<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearch/1.1/' xmlns:georss='http://www.georss.org/georss' xmlns:thr='http://purl.org/syndication/thread/1.0' xmlns:gd='http://schemas.google.com/g/2005' gd:etag='W/&quot;CkUARX47eyp7ImA9WhZRGEo.&quot;'><id>tag:blogger.com,1999:blog-9206639398628006129</id><updated>2011-04-15T13:24:04.003+01:00</updated><title>prof2004-blendergameengine</title><subtitle type='html'>Blender Game Engine</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://prof2004-blendergameengine.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/9206639398628006129/posts/default?redirect=false&amp;v=2'/><link rel='alternate' type='text/html' href='http://prof2004-blendergameengine.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Prof. Aleixo</name><uri>http://www.blogger.com/profile/00150302130998437914</uri><email>noreply@blogger.com</email></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>7</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry gd:etag='W/&quot;CkUARX46eip7ImA9WhZRGEo.&quot;'><id>tag:blogger.com,1999:blog-9206639398628006129.post-9083905101039842934</id><published>2011-04-15T13:24:00.000+01:00</published><updated>2011-04-15T13:24:04.012+01:00</updated><app:edited xmlns:app='http://www.w3.org/2007/app'>2011-04-15T13:24:04.012+01:00</app:edited><category scheme='http://www.blogger.com/atom/ns#' term='Blender-Intro'/><title>Intro ao Blender - Parte 2</title><content type='html'>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;br /&gt;
Olá novamente,&lt;br /&gt;
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Esta é a segunda parte da introdução à aplicação Blender.&lt;br /&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-SUO_H2S9_PI/Tag4GXadE6I/AAAAAAAAAP4/Z8n1Prca0P0/s1600/8.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="335" src="http://1.bp.blogspot.com/-SUO_H2S9_PI/Tag4GXadE6I/AAAAAAAAAP4/Z8n1Prca0P0/s400/8.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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A última mensagem terminou com um exercício que permitia movimentar objectos pelo espaço 3D utilizando a tecla G ("grab" - agarrar)&lt;br /&gt;
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Primeiro que tudo vou rever alguns aspectos importantes da última mensagem:&lt;br /&gt;
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O espaço 3D do Blender surge com 3 objectos:&amp;nbsp; Câmara, Lâmpada e Cubo;&lt;br /&gt;
Botão Direito do Rato: Seleccionar Objectos;&lt;br /&gt;
Contorno Laranja: Objectos actualmente seleccionados;&lt;br /&gt;
Setas Vermelha, Azul e Verde: Eixos dos x's, y's e z's; &lt;br /&gt;
Botão Esquerdo do Rato: Arrastar objectos ao longo dos eixos;&lt;br /&gt;
Tecla G: Agarra o objecto seleccionado e move-o;&lt;br /&gt;
Teclas G-X, G-Y e G-Z: Agarra e move um objecto ao longo do eixo seleccionado.&lt;br /&gt;
&lt;br /&gt;
Neste pequeno resumo podemos ver que esta aplicação usa e abusa da combinação de teclas e botões do rato, habituem-se, pois vai ser sempre assim!&lt;br /&gt;
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;)&lt;br /&gt;
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Nesta mensagem vamos tentar aplicar novas combinações de teclas:&lt;br /&gt;
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R: Roda um objecto;&lt;br /&gt;
RX, R-Y e R-Z: Roda o objecto ao longo do eixo escolhido.&lt;br /&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-dcNDZFaOqw0/Tag3G11tvVI/AAAAAAAAAPw/AHmomwg55J4/s1600/6.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="245" src="http://1.bp.blogspot.com/-dcNDZFaOqw0/Tag3G11tvVI/AAAAAAAAAPw/AHmomwg55J4/s400/6.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Outro botão bastante importante é a roda do rato, que serve para:&lt;br /&gt;
&lt;br /&gt;
-Fazer zoom-in e zoom-out do espaço 3D;&lt;br /&gt;
-Quando está pressionada e movemos o rato podemos ver todo o espaço de outras perspectivas:&lt;br /&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-o_kzAI9FzRw/Tag3u_S_TUI/AAAAAAAAAP0/291G8-qEPvU/s1600/7.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="242" src="http://2.bp.blogspot.com/-o_kzAI9FzRw/Tag3u_S_TUI/AAAAAAAAAP0/291G8-qEPvU/s400/7.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Tentem brinca um pouco com estas novas opções.&lt;br /&gt;
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prof-2004 &lt;br /&gt;
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&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9206639398628006129-9083905101039842934?l=prof2004-blendergameengine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://prof2004-blendergameengine.blogspot.com/feeds/9083905101039842934/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://prof2004-blendergameengine.blogspot.com/2011/04/intro-ao-blender-parte-2.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/9206639398628006129/posts/default/9083905101039842934?v=2'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/9206639398628006129/posts/default/9083905101039842934?v=2'/><link rel='alternate' type='text/html' href='http://prof2004-blendergameengine.blogspot.com/2011/04/intro-ao-blender-parte-2.html' title='Intro ao Blender - Parte 2'/><author><name>Prof. Aleixo</name><uri>http://www.blogger.com/profile/00150302130998437914</uri><email>noreply@blogger.com</email><gd:extendedProperty name='OpenSocialUserId' value='00741990340168283194'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-SUO_H2S9_PI/Tag4GXadE6I/AAAAAAAAAP4/Z8n1Prca0P0/s72-c/8.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry gd:etag='W/&quot;CU4DQnw_cSp7ImA9WhZRGE8.&quot;'><id>tag:blogger.com,1999:blog-9206639398628006129.post-4646689331214804351</id><published>2011-04-15T00:32:00.000+01:00</published><updated>2011-04-15T00:32:53.249+01:00</updated><app:edited xmlns:app='http://www.w3.org/2007/app'>2011-04-15T00:32:53.249+01:00</app:edited><category scheme='http://www.blogger.com/atom/ns#' term='Modelos3D-Paisagens'/><title>Paisagem simples criada por mim</title><content type='html'>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;br /&gt;
Antes de colocar a segunda parte da introdução ao Blender, mostro aqui uma paisagem ainda bastante simples que criei:&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-v8PC1VtmvSs/TaeDGnVtKTI/AAAAAAAAAPo/TKlsK5wemVg/s1600/5.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="377" src="http://4.bp.blogspot.com/-v8PC1VtmvSs/TaeDGnVtKTI/AAAAAAAAAPo/TKlsK5wemVg/s640/5.png" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Esta paisagem pode facilmente ser utilizada como deserto ou uma montanha.&lt;br /&gt;
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Aqui vos deixo o ficheiro &lt;b&gt;&lt;a href="http://www.easy-share.com/1914704480/aula2-blend.blend"&gt;blender (*.blend)&lt;/a&gt;&lt;/b&gt; e o ficheiro &lt;b&gt;&lt;a href="http://www.easy-share.com/1914704484/desert.dae"&gt;original (collada *.dae)&lt;/a&gt;&lt;/b&gt;.&lt;br /&gt;
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prof-2004&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9206639398628006129-4646689331214804351?l=prof2004-blendergameengine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://prof2004-blendergameengine.blogspot.com/feeds/4646689331214804351/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://prof2004-blendergameengine.blogspot.com/2011/04/paisagem-simples-criada-por-mim.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/9206639398628006129/posts/default/4646689331214804351?v=2'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/9206639398628006129/posts/default/4646689331214804351?v=2'/><link rel='alternate' type='text/html' href='http://prof2004-blendergameengine.blogspot.com/2011/04/paisagem-simples-criada-por-mim.html' title='Paisagem simples criada por mim'/><author><name>Prof. Aleixo</name><uri>http://www.blogger.com/profile/00150302130998437914</uri><email>noreply@blogger.com</email><gd:extendedProperty name='OpenSocialUserId' value='00741990340168283194'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-v8PC1VtmvSs/TaeDGnVtKTI/AAAAAAAAAPo/TKlsK5wemVg/s72-c/5.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry gd:etag='W/&quot;A0cESH08eSp7ImA9WhZRGEs.&quot;'><id>tag:blogger.com,1999:blog-9206639398628006129.post-8232092856037997126</id><published>2011-04-15T00:10:00.002+01:00</published><updated>2011-04-15T13:03:29.371+01:00</updated><app:edited xmlns:app='http://www.w3.org/2007/app'>2011-04-15T13:03:29.371+01:00</app:edited><category scheme='http://www.blogger.com/atom/ns#' term='Blender-Intro'/><title>Intro ao Blender - Parte 1</title><content type='html'>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;br /&gt;
Oi&lt;br /&gt;
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&lt;div style="text-align: justify;"&gt;Eu sou o prof-2004 e desta vez vou introduzir-vos à aplicação Blender.&lt;/div&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;Como podem ter visto na minha última mensagem, eu gravei um vídeo a demonstrar como se poderia obter a mais recente versão do Blender (aliás, ja saiu a versão 2.7, por isso, toca a ir buscá-la!).&lt;/div&gt;&lt;br /&gt;
Aqui vai então a introdução ao Blender:&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-_5UYYlfuRb0/Tad3zq1wNxI/AAAAAAAAAPU/9AAe3728gO0/s1600/1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="234" src="http://4.bp.blogspot.com/-_5UYYlfuRb0/Tad3zq1wNxI/AAAAAAAAAPU/9AAe3728gO0/s400/1.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Assim que se abre o Blender deparamo-nos com a mensagem acima, a esta dá-se o nome de "the splash screen"!&lt;br /&gt;
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&lt;div style="text-align: justify;"&gt;Com um simples clique do rato tiramo-la da frente e podemos começar a brincar... er... er... cof... cof..., a trabalhar ^_^&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;A cena inicial é composta por três objectos: a Câmara, a Lâmpada e o Cubo:&lt;/div&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-N5qFdXZ2rMU/Tad42hNwhJI/AAAAAAAAAPc/lFzt2xivWSc/s1600/2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="187" src="http://1.bp.blogspot.com/-N5qFdXZ2rMU/Tad42hNwhJI/AAAAAAAAAPc/lFzt2xivWSc/s320/2.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;div style="text-align: justify;"&gt;Se repararem bem, o Cubo está com um sublinhado de cor laranja, isto significa que está seleccionado. Podemos seleccionar diferentes objectos com o botão direito do rato.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Exercício1: Tentem seleccionar outros objectos e porque não, mais do que um objecto ao mesmo tempo?&lt;/div&gt;&lt;br /&gt;
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Ao seleccionarmos, por exemplo, a Lâmpada:&lt;br /&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-MvLYCwp-cuw/Tad52vkFHiI/AAAAAAAAAPg/m99Gs6kxl0s/s1600/3.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="192" src="http://2.bp.blogspot.com/-MvLYCwp-cuw/Tad52vkFHiI/AAAAAAAAAPg/m99Gs6kxl0s/s320/3.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;Verificamos que esta fica com um sublinhado laranja e com três setas perto de si, uma vermelha, uma verde e outra azul (cada cor correspondendo a cada um dos eixos).&lt;/div&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;O Blender é uma aplicação de desenvolvimento tridimensional, ou seja, trabalha com os eixo dos x's, dos y's e dos z's (largura, profundidade e altura)&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Podemos mover qualquer objecto utilizando essas três setas, bastando para isso pressionar e arrastar o botão esquerdo do rato em cima de uma delas:&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-5qztmb7l48M/Tad9DBikkgI/AAAAAAAAAPk/dLNew4dnnck/s1600/4.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="197" src="http://4.bp.blogspot.com/-5qztmb7l48M/Tad9DBikkgI/AAAAAAAAAPk/dLNew4dnnck/s320/4.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Comparem esta imagem com a outra parecida um pouco mais acima. Movi a Lâmpada ao longo do eixo dos z!&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Exercício2: Tentem manipular os diferentes objectos pelo espaço 3D e em vez de usar as setas dos eixos usem a combinação de teclas:&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;g -&amp;gt; z (altura)&lt;/div&gt;&lt;div style="text-align: justify;"&gt;g -&amp;gt; y (largura ou profundidade)&lt;/div&gt;&lt;div style="text-align: justify;"&gt;g -&amp;gt; x (largura ou profundidade)&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Ou simplesmente a tecla g para ver o resultado.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Boa prática!&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;prof-2004&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;aqui ficam um exemplo de disposições originais de objectos: &lt;b&gt;&lt;a href="http://www.easy-share.com/1914704198/imagem1.png"&gt;ex-aula1&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9206639398628006129-8232092856037997126?l=prof2004-blendergameengine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://prof2004-blendergameengine.blogspot.com/feeds/8232092856037997126/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://prof2004-blendergameengine.blogspot.com/2011/04/intro-ao-blender-parte-1.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/9206639398628006129/posts/default/8232092856037997126?v=2'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/9206639398628006129/posts/default/8232092856037997126?v=2'/><link rel='alternate' type='text/html' href='http://prof2004-blendergameengine.blogspot.com/2011/04/intro-ao-blender-parte-1.html' title='Intro ao Blender - Parte 1'/><author><name>Prof. Aleixo</name><uri>http://www.blogger.com/profile/00150302130998437914</uri><email>noreply@blogger.com</email><gd:extendedProperty name='OpenSocialUserId' value='00741990340168283194'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-_5UYYlfuRb0/Tad3zq1wNxI/AAAAAAAAAPU/9AAe3728gO0/s72-c/1.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry gd:etag='W/&quot;CUcMSHs4fyp7ImA9WhZRGE8.&quot;'><id>tag:blogger.com,1999:blog-9206639398628006129.post-5080655239164141018</id><published>2011-02-16T22:25:00.006Z</published><updated>2011-04-15T00:18:09.537+01:00</updated><app:edited xmlns:app='http://www.w3.org/2007/app'>2011-04-15T00:18:09.537+01:00</app:edited><category scheme='http://www.blogger.com/atom/ns#' term='Blender-Intro'/><title>Obter o Blender</title><content type='html'>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace; text-align: justify;"&gt;&lt;br /&gt;
Aqui fica um pequeno vídeo gravado por mim demonstrando onde costumo obter as minhas últimas versões deste excelente software:&lt;/div&gt;&lt;br /&gt;
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&lt;center&gt;&lt;iframe allowfullscreen="" frameborder="0" height="300" src="http://www.youtube.com/embed/JYMWY21Lahc" title="YouTube video player" width="400"&gt;&lt;/iframe&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;Cumprimentos,&lt;/div&gt;&lt;div style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;prof-2004&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9206639398628006129-5080655239164141018?l=prof2004-blendergameengine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://prof2004-blendergameengine.blogspot.com/feeds/5080655239164141018/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://prof2004-blendergameengine.blogspot.com/2011/02/getting-blender.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/9206639398628006129/posts/default/5080655239164141018?v=2'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/9206639398628006129/posts/default/5080655239164141018?v=2'/><link rel='alternate' type='text/html' href='http://prof2004-blendergameengine.blogspot.com/2011/02/getting-blender.html' title='Obter o Blender'/><author><name>Prof. Aleixo</name><uri>http://www.blogger.com/profile/00150302130998437914</uri><email>noreply@blogger.com</email><gd:extendedProperty name='OpenSocialUserId' value='00741990340168283194'/></author><thr:total>0</thr:total></entry><entry gd:etag='W/&quot;CEENRns4cCp7ImA9WhZRGE8.&quot;'><id>tag:blogger.com,1999:blog-9206639398628006129.post-1983219898850725196</id><published>2011-02-12T21:26:00.002Z</published><updated>2011-04-15T00:11:37.538+01:00</updated><app:edited xmlns:app='http://www.w3.org/2007/app'>2011-04-15T00:11:37.538+01:00</app:edited><category scheme='http://www.blogger.com/atom/ns#' term='Blender Foundation'/><title>Blender e a Durian Team concluem Sintel</title><content type='html'>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;object class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://0.gvt0.com/vi/eRsGyueVLvQ/0.jpg" height="400" width="600"&gt;&lt;param name="movie" value="http://www.youtube.com/v/eRsGyueVLvQ&amp;fs=1&amp;source=uds" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;embed width="320" height="266" src="http://www.youtube.com/v/eRsGyueVLvQ&amp;fs=1&amp;source=uds" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace; text-align: center;"&gt;Termina o tão aguardado filme pela comunidade Blender.&lt;br /&gt;
&lt;b&gt;Blender Foundation released its 4DVD about SINTEL-The Movie&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace; text-align: justify;"&gt;&amp;nbsp; A Durian Team, grande responsável pelo desenvolvimento do Blender 2.54 terminou na passada semana o pequeno grande filme SINTEL. O filme está disponível para todos desde o site da equipa (&amp;nbsp;&lt;a href="http://www.sintel.org/"&gt;http://www.sintel.org&lt;/a&gt; ), até ao Youtube. Este filme não tem mais de 15 minutos (a contar com os genéricos finais) e conta a história de uma rapariga órfã e do seu relacionamento com um jovem dragão (spoiler: fêmea dragão). Totalmente elaborado em 3D utilizando o programa Blender, sendo mais um dos filmes que tenta promover este software gratuito.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace; text-align: justify;"&gt;---&lt;/div&gt;&lt;div style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace; text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace; text-align: justify;"&gt;prof-2004 &lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9206639398628006129-1983219898850725196?l=prof2004-blendergameengine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://prof2004-blendergameengine.blogspot.com/feeds/1983219898850725196/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://prof2004-blendergameengine.blogspot.com/2010/10/blender-e-durian-team-concluem-sintel.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/9206639398628006129/posts/default/1983219898850725196?v=2'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/9206639398628006129/posts/default/1983219898850725196?v=2'/><link rel='alternate' type='text/html' href='http://prof2004-blendergameengine.blogspot.com/2010/10/blender-e-durian-team-concluem-sintel.html' title='Blender e a Durian Team concluem Sintel'/><author><name>Prof. Aleixo</name><uri>http://www.blogger.com/profile/00150302130998437914</uri><email>noreply@blogger.com</email><gd:extendedProperty name='OpenSocialUserId' value='00741990340168283194'/></author><thr:total>0</thr:total></entry><entry gd:etag='W/&quot;CEECR3kzcSp7ImA9WhZRGE8.&quot;'><id>tag:blogger.com,1999:blog-9206639398628006129.post-8873680992238695665</id><published>2011-02-12T21:23:00.001Z</published><updated>2011-04-15T00:11:06.789+01:00</updated><app:edited xmlns:app='http://www.w3.org/2007/app'>2011-04-15T00:11:06.789+01:00</app:edited><category scheme='http://www.blogger.com/atom/ns#' term='Blender Foundation'/><title>Lançamento - Blender 2.50 Alpha 2</title><content type='html'>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div style="color: black; text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;Boas&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;Hi &lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;Vou ser apenas mais um a dar a conhecer um excelente programa de edição 3D. Quando digo edição quero mais especificamente referir modelação, manipulação e renderização de paisagens e personagens 3D.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;Im just one more trying to spread this excelent 3D application. It is capable of&amp;nbsp; modelling and rendering complete landscapes and characters to use in your projects, like movies or even games.&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.blender.org/typo3temp/pics/8bc713acf1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.blender.org/typo3temp/pics/8bc713acf1.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;O Blender é um excelente (its free) e gratuito programa para estas finalidades.&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;Pessoalmente já o utilizei como programa CAD, ou seja, criação de modelos tridimensionais de edifícios.&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;Já imaginaram criar a vossa casa no computador? Ou o vosso quarto, como todo o recheio? E que tal um personagem 3D nele? E criar uma animação como tudo isso? Ou criar um pequeno filme?&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;O Blender faz tudo isso e muito mais.&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;A última versão estável é a 2.49b, para a qual há dezenas, senão centenas de tutoriais na Internet (prefiro os vídeo tutoriais que achei no YouTube).&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;No entanto saiu recentemente a versão 2.50 Alpha 2, que promete muito mais em termos de manuseio para o utilizador. Com uma interface totalmente remodelada mas ainda em versão de testes.&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;Esperamos que a versão estável chegue brevemente.&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;Aqui fica o site para dar uma vista de olhos.&lt;/span&gt;&lt;/div&gt;&lt;a href="http://www.blogger.com/goog_1264004304612"&gt;&lt;br /&gt;
&lt;/a&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.blender.org/" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.blender.org/fileadmin/site/_gfx/nav-home.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;&lt;a href="http://www.blender.org/"&gt;Blender &lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;UPDATE: Blender is already in the 2.56 - Beta Version &lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;____________ &lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;Prof-2004 &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;PS. O programa é leve (cerca de 15mb) mas os seus recursos puxam pelo computador senão se souber utilizar.&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9206639398628006129-8873680992238695665?l=prof2004-blendergameengine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://prof2004-blendergameengine.blogspot.com/feeds/8873680992238695665/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://prof2004-blendergameengine.blogspot.com/2010/03/lancamento-blender-250-alpha-2.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/9206639398628006129/posts/default/8873680992238695665?v=2'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/9206639398628006129/posts/default/8873680992238695665?v=2'/><link rel='alternate' type='text/html' href='http://prof2004-blendergameengine.blogspot.com/2010/03/lancamento-blender-250-alpha-2.html' title='Lançamento - Blender 2.50 Alpha 2'/><author><name>Prof. Aleixo</name><uri>http://www.blogger.com/profile/00150302130998437914</uri><email>noreply@blogger.com</email><gd:extendedProperty name='OpenSocialUserId' value='00741990340168283194'/></author><thr:total>0</thr:total></entry><entry gd:etag='W/&quot;D0IESXk5eCp7ImA9Wx9UFUk.&quot;'><id>tag:blogger.com,1999:blog-9206639398628006129.post-4429509462167922981</id><published>2011-02-12T21:17:00.001Z</published><updated>2011-02-12T21:18:28.720Z</updated><app:edited xmlns:app='http://www.w3.org/2007/app'>2011-02-12T21:18:28.720Z</app:edited><category scheme='http://www.blogger.com/atom/ns#' term='Blender'/><title>Lançamento</title><content type='html'>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div style="color: black; font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;Lançamento do blogue relativo ao Blender.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;Tentarei focar aspectos interessantes e úteis existentes neste mundo que está sempre a mudar.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
_________________&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;First post of this blog related to Blender.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;I will try to focus in the more important and usefull features of this 'world always changing'.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;_____________ &lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: &amp;quot;Courier New&amp;quot;,Courier,monospace;"&gt;Prof-2004 &lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9206639398628006129-4429509462167922981?l=prof2004-blendergameengine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://prof2004-blendergameengine.blogspot.com/feeds/4429509462167922981/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://prof2004-blendergameengine.blogspot.com/2010/03/lancamento.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/9206639398628006129/posts/default/4429509462167922981?v=2'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/9206639398628006129/posts/default/4429509462167922981?v=2'/><link rel='alternate' type='text/html' href='http://prof2004-blendergameengine.blogspot.com/2010/03/lancamento.html' title='Lançamento'/><author><name>Prof. Aleixo</name><uri>http://www.blogger.com/profile/00150302130998437914</uri><email>noreply@blogger.com</email><gd:extendedProperty name='OpenSocialUserId' value='00741990340168283194'/></author><thr:total>0</thr:total></entry></feed>