<?xml version='1.0' encoding='UTF-8'?><rss xmlns:atom='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearch/1.1/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0' version='2.0'><channel><atom:id>tag:blogger.com,1999:blog-2580383924280981348</atom:id><lastBuildDate>Mon, 26 Nov 2012 06:28:56 +0000</lastBuildDate><category>UCD</category><category>Interaction design</category><category>Innovation</category><category>Team Dynamics</category><category>Managing Pain</category><category>Design Management</category><category>Persona</category><category>Usability Engineering</category><category>Experience design</category><category>UI Validations</category><category>Organizational Culture</category><category>Remote Tests</category><title>Ramblings on User Experience title</title><description>Ramblings on User Experience</description><link>http://myexperimentswithux.blogspot.com/</link><managingEditor>noreply@blogger.com (Durgaprasad Vemula)</managingEditor><generator>Blogger</generator><openSearch:totalResults>19</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-2580383924280981348.post-1221148070178075869</guid><pubDate>Sun, 25 Nov 2012 06:45:00 +0000</pubDate><atom:updated>2012-11-25T12:18:02.796+05:30</atom:updated><title>Freedom from Constraints!! I prefer the freedom that comes from Constraints</title><description>&lt;br /&gt;
Most people like working in situations with no constraints on time or resources; sometimes constraints feel like straight jackets, personally I find working within constraints liberating. Nothing like the focus that comes from having to solve a difficult problem with your back to the wall. &lt;b&gt;The wall has got your back&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Features &amp;amp; requirements that are unimportant get cut ruthlessly, the team becomes more open to taking risks, discussions with stakeholders become that much more efficient.&amp;nbsp;The result more often than not, is a simple solution; for you have not had the time or the resources to complicate it. With all those risks being taken it might even be a solution that is elegant and unique.&lt;br /&gt;
&lt;br /&gt;
So the next time you are faced with a problem of plenty don't relax! Carve out a nice space constrained in terms of time, budgets and resources and get to work.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2580383924280981348-1221148070178075869?l=myexperimentswithux.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://myexperimentswithux.blogspot.com/2012/11/freedom-from-constraints-i-prefer.html</link><author>noreply@blogger.com (Durgaprasad Vemula)</author><thr:total>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-2580383924280981348.post-4819980066319488703</guid><pubDate>Sat, 17 Nov 2012 15:52:00 +0000</pubDate><atom:updated>2012-11-25T12:34:51.499+05:30</atom:updated><title>30 Days Return Policy doesn't solve the problem with buying Clothing online</title><description>&lt;span style="font-family: Trebuchet MS, sans-serif;"&gt;This festival season saw me heading to the store to buy new clothes. My typical routine in store involves walking around the men's section picking up a few shirts that I like, wait for my turn to use the trial rooms, try the shirts one at a time, suck in my tummy, give one admiring glance in the mirror and walked out to face the firing squad aka wife, kid &amp;amp; assorted strangers giving me dirty looks. After a barrage of staccato comments, I head back in and try again and again until there is a semblance of a&amp;nbsp;consensus.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Trebuchet MS, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-family: Trebuchet MS, sans-serif;"&gt;Now why do I, a fairly experienced online shopper put up with this stress only for clothes in spite&amp;nbsp;of the convenience, discounts &amp;amp; variety on offer online?&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Trebuchet MS, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-family: Trebuchet MS, sans-serif;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;span style="font-family: Trebuchet MS, sans-serif;"&gt;My discomfort revolves around a few aspects,&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;ol&gt;
&lt;li&gt;&lt;span style="font-family: Trebuchet MS, sans-serif;"&gt;There is no online alternative to the experience of walking down the aisles, scanning the displays, stepping up for a closer inspection (touch &amp;amp; feel) and pick something that feel right.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: Trebuchet MS, sans-serif;"&gt;Everything looks nice on the model. Will the colour, pattern, texture look just as good when I wear it?&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="font-family: Trebuchet MS, sans-serif;"&gt;Will it fit well?&amp;nbsp;&lt;/span&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;span style="font-family: Trebuchet MS, sans-serif;"&gt;Most shopping sites offer&amp;nbsp;zoom-able, rotable product shots, some even offer an option to virtually try your clothes but a lot of times they do not come anywhere close to the real thing.&amp;nbsp;Here are a few random customer comments from some of these sites&lt;/span&gt;&lt;br /&gt;
&lt;blockquote class="tr_bq"&gt;
&lt;span style="-webkit-text-size-adjust: none; line-height: 13.981481552124023px;"&gt;&lt;i&gt;&lt;span style="color: #444444; font-family: Arial, Helvetica, sans-serif; font-size: x-small;"&gt;Sorry to say that your display material and the quality is totally unmatchable&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;/blockquote&gt;
&lt;blockquote class="tr_bq"&gt;
&lt;span style="-webkit-text-size-adjust: none; line-height: 13.981481552124023px;"&gt;&lt;i&gt;&lt;span style="color: #444444; font-family: Arial, Helvetica, sans-serif; font-size: x-small;"&gt;Everything was great the only exception that the images that you have put (up) on display and the actual article I received have a lot of differences.&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;/blockquote&gt;
&lt;span style="font-family: Trebuchet MS, sans-serif;"&gt;Now a &lt;b&gt;30 day no questions asked return policy&lt;/b&gt; is awesome but hardly the complete answer to the addressing the insecurities present in the process of buying clothing online.&amp;nbsp;In order to overcome some of these problems and avoid too much to &amp;amp; fro traffic, I might have to adopt the tactic of ordering multiple items (my shortlist), try them on and return those that i don't like. Seems like too much of a hassle!!&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Trebuchet MS, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-family: Trebuchet MS, sans-serif;"&gt;I would imagine that women would have as much, if not more difficulty&lt;/span&gt;&lt;span style="color: #222222; font-family: arial, sans-serif; font-size: x-small;"&gt;&amp;nbsp;than&lt;/span&gt;&lt;span style="font-family: Trebuchet MS, sans-serif;"&gt;&amp;nbsp;men in judging, size, fitment and colour but that's just a guess based a few casual conversations.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="color: #444444;"&gt;&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;Anyone out there who has had a positive/ negative experience with shopping for clothes online please pitch in with your comments.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style="color: #444444;"&gt;&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;
&lt;b&gt;&lt;span style="color: #444444;"&gt;&lt;span style="font-family: Georgia, Times New Roman, serif;"&gt;I would love to get a broader perspective on this..&lt;/span&gt;.&lt;/span&gt;&lt;/b&gt;&lt;span style="color: #741b47;"&gt; &amp;nbsp; &amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2580383924280981348-4819980066319488703?l=myexperimentswithux.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://myexperimentswithux.blogspot.com/2012/11/30-days-return-policy-doesnt-solve.html</link><author>noreply@blogger.com (Durgaprasad Vemula)</author><thr:total>4</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-2580383924280981348.post-4714838809958071485</guid><pubDate>Thu, 15 Nov 2012 13:08:00 +0000</pubDate><atom:updated>2012-11-25T12:35:28.654+05:30</atom:updated><title>My Experiments with Interactive Prototyping</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div style="text-align: left;"&gt;
&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: left;"&gt;
&lt;h2&gt;
&lt;span style="background-color: white; font-family: Trebuchet MS, sans-serif;"&gt;&lt;span style="color: #073763;"&gt;Do you have a problem making clients understand your designs?&lt;/span&gt;&amp;nbsp;&lt;/span&gt;&lt;/h2&gt;
There are many tools available to help you with this problem. For the
past two weeks I have been exploring one such application Axure RP. It gives
you the means of creating interactive wireframes easily and quickly with a large library of commonly used widgets such as buttons, text fields, drop lists etc. Just
drag &amp;amp; drop widgets into your canvas and arrange them as you want. &lt;/div&gt;
&lt;h3&gt;
&lt;a name='more'&gt;&lt;/a&gt;Linking&lt;/h3&gt;
&lt;div class="MsoNormal" style="text-align: left;"&gt;
I tried creating a simple website. You can link simple
interface elements to other pages for example when I click “Login”, login page
will be displayed.&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: left;"&gt;
&lt;/div&gt;
&lt;ul style="text-align: left;"&gt;
&lt;li&gt;&lt;span style="text-indent: -24px;"&gt;Select “Login”. In widget properties under ‘Interactions’ section choose the action eg. OnClick, OnMouseEnter etc.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="text-indent: -24px;"&gt;Click Add Case. Case Editor window will open&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="text-indent: -24px;"&gt;Add action as ‘Open Link in Current Window’&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="text-indent: -24px;"&gt;In ‘Configure Actions’ choose ‘Login’ page to link and click OK&lt;/span&gt;&lt;img src="file:///C:/Users/DELL/AppData/Local/Temp/msohtmlclip1/01/clip_image002.jpg" v:shapes="Picture_x0020_1" /&gt;&lt;/li&gt;
&lt;/ul&gt;
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&lt;a href="http://2.bp.blogspot.com/-4bdKi380-SE/UKTkkJRcD5I/AAAAAAAAAAM/7Pj_zGmM3cQ/s1600/001-1.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-4bdKi380-SE/UKTkkJRcD5I/AAAAAAAAAAM/7Pj_zGmM3cQ/s1600/001-1.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div&gt;
&lt;h3&gt;
Master Page/ Page Template&lt;/h3&gt;
&lt;div class="MsoNormal" style="text-align: left;"&gt;
In an application where the structure of the page is
identical, there is no need to create it again and again. A Masters function is
useful here. For my website, I created master templates of the Header and Footer and then used
it in every page. The interactions assigned to elements in master are also
preserved.&lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: left;"&gt;
&lt;/div&gt;
&lt;ul style="text-align: left;"&gt;
&lt;li&gt;&lt;span style="font-family: Symbol; text-indent: -24px;"&gt;&lt;span style="font-family: 'Times New Roman'; font-size: 7pt;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="text-indent: -24px;"&gt;In ‘Masters’ menu select ‘Add Master’. New master will be created.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="text-indent: -24px;"&gt;Click on master to edit&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="text-indent: -24px;"&gt;Add header elements to the Master&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="text-indent: -24px;"&gt;Assign interactions to elements, if any&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="text-indent: -24px;"&gt;Rename master to ‘Header’&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="text-indent: -24px;"&gt;Repeat the same to create ‘Footer’ master&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-C_NK9age8yU/UKTkpR8Wk9I/AAAAAAAAAAU/Xh7GkKYTmRo/s1600/002-2.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-C_NK9age8yU/UKTkpR8Wk9I/AAAAAAAAAAU/Xh7GkKYTmRo/s1600/002-2.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3&gt;
Dynamic Panel&lt;/h3&gt;
&lt;div class="MsoNormal" style="text-align: left;"&gt;
I tried to add a pop-in feature to the “Subscribe to Newsletter”
button in which a simple form will pop in on clicking a button. With ‘Dynamic Panel’
this becomes easy. It is a stack of frames also called as states. &lt;/div&gt;
&lt;div class="MsoNormal" style="text-align: left;"&gt;
&lt;/div&gt;
&lt;ul style="text-align: left;"&gt;
&lt;li&gt;&lt;span style="font-family: Symbol; text-indent: -24px;"&gt;&lt;span style="font-family: 'Times New Roman'; font-size: 7pt;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style="text-indent: -24px;"&gt;States can contain different elements as required. In this case State1 is empty and State2 contains a form and State3 is confirmation message.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="text-indent: -24px;"&gt;Assign the interaction of changing state of panel to the button. You can set the style of animation like ‘Slide’ or ‘Fade’ with time duration in milliseconds.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="text-indent: -24px;"&gt;Once you enter the &amp;nbsp;email address and click the Go button, the form should pop out and confirmation message should be displayed. This interaction is set to the ‘Subscribe’ button.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style="text-indent: -24px;"&gt;Confirmation message should disappear after a certain time interval. This is done with ‘Wait Time’ action and panel is set to State1&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-V1s7YwToGnY/UKTkrOhEUtI/AAAAAAAAAAc/6d-czmLF_WI/s1600/004.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-V1s7YwToGnY/UKTkrOhEUtI/AAAAAAAAAAc/6d-czmLF_WI/s1600/004.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;div class="MsoNormal" style="text-align: left;"&gt;
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The prototype is generated in HTML format which resembles the actual product. So the next time you think of making a prototype&amp;nbsp;interactive, this can
be one of the options on your list. More later...&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
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&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2580383924280981348-4714838809958071485?l=myexperimentswithux.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://myexperimentswithux.blogspot.com/2012/11/my-experiments-with-interactive.html</link><author>noreply@blogger.com (Parag Pawar)</author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-4bdKi380-SE/UKTkkJRcD5I/AAAAAAAAAAM/7Pj_zGmM3cQ/s72-c/001-1.jpg' height='72' width='72'/><thr:total>2</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-2580383924280981348.post-6472354957048822705</guid><pubDate>Wed, 14 Nov 2012 09:56:00 +0000</pubDate><atom:updated>2012-11-14T15:48:12.852+05:30</atom:updated><title>It’s time to design products that reflect how humans think.  </title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
&lt;span style="font-family: 'Segoe UI', sans-serif; line-height: 115%;"&gt;Diwali is the time for visiting friends, relatives, binge eating on sweets and stay-overs. Recently, I
was explaining the working of the electric water heater to my niece who had
come to stay with us for the Diwali vacations. After the explanation she still
seemed confused. Her basic problem with the system was – &lt;/span&gt;&lt;b style="font-family: 'Segoe UI', sans-serif; line-height: 115%;"&gt;“How come the indicator lights up when it’s not ready? And goes off
when it’s ready?”&lt;/b&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN-GB" style="font-family: 'Segoe UI', sans-serif; line-height: 115%;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN-GB" style="font-family: 'Segoe UI', sans-serif; line-height: 115%;"&gt;A very valid question
it was. This is how it actually works - The thermostat essentially detects the
temperature and breaks the circuit when the desired temperature is reached. The
indicator is just connected in series with the heating element. &amp;nbsp;I tried explaining the logic of thermostats
and circuit breakers but I knew I had lost her.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN-GB" style="font-family: 'Segoe UI', sans-serif; line-height: 115%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN-GB" style="font-family: 'Segoe UI', sans-serif; line-height: 115%;"&gt;It was a classic
case of the &lt;b&gt;implementation model being
presented to the user as the interface&lt;/b&gt;. I had observed the same thing in
the clothes iron. The user in this case was expecting the appliance to signal
when it was ready for use. Instead, the appliance signals the circuit being
complete and essentially the state of being ‘Not Ready’. The indicator in this
case is indicating the heating process instead of the completion of the
process.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;b&gt;&lt;span lang="EN-GB"&gt;&lt;span style="font-family: Segoe UI, sans-serif;"&gt;&lt;span style="line-height: 115%;"&gt;This&amp;nbsp;&lt;/span&gt;&lt;span style="line-height: 14px;"&gt;behavior&lt;/span&gt;&lt;span style="line-height: 115%;"&gt;&amp;nbsp;is exactly opposite of the users' mental
model. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;b&gt;&lt;span lang="EN-GB"&gt;&lt;span style="font-family: Segoe UI, sans-serif;"&gt;&lt;span style="line-height: 115%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN-GB"&gt;&lt;span style="font-family: Segoe UI, sans-serif;"&gt;&lt;span style="line-height: 115%;"&gt;The appliance
world is full of these examples. It about time we move away from the era of
products that make you learn and&amp;nbsp;&lt;/span&gt;&lt;span style="line-height: 14px;"&gt;memorize&lt;/span&gt;&lt;span style="line-height: 115%;"&gt;&amp;nbsp;the implementation model. It’s time
to design products that are a logical extension of how we humans think.&amp;nbsp;&lt;span style="font-size: x-small;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang="EN-GB"&gt;&lt;span style="font-family: Segoe UI, sans-serif;"&gt;&lt;span style="line-height: 115%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;span lang="EN-GB"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang="EN-GB"&gt;&lt;br /&gt;&lt;/span&gt;
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&lt;span lang="EN-GB"&gt;&lt;span style="font-family: Segoe UI, sans-serif;"&gt;&lt;span style="line-height: 115%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2580383924280981348-6472354957048822705?l=myexperimentswithux.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://myexperimentswithux.blogspot.com/2012/11/implementation-models-are-everywhere.html</link><author>noreply@blogger.com (Siddharth Sawant)</author><thr:total>2</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-2580383924280981348.post-3104499483234258844</guid><pubDate>Fri, 09 Nov 2012 13:06:00 +0000</pubDate><atom:updated>2012-11-09T18:36:49.156+05:30</atom:updated><title>Keep Data Models out of UI Design</title><description>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;br /&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN-GB" style="font-family: &amp;quot;Segoe UI&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; line-height: 115%; mso-bidi-font-size: 11.0pt;"&gt;A recent project
saw us redesigning the interface of a calibration system for a large company
that specializes in manufacturing apparatus for testing Lab equipment.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: 'Segoe UI', sans-serif; font-size: 10pt; line-height: 115%;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;h3&gt;
&lt;span style="font-family: 'Segoe UI', sans-serif; font-size: 10pt; line-height: 115%;"&gt;Data model based design&lt;/span&gt;&lt;/h3&gt;
&lt;span style="font-family: 'Segoe UI', sans-serif; font-size: 10pt; line-height: 115%;"&gt;The original interface
that was designed some 20 years back. It had the typical characteristics of
interface design of the 90’s. Information was presented to the user exactly the
way it was stored on servers. The flow of the interaction replicated how the
system processed the data rather than the real world task flow of the user.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN-GB" style="font-family: &amp;quot;Segoe UI&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; line-height: 115%; mso-bidi-font-size: 11.0pt;"&gt;The current design
forced the user to create setup files for every test that they performed. The
data from the tests was stored in another file and the user had to use the data
file to generate report files. Needless to say many users had a hard time
juggling the files and retrieval of a report form a past test was a pain. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;span lang="EN-GB" style="font-family: &amp;quot;Segoe UI&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; line-height: 115%; mso-bidi-font-size: 11.0pt;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;h3&gt;
&lt;span lang="EN-GB" style="font-family: &amp;quot;Segoe UI&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10pt; line-height: 14.44444465637207px;"&gt;User Mental Models&lt;/span&gt;&lt;/h3&gt;
&lt;span lang="EN-GB" style="font-family: &amp;quot;Segoe UI&amp;quot;,&amp;quot;sans-serif&amp;quot;; font-size: 10.0pt; line-height: 115%; mso-bidi-font-size: 11.0pt;"&gt;We spent long
hours debating and redesigning the Information architecture that would most
closely resemble the mental model of the users.&amp;nbsp;&lt;/span&gt;&lt;span style="font-family: 'Segoe UI', sans-serif; font-size: 10pt; line-height: 115%;"&gt;In our field
research we had found that in the lab, all references to calibration tests were
in context of the equipment being tested. We made ‘Equipment’ as a central
entity and designed our architecture around it. All setups, tests and reports
could now be accessed via the equipment.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: 'Segoe UI', sans-serif; font-size: 10pt; line-height: 115%;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="font-family: 'Segoe UI', sans-serif; font-size: 10pt; line-height: 115%;"&gt;When we presented the new architecture
to the stakeholders and users, it was an instant hit! They just loved it. It is
now being showcased as a key differentiator of the product against the
competition.&lt;/span&gt;&lt;/div&gt;
&lt;div class="MsoNormal"&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-V9QK78VNOuc/UJze25sdV1I/AAAAAAAAAA4/os6Chnpm9uE/s1600/models+no+BG.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="208" src="http://1.bp.blogspot.com/-V9QK78VNOuc/UJze25sdV1I/AAAAAAAAAA4/os6Chnpm9uE/s400/models+no+BG.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2580383924280981348-3104499483234258844?l=myexperimentswithux.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://myexperimentswithux.blogspot.com/2012/11/keep-data-models-out-of-ui-design.html</link><author>noreply@blogger.com (Siddharth Sawant)</author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-V9QK78VNOuc/UJze25sdV1I/AAAAAAAAAA4/os6Chnpm9uE/s72-c/models+no+BG.png' height='72' width='72'/><thr:total>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-2580383924280981348.post-1099046620858815247</guid><pubDate>Tue, 06 Nov 2012 16:40:00 +0000</pubDate><atom:updated>2012-11-06T22:10:01.832+05:30</atom:updated><title>Splitting hairs over the split toolbar (Win 8 UI) </title><description>&lt;blockquote class="tr_bq"&gt;
&lt;a href="http://4.bp.blogspot.com/-s9LE2RavY8Q/UJkzuol8ArI/AAAAAAAADwE/MuSWjPUxkFI/s1600/Win8_appbar.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;/a&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-s9LE2RavY8Q/UJkzuol8ArI/AAAAAAAADwE/MuSWjPUxkFI/s1600/Win8_appbar.png" height="115" style="margin-left: auto; margin-right: auto;" width="200" /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Split Toolbar&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;/blockquote&gt;
&lt;blockquote class="tr_bq"&gt;
&lt;span style="font-family: Trebuchet MS, sans-serif;"&gt;Recently while designing an app for Windows 8 tablet, we came across &amp;nbsp;the guidelines for the app bar&amp;nbsp;&lt;/span&gt;&lt;/blockquote&gt;
&lt;blockquote class="tr_bq"&gt;
&lt;i&gt;&lt;span style="font-family: Trebuchet MS, sans-serif; font-size: x-small;"&gt;"If you have distinct sets of commands (such as a set for creating new content,&amp;nbsp;and a set for filtering your view), then divide those sets up on either side of the&amp;nbsp;screen."&amp;nbsp;&lt;/span&gt;&lt;/i&gt;&lt;/blockquote&gt;
&lt;blockquote class="tr_bq"&gt;
&lt;span style="font-family: Trebuchet MS, sans-serif;"&gt;The guideline seemed reasonable for a 2 handed hold making the toolbar buttons easily accessible with the thumbs. What's the catch you might ask? The problem was with the usage of the device in a&amp;nbsp;&lt;/span&gt;&lt;span style="font-family: 'Trebuchet MS', sans-serif;"&gt;clean room environment&lt;/span&gt;&lt;span style="font-family: Trebuchet MS, sans-serif;"&gt;&amp;nbsp;- gloved hands lead to the&amp;nbsp;&lt;/span&gt;&lt;span style="font-family: 'Trebuchet MS', sans-serif;"&gt;usage of the stylus as the primary input device&amp;nbsp;&lt;/span&gt;&lt;span style="font-family: 'Trebuchet MS', sans-serif;"&gt;and shift to a single handed grip with the arm under the device supporting the weight for prolonged use.&lt;/span&gt;&amp;nbsp;&lt;span style="font-family: Trebuchet MS, sans-serif;"&gt;Reach was no longer a factor in the organization of buttons in the toolbar so a more left aligned layout worked just as well as the split toolbar.&lt;/span&gt;&lt;/blockquote&gt;
&lt;blockquote class="tr_bq"&gt;
&lt;span style="font-family: Trebuchet MS, sans-serif;"&gt;To complicate matters further the gloves come off when the device is used outside the clean room and we are back to a 2 handed grip. &amp;nbsp;I guess the only way forward is to optimize the design for whatever is the primary environment.&lt;/span&gt;&lt;/blockquote&gt;
&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2580383924280981348-1099046620858815247?l=myexperimentswithux.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://myexperimentswithux.blogspot.com/2012/11/splitting-hairs-over-split-toolbar-win.html</link><author>noreply@blogger.com (Durgaprasad Vemula)</author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-s9LE2RavY8Q/UJkzuol8ArI/AAAAAAAADwE/MuSWjPUxkFI/s72-c/Win8_appbar.png' height='72' width='72'/><thr:total>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-2580383924280981348.post-4220069078198191731</guid><pubDate>Sun, 18 Jul 2010 10:39:00 +0000</pubDate><atom:updated>2010-07-18T16:09:57.637+05:30</atom:updated><title>The truth about Social Networks</title><description>How often have you had second thoughts about a particular status message on facebook, IM, twitter, because you thought it might not be appropriate for everyone in your group of friends? &lt;br /&gt;This thought provoking presentation from Paul Adams (216 slides) - a user researcher at Google is absolutely worth your time and in the end provides a valuable insight into social netwroks. &lt;div style="width:477px" id="__ss_4656436"&gt;&lt;strong style="display:block;margin:12px 0 4px"&gt;&lt;a href="http://www.slideshare.net/padday/the-real-life-social-network-v2" title="The Real Life Social Network v2"&gt;The Real Life Social Network v2&lt;/a&gt;&lt;/strong&gt;&lt;object id="__sse4656436" width="477" height="510"&gt;&lt;param name="movie" value="http://static.slidesharecdn.com/swf/doc_player.swf?doc=vtm2010-100701010846-phpapp01&amp;stripped_title=the-real-life-social-network-v2" /&gt;&lt;param name="allowFullScreen" value="true"/&gt;&lt;param name="allowScriptAccess" value="always"/&gt;&lt;embed name="__sse4656436" src="http://static.slidesharecdn.com/swf/doc_player.swf?doc=vtm2010-100701010846-phpapp01&amp;stripped_title=the-real-life-social-network-v2" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="477" height="510"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div style="padding:5px 0 12px"&gt;View more &lt;a href="http://www.slideshare.net/"&gt;documents&lt;/a&gt; from &lt;a href="http://www.slideshare.net/padday"&gt;Paul Adams&lt;/a&gt;.&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2580383924280981348-4220069078198191731?l=myexperimentswithux.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://myexperimentswithux.blogspot.com/2010/07/truth-about-social-networks.html</link><author>noreply@blogger.com (Durgaprasad Vemula)</author><thr:total>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-2580383924280981348.post-8289851591876523446</guid><pubDate>Sun, 13 Sep 2009 17:03:00 +0000</pubDate><atom:updated>2009-09-13T23:28:52.409+05:30</atom:updated><title>Inverting Thinking or Seeing what's not there</title><description>There is this often narrated story from WW-II, the air force wanted to improve the survivability of  its bombers so they initially counted where the bullet holes where on the planes and planned on increasing the armour plating at the places which had the most bullet holes. This is how the story would have ended if not for someone saying 'the planes that returned are the ones that survived, where did the planes that did not make it back get hit'. They concluded that the additional armour was needed in the places that did not have bullets holes since it was very likely that the planes that were shot down were hit in precisely these places.&lt;div&gt; &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;As user researchers &amp;amp; usability engineers we face similar situations where what we see is the adapted behavior of our users. What we observe and record is the manifest behavior of users and doesn't really expose the underlying problem.  Asking the repeated 'why' question usually reveals the condition or problem  that resulted in the observed behavior. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Sometimes even this tactic fails as all we end up with are rationalized responses. It is in these situations that a bit of inverted thinking could provide the insight, the breakthrough that we are searching for. Eventhough it sounds a bit contradictory what we need to do is see whats not there in the data!!!     &lt;div&gt;&lt;div&gt;&lt;span class="Apple-style-span"   style="font-family:Verdana, sans-serif;font-size:100%;"&gt;&lt;span class="Apple-style-span"  style=" line-height: 16px; font-size:11px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2580383924280981348-8289851591876523446?l=myexperimentswithux.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://myexperimentswithux.blogspot.com/2009/09/inverting-thinking-or-seeing-whats-not.html</link><author>noreply@blogger.com (Durgaprasad Vemula)</author><thr:total>2</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-2580383924280981348.post-8914814983153810937</guid><pubDate>Tue, 09 Dec 2008 09:39:00 +0000</pubDate><atom:updated>2008-12-24T22:28:53.004+05:30</atom:updated><category domain='http://www.blogger.com/atom/ns#'>UCD</category><category domain='http://www.blogger.com/atom/ns#'>Experience design</category><category domain='http://www.blogger.com/atom/ns#'>Persona</category><title>Software with Personality?</title><description>&lt;div&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;span&gt;&lt;span&gt;I drive down to Chennai couple of times a year and prefer taking the route through &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;Kolar&lt;/span&gt; instead of the golden quadrilateral.  If the only goal was to optimize travel time the rational choice would be,  to take the golden quadrilateral every time as it saves me about 30 minutes one way. But most times I prefer taking the route through &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_1"&gt;Kolar&lt;/span&gt; purely because it’s a pleasanter drive with interesting sights and overall a much nicer experience. Thirty minutes seems a fair price to pay for arriving at my destination feeling fresher.   &lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span&gt;&lt;span&gt;Is this similar to how users perceive their overall experience with a software product? I am going to go out on a limb and say that this intangible element is important even in the case of enterprise software applications where productivity &amp;amp; efficiency are paramount.  As user experience designers, designing software applications that are the equivalent of a highway that’s takes you from point A to B in the shortest possible time is not enough for achieving sustainable differentiation.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span&gt;&lt;span&gt;So how does one go beyond an effective &amp;amp; efficient user interaction? How do we get to an engaging and memorable user experience? I am sure there are several ways, but my present favourite is personality. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span&gt;&lt;span&gt;Besides other definitions Websters defines personality as  &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;ol&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;the quality or state of being a person&lt;/span&gt;&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;a set of distinctive traits and characteristic&lt;/span&gt;s&lt;br /&gt;&lt;/li&gt;&lt;/ol&gt;&lt;/div&gt;&lt;div&gt;&lt;span&gt;&lt;span&gt;The aspects of the user experience that could help in bringing the software to life for a user could be, &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;System messages&lt;/span&gt; is one way for an application to communicate with the user. They provide us with a opportunity to transform this communication into a conversation. For example the Microsoft Vista guidelines talk about '&lt;a href="http://msdn.microsoft.com/en-us/library/aa511289.aspx"&gt;Text &amp;amp; Tone&lt;/a&gt;'  (Tone in writing is the attitude that the writer conveys to the reader. It’s designed to create a specific response or emotion in the reader. Tone creates a personality that can either engage or repel users)&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Visual Design&lt;/span&gt; - The themes defined for software applications talk about communicating attributes of a specific character/ personality that is consistent with the overall brand.  &lt;/li&gt;&lt;/ul&gt;&lt;span&gt;&lt;span&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Designing for Personality&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;Assuming we want to evoke a specific personality; make users feel that they are interacting witha  'unique' person, how would the UCD process change to accommodate this goal? If personas bring the user to life for us, maybe there is a need to create a matching, compatible persona for the application, just a though... &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;div&gt;&lt;div&gt;&lt;div&gt;&lt;span&gt;&lt;span&gt;&lt;/span&gt;&lt;/span&gt;&lt;p class="MsoNormal"&gt;&lt;span class="Apple-style-span" style="line-height: 20px; "&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2580383924280981348-8914814983153810937?l=myexperimentswithux.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://myexperimentswithux.blogspot.com/2008/12/software-with-personality.html</link><author>noreply@blogger.com (Durgaprasad Vemula)</author><thr:total>2</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-2580383924280981348.post-3452598605922491230</guid><pubDate>Thu, 20 Nov 2008 17:20:00 +0000</pubDate><atom:updated>2008-11-20T23:44:37.939+05:30</atom:updated><category domain='http://www.blogger.com/atom/ns#'>UCD</category><category domain='http://www.blogger.com/atom/ns#'>Interaction design</category><category domain='http://www.blogger.com/atom/ns#'>Innovation</category><title>Alternatives &amp; Iterations</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_AkVjdPGK0-c/SSWdJJro_UI/AAAAAAAAAKw/4kB42MN9F0I/s1600-h/Verplank_InteractionDesign.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 320px; height: 205px;" src="http://4.bp.blogspot.com/_AkVjdPGK0-c/SSWdJJro_UI/AAAAAAAAAKw/4kB42MN9F0I/s320/Verplank_InteractionDesign.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5270791719450377538" /&gt;&lt;/a&gt;In one of my recent walks through the wild web, I came across this little nugget on the adaptive path blog.  This little diagram is an extract from "Bill &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;Verplank's&lt;/span&gt; framework on Interaction Design" and the thing that caught my attention was the generation, prototyping &amp;amp; testing of alternatives as the transitory phase between ideas to generic principles. &lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I believe having multiple options on the table at the same time would lead to richer discussions with stakeholders and quicker triangulation of a optimal solution, instead of a &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_1"&gt;sequential&lt;/span&gt; iterations of a single option. If nothing else the presence of multiple alternatives would definitely help us in retaining our objectivity.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I can't help but wonder if this cycle of generating &amp;amp; evaluation alternatives is the key to building quality into our designs. &lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2580383924280981348-3452598605922491230?l=myexperimentswithux.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://myexperimentswithux.blogspot.com/2008/11/alternatives-iterations.html</link><author>noreply@blogger.com (Durgaprasad Vemula)</author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_AkVjdPGK0-c/SSWdJJro_UI/AAAAAAAAAKw/4kB42MN9F0I/s72-c/Verplank_InteractionDesign.jpg' height='72' width='72'/><thr:total>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-2580383924280981348.post-7574665652611331695</guid><pubDate>Mon, 17 Nov 2008 17:20:00 +0000</pubDate><atom:updated>2008-11-17T22:58:27.873+05:30</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Managing Pain</category><category domain='http://www.blogger.com/atom/ns#'>Experience design</category><title>Experiencing Pain @ the Dentist</title><description>&lt;div&gt;Of all the people in the world a dentist is probably the last person I want to meet professionally. After decades of dodging the dentist the inevitable happened… I found myself in the chambers of one. To be fair to the establishment it was a pleasant well lit room, but try as I might, I could not stop myself from making comparisons between dentist tables and torture chambers. The masked man in front of me in latex rubber gloves did not help matters one bit, not with those evil looking instruments in his hands. As you can see it was not an experience I care to repeat.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;Is redemption possible for a place that doles out pain so generously? Is it possible to improve the experience a tiny winy bit? &lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Dentists have a well deserved reputation for causing pain. Let's be charitable and assume that its not personal, so besides an anesthetic what could make the experience tolerable? &lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;ul&gt;&lt;li&gt;To start at the beginning, reduce the build up of anxiety while patients wait their turn. Start with a sound proof chamber make sure the people in the waiting room don't hear the screams. It would be even better if there is separate exit for the patients who have just finished their 'procedure'.   &lt;/li&gt;&lt;li&gt;Once you get in, give information about the procedure so that you know when to brace yourself for a fresh dose of pain. Essentially manage expectations. &lt;/li&gt;&lt;li&gt;Empathy - I don't care how brave the 10 year old before me was. It hurts dammit&lt;/li&gt;&lt;/ul&gt;&lt;div&gt;Know of other ways to make this experience better? Let me know ...&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2580383924280981348-7574665652611331695?l=myexperimentswithux.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://myexperimentswithux.blogspot.com/2008/08/experiencing-pain-dentist.html</link><author>noreply@blogger.com (Durgaprasad Vemula)</author><thr:total>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-2580383924280981348.post-3380303440681377367</guid><pubDate>Sun, 16 Nov 2008 17:03:00 +0000</pubDate><atom:updated>2008-11-16T23:16:01.752+05:30</atom:updated><title>Signposts from Adaptive Path: Nov 14, 2008</title><description>&lt;div&gt;Interesting Links from Adaptive Path&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;a href="http://www.adaptivepath.com/blog/2008/11/14/signposts-for-the-week-ending-nov-14-2008/"&gt;Signposts for the Week Ending Nov 14, 2008&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Posted using &lt;a href="http://sharethis.com/"&gt;ShareThis&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2580383924280981348-3380303440681377367?l=myexperimentswithux.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://myexperimentswithux.blogspot.com/2008/11/signposts-for-week-ending-nov-14-2008.html</link><author>noreply@blogger.com (Durgaprasad Vemula)</author><thr:total>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-2580383924280981348.post-207229699889885134</guid><pubDate>Wed, 22 Oct 2008 06:12:00 +0000</pubDate><atom:updated>2008-10-23T22:02:28.859+05:30</atom:updated><title>User Experience, What do you guys do?</title><description>&lt;div&gt;We recently set off for some site visits and we met the sales guys who were organizing these visits, at the airport.  After the initial formalities, one of the first questions they asked was, so you are from the User Experience team, what exactly do you guys do?&lt;/div&gt;&lt;div&gt;&lt;ul&gt;&lt;li&gt;How often have you been asked this question? &lt;br /&gt;&lt;/li&gt;&lt;li&gt;How often have you come away with a feeling that you did not really get through to the other person? &lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div&gt;&lt;div&gt;After all these years I still find that question quite disconcerting.  I realized that I could not rely on familiar jargon to communicate, so finally settled on something like "we understand user needs and use that to design user interfaces  blah blah...". I must admit that was terrible...&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Ever since, I have been hunting for a good elevator pitch but quickly discovered there is no generic solution and with it came the realization that I need to have a bunch of them, fine tuned for different audiences. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Stay tuned for details...&lt;/div&gt;&lt;div&gt;but in the meantime if anyone can help me explain my job to my mom, will have my eternal gratitude. In the spirit of full disclosure she thinks a TV remote is complex, come to think of it I agree with her :-)&lt;/div&gt;&lt;div&gt;      &lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2580383924280981348-207229699889885134?l=myexperimentswithux.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://myexperimentswithux.blogspot.com/2008/10/user-experience-what-do-you-guys-do.html</link><author>noreply@blogger.com (Durgaprasad Vemula)</author><thr:total>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-2580383924280981348.post-5983548476586207944</guid><pubDate>Sun, 12 Oct 2008 07:17:00 +0000</pubDate><atom:updated>2008-10-12T15:53:52.762+05:30</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Team Dynamics</category><category domain='http://www.blogger.com/atom/ns#'>Design Management</category><category domain='http://www.blogger.com/atom/ns#'>Organizational Culture</category><title>Stories at work</title><description>&lt;span style=""&gt;&lt;span class="Apple-style-span"  style="font-family:verdana;"&gt;&lt;span class="Apple-style-span"  style="font-size:large;"&gt;“&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span"  style="font-family:verdana;"&gt;&lt;span class="Apple-style-span"  style="font-size:large;"&gt;Interaction Design, is essentially story-creating and telling..&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:verdana;"&gt;&lt;span class="Apple-style-span"  style="font-size:large;"&gt;.”&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=""&gt;&lt;span style="mso-spacerun:yes"&gt;&lt;span class="Apple-style-span"  style="font-family:verdana;"&gt;&lt;span class="Apple-style-span"  style="font-size:large;"&gt;  &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span"  style="font-family:verdana;"&gt;&lt;span class="Apple-style-span"  style="font-size:large;"&gt;Nathan &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;Shedroff&lt;/span&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:verdana;"&gt;&lt;span class="Apple-style-span"  style="font-size:large;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style=" "&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;Stories play a central role in &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_1"&gt;UI&lt;/span&gt; design and there are tons of design artifacts, story boards, scripts, scenarios, to name a few that are inspired by the art of storytelling. (&lt;a href="http://alistapart.com/articles/narrative"&gt;&lt;span class="Apple-style-span" style="color: rgb(51, 102, 255);"&gt;Beyond Usability and Design: The Narrative Web&lt;/span&gt;&lt;/a&gt; by Mark Bernstein gives an excellent perspective on &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_2"&gt;narrative&lt;/span&gt; &amp;amp; design)&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style=" "&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;Being an &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_3"&gt;Ux&lt;/span&gt; professional it is not surprising that I am interested in stories but this interest in stories has turned into an obsession of sorts when I began to realize that stories could have a broader impact beyond design and design communication. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style=" "&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;For instance, whenever there is a new colleague in the team who is about to travel to Germany for the first time, we always end up recounting the ‘cautionary tale’ of a colleague who took a very expensive 100 KM taxi ride from Frankfurt, all because of an invalid assumption. (The cab driver waits inside the terminal building in Frankfurt unlike in India where they are waiting outside the exit with a placard). So is there a point in these stories beyond teasing the colleague and telling newbie’s about what not to do when they land in &lt;/span&gt;&lt;st1:place st="on"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;Frankfurt&lt;/span&gt;&lt;/st1:place&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;? &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style=" "&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;Besides introducing the team members in an entertaining fashion, I believe stories like these &lt;span class="Apple-style-span" style="font-weight: bold;"&gt;communicate the &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_4"&gt;organizational&lt;/span&gt; culture in general and in particular the norms of acceptable behavior.&lt;/span&gt; I realize that by narrating stories from the shared history of the team, we indirectly communicate the team's identity (the lunatic asylum hidden in plain sight?), the people and their roles - who is the user researcher? who is the joker?.  Looks like all those informal discussions around the coffee/ lunch table do play a part in taking forward the official agenda of building productive teams... &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2580383924280981348-5983548476586207944?l=myexperimentswithux.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://myexperimentswithux.blogspot.com/2008/10/stories-at-work.html</link><author>noreply@blogger.com (Durgaprasad Vemula)</author><thr:total>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-2580383924280981348.post-1807184482723430652</guid><pubDate>Mon, 29 Sep 2008 04:51:00 +0000</pubDate><atom:updated>2008-10-31T18:49:01.582+05:30</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Remote Tests</category><category domain='http://www.blogger.com/atom/ns#'>Usability Engineering</category><category domain='http://www.blogger.com/atom/ns#'>UI Validations</category><title>Remote Usability Tests</title><description>Over the last few years, tightening travel budgets have led me to try remote modes of engaging with end users in US &amp;amp; Europe. My experience conducting remote usability tests (summative &amp;amp; formative) has been extremely positive.&lt;br /&gt;&lt;ul&gt;&lt;li&gt;The think aloud protocol works very well over the telephone. As moderator I feel that participants find it more natural to describe their thoughts and actions when the moderator is a voice on the telephone. When the moderator is the same room, they probably think that he can see what is happening and don’t voice their thoughts as readily.&lt;/li&gt;&lt;li&gt;Eventhough we warn participants that performance might be slow because of the network and they should ignore it while giving satisfaction ratings, slow system or network performance tends to leave a negative impact on satisfaction rating.  While this used to be a problem in the early days of remote usability tests, currently this is negated to a large extent by the almost ubiquitous availability of high bandwidth network connections and excellent conferencing applications. I believe that in course of few years this will completely disappear.  &lt;/li&gt;&lt;/ul&gt;&lt;p&gt;Since we focus on the usage of the software artifact during testing, a combination of screen sharing, web cam and audio conference help us to get all the information we need to evaluate the interaction between participant &amp;amp; application. In my opinion there is hardly any difference between remote &amp;amp; live testing. Given the effectiveness of remote testing, it should be used more widely that it is used now.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;On the other hand the results of my experiments with conducting remote user research is a completely different story. While you can get decent information during a ‘remote contextual interview’, a telephone conference with screen sharing can not substitute for the richness of the information that you get when you are present at the work place of the user. For example, you miss out on all the contextual cues present in the work place of the user like post it's, reminders on whiteboards, the physical environment and how its laid out in relation to other people etc. If you ask me, conduct remote user research only as a last resort and even then try and bolster the data collected through these interviews with information gathered directly from surrogate users etc.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2580383924280981348-1807184482723430652?l=myexperimentswithux.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://myexperimentswithux.blogspot.com/2008/09/remote-usability-tests.html</link><author>noreply@blogger.com (Durgaprasad Vemula)</author><thr:total>1</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-2580383924280981348.post-2552553303776758138</guid><pubDate>Wed, 10 Sep 2008 09:40:00 +0000</pubDate><atom:updated>2008-09-15T09:19:32.731+05:30</atom:updated><title>Traditions - Are they packaged experiences?</title><description>&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;p class="MsoNormal"&gt;I recently finished reading “Influence – The Psychology of Persuasion” by Robert &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;Caldini&lt;/span&gt;, the book talked about the almost stereotypical responses exhibited by people in certain situations like when we go out to purchase vegetables, we would bargain in a street market and in a swank retail outlet we would pay the sticker price. While reading about these “fixed action patterns” I had this intriguing thought, what if the traditions that form part of our everyday lives are also &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_1"&gt;pre&lt;/span&gt;-packaged, scripted experiences that serve a specific goal? &lt;/p&gt;  &lt;p class="MsoNormal"&gt;Looking back to my first semester at &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_2"&gt;IIMC&lt;/span&gt;, the traditional welcome accorded to the fresh batch at &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_3"&gt;IIM&lt;/span&gt; Calcutta seems to fit the bill. Do not be misled by the word ‘traditional’, it does not imply the garlands, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_4"&gt;aarthi&lt;/span&gt;, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_5"&gt;tilak&lt;/span&gt; routine in this case. These traditions starting with the con and ending with the return party follow the exact same template every year. I came to know in my 2&lt;sup&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_6"&gt;nd&lt;/span&gt;&lt;/sup&gt; year the amount of scripting and coordination that activities like the con and the dunking take. The result is a very memorable albeit wet experience for the freshers, one that demolishes any illusions of grandeur we might have acquired getting into &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_7"&gt;IIM&lt;/span&gt; C and introduces the seniors as a bunch of regular guys who are not beyond a prank or two. To me it does seem like a very well designed experience that gets everyone acquainted &amp;amp; acclimatized to life at &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_8"&gt;IIM&lt;/span&gt;-C and never fails to be memorable.&lt;br /&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;Another example that comes readily to mind is the Indian wedding especially the ritualistic games that are played out between the bride and the groom after the wedding is solemnized.&lt;br /&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;Leaves me wondering how these scripts evolved and how they have stood the test of time…… &lt;br /&gt;&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2580383924280981348-2552553303776758138?l=myexperimentswithux.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://myexperimentswithux.blogspot.com/2008/09/traditions-are-they-packaged.html</link><author>noreply@blogger.com (Durgaprasad Vemula)</author><thr:total>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-2580383924280981348.post-2543075668824909030</guid><pubDate>Thu, 04 Sep 2008 04:05:00 +0000</pubDate><atom:updated>2008-09-04T10:09:54.146+05:30</atom:updated><title>Moments of truth</title><description>&lt;p&gt;Working in a relatively new profession has its problems; the main one atleast for me is the continuous evolution of how we define ourselves. A broadening of our domain has been accompanied by a change in the tags we give ourselves, from the narrow &lt;strong&gt;user interface designer&lt;/strong&gt; to the all encompassing &lt;strong&gt;user experience designer&lt;/strong&gt;. Now, our area of responsibility extends to the whole lifecycle of a user/ customer’s interaction with a product including how they try, buy, install, use, and maintain the product. The first time I heard this it left me with a sense of de ja vu, it reminded me of the book ‘&lt;a href="http://www.amazon.com/Moments-Truth-Jan-Carlzon/dp/0060915803"&gt;Moments of Truth&lt;/a&gt;’ written by Jan Carlson the CEO of Scandinavian Airlines (SAS) on his experience turning around SAS.&lt;br /&gt;&lt;br /&gt;The pivotal point of the strategy he advocated was the focus on customers, which in itself was not a breakthrough idea but what was unique was his focus on every point of interaction between the customer and the organization especially the pivotal interactions aka ‘Moments of Truth’. In SAS there was intense focus on ensuring that every interaction with the customer resulted in a positive experience.&lt;br /&gt;&lt;br /&gt;In short this book was about management strategy, organization change and improving customer service; but what is amazing is the similarity in philosophy between what he achieved at SAS 20 years back and how we define user experience now. So is there a difference between true customer orientation and user experience? I believe shorn of all the jargon there is no real difference in the goal – deliver positive, memorable experiences to customers which can in turn create sustainable, profitable differentiation from competition a la Apple.  &lt;/p&gt;&lt;p&gt;The biggest challenge that we need to overcome if are to realize our aspirations and make an impact at the level of business strategy is to understand the big picture.  As the industry moves from applications that focus on business transactions to those that support decision making and problem solving, it becomes critical to understand what drives the businesses and what constrains them. Not too far back, experts were predicting the creation of 'Chief Experience Officer' role, while I am not aware of any I am hoping this is not too far away especially.  &lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2580383924280981348-2543075668824909030?l=myexperimentswithux.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://myexperimentswithux.blogspot.com/2008/09/moments-of-truth.html</link><author>noreply@blogger.com (Durgaprasad Vemula)</author><thr:total>1</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-2580383924280981348.post-7173696576849782179</guid><pubDate>Mon, 18 Aug 2008 09:14:00 +0000</pubDate><atom:updated>2008-09-15T09:42:07.305+05:30</atom:updated><title>You're so far away, I just can't see...</title><description>&lt;strong&gt;Remote contextual Interviews&lt;/strong&gt; - did I hear somebody exclaim remote &amp;amp; contextual, how is that possible? Well maybe it was just me thinking aloud. With participants spread across 3 continents it was not practical to even consider site visits, so in the true tradition of beggars can't be choosers, we choose remote contextual interviews.&lt;br /&gt;&lt;br /&gt;The question that comes naturally when the participant is describing some aspect of their work, is,&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Can you give me an example? &lt;/li&gt;&lt;li&gt;Can you show me?&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;Since we were quite literally blind, we did the next best thing and asked the participant to describe the artifact. What takes a few seconds to scan, takes a few minutes to describe, so the participant preferred sending us a soft copy. While this salvaged the situation somewhat, nothing can replace the ability to see and react with follow up questions if any. So for the rest of our user research project we intend to use application sharing as long as the participants do not have any objections. &lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2580383924280981348-7173696576849782179?l=myexperimentswithux.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://myexperimentswithux.blogspot.com/2008/08/youre-so-far-away-i-just-cant-see.html</link><author>noreply@blogger.com (Durgaprasad Vemula)</author><thr:total>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-2580383924280981348.post-6400395029125155640</guid><pubDate>Thu, 07 Aug 2008 03:29:00 +0000</pubDate><atom:updated>2008-09-02T16:34:56.061+05:30</atom:updated><title>Desperately Seeking Insight</title><description>Today I am kicking-off the user research for a new product. Like all the previous times, I am excited and at the same time apprehensive about encountering the unknown. The preparation has been &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;&lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_0"&gt;rigorous&lt;/span&gt;&lt;/span&gt;, the discussion guide has been reviewed by all the key stakeholders in product / program management and piloted with internal users.&lt;br /&gt;&lt;br /&gt;Spending quality time with users has never failed in yielding solid information on their goals, the constraints they work under, the processes they are part off. This has usually been accompanied by Insights that have contributed largely to the design of innovative user experience, so I should really have no cause for worry but gaining insight has always been this sudden, magical moment that arrives with absolutely no advance notice on its impending arrival.&lt;br /&gt;&lt;br /&gt;When you experience insight, there is no change to your past experiences, except the way you now looks at those same experiences. Here is the interesting part, all those experience are now different. That make any sense to you? Let me give you an example from the movies,&lt;br /&gt;&lt;br /&gt;I am sure many of you have seen 'The Sixth Sense'; As the audience we follow the relationship between the boy who sees ghosts and his slightly disbelieving, cynical &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_1"&gt;psychiatrist. &lt;/span&gt;The climax when the shrink &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_1"&gt;realizes&lt;/span&gt; he is a ghost, was the moment of insight for me and I am sure for most of the audience. This realization is followed by a montage of shots which show the past events which we interpreted differently in a completely new light.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Got me thinking about how, why and when does the flash bulb go off in our heads. Can we really control the path to achieving insight? What are the necessary conditions to achieve it?...&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2580383924280981348-6400395029125155640?l=myexperimentswithux.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://myexperimentswithux.blogspot.com/2008/08/desperately-seeking-insight.html</link><author>noreply@blogger.com (Durgaprasad Vemula)</author><thr:total>4</thr:total></item></channel></rss>