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	<title>Project Oriel</title>
	
	<link>http://www.edstrom.net/blog</link>
	<description>Embracing Change</description>
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		<title>Wisdom of Twitter (ie, some good quotes)</title>
		<link>http://www.edstrom.net/blog/archive/wisdom-of-twitter-ie-some-good-quotes/</link>
		<comments>http://www.edstrom.net/blog/archive/wisdom-of-twitter-ie-some-good-quotes/#comments</comments>
		<pubDate>Tue, 10 Nov 2009 00:26:57 +0000</pubDate>
		<dc:creator>Peter Edstrom</dc:creator>
				<category><![CDATA[quotes]]></category>
		<category><![CDATA[agile]]></category>
		<category><![CDATA[software development]]></category>

		<guid isPermaLink="false">http://www.edstrom.net/blog/?p=889</guid>
		<description><![CDATA[Jim Highsmith (@jimhighsmith):
&#8220;Agility is the ability to think and learn rather than blindly following a recipe.&#8221;
Bob Marshall (@flowchainsensei):
&#8220;You really have no clue as to how much your business success depends on software, do you?&#8221; #neversaid
Ben Simo (@QualityFrog):
&#8220;Compliance with standards makes sense when &#38; where interoperability is more important than innovation &#38; improvement.&#8221;
Wil Harris (@wilharris)
&#8220;New Apple [...]]]></description>
			<content:encoded><![CDATA[<p>Jim Highsmith (<a href="https://twitter.com/jimhighsmith/status/5051788693">@jimhighsmith</a>):<br />
&#8220;Agility is the ability to think and learn rather than blindly following a recipe.&#8221;</p>
<p>Bob Marshall (<a href="https://twitter.com/flowchainsensei/status/5041707604">@flowchainsensei</a>):<br />
&#8220;You really have no clue as to how much your business success depends on software, do you?&#8221; #neversaid</p>
<p>Ben Simo (<a href="https://twitter.com/qualityfrog/status/5156651658">@QualityFrog</a>):<br />
&#8220;Compliance with standards makes sense when &amp; where interoperability is more important than innovation &amp; improvement.&#8221;</p>
<p>Wil Harris (<a href="https://twitter.com/WilHarris/status/5022151163">@wilharris</a>)<br />
&#8220;New <a href="http://www.apple.com/magicmouse/">Apple mouse</a> proves not only does Steve think we are too dumb for two buttons, we can&#8217;t even handle one. A mouse with no buttons. Nice.&#8221;</p>
<p>Jared M. Spool (<a href="https://twitter.com/jmspool/status/4764055657">@jmspool</a>):<br />
&#8220;Remember, if you torture data long enough, you can get it to confess to anything you want.&#8221;</p>
<p>Jeff Patton (<a href="https://twitter.com/jeffpatton/status/5094668631">@jeffpatton</a>)<br />
&#8220;Requirements are the boundary between what I get to decide and what you get to decide. It&#8217;s a fuzzy discussion, or DMZ&#8221;</p>
<p>Esther Derby (<a href="https://twitter.com/estherderby/status/3909938877">@estherderby</a>)<br />
&#8220;ppl talk about commitment as if it is an act of will. commitment requires will AND time, resources, skill, authority&#8221;</p>
<p>Bob Marshall (<a href="http://twitter.com/flowchainsensei/statuses/5040415184">@flowchainsensei</a>):<br />
&#8220;So you&#8217;re all far too busy politicking and CYA-ing to actually bother about delivering stuff to the paying customer?&#8221; #neversaid</p>
<p>37signals (<a href="https://twitter.com/37signals/status/911892174">@37signals</a>)<br />
&#8220;The best way to have a good idea is to have a lot of ideas.&#8221; -Linus Pauling</p>
<p>Naresh Jain (<a href="http://twitter.com/nashjain/status/4615627860">@nashjain</a>)<br />
&#8220;Consistency is over-rated. Consistency is a big innovation killer. Let diversity &amp; positive deviance help us explore better ways&#8221;</p>
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		<title>Visual Management</title>
		<link>http://www.edstrom.net/blog/archive/visual-management/</link>
		<comments>http://www.edstrom.net/blog/archive/visual-management/#comments</comments>
		<pubDate>Sat, 07 Nov 2009 21:31:21 +0000</pubDate>
		<dc:creator>Peter Edstrom</dc:creator>
				<category><![CDATA[Main]]></category>
		<category><![CDATA[agile]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[kanban]]></category>
		<category><![CDATA[project management]]></category>
		<category><![CDATA[visual management]]></category>

		<guid isPermaLink="false">http://www.edstrom.net/blog/?p=865</guid>
		<description><![CDATA[Visual Management is one of those things that feels obvious, but isn&#8217;t. The idea is that you manage projects, tasks, and other bits of work-in-progress using something visual (ie, not digital). It&#8217;s a chart on the wall that everyone can see, that everyone can modify, and is updated regularly.
There was a workshop specifically for Visual [...]]]></description>
			<content:encoded><![CDATA[<p>Visual Management is one of those things that feels obvious, but isn&#8217;t. The idea is that you manage projects, tasks, and other bits of work-in-progress using something visual (ie, not digital). It&#8217;s a chart on the wall that everyone can see, that everyone can modify, and is updated regularly.</p>
<p>There was a <a href="http://agile2009.com/node/1898">workshop</a> specifically for Visual Management at Agile 2009 and a subsequent <a href="http://www.xqa.com.ar/visualmanagement/2009/09/visual-management-workshop-at-agile-2009/">write-up</a> on the presenter&#8217;s <a href="http://www.xqa.com.ar/visualmanagement/">Visual Management Blog</a>. But don&#8217;t be fooled &#8211; while this may be gaining traction in more technical areas, this will work for anyone&#8217;s project. There are lots of great pictures of examples and is worth your time to browse the pictures even if you don&#8217;t read the whole post. I&#8217;d suggest starting <a href="http://www.xqa.com.ar/visualmanagement/2009/09/visual-management-workshop-at-agile-2009/">here</a>.</p>
<p>I&#8217;m amazed at how well a non-technical solution can communicate to everyone on (or off) the team.</p>
<p style="text-align: center;"><img class="alignnone size-medium wp-image-868" title="XQA_9556" src="http://www.edstrom.net/blog/wp-content/uploads/2009/10/XQA_9556-300x244.png" alt="XQA_9556" width="300" height="244" /></p>
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		<title>Plans aren’t sacrosanct</title>
		<link>http://www.edstrom.net/blog/archive/plans-aren%e2%80%99t-sacrosanct/</link>
		<comments>http://www.edstrom.net/blog/archive/plans-aren%e2%80%99t-sacrosanct/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 13:56:36 +0000</pubDate>
		<dc:creator>Peter Edstrom</dc:creator>
				<category><![CDATA[Main]]></category>
		<category><![CDATA[agile]]></category>
		<category><![CDATA[project management]]></category>

		<guid isPermaLink="false">http://www.edstrom.net/blog/?p=876</guid>
		<description><![CDATA[Projects@Work has perhaps the most succinct description of the problem with plans:
&#8220;Plans aren’t sacrosanct — they’re meant to be flexible guides, not straightjackets. Agile project leaders focus on adapting to inevitable changes rather than opposing them. In this way, value and quality are the end goals and the plan becomes a means to achieve them, [...]]]></description>
			<content:encoded><![CDATA[<p>Projects@Work has perhaps the <a href="http://www.projectsatwork.com/content/Articles/251148.cfm">most succinct description of the problem with plans</a>:</p>
<blockquote><p>&#8220;Plans aren’t sacrosanct — they’re meant to be flexible guides, not straightjackets. Agile project leaders focus on adapting to inevitable changes rather than opposing them. In this way, value and quality are the end goals and the plan becomes a means to achieve them, not the goal itself.&#8221;</p></blockquote>
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		<title>Project Sample Time</title>
		<link>http://www.edstrom.net/blog/archive/project-sample-time/</link>
		<comments>http://www.edstrom.net/blog/archive/project-sample-time/#comments</comments>
		<pubDate>Wed, 04 Nov 2009 01:23:51 +0000</pubDate>
		<dc:creator>Peter Edstrom</dc:creator>
				<category><![CDATA[Main]]></category>
		<category><![CDATA[agile]]></category>
		<category><![CDATA[software development]]></category>

		<guid isPermaLink="false">http://www.edstrom.net/blog/?p=873</guid>
		<description><![CDATA[Glen makes the argument in It&#8217;s not Waterfall versus Agile, It&#8217;s sample time: &#8221;the sampling time in the control loop determines how responsive the loop is to change.&#8221; or more succinctly, &#8220;Sample slow, respond slow&#8221; and &#8220;Sample fast, respond fast&#8221;.
I agree that sample time is the major difference between projects that succeed and projects that don&#8217;t. [...]]]></description>
			<content:encoded><![CDATA[<p>Glen makes the argument in <a href="http://herdingcats.typepad.com/my_weblog/2009/01/its-not-waterfall-versus-agile-its-sample-time.html">It&#8217;s not Waterfall versus Agile, It&#8217;s sample time</a>: &#8221;the sampling time in the control loop determines how responsive the loop is to change.&#8221; or more succinctly, &#8220;Sample slow, respond slow&#8221; and &#8220;Sample fast, respond fast&#8221;.</p>
<p>I agree that sample time is the major difference between projects that succeed and projects that don&#8217;t. However I would also argue that the major difference between Waterfall and Agile <em>is</em> the sample time, and thus is fair to pit the two against each other.</p>
<p>When you get down to it, every practice and method is some variation of PDCA/DMAIC/etc. What differs from them is how quickly you close the loop between each iteration, how the speed impacts the style of communications, what you believe about the appropriateness of certain inter-team communications (can developers impose restrictions on the requirements? can developers <em>talk</em> to the customers?).</p>
<p><strong>Agile likes it fast</strong> &#8211; you need to work hand-in-hand daily with everyone on the team because there isn&#8217;t time to do otherwise. It is believed that developers and business people need to talk together, because the developer may have a restriction that the designers didn&#8217;t know about.</p>
<p><strong>Waterfall likes it slow</strong> &#8211; you write design docs, throw them over the wall to development, and again over the wall to testing, etc. You write a lot and try to be exceptionally clear, because waterfall folks believe that conversation about a project is basically a one-way street, slowly falling down each step of the waterfall till the product emerges at the bottom.</p>
<p>Each belief fits a different situation, and the real argument is: which one fits software development the best?</p>
<p>[via <a href="https://twitter.com/jurgenappelo/status/4891519627">@jurgenappelo</a>]</p>
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		<title>The Web is not a File Cabinate</title>
		<link>http://www.edstrom.net/blog/archive/the-web-is-not-a-file-cabinate/</link>
		<comments>http://www.edstrom.net/blog/archive/the-web-is-not-a-file-cabinate/#comments</comments>
		<pubDate>Mon, 02 Nov 2009 01:11:09 +0000</pubDate>
		<dc:creator>Peter Edstrom</dc:creator>
				<category><![CDATA[Main]]></category>
		<category><![CDATA[ui]]></category>
		<category><![CDATA[ux]]></category>

		<guid isPermaLink="false">http://www.edstrom.net/blog/?p=871</guid>
		<description><![CDATA[Jared Spool interviews Ginny Redish in the SpoolCast: The Web as a Conversation. She says:
&#8220;The file cabinate is the wrong metaphors for your web site. The right one is a a telephone, because it is all about having a conversation.&#8221;
This really changes how you approach generating content for a site when you think of it [...]]]></description>
			<content:encoded><![CDATA[<p>Jared Spool <a href="http://www.uie.com/brainsparks/2009/08/21/spoolcast-the-web-as-a-conversation/">interviews</a> Ginny Redish in the SpoolCast: <a href="http://www.uie.com/brainsparks/2009/08/21/spoolcast-the-web-as-a-conversation/">The Web as a Conversation</a>. She says:</p>
<blockquote><p>&#8220;The file cabinate is the wrong metaphors for your web site. The right one is a a telephone, because it is all about having a conversation.&#8221;</p></blockquote>
<p>This really changes how you approach generating content for a site when you think of it this way, and is one I wish more big companies embraced. She has some rather remarkable credentials too, so you might want to listen. According to <a href="http://www.redish.net/content/about.html">her site</a>: &#8221;In 1985, Ginny set up one of the first independent usability test laboratories in North America where she and her colleagues had users come to try out interfaces and documentation for clients including Hewlett-Packard, IBM, SAP, and Sony.&#8221;</p>
<p>Nice.</p>
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		<title>Exponentially more productive</title>
		<link>http://www.edstrom.net/blog/archive/exponentially-more-productive/</link>
		<comments>http://www.edstrom.net/blog/archive/exponentially-more-productive/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 19:46:35 +0000</pubDate>
		<dc:creator>Peter Edstrom</dc:creator>
				<category><![CDATA[Main]]></category>
		<category><![CDATA[change]]></category>

		<guid isPermaLink="false">http://www.edstrom.net/blog/?p=882</guid>
		<description><![CDATA[I have a core belief about technology which Rands summed up nicely on twitter:
&#8220;The correct tool is exponentially more productive.&#8221;
Whether you are talking about Netflix upending the rental business, cell phones killing the pay-phone business, new ways to  detect flu outbreaks, digitization of film, or more efficient ways to build web applications, the new isn&#8217;t just [...]]]></description>
			<content:encoded><![CDATA[<p>I have a core <span><span>belief about technology which </span></span>Rands summed up nicely <a href="https://twitter.com/rands/status/5020804281">on twitter</a>:</p>
<blockquote><p><span><span>&#8220;The correct tool is exponentially more productive.&#8221;</span></span></p></blockquote>
<p><span><span>Whether you are talking about <a href="http://www.netflix.com">Netflix</a> upending the rental business, cell phones <a href="http://www.edstrom.net/blog/archive/continuous-improvements-fail-to-deliver-competitive-advantage/">killing the pay-phone business</a>, new ways to  <a href="http://www.edstrom.net/blog/archive/google-flu-trends/">detect flu outbreaks</a>, digitization of <a href="http://www.techcrunch.com/2007/11/13/2-billion-photos-on-flickr/">film</a>, or more efficient ways to <a href="http://rubyonrails.org/">build web applications</a>, the new isn&#8217;t just better. It&#8217;s <em>radically </em>better.</span></span></p>
<p><span><span>The radically better, or &#8220;exponentially&#8221; as Rands put it is really the important bit. We are not talking about small efficiencies that bring about incremental 20-30% gains, these are the big changes that happen over night and catch many people entirely off guard. </span></span></p>
<p>Take YouTube for example. There was more original content uploaded in the last <em><a href="http://www.edstrom.net/blog/archive/did-you-know-4-0/">2 months</a><span style="font-style: normal;"> to YouTube </span></em>than ABC, CBS, and NBC created in the <a href="http://www.edstrom.net/blog/archive/did-you-know-4-0/">last <em>50 years&#8230; </em>combined</a>! Read that last sentence again, because even <em>I</em> was shocked the first time I ran across the statistic. That&#8217;s a lot of video, and makes these mammoth broadcasting networks look like peanuts. Say what you will about the quality of the content getting to YouTube, but YouTube didn&#8217;t exist <a href="http://en.wikipedia.org/wiki/History_of_YouTube">4 years ago</a>, and with that kind of volume it isn&#8217;t hard to outpace the legacy broadcast networks with just a modicum of tweaking.</p>
<p><span><span>The same is happening in many other industries: Phone book companies have become irrelevant due to Google. The Apple&#8217;s iTunes Music Store is now the #1 music retailer making compact discs obsolete. Amazon is rapidly making many brick-and-mortar stores irrelevant (especially with their for foray into <a href="http://news.cnet.com/8301-17939_109-10375846-2.html">same-day-shipping</a>). And with the Amazon&#8217;s Kindle and B&amp;N&#8217;s Nook eBook readers coming of age, one doesn&#8217;t need a sharp imagination to see what is going to happen to the book industry. The thing about eBooks, is that <span><span>for the last half-millennia, books </span></span><span><span>have been largely <a href="http://en.wikipedia.org/wiki/Printing_press">unchanged</a>. Until our generation.</span></span></span></span></p>
<p><span><span>I know people have a hard time wrapping their head around small changes, much less big ones, but these big changes are happening everywhere. Every. Single. Day. We need to adapt, or become as irrelevant as the pay phone has become.<br />
</span></span></p>
<p>My takeaway? What separates you and your business from your competition is your ability to <strong>rapidly change</strong> and adapt to these new realities. <strong>And then radically do it again in 18 months. And then </strong><strong>again, and again, and again.</strong></p>
<p><span><span><br />
</span></span></p>
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		<title>Fight as if you are right, listen as if you are wrong</title>
		<link>http://www.edstrom.net/blog/archive/fight-as-if-you-are-right-listen-as-if-you-are-wrong/</link>
		<comments>http://www.edstrom.net/blog/archive/fight-as-if-you-are-right-listen-as-if-you-are-wrong/#comments</comments>
		<pubDate>Wed, 28 Oct 2009 13:16:30 +0000</pubDate>
		<dc:creator>Peter Edstrom</dc:creator>
				<category><![CDATA[Main]]></category>
		<category><![CDATA[business culture]]></category>
		<category><![CDATA[leadership]]></category>
		<category><![CDATA[management]]></category>

		<guid isPermaLink="false">http://www.edstrom.net/blog/?p=861</guid>
		<description><![CDATA[Bob Sutton believes you should &#8220;Learn how to fight as if you are right and listen as if you are wrong: It helps you develop strong opinions that are weakly held.&#8221;
This seems to me to be good advise, and one that I&#8217;m going to work on. Apparently he has a whole book written about this [...]]]></description>
			<content:encoded><![CDATA[<p>Bob Sutton <a href="http://bobsutton.typepad.com/my_weblog/2006/07/strong_opinions.html">believes</a> you should &#8220;Learn how to <strong>fight as if you are right</strong> and <strong>listen as if you are wrong</strong>: It helps you develop strong opinions that are weakly held.&#8221;</p>
<p>This seems to me to be good advise, and one that I&#8217;m going to work on. Apparently he has a whole <a href="http://www.amazon.com/Facts-Dangerous-Half-Truths-Total-Nonsense/dp/1591398622/ref=ed_oe_h">book</a> written about this type of thing.</p>
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		<title>The economy is causing unhappiness at work</title>
		<link>http://www.edstrom.net/blog/archive/the-economy-is-causing-unhappiness-at-work/</link>
		<comments>http://www.edstrom.net/blog/archive/the-economy-is-causing-unhappiness-at-work/#comments</comments>
		<pubDate>Mon, 26 Oct 2009 12:59:48 +0000</pubDate>
		<dc:creator>Peter Edstrom</dc:creator>
				<category><![CDATA[Main]]></category>
		<category><![CDATA[economy]]></category>
		<category><![CDATA[leadership]]></category>
		<category><![CDATA[politics]]></category>
		<category><![CDATA[work environment]]></category>

		<guid isPermaLink="false">http://www.edstrom.net/blog/?p=855</guid>
		<description><![CDATA[The Economist on unhappiness at work:
&#8220;A survey by the Centre for Work-Life Policy, an American consultancy, found that between June 2007 and December 2008 the proportion of employees who professed loyalty to their employers slumped from 95% to 39%; the number voicing trust in them fell from 79% to 22%.&#8221;
The article puts the primary blame [...]]]></description>
			<content:encoded><![CDATA[<p>The Economist on <a href="http://www.economist.com/businessfinance/displaystory.cfm?story_id=14586131">unhappiness at work</a>:</p>
<blockquote><p>&#8220;A survey by the Centre for Work-Life Policy, an American consultancy, found that between June 2007 and December 2008 the proportion of employees who professed loyalty to their employers slumped from 95% to 39%; the number voicing trust in them fell from 79% to 22%.&#8221;</p></blockquote>
<p>The <a href="http://www.economist.com/businessfinance/displaystory.cfm?story_id=14586131">article</a> puts the primary blame on the poor economy, but also suggests that micro-measuring employees (how many times did you smile at a customer today?) and mixed messages about company loyalty play a significant role.</p>
<p>Bob Sutton <a href="http://bobsutton.typepad.com/my_weblog/2009/10/you-better-start-treating-your-people-right-or-the-best-will-be-leaving-soon.html">discusses the data further</a>. Particularly, he is interested in how companies will fare when the economy returns.</p>
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		<title>10,000 users per server</title>
		<link>http://www.edstrom.net/blog/archive/10000-users-per-server/</link>
		<comments>http://www.edstrom.net/blog/archive/10000-users-per-server/#comments</comments>
		<pubDate>Sun, 25 Oct 2009 03:33:25 +0000</pubDate>
		<dc:creator>Peter Edstrom</dc:creator>
				<category><![CDATA[Main]]></category>
		<category><![CDATA[emerging tech]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[software development]]></category>

		<guid isPermaLink="false">http://www.edstrom.net/blog/?p=850</guid>
		<description><![CDATA[An interview with the Ravelry developer. In short: In less than 3 years, Ravelry grew from zero to 70,000 users a day. They did it with one developer, and today, they only need 7 servers to support that load.
There are many more stats, and some good stories in the interview, but the question I pose [...]]]></description>
			<content:encoded><![CDATA[<p>An <a href="http://www.tbray.org/ongoing/When/200x/2009/09/02/Ravelry">interview</a> with the Ravelry developer. In short: In less than 3 years, Ravelry grew from zero to 70,000 users a day. They did it with one developer, and today, they only need 7 servers to support that load.</p>
<p>There are many more stats, and some good stories in the <a href="http://www.tbray.org/ongoing/When/200x/2009/09/02/Ravelry">interview</a>, but the question I pose for you is this: has your world and your products changed that radically, that quickly, and with so few resources in the last three years? If not, why not? The tools are there, and freely available, to let you do it.</p>
<p>One more tidbit: The original site was built in less than 6 months using only nights and weekends.</p>
<p>[via <a href="http://radar.oreilly.com/2009/09/four-short-links-7-september-2.html">O'Reilly Radar</a>]</p>
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		<title>3D Desktop</title>
		<link>http://www.edstrom.net/blog/archive/3d-desktop/</link>
		<comments>http://www.edstrom.net/blog/archive/3d-desktop/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 03:18:33 +0000</pubDate>
		<dc:creator>Peter Edstrom</dc:creator>
				<category><![CDATA[Main]]></category>
		<category><![CDATA[emerging tech]]></category>
		<category><![CDATA[microsoft]]></category>

		<guid isPermaLink="false">http://www.edstrom.net/blog/?p=847</guid>
		<description><![CDATA[Folks have been discussing and trying out 3D desktops for a while, and nothing has ever stuck. BumpTop however, looks rather interesting. As Gruber notes, it&#8217;s &#8220;the coolest software to ship Windows-only in years.&#8221;
What do you think? Is this a nicely polished gimmick, or the future of computing?

]]></description>
			<content:encoded><![CDATA[<p>Folks have been discussing and <a href="http://blog.brothersoft.com/2009/04/13/6-cool-3d-desktop/">trying out</a> 3D desktops for a while, and nothing has ever stuck. <a href="http://bumptop.com/">BumpTop</a> however, looks rather interesting. As Gruber <a href="http://daringfireball.net/linked/2009/10/02/bumptop">notes</a>, it&#8217;s &#8220;the coolest software to ship Windows-only in years.&#8221;</p>
<p>What do you think? Is this a nicely polished gimmick, or the future of computing?</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://www.youtube.com/v/eqcmPJ-oVL0&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;feature=player_embedded&amp;fs=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/eqcmPJ-oVL0&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;feature=player_embedded&amp;fs=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>7 Belief Systems of Poor Quality</title>
		<link>http://www.edstrom.net/blog/archive/7-belief-systems-of-poor-quality/</link>
		<comments>http://www.edstrom.net/blog/archive/7-belief-systems-of-poor-quality/#comments</comments>
		<pubDate>Wed, 21 Oct 2009 03:02:55 +0000</pubDate>
		<dc:creator>Peter Edstrom</dc:creator>
				<category><![CDATA[Main]]></category>

		<guid isPermaLink="false">http://www.edstrom.net/blog/?p=842</guid>
		<description><![CDATA[John Dew writes for Quality Progress on the &#8220;The Seven Deadly Sins of Quality Management&#8221; [registration required]
&#8220;Until management recognizes its belief system, understands how these beliefs create dysfunctional behaviors and then embarks on a journey to develop new beliefs and behaviors based on the quality body of knowledge, it cannot extract itself from its quandary.&#8221;
The [...]]]></description>
			<content:encoded><![CDATA[<p>John Dew writes for Quality Progress on the &#8220;<a href="http://www.asq.org/pub/qualityprogress/past/0903/59theSeven0903.html?ct=full">The Seven Deadly Sins of Quality Management</a>&#8221; [registration required]</p>
<blockquote><p>&#8220;Until management recognizes its belief system, understands how these beliefs create dysfunctional behaviors and then embarks on a journey to develop new beliefs and behaviors based on the quality body of knowledge, it cannot extract itself from its quandary.&#8221;</p></blockquote>
<p>The 7 root causes he identifies and discusses in more depth are:</p>
<ol style="margin-top: 0px; margin-right: 0px; margin-bottom: 10px; margin-left: 28px; outline-width: 0px; outline-style: initial; outline-color: initial; font-weight: inherit; font-style: inherit; font-size: 12px; font-family: inherit; vertical-align: baseline; list-style-type: decimal; list-style-position: initial; list-style-image: initial; line-height: 16px; padding: 0px; border: 0px initial initial;">
<li style="margin-top: 4px; margin-right: 0px; margin-bottom: 2px; margin-left: 20px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 8px; outline-width: 0px; outline-style: initial; outline-color: initial; font-weight: inherit; font-style: inherit; font-size: 12px; font-family: inherit; vertical-align: baseline; border: 0px initial initial;">Placing budgetary considerations ahead of quality.</li>
<li style="margin-top: 4px; margin-right: 0px; margin-bottom: 2px; margin-left: 20px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 8px; outline-width: 0px; outline-style: initial; outline-color: initial; font-weight: inherit; font-style: inherit; font-size: 12px; font-family: inherit; vertical-align: baseline; border: 0px initial initial;">Placing schedule considerations ahead of quality.</li>
<li style="margin-top: 4px; margin-right: 0px; margin-bottom: 2px; margin-left: 20px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 8px; outline-width: 0px; outline-style: initial; outline-color: initial; font-weight: inherit; font-style: inherit; font-size: 12px; font-family: inherit; vertical-align: baseline; border: 0px initial initial;">Placing political considerations ahead of quality.</li>
<li style="margin-top: 4px; margin-right: 0px; margin-bottom: 2px; margin-left: 20px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 8px; outline-width: 0px; outline-style: initial; outline-color: initial; font-weight: inherit; font-style: inherit; font-size: 12px; font-family: inherit; vertical-align: baseline; border: 0px initial initial;">Being arrogant.</li>
<li style="margin-top: 4px; margin-right: 0px; margin-bottom: 2px; margin-left: 20px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 8px; outline-width: 0px; outline-style: initial; outline-color: initial; font-weight: inherit; font-style: inherit; font-size: 12px; font-family: inherit; vertical-align: baseline; border: 0px initial initial;">Lacking fundamental knowledge, research or education.</li>
<li style="margin-top: 4px; margin-right: 0px; margin-bottom: 2px; margin-left: 20px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 8px; outline-width: 0px; outline-style: initial; outline-color: initial; font-weight: inherit; font-style: inherit; font-size: 12px; font-family: inherit; vertical-align: baseline; border: 0px initial initial;">Pervasively believing in entitlement.</li>
<li style="margin-top: 4px; margin-right: 0px; margin-bottom: 2px; margin-left: 20px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 8px; outline-width: 0px; outline-style: initial; outline-color: initial; font-weight: inherit; font-style: inherit; font-size: 12px; font-family: inherit; vertical-align: baseline; border: 0px initial initial;">Practicing autocratic behaviors, resulting in &#8220;endullment.&#8221;</li>
</ol>
<p>This seems right to me. Are you making things perfect every time, or do you have a quality problem? Which of these most adversely affect the quality of the products you make?</p>
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		<title>2nd annual U of M class SEO competition</title>
		<link>http://www.edstrom.net/blog/archive/2nd-annual-u-of-m-class-seo-competition/</link>
		<comments>http://www.edstrom.net/blog/archive/2nd-annual-u-of-m-class-seo-competition/#comments</comments>
		<pubDate>Wed, 21 Oct 2009 02:29:05 +0000</pubDate>
		<dc:creator>Peter Edstrom</dc:creator>
				<category><![CDATA[Main]]></category>

		<guid isPermaLink="false">http://www.edstrom.net/blog/?p=878</guid>
		<description><![CDATA[In unrelated news, here&#8217;s a link for a Joseph doing a class with Grigsby on Zompire Dracularius.
Project Oriel believes in learning at all times in all subjects. Best wishes Joseph!
- Peter
]]></description>
			<content:encoded><![CDATA[<p>In unrelated news, here&#8217;s a link for a <a href="http://www.zompire-dracularius.com/about-zompire-dracularius.html">Joseph</a> doing a class with Grigsby on <a href="http://www.zompire-dracularius.com/">Zompire Dracularius</a>.</p>
<p>Project Oriel believes in learning at all times in all subjects. Best wishes Joseph!</p>
<p>- Peter</p>
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		<title>Dumbest Practices Used By U.S. Companies</title>
		<link>http://www.edstrom.net/blog/archive/dumbest-practices-used-by-u-s-companies/</link>
		<comments>http://www.edstrom.net/blog/archive/dumbest-practices-used-by-u-s-companies/#comments</comments>
		<pubDate>Mon, 19 Oct 2009 02:35:32 +0000</pubDate>
		<dc:creator>Peter Edstrom</dc:creator>
				<category><![CDATA[Main]]></category>
		<category><![CDATA[business culture]]></category>
		<category><![CDATA[leadership]]></category>

		<guid isPermaLink="false">http://www.edstrom.net/blog/?p=839</guid>
		<description><![CDATA[Bob Sutton ponders a few dumb practices, but my favorite one comes from his reader, Pat in the comments:

Rewarding Firefighters not Fire Inspectors.
In other words, the people spotting the problems and fixing them before the &#8220;fire&#8221; do not get rewards. The &#8220;firefighters&#8221; who rush and put out fires in progress do get reward.
But which is [...]]]></description>
			<content:encoded><![CDATA[<p>Bob Sutton <a href="http://bobsutton.typepad.com/my_weblog/2009/09/what-are-the-dumbest-practices-used-by-us-companies.html">ponders</a> a few dumb practices, but my favorite one comes from his reader, <a href="http://www.sworddance.com/blog/">Pat</a> in the comments:</p>
<blockquote>
<p style="margin-top: 10px; margin-bottom: 10px;">Rewarding Firefighters not Fire Inspectors.</p>
<p style="margin-top: 10px; margin-bottom: 10px;">In other words, the people spotting the problems and fixing them before the &#8220;fire&#8221; do not get rewards. The &#8220;firefighters&#8221; who rush and put out fires in progress do get reward.</p>
<p style="margin-top: 10px; margin-bottom: 10px;">But which is better for the company?</p>
<p style="margin-top: 10px; margin-bottom: 10px;">Once the fire starts, damage is already being done. &#8220;Fires&#8221; are stressful and distracting &#8211; but never seen a company yet that actively makes sure that fires don&#8217;t happen. But seen lots of companies that reward the firefighters ( even when they were the &#8220;pyromaniacs&#8221; )</p>
</blockquote>
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		<title>Google Flu Trends</title>
		<link>http://www.edstrom.net/blog/archive/google-flu-trends/</link>
		<comments>http://www.edstrom.net/blog/archive/google-flu-trends/#comments</comments>
		<pubDate>Sat, 17 Oct 2009 02:21:36 +0000</pubDate>
		<dc:creator>Peter Edstrom</dc:creator>
				<category><![CDATA[Main]]></category>
		<category><![CDATA[google]]></category>

		<guid isPermaLink="false">http://www.edstrom.net/blog/?p=835</guid>
		<description><![CDATA[Just a friendly reminder about Google&#8217;s pretty darn cool flu trend site.
According to my notes from last year, they predicted trends two weeks earlier than the doctors. This year, they&#8217;re simply calling it &#8220;near real-time&#8221;.

]]></description>
			<content:encoded><![CDATA[<p>Just a friendly reminder about Google&#8217;s pretty darn cool <a href="http://www.google.org/flutrends/">flu trend</a> site.</p>
<p>According to my notes from <a href="http://www.edstrom.net/blog/archive/google-predicts-the-flu/">last year</a>, they predicted trends two weeks earlier than the doctors. <a href="http://www.google.org/flutrends/about/how.html">This year</a>, they&#8217;re simply calling it &#8220;near real-time&#8221;.</p>
<p><img class="alignnone size-full wp-image-836" title="Picture 1" src="http://www.edstrom.net/blog/wp-content/uploads/2009/10/Picture-1.png" alt="Picture 1" width="598" height="229" /></p>
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		<title>Most Crucial Skill You’ll Ever Learn</title>
		<link>http://www.edstrom.net/blog/archive/most-crucial-skill-youll-ever-learn/</link>
		<comments>http://www.edstrom.net/blog/archive/most-crucial-skill-youll-ever-learn/#comments</comments>
		<pubDate>Thu, 15 Oct 2009 01:53:51 +0000</pubDate>
		<dc:creator>Peter Edstrom</dc:creator>
				<category><![CDATA[Main]]></category>
		<category><![CDATA[change]]></category>

		<guid isPermaLink="false">http://www.edstrom.net/blog/?p=832</guid>
		<description><![CDATA[Change Master: Why Adapting is the Most Crucial Skill You’ll Ever Learn:
&#8230; we have previously lived in a country [Taleb] calls Mediocristan, where cause and effect were closely connected because life was simpler and the range of possible events was small. Now, the global community lives in a place he has named Extremistan, in which [...]]]></description>
			<content:encoded><![CDATA[<p>Change Master: <a href="http://changethis.com/62.04.ChangeMaster">Why Adapting is the Most Crucial Skill You’ll Ever Learn</a>:</p>
<blockquote><p>&#8230; we have previously lived in a country [Taleb] calls Mediocristan, where cause and effect were closely connected because life was simpler and the range of possible events was small. Now, the global community lives in a place he has named Extremistan, in which we are both more interdependent, and at the mercy of “the singular, the accidental, the unseen and the unpredicted.” <strong>The only thing any of us can know for certain is that life will continue to change at a rapid pace.</strong></p></blockquote>
<p>And:</p>
<blockquote><p>Resisting change wears down our bodies, taxes our minds and deflates our spirits. We keep doing the things that have always worked before with depressingly diminishing results. We expend precious energy looking around for someone to blame—ourselves, another person, or the world. We worry obsessively. We get stuck in the past, lost in bitterness or anger. Or we fall into denial—<em>everything’s fine, I don’t have to do anything different</em>. Or magical thinking—<em>something or someone will come along to rescue me from having to change</em>. We don’t want to leave the cozy comfort of the known and familiar for the scary wilderness of that which we’ve never experienced. And so we rail against it and stay stuck.</p></blockquote>
<p>Go check out the quick read at <a href="http://changethis.com/62.04.ChangeMaster">ChangeThis</a>!</p>
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		<title>Work on the right thing</title>
		<link>http://www.edstrom.net/blog/archive/work-on-the-right-thing/</link>
		<comments>http://www.edstrom.net/blog/archive/work-on-the-right-thing/#comments</comments>
		<pubDate>Tue, 13 Oct 2009 01:42:25 +0000</pubDate>
		<dc:creator>Peter Edstrom</dc:creator>
				<category><![CDATA[Main]]></category>

		<guid isPermaLink="false">http://www.edstrom.net/blog/?p=828</guid>
		<description><![CDATA[Working hard is overrated:
&#8220;So often people are working hard at the wrong thing. Working on the right thing is probably more important than working hard.&#8221;
[via Signal vs. Noise]
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.caterina.net/archive/001196.html">Working hard is overrated</a>:</p>
<blockquote><p>&#8220;So often people are working hard at the wrong thing. Working on the right thing is probably more important than working hard.&#8221;</p></blockquote>
<p>[via <a href="http://37signals.com/svn/posts/1951-so-often-people-are-working-hard-at-the-wrong">Signal vs. Noise</a>]</p>
]]></content:encoded>
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		<title>Explaining Software</title>
		<link>http://www.edstrom.net/blog/archive/explaining-software/</link>
		<comments>http://www.edstrom.net/blog/archive/explaining-software/#comments</comments>
		<pubDate>Sun, 11 Oct 2009 02:12:07 +0000</pubDate>
		<dc:creator>Peter Edstrom</dc:creator>
				<category><![CDATA[Main]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[software development]]></category>

		<guid isPermaLink="false">http://www.edstrom.net/blog/?p=814</guid>
		<description><![CDATA[Hivelogic @ Acts as Conference has an excellent perspective on software:
&#8220;If you have to explain how your software works, you&#8217;ve failed.&#8221;
We could all extol the virtues of simplicity. And an intuitive user interface. And a &#8220;well designed&#8221; and &#8220;engaging&#8221; interface. But these are all hard to measure. The number of times people ask how to do [...]]]></description>
			<content:encoded><![CDATA[<p>Hivelogic @ Acts as Conference <a href="http://hivelogic.com/articles/my-video-and-slides-from-acts-as-conference-2009/">has an excellent perspective</a> on software:</p>
<blockquote><p>&#8220;If you have to explain how your software works, you&#8217;ve failed.&#8221;</p></blockquote>
<p>We could all extol the virtues of simplicity. And an intuitive user interface. And a &#8220;well designed&#8221; and &#8220;engaging&#8221; interface. But these are all hard to measure. The number of times people ask how to do &lt;anything&gt; in your software? Well, that&#8217;s easy to count, and the goal is a simple one: Zero questions.</p>
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		<title>WTFs/minute</title>
		<link>http://www.edstrom.net/blog/archive/wtfsminute/</link>
		<comments>http://www.edstrom.net/blog/archive/wtfsminute/#comments</comments>
		<pubDate>Fri, 09 Oct 2009 01:07:02 +0000</pubDate>
		<dc:creator>Peter Edstrom</dc:creator>
				<category><![CDATA[Main]]></category>
		<category><![CDATA[quotes]]></category>

		<guid isPermaLink="false">http://www.edstrom.net/blog/?p=810</guid>
		<description><![CDATA[A random collection of quotes (and a comic) I&#8217;ve enjoyed recently.
Uncle Bob Martin

&#8220;I&#8217;m not religious about TDD [Test Driven Development], I&#8217;m dogmatic; there&#8217;s no diety involved.&#8221;

Neil Ford

&#8220;The problem with software is that there is no credit limit on technical debt&#8221;


Carl Sagan


&#8220;We make our world significant by the courage of our questions and the depth of [...]]]></description>
			<content:encoded><![CDATA[<p>A random collection of quotes (and a comic) I&#8217;ve enjoyed recently.</p>
<p><a href="http://twitter.com/UncleBobmartin">Uncle Bob Martin</a></p>
<ul>
<li>&#8220;I&#8217;m not religious about TDD [Test Driven Development], I&#8217;m dogmatic; there&#8217;s no diety involved.&#8221;</li>
</ul>
<p>Neil Ford</p>
<ul>
<li>&#8220;The problem with software is that there is no credit limit on technical debt&#8221;</li>
</ul>
<div>
<div>Carl Sagan</div>
<div>
<ul>
<li>&#8220;We make our world significant by the courage of our questions and the depth of our answers.&#8221;</li>
</ul>
</div>
<div>Thomas Edison</div>
<div>
<ul>
<li>&#8220;Time is really the only capital any human being has, and the one thing he can’t afford to waste.&#8221;</li>
</ul>
</div>
<div>E.F. Schumacker</div>
<div>
<ul>
<li>&#8220;Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius &#8211; and a lot of courage &#8211; to move in the opposite direction.&#8221;</li>
</ul>
</div>
<div>Steve Jobs</div>
<div>
<ul>
<li>&#8220;I’m as proud of what we don’t do as I am of what we do.&#8221;</li>
</ul>
</div>
<p>&#8212;</p>
<p><a href="http://www.seomoz.org/img/upload/code-review.jpg"><img class="alignnone size-full wp-image-811" title="code-review" src="http://www.edstrom.net/blog/wp-content/uploads/2009/09/code-review.jpg" alt="code-review" width="500" height="453" /></a></div>
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		<title>Did You Know 4.0</title>
		<link>http://www.edstrom.net/blog/archive/did-you-know-4-0/</link>
		<comments>http://www.edstrom.net/blog/archive/did-you-know-4-0/#comments</comments>
		<pubDate>Wed, 07 Oct 2009 02:02:01 +0000</pubDate>
		<dc:creator>Peter Edstrom</dc:creator>
				<category><![CDATA[Main]]></category>
		<category><![CDATA[change]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[world]]></category>

		<guid isPermaLink="false">http://www.edstrom.net/blog/?p=804</guid>
		<description><![CDATA[The latest update on the Did you Know video. I don&#8217;t know about the rest of you, but if it&#8217;s all just a numbers game, these numbers tell a rather compelling story.

Here&#8217;s the full video:

And here&#8217;s the older 2.0 version.
]]></description>
			<content:encoded><![CDATA[<p>The latest update on the <a href="http://shifthappens.wikispaces.com/">Did you Know</a> video. I don&#8217;t know about the rest of you, but if it&#8217;s all just a numbers game, these numbers tell a rather compelling story.</p>
<p><img class="alignnone size-full wp-image-806" title="Picture 2" src="http://www.edstrom.net/blog/wp-content/uploads/2009/10/Picture-2.png" alt="Picture 2" width="480" height="270" /></p>
<p>Here&#8217;s the full video:</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://www.youtube.com/v/6ILQrUrEWe8&amp;rel=0&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;feature=player_embedded&amp;fs=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/6ILQrUrEWe8&amp;rel=0&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;feature=player_embedded&amp;fs=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>And here&#8217;s the older <a href="http://www.edstrom.net/blog/archive/did-you-know-20-shift-happens/">2.0 version</a>.</p>
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		<title>Good Designs</title>
		<link>http://www.edstrom.net/blog/archive/good-designs/</link>
		<comments>http://www.edstrom.net/blog/archive/good-designs/#comments</comments>
		<pubDate>Mon, 05 Oct 2009 01:54:19 +0000</pubDate>
		<dc:creator>Peter Edstrom</dc:creator>
				<category><![CDATA[Main]]></category>
		<category><![CDATA[design]]></category>

		<guid isPermaLink="false">http://www.edstrom.net/blog/?p=801</guid>
		<description><![CDATA[Good bit from Ryan:
&#8220;Good ideas turn into good designs fairly quickly. If you catch yourself fiddling too much with colors, borders and treatments to bring a design together, chances are the problem lies somewhere deeper.&#8221;
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			<content:encoded><![CDATA[<p>Good bit from <a href="http://37signals.com/svn/posts/1929-good-ideas-turn-into-good-designs-fairly">Ryan</a>:</p>
<blockquote><p>&#8220;Good ideas turn into good designs fairly quickly. If you catch yourself fiddling too much with colors, borders and treatments to bring a design together, chances are the problem lies somewhere deeper.&#8221;</p></blockquote>
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