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	<title>Ray Wenderlich</title>
	
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	<description>Tutorials for iPhone / iOS Developers and Gamers</description>
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		<title>OpenGL ES Particle System Tutorial: Part 1/3</title>
		<link>http://feedproxy.google.com/~r/RayWenderlich/~3/jQPY2UUOWc0/opengl-es-particle-system-tutorial-part-1</link>
		<comments>http://www.raywenderlich.com/37600/opengl-es-particle-system-tutorial-part-1#comments</comments>
		<pubDate>Tue, 18 Jun 2013 15:00:34 +0000</pubDate>
		<dc:creator>Ricardo Cepeda</dc:creator>
				<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[GLKit]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[particle system]]></category>
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		<description>&lt;p&gt;Learn how to develop a particle system using OpenGL ES 2.0 and GLKit! This three-part tutorial covers point sprites, particle effects, and game integration.&lt;p&gt;&lt;a href="http://www.raywenderlich.com/37600/opengl-es-particle-system-tutorial-part-1"&gt;OpenGL ES Particle System Tutorial: Part 1/3&lt;/a&gt; is a post from: &lt;a href="http://www.raywenderlich.com"&gt;Ray Wenderlich&lt;/a&gt;&lt;/p&gt;
&lt;/p&gt;&lt;p&gt;The post &lt;a href="http://www.raywenderlich.com/37600/opengl-es-particle-system-tutorial-part-1"&gt;OpenGL ES Particle System Tutorial: Part 1/3&lt;/a&gt; appeared first on &lt;a href="http://www.raywenderlich.com"&gt;Ray Wenderlich&lt;/a&gt;.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/RayWenderlich/~4/jQPY2UUOWc0" height="1" width="1"/&gt;</description>
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		<title>iOS Assembly Tutorial: Understanding ARM</title>
		<link>http://feedproxy.google.com/~r/RayWenderlich/~3/St80teoOUVU/ios-assembly-tutorial</link>
		<comments>http://www.raywenderlich.com/37181/ios-assembly-tutorial#comments</comments>
		<pubDate>Thu, 13 Jun 2013 15:00:53 +0000</pubDate>
		<dc:creator>Matt Galloway</dc:creator>
				<category><![CDATA[iPad]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[tutorial]]></category>

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		<description>&lt;p&gt;Learn how to read assembly in iOS - a useful skill when debugging your code or diagnosing why a crash has occurred.&lt;p&gt;&lt;a href="http://www.raywenderlich.com/37181/ios-assembly-tutorial"&gt;iOS Assembly Tutorial: Understanding ARM&lt;/a&gt; is a post from: &lt;a href="http://www.raywenderlich.com"&gt;Ray Wenderlich&lt;/a&gt;&lt;/p&gt;
&lt;/p&gt;&lt;p&gt;The post &lt;a href="http://www.raywenderlich.com/37181/ios-assembly-tutorial"&gt;iOS Assembly Tutorial: Understanding ARM&lt;/a&gt; appeared first on &lt;a href="http://www.raywenderlich.com"&gt;Ray Wenderlich&lt;/a&gt;.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/RayWenderlich/~4/St80teoOUVU" height="1" width="1"/&gt;</description>
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		<title>PaintCode Tutorial: Bezier Paths</title>
		<link>http://feedproxy.google.com/~r/RayWenderlich/~3/p0u7L-rtEe8/paintcode-tutorial-bezier-paths</link>
		<comments>http://www.raywenderlich.com/38918/paintcode-tutorial-bezier-paths#comments</comments>
		<pubDate>Wed, 12 Jun 2013 15:00:55 +0000</pubDate>
		<dc:creator>Felipe Laso Marsetti</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[sample code]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[UIKit]]></category>

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		<description>&lt;p&gt;In the third and final part of our PaintCode tutorial series, learn how to create dynamic, movable arrows with curved bezier paths!&lt;p&gt;&lt;a href="http://www.raywenderlich.com/38918/paintcode-tutorial-bezier-paths"&gt;PaintCode Tutorial: Bezier Paths&lt;/a&gt; is a post from: &lt;a href="http://www.raywenderlich.com"&gt;Ray Wenderlich&lt;/a&gt;&lt;/p&gt;
&lt;/p&gt;&lt;p&gt;The post &lt;a href="http://www.raywenderlich.com/38918/paintcode-tutorial-bezier-paths"&gt;PaintCode Tutorial: Bezier Paths&lt;/a&gt; appeared first on &lt;a href="http://www.raywenderlich.com"&gt;Ray Wenderlich&lt;/a&gt;.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/RayWenderlich/~4/p0u7L-rtEe8" height="1" width="1"/&gt;</description>
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		<title>PaintCode Tutorial: Custom Progress Bar</title>
		<link>http://feedproxy.google.com/~r/RayWenderlich/~3/Sax9TtAXtp8/paintcode-tutorial-custom-progress-bar</link>
		<comments>http://www.raywenderlich.com/35720/paintcode-tutorial-custom-progress-bar#comments</comments>
		<pubDate>Tue, 11 Jun 2013 15:00:45 +0000</pubDate>
		<dc:creator>Felipe Laso Marsetti</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[sample code]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[UIKit]]></category>

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		<description>&lt;p&gt;In this second part of our PaintCode tutorial series, learn how to make a custom progress bar drawn with Core Graphics - but without having to write any code!&lt;p&gt;&lt;a href="http://www.raywenderlich.com/35720/paintcode-tutorial-custom-progress-bar"&gt;PaintCode Tutorial: Custom Progress Bar&lt;/a&gt; is a post from: &lt;a href="http://www.raywenderlich.com"&gt;Ray Wenderlich&lt;/a&gt;&lt;/p&gt;
&lt;/p&gt;&lt;p&gt;The post &lt;a href="http://www.raywenderlich.com/35720/paintcode-tutorial-custom-progress-bar"&gt;PaintCode Tutorial: Custom Progress Bar&lt;/a&gt; appeared first on &lt;a href="http://www.raywenderlich.com"&gt;Ray Wenderlich&lt;/a&gt;.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/RayWenderlich/~4/Sax9TtAXtp8" height="1" width="1"/&gt;</description>
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		<title>PaintCode Tutorial: Dynamic Buttons</title>
		<link>http://feedproxy.google.com/~r/RayWenderlich/~3/4RLzqvOFSRk/paintcode-tutorial-dynamic-buttons</link>
		<comments>http://www.raywenderlich.com/36341/paintcode-tutorial-dynamic-buttons#comments</comments>
		<pubDate>Mon, 10 Jun 2013 15:00:12 +0000</pubDate>
		<dc:creator>Felipe Laso Marsetti</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[sample code]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[UIKit]]></category>

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		<description>&lt;p&gt;Learn how to make beautiful resizable and recolorable buttons, using a popular tool called PaintCode that automatically creates Core Graphics code for you as you draw!&lt;p&gt;&lt;a href="http://www.raywenderlich.com/36341/paintcode-tutorial-dynamic-buttons"&gt;PaintCode Tutorial: Dynamic Buttons&lt;/a&gt; is a post from: &lt;a href="http://www.raywenderlich.com"&gt;Ray Wenderlich&lt;/a&gt;&lt;/p&gt;
&lt;/p&gt;&lt;p&gt;The post &lt;a href="http://www.raywenderlich.com/36341/paintcode-tutorial-dynamic-buttons"&gt;PaintCode Tutorial: Dynamic Buttons&lt;/a&gt; appeared first on &lt;a href="http://www.raywenderlich.com"&gt;Ray Wenderlich&lt;/a&gt;.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/RayWenderlich/~4/4RLzqvOFSRk" height="1" width="1"/&gt;</description>
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