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<title>Pocket Gamer | www.pocketgamer.co.uk | Latest additions</title>
<description>The latest stories from Pocket Gamer, updated every five minutes. FOR INFORMATION ONLY. NOT TO BE REPRODUCED WITHOUT WRITTEN PERMISSION.</description>
<link>http://www.pocketgamer.co.uk/</link>
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<lastBuildDate>Wed, 22 May 2013 20:27:37 GMT</lastBuildDate>
<copyright>Copyright (c) 2013 Pocket Gamer</copyright>
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<title>Unity-powered horror puzzler Dying: Sinner Escape will claw its way to iOS this week - Vita release remains a mystery</title>
<description>&lt;img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-abtqx_ios_neckom_dying_sinner_escape_01_jpg_100.jpg" width="100" alt="Unity-powered horror puzzler Dying: Sinner Escape will claw its way to iOS this week - Vita release remains a mystery" border="0" align="left" style="margin:5px 10px 10px 0px;"&gt; Some things in life were just made to go together like chocolate and peanut butter, pizza and beer, and horror puzzle games and creepy abandoned buildings.
For fans of the latter, the episodic Dying: Sinner Escape looks like a game in the same tradition of 9 Hours, 9 Persons, 9 Doors, Saw, and Zero Escape: Virtue's Last Reward.
Sinner Escape's creator, Nekcom, reckons that it was created by ...&lt;img src="http://feeds.feedburner.com/~r/PocketGamerLatestAdditions/~4/aGUUvsLh-0M" height="1" width="1"/&gt;</description>
<link>http://feedproxy.google.com/~r/PocketGamerLatestAdditions/~3/aGUUvsLh-0M/news.asp</link>
<pubDate>Wed, 22 May 2013 20:17:00 GMT</pubDate>
<feedburner:origLink>http://www.pocketgamer.co.uk/r/iPhone/Dying%3A+Sinner+Escape/news.asp?c=51073</feedburner:origLink></item>
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<title>The Realm misses Kickstarter funding goal, vows to return later in the year</title>
<description>&lt;img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-wctbd_the-realm-game-ios-android-1_jpg_100.jpg" width="100" alt="The Realm misses Kickstarter funding goal, vows to return later in the year" border="0" align="left" style="margin:5px 10px 10px 0px;"&gt; One of the hardest skills to learn in life is how to accept defeat and disappointment with dignity.
Atomhawk Design, the studio behind the graphically-gorgeous adventure title The Realm, proved that it can lose with grace when it announced that it failed to reach its Kickstarter funding goal.
After raising £94,527 ($142,000), Polygon reports that The Realm became one of the top funded U.K. K...&lt;img src="http://feeds.feedburner.com/~r/PocketGamerLatestAdditions/~4/-URnvGawixI" height="1" width="1"/&gt;</description>
<link>http://feedproxy.google.com/~r/PocketGamerLatestAdditions/~3/-URnvGawixI/news.asp</link>
<pubDate>Wed, 22 May 2013 19:33:00 GMT</pubDate>
<feedburner:origLink>http://www.pocketgamer.co.uk/r/Android/The+Realm+Game/news.asp?c=51070</feedburner:origLink></item>
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<title>Review: Fire &amp; Forget The Final Assault</title>
<description>&lt;img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-ugkv_Fire-and-Forget-iPad-01_jpg_100.jpg" width="100" alt="Fire &amp; Forget The Final Assault" border="0" align="left" style="margin:5px 10px 10px 0px;"&gt; Fire-and-forget is a military term relating to guided missile systems that, once locked on, can be fired without any skill or additional concern on the trigger-puller's part.
It also suggests a mindless, blasé approach to destruction.
Either way, Fire &amp; Forget is an apt name for Anuman's resurrection of an old Amiga property.
War veteran
The game follows the original's basic template q...&lt;img src="http://feeds.feedburner.com/~r/PocketGamerLatestAdditions/~4/eQuOAlRanAk" height="1" width="1"/&gt;</description>
<link>http://feedproxy.google.com/~r/PocketGamerLatestAdditions/~3/eQuOAlRanAk/review.asp</link>
<pubDate>Wed, 22 May 2013 18:00:00 GMT</pubDate>
<feedburner:origLink>http://www.pocketgamer.co.uk/r/iPhone/Fire+%26+Forget+The+Final+Assault/review.asp?c=51045</feedburner:origLink></item>
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<title>Play through the 1st chapter of Bronze Award-winning puzzle-platformer Unmechanical for free</title>
<description>&lt;img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-lqjo_unmechanical-ios-1_png_100.jpg" width="100" alt="Play through the 1st chapter of Bronze Award-winning puzzle-platformer Unmechanical for free" border="0" align="left" style="margin:5px 10px 10px 0px;"&gt; Got your eye on puzzle-platformer Unmechanical?
Is its £2.49 / $3.99 price tag the only reason you haven't added it to your growing collection of iOS apps, though?
If you answered 'yes' to both of those questions, you'll be over the moon to read that you can now download Teotl Studios's Bronze Award-winning title for just £1.99 / $2.99.
Naturally, you can do so for a limited time only. We...&lt;img src="http://feeds.feedburner.com/~r/PocketGamerLatestAdditions/~4/fGaEyoc-SzQ" height="1" width="1"/&gt;</description>
<link>http://feedproxy.google.com/~r/PocketGamerLatestAdditions/~3/fGaEyoc-SzQ/news.asp</link>
<pubDate>Wed, 22 May 2013 16:38:00 GMT</pubDate>
<feedburner:origLink>http://www.pocketgamer.co.uk/r/iPhone/Unmechanical/news.asp?c=51064</feedburner:origLink></item>
<item>
<title>You can grab Bronze Award-winning match-three RPG 10000000 from the Amazon Appstore for free right now</title>
<description>&lt;img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-vdvk_10000000_ipad_01_jpg_100.jpg" width="100" alt="You can grab Bronze Award-winning match-three RPG 10000000 from the Amazon Appstore for free right now" border="0" align="left" style="margin:5px 10px 10px 0px;"&gt; You've probably heard of 10000000.
You know, EightyEightGames's RPG-cum-match-three puzzler. Yeah, the one that nabbed a beautiful Bronze Award when it passed through our review room last year.
Anyway, it doesn't really matter whether you've heard of it or not. It's available to download from the Amazon Appstore for free, you see.
In 10000000, you're tasked with helping a brave explorer s...&lt;img src="http://feeds.feedburner.com/~r/PocketGamerLatestAdditions/~4/U_InD95QjPc" height="1" width="1"/&gt;</description>
<link>http://feedproxy.google.com/~r/PocketGamerLatestAdditions/~3/U_InD95QjPc/news.asp</link>
<pubDate>Wed, 22 May 2013 15:57:17 GMT</pubDate>
<feedburner:origLink>http://www.pocketgamer.co.uk/r/Android/10000000/news.asp?c=51062</feedburner:origLink></item>
<item>
<title>Take to the skies in World War II aviation MMO World of Aircraft for iOS</title>
<description>&lt;img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-drrjyan_screen_00_jpg_100.jpg" width="100" alt="Take to the skies in World War II aviation MMO World of Aircraft for iOS" border="0" align="left" style="margin:5px 10px 10px 0px;"&gt; Come2You's World of Warplanes-style World War II aviation MMO World of Aircraft is now available to download worldwide for just 69p / 99c.
As you can probably already imagine, World of Aircraft is all about air-based combat.
So, you have to step into the cockpit of one of 28 classic planes, take to the skies, and shoot down anything that moves.
World of Aircraft features multiple single-p...&lt;img src="http://feeds.feedburner.com/~r/PocketGamerLatestAdditions/~4/hCT-pN7opjA" height="1" width="1"/&gt;</description>
<link>http://feedproxy.google.com/~r/PocketGamerLatestAdditions/~3/hCT-pN7opjA/news.asp</link>
<pubDate>Wed, 22 May 2013 15:14:00 GMT</pubDate>
<feedburner:origLink>http://www.pocketgamer.co.uk/r/iPhone/World+of+Aircraft/news.asp?c=51060</feedburner:origLink></item>
<item>
<title>Review: Dash &amp; Bash</title>
<description>&lt;img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-djna_bash-and-dash-1_jpg_100.jpg" width="100" alt="Dash &amp; Bash" border="0" align="left" style="margin:5px 10px 10px 0px;"&gt; If you're the kind of person who likes to have unnaturally big eyelashes, you can now buy a brand of mascara specifically designed to make your eyelashes look as though they're fake. I don't pretend to understand how the minds of people who like to have unnaturally big eyelashes work, but this seems like an odd thing to do.
In a strange way, Dash &amp; Bash feels a bit like this brand of mascara, e...&lt;img src="http://feeds.feedburner.com/~r/PocketGamerLatestAdditions/~4/gA0Bs-qeesg" height="1" width="1"/&gt;</description>
<link>http://feedproxy.google.com/~r/PocketGamerLatestAdditions/~3/gA0Bs-qeesg/review.asp</link>
<pubDate>Wed, 22 May 2013 15:07:00 GMT</pubDate>
<feedburner:origLink>http://www.pocketgamer.co.uk/r/iPhone/Dash+%26+Bash/review.asp?c=51061</feedburner:origLink></item>
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<title>Mass Effect: Infiltrator, NBA Jam, Tiger Woods 12, and Real Racing 2 complete their journeys to Windows Phone</title>
<description>&lt;img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-bagt_mass-effect-infiltrator-ipad-1_jpg_100.jpg" width="100" alt="Mass Effect: Infiltrator, NBA Jam, Tiger Woods 12, and Real Racing 2 complete their journeys to Windows Phone" border="0" align="left" style="margin:5px 10px 10px 0px;"&gt; Good news, Nokia owners: Electronic Arts has just released four - yes, four! - cracking Xbox Live-powered titles on the Windows Phone Store.
If you head on over to Microsoft's digital emporium right this second, then, you'll find Mass Effect: Infiltrator, NBA Jam, Tiger Woods PGA Tour 12, and Real Racing 2 waiting to be downloaded.
Those last three games bagged Bronze, Silver, and Platinum a...&lt;img src="http://feeds.feedburner.com/~r/PocketGamerLatestAdditions/~4/bTSqP7sKKbg" height="1" width="1"/&gt;</description>
<link>http://feedproxy.google.com/~r/PocketGamerLatestAdditions/~3/bTSqP7sKKbg/news.asp</link>
<pubDate>Wed, 22 May 2013 14:12:00 GMT</pubDate>
<feedburner:origLink>http://www.pocketgamer.co.uk/r/Windows+Phone/Mass+Effect+Infiltrator/news.asp?c=51059</feedburner:origLink></item>
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<title>[Update] The Curiosity Cube Diaries - Volume II</title>
<description>&lt;img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-kqpf_curiosity_1_jpg_100.jpg" width="100" alt="[Update] The Curiosity Cube Diaries - Volume II" border="0" align="left" style="margin:5px 10px 10px 0px;"&gt; For long, boring, and complicated technical reasons, we have had to start a new Curiosity Cube Diaries volume. We've subtitled it "Volume II". I hope you like.
Don't fear: you can still read Volume I of the Diary by clicking here.
Oh, and we're still going to be updating the Diary on a weekly basis. You can breathe out now.
May 22nd - Layers 305 to 317
To borrow a phrase from the Spo...&lt;img src="http://feeds.feedburner.com/~r/PocketGamerLatestAdditions/~4/9Eh9gki_SAI" height="1" width="1"/&gt;</description>
<link>http://feedproxy.google.com/~r/PocketGamerLatestAdditions/~3/9Eh9gki_SAI/feature.asp</link>
<pubDate>Wed, 22 May 2013 12:54:00 GMT</pubDate>
<feedburner:origLink>http://www.pocketgamer.co.uk/r/Android/Curiosity+%2D+what%27s+inside+the+cube/feature.asp?c=49452</feedburner:origLink></item>
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<title>Review: Tomb Breaker</title>
<description>&lt;img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-fjdo_Tomb-Breaker-iPad-01_jpg_100.jpg" width="100" alt="Tomb Breaker" border="0" align="left" style="margin:5px 10px 10px 0px;"&gt; The path to innovation is full of dead ends. Just because something's a little different, that doesn't mean it's worthwhile.
That's what playing Tomb Breaker reminded us. It might look like yet another Bejeweled clone, but it actually plays quite differently.
The trouble is, it doesn't improve on PopCap's established match-three template in any way.
Game, set, match
You're still matchi...&lt;img src="http://feeds.feedburner.com/~r/PocketGamerLatestAdditions/~4/5tup6pt7ENU" height="1" width="1"/&gt;</description>
<link>http://feedproxy.google.com/~r/PocketGamerLatestAdditions/~3/5tup6pt7ENU/review.asp</link>
<pubDate>Wed, 22 May 2013 12:00:00 GMT</pubDate>
<feedburner:origLink>http://www.pocketgamer.co.uk/r/iPhone/Tomb+Breaker/review.asp?c=51038</feedburner:origLink></item>
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