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		<title>Georgia Roadtrip – An operator’s time capsule</title>
		<link>http://feedproxy.google.com/~r/Rotheblog/~3/3oYey75wlq0/</link>
		<comments>http://www.rotheblog.com/2011/12/operators-arcade/warehouse-47-classic-games-georgia/#comments</comments>
		<pubDate>Tue, 20 Dec 2011 20:57:46 +0000</pubDate>
		<dc:creator>Jeff Rothe</dc:creator>
				<category><![CDATA[Arcade Operators]]></category>

		<guid isPermaLink="false">http://www.rotheblog.com/?p=5910</guid>
		<description><![CDATA[For over two months I&#8217;ve been planning, what I would consider, my first real vacation of the year. It all started with a brief, three line email I got back in late August about a lot 47 arcade games down south. A death in the family had left a sister and her nephew with a [...]<p>You're reading <a href="http://www.rotheblog.com/2011/12/operators-arcade/warehouse-47-classic-games-georgia/">Georgia Roadtrip &#8211; An operator&#8217;s time capsule</a> is a post from:  Jeff Rothe, originally posted on <a href="http://www.rotheblog.com">Rotheblog - An Arcade Game Blog</a>.  If you've enjoyed this post, be sure to follow Jeff on <a href="http://twitter.com/jeffjrothe">Twitter</a>, <a href="http://www.facebook.com/jeffrothe">Facebook</a>, and <a href="https://plus.google.com/113847561086671078917/posts">Google +</a>.</p>
]]></description>
			<content:encoded><![CDATA[<p>For over two months I&#8217;ve been planning, what I would consider, my first real vacation of the year.  It all started with a brief, three line email I got back in late August about a lot <strong>47 arcade games down south</strong>.  A death in the family had left a sister and her nephew with a small operators cache of pinballs, arcade games, cigarette machines and pool tables.  Naturally, I was interested.</p>
<div class="centerBorder"><img src="/images/arcade/warehouses/georgia-2011/warehouse-roadtrip.jpg" alt="Arcade roadtrip - Packed and Ready" /></div>
<p><span id="more-5910"></span></p>
<h2>Arcade Warehouse – Southern Georgia</h2>
<p>Collecting arcade games can be a solitary hobby.  I was sitting at the reception of a close friend&#8217;s wedding in September having a drink.  We were making conversation and someone asked what was going on with me.  Just a few days prior I had got a list of the games in the warehouse and knew that there were a couple of pieces I&#8217;d like to add to my collection.  The conversation:</p>
<blockquote><p>
<strong>Them:</strong> What is new?<br />
<strong>Me:</strong> (Hesitation) Well, someone down south contacted me about some arcade games they have for sale.  I may end up taking a roadtrip in a month or so.<br />
<strong>Them:</strong> Oh yeah?<br />
&#8230;. (Silence, not a lot of interest.  The conversational follow up&#8230;.)<br />
<strong>Them:</strong> What will you get?<br />
<strong>Me:</strong> There are too many to remember<br />
<strong>Them:</strong> Why, how many are there?<br />
<strong>Me:</strong> 47<br />
<strong>Them:</strong> (Silence – Eyes widen, a couple of blinks)<br />
<strong>Them:</strong> Oh. (My wife rolls her eyes)
</p></blockquote>
<p>I don&#8217;t expect anyone outside of this hobby to understand the opportunity for time away, and the opportunity to pick up a few items of interest.  Any buy like this will guarantee that I will meet a few new people.</p>
<h2>The list – Mostly classic arcade games</h2>
<p>Why tell when I can show.  Here are a couple of photos that the son graciously took for me to help with our negotiations.  The full list of games is after the photos.</p>
<div class="centerBorder"><img src="/images/arcade/warehouses/georgia-2011/georgia-arcade-games1.jpg" alt="Georgia Warehouse - Classic Games Photo 1" /><img src="/images/arcade/warehouses/georgia-2011/georgia-arcade-games2.jpg" alt="Georgia Warehouse - Classic Games Photo 2" /><img src="/images/arcade/warehouses/georgia-2011/georgia-arcade-games3.jpg" alt="Georgia Warehouse - Classic Games Photo 3" /></div>
<ul>
<li>Ms. Pacman x4</li>
<li>Ms. Pacman (Cocktail)</li>
<li>Galaga</li>
<li>Star Gate</li>
<li>Space Duel</li>
<li>Centipede</li>
<li>Cloak and Dagger</li>
<li>Safari</li>
<li>Kangaroo</li>
<li>Berzerk</li>
<li>Asteroids</li>
<li>Tac Scan</li>
<li>Missile Command</li>
<li>Donkey Kong Jr.</li>
<li>Donkey Kong x3</li>
<li>Shoot the Bull</li>
<li>My Hero</li>
<li>Vanguard</li>
<li>Qix</li>
<li>Tempest (Cabaret)</li>
<li>Food Fight</li>
<li>Joust</li>
<li>Popeye x2</li>
<li>Frogger x2</li>
<li>Zaxxon</li>
<li>Phoenix</li>
<li>Pinball Action (Gorf Conv.)</li>
<li>Jr. Pac-man (Super Pacman)</li>
<li>Jr. Pac-man (Factory Dedicated)</li>
<li>Galaga (Cocktail)</li>
<li>Moon Patrol</li>
<li>Motorcycle (Chicago Coin)</li>
<li>Midnight Maruaders</li>
<li>Operation Wolf x2</li>
<li>Black Knight x2</li>
<li>Dolly Parton</li>
<li>Fire </li>
<li>Strikes and Spares</li>
<li>High Speed</li>
<li>Future Spa</li>
<li>Vector</li>
<li>El Toro</li>
<li>Solar Fire </li>
</ul>
<p>I worked quickly out of respect for the owners since they were so gracious to supply plenty of photos. I figured out what I could reasonably offer, sight unseen with some assumptions (beyond the photos) and we continued negotiations.  </p>
<h2>Asking for help</h2>
<p>Given the interest of time, the distance was not an ideal factor.  So I called in a friend to help, an expert that has done this a ton of times in that area – Steve Smith in Folkston GA.  </p>
<p>Steve headed over to get introduced to the owners in early October.  By the end of that first visit he had worked out a deal and loaded up a trailer of games.  It wasn&#8217;t the full lot of 47, we couldn&#8217;t come to a reasonable agreement on that.  Some of the games Steve hauled back, and he&#8217;ll correct me in the comments of anything I&#8217;m missing:</p>
<ul>
<li>Safari</li>
<li>Vector</li>
<li>Future Spa</li>
<li>Kangaroo</li>
<li>Tac Scan</li>
<li>Tempest (Cabaret)</li>
<li>Food Fight</li>
</ul>
<p>The Gremlin Safari was a pretty unique piece.  Here is a photo of that cabinet.</p>
<div class="centerBorder"><img src="/images/arcade/warehouses/georgia-2011/gremlin-safari.jpg" alt="Gremlin Safari" /></div>
<h2>I got a single game</h2>
<p>The whole deal started out at 47, but I only ended up with one game out of what Steve hauled back.  47 would have been an amazing story, but a true challenge in logistics.  Things worked out just fine.  Steve ended up making a second trip and picked up a few more games, but by that time many other games had been sold, some of them auctions on eBay.  The hope was that he was going to be able to <em>pick me up that factory Jr. Pac-man</em>, but that had been sold.  Please, if you bought the <strong>Jr. Pac</strong>, <a href="/contact/">drop me a line</a> or leave a comment below.</p>
<p>But back to the story.  I won&#8217;t leave you hanging in suspense on which game I picked up.</p>
<p><strong style="font-size:1.4em;">Food Fight!</strong></p>
<div class="centerBorder"><a href="/images/arcade/warehouses/georgia-2011/food-fight-georgia.jpg" rel="lightbox[5910]"><img src="/images/arcade/warehouses/georgia-2011/food-fight-georgia-sm.jpg" alt="Food Fight - Left Side" /></a></div>
<p>Pretty stellar condition.  The top is crisp, there is no swelling, very few scratches, the control panel has no cracking, the game just feels like it was in a capsule.</p>
<div class="centerBorder"><img src="/images/arcade/warehouses/georgia-2011/food-fight-wrapped-front.jpg" alt="Food Fight - Control Panel Detail" /><a href="/images/arcade/warehouses/georgia-2011/food-fight-cpanel.jpg" rel="lightbox[5910]"><img src="/images/arcade/warehouses/georgia-2011/food-fight-cpanel-sm.jpg" alt="Food Fight - Control Panel Detail" /></a></div>
<p>Steve got to talking with the owners and they said that the brother had been an operator at Fort Stewart.  The Food Fight was in excellent condition, and the Kangaroo was nearly perfect as well.  We can only guess that when the games broke down, the operator brought them back and started using them for parts.  My Food Fight is missing the lighting fixture from behind the marquee, as well as the power brick.  I also don&#8217;t have the marquee, but that must have gotten lost in the shuffle.</p>
<h2>Meeting other regional collectors</h2>
<p>This operator warehouse and collection of 47 games spurred plans for Chris and I to pickup that Food Fight and bring it back.  Steve was interested to make a trade with Chris that he couldn&#8217;t refuse, his working Tron for a working Black Hole.  Only problem, that changed our plans from a one way flight, to one hell of a drive.</p>
<div class="centerBorder"><img src="/images/arcade/warehouses/georgia-2011/trailer-packed.jpg" alt="Trailer Packed as it left Folkston GA" /></div>
<p>Over the span of 4 days we drove over 1600 miles.  We made a number of stops along the way.  We stopped in Louisville, KY to meet Ed Lutz and see his tremendous collection.  I had a geek out moment a<em>s I got to see a Dark Planet in person</em>. Ed had a number of items of interest for me personally, like a Bazooka, and a DECO mini.</p>
<div class="centerBorder"><img src="/images/arcade/warehouses/georgia-2011/eds-arcade-games.jpg" alt="Eds Arcade Collection" /><img src="/images/arcade/warehouses/georgia-2011/bazooka.jpg" alt="Bazooka Arcade Game" /><img src="/images/arcade/warehouses/georgia-2011/dark-planet.jpg" alt="Dark Planet Arcade Game" /><img src="/images/arcade/warehouses/georgia-2011/deco-mini.jpg" alt="DECO Mini Arcade" /></div>
<p>We also got to briefly meet some of the other local collectors like Antz and Jason Bradley.  Antz was extremely hospitable, I&#8217;d highly recommend <a href="http://www.zanzabarlouisville.com/" target="_blank">Zanzabar in Louisville</a> if you are looking for an arcade or pinball fix.  </p>
<div class="centerBorder"><img src="/images/arcade/warehouses/georgia-2011/zanzabar-tapper-tron.jpg" alt="Eds Arcade Collection" /></div>
<p>Great food, solid collection of working games, and pinball tournaments. Not to mention one of the select NIB Robotron mini&#8217;s that came out of the John Jukes warehouse. Look him up.</p>
<p>On the way out of town we experienced one other interested site.  From a distance we also got to witness a house being used only for arcade game storage, with 6 freestanding structures on the lot packed with games. </p>
<h3>Very little luck on our return</h3>
<p>We tried to coordinate with a number of other arcade collectors on the way down, but didn&#8217;t have as much luck as we would have liked.  We did get to stop into <strong>GameGalaxy in Nashville</strong>, but did not get to hook up with Jason.</p>
<div class="centerBorder"><img src="/images/arcade/warehouses/georgia-2011/game-galaxy-nashville.jpg" alt="Game Galaxy Arcade Nashville" /></div>
<p>We also stopped and picked up a Rip Off cabinet for another collector in Chicago from Tony.  Tony has an awesome list of games, but alas, we also could not time it right to make an introduction.  Next time, there is always next time.</p>
<p>It was a tremendous trip, and extremely therapeutic, but Chris and I have agreed to never drive that distance again.</p>
<h2>Share your bulk arcade buy stories</h2>
<p>I&#8217;m curious to hear, or rehash, the stories of bulk arcade buys that you&#8217;ve had.  In particular, if you have ever made a deal for games sight unseen, how many games did you buy and what did you keep?  Or share anything else you like.</p>
<p>You're reading <a href="http://www.rotheblog.com/2011/12/operators-arcade/warehouse-47-classic-games-georgia/">Georgia Roadtrip &#8211; An operator&#8217;s time capsule</a> is a post from:  Jeff Rothe, originally posted on <a href="http://www.rotheblog.com">Rotheblog - An Arcade Game Blog</a>.  If you've enjoyed this post, be sure to follow Jeff on <a href="http://twitter.com/jeffjrothe">Twitter</a>, <a href="http://www.facebook.com/jeffrothe">Facebook</a>, and <a href="https://plus.google.com/113847561086671078917/posts">Google +</a>.</p>


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		<title>Jillian’s Billards Warehouse Auction in Louisville Kentucky</title>
		<link>http://feedproxy.google.com/~r/Rotheblog/~3/F1-HYsuxkls/</link>
		<comments>http://www.rotheblog.com/2011/10/arcade-auctions-arcade/warehouse-auction-louisville-kentucky-jillians/#comments</comments>
		<pubDate>Sat, 08 Oct 2011 01:09:25 +0000</pubDate>
		<dc:creator>Jeff Rothe</dc:creator>
				<category><![CDATA[Arcade Auctions]]></category>

		<guid isPermaLink="false">http://www.rotheblog.com/?p=5896</guid>
		<description><![CDATA[If you&#8217;re like me, you like the variety of broken arcade games that only Jillian&#8217;s can provide, you&#8217;re in luck. Turns out there is an auction going down in Louisville Kentucky. Mozy on down, before one of the Adkins brothers lifts a leg and marks the building Arcade game auction in Louisville Got an email [...]<p>You're reading <a href="http://www.rotheblog.com/2011/10/arcade-auctions-arcade/warehouse-auction-louisville-kentucky-jillians/">Jillian&#8217;s Billards Warehouse Auction in Louisville Kentucky</a> is a post from:  Jeff Rothe, originally posted on <a href="http://www.rotheblog.com">Rotheblog - An Arcade Game Blog</a>.  If you've enjoyed this post, be sure to follow Jeff on <a href="http://twitter.com/jeffjrothe">Twitter</a>, <a href="http://www.facebook.com/jeffrothe">Facebook</a>, and <a href="https://plus.google.com/113847561086671078917/posts">Google +</a>.</p>
]]></description>
			<content:encoded><![CDATA[<p>If you&#8217;re like me, you like the variety of <a href="/2008/02/arcade/jillians-arcade-downtown-indianapolis/">broken arcade games</a> that only Jillian&#8217;s can provide, you&#8217;re in luck.  Turns out there is an auction going down in Louisville Kentucky. Mozy on down, before one of the Adkins brothers lifts a leg and marks the building <img src='http://www.rotheblog.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> <span id="more-5896"></span></p>
<h2>Arcade game auction in Louisville</h2>
<p>Got an email today from Bid Assets that they are auctioning off a Jillian&#8217;s warehouse of coin operated equipment, fixtures and memorabilia on Oct. 18th (close of 6pm) in Louisville Kentucky. If you are interested in which modern games are going to be in the auction, here is a scrape of their listings page.</p>
<ol>
<li>Sega Harley-Davidson &#038; L.A. Riders Riding Arcade Game</li>
<li>Midway Hydro Thunder H.T.R.A. Unlimited Jet Racing Arcade Game</li>
<li>Sega Water Ski Standing Water Skiing Arcade Game</li>
<li>Bromley Wheel &#8216;M In Ticket Game Damaged</li>
<li>Wamco River Raft Arcade Game Damaged</li>
<li>Sega Airlines Pilots Virtual Flight Simulation Seated Station Arcade Game</li>
<li>Sega Yamaha Wave Runner Jet Trim Package Arcade Game</li>
<li>Alpine Racer Standing Ski Arcade Game</li>
<li>Basketball Video Game pieces missing</li>
<li>Sega Bass Fishing Free Rod Action Arcade Game</li>
<li>Sega Marine Fishing Free Casting Arcade Game</li>
<li>Damaged Cobra Gem Arcade Game</li>
<li>Gaeleco Rolling ex.tre.me Street Luge Seated Arcade Game</li>
<li>The Original Screamer Seat of Terror by Nova Productions Arcade Game</li>
<li>Pop A Ball II Arcade Game</li>
<li>Namco Panic Park Arcade Game</li>
<li>Fire Rescue Arcade Game</li>
<li>Star Wars Trilogy Arcade Game Sega Copyright 1998</li>
<li>Dynamo LTD Arcade Monitor</li>
<li>Arcade Token Machine by American Changer</li>
<li>Pin Ball Machine Top Damaged and Damaged Baseball Game</li>
</ol>
<p>Not my type of games, but at opening bids of $5.00 for this stuff, it might make for some good deals, especially if you are auction starved in Kentucky. The Star Wars Trilogy and some of the Dynamo cabinets (for the monitors) caught my eye if they can be had for cheap. </p>
<div class="centerBorder"><img src="/images/arcade/warehouses/jillians-2011/dynamo-cabinet-broken.jpg" alt="Empty Broken Dynamo Arcade Cabinet" /><img src="/images/arcade/warehouses/jillians-2011/star-wars-trilogy-arcade.jpg" alt="Star Wars Trilogy Arcade Game" /></div>
<p>There is a preview the day before, but everything is online, so don&#8217;t show up to Lytle Street unless you plan to do some people watchin&#8217;, beer in hand.</p>
<p>For me, its just deeply satisfying to see that these broken down games will be released back out into the wild. <em>One watersoaked pinball machine, ahht ahht ahht ahht</em>.</p>
<div class="centerBorder"><img src="/images/arcade/warehouses/pinballs-outside-photo.jpg" alt="Water damaged pinballs machines outside" /><br /> Jillian&#8217;s Pinballs &#8211; Right before they went on location</div>
<p>For more information visit <a href="http://www.bid-assets.com/" rel="nofollow">Bid Assets</a>.</p>
<p>You're reading <a href="http://www.rotheblog.com/2011/10/arcade-auctions-arcade/warehouse-auction-louisville-kentucky-jillians/">Jillian&#8217;s Billards Warehouse Auction in Louisville Kentucky</a> is a post from:  Jeff Rothe, originally posted on <a href="http://www.rotheblog.com">Rotheblog - An Arcade Game Blog</a>.  If you've enjoyed this post, be sure to follow Jeff on <a href="http://twitter.com/jeffjrothe">Twitter</a>, <a href="http://www.facebook.com/jeffrothe">Facebook</a>, and <a href="https://plus.google.com/113847561086671078917/posts">Google +</a>.</p>


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		<title>My Conversion Education</title>
		<link>http://feedproxy.google.com/~r/Rotheblog/~3/bQySCjo-vbo/</link>
		<comments>http://www.rotheblog.com/2011/03/ugc/arcade-conversions-education/#comments</comments>
		<pubDate>Fri, 11 Mar 2011 03:05:48 +0000</pubDate>
		<dc:creator>ksynder</dc:creator>
				<category><![CDATA[Guest Posts]]></category>

		<guid isPermaLink="false">http://www.rotheblog.com/?p=5851</guid>
		<description><![CDATA[Let&#8217;s address a topic that tends to be rather polarizing among arcade video game collectors, specifically&#8230; conversions. Some collectors can imagine nothing worse than &#8220;soiling&#8221; their collection with a game installed in a converted cabinet, and they curse the creation of conversion kits altogether. But yet other collectors have no such qualms, and they may [...]<p>You're reading <a href="http://www.rotheblog.com/2011/03/ugc/arcade-conversions-education/">My Conversion Education</a> is a post from:  Jeff Rothe, originally posted on <a href="http://www.rotheblog.com">Rotheblog - An Arcade Game Blog</a>.  If you've enjoyed this post, be sure to follow Jeff on <a href="http://twitter.com/jeffjrothe">Twitter</a>, <a href="http://www.facebook.com/jeffrothe">Facebook</a>, and <a href="https://plus.google.com/113847561086671078917/posts">Google +</a>.</p>
]]></description>
			<content:encoded><![CDATA[<p>Let&#8217;s address a topic that tends to be rather polarizing among arcade video game collectors, specifically&#8230; <strong>conversions</strong>. Some collectors can imagine nothing worse than &#8220;soiling&#8221; their collection with a game installed in a converted cabinet, and they curse the creation of conversion kits altogether. </p>
<p>But yet other collectors have no such qualms, and they may have even built a conversion or two themselves. As for me, I have a unique fascination with converted cabinets and I&#8217;ve documented <strong>all that I&#8217;ve encountered for over 20 years</strong>. Here&#8217;s the story of &#8220;My Conversion Education&#8221;.<span id="more-5851"></span></p>
<h2>Detractors vs. Proponents</h2>
<p>Detractors say that conversions caused the destruction of many classic arcade games. <strong>They lament all the Jousts, Tempests, and Q*Berts</strong> that ended up converted into &#8220;hot new&#8221; kit titles, many of which are viewed as having inferior gameplay when compared to the very games they replaced.</p>
<p><a href="images/arcade/guest/kyle-snyder/tnkIII.jpg" rel="lightbox[5851]"><img src="/images/arcade/guest/kyle-snyder/tnkIII.jpg" alt="TNK III Midway Conversion" width="150" height="222" class="floatRightBor" /></a> Proponents point out that conversion kits actually extended the life of these same cabinets. Instead of sending that old Qix machine to the dump after it ran its course, an arcade operator could convert it into Ikari Warriors, for example, and it would continue to delight players for many years to come, albeit in a different guise. </p>
<p>Detractors groan about all the classic game marquees, bezels, control panels, monitors, and PCBs that were scrapped by some operators in order to prepare the older cabinet for the newer kit game. Proponents mention stories of collectors who found stockpiles of those very same classic game parts, ready to be used in restoration or repair projects, which were stashed away decades ago when the operators originally converted the machines. </p>
<p>I understand and respect both of those points of view. However, my unique fascination with conversions goes beyond that of most collectors and dates back almost 30 years, to when the first widely distributed conversion kits started appearing. </p>
<h2>Arcade Cabinet Studies 101</h2>
<p>When I was growing up, I didn&#8217;t just play the arcade classics, I studied them. While my folks grocery shopped or waited for the pizza to be delivered to our table, (and after I played any quarters burning a hole in my pocket), I spent my remaining time studying the cabinet artwork, the control panel layouts, the style of the coin doors, and the marvelous logos on the marquees. I even made mental notes of the shape and contours of the cabinets themselves.</p>
<p>When I returned home, I would quickly retreat to my room, crank up some top 40, and proceed to sketch the game cabinets, along with my best approximation of the appropriate artwork. </p>
<p>So imagine my surprise when my grandmother took me to an arcade in &#8217;82 that featured an <strong>original Pac-Man cabinet sporting a Ms. Pac-Man marquee!</strong> I did a double take, as clearly my eyes were playing tricks on me. Then I looked on the screen and discovered it was actually PLAYING MS.PAC-MAN! I was completely captivated. Even though that arcade also had a few dedicated Pacs and Ms. Pacs, I just had to play this oddball machine. It was a truly surreal experience to be guiding Pac-Man&#8217;s wife through her bright peach colored maze, as the scowling blue ghost and smirking &#8220;Shmoo-like&#8221; Pac-Man looked on from the upper corners of the original Pac-Man bezel art. It&#8217;s just wasn&#8217;t RIGHT!</p>
<p>I rationalized that Midway probably had some excess Pac-Man cabinets sitting around the factory that they shipped out as Ms. Pac-Man, in order to use the older cabinets up. That explanation sufficed for about a year until I saw the next step in my education. </p>
<p>I visited a shopping mall that had an ice cream parlor. The parlor had a row of five or six games, backed up to the front windows. The cabinets were positioned in such a way that as you approached the parlor&#8217;s entrance, you would only see a row of back doors with the exception of the game sitting on the end of the row, on which you could see the complete right side panel. I immediately recognized the shape of a Defender, however, instead of the familiar artwork on the side, there was a single lightning bolt decal. </p>
<p>I was curious. As I entered the ice cream shop, and faced this cabinet I saw&#8230; <strong>TRACK &amp; FIELD</strong>?!?!? Yep, this was unmistakably a Defender cabinet. It still had the Defender bezel, and that cool silver coin door, but it was playing Track &amp; Field, and sported a T&amp;F marquee and control panel overlay. This one really perplexed me. Centuri released Track &amp; Field, not Williams, so how did this machine come to be? </p>
<p>Eventually I assumed that Centuri purchased some surplus Defender cabinets to install some of their Track &amp; Field machines into. But even as a kid, I realized that this was much less likely than Midway using up old Pac-Man cabinets by releasing them as Ms. Pac. Finally, in 1985, all my questions were answered. </p>
<h2>The fateful day at Time Out</h2>
<p><a href="images/arcade/guest/kyle-snyder/track-field-frenzy.jpg" rel="lightbox[5851]"><img src="/images/arcade/guest/kyle-snyder/track-field-frenzy.jpg" alt="Track &#038; Field Conversion in Frenzy Cabinet" width="150" height="222" class="floatRightBor" /></a> My grandfather took me to the <strong>Time Out arcade in Forest Village Park Mall</strong>. This was a regular haunt, visited almost every weekend that I would spend with my grandparents. I headed toward the Dig Dug machine, located in the back where the older &#8220;past their prime&#8221; games were located. Only on this visit, the game was pulled out from the wall at an odd angle, and a technician was poking around in the back of the cabinet. </p>
<p>I approached this person, and asked if the game was broken. The technician leaned back out of the game and I was momentarily surprised to see a woman. Nearly every arcade employee I had ever noticed up until that point was a guy, so seeing a gal working on a game was an interesting change. </p>
<p>She was very amicable, and explained that she was installing a new game in the Dig Dug cabinet. She let me look in the back of the machine, and she pointed out the Dig Dug motherboard and the PCB for the new game, along with the power supply, and the back of the monitor. She talked to my grandfather and me for about 5 minutes until I went off to play some Spy Hunter. </p>
<p>When I returned the following weekend, I saw the new game&#8230; <strong>Konami&#8217;s Super Basketball</strong>. I tried it a few times, but it didn&#8217;t interest me as much as over-inflating Pookas and Fygars. Still, I was fascinated that an older game could be turned into a newer title. Those mysterious Ms. Pac and Track &amp; Field machines I had seen several years prior suddenly made sense now. Once I understood conversions, I started noticing them everywhere. Mr. Do&#8217;s Castle in a Phoenix cabinet, Legend of Kage in a former Jungle King cab, Mania Challenge in a Zaxxon, Ghosts N Goblins in a Missile Command, Rush &#8216;N Attack in a Dragon&#8217;s Lair, and of course, all the Vs. Unisystem titles in earlier Nintendo cabs like Donkey Kong, and Popeye. </p>
<div class="centerBorder"><a href="images/arcade/guest/kyle-snyder/arcade-conversion-spreadsheet.jpg" rel="lightbox[5851]"><img src="/images/arcade/guest/kyle-snyder/arcade-conversion-spreadsheet.jpg" alt="Screenshot of Arcade Conversion Database" width="400" height="300" /></a></div>
<h2>The list is born</h2>
<p>Eventually, I began to compile an informal list of all the conversions I encountered. It began in a small black spiral notebook in 11th grade study hall, which would have been my 1989-1990 school year. Initially the list served only as a curious time waster, but I soon found that I simply couldn&#8217;t stop adding entries! The list soon outgrew the confines of the notebook, so I transferred the data into a spreadsheet program on an old NEC business computer that my uncle gave me. </p>
<p>Initially, I maintained two separate lists. The first was alphabetized according to the original game&#8217;s title, and the second was arranged by the title of the conversion kit installed. That way, I could either look up Centipede on the first list to find all the kits I&#8217;d seen installed in old Centipede cabinets, or I could visit the second list, and look up Ataxx to see all the earlier cabinets that had been converted into Leland&#8217;s 1990 strategy title. By the mid 90s, it became too labor intensive to maintain both lists, so I abandoned the kit variant, and continued on with the original cabinet game list only. </p>
<p>At first, I only noted conversions that I had personally encountered, but as street locations and arcades dwindled, I began to add machines I viewed online, typically on Ebay, other collector&#8217;s web pages, or in recent years, Craig&#8217;s List. Each unique conversion was only noted once. For instance, I&#8217;ve seen multiple Punch Out cabs converted into PlayChoice-10 machines, but it only appears as one entry in my list. </p>
<p>The list is broken into four overall sections, Uprights, Sit-Downs (Cockpits), Minis (Cabarets), and Cocktails &amp; Countertops. Each section is arranged alphabetically by the name of the original machine, followed by the kit title several columns over. That way, I can go to the Sit-Downs section, scroll down to the &#8220;S&#8221;s for Star Rider, then look at &#8220;H&#8221; to find the entry for the Hydra machine I used to play at an arcade in Camp Springs, MD. </p>
<p>I also created a system of codes to note if the converted machine retained any artwork from the original game. For instance, &#8220;SA&#8221; designates &#8220;side art&#8221;, and &#8220;SH&#8221; stands for &#8220;screen shield art&#8221;, which was what I called bezels before I learned the proper term. Hey, the habit stuck. </p>
<p>To this day, I find that I can add several conversions a week to my list on the average. The oldest listed cabinets are a pair of Computer Space machines, one converted into a Pong clone, the other into a bootleg Pac-Man, and the newest converted cabinet is Global VR&#8217;s 2006 release Alien Extermination which I&#8217;ve seen converted into Paradise Lost, a later release from the same company. It&#8217;s hard to believe I&#8217;ve been keeping track of these things for over two decades, but if I didn&#8217;t do it, who would? Twenty-one years, seven moving days, eleven jobs, and countless computer upgrades later, and my conversion list, now in an Excel spreadsheet, currently features 16,645 individual entries.</p>
<h2>Reflections&#8230; </h2>
<p>I suppose I have a certain nameless female tech at Time Out to thank for all this. Had she not graciously taken a moment out of her day to explain the task at hand, and show me the inside of that Dig Dug cabinet, then perhaps I never would have cared about conversions. </p>
<p>I would&#8217;ve figured it all out by the late 80s anyway (at the latest), as I was collecting arcade flyers and old RePlay magazines by that time, many of which mentioned games being available in dedicated and kit form. But it&#8217;s true that the first impression really matters. So thank you, &#8220;Miss Time Out tech&#8221;, for answering the questions of an inquisitive 11-year old boy, who eventually used that knowledge to create a list that has made him smile well into his late 30s, and I&#8217;m sure will continue to do so as the years roll on.</p>
<p>You're reading <a href="http://www.rotheblog.com/2011/03/ugc/arcade-conversions-education/">My Conversion Education</a> is a post from:  Jeff Rothe, originally posted on <a href="http://www.rotheblog.com">Rotheblog - An Arcade Game Blog</a>.  If you've enjoyed this post, be sure to follow Jeff on <a href="http://twitter.com/jeffjrothe">Twitter</a>, <a href="http://www.facebook.com/jeffrothe">Facebook</a>, and <a href="https://plus.google.com/113847561086671078917/posts">Google +</a>.</p>


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		<title>“Donkie Buddy”, the fancy bootleg?</title>
		<link>http://feedproxy.google.com/~r/Rotheblog/~3/V-VavTUteu8/</link>
		<comments>http://www.rotheblog.com/2011/01/classic-arcade-games/donkey-kong-junior-bootleg-blue-pcb/#comments</comments>
		<pubDate>Sun, 23 Jan 2011 05:38:07 +0000</pubDate>
		<dc:creator>Jeff Rothe</dc:creator>
				<category><![CDATA[Classic Arcade Games]]></category>

		<guid isPermaLink="false">http://www.rotheblog.com/?p=5832</guid>
		<description><![CDATA[I just returned from an awesome trip to Evansville to meet the &#8220;Dueling Computer Space&#8221; brothers, Ryan and Jason. While I was down there, Jason was showing me an interesting Donkey Kong pcb that I thought I&#8217;d share with the rest of you, see if we could get some insights. Blue Donkey Kong Jr. Board [...]<p>You're reading <a href="http://www.rotheblog.com/2011/01/classic-arcade-games/donkey-kong-junior-bootleg-blue-pcb/">&#8220;Donkie Buddy&#8221;, the fancy bootleg?</a> is a post from:  Jeff Rothe, originally posted on <a href="http://www.rotheblog.com">Rotheblog - An Arcade Game Blog</a>.  If you've enjoyed this post, be sure to follow Jeff on <a href="http://twitter.com/jeffjrothe">Twitter</a>, <a href="http://www.facebook.com/jeffrothe">Facebook</a>, and <a href="https://plus.google.com/113847561086671078917/posts">Google +</a>.</p>
]]></description>
			<content:encoded><![CDATA[<p>I just returned from an awesome trip to Evansville to meet the &#8220;Dueling Computer Space&#8221; brothers, Ryan and Jason.  While I was down there, Jason was showing me an interesting Donkey Kong pcb that I thought I&#8217;d share with the rest of you, see if we could get some insights.<span id="more-5832"></span></p>
<h2>Blue Donkey Kong Jr. Board</h2>
<p>I poked around RGVAC, and there were quite a few mentions of this blue Donkey Kong Junior PCB, and they all call it a &#8216;bootleg&#8217;.  However, would bootlegs really go to the length of silkscreening the little DK character?  Seems unlikely. &#8216;MacMan&#8217; theorizes that this is a <strong>&#8216;Junior King&#8217; boardset</strong>;</p>
<blockquote><p>
Just a guess but there was a blue solder mask Donkey Kong Junior that was called Junior King (JK)&#8230; I had it a while back. I don&#8217;t remember the big K on donkey kongs chest&#8230; but it could be something. Try and burn a set of bootleg DK Jnr&#8217;s and see&#8230;.
</p></blockquote>
<p>Maybe Jason can pop the pcb into a game and check the attract screen, see if it actually a &#8216;<strong>Junior King</strong>&#8216;.  There aren&#8217;t any pictures of the board on the <strong>CrazyKong website</strong>.  Here are the photos of the pcb;</p>
<div class="centerBorder"><img src="/images/arcade/classicgames/donkey-kong-jr/bootleg-pcb-large.jpg" alt="Photo full Donkey Kong Jr. PCB Set" /><img src="/images/arcade/classicgames/donkey-kong-jr/bootleg-pcb-detail.jpg" alt="Donkey Kong Jr. Character Detail" /></div>
<p>Here are the topics on RGVAC referencing the PCB;</p>
<ul>
<li><a href="https://groups.google.com/d/topic/rec.games.video.arcade.collecting/-CydhHBZKK0/discussion" target="_blank" rel="nofollow">Bootleg Donkey Kong JR</a></li>
<li><a href="https://groups.google.com/d/topic/rec.games.video.arcade.collecting/MwK859MsP8M/discussion" target="_blank" rel="nofollow">Picked up 2 new games Arabin and Donkey Kong JR</a> </li>
<li><a href="https://groups.google.com/d/topic/rec.games.video.arcade.collecting/bk3CXK-_LO8/discussion" target="_blank" rel="nofollow">ID: somekind of wierd d-kong board</a>  (Junior King Reference)</li>
<li><a href="https://groups.google.com/d/topic/rec.games.video.arcade.collecting/ysoBR5rTelc/discussion" target="_blank" rel="nofollow">FT: Donkey Kong Jr board, SF Bay Area</a></li>
<li><a href="https://groups.google.com/d/topic/rec.games.video.arcade.collecting/Nx5DeKW6tXg/discussion" target="_blank" rel="nofollow">HELP: PCB Identification &#8211; DK Jr. CT</a> (Junior King Reference)</li>
<li><a href="https://groups.google.com/d/topic/rec.games.video.arcade.collecting/McMxcGVLIZs/discussion" target="_blank" rel="nofollow">Help! PCB ID</a></li>
<li><a href="https://groups.google.com/d/topic/rec.games.video.arcade.collecting/BHs8-tumKvg/discussion" target="_blank" rel="nofollow">Donkey Kong Jr bootleg &#8211; colour problem</a> (Junior King Reference)</li>
</ul>
<p>The pots may be evidence enough that this was a mass run bootleg PCB.  If you can provide some other referenceable evidence that this definitely is or isn&#8217;t a bootleg DK Jr. PCB (Or have links to other old topics), drop a link / comment below.  Thanks to Jason S. for letting me post about this boardset.</p>
<p>You're reading <a href="http://www.rotheblog.com/2011/01/classic-arcade-games/donkey-kong-junior-bootleg-blue-pcb/">&#8220;Donkie Buddy&#8221;, the fancy bootleg?</a> is a post from:  Jeff Rothe, originally posted on <a href="http://www.rotheblog.com">Rotheblog - An Arcade Game Blog</a>.  If you've enjoyed this post, be sure to follow Jeff on <a href="http://twitter.com/jeffjrothe">Twitter</a>, <a href="http://www.facebook.com/jeffrothe">Facebook</a>, and <a href="https://plus.google.com/113847561086671078917/posts">Google +</a>.</p>


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		<title>Another Turbo Sub Surfaces</title>
		<link>http://feedproxy.google.com/~r/Rotheblog/~3/G0r6sUB_wSQ/</link>
		<comments>http://www.rotheblog.com/2011/01/classic-arcade-games/turbo-sub-found-california/#comments</comments>
		<pubDate>Sat, 22 Jan 2011 05:13:57 +0000</pubDate>
		<dc:creator>Jeff Rothe</dc:creator>
				<category><![CDATA[Classic Arcade Games]]></category>

		<guid isPermaLink="false">http://www.rotheblog.com/?p=5822</guid>
		<description><![CDATA[Damon Claussen is a rock star collector &#8211; he&#8217;s got a tremendous collection that includes a Cliff Hanger, Cloak &#038; Dagger, Us vs. Them and, although not super valuable off the charts fun Snow Bros. In July of 2009 he picked up a piece of arcade history, and yesterday he shared a video showing the [...]<p>You're reading <a href="http://www.rotheblog.com/2011/01/classic-arcade-games/turbo-sub-found-california/">Another Turbo Sub Surfaces</a> is a post from:  Jeff Rothe, originally posted on <a href="http://www.rotheblog.com">Rotheblog - An Arcade Game Blog</a>.  If you've enjoyed this post, be sure to follow Jeff on <a href="http://twitter.com/jeffjrothe">Twitter</a>, <a href="http://www.facebook.com/jeffrothe">Facebook</a>, and <a href="https://plus.google.com/113847561086671078917/posts">Google +</a>.</p>
]]></description>
			<content:encoded><![CDATA[<p>Damon Claussen is a rock star collector &#8211; he&#8217;s got a tremendous collection that includes a <strong>Cliff Hanger, Cloak &#038; Dagger, Us vs. Them</strong> and, although not super valuable off the charts fun Snow Bros.  In July of 2009 he picked up a piece of arcade history, and yesterday he shared a video showing the gameplay.  If you haven&#8217;t heard of Turbo Sub, this YouTube video will blow your mind.<span id="more-5822"></span></p>
<h2>Cutting edge 1985 Graphics</h2>
<p>I won&#8217;t rehash all of the great information and content that Chris at <a href="http://www.turbosub.com">turbosub.com</a> has compiled.  From storyboards to photos of the original prototype with the creators, the site is rich in information about Entertainment Sciences and catalogs his work to track down the creators of the two ES games.</p>
<p>Admittedly, the timing of this Turbo Sub gameplay is interesting for me.  <em>Tomorrow I get to play this ES game in person</em>, and I couldn&#8217;t be more excited now. Turbo Sub looks like it will be off the charts fun.</p>
<div class="alignCenter">
<object width="480" height="390"><param name="movie" value="http://www.youtube.com/v/c3qZV16SkjE&#038;hl=en_US&#038;feature=player_embedded&#038;version=3"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/c3qZV16SkjE&#038;hl=en_US&#038;feature=player_embedded&#038;version=3" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="450" height="390"></embed></object></div>
<p>So Damon joins the ranks of Jason S., a guy in TX, Todd Bordelon and Kirby Gowland who own Turbo Subs. Jason says that <strong>Chris of www.turbosub.com</strong> doesn&#8217;t own one.  Who else?  </p>
<p><strong>If you own a Turbo Sub</strong> and want to share your acquisition story I&#8217;d love to spotlight it here.  The IONPool page really has the best information collecting memories of folks who encountered ES games.  Congrats to you Damon, thanks for sharing the photo and the video!</p>
<div class="centerBorder"><img src="http://farm3.static.flickr.com/2561/3697730167_a29d328fda_z.jpg" width="450" height="600" alt="Turbo Sub Photo" /></div>
<p>You're reading <a href="http://www.rotheblog.com/2011/01/classic-arcade-games/turbo-sub-found-california/">Another Turbo Sub Surfaces</a> is a post from:  Jeff Rothe, originally posted on <a href="http://www.rotheblog.com">Rotheblog - An Arcade Game Blog</a>.  If you've enjoyed this post, be sure to follow Jeff on <a href="http://twitter.com/jeffjrothe">Twitter</a>, <a href="http://www.facebook.com/jeffrothe">Facebook</a>, and <a href="https://plus.google.com/113847561086671078917/posts">Google +</a>.</p>


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		<title>As long as Pac-man has less scalding than Kid Nation, it’ll be great!</title>
		<link>http://feedproxy.google.com/~r/Rotheblog/~3/ssV6A_KlwUs/</link>
		<comments>http://www.rotheblog.com/2011/01/arcade-miscellaneous/pacman-live-television-tv-show/#comments</comments>
		<pubDate>Mon, 17 Jan 2011 19:58:18 +0000</pubDate>
		<dc:creator>Jeff Rothe</dc:creator>
				<category><![CDATA[Arcade Miscellaneous]]></category>

		<guid isPermaLink="false">http://www.rotheblog.com/?p=5815</guid>
		<description><![CDATA[The Namco universe is out of balance. Just last night I was surfing and realized that Phoenix Arcade is now selling licensed vinyl Pac-man family artwork, and now this. 1/10th of the daily funny of dude running through U of M fishbowl chased by cloth ghost, it would be a success. Live Pac-man &#8211; PelletFail? [...]<p>You're reading <a href="http://www.rotheblog.com/2011/01/arcade-miscellaneous/pacman-live-television-tv-show/">As long as Pac-man has less scalding than Kid Nation, it&#8217;ll be great!</a> is a post from:  Jeff Rothe, originally posted on <a href="http://www.rotheblog.com">Rotheblog - An Arcade Game Blog</a>.  If you've enjoyed this post, be sure to follow Jeff on <a href="http://twitter.com/jeffjrothe">Twitter</a>, <a href="http://www.facebook.com/jeffrothe">Facebook</a>, and <a href="https://plus.google.com/113847561086671078917/posts">Google +</a>.</p>
]]></description>
			<content:encoded><![CDATA[<p>The Namco universe is out of balance.  Just last night I was surfing and realized that Phoenix Arcade is now selling licensed vinyl Pac-man family artwork, and now this.  1/10th of the daily funny of dude running through U of M fishbowl chased by cloth ghost, it would be a success.</p>
<div class="alignCenter"><img src="/images/arcade/misc/pacman-tv-show-jan11.jpg" alt="Pacman TV Show" /></div>
<p><span id="more-5815"></span></p>
<h2>Live Pac-man &#8211; PelletFail?</h2>
<p><a href="http://www.deadline.com/2011/01/pac-man-reality-series-in-the-works/" target="_blank" rel="nofollow">Deadline.com</a> reported on Thursday last week that we may see an unscripted live Pac-man themed TV show.  Currently in development, here is an interesting quote from TV Roy Bank&#8217;s myopic visionary Merv Griffith.  Senor Merv sees the show as a &#8220;big, crazy Wipeout-type event with a lot of energy&#8221;.  </p>
<p><strong>Here&#8217;s my input Merv, because you asked for it.</strong></p>
<p>Think Wipeout, but don&#8217;t do wipeout.  Make it a blend of something like Double Dare, Gladiators, Jeopardy and most importantly &#8211; Dodgeball!  Add in some other eastern gameshow influences and you&#8217;ve got a winner.  </p>
<p>I would tune in to watch <strong>&#8216;Aw snap, ball in the face</strong>&#8216; before I&#8217;d watch a premise around Pac-man.  Probably. They HAVE to dress up in the costumes though, definitely.</p>
<p>Just remember, &#8220;If you can dodge a wrench, you can dodge a ball&#8221; and &#8220;I&#8217;m on a boat&#8221;.</p>
<p>Nonsense &#8211; out.  Nod to Becky P. for tipping me off to this story.</p>
<p>For fun, Fox News shared this video of Pac-man as it is meant to be on live TV, short and hilarious.  Wish I&#8217;d been on campus for this.</p>
<div class="alignCenter"><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/T-Hns2U4ttk?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/T-Hns2U4ttk?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></div>
<p>You're reading <a href="http://www.rotheblog.com/2011/01/arcade-miscellaneous/pacman-live-television-tv-show/">As long as Pac-man has less scalding than Kid Nation, it&#8217;ll be great!</a> is a post from:  Jeff Rothe, originally posted on <a href="http://www.rotheblog.com">Rotheblog - An Arcade Game Blog</a>.  If you've enjoyed this post, be sure to follow Jeff on <a href="http://twitter.com/jeffjrothe">Twitter</a>, <a href="http://www.facebook.com/jeffrothe">Facebook</a>, and <a href="https://plus.google.com/113847561086671078917/posts">Google +</a>.</p>


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		<title>Catch Tron Legacy IMAX &amp; play some original Tron</title>
		<link>http://feedproxy.google.com/~r/Rotheblog/~3/ZZW_A2opHpQ/</link>
		<comments>http://www.rotheblog.com/2011/01/classic-arcade-games/tron-legacy-imax-play-original-cabinet/#comments</comments>
		<pubDate>Mon, 17 Jan 2011 01:57:26 +0000</pubDate>
		<dc:creator>Jeff Rothe</dc:creator>
				<category><![CDATA[Classic Arcade Games]]></category>
		<category><![CDATA[Tron]]></category>

		<guid isPermaLink="false">http://www.rotheblog.com/?p=5809</guid>
		<description><![CDATA[28 years later, Tron Legacy is ripping up the silver screen with its $200 million+ budget and its dazzling special effects. The movie is a reminder of how cutting edge of an idea the original Tron was back in 1982 and the greatness of the original Tron game by Midway. You can get that little [...]<p>You're reading <a href="http://www.rotheblog.com/2011/01/classic-arcade-games/tron-legacy-imax-play-original-cabinet/">Catch Tron Legacy IMAX &#038; play some original Tron</a> is a post from:  Jeff Rothe, originally posted on <a href="http://www.rotheblog.com">Rotheblog - An Arcade Game Blog</a>.  If you've enjoyed this post, be sure to follow Jeff on <a href="http://twitter.com/jeffjrothe">Twitter</a>, <a href="http://www.facebook.com/jeffrothe">Facebook</a>, and <a href="https://plus.google.com/113847561086671078917/posts">Google +</a>.</p>
]]></description>
			<content:encoded><![CDATA[<p>28 years later, <strong>Tron Legacy</strong> is ripping up the silver screen with its $200 million+ budget and its dazzling special effects.  The movie is a reminder of how cutting edge of an idea the original Tron was back in 1982 and the greatness of the original Tron game by Midway.  You can get that little nostalgia fix here locally in Indianapolis, just head down town and bring a quarter.<span id="more-5809"></span></p>
<h2>Play an original Tron arcade game at the Indiana State Museum</h2>
<p>Tron is one of the few arcade games that continues to hold its value.  If you tried to purchase a working Tron arcade game right now, you&#8217;d find a price tag of over $1,000.  A collecting friend in Minnesota sold a pristine Tron on eBay in early December for $2,200!  Why not get your fix while you can for just a quarter downtown at the Indy State Museum.</p>
<div class="centerBorder"><img src="/images/arcade/classicgames/tron/indiana-state-museum.jpg" alt="Indiana State Museum" /></div>
<p>Once you walk in the doors, head downstairs and to the back side of the stairs.  <strong>The Tron cabinet</strong> is just outside the entrance to the IMAX theater, and you can walk up and enjoy a game or two without having to pay for admission to another exhibit.</p>
<div class="centerBorder"><img src="/images/arcade/classicgames/tron/tron-legacy-imax-1.jpg" alt="Tron Legacy Prop" /><img src="/images/arcade/classicgames/tron/tron-legacy-imax-2.jpg" alt="Tron Legacy IMAX - Arcade Game" /><img src="/images/arcade/classicgames/tron/tron-legacy-imax-3.jpg" alt="Tron Arcade Game at Indiana State Museum" /></div>
<h2>Other Tron Arcade Games in Indianapolis / Other Cities?</h2>
<p>Who else went to see Tron Legacy and there was an original arcade game to play?  What other special promotions or memorabilia were brought in to celebrate the release of the movie in your town?  Leave a comment, I&#8217;d love to hear.</p>
<p>You're reading <a href="http://www.rotheblog.com/2011/01/classic-arcade-games/tron-legacy-imax-play-original-cabinet/">Catch Tron Legacy IMAX &#038; play some original Tron</a> is a post from:  Jeff Rothe, originally posted on <a href="http://www.rotheblog.com">Rotheblog - An Arcade Game Blog</a>.  If you've enjoyed this post, be sure to follow Jeff on <a href="http://twitter.com/jeffjrothe">Twitter</a>, <a href="http://www.facebook.com/jeffrothe">Facebook</a>, and <a href="https://plus.google.com/113847561086671078917/posts">Google +</a>.</p>


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		<title>William Arkush – A name you may not know, but should!</title>
		<link>http://feedproxy.google.com/~r/Rotheblog/~3/lxXTHTGYMnY/</link>
		<comments>http://www.rotheblog.com/2011/01/arcade-history/william-arkush-video-game-manuals/#comments</comments>
		<pubDate>Fri, 07 Jan 2011 01:40:31 +0000</pubDate>
		<dc:creator>Jeff Rothe</dc:creator>
				<category><![CDATA[Arcade History]]></category>

		<guid isPermaLink="false">http://www.rotheblog.com/?p=5769</guid>
		<description><![CDATA[William (Bill) Arkush is not a name many arcade collectors may know. Why? He doesn&#8217;t have an industry name like Al Acorn, but Mr. Arkush wrote some of the best, inclusive, and technically sound manuals for great classics like Gun Fight and Sea Wolf. Here is a little bit of his story, and we&#8217;re hoping [...]<p>You're reading <a href="http://www.rotheblog.com/2011/01/arcade-history/william-arkush-video-game-manuals/">William Arkush &#8211; A name you may not know, but should!</a> is a post from:  Jeff Rothe, originally posted on <a href="http://www.rotheblog.com">Rotheblog - An Arcade Game Blog</a>.  If you've enjoyed this post, be sure to follow Jeff on <a href="http://twitter.com/jeffjrothe">Twitter</a>, <a href="http://www.facebook.com/jeffrothe">Facebook</a>, and <a href="https://plus.google.com/113847561086671078917/posts">Google +</a>.</p>
]]></description>
			<content:encoded><![CDATA[<p>William (Bill) Arkush is not a name many arcade collectors may know.  Why? He doesn&#8217;t have an industry name like Al Acorn, but Mr. Arkush wrote some of the best, inclusive, and technically sound manuals for <strong>great classics like Gun Fight and Sea Wolf</strong>.  Here is a little bit of his story, and we&#8217;re hoping that you can help fill in some of the gaps.</p>
<div class="alignCenter"><img src="/images/arcade/history/william-arkush/logic-handbook.jpg" alt="The Video Game Logic Handbook" /></div>
<p><span id="more-5769"></span></p>
<h2>William Arkush&#8217;s Video Game Logic Handbook</h2>
<p>All of this research we have pieced together with information readily available online.  Born in 1947, William Arkush graduated in the late 60&#8242;s or early 70&#8242;s with multi disciplined training that facilitated an interesting career that started out in microelectronics during a time when <em>Computer Space was just released to the public</em>.</p>
<p>From what I can tell from my research, Mr. Arkush grew up in the California area, around Santa Cruz and attended colleges mostly in that area including Monterey Peninsula College for electronics.  From there, he may have taken his first technical position out of school at <strong>Kurz-Kasch in Dayton Ohio</strong>.  How did I come to this conclusion?  Here is what I found.</p>
<p>In 1974-1975 Bill published the first in a <strong>series of &#8216;Video Game Data Books&#8217;</strong> that included Atari&#8217;s Pin-Pong and Midway&#8217;s Wheels I and Wheels II.  During this time, Bill published these books through Laurel Publications at the following address;</p>
<div class="centerBorder"><img src="/images/arcade/history/william-arkush/midway-wheels-book-address.jpg" alt="Midway Wheels II - Cover Detail" /><br /><strong>William Arkush</strong><br />
2876 Culver Avenue<br />
Dayton OH 45429<br />
513-296-0330
</div>
<p>At one time, this was probably the headquarters location for Kurz-Kasch in Dayton, OH.  If you look at the Kurz-Kasch website, they established their corporate HQs in Dayton in 1979.  But this is no longer their primary location as Kurz-Kasch has now been acquired by another organization and moved offices. Here is a screenshot of a &#8216;receipt&#8217; I found on <strong>flippers.com</strong> for one of KK&#8217;s test fixtures (Same address and phone number);</p>
<div class="centerBorder"><img src="/images/arcade/history/william-arkush/kurz-kasch-address.jpg" alt="Kurz-Kasch Address Detail" /><br /><strong>Kurz-Kasch Electronics Division</strong></div>
<p>There is reference that Laurel Publications was a technically oriented publication house and may have been doing the printed materials for all of Kurz-Kasch.  I found online listings for Laurel, but didn&#8217;t try to tie that piece of the history together.  </p>
<h3>Post 1975 &#8211; Inception of Kush N&#8217; Stuff</h3>
<p>The next manual that William released, Vol. III was for Kee Games Tank and although released under his name, William now had a different phone number associated with the content &#8211; (408) 379-7180.</p>
<p>Either in late 1975, at least by 1976, William Arkush released The Video Game Logic Handbook as well as additional volumes in his &#8216;Video Game Data Books&#8217; under the Kush N&#8217; Stuff monkier.  </p>
<div class="alignCenter"><img src="/images/arcade/history/william-arkush/midway-wheels-II-cover.jpg" alt="Midway Wheels Book Cover" /></p>
<p><strong>Midway Wheels Book Cover</strong></div>
<h3>Why you care.</h3>
<p>I will let you check out <strong>Chuck Sander&#8217;s City of Berwyn website</strong> to see the tremendous technical resources within each of these books.  If you own one of the nearly dozen games that William wrote manuals for, these are amazing resources for fixing those games.</p>
<p>Chuck has <strong>Tank</strong> and <strong>Sea Wolf</strong>, and either Al Kassow or Chuck are looking to complete the collection of all of the &#8216;data books&#8217; &#8211; 8 in all. (<em>Notice the additional mention of Kurz-Kasch</em>)</p>
<div class="alignCenter"><img src="/images/arcade/history/william-arkush/list-logic-data-manuals.jpg" alt="List of Video Game Logic / Data Manuals" /></div>
<h3>Why research the Logic Handbooks now?</h3>
<p>Chris at <strong>Tokens Only</strong> has been able to scan in more of these data books, including <strong>Gun Fight</strong>, <strong>Wheels I</strong> and <strong>Wheels II</strong>.  As far as we can tell, these have never been publicly available. Check out his new &#8220;<a href="http://www.tokensonly.com/william-arkush-video-game-data-books/" target="_blank">William Arkush Manuals</a>&#8221; page.</p>
<p>What better reason to try to learn more about William Arkush than now, as there is nearly a complete collection of these manuals available.</p>
<div class="alignCenter"><img src="/images/arcade/history/william-arkush/midway-gun-fight-cover.jpg" alt="Midway Gun Fight Book Cover" /></p>
<p><strong>Midway Gun Fight Book Cover</strong></div>
<h3>What else we think we know about William Arkush</h3>
<p>The best I can tell, is that William didn&#8217;t stay in the electronics realm for long.  As I researched online, it seems that William had interests in Chemistry as well as the spirits industry.  He worked worldwide in Europe, Japan and Switzerland.  Here is a snippet from Zoominfo;</p>
<blockquote><p>Mr. Arkush discovered a unique brandy product called &#8220;Schnopps&#8221;, as differentiated from &#8220;Schnapps&#8221;, the highly sweetened Liqueur products.Schnopps products are primarily made from tree ripened fruits and some berries and were found to be a very tasty alternative style of a beverage spirit than all the grain spirit products being produced.It was determined that the purity of the fruit being used as the Biomass, was the key factor in producing a high quality, fruit based alcohol.</p></blockquote>
<p>William moved to Montana in the early 2000&#8242;s presumably to retire and start yet another business &#8211; <strong>Glacier Valley Brandy</strong>.  William has a number of addresses within each other around Kalispell, MT.  If we have the right Arkush &#8211; (William Gary Arkush), it would appear that either the Glacier Valley Brandy distributor moved out recently to WA &#8211; or possibly William sold off his interest in the company as it was moved out of state.</p>
<h3>How you can help</h3>
<p>If you are William Arkush &#8211; we&#8217;d love to chat with you and learn more about the manuals as well as<strong> Kush N&#8217; Stuff</strong>.  There is scant information easily procured about his incorporated Amusement company.  </p>
<p>If you have information to contradict the conclusions I have drawn here, please <a href="/contact">drop me a line</a>.  If you have other information to help us fill out what is here, please also let us know.</p>
<h5>References</h5>
<ul>
<li><a href="http://www.tokensonly.com/arcade-game-resources/" target="_blank">Tokens Only Resources Page</a> &#8211; Containing all sorts of historical arcade goodies, including the William Arkush Data Libraries</li>
<li><a href="http://www.flippers.com/kurzkasc.html" target="_blank" rel="nofollow">Flippers.com Kurz-Kasch Text Fixture</a></li>
<li><a href="http://www.kurz-kasch.com/company/history/" target="_blank" rel="nofollow">Kurz-Kasch Corporate History</a></li>
<li><a href="http://www.cityofberwyn.com/bronzeage/" target="_blank" rel="nofollow">Chuck Sander&#8217;s City of Berwyn</a> &#8211; Mirror of Al Kassow&#8217;s Arcade Information &#8211; Including information about the <strong>Video Game Logic Handbook</strong></li>
<li><a href="http://www.zoominfo.com/search#search/profile/person?personId=233597313&#038;targetid=profile" target="_blank" rel="nofollow">William Arkush on Zoominfo</a> &#8211; Bio from Ethanol Producers And Consumers newsletter
</ul>
<p>You're reading <a href="http://www.rotheblog.com/2011/01/arcade-history/william-arkush-video-game-manuals/">William Arkush &#8211; A name you may not know, but should!</a> is a post from:  Jeff Rothe, originally posted on <a href="http://www.rotheblog.com">Rotheblog - An Arcade Game Blog</a>.  If you've enjoyed this post, be sure to follow Jeff on <a href="http://twitter.com/jeffjrothe">Twitter</a>, <a href="http://www.facebook.com/jeffrothe">Facebook</a>, and <a href="https://plus.google.com/113847561086671078917/posts">Google +</a>.</p>


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		<title>Space Invaders decorative tiles to push your gameroom over the edge</title>
		<link>http://feedproxy.google.com/~r/Rotheblog/~3/Fk37crtm3C0/</link>
		<comments>http://www.rotheblog.com/2010/12/gameroom-design/space-invaders-decorative-gameroom-tiles-push-your-arcade-over-edge/#comments</comments>
		<pubDate>Thu, 30 Dec 2010 03:22:56 +0000</pubDate>
		<dc:creator>Jeff Rothe</dc:creator>
				<category><![CDATA[Gameroom Design]]></category>

		<guid isPermaLink="false">http://www.rotheblog.com/?p=5760</guid>
		<description><![CDATA[Once you&#8217;ve hit the capacity on your gameroom, and your collection is set, one of the most engaging ways to stay involved in the collecting hobby is to start pimping out the home arcade with slick decorations. These specially cut metal tiles are just the cure, and cheap! Arcade decorations for your drop ceiling The [...]<p>You're reading <a href="http://www.rotheblog.com/2010/12/gameroom-design/space-invaders-decorative-gameroom-tiles-push-your-arcade-over-edge/">Space Invaders decorative tiles to push your gameroom over the edge</a> is a post from:  Jeff Rothe, originally posted on <a href="http://www.rotheblog.com">Rotheblog - An Arcade Game Blog</a>.  If you've enjoyed this post, be sure to follow Jeff on <a href="http://twitter.com/jeffjrothe">Twitter</a>, <a href="http://www.facebook.com/jeffrothe">Facebook</a>, and <a href="https://plus.google.com/113847561086671078917/posts">Google +</a>.</p>
]]></description>
			<content:encoded><![CDATA[<p>Once you&#8217;ve hit the capacity on your gameroom, and your collection is set, one of the most engaging ways to stay involved in the collecting hobby is to start pimping out the home arcade with slick decorations.  These specially cut metal tiles are just the cure, and cheap!</p>
<div class="centerBorder"><img src="/images/arcade/gamerooms/decorations/space-invaders-ceiling-tiles.jpg" alt="Space Invaders Ceiling Tiles" width="450" /></div>
<p><span id="more-5760"></span></p>
<h2>Arcade decorations for your drop ceiling</h2>
<p>The ceiling of an arcade usually sees one of a couple of treatments &#8211; painted artwork, stenciled or by hand, mounted arcade marquees or it is just used to hang other memorabilia.  In rebuilding his own gameroom, Brian in Minnesota whipped up the above Space Invaders tiles using some old composite aluminum.  </p>
<p>How are those 8&#8243; x 10&#8243; tiles mounted?  <strong>With industrial strength double sided tape</strong>.  Ouch! There needs to be a better mounting system, but seeing the colored spectrum of reflections from all of the games is inspiring.  Many ideas come to mind.</p>
<p>One idea proposed was finishing those tiles with some black light paint to give them some character other than silhouettes in a dark gameroom.  </p>
<p>Brian let me know that he is currently selling these tiles for $1 a pop plus shipping.  There is no minimum order, but the available colors are limited to what scrap is left over.  This will give you an idea on total cost;</p>
<ul>
<li><strong>Up to 8 Invaders</strong> &#8211; $8 Flat rate envolope Priority</li>
<li><strong>Up to 16 Invaders</strong> &#8211; $12 Flat rate box Priority</li>
<li><strong>Up to 32 Invaders</strong> &#8211; $15 Flat rate box Priority</li>
</ul>
<h3>Other ideas for these decorative gameroom tiles</h3>
<p><strong>What if these tiles were made out of a lighter material?</strong>  What if they were just sheets of diffused poly that were then backlit?  Mounting a lighter material would be much easier.  </p>
<p>Or what if the ceiling tiles were the diffused, translucent panels and not the fiberous material.  You could have a whole lighting system in the ceiling, and you could easily take the cutouts with you if you ever moved instead of a fixed solution.</p>
<p>Would you do the <strong>metal arcade characters</strong>?  If so, how would you mount them?  If you didn&#8217;t, what ideas did this treatment inspire?</p>
<p>Leave a comment if you want to purchase a set, I can supply Brian&#8217;s email to serious inquiries.  If / when Brian launches a website and starts to sell these metal arcade tiles online, I&#8217;ll update this post with a link to his shop.</p>
<p><strong>Jan. 16th, 2011</strong> &#8211; Post updated up additional information.  Color options for the tiles listed below.</p>
<ul>
<li>Metallic Optimum Mica Platinum Titanium (Long name for a Metallic silver variant)</li>
<li>Metallic light Copper Bronze</li>
<li>Metallic Champagne (Lighter bronze / silver)</li>
<li>Metallic Silver</li>
<li>Metallic Pewter (Silver variant, similar to metallic silver but darker)</li>
<li>Peru Bronze (Dark brown, listed as &#8216;metallic&#8217;)</li>
<li>Bone White</li>
<li>Deep Blue</li>
<li>Standard Red</li>
</ul>
<p>You're reading <a href="http://www.rotheblog.com/2010/12/gameroom-design/space-invaders-decorative-gameroom-tiles-push-your-arcade-over-edge/">Space Invaders decorative tiles to push your gameroom over the edge</a> is a post from:  Jeff Rothe, originally posted on <a href="http://www.rotheblog.com">Rotheblog - An Arcade Game Blog</a>.  If you've enjoyed this post, be sure to follow Jeff on <a href="http://twitter.com/jeffjrothe">Twitter</a>, <a href="http://www.facebook.com/jeffrothe">Facebook</a>, and <a href="https://plus.google.com/113847561086671078917/posts">Google +</a>.</p>


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		<title>The I, Robot hookup in New York</title>
		<link>http://feedproxy.google.com/~r/Rotheblog/~3/a7m1d9P1J3U/</link>
		<comments>http://www.rotheblog.com/2010/12/classic-arcade-games/atari-i-robot/new-york-i-robot-hookup/#comments</comments>
		<pubDate>Sun, 19 Dec 2010 22:27:50 +0000</pubDate>
		<dc:creator>Jeff Rothe</dc:creator>
				<category><![CDATA[I, Robot]]></category>

		<guid isPermaLink="false">http://www.rotheblog.com/?p=5691</guid>
		<description><![CDATA[Every once in awhile I get a really interesting email through my website. In October I got an email from a guy in New York that was looking to sell an old Atari arcade game that had sat in his basement for 15 years. The game? Just a little ol&#8217; I, Robot. Passing off an [...]<p>You're reading <a href="http://www.rotheblog.com/2010/12/classic-arcade-games/atari-i-robot/new-york-i-robot-hookup/">The I, Robot hookup in New York</a> is a post from:  Jeff Rothe, originally posted on <a href="http://www.rotheblog.com">Rotheblog - An Arcade Game Blog</a>.  If you've enjoyed this post, be sure to follow Jeff on <a href="http://twitter.com/jeffjrothe">Twitter</a>, <a href="http://www.facebook.com/jeffrothe">Facebook</a>, and <a href="https://plus.google.com/113847561086671078917/posts">Google +</a>.</p>
]]></description>
			<content:encoded><![CDATA[<p>Every once in awhile I get a really interesting email through my website.  In October I got an email from a guy in New York that was looking to sell an old Atari arcade game that had sat in his basement for 15 years.  The game?  <strong>Just a little ol&#8217; I, Robot</strong>.<span id="more-5691"></span></p>
<h2>Passing off an I, Robot to a friend</h2>
<p>I, Robot is a decently desirable game.  One sold up in northern Indiana earlier this year for a great deal, but usually an I, Robot isn&#8217;t the type of game that sells for a cheap conversion price tag of $250.  <strong>I, Robot</strong> is not a game I wanted, and being in New York it wasn&#8217;t one I&#8217;d reasonable be able to grab.  </p>
<div class="centerBorder"><img src="/images/arcade/classicgames/i-robot/irobot-newyork-photo1.jpg" alt="I Robot in New York - Photo 1" /></div>
<p>Since I wasn&#8217;t interested, I thought it would be cool to hook up a <em>friend</em> with a potentially cool find.  I&#8217;ve had this happen before, I connected <a href="/?p=4644">Bill J. to a Mad Planets in Ohio</a> through an inquiry made here on this website.</p>
<p>It&#8217;s always great to expand the network, and I always make the effort to meet every arcade collector I can.  Unfortunately, my network beyond the states neighboring Indiana isn&#8217;t as strong as I&#8217;d like.  Plus, people are busy and don&#8217;t always have the time to return a message in a timely manner.  Fortunately, the second person I contacted got back with me.  He is in New York and was really interested to check out the I, Robot.</p>
<h3>Condition of the I, Robot</h3>
<p>Having sat for 15 years, I was hopeful that the I, Robot was close to HUO.  By the owner&#8217;s description, it sounded as though the board would need some work, but the cabinet was in decent condition.</p>
<div class="centerBorder"><img src="/images/arcade/classicgames/i-robot/irobot-newyork-photo3.jpg" alt="I Robot in New York - Photo 3" /></div>
<p>Sadly, that wasn&#8217;t the case.  Here is the report I got back on this particular I, Robot;</p>
<blockquote><p>
I made arrangements to make the two hour drive to check out the game in person and a tear came to my eye when I saw it in person, there was mold on the cardboard surround! The control panel plastic was broken but that seems to be the way on all these games (I, Robots). </p>
<p>Also, on the exterior of the cab, there was evidence of water damage as you can see the water line on the side of the base&#8230;.I had to drill out the lock sets to gain access. Once opened, it was apparent that water, at some time, had made it&#8217;s way into the cab.  </p></blockquote>
<div class="centerBorder"><img src="/images/arcade/classicgames/i-robot/irobot-newyork-photo2.jpg" alt="I Robot in New York - Photo 2" /><img src="/images/arcade/classicgames/i-robot/irobot-newyork-photo4.jpg" alt="I Robot in New York - Photo 4" /></div>
<h3>I, Robot almost got trashed.</h3>
<p>Discovering the condition, the idea was to walk away.  But the seller really wanted to close a deal &#8211; in the end, the I, Robot got parted out!  A really sad story that started out with such great potential.</p>
<p><strong>Or so I thought!</strong></p>
<p>On the way home, the buyer had such remorse about parting the game out and leaving the cabinet that he called the seller, struck a deal, and had the I, Robot cabinet shipped to his house instead! </p>
<div class="centerBorder"><img src="/images/arcade/classicgames/i-robot/irobot-newyork-photo5.jpg" alt="I Robot in New York - Photo 5" /></div>
<h3>I, Robot Restoration</h3>
<p>This particular individual has some solid holistic repair chops, so I anticipate that he will restore this I, Robot from head to toe.  As he does, I&#8217;ll post some updates.</p>
<p>As always, I always looking to build relationships with collectors in other states.  It&#8217;s a blast to hook others up with great finds (even if they are moldy <img src='http://www.rotheblog.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> ).  If you are looking to find a particular arcade game without any luck, <a href="/contact/">drop me a line</a>.  Its always good to chat.  Who knows, maybe I&#8217;ll email you one day telling you about a rare game (Quantum, Computer Space??) in your area!!!  </p>
<p>You're reading <a href="http://www.rotheblog.com/2010/12/classic-arcade-games/atari-i-robot/new-york-i-robot-hookup/">The I, Robot hookup in New York</a> is a post from:  Jeff Rothe, originally posted on <a href="http://www.rotheblog.com">Rotheblog - An Arcade Game Blog</a>.  If you've enjoyed this post, be sure to follow Jeff on <a href="http://twitter.com/jeffjrothe">Twitter</a>, <a href="http://www.facebook.com/jeffrothe">Facebook</a>, and <a href="https://plus.google.com/113847561086671078917/posts">Google +</a>.</p>


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