<?xml version="1.0" encoding="utf-8" standalone="no"?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:media="http://search.yahoo.com/mrss/" version="2.0"><channel><title>Rock, Paper, Shotgun</title><link>https://www.rockpapershotgun.com/feed</link><description></description><atom:link href="https://www.rockpapershotgun.com/feed" rel="self"/><language>en</language><copyright>Copyright (c) Rock Paper Shotgun a brand of IGN Entertainment, Inc.</copyright><lastBuildDate>Mon, 13 Jul 2026 16:08:52 +0000</lastBuildDate><item><title>"A kick in the teeth for the fired workers": Unionised former MindsEye devs protest alleged fan playtest at Build A Rocket Boy</title><link>https://www.rockpapershotgun.com/a-kick-in-the-teeth-for-the-fired-workers-unionised-former-mindseye-devs-protest-alleged-fan-playtest-at-build-a-rocket-boy</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 13 Jul 2026 16:08:52 +0000</pubDate><guid>https://www.rockpapershotgun.com/a-kick-in-the-teeth-for-the-fired-workers-unionised-former-mindseye-devs-protest-alleged-fan-playtest-at-build-a-rocket-boy</guid><category>Third person</category><category>Build A Rocket Boy</category><category>Single Player</category><category>MindsEye</category><category>Xbox Series X/S</category><category>IO Interactive</category><category>PS5</category><category>Action Adventure</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/iwgb-mindseye-protest-alleged-playtest-event-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/iwgb-mindseye-protest-alleged-playtest-event-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>The IWGB union have held a protest with former Build a Rocket Boy (BARB) staff outside of the <a href="https://www.rockpapershotgun.com/games/mindseye">MindsEye</a> studio's offices. The union accused the company of hosting an expenses-paid fan playtest event following <a href="https://www.rockpapershotgun.com/mindseye-studio-confirm-more-layoffs-as-ceo-claims-theyve-got-overwhelming-evidence-of-organised-espionage-and-corporate-sabotage">layoffs</a>, with IWGB chair Spring McParlin-Jones dubbing it "a kick in the teeth for the fired workers who are seeing fans brought in to do jobs that would otherwise have been theirs".</p>
 <p><a href="https://www.rockpapershotgun.com/a-kick-in-the-teeth-for-the-fired-workers-unionised-former-mindseye-devs-protest-alleged-fan-playtest-at-build-a-rocket-boy">Read more</a></p>]]></description></item><item><title>Rally Point: I am extremely here for turn-based strategy game The Great Villainess, and not just for gay reasons</title><link>https://www.rockpapershotgun.com/rally-point-i-am-extremely-here-for-turn-based-strategy-game-the-great-villainess-and-not-just-for-gay-reasons</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sin Vega</dc:creator><pubDate>Mon, 13 Jul 2026 15:30:25 +0000</pubDate><guid>https://www.rockpapershotgun.com/rally-point-i-am-extremely-here-for-turn-based-strategy-game-the-great-villainess-and-not-just-for-gay-reasons</guid><category>Single Player</category><category>Strategy: Turn-Based Strategy</category><category>Bird view / Isometric</category><category>Text</category><category>Strategy</category><category>The Great Villainess: Strategy of Lily</category><category>Indie</category><category>The Rally Point</category><category>One or Eight INC.</category><category>Alliance Arts</category><category>WSS Playground</category><category>Side view</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/The-Great-Villainess-1.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/The-Great-Villainess-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> 
<p><strong>LESBIANS</strong></p>
<p><strong>BAGPIPES</strong></p>
<p><strong>STREAMING</strong></p>
<p><em><strong>LET'S GO!</strong></em></p>
 <p><a href="https://www.rockpapershotgun.com/rally-point-i-am-extremely-here-for-turn-based-strategy-game-the-great-villainess-and-not-just-for-gay-reasons">Read more</a></p>]]></description></item><item><title>Well, Marvel Tokon: Fighting Souls is now only barred from purchase in 117 countries according to Steam's backend, which is a start</title><link>https://www.rockpapershotgun.com/well-marvel-tokon-fighting-souls-is-now-only-barred-from-purchase-in-117-countries-according-to-steams-backend-which-is-a-start</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 13 Jul 2026 14:40:04 +0000</pubDate><guid>https://www.rockpapershotgun.com/well-marvel-tokon-fighting-souls-is-now-only-barred-from-purchase-in-117-countries-according-to-steams-backend-which-is-a-start</guid><category>Multiplayer Competitive</category><category>Single Player</category><category>Marvel Games</category><category>Arc System Works</category><category>Fighting</category><category>Marvel Tokon: Fighting Souls</category><category>PS5</category><category>Side view</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/marvel-tokon-fighting-souls-no-purchase-117-countries-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/marvel-tokon-fighting-souls-no-purchase-117-countries-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Good news! <a href="https://www.rockpapershotgun.com/games/marvel-tokon-fighting-souls">Marvel Tokon: Fighting Souls</a>' Steam backend no longer lists it as <a href="https://www.rockpapershotgun.com/marvel-tokon-fighting-souls-is-suffering-similar-psn-region-locking-woes-to-helldivers-2-with-132-countries-barred-according-to-steams-backend">not being available for purchase in 132 countries</a>. It's now only listed it as not being available for purchase in 117 countries. That's 15 whole countries removed from the list of excluded nations, which looks like it could be linked in some way to the need to <a href="https://www.rockpapershotgun.com/playstation-finally-drop-the-psn-account-requirement-that-annoyed-every-pc-player">have PSN account</a> to access certain bits of the game.</p>
 <p><a href="https://www.rockpapershotgun.com/well-marvel-tokon-fighting-souls-is-now-only-barred-from-purchase-in-117-countries-according-to-steams-backend-which-is-a-start">Read more</a></p>]]></description></item><item><title>Obsidian still have "the same DNA" that went into New Vegas and KOTOR 2, The Outer Worlds 2 director insists, following chatter around layoffs</title><link>https://www.rockpapershotgun.com/obsidian-still-have-the-same-dna-that-went-into-new-vegas-and-kotor-2-the-outer-worlds-2-director-insists-following-chatter-around-layoffs</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 13 Jul 2026 12:16:11 +0000</pubDate><guid>https://www.rockpapershotgun.com/obsidian-still-have-the-same-dna-that-went-into-new-vegas-and-kotor-2-the-outer-worlds-2-director-insists-following-chatter-around-layoffs</guid><category>Shooter</category><category>Single Player</category><category>Xbox 360</category><category>PS3</category><category>PS5</category><category>First person</category><category>Obsidian Entertainment</category><category>iOS</category><category>Action Adventure</category><category>PC</category><category>Bandai Namco Entertainment</category><category>Xbox Game Studios</category><category>Third person</category><category>Bethesda Softworks</category><category>Avowed</category><category>Fallout: New Vegas</category><category>Xbox Series X/S</category><category>RPG</category><category>The Outer Worlds 2</category><category>Apple</category><media:content medium="image" url="https://assetsio.gnwcdn.com/outer-worlds-2-director-responds-obsidian-layoffs-02.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/outer-worlds-2-director-responds-obsidian-layoffs-02.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Last week, <a href="https://www.rockpapershotgun.com/games/avowed">Avowed</a> and <a href="https://www.rockpapershotgun.com/games/the-outer-worlds-2">The Outer Worlds 2</a> developers Obsidian lost <a href="https://www.gamefile.news/p/xbox-cuts-texas-california">around quarter of their staff</a> to Microsoft's mass layoffs. The studio were subsequently reported to be pivoting to <a href="https://www.rockpapershotgun.com/new-vegas-devs-obsidian-are-reportedly-working-on-a-new-fallout-game-and-only-microsoft-could-make-news-ive-waited-half-my-life-for-taste-this-bitter">start work on a new Fallout game</a> helmed by New Vegas director Josh Sawyer, with a sequel to Avowed all but canned in the process. Cue, naturally, people like me <a href="https://www.rockpapershotgun.com/what-will-another-obsidian-fallout-game-even-look-like-all-these-years-on-heres-my-attempt-to-read-the-radioactive-tea-leaves">discussing what sort of game</a> the shift towards a new Fallout all these years after New Vegas could result in, and also some voices declaring that Obsidian just aren't as good as they used to be.</p>
<p>Outer Worlds 2 director Brandon Adler, naturally, disagrees with the latter group of loudmouths.</p>
 <p><a href="https://www.rockpapershotgun.com/obsidian-still-have-the-same-dna-that-went-into-new-vegas-and-kotor-2-the-outer-worlds-2-director-insists-following-chatter-around-layoffs">Read more</a></p>]]></description></item><item><title>This week in PC games: vert-ramping trains, a retold murder mystery, and Cthulhu’s new gig as an AI Director</title><link>https://www.rockpapershotgun.com/this-week-in-pc-games-vert-ramping-trains-a-retold-murder-mystery-and-cthulhus-new-gig-as-an-ai-director</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Mon, 13 Jul 2026 11:39:30 +0000</pubDate><guid>https://www.rockpapershotgun.com/this-week-in-pc-games-vert-ramping-trains-a-retold-murder-mystery-and-cthulhus-new-gig-as-an-ai-director</guid><category>Fireshine Games</category><category>Platformer</category><category>Sports</category><category>Single Player</category><category>New PC games</category><category>Strategy: Turn-Based Strategy</category><category>PS5</category><category>Roguelike</category><category>Multiplayer Competitive</category><category>The Mound: Omen of Cthulhu</category><category>First person</category><category>Card Games</category><category>Action Adventure</category><category>PC</category><category>Nintendo Switch 2</category><category>ACE Team</category><category>Denshattack!</category><category>Fogpiercer</category><category>Bird view / Isometric</category><category>Hooded Horse</category><category>Strategy</category><category>Multiplayer Cooperative</category><category>Nacon</category><category>Third person</category><category>Xbox Series X/S</category><category>Mac</category><category>Racing</category><category>Horror</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Denshattack!-Screenshot-1.png?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Denshattack!-Screenshot-1.png?width=690&quality=85&format=jpg&auto=webp" /> <p>Merry Monday, readers. Edwin&rsquo;s been struck down by a post-TennoCon lurgy, and we were only too happy to allow him some rest, provided he file his <a href="https://www.rockpapershotgun.com/fantasy-action-rpg-soulframe-is-open-to-all-players-for-a-limited-time-with-a-new-dark-progression-path-wolf-mounts-and-a-warsongs-origin-quest-on-the-way">Soulframe</a> and <a href="https://www.rockpapershotgun.com/digital-extremes-finally-reveal-warframe-tau-the-sci-fi-shooters-long-awaited-second-solar-system-and-its-a-gruesome-place-indeed">Warframe: Tau</a> stories <em>before</em> collapsing into a feverish heap. We even agreed to feed the Maw in his absence, albeit without reaching a similar accord on responsibility for the litter tray.</p>
<p>Thus: new PC games this week. Here are some of them.</p>
 <p><a href="https://www.rockpapershotgun.com/this-week-in-pc-games-vert-ramping-trains-a-retold-murder-mystery-and-cthulhus-new-gig-as-an-ai-director">Read more</a></p>]]></description></item><item><title>Baldur's Gate 3's Astarion gets an extra ending cutscene, made by a modder keen not to finish up on a rather awkward note</title><link>https://www.rockpapershotgun.com/baldurs-gate-3s-astarion-gets-an-extra-ending-cutscene-made-by-a-modder-keen-not-to-finish-up-on-a-rather-awkward-note</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 13 Jul 2026 10:57:37 +0000</pubDate><guid>https://www.rockpapershotgun.com/baldurs-gate-3s-astarion-gets-an-extra-ending-cutscene-made-by-a-modder-keen-not-to-finish-up-on-a-rather-awkward-note</guid><category>Single Player</category><category>Fantasy</category><category>Strategy: Turn-Based Strategy</category><category>PS5</category><category>Multiplayer Competitive</category><category>Romance</category><category>Mods</category><category>Stadia</category><category>Larian Studios</category><category>Action Adventure</category><category>PC</category><category>Baldur's Gate III</category><category>Full product</category><category>Story Rich</category><category>Bird view / Isometric</category><category>Strategy</category><category>Multiplayer Cooperative</category><category>Xbox Series X/S</category><category>Mac</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/baldurs-gate-3-mod-extra-astarion-ending-cutscene-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/baldurs-gate-3-mod-extra-astarion-ending-cutscene-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><strong>Warning:</strong> Spoilers for Baldur's Gate 3 lie ahead.</p>
<p>Shagging Astarion in <a href="https://www.rockpapershotgun.com/games/baldurs-gate-iii">Baldur's Gate 3</a> might say various things about your taste in blokes, but it's understandably the way a lot of folks go. Not everyone's got the nerve to admit that they want to cast some spells with Gale's other wand. Anyway, a veteran BG3 modder's now come to the aid of those who reckon one of the white-haired fang lad's endings concludes a bit too abruptly for their liking, and without enough final hugs.</p>
 <p><a href="https://www.rockpapershotgun.com/baldurs-gate-3s-astarion-gets-an-extra-ending-cutscene-made-by-a-modder-keen-not-to-finish-up-on-a-rather-awkward-note">Read more</a></p>]]></description></item><item><title>"An oversight we deeply regret": Games Done Quick cancel SNK-sponsored stream following backlash over studio's Saudi Arabian ownership</title><link>https://www.rockpapershotgun.com/an-oversight-we-deeply-regret-games-done-quick-cancel-snk-sponsored-stream-following-backlash-over-studios-saudi-arabian-ownership</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 13 Jul 2026 09:20:38 +0000</pubDate><guid>https://www.rockpapershotgun.com/an-oversight-we-deeply-regret-games-done-quick-cancel-snk-sponsored-stream-following-backlash-over-studios-saudi-arabian-ownership</guid><category>Metal Slug</category><category>Platformer</category><category>Shooter</category><category>Single Player</category><category>PS3</category><category>Side view</category><category>Multiplayer Competitive</category><category>Nintendo</category><category>iOS</category><category>PC</category><category>Nintendo GBA</category><category>Digital Bridges</category><category>Atari</category><category>Games Done Quick</category><category>Android</category><category>Multiplayer Cooperative</category><category>SNK Playmore USA</category><category>Mac</category><category>SNK</category><category>Nintendo Wii</category><category>Arcade</category><category>PSP</category><media:content medium="image" url="https://assetsio.gnwcdn.com/metal-slug-gdq-pulls-snk-sponsored-stream-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/metal-slug-gdq-pulls-snk-sponsored-stream-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Games Done Quick, the speedrunning organisation behind events like <a href="https://www.rockpapershotgun.com/speedrunner-event-games-done-queer-kicks-off-today-raising-funds-for-lgbtq-legal-aid-by-lighting-diddy-kongs-butt-on-fire">Games Done Queer</a> and the yearly <a href="https://www.rockpapershotgun.com/even-sticky-keys-cant-stop-sekiro-master-and-other-speedrunners-from-raising-25-million-for-summer-games-done-quick">Summer Games Done Quick</a>, have cancelled a stream sponsored by Metal Slug developers SNK following backlash to the fighting game studio being majority owned by Saudi Arabia's Public Investment Fund. Games Done Quick apologised for the "oversight", and wrote that they "failed to conduct the level of review" they should have when deciding whether to accept the sponsorship deal.</p>
 <p><a href="https://www.rockpapershotgun.com/an-oversight-we-deeply-regret-games-done-quick-cancel-snk-sponsored-stream-following-backlash-over-studios-saudi-arabian-ownership">Read more</a></p>]]></description></item><item><title>The Sunday Papers</title><link>https://www.rockpapershotgun.com/the-sunday-papers-818</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Julian Benson</dc:creator><pubDate>Sun, 12 Jul 2026 09:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-sunday-papers-818</guid><category>The Sunday Papers</category><media:content medium="image" url="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=690&quality=85&format=jpg&auto=webp" /> 
<p>Sundays are for waking up before the sun and getting a bike ride in before the tarmac gets hot enough to cook an egg. Any sensible person would skip the bike ride altogether, but I, a nonsensical person, have agreed to a ride across the country at the end of the month and I'm currently not able to manage 40 miles a day, let alone a hundred. So, I have to get them gains.</p>
<p>Still, should I get back home unsizzled by this heatwave sun, I can celebrate with a tarmac-fried egg and lazy perusal of some of this week's best gaming (and non-gaming) reads.</p>
 <p><a href="https://www.rockpapershotgun.com/the-sunday-papers-818">Read more</a></p>]]></description></item><item><title>Digital Extremes finally reveal Warframe: Tau, the sci-fi shooter's long-awaited second solar system, and it's a gruesome place indeed</title><link>https://www.rockpapershotgun.com/digital-extremes-finally-reveal-warframe-tau-the-sci-fi-shooters-long-awaited-second-solar-system-and-its-a-gruesome-place-indeed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Sat, 11 Jul 2026 22:21:54 +0000</pubDate><guid>https://www.rockpapershotgun.com/digital-extremes-finally-reveal-warframe-tau-the-sci-fi-shooters-long-awaited-second-solar-system-and-its-a-gruesome-place-indeed</guid><category>Multiplayer Competitive</category><category>Nintendo Switch 2</category><category>Shooter</category><category>Nintendo Switch</category><category>Single Player</category><category>Third person</category><category>Xbox One</category><category>Xbox Series X/S</category><category>RPG</category><category>Warframe</category><category>Digital Extremes</category><category>Android</category><category>iOS</category><category>Multiplayer Cooperative</category><category>PS4</category><category>PS5</category><category>Action Adventure</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/WF_TauPromo_Keyart_4x3.png?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/WF_TauPromo_Keyart_4x3.png?width=690&quality=85&format=jpg&auto=webp" /> <p>
Digital Extremes's venerable looty-shooty mechabody extravaganza <a href="https://www.rockpapershotgun.com/games/warframe">Warframe</a> is finally getting a full second solar system, after a warm-up flashback tour in last year's The Old Peace expansion. The developers have just screened a first look at Tau, home of the game's Sentients faction, during a presentation at Tennocon, the annual Warframe and <a href="https://www.rockpapershotgun.com/games/soulframe">Soulframe</a> expo.
</p>
<p>
What does Tau harbour? In brief: lots of noir theming. The first of the system's two initial areas is a ringed city, Fornax, whose occupants are plagued by corrupting rain and addicted to a substance called the Bloom. Fornax is home to Brysko, a chain-smoking, trenchcoated "Chimera Warframe" with an inner monologue reminiscent of a Raymond Chandler detective (he's actually voiced by Critical Role's Matt Mercer). Before you read on, seasoned Warframblers, please understand: I am trying to phrase all this in the language of everyday mortals. I'm sure I'm getting all sorts of lore wrong.
</p> <p><a href="https://www.rockpapershotgun.com/digital-extremes-finally-reveal-warframe-tau-the-sci-fi-shooters-long-awaited-second-solar-system-and-its-a-gruesome-place-indeed">Read more</a></p>]]></description></item><item><title>Fantasy action-RPG Soulframe is open to all players for a limited time, with a new dark progression path, wolf mounts, and a Warsongs origin quest on the way</title><link>https://www.rockpapershotgun.com/fantasy-action-rpg-soulframe-is-open-to-all-players-for-a-limited-time-with-a-new-dark-progression-path-wolf-mounts-and-a-warsongs-origin-quest-on-the-way</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Sat, 11 Jul 2026 17:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/fantasy-action-rpg-soulframe-is-open-to-all-players-for-a-limited-time-with-a-new-dark-progression-path-wolf-mounts-and-a-warsongs-origin-quest-on-the-way</guid><category>Multiplayer Competitive</category><category>Third person</category><category>Single Player</category><category>Soulframe</category><category>Digital Extremes</category><category>Multiplayer Cooperative</category><category>RPG</category><category>MMORPG</category><category>Action Adventure</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/MendicantReinbreaker.png?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/MendicantReinbreaker.png?width=690&quality=85&format=jpg&auto=webp" /> <p>
<a href="https://www.rockpapershotgun.com/games/soulframe">Soulframe</a>, the fantasy action-RPG from <a href="https://www.rockpapershotgun.com/games/warframe">Warframe</a> creators Digital Extremes, is getting wolf mounts, a Warsongs quest, and a new Vadagar progression path or "Pact" that transforms your "Envoy" character into the lovechild of Soulcalibur's Ivy and Tim Curry's Hexxus from Fern Gully. Unfamiliar with both of those? Think ichor-slathered bone warrior with whipsword. The Vadagar class addition is intriguing because it sees you channelling the powers of the Ode, Soulframe's space-faring, spellsong-controlled enemy faction, who are trying to harvest or corrupt all the world's resources and wildlife. 
</p> <p><a href="https://www.rockpapershotgun.com/fantasy-action-rpg-soulframe-is-open-to-all-players-for-a-limited-time-with-a-new-dark-progression-path-wolf-mounts-and-a-warsongs-origin-quest-on-the-way">Read more</a></p>]]></description></item><item><title>What are we all playing this weekend?</title><link>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-390</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Julian Benson</dc:creator><pubDate>Sat, 11 Jul 2026 07:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-390</guid><category>Single Player</category><category>Assassin's Creed Black Flag Resynced</category><category>Frosthaven</category><category>Fantasy</category><category>Strategy: Turn-Based Strategy</category><category>Esoteric Ebb</category><category>Indie</category><category>PS5</category><category>Multiplayer Competitive</category><category>Strategy: Grand Strategy/4X</category><category>Action Adventure</category><category>PC</category><category>Endless Legend 2</category><category>Bird view / Isometric</category><category>Hooded Horse</category><category>Strategy</category><category>Multiplayer Cooperative</category><category>AMPLITUDE Studios</category><category>Playing This Weekend</category><category>Raw Fury</category><category>Third person</category><category>Open World</category><category>Xbox Series X/S</category><category>Ubisoft Entertainment</category><category>Simulation</category><category>RPG</category><category>Ubisoft Montreal</category><media:content medium="image" url="https://assetsio.gnwcdn.com/swwekend-summer.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/swwekend-summer.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Another horrendously hot Saturday, another wedding to go to. I am all in favour of love, but could we please reschedule it to a cooler day in the year? Mercifully this one's a London wedding and it can be reached and returned from on the tube. Though travelling on a hot carriage and not arriving looking like a boiled saveloy pressed into a too-small suit will be a challenge.</p>
 <p><a href="https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-390">Read more</a></p>]]></description></item><item><title>Dear Magical Girls combines a tale of burnout with a tactical defence puzzle in which you shape and reshape a field of sorcery</title><link>https://www.rockpapershotgun.com/dear-magical-girls-combines-a-tale-of-burnout-with-a-tactical-defence-puzzle-in-which-you-shape-and-reshape-a-field-of-sorcery</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Fri, 10 Jul 2026 20:16:40 +0000</pubDate><guid>https://www.rockpapershotgun.com/dear-magical-girls-combines-a-tale-of-burnout-with-a-tactical-defence-puzzle-in-which-you-shape-and-reshape-a-field-of-sorcery</guid><media:content medium="image" url="https://assetsio.gnwcdn.com/dearmagicalgirls.png?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/dearmagicalgirls.png?width=690&quality=85&format=jpg&auto=webp" /> <p>
I am <em>just</em> savvy enough with anime and manga to hesitantly observe that there are at least two broad types of "magic girl" story. There are the naive and upbeat ones in which the magic girls sincerely believe all the nonsense they yell about the power of Hope and such, and then there are the ones where magic girling is revealed to be an exploitative racket awash with misogyny and overwork.
</p> <p><a href="https://www.rockpapershotgun.com/dear-magical-girls-combines-a-tale-of-burnout-with-a-tactical-defence-puzzle-in-which-you-shape-and-reshape-a-field-of-sorcery">Read more</a></p>]]></description></item><item><title>Guide a living landship through a deadly fungal world in Trailblazers, a roguelite colony sim inspired by Rimworld, Moebius, and Darkest Dungeon</title><link>https://www.rockpapershotgun.com/guide-a-living-landship-through-a-deadly-fungal-world-in-trailblazers-a-roguelite-colony-sim-inspired-by-rimworld-moebius-and-darkest-dungeon</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Fri, 10 Jul 2026 18:55:09 +0000</pubDate><guid>https://www.rockpapershotgun.com/guide-a-living-landship-through-a-deadly-fungal-world-in-trailblazers-a-roguelite-colony-sim-inspired-by-rimworld-moebius-and-darkest-dungeon</guid><category>Roguelike</category><category>Management</category><category>Single Player</category><category>Walking Sim</category><category>Fantasy</category><category>Bird view / Isometric</category><category>Mac</category><category>Strategy</category><category>Simulation</category><category>Trailblazers: Into The March</category><category>Joystick Ventures</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Trailblazers-Into-The-March-1.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Trailblazers-Into-The-March-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>If you are fond of Nausicaa, <a href="https://www.rockpapershotgun.com/games/moebius">Moebius</a>, Andrei Tarkovski, Jeff Vandermeer, <a href="https://www.rockpapershotgun.com/games/rimworld">Rimworld</a>, <a href="https://www.rockpapershotgun.com/games/ftl-faster-than-light">FTL: Faster Than Light</a>, fungus, coral, and furiously bright colours in general, you may wish to take an interest in Trailblazers: Into The March - a roguelite colony sim in which you guide a crustaceous landship through a ravishing wilderness. Amongst other things, it is a game in which your vessel's chief fuel source is also a lifeform that has to be kept happy, if you don't want your valiant expedition to end in a cloud of cordyceps spores.</p> <p><a href="https://www.rockpapershotgun.com/guide-a-living-landship-through-a-deadly-fungal-world-in-trailblazers-a-roguelite-colony-sim-inspired-by-rimworld-moebius-and-darkest-dungeon">Read more</a></p>]]></description></item><item><title>Rockstar have stayed mum on GTA 6 multiplayer, but they might be hedging their bets with a new GTA Online heist that boasts a "unique new level of replayability"</title><link>https://www.rockpapershotgun.com/rockstar-have-stayed-mum-on-gta-6-multiplayer-but-they-might-be-hedging-their-bets-with-a-new-gta-online-heist-that-boasts-a-unique-new-level-of-replayability</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Fri, 10 Jul 2026 15:57:42 +0000</pubDate><guid>https://www.rockpapershotgun.com/rockstar-have-stayed-mum-on-gta-6-multiplayer-but-they-might-be-hedging-their-bets-with-a-new-gta-online-heist-that-boasts-a-unique-new-level-of-replayability</guid><category>Grand Theft Auto Online</category><category>Shooter</category><category>Single Player</category><category>Xbox 360</category><category>PS3</category><category>PS5</category><category>Multiplayer Competitive</category><category>First person</category><category>Xbox One</category><category>Rockstar Games</category><category>Action Adventure</category><category>PC</category><category>Full product</category><category>Rockstar North</category><category>Take-Two Interactive</category><category>Multiplayer Cooperative</category><category>Modern Day</category><category>Third person</category><category>Open World</category><category>Xbox Series X/S</category><category>Grand Theft Auto VI</category><category>Shooter: Third Person</category><category>Racing</category><category>PS4</category><media:content medium="image" url="https://assetsio.gnwcdn.com/gta-online-kortz-center-heist-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/gta-online-kortz-center-heist-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Multiplayer crime sandbox and massive money sink <a href="https://www.rockpapershotgun.com/games/gta-online">GTA Online</a> is getting its first new heist mission in a little while next week, with balaclavas set to be donned on July 14th. The target of this shady op's is the art gallery dubbed the Kortz Center, which you might remember as the setting for that one Merryweather-battling mission with Michael and Trevor in <a href="https://www.rockpapershotgun.com/games/grand-theft-auto-v">GTA 5</a>'s main story.</p>
 <p><a href="https://www.rockpapershotgun.com/rockstar-have-stayed-mum-on-gta-6-multiplayer-but-they-might-be-hedging-their-bets-with-a-new-gta-online-heist-that-boasts-a-unique-new-level-of-replayability">Read more</a></p>]]></description></item><item><title>"Compliance-in-advance is never enough to appease a zealous censor": Robert Yang on the current challenge of bringing experimental gay games to Steam</title><link>https://www.rockpapershotgun.com/compliance-in-advance-is-never-enough-to-appease-a-zealous-censor-robert-yang-on-the-current-challenge-of-bringing-experimental-gay-games-to-steam</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Fri, 10 Jul 2026 14:33:34 +0000</pubDate><guid>https://www.rockpapershotgun.com/compliance-in-advance-is-never-enough-to-appease-a-zealous-censor-robert-yang-on-the-current-challenge-of-bringing-experimental-gay-games-to-steam</guid><category>Itch.io</category><category>Steam</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/robert-yang-radiator-forever-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/robert-yang-radiator-forever-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Radiator Forever, an "ongoing re-remaster/re-re-release" collection of developer Robert Yang's short and experimental gay games has arrived on Steam, giving it a new home alongside Itch.io. In a <a href="https://www.blog.radiator.debacle.us/2026/07/radiator-forever-is-gay-as-service-its.html">blog post</a> about the release, Yang has outlined the complex situation facing adult game creators at the moment, with the likes of last year's <a href="https://www.rockpapershotgun.com/how-payment-networks-control-the-definition-of-acceptable-sex-in-videogames">business with payment processors</a> and <a href="https://www.rockpapershotgun.com/the-uks-dramatic-under-16-social-media-ban-will-also-apply-to-gaming-services-but-at-least-theyre-not-coming-for-multiplayer">online-focused UK laws</a> are making it a lot tougher for games like Radiator Forever to exist on the most prevalent PC platforms.</p>
 <p><a href="https://www.rockpapershotgun.com/compliance-in-advance-is-never-enough-to-appease-a-zealous-censor-robert-yang-on-the-current-challenge-of-bringing-experimental-gay-games-to-steam">Read more</a></p>]]></description></item><item><title>Hooded Horse's new spaceship RPG C-Beams isn't just a riff on Blade Runner - it's a "modern version" of one of my favourite childhood space sims</title><link>https://www.rockpapershotgun.com/hooded-horse-spaceship-rpg-c-beams-isnt-just-a-riff-on-blade-runner-its-a-modern-version-of-one-of-my-favourite-childhood-space-sims</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Fri, 10 Jul 2026 13:10:34 +0000</pubDate><guid>https://www.rockpapershotgun.com/hooded-horse-spaceship-rpg-c-beams-isnt-just-a-riff-on-blade-runner-its-a-modern-version-of-one-of-my-favourite-childhood-space-sims</guid><category>RPG: Action</category><category>Single Player</category><category>Space Combat</category><category>Story Rich</category><category>Hooded Horse</category><category>Bird view / Isometric</category><category>Science Fiction</category><category>RPG</category><category>C-Beams</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Cbeams.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Cbeams.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>For many decades, sci-fi buffs have debated the exact nature of the "C-beams" mentioned by Roy Batty/Rutger Hauer in <a href="https://www.rockpapershotgun.com/games/blade-runner">Blade Runner</a>'s legendary "tears in rain" soliloquy. Cutter beams used in construction? Weapon systems? Fey astral phenomena? The beauty of the term is its ambiguity, perhaps. Not any more, though. Now, whenever anybody muses moist-eyedly about the replicant's parting phrase, I can say: "actually, he was referring to the forthcoming space action-<a href="https://www.rockpapershotgun.com/best-rpgs">RPG</a> <a href="https://www.rockpapershotgun.com/games/c-beams">C-Beams</a> from Distant Light Games and publishers Hooded Horse, which also takes heavy inspiration from one of my childhood favourite space games - Ambrosia Software's Escape Velocity." Time to <del>die</del> roll the trailer.</p> <p><a href="https://www.rockpapershotgun.com/hooded-horse-spaceship-rpg-c-beams-isnt-just-a-riff-on-blade-runner-its-a-modern-version-of-one-of-my-favourite-childhood-space-sims">Read more</a></p>]]></description></item><item><title>Assassin's Creed Black Flag Resynced's standard edition is "is the full, complete experience", Ubisoft insist in response to Steam DLC furore</title><link>https://www.rockpapershotgun.com/assassins-creed-black-flag-resynceds-standard-edition-is-is-the-full-complete-experience-ubisoft-insist-in-response-to-steam-dlc-furore</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Fri, 10 Jul 2026 11:55:30 +0000</pubDate><guid>https://www.rockpapershotgun.com/assassins-creed-black-flag-resynceds-standard-edition-is-is-the-full-complete-experience-ubisoft-insist-in-response-to-steam-dlc-furore</guid><category>Third person</category><category>Open World</category><category>Single Player</category><category>Assassin's Creed Black Flag Resynced</category><category>Xbox Series X/S</category><category>Ubisoft Entertainment</category><category>PS5</category><category>Ubisoft Montreal</category><category>Action Adventure</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/assassins-creed-black-flag-resynced-dlc-steam-backlash-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/assassins-creed-black-flag-resynced-dlc-steam-backlash-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Yarr, ye not be needin' to shell out for the more expensive editions of <a href="https://www.rockpapershotgun.com/games/assassins-creed-black-flag-resynced">Assassin&rsquo;s Creed Black Flag Resynced</a> or its day one DLCs if you want to have "the full, complete experience". So developers Ubisoft have said in response to Steam reviews giving the <a href="https://www.rockpapershotgun.com/games/assassins-creed-iv-black-flag">Black Flag</a> remake a thumbs down because it has a bunch of purchasable extras on sale right out of port.</p>
 <p><a href="https://www.rockpapershotgun.com/assassins-creed-black-flag-resynceds-standard-edition-is-is-the-full-complete-experience-ubisoft-insist-in-response-to-steam-dlc-furore">Read more</a></p>]]></description></item><item><title>Id Software co-founder John Carmack "can’t muster anger or outrage" over Xbox gutting the Doom studio, but does say it'll "dampen the mood of the founder reunion"</title><link>https://www.rockpapershotgun.com/id-software-co-founder-john-carmack-cant-muster-anger-or-outrage-over-xbox-gutting-the-doom-studio-but-does-say-itll-dampen-the-mood-of-the-founder-reunion</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Fri, 10 Jul 2026 10:58:50 +0000</pubDate><guid>https://www.rockpapershotgun.com/id-software-co-founder-john-carmack-cant-muster-anger-or-outrage-over-xbox-gutting-the-doom-studio-but-does-say-itll-dampen-the-mood-of-the-founder-reunion</guid><category>Shooter</category><category>Single Player</category><category>First person</category><category>Xbox Series X/S</category><category>PS5</category><category>Doom: The Dark Ages</category><category>id Software</category><category>PC</category><category>Shooter: First Person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/id-software-layoffs-john-carmack-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/id-software-layoffs-john-carmack-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Aw shucks. That's a bummer. I'm not angry about it, though. Surely this had to happen, just like the execs said it did. I'm paraphrasing quite facetiously, but that is the basic gist of id Software co-founder John Carmack's reaction to the studio cutting 136 workers as part of Microsoft's <a href="https://www.rockpapershotgun.com/xbox-are-parting-ways-with-double-fine-arkane-undead-labs-compulsion-and-ninja-theory-in-the-course-of-thousands-of-layoffs">mass layoffs</a> earlier this week, a devastating blow that leaves the Doom developers <a href="https://www.rockpapershotgun.com/doom-devs-id-software-were-reportedly-kicking-around-ideas-for-a-new-perfect-dark-a-john-wick-inspired-game-and-multiplayer-demonslaying-prior-to-layoffs">facing an uncertain future</a>.</p>
 <p><a href="https://www.rockpapershotgun.com/id-software-co-founder-john-carmack-cant-muster-anger-or-outrage-over-xbox-gutting-the-doom-studio-but-does-say-itll-dampen-the-mood-of-the-founder-reunion">Read more</a></p>]]></description></item><item><title>Steam Machine Verified medals appear on games' store pages overnight, as if left by the Compatibility Fairy</title><link>https://www.rockpapershotgun.com/steam-machine-verified-medals-appear-on-games-store-pages-overnight-as-if-left-by-the-compatibility-fairy</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Fri, 10 Jul 2026 10:26:23 +0000</pubDate><guid>https://www.rockpapershotgun.com/steam-machine-verified-medals-appear-on-games-store-pages-overnight-as-if-left-by-the-compatibility-fairy</guid><category>Steam Machine</category><category>Johannes Høsflot Klæbo</category><category>PC</category><category>Valve</category><category>Steam</category><category>SteamOS</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Steam-Machine-fan-panel.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Steam-Machine-fan-panel.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>We&rsquo;ve known for ages that the <a href="https://www.rockpapershotgun.com/topics/steam-machine">Steam Machine</a> has a similar <a href="https://www.rockpapershotgun.com/valve-stress-again-that-therell-be-more-steam-machine-verified-games-than-steam-deck-ones-with-fewer-constraints-in-their-testing-programme">game compatibility rating system</a> to the <a href="https://www.rockpapershotgun.com/if-you-own-any-steam-deck-verified-games-then-youve-already-got-a-guarantee-theyll-work-on-the-steam-machine">Steam Deck</a>, wherein Valve tests games and slaps them with a Verified, Playable, or Unsupported sticker depending on how much they play technical ball. For the first fortnight and change of the Machine&rsquo;s release, though, the results of these tests haven&rsquo;t been visible &ndash; alongside the Deck verification info &ndash; on those games&rsquo; Steam store pages.</p>
 <p><a href="https://www.rockpapershotgun.com/steam-machine-verified-medals-appear-on-games-store-pages-overnight-as-if-left-by-the-compatibility-fairy">Read more</a></p>]]></description></item><item><title>"We are the best allies to game devs": Skyrim modder shows solidarity with laid off Bethesda workers by draping union logos across Tamriel</title><link>https://www.rockpapershotgun.com/we-are-the-best-allies-to-game-devs-skyrim-modder-shows-solidarity-with-laid-off-bethesda-workers-by-draping-union-logos-across-tamriel</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Fri, 10 Jul 2026 09:18:44 +0000</pubDate><guid>https://www.rockpapershotgun.com/we-are-the-best-allies-to-game-devs-skyrim-modder-shows-solidarity-with-laid-off-bethesda-workers-by-draping-union-logos-across-tamriel</guid><category>Third person</category><category>Nintendo Switch 2</category><category>Bethesda Softworks</category><category>Nintendo Switch</category><category>Single Player</category><category>First person</category><category>The Elder Scrolls V: Skyrim</category><category>Xbox One</category><category>Mods</category><category>Xbox Series X/S</category><category>Xbox 360</category><category>PS3</category><category>PS5</category><category>RPG</category><category>PS4</category><category>Bethesda Game Studios</category><category>Action Adventure</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/skyrim-mod-bethesda-union-solidarity-xbox-layoffs-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/skyrim-mod-bethesda-union-solidarity-xbox-layoffs-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>You've heard about Microsoft's <a href="https://www.rockpapershotgun.com/xbox-are-parting-ways-with-double-fine-arkane-undead-labs-compulsion-and-ninja-theory-in-the-course-of-thousands-of-layoffs">mass layoffs</a> by now. The last few days have been filled with stories of how these cuts are affecting different studios both still and formerly owned by Xbox, with even <a href="https://www.rockpapershotgun.com/games/the-elder-scrolls-6">Elder Scrolls 6</a> developers Bethesda <a href="https://www.rockpapershotgun.com/we-were-already-running-a-tight-ship-elder-scrolls-6-devs-are-worried-about-xboxs-layoffs-causing-even-more-delays-to-the-long-awaited-rpg">not being spared</a>, regardless of that series being one their corporate overlords are determined to squeeze more out of going forwards. Thankfully, those overlords are reciving some pushback, with unionised Bethesda staff planning protest rallies and a modder using their talents to offer players a way of showing solidarity.</p>
 <p><a href="https://www.rockpapershotgun.com/we-are-the-best-allies-to-game-devs-skyrim-modder-shows-solidarity-with-laid-off-bethesda-workers-by-draping-union-logos-across-tamriel">Read more</a></p>]]></description></item><item><title>After years of Nintendo lawsuits and many millions of sales, Pokémon baiter Palworld is out in 1.0 today</title><link>https://www.rockpapershotgun.com/after-years-of-nintendo-lawsuits-and-many-millions-of-sales-pokemon-baiter-palworld-is-out-in-10-today</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Fri, 10 Jul 2026 03:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/after-years-of-nintendo-lawsuits-and-many-millions-of-sales-pokemon-baiter-palworld-is-out-in-10-today</guid><category>Multiplayer Competitive</category><category>Third person</category><category>Shooter</category><category>Single Player</category><category>Hack &amp; Slash</category><category>Palworld</category><category>Xbox One</category><category>Xbox Series X/S</category><category>Mac</category><category>Indie</category><category>Multiplayer Cooperative</category><category>PS5</category><category>RPG</category><category>PS4</category><category>MMORPG</category><category>Action Adventure</category><category>PC</category><category>Pocketpair</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Palwrodl.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Palwrodl.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Creature-catching game <a href="https://www.rockpapershotgun.com/games/palworld">Palworld</a> - the cheerfully macabre survival game that came out of nowhere in 2024 and has sold 40 million copies despite being roundly berated and, indeed, taken to court by Uncle Nintendo for riffing rather flagrantly on Pok&eacute;mon - launches out of early access today. It's been a journey! Let us sit upon the ground and tell sad stories of the industrial exploitation of Kingpacas.</p> <p><a href="https://www.rockpapershotgun.com/after-years-of-nintendo-lawsuits-and-many-millions-of-sales-pokemon-baiter-palworld-is-out-in-10-today">Read more</a></p>]]></description></item><item><title>Final Fantasy 7 Ever Crisis shutting down means its Japan only, prequel phone game will remain unplayable</title><link>https://www.rockpapershotgun.com/final-fantasy-7-ever-crisis-shutting-down-means-its-japan-only-prequel-phone-game-will-remain-unplayable</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Thu, 09 Jul 2026 21:54:56 +0000</pubDate><guid>https://www.rockpapershotgun.com/final-fantasy-7-ever-crisis-shutting-down-means-its-japan-only-prequel-phone-game-will-remain-unplayable</guid><category>Multiplayer Competitive</category><category>Third person</category><category>Single Player</category><category>Bird view / Isometric</category><category>Android</category><category>Multiplayer Cooperative</category><category>iOS</category><category>RPG</category><category>Square Enix</category><category>Final Fantasy VII: Ever Crisis</category><category>Action Adventure</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/final-fantasy-7-ever-crisis-before-crisis.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/final-fantasy-7-ever-crisis-before-crisis.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
It was not particularly surprising to hear that <a href="https://www.rockpapershotgun.com/games/final-fantasy-7-ever-crisis">Final Fantasy 7 Ever Crisis</a>, the other remake of <a href="https://www.rockpapershotgun.com/games/final-fantasy-vii">Final Fantasy 7</a> that opts for a more faithful approach to the original game (if being filled with gacha rolls counts as faithful), is ending service. Square Enix have been ceasing development on pretty much every mobile game they have out at the moment, so why would this one be any different? It's a shame, though, not just because of the fact that it'll be completely inaccessible when it goes down, but because of its inclusion of Before Crisis.
</p> <p><a href="https://www.rockpapershotgun.com/final-fantasy-7-ever-crisis-shutting-down-means-its-japan-only-prequel-phone-game-will-remain-unplayable">Read more</a></p>]]></description></item><item><title>Stardew Valley enters the third dimension thanks to this in-development mod that even comes with VR functionality</title><link>https://www.rockpapershotgun.com/stardew-valley-enters-the-third-dimension-thanks-to-this-in-development-mod-that-even-comes-with-vr-functionality</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Thu, 09 Jul 2026 20:43:37 +0000</pubDate><guid>https://www.rockpapershotgun.com/stardew-valley-enters-the-third-dimension-thanks-to-this-in-development-mod-that-even-comes-with-vr-functionality</guid><category>Single Player</category><category>ConcernedApe</category><category>Indie</category><category>PS5</category><category>PlayStation Vita</category><category>505 Games</category><category>Multiplayer Competitive</category><category>Stardew Valley</category><category>Xbox One</category><category>Sandbox</category><category>iOS</category><category>Action Adventure</category><category>PC</category><category>Nintendo Switch 2</category><category>Story Rich</category><category>Bird view / Isometric</category><category>Strategy</category><category>Android</category><category>Multiplayer Cooperative</category><category>Nintendo Switch</category><category>Xbox Series X/S</category><category>RPG</category><category>Mac</category><category>Life Simulation</category><category>Simulation</category><category>Nintendo Wii U</category><category>PS4</category><media:content medium="image" url="https://assetsio.gnwcdn.com/stardew-valley-3d.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/stardew-valley-3d.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
I don't need to tell you that <a href="https://www.rockpapershotgun.com/games/stardew-valley">Stardew Valley</a> is not a 3D game, and if I do, your understanding of dimensions is unsettling to me. However, where there's a will, there's a way, as a modder has done the unthinkable by adding an extra dimension to the beloved farming sim, turning it into something else entirely.
</p> <p><a href="https://www.rockpapershotgun.com/stardew-valley-enters-the-third-dimension-thanks-to-this-in-development-mod-that-even-comes-with-vr-functionality">Read more</a></p>]]></description></item><item><title>Helldivers 2 is getting a new anti-cheater policy to stop you feeling bummed out and help the in-game economy</title><link>https://www.rockpapershotgun.com/helldivers-2-is-getting-a-new-anti-cheater-policy-to-stop-you-feeling-bummed-out-and-help-the-in-game-economy</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Thu, 09 Jul 2026 19:07:32 +0000</pubDate><guid>https://www.rockpapershotgun.com/helldivers-2-is-getting-a-new-anti-cheater-policy-to-stop-you-feeling-bummed-out-and-help-the-in-game-economy</guid><category>Multiplayer Competitive</category><category>Third person</category><category>Shooter</category><category>Single Player</category><category>First person</category><category>Xbox Series X/S</category><category>Science Fiction</category><category>Comedy</category><category>Multiplayer Cooperative</category><category>PS5</category><category>Arrowhead Game Studios</category><category>Helldivers 2</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/helldivers-2-arrowhead-galactic-war-change-plans-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/helldivers-2-arrowhead-galactic-war-change-plans-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
If a game is online, there will be cheaters. This is an absolute in life, one that we'd all be better off without, but alas, not one that is always easy to get rid of. One such game that has suffered from cheating, much to the ire of its community, is <a href="https://www.rockpapershotgun.com/games/helldivers-2">Helldivers 2</a>. Thankfully, though, Arrowhead Game Studios look to be working to dealing with the game's cheating problem, meaning you won't have to be so bummed out by those with unreasonably high Super Credits scores.
</p> <p><a href="https://www.rockpapershotgun.com/helldivers-2-is-getting-a-new-anti-cheater-policy-to-stop-you-feeling-bummed-out-and-help-the-in-game-economy">Read more</a></p>]]></description></item><item><title>Slay the Spire meets Terra Nil in The Solace of Flowers, an "eco-dystopian" deckbuilder in which you cover corrupted islands with foxgloves, bees and, er, lions</title><link>https://www.rockpapershotgun.com/slay-the-spire-meets-terra-nil-in-the-solace-of-flowers-an-eco-dystopian-deckbuilder-in-which-you-cover-corrupted-islands-with-foxgloves-bees-and-er-lions</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Thu, 09 Jul 2026 18:57:15 +0000</pubDate><guid>https://www.rockpapershotgun.com/slay-the-spire-meets-terra-nil-in-the-solace-of-flowers-an-eco-dystopian-deckbuilder-in-which-you-cover-corrupted-islands-with-foxgloves-bees-and-er-lions</guid><category>Single Player</category><category>Fantasy</category><category>Card Games</category><category>Bird view / Isometric</category><category>Puzzle</category><category>PC</category><category>The Solace of Flowers</category><media:content medium="image" url="https://assetsio.gnwcdn.com/solaceofflowers2.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/solaceofflowers2.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
<a href="https://www.rockpapershotgun.com/games/the-solace-of-flowers">The Solace of Flowers</a> is another tactical roguelike deckbuilder, but wait! This one's also a sweet, grid-based gardening game, awash with daffodils, foxgloves, squirrels, honeybees, and other species of plant or creature I recognise from my own allotment down the road. (Have I mentioned that I have an allotment now? I feel like I've bored some of you about it before.) You even get some lion cards, but please, don't scream - this is just developers Ceiling Games being whimsical and/or poetical. Those "lions" are actually a source of dandelion seeds, ho ho. There's also a duck card that throws away your whole hand and distributes vegetation at random: I'm picturing a mallard guzzling a bunch of blackberries and pooping seeds everywhere.
</p>
<p>
Honestly, I question the wisdom of some of the game's plant or animal characterisations, but there's no time to get picky about zoological nuance, because this is an apocalyptic world and a bunch of rancid godhands are trying to murder you.
</p> <p><a href="https://www.rockpapershotgun.com/slay-the-spire-meets-terra-nil-in-the-solace-of-flowers-an-eco-dystopian-deckbuilder-in-which-you-cover-corrupted-islands-with-foxgloves-bees-and-er-lions">Read more</a></p>]]></description></item><item><title>"A densely-packed open world game about death anxiety": Bad Magpie's avian mischief channels a lot of heartache</title><link>https://www.rockpapershotgun.com/a-densely-packed-open-world-game-about-death-anxiety-bad-magpies-avian-mischief-channels-a-lot-of-heartache</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Thu, 09 Jul 2026 18:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/a-densely-packed-open-world-game-about-death-anxiety-bad-magpies-avian-mischief-channels-a-lot-of-heartache</guid><media:content medium="image" url="https://assetsio.gnwcdn.com/bad-magpie-header-art.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/bad-magpie-header-art.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
Do they sing the song, where you are from? One for sorrow, two for joy, three for a girl, four for a boy&hellip; I wouldn't put it past magpies themselves to have learned this superstitious ditty. They've got a sharp ear for the human voice, after all, and studies indicate that they can count.
</p>
<p>
Perhaps they're even using the rhyme to mess with us. According to folklore, if you see one magpie, you can trill "Hello Mr Magpie, how is your lady wife" to chase away the prophesied sorrow. Being a creature of perpetual worry, I mutter this Victorian cantrip everytime I spy a pie, skidding over the road with a machine-gun cackle. Then, a second bird materialises from behind a bush, flanking me like one of her velociraptor ancestors, and I feel like I'm being trolled. "I used to do the exact same thing myself," comments Milktooth co-founder and design director Daisy Fernandez, "but it ended up becoming impractical now that I look at a magpie pretty much all day, every day."
</p> <p><a href="https://www.rockpapershotgun.com/a-densely-packed-open-world-game-about-death-anxiety-bad-magpies-avian-mischief-channels-a-lot-of-heartache">Read more</a></p>]]></description></item><item><title>Persona 4 Revival's take on the controversial Yosuke will apparently be "more fitting for the world we live in now"</title><link>https://www.rockpapershotgun.com/persona-4-revivals-take-on-the-controversial-yosuke-will-apparently-be-more-fitting-for-the-world-we-live-in-now</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Thu, 09 Jul 2026 17:05:05 +0000</pubDate><guid>https://www.rockpapershotgun.com/persona-4-revivals-take-on-the-controversial-yosuke-will-apparently-be-more-fitting-for-the-world-we-live-in-now</guid><category>Persona 4 Golden</category><category>Single Player</category><category>Strategy: Turn-Based Strategy</category><category>PS3</category><category>PS5</category><category>Persona 4</category><category>PlayStation Vita</category><category>Ubisoft Australia</category><category>Sega</category><category>Persona 4 Revival</category><category>NIS America</category><category>Action Adventure</category><category>PC</category><category>PS2</category><category>Story Rich</category><category>Atlus</category><category>Quiz/Trivia</category><category>Square Enix</category><category>Atlus USA</category><category>Third person</category><category>Xbox Series X/S</category><category>Simulation</category><category>RPG</category><category>Visual Novel &amp; Dating</category><media:content medium="image" url="https://assetsio.gnwcdn.com/persona-4-revival-yosuke.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/persona-4-revival-yosuke.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
Considering how old <a href="https://www.rockpapershotgun.com/games/persona-4-golden">Persona 4</a> actually is, including its revamped rerelease Golden, there's a non-zero chance that it's been a good long while that any of you have played it (and for the younger readers, a plenty good chance you've not played it at all). So you might have some rose tinted goggles on when reflecting upon it, particularly concerning certain characters like Yosuke, who was written quite insensitively back in the day. But it does seem like the remake will be modernising the character, at the very least.
</p> <p><a href="https://www.rockpapershotgun.com/persona-4-revivals-take-on-the-controversial-yosuke-will-apparently-be-more-fitting-for-the-world-we-live-in-now">Read more</a></p>]]></description></item><item><title>What will another Obsidian Fallout game even look like all these years on? Here's my attempt to read the radioactive tea leaves</title><link>https://www.rockpapershotgun.com/what-will-another-obsidian-fallout-game-even-look-like-all-these-years-on-heres-my-attempt-to-read-the-radioactive-tea-leaves</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Thu, 09 Jul 2026 16:30:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/what-will-another-obsidian-fallout-game-even-look-like-all-these-years-on-heres-my-attempt-to-read-the-radioactive-tea-leaves</guid><category>Shooter</category><category>Single Player</category><category>Xbox 360</category><category>PS3</category><category>PS5</category><category>Side view</category><category>First person</category><category>Xbox One</category><category>Obsidian Entertainment</category><category>iOS</category><category>Action Adventure</category><category>PC</category><category>Text</category><category>Bandai Namco Entertainment</category><category>Xbox Game Studios</category><category>Pentiment</category><category>Third person</category><category>Bethesda Softworks</category><category>Nintendo Switch</category><category>Avowed</category><category>Fallout: New Vegas</category><category>Xbox Series X/S</category><category>Puzzle</category><category>RPG</category><category>PS4</category><category>The Outer Worlds 2</category><category>Apple</category><media:content medium="image" url="https://assetsio.gnwcdn.com/obsidian-back-on-fallout-feature-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/obsidian-back-on-fallout-feature-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>I know. The right answer to the question in the headline is simple: whatever the developers working on it decide they want it to look like. Even though I&rsquo;ve told myself that multiple times since last night&rsquo;s report that the <a href="https://www.rockpapershotgun.com/new-vegas-devs-obsidian-are-reportedly-working-on-a-new-fallout-game-and-only-microsoft-could-make-news-ive-waited-half-my-life-for-taste-this-bitter">New Vegas studio have been redirected to the wasteland</a> amid the horrible circumstances of Microsoft&rsquo;s latest layoffs, I still think it&rsquo;s something that&rsquo;s worth any fan of Obsidian&rsquo;s work pondering for themselves.</p>
 <p><a href="https://www.rockpapershotgun.com/what-will-another-obsidian-fallout-game-even-look-like-all-these-years-on-heres-my-attempt-to-read-the-radioactive-tea-leaves">Read more</a></p>]]></description></item><item><title>Palworld PSA: you might want to uninstall your mods if you've not played in a while ahead of its 1.0 launch</title><link>https://www.rockpapershotgun.com/palworld-psa-you-might-want-to-uninstall-your-mods-if-youve-not-played-in-a-while-ahead-of-its-10-launch</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Thu, 09 Jul 2026 16:30:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/palworld-psa-you-might-want-to-uninstall-your-mods-if-youve-not-played-in-a-while-ahead-of-its-10-launch</guid><category>Multiplayer Competitive</category><category>Third person</category><category>Shooter</category><category>Single Player</category><category>Hack &amp; Slash</category><category>Palworld</category><category>Xbox One</category><category>Xbox Series X/S</category><category>Mac</category><category>Indie</category><category>Multiplayer Cooperative</category><category>PS5</category><category>RPG</category><category>PS4</category><category>MMORPG</category><category>Action Adventure</category><category>PC</category><category>Pocketpair</category><media:content medium="image" url="https://assetsio.gnwcdn.com/palworld-mod-psa.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/palworld-mod-psa.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
Well, would you look at that. <a href="https://www.rockpapershotgun.com/games/palworld">Palworld</a> is launching into 1.0 tomorrow! Somehow an entire two years and then some passed to get to this point, but here we almost are, several updates and a <a href="https://www.rockpapershotgun.com/nintendo-reportedly-look-set-to-net-so-little-from-their-palworld-lawsuit-youll-wonder-why-they-bothered">notable lawsuit</a> later. For some of you it might have been a while since you booted the game up, so its developer Pocketpair have a word of warning for you: be careful about those mods you've got installed.
</p> <p><a href="https://www.rockpapershotgun.com/palworld-psa-you-might-want-to-uninstall-your-mods-if-youve-not-played-in-a-while-ahead-of-its-10-launch">Read more</a></p>]]></description></item><item><title>"We were already running a tight ship": Elder Scrolls 6 devs are worried about Xbox's layoffs causing even more delays to the long-awaited RPG</title><link>https://www.rockpapershotgun.com/we-were-already-running-a-tight-ship-elder-scrolls-6-devs-are-worried-about-xboxs-layoffs-causing-even-more-delays-to-the-long-awaited-rpg</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Thu, 09 Jul 2026 15:58:08 +0000</pubDate><guid>https://www.rockpapershotgun.com/we-were-already-running-a-tight-ship-elder-scrolls-6-devs-are-worried-about-xboxs-layoffs-causing-even-more-delays-to-the-long-awaited-rpg</guid><category>Third person</category><category>The Elder Scrolls VI</category><category>Single Player</category><category>First person</category><category>Xbox Series X/S</category><category>RPG</category><category>Bethesda Game Studios</category><category>Action Adventure</category><category>Xbox Game Studios</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/elder-scrolls-6-affected-xbox-layoffs-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/elder-scrolls-6-affected-xbox-layoffs-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Reports about the specific effects of Microsoft's <a href="https://www.rockpapershotgun.com/xbox-are-parting-ways-with-double-fine-arkane-undead-labs-compulsion-and-ninja-theory-in-the-course-of-thousands-of-layoffs">mass layoffs</a> are having on studios like Obsidian and id Software keep rolling out. Elder Scrolls 6 makers Bethesda are no different, with staff saying that the cuts there have not just tanked morale, but let to worry about the fantasy RPG's development endinbg up a longer and more painful process as a result.</p>
 <p><a href="https://www.rockpapershotgun.com/we-were-already-running-a-tight-ship-elder-scrolls-6-devs-are-worried-about-xboxs-layoffs-causing-even-more-delays-to-the-long-awaited-rpg">Read more</a></p>]]></description></item><item><title>We're making some changes to the RPS Supporter Program, all of them good</title><link>https://www.rockpapershotgun.com/were-making-some-changes-to-the-rps-supporter-program-all-of-them-good</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Thu, 09 Jul 2026 14:10:56 +0000</pubDate><guid>https://www.rockpapershotgun.com/were-making-some-changes-to-the-rps-supporter-program-all-of-them-good</guid><category>RPS business</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/rps_welcomepost_2_JcYD937.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/rps_welcomepost_2_JcYD937.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Starting... uh, last week, we&rsquo;re making a bunch of improvements to the <a href="https://www.rockpapershotgun.com/subscribe">RPS Supporter Program</a>, the super-special subscription service through which impossibly cool RPS readers can support our writing and reporting directly. The catch? Ha ha! There isn&rsquo;t one.</p>
 <p><a href="https://www.rockpapershotgun.com/were-making-some-changes-to-the-rps-supporter-program-all-of-them-good">Read more</a></p>]]></description></item><item><title>Hooded Horse’s new strategy game Rogue Carrier has you captaining a research ship on a planet where the seas boil with violent squid</title><link>https://www.rockpapershotgun.com/hooded-horses-new-strategy-game-rogue-carrier-has-you-captaining-a-research-ship-on-a-planet-where-the-seas-boil-with-violent-squid</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Julian Benson</dc:creator><pubDate>Thu, 09 Jul 2026 13:01:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/hooded-horses-new-strategy-game-rogue-carrier-has-you-captaining-a-research-ship-on-a-planet-where-the-seas-boil-with-violent-squid</guid><category>Roguelike</category><category>Management</category><category>Strategy: Builder</category><category>Hooded Horse</category><category>Science Fiction</category><category>Strategy</category><category>Rogue Carrier</category><category>Strategy: Real-Time Strategy</category><category>Wild Fields</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/_0004_Rogue-Carrier---Aimed-at-the-Sundered-Dreadlot-(with-UI).jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/_0004_Rogue-Carrier---Aimed-at-the-Sundered-Dreadlot-(with-UI).jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>There are two cultural artifacts that buzz about my brain without ever truly settling: 2001's action game RTS hybrid Hostile Waters and Wes Anderson's film The Life Aquatic With Steve Zissou. It may be an unfair lens to apply to newly announced roguelite colony builder <a href="https://store.steampowered.com/app/3714000/Rogue_Carrier/">Rogue Carrier</a>, but it has enough of both of them to have me ready to dive into its ocean.</p>
<p>In Rogue Carrier, you are the captain of a science ship that is stranded on a strange world. More than a schooner, this vessel is a mega carrier &ndash; the largest vessel humanity's ever built. The Bohemoth is able to support whole buildings and production lines on its back. It falls to you to pilot the ship across an ocean that is bubbling with alien sea life &ndash; some of it friendly, much of it not &ndash; surviving attacks, learning more about the world, and finding your way off the planet.</p>
 <p><a href="https://www.rockpapershotgun.com/hooded-horses-new-strategy-game-rogue-carrier-has-you-captaining-a-research-ship-on-a-planet-where-the-seas-boil-with-violent-squid">Read more</a></p>]]></description></item><item><title>Doom devs id Software were reportedly kicking around ideas for a new Perfect Dark, a John Wick-inspired game, and multiplayer demonslaying prior to layoffs</title><link>https://www.rockpapershotgun.com/doom-devs-id-software-were-reportedly-kicking-around-ideas-for-a-new-perfect-dark-a-john-wick-inspired-game-and-multiplayer-demonslaying-prior-to-layoffs</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Thu, 09 Jul 2026 10:24:36 +0000</pubDate><guid>https://www.rockpapershotgun.com/doom-devs-id-software-were-reportedly-kicking-around-ideas-for-a-new-perfect-dark-a-john-wick-inspired-game-and-multiplayer-demonslaying-prior-to-layoffs</guid><category>Shooter</category><category>Single Player</category><category>Xbox 360</category><category>PS5</category><category>Rare</category><category>id Software</category><category>Multiplayer Competitive</category><category>First person</category><category>Perfect Dark</category><category>Blockbuster</category><category>Shooter: First Person</category><category>Action Adventure</category><category>PC</category><category>N64</category><category>Multiplayer Cooperative</category><category>Doom: The Dark Ages</category><category>Microsoft</category><category>Xbox Series X/S</category><category>Nintendo</category><category>Perfect Dark Reboot</category><media:content medium="image" url="https://assetsio.gnwcdn.com/doom-the-dark-ages-revelations-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/doom-the-dark-ages-revelations-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>When Microsoft's <a href="https://www.rockpapershotgun.com/xbox-are-parting-ways-with-double-fine-arkane-undead-labs-compulsion-and-ninja-theory-in-the-course-of-thousands-of-layoffs">mass layoffs</a> gutted Doom developers id Software earlier this week, the studio were reportedly kicking around a number of ideas for games they could work on after finishing <a href="https://www.rockpapershotgun.com/games/doom-the-dark-ages">Doom: The Dark Ages</a>' Revelations DLC. Among these pitches, it's claimed, were the likes of a new <a href="https://www.rockpapershotgun.com/games/perfect-dark">Perfect Dark</a> game and an original gun fu game inspired by John Wick.</p>
 <p><a href="https://www.rockpapershotgun.com/doom-devs-id-software-were-reportedly-kicking-around-ideas-for-a-new-perfect-dark-a-john-wick-inspired-game-and-multiplayer-demonslaying-prior-to-layoffs">Read more</a></p>]]></description></item><item><title>Former Marathon director settles lawsuit against Sony and Bungie, following his firing over alleged inappropriate messages to female staff</title><link>https://www.rockpapershotgun.com/former-marathon-director-settles-lawsuit-against-sony-and-bungie-following-his-firing-over-alleged-inappropriate-messages-to-female-staff</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Thu, 09 Jul 2026 09:16:51 +0000</pubDate><guid>https://www.rockpapershotgun.com/former-marathon-director-settles-lawsuit-against-sony-and-bungie-following-his-firing-over-alleged-inappropriate-messages-to-female-staff</guid><category>Shooter</category><category>Single Player</category><category>Activision</category><category>PS5</category><category>Multiplayer Competitive</category><category>First person</category><category>Xbox One</category><category>Stadia</category><category>Action Adventure</category><category>PC</category><category>Marathon (2026)</category><category>Activision Blizzard</category><category>Multiplayer Cooperative</category><category>MMORPG</category><category>Third person</category><category>Xbox Series X/S</category><category>Bungie</category><category>RPG</category><category>PS4</category><category>Destiny 2</category><media:content medium="image" url="https://assetsio.gnwcdn.com/marathon-season-2-flare.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/marathon-season-2-flare.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Former <a href="https://www.rockpapershotgun.com/games/marathon-2025">Marathon</a> director Christopher Barrett has settled his lawsuit against Sony and Bungie. He filed the lawsuit against the studio after a <a href="https://www.rockpapershotgun.com/bungie-replace-marathon-director-amid-reports-of-creative-leadership-shake-up">quiet departure which was confirmed in March 2024</a>.</p>
<p>Bloomberg <a href="https://www.rockpapershotgun.com/bungie-reportedly-fired-marathon-reboot-director-chris-barrett-for-unwanted-and-inappropriate-messages-to-female-staff">reported in August 2024</a> that Barrett had been fired after he was accused by several female Bungie staff of inappropriate behaviour. Barrett subsequently sued Sony and Bungie for breach of contract and defamation, claiming that the real reason he was fired was to prevent him being paid a bonus of over $45 million, with the suit seeing Sony <a href="https://www.rockpapershotgun.com/these-are-the-text-messages-that-allegedly-got-a-former-bungie-executive-fired-according-to-a-court-document-written-by-sony">reveal some of the inappropriate text messages</a> Barret allegedly sent to staff.</p>
 <p><a href="https://www.rockpapershotgun.com/former-marathon-director-settles-lawsuit-against-sony-and-bungie-following-his-firing-over-alleged-inappropriate-messages-to-female-staff">Read more</a></p>]]></description></item><item><title>New Vegas devs Obsidian are reportedly working on a new Fallout game, and only Microsoft could make news I've waited half my life for taste this bitter</title><link>https://www.rockpapershotgun.com/new-vegas-devs-obsidian-are-reportedly-working-on-a-new-fallout-game-and-only-microsoft-could-make-news-ive-waited-half-my-life-for-taste-this-bitter</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 08 Jul 2026 21:37:05 +0000</pubDate><guid>https://www.rockpapershotgun.com/new-vegas-devs-obsidian-are-reportedly-working-on-a-new-fallout-game-and-only-microsoft-could-make-news-ive-waited-half-my-life-for-taste-this-bitter</guid><category>Shooter</category><category>Single Player</category><category>Xbox 360</category><category>PS3</category><category>PS5</category><category>First person</category><category>Obsidian Entertainment</category><category>iOS</category><category>Action Adventure</category><category>PC</category><category>Bandai Namco Entertainment</category><category>Xbox Game Studios</category><category>Third person</category><category>Bethesda Softworks</category><category>Avowed</category><category>Fallout: New Vegas</category><category>Xbox Series X/S</category><category>RPG</category><category>The Outer Worlds 2</category><category>Apple</category><media:content medium="image" url="https://assetsio.gnwcdn.com/iron-galaxy-deny-fallout-remasters-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/iron-galaxy-deny-fallout-remasters-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>I <a href="https://www.vg247.com/fallout-tv-show-replay-fallout-new-vegas-ultimate-dating-sim-with-nukes">rather like</a> <a href="https://www.rockpapershotgun.com/games/fallout-new-vegas">Fallout: New Vegas</a>. It's one of my favourite games of all time, if not number one. Ever since I first played it as an impressionable teenager, I've been dying to see its developers Obsidian offered more chances to turn their well-honed talents for building deep RPGs with compelling worlds on the series about life after the bombs drop.</p>
<p>That's what makes the fact I'm now getting to write the words 'Obsidian are reportedly set to begin work on a new Fallout game helmed by New Vegas director Josh Sawyer' with thoroughly mixed feelings as utterly galling as it is.</p>
 <p><a href="https://www.rockpapershotgun.com/new-vegas-devs-obsidian-are-reportedly-working-on-a-new-fallout-game-and-only-microsoft-could-make-news-ive-waited-half-my-life-for-taste-this-bitter">Read more</a></p>]]></description></item><item><title>Well, at least one good thing's come out of Destiny 2's demise: lob tomatoes at ex-Bungie CEO Pete Parsons' car collection in this fan-made boss battler</title><link>https://www.rockpapershotgun.com/well-at-least-one-good-things-come-out-of-destiny-2s-demise-lob-tomatoes-at-ex-bungie-ceo-pete-parsons-car-collection-in-this-fan-made-boss-battler</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 08 Jul 2026 16:15:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/well-at-least-one-good-things-come-out-of-destiny-2s-demise-lob-tomatoes-at-ex-bungie-ceo-pete-parsons-car-collection-in-this-fan-made-boss-battler</guid><category>Shooter</category><category>Single Player</category><category>Activision</category><category>PS5</category><category>Multiplayer Competitive</category><category>First person</category><category>Xbox One</category><category>Stadia</category><category>Action Adventure</category><category>PC</category><category>Activision Blizzard</category><category>Multiplayer Cooperative</category><category>MMORPG</category><category>Third person</category><category>Xbox Series X/S</category><category>Bungie</category><category>RPG</category><category>PS4</category><category>Destiny 2</category><media:content medium="image" url="https://assetsio.gnwcdn.com/pete-carsons-vault-of-cars-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/pete-carsons-vault-of-cars-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Following <a href="https://www.rockpapershotgun.com/destiny-2-is-getting-its-final-update-in-june-and-the-team-reportedly-face-significant-layoffs-as-soon-as-its-out-the-door">the end</a> to <a href="https://www.rockpapershotgun.com/games/destiny-2">Destiny 2</a>'s development and <a href="https://www.rockpapershotgun.com/following-the-last-destiny-2-update-layoffs-at-bungie-are-underway-with-most-of-the-shooters-team-affected">subsequent layoffs</a> at developers Bungie, fans of the series have decided to get a bit of revenge of the studio's ex-boss Pete Parsons in one of the few ways they can. By making a browser game in which the player is tasked with lobbing enough tomatoes to defeat both Parsons and his collection of cars.</p>
 <p><a href="https://www.rockpapershotgun.com/well-at-least-one-good-things-come-out-of-destiny-2s-demise-lob-tomatoes-at-ex-bungie-ceo-pete-parsons-car-collection-in-this-fan-made-boss-battler">Read more</a></p>]]></description></item><item><title>Assassin's Creed Black Flag Resynced can run smoothly aboard both Steam Deck and Steam Machine - with the right settings</title><link>https://www.rockpapershotgun.com/assassins-creed-black-flag-resynced-steam-deck-and-steam-machine-performance-and-settings</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Wed, 08 Jul 2026 15:45:19 +0000</pubDate><guid>https://www.rockpapershotgun.com/assassins-creed-black-flag-resynced-steam-deck-and-steam-machine-performance-and-settings</guid><category>Steam Machine</category><category>Hardware</category><category>Open World</category><category>Third person</category><category>Single Player</category><category>Assassin's Creed Black Flag Resynced</category><category>Xbox Series X/S</category><category>Ubisoft Entertainment</category><category>PS5</category><category>Steam Deck</category><category>Ubisoft Montreal</category><category>Action Adventure</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Assassin's-Creed-Black-Flag-Resynced-Steam-Deck-and-Steam-Machine.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Assassin's-Creed-Black-Flag-Resynced-Steam-Deck-and-Steam-Machine.jpg?width=690&quality=85&format=jpg&auto=webp" /> 
<p>Greetings, owners of hardware who are also partial to <a href="https://www.rockpapershotgun.com/assassins-creed-black-flag-resynced-review-a-great-pirate-game-swaps-the-ups-and-downs-of-old-assassins-creed-for-the-ups-and-downs-of-new-assassins-creed">reasonably well-made pirate game remakes</a>. I&rsquo;m trying something <em>new</em> and <em>fresh</em> and <em>debatably sexy</em> for <a href="https://www.rockpapershotgun.com/games/assassins-creed-black-flag-resynced">Assassin's Creed Black Flag Resynced</a>, extending the semi-usual <a href="https://www.rockpapershotgun.com/topics/steam-deck">Steam Deck</a> performance and settings investigation with one for the newly launched <a href="https://www.rockpapershotgun.com/topics/steam-machine">Steam Machine</a> as well. Look, I said debatably.</p>
 <p><a href="https://www.rockpapershotgun.com/assassins-creed-black-flag-resynced-steam-deck-and-steam-machine-performance-and-settings">Read more</a></p>]]></description></item><item><title>Become King Dracula's personal vamp-assassin in Vampirium: 1997, an immersive sim Bithell Games are launching into Steam early access soon</title><link>https://www.rockpapershotgun.com/become-king-draculas-personal-vamp-assassin-in-vampirium-1997-an-immersive-sim-bithell-games-are-launching-into-steam-early-access-soon</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 08 Jul 2026 14:54:31 +0000</pubDate><guid>https://www.rockpapershotgun.com/become-king-draculas-personal-vamp-assassin-in-vampirium-1997-an-immersive-sim-bithell-games-are-launching-into-steam-early-access-soon</guid><category>Single Player</category><category>Bithell Games</category><category>Story Rich</category><category>Bird view / Isometric</category><category>Sandbox</category><category>Mac</category><category>RPG</category><category>PC</category><category>Vampirium: 1997</category><media:content medium="image" url="https://assetsio.gnwcdn.com/vampirium-1997-coming-to-steam-early-access-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/vampirium-1997-coming-to-steam-early-access-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Remember the 90s? Oasis were unavoidable, Tony Blair stalked the halls of power, and Dracula sat on the English throne. Wait, what was that last one? Turns out I'm thinking of Vampirium: 1997, a fanged immersive sim Tron: Catalyst and <a href="https://www.rockpapershotgun.com/games/john-wick-hex">John Wick Hex</a> devs Bithell Games are launching into Steam early access soon.</p>
 <p><a href="https://www.rockpapershotgun.com/become-king-draculas-personal-vamp-assassin-in-vampirium-1997-an-immersive-sim-bithell-games-are-launching-into-steam-early-access-soon">Read more</a></p>]]></description></item><item><title>Xbox boss Asha Sharma pins layoffs on Phil Spencer's regime spreading the company "too thin", while claiming a "a healthy Xbox" could weather the RAM storm</title><link>https://www.rockpapershotgun.com/xbox-boss-asha-sharma-pins-layoffs-on-phil-spencers-regime-spreading-the-company-too-thin-while-claiming-a-a-healthy-xbox-could-weather-the-ram-storm</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 08 Jul 2026 12:30:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/xbox-boss-asha-sharma-pins-layoffs-on-phil-spencers-regime-spreading-the-company-too-thin-while-claiming-a-a-healthy-xbox-could-weather-the-ram-storm</guid><category>Microsoft</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/xbox-layoffs-sharma-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/xbox-layoffs-sharma-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Xbox <a href="https://www.rockpapershotgun.com/xbox-are-parting-ways-with-double-fine-arkane-undead-labs-compulsion-and-ninja-theory-in-the-course-of-thousands-of-layoffs">laid off around 1600 people earlier this week</a>, revealing plans to part ways with five studios at the same time. Naturally, boss Asha Sharma's been tasked with justifying it all, and she's now gotten as close as she likely ever will to pointing the finger directly at Phil Spencer's regime, while claming that if Xbox were doing well, the RAM crisis would've been something the company could just tank their way through.</p>
 <p><a href="https://www.rockpapershotgun.com/xbox-boss-asha-sharma-pins-layoffs-on-phil-spencers-regime-spreading-the-company-too-thin-while-claiming-a-a-healthy-xbox-could-weather-the-ram-storm">Read more</a></p>]]></description></item><item><title>Cat Mail Co. is a cosy game where you run a post office for cats, and I wish it let me snoop into their private lives</title><link>https://www.rockpapershotgun.com/cat-mail-co-is-a-cosy-game-where-you-run-a-post-office-for-cats-and-i-wish-it-let-me-snoop-into-their-private-lives</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Julian Benson</dc:creator><pubDate>Wed, 08 Jul 2026 11:45:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/cat-mail-co-is-a-cosy-game-where-you-run-a-post-office-for-cats-and-i-wish-it-let-me-snoop-into-their-private-lives</guid><category>Cat Mail Co.</category><category>Indiescovery</category><category>Gamersky Games</category><category>Maracas Studio</category><category>Simulation</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/cat-mail-co_0008_2026-07-08_10-24-29.148.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/cat-mail-co_0008_2026-07-08_10-24-29.148.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>I love to hold a stranger's post. Letters are good. Though, those padded protective envelopes are better &ndash; what's inside that needs that extra level of protection?. But a box, especially one whose contents move a little inside when you tilt it. Oh, that mystery is the most marvelous. It could be anything in there. Stolen jewellery, returned love letters, coffee maker pods. <em>Anything</em>.</p>
<p>Given the chance to run a post office, I'd like to think I would be a responsible guardian for everyone's mail, faithfully transiting it to its destination, but I know that I would be doing everything in my power to work out what was in the parcels, so long as I could do it in a way no one would ever know.</p>
<p>So I am desperately sad to report that Cat Mail Co., a cosy game where you run a post office for cats, gives you very few opportunities to pry into the private lives of felines.</p>
 <p><a href="https://www.rockpapershotgun.com/cat-mail-co-is-a-cosy-game-where-you-run-a-post-office-for-cats-and-i-wish-it-let-me-snoop-into-their-private-lives">Read more</a></p>]]></description></item><item><title>"A mentor and an inspiration to many": Skywind devs pay tribute to modder Kettlewitch, whose death has left another Skyrim mod's future up in the air</title><link>https://www.rockpapershotgun.com/a-mentor-and-an-inspiration-to-many-skywind-devs-pay-tribute-to-modder-kettlewitch-whose-death-has-left-another-skyrim-mods-future-up-in-the-air</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 08 Jul 2026 10:57:33 +0000</pubDate><guid>https://www.rockpapershotgun.com/a-mentor-and-an-inspiration-to-many-skywind-devs-pay-tribute-to-modder-kettlewitch-whose-death-has-left-another-skyrim-mods-future-up-in-the-air</guid><category>Single Player</category><category>Xbox 360</category><category>PS3</category><category>PS5</category><category>First person</category><category>Xbox One</category><category>Action Adventure</category><category>PC</category><category>Nintendo Switch 2</category><category>Bethesda Game Studios</category><category>Skyblivion</category><category>Third person</category><category>Bethesda Softworks</category><category>Nintendo Switch</category><category>The Elder Scrolls V: Skyrim</category><category>Xbox Series X/S</category><category>RPG</category><category>PS4</category><category>Skywind</category><category>Modding</category><media:content medium="image" url="https://assetsio.gnwcdn.com/skywind-a.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/skywind-a.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><strong>Update:</strong> The <a href="https://www.rockpapershotgun.com/games/skyblivion">Skyblivion</a> team have <a href="https://x.com/TESRSkyblivion/status/2074926885155254323">posted their own tribute</a> to Kettlewitch. "For over a decade, Kettlewitch was a close friend and mentor to us," they wrote. "His work supported both Skywind and Skyblivion, and he poured his heart and soul into countless parts of our projects.</p>
 <p><a href="https://www.rockpapershotgun.com/a-mentor-and-an-inspiration-to-many-skywind-devs-pay-tribute-to-modder-kettlewitch-whose-death-has-left-another-skyrim-mods-future-up-in-the-air">Read more</a></p>]]></description></item><item><title>Assassin's Creed Black Flag Resynced review - a great pirate game swaps the ups and downs of old Assassin’s Creed for the ups and downs of new Assassin’s Creed</title><link>https://www.rockpapershotgun.com/assassins-creed-black-flag-resynced-review-a-great-pirate-game-swaps-the-ups-and-downs-of-old-assassins-creed-for-the-ups-and-downs-of-new-assassins-creed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 08 Jul 2026 10:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/assassins-creed-black-flag-resynced-review-a-great-pirate-game-swaps-the-ups-and-downs-of-old-assassins-creed-for-the-ups-and-downs-of-new-assassins-creed</guid><category>Platformer</category><category>Single Player</category><category>Assassin's Creed Black Flag Resynced</category><category>Assassin's Creed IV Black Flag</category><category>Xbox 360</category><category>PS3</category><category>PS5</category><category>Multiplayer Competitive</category><category>Xbox One</category><category>Stadia</category><category>Action Adventure</category><category>PC</category><category>Assassin's Creed IV: Freedom Cry</category><category>Multiplayer Cooperative</category><category>Third person</category><category>Open World</category><category>Nintendo Switch</category><category>Xbox Series X/S</category><category>Ubisoft Entertainment</category><category>Reviews</category><category>Nintendo Wii U</category><category>PS4</category><category>Ubisoft Montreal</category><category>Wot I Think</category><media:content medium="image" url="https://assetsio.gnwcdn.com/assassins-creed-black-flag-resynced-review-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/assassins-creed-black-flag-resynced-review-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> 
<p>Frigate spotted off the starboard bow, Cap&rsquo;n! Ready the mortars, me hearties! Fire! All sail! We&rsquo;ll split her in twain with the ram! She&rsquo;s not done, swing around and ready the cannons! Fire! She&rsquo;s dead in the water, bring her in for a steely kiss! These are the sounds of Assassin's Creed 4: Black Flag at its best, and all these years on, they&rsquo;re the sounds of <a href="https://www.rockpapershotgun.com/games/assassins-creed-black-flag-resynced">Assassin&rsquo;s Creed Black Flag Resynced</a> at its best.</p>
 <p><a href="https://www.rockpapershotgun.com/assassins-creed-black-flag-resynced-review-a-great-pirate-game-swaps-the-ups-and-downs-of-old-assassins-creed-for-the-ups-and-downs-of-new-assassins-creed">Read more</a></p>]]></description></item><item><title>Get spirited away to a weird, scary version of a Japanese town and take pictures of the oddities you find in SOMBRAS: negative frames</title><link>https://www.rockpapershotgun.com/get-spirited-away-to-a-weird-scary-version-of-a-japanese-town-and-take-pictures-of-the-oddities-you-find-in-sombras-negative-frames</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 07 Jul 2026 21:53:13 +0000</pubDate><guid>https://www.rockpapershotgun.com/get-spirited-away-to-a-weird-scary-version-of-a-japanese-town-and-take-pictures-of-the-oddities-you-find-in-sombras-negative-frames</guid><category>Exploration</category><category>Indie</category><category>SOMBRAS: negative frames</category><category>Horror</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/sombras-negative-frames.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/sombras-negative-frames.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
About a year and a half ago I bought a point and shoot 35mm film camera because I was getting a bit bored of taking photos on my phone in the name of capturing a memory, only to literally never look at them again. Film just has a magic to it, a magic that's difficult to capture in a game for obvious technical reasons. But how about mechanical ones? Enter SOMBRAS: negative frames, a horror-lite photography game about a Japanese-Spanish photography student who gets spirited away.
</p> <p><a href="https://www.rockpapershotgun.com/get-spirited-away-to-a-weird-scary-version-of-a-japanese-town-and-take-pictures-of-the-oddities-you-find-in-sombras-negative-frames">Read more</a></p>]]></description></item><item><title>"This has got to be the most awesome toaster ever": Saber on building upon hits like Warhammer 40,000: Space Marine 2</title><link>https://www.rockpapershotgun.com/this-has-got-to-be-the-most-awesome-toaster-ever-saber-on-building-upon-hits-like-warhammer-40000-space-marine-2</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 07 Jul 2026 20:51:56 +0000</pubDate><guid>https://www.rockpapershotgun.com/this-has-got-to-be-the-most-awesome-toaster-ever-saber-on-building-upon-hits-like-warhammer-40000-space-marine-2</guid><category>Saber Interactive</category><category>Multiplayer Competitive</category><category>Nintendo Switch 2</category><category>Shooter</category><category>Third person</category><category>Single Player</category><category>Focus Home Interactive</category><category>Xbox Series X/S</category><category>Focus Entertainment</category><category>Warhammer 40,000: Space Marine II</category><category>Multiplayer Cooperative</category><category>PS5</category><category>RPG</category><category>Action Adventure</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/space-marine-2-trygon-update-new-gun-inferno-pistol-1.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/space-marine-2-trygon-update-new-gun-inferno-pistol-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
Licensed games don't really exist in the way they did 20 years ago, with three different versions of the same game being made for different consoles adapting a popular media property on the cheap to fill kids' holiday sacks. These days they've got a bit more to them, and Saber Interactive have carved out a nice little niche for themselves with licensed games, with <a href="https://www.rockpapershotgun.com/www.rockpapershotgun.com/games/warhammer-40000-space-marine-2">Warhammer 40,000: Space Marine 2</a> being a big part of that.
</p> <p><a href="https://www.rockpapershotgun.com/this-has-got-to-be-the-most-awesome-toaster-ever-saber-on-building-upon-hits-like-warhammer-40000-space-marine-2">Read more</a></p>]]></description></item><item><title>Cyberpunk Edgerunners' Lucy finds herself in yet another crossover, this time in an upcoming Apex Legends event</title><link>https://www.rockpapershotgun.com/cyberpunk-edgerunners-lucy-finds-herself-in-yet-another-crossover-this-time-in-an-upcoming-apex-legends-event</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 07 Jul 2026 17:58:49 +0000</pubDate><guid>https://www.rockpapershotgun.com/cyberpunk-edgerunners-lucy-finds-herself-in-yet-another-crossover-this-time-in-an-upcoming-apex-legends-event</guid><category>Shooter</category><category>Single Player</category><category>PS5</category><category>Electronic Arts</category><category>Multiplayer Competitive</category><category>Apex Legends</category><category>First person</category><category>Xbox One</category><category>Respawn Entertainment</category><category>Science Fiction</category><category>Stadia</category><category>Cyberpunk 2077</category><category>Action Adventure</category><category>PC</category><category>Nintendo Switch 2</category><category>Story Rich</category><category>CD Projekt RED</category><category>Multiplayer Cooperative</category><category>Third person</category><category>Open World</category><category>Nintendo Switch</category><category>Cyberpunk 2077: Edgerunners</category><category>CD Projekt</category><category>Xbox Series X/S</category><category>Mac</category><category>RPG</category><category>PS4</category><media:content medium="image" url="https://assetsio.gnwcdn.com/apex-legends-cyberpunk-event.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/apex-legends-cyberpunk-event.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
Crikey, they sure do love putting Miss Lucy Cyberpunk in other games, don't they? First <a href="https://www.youtube.com/watch?v=hi76aA61PQQ">Guilty Gear Strive</a>, then <a href="https://www.youtube.com/watch?v=1oEiFX1iASA">Wuthering Waves</a>, and now the Cyberpunk Edgerunners characters is finding a facsimile of her visage transposed onto another's body as a skin in <a href="https://www.rockpapershotgun.com/games/apex-legends">Apex Legends</a>. In fact, there's a whole Cyberpunk crossover coming, in a move from the battle royale that brings it closer and closer to Fortnite.
</p> <p><a href="https://www.rockpapershotgun.com/cyberpunk-edgerunners-lucy-finds-herself-in-yet-another-crossover-this-time-in-an-upcoming-apex-legends-event">Read more</a></p>]]></description></item><item><title>Subnautica 2's first proper update is coming tomorrow, bringing in much needed creature behaviour changes and more</title><link>https://www.rockpapershotgun.com/subnautica-2s-first-proper-update-is-coming-tomorrow-bringing-in-much-needed-creature-behaviour-changes-and-more</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 07 Jul 2026 17:04:41 +0000</pubDate><guid>https://www.rockpapershotgun.com/subnautica-2s-first-proper-update-is-coming-tomorrow-bringing-in-much-needed-creature-behaviour-changes-and-more</guid><category>Unknown Worlds</category><category>Multiplayer Competitive</category><category>Krafton</category><category>Single Player</category><category>First person</category><category>Subnautica 2</category><category>Xbox</category><category>Xbox Series X/S</category><category>Multiplayer Cooperative</category><category>Action Adventure</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/subnautica-2-update-1-1.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/subnautica-2-update-1-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
The day has come! Almost, anyway, that day being <a href="https://www.rockpapershotgun.com/games/subnautica-2">Subnautica 2's</a> first update that isn't just a hotfix, bringing in a small bounty of those previously promised improvements that'll hopefully make you a bit less mad about the fact you <a href="https://www.rockpapershotgun.com/the-demand-for-weapons-in-subnautica-2-reveals-the-difficulty-of-separating-open-worlds-from-conquest">can't kill any of those alien fishies</a>.
</p> <p><a href="https://www.rockpapershotgun.com/subnautica-2s-first-proper-update-is-coming-tomorrow-bringing-in-much-needed-creature-behaviour-changes-and-more">Read more</a></p>]]></description></item><item><title>Appa is a gorgeous, surreal card game about grieving siblings where every move your opponent makes can be reacted to</title><link>https://www.rockpapershotgun.com/appa-is-a-gorgeous-surreal-card-game-about-grieving-siblings-where-every-move-your-opponent-makes-can-be-reacted-to</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 07 Jul 2026 16:11:36 +0000</pubDate><guid>https://www.rockpapershotgun.com/appa-is-a-gorgeous-surreal-card-game-about-grieving-siblings-where-every-move-your-opponent-makes-can-be-reacted-to</guid><category>Xbox Series X/S</category><category>Card Games</category><category>Indie</category><category>Appa</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/appa.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/appa.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
I love a digital card game as much as the next person, but honestly, most of the time I feel that they're a bit of a letdown in the visuals department. There's never been one I've played where I've been satisfied in how it plays and how it looks. But! I am hopeful about the upcoming Appa, a deliciously surreal and vibrant looking narrative-driven card battler about a couple of siblings dealing with the death of their father.
</p> <p><a href="https://www.rockpapershotgun.com/appa-is-a-gorgeous-surreal-card-game-about-grieving-siblings-where-every-move-your-opponent-makes-can-be-reacted-to">Read more</a></p>]]></description></item><item><title>Left 4 Dead lives on in The Mound: Omen of Cthulhu, a Lovecraftian extraction game from the creators of Zeno Clash</title><link>https://www.rockpapershotgun.com/left-4-dead-lives-on-in-the-mound-omens-of-cthulhu-a-lovecraftian-extraction-game-from-the-creators-of-zeno-clash</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Tue, 07 Jul 2026 16:01:19 +0000</pubDate><guid>https://www.rockpapershotgun.com/left-4-dead-lives-on-in-the-mound-omens-of-cthulhu-a-lovecraftian-extraction-game-from-the-creators-of-zeno-clash</guid><category>Multiplayer Competitive</category><category>ACE Team</category><category>Single Player</category><category>The Mound: Omen of Cthulhu</category><category>First person</category><category>Xbox Series X/S</category><category>Multiplayer Cooperative</category><category>PS5</category><category>Nacon</category><category>Horror</category><category>Action Adventure</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/themound.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/themound.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Seeking relief from <a href="https://www.rockpapershotgun.com/xbox-are-parting-ways-with-double-fine-arkane-undead-labs-compulsion-and-ninja-theory-in-the-course-of-thousands-of-layoffs">the terrible light of the Xbox resettification,</a> I fall into the sweet, dank embrace of The Mound: Omen of Cthulhu, a 17th century extraction game in which four crucifix-wielding, musket-toting Spanish explorers venture to a jungle full of creatures inspired by Lovecraftian horror. Why would they set foot in such an awful place? For loot, of course. Why else do Europeans travel to other countries?</p> <p><a href="https://www.rockpapershotgun.com/left-4-dead-lives-on-in-the-mound-omens-of-cthulhu-a-lovecraftian-extraction-game-from-the-creators-of-zeno-clash">Read more</a></p>]]></description></item><item><title>After split with Xbox, Hitman developer IO will "continue to develop" Project Fantasy independently, but they're closing their Istanbul Studio</title><link>https://www.rockpapershotgun.com/after-split-with-xbox-hitman-developer-io-will-continue-to-develop-project-fantasy-independently-but-theyre-closing-their-istanbul-studio</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Julian Benson</dc:creator><pubDate>Tue, 07 Jul 2026 14:47:35 +0000</pubDate><guid>https://www.rockpapershotgun.com/after-split-with-xbox-hitman-developer-io-will-continue-to-develop-project-fantasy-independently-but-theyre-closing-their-istanbul-studio</guid><category>Project Fantasy</category><category>Xbox Series X/S</category><category>IO Interactive</category><category>RPG</category><category>Xbox Game Studios</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/project_fantasy_hero.png?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/project_fantasy_hero.png?width=690&quality=85&format=jpg&auto=webp" /> <p>Last week brought the news that <a href="https://www.rockpapershotgun.com/io-interactive-look-set-for-layoffs-as-their-external-partner-for-project-fantasy-pulls-out">Xbox had dropped their support for Project Fantasy the, er, fantasy project in development at IO Interactive</a>. The Hitman maker announced they would remain "100% committed" to the game, and ensure "This wonderful universe will see the light of day", but they also acknowledged that there would need to be layoffs.</p>
<p>IOI have now confirmed that they have been able to regain full ownership of <a href="https://www.rockpapershotgun.com/games/project-fantasy">Project Fantasy</a> and they will "continue to develop and fund it independently". But that production has come with a significant cost: the closure of their Istanbul office.</p>
 <p><a href="https://www.rockpapershotgun.com/after-split-with-xbox-hitman-developer-io-will-continue-to-develop-project-fantasy-independently-but-theyre-closing-their-istanbul-studio">Read more</a></p>]]></description></item><item><title>"I know how devastating it is, and my heart's with all of you": Doom's John Romero responds to id Software reportedly losing half their team</title><link>https://www.rockpapershotgun.com/i-know-how-devastating-it-is-and-my-hearts-with-all-of-you-dooms-john-romero-responds-to-id-software-reportedly-losing-half-their-team</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Tue, 07 Jul 2026 14:32:23 +0000</pubDate><guid>https://www.rockpapershotgun.com/i-know-how-devastating-it-is-and-my-hearts-with-all-of-you-dooms-john-romero-responds-to-id-software-reportedly-losing-half-their-team</guid><category>Shooter</category><category>Layoffs</category><category>Single Player</category><category>Activision</category><category>Xbox 360</category><category>PS5</category><category>id Software</category><category>Multiplayer Competitive</category><category>DOOM (2016)</category><category>First person</category><category>Xbox One</category><category>Sega</category><category>SEGA Saturn</category><category>Quake</category><category>Shooter: First Person</category><category>PC</category><category>Nintendo GBA</category><category>Midway</category><category>Atari</category><category>Multiplayer Cooperative</category><category>Doom: The Dark Ages</category><category>Microsoft</category><category>Bethesda Softworks</category><category>Doom</category><category>Nintendo Switch</category><category>Xbox Series X/S</category><category>Mac</category><category>Windows Phone</category><category>PS4</category><category>Horror</category><media:content medium="image" url="https://assetsio.gnwcdn.com/doom-the-dark-ages-slayer-header.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/doom-the-dark-ages-slayer-header.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Xbox aren't closing or selling off Doom developers id Software as part of <a href="https://www.rockpapershotgun.com/xbox-are-parting-ways-with-double-fine-arkane-undead-labs-compulsion-and-ninja-theory-in-the-course-of-thousands-of-layoffs">their latest business teardown</a>, but they are reportedly laying off around half the studio, with swinging cuts aimed at id's legendary technology team in particular. Even as out-going staff fulminate about the situation, studio co-founder John Romero has urged all concerned to preserve "code, assets, stories" and other historical artefacts that risk being wiped away during the restructure.</p> <p><a href="https://www.rockpapershotgun.com/i-know-how-devastating-it-is-and-my-hearts-with-all-of-you-dooms-john-romero-responds-to-id-software-reportedly-losing-half-their-team">Read more</a></p>]]></description></item><item><title>While several Xbox studios regained independence or found new owners yesterday, Arkane's staff must negotiate their own future</title><link>https://www.rockpapershotgun.com/while-several-xbox-studios-regained-independence-or-found-new-owners-yesterday-arkanes-staff-must-negotiate-their-own-future</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Tue, 07 Jul 2026 12:27:31 +0000</pubDate><guid>https://www.rockpapershotgun.com/while-several-xbox-studios-regained-independence-or-found-new-owners-yesterday-arkanes-staff-must-negotiate-their-own-future</guid><category>Arkane Studios</category><category>Shooter</category><category>Single Player</category><category>Dishonored 2</category><category>Stealth</category><category>Xbox 360</category><category>PS3</category><category>PS5</category><category>Marvel's Blade</category><category>Arkane Lyon</category><category>Multiplayer Competitive</category><category>First person</category><category>Xbox One</category><category>Action Adventure</category><category>Dishonored</category><category>PC</category><category>Deathloop</category><category>Third person</category><category>Bethesda Softworks</category><category>Xbox Series X/S</category><category>Puzzle</category><category>RPG</category><category>PS4</category><media:content medium="image" url="https://assetsio.gnwcdn.com/deathloop-invasions-julianna.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/deathloop-invasions-julianna.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Yesterday, Xbox announced that they were <a href="https://www.rockpapershotgun.com/xbox-are-parting-ways-with-double-fine-arkane-undead-labs-compulsion-and-ninja-theory-in-the-course-of-thousands-of-layoffs">spinning off five major studios in the course of the latest round of "historic" restructuring</a>, with 1600 jobs instantly chopped and 1600 more layoffs to follow over the next financial year. It's the latest in a string of failures on the part of Xbox leadership, who have repeatedly butchered the division after an evidently overambitious acquisition spree that <a href="https://www.rockpapershotgun.com/stop-worrying-about-timed-exclusives-and-worry-more-about-games-industry-consolidation">dates back to the 2010s</a>. It has, at least, not yet resulted in any outright studio closures.</p>
<p>Double Fine and Compulsion are going indie again with a little funding from Microsoft, keeping ownership of their games. Ninja Theory and Undead Labs have been sold to unnamed new owners. And then there's <a href="https://www.rockpapershotgun.com/games/dishonored">Dishonored</a> and <a href="https://www.rockpapershotgun.com/games/marvels-blade">Marvel's Blade</a> developers Arkane, whose fate is still being negotiated.</p>
 <p><a href="https://www.rockpapershotgun.com/while-several-xbox-studios-regained-independence-or-found-new-owners-yesterday-arkanes-staff-must-negotiate-their-own-future">Read more</a></p>]]></description></item><item><title>Xbox's layoffs come with a push to focus on series like Fallout, so naturally New Vegas devs Obsidian have reportedly lost around a quarter of their staff</title><link>https://www.rockpapershotgun.com/xboxs-layoffs-come-with-a-push-to-focus-on-series-like-fallout-so-naturally-new-vegas-devs-obsidian-have-reportedly-lost-around-a-quarter-of-their-staff</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Tue, 07 Jul 2026 10:10:28 +0000</pubDate><guid>https://www.rockpapershotgun.com/xboxs-layoffs-come-with-a-push-to-focus-on-series-like-fallout-so-naturally-new-vegas-devs-obsidian-have-reportedly-lost-around-a-quarter-of-their-staff</guid><category>Shooter</category><category>Single Player</category><category>Xbox 360</category><category>PS3</category><category>PS5</category><category>First person</category><category>Obsidian Entertainment</category><category>iOS</category><category>Action Adventure</category><category>PC</category><category>Bandai Namco Entertainment</category><category>Xbox Game Studios</category><category>Third person</category><category>Bethesda Softworks</category><category>Avowed</category><category>Fallout: New Vegas</category><category>Xbox Series X/S</category><category>RPG</category><category>The Outer Worlds 2</category><category>Apple</category><media:content medium="image" url="https://assetsio.gnwcdn.com/obsidian-layoffs-xbox-cuts-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/obsidian-layoffs-xbox-cuts-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Xbox <a href="https://www.rockpapershotgun.com/xbox-are-parting-ways-with-double-fine-arkane-undead-labs-compulsion-and-ninja-theory-in-the-course-of-thousands-of-layoffs">laid off around 1600 people yesterday</a>, July 6th, as mass cuts accompanied by the decision to part ways with five studios were set in stone. This substantial upheaval's also had <a href="https://www.rockpapershotgun.com/zenimaxs-pivot-to-big-series-amid-xbox-cuts-reportedly-isnt-a-death-knell-for-doom-quake-and-wolfenstein">plenty of consequences for the studios</a> staying under the Microsoft banner, including a more concerted push to get remaining staff working on Xbox's most lucrative series. Fallout, for example. That hasn't stopped the reportedly cuts including around a quarter of the staff at noted Fallout spin-off developers Obsidian.</p>
 <p><a href="https://www.rockpapershotgun.com/xboxs-layoffs-come-with-a-push-to-focus-on-series-like-fallout-so-naturally-new-vegas-devs-obsidian-have-reportedly-lost-around-a-quarter-of-their-staff">Read more</a></p>]]></description></item><item><title>Xbox layoffs mean that Elder Scrolls Online's roadmap is "shifting" just two days before Season One's release... the plan put in place for the MMO after the last round of cuts</title><link>https://www.rockpapershotgun.com/xbox-layoffs-mean-that-elder-scrolls-onlines-roadmap-is-shifting-just-two-days-before-season-ones-release-the-plan-put-in-place-for-the-mmo-after-the-last-round-of-cuts</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Julian Benson</dc:creator><pubDate>Tue, 07 Jul 2026 09:33:59 +0000</pubDate><guid>https://www.rockpapershotgun.com/xbox-layoffs-mean-that-elder-scrolls-onlines-roadmap-is-shifting-just-two-days-before-season-ones-release-the-plan-put-in-place-for-the-mmo-after-the-last-round-of-cuts</guid><category>Single Player</category><category>PS5</category><category>Multiplayer Competitive</category><category>First person</category><category>Xbox One</category><category>Stadia</category><category>Action Adventure</category><category>The Elder Scrolls Online</category><category>PC</category><category>ZeniMax Online Studios</category><category>Multiplayer Cooperative</category><category>MMORPG</category><category>Xbox Game Studios</category><category>Third person</category><category>Microsoft</category><category>Bethesda Softworks</category><category>Xbox Series X/S</category><category>Mac</category><category>RPG</category><category>PS4</category><media:content medium="image" url="https://assetsio.gnwcdn.com/elder-scrolls-online-season-one-thieves-guild.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/elder-scrolls-online-season-one-thieves-guild.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Yesterday brought the news that <a href="https://www.rockpapershotgun.com/xbox-are-parting-ways-with-double-fine-arkane-undead-labs-compulsion-and-ninja-theory-in-the-course-of-thousands-of-layoffs">Microsoft were cutting 1600 staff, spinning out four studios, and finding a further 1600 jobs to cut in the year to come</a>. Xbox CEO Asha Sharma said in an email to staff that she was "making reductions" and "shifting investment to focus on higher priority projects".Today, we're starting to learn what those cuts mean for the teams that Xbox retained, and the projects they were working on. The most public and immediate of these is Elder Scrolls Online.</p>
<p>In January, Zenimax Online Studios, the makers of Elder Scrolls Online, announced they would be <a href="https://www.rockpapershotgun.com/the-elder-scrolls-online-is-ditching-yearly-expansions-and-folding-its-premium-content-into-the-base-game-but-its-also-gaining-a-battle-pass">ditching yearly expansions and moving the MMO to a seasonal release model</a>. The team were just two days ahead of releasing Season One when Xbox hit them with layoffs so severe the release roadmap needs to be rebuilt.</p>
 <p><a href="https://www.rockpapershotgun.com/xbox-layoffs-mean-that-elder-scrolls-onlines-roadmap-is-shifting-just-two-days-before-season-ones-release-the-plan-put-in-place-for-the-mmo-after-the-last-round-of-cuts">Read more</a></p>]]></description></item><item><title>"It's much further along than we originally planned": Fallout: London modders say work on their next game is going "swimmingly", despite DLC delays</title><link>https://www.rockpapershotgun.com/its-much-further-along-than-we-originally-planned-fallout-london-modders-say-work-on-their-next-game-is-going-swimmingly-despite-dlc-delays</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 06 Jul 2026 16:18:25 +0000</pubDate><guid>https://www.rockpapershotgun.com/its-much-further-along-than-we-originally-planned-fallout-london-modders-say-work-on-their-next-game-is-going-swimmingly-despite-dlc-delays</guid><category>Third person</category><category>Nintendo Switch 2</category><category>Shooter</category><category>Bethesda Softworks</category><category>Single Player</category><category>First person</category><category>Xbox One</category><category>Mods</category><category>Xbox Series X/S</category><category>PS5</category><category>RPG</category><category>PS4</category><category>Bethesda Game Studios</category><category>Action Adventure</category><category>Fallout 4</category><category>PC</category><category>Fallout: London</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-london-modders-still-no-plans-for-next-gen-port-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-london-modders-still-no-plans-for-next-gen-port-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Though Last Orders, the second DLC for massive <a href="https://www.rockpapershotgun.com/games/fallout-4">Fallout 4</a> mod <a href="https://www.rockpapershotgun.com/games/fallout-london">Fallout: London</a>, is taking longer than Team FOLON originally planned, the modders have revealed that their next game is running ahead of schedule. The two are being worked on at the time as the group use their ambitious building of a British apocalypse atop Bethesda's Boston as a springboard into establishing themselves as a professional indie studio.</p>
 <p><a href="https://www.rockpapershotgun.com/its-much-further-along-than-we-originally-planned-fallout-london-modders-say-work-on-their-next-game-is-going-swimmingly-despite-dlc-delays">Read more</a></p>]]></description></item><item><title>ZeniMax's pivot to big series amid Xbox cuts reportedly isn't a death knell for Doom, Quake and Wolfenstein</title><link>https://www.rockpapershotgun.com/zenimaxs-pivot-to-big-series-amid-xbox-cuts-reportedly-isnt-a-death-knell-for-doom-quake-and-wolfenstein</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 06 Jul 2026 14:51:09 +0000</pubDate><guid>https://www.rockpapershotgun.com/zenimaxs-pivot-to-big-series-amid-xbox-cuts-reportedly-isnt-a-death-knell-for-doom-quake-and-wolfenstein</guid><category>Shooter</category><category>Single Player</category><category>Activision</category><category>Xbox 360</category><category>PS3</category><category>PS5</category><category>id Software</category><category>Cenega Czech s.r.o.</category><category>Multiplayer Competitive</category><category>DOOM (2016)</category><category>First person</category><category>Xbox One</category><category>Sega</category><category>SEGA Saturn</category><category>Quake</category><category>Shooter: First Person</category><category>PC</category><category>Midway</category><category>Raven Software</category><category>Multiplayer Cooperative</category><category>Doom: The Dark Ages</category><category>Bethesda Softworks</category><category>Nintendo Switch</category><category>Xbox Series X/S</category><category>Mac</category><category>PS4</category><category>Horror</category><category>Wolfenstein</category><media:content medium="image" url="https://assetsio.gnwcdn.com/id-software-wall-to-wall-union-165-workers-vote-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/id-software-wall-to-wall-union-165-workers-vote-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Xbox have officially announced the scale of the <a href="https://www.rockpapershotgun.com/xbox-are-parting-ways-with-double-fine-arkane-undead-labs-compulsion-and-ninja-theory-in-the-course-of-thousands-of-layoffs">mass layoffs and rejigging of their studio lineup</a> which have loomed on the horizon for the past couple of weeks. While Double Fine, Compulsion Games, Ninja Theory, Undead Labs, and Arkane all face futures outside of Xbox, the cuts and changes have also affected how a number of studios remaining under the Microsoft banner will operate going forwards.</p>
 <p><a href="https://www.rockpapershotgun.com/zenimaxs-pivot-to-big-series-amid-xbox-cuts-reportedly-isnt-a-death-knell-for-doom-quake-and-wolfenstein">Read more</a></p>]]></description></item><item><title>Xbox are parting ways with Double Fine, Arkane, Undead Labs, Compulsion, and Ninja Theory in the course of thousands of layoffs</title><link>https://www.rockpapershotgun.com/xbox-are-parting-ways-with-double-fine-arkane-undead-labs-compulsion-and-ninja-theory-in-the-course-of-thousands-of-layoffs</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Mon, 06 Jul 2026 14:31:53 +0000</pubDate><guid>https://www.rockpapershotgun.com/xbox-are-parting-ways-with-double-fine-arkane-undead-labs-compulsion-and-ninja-theory-in-the-course-of-thousands-of-layoffs</guid><category>Platformer</category><category>Arkane Studios</category><category>Layoffs</category><category>Single Player</category><category>Fantasy</category><category>Xbox 360</category><category>Ninja Theory</category><category>PS3</category><category>PS5</category><category>Multiplayer Competitive</category><category>First person</category><category>Senua</category><category>Xbox One</category><category>State of Decay 3</category><category>Double Fine Productions</category><category>South of Midnight</category><category>Action Adventure</category><category>Dishonored</category><category>PC</category><category>Nintendo Switch 2</category><category>Story Rich</category><category>Multiplayer Cooperative</category><category>Compulsion Games</category><category>Xbox Game Studios</category><category>Psychonauts 2</category><category>Third person</category><category>Bethesda Softworks</category><category>the consolidation of the games industry</category><category>Xbox Series X/S</category><category>Mac</category><category>Puzzle</category><category>RPG</category><category>PS4</category><category>Undead Labs</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Red-ring-of-death_6PcdIm0.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Red-ring-of-death_6PcdIm0.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
After <a href="https://www.rockpapershotgun.com/state-of-decay-studio-undead-labs-potentially-up-for-closure-sources-claim-with-bethesda-and-blizzard-also-facing-layoffs">weeks of uncertainty</a>, Microsoft have finally revealed what their <a href="https://www.rockpapershotgun.com/another-xbocalypse-begins-microsoft-are-reportedly-closing-or-spinning-off-double-fine-ninja-theory-and-compulsion">big Xbox business "reset"</a> involves. Spoilers: it's not great! Gaming division CEO Asha Sharma has announced that they will lay off 3200 people over their next financial year, beginning today with around 1600 redundancies. In addition, Microsoft are parting ways with five of their best-known studios: <a href="https://www.rockpapershotgun.com/games/psychonauts">Psychonauts</a> developers Double Fine, <a href="https://www.rockpapershotgun.com/games/state-of-decay">State of Decay</a> developers Undead Labs, Senua developers Ninja Theory, <a href="https://www.rockpapershotgun.com/games/south-of-midnight">South of Midnight</a> developers Compulsion, and <a href="https://www.rockpapershotgun.com/games/dishonored">Dishonored</a> developers Arkane.
</p>
<p>
Further details are few, but here are the broad strokes: Compulsion and Double Fine are going indie again, while Ninja Theory and Undead Labs have found unnamed new owners. Arkane's status is unclear: the studio's bosses are currently haggling with a works council of employees over various "strategic options". 
</p> <p><a href="https://www.rockpapershotgun.com/xbox-are-parting-ways-with-double-fine-arkane-undead-labs-compulsion-and-ninja-theory-in-the-course-of-thousands-of-layoffs">Read more</a></p>]]></description></item><item><title>Stop judging games by their sales figures, says Tekken's Katsuhiro Harada: “That’s exactly what you’d expect from someone who’s never actually developed games"</title><link>https://www.rockpapershotgun.com/stop-judging-games-by-their-sales-figures-says-tekkens-katsuhiro-harada-thats-exactly-what-youd-expect-from-someone-whos-never-actually-developed-games</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Mon, 06 Jul 2026 13:45:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/stop-judging-games-by-their-sales-figures-says-tekkens-katsuhiro-harada-thats-exactly-what-youd-expect-from-someone-whos-never-actually-developed-games</guid><category>Namco Bandai</category><category>Namco</category><category>Single Player</category><category>PS1</category><category>Xbox 360</category><category>PS3</category><category>Tekken</category><category>Side view</category><category>Multiplayer Competitive</category><category>Dark Souls</category><category>Fighting</category><category>Action Adventure</category><category>Sony Computer Entertainment</category><category>PC</category><category>FromSoftware</category><category>Namco Japan</category><category>Multiplayer Cooperative</category><category>Bandai Namco Entertainment</category><category>Third person</category><category>RPG</category><category>Namco Bandai Partners</category><media:content medium="image" url="https://assetsio.gnwcdn.com/tekken-boss-Kkatsuhiro-harada-leaving-bandai-namco-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/tekken-boss-Kkatsuhiro-harada-leaving-bandai-namco-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
I don't think anybody reading these hallowed pages really judges games by their sales figures, but it's nice to hear that perspective affirmed by no less a Legendary Fightguy than Katsuhiro Harada, the former face of Tekken. Out of the blue, Harada has posted some very nice words about <a href="https://www.rockpapershotgun.com/games/dark-souls">Dark Souls</a> kingpin and FromSoftware president Hidetaki Miyazaki, noting that Miyazaki came late to game development and worked on a bunch of less praised or successful games, before landing it big with Souls.
</p>
<p>
Harada (who is currently CEO of SNK VS Studio) makes the obvious but eminently repeatable argument that these older, less celebrated projects paved the way for the Souls series. He accuses people who think disparagingly of them of being unable to "appreciate the journey or the growth of the developers themselves". It's not clear who these statements are aimed at, exactly, but Harada does add that he's "NOT talking about the fan community". The whole thing sounds like a rebuke to publisher moneymen who only think as far as the next earnings call.
</p> <p><a href="https://www.rockpapershotgun.com/stop-judging-games-by-their-sales-figures-says-tekkens-katsuhiro-harada-thats-exactly-what-youd-expect-from-someone-whos-never-actually-developed-games">Read more</a></p>]]></description></item><item><title>This week in PC games: Stardew Valley plus vampires, a lavish gamebook RPG, and Assassin's Creed Black Flag Resynced, finally</title><link>https://www.rockpapershotgun.com/this-week-in-pc-games-stardew-valley-plus-vampires-a-lavish-gamebook-rpg-and-assassins-creed-black-flag-resynced-finally</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Mon, 06 Jul 2026 12:03:10 +0000</pubDate><guid>https://www.rockpapershotgun.com/this-week-in-pc-games-stardew-valley-plus-vampires-a-lavish-gamebook-rpg-and-assassins-creed-black-flag-resynced-finally</guid><category>New PC games</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Moonlight-Peaks.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Moonlight-Peaks.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Happy this week, all! Also: huge apologies to the World Cup organisers and teams for any matchside cosmic sabotage brought on by our struggle to feed the Maw. Truth be told, Mexico should have had <a href="https://www.theguardian.com/football/2026/jul/06/england-mexico-match-report-jude-bellingham-harry-kane-world-cup">last night's game</a> in the bag, if only I'd topped up the Maw's feeding trough on Friday with another handful of <a href="https://www.rockpapershotgun.com/games/slay-the-spire-2">Slay the Spire 2</a> stories. In its hunger, the creature broke containment, and fell upon the sacred realm of association football, kindling all manner of pandemonium.</p>
<p>You may have noticed that half of Mexico's goal shots vanished in flight, for example, leaving behind a turquoise haze and the aroma of burning locusts. You may have noticed that Jude Bellingham had six more legs than is customary, for a champions league player. Or perhaps you didn't notice any of that because you were too busy thinking about this week's forthcoming PC game releases. Here are a few I've got my eye on.</p> <p><a href="https://www.rockpapershotgun.com/this-week-in-pc-games-stardew-valley-plus-vampires-a-lavish-gamebook-rpg-and-assassins-creed-black-flag-resynced-finally">Read more</a></p>]]></description></item><item><title>Marvel Tokon: Fighting Souls is suffering similar PSN region locking woes to Helldivers 2, with 132 countries barred according to Steam's backend</title><link>https://www.rockpapershotgun.com/marvel-tokon-fighting-souls-is-suffering-similar-psn-region-locking-woes-to-helldivers-2-with-132-countries-barred-according-to-steams-backend</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 06 Jul 2026 09:29:33 +0000</pubDate><guid>https://www.rockpapershotgun.com/marvel-tokon-fighting-souls-is-suffering-similar-psn-region-locking-woes-to-helldivers-2-with-132-countries-barred-according-to-steams-backend</guid><category>Multiplayer Competitive</category><category>Single Player</category><category>Marvel Games</category><category>Arc System Works</category><category>Fighting</category><category>Marvel Tokon: Fighting Souls</category><category>PS5</category><category>Side view</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/marvel-tokon-blocked-132-countries-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/marvel-tokon-blocked-132-countries-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>PlayStation might have opted to stop putting <a href="https://www.rockpapershotgun.com/shelve-your-hopes-to-play-ghost-of-yotei-or-saros-on-pc-as-playstation-boss-reportedly-confirms-plan-to-stop-porting-narrative-driven-singleplayer-games">their single player big hitters on PC</a> going forwards, but they're still committed to porting their online games in the name of juicing player counts. All good, since they've stopped frustrating folks by <a href="https://www.rockpapershotgun.com/playstation-finally-drop-the-psn-account-requirement-that-annoyed-every-pc-player">insisting that PC players link up a PSN account</a>. Ah, bollocks. Based on the fact <a href="https://www.rockpapershotgun.com/games/marvel-tokon-fighting-souls">Marvel Tokon: Fighting Souls</a>' Steam backend lists it as not being available for purchase in 132 countries, Sony didn't <a href="https://www.rockpapershotgun.com/helldivers-2-spider-man-2-and-more-playstation-titles-have-been-freed-from-their-region-lock-prison-on-pc">learned their account linking lesson</a> with <a href="https://www.rockpapershotgun.com/games/helldivers-2">Helldivers 2</a> after all.</p>
 <p><a href="https://www.rockpapershotgun.com/marvel-tokon-fighting-souls-is-suffering-similar-psn-region-locking-woes-to-helldivers-2-with-132-countries-barred-according-to-steams-backend">Read more</a></p>]]></description></item><item><title>"Smuggle chainsaws onto the pitch": What Blood Bowl's new publisher thinks the World Cup can learn from Warhammer</title><link>https://www.rockpapershotgun.com/smuggle-chainsaws-onto-the-pitch-what-blood-bowls-new-publisher-thinks-the-world-cup-can-learn-from-warhammer</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Julian Benson</dc:creator><pubDate>Mon, 06 Jul 2026 09:05:11 +0000</pubDate><guid>https://www.rockpapershotgun.com/smuggle-chainsaws-onto-the-pitch-what-blood-bowls-new-publisher-thinks-the-world-cup-can-learn-from-warhammer</guid><category>Sports</category><category>Single Player</category><category>Slitherine</category><category>Strategy: Turn-Based Strategy</category><category>PS5</category><category>Multiplayer Competitive</category><category>Xbox One</category><category>Card Games</category><category>PC</category><category>Cyanide Studio</category><category>Bird view / Isometric</category><category>Strategy</category><category>Nacon</category><category>Third person</category><category>Nintendo Switch</category><category>Xbox Series X/S</category><category>Blood Bowl 3</category><category>RPG</category><category>PS4</category><media:content medium="image" url="https://assetsio.gnwcdn.com/blood-bowl-3-stomp.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/blood-bowl-3-stomp.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Last week brought the news that strategy game publisher Slitherine have penned a deal with Cyanide Studios to continue developing <a href="https://www.rockpapershotgun.com/games/blood-bowl-3">Blood Bowl 3</a> (which will soon become Warhammer <a href="https://www.rockpapershotgun.com/games/blood-bowl">Blood Bowl</a>. The tabletop-inflected sport is broadly similar to American football, though there are opportunities for even greater violence on the pitch.</p>
<p>As the Americans are currently one of the nations hosting the World Cup, and using that opportunity to clutter it up with things like hydration breaks and half-time shows, I thought it best to ask Slitherine what the yanks could lift from Blood Bowl while they're at it.</p>
 <p><a href="https://www.rockpapershotgun.com/smuggle-chainsaws-onto-the-pitch-what-blood-bowls-new-publisher-thinks-the-world-cup-can-learn-from-warhammer">Read more</a></p>]]></description></item><item><title>The Sunday Papers</title><link>https://www.rockpapershotgun.com/the-sunday-papers-817</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Sun, 05 Jul 2026 10:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-sunday-papers-817</guid><category>The Sunday Papers</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=690&quality=85&format=jpg&auto=webp" /> 
<p>You know what, reader? Sundays are for whatever you goddamn feel like. Go swimming. Get lost in the woods. Take a kintsugi pottery class. Fix a broken appliance. Eat more than one hot dog. Learn Welsh. Smash your kintsugi pottery and take another class to repair it. Rearrange towels. Borrow some sugar. Don&rsquo;t give it back.</p>
 <p><a href="https://www.rockpapershotgun.com/the-sunday-papers-817">Read more</a></p>]]></description></item><item><title>Object Impermanence is a puzzle game where the moment you look away from something, it stops existing</title><link>https://www.rockpapershotgun.com/object-impermanence-is-a-puzzle-game-where-the-moment-you-look-away-from-something-it-stops-existing</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sat, 04 Jul 2026 21:53:39 +0000</pubDate><guid>https://www.rockpapershotgun.com/object-impermanence-is-a-puzzle-game-where-the-moment-you-look-away-from-something-it-stops-existing</guid><category>Exploration</category><category>Object Impermanence</category><category>Science Fiction</category><category>Indie</category><category>Puzzle</category><category>Mystery</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/object-impermanence.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/object-impermanence.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
Remember when you were a baby, and someone would cover their face with their hands, thusly disappearing entirely from existence, only to return and scream at you? This is to do with something called object permanence, an idea of understanding that even when you can't see something, it still exists, something that babies genuinely do struggle with. So how about a game that puts this to the test? Enter Object Impermanence, a <a href="https://www.rockpapershotgun.com/the-best-puzzle-games">puzzle</a> game where nothing exists unless you look at it.
</p> <p><a href="https://www.rockpapershotgun.com/object-impermanence-is-a-puzzle-game-where-the-moment-you-look-away-from-something-it-stops-existing">Read more</a></p>]]></description></item><item><title>Man a gate and keep out people, chickens and unknown horrors alike in the Paper Please-esque Dreadwoods Gatekeeper</title><link>https://www.rockpapershotgun.com/man-a-gate-and-keep-out-people-chickens-and-unknown-horrors-alike-in-the-paper-please-esque-dreadwoods-gatekeeper</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sat, 04 Jul 2026 20:37:09 +0000</pubDate><guid>https://www.rockpapershotgun.com/man-a-gate-and-keep-out-people-chickens-and-unknown-horrors-alike-in-the-paper-please-esque-dreadwoods-gatekeeper</guid><category>Dreadwoods Gatekeeper</category><category>Exploration</category><category>Indie</category><category>Horror</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/dreadwoods-gatekeeper.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/dreadwoods-gatekeeper.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
Most <a href="https://www.rockpapershotgun.com/games/papers-please">Papers Please</a>-likes that I'm aware of tend to all have a throughline in being 2D. That'll for sure be because one, it'll be easier to make and two, most derivative works don't exactly move that far away from their source of inspiration. That isn't so for Dreadwoods Gatekeeper however, an old timey one of those which positions you as a gatekeeper at an outpost where you're all by your lonesome, bar all the travellers and foul that turn up. Also I think there's monsters.
</p> <p><a href="https://www.rockpapershotgun.com/man-a-gate-and-keep-out-people-chickens-and-unknown-horrors-alike-in-the-paper-please-esque-dreadwoods-gatekeeper">Read more</a></p>]]></description></item><item><title>Build a medieval castle piece by piece and then defend it from enemy knights in the city builder and RTS Bergfried</title><link>https://www.rockpapershotgun.com/build-a-medieval-castle-piece-by-piece-and-then-defend-it-from-enemy-knights-in-the-city-builder-and-rts-bergfried</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sat, 04 Jul 2026 17:57:43 +0000</pubDate><guid>https://www.rockpapershotgun.com/build-a-medieval-castle-piece-by-piece-and-then-defend-it-from-enemy-knights-in-the-city-builder-and-rts-bergfried</guid><category>Bergfried</category><category>Strategy: Builder</category><category>Historical</category><category>Strategy</category><category>Indie</category><category>Simulation</category><category>Strategy: Real-Time Strategy</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/bergfried.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/bergfried.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
How about a two-for-one today? Perhaps something from the RTS tower defence and <a href="https://www.rockpapershotgun.com/the-best-building-games-on-pc">city builder</a> departments? Oh, and we'll throw in a medieval flavouring too, on the house. With all of that mixed together and wrapped up nicely, you get Bergfriend, a game in which you build medieval castles to your own specifications, and then defend them from rival knights who want to take them from you.
</p> <p><a href="https://www.rockpapershotgun.com/build-a-medieval-castle-piece-by-piece-and-then-defend-it-from-enemy-knights-in-the-city-builder-and-rts-bergfried">Read more</a></p>]]></description></item><item><title>After spending more than a decade in early access, robotic survival game Scrap Mechanic enters 1.0 later this month</title><link>https://www.rockpapershotgun.com/after-spending-more-than-a-decade-in-early-access-robotic-survival-game-scrap-mechanic-enters-10-later-this-month</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sat, 04 Jul 2026 17:10:49 +0000</pubDate><guid>https://www.rockpapershotgun.com/after-spending-more-than-a-decade-in-early-access-robotic-survival-game-scrap-mechanic-enters-10-later-this-month</guid><category>Multiplayer Competitive</category><category>Third person</category><category>Single Player</category><category>First person</category><category>Indie</category><category>Multiplayer Cooperative</category><category>Simulation</category><category>Scrap Mechanic</category><category>Axolot Games</category><category>Action Adventure</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/scrap-mechanic.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/scrap-mechanic.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
You ever just blink and 10 years of your life have gone by just like that? I wonder if that's how the developers behind <a href="https://www.rockpapershotgun.com/games/scrap-mechanic">Scrap Mechanic</a> feel, given that the survival sandbox game about building fancy machines out of whatever you can get your hands on celebrated its 10th year in early access back in January. That's a long time! So long I don't want to think about it, so instead let's look forwards by about, I don't know, 20 days, as that's when Scrap Mechanic will be launching into 1.0.
</p> <p><a href="https://www.rockpapershotgun.com/after-spending-more-than-a-decade-in-early-access-robotic-survival-game-scrap-mechanic-enters-10-later-this-month">Read more</a></p>]]></description></item><item><title>Dragon Age writer David Gaider's next game is a light-hearted heist RPG, if he can get the funding for it</title><link>https://www.rockpapershotgun.com/dragon-age-writer-david-gaiders-next-game-is-a-light-hearted-heist-rpg-if-he-can-get-the-funding-for-it</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sat, 04 Jul 2026 16:03:44 +0000</pubDate><guid>https://www.rockpapershotgun.com/dragon-age-writer-david-gaiders-next-game-is-a-light-hearted-heist-rpg-if-he-can-get-the-funding-for-it</guid><category>Single Player</category><category>Dragon Age: Origins</category><category>Rhythm</category><category>Xbox 360</category><category>Indie</category><category>PS3</category><category>PS5</category><category>Electronic Arts</category><category>Roguelike</category><category>Multiplayer Competitive</category><category>Xbox One</category><category>Summerfall Studios</category><category>Malys</category><category>Card Games</category><category>Stray Gods: A Roleplaying Musical</category><category>Action Adventure</category><category>PC</category><category>Humble Games</category><category>Bird view / Isometric</category><category>Text</category><category>Strategy</category><category>Multiplayer Cooperative</category><category>Third person</category><category>Nintendo Switch</category><category>Xbox Series X/S</category><category>RPG</category><category>Mac</category><category>Dragon Age: Inquisition</category><category>PS4</category><category>Bioware</category><category>Dragon Age II</category><media:content medium="image" url="https://assetsio.gnwcdn.com/stray-gods-screenshot2-gracesapartment2.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/stray-gods-screenshot2-gracesapartment2.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
Since being founded back in 2017, Summerfall Studios have only managed to put out a couple of games, 2023's <a href="https://www.rockpapershotgun.com/games/stray-gods-a-roleplaying-musical">Stray Gods: The Roleplaying Musical</a>, and last year's <a href="https://www.rockpapershotgun.com/games/malys">Malys</a>, a devil exercising deckbuilder. Unfortunately for the studio, neither game did amazingly, but according to co-founder and <a href="https://www.rockpapershotgun.com/games/dragon-age-origins">Dragon Age</a> writer David Gaider, the studio is hoping to work on something new still: a heist RPG.
</p> <p><a href="https://www.rockpapershotgun.com/dragon-age-writer-david-gaiders-next-game-is-a-light-hearted-heist-rpg-if-he-can-get-the-funding-for-it">Read more</a></p>]]></description></item><item><title>Now is the winter of your discontent, console blaggards: the RPS team reflect on PlayStation going digital-only</title><link>https://www.rockpapershotgun.com/now-is-the-winter-of-your-discontent-console-blaggards-the-rps-team-reflect-on-playstation-going-digital-only</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Julian Benson</dc:creator><pubDate>Sat, 04 Jul 2026 13:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/now-is-the-winter-of-your-discontent-console-blaggards-the-rps-team-reflect-on-playstation-going-digital-only</guid><category>Third person</category><category>Single Player</category><category>Point and Click</category><category>PS1</category><category>Physical Media</category><category>Sony</category><category>Action Adventure</category><category>Discworld Noir</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/disc-header.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/disc-header.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>This week brought the news that <a href="https://blog.playstation.com/2026/07/01/physical-disc-production-ending-in-january-2028-for-new-games-releasing-on-playstation-consoles/">Sony will stop selling physical PlayStation games at the start of 2028</a>. Not just for their own games, but third-party, too. Here in the world of PC gaming, we've largely been without physical game releases for yonks now, but this move by Sony has stirred up some discussion at RPS. Mainly, is this a big deal or, as ever, a sign of the consoles lazily trudging after the path carved on PC?</p>
 <p><a href="https://www.rockpapershotgun.com/now-is-the-winter-of-your-discontent-console-blaggards-the-rps-team-reflect-on-playstation-going-digital-only">Read more</a></p>]]></description></item><item><title>What are we all playing this weekend?</title><link>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-389</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Julian Benson</dc:creator><pubDate>Sat, 04 Jul 2026 07:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-389</guid><category>Shooter</category><category>Single Player</category><category>Strategy: Turn-Based Strategy</category><category>Indie</category><category>PS5</category><category>SoulGame Studio</category><category>Sandfall Interactive</category><category>Walking Sim</category><category>First person</category><category>Exploration</category><category>Xbox One</category><category>Texhno Studios</category><category>Lullabies Made of Static</category><category>Action Adventure</category><category>PC</category><category>Clair Obscur: Expedition 33</category><category>Nintendo Switch 2</category><category>Minishoot' Adventures</category><category>Bird view / Isometric</category><category>Strategy</category><category>Playing This Weekend</category><category>Titanium Court</category><category>Third person</category><category>Nintendo Switch</category><category>Xbox Series X/S</category><category>Mac</category><category>Puzzle</category><category>RPG</category><category>Kepler Interactive</category><category>Fellow Traveller</category><media:content medium="image" url="https://assetsio.gnwcdn.com/what%20are%20we%20playing%20this%20weekend%20cat%20feeding.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/what%20are%20we%20playing%20this%20weekend%20cat%20feeding.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>This weekend marks the first wedding of the season (and the first of three in July alone). There will be suiting, there will be booting, and there will be demanding the DJ plays Toxic. Though, I might change up the traditional demand to Robyn in honour of her UK tour. She has several equally inappropriate wedding songs &ndash; <a href="https://www.youtube.com/watch?v=F6ImxY6hnfA">Call Your Girlfriend</a>, <a href="https://www.youtube.com/watch?v=CcNo07Xp8aQ&list=RDCcNo07Xp8aQ&start_radio=1">Dancing On My Own</a>, <a href="https://youtu.be/rYIpP8YnXGo?list=RDrYIpP8YnXGo">Love Kills</a>.</p>
<p>Ah, heck why choose? "Disc Jockey, take the night off, I've made you a list of sad bangers!"</p>
 <p><a href="https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-389">Read more</a></p>]]></description></item><item><title>Well, Professor Pippin Barr, you've done it again: you've ruined chess</title><link>https://www.rockpapershotgun.com/well-professor-pippin-barr-youve-done-it-again-youve-ruined-chess</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Fri, 03 Jul 2026 16:29:58 +0000</pubDate><guid>https://www.rockpapershotgun.com/well-professor-pippin-barr-youve-done-it-again-youve-ruined-chess</guid><media:content medium="image" url="https://assetsio.gnwcdn.com/chesses_UHZKEa9.png?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/chesses_UHZKEa9.png?width=690&quality=85&format=jpg&auto=webp" /> <p>Back in 2019, experimental game developer and actual university professor Pippin Barr <a href="https://www.rockpapershotgun.com/teach-an-old-game-new-tricks-in-pippin-barrs-chesses">released a browser game</a> consisting of eight, very silly variations on chess - a flagrant assault on the dignity of a strategy experience whose roots go back a thousand years, which Barr justified as an effort to "allow non-players of chess to get a kick out of the game".</p> <p><a href="https://www.rockpapershotgun.com/well-professor-pippin-barr-youve-done-it-again-youve-ruined-chess">Read more</a></p>]]></description></item><item><title>Slay the Spire 2 gets 15 powerful new multiplayer cards, while making life easier the first time you install a mod</title><link>https://www.rockpapershotgun.com/slay-the-spire-2-gets-15-powerful-new-multiplayer-cards-while-making-life-easier-the-first-time-you-install-a-mod</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Fri, 03 Jul 2026 15:12:37 +0000</pubDate><guid>https://www.rockpapershotgun.com/slay-the-spire-2-gets-15-powerful-new-multiplayer-cards-while-making-life-easier-the-first-time-you-install-a-mod</guid><category>Multiplayer Competitive</category><category>Single Player</category><category>Card Games</category><category>Mac</category><category>Slay the Spire 2</category><category>Indie</category><category>Multiplayer Cooperative</category><category>Strategy</category><category>Side view</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/slaythespire2-multiplayer.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/slaythespire2-multiplayer.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
<a href="https://www.rockpapershotgun.com/games/slay-the-spire-2">Slay the Spire 2</a> has received a bunch of potent new cards specifically for co-operative multiplayer. They span all five of the game's classes, from the aloof and stargazing Regent to the venomous and underhand Silent (Silent! My beloved, etc). The update in question is out now via the roguelite deckbuilder's Steam beta branch, and comprises of a new colourless card, two new Regent cards, and three cards apiece for the other four classes. A few other cards have been reworked. All told, it's a great time to have friends who enjoy killing steeples.
</p>
 <p><a href="https://www.rockpapershotgun.com/slay-the-spire-2-gets-15-powerful-new-multiplayer-cards-while-making-life-easier-the-first-time-you-install-a-mod">Read more</a></p>]]></description></item><item><title>Final Fantasy 7 Revelation is getting a "Story Expansion Pass" amid a heap of DLC to help it wrap up the remake trilogy, leaked store listings suggest</title><link>https://www.rockpapershotgun.com/final-fantasy-7-revelation-is-getting-a-story-expansion-pass-amid-a-heap-of-dlc-to-help-it-wrap-up-the-remake-trilogy-leaked-store-listings-suggest</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Fri, 03 Jul 2026 12:31:18 +0000</pubDate><guid>https://www.rockpapershotgun.com/final-fantasy-7-revelation-is-getting-a-story-expansion-pass-amid-a-heap-of-dlc-to-help-it-wrap-up-the-remake-trilogy-leaked-store-listings-suggest</guid><category>Final Fantasy VII: Revelation</category><category>Nintendo Switch 2</category><category>Third person</category><category>Single Player</category><category>Xbox Series X/S</category><category>JRPG</category><category>PS5</category><category>RPG</category><category>Square Enix</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/final-fantasy-7-revelation-leaked-dlc-listings-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/final-fantasy-7-revelation-leaked-dlc-listings-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.rockpapershotgun.com/games/final-fantasy-vii">Final Fantasy 7</a> Revelation is <a href="https://www.rockpapershotgun.com/whether-you-believe-it-or-not-final-fantasy-7-revelation-director-naoki-hamaguchi-says-the-ends-been-planned-from-the-start">the end</a> of the remake trilogy Square Enix kicked off with, er, Final Fantasy 7 Remake. Though, it looks like than ending might go on a bit longer than you might have anticipated. A cluster of listings in the backend of the Epic Games Store appear to suggest a heap of DLC's planned for Revelation, including a "Story Expansion Pass".</p>
 <p><a href="https://www.rockpapershotgun.com/final-fantasy-7-revelation-is-getting-a-story-expansion-pass-amid-a-heap-of-dlc-to-help-it-wrap-up-the-remake-trilogy-leaked-store-listings-suggest">Read more</a></p>]]></description></item><item><title>Assassin's Creed Black Flag Resynced promises smooth handheld sailing with Steam Deck and Steam Machine verification</title><link>https://www.rockpapershotgun.com/assassins-creed-black-flag-resynced-promises-smooth-handheld-sailing-with-steam-deck-and-steam-machine-verification</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Fri, 03 Jul 2026 12:14:35 +0000</pubDate><guid>https://www.rockpapershotgun.com/assassins-creed-black-flag-resynced-promises-smooth-handheld-sailing-with-steam-deck-and-steam-machine-verification</guid><category>Steam Machine</category><category>Hardware</category><category>Open World</category><category>Third person</category><category>Single Player</category><category>Assassin's Creed Black Flag Resynced</category><category>Xbox Series X/S</category><category>Ubisoft Entertainment</category><category>SteamOS</category><category>PS5</category><category>Steam Deck</category><category>Ubisoft Montreal</category><category>Action Adventure</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/assassins-creed-black-flag-resynced-06.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/assassins-creed-black-flag-resynced-06.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>As nautical stabbist remake <a href="https://www.rockpapershotgun.com/games/assassins-creed-black-flag-resynced">Assassin&rsquo;s Creed Black Flag Resynced</a> heaves into view of its July 9th release date, it&rsquo;s already secured one piece of treasure. Namely, a full <a href="https://www.rockpapershotgun.com/topics/steam-deck">Steam Deck</a> Verified badge, the highest honour Valve bestows upon games that don&rsquo;t falter, fumble, or otherwise snap in half when faced with the SteamOS <a href="https://www.rockpapershotgun.com/best-handheld-pcs">handheld PC</a>.</p>
 <p><a href="https://www.rockpapershotgun.com/assassins-creed-black-flag-resynced-promises-smooth-handheld-sailing-with-steam-deck-and-steam-machine-verification">Read more</a></p>]]></description></item><item><title>I love being a cultist in Feed the Pit, and not just because I get to throw scummy stock-brokers into a toothy vortex</title><link>https://www.rockpapershotgun.com/i-love-being-a-cultist-in-feed-the-pit-and-not-just-because-i-get-to-throw-scummy-stock-brokers-into-a-toothy-vortex</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Fri, 03 Jul 2026 11:32:31 +0000</pubDate><guid>https://www.rockpapershotgun.com/i-love-being-a-cultist-in-feed-the-pit-and-not-just-because-i-get-to-throw-scummy-stock-brokers-into-a-toothy-vortex</guid><category>Indiescovery</category><category>Feed the Pit</category><category>Story Rich</category><category>Stealth</category><category>Indie</category><category>Puzzle</category><category>Horror</category><category>Mystery</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/20260703092047_1.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/20260703092047_1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
If <a href="https://www.rockpapershotgun.com/games/feed-the-pit">Feed the Pit</a> were simply a quickfire extraction game about hunting down obscenely wealthy people and chucking them into a ravenous Sarlacc, that'd have been plenty catharsis enough for this age of actual trillionaires. It'd have been solid reaction video fodder for terminally online Marxists, a kind of <a href="https://www.rockpapershotgun.com/games/hunt-showdown">Hunt: Showdown</a> for the dirtbag left. But Feed the Pit goes further. It's a creepy narrative experience that, after an hour with the game's first act, reminds me a little of <a href="https://www.rockpapershotgun.com/games/mouthwashing">Mouthwashing</a>.
</p> <p><a href="https://www.rockpapershotgun.com/i-love-being-a-cultist-in-feed-the-pit-and-not-just-because-i-get-to-throw-scummy-stock-brokers-into-a-toothy-vortex">Read more</a></p>]]></description></item><item><title>Relic announce a new Company of Heroes RTS, a wave defence roguelite for strategy buffs who don't have time to fight a whole World War</title><link>https://www.rockpapershotgun.com/relic-announce-a-new-company-of-heroes-rts-a-wave-defence-roguelite-for-strategy-buffs-who-dont-have-time-to-fight-a-whole-world-war</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Fri, 03 Jul 2026 10:10:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/relic-announce-a-new-company-of-heroes-rts-a-wave-defence-roguelite-for-strategy-buffs-who-dont-have-time-to-fight-a-whole-world-war</guid><category>Roguelike</category><category>Multiplayer Competitive</category><category>Single Player</category><category>Relic Entertainment</category><category>Strategy: Turn-Based Strategy</category><category>Xbox Series X/S</category><category>Company of Heroes 3: Final Stand</category><category>Historical</category><category>Bird view / Isometric</category><category>Sega</category><category>Strategy</category><category>Multiplayer Cooperative</category><category>Company Of Heroes 3</category><category>PS5</category><category>Strategy: Real-Time Strategy</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Company-of-Heroes-3-final-stand_MlWP9JO.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Company-of-Heroes-3-final-stand_MlWP9JO.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Very good World War RTS <a href="https://www.rockpapershotgun.com/games/company-of-heroes-3">Company of Heroes 3</a> is getting a standalone wave defence roguelite spin-off, Company of Heroes 3: Final Stand, in which you have to outlast 12 rounds of attackers while steadily expanding and upgrading a custom battlegroup. It's pitched as a snackable, newbie-friendly version of the big-bellied strategy sim Katharine Castle (RPS in peace) <a href="https://www.rockpapershotgun.com/company-of-heroes-3-review">described</a> as "World War II on its summer holiday". It's out in July, supports two-player co-op, and LOOK OUT, MEN, WE HAVE TRAILER INCOMING.</p>
 <p><a href="https://www.rockpapershotgun.com/relic-announce-a-new-company-of-heroes-rts-a-wave-defence-roguelite-for-strategy-buffs-who-dont-have-time-to-fight-a-whole-world-war">Read more</a></p>]]></description></item><item><title>Rust's Common Ground update adds terrifyingly realistic apartment and shop renting, forcing you to feed capricious landlords daily scrap</title><link>https://www.rockpapershotgun.com/rusts-common-ground-update-adds-terrifyingly-realistic-apartment-and-shop-renting-forcing-you-to-feed-capricious-landlords-daily-scrap</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Fri, 03 Jul 2026 09:50:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/rusts-common-ground-update-adds-terrifyingly-realistic-apartment-and-shop-renting-forcing-you-to-feed-capricious-landlords-daily-scrap</guid><category>Multiplayer Competitive</category><category>Shooter</category><category>First person</category><category>PC</category><category>Mac</category><category>Indie</category><category>Multiplayer Cooperative</category><category>RPG</category><category>MMORPG</category><category>Action Adventure</category><category>Rust</category><category>Double Eleven</category><media:content medium="image" url="https://assetsio.gnwcdn.com/rust-common-ground-update-02.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/rust-common-ground-update-02.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>You wake up in a crappy flat. Ugh. Time to see what's in the cupboards for breakfast. No cereal. Great. Then, a cacophonous banging at the door. "yOu hAvEn'T fEd mE!" Oh, bollocks. You check your pockets. There's not enough scrap in them to cover your daily rent. Gulp. Bye bye possessions. This, from the sounds of it, is about to become a common experience in <a href="https://www.rockpapershotgun.com/games/rust">Rust</a>, with the <a href="https://www.rockpapershotgun.com/the-best-survival-games-on-pc">survival game</a>'s latest update adding in rentable apartments and shops.</p>
 <p><a href="https://www.rockpapershotgun.com/rusts-common-ground-update-adds-terrifyingly-realistic-apartment-and-shop-renting-forcing-you-to-feed-capricious-landlords-daily-scrap">Read more</a></p>]]></description></item><item><title>"I could feel myself coming apart at the seams": Suicide Squad leads on almost leaving the games industry after its failure</title><link>https://www.rockpapershotgun.com/i-could-feel-myself-coming-apart-at-the-seams-suicide-squad-leads-on-almost-leaving-the-games-industry-after-its-failure</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Thu, 02 Jul 2026 20:26:20 +0000</pubDate><guid>https://www.rockpapershotgun.com/i-could-feel-myself-coming-apart-at-the-seams-suicide-squad-leads-on-almost-leaving-the-games-industry-after-its-failure</guid><category>Multiplayer Competitive</category><category>Third person</category><category>Shooter</category><category>Rocksteady Studios</category><category>Single Player</category><category>Suicide Squad: Kill the Justice League</category><category>Xbox Series X/S</category><category>Multiplayer Cooperative</category><category>PS5</category><category>Action Adventure</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Suicide-Squad-Kill-The-Justice-League-team.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Suicide-Squad-Kill-The-Justice-League-team.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
Crikey, remember <a href="https://www.rockpapershotgun.com/games/suicide-squad-kill-the-justice-league">Suicide Squad: Kill the Justice League</a>? <a href="https://www.rockpapershotgun.com/suicide-squad-failed-for-all-the-reasons-you-could-have-guess-it-failed-report-says">That sure was a mess</a>. It was a public mess too, one where there were seemingly some attempts to save the game, but none that could have shifted it away from its inherent flaws. But for the game's co-director Axel Rydby and associate design director Johnny Armstrong, the behind the scenes events were enough to almost turn them off from the games industry entirely.
</p> <p><a href="https://www.rockpapershotgun.com/i-could-feel-myself-coming-apart-at-the-seams-suicide-squad-leads-on-almost-leaving-the-games-industry-after-its-failure">Read more</a></p>]]></description></item><item><title>Ithaca is a road trip RPG about climate resistance and dealing with the hostage you have in your trunk</title><link>https://www.rockpapershotgun.com/ithaca-is-a-road-trip-rpg-about-climate-resistance-and-dealing-with-the-hostage-you-have-in-your-trunk</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Thu, 02 Jul 2026 19:24:07 +0000</pubDate><guid>https://www.rockpapershotgun.com/ithaca-is-a-road-trip-rpg-about-climate-resistance-and-dealing-with-the-hostage-you-have-in-your-trunk</guid><category>Story Rich</category><category>Interactive Drama</category><category>Indie</category><category>Ithaca</category><category>RPG</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/ithaca.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/ithaca.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
The ethical quandaries around car usage aside, we can all agree there's nothing like a road trip, right? When better a time is there to think about every single decision you've ever made in life than on an open stretch of road with only other cars to stop you? It feels like a great setting for a video game, despite there not being very many road trip games. But another one is entering the fray and it's called Ithaca, a "narrative road-trip with <a href="https://www.rockpapershotgun.com/best-rpgs">RPG</a> elements about environmental resistance."
</p> <p><a href="https://www.rockpapershotgun.com/ithaca-is-a-road-trip-rpg-about-climate-resistance-and-dealing-with-the-hostage-you-have-in-your-trunk">Read more</a></p>]]></description></item><item><title>That's a bummer: Frictional's Soma follow-up Ontos has been delayed into 2027</title><link>https://www.rockpapershotgun.com/thats-a-bummer-frictionals-soma-follow-up-ontos-has-been-delayed-into-2027</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Thu, 02 Jul 2026 17:07:52 +0000</pubDate><guid>https://www.rockpapershotgun.com/thats-a-bummer-frictionals-soma-follow-up-ontos-has-been-delayed-into-2027</guid><category>Frictional Games</category><category>Nintendo Switch</category><category>Single Player</category><category>First person</category><category>Ontos</category><category>Soma</category><category>Xbox One</category><category>Xbox Series X/S</category><category>Mac</category><category>Science Fiction</category><category>Indie</category><category>Puzzle</category><category>PS5</category><category>PS4</category><category>Horror</category><category>Action Adventure</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/ontos_L8Fkpzg.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/ontos_L8Fkpzg.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
To be truthful, these days it's generally surprising when a game isn't delayed these days, whether that be for a month, months, or even a full year. But perhaps in a year like this one, where a certain game that promises to engulf every other game around it like that black hole it truly is is due for release in November, you can't blame a studio opting to delay to get things in ship shape. Which is exactly what Frictional are doing with <a href="https://www.rockpapershotgun.com/games/ontos">Ontos</a>, pushing their next game from this year into 2027.
</p> <p><a href="https://www.rockpapershotgun.com/thats-a-bummer-frictionals-soma-follow-up-ontos-has-been-delayed-into-2027">Read more</a></p>]]></description></item><item><title>Seoul-set MMO shooter Cinder City halves its RAM requirements, after initial specs listed 64GB of memory</title><link>https://www.rockpapershotgun.com/seoul-set-mmo-shooter-cinder-city-halves-its-ram-requirements-after-initial-specs-listed-64gb-of-memory</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Thu, 02 Jul 2026 16:43:30 +0000</pubDate><guid>https://www.rockpapershotgun.com/seoul-set-mmo-shooter-cinder-city-halves-its-ram-requirements-after-initial-specs-listed-64gb-of-memory</guid><category>Multiplayer Competitive</category><category>RAM</category><category>Shooter</category><category>Third person</category><category>Single Player</category><category>NCsoft</category><category>Memory shortages</category><category>Cinder City</category><category>MMORPG</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/CINDER-CITY_Developer-Preview_04-(PvE-Co-op).png?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/CINDER-CITY_Developer-Preview_04-(PvE-Co-op).png?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.rockpapershotgun.com/how-to-survive-the-memory-shortage-crisis-a-pc-owners-guide">RAMnar&ouml;k</a> may not be a literal cataclysm, of the kind that smashed Cinder City&rsquo;s version of Seoul into dirty bits, but it ironic that the upcoming tactical shooter MMO seemingly spent much of the past day oblivious to the fact that there&rsquo;s a worldwide <a href="https://www.rockpapershotgun.com/us-lawsuit-accuses-samsung-sk-hynix-and-micron-of-worsening-the-ram-crisis-by-fixing-memory-prices-and-supply">memory crisis going on</a>. Upon yesterday&rsquo;s launch of its <a href="https://store.steampowered.com/app/4651830/CINDER_CITY/">Steam page</a>, Cinder City declared a set of system requirements that listed 32GB of RAM among the minimum specs &ndash; twice what you&rsquo;d typically see for a modern, well-budgeted 3D game &ndash; and a honking 64GB in the recommended specs.</p>
<p>I contacted a representative for publishers NC (formerly NCsoft), because, I mean, yeesh, and a day later, and have not received clarification either way. However, as of this afternoon, those recommended specs have silently changed: the GPU requirement rising from a RTX 4060 to an RTX 4070, but RAM dropping from 64GB to somewhat less outrageous 32GB.</p>
 <p><a href="https://www.rockpapershotgun.com/seoul-set-mmo-shooter-cinder-city-halves-its-ram-requirements-after-initial-specs-listed-64gb-of-memory">Read more</a></p>]]></description></item><item><title>The Video Game History Foundation calls on the ESA to offer "meaningful solutions" for preserving digital-only games</title><link>https://www.rockpapershotgun.com/the-video-game-history-foundation-calls-on-the-esa-to-offer-meaningful-solutions-for-preserving-digital-only-games</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Thu, 02 Jul 2026 16:11:06 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-video-game-history-foundation-calls-on-the-esa-to-offer-meaningful-solutions-for-preserving-digital-only-games</guid><category>PC</category><category>Video Game History Foundation</category><category>Entertainment Software Association</category><media:content medium="image" url="https://assetsio.gnwcdn.com/video-game-history-foundation_34f13a7.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/video-game-history-foundation_34f13a7.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
While it's not really all that relevant to us PC lot, you've still probably heard word from Sony "<a href="https://www.youtube.com/watch?v=kWSIFh8ICaA">How To Lend Games To Your Friends</a>" PlayStation about them <a href="https://www.eurogamer.net/sony-ending-playstation-discs-physical-media-january-2028">no longer printing new games to discs come 2028</a>. It's awful for a whole host of reasons, and of course the concern of preservation comes at the top of the list. This move from Sony in turn prompted a response from the Video Game History Foundation's Frank Cifaldi, who had some bigger fish to fry than just what Sony are doing in calling on the Entertainment Software Association to help facilitate more "meaningful solutions for archives and museums to legally preserve digital-only content."
</p> <p><a href="https://www.rockpapershotgun.com/the-video-game-history-foundation-calls-on-the-esa-to-offer-meaningful-solutions-for-preserving-digital-only-games">Read more</a></p>]]></description></item><item><title>"You can literally reroute a river into a desert and cause it to bloom": Star Wars Galaxies lead says of his new sandbox MMO Stars Reach</title><link>https://www.rockpapershotgun.com/you-can-literally-reroute-a-river-into-a-desert-and-cause-it-to-bloom-star-wars-galaxies-lead-says-of-his-new-sandbox-mmo-stars-reach</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Julian Benson</dc:creator><pubDate>Thu, 02 Jul 2026 14:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/you-can-literally-reroute-a-river-into-a-desert-and-cause-it-to-bloom-star-wars-galaxies-lead-says-of-his-new-sandbox-mmo-stars-reach</guid><category>Multiplayer Competitive</category><category>Third person</category><category>Playable Worlds</category><category>Stars Reach</category><category>Science Fiction</category><category>MMORPG</category><category>MMO</category><category>PC</category><category>Survival &amp; Crafting</category><media:content medium="image" url="https://assetsio.gnwcdn.com/stars-reach-header.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/stars-reach-header.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Raph Koster's career spans the evolution of the modern MMO. Creative lead on MUDs, Ultima Online, <a href="https://www.rockpapershotgun.com/games/star-wars-galaxies">Star Wars Galaxies</a>, and <a href="https://www.rockpapershotgun.com/games/everquest-ii">EverQuest 2</a>, the systems and mechanics his teams developed live on in every active MMO today and many games besides. "People made fun of me for having dancing in Galaxies," Koster tells me. "Fortnite ought to give me royalties."</p>
<p>But the promise of his new game, <a href="https://store.steampowered.com/app/1925650/Stars_Reach/">Stars Reach</a> is a scale bigger than everything he's made before. A sci-fi MMO set in a procedurally generated universe, where every world is a sandbox composed of material that behaves according to real-world physics. Feeling playful? Freeze a lake to create an ice rink. Feeling industrious? Boil it to become steam to power machines you've constructed. Looking for something a little deadlier? Electrify a salt deposit to create chlorine gas.</p>
<p>While Stars Reach has an overriding story about invading aliens that will appear on planets through emergent events, forcing players to band together to save one of their instanced, procedurally generated worlds before it falls to the mysterious Cornucopia, my discussion with Koster focused on the sandbox underpinning developer Playable Worlds' MMO.</p>
<p>Most immediately, why bother?</p>
 <p><a href="https://www.rockpapershotgun.com/you-can-literally-reroute-a-river-into-a-desert-and-cause-it-to-bloom-star-wars-galaxies-lead-says-of-his-new-sandbox-mmo-stars-reach">Read more</a></p>]]></description></item><item><title>Flask is a grim brew of homunculus autobattling and hand-drawn alchemy, and it’s got a new demo on Steam</title><link>https://www.rockpapershotgun.com/flask-is-a-grim-brew-of-homunculus-autobattling-and-hand-drawn-alchemy-and-its-got-a-new-demo-on-steam</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Thu, 02 Jul 2026 13:00:12 +0000</pubDate><guid>https://www.rockpapershotgun.com/flask-is-a-grim-brew-of-homunculus-autobattling-and-hand-drawn-alchemy-and-its-got-a-new-demo-on-steam</guid><category>Roguelike</category><category>Flask</category><category>Multiplayer Competitive</category><category>Indiescovery</category><category>Ghost Ship Publishing</category><category>Single Player</category><category>Fantasy</category><category>Mac</category><category>Strategy</category><category>Side view</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Flask-battle-screenshot.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Flask-battle-screenshot.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Everyone, look how open-minded I am: I&rsquo;m spotlighting a demo for a game I&rsquo;m not personally interested in. Nobel Peace Prizes, FIFA Peace Prizes, Pepsi sponsorships, surely all mine now that I&rsquo;ve pointed out Flask &ndash; a darkly comedic deckbuilding autobattler, with scratchy hand-drawn art by Danish pencil warlock <a href="https://www.instagram.com/johnkennmortensen/?hl=en">John Kenn Mortensen</a> &ndash; has a <a href="https://store.steampowered.com/app/3714280/FLASK/">playable preview on Steam</a>.</p>
 <p><a href="https://www.rockpapershotgun.com/flask-is-a-grim-brew-of-homunculus-autobattling-and-hand-drawn-alchemy-and-its-got-a-new-demo-on-steam">Read more</a></p>]]></description></item><item><title>Valheim 1.0 won’t update the survival game’s sparse oceans, reveal devs Iron Gate, who add it’s "too soon to say" how long post-release updates will continue</title><link>https://www.rockpapershotgun.com/valheim-10-wont-update-the-survival-games-sparse-oceans-reveal-devs-iron-gate-who-add-its-too-soon-to-say-how-long-post-release-updates-will-continue</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Thu, 02 Jul 2026 11:52:53 +0000</pubDate><guid>https://www.rockpapershotgun.com/valheim-10-wont-update-the-survival-games-sparse-oceans-reveal-devs-iron-gate-who-add-its-too-soon-to-say-how-long-post-release-updates-will-continue</guid><category>Valheim</category><category>Multiplayer Competitive</category><category>Nintendo Switch 2</category><category>Third person</category><category>Single Player</category><category>Xbox One</category><category>Xbox Series X/S</category><category>Mac</category><category>Indie</category><category>Multiplayer Cooperative</category><category>Coffee Stain Publishing</category><category>PS5</category><category>RPG</category><category>Coffee Stain Studios</category><category>Action Adventure</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/valheim-1-0-no-ocean-biome-updates-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/valheim-1-0-no-ocean-biome-updates-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Co-op Viking <a href="https://www.rockpapershotgun.com/the-best-survival-games-on-pc">survival</a> game <a href="https://www.rockpapershotgun.com/games/valheim">Valheim</a>'s 1.0 release is set for this September, bringing with it a fearsome final biome, <a href="https://www.rockpapershotgun.com/valheim-10-release-date-announced-so-prepare-to-ward-off-ancient-evils-and-lurking-threats-in-its-treacherously-icy-final-biome">the Deep North</a>. Though, developers Iron Gate have now confirmed that it won't include any much-requested updates to oceans on top of that, while refusing to offer a conclusive answer as to how long the game'll keep on getting updates once it's out in full.</p>
 <p><a href="https://www.rockpapershotgun.com/valheim-10-wont-update-the-survival-games-sparse-oceans-reveal-devs-iron-gate-who-add-its-too-soon-to-say-how-long-post-release-updates-will-continue">Read more</a></p>]]></description></item><item><title>Onimusha: Way of the Sword release date pushed forward, its devs deciding they'd rather fight vampires than cosmic entities and Scottish horrors</title><link>https://www.rockpapershotgun.com/onimusha-way-of-the-sword-release-date-pushed-forward-its-devs-deciding-theyd-rather-fight-vampires-than-cosmic-entities-and-scottish-horrors</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Thu, 02 Jul 2026 10:39:45 +0000</pubDate><guid>https://www.rockpapershotgun.com/onimusha-way-of-the-sword-release-date-pushed-forward-its-devs-deciding-theyd-rather-fight-vampires-than-cosmic-entities-and-scottish-horrors</guid><category>RPG: Action</category><category>Shooter</category><category>Single Player</category><category>Fantasy</category><category>PS5</category><category>The Blood of Dawnwalker</category><category>505 Games</category><category>First person</category><category>Hack &amp; Slash</category><category>Control Resonant</category><category>Action Adventure</category><category>PC</category><category>Nintendo Switch 2</category><category>No Code</category><category>Story Rich</category><category>Rebel Wolves</category><category>Konami</category><category>Bandai Namco Entertainment</category><category>Capcom</category><category>Open World</category><category>Third person</category><category>Silent Hill: Townfall</category><category>RPG</category><category>Xbox Series X/S</category><category>Mac</category><category>Onimusha: Way of the Sword</category><category>Remedy Entertainment</category><category>Horror</category><media:content medium="image" url="https://assetsio.gnwcdn.com/onimusha-way-of-the-sword-release-date-brought-forward-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/onimusha-way-of-the-sword-release-date-brought-forward-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Ah, don't worry, we're not stressing about that. That's essentially what the makes of samurai action battler Onimusha: Way of the Sword <a href="https://www.videogameschronicle.com/news/onimusha-way-of-the-sword-release-date-moved-forward-in-a-crowded-september/">said late last month</a> when it was pointed out to them that their game'll be fighting a lot of competition when it arrives amid the September gamepocalypse. Having <a href="https://x.com/Wario64/status/2070258093116547121">initially opted</a> to stick with their planned September 25th release, Capcom have now decided to bring Onimusha forward to September 4th.</p>
 <p><a href="https://www.rockpapershotgun.com/onimusha-way-of-the-sword-release-date-pushed-forward-its-devs-deciding-theyd-rather-fight-vampires-than-cosmic-entities-and-scottish-horrors">Read more</a></p>]]></description></item><item><title>New Fallout 4 quest mod starring an iconic Elder Scrolls voice actor has you solve an eccentric gang war over a long-dead starlet's vault of mysterious goodies</title><link>https://www.rockpapershotgun.com/new-fallout-4-quest-mod-starring-an-iconic-elder-scrolls-voice-actor-has-you-solve-an-eccentric-gang-war-over-a-long-dead-starlets-vault-of-mysterious-goodies</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Thu, 02 Jul 2026 09:41:40 +0000</pubDate><guid>https://www.rockpapershotgun.com/new-fallout-4-quest-mod-starring-an-iconic-elder-scrolls-voice-actor-has-you-solve-an-eccentric-gang-war-over-a-long-dead-starlets-vault-of-mysterious-goodies</guid><category>Third person</category><category>Nintendo Switch 2</category><category>Shooter</category><category>Bethesda Softworks</category><category>Single Player</category><category>First person</category><category>Xbox One</category><category>Mods</category><category>Xbox Series X/S</category><category>PS5</category><category>RPG</category><category>PS4</category><category>Bethesda Game Studios</category><category>Fallout 4</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-4-mod-double-feature-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-4-mod-double-feature-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Since 2023, a group of well-known <a href="https://www.rockpapershotgun.com/games/fallout-4">Fallout 4</a> modders have been getting together on an annual basis to team up with Elder Scolls and Fallout voice actor Wes Johnson on a chunky quest mod put together in a matter of days with the goal of rasing money for charity. Last year, their 40 hour-long charity modathon resulted in an <a href="https://www.rockpapershotgun.com/new-fallout-4-quest-mod-has-you-investigating-alien-abductions-for-an-iconic-elder-scrolls-voice-actor">alien-centric adventure dubbed Transmission Zeta</a>. This year, they've plopped your character right in the middle of a war between two performers' gangs over who gets to unearth a pre-war singer's archived belongings.</p>
 <p><a href="https://www.rockpapershotgun.com/new-fallout-4-quest-mod-starring-an-iconic-elder-scrolls-voice-actor-has-you-solve-an-eccentric-gang-war-over-a-long-dead-starlets-vault-of-mysterious-goodies">Read more</a></p>]]></description></item><item><title>Subnautica 2 legal battle ends with reinstated CEO stepping down, as Krafton and Unknown Worlds founders agree settlement</title><link>https://www.rockpapershotgun.com/subnautica-2-legal-battle-ends-with-reinstated-ceo-stepping-down-as-krafton-and-unknown-worlds-founders-agree-settlement</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 01 Jul 2026 18:02:48 +0000</pubDate><guid>https://www.rockpapershotgun.com/subnautica-2-legal-battle-ends-with-reinstated-ceo-stepping-down-as-krafton-and-unknown-worlds-founders-agree-settlement</guid><category>Unknown Worlds</category><category>Multiplayer Competitive</category><category>Krafton</category><category>Single Player</category><category>First person</category><category>Subnautica 2</category><category>Xbox</category><category>Xbox Series X/S</category><category>Multiplayer Cooperative</category><category>Action Adventure</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/subnautica-2-killable-creatures-mod-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/subnautica-2-killable-creatures-mod-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Shake hands with the nearest underwater critter. The <a href="https://www.rockpapershotgun.com/games/subnautica-2">Subnautica 2</a> legal dispute appears to finally have reached its ultimate conclusion, with a settlement agreed between publishers Krafton and the three Unknown Worlds leaders they <a href="https://www.rockpapershotgun.com/krafton-suddenly-replace-three-subnautica-2-leads-with-one-of-the-execs-behind-callisto-protocol">fired last year</a>. One of those three leads, Unknown Worlds CEO <a href="https://www.rockpapershotgun.com/subnautica-2-bosses-handed-back-control-of-company-after-judge-finds-krafton-guily-of-wrongfully-usurping-control">Ted Gill, was reinstated to his post via a judge's orders in March</a>. So, naturally, now the settlement's been reached, he's stepping down voluntarily.</p>
 <p><a href="https://www.rockpapershotgun.com/subnautica-2-legal-battle-ends-with-reinstated-ceo-stepping-down-as-krafton-and-unknown-worlds-founders-agree-settlement">Read more</a></p>]]></description></item><item><title>Lullabies Made of Static is a quieter, slower, but still quite welcome addition to PC gaming's brutalist walking sim canon</title><link>https://www.rockpapershotgun.com/lullabies-made-of-static-is-a-quieter-slower-but-still-quite-welcome-addition-to-pc-gamings-brutalist-walking-sim-canon</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Wed, 01 Jul 2026 16:56:14 +0000</pubDate><guid>https://www.rockpapershotgun.com/lullabies-made-of-static-is-a-quieter-slower-but-still-quite-welcome-addition-to-pc-gamings-brutalist-walking-sim-canon</guid><category>Indiescovery</category><category>Walking Sim</category><category>Exploration</category><category>Texhno Studios</category><category>Lullabies Made of Static</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Lullabies-Made-of-Static-demo-1.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Lullabies-Made-of-Static-demo-1.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Brutalism serves one of two purposes in games: either as a <a href="https://www.rockpapershotgun.com/have-you-played-control">source of concrete projectiles</a>, or much more commonly, as a backdrop to <a href="https://www.rockpapershotgun.com/explore-a-brutalist-city-with-climbing-axes-and-a-trumpet-in-this-great-free-indie-game">quietly</a> <a href="https://www.rockpapershotgun.com/fugue-in-void-i-am-afraid-of-brutalism-now">wander</a> around, feeling morose. Personally I&rsquo;m a fan of both, hence Lullabies Made of Static &ndash; which is out today &ndash; tickling the same neurons as my favourite grey walking sim, Fugue in Void.</p>
 <p><a href="https://www.rockpapershotgun.com/lullabies-made-of-static-is-a-quieter-slower-but-still-quite-welcome-addition-to-pc-gamings-brutalist-walking-sim-canon">Read more</a></p>]]></description></item><item><title>Grand strategy game Terra Invicta is getting two new scenarios - a Fallout-style nuclear wasteland, and an early noughties world of UFO sceptics</title><link>https://www.rockpapershotgun.com/grand-strategy-game-terra-invicta-is-getting-two-new-scenarios-a-fallout-style-nuclear-wasteland-and-an-early-noughties-world-of-ufo-sceptics</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Wed, 01 Jul 2026 14:27:36 +0000</pubDate><guid>https://www.rockpapershotgun.com/grand-strategy-game-terra-invicta-is-getting-two-new-scenarios-a-fallout-style-nuclear-wasteland-and-an-early-noughties-world-of-ufo-sceptics</guid><category>Terra Invicta</category><category>Single Player</category><category>Hooded Horse</category><category>Bird view / Isometric</category><category>Strategy</category><category>Indie</category><category>Simulation</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Terra-Invicta---Dark-Skies---Monitor-.png?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Terra-Invicta---Dark-Skies---Monitor-.png?width=690&quality=85&format=jpg&auto=webp" /> <p>
I had been feeling guilty about not completing my first bout of sci-fi grand strategy game <a href="https://www.rockpapershotgun.com/games/terra-invicta">Terra Invicta</a> &ndash; six months on from my <a href="https://www.rockpapershotgun.com/grand-strategy-game-terra-invicta-is-an-alien-invasion-sim-so-vast-and-slow-the-aliens-seem-lost-within-it">1.0 write-up</a>, I'm still trying to colonise my first asteroid - and now here come developers Pavonis Interactive to smother us in nuclear fire. And swanky new spaceship designs.
</p> <p><a href="https://www.rockpapershotgun.com/grand-strategy-game-terra-invicta-is-getting-two-new-scenarios-a-fallout-style-nuclear-wasteland-and-an-early-noughties-world-of-ufo-sceptics">Read more</a></p>]]></description></item><item><title>Behold my range of handmade Steam Machine faceplates: tasteful fan-covering, on the cheap</title><link>https://www.rockpapershotgun.com/behold-my-range-of-handmade-steam-machine-faceplates-tasteful-fan-covering-on-the-cheap</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Wed, 01 Jul 2026 13:19:02 +0000</pubDate><guid>https://www.rockpapershotgun.com/behold-my-range-of-handmade-steam-machine-faceplates-tasteful-fan-covering-on-the-cheap</guid><category>Steam Machine</category><category>Hardware</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Cheap-Steam-Machine-faceplates.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Cheap-Steam-Machine-faceplates.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Say you&rsquo;ve sprung for a <a href="https://www.rockpapershotgun.com/topics/steam-machine">Steam Machine</a>, and are pondering how to put a personal mark on your new black cube. Upgrading the internals? <a href="https://www.rockpapershotgun.com/disassembling-the-steam-machine-suggests-valve-are-protecting-its-precious-ram-by-burying-it-under-a-dozen-other-parts">Bit of a faff</a>, it turns out. Playing with the lighting strip? Maybe, but it&rsquo;s blue by default, and research has shown that blue is already the best colour. No, aquamarine only came fifth.</p>
<p>That front faceplate, though, is ripe for replacement, and there are already certain retailers and <a href="https://www.etsy.com/market/steam_machine_faceplate">craftspeople</a> who&rsquo;ll happily charge you to cover your Steam Machine in acrylic flowers.  Or make it look <a href="https://personalloot.com/collections/steam-machine-faceplates/products/girly-cube-valve-steam-machine-faceplate-face-cover-pre-order">like a GameCube attending the Wii U&rsquo;s funeral</a>. However, this first wave of third-party covers appears to span anywhere between 15 and 40 quid, an unpleasant aftershock to the <a href="https://www.rockpapershotgun.com/steam-machine-price-valve-interview">economic blow of the Machine itself</a>. Luckily, more affordable faceplates are possible, as I shall now demonstrate with a selection of cheap household items, a small pack of craft magnets, and some off-brand superglue.</p>
 <p><a href="https://www.rockpapershotgun.com/behold-my-range-of-handmade-steam-machine-faceplates-tasteful-fan-covering-on-the-cheap">Read more</a></p>]]></description></item><item><title>GTA 6 devs have to opt-out of crunch, claim Rockstar North insiders, because it's baked into their contracts</title><link>https://www.rockpapershotgun.com/gta-6-devs-have-to-opt-out-of-crunch-claim-rockstar-north-insiders-because-its-baked-into-their-contracts</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Wed, 01 Jul 2026 12:24:31 +0000</pubDate><guid>https://www.rockpapershotgun.com/gta-6-devs-have-to-opt-out-of-crunch-claim-rockstar-north-insiders-because-its-baked-into-their-contracts</guid><category>Multiplayer Competitive</category><category>Open World</category><category>Full product</category><category>Shooter</category><category>Single Player</category><category>Third person</category><category>First person</category><category>Rockstar Games</category><category>Xbox Series X/S</category><category>Take-Two Interactive</category><category>Grand Theft Auto VI</category><category>Shooter: Third Person</category><category>Multiplayer Cooperative</category><category>Racing</category><category>PS5</category><category>Action Adventure</category><category>Modern Day</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Boobie_Ike_03_hlQfyVE.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Boobie_Ike_03_hlQfyVE.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>Three current Rockstar employees in the UK have accused the <a href="https://www.rockpapershotgun.com/games/grand-theft-auto-vi">Grand Theft Auto 6</a> studio of effectively baking crunch into their contracts, overseeing a widening gender pay gap, and weaponising bonuses to make workers more compliant, in a new report. It comes as Rockstar gear up for the much-trumpeted console release of GTA 6 this November.</p> <p><a href="https://www.rockpapershotgun.com/gta-6-devs-have-to-opt-out-of-crunch-claim-rockstar-north-insiders-because-its-baked-into-their-contracts">Read more</a></p>]]></description></item><item><title>Helldivers 2 is once again spoofing Donald Trump's wall with the Frontlines of Freedom update, which launches a new campaign "to make the galaxy safe again"</title><link>https://www.rockpapershotgun.com/helldivers-2-is-once-again-spoofing-donald-trumps-wall-with-the-frontlines-of-freedom-update-which-launches-a-new-campaign-to-make-the-galaxy-safe-again</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Wed, 01 Jul 2026 11:15:01 +0000</pubDate><guid>https://www.rockpapershotgun.com/helldivers-2-is-once-again-spoofing-donald-trumps-wall-with-the-frontlines-of-freedom-update-which-launches-a-new-campaign-to-make-the-galaxy-safe-again</guid><category>Multiplayer Competitive</category><category>Third person</category><category>Shooter</category><category>Single Player</category><category>First person</category><category>Xbox Series X/S</category><category>Science Fiction</category><category>Comedy</category><category>Multiplayer Cooperative</category><category>PS5</category><category>Arrowhead Game Studios</category><category>Helldivers 2</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/helldivers-2-frontlines-of-freedom.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/helldivers-2-frontlines-of-freedom.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p><a href="https://www.rockpapershotgun.com/games/helldivers-2">Helldivers 2</a>'s latest in-game campaign sees the champions of strategically mitigated democracy supervising the construction of yet another massive wall of pine-scented gas in space. Kicking off with the Frontlines of Freedom update, out now, it's a bid to keep those evil "fascist" Terminid insects away from Super Earth, building on the foundations of the abortive original "Termicide" campaign back in March 2024. It's also a pisstake of US president Donald Trump's dreams of constructing a massive barrier (the best wall! The greatest! Everyone agrees, etc) across the USA's southern border with Mexico.</p> <p><a href="https://www.rockpapershotgun.com/helldivers-2-is-once-again-spoofing-donald-trumps-wall-with-the-frontlines-of-freedom-update-which-launches-a-new-campaign-to-make-the-galaxy-safe-again">Read more</a></p>]]></description></item><item><title>Exodus' character creator won't let you totally mess up its protagonist's "established look" with nose and brow slider chicanery, but you can still pick a beard</title><link>https://www.rockpapershotgun.com/exodus-character-creator-wont-let-you-totally-mess-up-its-protagonists-established-look-with-nose-and-brow-slider-chicanery-but-you-can-still-pick-a-beard</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 01 Jul 2026 10:07:48 +0000</pubDate><guid>https://www.rockpapershotgun.com/exodus-character-creator-wont-let-you-totally-mess-up-its-protagonists-established-look-with-nose-and-brow-slider-chicanery-but-you-can-still-pick-a-beard</guid><category>RPG: Action</category><category>Third person</category><category>Single Player</category><category>Xbox Series X/S</category><category>Archetype Entertainment</category><category>PS5</category><category>PC</category><category>Exodus (2027)</category><media:content medium="image" url="https://assetsio.gnwcdn.com/exodus-character-creator-curated-options-not-sliders-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/exodus-character-creator-curated-options-not-sliders-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>If you were planning to spend hours making sure your chin looks just right and ensuring your eyes aren't too close together when you fire up <a href="https://www.rockpapershotgun.com/mass-effect-like-space-rpg-exodus-drops-another-in-game-trailer-much-to-the-misfortune-of-biggs-the-bolt-keil">Mass Effecty sci-fi RPG</a> <a href="https://www.rockpapershotgun.com/games/exodus-2027">Exodus</a>, I've got bad news. Rather than a slider-based character creator with ten million sliders controlling the likes of cheek yaw and ear curvitude, devs Archetype Entertainment have decided to set the majority of protagonist Jun Aslan's face in stone to make him a more defined person, leaving only the likes of hair and tattoos for you to muck about with.</p>
 <p><a href="https://www.rockpapershotgun.com/exodus-character-creator-wont-let-you-totally-mess-up-its-protagonists-established-look-with-nose-and-brow-slider-chicanery-but-you-can-still-pick-a-beard">Read more</a></p>]]></description></item><item><title>"Low-effort slop": The creators of the Godot engine behind Slay the Spire 2 are cracking down on "vibe-coding" and now require genAI disclosures</title><link>https://www.rockpapershotgun.com/low-effort-slop-the-creators-of-the-godot-engine-behind-slay-the-spire-2-are-cracking-down-on-vibe-coding-and-now-require-genai-disclosures</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Wed, 01 Jul 2026 09:32:14 +0000</pubDate><guid>https://www.rockpapershotgun.com/low-effort-slop-the-creators-of-the-godot-engine-behind-slay-the-spire-2-are-cracking-down-on-vibe-coding-and-now-require-genai-disclosures</guid><media:content medium="image" url="https://assetsio.gnwcdn.com/Godot-Engine.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Godot-Engine.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
The foundation behind the open source Godot game engine have announced a crackdown on the use of generative AI by contributors, following a wave of "demoralizing", "low-effort slop" that has added to an already overwhelming quantity of requests for code review. While they'll still let people deploy the chatbot technology for smaller, "menial" jobs such as finding and replacing code, they're taking a stricter stance on "vibe coding" &ndash; asking a bot to generate whole swathes of code &ndash; and will also require contributors to disclose any genAI usage.
</p> <p><a href="https://www.rockpapershotgun.com/low-effort-slop-the-creators-of-the-godot-engine-behind-slay-the-spire-2-are-cracking-down-on-vibe-coding-and-now-require-genai-disclosures">Read more</a></p>]]></description></item><item><title>Xbox claim they're "not reducing [their] investment in games" despite looming cuts, as report claims under 2.5% of Microsoft's total workforce are in the firing line</title><link>https://www.rockpapershotgun.com/xbox-claim-theyre-not-reducing-their-investment-in-games-despite-looming-cuts-as-report-claims-under-25-of-microsofts-total-workforce-are-in-the-firing-line</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 01 Jul 2026 08:51:24 +0000</pubDate><guid>https://www.rockpapershotgun.com/xbox-claim-theyre-not-reducing-their-investment-in-games-despite-looming-cuts-as-report-claims-under-25-of-microsofts-total-workforce-are-in-the-firing-line</guid><category>Microsoft</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/xbox-ceo-activision-blizzard-deal-mixed-answer-01.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/xbox-ceo-activision-blizzard-deal-mixed-answer-01.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>On top of the reports that Xbox are <a href="https://www.rockpapershotgun.com/we-have-found-ourselves-over-extended-new-xbox-ceo-says-amid-reports-of-plans-for-major-job-cuts">planning mass layoffs</a>, yesterday brought the news that Xbox are <a href="https://www.rockpapershotgun.com/io-interactive-look-set-for-layoffs-as-their-external-partner-for-project-fantasy-pulls-out">backing out of funding deals</a> and <a href="https://www.rockpapershotgun.com/microsoft-reportedly-add-arkane-and-their-blade-game-to-the-potential-shuttering-pile">considering closing studios</a>, yet they insist this isn't a sign they're scaling back how much cash they're pumping into making games. At the same time, a new report claims that the layoffs wider Microsoft have planned are projected to affect less than 2.5% of the corp's overall workforce, not that that'll soften the blow by any stretch of the imagination.</p>
 <p><a href="https://www.rockpapershotgun.com/xbox-claim-theyre-not-reducing-their-investment-in-games-despite-looming-cuts-as-report-claims-under-25-of-microsofts-total-workforce-are-in-the-firing-line">Read more</a></p>]]></description></item><item><title>"Keeping this under wraps has been torture": Against the Storm 2 could happen, but first, Eremite are making a survival game set in the city-builder's festering world</title><link>https://www.rockpapershotgun.com/keeping-this-under-wraps-has-been-torture-against-the-storm-2-could-happen-but-first-eremite-are-making-a-survival-game-set-in-the-city-builders-festering-world</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Wed, 01 Jul 2026 08:18:23 +0000</pubDate><guid>https://www.rockpapershotgun.com/keeping-this-under-wraps-has-been-torture-against-the-storm-2-could-happen-but-first-eremite-are-making-a-survival-game-set-in-the-city-builders-festering-world</guid><category>Nintendo Switch</category><category>Single Player</category><category>Xbox Series X/S</category><category>Hooded Horse</category><category>Bird view / Isometric</category><category>Against The Storm</category><category>Strategy</category><category>Indie</category><category>PS5</category><category>Simulation</category><category>PS4</category><category>Strategy: Real-Time Strategy</category><category>Eremite Games</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/against-the-storm-foxes.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/against-the-storm-foxes.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
Eremite Games are making a survival game set in the bleak fantasy world of their <a href="https://www.rockpapershotgun.com/against-the-storm-review">Bestest Best</a> roguelite city-builder <a href="https://www.rockpapershotgun.com/games/against-the-storm">Against The Storm</a>. They've announced the project with a brief video snippet of a two hooded adventurers, stalking through some rainy woodlands towards a log cabin. From this I deduce that the plan is to support co-op multiplayer. Possibly also cabin-building. Certainly, an abundance of menace.
</p> <p><a href="https://www.rockpapershotgun.com/keeping-this-under-wraps-has-been-torture-against-the-storm-2-could-happen-but-first-eremite-are-making-a-survival-game-set-in-the-city-builders-festering-world">Read more</a></p>]]></description></item><item><title>Green Suits is a surreal platformer stroke JRPG filled with Escher architecture and paranormal investigators</title><link>https://www.rockpapershotgun.com/green-suits-is-a-surreal-platformer-stroke-jrpg-filled-with-escher-architecture-and-paranormal-investigators</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 30 Jun 2026 22:03:20 +0000</pubDate><guid>https://www.rockpapershotgun.com/green-suits-is-a-surreal-platformer-stroke-jrpg-filled-with-escher-architecture-and-paranormal-investigators</guid><category>Green Suits</category><category>Platformer</category><category>Science Fiction</category><category>Indie</category><category>RPG</category><category>Mystery</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/green-suits.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/green-suits.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
Sometimes I feel that my taste in media is a bit hard to pin down, given that I like shows like Twin Peaks and manga like Chainsaw Man, two series where their similarities mostly stop and start at featuring governmental figures. Enter Green Suits, a game whose dev describes it as those two things fused together, throwing in <a href="https://www.rockpapershotgun.com/the-best-japanese-games-to-play-on-pc">JRPGs</a>, platforming, and a "drama-based combat system," to make a concoction that feels catered to me personally.
</p> <p><a href="https://www.rockpapershotgun.com/green-suits-is-a-surreal-platformer-stroke-jrpg-filled-with-escher-architecture-and-paranormal-investigators">Read more</a></p>]]></description></item><item><title>Microsoft reportedly add Arkane and their Blade game to the potential shuttering pile</title><link>https://www.rockpapershotgun.com/microsoft-reportedly-add-arkane-and-their-blade-game-to-the-potential-shuttering-pile</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 30 Jun 2026 20:24:34 +0000</pubDate><guid>https://www.rockpapershotgun.com/microsoft-reportedly-add-arkane-and-their-blade-game-to-the-potential-shuttering-pile</guid><category>Third person</category><category>Arkane Studios</category><category>Single Player</category><category>Kojima Productions</category><category>OD: Knock</category><category>Xbox Series X/S</category><category>Marvel's Blade</category><category>Xbox Game Studios</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/blade_CKr0O2l.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/blade_CKr0O2l.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
There's a lot of whispers about studios shutting down around Microsoft and Xbox at the moment. They've been <a href="https://www.rockpapershotgun.com/another-xbocalypse-begins-microsoft-are-reportedly-closing-or-spinning-off-double-fine-ninja-theory-and-compulsion">primarily fluttering between Double Fine, Ninja Theory, and Compulsion</a>, but this week has <a href="https://www.rockpapershotgun.com/state-of-decay-studio-undead-labs-potentially-up-for-closure-sources-claim-with-bethesda-and-blizzard-also-facing-layoffs">now seen State of Decay developer Undead Labs</a> added to the list of "companies Xbox bought to build up Game Pass but are ultimately shuttering because they've done a bad job at making line go up." And now yet more reports have emerged, with what remains of Arkane potentially being put up on the chopping block alongside the cancellation of Blade.
</p> <p><a href="https://www.rockpapershotgun.com/microsoft-reportedly-add-arkane-and-their-blade-game-to-the-potential-shuttering-pile">Read more</a></p>]]></description></item><item><title>Disassembling the Steam Machine suggests Valve are protecting its precious RAM by burying it under a dozen other parts</title><link>https://www.rockpapershotgun.com/disassembling-the-steam-machine-suggests-valve-are-protecting-its-precious-ram-by-burying-it-under-a-dozen-other-parts</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Tue, 30 Jun 2026 19:02:19 +0000</pubDate><guid>https://www.rockpapershotgun.com/disassembling-the-steam-machine-suggests-valve-are-protecting-its-precious-ram-by-burying-it-under-a-dozen-other-parts</guid><category>Steam Machine</category><category>Hardware</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Steam-Machine-teardown-header.JPG?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Steam-Machine-teardown-header.JPG?width=690&quality=85&format=jpg&auto=webp" /> <p>I, uh, completely took apart a <a href="https://www.rockpapershotgun.com/topics/steam-machine">Steam Machine</a> by accident. What began as merely wanting a closer look at its RAM setup ended up as a more-or-less full teardown, the heavily layered, almost Russian Doll-like structure of Valve&rsquo;s teeny-tiny PC demanding a component be removed for a component to be removed for a component to be removed. Before I&rsquo;d even noticed my screwdrivin&rsquo; arm getting tired, the Machine&rsquo;s guts lay strewn across my desk &ndash; not too gorily to put back together, but in far, far more individual pieces than I&rsquo;d naively intended, or had dared to attempt in my main <a href="https://www.rockpapershotgun.com/steam-machine-review">review</a>.</p>
<p>Still, this did provide the opportunity for a much closer assessment of the Steam Machine&rsquo;s upgrade potential and repairability, as well as how easily it will reveal its secrets. After all, for all the inspiration it takes from simplified, lounge-dwelling consoles, it is ostensibly a PC, and the thing about PCs is that there&rsquo;s always someone out there who&rsquo;ll want to rejig and rebuild their own. Just, y&rsquo;know, on purpose.</p>
 <p><a href="https://www.rockpapershotgun.com/disassembling-the-steam-machine-suggests-valve-are-protecting-its-precious-ram-by-burying-it-under-a-dozen-other-parts">Read more</a></p>]]></description></item><item><title>IO Interactive look set for layoffs as their external partner for Project Fantasy pulls out</title><link>https://www.rockpapershotgun.com/io-interactive-look-set-for-layoffs-as-their-external-partner-for-project-fantasy-pulls-out</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 30 Jun 2026 17:51:44 +0000</pubDate><guid>https://www.rockpapershotgun.com/io-interactive-look-set-for-layoffs-as-their-external-partner-for-project-fantasy-pulls-out</guid><category>Project Fantasy</category><category>Xbox Series X/S</category><category>IO Interactive</category><category>RPG</category><category>Xbox Game Studios</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/project_fantasy_hero.png?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/project_fantasy_hero.png?width=690&quality=85&format=jpg&auto=webp" /> <p><strong>Update:</strong> <a href="https://www.bloomberg.com/news/articles/2026-06-30/microsoft-s-xbox-pulls-out-of-project-fantasy-video-game-from-io-interactive?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc4Mjg0MTc5NiwiZXhwIjoxNzgzNDQ2NTk2LCJhcnRpY2xlSWQiOiJUSEdISUtLSVAzSUEwMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9._X7fWJXMkER0LX8wjbPlqWJNXJqjEfaYkVxpStwD114&leadSource=uverify%20wall">Bloomberg</a> have reported that IO's external partner on <a href="https://www.rockpapershotgun.com/games/project-fantasy">Project Fantasy</a> was indeed Xbox.</p>
<p>
Sigh. It's another one of those days, as layoffs are essentially imminent yet again, this time at <a href="https://www.rockpapershotgun.com/games/007-first-light">007 First Light</a> and Hitman developer IO Interactive. The studio shared a post earlier today regarding their as-of-yet not formally revealed Project Fantasy, in which they shared that their "relationship with an external partner&hellip; has come to and end."
</p>
 <p><a href="https://www.rockpapershotgun.com/io-interactive-look-set-for-layoffs-as-their-external-partner-for-project-fantasy-pulls-out">Read more</a></p>]]></description></item><item><title>Guns of Eschaton is a wild west soulslike FPS and posthumous release from the art director of Half-Life 2</title><link>https://www.rockpapershotgun.com/guns-of-eschaton-is-a-wild-west-soulslike-fps-and-posthumous-release-from-the-art-director-of-half-life-2</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 30 Jun 2026 17:07:09 +0000</pubDate><guid>https://www.rockpapershotgun.com/guns-of-eschaton-is-a-wild-west-soulslike-fps-and-posthumous-release-from-the-art-director-of-half-life-2</guid><category>Multiplayer Competitive</category><category>Single Player</category><category>First person</category><category>Xbox Series X/S</category><category>4Divinity</category><category>Guns of Eschaton</category><category>Multiplayer Cooperative</category><category>PS5</category><category>Shooter: First Person</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/guns-of-eschaton_S4W14nH.jpg?width=690&amp;quality=85&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/guns-of-eschaton_S4W14nH.jpg?width=690&quality=85&format=jpg&auto=webp" /> <p>
Last year, the art director behind titans of visual design like <a href="https://www.rockpapershotgun.com/games/half-life-2">Half-Life 2</a> and <a href="https://www.rockpapershotgun.com/games/dishonored">Dishonored</a>, Viktor Antonov, <a href="https://www.rockpapershotgun.com/viktor-antonov-the-key-mind-behind-half-life-2s-city-17-has-died">died at the age of 53</a>. Prior to his death, in 2022 he co-founded Eschatology Entertainment with Dmytro Kostiukevych, Fuad Kuliev and Boris Nikolaev, who were yet to announce their first game formally. But today it's been revealed and it's called Guns of Eschaton, the "world&rsquo;s first soulslike <a href="https://www.rockpapershotgun.com/best-fps-games">FPS</a>."
</p> <p><a href="https://www.rockpapershotgun.com/guns-of-eschaton-is-a-wild-west-soulslike-fps-and-posthumous-release-from-the-art-director-of-half-life-2">Read more</a></p>]]></description></item></channel></rss>