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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;CUYAR3c8fCp7ImA9WxBbE0o.&quot;"><id>tag:blogger.com,1999:blog-739448492811736324</id><updated>2010-03-12T00:52:26.974-05:00</updated><title>RespawnAction</title><subtitle type="html">A first person shooter gaming oriented blog. In addition, we also have general video game editorials, news, and reviews. All things Battlefield, Halo, Call of Duty, and more discussed here.</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://www.respawnaction.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://www.respawnaction.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/739448492811736324/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>keith</name><uri>http://www.blogger.com/profile/02316823560821063793</uri><email>noreply@blogger.com</email></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>144</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/RespawnactionShieldsAreOnline" /><feedburner:info uri="respawnactionshieldsareonline" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><entry gd:etag="W/&quot;C0cGQ3czeSp7ImA9WxBbE0k.&quot;"><id>tag:blogger.com,1999:blog-739448492811736324.post-8399095300687200488</id><published>2010-03-11T15:57:00.000-05:00</published><updated>2010-03-11T15:57:02.981-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-03-11T15:57:02.981-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="News" /><category scheme="http://www.blogger.com/atom/ns#" term="Mag" /><category scheme="http://www.blogger.com/atom/ns#" term="Sony" /><title>Free MAG Armor Starting Today!</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S5lY6juIT6I/AAAAAAAABQc/Dxy3sR5zP88/s1600-h/mag-pre-order-bonus-characters-ps3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="292" src="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S5lY6juIT6I/AAAAAAAABQc/Dxy3sR5zP88/s400/mag-pre-order-bonus-characters-ps3.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; Remember that armor that was only available to those who pre-ordered MAG? Well starting today Zipper has announced that those armor skins are now free for all.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; Todays update on the &lt;b&gt;Playstation Store&lt;/b&gt; will contain the MAG armor for you to download, and they can then be found between the medium and heavy armor sets. They also have unique camo options in each PMC so everyone can look different. However, be aware that this armor will take up 800ccs of your loadout.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; Zipper stated that they will keep you posted on the release date for the armor outside North America, so stay tuned.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; For info on their patch for tomorrow, hit up their &lt;a href="http://blog.mag.com/blog/2010/03/patch-alert-mag-v1-04-and-free-bonus-armor/"&gt;blog&lt;/a&gt;.&lt;br /&gt;
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&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; While it was said that DICE are coming out with new DLC this month for &lt;b&gt;Battlefield: Bad Company 2&lt;/b&gt;, they finally unveiled the new maps that will be available.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; In a &lt;a href="http://twitter.com/OfficialBFBC2"&gt;twitter&lt;/a&gt; post, DICE stated that you can avoid the Modern Warfare 'Mapathy' and get new maps at no cost to you. The newest maps that will be coming out are an Africa Harbor Conquest map, and a Laguna Presa Rush map. Both maps are already in the game but as the opposite game variant. Example, Africa Harbor is currently Rush only. This is the VIP pack 2, and will be available March 30th on &lt;b&gt;Xbox 360, Playstation 3 and PC.&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; DICE states &lt;a href="http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2010/03/10/how-to-avoid-mapathy-without-paying.aspx"&gt;here&lt;/a&gt;, that they are on a mission to provide as much value per dollar for the consumer, hence the free maps. They feel this is the best way to go and are not for the 'industry standard' or charging for extra maps or DLC. They also took a major stab at Infinity Ward stating, "We're dedicated to taking care of this product for a long time-helping you avoid 'mapathy' without getting nickel-and-dimed."&lt;br /&gt;
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&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande'; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 11px; white-space: pre-wrap;"&gt;  &lt;iframe align="left" frameborder="0" marginheight="0" marginwidth="0" scrolling="no" src="http://rcm.amazon.com/e/cm?t=respawnact-20&amp;amp;o=1&amp;amp;p=8&amp;amp;l=bpl&amp;amp;asins=B001QXNBJM&amp;amp;fc1=000000&amp;amp;IS2=1&amp;amp;lt1=_blank&amp;amp;m=amazon&amp;amp;lc1=0000FF&amp;amp;bc1=000000&amp;amp;bg1=FFFFFF&amp;amp;f=ifr" style="align: left; height: 245px; padding-right: 10px; padding-top: 5px; width: 131px;"&gt;&lt;/iframe&gt;&lt;iframe align="left" frameborder="0" marginheight="0" marginwidth="0" scrolling="no" src="http://rcm.amazon.com/e/cm?t=respawnact-20&amp;amp;o=1&amp;amp;p=8&amp;amp;l=bpl&amp;amp;asins=B001QXNBNI&amp;amp;fc1=000000&amp;amp;IS2=1&amp;amp;lt1=_blank&amp;amp;m=amazon&amp;amp;lc1=0000FF&amp;amp;bc1=000000&amp;amp;bg1=FFFFFF&amp;amp;f=ifr" style="align: left; height: 245px; padding-right: 10px; padding-top: 5px; width: 131px;"&gt;&lt;/iframe&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/739448492811736324-4588049083753586394?l=www.respawnaction.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/RespawnactionShieldsAreOnline/~4/hLVI9vjCfnk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.respawnaction.com/feeds/4588049083753586394/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.respawnaction.com/2010/03/dice-avoid-mapathy-new-maps-unveiled.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/739448492811736324/posts/default/4588049083753586394?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/739448492811736324/posts/default/4588049083753586394?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/RespawnactionShieldsAreOnline/~3/hLVI9vjCfnk/dice-avoid-mapathy-new-maps-unveiled.html" title="DICE: &quot;Avoid 'Mapathy' &quot; The New Bad Company 2 Maps Unveiled for VIPs" /><author><name>keith</name><uri>http://www.blogger.com/profile/02316823560821063793</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="16801593124489693483" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_0Qdf9aX7_4c/S5kKtpBjWQI/AAAAAAAABQU/09gtzYTC7i4/s72-c/Mappack2.png" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://www.respawnaction.com/2010/03/dice-avoid-mapathy-new-maps-unveiled.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0ACQXcyfSp7ImA9WxBbE0w.&quot;"><id>tag:blogger.com,1999:blog-739448492811736324.post-8715939386934883817</id><published>2010-03-11T10:02:00.001-05:00</published><updated>2010-03-11T10:02:40.995-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-03-11T10:02:40.995-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="News" /><category scheme="http://www.blogger.com/atom/ns#" term="Microsoft" /><title>More Perfect Dark XBLA Screenshots</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_0Qdf9aX7_4c/S5kFERn3TxI/AAAAAAAABPk/Oj4dB5D6Lpo/s1600-h/pdxbla.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://4.bp.blogspot.com/_0Qdf9aX7_4c/S5kFERn3TxI/AAAAAAAABPk/Oj4dB5D6Lpo/s400/pdxbla.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;div style="text-align: left;"&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; Here are some screens of Perfect Dark for the Xbox Live Arcade set to hit this month. For more screens and even a gameplay clip, hit up &lt;a href="http://www.videogameszone.de/aid,706336/Perfect-Dark-fuer-Xbox-360-Exklusives-Video-neue-Screenshots-und-Eindruecke-aus-unserer-Test-Version/Video/"&gt;VideoGamesZone&lt;/a&gt;.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
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&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; While I absolutely love DICE's newest &lt;b&gt;Battlefield&lt;/b&gt; entry, &lt;b&gt;Bad Company 2&lt;/b&gt;, and play it constantly, there are a few issues that need to be addressed sooner than later. And don't comment about server issues or store issues because as we speak those are being worked on. This has to do with gameplay issues, and possibly some game breaking issues.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;b&gt;&lt;span class="Apple-style-span" style="color: yellow;"&gt; Make Conquest Be Conquest&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; I jumped into my first match of Conquest and told my girlfriend that the objective was to capture the most flags, not necessarily all of them, and to kill the enemy. If we have the most flags on the map the opposing team's tickets will go down faster. This was made very obvious in &lt;b&gt;Battlefield 1943&lt;/b&gt;, as the scoreboard would light up when one team had three of the five flags. In &lt;b&gt;Bad Company 2&lt;/b&gt; however, the flags don't seem to mean much at all. Yeah, you spawn at closer bases, but I often saw no difference in the rate of tickets decreasing from the enemy team. I was so disappointed at this because this tells me DICE wanted a deathmatch type game in BC2 to keep up with the Jones', but it really wasn't needed. People don't buy &lt;b&gt;Battlefield&lt;/b&gt; for TDM, they buy it for objective based gameplay. My hope is that they fix it by actually making the flags mean more than a new spawn base. It would have made more sense to call it something other that Conquest, because this most certainly is not it Make Conquest...CONQUEST!&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span class="Apple-style-span" style="color: yellow;"&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; Somehow, Fix the Recon Class&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; Either let there be sway on the sniper rifle, or just limit the amount of people who can pick that class. It is so annoying having a team, friendly or enemy, that is so hung up on sniping. Out of a twelve man team roughly half will be snipers. That is just flat out game breaking at times. God forbid you arm a charge then die shortly afterward, because chances are your sniping team won't move a muscle to go defend it. They will stay right where they are more concerned with racking the kills. What's even worse is defending and a charge is armed. You will go it alone to disarm it with your team just sitting back doing nothing. Or you could be dead and watch your team do nothing. This has to be the worst part of the game and it needs to be fixed.&lt;br /&gt;
&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: x-small;"&gt;&lt;span class="Apple-style-span" style="font-size: 10px; white-space: pre;"&gt;&lt;object height="315" width="500"&gt;&lt;param name="movie" value="http://www.youtube.com/v/RVGoaK7tME8&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;color1=0xe1600f&amp;amp;color2=0xfebd01&amp;amp;border=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/RVGoaK7tME8&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;color1=0xe1600f&amp;amp;color2=0xfebd01&amp;amp;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="315"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; &lt;span class="Apple-style-span" style="color: yellow;"&gt;&lt;b&gt;What's With the Spawn Camping?&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; Sometimes you won't be able to go into enemy bases and other times you can. It is never consistent, but nonetheless there will be loads of people spawn camping bases. Either directly in your vicinity or sniping it. The sniping is not so bad, but what needs to be fixed is how close a defender can go to an attacking base because there have been many times when defenders would just sit at the base. I know attackers are able to do this because the objectives are right near the defender spawn, but the other way around is unacceptable. I remember in the demo and beta I wasn't able to get anywhere near the attacker spawn, but now enemies are basically a few feet from where I spawn!&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; These seem to be the few issues people are having with &lt;b&gt;Bad Company 2&lt;/b&gt;, including myself. &lt;b&gt;DICE&lt;/b&gt; are a great team though, so I am sure they will do something, or at least address the issues and make comments on them. Other than that the game is great and a worthy buy for a multiplayer addict.&lt;br /&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S5ZxQ6Ry6FI/AAAAAAAABPU/hh2HpIyRSlM/s1600-h/thumbs_bodycount_annnounce_01.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S5ZxQ6Ry6FI/AAAAAAAABPU/hh2HpIyRSlM/s200/thumbs_bodycount_annnounce_01.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; Codemasters has confirmed their newest title and FPS, Bodycount, and will have a Q1 2011 release date for Xbox 360 and Playstation 3. The game has the Creative Director Stuart Black (ironically, one of the people behind the hit FPS Black) behind it, so amazing things are sure to come. The first screenshots alone show chaos and excitement.&lt;/span&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;The game was announced at a press release and is described to "deliver genre-defining gun play that comes alive in an orgy of bullets and destruction." That right there should be the tag-line for the game in the ads. If you even remotely remember Black, then this sounds even better than that!&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; Executive Producer Tom Gillo stated the goal was to deliver the "best in-class gun play that places the gamer at the heart of the experience.&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 14px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;From the jaw-dropping devastation caused by firing into enemies or shredding the world around you in a hail of bullets, Bodycount will crystallise that moment of pulling the trigger into an exhilarating sensory overload of action."&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 14px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 14px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; The team stated that they are all huge, or rather, "massive FPS fans", so I'm sure they know what would make a great game. They obviously have played many shooters throughout the years and know what could be done to bring something new to the table. Their analogy was how Grid redefined the racing genre, Bodycount will do the same for the FPS genre.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 14px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 14px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; I personally am hoping for a great single player experience, because as great as online multiplayer is it can get rather tiring. I want to be able to have great set pieces that aren't just pasted to a tacked on single player in a multiplayer focused game. But Codemasters VP says Bodycount indeed will do this.&amp;nbsp;“As our first internally produced new IP for many years, Bodycount will deliver a fresh FPS experience powered by intense combat, compelling narrative, advanced AI and engaging online multiplayer game modes.”&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 14px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Yes, I see the multiplayer part of that sentence, but something tells me the single player will have just as much care and thought taken into it.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 14px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 14px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; Nonetheless, Bodycount sounds amazing just from the press release. Now either the game will be all that Codemasters says it is, or they have exceptional writing skills.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_0Qdf9aX7_4c/S5ZxOtP0G9I/AAAAAAAABPM/jHP4azHVSYc/s1600-h/thumbs_bodycount_announce_02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_0Qdf9aX7_4c/S5ZxOtP0G9I/AAAAAAAABPM/jHP4azHVSYc/s320/thumbs_bodycount_announce_02.jpg" /&gt;&lt;/a&gt;&lt;a href="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S5ZxQ6Ry6FI/AAAAAAAABPU/hh2HpIyRSlM/s1600-h/thumbs_bodycount_annnounce_01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S5ZxQ6Ry6FI/AAAAAAAABPU/hh2HpIyRSlM/s320/thumbs_bodycount_annnounce_01.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="line-height: 14px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 14px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 14px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Thanks &lt;/span&gt;&lt;a href="http://epicbattleaxe.com/codemasters-introduces-bodycount/"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;EBA &lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;for the Press Release! They also have better images...&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 14px;"&gt;&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande'; font-size: 11px; line-height: normal; white-space: pre-wrap;"&gt;&lt;script type="text/javascript"&gt;
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&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; Could this be? Could this hit (and awesome) game be hitting the Apple hardware sometime soon? That could very well be a possibility.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; Karl Magnus Troedsson &lt;a href="http://twitter.com/L_Twin/status/10188906829"&gt;tweeted&lt;/a&gt; yesterday that DICE are, "currently investigating the possibility of making BFBC2 available on Mac."&lt;br /&gt;
&lt;br /&gt;
Just check this &lt;a href="http://twitter.com/MrKLM"&gt;link&lt;/a&gt; and see all of the BFBC Mac tweets. It seems to be a done deal.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; This would be pretty cool, and with the announcement of Steam coming to Mac as well should make every Mac owner, including me, very happy. Although I already have BFBC2 on PS3, Steam would be great.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; Let's hope DICE makes it happen, and hopefully it isn't as bad a port as BF 2142 was. *shivers*&lt;br /&gt;
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&amp;nbsp;&amp;nbsp; &amp;nbsp; This is a nice gift to all those die-hard Socom fans who cried out against Zipper's newest game, MAG. This also goes out to those who thought Socom: Confrontation flat out sucked. So strap up soldiers, Socom 4 is slated for release this fall!&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;According to the &lt;a href="http://blog.us.playstation.com/2010/03/socom-4-its-official/"&gt;PS Blog&lt;/a&gt;, Zipper is busy working on Socom 4 for a fall release while assuring all MAG players that they will also continue to support it for a "long, long time." So that is great for guys like me who absolutely loved MAG. Here's hoping for new maps and maybe some weapons.&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_0Qdf9aX7_4c/S5AVVkcoh6I/AAAAAAAABO0/k-c_GdQur1E/s1600-h/4407077224_cc824e0d73.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_0Qdf9aX7_4c/S5AVVkcoh6I/AAAAAAAABO0/k-c_GdQur1E/s320/4407077224_cc824e0d73.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; Back to Socom, the game is said to have BOTH a single player and a 32 player online multiplayer component that "boasts more Special Forces units than ever before!"&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_0Qdf9aX7_4c/S5AVW7sCUOI/AAAAAAAABO8/LGIp2fTLoGI/s1600-h/4407077192_8ba70cb6c8.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/_0Qdf9aX7_4c/S5AVW7sCUOI/AAAAAAAABO8/LGIp2fTLoGI/s320/4407077192_8ba70cb6c8.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; And if you were wondering, yes, this is the game that is going to debut on Gametrailers TV tonight, so be sure to check that out. Stay tuned here as more info on Socom 4 emerge and new MAG content goes up!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; I have no idea what it is, or how it even makes any sense, but those classic WWII guns in &lt;b&gt;&lt;i&gt;Battlefield: Bad Company 2&lt;/i&gt;&lt;/b&gt; kick some major ass. If you are having trouble getting kills or getting multiple at once if you are surrounded, I highly recommend you try the Thompson and the M1911 (I believe that's it).&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; I can easily get double kills with the M1911 sidearm because it only takes 2 shots max to take a guy down. I mean this thing is the Sagat of &lt;b&gt;&lt;i&gt;Bad Company 2&lt;/i&gt;&lt;/b&gt;, if anyone catches that reference. There is probably no reason to use anything other than the M1911.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp;The Thompson in my experience is a versatile weapon and is pretty accurate from far distances. Again, I have no idea how this grandpa weapon is keeping up with the kiddies but, I will say this, I am finding myself loading out with this more than any other weapon. It is just the go-to pwnage dealer. Maybe even worth a spot in the &lt;i&gt;&lt;a href="http://www.respawnaction.com/search/label/PWNage%20Armory"&gt;PWNage Armory&lt;/a&gt;&lt;/i&gt;? Anyway, don't judge it by being old, I highly recommend taking this baby for a spin now.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; Keep back here for more &lt;b&gt;&lt;i&gt;Battlefield: Bad Company 2&lt;/i&gt;&lt;/b&gt; articles, and by this weekend we will have some uber gameplay up as well. And don't forget to download your map pack and &lt;b&gt;&lt;i&gt;Gamestop&lt;/i&gt;&lt;/b&gt; preorder weapon on the Battlefield Store.&lt;br /&gt;
&lt;br /&gt;
See ya on the battlefield!&lt;br /&gt;
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&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; I honestly thought I was the only one with this problem, but it appears to be more of a problem than just me. If you are having problems with the Bad Company 2 Store on the Playstation 3, DICE is already on it.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; According to a &lt;a href="http://twitter.com/OfficialBFBC2"&gt;tweet&lt;/a&gt; they...tweeted, DICE is aware of the problem and are currently looking into it. So pretty soon we can all download the free AKS-74U!&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; &lt;i&gt;&lt;b&gt;We are working on the PS3 BFBC2 Store issues.&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; Here is another problem that I want to know if people are having. Are your unlocks not always showing up when you are in a game? A lot of times I log into a game and don't have my unlocks until a few minutes after. Anybody?&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande'; font-size: 11px; white-space: pre-wrap;"&gt;&lt;script type="text/javascript"&gt;
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&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/739448492811736324-4765490458026978043?l=www.respawnaction.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/RespawnactionShieldsAreOnline/~4/XY_b08OwnsM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.respawnaction.com/feeds/4765490458026978043/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.respawnaction.com/2010/03/dice-working-on-battlefield-bad-company.html#comment-form" title="6 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/739448492811736324/posts/default/4765490458026978043?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/739448492811736324/posts/default/4765490458026978043?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/RespawnactionShieldsAreOnline/~3/XY_b08OwnsM/dice-working-on-battlefield-bad-company.html" title="DICE Working on Battlefield: Bad Company 2 PS3 Store Issues" /><author><name>keith</name><uri>http://www.blogger.com/profile/02316823560821063793</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="16801593124489693483" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_0Qdf9aX7_4c/S47opf0HC2I/AAAAAAAABOc/_KVCp7LNdLc/s72-c/battlefield+ps3.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">6</thr:total><feedburner:origLink>http://www.respawnaction.com/2010/03/dice-working-on-battlefield-bad-company.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0MCSHs6fCp7ImA9WxBUFEU.&quot;"><id>tag:blogger.com,1999:blog-739448492811736324.post-3140031235547675368</id><published>2010-03-01T18:05:00.003-05:00</published><updated>2010-03-01T18:17:49.514-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-03-01T18:17:49.514-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Battlefield" /><category scheme="http://www.blogger.com/atom/ns#" term="News" /><category scheme="http://www.blogger.com/atom/ns#" term="Microsoft" /><category scheme="http://www.blogger.com/atom/ns#" term="Sony" /><title>Battlefield Bad Company 2 Metacritic Currently 94</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S4xHwUaOniI/AAAAAAAABNw/Wc5PnboDF0s/s1600-h/BadCompany2BetaPreview.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="235" src="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S4xHwUaOniI/AAAAAAAABNw/Wc5PnboDF0s/s400/BadCompany2BetaPreview.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; Currently on Metacritic, the score for EA/DICE's upcoming Battlefield: Bad Company 2 is 94. Pretty awesome, huh?&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: 11px;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: 11px;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: 11px;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: 11px;"&gt;&lt;h2 style="margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-size: medium; font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="font-family: Times, 'Times New Roman', serif;"&gt;From &lt;a href="http://www.metacritic.com/games/platforms/xbox360/battlefieldbadcompany2"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;Metacritic&lt;/span&gt;&lt;/a&gt;, the summaries of some of the reviews:&lt;/span&gt;&lt;/span&gt;&lt;/h2&gt;&lt;h2 style="font-size: 22px; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;What The Critics Said&lt;/h2&gt;&lt;div class="explanation" style="font-style: italic;"&gt;All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review.&amp;nbsp;&lt;a href="http://www.metacritic.com/about/scoring.shtml" style="color: #336699; text-decoration: none;"&gt;Learn more...&lt;/a&gt;&lt;/div&gt;&lt;div class="review" style="border-top-color: rgb(204, 204, 204); border-top-style: solid; border-top-width: 1px; clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 10px; zoom: 1;"&gt;&lt;div class="green" style="background-color: #62c746; border-bottom-color: rgb(98, 199, 70); border-left-color: rgb(98, 199, 70); border-right-color: rgb(98, 199, 70); border-top-color: rgb(98, 199, 70); color: white; float: left; font-size: 22px; font-weight: bold; padding-bottom: 4px; padding-left: 0px; padding-right: 0px; padding-top: 4px; text-align: center; width: 53px;"&gt;100&lt;/div&gt;&lt;div class="reviewbody" style="float: left; margin-left: 15px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 495px;"&gt;&lt;div class="publication" style="font-size: 18px; font-style: italic; font-weight: bold; margin-bottom: 5px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;GamePro&lt;/div&gt;&lt;div class="quote" style="font-family: 'Times New Roman', 'Times Roman', Times, serif; font-size: 15px; margin-bottom: 9px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;It's the moment-to-moment excitement of each mission, helped along by the cool and unique objectives, that gives BFBC2's campaign an unforgettable edge.&lt;/div&gt;&lt;a href="http://www.gamepro.com/article/reviews/214194/battlefield-bad-company-2/" style="color: #336699; font-size: 13px; font-weight: bold; text-decoration: none;" target="_blank"&gt;Read Full Review &amp;gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="review" style="border-top-color: rgb(204, 204, 204); border-top-style: solid; border-top-width: 1px; clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 10px; zoom: 1;"&gt;&lt;div class="green" style="background-color: #62c746; border-bottom-color: rgb(98, 199, 70); border-left-color: rgb(98, 199, 70); border-right-color: rgb(98, 199, 70); border-top-color: rgb(98, 199, 70); color: white; float: left; font-size: 22px; font-weight: bold; padding-bottom: 4px; padding-left: 0px; padding-right: 0px; padding-top: 4px; text-align: center; width: 53px;"&gt;95&lt;/div&gt;&lt;div class="reviewbody" style="float: left; margin-left: 15px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 495px;"&gt;&lt;div class="publication" style="font-size: 18px; font-style: italic; font-weight: bold; margin-bottom: 5px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;Game Informer&lt;/div&gt;&lt;div class="quote" style="font-family: 'Times New Roman', 'Times Roman', Times, serif; font-size: 15px; margin-bottom: 9px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;Not content to settle for second place, DICE throws down the gauntlet with Bad Company 2, delivering its best multiplayer package since Battlefield 2 and a remarkably improved single-player campaign that openly mocks its rival while cribbing from them at the same time. [Issue#203, p.84]&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="review" style="border-top-color: rgb(204, 204, 204); border-top-style: solid; border-top-width: 1px; clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 10px; zoom: 1;"&gt;&lt;div class="green" style="background-color: #62c746; border-bottom-color: rgb(98, 199, 70); border-left-color: rgb(98, 199, 70); border-right-color: rgb(98, 199, 70); border-top-color: rgb(98, 199, 70); color: white; float: left; font-size: 22px; font-weight: bold; padding-bottom: 4px; padding-left: 0px; padding-right: 0px; padding-top: 4px; text-align: center; width: 53px;"&gt;95&lt;/div&gt;&lt;div class="reviewbody" style="float: left; margin-left: 15px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 495px;"&gt;&lt;div class="publication" style="font-size: 18px; font-style: italic; font-weight: bold; margin-bottom: 5px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;Everyeye.it&lt;/div&gt;&lt;div class="quote" style="font-family: 'Times New Roman', 'Times Roman', Times, serif; font-size: 15px; margin-bottom: 9px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;Battlefield: Bad Company 2 is one of the best shooters of this generation. The game has steel-solid mechanics, top gen graphics and an incredible multiplayer. Call of Duty has a new rival.&lt;/div&gt;&lt;a href="http://www.everyeye.it/xbox360/articoli/battlefield-bad-company-2_recensione_11058" style="color: #336699; font-size: 13px; font-weight: bold; text-decoration: none;" target="_blank"&gt;Read Full Review &amp;gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="review" style="border-top-color: rgb(204, 204, 204); border-top-style: solid; border-top-width: 1px; clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 10px; zoom: 1;"&gt;&lt;div class="green" style="background-color: #62c746; border-bottom-color: rgb(98, 199, 70); border-left-color: rgb(98, 199, 70); border-right-color: rgb(98, 199, 70); border-top-color: rgb(98, 199, 70); color: white; float: left; font-size: 22px; font-weight: bold; padding-bottom: 4px; padding-left: 0px; padding-right: 0px; padding-top: 4px; text-align: center; width: 53px;"&gt;89&lt;/div&gt;&lt;div class="reviewbody" style="float: left; margin-left: 15px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 495px;"&gt;&lt;div class="publication" style="font-size: 18px; font-style: italic; font-weight: bold; margin-bottom: 5px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;IGN&lt;/div&gt;&lt;div class="quote" style="font-family: 'Times New Roman', 'Times Roman', Times, serif; font-size: 15px; margin-bottom: 9px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;Bad Company 2 as an online shooter is flexible and engaging, offering several features that the competition can only dream of. If you're looking for a more strategic and team-based change of pace, look no further. This is the game for you.&lt;/div&gt;&lt;a href="http://xbox360.ign.com/articles/107/1072632p1.html" style="color: #336699; font-size: 13px; font-weight: bold; text-decoration: none;" target="_blank"&gt;Read Full Review &amp;gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="reviewbody" style="float: left; margin-left: 15px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 495px;"&gt;&lt;span class="Apple-style-span" style="font-family: Times, 'Times New Roman', serif;"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; &lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;I can't wait to get my hands on this tomorrow, and hopefully the PS3 epidemic will be fixed by then. We have Battlefield stuff all around this site, just click &lt;/span&gt;&lt;a href="http://www.respawnaction.com/search/label/Battlefield"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;here&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt; and see! See ya tomorrow on the battlefield!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="reviewbody" style="float: left; margin-left: 15px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px; width: 495px;"&gt;&lt;span class="Apple-style-span" style="font-family: Times, 'Times New Roman', serif;"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande'; font-size: 11px; white-space: pre-wrap;"&gt;&lt;script type="text/javascript"&gt;
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Can't sign onto Playstation Network and you can't even play an offline game like Heavy Rain. So now you have no idea what the hell to do in this downtime because you are utterly depressed. Hell, maybe you were even anticipating a game this week like Battlefield: Bad Company 2 or MLB 10: The Show. But nonetheless, don't stay balled up in the corner, here are some things to do while Sony is frantically fixing this epidemic.&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&lt;b&gt;&lt;span class="Apple-style-span" style="color: yellow;"&gt;Boot up your Playstation 2&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; That's right, remember this guy? Well I think it is time to get reacquainted with him. He has offered you thousands of hours of playtime in the past and I'm sure he would be happy to oblige now. We have no idea how long this PS3 Y2k is going to last so why not start an epic single player game? Why not stop Ocelot again, or defeat some colossus'...colossi, colossuses. You could put some weapons up your arsenal or just take a nice trip to Spain with welcoming inhabitants. The choices are endless, but all you have to do is plug it in.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span class="Apple-style-span" style="color: yellow;"&gt;Play the Xbox 360/Wii&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; Yes, that's right. A lot of people play games and not systems, so many gamers have more than one console. If you are smart enough to have a second console then this downtime shouldn't be as bad for you. There is an extensive library on the Xbox 360 as well as the PS3 so again, choices are pretty limitless. For the Wii side, play through the amazing Super Mario Galaxy again to get hyped for the sequel in May. Or boot up some Star Fox 64 from the Virtual Console. If you ever wanted to go back to play the old favorites then now is as good a time as any.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span class="Apple-style-span" style="color: yellow;"&gt;Speak With Your Girlfriend&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; You know, that girl you only talk to when you want to, or when you feel obligated to? The one who is causing you to die constantly in a game because you have the phone falling off your shoulder as you multitask? If you are a gamer who has a girlfriend and want to make up for lost time, now is your chance. Who knows, you may even play a game with her tonight.&lt;br /&gt;
&lt;br /&gt;
&lt;span class="Apple-style-span" style="color: yellow;"&gt;&lt;b&gt;Steal Your Friend's Slim&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; As we all know, PS3 slims are not affected by this disease. They have some type of immunity to them that us PS3 Phat owners only wish we had. If you have a friend who just got a PS3 Slim, why not ask to borrow it for a day or two? Or...why not...steal it? When I say that, those Cheeto's commercials with the devious Chester come to mind, where he says, "You know what to do" or something like that.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span class="Apple-style-span" style="color: yellow;"&gt;Get on With Your Life&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; That's right. It's only for a little while. I'm sure you can use some sun. You probably have a job or school to go to. Get out of bed and do something...until the servers are back up anyway. Then go back to being disabled in your room.&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande'; font-size: 11px; white-space: pre-wrap;"&gt;&lt;script type="text/javascript"&gt;
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&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; According to Sony's Twitter account, they are working on the PSN server crashes and confirm the PS3 Slim models are not affected by this epidemic.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; Word from &lt;a href="http://twitter.com/SonyPlayStation"&gt;Sony&lt;/a&gt;:&lt;br /&gt;
&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande', sans-serif; font-size: 14px; line-height: 16px;"&gt;"&lt;i&gt;PSN status update (part 2): Readers/followers are confirming that "slim" units (120/250 GB models) are connecting normally."&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande', sans-serif; font-size: medium;"&gt;&lt;span class="Apple-style-span" style="font-size: 14px; line-height: 16px;"&gt;&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande', sans-serif; font-size: medium;"&gt;&lt;span class="Apple-style-span" style="font-size: 14px; line-height: 16px;"&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; &lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 16px;"&gt;&lt;span class="Apple-style-span" style="font-family: Times, 'Times New Roman', serif;"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;Hopefully things will be squared away by Tuesday for Bad Company 2.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: Times, 'Times New Roman', serif;"&gt;&lt;span class="Apple-style-span" style="line-height: 16px;"&gt;&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande'; font-size: 11px; line-height: normal; white-space: pre-wrap;"&gt;&lt;script type="text/javascript"&gt;
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&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/739448492811736324-4011350067278970053?l=www.respawnaction.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/RespawnactionShieldsAreOnline/~4/aGmZfKIFNRg" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.respawnaction.com/feeds/4011350067278970053/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.respawnaction.com/2010/02/psn-update-2-ps3-slims-not-affected.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/739448492811736324/posts/default/4011350067278970053?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/739448492811736324/posts/default/4011350067278970053?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/RespawnactionShieldsAreOnline/~3/aGmZfKIFNRg/psn-update-2-ps3-slims-not-affected.html" title="PSN UPDATE #2 PS3 Slim's Not Affected" /><author><name>keith</name><uri>http://www.blogger.com/profile/02316823560821063793</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="16801593124489693483" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_0Qdf9aX7_4c/S4tCCi7NaoI/AAAAAAAABNY/ZlXw8JkQe3Q/s72-c/ps3slim580_081709.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://www.respawnaction.com/2010/02/psn-update-2-ps3-slims-not-affected.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0QFSX4yeSp7ImA9WxBUFE0.&quot;"><id>tag:blogger.com,1999:blog-739448492811736324.post-303274233949536614</id><published>2010-02-28T21:08:00.000-05:00</published><updated>2010-02-28T21:08:38.091-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-02-28T21:08:38.091-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="News" /><category scheme="http://www.blogger.com/atom/ns#" term="Sony" /><title>Sony PSN Down For Unknown Reasons: 2/28/10</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S4shk5AZq-I/AAAAAAAABNQ/VzJz3IxyDXA/s1600-h/psn_logo_color_trans.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="178" src="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S4shk5AZq-I/AAAAAAAABNQ/VzJz3IxyDXA/s320/psn_logo_color_trans.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; If you are having trouble connecting to the Playstation Network then fear not, you are not alone.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; That's right gamers, if you are receiving error code 8001050F when trying to sign in well so are a million other people. For some reason the network is down at the current time (9:05 EST) for about an hour already with Sony &lt;a href="http://twitter.com/SonyPlayStation"&gt;tweeting&lt;/a&gt; that they are on the case.&lt;br /&gt;
&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande', sans-serif; font-size: 14px; line-height: 16px;"&gt;&lt;span class="actions" style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; line-height: 1.25em; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; position: absolute; right: 10px; top: 8px;"&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;a class="fav-action non-fav" href="" id="status_star_9801870518" style="background-image: url(http://s.twimg.com/a/1267135446/images/sprite-icons.png); background-position: -32px 0px; color: #e63509; cursor: pointer; display: block; height: 15px; margin-bottom: 3px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none; visibility: visible; width: 15px;" title="favorite this tweet"&gt;&amp;nbsp;&amp;nbsp;&lt;/a&gt;&lt;/div&gt;&lt;/span&gt;&lt;span class="entry-content" style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; "We're aware that many of you are having problems connecting to PSN, and yes, we're looking into it. Stay tuned for updates."&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande', sans-serif; font-size: medium;"&gt;&lt;span class="Apple-style-span" style="font-size: 14px; line-height: 16px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande', sans-serif; font-size: medium;"&gt;&lt;span class="Apple-style-span" style="font-size: 14px; line-height: 16px;"&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; &lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 16px;"&gt;&lt;span class="Apple-style-span" style="font-family: Times, 'Times New Roman', serif;"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;As stated, stay tuned for updates and hopefully things will be back in order.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Times, 'Times New Roman', serif;"&gt;&lt;span class="Apple-style-span" style="line-height: 16px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande', sans-serif; font-size: medium;"&gt;&lt;span class="Apple-style-span" style="line-height: 16px;"&gt;&lt;span class="Apple-style-span" style="font-family: Times, 'Times New Roman', serif;"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;I WANT MAG! RAWR!&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Times, 'Times New Roman', serif;"&gt;&lt;span class="Apple-style-span" style="line-height: 16px;"&gt;&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande'; font-size: 11px; line-height: normal; white-space: pre-wrap;"&gt;&lt;script type="text/javascript"&gt;
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&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; I have been hearing/reading a lot of good things about the Timesplitters series for quite a while now. Back in the day I was a huge fan of the N64 Goldeneye game and had many a night playing multiplayer with my friends and cousin. Whipping out the dual P90's or dual Lasers was great and I'm sure even today the multiplayer would be loads of fun.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; Recently I had been looking at Youtube videos of Timesplitters 2 and saw a great similarity between that game and Goldeneye. I thought to myself about how I had never heard of the series before. I am sure my cousin had told me about it as he was always playing first person shooter games, but I guess I had blown it off. I have been playing a lot of online shooters and was in the mood for a nice single player adventure. I love those old school single player FPS games; the games that had a great focus on story as opposed to just the multiplayer. So after seeing Timesplitters 2 for a while now I finally made the trip to Gamestop and picked it up used for roughly $7. Quite a deal, huh? There's something about buying a last generation game in this day and age, I just can't describe it. Maybe it is my feeling of last generation games being superior to this generation. Who knows.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp;So I popped it in and was excited about how similar Timesplitters 2 is to the beloved Goldeneye and even Perfect Dark. I have never played PD but hear it is basically the same as well. The whole interface, sound, control, and gameplay had me at first sight. It was a blast just running and gunning through countless enemies.&amp;nbsp;The whole landscape, characters, animations, and the awesome health bar looked amazing for a Gamecube game, the system I got it for.&amp;nbsp;Everything about Timesplitters felt so familiar, and I loved it.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; Now, I don't know what it was, but I found myself dying a lot. Maybe the weird dual analog controls? Because back when this came out the whole FPS on a console was still in it's infantile state, even with Halo rocking the Xbox. But whatever the reason, I was seeing "game over" quite a bit. Once I got the hang of it, however, the adventure was very enjoyable. All of the weapons felt great to use and they all felt like I had used them before. Meaning, the design and aesthetic used felt like it came from the N64.&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S4rF1PFZeWI/AAAAAAAABNA/hyVsb3_0428/s1600-h/ts2.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S4rF1PFZeWI/AAAAAAAABNA/hyVsb3_0428/s320/ts2.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; I keep referencing N64 and Goldeneye because that is what made me get TS2. The nostalgia factor can't be described to anybody. You just had to have been in the era of the N64 to understand. I couldn't even describe it to someone who was from that era, because those memories are far too great for words, you just had to have experienced it. That time could very well be, in my honest opinion, the greatest time for multiplayer shooters. This whole online stuff that we have today can't even compare. &amp;nbsp;32 players at once will never beat four player split-screen. But don't put words in my mouth. I love playing online shooters and will do so for my entire life, but the fun factor of being next to your friends with four player split-screen is just worlds better. That is just an experience that you can't replicate with a microphone. But hey, that's a story for another time, back to Timesplitters.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; So I only completed the first mission of the game and while it was a little tedious at first, I got the hang of it and made it to the epic helicopter fight. The game itself is fun and feels like an old-school shooter. While the only problem for me is the controls when aiming (meaning how the crosshair bounces back when you move it while aiming down the sight) the overall package is fun. Not the best, or most intriguing story which I find kind of lame, but the fun comes from using a vast arsenal to blast enemies away. Good ol' wholesome fun. I eagerly await trying out the hefty multiplayer options after beating the story mode. This could turn out to be the best $7 I have spent on a game.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; I realize now why the game has such a buzz even to this day, and I too am wishing for a Timesplitters 4. I also wonder how Haze came out to be such a bust...&lt;br /&gt;
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&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande'; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 11px; white-space: pre-wrap;"&gt;&lt;iframe align="left" frameborder="0" marginheight="0" marginwidth="0" scrolling="no" src="http://rcm.amazon.com/e/cm?t=respawnact-20&amp;amp;o=1&amp;amp;p=8&amp;amp;l=bpl&amp;amp;asins=B00006AVB1&amp;amp;fc1=000000&amp;amp;IS2=1&amp;amp;lt1=_blank&amp;amp;m=amazon&amp;amp;lc1=0000FF&amp;amp;bc1=000000&amp;amp;bg1=FFFFFF&amp;amp;f=ifr" style="align: left; height: 245px; padding-right: 10px; padding-top: 5px; width: 131px;"&gt;&lt;/iframe&gt;&lt;iframe align="left" frameborder="0" marginheight="0" marginwidth="0" scrolling="no" src="http://rcm.amazon.com/e/cm?t=respawnact-20&amp;amp;o=1&amp;amp;p=8&amp;amp;l=bpl&amp;amp;asins=B00006C28W&amp;amp;fc1=000000&amp;amp;IS2=1&amp;amp;lt1=_blank&amp;amp;m=amazon&amp;amp;lc1=0000FF&amp;amp;bc1=000000&amp;amp;bg1=FFFFFF&amp;amp;f=ifr" style="align: left; height: 245px; padding-right: 10px; padding-top: 5px; width: 131px;"&gt;&lt;/iframe&gt;&lt;iframe align="left" frameborder="0" marginheight="0" marginwidth="0" scrolling="no" src="http://rcm.amazon.com/e/cm?t=respawnact-20&amp;amp;o=1&amp;amp;p=8&amp;amp;l=bpl&amp;amp;asins=B000069D39&amp;amp;fc1=000000&amp;amp;IS2=1&amp;amp;lt1=_blank&amp;amp;m=amazon&amp;amp;lc1=0000FF&amp;amp;bc1=000000&amp;amp;bg1=FFFFFF&amp;amp;f=ifr" style="align: left; height: 245px; padding-right: 10px; padding-top: 5px; width: 131px;"&gt;&lt;/iframe&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/739448492811736324-2055990844953052092?l=www.respawnaction.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/RespawnactionShieldsAreOnline/~4/HYQiMwqOUzo" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.respawnaction.com/feeds/2055990844953052092/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.respawnaction.com/2010/02/my-timesplitters-epiphany.html#comment-form" title="13 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/739448492811736324/posts/default/2055990844953052092?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/739448492811736324/posts/default/2055990844953052092?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/RespawnactionShieldsAreOnline/~3/HYQiMwqOUzo/my-timesplitters-epiphany.html" title="My Timesplitters Epiphany" /><author><name>keith</name><uri>http://www.blogger.com/profile/02316823560821063793</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="16801593124489693483" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_0Qdf9aX7_4c/S4rF276jR4I/AAAAAAAABNI/YgiXRd3xiis/s72-c/ts2+cover.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">13</thr:total><feedburner:origLink>http://www.respawnaction.com/2010/02/my-timesplitters-epiphany.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUEEQXg7fSp7ImA9WxBUE0U.&quot;"><id>tag:blogger.com,1999:blog-739448492811736324.post-7738396462877687690</id><published>2010-02-25T18:19:00.003-05:00</published><updated>2010-02-28T14:00:00.605-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-02-28T14:00:00.605-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="News" /><category scheme="http://www.blogger.com/atom/ns#" term="Sony" /><title>Warhawk on Sale for $14.99 on PSN</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S4cFT1cV0lI/AAAAAAAABCA/VaV4P7Aytd0/s1600-h/Warhawk_Wallpaper-1080.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S4cFT1cV0lI/AAAAAAAABCA/VaV4P7Aytd0/s400/Warhawk_Wallpaper-1080.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp;&lt;b&gt; &amp;nbsp; Thats right Playstation guys, the hit online only game, Warhawk, is now discounted EVEN MORE from it's $29.99 to the now $14.99 on the Playstation Network.&lt;/b&gt; Talk about a deal. More after the jump.&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; In addition to the awesome price drop to the game itself, the three booster packs (DLC Content w/ levels and various vehicles) are also discounted to $4.99, or you can just buy all three at once for $9.99.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; &lt;b&gt;Warhawk is one amazing game&lt;/b&gt;, but remember. If this is your first time jumping in you need to remember this game takes a lot of time and patience to get. The Warhawk controls are not so much pick up and play, and the game has been out for two years as well, so you will die a lot. Just dig through all of the trial,error, and constant deaths and you will get the hang of it.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp;This deal won't be around long so take advantage ASAP!&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande'; font-size: 11px; white-space: pre-wrap;"&gt;&lt;script type="text/javascript"&gt;
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&lt;a href="http://blog.us.playstation.com/2010/02/warhawk-on-psn-for-14-99-bwhaaa/"&gt;Source&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/739448492811736324-7738396462877687690?l=www.respawnaction.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/RespawnactionShieldsAreOnline/~4/ZgGl8NBjMmI" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.respawnaction.com/feeds/7738396462877687690/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.respawnaction.com/2010/02/warhawk-on-sale-for-1499-on-psn.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/739448492811736324/posts/default/7738396462877687690?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/739448492811736324/posts/default/7738396462877687690?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/RespawnactionShieldsAreOnline/~3/ZgGl8NBjMmI/warhawk-on-sale-for-1499-on-psn.html" title="Warhawk on Sale for $14.99 on PSN" /><author><name>keith</name><uri>http://www.blogger.com/profile/02316823560821063793</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="16801593124489693483" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S4cFT1cV0lI/AAAAAAAABCA/VaV4P7Aytd0/s72-c/Warhawk_Wallpaper-1080.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://www.respawnaction.com/2010/02/warhawk-on-sale-for-1499-on-psn.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Dk8NQXkzfCp7ImA9WxBUEUk.&quot;"><id>tag:blogger.com,1999:blog-739448492811736324.post-5126915220728601305</id><published>2010-02-25T14:25:00.004-05:00</published><updated>2010-02-25T19:41:30.784-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-02-25T19:41:30.784-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Battlefield" /><category scheme="http://www.blogger.com/atom/ns#" term="News" /><category scheme="http://www.blogger.com/atom/ns#" term="Microsoft" /><category scheme="http://www.blogger.com/atom/ns#" term="Sony" /><title>Battlefield Royale:New Battlefield: Bad Company 2 Maps Announced</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_0Qdf9aX7_4c/S4bOoQMTCPI/AAAAAAAABB4/dt_48OXUONA/s1600-h/bc2wallpaper_2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="257" src="http://1.bp.blogspot.com/_0Qdf9aX7_4c/S4bOoQMTCPI/AAAAAAAABB4/dt_48OXUONA/s400/bc2wallpaper_2.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; &lt;b&gt;&lt;i&gt;EA has announced that new maps will be available for Battlefield: Bad Company 2 on launch day, next Tuesday.&lt;/i&gt;&lt;/b&gt; The content is already on the disc but only available for unlock via the code given to those who buy the &lt;b&gt;game&lt;/b&gt;. Those who don't have the code or lose it will have to pay $10 to access it.&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; The new maps available to "unlock" are the Laguna Alta for Conquest mode and Nelson Bay for Rush mode. DICE also plans to release more content at the end of March.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; Patrick Bach, Senior Producer on &lt;b&gt;&lt;i&gt;Bad Company 2&lt;/i&gt;&lt;/b&gt; stated, &lt;span class="Apple-style-span" style="font-family: inherit;"&gt;"&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 14px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;We’re planning ongoing support for the community by always keeping the experience fresh and ensuring the best possible gameplay experience."&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 14px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 14px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; Seems great that new content will be available later down the line, and we can all expect DICE will have both free and hefty paid-for DLC.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 14px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 14px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;b&gt;&lt;i&gt; Battlefield: Bad Company 2 releases March 2 for Xbox 360, Playstation 3 and P&lt;/i&gt;&lt;/b&gt;C.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 14px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 14px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Thanks! &lt;a href="http://epicbattleaxe.com/new-bfbc2-multiplayer-content-announced/"&gt;EpicBattleAxe&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 14px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="line-height: 14px;"&gt;&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande'; font-size: 11px; line-height: normal; white-space: pre-wrap;"&gt;&lt;script type="text/javascript"&gt;
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&lt;span class="Apple-style-span" style="line-height: 14px;"&gt; &lt;iframe align="left" frameborder="0" marginheight="0" marginwidth="0" scrolling="no" src="http://rcm.amazon.com/e/cm?t=respawnact-20&amp;amp;o=1&amp;amp;p=8&amp;amp;l=bpl&amp;amp;asins=B001QXNBJM&amp;amp;fc1=000000&amp;amp;IS2=1&amp;amp;lt1=_blank&amp;amp;m=amazon&amp;amp;lc1=0000FF&amp;amp;bc1=000000&amp;amp;bg1=FFFFFF&amp;amp;f=ifr" style="align: left; height: 245px; padding-right: 10px; padding-top: 5px; width: 131px;"&gt;&lt;/iframe&gt;&lt;iframe align="left" frameborder="0" marginheight="0" marginwidth="0" scrolling="no" src="http://rcm.amazon.com/e/cm?t=respawnact-20&amp;amp;o=1&amp;amp;p=8&amp;amp;l=bpl&amp;amp;asins=B001QXNBNI&amp;amp;fc1=000000&amp;amp;IS2=1&amp;amp;lt1=_blank&amp;amp;m=amazon&amp;amp;lc1=0000FF&amp;amp;bc1=000000&amp;amp;bg1=FFFFFF&amp;amp;f=ifr" style="align: left; height: 245px; padding-right: 10px; padding-top: 5px; width: 131px;"&gt;&lt;/iframe&gt;&lt;iframe align="left" frameborder="0" marginheight="0" marginwidth="0" scrolling="no" src="http://rcm.amazon.com/e/cm?t=respawnact-20&amp;amp;o=1&amp;amp;p=8&amp;amp;l=bpl&amp;amp;asins=B002NIP2SM&amp;amp;fc1=000000&amp;amp;IS2=1&amp;amp;lt1=_blank&amp;amp;m=amazon&amp;amp;lc1=0000FF&amp;amp;bc1=000000&amp;amp;bg1=FFFFFF&amp;amp;f=ifr" style="align: left; height: 245px; padding-right: 10px; padding-top: 5px; width: 131px;"&gt;&lt;/iframe&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/739448492811736324-5126915220728601305?l=www.respawnaction.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/RespawnactionShieldsAreOnline/~4/5Nn-rfURokE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.respawnaction.com/feeds/5126915220728601305/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.respawnaction.com/2010/02/battlefield-royalenew-battlefield-bad.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/739448492811736324/posts/default/5126915220728601305?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/739448492811736324/posts/default/5126915220728601305?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/RespawnactionShieldsAreOnline/~3/5Nn-rfURokE/battlefield-royalenew-battlefield-bad.html" title="Battlefield Royale:New Battlefield: Bad Company 2 Maps Announced" /><author><name>keith</name><uri>http://www.blogger.com/profile/02316823560821063793</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="16801593124489693483" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_0Qdf9aX7_4c/S4bOoQMTCPI/AAAAAAAABB4/dt_48OXUONA/s72-c/bc2wallpaper_2.png" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://www.respawnaction.com/2010/02/battlefield-royalenew-battlefield-bad.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0EAQHo9cCp7ImA9WxBUEUg.&quot;"><id>tag:blogger.com,1999:blog-739448492811736324.post-496905423992986231</id><published>2010-02-25T10:42:00.022-05:00</published><updated>2010-02-25T21:34:01.468-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-02-25T21:34:01.468-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="call of duty" /><category scheme="http://www.blogger.com/atom/ns#" term="tech" /><category scheme="http://www.blogger.com/atom/ns#" term="video games" /><category scheme="http://www.blogger.com/atom/ns#" term="PWNage Armory" /><category scheme="http://www.blogger.com/atom/ns#" term="Microsoft" /><category scheme="http://www.blogger.com/atom/ns#" term="Sony" /><title>PWNage Armory: Call of Duty: World At War's MP40</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;b&gt;&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S4aZn9AGeTI/AAAAAAAABBw/Gct0mcXKfeU/s1600-h/call-of-duty-world-at-war-20081007050115293_640w.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S4aZn9AGeTI/AAAAAAAABBw/Gct0mcXKfeU/s400/call-of-duty-world-at-war-20081007050115293_640w.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="color: white;"&gt;&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; color: black; font-family: Arial, Helvetica, sans-serif; font-size: 13px;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="color: white;"&gt;&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; color: black; font-family: Arial, Helvetica, sans-serif; font-size: 13px;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; Welcome to another new segment on &lt;/span&gt;&lt;b&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;RespawnAction.com&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; titled, PWNage Armory. &lt;b&gt;This column will talk about those totally unbelievable, outrageous, godly video game&lt;/b&gt; weapons. Weapons that once you see them, you know nothing good is about to happen. They are the definition of the term "pwn" because nothing will be able to stand in their way. &lt;b&gt;The first &lt;/b&gt;&lt;/span&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;video game&lt;/b&gt;&lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt; I grant entrance to the armory is&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;Call of Duty: World at War&lt;/b&gt;&lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;'s MP40. This is what some say made &lt;/b&gt;&lt;/span&gt;&lt;i&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Call of Duty: World at War&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt; broken, aside from the biased people hating Treyarch. It was just awesome, broken, and brought the &lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;pwn.&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family: Arial, Helvetica, sans-serif; font-size: 13px;"&gt;&lt;/span&gt;&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; What was worse about the MP40 is that it was unlocked at such a low level. At level 10 you were awarded one of the deadliest instruments in the game. &lt;b&gt;Not to mention that their can be a good argument on SMG's being the dominate class in &lt;/b&gt;&lt;i&gt;&lt;b&gt;Call of Duty&lt;/b&gt;&lt;/i&gt;&lt;b&gt; anyway. &lt;/b&gt;So this bad boy is just the icing on the cake. The power on this is amazing, and the rate of fire was slower than that of the Thompson to provide more accuracy to the player. Unlike the said Thompson, the MP40 for the most part shot in a precise line no matter how much movement was going on. &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; So with this power and precision how can the MP40 be even more godly? Strap on some perks and attachments. The biggest two attachments people put on the MP40 are the silencer and dual magazines. Either one makes those on the receiving end very upset, because the shooter is either off the radar or has no need to reload. Yikes! Couple that with Stopping Power and there is just no stopping the MP40.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; &lt;b&gt;After all of this, it isn't unfair to call &lt;/b&gt;&lt;i&gt;&lt;b&gt;the game&lt;/b&gt;&lt;/i&gt;&lt;b&gt;&amp;nbsp;broken because 8/10 people used the MP40 in any one map.&lt;/b&gt; It was so overused because it was so accurate and powerful. Once you saw people using it you basically had no choice but to use it yourself as well.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; &lt;b&gt;Game breaking or not, the MP40 still brought death, fear, and PWNage to the virtual battlefield, and deserves it spot in the PWNage Armory.&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
Thanks to &lt;a href="http://xbox360media.ign.com/xbox360/image/article/917/917240/call-of-duty-world-at-war-20081007050115293_640w.jpg"&gt;IGN&lt;/a&gt; for the screenshot&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/739448492811736324-496905423992986231?l=www.respawnaction.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/RespawnactionShieldsAreOnline/~4/ylu5wuZ4xg8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.respawnaction.com/feeds/496905423992986231/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.respawnaction.com/2010/02/pwnage-armory-mp40.html#comment-form" title="6 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/739448492811736324/posts/default/496905423992986231?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/739448492811736324/posts/default/496905423992986231?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/RespawnactionShieldsAreOnline/~3/ylu5wuZ4xg8/pwnage-armory-mp40.html" title="PWNage Armory: Call of Duty: World At War's MP40" /><author><name>keith</name><uri>http://www.blogger.com/profile/02316823560821063793</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="16801593124489693483" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S4aZn9AGeTI/AAAAAAAABBw/Gct0mcXKfeU/s72-c/call-of-duty-world-at-war-20081007050115293_640w.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">6</thr:total><feedburner:origLink>http://www.respawnaction.com/2010/02/pwnage-armory-mp40.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ak4HRns8cCp7ImA9WxBUEU0.&quot;"><id>tag:blogger.com,1999:blog-739448492811736324.post-7817925429353798697</id><published>2010-02-24T17:56:00.004-05:00</published><updated>2010-02-25T09:42:17.578-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-02-25T09:42:17.578-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="News" /><category scheme="http://www.blogger.com/atom/ns#" term="Nintendo" /><title>Super Mario Galaxy 2 Nintendo Summit Trailer</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande'; font-size: 11px; white-space: pre-wrap;"&gt;&lt;script type="text/javascript"&gt;
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&lt;/script&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S4WurpZQSiI/AAAAAAAABBo/lURM3fbtK_g/s1600-h/Super-Mario-Galaxy-2-E3-2009.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="227" src="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S4WurpZQSiI/AAAAAAAABBo/lURM3fbtK_g/s400/Super-Mario-Galaxy-2-E3-2009.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; The new Super Mario Galaxy 2 trailer from the Nintendo Media Summit is here! Full of Boo's, puzzles jumping, shells, and the return of the green dinosaur, YOSHI! The game is set to release May 23rd. Here we go...&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande'; font-size: 11px; white-space: pre;"&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande'; font-size: 11px; white-space: pre;"&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" height="392" id="gtembed" width="480"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=62271"/&gt;&lt;param name="quality" value="high" /&gt;&lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=62271" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;br /&gt;
&lt;div style="background-color: black; font-family: Verdana; font-size: 10px; height: 32px; padding-bottom: 2px; padding-top: 2px; text-align: center; width: 480px;"&gt;&lt;div&gt;&lt;a href="http://www.gametrailers.com/" style="color: white;" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a href="http://www.gametrailers.com/game/super-mario-galaxy-2/11416" style="color: white;" title="Super Mario Galaxy 2"&gt;Super Mario Galaxy 2&lt;/a&gt; | &lt;a href="http://www.gametrailers.com/video/nintendo-media-super-mario/62271" style="color: white;" title="Nintendo Media Summit Trailer HD"&gt;Nintendo Media Summit Trailer HD&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a href="http://xbox360.gametrailers.com/" style="color: white;" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a href="http://ps3.gametrailers.com/" style="color: white;" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a href="http://wii.gametrailers.com/" style="color: white;" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande'; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 11px; white-space: pre-wrap;"&gt;&lt;iframe align="left" frameborder="0" marginheight="0" marginwidth="0" scrolling="no" src="http://rcm.amazon.com/e/cm?t=respawnact-20&amp;amp;o=1&amp;amp;p=8&amp;amp;l=bpl&amp;amp;asins=B002BSA388&amp;amp;fc1=000000&amp;amp;IS2=1&amp;amp;lt1=_blank&amp;amp;m=amazon&amp;amp;lc1=0000FF&amp;amp;bc1=000000&amp;amp;bg1=FFFFFF&amp;amp;f=ifr" style="align: left; height: 245px; padding-right: 10px; padding-top: 5px; width: 131px;"&gt;&lt;/iframe&gt;&lt;iframe align="left" frameborder="0" marginheight="0" marginwidth="0" scrolling="no" src="http://rcm.amazon.com/e/cm?t=respawnact-20&amp;amp;o=1&amp;amp;p=8&amp;amp;l=bpl&amp;amp;asins=B000FQ9QVI&amp;amp;fc1=000000&amp;amp;IS2=1&amp;amp;lt1=_blank&amp;amp;m=amazon&amp;amp;lc1=0000FF&amp;amp;bc1=000000&amp;amp;bg1=FFFFFF&amp;amp;f=ifr" style="align: left; height: 245px; padding-right: 10px; padding-top: 5px; width: 131px;"&gt;&lt;/iframe&gt;&lt;iframe align="left" frameborder="0" marginheight="0" marginwidth="0" scrolling="no" src="http://rcm.amazon.com/e/cm?t=respawnact-20&amp;amp;o=1&amp;amp;p=8&amp;amp;l=bpl&amp;amp;asins=B002BRZ9G0&amp;amp;fc1=000000&amp;amp;IS2=1&amp;amp;lt1=_blank&amp;amp;m=amazon&amp;amp;lc1=0000FF&amp;amp;bc1=000000&amp;amp;bg1=FFFFFF&amp;amp;f=ifr" style="align: left; height: 245px; padding-right: 10px; padding-top: 5px; width: 131px;"&gt;&lt;/iframe&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/739448492811736324-7817925429353798697?l=www.respawnaction.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/RespawnactionShieldsAreOnline/~4/PlHgp80Jjjw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.respawnaction.com/feeds/7817925429353798697/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.respawnaction.com/2010/02/super-mario-galaxy-2-nintendo-summit.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/739448492811736324/posts/default/7817925429353798697?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/739448492811736324/posts/default/7817925429353798697?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/RespawnactionShieldsAreOnline/~3/PlHgp80Jjjw/super-mario-galaxy-2-nintendo-summit.html" title="Super Mario Galaxy 2 Nintendo Summit Trailer" /><author><name>keith</name><uri>http://www.blogger.com/profile/02316823560821063793</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="16801593124489693483" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S4WurpZQSiI/AAAAAAAABBo/lURM3fbtK_g/s72-c/Super-Mario-Galaxy-2-E3-2009.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://www.respawnaction.com/2010/02/super-mario-galaxy-2-nintendo-summit.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkYMRHc7eyp7ImA9WxBUEkg.&quot;"><id>tag:blogger.com,1999:blog-739448492811736324.post-7160608301557072569</id><published>2010-02-24T13:05:00.020-05:00</published><updated>2010-02-27T00:56:25.903-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-02-27T00:56:25.903-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Battlefield" /><category scheme="http://www.blogger.com/atom/ns#" term="Microsoft" /><category scheme="http://www.blogger.com/atom/ns#" term="Sony" /><title>Battlefield Royale: The Bad Company 2 Gamestop Pre-Order Deal Means Business</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande'; font-size: 11px; white-space: pre-wrap;"&gt;&lt;span class="Apple-style-span" style="font-family: Times; font-size: medium; white-space: normal;"&gt;&lt;a href="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S4VqF1vXfbI/AAAAAAAABBg/CqEsNOkFBb0/s1600-h/BFBC2_bonusLG.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="227" src="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S4VqF1vXfbI/AAAAAAAABBg/CqEsNOkFBb0/s400/BFBC2_bonusLG.jpg" width="400" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="color: #444444; font-family: 'Lucida Grande', Verdana, Arial, sans-serif; font-size: 12px; line-height: 21px;"&gt;&lt;/span&gt;&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; &lt;b&gt;I know the information for the &lt;/b&gt;&lt;i&gt;&lt;b&gt;Battlefield: Bad Company 2&lt;/b&gt;&lt;/i&gt;&lt;b&gt; pre-order bonus has been up on &lt;/b&gt;&lt;i&gt;&lt;b&gt;Gamestop&lt;/b&gt;&lt;/i&gt;&lt;b&gt; for a while, but it was only today that I actually &amp;nbsp;examined the picture and read the description of the title.&lt;/b&gt; Man, I must say it seems pretty deadly, and maybe even unfair to gain access early. Do you even know what it says?&lt;span class="Apple-style-span" style="color: #444444; font-family: 'Lucida Grande', Verdana, Arial, sans-serif; font-size: 12px; line-height: 21px;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;span class="Apple-style-span" style="color: #444444; font-family: 'Lucida Grande', Verdana, Arial, sans-serif; line-height: 21px;"&gt;&lt;span class="Apple-style-span" style="color: black; font-family: Times; line-height: normal;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: Times; line-height: normal;"&gt;&lt;span class="Apple-style-span" style="color: black;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: white;"&gt;"Firing over 650 rounds a minute, this deadly beauty will give you maximum pwnage over your friends and enemies."&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;i&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;/i&gt;&lt;b&gt;That is an excerpt from the &lt;/b&gt;&lt;i&gt;&lt;b&gt;Gamestop&lt;/b&gt;&lt;/i&gt;&lt;b&gt; website&lt;/b&gt;&lt;b&gt;.&lt;/b&gt; Doesn't that just sound awesome? What's even sweeter about this weapon is that it has two clips taped together, kind of like Killzone. This just seems like a great toy to have on the playing field and seems like it can clear out defense points effectively.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; While I can't wait to try this bad boy out, I'm still weary as to how balancing issues will be when everybody uses it day one. But if I know DICE, they won't do anything game breaking. I'm sure the team took careful consideration when creating this, and knew that if it was too powerful then everybody would just use that class. Besides, don't most &lt;b&gt;&lt;i&gt;Battlefield&lt;/i&gt;&lt;/b&gt; players know that a varied squad is the most important?&lt;br /&gt;
&lt;br /&gt;
&lt;span class="Apple-style-span" style="color: #444444; font-family: 'Lucida Grande', Verdana, Arial, sans-serif; font-size: 12px; line-height: 21px;"&gt;&lt;/span&gt;&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; &lt;i&gt;&lt;b&gt;Battlefield Bad Company 2&lt;/b&gt;&lt;/i&gt;&lt;b&gt; comes out next tuesday on&lt;/b&gt;&lt;i&gt;&lt;b&gt; Xbox 360&lt;/b&gt;&lt;/i&gt;&lt;b&gt;, &lt;/b&gt;&lt;i&gt;&lt;b&gt;Playstation 3&lt;/b&gt;&lt;/i&gt;&lt;b&gt; and &lt;/b&gt;&lt;i&gt;&lt;b&gt;PC&lt;/b&gt;&lt;/i&gt;&lt;b&gt;, so make sure you pick this one up guys!&lt;/b&gt;&lt;br /&gt;
Also check out the other&lt;i&gt; &lt;/i&gt;&lt;b&gt;&lt;i&gt;&lt;a href="http://www.respawnaction.com/2010/02/battlefield-royale-engineer-class.html"&gt;Battlefield Royale&lt;/a&gt;&lt;/i&gt;&lt;/b&gt; posts, as we also have tutorials for each class and more to come!&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;i&gt;Check out some multiplayer gameplay footage below, as well as in the sidebar&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" height="392" id="gtembed" width="480"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;&lt;param name="allowScriptAccess" value="sameDomain" /&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=61184"/&gt;&lt;param name="quality" value="high" /&gt;&lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=61184" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;br /&gt;
&lt;div style="background-color: black; font-family: Verdana; font-size: 10px; height: 32px; padding-bottom: 2px; padding-top: 2px; text-align: center; width: 480px;"&gt;&lt;div&gt;&lt;a href="http://www.gametrailers.com/" style="color: white;" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a href="http://www.gametrailers.com/game/battlefield-bad-company-2/10837" style="color: white;" title="Battlefield: Bad Company 2"&gt;Battlefield: Bad Company 2&lt;/a&gt; | &lt;a href="http://www.gametrailers.com/video/squad-rush-battlefield-bad/61184" style="color: white;" title="Squad Rush Multiplayer Mode Trailer"&gt;Squad Rush Multiplayer Mode Trailer&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a href="http://xbox360.gametrailers.com/" style="color: white;" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a href="http://ps3.gametrailers.com/" style="color: white;" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a href="http://wii.gametrailers.com/" style="color: white;" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande'; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 11px; white-space: pre-wrap;"&gt;&lt;iframe align="left" frameborder="0" marginheight="0" marginwidth="0" scrolling="no" src="http://rcm.amazon.com/e/cm?t=respawnact-20&amp;amp;o=1&amp;amp;p=8&amp;amp;l=bpl&amp;amp;asins=B001QXNBJM&amp;amp;fc1=000000&amp;amp;IS2=1&amp;amp;lt1=_blank&amp;amp;m=amazon&amp;amp;lc1=0000FF&amp;amp;bc1=000000&amp;amp;bg1=FFFFFF&amp;amp;f=ifr" style="align: left; height: 245px; padding-right: 10px; padding-top: 5px; width: 131px;"&gt;&lt;/iframe&gt;&lt;iframe align="left" frameborder="0" marginheight="0" marginwidth="0" scrolling="no" src="http://rcm.amazon.com/e/cm?t=respawnact-20&amp;amp;o=1&amp;amp;p=8&amp;amp;l=bpl&amp;amp;asins=B001QXNBNI&amp;amp;fc1=000000&amp;amp;IS2=1&amp;amp;lt1=_blank&amp;amp;m=amazon&amp;amp;lc1=0000FF&amp;amp;bc1=000000&amp;amp;bg1=FFFFFF&amp;amp;f=ifr" style="align: left; height: 245px; padding-right: 10px; padding-top: 5px; width: 131px;"&gt;&lt;/iframe&gt;&lt;iframe align="left" frameborder="0" marginheight="0" marginwidth="0" scrolling="no" src="http://rcm.amazon.com/e/cm?t=respawnact-20&amp;amp;o=1&amp;amp;p=8&amp;amp;l=bpl&amp;amp;asins=B002NIP2SM&amp;amp;fc1=000000&amp;amp;IS2=1&amp;amp;lt1=_blank&amp;amp;m=amazon&amp;amp;lc1=0000FF&amp;amp;bc1=000000&amp;amp;bg1=FFFFFF&amp;amp;f=ifr" style="align: left; height: 245px; padding-right: 10px; padding-top: 5px; width: 131px;"&gt;&lt;/iframe&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/739448492811736324-7160608301557072569?l=www.respawnaction.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/RespawnactionShieldsAreOnline/~4/t4j1kFwh19k" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.respawnaction.com/feeds/7160608301557072569/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.respawnaction.com/2010/02/battlefield-royale-aks-74-pre-order.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/739448492811736324/posts/default/7160608301557072569?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/739448492811736324/posts/default/7160608301557072569?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/RespawnactionShieldsAreOnline/~3/t4j1kFwh19k/battlefield-royale-aks-74-pre-order.html" title="Battlefield Royale: The Bad Company 2 Gamestop Pre-Order Deal Means Business" /><author><name>keith</name><uri>http://www.blogger.com/profile/02316823560821063793</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="16801593124489693483" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S4VqF1vXfbI/AAAAAAAABBg/CqEsNOkFBb0/s72-c/BFBC2_bonusLG.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://www.respawnaction.com/2010/02/battlefield-royale-aks-74-pre-order.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0EGRXY_fyp7ImA9WxBUEU0.&quot;"><id>tag:blogger.com,1999:blog-739448492811736324.post-3290592214845082177</id><published>2010-02-23T17:53:00.002-05:00</published><updated>2010-02-25T09:53:44.847-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-02-25T09:53:44.847-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="News" /><category scheme="http://www.blogger.com/atom/ns#" term="Microsoft" /><category scheme="http://www.blogger.com/atom/ns#" term="Sony" /><title>Borderlands DLC Now Available</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande'; font-size: 11px; white-space: pre-wrap;"&gt;&lt;span class="Apple-style-span" style="font-family: Times; font-size: medium; white-space: normal;"&gt;&lt;a href="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S4RcHJS3PiI/AAAAAAAABBY/TgctzIAd7R8/s1600-h/20100129_borderlands2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S4RcHJS3PiI/AAAAAAAABBY/TgctzIAd7R8/s400/20100129_borderlands2.jpg" width="400" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; The newest &lt;b&gt;Borderlands DLC&lt;/b&gt; is now up on the &lt;b&gt;Xbox Live Marketplace&lt;/b&gt;, and later this week on &lt;b&gt;Playstation Network&lt;/b&gt;. Titled, &lt;i&gt;The Secret Armory of General Knoxx, &lt;/i&gt;the price of admission if 800 points or $9.99.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; This DLC offers up a lot of new content, including raising the level cap to 61, new weapons, vehicles, and enemies. This is the biggest DLC from Gearbox yet and it is sure to please those hungry for more XP.&lt;br /&gt;
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&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande'; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 11px; white-space: pre-wrap;"&gt;&lt;iframe align="left" frameborder="0" marginheight="0" marginwidth="0" scrolling="no" src="http://rcm.amazon.com/e/cm?t=respawnact-20&amp;amp;o=1&amp;amp;p=8&amp;amp;l=bpl&amp;amp;asins=B000WMEEB2&amp;amp;fc1=000000&amp;amp;IS2=1&amp;amp;lt1=_blank&amp;amp;m=amazon&amp;amp;lc1=0000FF&amp;amp;bc1=000000&amp;amp;bg1=FFFFFF&amp;amp;f=ifr" style="align: left; height: 245px; padding-right: 10px; padding-top: 5px; width: 131px;"&gt;&lt;/iframe&gt;&lt;iframe align="left" frameborder="0" marginheight="0" marginwidth="0" scrolling="no" src="http://rcm.amazon.com/e/cm?t=respawnact-20&amp;amp;o=1&amp;amp;p=8&amp;amp;l=bpl&amp;amp;asins=B000WMEEBM&amp;amp;fc1=000000&amp;amp;IS2=1&amp;amp;lt1=_blank&amp;amp;m=amazon&amp;amp;lc1=0000FF&amp;amp;bc1=000000&amp;amp;bg1=FFFFFF&amp;amp;f=ifr" style="align: left; height: 245px; padding-right: 10px; padding-top: 5px; width: 131px;"&gt;&lt;/iframe&gt;&lt;iframe align="left" frameborder="0" marginheight="0" marginwidth="0" scrolling="no" src="http://rcm.amazon.com/e/cm?t=respawnact-20&amp;amp;o=1&amp;amp;p=8&amp;amp;l=bpl&amp;amp;asins=B000WQ1XIA&amp;amp;fc1=000000&amp;amp;IS2=1&amp;amp;lt1=_blank&amp;amp;m=amazon&amp;amp;lc1=0000FF&amp;amp;bc1=000000&amp;amp;bg1=FFFFFF&amp;amp;f=ifr" style="align: left; height: 245px; padding-right: 10px; padding-top: 5px; width: 131px;"&gt;&lt;/iframe&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/739448492811736324-3290592214845082177?l=www.respawnaction.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/RespawnactionShieldsAreOnline/~4/pOwws--5Anc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.respawnaction.com/feeds/3290592214845082177/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.respawnaction.com/2010/02/borderlands-dlc-now-available.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/739448492811736324/posts/default/3290592214845082177?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/739448492811736324/posts/default/3290592214845082177?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/RespawnactionShieldsAreOnline/~3/pOwws--5Anc/borderlands-dlc-now-available.html" title="Borderlands DLC Now Available" /><author><name>keith</name><uri>http://www.blogger.com/profile/02316823560821063793</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="16801593124489693483" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S4RcHJS3PiI/AAAAAAAABBY/TgctzIAd7R8/s72-c/20100129_borderlands2.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://www.respawnaction.com/2010/02/borderlands-dlc-now-available.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0ECRnczeyp7ImA9WxBUEU0.&quot;"><id>tag:blogger.com,1999:blog-739448492811736324.post-1593835766629850371</id><published>2010-02-22T23:04:00.005-05:00</published><updated>2010-02-25T09:54:27.983-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-02-25T09:54:27.983-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Battlefield" /><title>Battlefield Royale: Customization Rant</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande'; font-size: 11px; white-space: pre-wrap;"&gt;&lt;span class="Apple-style-span" style="font-family: Times; font-size: medium; white-space: normal;"&gt;&lt;a href="http://1.bp.blogspot.com/_0Qdf9aX7_4c/S4NTyZ7KilI/AAAAAAAABBQ/rHSEWbo6tXg/s1600-h/battlefieldbadcompany2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="275" src="http://1.bp.blogspot.com/_0Qdf9aX7_4c/S4NTyZ7KilI/AAAAAAAABBQ/rHSEWbo6tXg/s400/battlefieldbadcompany2.jpg" width="400" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; I will not single out any particular site in this because that is just bad manners. But I recently saw a preview for&lt;i&gt;&lt;b&gt; &lt;/b&gt;&lt;/i&gt;&lt;i&gt;&lt;b&gt;Battlefield: Bad Company 2&lt;/b&gt;&lt;/i&gt; on a certain site and was enjoying the gameplay and footage on screen. The information was good and seemed to be pretty honest and unbiased. That is, until they mentioned something that annoyed me quite a bit.&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; One of the ending lines in the video was, "...online play looks promising, if the customization options can provide enough long term depth." If you are a major FPS player then you know exactly what this meant. You may even know what site this is. Either way, this was a major shot at the game in reference to Modern Warfare 2. This site absolutely loves this game and it has shown over the past few months. You know what? If you say it is a great game then fine, I won't care. But was it necessary for this site, which is been called biased, to bring this to the table when previewing another shooter?&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; There is no need to compare the two games. SO WHAT IF THE CUSTOMIZATION IS DIFFERENT? Is it so bad that you can't make an unbalanced class like MW2? Is balancing bad? The customization is superb the way it is. And there are more guns, specs and gadgets to get along the way. &lt;b&gt;&lt;i&gt;Bad Company 2&lt;/i&gt;&lt;/b&gt; is doing everything right if you ask me. But apparently not so much to them. It just really pissed me off that this statement was made. Not that I feel &lt;i&gt;&lt;b&gt;BC2&lt;/b&gt;&lt;/i&gt; will be the best shooter ever, because it will be a great game no doubt. It just felt like a biased statement said by a so-so biased site on a game that is different from their baby. It really appalls me that stuff like this happens. The same thing when sites review any other game. They will compare the AAA game to the AA or A game just because they are in the same genre. Completely unnecessary honestly. Look at games for what they themselves are, not what the "pinnacle" game in the genre is doing.&lt;br /&gt;
&lt;br /&gt;
-Ugh!&lt;br /&gt;
/facepalm&lt;br /&gt;
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&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family: Arial, Helvetica, sans-serif; font-size: 13px;"&gt;&lt;/span&gt;&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; &lt;b&gt;&lt;i&gt;Battlefield: Bad Company 2 is a brand new game from DICE for the Xbox 360, Playstation 3, and PC.&lt;/i&gt;&lt;/b&gt;&amp;nbsp;The game is a squad based multiplayer game (as well as single player) that has two teams fighting for key points on a level. Battlefield Royale will cover everything &lt;b&gt;&lt;i&gt;Battlefield: Bad Company 2&lt;/i&gt;&lt;/b&gt; as well as &lt;b&gt;&lt;i&gt;Battlefield: 1943&lt;/i&gt;&lt;/b&gt;. This goes from gameplay videos, tutorials, random blogs, or just a quick post on a cool match I had that day.&lt;br /&gt;
&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family: Arial, Helvetica, sans-serif; font-size: 13px;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family: Arial, Helvetica, sans-serif; font-size: 13px;"&gt;&lt;!-- google_ad_section_start(weight=ignore) --&gt;&lt;/span&gt;&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family: Arial, Helvetica, sans-serif;"&gt;&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; font-family: Times;"&gt;&lt;b&gt;In the last entry of&amp;nbsp;&lt;/b&gt;&lt;i&gt;&lt;b&gt;Battlefield Royale&lt;/b&gt;&lt;/i&gt;&lt;b&gt;&amp;nbsp;we covered the basics of the Assault class of&amp;nbsp;&lt;/b&gt;&lt;i&gt;&lt;b&gt;Battlefield: Bad Company 2&lt;/b&gt;&lt;/i&gt;&lt;b&gt;.&lt;/b&gt;&amp;nbsp;Well now it is time to go down the list with the next class, the Engineer. When you first look at this class you may feel that you can use an SMG from the same distance as a rifle. Well the fact is, you can't. You will have a very hard time dealing with enemies from vast distances with the recoil and accuracy of a submachine gun. The sooner you realize this, the better. And once you realize this, you will be able to utilize this class more effectively.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: Times, Helvetica, sans-serif;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; With that said, Engineers are meant to get into the nitty gritty. You will be knee deep in war. &amp;nbsp;Explosions occurring all around you. Bullets whizzing by your head constantly!! YOU WILL BE LOOKING DEATH IN THE FACE! *Ahem* Sorry, I get carried away. Enough of the nonsense and back to the tutorial. The class is the guy on the front line, and this is for three reasons. First, the submachine gun as stated is terrible at a distance and with it's crazed movement you will need to stay as close to enemies as possible. Just a few rounds for each enemy and you will be golden. You always want to have a good line of sight with an SMG because it's clips go very fast.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; Secondly, the Engineer class is will be one of the two classes (second is Recon) that is taking out the enemy vehicles.&amp;nbsp;They have the good ol' rocket launcher and a good 2-3 shots to the side or the rear of a vehicle will destroy it. Aiming head on will do nothing as this is the area of the vehicle with the most armor. Remember: Side and Rear.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; Lastly, the irony begins. As the Engineer destroy enemy tanks, he will also be repairing his own. They have a magic wrench/soldering gun that, in seconds, repairs even the weakest of vehicles. Be sure to spawn as the Engineer when spawning into a vehicle because you play a crucial role in that vehicle's survival. Be sure to find good cover behind whatever you are repairing, because the five seconds or so it takes for a full repair could mean death for you. Always be cautious on the battlefield. Don't just go to any vehicle in need of repair. If you feel it is a lost cause then don't even risk it. Play smart.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; So let's recap the Engineer:&lt;br /&gt;
&lt;br /&gt;
1. Shoot at close range! The SMG's are horrid at long distance&lt;br /&gt;
2. Shoot in bursts! I will always say this but it is a vital rule for the entire game.&lt;br /&gt;
3. Destroy all moving metal objects on the double.&lt;br /&gt;
4. Repair your friendly vehicles&lt;br /&gt;
&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family: Arial, Helvetica, sans-serif; font-size: 13px;"&gt;&lt;/span&gt;&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &lt;b&gt;&amp;nbsp; Well, that does it for this edition of Battlefield Royale. Next up will be the Medic class! Stay tuned. Keep an eye out for&lt;/b&gt;&lt;i&gt;&lt;b&gt; &lt;/b&gt;&lt;/i&gt;&lt;i&gt;&lt;b&gt;Battlefield: Bad Company 2&lt;/b&gt;&lt;/i&gt;&lt;b&gt; on&lt;/b&gt;&lt;i&gt;&lt;b&gt; &lt;/b&gt;&lt;/i&gt;&lt;i&gt;&lt;b&gt;Xbox 360&lt;/b&gt;&lt;/i&gt;&lt;i&gt;&lt;b&gt;, &lt;/b&gt;&lt;/i&gt;&lt;i&gt;&lt;b&gt;Playstation 3&lt;/b&gt;&lt;/i&gt;&lt;b&gt; and &lt;/b&gt;&lt;i&gt;&lt;b&gt;PC&lt;/b&gt;&lt;/i&gt;&lt;b&gt; March 2nd.&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family: Arial, Helvetica, sans-serif; font-size: 13px; font-weight: normal;"&gt;&lt;!-- google_ad_section_end --&gt;&lt;/span&gt;&lt;/b&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/739448492811736324-3399977164858263049?l=www.respawnaction.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/RespawnactionShieldsAreOnline/~4/aGbwJEyw-zs" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.respawnaction.com/feeds/3399977164858263049/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.respawnaction.com/2010/02/battlefield-royale-engineer-class.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/739448492811736324/posts/default/3399977164858263049?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/739448492811736324/posts/default/3399977164858263049?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/RespawnactionShieldsAreOnline/~3/aGbwJEyw-zs/battlefield-royale-engineer-class.html" title="Battlefield Royale: Bad Company 2 Engineer Class Tutorial" /><author><name>keith</name><uri>http://www.blogger.com/profile/02316823560821063793</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="16801593124489693483" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_0Qdf9aX7_4c/S4NHfgPEOHI/AAAAAAAABBI/v2HCnl3Awms/s72-c/BadCompany2BetaPreview.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://www.respawnaction.com/2010/02/battlefield-royale-engineer-class.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ck4BQHwzfip7ImA9WxBVGEU.&quot;"><id>tag:blogger.com,1999:blog-739448492811736324.post-837896198428645898</id><published>2010-02-22T18:21:00.001-05:00</published><updated>2010-02-22T18:22:31.286-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-02-22T18:22:31.286-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="News" /><category scheme="http://www.blogger.com/atom/ns#" term="Microsoft" /><title>Duke Nukem 3D Half Off!</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S4MRIF64yAI/AAAAAAAABBA/mlIWTtIwjLM/s1600-h/duke-nukem-3d-1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S4MRIF64yAI/AAAAAAAABBA/mlIWTtIwjLM/s320/duke-nukem-3d-1.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; For &lt;b&gt;Xbox Live&lt;/b&gt; gold members anyway. That's right, according to &lt;b&gt;Microsoft's&lt;/b&gt; &lt;a href="http://twitter.com/Microsoft_Xbox"&gt;Twitter&lt;/a&gt;, this week you can snag Duke Nukem 3D for 400 points.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; Ever wanted the chance to experience the awesomeness that is Duke Nukem, well here's your chance people, be sure to check it out!&lt;br /&gt;
&lt;br /&gt;
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&lt;/script&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/739448492811736324-837896198428645898?l=www.respawnaction.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/RespawnactionShieldsAreOnline/~4/n2pTb_1HFHI" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.respawnaction.com/feeds/837896198428645898/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.respawnaction.com/2010/02/duke-nukem-3d-half-off.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/739448492811736324/posts/default/837896198428645898?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/739448492811736324/posts/default/837896198428645898?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/RespawnactionShieldsAreOnline/~3/n2pTb_1HFHI/duke-nukem-3d-half-off.html" title="Duke Nukem 3D Half Off!" /><author><name>keith</name><uri>http://www.blogger.com/profile/02316823560821063793</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="16801593124489693483" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_0Qdf9aX7_4c/S4MRIF64yAI/AAAAAAAABBA/mlIWTtIwjLM/s72-c/duke-nukem-3d-1.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://www.respawnaction.com/2010/02/duke-nukem-3d-half-off.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DU8BQ34_eyp7ImA9WxBUEUk.&quot;"><id>tag:blogger.com,1999:blog-739448492811736324.post-5519355015455900894</id><published>2010-02-22T18:03:00.008-05:00</published><updated>2010-02-25T20:30:52.043-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-02-25T20:30:52.043-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Battlefield" /><category scheme="http://www.blogger.com/atom/ns#" term="Editorials" /><category scheme="http://www.blogger.com/atom/ns#" term="Microsoft" /><category scheme="http://www.blogger.com/atom/ns#" term="Sony" /><title>Battlefield Royale: Bad Company 2 Assault Class Tutorial</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_0Qdf9aX7_4c/S4MMwbQ2kWI/AAAAAAAABA4/Y8Bii3trxnw/s1600-h/BadCompany2BetaPreview.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="235" src="http://1.bp.blogspot.com/_0Qdf9aX7_4c/S4MMwbQ2kWI/AAAAAAAABA4/Y8Bii3trxnw/s400/BadCompany2BetaPreview.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family: Arial, Helvetica, sans-serif; font-size: 13px;"&gt;&lt;!-- google_ad_section_start --&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="color: #444444; font-family: 'Lucida Grande', Verdana, Arial, sans-serif; font-size: 12px; line-height: 21px;"&gt;&lt;/span&gt;&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&lt;b&gt;&lt;i&gt;Battlefield: Bad Company 2 is a brand new game from DICE for the Xbox 360, Playstation 3, and PC.&lt;/i&gt;&lt;/b&gt;&amp;nbsp;&lt;b&gt;&lt;i&gt;The game is a squad based multiplayer game (as well as single player) that has two teams fighting for key points on a level.&lt;/i&gt;&lt;/b&gt; Battlefield Royale will cover everything&amp;nbsp;&lt;b&gt;&lt;i&gt;Battlefield: Bad Company 2&lt;/i&gt;&lt;/b&gt;&amp;nbsp;as well as&amp;nbsp;&lt;b&gt;&lt;i&gt;Battlefield: 1943&lt;/i&gt;&lt;/b&gt;. This goes from gameplay videos, tutorials, random blogs, or just a quick post on a cool match I had that day.&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: small;"&gt;&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-size: 13px;"&gt;&lt;!-- google_ad_section_end --&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="color: #444444; font-family: 'Lucida Grande', Verdana, Arial, sans-serif; font-size: 12px; line-height: 21px;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family: Arial, Helvetica, sans-serif; font-size: 13px;"&gt;&lt;!-- google_ad_section_start(weight=ignore) --&gt;&lt;/span&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; Welcome to the first entry of&amp;nbsp;&lt;b&gt;Battlefield Royale&lt;/b&gt;, a segment which will contain all things&amp;nbsp;&lt;b&gt;&lt;i&gt;Battlefield Bad Company 2&lt;/i&gt;&lt;/b&gt;&amp;nbsp;and&amp;nbsp;&lt;b&gt;&lt;i&gt;Battlefield 1943&lt;/i&gt;&lt;/b&gt;. Videos, editorials, hysterical comments on experiences that day, and just straight up fun is on the agenda here. Today will be a short tutorial on how to play the Assault class in&amp;nbsp;&lt;b&gt;&lt;i&gt;Bad Company 2&lt;/i&gt;&lt;/b&gt;. Now, when you see this class you may think that it is all about the kills, but that is far from the case. This is just as much as a support class as the others, and here is why.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp;Well let's just get this part out of the way, and that is handling an assault rifle. Unlike most other games you can't just hold down the trigger and hope to get big kills. That may be the case when you are up close to an enemy, but as the Assault class you will be want to keep a distance of mid-range anyway. You goal when shooting is to either get the kill in a few bullets or to weaken them enough for the Engineer to take them out (more on the Engineer in next post). Here is the golden rule when firing weapons in &lt;b&gt;&lt;i&gt;Battlefield,&lt;/i&gt;&lt;/b&gt; &lt;span class="Apple-style-span" style="color: yellow;"&gt;ALWAYS FIRE IN BURSTS! &lt;/span&gt;I can't stress this enough. Firing with the trigger held down will get you nowhere fast, so always remember that. If you die in a shootout, chances are this is the reason, so don't blame the game for your suckage!&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; Secondly, as the Assault class you will have the job of resupplying your teammates constantly (do this by pressing right on the d-pad). Ammo goes fast in this game, and until you unlock the Increased Ammo Specialization later on, the initial three clips won't cut it. So in actuality, you are more likely going to run around resupplying people rather than just racking up a kill count. You will especially need to make sure the Engineer and Recon classes have all the ammo they need, because it is these guys that take out the tanks and APC's efficiently. And let's not forget all the points you will get for your effort in resupplying your team!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; And don't forget, you can resupply yourself as well!&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; So let's go over what your key objectives are as the Assault class:&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;1. Kill enemies from mid-long distance/Weaken them for your teammates&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;2. Resupply nearby teammates when necessary&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;3. Make sure the teams Engineer and Recon classes have demolition ammo&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; Well that covers this quicky tutorial on playing the Assault class. The next entry in the Battlefield Royale series will be a guide on the Engineer class, so stay tuned.&lt;span class="Apple-style-span" style="color: #444444; font-family: 'Lucida Grande', Verdana, Arial, sans-serif; font-size: 12px; line-height: 21px;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family: Arial, Helvetica, sans-serif; font-size: 13px;"&gt;&lt;!-- google_ad_section_end --&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;i&gt;&lt;b&gt;Bad Company 2&lt;/b&gt;&lt;/i&gt;&lt;b&gt; releases on&amp;nbsp;&lt;/b&gt;&lt;i&gt;&lt;b&gt;Xbox 360, PC&lt;/b&gt;&lt;/i&gt;&lt;i&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/i&gt;&lt;b&gt;and&amp;nbsp;&lt;/b&gt;&lt;i&gt;&lt;b&gt;Playstation 3&lt;/b&gt;&lt;/i&gt;&lt;b&gt;&amp;nbsp;March 2nd.&lt;/b&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/739448492811736324-5519355015455900894?l=www.respawnaction.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/RespawnactionShieldsAreOnline/~4/lOKPRJdRrYo" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.respawnaction.com/feeds/5519355015455900894/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.respawnaction.com/2010/02/battlefield-royale-assault-class_22.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/739448492811736324/posts/default/5519355015455900894?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/739448492811736324/posts/default/5519355015455900894?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/RespawnactionShieldsAreOnline/~3/lOKPRJdRrYo/battlefield-royale-assault-class_22.html" title="Battlefield Royale: Bad Company 2 Assault Class Tutorial" /><author><name>keith</name><uri>http://www.blogger.com/profile/02316823560821063793</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="16801593124489693483" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_0Qdf9aX7_4c/S4MMwbQ2kWI/AAAAAAAABA4/Y8Bii3trxnw/s72-c/BadCompany2BetaPreview.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://www.respawnaction.com/2010/02/battlefield-royale-assault-class_22.html</feedburner:origLink></entry></feed>
