enemy    &lt;br /&gt;- Counter Helix damage increased from 100/130/160/190 to 100/135/170/205    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/aa.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/ancient-apparition&quot;&gt;Ancient Apparition&lt;/a&gt;    &lt;br /&gt;- Chilling Touch now deals its bonus damage and uses a charge when attacking creeps    &lt;br /&gt;- Chilling Touch AoE increased from 450 to 525    &lt;br /&gt;- Chilling Touch damage increased from 40/50/60/70 to 50/60/70/80    &lt;br /&gt;- Chilling Touch duration reduced from 40 to 30    &lt;br /&gt;- Ice Blast is no longer dispelled by the Fountain    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/bane.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/bane-elemental&quot;&gt;Bane Elemental&lt;/a&gt;    &lt;br /&gt;- Fiend&#39;s Grip Aghanim&#39;s duration increased from 6 to 7    &lt;br /&gt;- Enfeeble damage reduction increased from 25/50/75/100 to 30/60/90/120    &lt;br /&gt;- Enfeeble can no longer be dispelled &lt;br /&gt;
By Manta, BKB or any other dispel&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/bat.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/batrider&quot;&gt;Batrider&lt;/a&gt;    &lt;br /&gt;- Cast animation time decreased from 0.3 to 0.2    &lt;br /&gt;- Strength growth increased from 2.0 to 2.7    &lt;br /&gt;- Turn rate improved from 0.4 to 1.0    &lt;br /&gt;- Firefly duration increased from 15 to 18 seconds    &lt;br /&gt;- Firefly damage trail no longer instantly disappears when Batrider dies    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/bs.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/bloodseeker&quot;&gt;Bloodseeker&lt;/a&gt;    &lt;br /&gt;- Blood Bath death detection AoE for enemy heroes increased from 225 to 325    &lt;br /&gt;- Bloodrage bonus base damage from 20/40/60/80% to 30/60/90/120%    &lt;br /&gt;- Thirst AOE from 1500/3000/4500/6000 to 6000    &lt;br /&gt;- Thirst MS bonus from 11/22/33/44% to 15/25/35/45%    &lt;br /&gt;- Thirst HP percentage detection rescaled from constant 40% to 20/30/40/50% HP (invis is half that)    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/bb.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/bristleback&quot;&gt;Bristleback&lt;/a&gt;    &lt;br /&gt;- Quill Spray damage cap increased from 220 to 400    &lt;br /&gt;- Warpath damage per stack increased from 10/15/20 to 20/25/30    &lt;br /&gt;- Warpath base damage increased from 10/20/30 to 20/25/30    &lt;br /&gt;- Fixed how Quill Spray damage threshold works&lt;br /&gt;
Bristleback will now activate Quill Spray on the instance of damage when its threshold is breached rather than the one after that occurrence&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/brood.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/broodmother&quot;&gt;Broodmother&lt;/a&gt;    &lt;br /&gt;- Spawn Spider&#39;s Spiderite bounty increased from 11-13 to 16-21    &lt;br /&gt;- Incapacitating Bite no longer gives 2/4/6/8 bonus damage    &lt;br /&gt;- Incapacitating Bite miss rate increased from 10/15/20/25 to 10/20/30/40    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/cent.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/centaur-warchief&quot;&gt;Centaur&lt;/a&gt;    &lt;br /&gt;- Double Edge now deals its damage in a 190 AoE around the target    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/ck.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/chaos-knight&quot;&gt;Chaos Knight&lt;/a&gt;    &lt;br /&gt;- Chaos Bolt&#39;s stun is no longer partially undodgeable (now a normal projectile with 1000 speed)    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/chen.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/holy-knight&quot;&gt;Chen&lt;/a&gt;    &lt;br /&gt;- Holy Persuasion no longer has the ability to teleport allied units    &lt;br /&gt;- Test of Faith grants you a secondary ability to teleport allied units&lt;br /&gt;
Teleports heroes to fountain after a delay. Instant teleport for persuaded creeps   &lt;br /&gt;Delay: 6/5/4/3    &lt;br /&gt;Cooldown: 24    &lt;br /&gt;Manacost: 200    &lt;br /&gt;Cast Range: 600     &lt;br /&gt;&lt;i&gt;Ability Code: A2MC&lt;/i&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/bone.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/bone-fletcher&quot;&gt;Clinkz&lt;/a&gt;    &lt;br /&gt;- Strafe attack speed bonus increased from 110 to 130    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/cw.gif&quot; /&gt; &lt;a href=&quot;http://media.playdota.com/hero/65/thumb.gif&quot;&gt;Clockwerk&lt;/a&gt;    &lt;br /&gt;- Strength growth increased from 2.4 to 2.7    &lt;br /&gt;- Battery Assault damage interval improved from 0.75 to 0.7    &lt;br /&gt;- Power Cogs damage and mana drain increased from 60/90/120/150 to 80/120/160/200    &lt;br /&gt;- Power Cogs duration increased from 3/4/5/6 to 5/6/7/8    &lt;br /&gt;- Fixed Power Cogs not triggering and burning mana/hp when someone Force Staffs over it    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/cm.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/crystal-maiden&quot;&gt;Crystal Maiden&lt;/a&gt;    &lt;br /&gt;- Freezing Field duration increased from 4 to 7 seconds    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/seer.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/dark-seer&quot;&gt;Dark Seer&lt;/a&gt;    &lt;br /&gt;- Movement speed decreased from 305 to 300    &lt;br /&gt;- Vacuum cooldown increased from 16 to 19    &lt;br /&gt;- Vacuum cast range decreased from 550 to 500    &lt;br /&gt;- Vacuum AoE decreased from 275/375/475/575 to 250/350/450/550    &lt;br /&gt;- Vacuum can no longer pull invulnerable units    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/sp.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/shadow-priest&quot;&gt;Dazzle&lt;/a&gt;    &lt;br /&gt;- Poison Touch level 4 cooldown decreased from 9 to 7    &lt;br /&gt;- Shadow Wave AoE increased from 170 to 185    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/thrall.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/disruptor&quot;&gt;Disruptor&lt;/a&gt;    &lt;br /&gt;- Static Storm max damage increased from 170/210/250 to 170/220/270    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/doom.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/doom-bringer&quot;&gt;Doom Bringer&lt;/a&gt;    &lt;br /&gt;- Devour creep level restriction removed    &lt;br /&gt;- Devour cooldown from 60/55/50/45 to 70/60/50/40    &lt;br /&gt;- Devour gold from 40/60/80/100 to 25/50/75/100    &lt;br /&gt;- Devour manacost from 60 to 60/50/40/30    &lt;br /&gt;- Level Death bonus damage now deals 20% of Max HP instead of a fixed amount    &lt;br /&gt;- Level Death damage increased from 100/150/200/250 to 125/175/225/275    &lt;br /&gt;- Scorched Earth damage/heal increased from 12/16/20/24 to 12/18/24/30    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/dk.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/dragon-knight&quot;&gt;Dragon Knight&lt;/a&gt;    &lt;br /&gt;- Armor decreased by 1    &lt;br /&gt;- Dragon Blood armor bonus increased from 2/4/6/8 to 3/6/9/12    &lt;br /&gt;- Elder Dragon form level 2/3 no longer gives bonus damage (was 5/14)    &lt;br /&gt;- Elder Dragon form level 2/3 splash area rescaled slightly&lt;br /&gt;
100% splash AoE changed from 75 to 100   &lt;br /&gt;75% splash AoE changed from 150 to 200    &lt;br /&gt;50% splash AoE remains the same&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/drow.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/drow-ranger&quot;&gt;Drow Ranger&lt;/a&gt;    &lt;br /&gt;- Frost Arrow&#39;s slow increased from 50% to 60% at level 4    &lt;br /&gt;- Marksmanship level 3 agility bonus increased from 45 to 60    &lt;br /&gt;- Trueshot Aura damage bonus increased from 7/14/21/28% to 8/16/24/32%    &lt;br /&gt;- Silence cooldown decreased from 15 to 13    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/es.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/earthshaker&quot;&gt;Earthshaker&lt;/a&gt;    &lt;br /&gt;- Enchant Totem cooldown decreased from 7 to 6 seconds    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/xin.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/ember-spirit&quot;&gt;Ember Spirit&lt;/a&gt;    &lt;br /&gt;- Armor decreased by 1    &lt;br /&gt;- Fire Remnant recharge time increased from 30 to 35 seconds    &lt;br /&gt;- Fire Remnant damage per instance from 120/160/200 to 100/150/200    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/enig.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/enigma&quot;&gt;Enigma&lt;/a&gt;    &lt;br /&gt;- Malefice damage reduced from 30/40/65/80 to 40/40/65/65 (still 1/2/2/3 pulses)    &lt;br /&gt;- Midnight Pulse cast range from 500 to 700    &lt;br /&gt;- Blackhole manacost from 200/300/400 to 250/350/450    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/void.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/faceless-void&quot;&gt;Faceless Void&lt;/a&gt;    &lt;br /&gt;- Time Lock deals twice as much damage when it procs on a target in Chronosphere    &lt;br /&gt;- Faceless Void can no longer be frozen by any Chronosphere!!    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/furion.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/prophet&quot;&gt;Furion&lt;/a&gt;    &lt;br /&gt;- Movement speed decreased from 300 to 295    &lt;br /&gt;- Force of Nature&#39;s Treant&#39;s magic resistance decreased from 33% to 20%    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/shredder.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/goblin-shredder&quot;&gt;Goblin Shredder&lt;/a&gt;    &lt;br /&gt;- Strength growth reduced from 2.4 to 2.1    &lt;br /&gt;- Chakram moves 20% slower    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/wisp.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/guardian-wisp&quot;&gt;Guardian Wisp&lt;/a&gt;    &lt;br /&gt;- Overcharge HP/MP cost over time increased from 2.5% to 3.5%    &lt;br /&gt;- Tether regeneration transfer now heals the Tethered unit at 1.5x the rate of Wisp    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/gyro.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/gyrocopter&quot;&gt;Gyrocopter&lt;/a&gt;    &lt;br /&gt;- Movement speed increased from 305 to 315    &lt;br /&gt;- Flak Cannon AoE increased from 800 to 1000     &lt;br /&gt;- Call Down AoE increased from 400 to 450    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/husk.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/sacred-warrior&quot;&gt;Huskar&lt;/a&gt;    &lt;br /&gt;- Burning Spears duration increased from 6 to 7    &lt;br /&gt;- Inner Vitality can now be cast on magic immune targets    &lt;br /&gt;- Life Break Aghanim&#39;s cooldown decreased from 24/16/8 to 4    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/voke.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/invoker&quot;&gt;Invoker&lt;/a&gt;    &lt;br /&gt;- Invoker base damage decreased by 4    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/thd.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/twin-head-dragon&quot;&gt;Jakiro&lt;/a&gt;    &lt;br /&gt;- Facing direction now more accurately matches his turn rate (just a visual change)    &lt;br /&gt;- Liquid Fire AoE increased from 175 to 300    &lt;br /&gt;- Ice Path reworked&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/jugg.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/juggernaut&quot;&gt;Juggernaut&lt;/a&gt;    &lt;br /&gt;- Base attack time decreased from 1.7 to 1.6    &lt;br /&gt;- Omnislash now kills creeps and neutrals in 1 hit&lt;br /&gt;
This does not include player controlled units or ancients&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/kotl.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/keeper-of-the-light&quot;&gt;Keeper of the Light&lt;/a&gt;    &lt;br /&gt;- Chakra manacost rescaled from 40/55/70/85 to 25/45/65/85    &lt;br /&gt;- Mana Leak cooldown decreased from 18 to 16    &lt;br /&gt;- Illuminate cast range changed to be the same as its travel range (just a UI change)    &lt;br /&gt;- Illuminate max hit distance increased from 1600 to 2000    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/dp.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/death-prophet&quot;&gt;Krobelus&lt;/a&gt;    &lt;br /&gt;- Armor increased by 1    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/admiral.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/admiral&quot;&gt;Kunkka&lt;/a&gt;    &lt;br /&gt;- Base strength increased by 3    &lt;br /&gt;- Ghost Ship cooldown decreased from 90/80/70 to 60/50/40    &lt;br /&gt;- Ghost Ship impact AoE increased from 400 to 425    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/tresdin.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/legion-commander&quot;&gt;Legion Commander&lt;/a&gt;    &lt;br /&gt;- Fixed Overwhelming Odds giving 6% instead of 9% movement per hero    &lt;br /&gt;- Overwhelming Odds bonus summoned unit/illusion damage reduced from 50% to 25%    &lt;br /&gt;- Press The Attack cooldown rescaled from 15 to 16/15/14/13    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/lesh.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/tormented-soul&quot;&gt;Leshrac&lt;/a&gt;    &lt;br /&gt;- Diabolic Edict now uses Leshrac&#39;s cast animation time&lt;br /&gt;
&lt;i&gt;Ability Code: A035&lt;/i&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/lich.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/lich&quot;&gt;Lich&lt;/a&gt;    &lt;br /&gt;- Frost Nova cooldown decreased from 9.25/9.25/9.25/8 to 8    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/lina.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/slayer&quot;&gt;Lina&lt;/a&gt;    &lt;br /&gt;- Fiery Soul attack speed bonus increased from 40/50/60/70 to 40/55/70/85    &lt;br /&gt;- Laguna Blade cooldown rescaled from 120/90/55 to 90/70/50    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/lion.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/demon-witch&quot;&gt;Lion&lt;/a&gt;    &lt;br /&gt;- Finger of Death cooldown rescaled from 150/90/55 to 170/105/40    &lt;br /&gt;- Finger of Death damage increased from 500/650/850 to 600/725/850 (Aghanim&#39;s from 600/800/1025 to 725/875/1025)    &lt;br /&gt;- Mana Drain initial cast range increased from 600/650/700/750 to 750    &lt;br /&gt;- Mana Drain threshold range increased from 800 to 850    &lt;br /&gt;- Mana Drain cooldown decreased from 25/20/15/10 to 20/15/10/5    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/sylla.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/lone-druid&quot;&gt;Lone Druid&lt;/a&gt;    &lt;br /&gt;- Spirit Bear can no longer be resummoned while it is taking damage&lt;br /&gt;
Has same duration and rules as his blink disable&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/loa.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/lord-of-avernus&quot;&gt;Lord of Avernus&lt;/a&gt;    &lt;br /&gt;- Armor decreased by 2    &lt;br /&gt;- Aphotic Shield cooldown decreased from 14/12/10/8 to 12/10/8/6    &lt;br /&gt;- Borrowed Time cooldown now scales from 60 to 60/50/40    &lt;br /&gt;- Death Coil cooldown decreased from 6 to 5 seconds    &lt;br /&gt;- Frostmourne enemy debuff duration increased from 2 to 2.5    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/luna.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/moon-rider&quot;&gt;Luna&lt;/a&gt;    &lt;br /&gt;- Moon Glaive level 4 bounce count increased 4 to 5    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/lycan.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/lycanthrope&quot;&gt;Lycanthrope&lt;/a&gt;    &lt;br /&gt;- Summon Wolves manacost increased from 125 to 145    &lt;br /&gt;- Spirit Wolves HP decreased from 400/450/500/550 to 200/240/280/320    &lt;br /&gt;- Spirit Wolves now have 50% magic resistance    &lt;br /&gt;- Fixed Shapeshift speed buff remaining after dying with Aegis    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/mag.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/magnataur&quot;&gt;Magnus&lt;/a&gt;    &lt;br /&gt;- Agility growth increased from 1.8 to 2.5    &lt;br /&gt;- Empower damage and cleave bonus increased from 15/25/35/45% to 20/30/40/50%    &lt;br /&gt;- Skewer slow duration increased from 2 to 2.5 seconds    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/murloc.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/murloc-nightcrawler&quot;&gt;Murloc Nightcrawler&lt;/a&gt;    &lt;br /&gt;- Dark Pact cooldown decreased from 10/9/8/7 to 9/8/7/6    &lt;br /&gt;- Shadow Dance HP regen increased from 3/4/5% to 3/5/7%    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/dusa.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/gorgon&quot;&gt;Medusa&lt;/a&gt;    &lt;br /&gt;- Mana Shield absorption rate increased from 0.75/1.25/1.5/2 to 0.75/1.25/1.75/2.25    &lt;br /&gt;- Mystic Snake damage bonus per jump increased from 20% to 25%    &lt;br /&gt;- Split Shot damage per arrow increased from 45/55/65/75% to 50/60/70/80%    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/geo.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/geomancer&quot;&gt;Meepo&lt;/a&gt;    &lt;br /&gt;- Geomancer clones stat sharing increased from 25% to 30%    &lt;br /&gt;- Geostrike DPS increased from 5/10/15/20 to 7/14/21/28    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/potm.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/priestess-of-the-moon&quot;&gt;Mirana&lt;/a&gt;    &lt;br /&gt;- Elune&#39;s Arrow cooldown decreased from 25 to 20    &lt;br /&gt;- Starfall&#39;s second single unit impact damage increased from 50% to 75% of the original    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/morph.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/morphling&quot;&gt;Morphling&lt;/a&gt;    &lt;br /&gt;- Cast animation time increased from 0.3 to 0.45    &lt;br /&gt;- Morph manacost increased from 20 to 30 mana per second    &lt;br /&gt;- Base damage decreased by 6    &lt;br /&gt;- Waveform AoE decreased from 255 to 200    &lt;br /&gt;- Waveform no longer allows you to start attacking/casting before it is completed    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/siren.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/naga-siren&quot;&gt;Naga Siren&lt;/a&gt;    &lt;br /&gt;- Base damage decreased by 12    &lt;br /&gt;- Cast animation time increased from 0.5 to 0.65    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/naix.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/lifestealer&quot;&gt;Naix&lt;/a&gt;    &lt;br /&gt;- Rage duration increased from 2.5/3.25/4/4.75 to 3/4/5/6    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/necro.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/necrolyte&quot;&gt;Necrolyte&lt;/a&gt;    &lt;br /&gt;- Death Pulse heal rescaled from 50/75/100/130 to 70/90/110/130    &lt;br /&gt;- Sadist reworked&lt;br /&gt;
Sadist:   &lt;br /&gt;=======    &lt;br /&gt;Necrolyte gains increased HP and Mana regeneration for each unit he kills.    &lt;br /&gt;Mana Regeneration: 2/4/6/10 per second    &lt;br /&gt;HP Regeneration: 1/2/3/4 per second    &lt;br /&gt;Duration: 6    &lt;br /&gt;Gives 10x the bonus for hero kills.    &lt;br /&gt;Note: Stacks with itself. Each stack operates independently.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/na.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/nerubian-assassin&quot;&gt;Nerubian Assassin&lt;/a&gt;    &lt;br /&gt;- Base HP regeneration increased to 2.5    &lt;br /&gt;- Mana Burn drain amount increased from 4*Int to 5*Int    &lt;br /&gt;- Mana Burn manacost rescaled from 90/110/130/150 to 130/120/110/100    &lt;br /&gt;- Vendetta movement speed increased from 10/15/20% to 16/18/20%    &lt;br /&gt;- Spiked Carapace reworked&lt;br /&gt;
Spiked Carapace   &lt;br /&gt;===============    &lt;br /&gt;When activated, Spiked Carapace reflects and negates damage dealt to Nerubian Assassin (max once from each source), as well as stunning the source of the damage.    &lt;br /&gt;Duration: 2.75    &lt;br /&gt;Damage Reflected: 100% of negated damaged    &lt;br /&gt;Stun Duration: 0.6/1.2/1.8/2.4    &lt;br /&gt;Manacost: 40    &lt;br /&gt;Cooldown: 14&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/weaver.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/nerubian-weaver&quot;&gt;Nerubian Weaver&lt;/a&gt;    &lt;br /&gt;- The Swarm&#39;s attack rate improved from 1.5 to 1.35    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/od.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/obsidian-destroyer&quot;&gt;Obsidian Destroyer&lt;/a&gt;    &lt;br /&gt;- Astral Imprisonment intelligence steal increased from 2/4/6/8 to 4/6/8/10    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/ogre.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/ogre-magi&quot;&gt;Ogre Magi&lt;/a&gt;    &lt;br /&gt;- Armor increased by 1    &lt;br /&gt;- Aghanim&#39;s Unrefined Fireblast cooldown decreased from 20 to 10    &lt;br /&gt;- Bloodlust can now target catapults    &lt;br /&gt;- Bloodlust movement speed bonus increased from 6/9/12/15% to 10/12/14/16%    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/omni.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/omniknight&quot;&gt;Omniknight&lt;/a&gt;    &lt;br /&gt;- Degen Aura AoE increased from 300 to 315    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/panda.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/pandaren-brewmaster&quot;&gt;Panda Brewmaster&lt;/a&gt;    &lt;br /&gt;- Primal Split units are now affected by Black Hole    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/pit.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/pit-lord&quot;&gt;Pit Lord&lt;/a&gt;    &lt;br /&gt;- Dark Rift now has a subability that allows the effect to be canceled before it resolves&lt;br /&gt;
This does not prevent the cooldown from being used, it only makes it so you no longer have to teleport everyone away&lt;br /&gt;
- Dark Rift now makes its teleportation target a low priority target similar to how Boots of Travel works   &lt;br /&gt;- Replaced Expulsion with a new ability&lt;br /&gt;
Atrophy Aura   &lt;br /&gt;==========    &lt;br /&gt;Passive    &lt;br /&gt;All enemy units, neutrals, ancients and Roshan within 900 AoE have their base attack damage decreased by -18/26/34/42%.    &lt;br /&gt;If an enemy unit dies under this aura, you gain 5 bonus damage for creeps, 30 for heroes. Each bonus instance lasts 30/35/40/45 seconds.    &lt;br /&gt;&lt;i&gt;Ability Code: AIcd&lt;/i&gt;&lt;br /&gt;
- Reworked how Firestorm works&lt;br /&gt;
Firestorm:   &lt;br /&gt;==========    &lt;br /&gt;Calls down 6 waves of fire that damage enemy units in an area. Each wave deals initial damage and then burns enemies for 2 seconds.    &lt;br /&gt;Number of waves: 6    &lt;br /&gt;Damage per wave: 25/40/55/70    &lt;br /&gt;DPS: 5/10/15/20 for 2 seconds    &lt;br /&gt;Cast Range: 750    &lt;br /&gt;AoE: 400    &lt;br /&gt;Cooldown: 14    &lt;br /&gt;Manacost: 100/110/120/130&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/pa.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/phantom-assassin&quot;&gt;Phantom Assassin&lt;/a&gt;    &lt;br /&gt;- Coup de Grace critical strike multiplier increased from 2.5/3.25/4 to 2.5/3.5/4.5    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/lancer.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/phantom-lancer&quot;&gt;Phantom Lancer&lt;/a&gt;    &lt;br /&gt;- Agility growth increased from 2.8 to 4.2    &lt;br /&gt;- Spirit Lance slow duration increased from 3 to 3.25 seconds    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/phoenix.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/phoenix&quot;&gt;Phoenix&lt;/a&gt;    &lt;br /&gt;- Phoenix base damage decreased by 6    &lt;br /&gt;- Phoenix base strength decreased by 2    &lt;br /&gt;- Phoenix base movement speed decreased from 290 to 285    &lt;br /&gt;- Supernova now refreshes Phoenix&#39;s other skills (not items) if the sun survives    &lt;br /&gt;- Fire Spirits reworked&lt;br /&gt;
Fire Spirits   &lt;br /&gt;==============    &lt;br /&gt;Summons 4 fire spirits that circle around you. Each spirit can be launched independently at a targeted AoE. Affected enemy units take damage over time and have their attack speed greatly reduced    &lt;br /&gt;AoE: 175    &lt;br /&gt;Cast Range: 1400    &lt;br /&gt;DPS: 20/40/60/80    &lt;br /&gt;Duration: 4    &lt;br /&gt;Attack Speed Reduction: -150    &lt;br /&gt;Fire Spirits Duration: 12.5    &lt;br /&gt;Fire Spirits Flight Speed: 900    &lt;br /&gt;Cooldown: 45/40/35/30    &lt;br /&gt;Mana Cost: 80/90/100/110    &lt;br /&gt;HP Cost: 15% of current HP    &lt;br /&gt;Note: Spirit impact doesn&#39;t stack, just refreshes duration. Does not affect Magic Immune, and can be dispelled. &lt;br /&gt;
- Icarus Dive reworked&lt;br /&gt;
Icarus Dive   &lt;br /&gt;============    &lt;br /&gt;Icarus enters a Dive state. While in this state, his movement is double and nearby allied units are healed, but all damage you take is amplified. This state ends instantly if Icarus casts Supernova.    &lt;br /&gt;Duration: 6    &lt;br /&gt;Damage Amplification: 50% (Icarus takes 50% more damage from everything)    &lt;br /&gt;Heal: 0.5/1.5/2.5/3.5% Max HP per second    &lt;br /&gt;AoE: 600    &lt;br /&gt;Cooldown: 26/24/22/20    &lt;br /&gt;HP Cost: 10% of Current HP    &lt;br /&gt;Note: Does not heal yourself    &lt;br /&gt;Note: Applies the heal buff to allies upon cast, does not require you to be in the area. Continuously applies the buff to units around you (that have not already been affected) until the spell ends.     &lt;br /&gt;&lt;i&gt;Ability Code: A2M2&lt;/i&gt;&lt;br /&gt;
- Sunray reworked&lt;br /&gt;
Sunray   &lt;br /&gt;========    &lt;br /&gt;Channels a sunray in the targeted direction. Deals dps and slows to all heroes in that path. The damage increases per second. Maximum channel time of 6 seconds.    &lt;br /&gt;Starting DPS: 20/30/40/50 + 1/2/3/4% Max HP per second    &lt;br /&gt;Ending DPS: 40/60/80/100 + 2/4/6/8% Max HP per second    &lt;br /&gt;AoE: 130    &lt;br /&gt;Distance: 1600    &lt;br /&gt;Slow: 50%    &lt;br /&gt;Slow Duration: 0.5 seconds    &lt;br /&gt;Cooldown: 20    &lt;br /&gt;Manacost: 100    &lt;br /&gt;HP Cost: 10% Current HP    &lt;br /&gt;&lt;i&gt;Ability Code: A2L0&lt;/i&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/puck.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/faerie-dragon&quot;&gt;Puck&lt;/a&gt;    &lt;br /&gt;- Dream Coil duration increased from 5 to 6 (Aghanim&#39;s from 7 to 8)    &lt;br /&gt;- Illusory Orb AoE increased from 200 to 225    &lt;br /&gt;- Waning Rift damage increased from 60/120/180/240 to 70/140/210/280    &lt;br /&gt;- Fixed Phase Shift invulnerability duration ending 0.25 seconds too soon    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/pug.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/oblivion&quot;&gt;Pugna&lt;/a&gt;    &lt;br /&gt;- Movement speed increased from 315 to 320    &lt;br /&gt;- Nether Ward mana flare damage increased from 0.75/1/1.25/1.5 to 1/1.25/1.5/1.75    &lt;br /&gt;- Life Drain break range increased from 850 to 900    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/razor.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/lightning-revenant&quot;&gt;Razor&lt;/a&gt;    &lt;br /&gt;- Plasma Field Min damage from 80/120/160/200 to 60/100/140/180    &lt;br /&gt;- Plasma Field Max damage from 140/210/280/350 to 160/230/300/370    &lt;br /&gt;- Static Link no longer breaks if Razor loses vision of the target    &lt;br /&gt;- Static Link can no longer ground target    &lt;br /&gt;- Static Link can now target magic immune (it could before via ground seeking)    &lt;br /&gt;- Unstable Current&#39;s purge duration increased from 0.3/0.6/0.9/1.2 to 0.4/0.8/1.2/1.6    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/rubick.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/grand-magus&quot;&gt;Rubick&lt;/a&gt;    &lt;br /&gt;- Movement speed decreased from 300 to 290    &lt;br /&gt;- Fade Bolt bounce AoE decreased from 500 to 440    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/sd.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/shadow-demon&quot;&gt;Shadow Demon&lt;/a&gt;    &lt;br /&gt;- Soul Catcher manacost increased from 50 to 50/60/70/80    &lt;br /&gt;- Shadow Poison AoE increased from 150 to 180    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/sf.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/shadow-fiend&quot;&gt;Shadow Fiend&lt;/a&gt;    &lt;br /&gt;- Necromastry hero kill soul increment increased from 6 to 12    &lt;br /&gt;- Presence of the Dark Lord armor reduction improved from 2/3/4/5 to 3/4/5/6    &lt;br /&gt;- Requiem of Souls has a new passive component that triggers upon death&lt;br /&gt;
Upon dying half of Shadow Fiend&#39;s souls (the amount lost on death) will be released as if you had cast Requiem of Souls with those souls. This cast doesn&#39;t put the spell on cooldown and will trigger if it is on cooldown. It is now a passive component of the ability. &lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/silencer.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/silencer&quot;&gt;Silencer&lt;/a&gt;    &lt;br /&gt;- Strength growth increased from 1.7 to 2.2    &lt;br /&gt;- Global Silence duration increased from 3/4/5 to 3/4.5/6    &lt;br /&gt;- Last Word now always steals 2 intelligence if an enemy hero dies in its AoE    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/skel.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/skeleton-king&quot;&gt;Skeleton King&lt;/a&gt;    &lt;br /&gt;- Hellfire Blast slow increased from 15% to 20%    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/dragonus.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/skywrath-mage&quot;&gt;Skywrath Mage&lt;/a&gt;    &lt;br /&gt;- Concussive Shot cooldown decreased from 20/19/18/17 to 20/18/16/14    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/slar.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/slithereen-guard&quot;&gt;Slardar&lt;/a&gt;    &lt;br /&gt;- Amplify Damage armor reduction increased from 8/12/16 to 8/14/20    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/sniper.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/dwarven-sniper&quot;&gt;Sniper&lt;/a&gt;    &lt;br /&gt;- Headshot damage increased from 30/40/50/60 to 30/45/60/75    &lt;br /&gt;- Take Aim range bonus increased from 65/130/195/260 to 75/150/225/300    &lt;br /&gt;- Shrapnel AoE increased from 350 to 360    &lt;br /&gt;- Shrapnel duration increased from 8 to 9    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/spec.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/spectre&quot;&gt;Spectre&lt;/a&gt;    &lt;br /&gt;- Desolate damage increased from 20/30/40/50 to 20/35/50/65    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/sb.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/spiritbreaker&quot;&gt;Spirit Breaker&lt;/a&gt;    &lt;br /&gt;- Base strength increased by 6    &lt;br /&gt;- Damage increased by 9    &lt;br /&gt;- Charge of Darkness no longer gives a buff indicator    &lt;br /&gt;- Charge of Darkness speed increased from 425/500/575/650 to 600/650/700/750    &lt;br /&gt;- Empowering Haste no longer increases Spirit Breaker&#39;s damage    &lt;br /&gt;- Empowering Haste movement bonus aura rescaled from 6/8/10/12% to 6/10/14/18%    &lt;br /&gt;- Greater Bash now deals damage based on your movement speed (10/20/30/40% of speed)    &lt;br /&gt;- Greater Bash duration increased from 0.95/1.15/1.35/1.55 to 1/1.2/1.4/1.6    &lt;br /&gt;- Fixed Greater Bash not affecting magic immune units    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/storm.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/storm-spirit&quot;&gt;Storm Spirit&lt;/a&gt;    &lt;br /&gt;- Static Remnant cooldown decreased from 4 to 3.5    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/sven.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/rogue-knight&quot;&gt;Sven&lt;/a&gt;    &lt;br /&gt;- Great Cleave AoE increased from 200 to 300    &lt;br /&gt;- Great Cleave damage from 30/40/50/60% to 25/40/55/70%    &lt;br /&gt;- God&#39;s Strength bonus damage increased from 100/140/180% to 100/150/200%    &lt;br /&gt;- Warcry AoE increased from 700 to 900    &lt;br /&gt;- Warcry armor increased from 3/6/9/12 to 4/8/12/16    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/tc.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/tauren-chieftain&quot;&gt;Tauren Chieftain&lt;/a&gt;    &lt;br /&gt;- Ancestral spirit can now be controlled, until it starts to return to you    &lt;br /&gt;- Ancestral Spirit&#39;s movement speed is now equal to Tauren Chieftain&#39;s rather than fixed at 455    &lt;br /&gt;- Ancestral Spirit return abilty no longer interrupts your hero    &lt;br /&gt;- Ancestral Spirit now has the Echo Stomp and Spirit Return abilities it can cast directly &lt;br /&gt;
This causes your hero to then do the echo stomp as well.   &lt;br /&gt;&lt;i&gt;Ability Code: A2LK&lt;/i&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/techie.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/goblin-techies&quot;&gt;Techies&lt;/a&gt;    &lt;br /&gt;- Armor increased by 6    &lt;br /&gt;- Land Mine cooldown from 25/20/15/12 to 25/20/15/10    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/ta.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/templar-assassin&quot;&gt;Templar Assassin&lt;/a&gt;    &lt;br /&gt;- Psi Blades no longer spills damage when attacking illusions    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/tb.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/soul-keeper&quot;&gt;Terrorblade&lt;/a&gt;    &lt;br /&gt;- Armor increased by 2    &lt;br /&gt;- Base hp regen increased to 2    &lt;br /&gt;- Sunder is no longer blocked by Magic Immunity    &lt;br /&gt;- Metamorphosis reworked&lt;br /&gt;
Metamorphosis   &lt;br /&gt;================    &lt;br /&gt;Transforms Terrorblade into a power Demon with a ranged attack.    &lt;br /&gt;Bonus Damage: 15/30/45/60    &lt;br /&gt;Attack Range: 500    &lt;br /&gt;Duration: 40    &lt;br /&gt;Cooldown: 150    &lt;br /&gt;Manacost: 50    &lt;br /&gt;&lt;i&gt;Ability Code: A1RI&lt;/i&gt;&lt;br /&gt;
- Reflection reworked&lt;br /&gt;
Reflection:   &lt;br /&gt;============    &lt;br /&gt;Slows the target unit&#39;s movement and attack speed and creates a phantom illusion (untargetable, invulnerable) of that target attacking it for the duration.    &lt;br /&gt;Cast range: 250    &lt;br /&gt;Manacost: 50    &lt;br /&gt;Cooldown: 22/18/14/10    &lt;br /&gt;Illusion Damage: 40/50/60/70%    &lt;br /&gt;MS/AS Slow: 60%    &lt;br /&gt;Duration: 5 seconds    &lt;br /&gt;&lt;i&gt;Ability Code: A2KZ&lt;/i&gt;&lt;br /&gt;
- Zeal replaced with Conjure Image&lt;br /&gt;
Conjure Image   &lt;br /&gt;===============    &lt;br /&gt;Creates an image of Terrorblade under his control. The illusion deals a percentage of his damage and takes amplified damage from all sources.    &lt;br /&gt;Illusion damage dealt: 30/40/50/60%    &lt;br /&gt;Illusion damage taken: 300%    &lt;br /&gt;Duration: 25    &lt;br /&gt;Manacost: 80    &lt;br /&gt;Cooldown: 16    &lt;br /&gt;&lt;i&gt;Ability Code: A0H4&lt;/i&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/tide.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/tidehunter&quot;&gt;Tidehunter&lt;/a&gt;    &lt;br /&gt;- Ravage travel speed decreased from 900 to 775    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/tiny.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/stone-giant&quot;&gt;Tiny&lt;/a&gt;    &lt;br /&gt;- Toss&#39;s cast range rescaled from 700/900/1100/1300 to 1300    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/treant.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/treant-protector&quot;&gt;Treant Protector&lt;/a&gt;    &lt;br /&gt;- Damage increased by 14    &lt;br /&gt;- Base attack time increased from 1.7 to 1.9    &lt;br /&gt;- Overgrowth no longer does damage    &lt;br /&gt;- Overgrowth duration from 3 to 3/3.75/4.5    &lt;br /&gt;- Overgrowth cooldown from 115/105/95 to 80    &lt;br /&gt;- Living Armor aura replaced with a new active ability&lt;br /&gt;
Living Armor:   &lt;br /&gt;==============    &lt;br /&gt;Target an allied unit or structure. Grants bonus regeneration and physical damage block. Dispels when more than 6 damage instances are taken.    &lt;br /&gt;HP Regeneration: 4/6/8/10    &lt;br /&gt;Physical Damage Block: 20/40/60/80 (hero only)    &lt;br /&gt;Threshold: 6 damage instances    &lt;br /&gt;Duration: 20    &lt;br /&gt;Cooldown: 20    &lt;br /&gt;Manacost: 30/35/40/45    &lt;br /&gt;Cast Range: Global    &lt;br /&gt;&lt;i&gt;Ability Code: A2ML&lt;/i&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/troll.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/troll-warlord&quot;&gt;Troll Warlord&lt;/a&gt;    &lt;br /&gt;- Battle Trance now lasts full duration for allies    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/tuskar.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/tuskarr&quot;&gt;Tuskarr&lt;/a&gt;    &lt;br /&gt;- Snowball now carries all Tuskarr&#39;s controlled units as well    &lt;br /&gt;- Snowball cooldown decreased from 28 to 24    &lt;br /&gt;- Walrus Punch crit increased from 2.5x to 3x for above 50% HP targets    &lt;br /&gt;- Backswing animation time decreased (cosmetic)    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/dirge.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/undying&quot;&gt;Undying&lt;/a&gt;    &lt;br /&gt;- Decay steal duration increased from 21/24/27/30 to 25/30/35/40    &lt;br /&gt;- Decay AoE increased from 300 to 325    &lt;br /&gt;- Tombstone Death Lust hp requirement also triggers if the target is below 5/10/15/20% hp    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/ursa.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/ursa-warrior&quot;&gt;Ursa Warrior&lt;/a&gt;    &lt;br /&gt;- Cast animation time decreased from 0.5 to 0.3    &lt;br /&gt;- Overpower now uses Ursa&#39;s cast animation time    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/vs.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/vengeful-spirit&quot;&gt;Vengeful Spirit&lt;/a&gt;    &lt;br /&gt;- Agility gain increased from 2.35 to 2.8    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/veno.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/venomancer&quot;&gt;Venomancer&lt;/a&gt;    &lt;br /&gt;- Plague Wards vision decreased from 1400 to 1200    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/viper.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/netherdrake&quot;&gt;Viper&lt;/a&gt;    &lt;br /&gt;- Corrosive Skin duration increased from 3 to 4    &lt;br /&gt;- Viper Strike Aghanim&#39;s cast range increased from 800 to 900    &lt;br /&gt;- Nethertoxin max damage increased from 32/64/96/128 to 40/80/120/160    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/visage.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/necrolic&quot;&gt;Visage&lt;/a&gt;    &lt;br /&gt;- Base Intelligence increased by 3    &lt;br /&gt;- Grave Chill attack speed drain increased from 32 to 64    &lt;br /&gt;- Familiar&#39;s base attack time decreased from 0.6 to 0.4    &lt;br /&gt;- Soul Assumption damage per charge increased from 60 to 65    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/lock.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/warlock&quot;&gt;Warlock&lt;/a&gt;    &lt;br /&gt;- Shadow Word damage/heal increased from 10/20/30/40 to 15/25/35/45 per second    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/wd.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/witch-doctor&quot;&gt;Witch Doctor&lt;/a&gt;    &lt;br /&gt;- Death Ward attack cooldown decreased from 0.3 to 0.25    &lt;br /&gt;- Maledict bonus damage per 100 lost HP rescaled from 10/20/30/40 to 16/24/32/40    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/zeus.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/lord-of-olympus&quot;&gt;Zeus&lt;/a&gt;    &lt;br /&gt;- Arc Lightning cooldown decreased from 2 to 1.75    &lt;br /&gt;- Thundergod&#39;s Wrath cooldown decreased from 120 to 90&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/img/changelogs/categories/items.jpg&quot; /&gt;&lt;br /&gt;
* Added a new basic item Shadow Amulet &lt;br /&gt;
Shadow Amulet:   &lt;br /&gt;===============    &lt;br /&gt;Cost:    &lt;br /&gt;- 1600    &lt;br /&gt;Provides:    &lt;br /&gt;+30 Attack Speed    &lt;br /&gt;Active, Fade: Upon activation, fades your hero out over 2.75 seconds. If you move, you will lose your invisibility. No cooldown.    &lt;br /&gt;Note 1: Used in the new Lothar&#39;s Edge recipe.    &lt;br /&gt;Note 2: Similar to how Lothar&#39;s Edge works, you can use this invisibility in combination with channeling spells.&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/WeaponDealer/BTNAbyssalBlade18x18.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/abyssal-blade&quot;&gt;Abyssal Blade&lt;/a&gt;    &lt;br /&gt;- Can now be disassembled    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/JanggoofEndurance.jpg&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/ancient-janggo-of-endurance&quot;&gt;Ancient Janggo of Endurance&lt;/a&gt;    &lt;br /&gt;- Bonus damage decreased from 9 to 3    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/SupportiveVestments/ArcaneBoots_18x18.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/arcane-boots&quot;&gt;Arcane Boots&lt;/a&gt;    &lt;br /&gt;- Replenish Mana cooldown increased from 45 to 55    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/Ancient_Weaponry/BTNUnholyStrength.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/armlet-of-mordiggian&quot;&gt;Armlet of Mordiggian&lt;/a&gt;    &lt;br /&gt;- Armlet HP regeneration increased from 5 to 8    &lt;br /&gt;- Armlet lifedrain increased from 37 to 40    &lt;br /&gt;- Armlet toggle cooldown reduced from 5 to 1 second    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/Protectorate/BTNRodOfNecromancy.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/black-king-bar&quot;&gt;Black King Bar&lt;/a&gt;    &lt;br /&gt;- Can no longer be sold    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/Protectorate/BTNINV_Chest_Plate06.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/blade-mail&quot;&gt;Blademail&lt;/a&gt;    &lt;br /&gt;- Damage Return duration increased from 4 to 4.5 seconds    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/Protectorate/BTNINV_Misc_Gem_Bloodstone_02.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/bloodstone&quot;&gt;Blood Stone&lt;/a&gt;    &lt;br /&gt;- Charges now increment if you get a kill out of range    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/Ancient_Weaponry/BTNINV_Weapon_Crossbow_10.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/buriza-do-kyanon&quot;&gt;Buriza-do Kyanon&lt;/a&gt;    &lt;br /&gt;- Critical strike multiplier increased from 2.5 to 2.7    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNINV_Wand_06.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/dagon&quot;&gt;Dagon&lt;/a&gt;    &lt;br /&gt;- Dagon cooldown decreased from 40/36/32/28/24 to 35/30/25/20/15    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNAbility_Gouge.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/stygian-desolator&quot;&gt;Stygian Desolator&lt;/a&gt;    &lt;br /&gt;- Desolator duration increased from 7 to 15 seconds    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/Ancient_Weaponry/BTNEtherealBlade.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/ethereal-blade&quot;&gt;Ethereal Blade&lt;/a&gt;    &lt;br /&gt;- Ether Blast can now be cast on allied units    &lt;br /&gt;- Ether Blast now does damage based on the primary attribute of the holder instead of always agility    &lt;br /&gt;- Ether Blast manacost increased from 50 to 150    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNStaffOfPurification.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/euls-scepter-of-divinity&quot;&gt;Eul&#39;s Scepter of Divinity&lt;/a&gt;    &lt;br /&gt;- Recipe cost decreased from 600 to 500    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNForceStaff.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/force-staff&quot;&gt;Force Staff&lt;/a&gt;    &lt;br /&gt;- Recipe cost increased to 500    &lt;br /&gt;- Force no longer pushes through Kinetic Field    &lt;br /&gt;- When Power Cogs is triggered by Force Staff, Power Cogs knockback takes priority    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/CacheOfTheQuel-Thelan/BTNGem.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/gem-of-true-sight&quot;&gt;Gem of True Sight&lt;/a&gt;    &lt;br /&gt;- Restock cooldown increased from 8 to 10 minutes    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNHeavensHalberd18x18.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/heavens-halberd&quot;&gt;Heaven&#39;s Halberd&lt;/a&gt;    &lt;br /&gt;- Disarm duration on ranged heroes increased from 4 to 4.5 seconds    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNINV_Helmet_13.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/helm-of-the-dominator&quot;&gt;Helm of the Dominator&lt;/a&gt;    &lt;br /&gt;- Dominate cooldown decreased from 300 to 60    &lt;br /&gt;- Dominate no longer has a duration (was 20 minutes)    &lt;br /&gt;- Dominating a creep when you already control one will replace your current one    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/Ancient_Weaponry/BTNLothars.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/lothars-edge&quot;&gt;Lothar&#39;s Edge&lt;/a&gt;    &lt;br /&gt;- Lothar&#39;s Edge duration from 9 to 12 seconds    &lt;br /&gt;- Recipe Reworked&lt;br /&gt;
Lothar&#39;s Edge:   &lt;br /&gt;===============    &lt;br /&gt;Requires:    &lt;br /&gt;- Claymore (1400)    &lt;br /&gt;- Shadow Amulet (1600)    &lt;br /&gt;Provides:    &lt;br /&gt;+30 Damage    &lt;br /&gt;+30 Attack Speed    &lt;br /&gt;Active, Wind Walk: Besides the duration increase remains unchanged. &lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/Ancient_Weaponry/BTNINV_ThrowingAxe_02.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/manta-style&quot;&gt;Manta Style&lt;/a&gt;    &lt;br /&gt;- Recipe cost increased from 650 to 900&lt;br /&gt;
Yasha is 100 gold cheaper&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNHelmOfValor.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/mask-of-madness&quot;&gt;Mask of Madness&lt;/a&gt;    &lt;br /&gt;- Berserk&#39;s movement bonus increased from 25 to 30%    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/Gateway%20Relics/BTNTalisman.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/null-talisman&quot;&gt;Null Talisman&lt;/a&gt;    &lt;br /&gt;- Recipe cost decreased from 170 to 155    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/AncientOfWonders/BTNSentryWard.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/observer-wards&quot;&gt;Observer Wards&lt;/a&gt;    &lt;br /&gt;- Observer Wards gold cost decreased from 200 to 150    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/LeragasTheVile/OrbOfVenom_18x18.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/orb-of-venom&quot;&gt;Orb of Venom&lt;/a&gt;    &lt;br /&gt;- Cost decreased from 350 to 275    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNStaffOfSilence.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/orchid-malevolence&quot;&gt;Orchid&lt;/a&gt;    &lt;br /&gt;- Soul Burn&#39;s damage amplification increased from 25 to 30%    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/Gateway%20Relics/BTNWirtsLeg.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/power-treads&quot;&gt;Power Treads&lt;/a&gt;    &lt;br /&gt;- Attack speed bonus increased from 25 to 30    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/Ancient_Weaponry/BTNTransmute.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/radiance&quot;&gt;Radiance&lt;/a&gt;    &lt;br /&gt;- Burn damage increased from 40 to 45    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNRodOfAtos18x18.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/rod-of-atos&quot;&gt;Rod of Atos&lt;/a&gt;    &lt;br /&gt;- HP bonus increased from 250 to 325    &lt;br /&gt;- Cooldown decreased from 20 to 16    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNJapaneseSword.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/sange&quot;&gt;Sange&lt;/a&gt;    &lt;br /&gt;- Recipe cost decreased from 700 to 600    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/SmokeofDeceit.jpg&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/smoke-of-deceit&quot;&gt;Smoke of Deceit&lt;/a&gt;    &lt;br /&gt;- Now dispelled when Primal Split units are nearby    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/SupportiveVestments/BTNRingLionHead.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/soul-ring&quot;&gt;Soul Ring&lt;/a&gt;    &lt;br /&gt;- Cooldown increased from 25 to 30    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/SupportiveVestments/BTNTranquilBoots18x18.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/tranquil-boots&quot;&gt;Tranquil Boots&lt;/a&gt;    &lt;br /&gt;- Break requirement decreased from 4 to 3    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/veil.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/veil-of-discord&quot;&gt;Veil of Discord&lt;/a&gt;    &lt;br /&gt;- Armor bonus increased from 5 to 6    &lt;br /&gt;- HP regeneration increased from 5 to 6    &lt;br /&gt;- Discord AoE increased from 500 to 550    &lt;br /&gt;- Discord cast range increased from 875 to 1000    &lt;br /&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNINV_Sword_10.gif&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/yasha&quot;&gt;Yasha&lt;/a&gt;    &lt;br /&gt;- Recipe cost decreased from 700 to 600</content><link rel='replies' type='application/atom+xml' href='http://planetdota.blogspot.com/feeds/5814193764036457132/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3684565029828267687/5814193764036457132?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/5814193764036457132'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/5814193764036457132'/><link rel='alternate' type='text/html' href='http://planetdota.blogspot.com/2012/10/dota-675b-map-download-changelogs.html' title='DotA 6.75b Map Download &amp;amp; Changelogs'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtJGryYb02tTKYjBOk89IcBI4tmQoUt88fwSV4pBnpedNnB0C9IubL2c8QmrSr4tTxJ6btngxGQelydapC5Z-F_Q-UI7zs4jG9W6EE5fVPpKbHP_1pbb8yToRW_iQh60dmJAdg507Cm2-I/s72-c?imgmax=800" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3684565029828267687.post-4145648064759411458</id><published>2012-09-28T23:43:00.000-07:00</published><updated>2012-09-28T23:52:10.786-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Blog"/><category scheme="http://www.blogger.com/atom/ns#" term="Load Screens"/><title type='text'>Preview On  DotA 6.75 Loadscreen and Change Logs</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjM_bV45le7tThulvw27QK4LXjI2WHxBmw6CiQ9VA9gFsMEksxc5Zjixsma8EhrWfO7gVTNU37IfDvOBMiE1bsyLu2IDuT14fu3e8BFIi_MFQhTxIcLW0bProdVfvdlNQzcomBQbFdI4vYD/s1600/6.75_Loadscreen.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjM_bV45le7tThulvw27QK4LXjI2WHxBmw6CiQ9VA9gFsMEksxc5Zjixsma8EhrWfO7gVTNU37IfDvOBMiE1bsyLu2IDuT14fu3e8BFIi_MFQhTxIcLW0bProdVfvdlNQzcomBQbFdI4vYD/s400/6.75_Loadscreen.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;div style=&quot;text-align: center;&quot;&gt;
IceFrog is on work for another version of the Map. The DotA 6.75 will be available with a new &lt;span class=&quot;IL_AD&quot; id=&quot;IL_AD5&quot;&gt;Loading&lt;/span&gt; Screen. It is made&amp;nbsp; by &lt;a href=&quot;http://suke84.deviantart.com/&quot; target=&quot;_blank&quot;&gt;Suke&lt;/a&gt; which shows an epic battle between Scourge (Dire) and Sentinel (&lt;span class=&quot;IL_AD&quot; id=&quot;IL_AD4&quot;&gt;Radiant&lt;/span&gt;). Another new character is coming, maybe its Suke.&lt;/div&gt;
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&lt;span style=&quot;font-size: 100%; font-style: normal;&quot;&gt;&lt;b&gt;DotA 6.75 Beta 17 Changelogs:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;font-style: normal;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;i&gt;These patch notes are from Beta 17 but the current beta has reached version 34. &lt;/i&gt;&lt;/div&gt;
&lt;div style=&quot;font-style: normal;&quot;&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;blockquote&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Experimental adjustment to roshan area (will probably need a lot of tweaking, if we even do it)&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Eye of Skadi now gives +25 bonus damage&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Blood Bath enemy hero aoe death detection increased from 225 to 325&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Chilling Touch no longer reduces attack speed, duration reduced from 40 to 30 seconds&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Double Edge does its damage in a 175 aoe around the &lt;span class=&quot;IL_AD&quot; id=&quot;IL_AD5&quot;&gt;target&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Added a 1 second cooldown to placing Observer and Stentry wards (to help prevent accidental usage)&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Radiance burn damage increased from 40 to 45&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Tuskarr base damage increased by 5&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Unstable Current duration increased from 0.3/0.6/0.9/1.2 to 0.4/0.8/1.2/1.6&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Moon Glaive bounce count increased from 1/2/3/4 to 2/3/4/5&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Nerubian Assassin&#39;s Impale damage increased from 80/140/200/260 to 80/160/240/320&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Nerubian Assassin&#39;s Impale travel time decreased from 1600 to 700&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Nerubian Assassin&#39;s Mana Burn manacost reduced from 90/110/130/150 to 100&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Spiked Carapace manacost from 50 to 40&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Death Coil cooldown from 6 to 5 seconds&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Boots of Speed are now a sharable item&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Primal Split units are no longer invulnerable to Black Hole&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Shrapnel now provides vision in the area it is cast&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Shackleshot no longer has any effect if it fails to shackle the target&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;*
 Helm of the Dominator cooldown reduced from 300 to 60, no longer has a 
limited (20 min) duraiton and is just replaced whenever a new one is 
converted&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Can no longer Force Staff through Kinetic Field&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Rupture cooldown from 70/60/50 to 50/45/40&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Kunkka&#39;s base armor increased by 1&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Impale speed from 800 to 950&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Fixed Phase Shift invulnerability duration ending 0.25 seconds too soon&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Reworked Sunray&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Replaced Icarus Dive with Overheat&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Sunray: [A2L0]&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;========&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;span class=&quot;IL_AD&quot; id=&quot;IL_AD9&quot;&gt;Channels&lt;/span&gt; a sunray in the &lt;span class=&quot;IL_AD&quot; id=&quot;IL_AD7&quot;&gt;targeted&lt;/span&gt; direction. Deals dps and slows to all heroes in that path. The damage increases per second. Maximum channel time of 6 seconds.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Starting DPS: 40 + 1/2/3/4% Max HP per second&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Ending DPS: 100 + 3/6/9/12% Max HP per second&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;AOE: 150&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;span class=&quot;IL_AD&quot; id=&quot;IL_AD11&quot;&gt;Distance&lt;/span&gt;: 1600&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Slow: 30%&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Slow Duration: 0.5 seconds&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Cooldown: 20&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Manacost: 100&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;HP Cost: 10% Current HP&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Fixed Sunray not doing the right amount of damage&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Reduced Sunray variable damage from 1/2/3/4-&amp;gt;3/6/9/12 to 1/2/3/4-&amp;gt;2/4/6/8&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Reduced Sunray constant damage from 40-&amp;gt;100 to 20/30/40/50-&amp;gt;40/60/80/100&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Fixed Sunray slow duration&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Increased Overheat cooldown from 13 to 22/19/16/13&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Leech Seed no longer stops healing when the target dies&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Undid all Impale changes on Nerubian Assassin&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Overheat: [A2L1]&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;=========&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Targets a small area, causing all enemy units to overheat taking damage over time and losing their ability to attack.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;AOE: 190&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;DPS: 20/40/60/80&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Duration: 5&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Cast Range: 750&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Manacost: 75&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Cooldown: 13&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Fixed some more stuff with Sunray damage&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Fixed Leech Seed losing a tick of duration when target dies&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Jakiro&#39;s facing direction now matches his turn rate a little more (this is purely a visual thing)&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Added burn visual effect for Overheat dps&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Quill Spray damage cap increased from 220 to 300&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Rod of Atos bonus HP from 250 to 300&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Sunder is no longer blocked by Magic Immunity&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Armlet HP regeneration increased from 5 to 8&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Armlet lifedrain increased from 37 to 40&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Bloodstone charges now increment if you get a kill out of range&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Dark Pact cooldown from 10/9/8/7 to 9/8/7/6&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Shadow Dance HP regen increased from 3/4/5 to 3/5/7&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Level 3 Marksmanship agility increased from 45 to 60&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Split Shot damage from 45/55/65/76 to 50/60/70/80&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Desolate search aoe improved from 325 to 300&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Silencer strength growth from 1.7 to 2.0&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Lycan base armor reduced by 1&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Treants magic resistance decreased from 33% to 25%&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Thundergod&#39;s Wrath cooldown decreased from 120 to 100&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Death Ward attack cooldown improved from 0.3 to 0.25&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Warcry aoe increased from 700 to 900&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Clockwerk Goblin strength gain increased from 2.4 to 2.7&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Enfeeble cooldown reduced from 12 to 8&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Spirit Lance slow duration increased from 3 to 3.25 seconds&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Increased Roshan turn rate to fix some abuses&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Dark Seer movement speed reduced from 305 to 300&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* You can now target yourself with Unstable Concoction&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Removed Charge of Darkness debuff icon indicator&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Fixed Roshan attack detection area being too small&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Increased Sunray Slow&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Meta manacost from 70/85/100/115 to 70/80/90/100&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Meta illusions dmg 20/30/40/50 -&amp;gt; 30/40/50/60, dmg taken from 400% to 250%&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Overheat duration from 5 to 4 seconds, damage rescaled to be the same&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Last Word intelligence steal from 1/2 (allies/self) kills to 2 always&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Poison Nova now affects &lt;span class=&quot;IL_AD&quot; id=&quot;IL_AD3&quot;&gt;buildings&lt;/span&gt; [Need feedback :wacko:]&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Fixed Zeus ult on scoreboard&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Fixed some tooltips&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;*
 Spiked Carapace now lasts for 2.5 seconds (down from 4.5) seconds, but 
reflects and stuns all sources of damage over that period instead of 
just the first one&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Overhead damage reduced from 25/50/75/100 per second to 20/40/60/80&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Overheat manacost from 75 to 80/90/100/110&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Fixed Overwhelming Odds giving 6% instead of 9% per hero&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Fixed bloodstone global kills change not working&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Fixed Double edge aoe damage hitting allies instead of enemies sometimes&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Recipe items no longer sell for 80% of its price (now 50% like regular items)&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Shackleshot from 0.25 to 0.1 duration&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Fixed Dominator cd tooltip/droppability&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Vacuum cooldown increased from 16 to 17&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Overheat cast range reduced from 750 to 600&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Lycan strength gain from 2.75 to 2.4&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Undid Lycan 1 armor reduction&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Lycan&#39;s Shapeshift form no longer gives 2 bonus armor&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Acid Spray manacost from 160 to 115/130/145/160&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Unstable Concoction max damage from 130/200/270/340 to 150/220/290/360&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Static Field aoe increased from 1000 to 1200&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Reaper&#39;s Scythe aghanims now deals pure damage&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Inner Vitality can now be cast on magic immune targets&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Doom&#39;s base armor increased by 1&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Phantom Lancer agility gain from 2.8 to 3.4&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Anti-mage movement speed reduced from 320 to 315&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Fiery Soul attack speed bonus increased from 40/50/60/70 to 40/55/70/85&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* The Swarm&#39;s attack rate improved from 1.5 to 1.35&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Degen Aura increased from 300 to 315&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Enfeeble damage reduction from 25/50/75/100 to 30/60/90/120&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Presence of the Dark Lord armor reduction increased from 2/3/4/5 to 3/4/5/6&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Fixed Inner Vitality bkb casting&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Fixed some tooltips&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Undid self targeting with Unstable Concoction&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Lothar&#39;s Edge duration from 9 to 12 seconds&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Batrider strength gain increased from 2.0 to 2.4&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Power Cogs damage/drain from 60/90/120/150 to 80/120/160/200&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Fixed some tooltips&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Gyrocopter base movement speed from 305 to 315&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Homing Missle now gives you vision of the target it is seeking&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Goblin&#39;s Greed bonus scaling adjusted from 2/4/6/8 + 2 to 4/6/8/10 + 1/2/3/4&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Enfeeble can no longer be dispelled&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Great Cleave aoe increased from 200 to 215&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Force Staff cooldown increased from 20 to 24&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Dagon cooldown progression from 40/36/32/28/24 to 35/30/25/20/15&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Snowball now carries all your summoned units as well&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Mana Leak cd from 18 to 16&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Concussive Shot cooldown from 20/19/18/17 to 20/18/16/14&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Concussive Shot aoe from 200 to 225&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Veil of Discord aoe from 500 to 550&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Silencer strength growth from 1.7 to 2.2&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Power Cogs duration from 3/4/5/6 to 3/4.5/6/7.5&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Take Aim from 65/130/195/260 to 70/140/210/280&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Fixed satanic tooltip (It does 200% not 175%)&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Flak Cannon aoe increased from 800 to 900&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Great cleave increased to 230&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Ogre Magi&#39;s Aghanim Unrefined Fireblast cooldown from 20 to 10&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Force Staff cooldown increased to 26&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Life Break Aghanim&#39;s cooldown from 24/16/8 to 4&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Finger of Death Aghanim now bounces once to a nearby enemy unit up to 200 units away (tooltip not updated yet)&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Vendetta movement speed from 10/15/20% to 16/18/20%&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Mana Burn rate from 4x Int to 5x Int&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Replaced Expulsion with Summon Shade (needs new name!)&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Reworked Firestorm (not channeling, doesn&#39;t hurt buildings, rebalanced numbers, heals allied units)&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Firestorm:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;==========&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Calls down 4 waves of fire that damage enemy units and heal allied units in an area.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Damage per wave: 40/60/80/100&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Heal per wave: 20/30/40/50&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;AOE: 450&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Casting Range: 775&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Cooldown: 16&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Manacost: 130&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Summon Shade:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;==============&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Summons
 an Shade. Can have up to 1/2/3/4 out at a given time. They move fast 
and are invisible when idle. Can target an enemy to infest them, causing
 the shade to become consumed, dealing dps and silencing the enemy 
target for a duration.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;DPS: 30/40/50/60&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Duration: 4&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Fade Time: 1 second&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;HP: 50 (Magic Immune)&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Movement Speed: 522&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Cooldown: 25/20/15/10&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Manacost: 40&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Frost Wyrm&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;==========&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Scourge&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Range&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Intelligence&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Movespeed: 290&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Starting Armor: 3&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Attack Damage: 38-46&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Attack Range: 600&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Intelligence: 25 + 2.4&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Strength: 24 + 2.1&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Agility: 16 + 1.9&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Ability 1: [Trap] A2L9 - R&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;-----------&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Your
 attacks passively place a marker on enemies (lasts 20 seconds). Upon 
activation, all enemies with the marker are frozen and the marker is 
removed. You gain bonus damage for each unit that got frozen. Casting 
the spell removes the marker from all units, dead units do not count 
towards the marker bonus.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Hero Marker Bonus: +30 damage&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Non-Hero Marker Bonus: +10 damage&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Bonus Damage Duration: 8 seconds&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Freeze duration: 1/1.5/2/2.5&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Cooldown: 20&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;Manacost: 130&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;//------&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Fixed Shades not spawning invis&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Shades HP increased to 250&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Shades infest cast range increased to 600&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Fixed the Finger of Death aghanims bounce from having 15% damage reduction&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Fixed Firestorm not hurting heroes&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Max level heroes no longer drain XP&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Enemeis can no longer see the countdown numbers for Chemical Rage&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Summon Shade does not require a corpse anymore&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Summon Shade count from 1/2/3/4 to 2/3/4/5&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Summon Shade cooldown from 30/25/20/15 to 25/20/15/10&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Fixed the DPS from the shades sometimes causing a suicide death&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Fixed the infset from the shades causing -50% dmg ont he target&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Fixed some levelup issues with the shades once we made it not require corpses (the dps wasn&#39;t getting upgraded after that)&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Shades HP reduced from 250 to 100&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Shades infest cast range decreased from 600 to 300&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Spiked Carapace cd increased from 10 to 14&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Spiked Carapace won&#39;t retrigger on the same target twice&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Finger of Death Aghanim&#39;s aoe from 200 to 225&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Magnus agility growth increased from 1.8 to 2.5&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;* Magnus base armor increased by 1&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Overheat secondary effect changed from disarm to -150 attack speed&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Overheat aoe increased from 190 to 225&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Soul Keeper Metamorph illusions attack range from 550 to 650&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Soul Keeper base armor increased by 2&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Fixed the DPS from the shades sometimes causing a suicide death&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Fixed the infset from the shades causing -50% dmg ont he target&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;- Fixed some levelup issues with the shades once we made it not require corpses (the dps wasn&#39;t getting upgraded after that)&lt;/span&gt;&lt;/blockquote&gt;
&lt;span style=&quot;font-size: 85%; font-weight: normal;&quot;&gt;
&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;
&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://planetdota.blogspot.com/feeds/4145648064759411458/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3684565029828267687/4145648064759411458?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/4145648064759411458'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/4145648064759411458'/><link rel='alternate' type='text/html' href='http://planetdota.blogspot.com/2012/09/preview-on-dota-675-loadscreen-and.html' title='Preview On  DotA 6.75 Loadscreen and Change Logs'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjM_bV45le7tThulvw27QK4LXjI2WHxBmw6CiQ9VA9gFsMEksxc5Zjixsma8EhrWfO7gVTNU37IfDvOBMiE1bsyLu2IDuT14fu3e8BFIi_MFQhTxIcLW0bProdVfvdlNQzcomBQbFdI4vYD/s72-c/6.75_Loadscreen.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3684565029828267687.post-7517026981864307855</id><published>2012-09-28T23:29:00.001-07:00</published><updated>2012-09-28T23:47:29.345-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Ai Maps"/><title type='text'>DotA v6.74c AI 1.3b (HOPE) Map Download</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwms5CJxBVgJk1pjyfoGi1leBpW9kbpCStiYBzsIQ7y_pD-_TqEyfg-38veVYVRK2arXwXoEozWk2_qK6ktdJcgwsVvl5j9aL9IPVCDweV0mBQVpDxZ6auSQazD-XE4jfLHy-DA9EHm0p0/s1600/dota-ai-map.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;125&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwms5CJxBVgJk1pjyfoGi1leBpW9kbpCStiYBzsIQ7y_pD-_TqEyfg-38veVYVRK2arXwXoEozWk2_qK6ktdJcgwsVvl5j9aL9IPVCDweV0mBQVpDxZ6auSQazD-XE4jfLHy-DA9EHm0p0/s400/dota-ai-map.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div align=&quot;center&quot;&gt;
&lt;/div&gt;
&lt;div align=&quot;center&quot;&gt;
&lt;/div&gt;
&lt;div align=&quot;center&quot;&gt;
&lt;b&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;DotA v6.74c AI 1.3b(HOPE)&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;br /&gt;
Greetings! This is a bugfix release. Changes are in the list. Hopefully 
no major or old bugs will appear so other work can be done except of 
ONLY bug fixing (which is not so cool&amp;nbsp; )... things like general and individual AI modifications.&lt;br /&gt;
&lt;br /&gt;
Enjoy DotA v6.74c AI, codenamed &lt;span style=&quot;color: yellow;&quot;&gt;HOPE&lt;/span&gt;! We HOPE that it works 
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;
&lt;b&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;DOWNLOAD LINKS&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-top: 5px; margin: 20px;&quot;&gt;
&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot; style=&quot;width: 100%px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;div align=&quot;center&quot;&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;a href=&quot;http://www.sharpfile.com/n74z6v3fck2/DotA_v6.74c_AI_1.3b.w3x.html&quot; target=&quot;_blank&quot;&gt;&lt;b&gt;DotA v6.74c AI 1.3b&lt;/b&gt;&lt;/a&gt;&lt;b&gt; - English&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: magenta;&quot;&gt;Translations will be made when map is confirmed stable!&lt;/span&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-top: 5px; margin: 20px;&quot;&gt;
&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot; style=&quot;width: 100%px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;KNOWN BUGS&lt;/b&gt;&lt;/span&gt;: Look for AI stuck @fountain 
or towers. Also look for duped items in the item builds. If you see a 
duped item, you have to write &quot;-dbg playerid&quot; to activate the command 
and save the replay or screenshot for the bugs thread. For example: 
player 2 gets 2 force staffs, if you see it when it happens just write 
-dbg 2 in the console and post the screenshot (or the replay when the 
game finishes) &lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;TRANSLATORS&lt;/b&gt;&lt;/span&gt;: extract and include 
itemdata.slk from this map. Add the last 2 items from itemfunc.txt and 
itemstrings.txt in your translated files. Also extract and add 
abilitydata.slk into your translation. Or wait for my translations!&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;/div&gt;
&lt;b&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;C&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;MAP CHANGES&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;
&lt;div style=&quot;margin-top: 5px; margin: 20px;&quot;&gt;
&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot; style=&quot;width: 100%px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;ol style=&quot;list-style-type: decimal;&quot;&gt;
&lt;li&gt; All content from 6.73+ added&lt;/li&gt;
&lt;li&gt; All content from 6.74+ added&lt;/li&gt;
&lt;/ol&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;/div&gt;
&lt;b&gt;&lt;span style=&quot;color: white;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: Franklin Gothic Medium;&quot;&gt;I 1.3b CHANGES&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style=&quot;margin-top: 5px; margin: 20px;&quot;&gt;
&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot; style=&quot;width: 100%px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;ol style=&quot;list-style-type: decimal;&quot;&gt;
&lt;li&gt;Attempt-fix: Nevermore`s Requiem of Souls no damage&lt;/li&gt;
&lt;li&gt;Fixed: Magi keep Unrefined Fireblast after dropping Aghanim`s&lt;/li&gt;
&lt;li&gt;Fixed: Techies don&#39;t Detonate after having Scepter&lt;/li&gt;
&lt;li&gt;Fixed: Techies walking through creeps&#39; barrage to put mine&lt;/li&gt;
&lt;li&gt;Fixed: BoT used to nearby units&lt;/li&gt;
&lt;li&gt;Attempt-fix: AI spells against corpses&lt;/li&gt;
&lt;li&gt;Fixed: Extra vision over secret shops fixed&lt;/li&gt;
&lt;li&gt;New debug command: -dbg [Player ID]. Use to filter all messages by 
player ID. This will also immediately clear all screen messages and 
display all past record from corresponding player (visible via Single 
Player or Replay in Log). Max 50 records.&lt;/li&gt;
&lt;li&gt;Fixed: AI Item duplication in -pm&lt;/li&gt;
&lt;li&gt;Fixed: AI buying more than 1 detector item.&lt;/li&gt;
&lt;li&gt;Fixed: AI teleporting to nearby units.&lt;/li&gt;
&lt;li&gt;Fixed: AI building more than 6 luxuries&lt;/li&gt;
&lt;li&gt;Fixed: AI leaving BoT in base&lt;/li&gt;
&lt;li&gt;Fixed: Visage&#39;s Aghanim not recognized as priority 100 (in further 
development, all new Aghanim will be recognized automatically)&lt;/li&gt;
&lt;li&gt;Fixed: AI dropping items which can change state (e.g. Heart, Dagger, Tranquil Boots, Linken, BKB, Bottle, Thread, Basilus, etc.)&lt;/li&gt;
&lt;li&gt;Fixed: Pipe being used randomly&lt;/li&gt;
&lt;li&gt;Fixed: Meepo clones using BoT&lt;/li&gt;
&lt;li&gt;Tweaked: Item builds by Green&lt;/li&gt;
&lt;li&gt;Added: dodge mech against Sprout&lt;/li&gt;
&lt;li&gt;Fixed: Venge&#39;s Nether Swap targetting creeps&lt;/li&gt;
&lt;li&gt;Fixed: Fixed Scourge AI going to forbidden lanes specified by -nm -nt -nb&lt;/li&gt;
&lt;li&gt;Fixed: AI ganking enemies in forbidden lanes.&lt;/li&gt;
&lt;li&gt;Fixed: non-working Linken Sphere.&lt;/li&gt;
&lt;li&gt;Fixed: final scoreboard icons on player who doesn&#39;t select hero.&lt;/li&gt;
&lt;li&gt;Fixed: AI not using Dragon Tail. New skillbuild for DK.&lt;/li&gt;
&lt;li&gt;Fixed: teleporation-style battle assist to nearby allies.&lt;/li&gt;
&lt;li&gt;Added: anti-item-dupe mech&lt;/li&gt;
&lt;li&gt;Attempt:  to prevent invisible heroes from breaking invisibility when retreating.&lt;/li&gt;
&lt;li&gt;Added: Refraction to dodge incoming spells.&lt;/li&gt;
&lt;li&gt;Fixed:  item system: item charges not replenished properly, anti-dupe potential problem with Bear.&lt;/li&gt;
&lt;li&gt;Replaced: Destroyer&#39;s Jango with Force Staff.&lt;/li&gt;
&lt;li&gt;Minor bugfixes on item system.&lt;/li&gt;
&lt;li&gt;Minor tweak on ganking behaviour.&lt;/li&gt;
&lt;li&gt;Minor tweak on Storm&#39;s ulti mechanism.&lt;/li&gt;
&lt;li&gt;Pulled AI fountain waypoint backward (nearer to fountain).&lt;/li&gt;
&lt;li&gt;Fixed: Gem/Ward/Dust bug.&lt;/li&gt;
&lt;li&gt;Fixed: dupe bugs for Player 1 and Player 6 in -cm&lt;/li&gt;
&lt;li&gt;Tweak: leftmost and rightmost AI movement before leaving base in -cm.&lt;/li&gt;
&lt;li&gt;Fixed: disabled -swap after first item bought. Before, -swap was 
disabled when first creep wave spawned and human player could swap with 
AI already bought items. Also a minor fix to the official code... the 
setting time function: time is set now according to 
first_creep_wave_spawned boolean, and not the swap_timer_expired 
boolean.(last minute fix)&lt;/li&gt;
&lt;/ol&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-top: 5px; margin: 20px;&quot;&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-top: 5px; margin: 20px;&quot;&gt;
&lt;table border=&quot;0&quot; cellpadding=&quot;6&quot; cellspacing=&quot;0&quot; style=&quot;width: 100%px;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;alt2&quot; style=&quot;border: 1px inset;&quot;&gt;&lt;ol style=&quot;list-style-type: decimal;&quot;&gt;
&lt;li&gt;All
 new Item system. The new items system tries to mimic human behavior. 
Builds are being built by stages: starting, core, luxury stage. After 
core, AI picks up random luxury items... more variations.&lt;/li&gt;
&lt;li&gt;All item builds were revised and changed to the new item system format&lt;/li&gt;
&lt;li&gt;&quot;Sven&#39;s Warcry cast time removed&quot; (ability code change: A1A5 -&amp;gt; A2IS, order ID change)&lt;/li&gt;
&lt;li&gt;&quot;Tiny now automatically and permanently equips a tree when he has Aghanim&#39;s Scepter&quot; (scrapped Tiny&#39;s War Club logic)&lt;/li&gt;
&lt;li&gt;&quot;Added Aghanim Scepter for Visage (creates 1 extra familiar)&quot; (adjusted code to accomodate the extra familiar)&lt;/li&gt;
&lt;li&gt;Added AI support for all new 4 heroes&lt;br /&gt;
  - Dragonus, Skywrath Mage&lt;br /&gt;
  - Rizzrak, Goblin Shredder&lt;br /&gt;
  - Xin, Ember Spirit&lt;br /&gt;
  - Tresdin, Legion Commander&lt;/li&gt;
&lt;li&gt;Little tweak on Undying AI (either no changes or improvement on Tomb)&lt;/li&gt;
&lt;li&gt;Removed DoomBringer&#39;s Devour Text&lt;/li&gt;
&lt;li&gt;Added skillbuilds for all new 4 heroes&lt;/li&gt;
&lt;li&gt;Added animation on selling items.&lt;/li&gt;
&lt;li&gt;Added all of Terrorblade&#39;s ranged forms in various functions.&lt;/li&gt;
&lt;li&gt;Removed all TP when AI got BoT&lt;/li&gt;
&lt;li&gt;Removed &quot;TP from Air system&quot; (Ai wont get TP scrolls from nowhere now)&lt;/li&gt;
&lt;li&gt;Fixed: Io&#39;s Spirits slow.&lt;/li&gt;
&lt;li&gt;Completely removed Old Item System.&lt;/li&gt;
&lt;li&gt;Fixed bug of -ar AI not buying items.&lt;/li&gt;
&lt;li&gt;Drop-muted system complete (humans cannot give AI items. Now with 
better feature: humans can lend AI shareable items and give consumables.
 However AI will still return these items in base, not in lane).&lt;/li&gt;
&lt;li&gt;Item-pickup system reworked&lt;/li&gt;
&lt;li&gt;Added price for Cheese&lt;/li&gt;
&lt;li&gt;Item selling animation will now correctly displayed overhead&lt;/li&gt;
&lt;li&gt;Fixed ALL itemdrop issues (supposedly, and hopefully &lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://media.playdota.com/forums/assault_fps/smilies/biggrin.gif&quot; title=&quot;Big Grin&quot; /&gt;)&lt;/li&gt;
&lt;li&gt;Fixed flickering observer board bug.&lt;/li&gt;
&lt;li&gt;Unused player slots now have normal names (Player 1, Player 2, etc) instead of AI player names (1N Computer, 2N Computer, etc).&lt;/li&gt;
&lt;li&gt;Shortening several AI action strings on observer boards.&lt;/li&gt;
&lt;li&gt;Added script usage for Tranquil Boots, Abyssal Blade, Heaven&#39;s Halberd, and Rod of Atos.&lt;/li&gt;
&lt;li&gt;Modified many item usage, added better use on spell dodging, and added more usage of new items (credit: Green)&lt;/li&gt;
&lt;li&gt;AI can now buy charges for Janggo.&lt;/li&gt;
&lt;li&gt;AI now buy Heaven&#39;s Halberd as S&amp;amp;Y substitute against teams of DPS.&lt;/li&gt;
&lt;li&gt;Updated AI Planewalker&#39;s Cloak conditions.&lt;/li&gt;
&lt;li&gt;Fixed Bear getting more than 1 Basilius.&lt;/li&gt;
&lt;li&gt;UNDER DEVELOPMENT: gank system is being improved. May not show immediate results.&lt;/li&gt;
&lt;li&gt;Fixed AI keep changing Basilius &amp;amp; Aquilla mode in battle (abilitydata.slk).&lt;/li&gt;
&lt;li&gt;Fixed Skywrath&#39;s Mage spamming Arcane Bolt to creeps.&lt;/li&gt;
&lt;li&gt;Fixed Disruptor spamming Kinetic Field against heroes.&lt;/li&gt;
&lt;li&gt;Minor improvement to tower defense system (now showing in AI Action board).&lt;/li&gt;
&lt;li&gt;Minor improvement to unit battle-assist system.&lt;/li&gt;
&lt;li&gt;Fixed several bugs in ganking system, minor improvement in both gank and auto-gank system, and allows single-lane gank.&lt;/li&gt;
&lt;li&gt;AI report missing messages is now showing delay between messages.&lt;/li&gt;
&lt;li&gt;Fixed potential TP cancel when near fountain.&lt;/li&gt;
&lt;li&gt;Another attempt to fix Bear&#39;s item system. Bear`s item system is complex and may show further bugsand errors.&lt;/li&gt;
&lt;li&gt;Fixed minor bugs in gank system.&lt;/li&gt;
&lt;li&gt;Changed AI missing hero messages to simpler ones.&lt;/li&gt;
&lt;li&gt;Fixed Kaldr AI not finishing casting Ice Blast properly.&lt;/li&gt;
&lt;li&gt;Item system: enabled side-shopping, allowed killer-class heroes to buy Dust instead of Ward, enabled -alldagon (not tested).&lt;/li&gt;
&lt;li&gt;Improved AI: Broodmother.&lt;/li&gt;
&lt;li&gt;Improved missing-unit messages by putting lane and allowing sighted heroes to be detected immediately upon sight.&lt;/li&gt;
&lt;li&gt;Fixed laning bugs where AI backing off via forest (sentinel: left lane; scourge: right lane)&lt;/li&gt;
&lt;li&gt;Fixed AI not picking powerups properly.&lt;/li&gt;
&lt;li&gt;Fixed potential bug where AI stays in base.&lt;/li&gt;
&lt;li&gt;Minor tweak to battle-assist system.&lt;/li&gt;
&lt;li&gt;Disabled Salve, Tango, and Tranquil Boots from being used against heroes with Ice Blast buff.&lt;/li&gt;
&lt;li&gt;Fixed Bear&#39;s visible Item Holder.&lt;/li&gt;
&lt;li&gt;Fixed sideshopping not combining items.&lt;/li&gt;
&lt;li&gt;Force-fixed stuck bug.&lt;/li&gt;
&lt;li&gt;Updated AI for the following: all abilities data (cooldown etc), Rip Tide, Flame Break, Spiked Carapace, Unrefined Fireblast.&lt;/li&gt;
&lt;li&gt;Replaced anti-stuck mech with another.&lt;/li&gt;
&lt;li&gt;Fixed stuck bug and &quot;undecisiveness&quot; bug (turns out to be Tethering bug).&lt;/li&gt;
&lt;li&gt;Fixed bug in sideshopping.&lt;/li&gt;
&lt;li&gt;Modified itemset for Rexxar, Ogre Magi, and Lone Druid.&lt;/li&gt;
&lt;li&gt;Improved usage of Rip Tide and Spiked Carapace; Fixed AI not using Unrefined Fireblast.&lt;/li&gt;
&lt;li&gt;Modified gank condition, now shouldn&#39;t gank 1v1 anymore.&lt;/li&gt;
&lt;li&gt;Fixed lane name problem in missing/sighted messages.&lt;/li&gt;
&lt;li&gt;Fixed stuck bug completely (changed mechanism, removed problematic function)&lt;/li&gt;
&lt;li&gt;New skillbuild for Nerubian Assassin. New itembuild for Ursa, Ogre Magi, and Lanaya.&lt;/li&gt;
&lt;li&gt;Sideshopping is disabled for Syllabear once the bear begin building items.&lt;/li&gt;
&lt;li&gt;Modified Roshan aegis picking, fixed bug for scourge players. With this, all old item systems are completely removed!&lt;/li&gt;
&lt;li&gt;Attempt to fix &quot;spell targets the dead&quot; bug.&lt;/li&gt;
&lt;li&gt;Fixed stuck bug. (very important!!)&lt;/li&gt;
&lt;li&gt;Changed XP bonus rate in DE (+5%).&lt;/li&gt;
&lt;li&gt;Fixed final scoreboard bug cutoffs.&lt;/li&gt;
&lt;li&gt;Improved AI: Broodmother (fixed Spider-massing bug, new skillbuild)&lt;/li&gt;
&lt;li&gt;Improved AI: Kaldr, Ancient Appariton (fixed various bugs with Ice Blast and added &#39;semi-homing&#39; system)&lt;/li&gt;
&lt;li&gt;Improved AI: Rod of Atos (now is used on slowed targets).&lt;/li&gt;
&lt;li&gt;Fixed Channel-based abilities not used properly.&lt;/li&gt;
&lt;li&gt;Fixed final scoreboard completely.&lt;/li&gt;
&lt;li&gt;Modified existing antistuck mech.&lt;/li&gt;
&lt;li&gt;Added foolproof checks for Devour, so Doom wont try to Devour Centaur Khan while he can`t.&lt;/li&gt;
&lt;li&gt;Fixed -cm &amp;amp; -cmxm fatal bugs on scoreboards and AI behavior. (a last minute change)&lt;/li&gt;
&lt;/ol&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://planetdota.blogspot.com/feeds/7517026981864307855/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3684565029828267687/7517026981864307855?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/7517026981864307855'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/7517026981864307855'/><link rel='alternate' type='text/html' href='http://planetdota.blogspot.com/2012/09/dota-v674c-ai-13b-hope-map-download.html' title='DotA v6.74c AI 1.3b (HOPE) Map Download'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwms5CJxBVgJk1pjyfoGi1leBpW9kbpCStiYBzsIQ7y_pD-_TqEyfg-38veVYVRK2arXwXoEozWk2_qK6ktdJcgwsVvl5j9aL9IPVCDweV0mBQVpDxZ6auSQazD-XE4jfLHy-DA9EHm0p0/s72-c/dota-ai-map.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3684565029828267687.post-995842796325140576</id><published>2012-09-28T23:23:00.004-07:00</published><updated>2012-09-28T23:47:14.178-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Maps"/><title type='text'>DotA 6.74c Map Download</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHrGGiaiEOdzxarthqJrNr0BgTZ3Ts4ex6pMHAOj6tK6lwMg4n0qHST6AEIogpOpnvF0CAkbsbBo8D2s2exUCHaALhu0IW-KsUNFZ4u4zqrbMDTPuE7o4gk_m970wLhU6H9kxVxWTu9ayH/s1600/DotA_6-74_Loading_Screen.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHrGGiaiEOdzxarthqJrNr0BgTZ3Ts4ex6pMHAOj6tK6lwMg4n0qHST6AEIogpOpnvF0CAkbsbBo8D2s2exUCHaALhu0IW-KsUNFZ4u4zqrbMDTPuE7o4gk_m970wLhU6H9kxVxWTu9ayH/s400/DotA_6-74_Loading_Screen.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span class=&quot;IL_AD&quot; id=&quot;IL_AD4&quot;&gt;DotA&lt;/span&gt; 6.74c &lt;span class=&quot;IL_AD&quot; id=&quot;IL_AD2&quot;&gt;Map Download&lt;/span&gt;
 &amp;amp; Changelogs. IceFrog has released&amp;nbsp; another map DotA 6.74c is officially a stable map for tournaments and league matches. Get the latest map now!&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1INOfeaJDm19feYtsDiHlQTAaMum72DGwbzo-VZ8i2UKEMGrIHTkGOAXPv_WY_A2vrkNM2UbyHfiOvSVEOi7yh4xoCnPjUMwy00TjcjAwxYxPG_o4gVeLg14KO5XdlLukeXznuh14NWyV/s1600/dota+6.74c.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;109&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1INOfeaJDm19feYtsDiHlQTAaMum72DGwbzo-VZ8i2UKEMGrIHTkGOAXPv_WY_A2vrkNM2UbyHfiOvSVEOi7yh4xoCnPjUMwy00TjcjAwxYxPG_o4gVeLg14KO5XdlLukeXznuh14NWyV/s320/dota+6.74c.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
Get the Latest Map At &lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.getdota.com/&quot; target=&quot;_blank&quot;&gt;Get Dota Official Site&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;. &lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;Changelog 6.74c&quot; border=&quot;0&quot; id=&quot;6.74c&quot; src=&quot;http://media.playdota.com/changelogs/1332346946.jpg&quot; /&gt;
 &lt;br /&gt;
* Fixed Flamebreak not functioning properly with creeps
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;Changelog 6.74b&quot; border=&quot;0&quot; id=&quot;6.74b&quot; src=&quot;http://media.playdota.com/changelogs/1331357561.jpg&quot; /&gt;
 &lt;br /&gt;
* Fixed a rare bug that could cause Panda Brewmaster to not respawn after death&lt;br /&gt;
* Fixed Ogre Magi keeping the Aghanims bonus after selling it&lt;br /&gt;
* Fixed Aghanim&#39;s secondary Fireblast from being unable to target flying units&lt;br /&gt;
* Fixed Flamebreak not interrupting channeling&lt;br /&gt;
* Fixed Flamebreak affecting Magic Immune units&lt;br /&gt;
* Fixed Fog of War in -sp mode&lt;br /&gt;
* Fixed a rare chance for EMP to cause a suicide
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;Changelog 6.74&quot; border=&quot;0&quot; id=&quot;6.74&quot; src=&quot;http://media.playdota.com/changelogs/1328503490.jpg&quot; /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/changelogs/categories/heroes.jpg&quot; /&gt;&lt;/div&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/alch.gif&quot; title=&quot;Alch&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/alchemist&quot; target=&quot;_blank&quot;&gt;Alchemist&lt;/a&gt;&lt;br /&gt;
- Armor increased by 1&lt;br /&gt;
- Unstable Concoction max damage increased from 120/180/240/300 to 130/200/270/340&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/bat.gif&quot; title=&quot;Bat&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/batrider&quot; target=&quot;_blank&quot;&gt; Batrider&lt;/a&gt;&lt;br /&gt;
- &lt;span style=&quot;color: darkorange;&quot;&gt;Flame Break is now a targeted AoE spell&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;
&lt;div style=&quot;margin-top: 5px; margin: 20px;&quot;&gt;
&lt;/div&gt;
&lt;div class=&quot;alt2&quot; style=&quot;border-bottom-width: 1px; border-color: #336699; border-left-width: 1px; border-right-width: 1px; border-style: solid; border-top-width: 1px; border: 1px inset; margin: 0px; padding: 6px;&quot;&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;
It no longer explodes on the 
first unit in a path. It travels towards the targeted destination and 
does its effect there. Projectile speed 900 (instead of 750)&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/bone.gif&quot; title=&quot;Bone&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/bone-fletcher&quot; target=&quot;_blank&quot;&gt;Bone Fletcher&lt;/a&gt;&lt;br /&gt;
- Death Pact damage bonus increased from 4/6/8% to 5/6.5/8%&lt;br /&gt;
- Death Pact hp bonus increased from 50/60/70% to 50/65/80%&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/bb.gif&quot; title=&quot;Bb&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/bristleback&quot; target=&quot;_blank&quot;&gt;Bristleback&lt;/a&gt;&lt;br /&gt;
- Quill Spray damage cap increased from 180 to 220&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/cent.gif&quot; title=&quot;Cent&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/centaur-warchief&quot; target=&quot;_blank&quot;&gt;Centaur Warchief&lt;/a&gt;&lt;br /&gt;
- Great Fortitude strength bonus increased from 12/24/36 to 15/30/45&lt;br /&gt;
- Return base damage increased from 16 to 16/18/20/22&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/cw.gif&quot; title=&quot;Cw&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/clockwerk-goblin&quot; target=&quot;_blank&quot;&gt;Clockwerk&lt;/a&gt;&lt;br /&gt;
- Power Cogs HP/Mana drain increased from 55/70/85/100 to 60/90/120/150&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/cm.gif&quot; title=&quot;Cm&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/crystal-maiden&quot; target=&quot;_blank&quot;&gt;Crystal Maiden&lt;/a&gt;&lt;br /&gt;
- Freezing Field AoE increased by 100 (Explosion AoE adjusted to keep damage probabilities equivalate)&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/seer.gif&quot; title=&quot;Seer&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/dark-seer&quot; target=&quot;_blank&quot;&gt;Dark Seer&lt;/a&gt;&lt;br /&gt;
- Wall of Replica illusions take 300% damage (up from 250%)&lt;br /&gt;
- Wall of Replica Aghanim bonus no longer creates allied illusions &lt;br /&gt;
- Wall of Replica Aghanim bonus now increases illusion damage from 70/80/90 to 100/120/140% instead&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/doom.gif&quot; title=&quot;Doom&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/doom-bringer&quot; target=&quot;_blank&quot;&gt;Doom Bringer&lt;/a&gt;&lt;br /&gt;
- Level Death bonus damage increased from 250 to 275&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/dragonus.gif&quot; title=&quot;Dragonus&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/skywrath-mage&quot; target=&quot;_blank&quot;&gt;Dragonus&lt;/a&gt;&lt;br /&gt;
- Base Intelligence increased by 3&lt;br /&gt;
- Arcane Bolt bonus intelligence damage increased from 1.5x to 1.6x&lt;br /&gt;
- Arcane Bolt manacost decreased from 90 to 70&lt;br /&gt;
- Concussive Shot cooldown now scales from 20 to 20/19/18/17&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/drow.gif&quot; title=&quot;Drow&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/drow-ranger&quot; target=&quot;_blank&quot;&gt;Drow Ranger&lt;/a&gt; &lt;br /&gt;
- Silence AoE increased from 275 to 300&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/xin.gif&quot; title=&quot;Xin&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/ember-spirit&quot; target=&quot;_blank&quot;&gt;Ember Spirit&lt;/a&gt;&lt;br /&gt;
- Armor reduced by 1&lt;br /&gt;
- Base Strength decreased from 21 to 19&lt;br /&gt;
- Flame Guard health barrier reduced from 100/250/400/550 to 50/200/350/500&lt;br /&gt;
- Fire Remnant damage decreased from 140/180/220 to 120/160/200&lt;br /&gt;
- Searing Chains targets decreased from 3 to 2 random units&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/enig.gif&quot; title=&quot;Enig&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/enigma&quot; target=&quot;_blank&quot;&gt;Enigma&lt;/a&gt;&lt;br /&gt;
- Black hole now prevents heroes being Forced out with Force Staff&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/furion.gif&quot; title=&quot;Furion&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/prophet&quot; target=&quot;_blank&quot;&gt;Furion&lt;/a&gt;&lt;br /&gt;
- Wrath of Nature manacost increased from 150/175/200 to 150/200/250&lt;br /&gt;
- Teleportation manacost no longer decreases per level (constant 50)&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/shredder.gif&quot; title=&quot;Shredder&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/goblin-shredder&quot; target=&quot;_blank&quot;&gt;Goblin Shredder&lt;/a&gt;&lt;br /&gt;
- Timber Chain damage increased from 80/120/160/200 to 100/140/180/220&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/gyro.gif&quot; title=&quot;Gyro&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/gyrocopter&quot; target=&quot;_blank&quot;&gt;Gyrocopter&lt;/a&gt;&lt;br /&gt;
- Homing Missile maximum damage (at 2k range) increased from 100/200/300/400 to 110/220/330/440&lt;br /&gt;
- Rocket Barrage damage increased from 10/13/16/19 to 11/14/17/20&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/voke.gif&quot; title=&quot;Voke&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/invoker&quot; target=&quot;_blank&quot;&gt;Invoker&lt;/a&gt;&lt;br /&gt;
- Chaos Meteor damage increased from 80+Exort*30 to 80+Exort*35&lt;br /&gt;
- Chaos Meteor land time decreased from 1.5 to 1.3&lt;br /&gt;
- EMP can no longer hit Invulnerable/Tornadoed units&lt;br /&gt;
- EMP cooldown increased from 25 to 30 seconds&lt;br /&gt;
- Sun Strike damage type changed from Magical to Pure&lt;br /&gt;
- Sun Strike now reveals the area it will hit before the damage impact&lt;br /&gt;
- Tornado cooldown increased from 25 to 30 seconds&lt;br /&gt;
- Tornado Damage decreased from 77.5+(Wex+Quas)*23 to 70+(Wex+Quas)*20&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/jugg.gif&quot; title=&quot;Jugg&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/juggernaut&quot; target=&quot;_blank&quot;&gt;Juggernaut&lt;/a&gt;&lt;br /&gt;
- Omnislash now gives Juggernaut 200 flying vision during its duration&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/kotl.gif&quot; title=&quot;Kotl&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/keeper-of-the-light&quot; target=&quot;_blank&quot;&gt;Keeper of the Light&lt;/a&gt;&lt;br /&gt;
- Mana Leak stun duration increased from 1.25/1.5/1.75/2 to 1.3/1.6/1.9/2.2&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/admiral.gif&quot; title=&quot;Admiral&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/admiral&quot; target=&quot;_blank&quot;&gt;Kunkka&lt;/a&gt;&lt;br /&gt;
- Torrent AOE increased from 200 to 215&lt;br /&gt;
- X Marks The Spot cooldown decreased from 20 to 16 seconds&lt;br /&gt;
- Ghost Ship stun duration increased from 1.2 to 1.4&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/ta.gif&quot; title=&quot;Ta&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/templar-assassin&quot; target=&quot;_blank&quot;&gt;Lanaya&lt;/a&gt;&lt;br /&gt;
- Psi Blades bonus range increased from 40/100/160/220 to 60/120/180/240&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/tresdin.gif&quot; title=&quot;Tresdin&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/legion-commander&quot; target=&quot;_blank&quot;&gt;Legion Commander&lt;/a&gt;&lt;br /&gt;
- Moment of Courage cooldown increased from 0.9 to 1.2&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/lina.gif&quot; title=&quot;Lina&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/slayer&quot; target=&quot;_blank&quot;&gt;Lina Inverse&lt;/a&gt;&lt;br /&gt;
- Fiery Soul attack speed bonus increased from 30/40/50/60 to 40/50/60/70&lt;br /&gt;
- Fiery Soul movement speed bonus increased from 3/4/5/6 to 4/5/6/7%&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/lion.gif&quot; title=&quot;Lion&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/demon-witch&quot; target=&quot;_blank&quot;&gt;Lion&lt;/a&gt;&lt;br /&gt;
- Voodoo cooldown increased from 13 to 15&lt;br /&gt;
- Voodoo manacost increased from 110/140/170/200 to 125/150/175/200&lt;br /&gt;
- Voodoo duration increased from 1.25/2/2.75/3.5 to 1.75/2.5/3.25/4&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/luna.gif&quot; title=&quot;Luna&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/moon-rider&quot; target=&quot;_blank&quot;&gt;Luna&lt;/a&gt;&lt;br /&gt;
- Moon Glaive damage decrease per bounce decreased from 35% to 30%&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/mag.gif&quot; title=&quot;Mag&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/magnataur&quot; target=&quot;_blank&quot;&gt;Magnataur&lt;/a&gt;&lt;br /&gt;
- Skewer will now cast in the direction you targeted if you cast it beyond the max range&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/dusa.gif&quot; title=&quot;Dusa&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/gorgon&quot; target=&quot;_blank&quot;&gt;Medusa&lt;/a&gt;&lt;br /&gt;
- Split Shot now shoots 5 arrows instead of 4&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/morph.gif&quot; title=&quot;Morph&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/morphling&quot; target=&quot;_blank&quot;&gt;Morphling&lt;/a&gt;&lt;br /&gt;
- Morph passively grants 3/4/5/6 agility and strength &lt;br /&gt;
- Wave Form now properly dodges projectiles &lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/siren.gif&quot; title=&quot;Siren&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/naga-siren&quot; target=&quot;_blank&quot;&gt;Naga Siren&lt;/a&gt;&lt;br /&gt;
- &lt;span style=&quot;color: darkorange;&quot;&gt;Changed Rip Tide cast mechanism&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;
&lt;div style=&quot;margin-top: 5px; margin: 20px;&quot;&gt;
&lt;/div&gt;
&lt;div class=&quot;alt2&quot; style=&quot;border-bottom-width: 1px; border-color: #336699; border-left-width: 1px; border-right-width: 1px; border-style: solid; border-top-width: 1px; border: 1px inset; margin: 0px; padding: 6px;&quot;&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;
Rip Tide now casts in a 450 aoe 
around naga and all of her illusions. Enemies can be fully affected by 
the Illusion&#39;s aoe. The effect does not stack. No longer uses cast 
point.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;&lt;i&gt;Ability Code: A2KU&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/na.gif&quot; title=&quot;Na&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/nerubian-assassin&quot; target=&quot;_blank&quot;&gt;Nerubian Assassin&lt;/a&gt;&lt;br /&gt;
- &lt;span style=&quot;color: darkorange;&quot;&gt;Urna Swarm replaced with a new spell&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;
&lt;div style=&quot;margin-top: 5px; margin: 20px;&quot;&gt;
&lt;/div&gt;
&lt;div class=&quot;alt2&quot; style=&quot;border-bottom-width: 1px; border-color: #336699; border-left-width: 1px; border-right-width: 1px; border-style: solid; border-top-width: 1px; border: 1px inset; margin: 0px; padding: 6px;&quot;&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;
Urna Swarm will be reused for a future hero. &lt;br /&gt;
&lt;br /&gt;
Spiked Carapace:&lt;br /&gt;
=================&lt;br /&gt;
Temporarily enhances the Assassin&#39;s chitinous armor with organic barbs, 
causing him to prevent and reflect the next player based damage instance
 and stuns the target. Lasts 4.5 seconds.&lt;br /&gt;
&lt;br /&gt;
Duration: 4.5 seconds&lt;br /&gt;
Damage return: 100% (after resistance on your hero)&lt;br /&gt;
Stun: 0.6/1.2/1.8/2.4&lt;br /&gt;
Cooldown: 10&lt;br /&gt;
Manacost: 50&lt;br /&gt;
&lt;br /&gt;
Note: Only triggers on player based damage, both physical and magical. 
Does not prevent status debuffs. Spikes visually grow out of the hero 
when he is in this state. &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;&lt;i&gt;Ability Code: A2KO&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/necro.gif&quot; title=&quot;Necro&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/necrolyte&quot; target=&quot;_blank&quot;&gt;Necrolyte&lt;/a&gt;&lt;br /&gt;
- Heartstopper damage increased from 0.5/0.7/0.9/1.1 to 0.6/0.8/1/1.2&lt;br /&gt;
- Sadist level 4 mana regen increased from 48 to 60&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/ogre.gif&quot; title=&quot;Ogre&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/ogre-magi&quot; target=&quot;_blank&quot;&gt;Ogre Magi&lt;/a&gt;&lt;br /&gt;
- &lt;span style=&quot;color: darkorange;&quot;&gt;Added Aghanim&#39;s Scepter&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;
&lt;div style=&quot;margin-top: 5px; margin: 20px;&quot;&gt;
&lt;/div&gt;
&lt;div class=&quot;alt2&quot; style=&quot;border-bottom-width: 1px; border-color: #336699; border-left-width: 1px; border-right-width: 1px; border-style: solid; border-top-width: 1px; border: 1px inset; margin: 0px; padding: 6px;&quot;&gt;
&lt;div style=&quot;margin: 0px; padding: 0px;&quot;&gt;
Gives his other head the ability
 to cast a more primitive version of Fireblast. It has a constant (not 
modified by ultimate/level) 275 damage, 1.5 second stun, 20 cooldown, 
400 manacost. It can trigger multicast. This is an independent 5th skill
 added to his ability card. &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: dimgrey;&quot;&gt;&lt;i&gt;Ability Code: A2KQ&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/pa.gif&quot; title=&quot;Pa&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/phantom-assassin&quot; target=&quot;_blank&quot;&gt;Phantom Assassin&lt;/a&gt;&lt;br /&gt;
- Phantom Strike cast range increased from 700/800/900/1000 to 1000&lt;br /&gt;
- Phantom Strike cooldown rescaled from 20/15/10/5 to 14/11/8/5&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/potm.gif&quot; title=&quot;Potm&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/priestess-of-the-moon&quot; target=&quot;_blank&quot;&gt;Priestess of the Moon&lt;/a&gt;&lt;br /&gt;
- Moonlight Shadow cooldown decreased from 180/160/140 to 160/140/120&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/puck.gif&quot; title=&quot;Puck&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/faerie-dragon&quot; target=&quot;_blank&quot;&gt;Puck&lt;/a&gt;&lt;br /&gt;
- Ethereal Jaunt now dodges projectiles &lt;br /&gt;
- &lt;span style=&quot;color: darkorange;&quot;&gt;Phase Shift autocast removed&lt;/span&gt;&lt;br /&gt;
- Phase Shift manacost removed&lt;br /&gt;
- Phase Shift level 4 duration increased from 3 to 3.25 seconds&lt;br /&gt;
- Aghanim Upgraded Dream Coil no longer increases the manacost from the base spell&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/pug.gif&quot; title=&quot;Pug&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/oblivion&quot; target=&quot;_blank&quot;&gt;Pugna&lt;/a&gt;&lt;br /&gt;
- Decrepify cast range increased from 550/600/650/700 to 700&lt;br /&gt;
- Life Drain damage increased from 100/150/200 to 120/160/200 (with Aghanim&#39;s from 175/225/275 to 180/240/300)&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/qop.gif&quot; title=&quot;Qop&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/queen-of-pain&quot; target=&quot;_blank&quot;&gt;Queen of Pain&lt;/a&gt;&lt;br /&gt;
- Shadow Strike initial damage increased from 50/70/70/100 to 50/75/100/125&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/razor.gif&quot; title=&quot;Razor&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/lightning-revenant&quot; target=&quot;_blank&quot;&gt;Razor&lt;/a&gt;&lt;br /&gt;
- Unstable Current damage increased from 40/60/80/100 to 40/70/100/130&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/sf.gif&quot; title=&quot;Sf&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/shadow-fiend&quot; target=&quot;_blank&quot;&gt;Shadow Fiend&lt;/a&gt;&lt;br /&gt;
- Necromastery now gives 6 souls for killing a hero (instead of 1)&lt;br /&gt;
- Necromastery soul count increased from 8/16/24/32 to 12/20/28/36&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/sniper.gif&quot; title=&quot;Sniper&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/dwarven-sniper&quot; target=&quot;_blank&quot;&gt;Sniper&lt;/a&gt;&lt;br /&gt;
- Headshot damage increased from 30/30/40/50 to 30/40/50/60&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/storm.gif&quot; title=&quot;Storm&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/storm-spirit&quot; target=&quot;_blank&quot;&gt;Storm Spirit&lt;/a&gt;&lt;br /&gt;
- Ball Lightning now properly dodges projectiles&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/techie.gif&quot; title=&quot;Techie&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/goblin-techies&quot; target=&quot;_blank&quot;&gt;Techies&lt;/a&gt;&lt;br /&gt;
- Attack range increased from 650 to 700&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/tink.gif&quot; title=&quot;Tink&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/tinker&quot; target=&quot;_blank&quot;&gt;Tinker&lt;/a&gt;&lt;br /&gt;
- March of the Machines duration increased from 5 to 6 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/troll.gif&quot; title=&quot;Troll&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/troll-warlord&quot; target=&quot;_blank&quot;&gt;Troll Warlord&lt;/a&gt;&lt;br /&gt;
- Battle Trance attack speed bonus increased from 60/100/140 to 60/120/180&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/viper.gif&quot; title=&quot;Viper&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/netherdrake&quot; target=&quot;_blank&quot;&gt;Viper&lt;/a&gt;&lt;br /&gt;
- Poison Attack damage increased from 6/12/18/24 to 10/16/22/28&lt;br /&gt;
- Fixed Poison Attack damage not being lethal&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/visage.gif&quot; title=&quot;Visage&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/necrolic&quot; target=&quot;_blank&quot;&gt;Visage&lt;/a&gt;&lt;br /&gt;
- Familiar&#39;s armor increased from 0 to 0/1/2&lt;br /&gt;
- Gravekeeper&#39;s Cloak recovery time decreased from 14/12/10/8 to 12/10/8/6&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/heroes/lock.gif&quot; title=&quot;Lock&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/heroes/warlock&quot; target=&quot;_blank&quot;&gt;Warlock&lt;/a&gt;&lt;br /&gt;
- Infernal&#39;s Permanent Immolation damage increased from 20/30/40 to 30/40/50 per second&lt;br /&gt;
- Shadow Word duration increased from 8 to 9 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/changelogs/categories/items.jpg&quot; /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/AncientOfWonders/BTNCritterChicken.gif&quot; title=&quot;AnimalCourier&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/animal-courier&quot; target=&quot;_blank&quot;&gt; Animal Courier&lt;/a&gt;&lt;br /&gt;
- Courier cost decreased from 170 to 150&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/Protectorate/BTNINV_Misc_Gem_Bloodstone_02.gif&quot; title=&quot;Bloodstone&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/bloodstone&quot; target=&quot;_blank&quot;&gt;Bloodstone&lt;/a&gt;&lt;br /&gt;
- HP regen increased by 1 to equal the sum of its parts&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/Ancient_Weaponry/BTNEtherealBlade.gif&quot; title=&quot;EtherealBlade&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/ethereal-blade&quot; target=&quot;_blank&quot;&gt; Ethereal Blade&lt;/a&gt;&lt;br /&gt;
- Ether Blast slow increased from 60% to 80%&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNIceShard.gif&quot; title=&quot;EyeOfSkadi&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/eye-of-skadi&quot; target=&quot;_blank&quot;&gt;Eye of Skadi&lt;/a&gt;&lt;br /&gt;
- Cold Attack slow duration increased  from 2/4 (range/melee) to 3/5&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/SupportiveVestments/BTNRavenForm.gif&quot; title=&quot;FlyingCourier&quot; /&gt;&lt;a href=&quot;http://www.playdota.com/items/flying-courier&quot; target=&quot;_blank&quot;&gt;Flying Courier&lt;/a&gt;&lt;br /&gt;
- Flying Courier cost increased from 200 to 220&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNThunderMallet.gif&quot; title=&quot;Mjollnir&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/mjollnir&quot; target=&quot;_blank&quot;&gt;Mjollnir&lt;/a&gt;&lt;br /&gt;
- Mjollnir&#39;s Static Shock can now be cast on non-hero units as well (like Infernals)&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/SupportiveVestments/BTNTranquilBoots18x18.gif&quot; title=&quot;Tranboots&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/tranquil-boots&quot; target=&quot;_blank&quot;&gt;Tranquil Boots&lt;/a&gt;&lt;br /&gt;
- Can now be disassembled&lt;br /&gt;
- Damage instances before breaking increased from 3 to 4&lt;br /&gt;
- Rejuvenate heal increased from 150 to 170&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNSpell_Holy_BlessingOfStrength.gif&quot; title=&quot;SangeAndYasha&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/sange-and-yasha&quot; target=&quot;_blank&quot;&gt; Sange &amp;amp; Yasha&lt;/a&gt;&lt;br /&gt;
- Sange and Yasha can now be disassembled&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;inlineimg&quot; src=&quot;http://www.playdota.com/forums/assault_fps/smilies/items/veil.gif&quot; title=&quot;Veil of Discord&quot; /&gt; &lt;a href=&quot;http://www.playdota.com/items/veil-of-discord&quot; target=&quot;_blank&quot;&gt; Veil of Discord&lt;/a&gt;&lt;br /&gt;
- Discord duration increased  from 15 to 20 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;
&lt;img alt=&quot;&quot; border=&quot;0&quot; class=&quot;tcattdimgresizer&quot; src=&quot;http://www.playdota.com/img/changelogs/categories/gameplayandcosmetics.jpg&quot; /&gt;&lt;/div&gt;
- &lt;span style=&quot;color: darkorange;&quot;&gt;Added Wisp, Disruptor and Rubick to CM&lt;/span&gt;&lt;br /&gt;
- Courier death team bounty can only trigger while no couriers are dead&lt;br /&gt;
- Courier death team bounty from 150 to 175&lt;br /&gt;
- Added a new ability on the courier to go to the secret shop&lt;br /&gt;
- Removed Unexplored Fog of War &lt;br /&gt;
- Cheese no longer requires 5 mana to use&lt;br /&gt;
- Range creeps mana pool increased from 300 to 500&lt;br /&gt;
- Harpy&#39;s Chain Lightning cooldown from 6 to 4 seconds&lt;br /&gt;
- Satyr Trickster purge manacost decreased from 150 to 120&lt;br /&gt;
- Satyr Hellcaller HP regen aura increased from 3 to 4&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://planetdota.blogspot.com/feeds/995842796325140576/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3684565029828267687/995842796325140576?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/995842796325140576'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/995842796325140576'/><link rel='alternate' type='text/html' href='http://planetdota.blogspot.com/2012/09/dota-674c-map-download.html' title='DotA 6.74c Map Download'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHrGGiaiEOdzxarthqJrNr0BgTZ3Ts4ex6pMHAOj6tK6lwMg4n0qHST6AEIogpOpnvF0CAkbsbBo8D2s2exUCHaALhu0IW-KsUNFZ4u4zqrbMDTPuE7o4gk_m970wLhU6H9kxVxWTu9ayH/s72-c/DotA_6-74_Loading_Screen.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3684565029828267687.post-730594017196215796</id><published>2012-09-28T20:24:00.002-07:00</published><updated>2012-09-29T02:47:42.360-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Dota 1 Hero Strategy Guide"/><title type='text'>Dota Heroes Strategy Guide Compilation Page</title><content type='html'>&lt;b&gt;&lt;span style=&quot;font-family: Verdana,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;color: #38761d;&quot;&gt;Dota Heroes Strategy Guide Compilation Page&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;
&lt;div style=&quot;padding-left: 45px; text-align: left; width: 200px;&quot;&gt;
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 &lt;a href=&quot;http://planetdota.blogspot.com/2009/01/alleria-wind-runner.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/dawn/BTNSylvanusWindrunner.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/01/strategy-guide-for-luna-moonfang-moon.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/light/BTNHuntress.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/01/strategy-guide-for-kardel-sharpeye.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/light/BTNRifleman.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/01/strategy-guide-for-jahrakal-troll.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/light/BTNForestTroll.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/01/strategy-guide-for-rhasta-shadow-shaman.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/light/BTNShadowHunter.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/01/strategy-guide-for-rigwarl-bristleback.htm&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/light/BTNRazorManeChief.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/01/strategy-guide-for-mangix-pandaren.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/light/BTNPandarenBrewmaster.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/01/strategy-guide-for-bradwarden-centaur.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/light/BTNCentaurKhan.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/01/strategy-guide-for-gondar-bounty-hunter.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/light/BTNakama.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/01/strategy-guide-for-knight-davion-dragon.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/light/BTNTheCaptain.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/01/strategy-guide-for-magina-anti-mage-by.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/light/BTNHeroDemonHunter.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/01/strategy-guide-for-traxex-drow-ranger.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/light/BTNBansheeRanger.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/01/strategy-guide-for-purist-thunderwrath.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/light/BTNArthas.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/01/strategy-guide-for-terrorblade-soul.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/midnight/BTNEvilIllidan.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/01/strategy-guide-for-leshrac-tormented.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/midnight/BTNKeeperGhostBlue.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/01/strategy-guide-for-kelthuzad-lich-by.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/midnight/BTNLichVersion2.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/01/strategy-guide-for-krobelus-death.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/midnight/BTNBanshee.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/01/strategy-guide-for-lion-demon-witch-by.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/midnight/BTNLion.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-lesale-deathbringer.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/midnight/BTNHydralisk.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-magnus-magnataur-by.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/midnight/BTNBlueMagnataur.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-visage-necrolic-by.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/midnight/BTNSpiritWyvern.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-nessaj-chaos-knight.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/midnight/BTNChaosWarlord.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-banehallow.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/midnight/BTNKiljaedin.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-black-arachnia.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/midnight/BTNSpiderBlack.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-mortred-phantom.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/midnight/BTNHeroWarden.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-medusa-gorgon-by.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/evening/BTNNagaSeaWitch.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-balanar-night.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/evening/BTNTichondrius.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-leoric-skeleton-king.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/evening/BTNSkeletonArcher.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-lucifer-doom-bringer.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/evening/BTNDoomGuard.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-anubarak-nerubian.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/evening/BTNHeroCryptLord.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-slardar-slithereen.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/evening/BTNNagaMyrmidon.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-akasha-queen-of-pain.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/evening/BTNBlueDemoness.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-clinkz-bone-fletcher.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/evening/BTNSkeletonMage.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-darkterror-faceless.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/evening/BTNFacelessOne.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-viper-netherdrake-by.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/evening/BTNNetherDragon.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-razor-lightning.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/evening/BTNRevenant.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-naix-lifestealer-by.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/evening/BTNGhoul.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-pugna-oblivion-by.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/twilight/BTNPugna.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-leviathan-tidehunter.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/twilight/BTNSeaGiantGreen.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-atropos-bane.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/twilight/BTNVoidWalker.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-rotundjere-necrolyte.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/twilight/BTNGhostOfKelThuzad.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-pudge-butcher-by.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/twilight/BTNAbomination.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-barathum-spirit.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/twilight/BTNSpiritWalker.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-anubseran-nerubian.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/twilight/BTNNerubianQueen.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-nevermore-shadow.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/twilight/BTNShade.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-crixalis-sand-king.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/twilight/BTNArachnathidGreen.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-mogul-khan-axe-by.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/twilight/BTNChaosGrom.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-strygwyr-bloodseeker.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/twilight/BTNShaman.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-abaddon-lord-of.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/twilight/BTNHeroDeathKnight.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-mercurial-spectre-by.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/dusk/BTNvengeanceincarnate.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-voljin-witch-doctor.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/dusk/BTNWitchDoctor.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-harbinger-obsidian.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/dusk/BTNDestroyer.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-demnok-lannik.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/dusk/BTNGuldan.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-meepo-geomancer-by.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/dusk/BTNKoboldGeomancer.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-dazzle-shadow-priest.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/dusk/BTNDarkTrollShadowPriest.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-azgalor-pit-lord-by.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/dusk/BTNPitLord.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://www.dota-allstars.com/hero/2804/index.html&quot;&gt;
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 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-ishkafel-dark-seer.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/dusk/BTNDranaiMage.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
 &lt;a href=&quot;http://planetdota.blogspot.com/2009/02/strategy-guide-for-kael-invoker-by-aixu.html&quot;&gt;
 &lt;img src=&quot;http://i657.photobucket.com/albums/uu296/zmitsukai/heroes/dusk/BTNHeroBloodElfPrince.gif&quot; style=&quot;border: 0px none; height: 50px; width: 50px;&quot; /&gt;&lt;/a&gt;
    &lt;/div&gt;
&lt;/center&gt;
</content><link rel='replies' type='application/atom+xml' href='http://planetdota.blogspot.com/feeds/730594017196215796/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3684565029828267687/730594017196215796?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/730594017196215796'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/730594017196215796'/><link rel='alternate' type='text/html' href='http://planetdota.blogspot.com/2012/09/dota-heroes-strategy-guide-compilation.html' title='Dota Heroes Strategy Guide Compilation Page'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3684565029828267687.post-2553551364726049136</id><published>2012-09-27T09:47:00.003-07:00</published><updated>2012-09-28T23:48:04.723-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Blog"/><title type='text'>Website Update is coming.</title><content type='html'>Hello friends. DOTA 2 is out and i would like to update the site and would also like to update hero strategy. Thanks for your suppport.</content><link rel='replies' type='application/atom+xml' href='http://planetdota.blogspot.com/feeds/2553551364726049136/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3684565029828267687/2553551364726049136?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/2553551364726049136'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/2553551364726049136'/><link rel='alternate' type='text/html' href='http://planetdota.blogspot.com/2012/09/website-update-is-coming.html' title='Website Update is coming.'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3684565029828267687.post-5510147835941442293</id><published>2009-07-11T04:46:00.000-07:00</published><updated>2009-07-11T04:59:26.257-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Maps"/><title type='text'>Dota 6.61 b Release</title><content type='html'>Okies folks im a bit late but heres the new link to Dota 6.61b enjoy!&lt;br /&gt;&lt;br /&gt;6.61b Changelog:&lt;br /&gt;=================&lt;br /&gt;* Fixed some exploits and bugs&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;6.61 Changelog:&lt;br /&gt;===============&lt;br /&gt;&lt;br /&gt;###############&lt;br /&gt;## Heroes &amp;amp; Items ##&lt;br /&gt;###############&lt;br /&gt;&lt;br /&gt;* Batrider: Lowered Strength gain from 2.5 to 2.0&lt;br /&gt;* Bloodskeer: Bloodbath no longer regenerates from images&lt;br /&gt;* Bone Fletcher: Improved Searing Arrows damage from 10/20/30/40 to 20/30/40/50&lt;br /&gt;* Bone Fletcher: Rebalanced Strafe from 20/40/60/80 IAS with 30 seconds cooldown to 50/60/70/80 IAS with 60/50/40/30 seconds cooldown&lt;br /&gt;* Centaur: Reduced Double Edge cooldown (25-&gt;12 seconds)&lt;br /&gt;* Faceless Void: Improved base Strength (17-&gt;23)&lt;br /&gt;* Furion: Lowered Sprout cooldown from 11 seconds to 11/10/9/8 seconds and manacost from 115/140/165/205 to 100/120/140/160&lt;br /&gt;* Magnataur: Reverse Polarity now pulls units slightly infront of you instead of all around you&lt;br /&gt;* Medusa: Lowered Stone Gaze cooldown (70-&gt;35 seconds)&lt;br /&gt;* Medusa: Minor improvements to Mystic Snake speed , cast range and cooldown&lt;br /&gt;* Medusa: Improved Mystic Snake&#39;s damage from 60/100/140/180 to 80/120/160/200&lt;br /&gt;* Meepo: Rescaled Geostrike from 4/8/12/16 to 5/10/15/20 damage per second&lt;br /&gt;* Nerubian Weaver: Reworked Watchers [details below]&lt;br /&gt;* Nerubian Weaver: Lowered Shukuchi cooldown from 13/11/9/7 to 12/10/8/6 seconds&lt;br /&gt;* Night Stalker: Improved Intelligence growth from 1.25 to 1.6&lt;br /&gt;* Ogre Magi: Reduced Multicast from 30%2x/45%2x+22.5%3x/60%2x+30%3x+15%4x -&gt;25%2x/40%2x+20%3x/50%2x+25%3x+12.5%4x&lt;br /&gt;* Pandaren Brewmaster: Increased Drunken Brawler critical from 1.8x to 2.0x&lt;br /&gt;* Razor: Lowered Intelligence gain from 2.2 to 1.8&lt;br /&gt;* Rooftrellen: Casting Nature&#39;s Guise on an allied unit (or other spells) will no longer take you out if you have it on you&lt;br /&gt;* Silencer: Transferred Glaive of Wisdom&#39;s secondary effect of +1/-1 Intelligence from hero kills to Last Word. If an enemy hero dies under the Last Word effect, that hero will lose 1 intelligence and you will gain 1 intelligence.&lt;br /&gt;* Silencer: Increased Last Word AoE from 700 to 900&lt;br /&gt;* Rebalanced Curse of the Silent from 10/20/30/40 HP and 5/10/15/20 mana per second for 10 seconds to 50 HP and 25 mana for 2/4/6/8 seconds.&lt;br /&gt;* Sniper: Increased Take Aim range from 55/110/165/220 to 65/130/195/260&lt;br /&gt;* Spectre: Decreased Spectral Dagger cooldown from 25 to 16 seconds&lt;br /&gt;* Tauren Chieftain: Lowered base damage by 10&lt;br /&gt;* Tauren Chieftain: Lowered Strength gain from 2.7 to 2.3&lt;br /&gt;* Tauren Chieftain: Decreased Natural Order percentages to 20/40/60/80%&lt;br /&gt;* Vengeful Spirit: Improved base Agility (22-&gt;27)&lt;br /&gt;* Viper: Nethertoxin now only works on enemy units&lt;br /&gt;* Witch Doctor: Increased base Intelligence from 19 to 24 (base damage adjust to remain the same though)&lt;br /&gt;* Aghanim&#39;s Scepter (Queen of Pain): Restored original cooldown improvement&lt;br /&gt;* Aghanim&#39;s Scepter (Shadow Shaman): Undid part of the nerf on Mass Serpent Wards. It now gives +3 (up 1 from 6.60, down 1 from 6.59d)&lt;br /&gt;* Buriza-Do Kyanon: Improved the critical value from 2.2x to 2.4x&lt;br /&gt;* Helm of Dominator: Converted creeps now gain the Resistant Skin ability, making spells duration on them the same as heroes or Spirit Bear.&lt;br /&gt;* Quelling Blade: Minor reduction to bonus damage (36-&gt;32)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;########&lt;br /&gt;## Bugs ##&lt;br /&gt;########&lt;br /&gt;&lt;br /&gt;* Fixed natural regeneration on rax&lt;br /&gt;* Fixed an area where you could get stuck using TP scroll on the minimap.&lt;br /&gt;* Fixed -ns mode&lt;br /&gt;* Fixed a chance for duplicate heroes in -CD&lt;br /&gt;&lt;br /&gt;* Batrider: Fixed Radiance from triggering Sticky Napalm&lt;br /&gt;* Medusa: Fixed Splitshot triggering Essense Aura&lt;br /&gt;* Razor: Fixed an error in the damage calculation method for Plasma Field that caused it to be slightly off sometimes&lt;br /&gt;* Rooftrellen: Slightly increased Eyes in the Forest cast range (+25) to fix some order issue bugs&lt;br /&gt;* Rooftrellen: Fixed Living Armor not regenerating structures properly&lt;br /&gt;* Tauren Chieftan: Fixed bug with Natural Order sometimes instantly killing Forged Spirit summoned units&lt;br /&gt;&lt;br /&gt;* Aghanim&#39;s: Fixed minor incorrect sell value on some versions of the item&lt;br /&gt;* Khadgar&#39;s Pipe of Insight: No longer places the buff on units that already have it&lt;br /&gt;* Bottle: Usage no longer removes Curse of the Silent.&lt;br /&gt;* Linken Sphere: Fixed to properly block Mana Void and Nasal Goo&lt;br /&gt;* Poor Man&#39;s Shield: Fixed bug with -swap&lt;br /&gt;* Quelling Blade: Fixed bug with -swap&lt;br /&gt;* Quelling Blade: Fixed triggering Curse of the Silent&lt;br /&gt;* Rune: Fixed Regeneration sometimes not being removed when you are full if you use bottle at the same time&lt;br /&gt;* Rune: Fixed Double Damage visual effect to properly show when the user is using low graphics mode&lt;br /&gt;&lt;br /&gt;####################&lt;br /&gt;## Gameplay &amp;amp; Cosmetics ##&lt;br /&gt;####################&lt;br /&gt;&lt;br /&gt;* Removed the int/agi/str distribution in -CD. It is now like RD in its hero distribution.&lt;br /&gt;* Bottle: Now autorefills at fountain if it isn&#39;t fully used (2975)&lt;br /&gt;* Reduced FPS drops when using Shiva&#39;s Guard and Plasma Field with some custom import files (PGRu-Unexpect3D)&lt;br /&gt;* Sound Effects: Removed the &quot;Allied hero has fallen&quot; (heavily requested for removal due to annoyances)&lt;br /&gt;&lt;br /&gt;* Invoker: Added a new Icon for Sun Strike (5312)&lt;br /&gt;* Juggernaut: You no longer lose control while using Omnislash. You can use items like Dagger while Omnislashing (4938)&lt;br /&gt;* Slardar: Added a new icon for his Bash (3587)&lt;br /&gt;* Tidehunter: Added a new Anchor Smash visual effect (4393)&lt;br /&gt;* Gem of Truesight: Changed hotkey from T to I to help against some common misbuys&lt;br /&gt;* Increased the transparency a little more for the Circle Of Powers that aren&#39;t yours.&lt;br /&gt;* Fixed -SP moving your camera away from taverns&lt;br /&gt;* Fixed various minor inconcistences between sentinel and scourge units/buildings&lt;br /&gt;* Fixed some very minor inconsistencies with acquire ranges on some heroes&lt;br /&gt;* Observer Board colors now alternate between white and grey to make it a little more readable&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Old Watcher&#39;s:&lt;br /&gt;==============&lt;br /&gt;Cooldown: 30/20/10/5 seconds&lt;br /&gt;Movement Speed: 522&lt;br /&gt;HP: 1&lt;br /&gt;Bounty: 10-13&lt;br /&gt;Vision: 1400/1400&lt;br /&gt;Invisible&lt;br /&gt;&lt;br /&gt;Urna Swarm:&lt;br /&gt;============&lt;br /&gt;Summons scarabs from corpses. The Scarab can burrow and become invisible.&lt;br /&gt;While it is unburrowed, it is visible to the enemy and has an Infestation&lt;br /&gt;ability. Has collision when unburrowed.&lt;br /&gt;Magic Immune.&lt;br /&gt;&lt;br /&gt;Cooldown: 14/11/8/5&lt;br /&gt;Movement Speed: 450&lt;br /&gt;HP: 200&lt;br /&gt;Armor: 6&lt;br /&gt;Bounty: 26-38&lt;br /&gt;Burrowed Vision: 400/400&lt;br /&gt;Normal Vision: 1400/1400&lt;br /&gt;&lt;br /&gt;Infestation: Can suicide to Silence enemy units 275 aoe around it for 3 seconds and deal 20 damage per second (non-stacking).&lt;br /&gt;&lt;br /&gt;Download link&lt;br /&gt;www.getdota.com</content><link rel='replies' type='application/atom+xml' href='http://planetdota.blogspot.com/feeds/5510147835941442293/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3684565029828267687/5510147835941442293?isPopup=true' title='8 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/5510147835941442293'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/5510147835941442293'/><link rel='alternate' type='text/html' href='http://planetdota.blogspot.com/2009/07/dota-661-b-release.html' title='Dota 6.61 b Release'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>8</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3684565029828267687.post-1675593667197144886</id><published>2009-04-22T17:23:00.000-07:00</published><updated>2009-04-22T17:44:58.360-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="News"/><title type='text'>Dota 6.59d Bugs</title><content type='html'>Got these videos from YouTube and It&#39;s telling me IceFrog fogrot these bugs afterall. So folks dont blame the man he is not making money out of these maps. If you want to view them heres the links.&lt;br /&gt;&lt;br /&gt;&lt;h1&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;Barathrum&#39;s charge rampage&lt;/span&gt;&lt;/h1&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/uHYQgtj5tvw&amp;amp;hl=ko&amp;amp;fs=1&quot;&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/uHYQgtj5tvw&amp;amp;hl=ko&amp;amp;fs=1&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;h1&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;Luna&#39;s Uncontrollable Bugs &lt;/span&gt;&lt;/h1&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width=&quot;4250&quot; height=&quot;344&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/rGdKflGei1o&amp;hl=ko&amp;fs=1&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/rGdKflGei1o&amp;hl=ko&amp;fs=1&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;/embed&gt;&lt;/object&gt;</content><link rel='replies' type='application/atom+xml' href='http://planetdota.blogspot.com/feeds/1675593667197144886/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3684565029828267687/1675593667197144886?isPopup=true' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/1675593667197144886'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/1675593667197144886'/><link rel='alternate' type='text/html' href='http://planetdota.blogspot.com/2009/04/dota-659d-bugs.html' title='Dota 6.59d Bugs'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3684565029828267687.post-5525955524220261352</id><published>2009-03-27T01:53:00.000-07:00</published><updated>2009-03-27T02:00:42.516-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Maps"/><title type='text'>DotA Allstars v6.59d Release</title><content type='html'>Okies no 6.60 now but it is still in development.. You can download 6.59d as of now.&lt;br /&gt;&lt;br /&gt;Change logs&lt;br /&gt;&lt;br /&gt;* Fixed some item exploits&lt;br /&gt;* Fixed a rare memory related bug&lt;br /&gt;* Temporarily changed switch voting system. It requires 100% of the vote for now. There will be a better -switch implementation in the next version or two&lt;br /&gt;* Fixed a few other misc bug/exploits  6.60 is still in very active development. I will try to post more updates about it when it gets closer to release. If you have any suggestions you&#39;d like to offer for it, please email me and let me know.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Language:&lt;br /&gt;English&lt;br /&gt;Date:&lt;br /&gt;2009-03-20&lt;br /&gt;MD5:&lt;br /&gt;23894a9c3a19291c03fc54a1852433c0&lt;br /&gt;Filesize:&lt;br /&gt;3.22 Mb&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.getdota.com/&quot;&gt;Download Here.&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://planetdota.blogspot.com/feeds/5525955524220261352/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3684565029828267687/5525955524220261352?isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/5525955524220261352'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/5525955524220261352'/><link rel='alternate' type='text/html' href='http://planetdota.blogspot.com/2009/03/dota-allstars-v659d-release.html' title='DotA Allstars v6.59d Release'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3684565029828267687.post-8713703174071309672</id><published>2009-02-28T10:21:00.000-08:00</published><updated>2009-02-28T21:11:06.742-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="News"/><title type='text'>What&#39;s new on the Dota Allstars 6.60</title><content type='html'>We all knew that in Dota Allstars 6.60 Tauren Chief will be introduce.. But do you know that on &lt;b&gt; 25 March 2009 &lt;/b&gt;will be the release date of the new version.&lt;b&gt; &lt;/b&gt;For more info read more below.&lt;b&gt;&lt;br /&gt;&lt;br /&gt;Here are the updates from IceFrog:&lt;br /&gt;&lt;/b&gt;&lt;blockquote&gt;&lt;br /&gt;&lt;span style=&quot;font-style: italic;&quot;&gt;Thanks everyone for being so patient! Don&#39;t worry, DotA 6.60 is almost out, please continue waiting - I want this release to be very sucessful, and would hate to disappoint you guys :) Please give me your support, and understand the difficulties of balancing new heroes.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-style: italic;&quot;&gt;I feel really bad for keeping you guys waiting, but I don&#39;t really want to reveal anything about my release until the end - to me it&#39;s like a work of art :) Please visit www.icefrog.com for any future updates! I know I haven&#39;t been updating recently, but that&#39;s because I&#39;ve been very busy, and I&#39;m really trying to post something within the next few days to keep you guys updated.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-style: italic;&quot;&gt;Finally, here&#39;s a treat for you guys, in my apology for taking so long on this release, some things I can promise you&#39;ll see:&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-style: italic;&quot;&gt;-MUCH more recoding and optimizations! You&#39;ll be running DotA at up to 25% higher frame rates! (As reported by some of my beta-testers)&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-style: italic;&quot;&gt;-A new game mode :D&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-style: italic;&quot;&gt;-Reworked rune system&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-style: italic;&quot;&gt;-Some major gameplay changes regarding the laning phase, gold distribution, teamwork, etc - this will make the game faster paced, less farming, and more of the team battles we love DotA for! This is obviously one of the biggest changes that is causing many balance issues and delaying our release, but it&#39;s worth it!&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-style: italic;&quot;&gt;-Minor terrain tweaks. Everyone loves more juke spots and cosmetics :)&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-style: italic;&quot;&gt;-A few reworked hero abilities. Don&#39;t think I don&#39;t notice that many heroes have very similar playstyles! I will try to rework heroes one by one, as I have been doing the past couple of versions. Stay updated on the official dota forums, and you might get a hint on who these will be =D&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-style: italic;&quot;&gt;Finally, know that no matter how long and hard my beta-testers work, we can&#39;t find all the bugs and balance issues alone - it will be up to you guys! Developing DotA is a community effort, which is why I love you guys so much. If you don&#39;t like our release, please be patient and give as much feedback as you can, so we can make DotA as enjoyable for everyone as we can!&lt;/span&gt;&lt;/blockquote&gt;&lt;span style=&quot;font-style: italic;&quot;&gt;&lt;/span&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;</content><link rel='replies' type='application/atom+xml' href='http://planetdota.blogspot.com/feeds/8713703174071309672/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3684565029828267687/8713703174071309672?isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/8713703174071309672'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/8713703174071309672'/><link rel='alternate' type='text/html' href='http://planetdota.blogspot.com/2009/02/whats-new-on-dota-allstars-660.html' title='What&#39;s new on the Dota Allstars 6.60'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3684565029828267687.post-1056289000499613789</id><published>2009-02-28T09:44:00.000-08:00</published><updated>2009-02-28T09:49:23.177-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Misc. Guides"/><title type='text'>DotA Hero Ranking</title><content type='html'>Ever wonder who is the strongest hero? Or the fastest hero? How about the Smartest? well here are the answer.. But this not mean that if they are the toughest they are the strongest.. Its always been how you play  the game that make the difference. These is for your guide only.&lt;br /&gt;&lt;br /&gt;&lt;h2&gt;Toughest DOTA Hero&lt;/h2&gt; &lt;p&gt;   1. The Treant Protector (Tree)&lt;br /&gt;   2. The Doom Bringer (Doom)&lt;br /&gt;   3. Butcher (Hook)&lt;br /&gt;   4. Tidehunter (Big Foot)&lt;br /&gt;   5. Stone Giant (Tiny)&lt;br /&gt;   6. Pandaren Battlemaster (Roar)&lt;br /&gt;   7. Skeleton King (Bones)&lt;br /&gt;   8. Chaos Knight (Slash)&lt;br /&gt;   9. Night Stalker (Creep)&lt;br /&gt;  10. Dragon Knight (Flame) &lt;/p&gt; &lt;h2&gt;Softest DOTA Hero (Weakness)&lt;br /&gt;&lt;/h2&gt; &lt;p&gt;   1. Silencer&lt;br /&gt;   2. Lifestealer&lt;br /&gt;   3. Oblivion&lt;br /&gt;   4. Holy Knight&lt;br /&gt;   5. Phantom Lancer&lt;br /&gt;   6. Nerubian Weaver&lt;br /&gt;   7. Tormented Soul&lt;br /&gt;   8. Slayer&lt;br /&gt;   9. Lich&lt;br /&gt;  10. Shadow Shaman&lt;/p&gt; &lt;h2&gt;Smartest DOTA Hero&lt;br /&gt;&lt;/h2&gt; &lt;p&gt;   1. Oblivion&lt;br /&gt;   2. Enigma&lt;br /&gt;   3. Lich&lt;br /&gt;   4. Slayer&lt;br /&gt;   5. Shadow Shaman&lt;br /&gt;   6. Tormented Soul&lt;br /&gt;   7. Demon Witch&lt;br /&gt;   8. Death Prophet&lt;br /&gt;   9. Prophet&lt;br /&gt;  10. Crystal Maiden&lt;/p&gt; &lt;h2&gt;Dumbest DOTA Hero&lt;br /&gt;&lt;/h2&gt; &lt;p&gt;   1. Phantom Assassin&lt;br /&gt;   2. Troll Warlord&lt;br /&gt;   3. Chaos Knight&lt;br /&gt;   4. Night Stalker&lt;br /&gt;   5. Pandaren Battlemaster&lt;br /&gt;   6. Stealth Assassin&lt;br /&gt;   7. Rogueknight&lt;br /&gt;   8. Juggernaut&lt;br /&gt;   9. Drow Ranger&lt;br /&gt;  10. Bounty Hunter&lt;/p&gt; &lt;h2&gt;Quickest Attacker in DOTA&lt;br /&gt;&lt;/h2&gt; &lt;p&gt;   1. Lifestealer&lt;br /&gt;   2. Soul Keeper&lt;br /&gt;   3. Phantom Assassin&lt;br /&gt;   4. Bounty Hunter&lt;br /&gt;   5. Morphling&lt;br /&gt;   6. Bone Fletcher&lt;br /&gt;   7. Drow Ranger&lt;br /&gt;   8. Stealth Assassin&lt;br /&gt;   9. Juggernaut&lt;br /&gt;  10. Anti-Mage&lt;/p&gt; &lt;h2&gt;Lowest Attack Pace in DOTA&lt;br /&gt;&lt;/h2&gt; &lt;p&gt;   1. Stone Giant&lt;br /&gt;   2. Doom Bringer&lt;br /&gt;   3. Enigma&lt;br /&gt;   4. Treant Protector&lt;br /&gt;   5. Oblivion&lt;br /&gt;   6. Tinker&lt;br /&gt;   7. Twin Head Dragon&lt;br /&gt;   8. Goblin Techies&lt;br /&gt;   9. Earthshaker&lt;br /&gt;  10. Death Prophet&lt;/p&gt; &lt;h2&gt;Best Moving Speed in DOTA&lt;br /&gt;&lt;/h2&gt; &lt;p&gt;   1. Chaos Knight&lt;br /&gt;   2. Anti-Mage&lt;br /&gt;   3. Soul Keeper&lt;br /&gt;   4. Naga Siren&lt;br /&gt;   5. Moon Rider&lt;br /&gt;   6. Broodmother&lt;br /&gt;   7. Magnataur&lt;br /&gt;   8. Oblivion&lt;br /&gt;   9. Phantom Assassin&lt;br /&gt;  10. Bounty Hunter&lt;/p&gt; &lt;h2&gt;Poorest Move Speed in DOTA&lt;br /&gt;&lt;/h2&gt; &lt;p&gt;   1. Goblin Techies&lt;br /&gt;   2. Shadow Shaman&lt;br /&gt;   3. Crystal Maiden&lt;br /&gt;   4. Demon Witch&lt;br /&gt;   5. Troll Warlord&lt;br /&gt;   6. Death Prophet&lt;br /&gt;   7. Stone Giant&lt;br /&gt;   8. Morphling&lt;br /&gt;   9. Necrolic&lt;br /&gt;  10. Butcher&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://planetdota.blogspot.com/feeds/1056289000499613789/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3684565029828267687/1056289000499613789?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/1056289000499613789'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/1056289000499613789'/><link rel='alternate' type='text/html' href='http://planetdota.blogspot.com/2009/02/dota-hero-ranking.html' title='DotA Hero Ranking'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3684565029828267687.post-5430272223730210008</id><published>2009-02-28T09:39:00.000-08:00</published><updated>2009-02-28T09:51:39.736-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Maps"/><title type='text'>DotA Allstars v6.59c 6v6 Ver.2 Release</title><content type='html'>This is a modified map for the official DotA Allstars v6.59c. The feature of this is that you can now play 6v6 with this map. Note: This is not made by Icefrog.&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;/blockquote&gt;&lt;blockquote&gt;There are two reasons why I wanted to get this release out there. The first is that I&#39;m pretty sure I&#39;ve fixed the last game mode that wasn&#39;t working with 6v6, and the second reason is that a small error seemed to be causing a lot more trouble than I thought it would.&lt;br /&gt;&lt;br /&gt;Once again, the switch command is disabled until IceFrog makes a significant change to the way it&#39;s coded in the official version. I tried a few different things, but it&#39;s far more complicated for me to try and fix it than someone using a real copy of the map, so I&#39;m leaving it as it is for now.&lt;br /&gt;&lt;br /&gt;Fixed:&lt;br /&gt;Captains Mode (-cm) gamemode now works&lt;br /&gt;An incorrect map size that was causing various game glitches&lt;br /&gt;&lt;br /&gt;Known Bugs:&lt;br /&gt;The -switch command has been disabled until it&#39;s fixed&lt;br /&gt;Endgame Scoreboard is too big to fit all 12 players.&lt;/blockquote&gt;&lt;br /&gt;&lt;a style=&quot;color: rgb(255, 0, 0); font-weight: bold;&quot; href=&quot;http://www.ziddu.com/downloadlink/3677353/DotA_Allstars_v6.59c_6v6_Ver.2.zip&quot;&gt;Download the file here.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;/blockquote&gt;</content><link rel='replies' type='application/atom+xml' href='http://planetdota.blogspot.com/feeds/5430272223730210008/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3684565029828267687/5430272223730210008?isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/5430272223730210008'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/5430272223730210008'/><link rel='alternate' type='text/html' href='http://planetdota.blogspot.com/2009/02/dota-allstars-v659c-6v6-ver2-release.html' title='DotA Allstars v6.59c 6v6 Ver.2 Release'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3684565029828267687.post-3804770638152975966</id><published>2009-02-28T05:17:00.000-08:00</published><updated>2009-02-28T05:27:14.391-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Dota Store"/><title type='text'>Dota T-Shirts and Cap for Sale</title><content type='html'>&lt;span style=&quot;color: rgb(102, 102, 102);&quot;&gt;Got problem with your girlfriend because you play too much DOTA? Give her a new gift.. Buy these T-shirt now and maybe who knows she will give you something in return.. &lt;/span&gt;&lt;a style=&quot;color: rgb(255, 0, 0);&quot; href=&quot;http://www.zazzle.com/dota_my_boyfriend_play_tshirt-235827075818744952&quot;&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;girls tshirt&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;color: rgb(102, 102, 102);&quot;&gt; is only &lt;span style=&quot;font-weight: bold; color: rgb(0, 0, 153);&quot;&gt;$17.95&lt;/span&gt;, &lt;/span&gt;&lt;a style=&quot;font-weight: bold; color: rgb(255, 0, 0);&quot; href=&quot;http://www.zazzle.com/dota_defence_of_the_ancients_www_planetdota_b_tshirt-235029885524767116&quot;&gt;boys tshirt&lt;/a&gt;&lt;span style=&quot;color: rgb(102, 102, 102);&quot;&gt; is only &lt;span style=&quot;color: rgb(0, 0, 153); font-weight: bold;&quot;&gt;$22.90&lt;/span&gt; and &lt;/span&gt;&lt;a style=&quot;font-weight: bold; color: rgb(255, 0, 0);&quot; href=&quot;http://www.zazzle.com/dota_defence_of_the_ancients_www_planetdota_b_hat-148403743945356566&quot;&gt;the cap&lt;/a&gt;&lt;span style=&quot;color: rgb(102, 102, 102);&quot;&gt; is only&lt;span style=&quot;color: rgb(0, 0, 153); font-weight: bold;&quot;&gt;$13.45&lt;/span&gt;.  &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://www.zazzle.com/dota_defence_of_the_ancients_www_planetdota_b_tshirt-235029885524767116&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 250px; height: 250px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioqbKy7NwqUnlUi2J9J75h4BncGqnBhg8FZByjLfzml395LcA_t-LPsKie_CrBzUkkGOUG0YwYCDlOfuriwbKufaBPnbXqKpgHCty_ku3CJ1gnrQVALlkKoiZJ1sLGIWAhk7apTpQEZrQl/s320/himale.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5307837008248313826&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://www.zazzle.com/dota_defence_of_the_ancients_www_planetdota_b_tshirt-235029885524767116&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 250px; height: 250px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVP327qdykoBBRd14qearO-1xyd2Reli9UlwWYIaddHYc6b3mNcxFFrCtwRl2DXSAdLJ33T_kHsAwCguHPVBSMbMtH8OIHH1SnTbU__bdZXVVRGRh4vRGSEwRcyBL9eMfFDBP3J0JJqR58/s320/hellomale.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5307837008068130818&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://www.zazzle.com/dota_my_boyfriend_play_tshirt-235827075818744952&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 250px; height: 250px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6r7Ya2HpbIFf__SzIO_4tGtv8tewCSkLuacMfT6miIE9v_iu8YoYMp9j8uuU1F2O6mlj360Xr1PsXzw27lm-u5E7gu-XoMoTJt3xyeG8zSUjXjLKE9tFoxZOc2-BqJes3UKGggVeVQBDB/s320/hi.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5307837007488983202&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://www.zazzle.com/dota_my_boyfriend_play_tshirt-235827075818744952&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 250px; height: 250px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_7oghKeJ_uEhk5_uqGI8MyPWEyrjIJrpruAriiT62wMR3ME_SGc_etwYkODEw1IbL-dnusd6FJoR8YEbhJAnJoM8ias2YWz_siTErhtDrAvC0cNiwkaZjhVivk6McsVVTMuV1yMlCl_yI/s320/hello.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5307837004446434866&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;http://www.zazzle.com/dota_defence_of_the_ancients_www_planetdota_b_hat-148403743945356566&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 250px; height: 250px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6lY0LrwijBBK2GKuGMf_p-XaJolS4rcHJkyAGptgIJxZim6ugXp5DPxS6Yuh3D8Bcv4r-H5LHii4ArAEObm4AlyGNdh-v2q4LlhxwHttiVzNw5we1L3TNEIHdEMetYRjoogUwmCUrYOXI/s320/cap.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5307837001587943538&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://planetdota.blogspot.com/feeds/3804770638152975966/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3684565029828267687/3804770638152975966?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/3804770638152975966'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/3804770638152975966'/><link rel='alternate' type='text/html' href='http://planetdota.blogspot.com/2009/02/got-problem-with-your-girlfriend.html' title='Dota T-Shirts and Cap for Sale'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioqbKy7NwqUnlUi2J9J75h4BncGqnBhg8FZByjLfzml395LcA_t-LPsKie_CrBzUkkGOUG0YwYCDlOfuriwbKufaBPnbXqKpgHCty_ku3CJ1gnrQVALlkKoiZJ1sLGIWAhk7apTpQEZrQl/s72-c/himale.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3684565029828267687.post-3780841862857429429</id><published>2009-02-27T18:46:00.000-08:00</published><updated>2009-02-27T18:47:47.304-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Misc. Guides"/><title type='text'>Guide to Bloodstone</title><content type='html'>&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.dota-allstars.com/wiki/Bloodstone&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNINV_Misc_Gem_Bloodstone_02.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;br /&gt;&lt;b&gt;&lt;!--coloro:#FFCC00--&gt;&lt;span style=&quot;color: rgb(255, 204, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;div align=&quot;center&quot;&gt;&lt;!--sizeo:7--&gt;&lt;span style=&quot;line-height: 100%;&quot;&gt;&lt;!--/sizeo--&gt;Eozm&#39;s Guide to Bloodstone&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;/div&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--coloro:#9999FF--&gt;&lt;span style=&quot;color: rgb(153, 153, 255);font-size:130%;&quot; &gt;&lt;!--/coloro--&gt;&lt;!--sizeo:5--&gt;&lt;span style=&quot;line-height: 100%;&quot;&gt;&lt;!--/sizeo--&gt;Table of Contents:&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;ol type=&quot;A&quot;&gt;&lt;!--sizeo:4--&gt;&lt;span style=&quot;line-height: 100%;&quot;&gt;&lt;!--/sizeo--&gt;&lt;li&gt;Item cost/composition&lt;/li&gt;&lt;li&gt;Item stats&lt;/li&gt;&lt;li&gt;Basic mechanics&lt;/li&gt;&lt;li&gt;Analysis&lt;/li&gt;&lt;li&gt;Item synergies&lt;/li&gt;&lt;li&gt;Bloodstone users&lt;br /&gt;&lt;!--sizec--&gt;&lt;/li&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;!--sizeo:3--&gt;&lt;span style=&quot;line-height: 100%;&quot;&gt;&lt;!--/sizeo--&gt;&lt;li&gt;Grade A&lt;/li&gt;&lt;li&gt;Grade B&lt;/li&gt;&lt;li&gt;Grade C&lt;/li&gt;&lt;li&gt;Grade D&lt;br /&gt;&lt;!--sizec--&gt;&lt;/li&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;!--sizeo:4--&gt;&lt;span style=&quot;line-height: 100%;&quot;&gt;&lt;!--/sizeo--&gt;&lt;li&gt;Conclusion&lt;br /&gt;&lt;!--sizec--&gt;&lt;/li&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;/ol&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;span style=&quot;font-size:130%;&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;N.B. Please note my tldr parts at the end of each section of the Analysis in quote boxes. I&#39;m trying to help people that are scared/bored by my legendary walls of text ^^&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;!--sizeo:4--&gt;&lt;span style=&quot;line-height: 100%;font-size:130%;&quot; &gt;&lt;!--/sizeo--&gt;&lt;b&gt;&lt;!--coloro:#FFFFFF--&gt;&lt;span style=&quot;color: rgb(255, 255, 255);&quot;&gt;&lt;!--/coloro--&gt;Item cost/composition:&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;/b&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;span style=&quot;font-size:130%;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNGolemStormBolt.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt; + &lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNSpell_Shadow_LifeDrain.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt; = &lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNINV_Misc_Gem_Bloodstone_02.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;&lt;br /&gt;... wait that&#39;s not it.&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNGoldRing.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt; + &lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNPeriapt.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt; = &lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNOrbOfFire.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt; &lt;i&gt;Perseverance - 1750g (875g + 875g)&lt;/i&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNEnchantedGemstone.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt; + &lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNUsedSoulGem.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt; + &lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNSoulGem.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt; = &lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNPhilosophersStone.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt; &lt;i&gt;Soul Booster - 3300g (1000g + 1200g + 1100g)&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNOrbOfFire.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt; + &lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNPhilosophersStone.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt; = &lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNINV_Misc_Gem_Bloodstone_02.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt; &lt;i&gt;Bloodstone - 5050g&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--sizeo:4--&gt;&lt;span style=&quot;line-height: 100%;font-size:14;&quot; &gt;&lt;!--/sizeo--&gt;&lt;b&gt;&lt;!--coloro:#FFFFFF--&gt;&lt;span style=&quot;color: rgb(255, 255, 255);&quot;&gt;&lt;!--/coloro--&gt;Item stats:&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;/b&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--coloro:#FFFF00--&gt;&lt;span style=&quot;color: rgb(255, 255, 0);&quot;&gt;&lt;!--/coloro--&gt;+450 Hp&lt;br /&gt;+400 Mana&lt;br /&gt;+200% Mana regen&lt;br /&gt;+6 Health/sec&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;br /&gt;It has 2 &#39;abilities&#39;. One is to accumulate charges. This is done through killing heroes. For every kill, you gain 1 charge (except when you have no charge, your first kill gives you 2). Each charge gives you a net +2 health/mana per second. While it&#39;s not much for health, it&#39;s actually HUGE for mana. You lose a charge every time you die.&lt;br /&gt;&lt;br /&gt;It&#39;s second ability is called &lt;!--coloro:#FFCC99--&gt;&lt;span style=&quot;color: rgb(255, 204, 153);&quot;&gt;&lt;!--/coloro--&gt;Redemption&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;. It has a bunch of on death effects:&lt;br /&gt;&lt;br /&gt;1) Restore 450 health and 400 mana to every allied unit in 1700 AOE around where you die&lt;br /&gt;2) Gives you vision of 1800/1800 (actually nice at night, it&#39;s more vision than your allies get except for Nightstalker) around the area where you died&lt;br /&gt;3) Gathers xp for you while you&#39;re dead in 1000 AOE around where you died&lt;br /&gt;4) Makes you resurrect 10% faster if you have no charge, 20% faster if you have a charge&lt;br /&gt;5) Makes you lose 20% less gold if you have no charge, 40% less gold if you have a charge&lt;br /&gt;&lt;br /&gt;That&#39;s it! Lots of benefits for an item with no recipe, but ofc you have to die to use most of them, which is usually a bad idea.&lt;br /&gt;&lt;br /&gt;&lt;!--sizeo:4--&gt;&lt;span style=&quot;line-height: 100%;font-size:14;&quot; &gt;&lt;!--/sizeo--&gt;&lt;b&gt;&lt;!--coloro:#FFFFFF--&gt;&lt;span style=&quot;color: rgb(255, 255, 255);&quot;&gt;&lt;!--/coloro--&gt;Basic mechanics:&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;/b&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;There isn&#39;t much to say about the item itself in terms of mechanics. Pretty much everything was said above in terms of AOE of each ability, and the base thing it does is simply give you health, mana and regen.&lt;br /&gt;&lt;br /&gt;Just for the sake of mechanics, the red rune that appears on the ground when you die is actually a dummy hero unit and that&#39;s the one gathering xp for you and giving you vision of the area.&lt;br /&gt;&lt;br /&gt;For charges, as i said it&#39;s +2 charges if you have no charge, and +1 for every other kill, so basically when you score a kill you&#39;re sure to have at least 2 charges, the only way to have 1 charge being by dying when you have 2.&lt;br /&gt;&lt;br /&gt;The &#39;if you have a charge&#39; condition for Redemption effects considers the charge you had before death. So if you had 1 charge and die, you will drop to 0, but you will have the &#39;if you have a charge&#39; bonuses. As far as i know, there is no cap to charges (never went above 30 to test, but you shouldn&#39;t realistically get there in a game anyway =p).&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--sizeo:4--&gt;&lt;span style=&quot;line-height: 100%;font-size:14;&quot; &gt;&lt;!--/sizeo--&gt;&lt;b&gt;&lt;!--coloro:#FFFFFF--&gt;&lt;span style=&quot;color: rgb(255, 255, 255);&quot;&gt;&lt;!--/coloro--&gt;Analysis:&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;/b&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;Bloodstone should be considered as THE regen item. Be it for health regen or mana regen, it&#39;s the best item you can get simply because it&#39;s uncapped. With a single kill you have nearly as much health regen as Heart (+10, any further kill will make you surpass it) while a single kill gives you mana regen blowing away ANYTHING else by miles, even stuff like Orchid. +4 mana regen/second is simply huge, it&#39;s the same you would get from getting +100 Int (or say +50 Int if you have a Void Stone, or +25 Int if you have a Guinsoo). An Arcane Ring used on recharge gives you +3 mana/sec, and you&#39;re not even counting the +200% mana/sec that Bloodstone gives on top. When you&#39;re talking about mana regen, absolutely nothing compares if you have a single charge on the thing. If you have 4-5 charges, for nearly every hero it means infinite mana.&lt;br /&gt;&lt;br /&gt;For people who dismissed the item as garbaged a long time ago, it&#39;s important to consider just how much it improved since it was introduced. It used to give +5 health/sec, +110% mana regen and +0.75 health/mana regen per charge. It&#39;s not even comparable to what you get now. While i agree that regen remains regen and is not THAT important, when you reach a certain amount and build around it it&#39;s actually very useful for some heroes.&lt;br /&gt;&lt;br /&gt;The importance of charges for regen means that you should never look at Bloodstone as if it was an item you used &#39;if you plan to die&#39; because of Redemption effects either. Quite the opposite, to have a truly efficient Bloodstone you must stack charges on it and NOT die. A Bloodstone with no charge is a pretty average item, but as i said if you can get a single kill for 2 charges then the regen starts being nuts, and a few more is just incredible.&lt;br /&gt;&lt;br /&gt;It also means that in most cases a Bloodstone is a rushed item and the first thing you get on your hero. And i mean it&#39;s pretty logical too looking at what it gives : health, mana and regen, full of early game win. And the earlier you can get it, the earlier you can start stacking charges on it, and a highly charged Bloodstone can actually be pretty ridiculous when you&#39;re basically fighting as if you were in your fountain all the time (and if you get 7-8 charges, that&#39;s really how it feels).&lt;br /&gt;&lt;br /&gt;That being said, the Redemption effects are actually very good should you die in a team battle. First, the heal is actually very, very big AND it restores a vast amount of mana (pretty much insures everyone else is full mana till the end of the fight). The AOE is so huge that you can be sure everything is affected if it was part of the fight at all. 450 health is the same as 600 spell damage negated, so it&#39;s as much as healing the damage of a level 3 Sonic Blast, nearly as much as 2 Mek shot at once. Assuming you have a charge, you rez 20% faster and lose 40% less gold, which is actually massive. Later in the game, dying can mean rezzing in 60+ second, and 20% faster rez means you save 10-18 seconds faster and this can actually make a significant difference, especially in the case where you die trying to push and the other team heals and counter pushes right after. Rezzing 10-15s faster can easily be the difference between being raxed or holding the boat while allies respawn. 40% less gold is nearly half, which means that instead of losing 300-500g when you die you will lose something like 180-300g, it really makes a good difference. The xp gain is really nice should you die early in a team fight, since it will allow you to share the xp on further hero kills, which can be a significant amount. It&#39;s not uncommon to die with Bloodstone and rez a level higher. The vision is rarely much useful, but it can have some advantage at times.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The important thing to consider about Bloodstone though is this : it gives NO active ability and NO damage. So if your hero is NOT able to do his job through his skills alone, then it&#39;s likely not the best thing to get. What it does is pretty much insures that if you can do what you need with your own skills, it will make sure you always have the mana for it and regens your health very fast so you can be active on the map pretty much at all time, either farming or ganking.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--QuoteBegin-TLDR+--&gt;&lt;div class=&quot;quotetop&quot;&gt;QUOTE(TLDR)&lt;/div&gt;&lt;div class=&quot;quotemain&quot;&gt;&lt;!--QuoteEBegin--&gt;&lt;br /&gt;- Bloodstone is at its core a regen item, and you should play around it&lt;br /&gt;- It&#39;s NOT an item for planning to die, but its bonuses are very good if you do&lt;br /&gt;- Should be rushed since it covers for your early game better than any other item can and you should get started on the charges ASAP&lt;br /&gt;- Keep in mind that by getting Bloodstone you sacrifice any kind of extra active ability or damage, so only get it if your hero is sufficient with his skills alone&lt;!--QuoteEnd--&gt;&lt;/div&gt;&lt;!--QuoteEEnd--&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--sizeo:3--&gt;&lt;span style=&quot;line-height: 100%;font-size:12;&quot; &gt;&lt;!--/sizeo--&gt;&lt;b&gt;The build up:&lt;/b&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;The build up of Bloodstone is possibly its biggest advantage. As i said above, it is full of early game win. Now that Bottle has been nerfed and is not the be-all-end-all of regen items (you&#39;ll likely want max 1 per team on some kind of permanent ganker like Beast, NA or PotM to control runes, but if you DON&#39;T get runes regularly the regen you grab from fountain is severly lacking), along with Perseverance actually seriously buffed (basically +25% better at everything compared to 6.48 while being a bit cheaper), it becomes pretty much the best early game item for a hero that wants a mix of constant health/mana regen.&lt;br /&gt;&lt;br /&gt;The Soul Booster part is also full of early game win. It&#39;s raw health and mana, which is often what you need the most at this stage for any hero relying on their skills (nukers, etc.). It lets you survive the other team&#39;s nukes while throwing more of your own.&lt;br /&gt;&lt;br /&gt;All parts are relatively easy to farm, 1200g for Point Booster being the highest but also giving a lot for its cost. Every part is a solid addition as you acquire it (RoH fixes your health regen, Void your mana regen, Perseverance gives you better last hitting in lane, Point + Vit Boosters fix your health and mana, and well Energy Booster gives you a completed Bloodstone ^^). Another small advantage over some other items is that everything can be bought out of the secret shop (and sideshop for RoH). If you&#39;re doing good in lane you can gradually buy everything without ever going back to base, and one the Bloodstone is done you&#39;re close to walking fountain so you won&#39;t need to visit base often at all during the game!&lt;br /&gt;&lt;br /&gt;It also saves you from buying other early game items, which is a major advantage. When you look at the cost of a Bloodstone, you can&#39;t really say that it&#39;s 5050g. Because if you didn&#39;t get it, you would&#39;ve need to get most of what it gives through a mix of other early game items. For example, say you go as cheap as possible, 2 Bracers and a Bottle (pretty standard in 6.48 on nearly any hero). That&#39;s 1600g invested (and a Bottle as i said is actually kinda sucky for real regen now, you might want still a Pers, or a Void Stone + HoIW, etc...). With a Bloodstone, you can grab 4 Branches at start with Tangoes and Clarities if needed, and go straight for it. No other item needed at all (well, boots but that&#39;s true for any build). So in the end, you pay 3400g more for a Bloodstone than you would have for buying 2 Bracers and Bottle, but you get infinitely better regen, twice the health and 5 times the mana. In terms of cost efficiency, it is actually pretty cheap when you consider what you DON&#39;T buy because you&#39;re buying it.&lt;br /&gt;&lt;br /&gt;Usually, a good build up order for rushing a Bloodstone would be:&lt;br /&gt;&lt;br /&gt;4 Branches, 4-6 Tangoes, 0-2 Clarities (depends on hero for clarities)&lt;br /&gt;&lt;br /&gt;- if you have less than 3 tangoes left when you have 875g, buy RoH, otherwise Void Stone (assuming again that your hero can use it to spam spell in lane, like Krob or Leshrac)&lt;br /&gt;- complete your Perseverance for good lane regen + last hitting power&lt;br /&gt;- buy Point Booster, Vit Booster and Energy Booster in that order&lt;br /&gt;&lt;br /&gt;If you&#39;re in a lane against stuff like dual stun and you need a health boost fast, forget Void Stone before a while and do RoH-Point Booster (or even Vit Booster if you think it&#39;s needed) instead. Mana regen is never vital to laning, it just makes you better at farming and harassing, but survival comes first!&lt;br /&gt;&lt;br /&gt;&lt;!--QuoteBegin-TLDR+--&gt;&lt;div class=&quot;quotetop&quot;&gt;QUOTE(TLDR)&lt;/div&gt;&lt;div class=&quot;quotemain&quot;&gt;&lt;!--QuoteEBegin--&gt;&lt;br /&gt;- Excellent build up for early game because all parts help you right away and are needed early (health, mana, and regen of both)&lt;br /&gt;- All parts are fairly cheap so easy to farm&lt;br /&gt;- Not as costy as it seems because if you didn&#39;t grab a Bloodstone, you&#39;d still need health, mana and some regen of both for most heroes in one way or another, and grabbing a Bloodstone allows you to skip all those other items (Bracers and Bottle for example)&lt;br /&gt;&lt;!--QuoteEnd--&gt;&lt;/div&gt;&lt;!--QuoteEEnd--&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--sizeo:3--&gt;&lt;span style=&quot;line-height: 100%;font-size:12;&quot; &gt;&lt;!--/sizeo--&gt;&lt;b&gt;Disassembly:&lt;/b&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;Bloodstone is an item that disassembles quite well. You can grab Ring of Health, Void Stone and Soul Booster all separately from it. So for example if you buy a Bloodstone early and later on you got enough regen and you just want more effects, you could easily break it, use Soul Booster to make an Aghanim&#39;s, use Void Stone to make a Guinsoo and, well, keep or sell RoH.&lt;br /&gt;&lt;br /&gt;It&#39;s also a really good starting item for a hero that would want to go Aghanim&#39;s-Refresher. There isn&#39;t all that many of those, but say you&#39;re planning for it on Zeus or Rhasta, grabbing a Bloodstone to settle your health, mana and give you big regen early in the game can be nice. Afterwards you can add a Mystic Staff and Obliv Staff whenever you can afford them, break it all and build Agh-Refresh straight from there. It makes the build up much smoother for most heroes aiming for an Aghanim&#39;s.&lt;br /&gt;&lt;br /&gt;Although if you do well in the game and manage to get 7-8 charges, your Bloodstone is often worth more than what Aghanim&#39;s would do for you except maybe for Ogre Mage and Witch Doctor.&lt;br /&gt;&lt;br /&gt;You could also do a full progression with the item for usefulness of items as the game progresses, doing something like Bloodstone-&gt;break in Aghanim&#39;s, and then buy an Ultimate Orb and break everything into Guinsoo + Soul Booster (because for most heroes, Aghanim&#39;s buff endgame is not worth a Guinsoo, but around the end of midgame it can make the difference).&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--QuoteBegin-TLDR+--&gt;&lt;div class=&quot;quotetop&quot;&gt;QUOTE(TLDR)&lt;/div&gt;&lt;div class=&quot;quotemain&quot;&gt;&lt;!--QuoteEBegin--&gt;&lt;br /&gt;- Can very well be used as a starting item for Aghanim&#39;s and possibly Refresher at the same time.&lt;br /&gt;- Can use it for a &#39;gradual&#39; build up from early to endgame of an Int hero of Bloodstone-&gt;Aghanim&#39;s-&gt;Guinsoo&lt;br /&gt;- Gauge how much it&#39;s worth to break your Bloodstone though, cause a high charged Bloodstone can be worth more than Aghanim&#39;s and depending on your hero (for example Leshrac) even more than Guinsoo.&lt;br /&gt;&lt;!--QuoteEnd--&gt;&lt;/div&gt;&lt;!--QuoteEEnd--&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--sizeo:3--&gt;&lt;span style=&quot;line-height: 100%;font-size:12;&quot; &gt;&lt;!--/sizeo--&gt;&lt;b&gt;Learning to put Regen to good use:&lt;/b&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;That&#39;s really important when you buy an item like Bloodstone. Simply put, Bloodstone being an uncapped regen item has huge potential. But if you don&#39;t build and play around it, regen is not that good. It&#39;s not in the middle of a fight that regen kicks in most of the time, it&#39;s at the start of a fight, at the end of a fight and anywhere between. And your item build can influence this a lot too.&lt;br /&gt;&lt;br /&gt;So, how do you play to maximize the use of regen?&lt;br /&gt;&lt;br /&gt;First, for item build, there&#39;s something pretty simple : maximize damage reduction over health. The only exception being ofc if you face massive pure damage dealers like OD or Silencer, cause that won&#39;t work against them and the only thing working is raw health (at least Bloodstone gives quite a bit). But ok, ignore those fights against not-so-popular heroes. Why is damage reduction better? It&#39;s simple, it makes every hit point count for more, and thus regening +20-30 health/second becomes incredible. This leads to great item synergy with a few items that will be discussed below and what i now call my Int Tank build which is Bloodstone-Hood-Shiva. Maximize health regen and damage reduction against both spells and physical damage while having a decent health pool allowing you to take full advantage of regen.&lt;br /&gt;&lt;br /&gt;Second, you have to consider pre-fight. Depending on the hero you have, it&#39;s not always possible, but pre-fight harassment when you have high regen can be really good. The best for that is Krob with her ridiculous range, 5s cooldown 300 damage nuke and high MS. If your team is about to push, or theirs is, or you see a hero farming in a lane, you can practically stay out of range and just throw Carrion over and over doing back and forth and still be full when the fight start. If you have something like Hood + Bloodstone, it can also be good to make them waste some nukes on you too. Sometimes just going ahead a bit in a fight and eating a few nukes for your allies and then backing can let you soak a lot of damage or make them waste some mana they can&#39;t regen as easily and you will quickly get your health back up. Ofc you have to use common sense and not suicide, but the speed at which you regen from nuking with Hood-Bloodstone is simply amazing and taking some nukes for your team can help a lot. But this part is pretty situational and depends a lot of the game and the hero, so it&#39;s not so important.&lt;br /&gt;&lt;br /&gt;Midfight is a no-brainer, just spam everything as best as you can. Regen doesn&#39;t change much there. The big difference is only if you get really hurt. If you have high damage reduction and high regen (say just Bloodstone-Hood is enough), the important part when you get hurt is to back but not run far (unless being chased ofc). Often in about 5-10s you can have enough health/mana back to go back in the fight as it ends, either to help allies escape or to help finishing off the other team.&lt;br /&gt;&lt;br /&gt;In the chasing part, either being chased or chasing, the mana/health regen improves your chances of escaping or finishing your target significantly.&lt;br /&gt;&lt;br /&gt;And the most important part is to maximize your farming between fights. That&#39;s possibly THE biggest advantage of having high health/mana regen. You can quickly get your health back up just going through the jungle farming as it will just regen fast naturally. Your high mana regen means you can spam spells on creeps to clear them fast and take the least damage possible. With a hero like Leshrac, it means that you can pretty much go through the jungle doing Edict-Pulse Nova and a few Split Earth all over the place to clear mass creeps asap. This allows you to grab more gold between fights, and that&#39;s what regen is the best at.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--QuoteBegin-TLDR+--&gt;&lt;div class=&quot;quotetop&quot;&gt;QUOTE(TLDR)&lt;/div&gt;&lt;div class=&quot;quotemain&quot;&gt;&lt;!--QuoteEBegin--&gt;&lt;br /&gt;- Maximize damage reduction over health&lt;br /&gt;- Learn to harass before fights/pushes&lt;br /&gt;- Maximize your farming by skipping fountain trips by simply regening through jungle/lane and spam your spells to farm as fast as possible, which makes you harder to gank since you&#39;re on the move constantly and lets you take part in fights more often.&lt;br /&gt;&lt;!--QuoteEnd--&gt;&lt;/div&gt;&lt;!--QuoteEEnd--&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--sizeo:3--&gt;&lt;span style=&quot;line-height: 100%;font-size:12;&quot; &gt;&lt;!--/sizeo--&gt;&lt;b&gt;Criterias to determine if your hero is good for a Bloodstone or not:&lt;/b&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;- Are your skills on their own sufficient to do your job, or do you require specific items for it (Dagger, BKB, extra damage, etc.)&lt;br /&gt;- Do you have potential mana usage that benefits from very heavy mana regen (usually means that you can use spells to farm very fast if you have the mana for it and have a very heavy mana use in fight that requires high regen to save fountain trips)&lt;br /&gt;- Will you have to tank to some extent. Bloodstone helps a lot for it, and if you die the extra effect is neat&lt;br /&gt;- Do you have a good way to score kills. Getting charges is still pretty important, and having a good finisher can be nice to quickly charge up your bloodstone.&lt;br /&gt;&lt;br /&gt;Note that you don&#39;t necessarily need a yes to all of those to buy a Bloodstone, but it&#39;s all good considerations to have.&lt;br /&gt;&lt;br /&gt;&lt;!--sizeo:4--&gt;&lt;span style=&quot;line-height: 100%;font-size:14;&quot; &gt;&lt;!--/sizeo--&gt;&lt;b&gt;&lt;!--coloro:#FFFFFF--&gt;&lt;span style=&quot;color: rgb(255, 255, 255);&quot;&gt;&lt;!--/coloro--&gt;Item synergy:&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;/b&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;In order to maximize the effectiveness of your Bloodstone&#39;s regen, as i said damage reduction is the best. Therefore there are 2 items that are usually perfect with it:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNHoodOfCunning.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;Hood is possibly the item i buy most of the time i get a Bloodstone unless i&#39;m in a pub full of carries. Not only does it help maximizing the effect of your health regen by reducing the damage taken, it also gives you a LOT of health regen on its own. With no charges, with Hood-Bloodstone you already have +14 health/sec regen and you only take a real 50% damage from spells. This means that you regen from a full 300 damage nuke in about 10 seconds. Makes you pretty much impossible to harass, and in &#39;siege&#39; fights around towers there is no &#39;softening you&#39; with long range AOE nukes. When you get charges, say 5, you go up to 24 health/sec which means that you regen the damage from a 300 nuke in 5s. It&#39;s extremely efficient.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNAdvancedMoonArmor.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;Shiva&#39;s Guard also allows you to reduce the damage taken by tons, this time vs physical damage. And it gives a very nice AOE nuke that snares. Just a generally good addition, but not always necessary depending on the team compositions.&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNSpellShieldAmulet.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;Mek is a cheaper way to get armor (around 6 and +2 when activated), some extra health and mostly a good heal. For some heroes the mana cost is sometimes too high along with their skills, but with Bloodstone that should never be a problem. The synergy with your heal on death is also really good if it happens. Activating Mek and then dying means that you healed everyone for 700 health, which is nearly 1k worth of AOE. It can practically erase the effect of a major AOE ultimate. But ofc you died, that part isn&#39;t good, but sometimes you just can&#39;t prevent it and if it makes your team win the fight, it&#39;s worth it!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNINV_Wand_06.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;The synergy isn&#39;t as clear here because Bloodstone and Dagon are in theory 2 items that should be rushed. But it can work well on a few heroes that do rush Dagon. Once you have a rushed Dagon, the main problem you face afterwards is that you have low health and it&#39;s EXTREMELY taxing on your mana pool (you usually empty all your mana doing your hero&#39;s skill combo + dagon). Following up with a Bloodstone can help a lot to use your Dagon without a worry regularly without ending up with big mana problem while covering for your health at the same time.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--sizeo:4--&gt;&lt;span style=&quot;line-height: 100%;font-size:14;&quot; &gt;&lt;!--/sizeo--&gt;&lt;b&gt;&lt;!--coloro:#FFFFFF--&gt;&lt;span style=&quot;color: rgb(255, 255, 255);&quot;&gt;&lt;!--/coloro--&gt;Bloodstone users:&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;/b&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;Again, the part most are interested in. I will again classify the heroes that can use it by Grade, from A to D. Grade A means that it should be acquired as your main core item on them in most cases as it fits them very well. Grade B means that it&#39;s a solid alternative item on them but not an absolute core. Grade C means that it can be used for a fun build or is situational. Grade D means that it has some synergy but mostly as a fallback item or that i consider that there are nearly strictly superior builds.&lt;br /&gt;&lt;br /&gt;&lt;!--sizeo:3--&gt;&lt;span style=&quot;line-height: 100%;font-size:12;&quot; &gt;&lt;!--/sizeo--&gt;&lt;i&gt;&lt;!--coloro:#FFFFFF--&gt;&lt;span style=&quot;color: rgb(255, 255, 255);&quot;&gt;&lt;!--/coloro--&gt;Grade &lt;!--coloro:#FF0000--&gt;&lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;A&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;:&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;/i&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNKeeperGhostBlue.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;Leshrac is a hero that should imo rush a Bloodstone in every game. He has a yes to every consideration. He&#39;s totally fine with his skills alone, he doesn&#39;t need stuff like dagger or Eul&#39;s. A BKB is good, but not required to be rushed the way a CM or Enigma needs it. He can farm very fast with high mana regen and burns a LOT of mana in fights so he needs to get it back up between fights and saving fountain trips sure helps. He has to tank cause he needs to be in the middle of everything to hurt with his ulti, and if he dies doing it the heal will help your team for sure and save you gold/rez time. And he&#39;s good at scoring kills being an AOE nuke machine. If you want an Aghanim&#39;s later you can always break it, but hell i wouldn&#39;t most of the time if you got 3-4+ charges on your Bloodstone, cause the regen is just amazing to have. My standard build on Lesh now is BStone-BoT-Hood-Shiva, and if the game is still going after that (wtf?) Aghanim&#39;s.&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNBanshee.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;Another hero that is a great Int tank. She sure has use for extra mana with a 5s cd huge AOE nuke. She needs to tank because of her ulti and even building as a tank she tends to die a lot because she&#39;s such a major threat in pushes destroying towers and raxes like they were nothing that everyone wants her down, and then the heal and faster rez/less gold lost is great. Her skills are really enough to do her job considering her job is pretty much surviving while her ulti rapes. And she can score kills out of her ulti and carrion pretty well. It&#39;s really incredible to have a completed Bloodstone on Krob early, it lets you be very aggressive with Carrion spam before the other team is high level to ignore it a bit more and can allow for some heavy pushing because they just can&#39;t hide behind a tower with you shooting carrions at them non-stop. A Bloodstone Krob is seriously nothing comparable to a non-Bloodstone Krob midgame.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Those are the only 2 that i believe fall in the A category of MUST GET a Bloodstone. But the B category have a lot of worthy candidate that can certainly grab one as a solid item, it&#39;s just not a 100% must get.&lt;br /&gt;&lt;br /&gt;&lt;!--sizeo:3--&gt;&lt;span style=&quot;line-height: 100%;font-size:12;&quot; &gt;&lt;!--/sizeo--&gt;&lt;i&gt;&lt;!--coloro:#FFFFFF--&gt;&lt;span style=&quot;color: rgb(255, 255, 255);&quot;&gt;&lt;!--/coloro--&gt;Grade &lt;!--coloro:#FF0000--&gt;&lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;B&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;:&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;/i&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNHeroBloodElfPrince.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;Invoker is a hero i would be tempted to put in Grade A. It&#39;s definitely an excellent item on him, covering for his heavy health and mana needs. The reason i don&#39;t is because i don&#39;t feel confident stating &#39;superior&#39; item builds on Invoker. There&#39;s just too many ways to play him, and many items that can fit. But a Bloodstone is personally what i try to rush every time.&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNAvatar.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;Zeus can certainly use heavy mana regen, is extremely good at scoring kills, and he needs mostly health and mana. If you don&#39;t need him to do something fancy like Eul&#39;s or Agh&#39;s, it fits him perfectly, and leads very well into an Aghanim&#39;s-Refresher build which can be worth it sometimes.&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNDryad.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;Bloodstone is SURPRISINGLY efficient on Enchantress. You have to try Bloodstone on Enchantress to see just how well it fits her. It makes you nearly unkillable, with very high health regen (she&#39;s good at farming a fast Bloodstone through ridiculous laning AND good at scoring kills with Impetus afterwards), actually very decent health, and a huge mana pool/mana regen to just spam Impetus, your heal and Charm non-stop. Enchantress is actually very mana dependant and needs high regen, and Bloodstone helps it a lot. It doesn&#39;t raise your damage much, but tbh you don&#39;t notice much of a difference since most of it comes from Impetus anyway. But it&#39;s mostly the survival that&#39;s ridiculous. An enchantress with 4-5 charges of Bloodstone and a Hood is one of the biggest tanks in the game. And the big advantage you have over other items is the towerdiving you can do by having a big health pool and crazy regen between your heal and Bloodstone. You can just chase people all over the place spamming Impetus. You have to try it to see how it can compete with stuff like Guinsoo, but it actually can.&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNOgreMagi.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;If you go for a caster build, i personally consider Bloodstone superior to Arcane Ring since its recent buffs. Mostly because it also covers for your health regen (which you&#39;d have to buy something for otherwise) and because once you have a full Bloodstone, it&#39;s superior to Arcane Ring + Soul Booster while you complete Aghanim&#39;s. Obviously when you have a Mystic Staff you just break your BStone and build it, and you can then turn your Pers into either Battle Fury or a Linken&#39;s. But all in all if you want to play caster Ogre Mage going for Aghanim&#39;s, a Bloodstone is a great stepping stone for it.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNGoblinSapper.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;He&#39;s good at scoring kills, he can certainly use the mana regen, and he can even kill himself at will! Since it gives so much regen, it&#39;s actually a very decent item for techies to rush. Sure he doesn&#39;t need the health much, true, but the big regen and the heal that he can throw in a fight out of it is actually very good.&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNShadowHunter.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;While in a competitive game you&#39;re extremely unlikely to finish it, in a pub game you can aim for Aghanim&#39;s-Refresher on him and Bloodstone is the perfect item to get early for it. It helps a lot with the mana to use Voodoo AND Lightning AND Net AND wards in a fight and actually regen for another one eventually without going to fount. Aghanim&#39;s-Refresher on Rhasta is simply game breaking and is close to an auto-win unless the other team has an extremely farmed tank, but it&#39;s pretty hard to hope farming it anywhere serious. But in any case, Bloodstone is still very good on him, but Eul&#39;s is also a good alternative that would likely be preferable in a competitive setup for its higher utility.&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNRazorManeChief.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;A bit of a controversial hero. Bloodstone is actually surprisingly good on Bristleback. It gives him huge mana to spam everything at will which helps farming significantly, but more importantly is the uncapped health regen. When you start getting charges, it&#39;s just stupid. BB is the epitome of damage reduction in the game and he makes regen extremely efficient, while being fairly decent at scoring kills. The regen you can get out of a Bloodstone if you get some charges wins games. A rushed Bloodstone followed by a Rad eventually can go very well.&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNLion.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;While i personally try to aim for a Guinsoo with him, in some cases you just see that you won&#39;t get it, or your team has somehow enough disables that it&#39;s not truly needed, and a Bloodstone actually fits him well. Lion burns a damn lot of mana in a fight and is also a high priority target, so he can sure use the big mana pool, the big health and the regen between fights. Since he tends to die eventually in a fight too by being a high priority kill, the heal sure helps.&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNAbomination.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;I put Pudge in B simply because it&#39;s so hard to farm it on him. But i do believe that like Lesh-Krob, Bloodstone-Hood-Shiva is pretty much the best build you can get on him. It gives him huge health regen which he definitely needs, he&#39;s pretty incredible at scoring kills, and Shiva if you ever get there adds a very nice slow to stack with Rot and big armor. But the big problem with Pudge has always been farming anything like that, so it&#39;s hard. Managing a rushed Bloodstone if somehow you have a particularly good early game can work out great though, and could very well replace a Bottle and Hood if you can manage it. But that part isn&#39;t all that easy.&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNChaosGrom.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;Bloodstone Axe actually works very well. You have to make use of Hunger for it to be worth it (not necessary to max it right away, but max it by level 10 if possible), but Hunger spam is actually fairly powerful in many situations like chases or to screw up low health heroes retreating from a fight, and Axe is pretty good at scoring kills early-mid out of Culling and Hunger depending. It&#39;s a pretty surprising build but all in all does work very well, and since he&#39;s &#39;the&#39; tank, having an ability to heal others if you die and less of a penalty if you die is nice.&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNWitchDoctor.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;He&#39;s another hero that can make good use of it as a stepping stone to Aghanim&#39;s. The way i build this is simply rush a Bloodstone, mass gank to charge it and cause you always have health/mana with charges, farm BKB, and then a Mystic Staff. Once you have Mystic Staff, break your Bloodstone and make an Aghanim&#39;s. It works very well as an overall build up on WD. Bloodstone also lets you use your Voodoo efficiently earlier in the game, which can help your allies a lot.&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNDarkTrollShadowPriest.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;If you&#39;re not going for some pub carry Dazzle, Bloodstone is a pretty nice alternative. On Dazzle, i build it along with a Mek. Simply put, Dazzle is a guy that tends to just die every damn fight in competitive games because he&#39;s ridiculously frail. But he needs some mana regen and he needs a big health pool, and Bloodstone covers for it. A Dazzle with Mek + Bloodstone is actually not easy to kill, and this allows him to hang around and heal for a long time with Shadow Wave spam. And if you decide to kill him before the others, you&#39;re pretty sure that he will have healed for tons before, and Redemption for another 450 and refilling the mana of others, so basically if Dazzle dies first there&#39;s good chances that everyone else in your team afterwards is still nearly full out of all the heals he threw and also has the mana to keep going. This can really turn a fight and it also penalizes him less for dying while he puts Shallow Grave on others so they&#39;re not punished much for dying either. He&#39;s not that good at charging Bloodstone, but out of his very high Int and having a natural heal, on him the regen is actually not the main reason you get it but instead it&#39;s for the health pool and Redemption.&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNGhostOfKelThuzad.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;Necrolyte is another &#39;Int tank&#39;. He tends to go frontline and soak a lot of damage. Bloodstone-Shiva works really good on him, with a Hood on top if needed. It lets him just hang out in the middle of everything spamming his nuke over and over, and the mana regen helps a lot since EVEN with Sadist he finds ways to run out of mana, with 500 on his Ulti and 185 every 5s out of Death Pulse. Not necessarily &#39;the&#39; way to play him, but it does work out very well especially if you&#39;re expected to tank to some extent.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--sizeo:3--&gt;&lt;span style=&quot;line-height: 100%;font-size:12;&quot; &gt;&lt;!--/sizeo--&gt;&lt;i&gt;&lt;!--coloro:#FFFFFF--&gt;&lt;span style=&quot;color: rgb(255, 255, 255);&quot;&gt;&lt;!--/coloro--&gt;Grade &lt;!--coloro:#FF0000--&gt;&lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;C&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;:&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;/i&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNPandarenBrewmaster.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;If you go for more of a &#39;pure tank&#39; build, Bloodstone actually fits Panda well. He needs a decent amount of mana, and the health is a good addition too. He&#39;s actually mostly skill dependant, spending most of the important fights in his Ulti form, and Bloodstone can let him regen extremely fast while using Ulti to come out again full health/mana. If you don&#39;t need him to DPS, it can be an interesting alternative, something like rush a Bloodstone and then slowly farm a Radiance, a bit like Bristleback.&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNTheCaptain.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;While i wouldn&#39;t consider it an optimal build on DK, it actually makes him one of the best early-midgame tank there is. It gives him lots of mana to spam his Breathe + Tail which are both powerful midgame, and high health + absolutely retarded health regen AND high armor can make him extremely hard to get rid of. For a team early pushing and requiring a tank for it, a Bloodstone DK could be a very interesting and original way to do it, with his EDF1 to damage towers and his Breathe-Tail spam out of Bloodstone. But if you plan to carry, it&#39;s not really what i&#39;d go for, but you could still always follow it with something like Hyperstone-Burriza straight since your health/mana are already covered.&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNArthas.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;For a tank Omniknight this could work too. If your team badly lacks a tank, you could always just grab a Bloodstone. It gives you massive mana to spam your support spells and you can soak damage with the big health/regen. Add a Mek afterwards for more healing and you have a pretty nice tank/support hero. But you wouldn&#39;t be much of a threat out of your support spells, so the only way to &#39;tank&#39; would be to play it a bit &#39;stupid&#39; and rush in front of your allies to draw focus fire.&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNHydralisk.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;Bloodstone can be an interesting build for a Venomancer aiming for Aghanim&#39;s. It gives you massive mana regen and a decent health pool to just gank all over the place, and in team fight since what happens with Venomancer is nearly always &#39;rush in, Shadow Strike, ulti, die&#39;, at least you&#39;d have the heal to offer others. And eventually you can complete that Mystic Staff and break your Bloodstone in Aghanim&#39;s which is actually pretty nice on him. And make your Pers into a Refresher for 2 x Poison Nova! No, that was a joke (unless they stack... but i doubt it!)&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNNagaSeaWitch.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;Bloodstone on Medusa is somewhat hilarious. It makes you a ridiculous tank. With huge regen of BOTH mana and health, and a good pool of both too, you&#39;re just so freaking hard to kill. And you can spam Purge/Chain Lightning all over without worrying about mana. A Bloodstone-&gt;BFly build on her makes her decent at DPS and extremely hard to take down, but there&#39;s likely other superior options (like Orchid for your mana and something else for your health). Still, not to be totally dismissed and i might even raise her to Grade B eventually.&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNDoomGuard.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;If you aim for Aghanim&#39;s-Refresher it can be worth it. It could also be used to play tank and have your mana well covered. All in all though, it&#39;s not necessarily the best item for him, but if you wanna do caster Luci it can be nice. The nice thing is that he can farm it up extremely fast out of Devour early game, and grab charges quickly afterwards too with Doom.&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNBlueDemoness.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;If you actually aim for Aghanim&#39;s, it would be a very good item to start with to have the regen to gank non-stop all over the map and even level Shadow Strike since you&#39;d have enough health/mana covered and enough mana to use all your spells. But you won&#39;t carry out of it.&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNHeroDemonHunter.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;Anti-Mage can actually make good use of this. One of the main thing Anti-Mage need is health regen, and this can let him grab some nifty one. He won&#39;t have the damage reduction from Vanguard, but he&#39;ll have a much bigger health pool and the damage reduction can actually be covered easily by 2 Stouts if you want. Imo higher health is superior to a Hood on Anti-Mage for spell resistance too since his natural one is already very high, and having heavy mana regen is actually very nice to Blink non-stop and still have mana to ulti. It&#39;s not an item build that should be dismissed at all and PTreads-&gt;Bloodstone-&gt;BFly could be a really nice build overall. It&#39;s not like Bloodstone costs a lot more than Vanguard + Hood, and the mana you get on top can be very interesting.&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNPugna.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;If in a fun game you aim for Aghanim&#39;s, you could start with Bloodstone and split it in Agh-Linken&#39;s later. But i&#39;m not saying this is how he should be played in a competitive game! However a Bloodstone still does good at covering his health and gives him excellent regen to spam his spells at will (which can be costy), so it&#39;s not entirely bad either and can certainly be a decent start up build for him.&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNSorceress.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;Can be decent to cover her health, mana and regen and she&#39;s very good at scoring kills. However i nearly always prefer to have active items on Lina like Eul&#39;s, Shiva or Guinsoo to add to her utility since otherwise after you cast your 3 nukes you&#39;re kinda pointless in a fight, even though those 3 nukes are usually enough to do the job.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--sizeo:3--&gt;&lt;span style=&quot;line-height: 100%;font-size:12;&quot; &gt;&lt;!--/sizeo--&gt;&lt;i&gt;&lt;!--coloro:#FFFFFF--&gt;&lt;span style=&quot;color: rgb(255, 255, 255);&quot;&gt;&lt;!--/coloro--&gt;Grade &lt;!--coloro:#FF0000--&gt;&lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;D&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;:&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;/i&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNZombie.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;Now that you can actually spam Soul Rip and Plague, he can burn up mana very fast, and being able to tank some is nice for him too. It can be nice if you go for a Radiance first. However to have a mix of health and mana i prefer getting a Skadi, it&#39;s harder but a completed Skadi on Dirge is actually pretty scary cause Plague + Frost Orb lets you destroy people. But mostly i prefer to rush items with an effect, like Necro3, Dagon3, Guinsoo, Mek-Eul&#39;s or Radiance, and unless i pick Radiance i won&#39;t want a Bloodstone afterwards, and with Radiance i&#39;d possibly try for a Skadi. But it could work as some fallback item if you have a hard time staying alive and farming well in a given game, covering all your basic needs to do your job of spamming Soul Rip and Plague and staying alive for your aura.&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNPitLord.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;Pit Lord that wants to tank can use a Bloodstone to cover his mana at the same time, but i&#39;d only do that if i&#39;m going for a Rad. Rad-Bloodstone gives him very good health and excellent mana. However it&#39;s overkill overall for the mana, and i find that Shiva&#39;s Guard rush is by far the best build for him, and Shiva cover his mana enough. Not a bad item, but not a competitive one.&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNJaina.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;CM can sure use the health and the mana especially if she uses Freezing Field. But the main problem of CM is that she also need Dagger and BKB, so the chances you&#39;ll get that are kinda inexistant. But if freezing field changes in some way, she could make good use of it, but still there&#39;s possibly better core. Could always be used as a fallback item when all goes wrong though, at least by dying in the middle of your freezing field you&#39;ll heal others!&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNDranaiMage.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;Dark Seer can actually burn up a damn lot of mana, and he can certainly need health if he wants to run in the middle of everything with Ion Shell. But in general, i find that there&#39;s better skill builds such as Shiva-&gt;Refresher, Necro3-&gt;Refresher, Eul&#39;s-Mek-&gt;Refresher or Guinsoo-&gt;Refresher. I think i like Refresher on him as a secondary big item...&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://www.dota-allstars.com/images/lists/BTNHuntress.gif&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;If for some unknown reason someone still does Agh-Refresher on her, i&#39;d very likely get that first. With the kills from eclipse you&#39;d have insane regen out of that and it covers for your health, so afterwards you just farm everything else and eventually break it all in Agh-Refresher and do massive ulti damage in a fight, and just hope it&#39;s enough cause your damage will seriously suck.</content><link rel='replies' type='application/atom+xml' href='http://planetdota.blogspot.com/feeds/3780841862857429429/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3684565029828267687/3780841862857429429?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/3780841862857429429'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/3780841862857429429'/><link rel='alternate' type='text/html' href='http://planetdota.blogspot.com/2009/02/guide-to-bloodstone.html' title='Guide to Bloodstone'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3684565029828267687.post-1263035081643892990</id><published>2009-02-27T05:12:00.000-08:00</published><updated>2009-02-27T05:20:42.581-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Misc. Guides"/><title type='text'>Guide on every Hero&#39;s Skill/Spell damage type, Reduced by spell resistance, armor, or unreduced</title><content type='html'>This is a guide made by &lt;span class=&quot;normalname&quot;&gt;&lt;/span&gt;&lt;a href=&quot;http://forums.dota-allstars.com/index.php?showuser=504617&quot; style=&quot;&quot;&gt;&lt;span style=&quot;color: blue;&quot;&gt;Danat&lt;/span&gt;&lt;/a&gt; on &lt;a href=&quot;http://forums.dota-allstars.com/index.php?showtopic=146618&quot;&gt;Dota-All Stars Official Forum&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Here is a list of damage types made by me. I have gathered all info about damage types from this forum and some cases were tested personally. Also, &lt;b&gt;clogon&lt;/b&gt; helped me a lot in making this guide more accurate.&lt;br /&gt;To simplify the understanding (which sometimes leads to less information about damage type details) I have divided damage types in 4 categories:&lt;br /&gt;1. &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;Normal&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, which is reduced by hero&#39;s Armor and can be blocked by Shield Block items/skills (Stout Shield, Vanguard...)&lt;br /&gt;2. &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Magic&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, which is reduced by hero&#39;s Spell Resistance.&lt;br /&gt;3. &lt;!--coloro:#CC9933--&gt;&lt;span style=&quot;color: rgb(204, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Mixed &lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;- which is reduced both by Spell Resistance and Armor - meaning this is most non-dangerous type of damage&lt;br /&gt;4. &lt;!--coloro:red--&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;!--/coloro--&gt;Neutral &lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;- not reduced by anything - most dangerous type of damage&lt;br /&gt;&lt;!--sizeo:3--&gt;&lt;span style=&quot;font-size: 12pt; line-height: 100%;&quot;&gt;&lt;!--/sizeo--&gt;&lt;br /&gt;&lt;b&gt;Note:&lt;/b&gt; Do not confuse &#39;&lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Magic&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&#39; damage type in my list with &#39;Damage type = Magic&#39; that is widely used in changelog and some guides. Read my legend carefully to understand &lt;u&gt;what&lt;/u&gt; I mean by saying &#39;&lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Magic&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&#39;.&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;!--sizeo:3--&gt;&lt;span style=&quot;font-size: 12pt; line-height: 100%;&quot;&gt;&lt;!--/sizeo--&gt;&lt;br /&gt;&lt;b&gt;Note2:&lt;/b&gt; &lt;!--coloro:red--&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;!--/coloro--&gt;Do not ask me for clarification&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; on whether the information on some specific spell is correct. I see no point in this guide if users would still ask me to confirm info on every spell. If you have found out that the information is incorrect/outdated then provide a replay and I will update the guide. Otherwise I&#39;m gonna ignore clarification requests.&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;Below there is a list of all heroes (&lt;b&gt;version 6.58b&lt;/b&gt;) and their skills, colored accordingly to the damage-type list above. To make it easier to search for a specific hero, I have used a bold style on the most commonly used part of the hero name/class. Additionaly next formatting styles are applied to show how will the skill work against units with magic-immunity (Avatar):&lt;ul&gt;&lt;li&gt;Skill name - does not work (if it&#39;s an ulti, then there will be only cast animation without any effect... except lost mana for casting it &lt;img src=&quot;http://forums.dota-allstars.com/style_emoticons/smileys/smile.gif&quot; style=&quot;vertical-align: middle;&quot; emoid=&quot;:)&quot; alt=&quot;smile.gif&quot; border=&quot;0&quot; /&gt;)&lt;/li&gt;&lt;li&gt;&lt;i&gt;Skill name&lt;/i&gt; - works, but without dealing any damage (some effects not related to damage - slow, stun, etc.)&lt;/li&gt;&lt;li&gt;&lt;u&gt;Skill name&lt;/u&gt; - works as usual (don&#39;t care if he has Avatar &lt;img src=&quot;http://forums.dota-allstars.com/style_emoticons/smileys/smile.gif&quot; style=&quot;vertical-align: middle;&quot; emoid=&quot;:)&quot; alt=&quot;smile.gif&quot; border=&quot;0&quot; /&gt;)&lt;/li&gt;&lt;li&gt;&lt;strike&gt;Effect name&lt;/strike&gt; - this effect does not work on Avatared units. Used when skill is partially negated by magic-immunity to specify the exact effects that doesn&#39;t work.&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;The Sentinel&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--coloro:orange--&gt;&lt;span style=&quot;color: orange;&quot;&gt;&lt;!--/coloro--&gt;Shendelzare Silkwood (&lt;b&gt;Vengeful Spirit&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Magic Missile&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Terror, Command Aura, &lt;u&gt;Nether Swap&lt;/u&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Zeus&lt;/b&gt; (Lord of Olympia)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Arc Lightning&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Lightning Bolt&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Static Field&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Thundergod&#39;s Wrath&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Aiushtha (&lt;b&gt;Enchantress&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - Enchant, Untouchable, &lt;u&gt;Nature&#39;s Attendants&lt;/u&gt;, &lt;!--coloro:red--&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;!--/coloro--&gt;Impetus&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Morphling&lt;/b&gt; (Morphling)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Waveform&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;Adaptive Strike&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Morph, &lt;u&gt;Replicate&lt;/u&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Rylai Crestfall (&lt;b&gt;Crystal Maiden&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Frost Nova&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Frostbite&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Brilliance Aura, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Freezing Field&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Sven&lt;/b&gt; (Rogueknight)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Storm Bolt&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:red--&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Great Cleave&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Toughness Aura, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;God&#39;s Strength&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Slithice (&lt;b&gt;Naga Siren&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - Mirror Image, &lt;u&gt;Ensnare&lt;/u&gt;, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Critical Strike&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Song of the Siren&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Raigor Stonehoof (&lt;b&gt;Earthshaker&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Fissure&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Enchant Totem&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Aftershock&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Echo Slam&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;(&lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;echo damage&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;)&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Rikimaru&lt;/b&gt; (Stealth Assassin)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - Smoke Screen, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Blink Strike&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;Backstab&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Permanent Invisibility&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Syllabear&lt;/b&gt; (Lone Druid)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - Spirit Bear(&lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Entangle&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;Demolish&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:#CC9933--&gt;&lt;span style=&quot;color: rgb(204, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;damage on death&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;), Rabid, Synergy, True Form (&lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;BattleCry&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;One&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;¹)&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Lina Inverse&lt;/b&gt; (Slayer)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Dragon Slave&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Light Strike Array&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Ultimate, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Laguna Blade&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Yurnero (Juggernaut)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Blade Fury&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Healing Ward, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Blade Dance&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Omnislash&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Nortrom (Silencer)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Curse of the Silent&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:red--&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;!--/coloro--&gt;Glaives of Wisdom&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Last Word, &lt;u&gt;Global Silence&lt;/u&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Rooftrellan (&lt;b&gt;Treant Protector&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - Nature&#39;s Guise, Eyes in the Forest, Living Armor, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Overgrowth&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Darchrow (&lt;b&gt;Enigma&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Malefice&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Conversion, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Midnight Pulse&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Black Hole&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Ezalor (&lt;b&gt;Keeper of the Light&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Illuminate&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Mana Leak, Chakra Magic, Spirit Form (Blinding Light)&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Ulfsaar (&lt;b&gt;Ursa Warrior&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Earthshock&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Overpower, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Fury Swipes&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Enrage&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Aggron Stonebreaker (&lt;b&gt;Ogre Magi&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Fireblast&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Ignite&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Bloodlust, Multi Cast&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Boush (&lt;b&gt;Tinker&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:red--&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;!--/coloro--&gt;Laser&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Heat Seeking Missile&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;March of the Machines&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Rearm&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Furion (Prophet)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - Sprout, Teleportation, Force of Nature, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Wrath of Nature&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Azwraith (&lt;b&gt;Phantom Lancer&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Spirit Lance&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Doppelwalk, Juxtapose, Phantom Edge&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Tiny&lt;/b&gt; (Stone Giant)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Avalanche&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Toss&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;,&lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt; Craggy Exterior&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Grow&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Squee Spleen and Spoon (&lt;b&gt;Goblin Techies&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:#CC9933--&gt;&lt;span style=&quot;color: rgb(204, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Land Mines&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Stasis Trap, &lt;!--coloro:#CC9933--&gt;&lt;span style=&quot;color: rgb(204, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Suicide Squad, Attack!&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Remote Mines&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Chen&lt;/b&gt; (Holy Knight)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;Penitence&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:red--&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;!--/coloro--&gt;Test of Faith&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Holy Persuasion, Hand of God&lt;br /&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Rexxar (Beastmaster)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:#CC9933--&gt;&lt;span style=&quot;color: rgb(204, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Wild Axes&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Call of the Wild: Quilbeast(&lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Poison Attack&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;), &lt;u&gt;Beast Rage&lt;/u&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Primal Roar&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;(&lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;side damage&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; and &lt;strike&gt;slow&lt;/strike&gt;)&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Jakiro (Twin Head Dragon)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Dual Breath&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Ice Path, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Auto Fire&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;(&lt;strike&gt;target selection&lt;/strike&gt;), &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Macropyre&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Razzil Darkbrew (&lt;b&gt;Alchemist&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:#CC9933--&gt;&lt;span style=&quot;color: rgb(204, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Acid Spray&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Unstable Concoction&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;u&gt;Goblin&#39;s Greed&lt;/u&gt;, Chemical Rage&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Mirana Nightshade (&lt;b&gt;Priestess of the Moon&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Starfall&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Elune&#39;s Arrow&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Leap, Moonlight Shadow&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Raijin&lt;/b&gt; Thunderkeg (&lt;b&gt;Storm Spirit&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Static Remnant&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Electric Vortex, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Overload&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;(&lt;strike&gt;slow&lt;/strike&gt;), &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Ball Lightning&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Huskar&lt;/b&gt; (Sacred Warrior)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - Inner Vitality, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Burning Spear&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;(&lt;!--coloro:red--&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;hp cost&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;), &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Berserker&#39;s Blood&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Life Break&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;(&lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;self damage&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;u&gt;slow&lt;/u&gt;)&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Lanaya (Templar Assassin)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Refraction&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Meld&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:red--&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;!--/coloro--&gt;Psi Blades&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Psionic Trap&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Puck (Faerie Dragon)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Illusory Orb&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Wanning Rift&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;u&gt;Phase Shift&lt;/u&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Dream Coil&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Rattletrap (&lt;b&gt;Clockwerk Goblin&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:#3333FF--&gt;&lt;span style=&quot;color: rgb(51, 51, 255);&quot;&gt;&lt;!--/coloro--&gt;Battery Assault&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Power Cog: Shock(&lt;!--coloro:#3333FF--&gt;&lt;span style=&quot;color: rgb(51, 51, 255);&quot;&gt;&lt;!--/coloro--&gt;damage&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;u&gt;knock back&lt;/u&gt;, &lt;u&gt;mana removal&lt;/u&gt;), &lt;!--coloro:#3333FF--&gt;&lt;span style=&quot;color: rgb(51, 51, 255);&quot;&gt;&lt;!--/coloro--&gt;Rocket Flare&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:#3333FF--&gt;&lt;span style=&quot;color: rgb(51, 51, 255);&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Hookshot&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;(&lt;u&gt;Movement&lt;/u&gt;, &lt;strike&gt;Stun&lt;/strike&gt;, &lt;u&gt;Pause&lt;/u&gt;)&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Kunkka&lt;/b&gt; (Admiral)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:#3333FF--&gt;&lt;span style=&quot;color: rgb(51, 51, 255);&quot;&gt;&lt;!--/coloro--&gt;Torrent&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Tidebringer(&lt;u&gt;&lt;!--coloro:#009900--&gt;&lt;span style=&quot;color: rgb(0, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Bonus Damage&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;/u&gt;, &lt;!--coloro:#FF0000--&gt;&lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Cleave&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;), X Marks The Spot, &lt;!--coloro:#3333FF--&gt;&lt;span style=&quot;color: rgb(51, 51, 255);&quot;&gt;&lt;!--/coloro--&gt;Ghost Ship&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Alleria&lt;/b&gt; (Windrunner)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;  - Shackleshot, &lt;!--coloro:#3333FF--&gt;&lt;span style=&quot;color: rgb(51, 51, 255);&quot;&gt;&lt;!--/coloro--&gt;Powershot&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;u&gt;Windrunner&lt;/u&gt;, &lt;u&gt;Focus Fire&lt;/u&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Luna&lt;/b&gt; Moonfang (Moon Rider)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Lucent Beam&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Moon Glaive&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Lunar Blessing, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Eclipse&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Kardal Sharpeye (&lt;b&gt;Dwarven Sniper&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;ScatterShot&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Headshot&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;(&lt;strike&gt;stun&lt;/strike&gt;), Take Aim, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Assassinate&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Jah&#39;rakal (&lt;b&gt;Troll Warlord&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - Berserker Rage(&lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;bash damage&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;), Blind, Fervor, Rampage&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Rhasta (Shadow Shaman)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Forked Lightning&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Voodoo, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Shackles&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Mass Serpent Ward&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Rigwarl (&lt;b&gt;Bristleback&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - Viscous Nasal Goo, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Quill Spray&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Bristleback(&lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;auto Quill Spray&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;), Warpath&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Magnix (&lt;b&gt;Pandaren Brewmaster&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Thunder Clap&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Drunken Haze, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Drunken Brawler&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Primal Split: Storm(&lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;WW dmg&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;), &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Earth&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, And &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Fire&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Bradwarden (&lt;b&gt;Centaur Warchief&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Hoof Stomp&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Double Edge&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;(&lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;self-damage&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;), &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Return&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Great Fortitude&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Gondar (Bounty Hunter)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Shuriken Toss&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Jinada&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Wind Walk (&lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;backstab damage&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;), &lt;u&gt;Track&lt;/u&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Knight Davion (&lt;b&gt;Dragon Knight&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Breathe Fire&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Dragon Tail&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Dragon Blood, Elder Dragon Form(&lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Corrosive Breath&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Splash&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, and &lt;u&gt;Frost Breath&lt;/u&gt;)&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Magina (Anti-Mage)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;Mana Break&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Blink, Spell Shield, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Mana Void&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Traxex (Drow Ranger)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - Frost Arrows, Silence, Trueshot Aura, Marksmanship&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Purist Thunderwrath (&lt;b&gt;Omniknight&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:red--&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;!--/coloro--&gt;Purification&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Repel, &lt;u&gt;Degen Aura&lt;/u&gt;, Guardian Angel&lt;br /&gt;&lt;br /&gt;&lt;b&gt;The Scourge&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Terrorblade (Soul Keeper)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Soul Steal&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Conjure Image, Metamorphosis, &lt;!--coloro:red--&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Sunder&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;²&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Kel&#39;Thuzad (&lt;b&gt;Lich&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Frost Nova&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Frost Armor, Dark Ritual, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Chain Frost&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;(&lt;strike&gt;ms/as slow&lt;/strike&gt;)&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Krobelus (Death Prophet)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Carrion Swarm&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Silence, Witchcraft, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Exorcism&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Lion&lt;/b&gt; (Demon Witch)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Impale&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Voodoo, Mana Drain, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Finger of Death&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Lesale Deathbringer (&lt;b&gt;Venomancer&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Venomous Gale&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Poison Sting&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Plague Ward&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Poison Nova&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Magnus (Magnataur)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Shockwave&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Empower&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:red--&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Mighty Swing&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Reverse Polarity&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Visage&lt;/b&gt; (Necro&#39;lic)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - Grave Chill, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;Soul Assumption&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;u&gt;Gravekeeper&#39;s Cloak&lt;/u&gt;, Raise Revenants&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Nessaj (Chaos Knight&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Chaos Bolt&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Blink Strike&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Critical Strike&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Phantasm&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Banehallow (Lycanthrope)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - Summon Wolves, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Howl&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Feral Heart, Shapeshift(&lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Critical Strike&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;)&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Black Arachnia (&lt;b&gt;Broodmother&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Spawn Spiderlings&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Spin Web, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Incapacitating Bite&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;(&lt;strike&gt;slow&lt;/strike&gt;), &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Insatiable Hunger&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Mortred (Phantom Assassin)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:red--&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;!--/coloro--&gt;Stifling Dagger&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;Blink Strike&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Blur, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Coup de Grace&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Medusa&lt;/b&gt; (Gorgon)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Split Shot&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Chain Lightning&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Mana Shield, &lt;u&gt;Purge&lt;/u&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Balanar (Night Stalker)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Void&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Crippling Fear, Hunter in the Night, Darkness&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;King &lt;b&gt;Leoric&lt;/b&gt; (&lt;b&gt;Skeleton King&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Storm Bolt&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Vampiric Aura, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Critical Strike&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Reincarnation&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Lucifer (Doom Bringer)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;u&gt;Devour&lt;/u&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Scorched Earth&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;LVL? Death&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;(&lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;bonus damage&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;), &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Doom&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Anub&#39;arak (Nerubian Assassin)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Impale&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Mana Burn&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Spiked Carapace&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Vendetta(&lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;backstab damage&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;)&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Slardar (Slithereen Guard)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - Sprint(take more damage*¹), &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Slithereen Crush&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Bash&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;u&gt;Amplify Damage&lt;/u&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Akasha (&lt;b&gt;Queen of Pain&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Shadow Strike&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Blink, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Scream of Pain&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Sonic Wave&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Bone Clinkz (&lt;b&gt;Bone Fletcher&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - Strafe, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;Searing Arrows&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Wind Walk, &lt;u&gt;Death Pact&lt;/u&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Darkterror (&lt;b&gt;Faceless Void&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - Time Walk, Backtrack, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Time Lock&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;u&gt;Chronosphere&lt;/u&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Viper&lt;/b&gt; (Netherdrake)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - Frenzy(take more damage*¹), &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Poison Attack&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Corrosive Skin&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Viper Strike&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Razor&lt;/b&gt; (Lightning Revenant)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - Frenzy(take more damage*¹), &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Chain Lightning&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Unholy Fervor, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Storm Seeker&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;N&#39;aix&lt;/b&gt; (Lifestealer)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - Rage, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Feast&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Open Wounds, &lt;!--coloro:red--&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Infest&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Leshrac&lt;/b&gt; the Malicious (&lt;b&gt;Tormented Soul&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Split Earth&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:#CC9933--&gt;&lt;span style=&quot;color: rgb(204, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Diabolic Edict&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Lightning Storm&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Pulse Nova&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Pugna&lt;/b&gt; (Oblivion)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Nether Blast&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Decrepify, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Nether Ward&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Life Drain&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Leviathan (Tidehunter)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Gush&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Kraken Shell, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Anchor Smash&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Ravage&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Atropos (Bane Elemental)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - Enfeeble, &lt;!--coloro:red--&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;!--/coloro--&gt;Brain Sap&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:red--&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;!--/coloro--&gt;Nightmare&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;(&lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;killing blow&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;*), &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Fiend&#39;s Grip&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Rotund&#39;jere (&lt;b&gt;Necrolyte&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Death Pulse&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:red--&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Heartstopper Aura&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;u&gt;Sadist&lt;/u&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Reaper&#39;s Scythe&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Pudge (Butcher)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Meat Hook&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;(&lt;strike&gt;stun&lt;/strike&gt;), &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Rot&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;u&gt;Flesh Heap&lt;/u&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Dismember&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Barathrum (&lt;b&gt;Spiritbreaker&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - Charge of Darkness, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Empowering Haste&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Greater Bash&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Nether Strike&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Anub&#39;seran (Nerubian Weaver)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - Watcher, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Shukuchi&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Geminate Attack&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Time Lapse&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Nevermore (Shadow Fiend)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Shadowraze&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Necromastery&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;u&gt;Presence of the Dark Lord&lt;/u&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Requiem of Souls&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Crixalis (&lt;b&gt;Sand King&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Burrowstrike&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Sand Storm&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;u&gt;Caustic Finale&lt;/u&gt;(&lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;AoE damage&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;), &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Epicenter&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Mogul Kahn (&lt;b&gt;Axe&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;u&gt;Berserker&#39;s Call&lt;/u&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Battle Hunger&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Counter Helix&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:red--&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Culling Blade&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;³(killing)/&lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Culling Blade&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;(non-killing)&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Strygwyr (&lt;b&gt;Bloodseeker&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Bloodrage&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;(&lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;lose hp&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;), &lt;u&gt;Blood Bath&lt;/u&gt;, &lt;u&gt;Strygwyr&#39;s Thirst&lt;/u&gt;, &lt;!--coloro:red--&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;!--/coloro--&gt;Rupture&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Abaddon (Lord of Avernus)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Death Coil&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;(&lt;!--coloro:red--&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;!--/coloro--&gt;self damage&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;), &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Aphotic Shield&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;u&gt;Frostmourne&lt;/u&gt;, Borrowed Time&lt;br /&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Mercurial (&lt;b&gt;Spectre&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Spectral Dagger&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:red--&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;!--/coloro--&gt;Desolate&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:red--&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;!--/coloro--&gt;Dispersion&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;u&gt;Haunt&lt;/u&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Vol&#39;Jin (Witch Doctor)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Paralyzing Cask&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;(&lt;strike&gt;stun&lt;/strike&gt;), Voodoo Restoration, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Maledict&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Death Ward&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Harbinger (&lt;b&gt;Obsidian Destroyer&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:red--&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;!--/coloro--&gt;Arcane Orb&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Astral Imprisonment, Essence Aura, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Sanity&#39;s Eclipse&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Demnok Lannik (&lt;b&gt;Warlock&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:red--&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Fatal Bonds&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;(&lt;strike&gt;target selection&lt;/strike&gt;), &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Shadow Word&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Upheaval, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;i&gt;Rain of Chaos&lt;/i&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Infernal(&lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Immoliation&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Pulverize&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;)&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Meepo (Geomancer)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - Earthbind, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Poof&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Geostrike&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Divided We Stand&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Dazzle (Shadow Priest)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;Poison Touch&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Shallow Grave, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Shadow Wave&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;u&gt;Weave&lt;/u&gt;&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Azgalor (&lt;b&gt;Pit Lord&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Firestorm&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;u&gt;Pit of Malice&lt;/u&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Expulsion&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Dark Rift&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt;Dirge (Undying)&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Decay&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Soul Rip&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; (&lt;!--coloro:red--&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;!--/coloro--&gt;drain damage&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;), &lt;u&gt;Tombstone&lt;/u&gt; (&lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Deathstrike&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;), Flesh Golem (&lt;!--coloro:red--&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;!--/coloro--&gt;Plague&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;u&gt;slow&lt;/u&gt;)&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Ish&#39;kafel (&lt;b&gt;Dark Seer&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Vacuum&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;Ion Shell&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Surge, Wall of Replica&lt;br /&gt;&lt;!--coloro:#FF9900--&gt;&lt;span style=&quot;color: rgb(255, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;Kael (&lt;b&gt;Invoker&lt;/b&gt;)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; - Quas, Wex, &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;Exort&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, Invoke: &lt;!--coloro:red--&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;!--/coloro--&gt;&lt;u&gt;EMP&lt;/u&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;⁴,  &lt;u&gt;Ice Wall&lt;/u&gt;, &lt;u&gt;Ghost Walk&lt;/u&gt;, &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;others&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;br /&gt;¹ &lt;!--sizeo:1--&gt;&lt;span style=&quot;font-size: 8pt; line-height: 100%;&quot;&gt;&lt;!--/sizeo--&gt;One makes you receive 10% of original damage (be it spell damage, normal or unreduced) and the rest 90% of that damage will be received as spell damage and splitted between you and your bear. So if both you and your bear are under the One effect, then you will receive 10% of original damage and 45% of original damage as spell damage. If only you have the One buff, then you will receive 10% of original damage and 90% of original damage as spell damage.&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;² &lt;!--sizeo:1--&gt;&lt;span style=&quot;font-size: 8pt; line-height: 100%;&quot;&gt;&lt;!--/sizeo--&gt;Sunder - exchanges percentage of hp/max_hp between 2 heroes (one of which is you). If someone of them is magic-immune, then his hp will not change, while hp of his &quot;partner&quot; will change as usual.&lt;br /&gt;This leads to simple conclusions:&lt;br /&gt;1.Cast Sunder on enemy-Avatar - simply raise/lower your own hp to opponent&#39;s hp percentage.&lt;br /&gt;2.Cast Sunder while being Avatar - no change in your own hp, and only your opponent will have his hp % changed to your hp %.&lt;br /&gt;3.If both &quot;partners&quot; are magic-immune, then Sunder does no effect.&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;³ &lt;!--sizeo:1--&gt;&lt;span style=&quot;font-size: 8pt; line-height: 100%;&quot;&gt;&lt;!--/sizeo--&gt;Culling Blade (killing) is actually reduced by armor, but it deals 100 million damage, so even with every amount of damage mitigation in the game, it will still kill anything that is below the HP threshold. The red color was chosen as more appropriate, so people wouldn&#39;t think they can buy armor to counter Axe&#39;s ulti.&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;⁴ &lt;!--sizeo:1--&gt;&lt;span style=&quot;font-size: 8pt; line-height: 100%;&quot;&gt;&lt;!--/sizeo--&gt;EMP deals magic damage if it is about to kill a target, in other cases (where the enemy does not die) it uses direct HP removal.&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;* &lt;!--sizeo:1--&gt;&lt;span style=&quot;font-size: 8pt; line-height: 100%;&quot;&gt;&lt;!--/sizeo--&gt;When you cast Nightmare on a target, you deal 5 &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;damage&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;. The target goes to sleep and is invulnurable for ~1 second. On the FIRST damage tic, if the target already has less than or equal to 20 HP, Nightmare is removed (The target wakes up and lives). Else, the target will lose 20 hp per tic (&lt;!--coloro:red--&gt;&lt;span style=&quot;color: red;&quot;&gt;&lt;!--/coloro--&gt;unreduced&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;) untill they are at 20 hp or less. Then Nightmare will deal 50 &lt;!--coloro:blue--&gt;&lt;span style=&quot;color: blue;&quot;&gt;&lt;!--/coloro--&gt;damage&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; (hence the &#39;killing blow&#39;). This means that it is possible for a Hero to survive the killing blow if he has enough spell resistance (perhaps only Anti-Mage).&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;*¹ &lt;!--sizeo:1--&gt;&lt;span style=&quot;font-size: 8pt; line-height: 100%;&quot;&gt;&lt;!--/sizeo--&gt;Extra damage taken will be of the &lt;u&gt;same&lt;/u&gt; type as the incoming damage. For example, if you were hit by &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;normal&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; damage, then the extra damage will be &lt;!--coloro:green--&gt;&lt;span style=&quot;color: green;&quot;&gt;&lt;!--/coloro--&gt;normal&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; too and will be reduced by armor (but not by shield blocking skills though, because they are only applied for the incoming damage). Since the type of this damage depends on the type of the source damage and is reduced/unreduced same as the source damage, no color was chosen to avoid confusion&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;If those who helped me with this list are not mistaking &lt;img src=&quot;http://forums.dota-allstars.com/style_emoticons/smileys/smile.gif&quot; style=&quot;vertical-align: middle;&quot; emoid=&quot;:)&quot; alt=&quot;smile.gif&quot; border=&quot;0&quot; /&gt;, the list now contains correct information about all skills.</content><link rel='replies' type='application/atom+xml' href='http://planetdota.blogspot.com/feeds/1263035081643892990/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3684565029828267687/1263035081643892990?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/1263035081643892990'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/1263035081643892990'/><link rel='alternate' type='text/html' href='http://planetdota.blogspot.com/2009/02/guide-on-every-heros-skillspell-damage.html' title='Guide on every Hero&#39;s Skill/Spell damage type, Reduced by spell resistance, armor, or unreduced'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3684565029828267687.post-5199303860852398037</id><published>2009-02-25T09:12:00.000-08:00</published><updated>2009-02-25T15:36:59.592-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Garena"/><title type='text'>Garena Skin for Friendster now Available</title><content type='html'>&lt;span style=&quot;color:Black;&quot;&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt;eat news for DotA lovers out there! We just released our third Friendster skin featuring some cool DotA heroes.. Try them now!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt;Have your Friendster profile sport a cool and personal look! A look that is loud and clear telling everyone in your circle of peers, who you are and where you&#39;re from! Use the Garena Skin for Friendster now! We will be releasing more cool Garena Skin Designs for Friendster soon, giving you more choices to choose from!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style=&quot;color: rgb(153, 153, 153);&quot; href=&quot;http://profiles.friendster.com/mygarena&quot; target=&quot;_blank&quot;&gt;Add Us Up -&lt;/a&gt;&lt;a style=&quot;color: rgb(153, 153, 153);&quot; href=&quot;http://profiles.friendster.com/mygarena&quot; target=&quot;_blank&quot;&gt;http://profiles.friendster.com/mygarena&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;position: absolute; left: 246px; top: 540px; display: none;&quot; id=&quot;attach_177362&quot; onmouseover=&quot;showMenu(this.id, 0, 1)&quot;&gt;&lt;img src=&quot;http://www.garena.com/forum/images/garena/attachimg.gif&quot; border=&quot;0&quot; /&gt;&lt;/span&gt;&lt;span style=&quot;color:Black;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiV5LU_KgfasRm7z_RO8oEhZxep0Vg1JSrZtgHo_3YmANAqRvwxT-VYO9L-7274iPGzE1hkINT-2Ykwwlo1W_EXAMctdZZSKUdcuUCP0kND0ycemEFpAHNS8gZ3VT9A9UJR-y9qs1G0xCcU/s1600-h/preview.png&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 396px; height: 300px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiV5LU_KgfasRm7z_RO8oEhZxep0Vg1JSrZtgHo_3YmANAqRvwxT-VYO9L-7274iPGzE1hkINT-2Ykwwlo1W_EXAMctdZZSKUdcuUCP0kND0ycemEFpAHNS8gZ3VT9A9UJR-y9qs1G0xCcU/s320/preview.png&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5306877028516974450&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;color:Black;&quot;&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt;Credits: Lolcano for designing the first Garena Friendster Skin.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(153, 153, 153);font-size:100%;&quot; &gt;&lt;b&gt;Just follow these 4 easy steps to use the skin:&lt;br /&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;b style=&quot;color: rgb(153, 153, 153);&quot;&gt;1)&lt;/b&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt; Download the zip file for the code, extract the file and copy the code inside.&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color:Black;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;table style=&quot;width: 5px; height: 16px;&quot; class=&quot;t_table&quot; align=&quot;center&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;/tr&gt;&lt;div id=&quot;page&quot;&gt;&lt;div id=&quot;contener&quot;&gt;&lt;div class=&quot;narrowcolumn&quot;&gt;&lt;div class=&quot;post section&quot; id=&quot;main&quot;&gt;&lt;div class=&quot;widget Blog&quot; id=&quot;Blog1&quot;&gt;&lt;div class=&quot;blog-posts hfeed&quot;&gt;&lt;div class=&quot;post uncustomized-post-template&quot;&gt;&lt;div class=&quot;post-body&quot;&gt;&lt;p&gt;&lt;span style=&quot;color:Black;&quot;&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;/p&gt;&lt;table class=&quot;t_table&quot; align=&quot;center&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;span style=&quot;position: absolute; left: 308px; top: 1038px; display: none;&quot; id=&quot;attach_156330&quot; onmouseover=&quot;showMenu(this.id, 0, 1)&quot;&gt;&lt;img src=&quot;http://www.garena.com/forum/images/garena/attachimg.gif&quot; border=&quot;0&quot; /&gt;&lt;/span&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhiz4BidD3erVbhex01GSnCVBEoaF1xNdfpMJyZgiSJhxIZMba9YUEc_AvvQWLy5oBQYIlc5mAfvOPUxfTHaDd-qznXhjkhtixYQTVhQRWE7bXQtK-tU9-tT4eIx-GmzHahp20lPV1Rgc80/s1600-h/skin1.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 300px; height: 155px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhiz4BidD3erVbhex01GSnCVBEoaF1xNdfpMJyZgiSJhxIZMba9YUEc_AvvQWLy5oBQYIlc5mAfvOPUxfTHaDd-qznXhjkhtixYQTVhQRWE7bXQtK-tU9-tT4eIx-GmzHahp20lPV1Rgc80/s320/skin1.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5306877245455339650&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style=&quot;color: rgb(153, 153, 153);&quot;&gt;&lt;b&gt;Download Skin 1 Code here:&lt;/b&gt;&lt;br /&gt;&lt;a href=&quot;http://www.ziddu.com/downloadlink/3635277/skin1.zip&quot;&gt;&lt;img src=&quot;http://www.garena.com/forum/images/attachicons/zip.gif&quot; class=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt; &lt;/a&gt;&lt;span style=&quot;white-space: nowrap;&quot; id=&quot;attach_156332&quot; onmouseover=&quot;showMenu(this.id)&quot;&gt;&lt;a href=&quot;http://www.ziddu.com/downloadlink/3635277/skin1.zip&quot; target=&quot;_blank&quot; class=&quot;bold&quot;&gt;skin1.zip&lt;/a&gt; (255 Bytes)&lt;/span&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style=&quot;color:Black;&quot;&gt;&lt;b style=&quot;color: rgb(153, 153, 153);&quot;&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;table style=&quot;width: 302px; height: 253px;&quot; class=&quot;t_table&quot; align=&quot;center&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;br /&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTvDVtQRIPINdAf_rFONWw41oiuSAP6lDJkPgUD4-IIzwz66OHoSIzg4I4T9A6KRnqAV1LJm0VBi6Ark9shyphenhyphenXGT9B6G_qJ15f4aFCrGtBXDvbGf7pQgapbYA6dFv3R3o67MOnFXSfTPte2/s1600-h/skin2.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 300px; height: 166px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTvDVtQRIPINdAf_rFONWw41oiuSAP6lDJkPgUD4-IIzwz66OHoSIzg4I4T9A6KRnqAV1LJm0VBi6Ark9shyphenhyphenXGT9B6G_qJ15f4aFCrGtBXDvbGf7pQgapbYA6dFv3R3o67MOnFXSfTPte2/s320/skin2.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5306877338827040466&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;position: absolute; left: 617px; top: 1038px; display: none;&quot; id=&quot;attach_156331&quot; onmouseover=&quot;showMenu(this.id, 0, 1)&quot;&gt;&lt;img src=&quot;http://www.garena.com/forum/images/garena/attachimg.gif&quot; border=&quot;0&quot; /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style=&quot;color: rgb(153, 153, 153);&quot;&gt;&lt;b&gt;Download Skin 2 Code here:&lt;/b&gt;&lt;br /&gt;&lt;a href=&quot;http://www.ziddu.com/downloadlink/3635276/skin2.zip&quot;&gt;&lt;img src=&quot;http://www.garena.com/forum/images/attachicons/zip.gif&quot; class=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt; &lt;/a&gt;&lt;span style=&quot;white-space: nowrap;&quot; id=&quot;attach_156333&quot; onmouseover=&quot;showMenu(this.id)&quot;&gt;&lt;a href=&quot;http://www.ziddu.com/downloadlink/3635276/skin2.zip&quot; target=&quot;_blank&quot; class=&quot;bold&quot;&gt;skin2.zip&lt;/a&gt; (257 Bytes)&lt;/span&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table class=&quot;t_table&quot; align=&quot;center&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style=&quot;text-align: right;&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzs_9-rHWTlVgDzDn7cuwzCwSYTamH-A6WUihILbdQA6MQyqoLGwyE3aITUh55cG5ealkUAxEdDK8DL3t9pya8GXxXYOkCG97vXQYWrBW_jFS_QRX2A11_Ct6EYvWSH9MNdoFtNGmrIL72/s1600-h/skin3.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 300px; height: 145px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzs_9-rHWTlVgDzDn7cuwzCwSYTamH-A6WUihILbdQA6MQyqoLGwyE3aITUh55cG5ealkUAxEdDK8DL3t9pya8GXxXYOkCG97vXQYWrBW_jFS_QRX2A11_Ct6EYvWSH9MNdoFtNGmrIL72/s320/skin3.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5306877409307764514&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;position: absolute; left: 308px; top: 1233px; display: none;&quot; id=&quot;attach_177363&quot; onmouseover=&quot;showMenu(this.id, 0, 1)&quot;&gt;&lt;img src=&quot;http://www.garena.com/forum/images/garena/attachimg.gif&quot; border=&quot;0&quot; /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/td&gt;&lt;td style=&quot;color: rgb(153, 153, 153);&quot;&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style=&quot;text-align: left;&quot;&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt;&lt;b&gt;Download Skin 3 Code here:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;a href=&quot;http://www.ziddu.com/downloadlink/3635278/skin3.zip&quot;&gt;&lt;img src=&quot;http://www.garena.com/forum/images/attachicons/zip.gif&quot; class=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt; &lt;/a&gt;&lt;span style=&quot;white-space: nowrap;&quot; id=&quot;attach_177365&quot; onmouseover=&quot;showMenu(this.id)&quot;&gt;&lt;a href=&quot;http://www.ziddu.com/downloadlink/3635278/skin3.zip&quot; target=&quot;_blank&quot; class=&quot;bold&quot;&gt;skin3.zip&lt;/a&gt; (257 Bytes)&lt;/span&gt;&lt;br /&gt;&lt;/td&gt;&lt;td&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table class=&quot;t_table&quot; align=&quot;center&quot; cellspacing=&quot;0&quot;&gt; &lt;tbody&gt;&lt;tr&gt;&lt;/tr&gt;&lt;/tbody&gt; &lt;/table&gt;  &lt;table style=&quot;width: 395px; height: 59px;&quot; class=&quot;t_table&quot; align=&quot;center&quot; cellspacing=&quot;0&quot;&gt; &lt;tbody&gt;&lt;tr&gt;&lt;/tr&gt;&lt;/tbody&gt; &lt;/table&gt;&lt;br /&gt;&lt;span style=&quot;color:Black;&quot;&gt;&lt;b style=&quot;color: rgb(153, 153, 153);&quot;&gt;2)&lt;/b&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt; Log in to your Friendster account and go to &quot;Edit Profile&quot;.&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;position: absolute; left: 246px; top: 1498px; display: none;&quot; id=&quot;attach_149068&quot; onmouseover=&quot;showMenu(this.id, 0, 1)&quot;&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi58lPvu1nuLHA1YefatbdcEtVMSK74CB0qInVwb8HRTqsVJL_KnJ4jgzwVnCz2Hgldcv5DxWZxLXiBmbxoyAgtWIdm5hyZvpGYNS4psXxE1GhIFgUbmkz3elNovzVXuhVQGm9VOGtPtLie/s1600-h/1.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 191px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi58lPvu1nuLHA1YefatbdcEtVMSK74CB0qInVwb8HRTqsVJL_KnJ4jgzwVnCz2Hgldcv5DxWZxLXiBmbxoyAgtWIdm5hyZvpGYNS4psXxE1GhIFgUbmkz3elNovzVXuhVQGm9VOGtPtLie/s320/1.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5306877899665419138&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi58lPvu1nuLHA1YefatbdcEtVMSK74CB0qInVwb8HRTqsVJL_KnJ4jgzwVnCz2Hgldcv5DxWZxLXiBmbxoyAgtWIdm5hyZvpGYNS4psXxE1GhIFgUbmkz3elNovzVXuhVQGm9VOGtPtLie/s1600-h/1.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 405px; height: 206px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi58lPvu1nuLHA1YefatbdcEtVMSK74CB0qInVwb8HRTqsVJL_KnJ4jgzwVnCz2Hgldcv5DxWZxLXiBmbxoyAgtWIdm5hyZvpGYNS4psXxE1GhIFgUbmkz3elNovzVXuhVQGm9VOGtPtLie/s320/1.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5306877899665419138&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;color:Black;&quot;&gt;&lt;br /&gt;&lt;b style=&quot;color: rgb(153, 153, 153);&quot;&gt;3)&lt;/b&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt; Paste the code in #1 in the &quot;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt;Describe Who You Want to Meet:&lt;/span&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt;&quot; field. (NOTE: If your &quot;&lt;/span&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt;Describe Who You Want to Meet:&lt;/span&gt;&lt;span style=&quot;color:Black;&quot;&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt;&quot; field has an existing content, paste this code after the last character of the existing content.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;position: absolute; left: 246px; top: 1857px; display: none;&quot; id=&quot;attach_149069&quot; onmouseover=&quot;showMenu(this.id, 0, 1)&quot;&gt;&lt;img src=&quot;http://www.garena.com/forum/images/garena/attachimg.gif&quot; border=&quot;0&quot; /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgt-jQbiNEBHduaf8remCHB2SGmzXFuZs-vDg1xGhFED8-0KX4mRaNMR0XcAqtmz_17F3coDFyIaNUkkrC20qXDGJHLB0D-5txsaelN4YZ-bRyZCk9i0H8eZK6kBYgKaAqhVV-3hkbW3O21/s1600-h/2.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 434px; height: 191px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgt-jQbiNEBHduaf8remCHB2SGmzXFuZs-vDg1xGhFED8-0KX4mRaNMR0XcAqtmz_17F3coDFyIaNUkkrC20qXDGJHLB0D-5txsaelN4YZ-bRyZCk9i0H8eZK6kBYgKaAqhVV-3hkbW3O21/s320/2.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5306878067416762210&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;color:Black;&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b style=&quot;color: rgb(153, 153, 153);&quot;&gt;4)&lt;/b&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt; Click on &quot;Save&quot; after pasting the code. Congratulations! You are now using the Garena Friendster Skin!&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;position: absolute; left: 246px; top: 2201px; display: none;&quot; id=&quot;attach_149070&quot; onmouseover=&quot;showMenu(this.id, 0, 1)&quot;&gt;&lt;img src=&quot;http://www.garena.com/forum/images/garena/attachimg.gif&quot; border=&quot;0&quot; /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhboBWCu4ncuZzSfDRvtOoawnjy_E7q8UuI6046q2Kx9EFEvapFMDwjLAcnFD_KMxHMMamSc4JoWwnqiceBrq1zoHtWwIXZOWAHTw9bGkj0OKgC4i33eZytjbs_PA-6MwQQrHaa7W62d9iT/s1600-h/3.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 434px; height: 211px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhboBWCu4ncuZzSfDRvtOoawnjy_E7q8UuI6046q2Kx9EFEvapFMDwjLAcnFD_KMxHMMamSc4JoWwnqiceBrq1zoHtWwIXZOWAHTw9bGkj0OKgC4i33eZytjbs_PA-6MwQQrHaa7W62d9iT/s320/3.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5306878278097479890&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;color:Black;&quot;&gt;&lt;br /&gt;&lt;b style=&quot;color: rgb(153, 153, 153);&quot;&gt;REMINDER: You need to remove any existing CSS in used, and revert to default.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt;If you have used the skin already, post your Friendster profile link here and you may be one of the lucky winners to be getting 1 week FREE premium membership!&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;b&gt;Join Garena on Friendster and other popular SNS Networks now! &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Expand your circle of peers by getting connected to a global community of fellow gaming enthusiasts!&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt;Apart from making thousands of new friends, you can also enjoy the following:&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt;1) Get the latest Garena news updates and announcements through these SNS networks.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt;2) Get to participate in special events hosted in these SNS networks and win Garena prizes.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt;3) Get downloadable freebies uploaded in these SNS networks instantly.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt;And many more!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(153, 153, 153);font-size:85%;&quot; &gt;Add us up now at the following SNS networks:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt;Friendster: &lt;/span&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt;friendster@mail.garena.com&lt;/span&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt; | &lt;/span&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt;www.friendster.com/mygarena&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt; Facebook: &lt;/span&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt;http://www.facebook.com/people/Garena_Home/1374891087&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt;Multiply: &lt;a href=&quot;mailto:multiply@mail.garena.com&quot;&gt;multiply@mail.garena.com&lt;/a&gt;&lt;/span&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt; &lt;/span&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt;| mygarena.multiply.com &lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt;Myspace: &lt;/span&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt;garenamyspace@gmail.com&lt;/span&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt; | &lt;/span&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt;www.myspace.com/mygarena&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(153, 153, 153);&quot;&gt;Orkut: &lt;a href=&quot;mailto:orkut@mail.garena.com&quot;&gt;orkut@mail.garena.com&lt;/a&gt;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://planetdota.blogspot.com/feeds/5199303860852398037/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3684565029828267687/5199303860852398037?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/5199303860852398037'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/5199303860852398037'/><link rel='alternate' type='text/html' href='http://planetdota.blogspot.com/2009/02/garena-skin-for-friendster-now_25.html' title='Garena Skin for Friendster now Available'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiV5LU_KgfasRm7z_RO8oEhZxep0Vg1JSrZtgHo_3YmANAqRvwxT-VYO9L-7274iPGzE1hkINT-2Ykwwlo1W_EXAMctdZZSKUdcuUCP0kND0ycemEFpAHNS8gZ3VT9A9UJR-y9qs1G0xCcU/s72-c/preview.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3684565029828267687.post-8363748105855585962</id><published>2009-02-24T18:45:00.001-08:00</published><updated>2009-02-24T21:21:33.015-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Misc. Guides"/><title type='text'>Guide To Viewing Replays on Dota</title><content type='html'>&lt;span style=&quot;line-height: 100%;font-size:130%;&quot; &gt;&lt;div align=&quot;center&quot;&gt;&lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;Guide To Viewing Replays&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;/div&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;img style=&quot;width: 373px; height: 505px;&quot; src=&quot;http://xs218.xs.to/xs218/07336/Main.jpg&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--sizeo:4--&gt;&lt;span style=&quot;line-height: 100%;font-size:130%;&quot; &gt;&lt;!--/sizeo--&gt;&lt;!--coloro:#FF6600--&gt;&lt;span style=&quot;color: rgb(255, 102, 0);&quot;&gt;&lt;!--/coloro--&gt;How replay Works:&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;A Warcraft III replay is actually loading a map as you would do when you play. But instead of you controlling the game, the Warcraft III is actually reading a script (the replay file) and following it. This leads to a much smaller file size than if Blizzard made the replay to be like a video, because all that is in a replay file is the events that was played out in the game.&lt;br /&gt;&lt;br /&gt;&lt;!--sizeo:4--&gt;&lt;span style=&quot;line-height: 100%;font-size:130%;&quot; &gt;&lt;!--/sizeo--&gt;&lt;!--coloro:#FF6600--&gt;&lt;span style=&quot;color: rgb(255, 102, 0);&quot;&gt;&lt;!--/coloro--&gt;Limitations:&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;1)&lt;/b&gt; You can&#39;t rewind a replay.&lt;br /&gt;&lt;b&gt;2)&lt;/b&gt; Your WarCraft III versions should match with the version in which version game has been played.&lt;br /&gt;&lt;br /&gt;&lt;!--sizeo:4--&gt;&lt;span style=&quot;line-height: 100%;font-size:130%;&quot; &gt;&lt;!--/sizeo--&gt;&lt;!--coloro:#FF6600--&gt;&lt;span style=&quot;color: rgb(255, 102, 0);&quot;&gt;&lt;!--/coloro--&gt;What you Should Do Before Downloading a Replay:&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;1)&lt;/b&gt;Your version of Warcraft III must be same as the &lt;b&gt;version the replay&lt;/b&gt; was saved in. Replays are not backward-compatible, (e.g: a 1.20 version replay cannot be played on a 1.21 version of Warcraft III.)&lt;br /&gt;&lt;br /&gt;&lt;b&gt;2)&lt;/b&gt;Put the Maps in &lt;b&gt;&lt;!--coloro:#009900--&gt;&lt;span style=&quot;color: rgb(0, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;X:\Program Files\Warcraft III\Maps\Download&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;/b&gt; in Download Folder,If there is no Download Folder make yourself by right-clicking &gt; New &gt; Folder. Rename this Folder to &lt;b&gt;Download (Case Sensitive)&lt;/b&gt; and get maps only from getdota.com. Where X is the letter of a Hard Drive name like C, D, E, F, .... in which your Warcraft III is installed.&lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;img src=&quot;http://xs218.xs.to/xs218/07336/DLoc.jpg&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;3)&lt;/b&gt;Put the downloaded replays in &lt;b&gt;&lt;!--coloro:#009900--&gt;&lt;span style=&quot;color: rgb(0, 153, 0);&quot;&gt;&lt;!--/coloro--&gt;X:\Program Files\Warcraft III\replay&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;/b&gt; in replay folder.&lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;img src=&quot;http://xs218.xs.to/xs218/07336/RLoc.jpg&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--sizeo:4--&gt;&lt;span style=&quot;line-height: 100%;font-size:130%;&quot; &gt;&lt;!--/sizeo--&gt;&lt;!--coloro:#FF6600--&gt;&lt;span style=&quot;color: rgb(255, 102, 0);&quot;&gt;&lt;!--/coloro--&gt;Viewing Replays:&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;Go to Single Player&lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;img src=&quot;http://xs218.xs.to/xs218/07336/SP.jpg&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Click Option View Replay&lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;img src=&quot;http://xs218.xs.to/xs218/07336/VR.jpg&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Select Replay and Click View Replay Or Double-Click it to View Replay.&lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;img style=&quot;width: 438px; height: 466px;&quot; src=&quot;http://xs218.xs.to/xs218/07336/VR1.jpg&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--sizeo:4--&gt;&lt;span style=&quot;line-height: 100%;font-size:130%;&quot; &gt;&lt;!--/sizeo--&gt;&lt;!--coloro:#FF6600--&gt;&lt;span style=&quot;color: rgb(255, 102, 0);&quot;&gt;&lt;!--/coloro--&gt;Saving a Replay:&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;1)&lt;/b&gt;Rename your &lt;b&gt;LastReplay.w3g&lt;/b&gt; to some thing else (e.g; My_Tiny_11-4.w3g). LastReplay.w3g file is the last game you played.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;2)&lt;/b&gt;When game finishes, there is an option &lt;b&gt;Save Replay&lt;/b&gt;, Click it and Name this file.&lt;br /&gt;&lt;br /&gt;Replay files should be saved at your &lt;b&gt;X:\Program Files\Warcraft III\Replays&lt;/b&gt; folder, where X is the letter of the drive where Warcraft III is installed.&lt;br /&gt;&lt;br /&gt;&lt;!--sizeo:5--&gt;&lt;span style=&quot;line-height: 100%;font-size:130%;&quot; &gt;&lt;!--/sizeo--&gt;&lt;div align=&quot;center&quot;&gt;&lt;!--coloro:#FF0000--&gt;&lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;&lt;!--/coloro--&gt;Errors:&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;/div&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;span style=&quot;font-size:130%;&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;!--sizeo:4--&gt;&lt;span style=&quot;line-height: 100%;font-size:130%;&quot; &gt;&lt;!--/sizeo--&gt;&lt;!--coloro:#993399--&gt;&lt;span style=&quot;color: rgb(153, 51, 153);&quot;&gt;&lt;!--/coloro--&gt;1)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;!--coloro:#FF6600--&gt;&lt;span style=&quot;color: rgb(255, 102, 0);&quot;&gt;&lt;!--/coloro--&gt;The map file associated with the replay could not be found.&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;Please Make sure the map file &#39;Maps\Download\DotA Allstars vX.xx&#39; used by the recorded exists and try again.&lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;img src=&quot;http://xs218.xs.to/xs218/07336/ErrMap.jpg&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--coloro:#FF0000--&gt;&lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;&lt;!--/coloro--&gt;&lt;b&gt; &lt;span style=&quot;font-size:130%;&quot;&gt;Do as the RED line indicates.&lt;/span&gt;&lt;/b&gt;&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;span style=&quot;font-size:130%;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;!--sizeo:4--&gt;&lt;span style=&quot;line-height: 100%;font-size:130%;&quot; &gt;&lt;!--/sizeo--&gt;&lt;!--coloro:#FF6600--&gt;&lt;span style=&quot;color: rgb(255, 102, 0);&quot;&gt;&lt;!--/coloro--&gt;Solution:&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;You need to download the required DotA Allstars vX.xx (say v6.37) and put the downloaded map into your &lt;b&gt;Warcraft III\Maps\Download&lt;/b&gt; Folder (As the screen shot above suggested).&lt;br /&gt;&lt;br /&gt;&lt;!--coloro:#33CC00--&gt;&lt;span style=&quot;color: rgb(51, 204, 0);&quot;&gt;&lt;!--/coloro--&gt;Actually, the location / folder depends on wherever the replay saver had kept the particular map. In &quot;most&quot; cases, people place this inside the download folder, but it does vary from person to person.&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Links to Maps:&lt;/b&gt;&lt;ul&gt;&lt;li&gt;&lt;a href=&quot;http://forums.dota-allstars.com/index.php?showtopic=190673&quot; target=&quot;_blank&quot;&gt; DotA Allstars Collection !!&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://dota.gamingtagz.com/maps/&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt; DotA Maps&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://forums.dota-allstars.com/index.php?showtopic=52074&quot; target=&quot;_blank&quot;&gt;Dota Map Archive, 250+ MAPS!! &lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.gg-no-re.com/maps.php?sid=769267a5d2600b44b7427fad36c9bda2&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Download Offical DotA Maps&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;!--sizeo:4--&gt;&lt;span style=&quot;line-height: 100%;font-size:130%;&quot; &gt;&lt;!--/sizeo--&gt;&lt;!--coloro:#993399--&gt;&lt;span style=&quot;color: rgb(153, 51, 153);&quot;&gt;&lt;!--/coloro--&gt;2)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;!--coloro:#FF6600--&gt;&lt;span style=&quot;color: rgb(255, 102, 0);&quot;&gt;&lt;!--/coloro--&gt;This replay data is for different version of Warcraft III&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--sizeo:4--&gt;&lt;span style=&quot;line-height: 100%;font-size:130%;&quot; &gt;&lt;!--/sizeo--&gt;&lt;!--coloro:#FF6600--&gt;&lt;span style=&quot;color: rgb(255, 102, 0);&quot;&gt;&lt;!--/coloro--&gt;Solution:&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;You have to patch your version of WarCraft III: TFT to the latest patch (1.21) ether by:&lt;br /&gt;&lt;b&gt;A:&lt;/b&gt; Clicking on the Battle.net button on the main menu of WarCraft.&lt;br /&gt;or&lt;br /&gt;&lt;b&gt;B:&lt;/b&gt; Going to the following link and downloading the patch.&lt;br /&gt;&lt;a href=&quot;http://www.blizzard.com/support/?id=mwr0744p&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Battle.Net Patch/The Frozen Throne Patch Information&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;To view Old patch Replays, Check this link &lt;a href=&quot;http://forums.dota-allstars.com/index.php?showtopic=117698&quot; target=&quot;_blank&quot;&gt; Viewing old patch replays&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--sizeo:4--&gt;&lt;span style=&quot;line-height: 100%;font-size:130%;&quot; &gt;&lt;!--/sizeo--&gt;&lt;!--coloro:#993399--&gt;&lt;span style=&quot;color: rgb(153, 51, 153);&quot;&gt;&lt;!--/coloro--&gt;3)&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; &lt;!--coloro:#FF6600--&gt;&lt;span style=&quot;color: rgb(255, 102, 0);&quot;&gt;&lt;!--/coloro--&gt;The replay file could not be loaded&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;img src=&quot;http://xs218.xs.to/xs218/07336/ErrCorrupt.jpg&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--sizeo:4--&gt;&lt;span style=&quot;line-height: 100%;font-size:130%;&quot; &gt;&lt;!--/sizeo--&gt;&lt;!--coloro:#FF6600--&gt;&lt;span style=&quot;color: rgb(255, 102, 0);&quot;&gt;&lt;!--/coloro--&gt;Solution:&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;The replay file is incomplete, corrupt, or was a game that was played over GGClient/ListChecker/Hamachi.&lt;br /&gt;&lt;b&gt;A:&lt;/b&gt; Download the replay again, but instead of saving it to your computer. Just open it directly.&lt;br /&gt;&lt;br /&gt;&lt;div align=&quot;center&quot;&gt;&lt;img src=&quot;http://xs218.xs.to/xs218/07336/ErrSolution.jpg&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;B: &lt;/b&gt;Download the replay with a download manager.&lt;br /&gt;&lt;b&gt;Note:&lt;/b&gt; Compare the size of the downloaded replay with the uploaded file. It needs to exactly match with the uploaded one.&lt;br /&gt;&lt;br /&gt;&lt;!--sizeo:4--&gt;&lt;span style=&quot;line-height: 100%;font-size:130%;&quot; &gt;&lt;!--/sizeo--&gt;&lt;!--coloro:#FF6600--&gt;&lt;span style=&quot;color: rgb(255, 102, 0);&quot;&gt;&lt;!--/coloro--&gt;UseFul Links:&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;ul&gt;&lt;li&gt;&lt;a href=&quot;http://forums.dota-allstars.com/index.php?showtopic=190673&quot; target=&quot;_blank&quot;&gt; DotA Allstars Collection !!&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://forums.dota-allstars.com/index.php?showtopic=166563&quot; target=&quot;_blank&quot;&gt; Replay&#39;s Section FAQ&#39;s&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://dota.gamingtagz.com/maps/&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt; DotA Maps&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://forums.dota-allstars.com/index.php?showtopic=52074&quot; target=&quot;_blank&quot;&gt;Dota Map Archive, 250+ MAPS!! &lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://www.gg-no-re.com/maps.php?sid=769267a5d2600b44b7427fad36c9bda2&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Download Offical DotA Maps&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href=&quot;http://forums.dota-allstars.com/index.php?showtopic=117698&quot; target=&quot;_blank&quot;&gt; Viewing old patch replays&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;--------------&lt;br /&gt;&lt;br /&gt;&lt;!--sizeo:4--&gt;&lt;span style=&quot;line-height: 100%;font-size:130%;&quot; &gt;&lt;!--/sizeo--&gt;&lt;!--coloro:#FF6600--&gt;&lt;span style=&quot;color: rgb(255, 102, 0);&quot;&gt;&lt;!--/coloro--&gt;Index.php Issue&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;br /&gt;&lt;br /&gt;When you download the replay with a Download Manager, It&#39;s default that it will save the replay in index.php as shown in the screen shots:&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://xs121.xs.to/xs121/07485/DAindex.PNG&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://xs121.xs.to/xs121/07485/DAindex1.PNG&quot; alt=&quot;IPB Image&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;&lt;br /&gt;Better &lt;!--coloro:#FF8C00--&gt;&lt;span style=&quot;color: rgb(255, 140, 0);&quot;&gt;&lt;!--/coloro--&gt;Rename (Save As:) the index.php to ReplayName.w3g&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt; when you start downloading. If you forgot to rename the index.php to ReplayName.w3g, When the file finished Downloading rename the file to ReplyName.w3g. Download manager&#39;s also auto rename the file.&lt;br /&gt;&lt;br /&gt;To rename the file from index.php to ReplyName.w3g, changing the extension. First of all, you got to make sure that your windows shows the extensions. Do this by going to Tools &gt; Folder Options from My Computer. Then select the &#39;View&#39; Tab and make sure that the &#39;Hide Extensions to know File Types&#39; Box is unchecked.</content><link rel='replies' type='application/atom+xml' href='http://planetdota.blogspot.com/feeds/8363748105855585962/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3684565029828267687/8363748105855585962?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/8363748105855585962'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/8363748105855585962'/><link rel='alternate' type='text/html' href='http://planetdota.blogspot.com/2009/02/guide-to-viewing-replays-on-dota.html' title='Guide To Viewing Replays on Dota'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3684565029828267687.post-690451166350532153</id><published>2009-02-23T20:33:00.000-08:00</published><updated>2009-02-23T20:34:03.055-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Misc. Guides"/><title type='text'>Common abbreviations in DotA Allstars</title><content type='html'>&lt;b&gt;Items&lt;/b&gt; - &lt;!--sizeo:1--&gt;&lt;span style=&quot;font-size: 8pt; line-height: 100%;&quot;&gt;&lt;!--/sizeo--&gt;&lt;i&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Item&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Other names&lt;/i&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;ul&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Aegis of the Immortal&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Aegis&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Aghanim&#39;s Scepter&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Scepter, Aghanim&#39;s&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Ancient Tango of Essifation&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Tango, tree eater&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Animal Courier&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Chicken&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Arcane Ring&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: &lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Battle Fury&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: BF&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Belt of Giant Strength&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: &lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Black King Bar&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: BKB&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Blade Mail&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;:&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Blades of Alacrity&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: &lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Blades of Attack&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: &lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Boots of Elvenskin&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: &lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Boots of Speed&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Boots, BoS&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Boots of Travel&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: BoT&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Bracer&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: &lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Broadsword&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: &lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Buriza-do Kyanon&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Buriza&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Chain Mail&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Chain&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Circlet of Nobility&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Circlet&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Clarity Potion&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: clarity, mana pot&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Claymore&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: &lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Cranium Basher&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Basher&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Crow Courier&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;:  Crow&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Crystalys&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Crys&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Dagon&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: &lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Demon Edge&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: DE&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Diffusal Blade&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Diffusal&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Divine Rapier&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Divine, Rapier, DR&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Eaglehorn&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Eagle&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Empty Bottle&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Bottle&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Energy Booster&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: &lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Eul&#39;s Scepter of Divinity&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Eul&#39;s&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Eye of Skadi&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: EoS, Skadi&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Flask of Sapphire Water&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Flask, Water&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Gem of True Sight&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Gem&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Gauntlets of Ogre Strength&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Gauntlets&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Gloves of Haste&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Gloves&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Guinsoo&#39;s Scythe of Vyse&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Guinsoo&#39;s, sheepstick&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Hand of Midas&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: HoM, Midas&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Headdress of Rejuvination&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Headdress&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Heart of Tarrasque&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: HoT, Heart&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Helm of Iron Will&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Helm&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Helm of the Dominator&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: HotD, HoD&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Hyperstone&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Hyper&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Ironwood Branch&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: branch, gg branch, ironwoods&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Kelen&#39;s Dagger of Escape&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Dagger, blink dagger, DoE&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Linken&#39;s Sphere&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Linken&#39;s&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Lothar&#39;s Edge&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Lothar&#39;s&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Maelstrom&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Mael&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Manta Style&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Manta&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Mantle of Intelligence&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Mantle&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Mask of Death&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Mask&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Mask of Madness&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: MoM&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Mekansm&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Mek, Meka&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Messerschmidt&#39;s Reaver&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Reaver, messer, messerschmidt&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Mithril Hammer&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Hammer&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Mjollnir&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: &lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Monkey King Bar&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: MKB&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Mystic Staff&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: &lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Necronomicon&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Book, necro book, nomicon&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Netherezim Buckler&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Buckler&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Null Talisman&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Null&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Oblivion Staff&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Oblivion&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Observer Wards&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: obs wards&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Ogre Axe&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: &lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Perseverance&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Pers&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Planeswalker&#39;s Cloak&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Cloak&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Plate Mail&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: &lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Point Booster&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: &lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Power Treads&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Treads&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Quarterstaff&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: &lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Radiance&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: &lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Refresher Orb&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Refresher&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Ring of Basilius&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: RoB&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Ring of Health&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: RoH&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Ring of Protection&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: &lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Ring of Regeneration&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: RoR&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Robe of the Magi&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Robe&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Sacred Relic&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: relic, sacred&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Sange&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: &lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Sange and Yasha&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: S&amp;amp;Y, SnY, S+Y&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Satanic&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: &lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Scroll of Town Portal&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: scroll, tp scroll&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Sentry Wards&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: wards&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Slippers of Agility&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: &lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Sobi Mask&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Sobi&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Soul Booster&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: &lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Staff of Wizardry&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: &lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Stout Shield&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Stout&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Stygian Desolator&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Deso, Desolator, Styg, Stygian&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;The Butterfly&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Butterfly, Butter&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Ultimate Orb&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Ulti orb, Orb&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Vanguard&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: &lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Vitality Booster&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: &lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Vladmir&#39;s Offering&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: &lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Void Stone&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Void&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Wraith Band&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Wraith&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Yasha&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;:&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;Heroes&lt;/b&gt; - &lt;!--sizeo:1--&gt;&lt;span style=&quot;font-size: 8pt; line-height: 100%;&quot;&gt;&lt;!--/sizeo--&gt;&lt;i&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Proper name&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;class&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, commonly refered to as.&lt;/i&gt;&lt;!--sizec--&gt;&lt;/span&gt;&lt;!--/sizec--&gt;&lt;ul&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Abaddon&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Lord of Avernus&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: LoA, Abaddon, Avernus&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Aggron Stonebreaker&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Ogre Magi&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Ogre Magi, Ogre&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Aiushtha&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Enchantress&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Enchantress, Enchant&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Akasha&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Queen of Pain&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: QoP, Queen&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Anub&#39;arak&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Nerubian Assassin&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Nerub, NA&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Anub&#39;seran&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Nerubian Weaver&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Nerub, Weaver&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Atropos&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Bane Elemental&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Bane&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Azwraith&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Phantom Lancer&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: PL, Lancer, Azwraith&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Balanar&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Night Stalker&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: NS&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Banehallow&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Lycanthrope&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Lycan, Bane, Wolf&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Barathrum&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Spiritbreaker&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: SB, Cow&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Black Arachnia&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Broodmother&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Spider, Brood, BM&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Bone Clinkz&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Bone Fletcher&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Clinkz, Bone, Fletcher&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Boush&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Tinker&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Tinker&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Bradwarden&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Centaur Warchief&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Centaur, Brad, Cent&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Chen&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Holy Knight&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Chen&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Crixalis&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Sand King&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Sand King, SK&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Darchrow&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Enigma&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Enigma, Nigma&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Darkterror&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Faceless Void&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Void, Faceless, Darkterror, FV&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Demnok Lennik&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Warlock&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Warlock&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Ezalor&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Keeper of the Light&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: KotL, Keeper&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Furion&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Prophet&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Furion, Prophet&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Gondar&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Bounty Hunter&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: BH, Bounty&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Harbinger&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Obsidian Destroyer&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Harbinger, OD, Obs&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Jah&#39;rakal&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Troll Warlord&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Troll&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Jakiro&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Twin Head Dragon&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Jakiro&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Kardel Sharpeye&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Dwarven Sniper&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Sniper&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Kel&#39;Thuzad&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Lich&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Lich&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;King Leoric&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Skeleton King&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: SK, Leo&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Knight Davion&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Dragon Knight&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: DK&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Krobelus&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Death Prophet&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: DP&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Lesale Deathbringer&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Venomancer&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Veno, Venom&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Leshrac the Malicious&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Tormented Soul&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Leshrac, Lesh&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Leviathan&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Tidehunter&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: TH, Levi, Tide&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Lina Inverse&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Slayer&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Lina, Slayer&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Lion&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Demon Witch&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;:Lion&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Lucifer&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Doom Bringer&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Doom, Lucy&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Luna Moonfang&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Moon Rider&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Luna&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Magina&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Anti-Mage&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: AM, Magina&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Magnus&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Magnataur&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;:Magnus&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Mangix&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Pandaren Battlemaster&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Panda&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Medusa&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Gorgon&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Dusa, Medusa&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Mercurial&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Spectre&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Spectre, Spec, (also, residing from older versions: Vengeance, Avatar, AoV)&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Mogul Kahn&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Axe&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Axe&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Morphling&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Morphling&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Morphling, Morph&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Mortred&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Phantom Assassin&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: PA, Mortred, Mort&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;N&#39;aix&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Lifestealer&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Naix&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Nessaj&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Chaos Knight&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: CK, Chaos&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Nevermore&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Shadow Fiend&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Nevermore, Fiend&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Nortrom&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Silencer&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Silencer&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Pudge&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Butcher&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Pudge, Butcher&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Pugna&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Oblivion&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Pugna&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Purist Thunderwrath&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Omniknight&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Omni, Omniknight&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Raigor Stonehoof&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Earthshaker&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Earthshaker, ES&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Razor&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Lightning Revenant&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Razor&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Razzil Darkbrew&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Alchemist&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Alch&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Rexxar&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Beast Master&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Rexxar, BM&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Rhasta&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Shadow Shaman&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Rhasta&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Rigwarl&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Bristleback&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Bristle, BB, Rigwarl&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Rikimaru&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Stealth Assassin&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Riki, SA&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Rooftrellen&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Treant Protector&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Roof, Tree&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Rotund&#39;Jere&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Necrolyte&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Necrolyte&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Rylai Crestfall&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Crystal Maiden&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: CM, Rylai, Crystal&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Shandelzare Silkwood&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Vengeful Spirit&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: VS, Venge&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Slardar&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Slithereen Guard&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Slardar&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Slithice&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Naga Siren&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Siren&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Squee and Spleen&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Goblin Techies&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Techies&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Strygwyr&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Bloodseeker&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: BS, Strygwyr, Blood, Seeker&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Sven&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Rogue Knight&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Sven&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Syllabear&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Lone Druid&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Sylla&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Terrorblade&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Soul Keeper&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: TB, SK&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Tiny&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Mountain Giant&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Tiny&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Traxex&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Drow Ranger&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Drow&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Ulfsaar&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Ursa Warrior&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Ulfsaar, Ursa, Fuzzy-Wuzzy&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Viper&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Netherdrake&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Viper&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Visage&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Necro&#39;lic&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Visage, Necrolic&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Vol&#39;Jin&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Witch Doctor&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Witch Doctor, WD&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Yurnero&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Juggernaut&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Jug, Jugger&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Zeus&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;, the &lt;!--coloro:#339933--&gt;&lt;span style=&quot;color: rgb(51, 153, 51);&quot;&gt;&lt;!--/coloro--&gt;Lord of Olympia&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Zeus&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Other abbreviations in DotA Allstars:&lt;/b&gt;&lt;ul&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Area of Effect&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: AoE&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Backstab&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: bs&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Barracks&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: rax (the buildings, that if lost, enhances the opponents&#39; team&#39;s creeps)&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Bullshit&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: bs&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Damage over time&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: dot&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Double Damage&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: dd&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Forfeit&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: ff&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Good game&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: gg&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Gang bang&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: gb&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Invisible&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Invis&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Kill steal&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: ks&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Maphack&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: mh&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Missing in action&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: mia&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Public game&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: pub, pubbie&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Regeneration&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: regen&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Retreat, back&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: b&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Rematch&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: re, rm&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Remake&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: re, rmk, rm&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Shadow Strike&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: ss&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Ultimate ability&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: ulti&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Wind Walk&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: ww&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Other lingo in DotA Allstars:&lt;/b&gt;&lt;ul&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Backdoor&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Attacking the opponents buildings while none of your team&#39;s creeps (Sentinel / Scourge) are there.&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Buff&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Buff can refer to either an in-game ability which gives positive bonuses to the target, or a WC3 feature called buffs (seen in the status bar of the hero) or the act of making someone or something stronger.&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Creeps&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Any unit not controlledby a player, be it neutral creeps or Sentinel and Scourge creeps.&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Creep denying&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Killing your own creeps, when they have low enough health, so that your opponents do not get any expereince or money from them.&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Farm&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Kill creeps quickly to gain a lot of money and experience.&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Feeder&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Someone who dies a lot to the other team, so that they gain experience and money.&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Gang bang&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Going multiple heroes on a single opponent, so you surely will kill him easily.&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Gank&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Synonymous to gangbang.&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Griefer&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Someone who on purpose destroys for his own team.&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Imba&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Abbreviation of imbalanced, commonly used to describe something that is overpowered, but can also be used as describing something that is too weak.&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Inhouse&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: A clan game, or a game with arranged teams.&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Leaver&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Someone who leaves a game (synonymous to quitter)&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Missing in action&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Used to note that a hero has gone missing from the lane he was in, possibly to attack another hero.&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Newbie&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Someone who is new to the game. Sometimes used as a derogatory term.&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Nerf&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: The act of making someone or something weaker.&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Nuke&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: An ability which is mainly used to deal damage, and generally has a relatively low cooldown. Can also be the imperative form of &quot;to nuke&quot;. Ex Nuke him!&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Noob&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Can be someone who is new to the game, someone who is stubborn and does not listen to advice, or someone who just plays very very bad. Often used as a derogatory term.&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Pooling&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Giving items to another player, for him to keep.&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Push&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: To focus on helping your creeps advance in one lane, as well as taking down enemy heroes and towers.&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Roshan&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: The strong, giant, purple golem that can be found southeast of the &quot;secret&quot; shop on the Scourge side.&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Secret shop&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: The two shops that are located outside of the normal bases.&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Slow&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: An ability which reduces the target&#39;s movement speed.&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Stun&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: An ability which is mainly used to stun an opponent. Can also be the imperative form of &quot;to stun&quot;. Ex: Stun him!&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Tank&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Either someone who has a lot of health and armour, so he can take a lot of damage, or the act of taking a lot of damage for the team.&lt;/li&gt;&lt;li&gt;&lt;!--coloro:#FF1111--&gt;&lt;span style=&quot;color: rgb(255, 17, 17);&quot;&gt;&lt;!--/coloro--&gt;Quitter&lt;!--colorc--&gt;&lt;/span&gt;&lt;!--/colorc--&gt;: Someone who quits the game (synonymous to leaver)&lt;/li&gt;&lt;/ul&gt;</content><link rel='replies' type='application/atom+xml' href='http://planetdota.blogspot.com/feeds/690451166350532153/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3684565029828267687/690451166350532153?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/690451166350532153'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/690451166350532153'/><link rel='alternate' type='text/html' href='http://planetdota.blogspot.com/2009/02/common-abbreviations-in-dota-allstars.html' title='Common abbreviations in DotA Allstars'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3684565029828267687.post-6824452647768618301</id><published>2009-02-23T00:31:00.000-08:00</published><updated>2009-02-23T02:02:24.992-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="News"/><title type='text'>Dota Beta Signup</title><content type='html'>Ever wanted to play new version of Dota? Time to for you to apply for Beta Tester.  IceFrog need more dedicated beta testers with free time and experience in DotA. If you signed up before, feel free to submit another application (there were some lost applications at one point).&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.getdota.com/contact/contact_type/BetaSignup&quot;&gt;Sing Up Here&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://planetdota.blogspot.com/feeds/6824452647768618301/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3684565029828267687/6824452647768618301?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/6824452647768618301'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/6824452647768618301'/><link rel='alternate' type='text/html' href='http://planetdota.blogspot.com/2009/02/beta-signup.html' title='Dota Beta Signup'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3684565029828267687.post-3909669684895305522</id><published>2009-02-17T18:28:00.000-08:00</published><updated>2009-02-17T20:39:18.988-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Garena"/><title type='text'>8th DotA Hero Guide Contest on Garena</title><content type='html'>&lt;span style=&quot;color:black;&quot;&gt;&lt;span style=&quot;color: rgb(192, 192, 192);font-family:Verdana;font-size:85%;&quot;  &gt;Make yourself known as one of the gurus of DotA and get a chance to win great  prizes!&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPLRkIYWejGZ6_d2bxerfXkL_QCadURzX8hXCTpd2CD5yA7ntkw_UpuJpV5_yf9XzyGesTITEPwjr558NxAeFSs0O1pG_8fPdHKItH40jhaWnNqY71XESw7ip6Mc_9xxByBB0IZC41IyeH/s1600-h/39302869zi1.jpg&quot;&gt;&lt;img style=&quot;margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 274px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPLRkIYWejGZ6_d2bxerfXkL_QCadURzX8hXCTpd2CD5yA7ntkw_UpuJpV5_yf9XzyGesTITEPwjr558NxAeFSs0O1pG_8fPdHKItH40jhaWnNqY71XESw7ip6Mc_9xxByBB0IZC41IyeH/s320/39302869zi1.jpg&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5303992272564337522&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=&quot;color:black;&quot;&gt;&lt;span style=&quot;color: rgb(192, 192, 192);font-family:Verdana;font-size:85%;&quot;  &gt;&lt;b&gt;Contest Prizes:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(192, 192, 192);font-family:Verdana;font-size:85%;&quot;  &gt;Champion: &lt;/span&gt;&lt;/span&gt; &lt;span style=&quot;color: rgb(192, 192, 192);font-family:Verdana;font-size:85%;&quot;  &gt;&lt;span style=&quot;color: rgb(255, 0, 0);&quot; class=&quot;style8&quot;&gt;&lt;strong&gt;40&lt;/strong&gt;&lt;/span&gt;&lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;  Shells &lt;/span&gt;&lt;span style=&quot;color: rgb(255, 0, 0);&quot; class=&quot;style8&quot;&gt;&lt;strong&gt;2&lt;/strong&gt;&lt;/span&gt;&lt;b style=&quot;color: rgb(255, 0, 0);&quot;&gt; months&lt;/b&gt;  Premium Membership + &lt;b style=&quot;color: rgb(255, 0, 0);&quot;&gt;10,000&lt;/b&gt;&lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt; EXP!&lt;/span&gt;&lt;br /&gt;1st Runner-up:&lt;span class=&quot;style8&quot;&gt;&lt;strong&gt; &lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;20 &lt;/span&gt;&lt;span style=&quot;color: rgb(255, 0, 0);&quot; class=&quot;style9&quot;&gt;Shells&lt;/span&gt;&lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt; 45 days&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt; Premium Membership +&lt;b&gt; &lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;8,000&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt; EXP!&lt;/span&gt;&lt;br /&gt;2nd Runner-up:&lt;strong style=&quot;color: rgb(255, 0, 0);&quot;&gt;&lt;span class=&quot;style8&quot;&gt;10 &lt;/span&gt;&lt;span class=&quot;style9&quot;&gt;Shells&lt;/span&gt;&lt;/strong&gt;&lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color: rgb(192, 192, 192);&quot;&gt;&lt;span style=&quot;;font-family:Verdana;font-size:85%;&quot;  &gt;&lt;b style=&quot;color: rgb(255, 0, 0);&quot;&gt;1  month&lt;/b&gt; Premium Membership +&lt;b&gt; &lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;5,000&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt; EXP!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;;font-family:Verdana;font-size:85%;&quot;  &gt;*All participants who fulfill the basic  requirements will be awarded 2,000 EXP&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;color:black;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;;font-family:Verdana;font-size:85%;color:black;&quot;   &gt;&lt;b style=&quot;color: rgb(192, 192, 192);&quot;&gt;&lt;u&gt;HERO SELECTION:&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(192, 192, 192);&quot;&gt;Participants may create a guide on any of the following:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(192, 192, 192);&quot; class=&quot;style5&quot;&gt;&lt;img src=&quot;http://i286.photobucket.com/albums/ll88/dream5147/tidehunter.gif&quot; border=&quot;0&quot; /&gt;  &lt;/span&gt;  &lt;/span&gt;&lt;span style=&quot;;font-size:85%;color:Black;&quot;  &gt;&lt;span style=&quot;color: rgb(192, 192, 192);&quot; class=&quot;style2&quot;&gt;&lt;span class=&quot;style5&quot;&gt; &lt;strong&gt;Hero Guide for &lt;/strong&gt;&lt;/span&gt; &lt;span class=&quot;style5&quot;&gt;&lt;strong&gt;Tidehunter&lt;/strong&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color: rgb(192, 192, 192);&quot; class=&quot;style5&quot;&gt;&lt;br /&gt;&lt;img src=&quot;http://i286.photobucket.com/albums/ll88/dream5147/sandking.gif&quot; border=&quot;0&quot; /&gt;&lt;/span&gt;&lt;span style=&quot;color: rgb(192, 192, 192);&quot;&gt; &lt;/span&gt;&lt;span style=&quot;color: rgb(192, 192, 192);&quot; class=&quot;style5&quot;&gt;&lt;strong&gt;  &lt;span class=&quot;style2&quot;&gt;Hero Guide for &lt;/span&gt; &lt;/strong&gt;&lt;/span&gt;&lt;span style=&quot;color: rgb(192, 192, 192);font-family:Verdana;&quot; &gt;&lt;span class=&quot;style5&quot;&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color: rgb(192, 192, 192);&quot; class=&quot;style6&quot;&gt;&lt;strong&gt;Sandking&lt;/strong&gt;&lt;/span&gt;&lt;strong style=&quot;color: rgb(192, 192, 192);&quot;&gt;&lt;span class=&quot;style5&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;span style=&quot;color: rgb(192, 192, 192);&quot; class=&quot;style5&quot;&gt;&lt;img src=&quot;http://i286.photobucket.com/albums/ll88/dream5147/Earthshaker.gif&quot; border=&quot;0&quot; /&gt;   &lt;span style=&quot;font-family:Verdana;&quot;&gt;&lt;strong&gt;   &lt;span class=&quot;style2&quot;&gt;Hero Guide for Earthshaker&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;style5&quot;&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/span&gt; &lt;strong&gt;&lt;/strong&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(192, 192, 192);&quot;&gt;Participants are allowed to send more than one entry. Judges will choose which guide has a better chance of winning. If in any case both guides have winning placement, the one with the higher rank will be chosen to qualify. The top winners of each hero will automatically qualify their guides in our very own premium hero guide section.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(192, 192, 192);&quot;&gt;The organizer of the HGC have decided 3 heroes with great stun skills as the choices for this contest. So, what are you guys waiting for ? Make your choice and go for it..&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;;font-family:Verdana;font-size:85%;color:black;&quot;   &gt;&lt;b style=&quot;color: rgb(192, 192, 192);&quot;&gt;&lt;u&gt;CONTENT:&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;;font-family:Verdana;font-size:85%;color:black;&quot;   &gt;&lt;span style=&quot;color: rgb(192, 192, 192);&quot;&gt;Only complete guides will be chosen  to qualify in the contest. Entries should have the following requirements to  qualify:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b style=&quot;color: rgb(192, 192, 192);&quot;&gt;Hero Details&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(102, 102, 102);&quot;&gt;-A short introduction about the hero.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(102, 102, 102);&quot;&gt;-Basic details, description, story behind.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(102, 102, 102);&quot;&gt;-Stat growth, technical stuff&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(102, 102, 102);&quot;&gt;-Role in the team&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b style=&quot;color: rgb(192, 192, 192);&quot;&gt;Skill Build&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(102, 102, 102);&quot;&gt;-Walk through of your proposed skill placement from levels 1 to 25.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(102, 102, 102);&quot;&gt;-Explanations and reasons why it was placed that way.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(102, 102, 102);&quot;&gt;-Alternate build&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b style=&quot;color: rgb(192, 192, 192);&quot;&gt;Item Build&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(102, 102, 102);&quot;&gt;-Proposed items to buy.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(102, 102, 102);&quot;&gt;-Basic order of buying, from early to late game.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(102, 102, 102);&quot;&gt;-Alternate and other advisable items during end game.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b style=&quot;color: rgb(192, 192, 192);&quot;&gt;Strategy&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(102, 102, 102);&quot;&gt;-Basic walk through from early to late game.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(102, 102, 102);&quot;&gt;-Team play and basic skill techniques&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b style=&quot;color: rgb(192, 192, 192);&quot;&gt;Replay&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(102, 102, 102);&quot;&gt;- At least two replays should be included in your guide, one which is originally yours where the player using the hero or item is the creator of the guide and one where a player from a competitive team is using the specified hero or item in any major tournaments in or out side Garena.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(192, 192, 192);&quot;&gt;&lt;span style=&quot;color: rgb(0, 153, 0);&quot;&gt;&lt;span style=&quot;color: rgb(102, 102, 102);&quot;&gt;- All replays sent should have been played using&lt;/span&gt; &lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;DotA Version 6.58b or 6.59  ONLY&lt;/span&gt;. &lt;span style=&quot;color: rgb(102, 102, 102);&quot;&gt;The patch would be&lt;/span&gt;&lt;/span&gt; &lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;1.22 ONLY&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong style=&quot;color: rgb(192, 192, 192);&quot;&gt;Map&lt;br /&gt;&lt;/strong&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(0, 153, 0);&quot;&gt;- All entries must use Dota Version &lt;/span&gt;&lt;span style=&quot;color: rgb(255, 0, 0);&quot; class=&quot;style7&quot;&gt;&lt;strong&gt;6.58b&lt;/strong&gt;&lt;/span&gt;&lt;span style=&quot;color: rgb(0, 153, 0);&quot;&gt; or  &lt;/span&gt;&lt;span style=&quot;color: rgb(255, 0, 0);&quot; class=&quot;style8&quot;&gt;&lt;strong&gt;6.59 ONLY&lt;/strong&gt;&lt;/span&gt;&lt;span style=&quot;color: rgb(0, 153, 0);&quot;&gt;. Any other maps used will  result in disqualification.&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;;font-family:Verdana;font-size:85%;color:black;&quot;   &gt;&lt;span style=&quot;color: rgb(192, 192, 192);&quot;&gt;Entries that do not have the following requirements will be disqualified. Entries should also be original and self composition. Any form of plagiarism of any vital parts of the guide will result to disqualification. You can add other sections if you want but these are the core content that your guides need to have.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b style=&quot;color: rgb(0, 153, 0);&quot;&gt;&lt;u&gt;ENTRY SUBMISSION:&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: rgb(0, 153, 0);&quot;&gt;Post your guides in the &lt;/span&gt;&lt;span style=&quot;color: rgb(0, 153, 0);font-size:100%;&quot; &gt;&lt;b&gt;&lt;span style=&quot;color: rgb(0, 0, 255);&quot;&gt; &lt;a target=&quot;_blank&quot; href=&quot;http://www.gg-game.com/forum/forumdisplay.php?fid=84&quot;&gt; [Strategy Zone]&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style=&quot;color: rgb(0, 153, 0);&quot;&gt; &lt;/span&gt;&lt;span style=&quot;color: rgb(0, 153, 0);&quot;&gt;of Dota  Allstars Category, put the title in the following format &lt;/span&gt;&lt;span style=&quot;font-size:100%;&quot;&gt;&lt;b style=&quot;color: rgb(0, 153, 0);&quot;&gt;&lt;br /&gt;                   [HGC8  Entry]Title of your guide. &lt;/b&gt;&lt;span style=&quot;font-size:85%;&quot;&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color: rgb(51, 51, 153);&quot;&gt;Deadline for submission is  &lt;/span&gt;&lt;b style=&quot;color: rgb(51, 51, 153);&quot;&gt;&lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt; 15th March 2009 &lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;color: rgb(51, 51, 153);&quot;&gt;[You have 1 month to do the guide].&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-weight: bold; color: rgb(51, 51, 153);font-family:Verdana;font-size:85%;&quot;  &gt;&lt;span style=&quot;;font-family:Verdana;font-size:85%;&quot;  &gt;&lt;a target=&quot;_blank&quot;&gt;&lt;span class=&quot;style21&quot;&gt;Click here to go to the entry submission forum&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;;font-family:Verdana;font-size:85%;color:black;&quot;   &gt;&lt;br /&gt;&lt;br /&gt;Source: &lt;a style=&quot;font-weight: bold;&quot; href=&quot;http://www.garena.com/forum/viewthread.php?tid=474958&amp;amp;extra=page%3D1&quot;&gt;Garena Forum&lt;/a&gt;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://planetdota.blogspot.com/feeds/3909669684895305522/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3684565029828267687/3909669684895305522?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/3909669684895305522'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/3909669684895305522'/><link rel='alternate' type='text/html' href='http://planetdota.blogspot.com/2009/02/8th-dota-hero-guide-contest-on-garena_17.html' title='8th DotA Hero Guide Contest on Garena'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPLRkIYWejGZ6_d2bxerfXkL_QCadURzX8hXCTpd2CD5yA7ntkw_UpuJpV5_yf9XzyGesTITEPwjr558NxAeFSs0O1pG_8fPdHKItH40jhaWnNqY71XESw7ip6Mc_9xxByBB0IZC41IyeH/s72-c/39302869zi1.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3684565029828267687.post-6055747363855656997</id><published>2009-02-14T22:32:00.000-08:00</published><updated>2009-02-14T22:59:13.612-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Dota Media"/><title type='text'>New Video Ads  From Planet DotA</title><content type='html'>Watch this video ads from PLANET DOTA. Please comments after watching thanks..&lt;br /&gt;&lt;br /&gt;&lt;object height=&quot;344&quot; width=&quot;425&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/QFiFDMFuk9U&amp;amp;hl=en&amp;amp;fs=1&quot;&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/QFiFDMFuk9U&amp;amp;hl=en&amp;amp;fs=1&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; height=&quot;344&quot; width=&quot;425&quot;&gt;&lt;/embed&gt;&lt;/object&gt;</content><link rel='replies' type='application/atom+xml' href='http://planetdota.blogspot.com/feeds/6055747363855656997/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3684565029828267687/6055747363855656997?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/6055747363855656997'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/6055747363855656997'/><link rel='alternate' type='text/html' href='http://planetdota.blogspot.com/2009/02/new-video-ads-from-planet-dota.html' title='New Video Ads  From Planet DotA'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3684565029828267687.post-1845386613131375072</id><published>2009-02-13T18:09:00.000-08:00</published><updated>2009-02-24T21:20:01.506-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Maps"/><title type='text'>DotA Allstars v6.59c Release</title><content type='html'>Icefrog just release a fix for .59, now its 6.59c.&lt;br /&gt;&lt;br /&gt;changelogs:&lt;br /&gt;* Fix a couple of recently discovered exploits     &lt;br /&gt;&lt;br /&gt;&lt;table class=&quot;map-desc&quot; border=&quot;0&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td class=&quot;name&quot;&gt;Language:&lt;/td&gt;                 &lt;td class=&quot;val&quot;&gt;                                      English                                     &lt;/td&gt;    &lt;/tr&gt;                         &lt;tr&gt;                 &lt;td class=&quot;name&quot;&gt;Date:&lt;/td&gt;                 &lt;td class=&quot;val&quot;&gt;                  2009-02-13                &lt;/td&gt;             &lt;/tr&gt;             &lt;tr&gt;                 &lt;td class=&quot;name&quot;&gt;MD5:&lt;/td&gt;                 &lt;td class=&quot;val&quot;&gt;                  3c26dc9e5a6465bda0174bc928be30d9                &lt;/td&gt;             &lt;/tr&gt;                         &lt;tr&gt;                 &lt;td class=&quot;name&quot;&gt;Filesize:&lt;/td&gt;                 &lt;td class=&quot;val&quot;&gt;                  3.22 Mb                 &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;a href=&quot;http://www.ziddu.com/downloadlink/3629433/DotAAllstarsv6.59c.w3x.zip&quot;&gt;&lt;input src=&quot;http://static.getdota.com/images/download.jpg&quot; onclick=&quot;DownloadMap(2);&quot; type=&quot;image&quot;&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://getdota.com/&quot;&gt;www.getdota.com&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://planetdota.blogspot.com/feeds/1845386613131375072/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3684565029828267687/1845386613131375072?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/1845386613131375072'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/1845386613131375072'/><link rel='alternate' type='text/html' href='http://planetdota.blogspot.com/2009/02/dota-allstars-v659c-release.html' title='DotA Allstars v6.59c Release'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3684565029828267687.post-6167382702648745734</id><published>2009-02-13T17:50:00.000-08:00</published><updated>2009-02-13T17:57:28.136-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Misc. Guides"/><title type='text'>Priestess of the Moon: What Orb Effect to have?</title><content type='html'>In my experience of using &lt;span style=&quot;font-style: italic;&quot;&gt;Priestess of the Moon Mirana&lt;/span&gt;, at first, I spam her skill &lt;span style=&quot;font-style: italic;&quot;&gt;Starfall&lt;/span&gt; to farm and target to buy first some useful items like &lt;span style=&quot;font-style: italic;&quot;&gt;Vanguard&lt;/span&gt; for much life and later replace it with better items. Now, the question is, what orb effect item is very suitable for &lt;span style=&quot;font-style: italic;&quot;&gt;Mirana&lt;/span&gt;? Here is the following list and description on how it effects &lt;span style=&quot;font-style: italic;&quot;&gt;Mirana&lt;/span&gt; in the game:&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold; color: rgb(0, 153, 0);&quot;&gt;Skadi&lt;/span&gt; - As we all know, having &lt;span style=&quot;font-style: italic;&quot;&gt;Skadi&lt;/span&gt; on the item slot gives such great aura on the hero when it has one. If &lt;span style=&quot;font-style: italic;&quot;&gt;Mirana&lt;/span&gt; has &lt;span style=&quot;font-style: italic;&quot;&gt;Skadi&lt;/span&gt;, it is very beneficial on her because it affects her offensively and defensively in the game. The &lt;span style=&quot;font-style: italic;&quot;&gt;Frost Attack&lt;/span&gt; is very useful for taking down enemies. At the same time, &lt;span style=&quot;font-style: italic;&quot;&gt;Skadi&lt;/span&gt; gives her lots of life and mana to spam all her useful skills.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold; color: rgb(0, 153, 0);&quot;&gt;Sange &amp;amp; Yasha&lt;/span&gt; - This item on her gives just a medium positive effect. Maiming enemies is great but its only by chance, unlike the &lt;span style=&quot;font-style: italic;&quot;&gt;Frost Attack&lt;/span&gt; which is per hit. She will acquire attack speed, movement speed, life, and some damage. Well, as one of the user of &lt;span style=&quot;font-style: italic;&quot;&gt;Mirana&lt;/span&gt;, &lt;span style=&quot;font-style: italic;&quot;&gt;Skadi&lt;/span&gt; and &lt;span style=&quot;font-style: italic;&quot;&gt;Sange &amp;amp; Yasha&lt;/span&gt; are stocking with range heroes. Obtaining both items is surely very beneficial on&lt;span style=&quot;font-style: italic;&quot;&gt; Mirana&lt;/span&gt;. Imagine the convenience on having both items on her.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold; color: rgb(0, 153, 0);&quot;&gt;Maelstrom/Mjolnir&lt;/span&gt; - Ok, lets talk about &lt;span style=&quot;font-style: italic;&quot;&gt;Mjolnir&lt;/span&gt; in here. Having this item gives only a very offensive effect on &lt;span style=&quot;font-style: italic;&quot;&gt;Mirana&lt;/span&gt;. This item gives huge additional damage, a good passive chain lightning on enemies only by chance, some armor, and attack speed of course. In my opinion, the purpose of having this item is purely through farming.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold; color: rgb(0, 153, 0);&quot;&gt;Desolator&lt;/span&gt; - Now, isn&#39;t this the cheapest among my list of orb effect here? Having &lt;span style=&quot;font-style: italic;&quot;&gt;Desolator&lt;/span&gt; on her is such a waste of time and money. This has nothing to do with her and even help to win in the battle. This is purely a self-fish item for me. This is just an item that increases your attack damage, that&#39;s all. I bet you can&#39;t kill enemy hero with this item on her.&lt;br /&gt;&lt;br /&gt;That is all my opinion on such orb effect item possible &lt;span style=&quot;font-style: italic;&quot;&gt;Mirana&lt;/span&gt; might have in the game. Its up to us of course what item is more suitable with her. Also it all depends on the flow of the game, so better check the environment first before doing such act.&lt;br /&gt;&lt;br /&gt;&lt;span class=&quot;post-author vcard&quot;&gt;Posted by &lt;span class=&quot;fn&quot;&gt;Corlock&lt;/span&gt; &lt;/span&gt; &lt;span class=&quot;post-timestamp&quot;&gt;&lt;br /&gt;&lt;a href=&quot;http://dotaplayer.blogspot.com/2007/10/priestess-of-moon-what-orb-effect-to.html&quot;&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://planetdota.blogspot.com/feeds/6167382702648745734/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3684565029828267687/6167382702648745734?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/6167382702648745734'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/6167382702648745734'/><link rel='alternate' type='text/html' href='http://planetdota.blogspot.com/2009/02/priestess-of-moon-what-orb-effect-to.html' title='Priestess of the Moon: What Orb Effect to have?'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3684565029828267687.post-3627477519554387387</id><published>2009-02-13T17:46:00.000-08:00</published><updated>2009-02-13T17:48:37.053-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Item Strategy"/><title type='text'>Dagger of Escape</title><content type='html'>The item that lets the bearer teleports a short distance. Perfect for escaping or chasing an enemy. Having this item makes a lot of advantage against your opponents. Now, who are the heroes that best fit for this item? Here is the list of heroes that, in my opinion, got to have &lt;span style=&quot;font-weight: bold;&quot;&gt;Dagger of Escape&lt;/span&gt;:&lt;br /&gt;&lt;span style=&quot;font-weight: bold; color: rgb(51, 0, 51);&quot;&gt;Earthshaker&lt;/span&gt; - perfect for his ultimate skill &lt;span style=&quot;font-style: italic;&quot;&gt;Echo Slam&lt;/span&gt;. Blink-in in the middle of the mob then cast it.&lt;br /&gt;&lt;span style=&quot;color: rgb(51, 0, 51); font-weight: bold;&quot;&gt;Sand King&lt;/span&gt; - casting &lt;span style=&quot;font-style: italic;&quot;&gt;Epi Center&lt;/span&gt; first then blink-in to the enemies. Definitely need to do some practice on this for better result.&lt;br /&gt;&lt;span style=&quot;font-weight: bold; color: rgb(51, 0, 51);&quot;&gt;Crystal Maiden&lt;/span&gt; - teleporting in the middle of the mob then cast &lt;span style=&quot;font-style: italic;&quot;&gt;Freezing Field&lt;/span&gt;. The same as &lt;span style=&quot;font-style: italic;&quot;&gt;Earthshaker&lt;/span&gt;.&lt;br /&gt;&lt;span style=&quot;font-weight: bold; color: rgb(51, 0, 51);&quot;&gt;Enigma&lt;/span&gt; - perfect for his ultimate &lt;span style=&quot;font-style: italic;&quot;&gt;Black Hole&lt;/span&gt;. Same procedure as &lt;span style=&quot;font-style: italic;&quot;&gt;Earthshaker&lt;/span&gt; and &lt;span style=&quot;font-style: italic;&quot;&gt;Crystal Maiden&lt;/span&gt;.&lt;br /&gt;&lt;span style=&quot;font-weight: bold; color: rgb(51, 0, 51);&quot;&gt;Magnataur&lt;/span&gt; - same as &lt;span style=&quot;font-style: italic;&quot;&gt;Enigma&lt;/span&gt;, &lt;span style=&quot;font-style: italic;&quot;&gt;Earthshaker&lt;/span&gt;, and &lt;span style=&quot;font-style: italic;&quot;&gt;Crystal Maiden&lt;/span&gt;. Perfect for &lt;span style=&quot;font-style: italic;&quot;&gt;Reverse Polarity&lt;/span&gt;.&lt;br /&gt;&lt;span style=&quot;font-weight: bold; color: rgb(51, 0, 51);&quot;&gt;Bradwarden&lt;/span&gt; - good for his &lt;span style=&quot;font-style: italic;&quot;&gt;Hoof Stomp&lt;/span&gt;  to stun enemies more accurately when used strategically.&lt;br /&gt;&lt;span style=&quot;font-weight: bold; color: rgb(51, 0, 51);&quot;&gt;Slardar&lt;/span&gt; - same as &lt;span style=&quot;font-style: italic;&quot;&gt;Bradwarden&lt;/span&gt;. For better result in his &lt;span style=&quot;font-style: italic;&quot;&gt;Slithereen Crush&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span class=&quot;post-author vcard&quot;&gt;Posted by &lt;span class=&quot;fn&quot;&gt;Corlock&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;a href=&quot;http://dotaplayer.blogspot.com/2007/09/dagger-of-escape.html&quot;&gt;Source&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://planetdota.blogspot.com/feeds/3627477519554387387/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3684565029828267687/3627477519554387387?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/3627477519554387387'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3684565029828267687/posts/default/3627477519554387387'/><link rel='alternate' type='text/html' href='http://planetdota.blogspot.com/2009/02/dagger-of-escape.html' title='Dagger of Escape'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>