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<title>Pocket Gamer | www.pocketgamer.co.uk | Latest previews</title>
<description>The latest stories from Pocket Gamer, updated every five minutes. FOR INFORMATION ONLY. NOT TO BE REPRODUCED WITHOUT WRITTEN PERMISSION.</description>
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<lastBuildDate>Tue, 21 May 2013 19:17:08 GMT</lastBuildDate>
<copyright>Copyright (c) 2013 Pocket Gamer</copyright>
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<title>Hands-on with Sprinkle follow-up Sprinkle Islands</title>
<description>&lt;img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-hqzdry_sprinkle_islands_boss_jpg_100.jpg" width="100" alt="Hands-on with Sprinkle follow-up Sprinkle Islands" border="0" align="left" style="margin:5px 10px 10px 0px;"&gt; We recently managed to get an exclusive first look at Sprinkle Islands, the upcoming sequel to 2011's Silver Award-winning puzzler Sprinkle.
Building on the foundations of the original game, Sprinkle Islands adds a few gameplay tweaks and fancy graphical effects, utilising the graphics engine developed for studio stablemate Granny Smith.
Mediocre co-founder Henrik Johansson was keen to show ...&lt;img src="http://feeds.feedburner.com/~r/PocketGamerLatestPreviews/~4/C_cxJxeZyko" height="1" width="1"/&gt;</description>
<link>http://feedproxy.google.com/~r/PocketGamerLatestPreviews/~3/C_cxJxeZyko/news.asp</link>
<pubDate>Mon, 20 May 2013 16:00:00 GMT</pubDate>
<feedburner:origLink>http://www.pocketgamer.co.uk/r/Android/Sprinkle+Islands/news.asp?c=50978</feedburner:origLink></item>
<item>
<title>Hands-on with the Nokia Lumia 925</title>
<description>&lt;img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-lfzupn_rsz_700_nokia_lumia_925_front_back_jpg_100.jpg" width="100" alt="Hands-on with the Nokia Lumia 925" border="0" align="left" style="margin:5px 10px 10px 0px;"&gt; At Nokia's media event in London yesterday, the Finnish firm may not have shown off the long-rumoured 41-megapixel Lumia EOS, but there's nonetheless something interesting about the handset that was unveiled, the Nokia Lumia 925.
On the outside, it looks, well, very un-Lumia like.
For fans of the range, that might be something of a worry. It appears Nokia has decided to put its own signature...&lt;img src="http://feeds.feedburner.com/~r/PocketGamerLatestPreviews/~4/7wpsEJL8Tqw" height="1" width="1"/&gt;</description>
<link>http://feedproxy.google.com/~r/PocketGamerLatestPreviews/~3/7wpsEJL8Tqw/news.asp</link>
<pubDate>Wed, 15 May 2013 13:44:00 GMT</pubDate>
<feedburner:origLink>http://www.pocketgamer.co.uk/r/Windows+Phone/Lumia+925/news.asp?c=50882</feedburner:origLink></item>
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<title>Hands-on with Zombies Ate My Friends</title>
<description>&lt;img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-epug_zombies-ate-my-friends9_jpg_100.jpg" width="100" alt="Hands-on with Zombies Ate My Friends" border="0" align="left" style="margin:5px 10px 10px 0px;"&gt; If there's one thing more stale than a zombie, it's a zombie as a baddie in a book, film, television programme, or game. The undead have been done to death.
It's even getting tricky to find a specific video gaming genre that hasn't had the undead liberally thrown at it in an attempt to exploit this - thankfully fading - zombie craze.
Freemium is another craze, attracting similar complaints o...&lt;img src="http://feeds.feedburner.com/~r/PocketGamerLatestPreviews/~4/4r4GFY5-AdE" height="1" width="1"/&gt;</description>
<link>http://feedproxy.google.com/~r/PocketGamerLatestPreviews/~3/4r4GFY5-AdE/news.asp</link>
<pubDate>Thu, 9 May 2013 13:00:00 GMT</pubDate>
<feedburner:origLink>http://www.pocketgamer.co.uk/r/iPhone/Zombies+Ate+My+Friends/news.asp?c=50739</feedburner:origLink></item>
<item>
<title>Hands-on with EA's Tetris Blitz - will you pay $40 to hold two blocks at once?</title>
<description>&lt;img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-qaei_tetrisblitz-ios-01_jpg_100.jpg" width="100" alt="Hands-on with EA's Tetris Blitz - will you pay $40 to hold two blocks at once?" border="0" align="left" style="margin:5px 10px 10px 0px;"&gt; Earlier this year, we told you that Russian block-dropping phenomenon Tetris was the latest EA-owned franchise to be going free-to-play, with the upcoming iOS and Android game Tetris Blitz.
The game has now gone live on the App Store and Google Play in Canada, as part of a soft launch campaign. We went hands-on to find out exactly how you play, and - more importantly - how you pay.
Drop box
...&lt;img src="http://feeds.feedburner.com/~r/PocketGamerLatestPreviews/~4/ZGhFkju68LM" height="1" width="1"/&gt;</description>
<link>http://feedproxy.google.com/~r/PocketGamerLatestPreviews/~3/ZGhFkju68LM/news.asp</link>
<pubDate>Wed, 8 May 2013 10:03:00 GMT</pubDate>
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<title>Hands-on with Warhammer Quest - swords, sorcery, and Snotlings</title>
<description>&lt;img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-zbwx_warhammer-quest-preview-ios2_jpg_100.jpg" width="100" alt="Hands-on with Warhammer Quest - swords, sorcery, and Snotlings" border="0" align="left" style="margin:5px 10px 10px 0px;"&gt; It can be depressing when a developer is entrusted with a franchise that he doesn't seem to fully appreciate.
There are only so many times that your favourite films, boardgames, or whatever are going to be turned into video games, so it's heartbreaking when an opportunity is squandered.
By the same token, it can be very exciting indeed when a developer buys into a franchise as much as you do...&lt;img src="http://feeds.feedburner.com/~r/PocketGamerLatestPreviews/~4/g4Kq0YCN48U" height="1" width="1"/&gt;</description>
<link>http://feedproxy.google.com/~r/PocketGamerLatestPreviews/~3/g4Kq0YCN48U/news.asp</link>
<pubDate>Mon, 6 May 2013 11:07:00 GMT</pubDate>
<feedburner:origLink>http://www.pocketgamer.co.uk/r/iPhone/Warhammer+Quest/news.asp?c=50622</feedburner:origLink></item>
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<title>Hands-on with Frozen Synapse, Mode 7's cruel, cyberpunk-tinged strategy shooter</title>
<description>&lt;img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-qpyq_frozen_synapse_1_jpg_100.jpg" width="100" alt="Hands-on with Frozen Synapse, Mode 7's cruel, cyberpunk-tinged strategy shooter" border="0" align="left" style="margin:5px 10px 10px 0px;"&gt; There's something elegantly computational about Frozen Synapse. From the stark neon lines of the battlefields your team of glowing soldiers stalk across to the granular precision of the orders you can give, everything shimmers with the air of a RAM and processor-powered simulation.
And that feeling is amplified by this iOS version. It's hard not to imagine yourself the anti-hero of some cyberpu...&lt;img src="http://feeds.feedburner.com/~r/PocketGamerLatestPreviews/~4/onopDVEdPS8" height="1" width="1"/&gt;</description>
<link>http://feedproxy.google.com/~r/PocketGamerLatestPreviews/~3/onopDVEdPS8/news.asp</link>
<pubDate>Wed, 1 May 2013 12:00:00 GMT</pubDate>
<feedburner:origLink>http://www.pocketgamer.co.uk/r/iPhone/Frozen+Synapse/news.asp?c=50498</feedburner:origLink></item>
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<title>What's heading to 3DS? Hands-on with Donkey Kong Country Returns 3D, Animal Crossing: New Leaf, and more</title>
<description>&lt;img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-pfti_donkey-kong-country-returns-3d-3ds-1_jpg_100.jpg" width="100" alt="What's heading to 3DS? Hands-on with Donkey Kong Country Returns 3D, Animal Crossing: New Leaf, and more" border="0" align="left" style="margin:5px 10px 10px 0px;"&gt; Nintendo might have shared some fairly gloomy financial news with the rest of the world yesterday - with both the 3DS and Wii U missing their sales targets - but the outlook for the future couldn't be much more positive for the Japanese giant.
Off the back of yet another engaging Nintendo Direct broadcast, Nintendo went that extra mile last week to put its new software into the hands of the pre...&lt;img src="http://feeds.feedburner.com/~r/PocketGamerLatestPreviews/~4/L34QMXxsJNQ" height="1" width="1"/&gt;</description>
<link>http://feedproxy.google.com/~r/PocketGamerLatestPreviews/~3/L34QMXxsJNQ/news.asp</link>
<pubDate>Thu, 25 Apr 2013 12:30:00 GMT</pubDate>
<feedburner:origLink>http://www.pocketgamer.co.uk/r/3DS/Donkey+Kong+Country+Returns+3D/news.asp?c=50338</feedburner:origLink></item>
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<title>Hands-on with The Legend of Zelda: A Link to the Past 2 - the surprise 3DS sequel</title>
<description>&lt;img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-uxsdc_lttp2-embed-01_jpg_100.jpg" width="100" alt="Hands-on with The Legend of Zelda: A Link to the Past 2 - the surprise 3DS sequel" border="0" align="left" style="margin:5px 10px 10px 0px;"&gt; The arrival of any new Zelda game is always guaranteed to send millions of diehard fans squeeing in unison. The arrival of an official sequel to 1991's legendary A Link to the Past might well have caused a dangerous serotonin overload.
And at Nintendo's hand-on event today in London, we got an unexpected early opportunity to sample one of the game's levels ahead of the title's release, later th...&lt;img src="http://feeds.feedburner.com/~r/PocketGamerLatestPreviews/~4/ABim2D34DjA" height="1" width="1"/&gt;</description>
<link>http://feedproxy.google.com/~r/PocketGamerLatestPreviews/~3/ABim2D34DjA/news.asp</link>
<pubDate>Thu, 18 Apr 2013 18:00:00 GMT</pubDate>
<feedburner:origLink>http://www.pocketgamer.co.uk/r/3DS/The+Legend+of+Zelda%3A+A+Link+to+the+Past+2/news.asp?c=50218</feedburner:origLink></item>
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<title>Hands-on with Damp Gnat's bonkers cycling sim Icycle: On Thin Ice</title>
<description>&lt;img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-phxm_screen_shot_2013-04-15_at_11_55_02_jpg_100.jpg" width="100" alt="Hands-on with Damp Gnat's bonkers cycling sim Icycle: On Thin Ice" border="0" align="left" style="margin:5px 10px 10px 0px;"&gt; It's not entirely uncommon to wander around Brighton on a drizzly Tuesday and be passed by a gentleman on a unicycle, just going about his business.
In this gentleman's eyes, the destination is less important than the journey. This is what you're dealing with in this slightly cracked part of the United Kingdom.
So, when Damp Gnat's creative heartbeat Reece Millidge turns up in one of Brighto...&lt;img src="http://feeds.feedburner.com/~r/PocketGamerLatestPreviews/~4/Zf4tNO8tfTY" height="1" width="1"/&gt;</description>
<link>http://feedproxy.google.com/~r/PocketGamerLatestPreviews/~3/Zf4tNO8tfTY/news.asp</link>
<pubDate>Mon, 15 Apr 2013 16:00:00 GMT</pubDate>
<feedburner:origLink>http://www.pocketgamer.co.uk/r/iPhone/Icycle%3A+On+Thin+Ice/news.asp?c=50101</feedburner:origLink></item>
<item>
<title>Hands-on with Scattered Entertainment's innovative first-person iOS shooter The Drowning</title>
<description>&lt;img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-qfge_drowning-icon_jpg_100.jpg" width="100" alt="Hands-on with Scattered Entertainment's innovative first-person iOS shooter The Drowning" border="0" align="left" style="margin:5px 10px 10px 0px;"&gt; Much has been said about the unique control system in Scattered Entertainment's upcoming iOS shooter The Drowning.
According to the game's developer, this fresh approach to finger-friendly controls will "completely redefine the first-person shooter for touch devices". Now, that's quite a claim.
The basic idea is that you use a handful of familiar iPad gestures - like tapping and pinching - t...&lt;img src="http://feeds.feedburner.com/~r/PocketGamerLatestPreviews/~4/BvhaIc4ZwV4" height="1" width="1"/&gt;</description>
<link>http://feedproxy.google.com/~r/PocketGamerLatestPreviews/~3/BvhaIc4ZwV4/news.asp</link>
<pubDate>Fri, 12 Apr 2013 16:06:00 GMT</pubDate>
<feedburner:origLink>http://www.pocketgamer.co.uk/r/iPad/The+Drowning/news.asp?c=50072</feedburner:origLink></item>
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