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	<channel>
		<title>PlayAARG.com Game Play Recordings</title>
		<link>http://www.playaarg.com/podcast</link>
		<description>Actual play audio recordings of AARG RPG system, most GMed by the system designer</description>
		
		<lastBuildDate>Fri, 30 Sep 2016 11:11:04 PDT</lastBuildDate>
		<language>en-US</language>
		<copyright>Copyright Suburban Robot Games</copyright>
		<ttl>180</ttl>
		<image>
			<url>http://www.playaarg.com/graphics/gameplay_podcasts_header.jpg</url>
			<title>PlayAARG.com Game Play Recordings</title>
			<link>http://www.playaarg.com/podcast</link>
		</image>
		<itunes:explicit>yes</itunes:explicit><itunes:image href="http://www.playaarg.com/graphics/gameplay_podcasts_header.jpg"/><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords><itunes:summary>Actual play audio recordings of AARG RPG system, most GMed by the system designer</itunes:summary><itunes:subtitle>Beginning with a campaign beta-testing the rules system</itunes:subtitle><itunes:category text="Games &amp; Hobbies"><itunes:category text="Other Games"/></itunes:category><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:owner><itunes:email>steveo@playaarg.com</itunes:email><itunes:name>Steve Keller, Suburban Robot Games</itunes:name></itunes:owner><item>
			<title>Amity Campaign #30 - The Library At Last</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_30</link>
			<description><![CDATA[This week the Headlanders arrive at the library, only to find that Bucco&#039;s men beat them to it. But they don&#039;t have the key, the Headlanders do.]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_30)</description>
			<pubDate>Fri, 30 Sep 2016 11:11:04 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_30</guid>
			
			<enclosure length="40488873" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_30.mp3"/>
			<itunes:duration>0:50:15</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>This week the Headlanders arrive at the library, only to find that Bucco&amp;#039;s men beat them to it. But they don&amp;#039;t have the key, the Headlanders do. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_30)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>This week the Headlanders arrive at the library, only to find that Bucco&amp;#039;s men beat them to it. But they don&amp;#039;t have the key, the Headlanders do. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_30)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>American Auror #8 - Something That's Close to the Truth</title>
			<link>http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_8</link>
			<description><![CDATA[This week, the paranoia begins as the Aurors start to wonder if the whole world really is out to get them. Or, more precisely, was out to get their predecessors and they inherited that.]]> (More episode notes at http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_8)</description>
			<pubDate>Wed, 22 Jun 2016 17:26:36 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_8</guid>
			
			<enclosure length="61414483" type="audio/mpeg" url="http://www.playaarg.com/episodes/american_auror/AARG_American_Auror_Ep_8.mp3"/>
			<itunes:duration>1:06:47</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>This week, the paranoia begins as the Aurors start to wonder if the whole world really is out to get them. Or, more precisely, was out to get their predecessors and they inherited that. (More episode notes at http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_8)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>This week, the paranoia begins as the Aurors start to wonder if the whole world really is out to get them. Or, more precisely, was out to get their predecessors and they inherited that. (More episode notes at http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_8)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Non-AARG Games #5 - The Blackfish, a Dynamo Game</title>
			<link>http://www.playaarg.com/podcast/non-aarg/PlayAARG-Dynamo-Blackfish</link>
			<description><![CDATA[When a super-powered eco-terrorist wreaks havoc in a small, Louisiana town the super-powered yokel cops wreak havoc right back.
You can download the DYNAMO system for free.]]> (More episode notes at http://www.playaarg.com/podcast/non-aarg/PlayAARG-Dynamo-Blackfish)</description>
			<pubDate>Mon, 4 Apr 2016 14:01:18 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/non-aarg/PlayAARG-Dynamo-Blackfish</guid>
			
			<enclosure length="70823362" type="audio/mpeg" url="http://www.playaarg.com/episodes/non-aarg/PlayAARG-Dynamo-Blackfish.mp3"/>
			<itunes:duration>1:15:41</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>When a super-powered eco-terrorist wreaks havoc in a small, Louisiana town the super-powered yokel cops wreak havoc right back. You can download the DYNAMO system for free. (More episode notes at http://www.playaarg.com/podcast/non-aarg/PlayAARG-Dynamo-Blackfish)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>When a super-powered eco-terrorist wreaks havoc in a small, Louisiana town the super-powered yokel cops wreak havoc right back. You can download the DYNAMO system for free. (More episode notes at http://www.playaarg.com/podcast/non-aarg/PlayAARG-Dynamo-Blackfish)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #29 - Peace Talks</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_29</link>
			<description><![CDATA[This week&#039;s episode works hard to earn that NSFW tag! And make sure to check the episode notes for a picture of the &quot;key&quot;!]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_29)</description>
			<pubDate>Tue, 8 Mar 2016 17:54:37 PST</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_29</guid>
			
			<enclosure length="54471937" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_29.mp3"/>
			<itunes:duration>0:58:29</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>This week&amp;#039;s episode works hard to earn that NSFW tag! And make sure to check the episode notes for a picture of the &amp;quot;key&amp;quot;! (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_29)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>This week&amp;#039;s episode works hard to earn that NSFW tag! And make sure to check the episode notes for a picture of the &amp;quot;key&amp;quot;! (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_29)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>American Auror #7 - Malleus</title>
			<link>http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_7</link>
			<description><![CDATA[There is a short catch-up on the PlayAARG website if you skipped episode 6. Complete show notes for episode 7 also on the website.]]> (More episode notes at http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_7)</description>
			<pubDate>Fri, 26 Feb 2016 17:25:40 PST</pubDate>
			<guid>http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_7</guid>
			
			<enclosure length="80259207" type="audio/mpeg" url="http://www.playaarg.com/episodes/american_auror/AARG_American_Auror_Ep_7.mp3"/>
			<itunes:duration>1:17:00</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>There is a short catch-up on the PlayAARG website if you skipped episode 6. Complete show notes for episode 7 also on the website. (More episode notes at http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_7)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>There is a short catch-up on the PlayAARG website if you skipped episode 6. Complete show notes for episode 7 also on the website. (More episode notes at http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_7)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #28 - She Knows All Our Lies</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_28</link>
			<description><![CDATA[Last episode, the Headlanders returned to the home they&#039;ve never seen, Fort Headland, only to find that Ambros Bucco&#039;s mage boats had beaten them there.]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_28)</description>
			<pubDate>Wed, 3 Feb 2016 13:55:01 PST</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_28</guid>
			
			<enclosure length="107362884" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_28.mp3"/>
			<itunes:duration>1:14:45</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>Last episode, the Headlanders returned to the home they&amp;#039;ve never seen, Fort Headland, only to find that Ambros Bucco&amp;#039;s mage boats had beaten them there. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_28)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>Last episode, the Headlanders returned to the home they&amp;#039;ve never seen, Fort Headland, only to find that Ambros Bucco&amp;#039;s mage boats had beaten them there. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_28)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>American Auror #6 - Your Auras Are A Little Fat</title>
			<link>http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_6</link>
			<description><![CDATA[Please read the notes on this episode on the PlayAARG website.]]> (More episode notes at http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_6)</description>
			<pubDate>Wed, 13 Jan 2016 16:58:33 PST</pubDate>
			<guid>http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_6</guid>
			
			<enclosure length="81326595" type="audio/mpeg" url="http://www.playaarg.com/episodes/american_auror/AARG_American_Auror_Ep_6.mp3"/>
			<itunes:duration>1:24:42</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>Please read the notes on this episode on the PlayAARG website. (More episode notes at http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_6)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>Please read the notes on this episode on the PlayAARG website. (More episode notes at http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_6)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Non-AARG Games #4 - Misdirected</title>
			<link>http://www.playaarg.com/podcast/non-aarg/misdirected</link>
			<description><![CDATA[The filming of a Z-grade horror flick goes awry when the actor playing the evil necromancer turns out to be a little too method. Guest GM Corey runs us through a game of Dynamo.
You can download the DYNAMO system for free.]]> (More episode notes at http://www.playaarg.com/podcast/non-aarg/misdirected)</description>
			<pubDate>Mon, 31 Aug 2015 09:21:45 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/non-aarg/misdirected</guid>
			
			<enclosure length="148307487" type="audio/mpeg" url="http://www.playaarg.com/episodes/non-aarg/misdirected.mp3"/>
			<itunes:duration>2:34:29</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>The filming of a Z-grade horror flick goes awry when the actor playing the evil necromancer turns out to be a little too method. Guest GM Corey runs us through a game of Dynamo. You can download the DYNAMO system for free. (More episode notes at http://www.playaarg.com/podcast/non-aarg/misdirected)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>The filming of a Z-grade horror flick goes awry when the actor playing the evil necromancer turns out to be a little too method. Guest GM Corey runs us through a game of Dynamo. You can download the DYNAMO system for free. (More episode notes at http://www.playaarg.com/podcast/non-aarg/misdirected)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #27 - Jiggity Jig</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_27</link>
			<description><![CDATA[The Headlanders are back in allied territory and big changes are afoot.]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_27)</description>
			<pubDate>Tue, 18 Aug 2015 10:12:17 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_27</guid>
			
			<enclosure length="100623865" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_27.mp3"/>
			<itunes:duration>1:44:48</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>The Headlanders are back in allied territory and big changes are afoot. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_27)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>The Headlanders are back in allied territory and big changes are afoot. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_27)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>American Auror #5 - The Birds and Bees, the Apple Trees</title>
			<link>http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_5</link>
			<description><![CDATA[The Aurors take stock of their recent failure and make plans. But first, a trip to a haunted summer camp.]]> (More episode notes at http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_5)</description>
			<pubDate>Mon, 1 Jun 2015 14:33:29 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_5</guid>
			
			<enclosure length="130832779" type="audio/mpeg" url="http://www.playaarg.com/episodes/american_auror/AARG_American_Auror_Ep_5.mp3"/>
			<itunes:duration>2:16:17</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>The Aurors take stock of their recent failure and make plans. But first, a trip to a haunted summer camp. (More episode notes at http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_5)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>The Aurors take stock of their recent failure and make plans. But first, a trip to a haunted summer camp. (More episode notes at http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_5)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #26 - Magical Teabagging</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_26</link>
			<description><![CDATA[Press Bop-It to start! This episode (Bop it!) the Headlanders (Twist it!) get bored (Pull it!) and (Shout it!) make things (Twist it!) happen (Pull it!) at Desolation (Twist it! Bop it!).]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_26)</description>
			<pubDate>Thu, 15 Jan 2015 06:02:29 PST</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_26</guid>
			
			<enclosure length="97647488" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_26.mp3"/>
			<itunes:duration>1:41:42</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>Press Bop-It to start! This episode (Bop it!) the Headlanders (Twist it!) get bored (Pull it!) and (Shout it!) make things (Twist it!) happen (Pull it!) at Desolation (Twist it! Bop it!). (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_26)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>Press Bop-It to start! This episode (Bop it!) the Headlanders (Twist it!) get bored (Pull it!) and (Shout it!) make things (Twist it!) happen (Pull it!) at Desolation (Twist it! Bop it!). (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_26)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>American Auror #4 - Enter the Dreamer</title>
			<link>http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_4</link>
			<description><![CDATA[This week - with special guest moderator Adam from the Amity campaign, who spends the whole time making up a character that he never comes back to play, so don&#039;t get attached.]]> (More episode notes at http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_4)</description>
			<pubDate>Fri, 2 Jan 2015 22:36:12 PST</pubDate>
			<guid>http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_4</guid>
			
			<enclosure length="107407609" type="audio/mpeg" url="http://www.playaarg.com/episodes/american_auror/AARG_American_Auror_Ep_4.mp3"/>
			<itunes:duration>1:51:52</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>This week - with special guest moderator Adam from the Amity campaign, who spends the whole time making up a character that he never comes back to play, so don&amp;#039;t get attached. (More episode notes at http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_4)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>This week - with special guest moderator Adam from the Amity campaign, who spends the whole time making up a character that he never comes back to play, so don&amp;#039;t get attached. (More episode notes at http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_4)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #25 - Who the hell are you guys?</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_25</link>
			<description><![CDATA[We&#039;re the Headlanders! (disappointed noise)]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_25)</description>
			<pubDate>Thu, 13 Nov 2014 14:41:58 PST</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_25</guid>
			
			<enclosure length="88994440" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_25.mp3"/>
			<itunes:duration>1:32:42</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>We&amp;#039;re the Headlanders! (disappointed noise) (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_25)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>We&amp;#039;re the Headlanders! (disappointed noise) (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_25)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>American Auror #3 - That's right, Bitches</title>
			<link>http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_3</link>
			<description><![CDATA[Officer Krupke, you&#039;re really a square! This boy don&#039;t need a judge, he needs an analyst&#039;s care!]]> (More episode notes at http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_3)</description>
			<pubDate>Thu, 9 Oct 2014 17:51:03 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_3</guid>
			
			<enclosure length="92983805" type="audio/mpeg" url="http://www.playaarg.com/episodes/american_auror/AARG_American_Auror_Ep_3.mp3"/>
			<itunes:duration>1:36:51</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>Officer Krupke, you&amp;#039;re really a square! This boy don&amp;#039;t need a judge, he needs an analyst&amp;#039;s care! (More episode notes at http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_3)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>Officer Krupke, you&amp;#039;re really a square! This boy don&amp;#039;t need a judge, he needs an analyst&amp;#039;s care! (More episode notes at http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_3)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #24 - See You Next Wednesday</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_24</link>
			<description><![CDATA[This week on a very special Amity Campaign episode - the Headlanders&#039; learn a lesson about love, life, and demonic posession.]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_24)</description>
			<pubDate>Tue, 9 Sep 2014 08:47:49 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_24</guid>
			
			<enclosure length="107617668" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_24.mp3"/>
			<itunes:duration>1:52:06</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>This week on a very special Amity Campaign episode - the Headlanders&amp;#039; learn a lesson about love, life, and demonic posession. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_24)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>This week on a very special Amity Campaign episode - the Headlanders&amp;#039; learn a lesson about love, life, and demonic posession. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_24)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>American Auror #2 - M&amp;M Diplomacy</title>
			<link>http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_2</link>
			<description><![CDATA[You think it&#039;s frustrating when the cable helpdesk people ask scripted questions, try getting tech support for magical monsters.]]> (More episode notes at http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_2)</description>
			<pubDate>Sun, 27 Jul 2014 23:40:58 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_2</guid>
			
			<enclosure length="96187893" type="audio/mpeg" url="http://www.playaarg.com/episodes/american_auror/AARG_American_Auror_Ep_2.mp3"/>
			<itunes:duration>1:40:11</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>You think it&amp;#039;s frustrating when the cable helpdesk people ask scripted questions, try getting tech support for magical monsters. (More episode notes at http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_2)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>You think it&amp;#039;s frustrating when the cable helpdesk people ask scripted questions, try getting tech support for magical monsters. (More episode notes at http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_2)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>American Auror #1 - Pictures of You</title>
			<link>http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_1</link>
			<description><![CDATA[American Auror begins as all good campaigns do - with a bunch of handwaving of introductions and an adventure with zombies.]]> (More episode notes at http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_1)</description>
			<pubDate>Sun, 27 Jul 2014 23:40:55 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_1</guid>
			
			<enclosure length="95467127" type="audio/mpeg" url="http://www.playaarg.com/episodes/american_auror/AARG_American_Auror_Ep_1.mp3"/>
			<itunes:duration>1:39:35</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>American Auror begins as all good campaigns do - with a bunch of handwaving of introductions and an adventure with zombies. (More episode notes at http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_1)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>American Auror begins as all good campaigns do - with a bunch of handwaving of introductions and an adventure with zombies. (More episode notes at http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_1)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #23 - Do We Know How Fast This Fuse Burns?</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_23</link>
			<description><![CDATA[This week - the Headlanders make an explosive discovery! Their plan goes off with a bang! This episode is the bomb! Because they blow stuff up! With crates of gun powder! And explosions!]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_23)</description>
			<pubDate>Fri, 9 May 2014 22:41:38 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_23</guid>
			
			<enclosure length="110306444" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_23.mp3"/>
			<itunes:duration>1:54:54</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>This week - the Headlanders make an explosive discovery! Their plan goes off with a bang! This episode is the bomb! Because they blow stuff up! With crates of gun powder! And explosions! (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_23)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>This week - the Headlanders make an explosive discovery! Their plan goes off with a bang! This episode is the bomb! Because they blow stuff up! With crates of gun powder! And explosions! (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_23)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #22 - Bad Guys Trying to Be Good</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_22</link>
			<description><![CDATA[This episode - the Headlanders think about getting into real estate. And then, to quote Charlie Callas in History of the World: Part 1, they&#039;re going on a loooooooooooong journey.]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_22)</description>
			<pubDate>Tue, 8 Apr 2014 15:15:26 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_22</guid>
			
			<enclosure length="129337090" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_22.mp3"/>
			<itunes:duration>2:14:43</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>This episode - the Headlanders think about getting into real estate. And then, to quote Charlie Callas in History of the World: Part 1, they&amp;#039;re going on a loooooooooooong journey. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_22)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>This episode - the Headlanders think about getting into real estate. And then, to quote Charlie Callas in History of the World: Part 1, they&amp;#039;re going on a loooooooooooong journey. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_22)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #21 - Intermission</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_21</link>
			<description><![CDATA[This week we take a break and get some player feedback for the campaign so far.]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_21)</description>
			<pubDate>Mon, 24 Feb 2014 14:49:35 PST</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_21</guid>
			
			<enclosure length="71886836" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_21.mp3"/>
			<itunes:duration>1:14:52</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>This week we take a break and get some player feedback for the campaign so far. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_21)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>This week we take a break and get some player feedback for the campaign so far. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_21)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #20 - Laird Eastman Dies at the End</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_20</link>
			<description><![CDATA[The Headlanders get down to brass tacks and make a play on Eastman. In typical Headlander fashion, however, things quickly go pear-shaped.]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_20)</description>
			<pubDate>Wed, 19 Feb 2014 16:56:34 PST</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_20</guid>
			
			<enclosure length="132462853" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_20.mp3"/>
			<itunes:duration>2:17:58</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>The Headlanders get down to brass tacks and make a play on Eastman. In typical Headlander fashion, however, things quickly go pear-shaped. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_20)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>The Headlanders get down to brass tacks and make a play on Eastman. In typical Headlander fashion, however, things quickly go pear-shaped. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_20)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Non-AARG Games #3 - The Terror of Doctor Toddler</title>
			<link>http://www.playaarg.com/podcast/non-aarg/terror_of_doctor_toddler</link>
			<description><![CDATA[A group of super powered thugs take on a force even more dispacable than they are - nazis.]]> (More episode notes at http://www.playaarg.com/podcast/non-aarg/terror_of_doctor_toddler)</description>
			<pubDate>Fri, 27 Dec 2013 15:51:24 PST</pubDate>
			<guid>http://www.playaarg.com/podcast/non-aarg/terror_of_doctor_toddler</guid>
			
			<enclosure length="172569236" type="audio/mpeg" url="http://www.playaarg.com/episodes/non-aarg/terror_of_doctor_toddler.mp3"/>
			<itunes:duration>2:59:45</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>A group of super powered thugs take on a force even more dispacable than they are - nazis. (More episode notes at http://www.playaarg.com/podcast/non-aarg/terror_of_doctor_toddler)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>A group of super powered thugs take on a force even more dispacable than they are - nazis. (More episode notes at http://www.playaarg.com/podcast/non-aarg/terror_of_doctor_toddler)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #18 - One Hell of a Dream</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_18</link>
			<description><![CDATA[This episode - things get all timey wimey as the campaign alternately jumps forward in time several weeks and then back a few days.]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_18)</description>
			<pubDate>Tue, 29 Oct 2013 16:15:41 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_18</guid>
			
			<enclosure length="101742459" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_18.mp3"/>
			<itunes:duration>1:45:58</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>This episode - things get all timey wimey as the campaign alternately jumps forward in time several weeks and then back a few days. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_18)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>This episode - things get all timey wimey as the campaign alternately jumps forward in time several weeks and then back a few days. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_18)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #19 - Hekifino</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_19</link>
			<description><![CDATA[The Headlanders get quest fatique and start wishing for a magical quest tracker.]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_19)</description>
			<pubDate>Tue, 29 Oct 2013 16:15:40 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_19</guid>
			
			<enclosure length="111774064" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_19.mp3"/>
			<itunes:duration>1:45:58</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>The Headlanders get quest fatique and start wishing for a magical quest tracker. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_19)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>The Headlanders get quest fatique and start wishing for a magical quest tracker. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_19)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #17 - We Head Down to the Dock</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_17</link>
			<description><![CDATA[The showdown with Angus McCourt begins ... just as soon as the Headlanders can get on that damned boat.]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_17)</description>
			<pubDate>Wed, 18 Sep 2013 16:15:55 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_17</guid>
			
			<enclosure length="140540672" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_17.mp3"/>
			<itunes:duration>2:26:23</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>The showdown with Angus McCourt begins ... just as soon as the Headlanders can get on that damned boat. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_17)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>The showdown with Angus McCourt begins ... just as soon as the Headlanders can get on that damned boat. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_17)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #16 - We're Not Insulting Our Listeners</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_16</link>
			<description><![CDATA[After a few minutes trying to refresh our memories on exactly what had happened in the previous game session, the Headlanders drop back in on the Professor to top off on everything they couldn&#039;t remember and didn&#039;t write down. Then ... more info dumping!]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_16)</description>
			<pubDate>Wed, 4 Sep 2013 13:14:13 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_16</guid>
			
			<enclosure length="119163785" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_16.mp3"/>
			<itunes:duration>2:04:07</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>After a few minutes trying to refresh our memories on exactly what had happened in the previous game session, the Headlanders drop back in on the Professor to top off on everything they couldn&amp;#039;t remember and didn&amp;#039;t write down. Then ... more info dumping! (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_16)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>After a few minutes trying to refresh our memories on exactly what had happened in the previous game session, the Headlanders drop back in on the Professor to top off on everything they couldn&amp;#039;t remember and didn&amp;#039;t write down. Then ... more info dumping! (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_16)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #15 - We Told You</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_15</link>
			<description><![CDATA[The Headlanders&#039; lightning-bolt-first-ask-questions-later style begins to taint public perception of them. It was only a matter of time before someone took advantage of that.]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_15)</description>
			<pubDate>Mon, 26 Aug 2013 09:12:54 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_15</guid>
			
			<enclosure length="127668979" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_15.mp3"/>
			<itunes:duration>1:59:45</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>The Headlanders&amp;#039; lightning-bolt-first-ask-questions-later style begins to taint public perception of them. It was only a matter of time before someone took advantage of that. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_15)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>The Headlanders&amp;#039; lightning-bolt-first-ask-questions-later style begins to taint public perception of them. It was only a matter of time before someone took advantage of that. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_15)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #14 - You're Splitting Peas</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_14</link>
			<description><![CDATA[The Headlanders, now trapped between a very rich and well connected rock and a well armed military hard place, return to Liegeport to plan out their next move.]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_14)</description>
			<pubDate>Wed, 7 Aug 2013 09:50:11 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_14</guid>
			
			<enclosure length="126617213" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_14.mp3"/>
			<itunes:duration>2:11:54</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>The Headlanders, now trapped between a very rich and well connected rock and a well armed military hard place, return to Liegeport to plan out their next move. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_14)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>The Headlanders, now trapped between a very rich and well connected rock and a well armed military hard place, return to Liegeport to plan out their next move. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_14)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #13 - Did Your Character Write It Down?</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_13</link>
			<description><![CDATA[We pick up where last episode ended, with the Headlanders set adrift in that most dangerous of locales - genteel society.]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_13)</description>
			<pubDate>Wed, 24 Jul 2013 13:55:24 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_13</guid>
			
			<enclosure length="131422089" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_13.mp3"/>
			<itunes:duration>2:16:53</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>We pick up where last episode ended, with the Headlanders set adrift in that most dangerous of locales - genteel society. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_13)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>We pick up where last episode ended, with the Headlanders set adrift in that most dangerous of locales - genteel society. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_13)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #12 - I'm Gonna Take 10 Gold Out Of Your Hide</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_12</link>
			<description><![CDATA[The Headlanders wander into more monied circles and learn that, even here in Amity, pedigree matters to those with pedigree.]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_12)</description>
			<pubDate>Thu, 11 Jul 2013 05:50:52 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_12</guid>
			
			<enclosure length="114956303" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_12.mp3"/>
			<itunes:duration>1:59:45</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>The Headlanders wander into more monied circles and learn that, even here in Amity, pedigree matters to those with pedigree. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_12)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>The Headlanders wander into more monied circles and learn that, even here in Amity, pedigree matters to those with pedigree. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_12)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #11 - How Evil Does This Feel?</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_11</link>
			<description><![CDATA[The Headlanders get stranded in a small town when a landslide prevents them and their equine charges from going forward. But it&#039;s ok, nothing bad ever happens to people who get stranded in small towns.]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_11)</description>
			<pubDate>Thu, 27 Jun 2013 16:02:52 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_11</guid>
			
			<enclosure length="90849280" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_11.mp3"/>
			<itunes:duration>1:34:38</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>The Headlanders get stranded in a small town when a landslide prevents them and their equine charges from going forward. But it&amp;#039;s ok, nothing bad ever happens to people who get stranded in small towns. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_11)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>The Headlanders get stranded in a small town when a landslide prevents them and their equine charges from going forward. But it&amp;#039;s ok, nothing bad ever happens to people who get stranded in small towns. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_11)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #10 - Dungeon Days, Part 3</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_10</link>
			<description><![CDATA[The Headlanders have made the finals and they&#039;ve gone down to the dungeon that they pilfered their way through before. Will they be victorious over Krotus&#039; Team? Will they remember any of the traps they saw before? Will Madacam Rat help them win or betray them again?]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_10)</description>
			<pubDate>Tue, 18 Jun 2013 22:33:12 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_10</guid>
			
			<enclosure length="95531008" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_10.mp3"/>
			<itunes:duration>1:39:29</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>The Headlanders have made the finals and they&amp;#039;ve gone down to the dungeon that they pilfered their way through before. Will they be victorious over Krotus&amp;#039; Team? Will they remember any of the traps they saw before? Will Madacam Rat help them win or betray them again? (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_10)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>The Headlanders have made the finals and they&amp;#039;ve gone down to the dungeon that they pilfered their way through before. Will they be victorious over Krotus&amp;#039; Team? Will they remember any of the traps they saw before? Will Madacam Rat help them win or betray them again? (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_10)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #9 - Dungeon Days, Part 2</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_9</link>
			<description><![CDATA[The party compete in the Dungeon Days events. How do they do? Well, they are the stars.]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_9)</description>
			<pubDate>Tue, 11 Jun 2013 13:52:15 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_9</guid>
			
			<enclosure length="111669248" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_9.mp3"/>
			<itunes:duration>1:56:19</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>The party compete in the Dungeon Days events. How do they do? Well, they are the stars. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_9)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>The party compete in the Dungeon Days events. How do they do? Well, they are the stars. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_9)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #8 - Dungeon Days, Part 1</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_8</link>
			<description><![CDATA[The party makes its way out of the mushroom cave and stumbles upon something completely baffling which leads to them officially becoming The Headlanders.]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_8)</description>
			<pubDate>Wed, 5 Jun 2013 02:08:46 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_8</guid>
			
			<enclosure length="115726970" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_8.mp3"/>
			<itunes:duration>2:00:32</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>The party makes its way out of the mushroom cave and stumbles upon something completely baffling which leads to them officially becoming The Headlanders. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_8)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>The party makes its way out of the mushroom cave and stumbles upon something completely baffling which leads to them officially becoming The Headlanders. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_8)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #7 - I Think We're Gonna Have To Kill Him</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_7</link>
			<description><![CDATA[New microphones! No more table noise! More dynamic ranges! You can hear Tim!]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_7)</description>
			<pubDate>Wed, 5 Jun 2013 02:08:45 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_7</guid>
			
			<enclosure length="95865354" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_7.mp3"/>
			<itunes:duration>1:39:51</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>New microphones! No more table noise! More dynamic ranges! You can hear Tim! (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_7)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>New microphones! No more table noise! More dynamic ranges! You can hear Tim! (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_7)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #6 - In 30 Days, You Too Can Be a Great Wizard</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_6</link>
			<description><![CDATA[Adam returns, the Headlanders are a threesome again, and the intrigue continues, then tragedy strikes !!]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_6)</description>
			<pubDate>Wed, 5 Jun 2013 02:08:44 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_6</guid>
			
			<enclosure length="53244559" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_6.mp3"/>
			<itunes:duration>55:27</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>Adam returns, the Headlanders are a threesome again, and the intrigue continues, then tragedy strikes !! (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_6)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>Adam returns, the Headlanders are a threesome again, and the intrigue continues, then tragedy strikes !! (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_6)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #5 - An Organization of Likeminded Individuals</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_5</link>
			<description><![CDATA[Tim returns to the group and, after a quick recap, they head off without Adam, who was late to the game.]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_5)</description>
			<pubDate>Wed, 5 Jun 2013 02:08:43 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_5</guid>
			
			<enclosure length="87170435" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_5.mp3"/>
			<itunes:duration>1:30:48</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>Tim returns to the group and, after a quick recap, they head off without Adam, who was late to the game. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_5)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>Tim returns to the group and, after a quick recap, they head off without Adam, who was late to the game. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_5)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #4 - I'm hungry and I'm sick of being broke</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_4</link>
			<description><![CDATA[Tim bails on us and the Headlanders become a duo for the week.]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_4)</description>
			<pubDate>Wed, 5 Jun 2013 02:08:42 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_4</guid>
			
			<enclosure length="133816844" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_4.mp3"/>
			<itunes:duration>2:19:23</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>Tim bails on us and the Headlanders become a duo for the week. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_4)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>Tim bails on us and the Headlanders become a duo for the week. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_4)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #3 - Once more into ... the pit of things that kill us</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_3</link>
			<description><![CDATA[Mercy sakes alive, good buddy, it looks like we got us a fantasy campaign.]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_3)</description>
			<pubDate>Wed, 5 Jun 2013 02:08:41 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_3</guid>
			
			<enclosure length="131861131" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_3.mp3"/>
			<itunes:duration>2:17:21</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>Mercy sakes alive, good buddy, it looks like we got us a fantasy campaign. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_3)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>Mercy sakes alive, good buddy, it looks like we got us a fantasy campaign. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_3)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #2 - Running Away is Job 1</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_2</link>
			<description><![CDATA[And we&#039;re off!
In this episode, the Headlanders arrive in Elmyra Gulch and immediately get screwed over by life on Amity.]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_2)</description>
			<pubDate>Wed, 5 Jun 2013 02:08:40 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_2</guid>
			
			<enclosure length="139233915" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_2.mp3"/>
			<itunes:duration>2:25:02</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>And we&amp;#039;re off! In this episode, the Headlanders arrive in Elmyra Gulch and immediately get screwed over by life on Amity. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_2)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>And we&amp;#039;re off! In this episode, the Headlanders arrive in Elmyra Gulch and immediately get screwed over by life on Amity. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_2)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Amity Campaign #1 - Enter the Headlanders</title>
			<link>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_1</link>
			<description><![CDATA[This is the first episode of the Amity campaign, introducing the characters and featuring some basic rules chatter. 
We got better.]]> (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_1)</description>
			<pubDate>Wed, 5 Jun 2013 02:08:39 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_1</guid>
			
			<enclosure length="96948224" type="audio/mpeg" url="http://www.playaarg.com/episodes/amity/AARG_Amity_Campaign_Ep_1.mp3"/>
			<itunes:duration>1:41:13</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>This is the first episode of the Amity campaign, introducing the characters and featuring some basic rules chatter. We got better. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_1)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>This is the first episode of the Amity campaign, introducing the characters and featuring some basic rules chatter. We got better. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_1)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Standalone Adventures #1 - Han Semble</title>
			<link>http://www.playaarg.com/podcast/standalone/han_semble</link>
			<description><![CDATA[With newly restored audio!
 
This is Star Wars, not Torchwood
 
The players awaken in Imperial prison cells. The last thing they remember was fleeing from a star destroyer by flying into an asteroid. Or was it getting frozen in carbonite? And why do they all have that same memory?
This is a standalone AARG adventure set loosely (very) in the Star Wars universe.
The game began with each of the players being handed a secret, pre-gen character. Nobody knew in advance who they were playing or who the other players were playing. Turns out, they&#039;re all playing the same guy (although #5 is the true star of the show).]]> (More episode notes at http://www.playaarg.com/podcast/standalone/han_semble)</description>
			<pubDate>Wed, 5 Jun 2013 02:08:23 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/standalone/han_semble</guid>
			
			<enclosure length="114500478" type="audio/mpeg" url="http://www.playaarg.com/episodes/standalone/han_semble.mp3"/>
			<itunes:duration>1:59:16</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>With newly restored audio! This is Star Wars, not Torchwood The players awaken in Imperial prison cells. The last thing they remember was fleeing from a star destroyer by flying into an asteroid. Or was it getting frozen in carbonite? And why do they all have that same memory? This is a standalone AARG adventure set loosely (very) in the Star Wars universe. The game began with each of the players being handed a secret, pre-gen character. Nobody knew in advance who they were playing or who the other players were playing. Turns out, they&amp;#039;re all playing the same guy (although #5 is the true star of the show). (More episode notes at http://www.playaarg.com/podcast/standalone/han_semble)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>With newly restored audio! This is Star Wars, not Torchwood The players awaken in Imperial prison cells. The last thing they remember was fleeing from a star destroyer by flying into an asteroid. Or was it getting frozen in carbonite? And why do they all have that same memory? This is a standalone AARG adventure set loosely (very) in the Star Wars universe. The game began with each of the players being handed a secret, pre-gen character. Nobody knew in advance who they were playing or who the other players were playing. Turns out, they&amp;#039;re all playing the same guy (although #5 is the true star of the show). (More episode notes at http://www.playaarg.com/podcast/standalone/han_semble)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Non-AARG Games #2 - Fists of Deadly Fight, Part 2</title>
			<link>http://www.playaarg.com/podcast/non-aarg/fists_of_deadly_fight_pt2</link>
			<description><![CDATA[Our secret Kung Fu agents succeed in infiltrating Vastapremanovavich&#039;s secret lair and uncover his evil plot - but is it already too late ??]]> (More episode notes at http://www.playaarg.com/podcast/non-aarg/fists_of_deadly_fight_pt2)</description>
			<pubDate>Wed, 5 Jun 2013 02:08:22 PDT</pubDate>
			<guid>http://www.playaarg.com/podcast/non-aarg/fists_of_deadly_fight_pt2</guid>
			
			<enclosure length="124026076" type="audio/mpeg" url="http://www.playaarg.com/episodes/non-aarg/fists_of_deadly_fight_pt2.mp3"/>
			<itunes:duration>2:09:12</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>Our secret Kung Fu agents succeed in infiltrating Vastapremanovavich&amp;#039;s secret lair and uncover his evil plot - but is it already too late ?? (More episode notes at http://www.playaarg.com/podcast/non-aarg/fists_of_deadly_fight_pt2)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>Our secret Kung Fu agents succeed in infiltrating Vastapremanovavich&amp;#039;s secret lair and uncover his evil plot - but is it already too late ?? (More episode notes at http://www.playaarg.com/podcast/non-aarg/fists_of_deadly_fight_pt2)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
		<item>
			<title>Non-AARG Games #1 - Fists of Deadly Fight</title>
			<link>http://www.playaarg.com/podcast/non-aarg/fists_of_deadly_fight</link>
			<description><![CDATA[A team of counter-espionage agents goes undercover in the world of early 80s underground kungfu fighting, with deadly results.]]> (More episode notes at http://www.playaarg.com/podcast/non-aarg/fists_of_deadly_fight)</description>
			<pubDate>Wed, 5 Jun 2013 02:08:21 PDT</pubDate>
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			<itunes:duration>1:56:22</itunes:duration>
		<author>steveo@playaarg.com (Steve Keller, Suburban Robot Games)</author><itunes:explicit>yes</itunes:explicit><itunes:subtitle>A team of counter-espionage agents goes undercover in the world of early 80s underground kungfu fighting, with deadly results. (More episode notes at http://www.playaarg.com/podcast/non-aarg/fists_of_deadly_fight)</itunes:subtitle><itunes:author>Steve Keller, Suburban Robot Games</itunes:author><itunes:summary>A team of counter-espionage agents goes undercover in the world of early 80s underground kungfu fighting, with deadly results. (More episode notes at http://www.playaarg.com/podcast/non-aarg/fists_of_deadly_fight)</itunes:summary><itunes:keywords>roleplaying,rpg,games,actual,play,aarg,dice,rathole</itunes:keywords></item>
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