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	<title type="text">Prototype</title>
	<subtitle type="text">Prototyping Your Future / HCI IxD</subtitle>

	<updated>2010-09-01T14:22:51Z</updated>
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			<atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/Prototype/PrototypingYourFuture" /><feedburner:info uri="prototype/prototypingyourfuture" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><link rel="license" type="text/html" href="http://creativecommons.org/licenses/by-nc-sa/2.0/" /><entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[The Rise of Interaction Design Patents]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/DYj79Ge5lyA/the-rise-of-interaction-design-patents" />
		<id>http://www.nastypixel.com/prototype/?p=582</id>
		<updated>2009-07-18T12:45:04Z</updated>
		<published>2009-07-18T12:37:43Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Education" /><category scheme="http://www.nastypixel.com/prototype" term="General" /><category scheme="http://www.nastypixel.com/prototype" term="Saar" />		<summary type="html">Note: This article generally addresses practitioners and patent attorneys, yet can benefit inventors and interaction-design developers just the same.
State of the Art
   It is hard to keep up with technology. Its progress is accelerating (see Moore&amp;#8217;s Law; also see Kurzweil&amp;#8217;s singularity concept[1]). As patent thickets are flourishing wildly, it is becoming harder then [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/DYj79Ge5lyA" height="1" width="1"/&gt;</summary>
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	<feedburner:origLink>http://www.nastypixel.com/prototype/the-rise-of-interaction-design-patents</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Style Wars]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/On_21a8mK5k/style-wars" />
		<id>http://www.nastypixel.com/prototype/?p=540</id>
		<updated>2009-02-12T23:18:13Z</updated>
		<published>2009-02-12T23:16:19Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Education" />		<summary type="html">
Style Wars is a two-player game that tests the player’s reaction and speed. The game is simple and only consists of a game unit with an integrated camera, speakers and a score-keeping system. The game functions as follows: The two players prepare for battle standing face-to-face with the game unit on a table between them. [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/On_21a8mK5k" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/style-wars#comments" thr:count="0" />
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		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/style-wars</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Thank you for SMOGging]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/OZWbdWJy6Zc/thank-you-for-smogging" />
		<id>http://www.nastypixel.com/prototype/?p=522</id>
		<updated>2009-02-12T22:25:59Z</updated>
		<published>2009-02-12T22:16:31Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="sub Projects" /><category scheme="http://www.nastypixel.com/prototype" term="transparent" />		<summary type="html">
(foto Maria Chiara Toncich)
“Thank you for SMOGging” is ambient installation which gives the sens of begin in to the smog of four Citys. The smog will come from below in order that people feels the pollution as macro particle.
The user is allowed to select month, day, hours and quarter of an hour through an interactive [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/OZWbdWJy6Zc" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/thank-you-for-smogging#comments" thr:count="0" />
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		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/thank-you-for-smogging</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Drillr]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/PgJUZdlm4mw/drillr" />
		<id>http://www.nastypixel.com/prototype/?p=515</id>
		<updated>2009-02-12T22:10:24Z</updated>
		<published>2009-02-12T22:07:49Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="sub Projects" />		<summary type="html">
Drillr is an art generator besed on Flickr activity about contemporary topics.
Different pictures tags generate different behaviour of our painting machine.
Prototype: painting machine
We built a wooden structure to hold a syringe filled with coloured ink and we attached it to a drill, replacing the drill bit. The more the drill rotates, the more the syringe [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/PgJUZdlm4mw" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/drillr#comments" thr:count="0" />
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		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/drillr</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Confetti Time]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/5V50EJZyZcE/confetti-time" />
		<id>http://www.nastypixel.com/prototype/?p=510</id>
		<updated>2009-02-12T22:43:07Z</updated>
		<published>2009-02-12T21:57:34Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="hot Posts" /><category scheme="http://www.nastypixel.com/prototype" term="sub Projects" />		<summary type="html">
No Panic is a java game (realized with processing by Alessandro Filippi and Chiara Toncich) where the player has to annihilate countdown displays popping out at an ever-increasing pace. As the player misses them, the display get “flooded” by a virtual tide.

Confetti Time push that experience further into the real world: as you miss to [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/5V50EJZyZcE" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/confetti-time#comments" thr:count="0" />
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		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/confetti-time</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Face-Off!]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/gajl2NSSzkY/face-off" />
		<id>http://www.nastypixel.com/prototype/?p=532</id>
		<updated>2009-02-12T23:13:39Z</updated>
		<published>2009-01-20T22:48:55Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="General" />		<summary type="html">
What is the game/interaction?
Face-Off is a collaborative game where two people must work together to keep the music going by dancing at the right time, within the right boundaries. The game was created using motion-tracking with Adobe Flash.
How does it work?
The game is set up with a video camera pointing at two people who are [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/gajl2NSSzkY" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/face-off#comments" thr:count="0" />
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		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/face-off</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Crafting with current]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/9BASII1Z7JI/crafting-with-current" />
		<id>http://www.nastypixel.com/prototype/?p=400</id>
		<updated>2009-02-12T22:33:00Z</updated>
		<published>2009-01-16T00:16:10Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="hot Posts" /><category scheme="http://www.nastypixel.com/prototype" term="physical computing" /><category scheme="http://www.nastypixel.com/prototype" term="venice" />		<summary type="html">Physical computing workshop. IUAV Venice, Italy&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/9BASII1Z7JI" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/crafting-with-current#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/crafting-with-current/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/crafting-with-current</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[KashKlash]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/TS5K1hEGJd8/kashklash" />
		<id>http://www.nastypixel.com/prototype/?p=402</id>
		<updated>2009-01-27T21:45:44Z</updated>
		<published>2009-01-15T13:10:13Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="General" />		<summary type="html">KashKlash is a space to share thoughts on, and to shape, the future; a playground for visionary people like you, who, in a sense, are already living a few years ahead. Let’s start from the basic consideration that people have always shared and exchanged things. Sure, it comes to us naturally. But today’s digital communication [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/TS5K1hEGJd8" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/kashklash#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/kashklash/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/kashklash</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[TOY VIEW]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/MaoO0U5_ZHo/toy-view" />
		<id>http://www.nastypixel.com/prototype/?p=393</id>
		<updated>2010-01-31T13:02:07Z</updated>
		<published>2008-12-21T16:24:22Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="hot Posts" />		<summary type="html">
Prologue 
Barbie. The blond plastic icon. An extremely popular toy and the main source of revenue for Mattel. Back in the 60’s, Barbies were selling like iPods on Black Friday. Marching vigorously through the 70’s and 80’s, the army of Barbie dolls generated a hefty amount of revenue for their creators.
But one day, with a [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/MaoO0U5_ZHo" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/toy-view#comments" thr:count="0" />
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		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/toy-view</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[iPhone in Israel]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/tKaCDhA1EZ8/iphone-in-israel" />
		<id>http://www.nastypixel.com/prototype/?p=391</id>
		<updated>2009-02-07T04:40:01Z</updated>
		<published>2008-11-22T01:48:42Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Code &amp; Web" />		<summary type="html">
iPhone972 is a great resource for iPhone information in Israel, somewhat of a digital on-line magazine (in Hebrew for now), reviewing the world changing due the new arrival of iPhone and Android as next generation phones. iPhone972 writers are discussing way to improve new gen mobile phones and the future of cell phones (if we [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/tKaCDhA1EZ8" height="1" width="1"/&gt;</summary>
<georss:point>31.55357263681656 34.716796875</georss:point><geo:lat>31.55357263681656</geo:lat><geo:long>34.716796875</geo:long>		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/iphone-in-israel#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/iphone-in-israel/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/iphone-in-israel</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Paper Lights]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/bH7uFz0a7Zw/paper-lights" />
		<id>http://www.nastypixel.com/prototype/?p=390</id>
		<updated>2009-01-27T21:50:29Z</updated>
		<published>2008-10-26T22:24:19Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Education" /><category scheme="http://www.nastypixel.com/prototype" term="news" />		<summary type="html">
“Paper Lights” is an interactive system, enabling the creation of public exhibition-spaces where the public can interact and play with visuals over sections of large buildings
Imagine yourself walking back home from work, you are in Milan, a city of great baroque cathedrals. At some point you notice something very strange &amp;#8211; on the face of [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/bH7uFz0a7Zw" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/paper-lights#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/paper-lights/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/paper-lights</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Campus Party 2008]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/DJqcw7_jO2E/campus-party-2008-valencia" />
		<id>http://www.nastypixel.com/prototype/?p=381</id>
		<updated>2009-01-30T17:09:01Z</updated>
		<published>2008-08-30T21:35:58Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Recent Talks" /><category scheme="http://www.nastypixel.com/prototype" term="news" /><category scheme="http://www.nastypixel.com/prototype" term="Guitar hero" /><category scheme="http://www.nastypixel.com/prototype" term="Valencia" />		<summary type="html">
Playing on interaction design &amp;#8211; Campus Party 2008 &amp;#8211; Valencia
The workshop tries to offer a kind of &amp;#8220;walkthrough&amp;#8221; to the world of physical-computing and rapid prototyping, in a non-technical and playful way. The workshop was designed to accommodate participants that may not have much technical background, mostly coming from the fields of design, art and [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/DJqcw7_jO2E" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/campus-party-2008-valencia#comments" thr:count="0" />
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		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/campus-party-2008-valencia</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Objects of large opportunities]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/7lnwfUyHfoU/objects-of-large-opportunities" />
		<id>http://www.nastypixel.com/prototype/objects-of-large-opportunities/</id>
		<updated>2009-01-28T15:07:45Z</updated>
		<published>2008-06-23T14:21:10Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Recent Talks" /><category scheme="http://www.nastypixel.com/prototype" term="hot Posts" />		<summary type="html">Friends of Fritzing - Potsdam, Germany
With the new funding comes a reconsideration of the goals of Fritzing. The initial workshop that kicked off Fritzing development in September 2007 proved to be a very fruitful experience: we  gathered the physical computing crowd to discuss the general goals of the project. It is now time to [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/7lnwfUyHfoU" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/objects-of-large-opportunities#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/objects-of-large-opportunities/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/objects-of-large-opportunities</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Flyngers Controller]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/1WrKynqhHu0/flyngers-controller" />
		<id>http://www.nastypixel.com/prototype/flyngers-controller/</id>
		<updated>2009-01-27T21:52:47Z</updated>
		<published>2008-05-26T06:57:35Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Education" /><category scheme="http://www.nastypixel.com/prototype" term="Games" /><category scheme="http://www.nastypixel.com/prototype" term="news" /><category scheme="http://www.nastypixel.com/prototype" term="physical" />		<summary type="html">
What is it?
 Flyngers is a conceptual platform consisting four customized controllers made for playing Guitar Hero &amp;#8211; like games (1). After examining the way users play such games (&amp;#8220;Frets on Fire&amp;#8220;, mostly), few basic conclusions became clear:
* Playing &amp;#8220;Frets on Fire&amp;#8221; using a keyboard is lame, and needless to say very uncomfortable
* The &amp;#8220;Guitar [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/1WrKynqhHu0" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/flyngers-controller#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/flyngers-controller/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/flyngers-controller</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Humanization of digital interactions]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/3ZsORYo-aX0/hodi-humanization-of-digital-interactions" />
		<id>http://www.nastypixel.com/prototype/hodi-humanization-of-digital-interactions/</id>
		<updated>2009-02-12T22:42:43Z</updated>
		<published>2008-03-20T12:18:39Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Education" />		<summary type="html">
The course serves as an introduction to Interaction-Design for students without technical background, mostly coming from the fields of design and architecture.
By using open source environments, hands-on approach and physical computing, students will gain knowledge about the emerging field of Interaction-Design: the design of objects, applications and services enabled by information and modern technologies. This [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/3ZsORYo-aX0" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/hodi-humanization-of-digital-interactions#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/hodi-humanization-of-digital-interactions/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/hodi-humanization-of-digital-interactions</feedburner:origLink></entry>
		<entry>
		<author>
			<name>saar</name>
						<uri>http://FreefloatingonSkype:saar.shai</uri>
					</author>
		<title type="html"><![CDATA[Wordpress / Flash]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/ErwEbV2hFic/wordpress-flash-front-end" />
		<id>http://www.nastypixel.com/prototype/wordpress-flash-front-end/</id>
		<updated>2010-09-01T14:22:51Z</updated>
		<published>2008-03-05T18:41:26Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Code &amp; Web" /><category scheme="http://www.nastypixel.com/prototype" term="news" />		<summary type="html">
In the past, entities like IDII (the legendary Interaction Design Institute Ivrea) and free thinkers such as Walter Aprile, Britta Boland and Stefano Mirti have published outstanding, user-friendly books and other booklets that present and exhibit Projects, students’ profiles and portfolios, and commercial content, along other academic materials. These were made in an easy to [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/ErwEbV2hFic" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/wordpress-flash-front-end#comments" thr:count="4" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/wordpress-flash-front-end/feed/atom" thr:count="4" />
		<thr:total>4</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/wordpress-flash-front-end</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Heart Beans]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/FTKq5MGTM7Q/heart-beans" />
		<id>http://www.nastypixel.com/prototype/heart-beans/</id>
		<updated>2009-01-30T17:11:19Z</updated>
		<published>2008-03-04T13:29:13Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Education" /><category scheme="http://www.nastypixel.com/prototype" term="Exhibitions" /><category scheme="http://www.nastypixel.com/prototype" term="news" /><category scheme="http://www.nastypixel.com/prototype" term="physical" />		<summary type="html">
Consumerism is tempting us on a daily basis: more objects, food, cloths and other products, some of which are not necessary at all. We are exposed to endless commercial content and other media that shape our perspective of what we should be, look like, and buy. It would seem that with time, we develop a [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/FTKq5MGTM7Q" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/heart-beans#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/heart-beans/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/heart-beans</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Usable Witchery]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/nNX0o7kor4U/usable-witchery-venice" />
		<id>http://www.nastypixel.com/prototype/usable-witchery-venice/</id>
		<updated>2009-01-30T17:17:27Z</updated>
		<published>2008-01-27T13:49:33Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Education" /><category scheme="http://www.nastypixel.com/prototype" term="Saar" /><category scheme="http://www.nastypixel.com/prototype" term="news" /><category scheme="http://www.nastypixel.com/prototype" term="physical" /><category scheme="http://www.nastypixel.com/prototype" term="magic" /><category scheme="http://www.nastypixel.com/prototype" term="physical computing" /><category scheme="http://www.nastypixel.com/prototype" term="robotic" /><category scheme="http://www.nastypixel.com/prototype" term="venice" /><category scheme="http://www.nastypixel.com/prototype" term="wiring" />		<summary type="html">
By mixing design, technology and cognitive-science, combined with studies and observations of user-experience and experiential usability. The following course attempts to address the way designers and artists, engineers and technologists, work together, and to propose a unified “creation” unit, as we reevaluate design flaws, towards making products less a result of technical thinking, and more [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/nNX0o7kor4U" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/usable-witchery-venice#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/usable-witchery-venice/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/usable-witchery-venice</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Diffiti / Digital Graffiti]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/Cvcs8NRh19Q/diffiti-digital-graffiti" />
		<id>http://www.nastypixel.com/prototype/?p=300</id>
		<updated>2009-01-28T15:24:24Z</updated>
		<published>2007-10-18T11:43:41Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Code &amp; Web" /><category scheme="http://www.nastypixel.com/prototype" term="Education" /><category scheme="http://www.nastypixel.com/prototype" term="Games" /><category scheme="http://www.nastypixel.com/prototype" term="Open Source" /><category scheme="http://www.nastypixel.com/prototype" term="news" /><category scheme="http://www.nastypixel.com/prototype" term="milan" /><category scheme="http://www.nastypixel.com/prototype" term="physical computing" /><category scheme="http://www.nastypixel.com/prototype" term="projection" />		<summary type="html">Imagine a typical first day of school at Naba University, Milan. You come in, slapping high-fives with your mates and start an intensive workshop for creating interactive digital graffiti (Diffiti), designing small computer games, and project your content all over the school walls. On other classes near by, Crispin Jones runs a workshop that deals [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/Cvcs8NRh19Q" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/diffiti-digital-graffiti#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/diffiti-digital-graffiti/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/diffiti-digital-graffiti</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Summer-School In Bosa, Sardinia]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/c2pWl-5LWKg/summer-school-in-bosa-sardinia" />
		<id>http://www.nastypixel.com/prototype/?p=285</id>
		<updated>2009-01-28T15:21:48Z</updated>
		<published>2007-09-19T14:50:14Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Education" /><category scheme="http://www.nastypixel.com/prototype" term="Recent Talks" /><category scheme="http://www.nastypixel.com/prototype" term="Riccardo" /><category scheme="http://www.nastypixel.com/prototype" term="news" /><category scheme="http://www.nastypixel.com/prototype" term="portfolio" /><category scheme="http://www.nastypixel.com/prototype" term="mobile" /><category scheme="http://www.nastypixel.com/prototype" term="Sardinia" /><category scheme="http://www.nastypixel.com/prototype" term="service" /><category scheme="http://www.nastypixel.com/prototype" term="sms" />		<summary type="html">During ten intensive days, students from Italy, Spain, China, Japan and Serbia meet and work together to learn new techniques and &amp;#8220;out of the box&amp;#8221; concepts, with the beautiful Sardinia sea and landscape in the background.
Obsidian Networking was one of the Workshops hosted by the summer school.
It was conducted by Yaniv Steiner and Antonello Marotta [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/c2pWl-5LWKg" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/summer-school-in-bosa-sardinia#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/summer-school-in-bosa-sardinia/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/summer-school-in-bosa-sardinia</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Wikipedia in Second life]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/j96EKptMZS4/wikipedia-in-second-life" />
		<id>http://www.nastypixel.com/prototype/?p=267</id>
		<updated>2009-01-28T15:20:16Z</updated>
		<published>2007-06-27T11:39:57Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Code &amp; Web" /><category scheme="http://www.nastypixel.com/prototype" term="Games" /><category scheme="http://www.nastypixel.com/prototype" term="news" /><category scheme="http://www.nastypixel.com/prototype" term="portfolio" /><category scheme="http://www.nastypixel.com/prototype" term="ring" /><category scheme="http://www.nastypixel.com/prototype" term="service" /><category scheme="http://www.nastypixel.com/prototype" term="sms" /><category scheme="http://www.nastypixel.com/prototype" term="social" /><category scheme="http://www.nastypixel.com/prototype" term="wikipedia" />		<summary type="html">
AKA Second life Ring of knowledge
Feedamass, the know-it-all sidekick that fetches information to nearly any device, is also eligible to function on virtual spaces as well. Second Life, for instance. Its services might be needed not just in the real world, but habitantes of online communities, and their aliases, might also find it useful to [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/j96EKptMZS4" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/wikipedia-in-second-life#comments" thr:count="1" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/wikipedia-in-second-life/feed/atom" thr:count="1" />
		<thr:total>1</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/wikipedia-in-second-life</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[TouchDown!]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/2IlxFwpY4uQ/touchdown" />
		<id>http://www.nastypixel.com/prototype/?p=185</id>
		<updated>2009-01-28T16:16:12Z</updated>
		<published>2007-06-10T11:35:37Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Education" /><category scheme="http://www.nastypixel.com/prototype" term="news" /><category scheme="http://www.nastypixel.com/prototype" term="DIY" /><category scheme="http://www.nastypixel.com/prototype" term="electronic" /><category scheme="http://www.nastypixel.com/prototype" term="festival" /><category scheme="http://www.nastypixel.com/prototype" term="hack" /><category scheme="http://www.nastypixel.com/prototype" term="music" />		<summary type="html">2007 &amp;#8211; July &amp;#8211; Florence &amp;#8211; DIY game controllers workshop

ITALIAN VERSION + WORKSHOP REGISTRATION
18.19.20 July 2007: Three extreme days to analyze, design and prototype alternative controllers for videogames. touchdown! is a BIP &amp;#8211; building interactive playgrounds workshop.
Games are played for no other reason than for the experience of playing them &amp;#8211; unlike a software application, [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/2IlxFwpY4uQ" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/touchdown#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/touchdown/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/touchdown</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Fingeroke]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/ovEFUo7HPp4/fingeroke" />
		<id>http://www.nastypixel.com/prototype/?p=255</id>
		<updated>2009-01-28T14:59:32Z</updated>
		<published>2007-05-31T16:18:35Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Games" /><category scheme="http://www.nastypixel.com/prototype" term="flash" /><category scheme="http://www.nastypixel.com/prototype" term="karaoke" /><category scheme="http://www.nastypixel.com/prototype" term="music" /><category scheme="http://www.nastypixel.com/prototype" term="play" /><category scheme="http://www.nastypixel.com/prototype" term="rhythm" />		<summary type="html">Tapping along with the tunes is sometimes irresistable, so why deny the urge? type-a-long. A unique way to experience Karaoke &amp;#8211; unleashing the beat of the fingertips.
Have a go
Its like Karaoke, but for your fingers. Try it out:

&lt;object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
			id="fm_fingeroke_02_010_307487580"
			class="flashmovie"
			width="480"
			height="272"&gt;
	&lt;param name="movie" value="http://www.nastypixel.com/projects/fingeroke/fingeroke_02_010.swf" /&gt;
	&lt;!--[if !IE]&gt;--&gt;
	&lt;object	type="application/x-shockwave-flash"
			data="http://www.nastypixel.com/projects/fingeroke/fingeroke_02_010.swf"
			name="fm_fingeroke_02_010_307487580"
			width="480"
			height="272"&gt;
	&lt;!--&lt;![endif]--&gt;
		
	&lt;!--[if !IE]&gt;--&gt;
	&lt;/object&gt;
	&lt;!--&lt;![endif]--&gt;
&lt;/object&gt;
Whats that?
Fingeroke is a gaming platform, harnessing the concept of Karaoke and [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/ovEFUo7HPp4" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/fingeroke#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/fingeroke/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/fingeroke</feedburner:origLink></entry>
		<entry>
		<author>
			<name>saar</name>
						<uri>http://FreefloatingonSkype:saar.shai</uri>
					</author>
		<title type="html"><![CDATA[Feedamass]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/IyNrk1Uc9FQ/feedamass" />
		<id>http://www.nastypixel.com/prototype/?p=241</id>
		<updated>2009-01-28T15:17:17Z</updated>
		<published>2007-05-10T15:39:14Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Code &amp; Web" /><category scheme="http://www.nastypixel.com/prototype" term="news" /><category scheme="http://www.nastypixel.com/prototype" term="mobile" /><category scheme="http://www.nastypixel.com/prototype" term="service" /><category scheme="http://www.nastypixel.com/prototype" term="sms" /><category scheme="http://www.nastypixel.com/prototype" term="wikipedia" />		<summary type="html">
Definition:
feedamass is a non dependent data aggregator. It accumulates and gathers web content on demand &amp;#8211; mostly from textual based services such as Wikipedia or online dictionaries. feedamass refines the content to the core (first 300 relevant words) and produces a clean UTF8 text-output that can be passed to a mobile phone (SMS, MMS), computers [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/IyNrk1Uc9FQ" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/feedamass#comments" thr:count="3" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/feedamass/feed/atom" thr:count="3" />
		<thr:total>3</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/feedamass</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Prototype Website]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/voQ4ZeQPA9I/prototype-website" />
		<id>http://www.nastypixel.com/prototype/?p=226</id>
		<updated>2009-01-28T15:13:08Z</updated>
		<published>2007-04-29T01:47:10Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="solid" />		<summary type="html">
The aim of this website is to be an gravitational anchor:  a constantly updated gallery of interaction Projects for you to explore the world of interaction and the people involved. 
Interaction Design is a hybrid of elementary areas of design and technology. These areas can influence each other and when mixed together with people, [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/voQ4ZeQPA9I" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/prototype-website#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/prototype-website/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/prototype-website</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[tHEpLAYsTATION.oRG]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/GTp7ZvqYau4/theplaystationorg" />
		<id>http://www.nastypixel.com/prototype/?p=224</id>
		<updated>2009-01-28T15:09:50Z</updated>
		<published>2007-04-29T01:39:06Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="news" /><category scheme="http://www.nastypixel.com/prototype" term="solid" /><category scheme="http://www.nastypixel.com/prototype" term="music" /><category scheme="http://www.nastypixel.com/prototype" term="radio" />		<summary type="html">
Created in 1998, ThePlayStation.org is an independent online radio station providing streaming music and related content to a worldwide audience. At ThePlayStation.org, Yaniv developed online games and gaming platforms, video-over-web platforms and various other web applications.
[ link ]
&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/GTp7ZvqYau4" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/theplaystationorg#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/theplaystationorg/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/theplaystationorg</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Adamo Games]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/KexjrHKaJ3A/adamo-games" />
		<id>http://www.nastypixel.com/prototype/?p=220</id>
		<updated>2009-01-28T15:27:42Z</updated>
		<published>2007-04-29T01:30:16Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="solid" />		<summary type="html">Adamo Games is a company that creates and distributes online flash-based games with hundreds of thousands of users each month. In addition, Yaniv develops games for leading websites such as miniclip.com, Kazza and Yahoo.
[ link ]
&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/KexjrHKaJ3A" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/adamo-games#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/adamo-games/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/adamo-games</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Contact us]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/UQF7xG4dEyk/contact-us" />
		<id>http://www.nastypixel.com/prototype/?p=217</id>
		<updated>2008-02-20T19:42:43Z</updated>
		<published>2007-04-29T01:26:25Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="solid" />		<summary type="html">Email us: info [at] Nastypixel.com
&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/UQF7xG4dEyk" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/contact-us#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/contact-us/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/contact-us</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Physical Interactive objects]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/ZRkQ1uGAkzE/physical-interactive-objects" />
		<id>http://www.nastypixel.com/prototype/?p=216</id>
		<updated>2009-01-28T15:29:35Z</updated>
		<published>2007-04-28T22:04:14Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="news" /><category scheme="http://www.nastypixel.com/prototype" term="physical" />		<summary type="html">
NastyPixel And DaveandEsty are joining forces.
The two separate companies are joining their talents and expertise to be able to provide an integrated richer experience.
Under the flag of Physical Interactive objects the two companies will start to create a collection of objects for the public market aiming at the 2nd quarter of 2008.
[ VISIT THE PHYSICAL [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/ZRkQ1uGAkzE" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/physical-interactive-objects#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/physical-interactive-objects/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/physical-interactive-objects</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[BIP 2006 &#8211; building interactive playgrounds]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/eUnQtP_e-iE/bip-2006-building-interactive-playgrounds" />
		<id>http://www.nastypixel.com/prototype/?p=208</id>
		<updated>2009-01-28T16:09:04Z</updated>
		<published>2007-04-21T04:35:09Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Games" /><category scheme="http://www.nastypixel.com/prototype" term="news" />		<summary type="html">BIP is a festival for interaction design Projects for public spaces and events.
BIP happens inside an electronic music festival,Elettrowave.
Nightlife, extreme characters, clubbing freaks, a young, unrespectful and challenging audience. You know what we are talking about, don&amp;#8217;t you?
The call for works launched for BIP &amp;#8211; BUILDING INTERACTIVE PLAYGROUNDS ended on March 10th, receiving a great [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/eUnQtP_e-iE" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/bip-2006-building-interactive-playgrounds#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/bip-2006-building-interactive-playgrounds/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/bip-2006-building-interactive-playgrounds</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[How prototypes can promote usability]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/rzlMk27ivYM/how-prototypes-can-promote-usability" />
		<id>http://www.nastypixel.com/prototype/?p=195</id>
		<updated>2008-02-19T00:40:40Z</updated>
		<published>2007-04-20T02:54:39Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Recent Talks" />		<summary type="html">
The World Usability Day event in Milan, Italy, which is also aimed at a non-specialised audience, will take place at the University of Bicocca in Milan on 14 November from 10am to 2pm. The aim is to share a design culture that puts people and usability at the centre of innovation.
[ PODCAST And full story [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/rzlMk27ivYM" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/how-prototypes-can-promote-usability#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/how-prototypes-can-promote-usability/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/how-prototypes-can-promote-usability</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Guitar looping]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/PViTeMcs85c/guitar-looping" />
		<id>http://www.nastypixel.com/prototype/?p=182</id>
		<updated>2008-01-23T01:39:07Z</updated>
		<published>2007-04-11T15:22:42Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Education" /><category scheme="http://www.nastypixel.com/prototype" term="Hot" /><category scheme="http://www.nastypixel.com/prototype" term="Open Source" /><category scheme="http://www.nastypixel.com/prototype" term="Projects" />		<summary type="html">A USB footswitch controller for guitar on-the-fly looping.
This was Francesco Fraioli Dream&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/PViTeMcs85c" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/guitar-looping#comments" thr:count="1" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/guitar-looping/feed/atom" thr:count="1" />
		<thr:total>1</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/guitar-looping</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Homebrew Wii]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/9YuiMSuiGGY/homebrew-wii" />
		<id>http://www.nastypixel.com/prototype/?p=180</id>
		<updated>2009-01-28T16:52:22Z</updated>
		<published>2007-02-08T01:12:59Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Games" /><category scheme="http://www.nastypixel.com/prototype" term="Hot" /><category scheme="http://www.nastypixel.com/prototype" term="portfolio" /><category scheme="http://www.nastypixel.com/prototype" term="venice" />		<summary type="html">Workshop / Interaction Design Venice

During one intensive week students built their own Wii remote &amp;#038; designed original Wii mini-games, learning a bit of electronics, rapid prototyping and game interaction design in the process. See how they did it and build your own!

The workshop was held at Interaction Design Venice, a department of IUAV, where Yaniv [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/9YuiMSuiGGY" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/homebrew-wii#comments" thr:count="1" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/homebrew-wii/feed/atom" thr:count="1" />
		<thr:total>1</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/homebrew-wii</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Bezalel Interaction Design.]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/ugoMVbRwS-w/bezalel_workshop1" />
		<id>http://www.nastypixel.com/prototype/?p=124</id>
		<updated>2009-01-28T15:34:03Z</updated>
		<published>2006-12-27T03:55:04Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Education" /><category scheme="http://www.nastypixel.com/prototype" term="Interaction Design" /><category scheme="http://www.nastypixel.com/prototype" term="Jerusalem" />		<summary type="html">
&amp;#8220;Let there be light, part two&amp;#8221;, approaches Interaction Design by positioning &amp;#8220;man&amp;#8221; at its focal point. Correlating real world environments and the human sensory perception, this course approaches both theory and application of interfacing. As technical innovation and contemporary art intersect, and merge into a symbiotic duality, this course disperses the dichotomy by illustrating, in [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/ugoMVbRwS-w" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/bezalel_workshop1#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/bezalel_workshop1/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/bezalel_workshop1</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Artissima 2006]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/7DQjWAU9i2s/wow" />
		<id>http://www.nastypixel.com/prototype/?p=121</id>
		<updated>2008-02-18T22:44:24Z</updated>
		<published>2006-11-11T19:33:47Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Exhibitions" /><category scheme="http://www.nastypixel.com/prototype" term="Hot" /><category scheme="http://www.nastypixel.com/prototype" term="portfolio" />		<summary type="html">Gesture-based interface / international art fair

At Artissima, the international fair of contemporary art in Torino, visitors are able to use simple hand and arm gestures to browse a visual catalogue of recent art work exhibited at the Fondazione Sandretto Re Rebaudengo, an important museum in the city.
The technology is based on sophisticated gesture recognition, while [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/7DQjWAU9i2s" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/wow#comments" thr:count="1" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/wow/feed/atom" thr:count="1" />
		<thr:total>1</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/wow</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[The Interaction Ivrea Prototyping Toolbox]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/zGqWtVzv-Ko/the-interaction-ivrea-prototyping-toolbox" />
		<id>http://www.nastypixel.com/prototype/?p=95</id>
		<updated>2009-01-28T16:18:42Z</updated>
		<published>2006-10-01T19:45:27Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Education" /><category scheme="http://www.nastypixel.com/prototype" term="Exhibitions" />		<summary type="html">

Most Amazing work by Giorgio Olivero
quoting from Gillian&amp;#8217;s introduction:
&amp;#8220;All designers have their medium: for a product designer it may be plastics,for an architect brick or concrete, for a graphic designer litho printing. The medium of the interaction designer is computation: software and electronics. Until recently, this medium was only accessible to engineers: designers weren’t able [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/zGqWtVzv-Ko" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/the-interaction-ivrea-prototyping-toolbox#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/the-interaction-ivrea-prototyping-toolbox/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/the-interaction-ivrea-prototyping-toolbox</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[GoogleBeeper]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/z0S44VZ8T18/googlebeeper" />
		<id>http://www.nastypixel.com/prototype/?p=115</id>
		<updated>2007-05-04T23:58:42Z</updated>
		<published>2006-09-09T03:42:29Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Code &amp; Web" />		<summary type="html">


GoogleBeeper can search for a keyword, name or phrase defined by the user (for example the user name), then constantly check Google for page count.
The number of pages containing the keyword is displayed in a cool metal like widget. As soon as a new page emerge on Google – GoogleBeeper will beep and alert you.
A [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/z0S44VZ8T18" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/googlebeeper#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/googlebeeper/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/googlebeeper</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[SmartRetina / GoogleEarth]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/wqgcCKJnqfQ/smartretina-and-googleearth" />
		<id>http://www.nastypixel.com/prototype/?p=103</id>
		<updated>2008-02-20T19:09:58Z</updated>
		<published>2006-05-26T12:51:08Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Code &amp; Web" /><category scheme="http://www.nastypixel.com/prototype" term="Hot" />		<summary type="html">The following video demonstrate how SmartRetina can be used as a navigating tool combined with Google earth. SmartRetina (working on the black laptop on the right) captures the user’s hand gestures, understanding them as computer actions such as up, down, left, right, Zoom In etc, then sends the commands to a computer running Google earth [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/wqgcCKJnqfQ" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/smartretina-and-googleearth#comments" thr:count="2" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/smartretina-and-googleearth/feed/atom" thr:count="2" />
		<thr:total>2</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/smartretina-and-googleearth</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[emosive demo]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/mB7ZggVND5Y/emosive" />
		<id>http://www.nastypixel.com/prototype/?p=94</id>
		<updated>2008-02-20T19:10:41Z</updated>
		<published>2006-03-20T02:03:30Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Code &amp; Web" /><category scheme="http://www.nastypixel.com/prototype" term="Education" /><category scheme="http://www.nastypixel.com/prototype" term="General" />		<summary type="html">A mobile service for the emotionally triggered.
emosive (formerly e:sense) is a new service for mobile devices which allows capturing, storing and sharing of fleeting emotional experiences. Counting on the fact that near-today’s personal media inventories will be accessed from mobile devices and shared with a close collective, emosive bundles text, sound and image animation to [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/mB7ZggVND5Y" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/emosive#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/emosive/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/emosive</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[flickrfling]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/dVAHu1sd0VI/flickrfling-flash-8-flickr-api" />
		<id>http://www.nastypixel.com/prototype/cms/wordpress/?p=80</id>
		<updated>2008-02-20T18:47:31Z</updated>
		<published>2006-01-06T03:19:17Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Code &amp; Web" /><category scheme="http://www.nastypixel.com/prototype" term="Education" /><category scheme="http://www.nastypixel.com/prototype" term="Hot" /><category scheme="http://www.nastypixel.com/prototype" term="Projects" /><category scheme="http://www.nastypixel.com/prototype" term="portfolio" />		<summary type="html">
FlickrFling is an open source project for people who wish to explore in an innovative and rather surprising way the different data feeds that form the building blocks of today’s virtual world. By pointing the application, let’s say, to the CNN news feed, you will receive the last news in real time &amp;#8211; rendered in [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/dVAHu1sd0VI" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/flickrfling-flash-8-flickr-api#comments" thr:count="6" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/flickrfling-flash-8-flickr-api/feed/atom" thr:count="6" />
		<thr:total>6</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/flickrfling-flash-8-flickr-api</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Studio Castiglioni]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/aKpsTy7R7TU/studio-castiglioni" />
		<id>http://www.nastypixel.com/prototype/?p=136</id>
		<updated>2008-02-20T18:50:54Z</updated>
		<published>2005-12-05T16:09:28Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Exhibitions" /><category scheme="http://www.nastypixel.com/prototype" term="Hot" /><category scheme="http://www.nastypixel.com/prototype" term="portfolio" />		<summary type="html">
La Memoria degli Oggetti / Exhibitions 2005 / Studio Castiglioni
La Triennale per lo studio di Achille Castiglioni: La Memoria degli Oggetti
The purpose of the project is to find appropriate ways to re-construct studio Castiglioni across different media. 



Achille Castiglioni, his memory still lives in the objects and in the magical atmosphere of his studio. E1, [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/aKpsTy7R7TU" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/studio-castiglioni#comments" thr:count="0" />
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		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/studio-castiglioni</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://prototype.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Floor It!]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/1zdpX6q87RI/floor-it" />
		<id>http://www.nastypixel.com/prototype/cms/wordpress/?p=39</id>
		<updated>2008-02-20T18:52:55Z</updated>
		<published>2005-10-19T13:50:36Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Education" /><category scheme="http://www.nastypixel.com/prototype" term="Games" /><category scheme="http://www.nastypixel.com/prototype" term="Hot" /><category scheme="http://www.nastypixel.com/prototype" term="portfolio" />		<summary type="html">
What is it?
Floor It! is arcade car racing brought to life. The radio-controlled cars sense and react to arcade inspired course conditions like oil slicks, turbo power-ups, water hazards, and more. The Floor It! race cars are controlled through a realistic free floating steering wheel. There are two compartments in the steering wheel, one which [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/1zdpX6q87RI" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/floor-it#comments" thr:count="15" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/floor-it/feed/atom" thr:count="15" />
		<thr:total>15</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/floor-it</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[WooPeFi]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/Hy9eheXNJZo/woopefi" />
		<id>http://www.nastypixel.com/prototype/cms/wordpress/?p=69</id>
		<updated>2007-01-29T02:42:05Z</updated>
		<published>2005-10-18T23:43:15Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Hot" /><category scheme="http://www.nastypixel.com/prototype" term="Projects" />		<summary type="html">
Project by Riccardo Strobbia And Yaniv Steiner.
What is WoopeFi?
WoopeFi strands for Wooden Penguin (Wi-Fi Enabled).
A high-quality Streaming Mp3 player based on Linux-Debian, embedded inside a classic radio. WoopeFi is an Italian project, and due to that should be pronounced Woo- Pi &amp;#8211; Fai. (Anyway that’s how we say it).
Read the full story here
&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/Hy9eheXNJZo" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/woopefi#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/woopefi/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/woopefi</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://prototype.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Neighbourhood Satellites]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/F3RotdBNKwc/neighbourhood-satellites" />
		<id>http://www.nastypixel.com/prototype/cms/wordpress/?p=70</id>
		<updated>2008-02-20T18:59:02Z</updated>
		<published>2005-10-10T11:57:00Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Education" /><category scheme="http://www.nastypixel.com/prototype" term="Games" />		<summary type="html">
Going around and measuring the levels of air pollution in your city seems to me an exciting thing to do. However, not being a scientist, I wonder for how long those numbers will keep my attention and, even more important &amp;#8211; how can that surveying endeavour become an engaging activity for a greater group of [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/F3RotdBNKwc" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/neighbourhood-satellites#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/neighbourhood-satellites/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/neighbourhood-satellites</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[InSide/OutSide London Zoo]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/1G6NJ91mjRY/insideoutside-london-zoo" />
		<id>http://www.nastypixel.com/prototype/cms/wordpress/?p=60</id>
		<updated>2006-09-08T04:43:18Z</updated>
		<published>2005-08-02T15:24:52Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Education" />		<summary type="html"> Quickspace Slowtime Architectural association school of architecture &amp;#8211; Summer school 2005
London Zoo[GP:LondonZoo]
In a visible (and sometimes invisible) way, the time of the city and its inhabitants fluctuates. It goes faster, it goes slower, it enters different dimensions. What if such a city (or a portion of it), were shaped around living animals? How would [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/1G6NJ91mjRY" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/insideoutside-london-zoo#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/insideoutside-london-zoo/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/insideoutside-london-zoo</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Stone of changes]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/UomxLkIP6QQ/zen-in-a-stone-2" />
		<id>http://www.nastypixel.com/prototype/cms/wordpress/?p=58</id>
		<updated>2007-04-22T02:40:24Z</updated>
		<published>2005-07-31T21:50:41Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Hot" /><category scheme="http://www.nastypixel.com/prototype" term="Projects" /><category scheme="http://www.nastypixel.com/prototype" term="website" />		<summary type="html">

Stone of changes is a modern way of using I Ching, The Book of Changes. It is a device to be used within a personal environment and from the outside looks like a simple rounded river stone. Inside the stone there is a hidden biofeedback device with audio capabilities.
a person should ask himself a question [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/UomxLkIP6QQ" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/zen-in-a-stone-2#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/zen-in-a-stone-2/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/zen-in-a-stone-2</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://prototype.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[HalfLife VS PacMan]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/pJHoNqK6Ovo/halflife-vs-pacman-2" />
		<id>http://www.nastypixel.com/prototype/cms/wordpress/?p=55</id>
		<updated>2006-05-06T20:14:10Z</updated>
		<published>2005-07-08T11:57:18Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Education" /><category scheme="http://www.nastypixel.com/prototype" term="Games" />		<summary type="html">
Computer Games: Content, Personalisation and Procedures.
Yaniv Steiner explored &amp;#8220;Content, Personalization and Procedures&amp;#8221; from the point of view of a game developer and gamer. The use of highly sophisticated graphics in gaming environments has led to a huge increase in computer-game memory usage, which has spiraled to 4.5gb. However, if we look at games in terms [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/pJHoNqK6Ovo" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/halflife-vs-pacman-2#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/halflife-vs-pacman-2/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/halflife-vs-pacman-2</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://prototype.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[The Hungries]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/F4ajf1aBhfU/the-hungries" />
		<id>http://www.nastypixel.com/prototype/the-hungries/</id>
		<updated>2008-02-24T00:19:31Z</updated>
		<published>2005-06-20T18:31:35Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Education" />		<summary type="html">
The Hungries were developed around the idea that children 3-4 years old need stimulating play experiences, to entice their appetite for exploring their environment, as they are always on the prowl for quirky, unusual experiences. The concept of eating nesting monsters can capture the imagination of both parents and children, helping the latter become friends [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/F4ajf1aBhfU" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/the-hungries#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/the-hungries/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/the-hungries</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://prototype.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Victoria And Albert Museum]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/ctH589Qz6h4/touch-me-victoria-and-albert-museum" />
		<id>http://www.nastypixel.com/prototype/cms/wordpress/?p=8</id>
		<updated>2008-02-20T19:07:40Z</updated>
		<published>2005-06-16T03:31:02Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Hot" /><category scheme="http://www.nastypixel.com/prototype" term="portfolio" />		<summary type="html">
Touch Me / Design and Sensation / A V&amp;#038;A and Welcome Trust Exhibition
Victoria and Albert Museum
Interaction Design Institute Ivrea has been invited to show its work at the forthcoming exhibition Touch Me at the Victoria &amp;#038; Albert Museum London. Touch Me explores the pleasures and sensations of touch, looking at the designed world around us [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/ctH589Qz6h4" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/touch-me-victoria-and-albert-museum#comments" thr:count="1" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/touch-me-victoria-and-albert-museum/feed/atom" thr:count="1" />
		<thr:total>1</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/touch-me-victoria-and-albert-museum</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Exit / End of Year Show 2005]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/U2N15CuNyBc/exitend-of-year-show-2005" />
		<id>http://www.nastypixel.com/prototype/cms/wordpress/?p=22</id>
		<updated>2007-01-29T01:57:22Z</updated>
		<published>2005-06-10T20:14:24Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Exhibitions" />		<summary type="html">
Interaction Design Institute Ivrea presented Exit
Nineteen Projects displaying the most exciting future scenarios in interaction design. Set appropriately in the vast and low-tech space of a car park in Turin, Exit celebrated, displayed and saluted the work of students who have come from over ten different countries to study at Ivrea[GP:Ivrea]

For their final year, the [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/U2N15CuNyBc" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/exitend-of-year-show-2005#comments" thr:count="2" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/exitend-of-year-show-2005/feed/atom" thr:count="2" />
		<thr:total>2</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/exitend-of-year-show-2005</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://prototype.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[String thing]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/RIpCY2E5J6o/string-thing" />
		<id>http://www.nastypixel.com/prototype/cms/wordpress/?p=44</id>
		<updated>2005-08-04T04:51:11Z</updated>
		<published>2005-05-22T13:59:34Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Education" />		<summary type="html">
by: Benjamin Dove with Thesis advisors: Ralph Ammer and Massimo Banzi
String Thing is a cello-like electronic instrument played by stroking or beating metal rods with the hands. The use of bodily gestures, infinitely variable and visible to the audience, avoids the ‘robotic’ and visually uncommunicative quality typical of computer music. 
Visit Website
&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/RIpCY2E5J6o" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/string-thing#comments" thr:count="1" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/string-thing/feed/atom" thr:count="1" />
		<thr:total>1</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/string-thing</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://prototype.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Tecno &amp; Interaction Ivrea]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/rtwcqjHnF44/tecno-interaction-ivrea" />
		<id>http://www.nastypixel.com/prototype/cms/wordpress/?p=21</id>
		<updated>2008-04-01T14:38:54Z</updated>
		<published>2005-05-10T04:44:52Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Exhibitions" />		<summary type="html">
A successful collaboration between Tecno and Interaction Design Institute Ivrea to improve the quality of working environments. A working desktop that transforms itself into an answering machine, a radio that changes stations by rolling over a surface, an egg-shaped scheduling device that changes working appointments with a shake, all these are visionary devices that allow [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/rtwcqjHnF44" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/tecno-interaction-ivrea#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/tecno-interaction-ivrea/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/tecno-interaction-ivrea</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://prototype.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[The Egg]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/Ho1_mX-arOc/the-egg" />
		<id>http://www.nastypixel.com/prototype/cms/wordpress/?p=19</id>
		<updated>2005-08-04T04:53:29Z</updated>
		<published>2005-04-14T17:06:11Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Exhibitions" />		<summary type="html">
by:  Jennifer Bove,Thomas Stovicek &amp;#038; Nicholas Zambetti / faculty advisor Neil Churcher.
The Egg is a project that looks at the short-term negotiations of time between events. By using a physical device, users have an ambient notification of when their next event is. It allows them to communicate to people in their next meeting when [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/Ho1_mX-arOc" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/the-egg#comments" thr:count="0" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/the-egg/feed/atom" thr:count="0" />
		<thr:total>0</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/the-egg</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://prototype.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[THE GREENHOUSE EFFECT &#8211; San Siro]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/wvZlYBB3Ca8/the-greenhouse-effect-san-siro" />
		<id>http://www.nastypixel.com/prototype/cms/wordpress/?p=45</id>
		<updated>2008-01-31T13:27:23Z</updated>
		<published>2005-04-04T15:08:55Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Education" /><category scheme="http://www.nastypixel.com/prototype" term="Exhibitions" />		<summary type="html">
10 works in progress and more at San Siro stadium [GP:SanSiro]
Interaction-Ivrea presents THE GREENHOUSE EFFECT, several installations displaying the work in progress of the second year students’ thesis. The institute will also show three interactive inflatable structures, one containing information about the institute, a second one on the project INSTANT SOUP and a third one [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/wvZlYBB3Ca8" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/the-greenhouse-effect-san-siro#comments" thr:count="1" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/the-greenhouse-effect-san-siro/feed/atom" thr:count="1" />
		<thr:total>1</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/the-greenhouse-effect-san-siro</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://www.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Not So White Walls]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/2vtU0StvT6s/not-so-white-walls" />
		<id>http://www.nastypixel.com/prototype/?p=140</id>
		<updated>2008-06-23T01:40:00Z</updated>
		<published>2005-03-08T20:01:06Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Exhibitions" /><category scheme="http://www.nastypixel.com/prototype" term="physical" />		<summary type="html">
With the idea of reinventing wallpaper by imbuing it with interactive qualities.
The most remarkable element of this interactive wallpaper has been the development of a display that uses heat sensitive ink and a resistor matrix to present large scale pixillated images. These images change slowly, with a refresh rate that can be measured in seconds, [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/2vtU0StvT6s" height="1" width="1"/&gt;</summary>
		<link rel="replies" type="text/html" href="http://www.nastypixel.com/prototype/not-so-white-walls#comments" thr:count="1" />
		<link rel="replies" type="application/atom+xml" href="http://www.nastypixel.com/prototype/not-so-white-walls/feed/atom" thr:count="1" />
		<thr:total>1</thr:total>
	<feedburner:origLink>http://www.nastypixel.com/prototype/not-so-white-walls</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://prototype.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Strangely Familiar]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/as9VTKkOo_4/strangely-familiar" />
		<id>http://www.nastypixel.com/prototype/cms/wordpress/?p=25</id>
		<updated>2008-04-01T14:28:49Z</updated>
		<published>2005-03-01T08:19:17Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Education" /><category scheme="http://www.nastypixel.com/prototype" term="Hot" /><category scheme="http://www.nastypixel.com/prototype" term="website" />		<summary type="html">
Strangely Familiar &amp;#8211; Unusual Objects for Everyday Life.
Taking cue from either a telephone, radio, answering machine or alarm clock, the students at Interaction-Ivrea have created a series of electronic interactive prototypes that amplify the lost qualities of the physical and tangible world. From a radio which can only be tuned by moving it across a [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/as9VTKkOo_4" height="1" width="1"/&gt;</summary>
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	<feedburner:origLink>http://www.nastypixel.com/prototype/strangely-familiar</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://prototype.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Book radio]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/M6Swiy0ikJA/book-radio" />
		<id>http://www.nastypixel.com/prototype/cms/wordpress/?p=42</id>
		<updated>2005-07-09T01:46:07Z</updated>
		<published>2005-01-22T12:26:08Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Education" />		<summary type="html">
by: Vinay Venkatraman &amp;#038; Pei Yu 
“book radio,” takes the mental model of a physical book where user can browse by flipping pages, read by keeping a page open, and create a reminder of a specific page by placing a bookmark.
Each page of the “book radio” represents a frequency. The user flips pages to scan [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/M6Swiy0ikJA" height="1" width="1"/&gt;</summary>
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	<feedburner:origLink>http://www.nastypixel.com/prototype/book-radio</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://prototype.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Stay Tuned Commitment Radio]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/PPRHleEL8-o/stay-tuned-commitment-radio" />
		<id>http://www.nastypixel.com/prototype/cms/wordpress/?p=41</id>
		<updated>2007-05-04T14:46:43Z</updated>
		<published>2005-01-22T11:59:36Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Education" />		<summary type="html">
by David Chiu &amp;#038; Alexandra Deschamps-Sonsino
Commitment Radio
Commitment Radio examines radio presets and what it means to make a choice. Generic, digital preset buttons affect the meaning and consequence of choosing presets, turning an otherwise strong statement (&amp;#8220;This station is me.&amp;#8221;) into a transient convenience.

The functioning physical prototype of Commitment Radio allows you to scan for [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/PPRHleEL8-o" height="1" width="1"/&gt;</summary>
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	<feedburner:origLink>http://www.nastypixel.com/prototype/stay-tuned-commitment-radio</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://prototype.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[ENHANCED SOCK PUPPETS]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/UU0CrDNcjyw/enhanced-sock-puppets" />
		<id>http://www.nastypixel.com/prototype/cms/wordpress/?p=43</id>
		<updated>2005-07-09T01:48:24Z</updated>
		<published>2005-01-02T00:50:13Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Education" />		<summary type="html">
by: Haiyan Zhang
Sock puppets change the digital environment based on their physical interaction, opening up the possibilities for play and co-operation. Senior Coconut and Anita Mann hug, hold hands, kiss and fight.  Wires from the keyboard are sewn with conductive fabric to locations on the puppet bodies. When the two puppets touch in certain [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/UU0CrDNcjyw" height="1" width="1"/&gt;</summary>
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	<feedburner:origLink>http://www.nastypixel.com/prototype/enhanced-sock-puppets</feedburner:origLink></entry>
		<entry>
		<author>
			<name>Steiner</name>
						<uri>http://prototype.nastypixel.com</uri>
					</author>
		<title type="html"><![CDATA[Water Controller]]></title>
		<link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Prototype/PrototypingYourFuture/~3/VPOCG0-cKTY/water-controller" />
		<id>http://www.nastypixel.com/prototype/cms/wordpress/?p=38</id>
		<updated>2005-07-09T01:48:56Z</updated>
		<published>2004-11-21T11:43:41Z</published>
		<category scheme="http://www.nastypixel.com/prototype" term="Education" />		<summary type="html">
by : Nicholas Zambetti
The water controller is a directional input device that, when connected to a USB port and filled with water, allows for pseudo-analog control. Tilting the box in one of four directions causes a force to be applied to an on-screen object in that direction. 

[ Visit the website ] 
Credits:
Project by : [...]&lt;img src="http://feeds.feedburner.com/~r/Prototype/PrototypingYourFuture/~4/VPOCG0-cKTY" height="1" width="1"/&gt;</summary>
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