<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0">
  <channel>
    <title>Planet Flash</title>
    <link>http://www.planetflash.org</link>
    <description>The voice of the Flash community</description>
    <language>en-US</language>
    <atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.feedburner.com/PlanetFlash" type="application/rss+xml" /><item>
      <pubDate>Tue, 13 Jan 2009 09:56:08 GMT</pubDate>
      <title>Updated .swc and .zip - rev 859</title>
      <link>http://feedproxy.google.com/~r/PlanetFlash/~3/aF0ZApLRUG0/Updated-.swc-and-.zip-rev-859</link>
      <description>&lt;p&gt;I took the chance tonight to update the .swc and the .zip to 859:http://papervision3d.googlecode.com/files/Papervision3D_rev859.swchttp://papervision3d.googlecode.com/files/Papervision3D_rev859.zipYou can always view what has changed here:http://code.google.com/p/papervision3d/source/listLastly, I changed the mime-type of the docs. Now they can be viewed straight from googlecode:http://papervision3d.googlecode.com/svn/trunk/as3/trunk/docs/index.html&lt;/p&gt;</description>
      <guid isPermaLink="false">http://www.planetflash.org/Blog/Updated-.swc-and-.zip-rev-859</guid>
    <feedburner:origLink>http://www.planetflash.org/Blog/Updated-.swc-and-.zip-rev-859</feedburner:origLink></item>
    <item>
      <pubDate>Tue, 13 Jan 2009 09:16:36 GMT</pubDate>
      <title>jiglib for Flash, AS3 3D Physic engine</title>
      <link>http://feedproxy.google.com/~r/PlanetFlash/~3/N6XmTmf6Ro8/jiglib-for-Flash-AS3-3D-Physic-engine</link>
      <description>&lt;p&gt;A very interessting project is on the road, it is a port of jiglib from C++ to AS3.What is jiglib, basically a 3D rigid bodies engine, so different from what Wow offered to us until now.Here is a small demo with Sandy 3.1, use keyboard directionnals keys to move, and space button to apply vertical [...]&lt;/p&gt;</description>
      <guid isPermaLink="false">http://www.planetflash.org/Blog/jiglib-for-Flash-AS3-3D-Physic-engine</guid>
    <feedburner:origLink>http://www.planetflash.org/Blog/jiglib-for-Flash-AS3-3D-Physic-engine</feedburner:origLink></item>
    <item>
      <pubDate>Tue, 13 Jan 2009 08:18:15 GMT</pubDate>
      <title>JigLibFlash - 3D physics engine</title>
      <link>http://feedproxy.google.com/~r/PlanetFlash/~3/CPgFBUyiqsQ/JigLibFlash-3D-physics-engine</link>
      <description>&lt;p&gt;If you get a chance, go check out the JigLibFlash project. It’s a very promising port of a popular C++ physics engine that already has some nice demos to back it up. Good luck guys!http://code.google.com/p/jiglibflash/&lt;/p&gt;</description>
      <guid isPermaLink="false">http://www.planetflash.org/Blog/JigLibFlash-3D-physics-engine</guid>
    <feedburner:origLink>http://www.planetflash.org/Blog/JigLibFlash-3D-physics-engine</feedburner:origLink></item>
    <item>
      <pubDate>Tue, 13 Jan 2009 04:15:27 GMT</pubDate>
      <title>iPhone App #2: Falling Balls!</title>
      <link>http://feedproxy.google.com/~r/PlanetFlash/~3/4yirveMiH1g/iPhone-App-2-Falling-Balls!</link>
      <description>&lt;p&gt;This one’s a freebie. It’s actually based on a Flash experiment I did way back in October or 2001. As a matter of fact, I opened up that original FLA and ripped out the frame by frame graphics of the running stick figure guy, pasted them into Fireworks and saved them out as pngs for [...]&lt;/p&gt;</description>
      <guid isPermaLink="false">http://www.planetflash.org/Blog/iPhone-App-2-Falling-Balls!</guid>
    <feedburner:origLink>http://www.planetflash.org/Blog/iPhone-App-2-Falling-Balls!</feedburner:origLink></item>
    <item>
      <pubDate>Tue, 13 Jan 2009 01:57:00 GMT</pubDate>
      <title>LiveCycle And Amazon</title>
      <link>http://feedproxy.google.com/~r/PlanetFlash/~3/8-jr6x2rDiY/LiveCycle-And-Amazon</link>
      <description>&lt;p&gt;ReadWriteWeb is running a story entitled &lt;a href="http://www.readwriteweb.com/archives/adobe_livecycle_powered_by_amazon.php" target="_self"&gt;Adobe's LiveCycle Powered by Amazon&lt;/a&gt; about running LCES on Amazon Web Services.&lt;/p&gt;</description>
      <guid isPermaLink="false">http://www.planetflash.org/Blog/LiveCycle-And-Amazon</guid>
    <feedburner:origLink>http://www.planetflash.org/Blog/LiveCycle-And-Amazon</feedburner:origLink></item>
    <item>
      <pubDate>Tue, 13 Jan 2009 00:01:06 GMT</pubDate>
      <title>Green Unplugged</title>
      <link>http://feedproxy.google.com/~r/PlanetFlash/~3/EC2fnA14EmE/Green-Unplugged</link>
      <description>&lt;p&gt;The Laundry Warrior: An Asian warrior assassin finds peace, contentment and perhaps love in a forgotten western town on the edge of the desert but is then faced with...?&lt;/p&gt;</description>
      <guid isPermaLink="false">http://www.planetflash.org/Blog/Green-Unplugged</guid>
    <feedburner:origLink>http://www.planetflash.org/Blog/Green-Unplugged</feedburner:origLink></item>
    <item>
      <pubDate>Mon, 12 Jan 2009 23:03:50 GMT</pubDate>
      <title>Links for 2009-01-12</title>
      <link>http://feedproxy.google.com/~r/PlanetFlash/~3/jSTfSYwhqMY/Links-for-2009-01-12</link>
      <description>&lt;p&gt;Oops, running out of HD space in Boot Camp Windows partition? « Allison’s RetrospectionFew weeks ago I faced a problem of disk space shortage when I needed to install the space-consuming MATLAB in my Mac’s Boot Camp Windows. As I checked out the free space available in the Boot Camp partition, oops, there remained only [...]&lt;/p&gt;</description>
      <guid isPermaLink="false">http://www.planetflash.org/Blog/Links-for-2009-01-12</guid>
    <feedburner:origLink>http://www.planetflash.org/Blog/Links-for-2009-01-12</feedburner:origLink></item>
    <item>
      <pubDate>Mon, 12 Jan 2009 20:01:49 GMT</pubDate>
      <title>Dust for Sale!</title>
      <link>http://feedproxy.google.com/~r/PlanetFlash/~3/ZvfFL-fVkwU/Dust-for-Sale!</link>
      <description>&lt;p&gt;It’s finally on sale! Check the page:http://www.bit-101.com/dust/Or straight into iTunes&lt;/p&gt;</description>
      <guid isPermaLink="false">http://www.planetflash.org/Blog/Dust-for-Sale!</guid>
    <feedburner:origLink>http://www.planetflash.org/Blog/Dust-for-Sale!</feedburner:origLink></item>
    <item>
      <pubDate>Mon, 12 Jan 2009 18:30:45 GMT</pubDate>
      <title>Rounding up Last Week</title>
      <link>http://feedproxy.google.com/~r/PlanetFlash/~3/JmnLg1erMqw/Rounding-up-Last-Week12</link>
      <description>&lt;p&gt;A harmless tweet lead to a conversation that turned into an interesting debate about the mortality of ColdFusion. Aral says that learning ColdFusion is a waste of time, and Peter believes that it is time for Adobe to help shape ColdFusion’s direction. Many other said many more things on these two posts itself.James Ward writes [...]&lt;/p&gt;</description>
      <guid isPermaLink="false">http://www.planetflash.org/Blog/Rounding-up-Last-Week12</guid>
    <feedburner:origLink>http://www.planetflash.org/Blog/Rounding-up-Last-Week12</feedburner:origLink></item>
    <item>
      <pubDate>Mon, 12 Jan 2009 18:28:19 GMT</pubDate>
      <title>Geolocation API Research</title>
      <link>http://feedproxy.google.com/~r/PlanetFlash/~3/QeCHcFLdbSw/Geolocation-API-Research</link>
      <description>&lt;p&gt;I'm starting to do some research into geolocation APIs, and I need some feedback. If you have any background in geolocation APIs, or even an opinion on their usefulness, you can help me out.&lt;/p&gt;</description>
      <guid isPermaLink="false">http://www.planetflash.org/Blog/Geolocation-API-Research</guid>
    <feedburner:origLink>http://www.planetflash.org/Blog/Geolocation-API-Research</feedburner:origLink></item>
  </channel>
</rss>
