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	<title>Rough Sea Games</title>
	
	<link>http://blog.rough-sea.com</link>
	<description>Rocks The Boat</description>
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		<title>Research &amp; Development? Whats that?</title>
		<link>http://feedproxy.google.com/~r/RoughSeaGames/~3/QmvmSP9thGY/</link>
		<comments>http://blog.rough-sea.com/2010/08/research-development-whats-that/#comments</comments>
		<pubDate>Mon, 30 Aug 2010 07:37:12 +0000</pubDate>
		<dc:creator>Philipp</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[R & D]]></category>
		<category><![CDATA[Research & Development]]></category>

		<guid isPermaLink="false">http://blog.rough-sea.com/?p=1387</guid>
		
			<content:encoded><![CDATA[Hi! I’m Philipp, Lead Programmer of Rough Sea Games’ Research &#38; Development department. And when I mention this, I often hear things like “R&#38;D? Oh, you’re the Tools-Guy” … or … “Ah, so you do...<br/>
<br/>
This blog is about a new browser game company, Rough Sea Games, and its people. We write about artwork, game design, programming techniques, server technology, management, start-up issues and last but not least about ourselves. Follow our blog closely and you will learn more about our unique upcoming browser game.<div class="feedflare">
<a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=QmvmSP9thGY:mBy0UoohtUQ:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=QmvmSP9thGY:mBy0UoohtUQ:dnMXMwOfBR0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=dnMXMwOfBR0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=QmvmSP9thGY:mBy0UoohtUQ:gIN9vFwOqvQ"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=QmvmSP9thGY:mBy0UoohtUQ:gIN9vFwOqvQ" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=QmvmSP9thGY:mBy0UoohtUQ:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=QmvmSP9thGY:mBy0UoohtUQ:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=QmvmSP9thGY:mBy0UoohtUQ:D7DqB2pKExk"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=QmvmSP9thGY:mBy0UoohtUQ:D7DqB2pKExk" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=QmvmSP9thGY:mBy0UoohtUQ:F7zBnMyn0Lo"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=QmvmSP9thGY:mBy0UoohtUQ:F7zBnMyn0Lo" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=QmvmSP9thGY:mBy0UoohtUQ:7Q72WNTAKBA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=7Q72WNTAKBA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=QmvmSP9thGY:mBy0UoohtUQ:qj6IDK7rITs"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=qj6IDK7rITs" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=QmvmSP9thGY:mBy0UoohtUQ:l6gmwiTKsz0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=l6gmwiTKsz0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=QmvmSP9thGY:mBy0UoohtUQ:TzevzKxY174"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=TzevzKxY174" border="0"></img></a>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Some facts about Usability – and why you should care about it</title>
		<link>http://feedproxy.google.com/~r/RoughSeaGames/~3/Ssp9pAZjlMw/</link>
		<comments>http://blog.rough-sea.com/2010/08/some-facts-about-usability-%e2%80%93-and-why-you-should-care-about-it/#comments</comments>
		<pubDate>Tue, 24 Aug 2010 11:22:28 +0000</pubDate>
		<dc:creator>Kathrin</dc:creator>
				<category><![CDATA[Methodology]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[usability]]></category>
		<category><![CDATA[user experience]]></category>
		<category><![CDATA[UX]]></category>

		<guid isPermaLink="false">http://blog.rough-sea.com/?p=1366</guid>
		
			<content:encoded><![CDATA[The research field of human-computer interaction, which also includes explorations of the interaction with digital games, has put forth two main concepts which contribute to a user-centered design:...<br/>
<br/>
This blog is about a new browser game company, Rough Sea Games, and its people. We write about artwork, game design, programming techniques, server technology, management, start-up issues and last but not least about ourselves. Follow our blog closely and you will learn more about our unique upcoming browser game.<div class="feedflare">
<a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=Ssp9pAZjlMw:jZ5zqiQxpZs:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=Ssp9pAZjlMw:jZ5zqiQxpZs:dnMXMwOfBR0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=dnMXMwOfBR0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=Ssp9pAZjlMw:jZ5zqiQxpZs:gIN9vFwOqvQ"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=Ssp9pAZjlMw:jZ5zqiQxpZs:gIN9vFwOqvQ" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=Ssp9pAZjlMw:jZ5zqiQxpZs:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=Ssp9pAZjlMw:jZ5zqiQxpZs:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=Ssp9pAZjlMw:jZ5zqiQxpZs:D7DqB2pKExk"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=Ssp9pAZjlMw:jZ5zqiQxpZs:D7DqB2pKExk" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=Ssp9pAZjlMw:jZ5zqiQxpZs:F7zBnMyn0Lo"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=Ssp9pAZjlMw:jZ5zqiQxpZs:F7zBnMyn0Lo" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=Ssp9pAZjlMw:jZ5zqiQxpZs:7Q72WNTAKBA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=7Q72WNTAKBA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=Ssp9pAZjlMw:jZ5zqiQxpZs:qj6IDK7rITs"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=qj6IDK7rITs" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=Ssp9pAZjlMw:jZ5zqiQxpZs:l6gmwiTKsz0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=l6gmwiTKsz0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=Ssp9pAZjlMw:jZ5zqiQxpZs:TzevzKxY174"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=TzevzKxY174" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/RoughSeaGames/~4/Ssp9pAZjlMw" height="1" width="1"/>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://blog.rough-sea.com/2010/08/some-facts-about-usability-%e2%80%93-and-why-you-should-care-about-it/</feedburner:origLink></item>
		<item>
		<title>Security for medium-sized company networks</title>
		<link>http://feedproxy.google.com/~r/RoughSeaGames/~3/HadLA-UvmI4/</link>
		<comments>http://blog.rough-sea.com/2010/07/security-for-medium-sized-company-networks/#comments</comments>
		<pubDate>Mon, 12 Jul 2010 07:28:22 +0000</pubDate>
		<dc:creator>Ole</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.rough-sea.com/?p=1293</guid>
		
			<content:encoded><![CDATA[Hello everyone, usually network administrators are predestined to write about  security related to computer systems and networks  .  Guess what  &#8211; i decided to do so ! I know a lot of ...<br/>
<br/>
This blog is about a new browser game company, Rough Sea Games, and its people. We write about artwork, game design, programming techniques, server technology, management, start-up issues and last but not least about ourselves. Follow our blog closely and you will learn more about our unique upcoming browser game.<div class="feedflare">
<a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=HadLA-UvmI4:0o4b51w4YGY:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=HadLA-UvmI4:0o4b51w4YGY:dnMXMwOfBR0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=dnMXMwOfBR0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=HadLA-UvmI4:0o4b51w4YGY:gIN9vFwOqvQ"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=HadLA-UvmI4:0o4b51w4YGY:gIN9vFwOqvQ" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=HadLA-UvmI4:0o4b51w4YGY:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=HadLA-UvmI4:0o4b51w4YGY:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=HadLA-UvmI4:0o4b51w4YGY:D7DqB2pKExk"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=HadLA-UvmI4:0o4b51w4YGY:D7DqB2pKExk" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=HadLA-UvmI4:0o4b51w4YGY:F7zBnMyn0Lo"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=HadLA-UvmI4:0o4b51w4YGY:F7zBnMyn0Lo" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=HadLA-UvmI4:0o4b51w4YGY:7Q72WNTAKBA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=7Q72WNTAKBA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=HadLA-UvmI4:0o4b51w4YGY:qj6IDK7rITs"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=qj6IDK7rITs" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=HadLA-UvmI4:0o4b51w4YGY:l6gmwiTKsz0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=l6gmwiTKsz0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=HadLA-UvmI4:0o4b51w4YGY:TzevzKxY174"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=TzevzKxY174" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/RoughSeaGames/~4/HadLA-UvmI4" height="1" width="1"/>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://blog.rough-sea.com/2010/07/security-for-medium-sized-company-networks/</feedburner:origLink></item>
		<item>
		<title>Our way of game testing</title>
		<link>http://feedproxy.google.com/~r/RoughSeaGames/~3/uQA0d0d7Wxk/</link>
		<comments>http://blog.rough-sea.com/2010/07/our-way-of-game-testing/#comments</comments>
		<pubDate>Mon, 05 Jul 2010 12:04:44 +0000</pubDate>
		<dc:creator>Team Felix/Markus</dc:creator>
				<category><![CDATA[Methodology]]></category>
		<category><![CDATA[Quality Assurance]]></category>
		<category><![CDATA[Game Testing]]></category>
		<category><![CDATA[QA]]></category>
		<category><![CDATA[Testing]]></category>

		<guid isPermaLink="false">http://blog.rough-sea.com/?p=1252</guid>
		
			<content:encoded><![CDATA[Hi guys, today we want to introduce you to what it means to be a game-tester. Being a tester doesn&#8217;t mean playing games all the time, but rather exploring every possible constellation in which...<br/>
<br/>
This blog is about a new browser game company, Rough Sea Games, and its people. We write about artwork, game design, programming techniques, server technology, management, start-up issues and last but not least about ourselves. Follow our blog closely and you will learn more about our unique upcoming browser game.<div class="feedflare">
<a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=uQA0d0d7Wxk:HAgiM2RteNw:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=uQA0d0d7Wxk:HAgiM2RteNw:dnMXMwOfBR0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=dnMXMwOfBR0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=uQA0d0d7Wxk:HAgiM2RteNw:gIN9vFwOqvQ"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=uQA0d0d7Wxk:HAgiM2RteNw:gIN9vFwOqvQ" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=uQA0d0d7Wxk:HAgiM2RteNw:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=uQA0d0d7Wxk:HAgiM2RteNw:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=uQA0d0d7Wxk:HAgiM2RteNw:D7DqB2pKExk"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=uQA0d0d7Wxk:HAgiM2RteNw:D7DqB2pKExk" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=uQA0d0d7Wxk:HAgiM2RteNw:F7zBnMyn0Lo"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=uQA0d0d7Wxk:HAgiM2RteNw:F7zBnMyn0Lo" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=uQA0d0d7Wxk:HAgiM2RteNw:7Q72WNTAKBA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=7Q72WNTAKBA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=uQA0d0d7Wxk:HAgiM2RteNw:qj6IDK7rITs"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=qj6IDK7rITs" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=uQA0d0d7Wxk:HAgiM2RteNw:l6gmwiTKsz0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=l6gmwiTKsz0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=uQA0d0d7Wxk:HAgiM2RteNw:TzevzKxY174"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=TzevzKxY174" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/RoughSeaGames/~4/uQA0d0d7Wxk" height="1" width="1"/>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Singletons for AS3</title>
		<link>http://feedproxy.google.com/~r/RoughSeaGames/~3/Xt0yJn3LQYc/</link>
		<comments>http://blog.rough-sea.com/2010/06/singletons-for-as3/#comments</comments>
		<pubDate>Mon, 21 Jun 2010 09:15:17 +0000</pubDate>
		<dc:creator>Manuel</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[Tips]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[actionscript 3]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[coder]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[wiener würschtel]]></category>

		<guid isPermaLink="false">http://blog.rough-sea.com/?p=1207</guid>
		
			<content:encoded><![CDATA[Singletons the curse and blessing of many coding projects. Among other pitfalls, you&#8217;ll basically introduce a global variable in your system, making UnitTests much harder. Why Singletons?...<br/>
<br/>
This blog is about a new browser game company, Rough Sea Games, and its people. We write about artwork, game design, programming techniques, server technology, management, start-up issues and last but not least about ourselves. Follow our blog closely and you will learn more about our unique upcoming browser game.<div class="feedflare">
<a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=Xt0yJn3LQYc:6CPXK1ln580:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=Xt0yJn3LQYc:6CPXK1ln580:dnMXMwOfBR0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=dnMXMwOfBR0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=Xt0yJn3LQYc:6CPXK1ln580:gIN9vFwOqvQ"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=Xt0yJn3LQYc:6CPXK1ln580:gIN9vFwOqvQ" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=Xt0yJn3LQYc:6CPXK1ln580:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=Xt0yJn3LQYc:6CPXK1ln580:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=Xt0yJn3LQYc:6CPXK1ln580:D7DqB2pKExk"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=Xt0yJn3LQYc:6CPXK1ln580:D7DqB2pKExk" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=Xt0yJn3LQYc:6CPXK1ln580:F7zBnMyn0Lo"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=Xt0yJn3LQYc:6CPXK1ln580:F7zBnMyn0Lo" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=Xt0yJn3LQYc:6CPXK1ln580:7Q72WNTAKBA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=7Q72WNTAKBA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=Xt0yJn3LQYc:6CPXK1ln580:qj6IDK7rITs"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=qj6IDK7rITs" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=Xt0yJn3LQYc:6CPXK1ln580:l6gmwiTKsz0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=l6gmwiTKsz0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=Xt0yJn3LQYc:6CPXK1ln580:TzevzKxY174"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=TzevzKxY174" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/RoughSeaGames/~4/Xt0yJn3LQYc" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://blog.rough-sea.com/2010/06/singletons-for-as3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://blog.rough-sea.com/2010/06/singletons-for-as3/</feedburner:origLink></item>
		<item>
		<title>InnoDB the “case-sensitive monster”</title>
		<link>http://feedproxy.google.com/~r/RoughSeaGames/~3/5SoFGqbu97M/</link>
		<comments>http://blog.rough-sea.com/2010/06/innodb-the-case-sensitive-monster/#comments</comments>
		<pubDate>Fri, 04 Jun 2010 11:51:35 +0000</pubDate>
		<dc:creator>Ole</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[Server Administration]]></category>
		<category><![CDATA[webdesign]]></category>
		<category><![CDATA[InnoDB]]></category>
		<category><![CDATA[lower case]]></category>
		<category><![CDATA[MySQL]]></category>
		<category><![CDATA[upper case]]></category>

		<guid isPermaLink="false">http://blog.rough-sea.com/?p=1191</guid>
		
			<content:encoded><![CDATA[Hello, this posting is about InnoDB&#8217;s limitation of lower / upper cases and the resulting problems of InnoDB database migrations to different operating systems. THE TASK: Import an InnoDB...<br/>
<br/>
This blog is about a new browser game company, Rough Sea Games, and its people. We write about artwork, game design, programming techniques, server technology, management, start-up issues and last but not least about ourselves. Follow our blog closely and you will learn more about our unique upcoming browser game.<div class="feedflare">
<a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=5SoFGqbu97M:RDPydZlSHdE:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=5SoFGqbu97M:RDPydZlSHdE:dnMXMwOfBR0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=dnMXMwOfBR0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=5SoFGqbu97M:RDPydZlSHdE:gIN9vFwOqvQ"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=5SoFGqbu97M:RDPydZlSHdE:gIN9vFwOqvQ" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=5SoFGqbu97M:RDPydZlSHdE:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=5SoFGqbu97M:RDPydZlSHdE:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=5SoFGqbu97M:RDPydZlSHdE:D7DqB2pKExk"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=5SoFGqbu97M:RDPydZlSHdE:D7DqB2pKExk" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=5SoFGqbu97M:RDPydZlSHdE:F7zBnMyn0Lo"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=5SoFGqbu97M:RDPydZlSHdE:F7zBnMyn0Lo" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=5SoFGqbu97M:RDPydZlSHdE:7Q72WNTAKBA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=7Q72WNTAKBA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=5SoFGqbu97M:RDPydZlSHdE:qj6IDK7rITs"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=qj6IDK7rITs" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=5SoFGqbu97M:RDPydZlSHdE:l6gmwiTKsz0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=l6gmwiTKsz0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=5SoFGqbu97M:RDPydZlSHdE:TzevzKxY174"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=TzevzKxY174" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/RoughSeaGames/~4/5SoFGqbu97M" height="1" width="1"/>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://blog.rough-sea.com/2010/06/innodb-the-case-sensitive-monster/</feedburner:origLink></item>
		<item>
		<title>Numeric Enumerations (Enums) for AS3</title>
		<link>http://feedproxy.google.com/~r/RoughSeaGames/~3/mhZgCPaldZY/</link>
		<comments>http://blog.rough-sea.com/2010/04/numeric-enumerations-enums-for-as3/#comments</comments>
		<pubDate>Wed, 14 Apr 2010 09:11:51 +0000</pubDate>
		<dc:creator>Manuel</dc:creator>
				<category><![CDATA[Methodology]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Tips]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[actionscript 3]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[wiener würschtel]]></category>

		<guid isPermaLink="false">http://blog.rough-sea.com/?p=1149</guid>
		
			<content:encoded><![CDATA[Something I really missed in Actionscript 3 were enums. If you need ascending unique numeric ids ( e.g. for naming array indexes ), enums are your friend. For our current project we programmed a...<br/>
<br/>
This blog is about a new browser game company, Rough Sea Games, and its people. We write about artwork, game design, programming techniques, server technology, management, start-up issues and last but not least about ourselves. Follow our blog closely and you will learn more about our unique upcoming browser game.<div class="feedflare">
<a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=mhZgCPaldZY:vUloUS0fN0U:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=mhZgCPaldZY:vUloUS0fN0U:dnMXMwOfBR0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=dnMXMwOfBR0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=mhZgCPaldZY:vUloUS0fN0U:gIN9vFwOqvQ"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=mhZgCPaldZY:vUloUS0fN0U:gIN9vFwOqvQ" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=mhZgCPaldZY:vUloUS0fN0U:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=mhZgCPaldZY:vUloUS0fN0U:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=mhZgCPaldZY:vUloUS0fN0U:D7DqB2pKExk"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=mhZgCPaldZY:vUloUS0fN0U:D7DqB2pKExk" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=mhZgCPaldZY:vUloUS0fN0U:F7zBnMyn0Lo"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=mhZgCPaldZY:vUloUS0fN0U:F7zBnMyn0Lo" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=mhZgCPaldZY:vUloUS0fN0U:7Q72WNTAKBA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=7Q72WNTAKBA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=mhZgCPaldZY:vUloUS0fN0U:qj6IDK7rITs"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=qj6IDK7rITs" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=mhZgCPaldZY:vUloUS0fN0U:l6gmwiTKsz0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=l6gmwiTKsz0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=mhZgCPaldZY:vUloUS0fN0U:TzevzKxY174"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=TzevzKxY174" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/RoughSeaGames/~4/mhZgCPaldZY" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://blog.rough-sea.com/2010/04/numeric-enumerations-enums-for-as3/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<feedburner:origLink>http://blog.rough-sea.com/2010/04/numeric-enumerations-enums-for-as3/</feedburner:origLink></item>
		<item>
		<title>Happy Halloween!</title>
		<link>http://feedproxy.google.com/~r/RoughSeaGames/~3/t8LaczMWhj4/</link>
		<comments>http://blog.rough-sea.com/2009/10/happy-halloween/#comments</comments>
		<pubDate>Sat, 31 Oct 2009 11:16:00 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Company]]></category>
		<category><![CDATA[Friends]]></category>
		<category><![CDATA[blood]]></category>
		<category><![CDATA[gore]]></category>
		<category><![CDATA[Halloween]]></category>
		<category><![CDATA[horror]]></category>
		<category><![CDATA[horrormovie]]></category>
		<category><![CDATA[Jack O'Lantern]]></category>
		<category><![CDATA[monster]]></category>

		<guid isPermaLink="false">http://blog.rough-sea.com/?p=1143</guid>
		
			<content:encoded><![CDATA[The Rough Sea Games team wishes you a Happy Halloween 2009!<br/>
<br/>
This blog is about a new browser game company, Rough Sea Games, and its people. We write about artwork, game design, programming techniques, server technology, management, start-up issues and last but not least about ourselves. Follow our blog closely and you will learn more about our unique upcoming browser game.<div class="feedflare">
<a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=t8LaczMWhj4:2jIwUIFw7O0:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=t8LaczMWhj4:2jIwUIFw7O0:dnMXMwOfBR0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=dnMXMwOfBR0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=t8LaczMWhj4:2jIwUIFw7O0:gIN9vFwOqvQ"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=t8LaczMWhj4:2jIwUIFw7O0:gIN9vFwOqvQ" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=t8LaczMWhj4:2jIwUIFw7O0:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=t8LaczMWhj4:2jIwUIFw7O0:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=t8LaczMWhj4:2jIwUIFw7O0:D7DqB2pKExk"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=t8LaczMWhj4:2jIwUIFw7O0:D7DqB2pKExk" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=t8LaczMWhj4:2jIwUIFw7O0:F7zBnMyn0Lo"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=t8LaczMWhj4:2jIwUIFw7O0:F7zBnMyn0Lo" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=t8LaczMWhj4:2jIwUIFw7O0:7Q72WNTAKBA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=7Q72WNTAKBA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=t8LaczMWhj4:2jIwUIFw7O0:qj6IDK7rITs"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=qj6IDK7rITs" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=t8LaczMWhj4:2jIwUIFw7O0:l6gmwiTKsz0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=l6gmwiTKsz0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=t8LaczMWhj4:2jIwUIFw7O0:TzevzKxY174"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=TzevzKxY174" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/RoughSeaGames/~4/t8LaczMWhj4" height="1" width="1"/>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://blog.rough-sea.com/2009/10/happy-halloween/</feedburner:origLink></item>
		<item>
		<title>BadAss Rabbit – Animation Workshop is out!</title>
		<link>http://feedproxy.google.com/~r/RoughSeaGames/~3/2Kf_twb0Rn8/</link>
		<comments>http://blog.rough-sea.com/2009/10/badass-rabbit-animation-workshop-is-out/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 09:11:41 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Industry]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[model]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[walk anim]]></category>
		<category><![CDATA[workshop]]></category>

		<guid isPermaLink="false">http://blog.rough-sea.com/?p=1129</guid>
		
			<content:encoded><![CDATA[I have finished the last part of the BadAss Rabbit graphics workshop (part 4 of a series) for the German game developer magazine &#8216;Making Games&#8216;. In this series I created a 3D lowpoly game...<br/>
<br/>
This blog is about a new browser game company, Rough Sea Games, and its people. We write about artwork, game design, programming techniques, server technology, management, start-up issues and last but not least about ourselves. Follow our blog closely and you will learn more about our unique upcoming browser game.<div class="feedflare">
<a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=2Kf_twb0Rn8:Rw9Dc1dQJTM:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=2Kf_twb0Rn8:Rw9Dc1dQJTM:dnMXMwOfBR0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=dnMXMwOfBR0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=2Kf_twb0Rn8:Rw9Dc1dQJTM:gIN9vFwOqvQ"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=2Kf_twb0Rn8:Rw9Dc1dQJTM:gIN9vFwOqvQ" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=2Kf_twb0Rn8:Rw9Dc1dQJTM:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=2Kf_twb0Rn8:Rw9Dc1dQJTM:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=2Kf_twb0Rn8:Rw9Dc1dQJTM:D7DqB2pKExk"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=2Kf_twb0Rn8:Rw9Dc1dQJTM:D7DqB2pKExk" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=2Kf_twb0Rn8:Rw9Dc1dQJTM:F7zBnMyn0Lo"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=2Kf_twb0Rn8:Rw9Dc1dQJTM:F7zBnMyn0Lo" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=2Kf_twb0Rn8:Rw9Dc1dQJTM:7Q72WNTAKBA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=7Q72WNTAKBA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=2Kf_twb0Rn8:Rw9Dc1dQJTM:qj6IDK7rITs"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=qj6IDK7rITs" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=2Kf_twb0Rn8:Rw9Dc1dQJTM:l6gmwiTKsz0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=l6gmwiTKsz0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=2Kf_twb0Rn8:Rw9Dc1dQJTM:TzevzKxY174"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=TzevzKxY174" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/RoughSeaGames/~4/2Kf_twb0Rn8" height="1" width="1"/>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://blog.rough-sea.com/2009/10/badass-rabbit-animation-workshop-is-out/</feedburner:origLink></item>
		<item>
		<title>Effortless Text Localization</title>
		<link>http://feedproxy.google.com/~r/RoughSeaGames/~3/80326C4-nHI/</link>
		<comments>http://blog.rough-sea.com/2009/09/effortless-text-localization/#comments</comments>
		<pubDate>Tue, 29 Sep 2009 14:32:24 +0000</pubDate>
		<dc:creator>Thomas</dc:creator>
				<category><![CDATA[Methodology]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Server Administration]]></category>
		<category><![CDATA[Tips]]></category>
		<category><![CDATA[automatization]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[content]]></category>
		<category><![CDATA[continous integration]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPhone SDK]]></category>
		<category><![CDATA[localization]]></category>
		<category><![CDATA[R&D]]></category>
		<category><![CDATA[tools]]></category>

		<guid isPermaLink="false">http://blog.rough-sea.com/?p=1105</guid>
		
			<content:encoded><![CDATA[Automatization of repeated work is one of the keys to productive development. Another is abstraction of common problems to allow concentration on project specific work. Localization is one of the...<br/>
<br/>
This blog is about a new browser game company, Rough Sea Games, and its people. We write about artwork, game design, programming techniques, server technology, management, start-up issues and last but not least about ourselves. Follow our blog closely and you will learn more about our unique upcoming browser game.<div class="feedflare">
<a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=80326C4-nHI:_gQJXY2CIJ8:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=80326C4-nHI:_gQJXY2CIJ8:dnMXMwOfBR0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=dnMXMwOfBR0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=80326C4-nHI:_gQJXY2CIJ8:gIN9vFwOqvQ"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=80326C4-nHI:_gQJXY2CIJ8:gIN9vFwOqvQ" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=80326C4-nHI:_gQJXY2CIJ8:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=80326C4-nHI:_gQJXY2CIJ8:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=80326C4-nHI:_gQJXY2CIJ8:D7DqB2pKExk"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=80326C4-nHI:_gQJXY2CIJ8:D7DqB2pKExk" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=80326C4-nHI:_gQJXY2CIJ8:F7zBnMyn0Lo"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=80326C4-nHI:_gQJXY2CIJ8:F7zBnMyn0Lo" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=80326C4-nHI:_gQJXY2CIJ8:7Q72WNTAKBA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=7Q72WNTAKBA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=80326C4-nHI:_gQJXY2CIJ8:qj6IDK7rITs"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=qj6IDK7rITs" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=80326C4-nHI:_gQJXY2CIJ8:l6gmwiTKsz0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=l6gmwiTKsz0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=80326C4-nHI:_gQJXY2CIJ8:TzevzKxY174"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=TzevzKxY174" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/RoughSeaGames/~4/80326C4-nHI" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://blog.rough-sea.com/2009/09/effortless-text-localization/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://blog.rough-sea.com/2009/09/effortless-text-localization/</feedburner:origLink></item>
		<item>
		<title>Famous Movie Monsters – 4</title>
		<link>http://feedproxy.google.com/~r/RoughSeaGames/~3/U3CobRn83qY/</link>
		<comments>http://blog.rough-sea.com/2009/09/famous-movie-monsters-4/#comments</comments>
		<pubDate>Thu, 10 Sep 2009 13:13:50 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Tips]]></category>
		<category><![CDATA[Corey Feldman]]></category>
		<category><![CDATA[Gizmo]]></category>
		<category><![CDATA[Gremlins]]></category>
		<category><![CDATA[Joe Dante]]></category>
		<category><![CDATA[monster]]></category>
		<category><![CDATA[pet]]></category>
		<category><![CDATA[Rockin' Ricky Rialto]]></category>
		<category><![CDATA[Ruby Deagle]]></category>
		<category><![CDATA[steven spielberg]]></category>
		<category><![CDATA[stripe]]></category>

		<guid isPermaLink="false">http://blog.rough-sea.com/?p=1099</guid>
		
			<content:encoded><![CDATA[Here you can see Stripe from the movie Gremlins. He is the second movie monster based on a suggestion from our blog readers. The original idea came from Benita:By clicking on the image you can see a...<br/>
<br/>
This blog is about a new browser game company, Rough Sea Games, and its people. We write about artwork, game design, programming techniques, server technology, management, start-up issues and last but not least about ourselves. Follow our blog closely and you will learn more about our unique upcoming browser game.<div class="feedflare">
<a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=U3CobRn83qY:3DtrwF7p3SI:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=U3CobRn83qY:3DtrwF7p3SI:dnMXMwOfBR0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=dnMXMwOfBR0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=U3CobRn83qY:3DtrwF7p3SI:gIN9vFwOqvQ"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=U3CobRn83qY:3DtrwF7p3SI:gIN9vFwOqvQ" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=U3CobRn83qY:3DtrwF7p3SI:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=U3CobRn83qY:3DtrwF7p3SI:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=U3CobRn83qY:3DtrwF7p3SI:D7DqB2pKExk"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=U3CobRn83qY:3DtrwF7p3SI:D7DqB2pKExk" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=U3CobRn83qY:3DtrwF7p3SI:F7zBnMyn0Lo"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=U3CobRn83qY:3DtrwF7p3SI:F7zBnMyn0Lo" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=U3CobRn83qY:3DtrwF7p3SI:7Q72WNTAKBA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=7Q72WNTAKBA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=U3CobRn83qY:3DtrwF7p3SI:qj6IDK7rITs"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=qj6IDK7rITs" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=U3CobRn83qY:3DtrwF7p3SI:l6gmwiTKsz0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=l6gmwiTKsz0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=U3CobRn83qY:3DtrwF7p3SI:TzevzKxY174"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=TzevzKxY174" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/RoughSeaGames/~4/U3CobRn83qY" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://blog.rough-sea.com/2009/09/famous-movie-monsters-4/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		<feedburner:origLink>http://blog.rough-sea.com/2009/09/famous-movie-monsters-4/</feedburner:origLink></item>
		<item>
		<title>This way, stupid!</title>
		<link>http://feedproxy.google.com/~r/RoughSeaGames/~3/GqhjX-bsr88/</link>
		<comments>http://blog.rough-sea.com/2009/09/this-way-stupid/#comments</comments>
		<pubDate>Tue, 01 Sep 2009 12:08:28 +0000</pubDate>
		<dc:creator>Jan</dc:creator>
				<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Industry]]></category>

		<guid isPermaLink="false">http://blog.rough-sea.com/?p=1095</guid>
		
			<content:encoded><![CDATA[Most computer game designs of recent years conspicuously neglect level design. A level designer&#8217;s job isn&#8217;t limited to level architecture and scripting &#8212; a game can benefit...<br/>
<br/>
This blog is about a new browser game company, Rough Sea Games, and its people. We write about artwork, game design, programming techniques, server technology, management, start-up issues and last but not least about ourselves. Follow our blog closely and you will learn more about our unique upcoming browser game.<div class="feedflare">
<a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=GqhjX-bsr88:RdbBqm4J3-4:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=GqhjX-bsr88:RdbBqm4J3-4:dnMXMwOfBR0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=dnMXMwOfBR0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=GqhjX-bsr88:RdbBqm4J3-4:gIN9vFwOqvQ"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=GqhjX-bsr88:RdbBqm4J3-4:gIN9vFwOqvQ" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=GqhjX-bsr88:RdbBqm4J3-4:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=GqhjX-bsr88:RdbBqm4J3-4:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=GqhjX-bsr88:RdbBqm4J3-4:D7DqB2pKExk"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=GqhjX-bsr88:RdbBqm4J3-4:D7DqB2pKExk" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=GqhjX-bsr88:RdbBqm4J3-4:F7zBnMyn0Lo"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=GqhjX-bsr88:RdbBqm4J3-4:F7zBnMyn0Lo" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=GqhjX-bsr88:RdbBqm4J3-4:7Q72WNTAKBA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=7Q72WNTAKBA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=GqhjX-bsr88:RdbBqm4J3-4:qj6IDK7rITs"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=qj6IDK7rITs" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=GqhjX-bsr88:RdbBqm4J3-4:l6gmwiTKsz0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=l6gmwiTKsz0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=GqhjX-bsr88:RdbBqm4J3-4:TzevzKxY174"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=TzevzKxY174" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/RoughSeaGames/~4/GqhjX-bsr88" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://blog.rough-sea.com/2009/09/this-way-stupid/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://blog.rough-sea.com/2009/09/this-way-stupid/</feedburner:origLink></item>
		<item>
		<title>Random Map Generation</title>
		<link>http://feedproxy.google.com/~r/RoughSeaGames/~3/cnwtaoE4oFc/</link>
		<comments>http://blog.rough-sea.com/2009/08/random-map-generation/#comments</comments>
		<pubDate>Mon, 24 Aug 2009 14:47:09 +0000</pubDate>
		<dc:creator>Manuel</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Tips]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[actionscript 3]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[continents]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[making of]]></category>
		<category><![CDATA[map generator]]></category>
		<category><![CDATA[perlin noise]]></category>
		<category><![CDATA[random generated content]]></category>
		<category><![CDATA[terrain]]></category>
		<category><![CDATA[wiener würschtel]]></category>

		<guid isPermaLink="false">http://blog.rough-sea.com/?p=946</guid>
		
			<content:encoded><![CDATA[Designing an appealing and huge game world from scratch will take even really fast designers a looooong time: valuable time that can be spent in better ways. This is where generated content comes in...<br/>
<br/>
This blog is about a new browser game company, Rough Sea Games, and its people. We write about artwork, game design, programming techniques, server technology, management, start-up issues and last but not least about ourselves. Follow our blog closely and you will learn more about our unique upcoming browser game.<div class="feedflare">
<a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=cnwtaoE4oFc:ASvRvmYuQEw:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=cnwtaoE4oFc:ASvRvmYuQEw:dnMXMwOfBR0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=dnMXMwOfBR0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=cnwtaoE4oFc:ASvRvmYuQEw:gIN9vFwOqvQ"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=cnwtaoE4oFc:ASvRvmYuQEw:gIN9vFwOqvQ" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=cnwtaoE4oFc:ASvRvmYuQEw:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=cnwtaoE4oFc:ASvRvmYuQEw:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=cnwtaoE4oFc:ASvRvmYuQEw:D7DqB2pKExk"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=cnwtaoE4oFc:ASvRvmYuQEw:D7DqB2pKExk" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=cnwtaoE4oFc:ASvRvmYuQEw:F7zBnMyn0Lo"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=cnwtaoE4oFc:ASvRvmYuQEw:F7zBnMyn0Lo" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=cnwtaoE4oFc:ASvRvmYuQEw:7Q72WNTAKBA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=7Q72WNTAKBA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=cnwtaoE4oFc:ASvRvmYuQEw:qj6IDK7rITs"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=qj6IDK7rITs" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=cnwtaoE4oFc:ASvRvmYuQEw:l6gmwiTKsz0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=l6gmwiTKsz0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=cnwtaoE4oFc:ASvRvmYuQEw:TzevzKxY174"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=TzevzKxY174" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/RoughSeaGames/~4/cnwtaoE4oFc" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://blog.rough-sea.com/2009/08/random-map-generation/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		<feedburner:origLink>http://blog.rough-sea.com/2009/08/random-map-generation/</feedburner:origLink></item>
		<item>
		<title>Combining 2-D and 3-D techniques</title>
		<link>http://feedproxy.google.com/~r/RoughSeaGames/~3/hLd9r1xEpv8/</link>
		<comments>http://blog.rough-sea.com/2009/08/combining-2-d-and-3-d-techniques/#comments</comments>
		<pubDate>Mon, 17 Aug 2009 09:16:16 +0000</pubDate>
		<dc:creator>Peer</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[2d]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[digital painting]]></category>
		<category><![CDATA[photoshop]]></category>

		<guid isPermaLink="false">http://blog.rough-sea.com/?p=1027</guid>
		
			<content:encoded><![CDATA[Hi, my name is Peer. When I am not studying Media Design at the DHBW Ravensburg, I&#8217;m one of the busy artists working on Rough Sea Games&#8217; premiere browser game. I have known the majority...<br/>
<br/>
This blog is about a new browser game company, Rough Sea Games, and its people. We write about artwork, game design, programming techniques, server technology, management, start-up issues and last but not least about ourselves. Follow our blog closely and you will learn more about our unique upcoming browser game.<div class="feedflare">
<a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=hLd9r1xEpv8:EYtVSEpAFz8:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=hLd9r1xEpv8:EYtVSEpAFz8:dnMXMwOfBR0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=dnMXMwOfBR0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=hLd9r1xEpv8:EYtVSEpAFz8:gIN9vFwOqvQ"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=hLd9r1xEpv8:EYtVSEpAFz8:gIN9vFwOqvQ" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=hLd9r1xEpv8:EYtVSEpAFz8:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=hLd9r1xEpv8:EYtVSEpAFz8:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=hLd9r1xEpv8:EYtVSEpAFz8:D7DqB2pKExk"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=hLd9r1xEpv8:EYtVSEpAFz8:D7DqB2pKExk" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=hLd9r1xEpv8:EYtVSEpAFz8:F7zBnMyn0Lo"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=hLd9r1xEpv8:EYtVSEpAFz8:F7zBnMyn0Lo" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=hLd9r1xEpv8:EYtVSEpAFz8:7Q72WNTAKBA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=7Q72WNTAKBA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=hLd9r1xEpv8:EYtVSEpAFz8:qj6IDK7rITs"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=qj6IDK7rITs" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=hLd9r1xEpv8:EYtVSEpAFz8:l6gmwiTKsz0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=l6gmwiTKsz0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=hLd9r1xEpv8:EYtVSEpAFz8:TzevzKxY174"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=TzevzKxY174" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/RoughSeaGames/~4/hLd9r1xEpv8" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://blog.rough-sea.com/2009/08/combining-2-d-and-3-d-techniques/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		<feedburner:origLink>http://blog.rough-sea.com/2009/08/combining-2-d-and-3-d-techniques/</feedburner:origLink></item>
		<item>
		<title>New 2D/3D Workshop!</title>
		<link>http://feedproxy.google.com/~r/RoughSeaGames/~3/B70OFeIAIhk/</link>
		<comments>http://blog.rough-sea.com/2009/08/new-2d3d-workshop/#comments</comments>
		<pubDate>Tue, 11 Aug 2009 12:27:21 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[2d]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[character design]]></category>
		<category><![CDATA[digital art]]></category>
		<category><![CDATA[digital painting]]></category>
		<category><![CDATA[making games]]></category>
		<category><![CDATA[mapping]]></category>
		<category><![CDATA[photoshop]]></category>
		<category><![CDATA[texture]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[workshop]]></category>

		<guid isPermaLink="false">http://blog.rough-sea.com/?p=1016</guid>
		
			<content:encoded><![CDATA[I have finished a new workshop (part 3 of a series) on how to map a 3D model and how to create and paint a texture for this model.You can find the workshop in the new issue of the German game...<br/>
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This blog is about a new browser game company, Rough Sea Games, and its people. We write about artwork, game design, programming techniques, server technology, management, start-up issues and last but not least about ourselves. Follow our blog closely and you will learn more about our unique upcoming browser game.<div class="feedflare">
<a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=B70OFeIAIhk:SGYUYgVH3ec:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=B70OFeIAIhk:SGYUYgVH3ec:dnMXMwOfBR0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=dnMXMwOfBR0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=B70OFeIAIhk:SGYUYgVH3ec:gIN9vFwOqvQ"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=B70OFeIAIhk:SGYUYgVH3ec:gIN9vFwOqvQ" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=B70OFeIAIhk:SGYUYgVH3ec:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=B70OFeIAIhk:SGYUYgVH3ec:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=B70OFeIAIhk:SGYUYgVH3ec:D7DqB2pKExk"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=B70OFeIAIhk:SGYUYgVH3ec:D7DqB2pKExk" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=B70OFeIAIhk:SGYUYgVH3ec:F7zBnMyn0Lo"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?i=B70OFeIAIhk:SGYUYgVH3ec:F7zBnMyn0Lo" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=B70OFeIAIhk:SGYUYgVH3ec:7Q72WNTAKBA"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=7Q72WNTAKBA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=B70OFeIAIhk:SGYUYgVH3ec:qj6IDK7rITs"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=qj6IDK7rITs" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=B70OFeIAIhk:SGYUYgVH3ec:l6gmwiTKsz0"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=l6gmwiTKsz0" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/RoughSeaGames?a=B70OFeIAIhk:SGYUYgVH3ec:TzevzKxY174"><img src="http://feeds.feedburner.com/~ff/RoughSeaGames?d=TzevzKxY174" border="0"></img></a>
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