<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8303894153244681505</id><updated>2024-11-01T03:46:46.755-07:00</updated><title type='text'>Podcast of Newerth</title><subtitle type='html'>Up to date information on the latest updates, patches and information about Heroes of Neweth!</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://podcastofnewerth.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8303894153244681505/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://podcastofnewerth.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Nathias</name><uri>http://www.blogger.com/profile/14012628305484939856</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhic5G3oAtXouJkfelTt5lEMnVeopXodkU0wVObYlxa3kp9azCIvhGjzcQHohj_CCAgJB4YsL7qqA1vp7vAc7HNfRQPd4K33aMaIsVLgAl_QUGYd_O9bjaJ8jl9zTknB7U/s220/upoueo.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>3</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8303894153244681505.post-1920516996663074655</id><published>2010-10-11T00:32:00.000-07:00</published><updated>2010-10-11T00:32:44.064-07:00</updated><title type='text'>Interesting Forum Threads!</title><content type='html'>Hey guys, Thought I&#39;d make my first non patch notes related post.&lt;br /&gt;
&lt;br /&gt;
Myself not being a huge forum junkie, i&#39;m reletively new to the Heroes Of Newerth Forum, but while reading; I&#39;ve found a few rather interesting threads, my favourite being the one discussing high skill level balancing. As in most games, there&#39;s always someone calling OP on someone else&#39;s hero, this may be the case, but most of the time it&#39;s generally that the person playing the hero getting owned, doesn&#39;t understand how to counter, or is just plain bad. It goes into good detail comparing HoN&#39;s balancing to other games, but in really makes you understand that just because you got owned, doesn&#39;t make that hero OP. Maybe you&#39;re just not the right counter, or maybe you should change games.. Just kidding, maybe you just need some practice.&lt;br /&gt;
&lt;br /&gt;
Balance: &lt;br /&gt;
&lt;a href=&quot;http://forums.heroesofnewerth.com/showthread.php?t=100136&quot;&gt;http://forums.heroesofnewerth.com/showthread.php?t=100136&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Fundamentals for Beginers:&lt;br /&gt;
&lt;a href=&quot;http://forums.heroesofnewerth.com/showthread.php?t=156877&quot;&gt;http://forums.heroesofnewerth.com/showthread.php?t=156877&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Forum Link:&lt;br /&gt;
&lt;a href=&quot;http://forums.heroesofnewerth.com/&quot;&gt;http://forums.heroesofnewerth.com/&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://podcastofnewerth.blogspot.com/feeds/1920516996663074655/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://podcastofnewerth.blogspot.com/2010/10/interesting-forum-threads.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8303894153244681505/posts/default/1920516996663074655'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8303894153244681505/posts/default/1920516996663074655'/><link rel='alternate' type='text/html' href='http://podcastofnewerth.blogspot.com/2010/10/interesting-forum-threads.html' title='Interesting Forum Threads!'/><author><name>Nathias</name><uri>http://www.blogger.com/profile/14012628305484939856</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhic5G3oAtXouJkfelTt5lEMnVeopXodkU0wVObYlxa3kp9azCIvhGjzcQHohj_CCAgJB4YsL7qqA1vp7vAc7HNfRQPd4K33aMaIsVLgAl_QUGYd_O9bjaJ8jl9zTknB7U/s220/upoueo.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8303894153244681505.post-4724941344412866202</id><published>2010-10-10T02:07:00.001-07:00</published><updated>2010-10-10T02:07:38.233-07:00</updated><title type='text'>New Patch Notes! 1.0.14</title><content type='html'>&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;Version 1.0.14&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;-------------&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;== General ==&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;- Updated effects for the Vagabond neutrals&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;- Added Australia region filter to public games and create game interfaces&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;- Fixed Kongor slain sound anytime Kongor is killed (Only a problem on some systems)&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;- Quick Stats bad baseline fix.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;- Fix quick stats always saying &quot;Player&#39;s First Game&quot; on Mac/Linux clients&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;- When a killstreak of 11 thru 14 is ended, the game now properly displays &quot;X has ended Y&#39;s BLOODBATH streak&quot;, not &quot;X has ended Y&#39;s IMMORTAL streak&quot;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;- Fix for the restore button disappearing on the replay scoreboard (the entire scoreboard was moving off screen) when a player is terminated&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;== Heroes ==&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;Devourer&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;- Fixerd him not gaining strength from killing a hero. Logic failure.&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;Nymphora&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;- Fixed not being able to teleport into your own base&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;Kraken&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;- Fixed Hellbourne Main Building bounds so Tsunami Charge doesn&#39;t just go through it&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;- Fixed Tsunami Charge doing too much damage&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;- Tsunami Charge no longer brings Invulnerable units along with him&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;- Splash no longer propagates to illusions&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;Succubus&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;- All non-cleave splash damage will now wake up someone slept by Mesmerize&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; font-size: 12px;&quot;&gt;&amp;nbsp;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://podcastofnewerth.blogspot.com/feeds/4724941344412866202/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://podcastofnewerth.blogspot.com/2010/10/new-patch-notes-1014.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8303894153244681505/posts/default/4724941344412866202'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8303894153244681505/posts/default/4724941344412866202'/><link rel='alternate' type='text/html' href='http://podcastofnewerth.blogspot.com/2010/10/new-patch-notes-1014.html' title='New Patch Notes! 1.0.14'/><author><name>Nathias</name><uri>http://www.blogger.com/profile/14012628305484939856</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhic5G3oAtXouJkfelTt5lEMnVeopXodkU0wVObYlxa3kp9azCIvhGjzcQHohj_CCAgJB4YsL7qqA1vp7vAc7HNfRQPd4K33aMaIsVLgAl_QUGYd_O9bjaJ8jl9zTknB7U/s220/upoueo.jpg'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8303894153244681505.post-2643308289804801222</id><published>2010-10-01T18:53:00.000-07:00</published><updated>2010-10-01T18:53:15.641-07:00</updated><title type='text'>Patch 1.0.13</title><content type='html'>&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial; font-size: small;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: 13px;&quot;&gt;Hey Guy&#39;s! First post of the New-erth blog, and I just thought I&#39;d get the latest patch notes out for all those unable to get on at the moment.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Version 1.0.13&lt;br /&gt;
-------------&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
- Darkwood Vale is now a 4v4 map&lt;br /&gt;
- Kill streaks of 15 or more now play the &quot;IMMORTAL!&quot; announcer sound / message&lt;br /&gt;
- Taunt effect is now more intense and shiny for the first few seconds&lt;br /&gt;
- Heroes will now fully turn toward their final goal even when pathing into deeply blocked areas&lt;br /&gt;
- Max possible charges are now ~16,000 (Fixes several issues)&lt;br /&gt;
- Change default lag threshold to 1000 ms from 500 ms&lt;br /&gt;
- Clients no longer precache the voice responses of enemy heroes&lt;br /&gt;
- Muting a player will /ignore that player, and unmuting will /unignore.&lt;br /&gt;
- Fixes the white icons when someone randoms. The random now happens before the load, not after&lt;br /&gt;
- Updated visual effects for some neutrals&#39; skills&lt;br /&gt;
- A teammate right clicking on a shop with the courier will open there own shop window now&lt;br /&gt;
- Added watery grass to show where fog is blocked yet you can run through&lt;br /&gt;
- Added global announcer sounds anytime Kongor is slain&lt;br /&gt;
- New Effects for minotaur, catman, and vagabond leader&lt;br /&gt;
- Update Frostburn tooltip to show max of 3 charges, instead of 5&lt;br /&gt;
- Updated effects and sounds for several items like Blood Chalice, Puzzlebox, and Striders&lt;br /&gt;
- Updated sounds to several heroes&lt;br /&gt;
&lt;br /&gt;
- Fix some loading bar funkiness&lt;br /&gt;
- Fixed game hosts not being able to assign players from Hellbourne to Legion side when right clicking their portrait. Credit to Bangerz for this fix&lt;br /&gt;
- Fixed the quick stats&lt;br /&gt;
&lt;br /&gt;
- K:D ratio now displays two digits after the decimal (for example K:D will be &quot;1.58&quot; instead of &quot;1.6&quot;)&lt;br /&gt;
- Fixed client not handling valid clan name tags that are 4 chars long&lt;br /&gt;
- Fix for a few of the public game filters (mode, num players, map name, server type) to correctly save their settings. Credit to Bangerz for this fix&lt;br /&gt;
- Fixes for Full Game, Advanced Game Option, and Advanced Game Mode Filters&lt;br /&gt;
- Fixed a potential crash on the chat server that occured when a user was not able to be resolved during a clan invite&lt;br /&gt;
- Cleaned up some of the error messages to properly represent the error occuring&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mod Integration ==&lt;br /&gt;
&lt;br /&gt;
- Added UI_CMD&#39;s GetFPS() and GetPing()&lt;br /&gt;
- Hon now natively supports the &quot;Mod Options&quot; mod framework&lt;br /&gt;
- HoN now natively supports the &quot;Movable Frames&quot; mod framework&lt;br /&gt;
* Movable Frames now supports spectator mode&lt;br /&gt;
* Cleanly integrated Movable Frames with Mod Options, so that the user can customize his movable frames the same way he would customize any other mod&lt;br /&gt;
- The Replay Stats Button mod is now built in (Credit to BASH)&lt;br /&gt;
* Adds a button to the Local Replays list to view the match stats&lt;br /&gt;
- The Enhanced Buff Icons mod is now built in&lt;br /&gt;
- The Improved Spectator UI mod is now built in&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Neutrals ==&lt;br /&gt;
&lt;br /&gt;
Skeleton Boss&lt;br /&gt;
- Now a ranged unit. Damage re-adjusted&lt;br /&gt;
- His castable root now ministuns on impact&lt;br /&gt;
&lt;br /&gt;
Neutral Ogre&lt;br /&gt;
- Fixed the ice shield so it doesn&#39;t apply when a melee hero casts at someone who has it on&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
Blood Chalice&lt;br /&gt;
- Mana returned from 150 to 100&lt;br /&gt;
- Now stops all regeneration effects (bottle/health potion) when used&lt;br /&gt;
&lt;br /&gt;
Hellflower&lt;br /&gt;
- Added visual trail to silence state for some anti-juke fun.&lt;br /&gt;
&lt;br /&gt;
Savage Mace&lt;br /&gt;
- The proc can no longer propagate to illusions&lt;br /&gt;
&lt;br /&gt;
Striders&lt;br /&gt;
- Will no longer go on cooldown just from looking at someone, you now have to attack&lt;br /&gt;
- Runes of the Blight can now be used and not put the item into cooldown&lt;br /&gt;
- Fixed a bug causing them not to reset cooldown when they are picked up or transferred&lt;br /&gt;
&lt;br /&gt;
Sword of the High&lt;br /&gt;
- Cost lowered from 3800 to 3400&lt;br /&gt;
&lt;br /&gt;
Tablet of Command&lt;br /&gt;
- Added to the &quot;nohelp&quot; list, so you can no longer push allies who do not allow you to&lt;br /&gt;
- Now applies a ministun on use to the target if it is an enemy&lt;br /&gt;
- The target is no longer silenced or perplexed, and can turn while being pushed&lt;br /&gt;
&lt;br /&gt;
Void Talisman&lt;br /&gt;
- Fixed so you cannot activate while magic immune (Can&#39;t waste it anymore)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heroes ==&lt;br /&gt;
&lt;br /&gt;
Fixed the following playing through fog:&lt;br /&gt;
* Magmus Steam Bath&lt;br /&gt;
* Wildsoul&#39;s Bear Teleport&lt;br /&gt;
* Forsaken&#39;s Volley&lt;br /&gt;
* Blacksmith&#39;s Flaming Hammer&lt;br /&gt;
* Chronos&#39; Timeleap&lt;br /&gt;
&lt;br /&gt;
Balphagore&lt;br /&gt;
- Decreased str gain from 3.1 to 2.7&lt;br /&gt;
- Hell on Newerth&lt;br /&gt;
* Damage:&lt;br /&gt;
* (Lvl 1) 200/300/400 to 175/250/325&lt;br /&gt;
* (Lvl 2/3) 350,450,550 to 300/375/450&lt;br /&gt;
* Effects:&lt;br /&gt;
* (Lvl 2/3) Hell Snare from 6 seconds to 4 seconds&lt;br /&gt;
* (Lvl 3) Volatile Minions damage from 150/225/300 to 125/200/275&lt;br /&gt;
* When ultimate is in cd you no longer gain charges when enemies cast spells near you, instead you decrease the cd of your ultimate by 1 seconds per spell cast&lt;br /&gt;
&lt;br /&gt;
Blood Hunter&lt;br /&gt;
- Clarify Blood Sense&#39;s tooltip to show that the aura increases by 1500 range per level&lt;br /&gt;
- Feast now leaves a lingering debuff for 1.5s when attacking a hero&lt;br /&gt;
* If they die in this time, Blood Hunter still gets healed.&lt;br /&gt;
&lt;br /&gt;
Chipper&lt;br /&gt;
- Removed the 0.1s cooldown when a new charge is available for Rockets&lt;br /&gt;
&lt;br /&gt;
Chronos&lt;br /&gt;
- Curse of Ages no longer works on buildings&lt;br /&gt;
&lt;br /&gt;
Devourer&lt;br /&gt;
- Striders will now be &#39;turned off&#39; while Decay is activated&lt;br /&gt;
- No longer gains strength from killing himself. :(&lt;br /&gt;
- His own illusions should no longer steal strength from him when someone dies nearby&lt;br /&gt;
- Lower strength gain to 1 per kill&lt;br /&gt;
- Ult Decay increase range rebalanced from 50 per charge/level to 30/40/50 per charge/level&lt;br /&gt;
&lt;br /&gt;
Doctor Repulsor&lt;br /&gt;
- Starting int from 27 to 25&lt;br /&gt;
- Level 1 armor lowered from 5.1 to 4.1&lt;br /&gt;
- Magnetic Contraption still happens instantly, just a 400ms backswing. Can anim cancel the backswing like normal&lt;br /&gt;
- Attackspeed slow from Electric Frenzy is now -50 instead of -50%&lt;br /&gt;
- Tree destruction radius on Ludicrous Speed reduced from 100 to 75&lt;br /&gt;
- Can no longer use Ludicrous Speed while immobilized&lt;br /&gt;
&lt;br /&gt;
Engineer&lt;br /&gt;
- Strength gain lowered from 2.3 to 2&lt;br /&gt;
- Turret duration from 6s to 5s&lt;br /&gt;
* Can only be hit a max of 5 times now (down from 8)&lt;br /&gt;
- Fixed a bug with Energy Field that caused units to get owned if they went invulnerable while inside&lt;br /&gt;
&lt;br /&gt;
Flint Beastwood&lt;br /&gt;
- Money Shot&#39;s will now auto-cancel if the target is greater than 1800/2300/2800 units away from you while you&#39;re still channeling&lt;br /&gt;
- Crosshair on target should be visible to allies only&lt;br /&gt;
&lt;br /&gt;
Forsaken Archer&lt;br /&gt;
- Will no longer spawn skeletons after she dies from a midair arrow&lt;br /&gt;
&lt;br /&gt;
Gauntlet&lt;br /&gt;
- Enfeeble no longer has charges set to 0 when attacking creeps, only when hitting heroes&lt;br /&gt;
- Enfeeble duration incresed from 3s to 4s&lt;br /&gt;
- Now steals 1% of anything hit&#39;s total damage per charge and gives that damage to gauntlet for the duration of the slow/steal&lt;br /&gt;
- Max charges from 50 to 35&lt;br /&gt;
- Fixed his glove getting snagged on buildings when he threw it&lt;br /&gt;
- The glove throws no longer disable each other&lt;br /&gt;
&lt;br /&gt;
Glacius&lt;br /&gt;
- Tundra Blast slow from 5s static to 3/3.5/4/4.5s&lt;br /&gt;
&lt;br /&gt;
Kraken&lt;br /&gt;
- Reworked&lt;br /&gt;
- Ability 1: Torrent&lt;br /&gt;
* Kraken conjures a surge of seawater, drowning an enemy. Deals damage, slows, and reduces armor&lt;br /&gt;
* Deals 110/160/210/260 Magic damage and applies Torrent to the target for 3 seconds&lt;br /&gt;
* Torrent: 30% Movement Slow, -2/-3/-4/-5 Armor&lt;br /&gt;
- Ability 2: Tsunami Charge&lt;br /&gt;
* Kraken charges with great strength and speed, dragging the first enemy he encounters to sure doom. If Kraken collides with a tree, cliff, or structure, he will stop. If he is dragging someone at that time, they will get stunned.&lt;br /&gt;
* Charges 800 units in the targeted direction. Deals 60/90/120/150 Magic damage in a 200 AoE to all enemy units he charges past. On collision with an enemy hero, that hero is picked up and carried along with Kraken. When he hits a cliff, building, or tree he stops charging. If he is carrying an enemy hero, that hero is stunned for 1/1.33/1.66/2 seconds and takes an additional 50/100/150/200 Physical damage.&lt;br /&gt;
- Ability 3: Splash&lt;br /&gt;
* Kraken releases a devastating slam that splits the seven seas, passively dealing additional splash damage on occasion.&lt;br /&gt;
* Deals 30/50/70/90 bonus Magical damage to targets in a 325 radius and an additional 30/50/70/90 Magical damage to targets in a 200 radius. Attacking will reduce cooldown by 1 second.&lt;br /&gt;
- Ability 4: Release the Kraken!&lt;br /&gt;
* Every seafarer&#39;s nightmare is manifest as this hulk of watery flesh! Summons a Whirlpool that damages and pulls in enemies. If they reach the center, they are damaged and stuned by its lashing tentacles.&lt;br /&gt;
* After a delay of 1 second a 300 radius whirlpool spawns, dealing 40/50/70 Magic damage per second, slowing by 50%, and pulling units towards the center with a force of 100/125/150. Any enemies who reach the center are dealt 200/300/400 Magic damage and are stunned for 1.5/1.75/2 seconds. Lasts 3/4/5 seconds.&lt;br /&gt;
&lt;br /&gt;
Magmus&lt;br /&gt;
- Steam Bath now disjoints on use&lt;br /&gt;
- Fixed a bug causing you to not always go to exactly where you click when using Lava Surge&lt;br /&gt;
&lt;br /&gt;
Panda&lt;br /&gt;
- Removed the 0.1s cooldown when a new charge is available for Flurry&lt;br /&gt;
&lt;br /&gt;
Rampage&lt;br /&gt;
- Updated tooltips to show he gains slow resistance and reveals the target while charging&lt;br /&gt;
- Reveal time after Charge is over lowered from 4s to 2s&lt;br /&gt;
- Horned Strike damage increased by 20 across all levels&lt;br /&gt;
- Damage from ult +5% at all levels&lt;br /&gt;
- When horned strike procs, 15% movespeed for 1.5s&lt;br /&gt;
- Charge slow resistance added instead of treewalking&lt;br /&gt;
- Fixed a bug with the ult that caused the target to get endless unitwalking&lt;br /&gt;
&lt;br /&gt;
Sand Wraith&lt;br /&gt;
- Deserted range check for people being alone lowered from 400 to 300&lt;br /&gt;
&lt;br /&gt;
Slither&lt;br /&gt;
- Removed the 0.1s cooldown when a new charge is available for Wards&lt;br /&gt;
&lt;br /&gt;
Scout&lt;br /&gt;
- A 500ms cooldown now starts when using Vanish to avoid double activating it&lt;br /&gt;
&lt;br /&gt;
Succubus&lt;br /&gt;
- Anyone who breaks Mesmerize and is slept themselves now are immune to damage for the first 1s&lt;br /&gt;
&lt;br /&gt;
Swiftblade&lt;br /&gt;
- Can now turn while ulting&lt;br /&gt;
&lt;br /&gt;
Torturer&lt;br /&gt;
- Base strength from 16 to 18&lt;br /&gt;
&lt;br /&gt;
Tundra&lt;br /&gt;
- Fixed infinite buff bug with Cold Shoulder&lt;br /&gt;
- The &quot;push-away&quot; from Avalanche now correctly goes the full distance every time and will not push people who were behind Tundra&lt;br /&gt;
&lt;br /&gt;
Vindicator&lt;br /&gt;
- Vindicator Illusions can no longer steal intelligence&lt;br /&gt;
- Global Silence is now dispellable&lt;br /&gt;
&lt;br /&gt;
Voodoo Jester&lt;br /&gt;
- Fixed the bug causing Acid Cocktail to occasionally split into two&lt;br /&gt;
- Sped up Acid Cocktail from 750 to 800 initial and 450 to 600 for the bounce&lt;br /&gt;
- Fixed his tooltips to clarify that his casks do no damage to heroes&lt;br /&gt;
&lt;br /&gt;
Witch Slayer&lt;br /&gt;
- Can now only cast Power Drain on units with mana</content><link rel='replies' type='application/atom+xml' href='http://podcastofnewerth.blogspot.com/feeds/2643308289804801222/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://podcastofnewerth.blogspot.com/2010/10/patch-1013.html#comment-form' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8303894153244681505/posts/default/2643308289804801222'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8303894153244681505/posts/default/2643308289804801222'/><link rel='alternate' type='text/html' href='http://podcastofnewerth.blogspot.com/2010/10/patch-1013.html' title='Patch 1.0.13'/><author><name>Nathias</name><uri>http://www.blogger.com/profile/14012628305484939856</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhic5G3oAtXouJkfelTt5lEMnVeopXodkU0wVObYlxa3kp9azCIvhGjzcQHohj_CCAgJB4YsL7qqA1vp7vAc7HNfRQPd4K33aMaIsVLgAl_QUGYd_O9bjaJ8jl9zTknB7U/s220/upoueo.jpg'/></author><thr:total>5</thr:total></entry></feed>