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<title>Pritchslapped</title>
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<description>The art of Chris Pritchard</description>
<pubDate>Mon, 27 Feb 2012 14:58:27 GMT</pubDate>

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	<p>Get it?  Hahaha&#8230;yeah, it&#8217;s not really that funny.  Anyway, I opened up <a href="http://www.pixologic.com/sculptris/">Sculptris</a> the other day because I saw that <a href="http://paolorivera.blogspot.com/">Paolo Rivera</a> has been using it to make maquettes for characters.  I had spent probably two to three hours with it before and while at first showing a high level of awesomeness I quickly lost interest in it because I wasn&#8217;t making usable stuff quick enough.  Somehow I guess I expected to magically know the subtle tricks of the program right off the bat.  Well, I turned to the magic of the internet and video tutorials to get a basic understanding of the different tools in Sculptris and in the course of maybe 3-4 hours came up with these to bald heads.  Well, they&#8217;re earless as well, but whatever.  I&#8217;ll probably continue to use Sculptris to iron out some of the main characters in my current project.  I&#8217;m not sure how detailed I&#8217;ll get with them as I just need basic proportional guidelines, but it&#8217;s been fun to get back into 3D.</p>

	<p>My freelance plate is now empty again and I&#8217;m about to jump back into my comic book.  Still not sure what direction I&#8217;ll go stylistically but I&#8217;ve decided it&#8217;s best to just jump in and have fun.  We&#8217;ll see where that takes me.</p>

	<p>I&#8217;m on the last disc of the Robotech series.  Taking it pretty slow, and I&#8217;m almost sad to get to the end of it.  I think I&#8217;ll re-watch the Cowboy Beebop series when I&#8217;m done.</p>
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<pubDate>Sun, 26 Feb 2012 16:42:11 GMT</pubDate>
<dc:creator>Chris Pritchard</dc:creator>
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