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	<title>Player VS Everything</title>
	
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	<description>Adventures in Everywhere</description>
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		<title>PVS Wakfu: Chapter 2 Quick Guide</title>
		<link>http://feedproxy.google.com/~r/PlayerVersusEverything/~3/qW216V2df6E/</link>
		<comments>http://www.playervseverything.com/2012/05/pvs-wakfu-chapter-2-quick-guide/#comments</comments>
		<pubDate>Wed, 16 May 2012 12:07:04 +0000</pubDate>
		<dc:creator>Jeff</dc:creator>
				<category><![CDATA[Wakfu General]]></category>
		<category><![CDATA[Guide]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[ogrest]]></category>
		<category><![CDATA[osa]]></category>
		<category><![CDATA[Summon]]></category>
		<category><![CDATA[Wakfu]]></category>
		<category><![CDATA[zinit]]></category>

		<guid isPermaLink="false">http://irblogging.com/PlayerVersus/?p=1795</guid>
		<description><![CDATA[Ankama was generous to grace us with the next Chapter in the Ogrest/Zinit storyline. This storyline was the one leading and guiding us to fighting Ogrest himself. Up until now, most people didn&#8217;t even bother with this. But they decided to make Chapter One easier to access, and Chapter two is actually pretty fun.
In order to access the new Chapter Two area of Zinit, a player must have first completed Chapter One. To start Chapter One, Talk to Ullu in Astrub&#8217;s Center. To start Chapter Two, talk to Ullu In Truce Cave (the end point of Chapter One).
There are… <a href="http://www.playervseverything.com/2012/05/pvs-wakfu-chapter-2-quick-guide/" rel="bookmark">Continue Reading</a>]]></description>
			<content:encoded><![CDATA[<p>Ankama was generous to grace us with the next Chapter in the Ogrest/Zinit storyline. This storyline was the one leading and guiding us to fighting Ogrest himself. Up until now, most people didn&#8217;t even bother with this. But they decided to make Chapter One easier to access, and Chapter two is actually pretty fun.</p>
<p>In order to access the new Chapter Two area of Zinit, a player must have first completed Chapter One. To start Chapter One, Talk to Ullu in Astrub&#8217;s Center. To start Chapter Two, talk to Ullu In Truce Cave <em>(the end point of Chapter One)</em>.</p>
<p>There are various checkpoints throughout this Chapter. Once you finish a checkpoint, you can pick up again here at a later date. Unlike Chapter one, your group enters as a group and syncs much better. Group up, and head on in. I wouldn&#8217;t recommend doing this with any less than two people <em>(especially Checkpoint VI)</em>. Damage wise, the later checkpoints are designed for characters in their high 40s to early 50s. With the exception of Checkpoint VI, the rest of the chapter should be soloable by anything over level 70.</p>
<p>For a quick walkthrough of what to expect in the following Chapter, continue reading. Fair warning, there are spoilers.<br />
<span id="more-1795"></span></p>
<p><strong>Checkepoint I <em>(CPI)</em>:</strong><br />
<a href="http://www.playervseverything.com/files/2012/05/StalagMonarch.png"><img src="http://www.playervseverything.com/files/2012/05/StalagMonarch-300x266.png" alt="" title="StalagMonarch" width="300" height="266" class="alignright size-medium wp-image-1798" /></a>You start off just running through and fighting Stagular. These monsters are in their mid-20s, and hit for less than 20 damage a turn. These Stagular can be caught by Osa.<br />
Stalamonarch <em>(the CPI boss)</em> is level 35 with 495 HP. deals about 38 damage a turn on two targets. He also throws rocks, summons Stagular and summons large spikes.<br />
He has a high resist, but defeating the large spikes he summons will give him a negative resist debuff.</p>
<p><strong>Checkepoint II <em>(CPII)</em>:</strong><br />
You need to escort Gray XIII <em>(a Drheller)</em> back to it&#8217;s master. While escorting him , he will occasionally be stopped <em>(surrounded)</em> and attacked. You MUST kill the mob surrounding him in order to proceed. If you don&#8217;t get to the mob quick enough, you&#8217;ll fail the quest and need to start the checkpoint over. The Stagular which attack Gray are between levels 28 and 35, a little stronger than the previously fought ones in CPI. These stronger ones can also be captured by an Osa.</p>
<p>There will still be Stagular from CPI around that can attack you, try to avoid them. Priority lies in the ones that attack Gray. </p>
<p><strong>Checkepoint III <em>(CPIII)</em>:</strong><br />
<a href="http://www.playervseverything.com/files/2012/05/Ch2Barry.png"><img src="http://www.playervseverything.com/files/2012/05/Ch2Barry.png" alt="" title="Ch2Barry" width="101" height="134" class="alignleft size-full wp-image-1796" /></a>Once Gray gets you to the secret entrance, you get to fight the badies in there. There will be Barry, who uses a machine gun, as well as 3 enu to defeat.<br />
Barry is level 40 with 590 HP, and deals AoE damage between 50 and 60 when he has LoS. Spreading out here is a good idea. The three enus do very little damage, and have about 250 HP each.</p>
<p>Once Barry is defeated, defeat some Silth mobs to gain 10 Cystal <em>(Quest Item)</em> then head to the Golden door in the top right corner of the map.</p>
<p><strong>Checkepoint IV <em>(CPIV)</em>:</strong><br />
You&#8217;ve been caught and thrown in Jail! You need to fight through to get your gear back. While in fights, you/your summons can do no damage. Instead, you must rely completely on Gray. You can buff Gray by walking over various glyphs that appear on the ground. </p>
<p>Summons can heal though not do damage during these fights. Fluffy Gobbette are awesome. Also, summons can walk over glyphs to activate them. For this reason, getting a few low-level summons might be a good idea so you have more bodies to hit the glyphs. I recommend Fluffy Gobbettes because they&#8217;re awesome. I know I said that twice, but it stays.<br />
If an enemy walks over a glyph, it can cause negative effects to Gray.</p>
<p>I highly recommend avoiding doing this solo, as it&#8217;s a pain in the arse. Getting locked by the enemy pretty much means game over when you&#8217;re solo.</p>
<p><strong>Checkpoint V <em>(CPV)</em>:</strong><br />
<a href="http://www.playervseverything.com/files/2012/05/QueenSchnek.png"><img src="http://www.playervseverything.com/files/2012/05/QueenSchnek-300x197.png" alt="" title="QueenSchnek" width="300" height="197" class="alignright size-medium wp-image-1797" /></a>Fight your way through the maze of gross snakes to get to their queen. These are between levels 45 and 50, and I suggest you do the same. </p>
<p>Queen Schnek squirts stuff out of her&#8230;I dunno and does between 60 and 90 dmg a hit. She also summons eggs. It&#8217;s recommended you kill these eggs fast, or they will hatch into additional enemies and be harder to kill.</p>
<p>Once you get this fugly monarch down, you&#8217;ve finished Chapter Two. Good job!<br />
&#8212;-  &#8212;-  &#8212;-</p>
<p>Liked this Walkthrough? Let us know in the comments, we&#8217;d love to hear it!</p>
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		<item>
		<title>PVS Wakfu: Patch 1.2 Breakdown</title>
		<link>http://feedproxy.google.com/~r/PlayerVersusEverything/~3/fg1tD_MOdQQ/</link>
		<comments>http://www.playervseverything.com/2012/05/pvs-wakfu-patch-1-2-breakdown/#comments</comments>
		<pubDate>Thu, 03 May 2012 13:58:04 +0000</pubDate>
		<dc:creator>Jeff</dc:creator>
				<category><![CDATA[Wakfu General]]></category>
		<category><![CDATA[classes]]></category>
		<category><![CDATA[patch]]></category>
		<category><![CDATA[rogue]]></category>
		<category><![CDATA[smithmagic]]></category>
		<category><![CDATA[Wakfu]]></category>

		<guid isPermaLink="false">http://irblogging.com/PlayerVersus/?p=1744</guid>
		<description><![CDATA[ With another new patch (and in such a short amount of time) we get a bunch of new stuff. I think the number &#8220;1.2&#8243; must be a staple in the MMO community, big things happen on this patch. Anyway, let&#8217;s have a quick run down of stuff from this patch. Full patch notes here.
Rogues

Rogues were introduced as a new class to the World of Twelve.
Earth spells use guns/revolvers and have some range.
Fire spells focus on bombs and doing AoE to the enemy (and you if you&#8217;re too close).
Air spells focus mainly on melee and crit, in addition to… <a href="http://www.playervseverything.com/2012/05/pvs-wakfu-patch-1-2-breakdown/" rel="bookmark">Continue Reading</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://playervseverything.com/2012/05/pvs-wakfu-patch-1-2-breakdown"><img src="http://www.playervseverything.com/files/2012/05/Patch1dot2Rogue.png" alt="Rogue Patch 1.2" title="Patch1dot2Rogue" width="249" height="219" class="alignright size-full wp-image-1745" /></a> With another new patch<em> (and in such a short amount of time)</em> we get a bunch of new stuff. I think the number &#8220;1.2&#8243; must be a staple in the MMO community, big things happen on this patch. Anyway, let&#8217;s have a quick run down of stuff from this patch. Full <a href="http://www.wakfu.com/na/forum/127-general-discussions/53915-content-update-1-2-bombs-pistols-runes">patch notes here</a>.</p>
<p><img src="http://www.playervseverything.com/files/2012/03/WakfuLogoSproketMini.png" alt="Wakfu" width="15" align="left" /><strong>Rogues</strong></p>
<ul>
<li>Rogues were introduced as a new class to the World of Twelve.</li>
<li>Earth spells use guns/revolvers and have some range.</li>
<li>Fire spells focus on bombs and doing AoE to the enemy <em>(and you if you&#8217;re too close)</em>.</li>
<li>Air spells focus mainly on melee and crit, in addition to being sneaky.</li>
</ul>
<p><img src="http://www.playervseverything.com/files/2012/03/WakfuLogoSproketMini.png" alt="Wakfu" width="15" align="left" /><strong>Guild System</strong></p>
<ul>
<li>GMs can now create and set specific permissions to ranks. This gives the guild a little more depth than the previous option of four.</li>
<li>Guilds can now level up and gain perks, giving them more functionality than just a list and a rank.</li>
<li>Players can give a percent of their Fighting XP and/or Crafting XP to the guild to contribute to the guild leveling.</li>
<li>When the guild levels, they get access to more perks.</li>
<li>The guild has a total level, a crafting level, and a fighting level. Total level is based off a combination of crafting and fighting.</li>
<li>Crafting level holds more value than fighting level, but I don&#8217;t have values for exactly how much. It also takes longer to level.</li>
<li>The maximum experience that a player can give for any category is 70%.</li>
<li>One of the perks is up to three guild chests. These chests can be accessed and shared by guildies given permission based on their rank. Chests can be unlocked when a guild reaches level 6, 12, and 19.</li>
<li>A new guild shop is also available. Insignias and emotes can be purchased, which level as the guild levels. Insignias: <A href="http://wakfu-elements.com/items/view/13408">Guild Insignia</a> &#038; <a href="http://wakfu-elements.com/items/view/13543">Symbole de Guilde</a>. Emote: <a href="http://wakfu-elements.com/items/view/13409">Guild Standard</a> emote.</li>
<li>The Leaderboard (which shows highest level guilds) is found outside the bank. The guild chest and shop are located inside the bank.</li>
</ul>
<p><img src="http://www.playervseverything.com/files/2012/03/WakfuLogoSproketMini.png" alt="Wakfu" width="15" align="left" /><strong>Dungeons, Locations &#038; items</strong></p>
<ul>
<li>Three new dungeons have been added: Bow meow, Tofu and Castle. Item sets have been added as well to go along with these dungeons.</li>
<li>The castle is located on a new island for 90+ players.</li>
<li>Area Challenges now award tokens instead of specific items based on which challenge you did. With these tokens, You can use machines in the taverns to buy what you want if you get enough.</li>
<li>Ogrest Chaos event now happens twice a week in each location, instead of once.</li>
<li>Full set items can now be merged in your bag to take up only one spot <em>(need full set to do this)</em>.</li>
</ul>
<p><img src="http://www.playervseverything.com/files/2012/03/WakfuLogoSproketMini.png" alt="Wakfu" width="15" align="left" /><strong>Characters</strong></p>
<ul>
<li>Free and subscribed players can group together now. Invite your friends. </li>
<li>All stats got reset.</li>
<li>Wisdom and prospecting can no longer have points put into them. They only come from gear.</li>
<li>Eni: Got a total revamp ad new spells. Go Coney!</li>
<li>Cra: Air got nerfed <em>(thank god)</em></li>
<li>Xelor: Got buffed</li>
<li>Sac: Got tweaked down.</li>
<li>Sram: Got tweaked down.</li>
<li>Sadi: Got fixed. Sorta.</li>
<li>Eca: Got fixed.</li>
<li>Osa: Summons that used to summon <em>(such as crobeak and spear shark)</em> now don&#8217;t. Total nerf. Rats got a HP buff though&#8230;goodie.</li>
</ul>
<p><img src="http://www.playervseverything.com/files/2012/03/WakfuLogoSproketMini.png" alt="Wakfu" width="15" align="left" /><strong>Professions</strong></p>
<ul>
<li>There are a bunch of new higher-level recipes added to the game.</li>
<li>Baking and Chef recipes give more items per craft, making it a little more worth it to craft. Buy bread.</li>
</ul>
<p><img src="http://www.playervseverything.com/files/2012/03/WakfuLogoSproketMini.png" alt="Wakfu" width="15" align="left" /><strong>Smithmagic</strong></p>
<ul>
<li>Its a thing now</li>
<li>Crush items, get stat runes, apply them towards items</li>
<li>There are two types of runes: Square and Triangle. These runs can have different stats, but only two types.</li>
<li>Items that can use them are marked with a square and/or triangle beside their name/picture.</li>
<li>It&#8217;s just new items that can use this.</li>
</ul>
<p>&#8212;-</p>
<p>That&#8217;s a quick run down of the patch info. Full notes can be found <a href="<a href="http://www.wakfu.com/na/forum/127-general-discussions/53915-content-update-1-2-bombs-pistols-runes">here</a>, minus what I&#8217;ve added in for clarification. Have fun, and cya in game!</p>
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		<title>5 Cardinal Sins of Video Game Walkthroughs</title>
		<link>http://feedproxy.google.com/~r/PlayerVersusEverything/~3/3CnHjSLQ_50/</link>
		<comments>http://www.playervseverything.com/2012/05/5-cardinal-sins-of-video-game-walkthroughs/#comments</comments>
		<pubDate>Wed, 02 May 2012 12:01:21 +0000</pubDate>
		<dc:creator>Guest</dc:creator>
				<category><![CDATA[Gaming General]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[guest]]></category>
		<category><![CDATA[walkthrough]]></category>
		<category><![CDATA[writing]]></category>

		<guid isPermaLink="false">http://irblogging.com/PlayerVersus/?p=1727</guid>
		<description><![CDATA[Guest post by Steve from Cheat Happens.
&#8212;
There’s no mystery about why gamers want cheats and walkthroughs for their favorite games. Instead of getting stuck at a certain point in the game and making the same mistakes over and over, we turn to somebody who’s already done the grunt work and put helpful tips and detailed descriptions into a comprehensive walkthrough. But there’s a limit to how much we’re willing to go through to get to that information.
A badly written walkthrough is inaccurate at best and a total waste of time at worst. If you’re making any of these mistakes… <a href="http://www.playervseverything.com/2012/05/5-cardinal-sins-of-video-game-walkthroughs/" rel="bookmark">Continue Reading</a>]]></description>
			<content:encoded><![CDATA[<p><em>Guest post by Steve from <A href="http://www.cheathappens.com/?utm_source=PVSET&#038;utm_medium=guestpost&#038;utm_campaign=guestpost">Cheat Happens</a>.<br />
&#8212;</em></p>
<p>There’s no mystery about why gamers want <A href="http://www.cheathappens.com/?utm_source=PVSET&#038;utm_medium=guestpost&#038;utm_campaign=guestpost">cheats</a> and walkthroughs for their favorite games. Instead of getting stuck at a certain point in the game and making the same mistakes over and over, we turn to somebody who’s already done the grunt work and put helpful tips and detailed descriptions into a comprehensive walkthrough. But there’s a limit to how much we’re willing to go through to get to that information.</p>
<p>A badly written walkthrough is inaccurate at best and a total waste of time at worst. If you’re making any of these mistakes when writing a walkthrough for your favorite game, you’ll need to change things up of you want people to take them seriously.<br />
&nbsp;</p>
<p><font color="#5D8D2F"><b>Why Gamers Aren’t Reading Your Walkthrough</b></font><br />
<strong>Unreadable Text Docs:</strong> I’m not dogging text documents. They’re plain, easy to read, and they’re a universal file-type. All I’m saying is put some formatting into your work; make it navigable. Put in headings, horizontal lines to break up sections and add some white-space to give some visual dimension to what’s written there. And Master Chief forbid you should put in a table of contents. If you write readable cheats and game walkthroughs, they’ll get downloaded more often, and people will think of you as an authoritative source. It’s that simple.</p>
<p><strong>Vague Descriptions:</strong> If I wanted vague, unhelpful instructions, I’d trawl through forums for answers to my questions. Some of the walkthroughs I’ve seen read like some guy just wrote down level descriptions when he paused for a bathroom break. Grammar and spelling are important, because they can totally change the meaning of a sentence, sending somebody in the totally wrong direction. Do yourself a favor and re-read what you’ve written a day or two later. If it doesn’t make sense to you, the person who wrote it, how do you expect someone else to decipher it? Vague, unedited writing is a good way to lose authority with readers.</p>
<p><strong>Lack of Detail:</strong> This is related to vagueness. Depending on the game, and what mode you’re playing it in, you’re going to need more details if you run into trouble. In these Need for Speed: The Run PC <A href="http://www.cheathappens.com/?utm_source=PVSET&#038;utm_medium=guestpost&#038;utm_campaign=guestpost">cheats</a>, for example, you get details on track length, checkpoint locations and even the location of difficult turns you should watch out for. You also get information about shortcuts, gas station locations, roadblocks and police presence helps you navigate every level. That level of detail means that more people will find what they’re looking for in your guides.</p>
<p><strong>No Strategy:</strong> Games aren’t only about solving puzzles or knowing the location of weapons and power-ups. When you’re reading a Halo: Reach walkthrough, sure you want to know where to find the sniper rifle is, but you also want some tips and tricks for how to develop a winning multiplayer strategy. Go beyond documenting levels and put your personal experience and game strategy into your guides.</p>
<p><strong>No Contact Info:</strong> You’re neglecting an amazing resource for adding to your walkthroughs when you don’t leave yourself open for feedback. Put your email address in your guide. Add a URL to your website. Make it easy for people to send you corrections and new game cheats and tips. By making yourself accessible, you can develop a following to interact with and who will link to your walkthroughs online.</p>
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		<item>
		<title>PVS Wakfu: A Summons Guide</title>
		<link>http://feedproxy.google.com/~r/PlayerVersusEverything/~3/sacn9weXKOc/</link>
		<comments>http://www.playervseverything.com/2012/04/pvs-wakfu-summons-guide/#comments</comments>
		<pubDate>Tue, 24 Apr 2012 13:09:28 +0000</pubDate>
		<dc:creator>Jeff</dc:creator>
				<category><![CDATA[Wakfu General]]></category>
		<category><![CDATA[Ankama]]></category>
		<category><![CDATA[Guide]]></category>
		<category><![CDATA[osa]]></category>
		<category><![CDATA[Summon]]></category>
		<category><![CDATA[Wakfu]]></category>

		<guid isPermaLink="false">http://irblogging.com/PlayerVersus/?p=1412</guid>
		<description><![CDATA[  Looking for a guide on how to play an Osa? Check out the PVS Wakfu: An Air-Summoner Osa Guide!
Welcome to the most comprehensive Osa Summons guide on the Internet. Possibly. Below you&#8217;ll find vital information to all the possible summons you can catch (that we know of). Included is a picture, level, location and attack. As well as any additional notes or comments and our opinion on how good it is for that level.
Keep in mind this is a work in progress, and there is a lot of information missing for some summons. As we go back… <a href="http://www.playervseverything.com/2012/04/pvs-wakfu-summons-guide/" rel="bookmark">Continue Reading</a>]]></description>
			<content:encoded><![CDATA[<p><a name="top"><img class="alignright size-full wp-image-867" title="WakfuSummonsGuide" src="http://www.playervseverything.com/files/2012/04/WakfuSummonsGuideLogo.png" alt="PVSET: A Summons Guide" width="282" height="163" /></a><img src="http://www.playervseverything.com/files/2012/03/WakfuLogoSproketMini.png" alt="Wakfu" width="15" align="left" />  <em>Looking for a guide on how to play an Osa? Check out the <a href="http://www.playervseverything.com/2012/04/pvs-wakfu-air-summoner-osa-guide/">PVS Wakfu: An Air-Summoner Osa Guide!</a></em></p>
<p>Welcome to the most comprehensive Osa Summons guide on the Internet. Possibly. Below you&#8217;ll find vital information to all the possible summons you can catch <em>(that we know of)</em>. Included is a picture, level, location and attack. As well as any additional notes or comments and our opinion on how good it is for that level.</p>
<p><i>Keep in mind this is a work in progress, and there is a lot of information missing for some summons. As we go back and catch more to fill in the spots, this post will be updated. Any and all contributions are welcome.</i></p>
<p><b>Legend</b> <i>Last updated: May 15th, 2012</i><br />
AoE = Area of Effect<br />
CD = Cool Down<br />
Dmg = Damage<br />
Ra = Range<br />
<i>*Ratings are based versus other summons in same level group.</i></p>
<p><A href="#Level1to4"><img src="http://www.playervseverything.com/files/2012/04/Level1to4.png" alt="Level 1-4"></a><A href="#Level5to9"><img src="http://www.playervseverything.com/files/2012/04/Level5to9.png" alt="Level 5-9"></a><A href="#Level10"><img src="http://www.playervseverything.com/files/2012/04/Level10.png" alt="Level 10"></a><A href="#Level15"><img src="http://www.playervseverything.com/files/2012/04/Level15.png" alt="Level 15"></a><br />
<A href="#Level20"><img src="http://www.playervseverything.com/files/2012/04/Level20.png" alt="Level 20"></a><A href="#Level25to34"><img src="http://www.playervseverything.com/files/2012/04/Level25to34.png" alt="Level 25-34"></a><A href="#Level35to39"><img src="http://www.playervseverything.com/files/2012/04/Level35to39.png" alt="Level 35-39"></a><A href="#Level40to44"><img src="http://www.playervseverything.com/files/2012/04/Level40to44.png" alt="Level 40to44"></a><br />
<A href="#Level45to49"><img src="http://www.playervseverything.com/files/2012/04/Level45to49.png" alt="Level 45-49"></a><A href="#Level50to59"><img src="http://www.playervseverything.com/files/2012/04/Level50to59.png" alt="Level 50-59"></a><A href="#Level60to69"><img src="http://www.playervseverything.com/files/2012/04/Level60to69.png" alt="Level 60-69"></a><A href="#Level70up"><img src="http://www.playervseverything.com/files/2012/04/Level70up.png" alt="Level 70 and up"></a><br />
</ br><br />
</ br><br />
<a name="Level1to4"><img src="http://www.playervseverything.com/files/2012/04/Level1to4.png" alt="Level 1-4"></a><i>[<a href="#top">Top</a>]</i></p>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Gobball.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Gobball</b></font><br />
<b>Level:</b> 2<br />
<b>Location:</b> Incarnam<br />
<b>Attacks:</b>
<ul>
<li>Gobball Bite [Ra: 1. Dmg: 2 HP Earth]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/GobbetteLv2.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Gobbette</b></font><br />
<b>Level:</b> 2<br />
<b>Location:</b> Incarnam<br />
<b>Attacks:</b>
<ul>
<li>Burning Kiss [Ra: 1. Dmg: 2 HP Fire]</li>
<li> Hug [Ra: 1-3. Heal: 2 HP]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Goblette.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Goblette</b></font><br />
<b>Level:</b> 2<br />
<b>Location:</b> Incarnam<br />
<b>Attacks:</b>
<ul>
<li>White Slobber [Ra: 1-4. -1 AP to target]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/05/Lilpiwi.png" align="left"></td>
<td><font color="#5B9899"><b>Lilpiwi</b></font><br />
<b>Level:</b> 2<br />
<b>HP:</b> 11 HP<br />
<b>Location:</b> Astrub; Bonta, Brakmar, Amakna &#038; Suffokia Starting Zones<br />
<b>Attacks:</b>
<ul>
<li>Nibble [Ra: 1. Dmg: 2 HP Earth]</li>
</ul>
<p><b>Notes:</b> It&#8217;s a piwi.<br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Wodent.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Wodent</b></font><br />
<b>Level:</b> 2<br />
<b>Location:</b> Incarnam<br />
<b>Attacks:</b>
<ul>
<li>Wodent Punch [Ra: 1. Dmg: 5 HP Earth]</li>
</ul>
<p><b>Notes:</b> &#8220;A Wodent Punch is a little bit stronger than a fruit punch&#8221;<br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/EvilDandelion.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Astrubian Dandy Lion</b></font><br />
<b>Level:</b> 3<br />
<b>Location:</b> Amakna Outpost, Astrub<br />
<b>Attacks:</b>
<ul>
<li>Floral Headbutt [Ra: 1. Dmg: 7 HP Earth]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Scarafly.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Astrubian Scarafly</b></font><br />
<b>Level:</b> 3<br />
<b>Location:</b> Brakmar Outpost, Astrub<br />
<b>Attacks:</b>
<ul>
<li>Slag [Ra: 1-4. Dmg: 6 HP Fire]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/YoungWildSow.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Astrubian Young Wild Sow</b></font><br />
<b>Level:</b> 3<br />
<b>Location:</b> Bonta Outpost, Astrub<br />
<b>Attacks:</b>
<ul>
<li>Mini Skewered [Ra: 1. Dmg: 6 HP Air]</li>
<li> Porker Spit [Ra: 1-4. -1 Range from target]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<p><span id="more-1412"></span></p>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/BowMeow.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Bow Meow</b></font><br />
<b>Level:</b> 3<br />
<b>HP:</b> 23 HP<br />
<b>Location:</b> Astrub; Bonta, Brakmar, Amakna &#038; Suffokia Starting Zones<br />
<b>Attacks:</b>
<ul>
<li>Scrabbling [Ra: 1. Dmg: 4 HP Earth]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/DonPuffnando.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Don Puffnando of Amakna</b></font><br />
<b>Level:</b> 3<br />
<b>Location:</b> Sufokia Outpost, Astrub<br />
<b>Attacks:</b>
<ul>
<li>Blowpuff [Ra: 1-4. Dmg: 5 HP Water.]</li>
</ul>
<p><b>Notes:</b> At end of turn, puffs up. Reflects 12 HP Dmg when hit.<br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Blibli.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Astrubian Blibli</b></font><br />
<b>Level:</b> 4<br />
<b>Location:</b> Bonta Outpost, Astrub<br />
<b>Attacks:</b>
<ul>
<li>Truffle [Cast-Self. Heal: 11 HP , must be under 50% HP]</li>
<li> Skewering [Ra: 1. Push-Back: 2. Dmg: 9 HP Air.]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/DemonicRose.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Astrub Demonic Rose</b></font><br />
<b>Level:</b> 4<br />
<b>Location:</b> Amakna Outpost, Astrub<br />
<b>Attacks:</b>
<ul>
<li>Sharp Scent [Ra: 2-5. Dmg: 5 HP Earth. 30% chance of taking MP/Lock from target]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Scaraboss.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Astrubian Scaramel</b></font><br />
<b>Level:</b> 4<br />
<b>Location:</b> Brakmar Outpost, Astrub<br />
<b>Attacks:</b>
<ul>
<li>Sirocco [Ra: 1. AoE: Linear-3. Dmg: 9 HP Fire]</li>
<li> Explodung [Ra: 1. Trap AoE: 9. Dmg: 6 HP Fire. Heals: 3 HP.]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Zordfish.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Astrubian Zordfish</b></font><br />
<b>Level:</b> 4<br />
<b>Location:</b> Sufokia Outpost, Astrub<br />
<b>Attacks:</b>
<ul>
<li>Mark of Z&#8230; [Ra: 1. Dmg: 10 HP Water. Lowers enemy dmg by 15%]</li>
<li> Zordslide [Ra: 1-3. Dmg: 8 HP Water.]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/BluePiwi.png" align="left"></td>
<td><font color="#5B9899"><b>Blue Piwi</b></font><br />
<b>Level:</b> 4<br />
<b>HP:</b> 20 HP<br />
<b>Location:</b> Astrub; Bonta, Brakmar, Amakna &#038; Suffokia Starting Zones<br />
<b>Attacks:</b>
<ul>
<li>Ardent Peck [Ra: 1-2. Dmg: 4 HP Water]</li>
</ul>
<p><b>Notes:</b> It&#8217;s a piwi.<br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/GreenPiwi.png" align="left"></td>
<td><font color="#5B9899"><b>Green Piwi</b></font><br />
<b>Level:</b> 4<br />
<b>HP:</b> 20 HP<br />
<b>Location:</b> Astrub; Bonta, Brakmar, Amakna &#038; Suffokia Starting Zones<br />
<b>Attacks:</b>
<ul>
<li>Earthy Peck [Ra: 1. Dmg: 4 HP Earth]</li>
</ul>
<p><b>Notes:</b> It&#8217;s a piwi.<br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/PurplePiwi.png" align="left"></td>
<td><font color="#5B9899"><b>Purple Piwi</b></font><br />
<b>Level:</b> 4<br />
<b>HP:</b> 20 HP<br />
<b>Location:</b> Astrub; Bonta, Brakmar, Amakna &#038; Suffokia Starting Zones<br />
<b>Attacks:</b>
<ul>
<li>Windy Peck [Ra: 1-3. Dmg: 3 HP Air]</li>
</ul>
<p><b>Notes:</b> It&#8217;s a piwi.<br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Piwi.png" align="left"></td>
<td><font color="#5B9899"><b>Red Piwi</b></font><br />
<b>Level:</b> 4<br />
<b>HP:</b> 20 HP<br />
<b>Location:</b> Astrub; Bonta, Brakmar, Amakna &#038; Suffokia Starting Zones<br />
<b>Attacks:</b>
<ul>
<li>Ardent Peck [Ra: 1-2. Dmg: 4 HP Fire]</li>
</ul>
<p><b>Notes:</b> It&#8217;s a piwi.<br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/05/Starfish.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Starfish</b></font><br />
<b>Level:</b> 4<br />
<b>HP:</b> 32<br />
<b>Location:</b> Zinit Island (Chapter 1)<br />
<b>Attacks:</b>
<ul>
<li>Seasickness [Cast-Self. Dmg: 7 HP Water. AoE: 2-Cross]</li>
<li>Luckystar [Cast-Self. Heal: 10 HP Water]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<p>
<a name="Level5to9"><img src="http://www.playervseverything.com/files/2012/04/Level5to9.png" alt="Level 5-9"></a><i>[<a href="#top">Top</a>]</i></p>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/05/BlackGobby.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Black Gobbly</b></font><br />
<b>Level:</b> 5<br />
<b>HP:</b> 20<br />
<b>Location:</b> Mr.M&#8217;s Land, Brakmar; Kara, Bonta; Hugo&#8217;s Meadow, Amakna<br />
<b>Attacks:</b>
<ul>
<li>Gobball Bite [Ra: 1. Dmg: 6 HP Earth]</li>
<li>Black Slobber [Ra: 1-5. -1 MP from target.]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/05/Greedoball.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Greedoball</b></font><br />
<b>Level:</b> 5<br />
<b>HP:</b> 29<br />
<b>Location:</b> Zinit Island (Chapter 1)<br />
<b>Attacks:</b>
<ul>
<li>Blop Flu [Ra: 1. Dmg: 6 HP Water]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/05/Greedoblimp.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Greedoblimp</b></font><br />
<b>Level:</b> 5<br />
<b>HP:</b> 31<br />
<b>Location:</b> Zinit Island (Chapter 1)<br />
<b>Attacks:</b>
<ul>
<li>Whop Blop Aloobop [Ra: 1. Dmg: 5 HP Earth]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/05/Greedodrip.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Greedodrip</b></font><br />
<b>Level:</b> 5<br />
<b>HP:</b> 28<br />
<b>Location:</b> Zinit Island (Chapter 1)<br />
<b>Attacks:</b>
<ul>
<li>Budding [Ra: 1-3. Dmg: 2 HP Water (x3). AoE: 2-Cross]</li>
<li>Blopscoth [Cast-Self. +25% Dmg]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/05/Greedodude.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Greedodude</b></font><br />
<b>Level:</b> 5<br />
<b>HP:</b><br />
<b>Location:</b> Zinit Island (Chapter 1)<br />
<b>Attacks:</b>
<ul>
<li>Blopitute [Ra: 1-3. Heal: 10 HP Water]</li>
<li>Blopbat [Ra: 1. Dmg: 5 HP Earth]</li>
<li>Blop Splash [Ra: 2-4. Dmg: 4 HP Water. -1 MP from Target (25%)]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Ratou.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Ratou</b></font><br />
<b>Level:</b> 5<br />
<b>HP:</b> 23 HP<br />
<b>Location:</b> Mr.M&#8217;s Land, Brakmar<br />
<b>Attacks:</b>
<ul>
<li>Tooth Mark [Ra: 1. Dmg: 10 HP Air]</li>
</ul>
<p><b>Notes:</b> Best found at night.<br />
<b>Rating:</b> 3/5</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Gobbly.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>White Gobbly</b></font><br />
<b>Level:</b> 5<br />
<b>HP:</b> 20 HP<br />
<b>Location:</b> Mr.M&#8217;s Land, Brakmar; Kara, Bonta; Hugo&#8217;s Meadow, Amakna<br />
<b>Attacks:</b>
<ul>
<li>Gobball Bite [Ra: 1. Dmg: 6 HP Earth]</li>
<li>White Slobber [Ra: 1-5. -1AP from target.]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/05/ZinitSurimi.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Zinit Surimi</b></font><br />
<b>Level:</b> 5<br />
<b>HP:</b> 35<br />
<b>Location:</b> Zinit Island (Chapter 1)<br />
<b>Attacks:</b>
<ul>
<li>Sandblown [Ra: 2-5. Teleports to estination cell]</li>
<li>Pincers [Ra: 1. Dmg: 8 HP Earth.]</li>
<li>Sand Fling [Ra: 2-3. Dmg: 6 HP Earth. -1 Ra to target.]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/BlueGoogoo.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Blue Googoo</b></font><br />
<b>Level:</b> 6<br />
<b>HP:</b> 37 HP<br />
<b>Location:</b> Astrub; Bonta, Brakmar, Amakna &#038; Suffokia Starting Zones<br />
<b>Attacks:</b>
<ul>
<li>Blue Goograin [Ra: 2-5. Dmg: 4 HP Water]</li>
<li> Blue Piwer [Cast-Self. Heals: 6 HP Air] </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Googoo.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Green Googoo</b></font><br />
<b>Level:</b> 6<br />
<b>HP:</b> 37 HP<br />
<b>Location:</b> Astrub; Bonta, Brakmar, Amakna &#038; Suffokia Starting Zones<br />
<b>Attacks:</b>
<ul>
<li>Green Goograin [Ra: 2-5. Dmg: 4 HP Earth]</li>
<li> Green Piwer [+25% Resist]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/PurpleGoogoo.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Purple Googoo</b></font><br />
<b>Level:</b> 6<br />
<b>HP:</b> 37 HP<br />
<b>Location:</b> Astrub; Bonta, Brakmar, Amakna &#038; Suffokia Starting Zones<br />
<b>Attacks:</b>
<ul>
<li>Arial Goograin [Ra: 2-5. Dmg: 4 HP Earth]</li>
<li> Air Piwer [+1 max MP]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/RedGoogoo.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Red Googoo</b></font><br />
<b>Level:</b> 6<br />
<b>HP:</b> 37 HP<br />
<b>Location:</b> Astrub; Bonta, Brakmar, Amakna &#038; Suffokia Starting Zones<br />
<b>Attacks:</b>
<ul>
<li>Scarlet Goograin [Ra: 2-5. Dmg: 4 HP Fire]</li>
<li> Green Piwer [+30% Damage]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/CapnCrab.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Zinit Cap&#8217;n Crablock</b></font><br />
<b>Level:</b> 6<br />
<b>Location:</b> Zinit Island<br />
<b>Attacks:</b>
<ul>
<li> </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<p>
<a name="Level10"><img src="http://www.playervseverything.com/files/2012/04/Level10.png" alt="Level 10"></a><i>[<a href="#top">Top</a>]</i></p>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Gobball.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Gobball</b></font><br />
<b>Level:</b> 10<br />
<b>HP:</b> 59 HP<br />
<b>Location:</b> Mr.M&#8217;s Land, Brakmar; Mourning Wood, Brakmar; Kara, Bonta; Hugo&#8217;s Meadow, Amakna<br />
<b>Attacks:</b>
<ul>
<li>Gobball Bite [Ra:1 Dmg: 13 HP Earth.]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/SkeltonRat.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Skeleton Rat</b></font><br />
<b>Level:</b> 10<br />
<b>HP:</b> 46 HP<br />
<b>Location:</b> Mr.M&#8217;s Land, Brakmar<br />
<b>Attacks:</b>
<ul>
<li>Tooth Mark [Ra: 1. Dmg: 20 HP Air]</li>
<li>Sickly Bite [Ra: 1. Dmg: 12 HP Air. Poisoning (-6% target current hp. -20% Res)]</li>
</ul>
<p><b>Notes:</b> Best found at night.<br />
<b>Rating:</b> 3/5</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Tofu.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Tofu</b></font><br />
<b>Level:</b> 10<br />
<b>Location:</b> Pabong Fields, Brakmar; Flask Garden, Brakmar; Cania Plains, Bonta; Gobballfield Country, Amakna<br />
<b>Attacks:</b>
<ul>
<li>Ranged [Ra: 2] </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<p>
<a name="Level15"><img src="http://www.playervseverything.com/files/2012/04/Level15.png" alt="Level 15"></a><i>[<a href="#top">Top</a>]</i></p>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Gobbette.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Gobbette</b></font><br />
<b>Level:</b> 15<br />
<b>HP:</b> 77 HP<br />
<b>Location:</b> Mr.M&#8217;s Land, Brakmar; Mourning Wood, Brakmar; Kara, Bonta; Hugo&#8217;s Meadow, Amakna<br />
<b>Attacks:</b>
<ul>
<li>Furious Kiss [Ra: 1. Dmg: 19 HP Fire. Unusable.] </li>
<li>Hug [Ra: 1-3. Heals: 15 HP Water. Limit 2 per turn.]</li>
<li>Burning Kiss [Ra: 1. Dmg: 19 HP Fire.]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> 3/5</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Rat.png" align="left"></td>
<td><font color="#5B9899"><b>Rat</b></font><br />
<b>Level:</b> 15<br />
<b>HP:</b> 77 HP<br />
<b>Location:</b> Mr.M&#8217;s Land, Brakmar<br />
<b>Attacks:</b>
<ul>
<li>Sharp Tooth Mark [Ra: 1. Dmg: 30 HP Earth. -1 MP]</li>
<li>Sickly Bite [Ra: 1. Dmg: 18 HP Air. Poisoning (-6% target HP. -20% Resist)]</li>
</ul>
<p><b>Notes:</b> Best found at night.<br />
<b>Rating:</b> 4/5</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Tofoone.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Tofoone</b></font><br />
<b>Level:</b> 15<br />
<b>Location:</b> Pabong Fields, Brakmar; Flask Garden, Brakmar; Cania Plains, Bonta; Gobballfield Country, Amakna<br />
<b>Attacks:</b>
<ul>
<li>Melee [Ra:3]</li>
<li> Summon </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<p>
<a name="Level20"><img src="http://www.playervseverything.com/files/2012/04/Level20.png" alt="Level 20"></a><i>[<a href="#top">Top</a>]</i></p>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/BernardodiaReya.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Bernardo dia Reya</b></font><br />
<b>Level:</b> 20<br />
<b>Location:</b> Mourning Wood, Brakmar; Terrana dune, Sufokia<br />
<b>Attacks:</b>
<ul>
<li> Self[Teleport, state 'in the air']</li>
<li> Melee [Ra: 1]</li>
<li> Ranged [Ra: 1, requires state 'in the air'] </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/GobballWarchief.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Gobball Warchief</b></font><br />
<b>Level:</b> 20<br />
<b>HP:</b> 140 HP<br />
<b>Location:</b> Mr.M&#8217;s Land, Brakmar; Mourning Wood, Brakmar; Kara, Bonta; Hugo&#8217;s Meadow, Amakna<br />
<b>Attacks:</b>
<ul>
<li>Gobball Bite [Ra: 1 Dmg: 26 HP Earth]</li>
<li>Beastly Rage [Cast-Self. +1 MP.]</li>
<li>Horned Rush [Ra: 2-4. Dmg: 13 HP Earth. Push-back: 1. Moves closer: 3. Chance of target miss turn (30%)]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> 4/5</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Scarafly.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Scarafly</b></font><br />
<b>Level:</b> 20<br />
<b>HP:</b> 100 HP<br />
<b>Location:</b> Mourning Wood, Brakmar<br />
<b>Attacks:</b>
<ul>
<li>Slag [Ra: 1-4. Dmg: 20 HP Fire.]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Tofurby.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Tofurby</b></font><br />
<b>Level:</b> 20<br />
<b>Location:</b> Pabong Fields, Brakmar; Flask Garden, Brakmar; Cania Plains, Bonta; Gobballfield Country, Amakna<br />
<b>Attacks:</b>
<ul>
<li> Melee [Ra: 1]</li>
<li> Ranged [Ra: 4, Linear]</li>
<li> Unusable-Spell </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/YoungWildSow.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Young Wild Sow</b></font><br />
<b>Level:</b> 20<br />
<b>Location:</b> Kara Plains, Bonta<br />
<b>Attacks:</b>
<ul>
<li> </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Stalagnome.png" align="left"></td>
<td><font color="#5B9899"><b>Zinit Stalagnome</b></font><br />
<b>Level:</b> 23<br />
<b>HP:</b> 56 HP<br />
<b>Location:</b> Zinit Cavern, Mount Zinit<br />
<b>Attacks:</b>
<ul>
<li>Burrying [Cast-Self. Splits Stalagnome into 4 parts on the map.]</li>
<li>Stalagonzie [Ra: 1. Dmg: 26 HP Air.]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Stalagawk.png" align="left"></td>
<td><font color="#5B9899"><b>Zinit Stalagawk</b></font><br />
<b>Level:</b> 24<br />
<b>HP:</b> 67 HP<br />
<b>Location:</b> Zinit Cavern, Mount Zinit<br />
<b>Attacks:</b>
<ul>
<li>Stalabash [Ra: 1. Dmg: 31 HP Fire.]</li>
<li>Stalabaloo [Cast-Self. Dmg: 19 HP Fire. AoE: 7x7 Diamond.]</li>
<li>Stalagmite Spurt [Cast-Self. Dmg 14 HP Fire. AoE: 3x3 Cross.]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<p>
<a name="Level25to34"><img src="http://www.playervseverything.com/files/2012/04/Level25to34.png" alt="Level 25-34"></a><i>[<a href="#top">Top</a>]</i></p>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/DemonicRose.png" align="left"></td>
<td><font color="#5B9899"><b>Demonic Rose </b></font><br />
<b>Level:</b> 25<br />
<b>Location:</b> Fertile Prarie, Amakna<br />
<b>Attacks:</b>
<ul>
<li> Ranged [Ra: 5, chance to take MP] </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Glai.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Glai</b></font><br />
<b>Level:</b> 25<br />
<b>Location:</b> Kara Plains, Bonta<br />
<b>Attacks:</b>
<ul>
<li> </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Scaraboss.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Scaramel</b></font><br />
<b>Level:</b> 25<br />
<b>HP:</b> 141 HP<br />
<b>Location:</b> Mourning Wood, Brakmar<br />
<b>Attacks:</b>
<ul>
<li>Sirocco [Ra: 1 Dmg: 29 HP Fire Heal(Ally): 12 HP Fire. AoE: 3-Linear</li>
<li>Explodung Dmg: 17 HP Fire Heal(Ally): 8 HP. Aoe(Trap): 3x3</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> 3/5</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Stalaguar.png" align="left"></td>
<td><font color="#5B9899"><b>Zinit Stalaguar</b></font><br />
<b>Level:</b> 25<br />
<b>HP:</b> 60 HP<br />
<b>Location:</b> Zinit Cavern, Mount Zinit<br />
<b>Attacks:</b>
<ul>
<li>Stalaspittle [Ra: 2-6. Dmg: 18 HP Fire.]</li>
<li>Stalagmote Barking [Ra: 1. Dmg: 28 HP Fire. Push-Back: 1]</li>
<li>Stalagmishmash [Ra: 2-4 Linear. Dmg: 24 HP Fire, 20 HP Fire, 15 HP Fire. AoE: 3.]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Stalagnome.png" align="left"></td>
<td><font color="#5B9899"><b>Zinit Stalagnome</b></font><br />
<b>Level:</b> 28<br />
<b>HP:</b> 77 HP<br />
<b>Location:</b> Zinit Cavern, Mount Zinit<br />
<b>Attacks:</b>
<ul>
<li>Burrying [Cast-Self. Splits Stalagnome into 4 parts on the map.]</li>
<li>Stalagonzie [Ra: 1. Dmg: 32 HP Earth.]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/DonPuffnando.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Don Puffnando</b></font><br />
<b>Level:</b> 30<br />
<b>Location:</b> Mourning Wood, Brakmar; Terrana dune, Sufokia<br />
<b>Attacks:</b>
<ul>
<li> Ranged [Ra: 4, Linear] </li>
</ul>
<p><b>Notes:</b> At the end of the summons turn it will puff up, reflecting part of the next attack to it.<br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Blibli.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Blibli</b></font><br />
<b>Level:</b> 30<br />
<b>Location:</b> Kara Plains, Bonta<br />
<b>Attacks:</b>
<ul>
<li> </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/ChaferArcher.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Chafer Archer</b></font><br />
<b>Level:</b> 30<br />
<b>Location:</b> Sidimote Moore, Brakmar<br />
<b>Attacks:</b>
<ul>
<li> </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/EvilDandelion.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Evil Dandelion </b></font><br />
<b>Level:</b> 30<br />
<b>Location:</b> Fertile Prarie, Amakna<br />
<b>Attacks:</b>
<ul>
<li> Ranged [Ra: 6]</li>
<li> Summon </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/LittleMushd.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Little Mushd</b></font><br />
<b>Level:</b> 30<br />
<b>Location:</b> Cania Swamps, Bonta<br />
<b>Attacks:</b>
<ul>
<li> </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Moskito.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Moskito</b></font><br />
<b>Level:</b> 30<br />
<b>Location:</b> Cania Swamps, Bonta<br />
<b>Attacks:</b>
<ul>
<li> </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Scaralady.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Scaralady</b></font><br />
<b>Level:</b> 30<br />
<b>HP:</b> 164 HP<br />
<b>Location:</b> Mourning Wood, Brakmar<br />
<b>Attacks:</b>
<ul>
<li>Sirocco [Ra: 1. Dmg: 34 HP Fire. Heal: 15 HP Fire. AoE: 3-Linear</li>
<li>Scarapace [Ra: 1-5. +60% Resist</li>
<li>Laying [Ra: 1-5. Dmg: 20 Hp Fire. Heal(Ally): 10 HP Fire. AoE(Trap): 7x7]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> 3/5</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/SourpussToad.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Sourpuss Toad</b></font><br />
<b>Level:</b> 30<br />
<b>Location:</b> Southern Holey Forest, Amakna<br />
<b>Attacks:</b>
<ul>
<li> </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> 2/5</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Stalagawk.png" align="left"></td>
<td><font color="#5B9899"><b>Zinit Stalagawk</b></font><br />
<b>Level:</b> 30<br />
<b>HP:</b> 95 HP<br />
<b>Location:</b> Zinit Cavern, Mount Zinit<br />
<b>Attacks:</b>
<ul>
<li>Stalabash [Ra: 1. Dmg: 39 HP Fire.]</li>
<li>Stalabaloo [Cast-Self. Dmg: 24 HP Fire. AoE: 7x7 Diamond.]</li>
<li>Stalagmite Spurt [Cast-Self. Dmg 18 HP Fire. AoE: 3x3 Cross.]</li>
</ul>
<p><b>Notes:</b> This is the one caught during the quest line, that was attacking Gray XIII<br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Zordfish.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Zordfish</b></font><br />
<b>Level:</b> 30<br />
<b>Location:</b> Mourning Wood, Brakmar; Terrana dune, Sufokia<br />
<b>Attacks:</b>
<ul>
<li>Melee [Ra: 1]</li>
<li> Ranged [Ra: 3-Linear] </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> 3/5</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Stalaguar.png" align="left"></td>
<td><font color="#5B9899"><b>Zinit Stalaguar</b></font><br />
<b>Level:</b> 32<br />
<b>HP:</b> 105 HP<br />
<b>Location:</b> Zinit Cavern, Mount Zinit<br />
<b>Attacks:</b>
<ul>
<li>Stalaspittle [Ra: 2-6. Dmg: 23 HP Fire.]</li>
<li>Stalagmote Barking [Ra: 1. Dmg: 36 HP Fire. Push-Back: 1]</li>
<li>Stalagmishmash [Ra: 2-4 Linear. Dmg: 31 HP Fire, 25 HP Fire, 19 HP Fire. AoE: 3.]</li>
</ul>
<p><b>Notes:</b> This is from the group that attacks Gray XIII<br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/05/FluffyGobball.png" align="left"></td>
<td><font color="#5B9899"><b>Fluffy Gobball</b></font><br />
<b>Level:</b> 33<br />
<b>HP:</b> 224 HP<br />
<b>Location:</b> Celestial Dungeon<br />
<b>Attacks:</b>
<ul>
<li>Celestial Bite [Ra: 1. Dmg: 24 HP Air. Limit 2 per target per turn] </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<p>
<a name="Level35to39"><img src="http://www.playervseverything.com/files/2012/04/Level35to39.png" alt="Level 35-39"></a><i>[<a href="#top">Top</a>]</i></p>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/AggressiveBlibli.png" align="left"></td>
<td><font color="#5B9899"><b>Aggressive Blibli</b></font><br />
<b>Level:</b> 35<br />
<b>Location:</b> Kara, Bonta<br />
<b>Attacks:</b>
<ul>
<li> </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/ChaferLancer.png" align="left"></td>
<td><font color="#5B9899"><b>Chafer Lancer</b></font><br />
<b>Level:</b> 35<br />
<b>Location:</b> Sidimote Moore, Brakmar<br />
<b>Attacks:</b>
<ul>
<li> </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/ExplodingSunflower.png" align="left"></td>
<td><font color="#5B9899"><b>Exploding Sunflower </b></font><br />
<b>Level:</b> 35<br />
<b>Location:</b> Fertile Prarie, Amakna<br />
<b>Attacks:</b>
<ul>
<li>Buff [Ra: Self, creates 4 bramble walls]</li>
<li> Ranged [Ra: 4, AoE: 2-cross]</li>
</ul>
<p><b>Notes:</b> Works in a turret mode, and attacks whatever is near. No mobility.<br />
<b>Rating:</b> 2/5</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Kokoko.png" align="left"></td>
<td><font color="#5B9899"><b>Kokoko</b></font><br />
<b>Level:</b> 35<br />
<b>Location:</b> Jumpin&#8217; Jungle, Sufokia<br />
<b>Attacks:</b>
<ul>
<li> </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Reinette.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Reinette</b></font><br />
<b>Level:</b> 35<br />
<b>Location:</b> Southern Holey Forest, Amakna<br />
<b>Attacks:</b>
<ul>
<li> </li>
</ul>
<p><b>Notes:</b> Has an attract ability, and often uses to pull enemies off the Osa. Good AI.<br />
<b>Rating:</b> 5/5</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/SergeantIzungry.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Sergeant Izungry</b></font><br />
<b>Level:</b> 35<br />
<b>Location:</b> Terrana dune, Sufokia<br />
<b>Attacks:</b>
<ul>
<li>Melee [Ra: 1]</li>
<li> Ranged [Ra: 2]</li>
<li> Attract [Ra: 2]</li>
<li> Self [Heal] </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/05/Scaraboss2.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Scaraboss</b></font><br />
<b>Level:</b> 35<br />
<b>HP:</b> 245 HP<br />
<b>Location:</b> Mourning Wood, Brakmar<br />
<b>Attacks:</b>
<ul>
<li>Scaracharge [Ra: 2-4. Dmg: 34 HP Fire. Gets closer 3 cells]</li>
<li>Siroccocco [Cast-Self.Dmg: 26 HP Fire. Heal(Ally): 13 HP Fire. Push-Back: 1]</li>
</ul>
<p><b>Notes:</b> Really dumb AI.<br />
<b>Rating:</b> 2/5</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/05/FluffyGobbette.png" align="left"></td>
<td><font color="#5B9899"><b>Fluffy Gobbette</b></font><br />
<b>Level:</b> 36<br />
<b>HP:</b> 210 HP<br />
<b>Location:</b> Celestial Dungeon<br />
<b>Attacks:</b>
<ul>
<li>Furious Kiss [Ra: 1. Dmg: 46 HP Fire. Unusable.] </li>
<li>Hug [Ra: 1-3. Heals: 36 HP Water. Limit 2 per turn.]</li>
<li>Burning Kiss [Ra: 1. Dmg: 45 HP Fire.]</li>
</ul>
<p><b>Notes:</b> Hug does 36 HP heal per turn, for 72 a turn. Could be a good 2nd pet for utility.<br />
<b>Rating:</b> NA</td>
</tr>
</table>
<p>
<a name="Level40to44"><img src="http://www.playervseverything.com/files/2012/04/Level40to44.png" alt="Level 40-44"></a><i>[<a href="#top">Top</a>]</i></p>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/BiigMushd.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Big Mushd</b></font><br />
<b>Level:</b> 40<br />
<b>Location:</b> Cania Swamps, Bonta<br />
<b>Attacks:</b>
<ul>
<li> </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> 2/5</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Crackrock.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Crackrock</b></font><br />
<b>Level:</b> 40<br />
<b>Location:</b> Northern Holey Forest, Amakna<br />
<b>Attacks:</b>
<ul>
<li> </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> 4/5</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/EliteChafer.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Elite Chafer</b></font><br />
<b>Level:</b> 40<br />
<b>Location:</b> Sidimote Moore, Brakmar<br />
<b>Attacks:</b>
<ul>
<li> </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> 3/5</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/05/FluffyWarChief.png" align="left"></td>
<td><font color="#5B9899"><b>Fluffy War Chief</b></font><br />
<b>Level:</b> 40<br />
<b>HP:</b> 280 HP<br />
<b>Location:</b> Celestial Dungeon<br />
<b>Attacks:</b>
<ul>
<li>Celestial Bite [Ra: 1. Dmg: 52 HP Air. Limit 2 per target per turn] </li>
<li>Beastly Rage [Cast-Self. +1 MP. Must be under 30% HP.]</li>
<li>Horned Rush [Ra: 2-4. Dmg: 26 HP Air. Push-back: 1. Moves closer: 3. Chance of target miss turn (30%)]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/OafishToad.png" align="left"></td>
<td><font color="#5B9899"><b>Oafish Toad</b></font><br />
<b>Level:</b> 40<br />
<b>Location:</b> Southern Holey Forest, Amakna<br />
<b>Attacks:</b>
<ul>
<li> </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> 3/5</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Rokoko.png" align="left" width="95" size="102"></td>
<td><font color="#5B9899"><b>Rokoko</b></font><br />
<b>Level:</b> 40<br />
<b>Location:</b> Jumpin&#8217; Jungle, Sufokia<br />
<b>Attacks:</b>
<ul>
<li> </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> 2/5</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Stalagnome.png" align="left"></td>
<td><font color="#5B9899"><b>Stalagnome</b></font><br />
<b>Level:</b> 40<br />
<b>Location:</b> Northern Sidimote Moore, Brakmar<br />
<b>Attacks:</b>
<ul>
<li> </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Whirlikid.png" align="left"></td>
<td><font color="#5B9899"><b>Whirlikid</b></font><br />
<b>Level:</b> 40<br />
<b>Location:</b> Northern Kara, Bonta<br />
<b>Attacks:</b>
<ul>
<li>Melee [Ra: 1]</li>
<li> Ranged [Ra: 4, pulls enemy in]</li>
<li> Unusable-Spell </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> 2/5</td>
</tr>
</table>
<p>
<a name="Level45to49"><img src="http://www.playervseverything.com/files/2012/04/Level45to49.png" alt="Level 45-49"></a><i>[<a href="#top">Top</a>]</i></p>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Crackler.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Crackler</b></font><br />
<b>Level:</b> 45<br />
<b>Location:</b> Northern Holey Forest, Amakna<br />
<b>Attacks:</b>
<ul>
<li>Melee [Ra: Self, AoE: 3, Ch of Summon]</li>
<li> Melee [Ra: 1]</li>
<li> Ranged [Ra: 4 AoE: 4] </li>
</ul>
<p><b>Notes:</b> When hit, chance to summon Krakotte. When 2 merge, they form Crackrock.<br />
<b>Rating:</b> 4/5</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/HammerShark.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Hammer Shark</b></font><br />
<b>Level:</b> 45<br />
<b>Location:</b> SE Steamulating Shore, Sufokia<br />
<b>Attacks:</b>
<ul>
<li> </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Stalagawk.png" align="left"></td>
<td><font color="#5B9899"><b>Stalagawk</b></font><br />
<b>Level:</b> 45<br />
<b>Location:</b> Northern Sidimote Moore, Brakmar<br />
<b>Attacks:</b>
<ul>
<li> </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Whirlibig.png" align="left"></td>
<td><font color="#5B9899"><b>Whirlibig</b></font><br />
<b>Level:</b> 45<br />
<b>Location:</b> Northern Kara, Bonta<br />
<b>Attacks:</b>
<ul>
<li>Melee [Ra: 1, AoE: 3-Linear]</li>
<li> Unusable-Spell </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> 2/5</td>
</tr>
</table>
<p>
<a name="Level50to59"><img src="http://www.playervseverything.com/files/2012/04/Level50to59.png" alt="Level 50-59"></a><i>[<a href="#top">Top</a>]</i></p>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/AncestralCrackler.png" align="left"></td>
<td><font color="#5B9899"><b>Ancestral Crackler</b></font><br />
<b>Level:</b> 50<br />
<b>Location:</b> Northern Holey Forest, Amakna<br />
<b>Attacks:</b>
<ul>
<li>Monolith Hit [Ra: 1-2. Push-Back: 2. Dmg: 55 HP Earth]</li>
<li> Catapult [Ra: 1-4. AoE: 2-Cross, Dmg: 44HP Air. Heal: 22 HP Air]</li>
<li> Heart of Stone [Self-Cast. +25% Damage Ally] </li>
</ul>
<p><b>Notes:</b> When hit, chance to summon Krakotte. When 2 merge, they form Crackrock.<br />
<b>Rating:</b> 3/5</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/SpearShark.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Spear Shark</b></font><br />
<b>Level:</b> 50<br />
<b>Location:</b> SE Steamulating Shore, Sufokia<br />
<b>Attacks:</b>
<ul>
<li>Shield Blow [Ra: 1. Push-back 1. Dmg: 40 HP Water]</li>
<li> Lance Blow [Ra:1. AoE: linear-3. Dmg: 31 HP Water]</li>
</ul>
<p><b>Notes:</b> Though does a lot of team-killing, good damage for the level.<br />
<b>Rating:</b> 3/5</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Stalaguar.png" align="left" size="102"></td>
<td><font color="#5B9899"><b>Stalaguar</b></font><br />
<b>Level:</b> 50<br />
<b>Location:</b> Northern Sidimote Moore, Brakmar<br />
<b>Attacks:</b>
<ul>
<li>Melee [Ra: 1, Push-back 1]</li>
<li> Ranged [Ra: 4], Ranged [Ra: 3, linear]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Whirlitsar.png" align="left"></td>
<td><font color="#5B9899"><b>Whirlitsar</b></font><br />
<b>Level:</b> 50<br />
<b>Location:</b> Northern Kara, Bonta<br />
<b>Attacks:</b>
<ul>
<li>Melee [Ra: 1]</li>
<li> Ranged [Ra: 3]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> 2/5</td>
</tr>
</table>
<p>
<a name="Level60to69"><img src="http://www.playervseverything.com/files/2012/04/Level60to69.png" alt="Level 60-69"></a><i>[<a href="#top">Top</a>]</i></p>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Miliboowolf.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Miliboowolf</b></font><br />
<b>Level:</b> 60<br />
<b>Location:</b> Sadida Kingdom<br />
<b>Attacks:</b>
<ul>
<li>Boo Hoo [Self-cast. +3 MP. 3 turn CD]</li>
<li> Bite [Ra: 1. Dmg: 78 HP Earth]</li>
<li> Rabid Bite [Unusable]</li>
</ul>
<p><b>Notes:</b> Runs away.<br />
<b>Rating:</b> 2/5</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Boowolf.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Boowolf</b></font><br />
<b>Level:</b> 62<br />
<b>Location:</b> Sadida Kingdom<br />
<b>Attacks:</b>
<ul>
<li>Bite [Ra: 1. Dmg: 80 HP Earth]</li>
<li> Disembowelment [Unusable]</li>
<li> Rabies[Unusable] </li>
</ul>
<p><b>Notes:</b> Pack Spirit buff [+10% damage per ally at start of battle]. Decent &#8216;block this thing and get hit&#8217; summon.<br />
<b>Rating:</b> 4/5</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Croboar.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Croboar</b></font><br />
<b>Level:</b> 67<br />
<b>Location:</b> Kelba<br />
<b>Attacks:</b>
<ul>
<li>Beak Tweak [Ra: 1. Dmg: 87 HP Air]</li>
<li> Mini Unlucky Crobeak [Ra: 2-4. Dmg: 63 HP Air. -15% Res Air]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> 2/5</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Crobak.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Crobak</b></font><br />
<b>Level:</b> 69<br />
<b>HP:</b> 606 HP<br />
<b>Location:</b> Kelba<br />
<b>Attacks:</b>
<ul>
<li>Feathered Wind [Ra: 1. Dmg: 69 HP Air. Push-back: 1. -1 MP to target.]</li>
<li> Unlicky Crobeak [Ra: 2-4. Dmg: 33 HP Air. -30% Res Air]</li>
<li> Feather Tornado [Ra: 2-4. Dmg: 50 HP Air. Glyph: Push-back 2 cell]</li>
</ul>
<p><b>Notes:</b> Stand in the purple circle, it&#8217;s good!<br />
<b>Rating:</b> 5/5</td>
</tr>
</table>
<p>
<a name="Level70up"><img src="http://www.playervseverything.com/files/2012/04/Level70up.png" alt="Level 70 and up"></a><i>[<a href="#top">Top</a>]</i></p>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Accelerat.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Accelerat</b></font><br />
<b>Level:</b> 70<br />
<b>Location:</b> Monk Island<br />
<b>Attacks:</b>
<ul>
<li>Gnaw [Ra: 1. Dmg: 85 HP Earth. -1 MP to taget (30%)];</li>
<li> Cholerat[Ra: 1. Dmg: 81 HP Air. -2Hp per MP used by target.];</li>
<li> Rattle and Roll [Ra: 1-3 Linear. Teleport behind target. Dmg: 17 HP Air.]</li>
</ul>
<p><b>Notes:</b> Low life &#038; Damage. Crobak is stronger.<br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Crobeak.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Crobeak</b></font><br />
<b>Level:</b> 72<br />
<b>Location:</b> Kelba<br />
<b>Attacks:</b>
<ul>
<li>Feathered Wind [Ra: 1. Dmg: 72 HP Air. -1 MP from Target.]</li>
<li>Lucky Crobeak [Cast-Self. +30% Air DMG to team. 3 Turn CD.]</li>
<li>Laying [Summon Croboar. Unusable.]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Rattler.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Rattler</b></font><br />
<b>Level:</b> 72<br />
<b>HP:</b> 609 HP<br />
<b>Location:</b> Monk Island<br />
<b>Attacks:</b>
<ul>
<li>Gnaw [Ra: 1. Dmg: 87 HP Earth. -1 MP to target (30%)]</li>
<li>Cholerat [Ra: 1. Dmg: 84 HP Air. -2 HP from target per MP used.]</li>
<li>Rattle and Roll [Ra: 1-3 Linear. Dmg: 18 HP Air. Teleports behind Target.]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/Blimprat.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Blimprat</b></font><br />
<b>Level:</b> 74<br />
<b>HP:</b> 665 HP<br />
<b>Location:</b> Monk Island<br />
<b>Attacks:</b>
<ul>
<li> [Ra: .]</li>
<li> Ratonia [Ra: 1. Dmg: 86 HP Water. Poison (-5 HP Air per AP/MP used)]</li>
<li> Gnaw [Ra: 1. Dmg: 88 HP Water. -1MP from target (30%)]</li>
<li> Foul Breath [Ra: 1. Dmg: 75 HP water + 111 HP Water. AoE: 3-linear-across]</li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/04/CrobakChief.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Crobak Chief</b></font><br />
<b>Level:</b> 75<br />
<b>Location:</b> Kelba<br />
<b>Attacks:</b>
<ul>
<li>Hindercry [Ra: 1. Dmg: 90 HP Air. -2 MP to target (40%)]</li>
<li>Tornadiction [Cast-Self. Dmg: -75 air AoE: 3-Cross. Push-Back: 2.]</li>
<li>On a Roll [Ra: 3-5. Dmg: 74 HP Air. Push-Back: 2 Cells. Target Misses a turn (15%).] </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/05/Borbat.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Borbat</b></font><br />
<b>Level:</b> 79<br />
<b>Location:</b> Forfut<br />
<b>Attacks:</b>
<ul>
<li> </li>
</ul>
<p><b>Notes:</b><br />
<b>Rating:</b> NA</td>
</tr>
</table>
<table border="0">
<tr>
<td><img src="http://www.playervseverything.com/files/2012/05/BeefyBorbat.png" align="left" width="102" size="102"></td>
<td><font color="#5B9899"><b>Beefy Borbat</b></font><br />
<b>Level:</b> 82<br />
<b>HP:</b> 1016<br />
<b>Location:</b> Forfut<br />
<b>Attacks:</b>
<ul>
<li>Blood Bath [Cast-Self. Dmg: 123 HP Air. Requires 3 stacks of 'Blood Supply'. Unbewitches the Blood Supply]</li>
<li>
Powerful Parasite [Ra. 1. Dmg: 98 HP and steals 50% of inflicted HP Air. Applies: Blood Supply (+1 Lvl.)]</li>
<li>
Beefy Attraction [Ra. 2-8. Attracts: 5 cells.]</li>
<li>
Blood Cocktail [Ra. 2-4. Applies: Blood Cocktail (Lvl. 1). May be Unusable.]</li>
<li>
Exasperating Spittle [Ra. 4-12. Dmg: 24 HP Air. -1 AP to target (100%). May be Unusable]</li>
</ul>
<p><b>Notes:</b> Great tank.<br />
<b>Rating:</b> NA</td>
</tr>
</table>
<p>* Thanks *<br />
Thanks to the community for starting <a href="http://www.wakfu.com/na/forum/153-osamoda-whip/45233-summons-guide">this thread</a>. It gave me a good start on making the list. Thanks also to the contributors of <a href="http://wakfu-elements.com">Wakfu-Elements</a>, where I got a good chunk of the needed images. Also thanks to anybody who contributes/will contribute to help me fill out the list.</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>That&#8217;s it so far. Though this may seem like there is a lot missing, I hope that there is something you can get out of it so far. It will be updated and completed when there is time. Keep an eye out. We&#8217;d also love some help. If you can help us fill in a blank spot or see something we missed feel free to leave a comment.</p>
<img src="http://feeds.feedburner.com/~r/PlayerVersusEverything/~4/sacn9weXKOc" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://www.playervseverything.com/2012/04/pvs-wakfu-summons-guide/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		<feedburner:origLink>http://www.playervseverything.com/2012/04/pvs-wakfu-summons-guide/</feedburner:origLink></item>
		<item>
		<title>PVS MMO: A look at Diablo 3′s Beta Weekend</title>
		<link>http://feedproxy.google.com/~r/PlayerVersusEverything/~3/5dJ20vxavGA/</link>
		<comments>http://www.playervseverything.com/2012/04/pvs-mmo-diablo-3-beta-weekend/#comments</comments>
		<pubDate>Mon, 23 Apr 2012 21:09:40 +0000</pubDate>
		<dc:creator>Sara</dc:creator>
				<category><![CDATA[MMO General]]></category>
		<category><![CDATA[Beta]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[diablo 3]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[MMO]]></category>

		<guid isPermaLink="false">http://irblogging.com/PlayerVersus/?p=1408</guid>
		<description><![CDATA[This weekend Jeff and I got a chance to try out Blizzard&#8217;s upcoming game Diablo 3. Though it&#8217;s been some time since the previous installment was released, the hype for this game is still as hot as Diablo himself. 
Initial Impression:  While it has been a while since I have played Diablo II, Diablo III hold true to the feel of the previous games. It has large dungeons with lots of room to explore, allowing you to dive ever deeper into the abyss in search of evil and treasure.  
Graphics: Lots of details in and great artwork for the graphics. D3… <a href="http://www.playervseverything.com/2012/04/pvs-mmo-diablo-3-beta-weekend/" rel="bookmark">Continue Reading</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.playervseverything.com/2012/04/pvs-mmo-diablo-3-beta-weekend/"><img src="http://www.playervseverything.com/files/2012/04/Diablo3Logo.png" alt="" title="Diablo3Logo" width="134" height="73" class="alignleft size-full wp-image-1643" /></a>This weekend Jeff and I got a chance to try out Blizzard&#8217;s upcoming game <a href="http://www.diablo3.com">Diablo 3</a>. Though it&#8217;s been some time since the previous installment was released, the hype for this game is still as hot as Diablo himself. </p>
<p><strong>Initial Impression:</strong>  While it has been a while since I have played Diablo II, Diablo III hold true to the feel of the previous games. It has large dungeons with lots of room to explore, allowing you to dive ever deeper into the abyss in search of evil and treasure.  </p>
<p><strong>Graphics:</strong> Lots of details in and great artwork for the graphics. D3 has more of a realistic feel then many other MMO games, with a dark atmosphere that really makes you feel the evil that is consuming the land.</p>
<p><strong>User Interface:</strong> Very straight forward and easy to use. Menus are limited and options few, but enough to help you feel like you&#8217;re progressing. Your two main spells and movement are point and click with your supplementary spells occupying the 1-4 number keys.</p>
<p><strong>Performance:</strong> Game play was very smooth, even when working co-op. I did have a hard time logging in a couple of tries but I guess that is why they run stress test and I was warned. When I did log in I did not have any trouble running the game.</p>
<p><strong>Things I Liked:</strong> I enjoyed the game play and the story. The game was intuitive and easy to play.</p>
<p><strong>Things I Didn&#8217;t Like:</strong> I could see someone that is more into the mechanics of a game getting bored easily. With the simplicity of the controls it is more like a point and shoot and not to difficult.</p>
<p><strong>Conclusion:</strong> I was originally really excited to play this as I had signed up for the year membership for WoW which got you Diablo III. However as I lost interest in WoW&#8217;s end-game, I also lost interest in Diablo III. Did I really want to play WoW for a year just to get Diablo III? &#8230;Probably not. After the Beta however, I may just need to splurge and get a copy on its own. I don&#8217;t really need flowers and chocolate, just a good game to play with my guy&#8230;well bring chocolate too, I might want a snack while I play.</p>
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		<title>PVS The Secret World: The Secret War</title>
		<link>http://feedproxy.google.com/~r/PlayerVersusEverything/~3/uK3b_df5_UE/</link>
		<comments>http://www.playervseverything.com/2012/04/pvs-the-secret-world-the-secret-war/#comments</comments>
		<pubDate>Wed, 18 Apr 2012 21:32:54 +0000</pubDate>
		<dc:creator>Jeff</dc:creator>
				<category><![CDATA[MMO General]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Funcom]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[secret world]]></category>

		<guid isPermaLink="false">http://irblogging.com/PlayerVersus/?p=1389</guid>
		<description><![CDATA[FunCom has just gone ahead and released a new browser-based game/marketing gimmick that they&#8217;re calling The Secret War, in anticipation for their upcoming MMO The Secret World. 
This game doesn&#8217;t do the best job of describing itself, so I&#8217;ve summed it up to make it simple (for both our sakes).

Link/Sign up with your Facebook account, and choose a faction.
Get your friends to sign up as well (propaganda).
For each friend that is signed up, you get to deploy them as part of your army.
The game works like risk based on the three factions.
The more armies a faction has in a… <a href="http://www.playervseverything.com/2012/04/pvs-the-secret-world-the-secret-war/" rel="bookmark">Continue Reading</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.playervseverything.com/2012/04/pvs-the-secret-world-the-secret-war/"><img src="http://www.playervseverything.com/files/2012/04/TheSecretWar-300x226.png" alt="" title="TheSecretWar" width="200" height="226" class="alignleft size-medium wp-image-1390" /></a>FunCom has just gone ahead and released a new browser-based game/marketing gimmick that they&#8217;re calling <a href="http://secretwar.thesecretworld.com/">The Secret War</a>, in anticipation for their upcoming MMO <A href="http://www.playervseverything.com/2012/04/pvs-secret-world-pre-order-trailer-info/">The Secret World</a>. </p>
<p>This game doesn&#8217;t do the best job of describing itself, so I&#8217;ve summed it up to make it simple (for both our sakes).</p>
<ul>
<li>Link/Sign up with your Facebook account, and choose a faction.</li>
<li>Get your friends to sign up as well <em>(propaganda)</em>.</li>
<li>For each friend that is signed up, you get to deploy them as part of your army.</li>
<li>The game works like risk based on the three factions.</li>
<li>The more armies a faction has in a location, the more chance they have to win it.</li>
<li>You get points if your army helps take over places.</li>
</ul>
<p>It&#8217;s kind of cool, mainly because I&#8217;m a big Risk fan. But what makes it interesting for everybody else is that you can win a guaranteed beta access and even a trip to the FunCom offices. In Montreal. Anyway, sign up and play. Could be fun! Or just another addictive Facebook-related game until <A href="http://www.thesecretworld.com">The Secret World</a> is released.</p>
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		<title>PVS MMOs: The 7 Stages of MMO Gaming</title>
		<link>http://feedproxy.google.com/~r/PlayerVersusEverything/~3/CsYGWVDVOhk/</link>
		<comments>http://www.playervseverything.com/2012/04/7-stages-of-mmo-gaming/#comments</comments>
		<pubDate>Sat, 14 Apr 2012 00:30:31 +0000</pubDate>
		<dc:creator>Jeff</dc:creator>
				<category><![CDATA[MMO General]]></category>
		<category><![CDATA[alpha]]></category>
		<category><![CDATA[Beta]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[patch]]></category>

		<guid isPermaLink="false">http://irblogging.com/PlayerVersus/?p=1323</guid>
		<description><![CDATA[In an MMO game&#8217;s life span, it will go through multiple phases as it develops. Gamers often seem to forget this before they run to the forums to complain and make negative comments. Now don&#8217;t get me wrong sometimes the game needs the hate, but only during the proper phases. Before rushing to the keyboard, make sure you understand the 7 Stages of MMO Gaming.


Concept: The idea phase of the game. This is often just words or theories of what the game could be, and some times a few screenshots. Some games with larger budgets may put a teaser… <a href="http://www.playervseverything.com/2012/04/7-stages-of-mmo-gaming/" rel="bookmark">Continue Reading</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.playervseverything.com/2012/04/13/7-stages-of-mmo-gaming/"><img src="http://www.playervseverything.com/files/2012/04/MMOLifeComputerSkull.png" alt="" title="MMOLifeComputerSkull" width="285" height="177" class="alignleft size-full wp-image-1340" /></a>In an MMO game&#8217;s life span, it will go through multiple phases as it develops. Gamers often seem to forget this before they run to the forums to complain and make negative comments. Now don&#8217;t get me wrong sometimes the game needs the hate, but only during the proper phases. Before rushing to the keyboard, make sure you understand the <strong>7 Stages of MMO Gaming</strong>.<br />
<span id="more-1323"></span></p>
<ol>
<li><strong>Concept:</strong> The idea phase of the game. This is often just words or theories of what the game could be, and some times a few screenshots. Some games with larger budgets may put a teaser video together. A site will often go up offering players the ability to sign up for a newsletter about developments. This is also the &#8216;Dude, I have an awesome game idea!&#8217; stage.
<ul>
<li>Many games don&#8217;t make it out of this stage due to not having a budget. The idea may be good, but not worth investing in.</li>
</ul>
</li>
<li><strong>Alpha:</strong> This takes place once the game starts being developed, and the groundwork is laid down. The Alpha stage is most often a &#8216;closed&#8217; experience, requiring an invite to get into. Though the game will be playable in some form, this phase isn&#8217;t expected to have great graphics or gameplay but instead an active way to experience the ideas in motion. If anything, this stage is where ideas that seemed good on paper but are determined absolutely will not work are eliminated. At this stage it&#8217;s crucial to provide only constructive criticism. Alpha most often require a strict NDA to be signed.
<ul>
<li>Because this stage is often invite online, it&#8217;s often known as the &#8216;friends and family&#8217; testing stage. That said, most people don&#8217;t even know when it exists outside of the company involved.</li>
</ul>
</li>
<li><strong>Closed-Beta:</strong> The closed beta stage is often the first time that the public will get a chance to experience the game directly. By this phase, the largest of bugs should be worked out and the game is &#8216;tolerable&#8217;. There are often still a lot of bugs at this stage, and usually features that haven&#8217;t been implemented yet <em>(such as come classes or races not available)</em>. Many Closed-Beta are very selective about who is chosen to participate, to maximize testing experience to get the best feedback. NDA are sometimes required for this stage, but are often not as strict as Alpha on what can be &#8216;leaked&#8217;. For more serious gamers and game testers, this is the ideal place you want to be when a game is being developed. By doing so, you get the bragging rights of saying &#8220;I was in the closed beta&#8221; as well as being able to use your experience to give valuable feedback to influence the game&#8217;s development.
<ul>
<li>In recent trends, pre-ordering a game sometimes gives players access to a closed-beta or &#8216;early access&#8217; model.</li>
</ul>
</li>
<li><strong>Open-Beta:</strong> Much like the closed-beta stage, most of the game is done or in &#8216;working order&#8217;. It&#8217;s often just he fine tuning or extra features that need to be added. In Open-Beta, the public can simply sign up and give it a try. Of all the previous stages, this is the most popular place for a gamer to start seeing the game. This is also the most common time to see people complaining about the game, and how it will never succeed. More often than not, this is due to a failure on the player&#8217;s part to realize that this is still a testing phase.
<ul>
<li>More recently, many companies have turned to the &#8216;beta weekend&#8217; model. Instead of the game always being open during the test phase, they will only be accessible on certain weekends.</li>
</ul>
</li>
<li><strong>Launch:</strong> When the game is &#8216;done enough&#8217; it&#8217;s time for a launch. At this point anybody who wants to play it can, and the game will start charging for the product or making other purchase options available if there will be any. Though the game can only be released at one moment in time, the launch stage can often last a number of months depending on how the beta development stage went. If the game launches and many things end up not working <em>(that weren&#8217;t caught in development)</em> the developers may end up pushing out hotfixes and patches often to try to fix the issues as quick as possible. This is standard for anybody in an <a href="http://en.wikipedia.org/wiki/Early_adopter">early adopter</a> situation, both for gaming and otherwise. Depending on the size of the company and the number of players, games can be stuck in the launch stage for multiple months. This stage also tends to get a lot of negative feedback from players, second only to Open-Beta. At this point however, complaints about service are more justified as the game as deemed itself &#8216;out of testing&#8217;. Consideration should be given immediately upon launch in these situations though. The game developers may be in the pool, but still in the shallow end. Give them some time to figure things out and &#8216;get their feet wet&#8217; before tearing them a new one.
<ul>
<li>A noteworthy game that experienced a delayed launch period was Star Wars: The Old Republic. Though released in December 2011, it wasn&#8217;t until April 2012 <em>(Patch 1.2)</em> that the game was given a substantial amount of features that are common with most games at launch.</li>
</ul>
</li>
<li><strong>Patching:</strong> At this point the game is well on it&#8217;s way and is just &#8216;doing it&#8217;s thing&#8217;. It will continue to develop, new content will be added and changed and the game will live out it&#8217;s lifetime. There isn&#8217;t any noteworthy characteristics of this stage, as it will be defined by the games content. This can last for any given amount of time, as long as the fan base is there and the game proves profitable.<br />
&nbsp;</li>
<li><strong>Death:</strong> When the game is no longer turning a profit, or the fan base just isn&#8217;t there the company will simply need to stop producing the game. Often when this happens companies will give players a few months notice, and turn the game free to play for the remaining time it exists. Once that time is up, the servers will be taken offline and most interactive elements of the site removed. Companies usually leave the bare-bones of the site online, simply to show the game existed at some point.<br />
&nbsp;</li>
</ol>
<p>&#8212;</p>
<p>Of course there are many other steps to the life of an MMO game, but these are the big ones from a Player&#8217;s perspective. Unfortunately, many players fail to realize that unlike some console games where you only get to try it when it&#8217;s done, an MMO is a living thing and evolves over time. We get the unique opportunity to witness and be part of this, and need to respect the process and it&#8217;s stages for what they are.</p>
<p>If you know somebody that can find this helpful, be sure to share it. Forum Trolls welcome!</p>
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		<title>PVS Gaming: Worlds Inc sues Activision-Blizzard</title>
		<link>http://feedproxy.google.com/~r/PlayerVersusEverything/~3/9sMzvBzJcys/</link>
		<comments>http://www.playervseverything.com/2012/04/pvs-gaming-worlds-inc-sues-activision-blizzard/#comments</comments>
		<pubDate>Tue, 10 Apr 2012 23:21:36 +0000</pubDate>
		<dc:creator>Jeff</dc:creator>
				<category><![CDATA[Gaming General]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Worlds Inc]]></category>
		<category><![CDATA[WoW]]></category>

		<guid isPermaLink="false">http://irblogging.com/PlayerVersus/?p=1266</guid>
		<description><![CDATA[Worlds Inc. has decided to take it upon themselves to take Activision-Blizzard Entertainment to court for infringing on one of their patents. The patent in question is &#8220;systems and method for enabling users to interact in a virtual space.&#8221;

This is a pretty vague description if you ask me, and honestly could refer to nearly any online gathering location which uses avatars. In 2008 they attempted the same thing with NCsoft claiming their game City of Heroes violated this patent. This was dismissed in 2010, after NCsoft buckled and paid them an undisclosed amount.
Now I first asked myself &#8220;But hasn&#8217;t… <a href="http://www.playervseverything.com/2012/04/pvs-gaming-worlds-inc-sues-activision-blizzard/" rel="bookmark">Continue Reading</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.playervseverything.com/files/2012/04/WorldsVSBlizzScale1.png" alt="" title="WorldsVSBlizzScale1" width="238" height="242" class="alignright size-full wp-image-1268" />Worlds Inc. has decided to take it upon themselves to take Activision-Blizzard Entertainment to court for infringing on one of their patents. The patent in question is &#8220;systems and method for enabling users to interact in a virtual space.&#8221;<br />
<span id="more-1266"></span><br />
This is a pretty vague description if you ask me, and honestly could refer to nearly any online gathering location which uses avatars. In 2008 they attempted the same thing with NCsoft claiming their game City of Heroes violated this patent. This was dismissed in 2010, after NCsoft buckled and paid them an undisclosed amount.</p>
<p>Now I first asked myself &#8220;But hasn&#8217;t WoW been around longer? Wouldn&#8217;t that have been infringing on the patent all this time?&#8221; To that my logical conclusion is yes, of course. But why would Worlds Inc. choose to go after Activision-Blizzard Entertainment now of all times? The answer is simple: Cataclysm sucked. They&#8217;re kicking them while they&#8217;re down in hopes of a quick settlement. Had they taken on A-B when they were on the top of their game, they would have been crushed. Now, they may get away with their lives. Maybe.</p>
<p><a href="http://www.gamepolitics.com/2012/04/09/worlds-inc-sues-activision-blizzard-over-virtual-worlds">Via GamePolitics</a></p>
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		<title>PVS The Secret World: Pre-Order Trailer &amp; Info</title>
		<link>http://feedproxy.google.com/~r/PlayerVersusEverything/~3/GB_XMtynaNY/</link>
		<comments>http://www.playervseverything.com/2012/04/pvs-secret-world-pre-order-trailer-info/#comments</comments>
		<pubDate>Fri, 06 Apr 2012 12:34:55 +0000</pubDate>
		<dc:creator>Jeff</dc:creator>
				<category><![CDATA[MMO General]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Funcom]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[secret world]]></category>

		<guid isPermaLink="false">http://irblogging.com/PlayerVersus/?p=1257</guid>
		<description><![CDATA[The last few days, FunCom has released a new trailer for The Secret World as well as opened up Pre-Orders. This is the final stretch folks, the game is almost here. For those of you who haven&#8217;t spoken to myself (or the girlfriend even more than me) I&#8217;m totally excited about this game. It looks amazing, has a cool &#8216;thriller&#8217; vibe in it and appeals to me more than some of the current fantasy MMOs out there.
The new trailer shows off some of the thrill aspects, that it will take place in a real-world environment and looks a little… <a href="http://www.playervseverything.com/2012/04/pvs-secret-world-pre-order-trailer-info/" rel="bookmark">Continue Reading</a>]]></description>
			<content:encoded><![CDATA[<p>The last few days, FunCom has released a new trailer for <a href="http://www.thesecretworld.com">The Secret World</a> as well as opened up Pre-Orders. This is the final stretch folks, the game is almost here. For those of you who haven&#8217;t spoken to myself (or the girlfriend even more than me) I&#8217;m totally excited about this game. It looks amazing, has a cool &#8216;thriller&#8217; vibe in it and appeals to me more than some of the current fantasy MMOs out there.</p>
<p>The new trailer shows off some of the thrill aspects, that it will take place in a real-world environment and looks a little more into the secret societies of the game (which recent trailers haven&#8217;t focused on). The Pre-Order comes with a few in-game items, the ability to reserve your name, and of course: <strong>Beta Access</strong>.<br />
<span id="more-1257"></span><br />
This game looks great, and I can&#8217;t wait to try it. I&#8217;m really hoping that they put a reasonable price on the monthly sub, and have a free trial as well. If I need to convince people to buy the game before they can try it, it&#8217;s going to be harder to turn people.</p>
<p>Check out the trailer below. What do you think about it?</p>
<p><iframe width="560" height="315" src="http://www.youtube.com/embed/ASSUwluKoUc" frameborder="0" allowfullscreen></iframe></p>
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		<title>PVS Wakfu: An Air-Summoner Osa Guide</title>
		<link>http://feedproxy.google.com/~r/PlayerVersusEverything/~3/sO5rMc5Mmv0/</link>
		<comments>http://www.playervseverything.com/2012/04/pvs-wakfu-air-summoner-osa-guide/#comments</comments>
		<pubDate>Mon, 02 Apr 2012 13:10:18 +0000</pubDate>
		<dc:creator>Jeff</dc:creator>
				<category><![CDATA[Wakfu General]]></category>
		<category><![CDATA[Guide]]></category>
		<category><![CDATA[osa]]></category>
		<category><![CDATA[Wakfu]]></category>

		<guid isPermaLink="false">http://irblogging.com/PlayerVersus/?p=1150</guid>
		<description><![CDATA[  If you&#8217;re completely new to Wakfu, be sure to check out the Player VS Wakfu: Introductory Guide!
I choose you, Tofu! No really, this entire class is set up to be a Pokemon master with whips. Personally I love Pokemon so I&#8217;m cool with this. You level up, catch new creatures, and use them to battle.  Unlike Pokemon though, if your pet dies he&#8217;s a goner and you need to catch a new one. If this is your cup of tea, keep on reading. If you&#8217;re more into a classical summoning roll (like the Osa in Dofus) perhaps you… <a href="http://www.playervseverything.com/2012/04/pvs-wakfu-air-summoner-osa-guide/" rel="bookmark">Continue Reading</a>]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-867" title="WakfuOsaGuide" src="http://www.playervseverything.com/files/2012/04/WakfuOsaGuideLogo.png" alt="PVSET: Osa Guide" width="282" height="163" /><img src="http://www.playervseverything.com/files/2012/03/WakfuLogoSproketMini.png" alt="Wakfu" width="15" align="left" />  <em>If you&#8217;re completely new to Wakfu, be sure to check out the <a href="http://www.playervseverything.com/2012/03/12/pvs-wakfu-intro-guide">Player VS Wakfu: Introductory Guide!</a></em></p>
<p>I choose you, Tofu! No really, this entire class is set up to be a Pokemon master with whips. Personally I love Pokemon so I&#8217;m cool with this. You level up, catch new creatures, and use them to battle.  Unlike Pokemon though, if your pet dies he&#8217;s a goner and you need to catch a new one. If this is your cup of tea, keep on reading. If you&#8217;re more into a classical summoning roll <em>(like the Osa in Dofus)</em> perhaps you should try a <a href="http://www.playervseverything.com/2012/03/26/player-vs-wakfu-a-water-sadida-guide-for-beginners/">Sadida</a>?</p>
<p><span id="more-1150"></span><br />
<img src="http://www.playervseverything.com/files/2012/03/WakfuHeaderContent.png" alt="Content" border="0" /><font size="1"><i>(Last Updated: May 5th, 2012)</i></font><br />
I. <a href="#stats">Stats</a><br />
II. <a href="#specialty">Specialty Stats/Spells</a><br />
III. <a href="#stpells">Spells</a><br />
VI. <a href="#summons">Summons</a><br />
V. <a href="#leveling">Leveling</a><br />
IV. <a href="#gearing">Gearing</a><br />
&nbsp;<br />
<a name="stats"></a><img src="http://www.playervseverything.com/files/2012/03/WakfuHeaderStats.png" alt="Stats" border="0" /><br />
Osamondas have 3 elemental stats: <span style="color: purple;">Air</span>, <span style="color: red;">Fire</span> and <span style="color: green;">Earth</span>.</p>
<p>Most of our spells that we&#8217;re going to be using are in the <span style="color: purple;">Air </span>tree. By most spells, I mean Whip. Anything else is just whatever you have AP for and what LoS you have. One of the biggest weaknesses of an Osa is the fact that the summons come out with a percentage of the maximum HP. This makes them easier to kill than they are in the wild. That said, it&#8217;s going to end up being our job <em>(at least at earlier levels)</em> to take a few hits to keep them alive.</p>
<p>Our first goal with our stat points is to get 1 Action Point (150 stat points). This means levels 1-31 you won&#8217;t be distributing any stat points. The second target is then to be putting points into Range. However, you may want to put some points into HP as well. While leveling to 31 you may find that you keep dying. If this is the case, put some points into HP where you feel you need it. This will delay when you get your AP/Range though. Always keep in mind that getting the 150 for the AP as soon as possible will make you more effective in battle.</p>
<p>Another good stat for us <em>(though we won&#8217;t spec into it)</em> is Initiative. If we can flood an enemy with an army of summons before they can get to use, it will give us a fighting chance. In PVP especially, this can be vital.</p>
<p>Leadership is also important. For each +1 Leadership you have, you can summon an additional creature <em>(within your level limit)</em>.<br />
&nbsp;<br />
<a name="specialty"></a><img src="http://www.playervseverything.com/files/2012/03/WakfuHeaderSpecialty.png" alt="Specialty Stats/Spells" border="0" /><br />
First and foremost, level Gobgob to level 2 so that you can get an extra monster storage space. We&#8217;ll be leveling it up more later, but for now this will suffice.</p>
<p>Next step is getting animal blessing to level 5, this gives you +1 leadership. Having a second summon out simply makes everything a lot easier.</p>
<p>Our last predetermined step is going to be leveling Gobup to at least 3.</p>
<p>Once we&#8217;ve got those done we get to choose which we max out next: Gobgob or Gobup. Given the small selection of monsters that are worth picking out as summons, I suggest maxing Gobup next to make what summons you do have stronger.</p>
<p>By level 39, you should be looking at the following skills:<br />
Level 8 Gobgob: For the lower AP cost, added slot and range.<br />
Max Gobup: For the Higher summon health and summoning range.<br />
Level 5 Animal Blessing: For the +1 Leadership.</p>
<p>The next thing we have to level will be an option: Prespic Hair (To reflect damage) or Possession (Letting you take control of your summon). This will depend on who you ask.</p>
<p>Choosing to level Prespic hair means that 20% (at max level) of the damage an enemy hits your summon for will be reflected back at this. As the hits from enemies get larger, so do the reflects. This is in turn free damage.</p>
<p>Possession on the other hand gives you complete control over your summon and it&#8217;s actions. The usefulness of this is that you can make sure a summon casts a specific spell at the right time (such as the AoE attack) when they might not due to dumb AI. However, the Osa also misses a turn. </p>
<p>I recommend Prespic Hair only because it&#8217;s guaranteed damage if the enemy hits the summon. Though Possession can certainly be uselul, I don&#8217;t know how often I would find the need to use it instead of using an attack myself. I&#8217;d like to think as I become familiar with each summon I&#8217;ll learn to manipulate the dumb AI to work as I&#8217;d like.</p>
<p>Though some of the other abilities seem like they could be viable, most are situational or rely on summon AI <em>(Intelligence)</em>. Since summons are generally dumb, this is a huge liability.</p>
<p>&nbsp;<br />
<a name="spells"></a><img src="http://www.playervseverything.com/files/2012/03/WakfuHeaderSpells.png" alt="Spells" border="0" /><br />
Most of the spells we&#8217;re going to be using in this build will be Air or Specialty. Mainly Whip, with the others as simply uses for your extra AP. Below will be your most commonly used spells.</p>
<ul>
<li><span style="color: purple;">Crobak (Air)</span>: Minor damage, no LoS. Costs 3 AP.</li>
<li><span style="color: purple;">Scaraleaf Wing (Air)</span>: Minor damage, no LoS. Costs 2 MP.</li>
<li><span style="color: purple;">Whip (Air)</span>: Minor damage and +10% damage on your next air attack. Also causes summons to do +100% Damage <em>(you do not need to whip the summons)</em>. Costs 4 AP.</li>
<li><span style="color: purple;">Bwork Trump (Air)</span>: Minor damage, Linear, makes victim face Osa. Costs 2 AP.</li>
<li><span style="color: purple;">Feather Tornado (Air)</span>: Decent AoE damage. Costs 5 AP.</li>
<li><span style="color: red;">Croak (Fire)</span>: Damages enemy. If cast on summon, transfers any of the Osa&#8217;s remaining MP to the summon. Costs 5 AP.</li>
<li><span style="color: green;">Crackler Punch (Earth)</span>: Does a large area AoE attack for a good amount of damage. Costs 5 AP.</li>
<li><span style="color: #7D6E39;">Gobgob</span>: When cast on an enemy, marks them to be captures on death. When cast on the map, it will summon Gobgob. Costs 6 AP &#038; 2 WP (2 AP @ max level).</li>
<li><span style="color: #7D6E39;">Gobup</span>: Summons are creature you have captured from within Gobgob. Costs 3 AP &#038; 1 WP.</li>
<li><span style="color: #7D6E39;">Symbiosa</span>: Merges the Osa with Gobgob to become a dragon. Gives Osa +Damage %, +Resist, +Range, +AP, +MP, +Init, +Crit, +Lock, +Dodge @ Max level. Costs 6 AP (3 AP @ Max level).</li>
<li><span style="color: #7D6E39;">Possession</span>: Allows the Osa to take control of the summon currently on the field. Ends the Osa&#8217;s turn. Costs 6 AP (2 AP @ Max level)</li>
</ul>
<p>For the most part, you&#8217;re not going to end up using most of your spells. Your primary spells are going to be Gobup, whip and Scaraleaf Wing. A standard fight would have you summon a creature (Gobup) then use whip to give the +damage to the summon. If you don&#8217;t need to move, use Scaraleaf Wing. Following turns, use whip twice and Scaraleaf Wing. If you&#8217;re out of range or don&#8217;t have LoS, use Crobak. If you have extra AP on a turn and have linear LoS, Bwork isn&#8217;t that bad of an attack as a filler.</p>
<p>If you want to catch a creature, cast Gobgob on it before it dies. I recommend being cautious when you do this if it&#8217;s a close fight. Once Gobgob is on the field (as a summon or to capture), you can&#8217;t pull out any more summons until he&#8217;s off the field again. If Gobgob dies while he&#8217;s a summon, you can&#8217;t summon anymore that fight. When Gobgob is out of the field as a summon, he can also eat any previously summoned creatures. Doing so will make him stronger, and save the creature from dying. </p>
<p>Symbiosa will be another situational attack. With this you merge with the Gobgob on the field, taking dragon form. However, you can&#8217;t have any other summons on the field when you do this. Merging will give you additional stats for your own attacks. If you have your Gobgob eat some of your summons before merging, you gain more stats. This spell is really only good for this build if you are out of Wakfu Points (or summons) and need to make that last ditch-effort to kill the enemy or you&#8217;re going to die. Otherwise, don&#8217;t bother with this spell unless you just want to change into a cool looking dragon.</p>
<p>&nbsp;<br />
<a name="summons"></a><img src="http://www.playervseverything.com/files/2012/03/WakfuHeaderSummons.png" alt="Summons" border="0" /><br />
Osas are Pokemasters, not summoners. Our class works in the following method:</p>
<p><strong>To Get a Summon:</strong> Cast GobGob on the enemy monster <em>(a &#8216;ghostly&#8217; Gobgob will appear over it&#8217;s head)</em>. Kill the monster and Gobgob will eat it. You now have the summon.</p>
<p><strong>To Summon a Summon:</strong> Cast Gobup or click on the summon icon from within the Gobgop action bar, then click the map.</p>
<p><a href="http://www.playervseverything.com/files/2012/03/WakfuOsaGobgobActionBar.png"><img class=" wp-image-1151 alignright" title="WakfuOsaGobgobActionBar" src="http://www.playervseverything.com/files/2012/03/WakfuOsaGobgobActionBar.png" alt="" width="230" height="114" /></a></p>
<p>Keep in mind if you want to summon something AND be able to catch something in the same fight, the summon needs to be out before the Gobgob is summoned. Once the Gobgob is on the field, no more summons can come out.</p>
<p>&nbsp;</p>
<p>When you are picking what summons to call out, remember that their combined level can not exceed your own. For example: If you are level 20 you can summon one level 20 creature, or two level 10 creatures, or four level 5 creatures <em>(assuming you have enough leadership)</em>. Remember this when you&#8217;re coming up with your combos.</p>
<p>Summons do not level. Whatever level you catch them at is what level they will remain at. If you want to gt a summon at a higher level, you need to catch it at that level. Creatures that can be captured will have a paw print to the right of their name when you mouse-over the mob out of battle.</p>
<p>Below are my suggestions and a compilation of optional summons. Letters in brackets are where they can be caught <em>(Br=Brakmar, Bo=Bonta, A=Amakna, S=Sufokia)</em>. If it&#8217;s not marked, it can be in any nation. Those in blue font are my personal favorites for each bracket.</p>
<p><strong>Level 1-5:</strong> Wodent<br />
<strong>Level 5-9:</strong> Piwi, Bow Meow, Zinit Cap&#8217;n Crablock<br />
<strong>Level 10:</strong> Skeleton Rat , Gobball<br />
<strong>Level 15:</strong> Rat, Gobbette, Tofune<br />
<strong>Level 20:</strong> <span style="color: blue;">Gobball Warchief</span>, Scarafly, Tofurby<br />
<strong>Level 25:</strong> Demonic Rose<br />
<strong>Level 30:</strong> <span style="color: blue;">Sourpuss Toad (A)</span>, Little Mushd (Bo), Scaralady (Br)<br />
<strong>Level 35:</strong> <span style="color: blue;">Reinette (A)</span>, Chafer Lancer (Br), Agressive Blibli (Bo),<br />
<strong>Level 40:</strong> <span style="color: blue;">Oafish Toad (A)</span>, Rokoko (S), Crackrocks (A),<br />
<strong>Level 45:</strong> Crackler (A), Hammer Shark (S), Stalagawk<br />
<strong>Level 50:</strong> Spear Shark (S), Ancestral Crackler (A), Stalaguar<br />
<strong>Level 62:</strong> Milliboowolf<br />
<strong>Level 69:</strong> Crobak<br />
<strong>Level 74:</strong> Blimprat<br />
<strong>Level 75:</strong> Crobak Chief</p>
<p>For the full list of possible summons you can get check out <a href="http://www.playervseverything.com/2012/04/pvs-wakfu-summons-guide/">PVS Wakfu: A Summons Guide</a>!</p>
<p>&nbsp;<br />
<a name="leveling"></a><img src="http://www.playervseverything.com/files/2012/03/WakfuHeaderLeveling.png" alt="Leveling" border="0" /><br />
If you&#8217;re soloing stuff, try to kill it quickly and get as many hits in as you can each turn. Since we&#8217;ll have the HP to take a few hits, don&#8217;t be afraid to get in there while still playing smart. Remember you need to kill the enemy before it kills your summon in most fights.</p>
<p>My suggestions:<br />
<strong>Level 1-5:</strong> Kill Wodents like everybody.<br />
<strong>Level 5-10 (~15):</strong> Kill PiWi and Bow Meow.<br />
<strong>Level 15-20:</strong> Kill Gobballs.<br />
<strong>Level 20-32:</strong> Farm Gobball Dungeon. Killing groups of 2-3 gobballs can also give decent exp. Scaraleaf are also an option.<br />
<strong>Level 33-40:</strong> Mushd and Tsu Tsu in Cania Swamps (Bo). Toads in Holey Woods (A) are good as well.<br />
<strong>Level 40-60:</strong> Still Cania Swamps or Toads. Can also Try Riktus or Treechnid.<br />
<strong>Level 60-70:</strong> Sadida Kingdom &#038; Kelba.<br />
<strong>Level 75/80+ :</strong> Monk Island.</p>
<p>*Right now Wild Gobballs give really high experience, making it almost worth it to level all the way to 100 on them.</p>
<p>Fighting is a group is always a better option for experience. Group up, level quickly. Dungeons are also pretty good for experience, and keys are pretty easy to come by at lower levels. Farm them until your eyes bleed. Consider as well how quickly you can kill mobs. If you can clear 3 lower level mobs in the time it would take you to clear 1 higher one, the lower ones might give you more eph (experience per hour). Always try to do challenges for the scrolls when they drop as well, easy xp.<br />
&nbsp;<br />
<a name="gearing"></a><img src="http://www.playervseverything.com/files/2012/03/WakfuHeaderGearing.png" alt="Gearing" border="0" /><br />
Since we&#8217;re not the damage dealers in our Osa-Summon relationship, elemental stats and +damage that makes us stronger isn&#8217;t one of our priorities <em>(though they can certainly help)</em>. We should have enough leadership from Animal Blessing. If you want to get 3 out, pick up an item with +1 Leadership. For the most part though, what we&#8217;re going to focus on is getting items with +AP, and +HP. I&#8217;ve found that 8 AP is the best number right now <em>(Two whips)</em>, which means you need to get either a +AP amulet, ring, goultard or from a set bonus. I&#8217;ve taken that into consideration for the higher level recommendations.</p>
<p><strong>Level 1-5:</strong> <a href="http://wakfu-elements.com/itemsets/227">Wodent Set</a><br />
<strong>Level 6-14:</strong> Any PiWi sets, or items with HP to keep you alive.<br />
<strong>Level 15:</strong> <A href="http://wakfu-elements.com/itemsets/41">Gobball Set</a> (for the AP)<br />
<strong>Level 33:</strong> <a href="http://wakfu-elements.com/itemsets/244">Royal Goball Set</a> (For the AP &#038; Leadership), Royal Gobball Hammer<br />
<strong>Level 42:</strong><a href="http://wakfu-elements.com/itemsets/332">Royal Blibli Set</a><br />
<strong>Level 49:</strong><a href="http://wakfu-elements.com/itemsets/219">Cloudy Set</a> or <a href="http://wakfu-elements.com/itemsets/341">Royal Kokoko Set</a><br />
<strong>Level 66:</strong><a href="http://wakfu-elements.com/itemsets/351">Noke&#8217;s Set</a><br />
<strong>Level 77:</strong> <a href="http://wakfu-elements.com/itemsets/235">Crobak Set</a><br />
<strong>Level 86:</strong> <a href="http://wakfu-elements.com/itemsets/361">Nun Set</a><br />
<strong>Level 102:</strong> <a href="http://wakfu-elements.com/itemsets/234">Black Crow Set</a></p>
<p>&#8212;</p>
<p>That&#8217;s all I have for you so far. I&#8217;ll update this post at a later date as I complete my leveling grind with more information as it becomes available. Until then, if you have any questions or suggestions let me know.</p>
<p>Have Fun!</p>
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