<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;DU8BRn49eCp7ImA9WhBaEkk.&quot;"><id>tag:blogger.com,1999:blog-4723656128345388835</id><updated>2013-05-22T20:37:37.060+02:00</updated><category term="linux" /><category term="ZURUECKgefilmt" /><category term="LalaLove" /><category term="FOUR" /><category term="windows" /><category term="piratebay" /><category term="SlimeABug" /><category term="beez" /><category term="web" /><category term="28BrainsLater" /><category term="macosx" /><title>schattenkind.net - gamejams</title><subtitle type="html">We are a bunch of people who love to make games in our free time.</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://gamejams.schattenkind.net/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://gamejams.schattenkind.net/" /><author><name>schattenkind.net</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/-e61vv5LWgfk/TVPIzS9YPnI/AAAAAAAAFFg/o7_C-q83CtA/s220/avatar_170_1296577385.jpg" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>9</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/Schattenkindnet-Gamejams" /><feedburner:info uri="schattenkindnet-gamejams" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><entry gd:etag="W/&quot;DUEEQHw5fCp7ImA9WhBbFU4.&quot;"><id>tag:blogger.com,1999:blog-4723656128345388835.post-1619392674454263232</id><published>2013-05-14T15:03:00.001+02:00</published><updated>2013-05-14T15:20:01.224+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-14T15:20:01.224+02:00</app:edited><title>Tower of Evolution</title><summary type="html">




TOWER of Evolution is a classic Jump'n Run with a twist.









The world is only black &amp;amp; white, but people make the world more colorful :-).

You start as a primitive Monkey and have to climb the tower floor by floor, evolving your character by consuming the rotating mutation Blobs, bypassing enemys and traps (Blobs are also spawnpoints, in case if you die).In order to win the game, you &lt;img src="http://feeds.feedburner.com/~r/Schattenkindnet-Gamejams/~4/3YaT6VPd4VQ" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://gamejams.schattenkind.net/feeds/1619392674454263232/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://gamejams.schattenkind.net/2013/05/tower-of-evolution_14.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4723656128345388835/posts/default/1619392674454263232?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4723656128345388835/posts/default/1619392674454263232?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Schattenkindnet-Gamejams/~3/3YaT6VPd4VQ/tower-of-evolution_14.html" title="Tower of Evolution" /><author><name>schattenkind.net</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/-e61vv5LWgfk/TVPIzS9YPnI/AAAAAAAAFFg/o7_C-q83CtA/s220/avatar_170_1296577385.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-bb_v_Msjrb0/UZI1X6fy1dI/AAAAAAAAFyc/EY-XMWHJH3Q/s72-c/10298-shot3.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://gamejams.schattenkind.net/2013/05/tower-of-evolution_14.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D08CQX07fyp7ImA9WhBbFU4.&quot;"><id>tag:blogger.com,1999:blog-4723656128345388835.post-7337475790116193545</id><published>2013-05-14T14:38:00.002+02:00</published><updated>2013-05-14T14:51:00.307+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-14T14:51:00.307+02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="windows" /><title>SPACE ROCKET X</title><summary type="html">











A sidescroller-shooter with oldschool scifi-movie'ish look and pure-data powered interactive audio.

by coincidence we made an regional GameJam this weekend, our focus was on interactive audio with puredata, and didn't fit the mini-LD Theme, but since it appears to be rather relaxed this time we'll just share it anyway, hope that's ok.

Controls:
Left Mouse = Fire
Right Mouse = Shield&lt;img src="http://feeds.feedburner.com/~r/Schattenkindnet-Gamejams/~4/T5NrlqjCsrA" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://gamejams.schattenkind.net/feeds/7337475790116193545/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://gamejams.schattenkind.net/2013/05/space-rocket-x.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4723656128345388835/posts/default/7337475790116193545?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4723656128345388835/posts/default/7337475790116193545?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Schattenkindnet-Gamejams/~3/T5NrlqjCsrA/space-rocket-x.html" title="SPACE ROCKET X" /><author><name>schattenkind.net</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/-e61vv5LWgfk/TVPIzS9YPnI/AAAAAAAAFFg/o7_C-q83CtA/s220/avatar_170_1296577385.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-yqjRD5cGfTs/UZIuICjdUeI/AAAAAAAAFyE/OzZOE7Y4XBk/s72-c/13111-shot1.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://gamejams.schattenkind.net/2013/05/space-rocket-x.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A08BRH89eip7ImA9WhBbFU8.&quot;"><id>tag:blogger.com,1999:blog-4723656128345388835.post-1510859347992577457</id><published>2012-11-08T14:54:00.001+01:00</published><updated>2013-05-14T13:10:55.162+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-14T13:10:55.162+02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="windows" /><category scheme="http://www.blogger.com/atom/ns#" term="web" /><category scheme="http://www.blogger.com/atom/ns#" term="FOUR" /><title>FOUR</title><summary type="html">










1-4 Player one button game.

You need to reach the green finish line. The first Player wins it all.
The world is generated dynamically and new, every time you start a new race!

Items:
* Green - boost
* Brown - slow down
* Blue - magic ;)

All gameplay-code, graphics &amp;amp; music was made in ~20 hours during the OverNight Contest at Devmania 2012 6-7.10.2012 in Mainz!


Webbrowser (Chrome &lt;img src="http://feeds.feedburner.com/~r/Schattenkindnet-Gamejams/~4/czrHUbIyweo" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://gamejams.schattenkind.net/feeds/1510859347992577457/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://gamejams.schattenkind.net/2012/11/four.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4723656128345388835/posts/default/1510859347992577457?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4723656128345388835/posts/default/1510859347992577457?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Schattenkindnet-Gamejams/~3/czrHUbIyweo/four.html" title="FOUR" /><author><name>schattenkind.net</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/-e61vv5LWgfk/TVPIzS9YPnI/AAAAAAAAFFg/o7_C-q83CtA/s220/avatar_170_1296577385.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-uZ-tJyElr3o/UJu38K0t77I/AAAAAAAAFtc/mCzrRf4EJWs/s72-c/Clipboard01.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://gamejams.schattenkind.net/2012/11/four.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A08HQnkyeSp7ImA9WhBbFU8.&quot;"><id>tag:blogger.com,1999:blog-4723656128345388835.post-8834759980414427970</id><published>2012-05-05T14:20:00.000+02:00</published><updated>2013-05-14T13:10:33.791+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-14T13:10:33.791+02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="linux" /><category scheme="http://www.blogger.com/atom/ns#" term="windows" /><category scheme="http://www.blogger.com/atom/ns#" term="web" /><category scheme="http://www.blogger.com/atom/ns#" term="SlimeABug" /><category scheme="http://www.blogger.com/atom/ns#" term="macosx" /><title>SlimeABug</title><summary type="html">
           


           


         
           

A tiny alien blob from outer space gets stranded on earth in a front garden. Use your blobs shape-shifting abilities to find the way back to your spaceship. Consume corpses to learn new forms and find out how to use the abilities!

Made for Ludum Dare 23.

All code, graphics &amp;amp; music are done in 72hours!


WebGL enabled Browsers (Chrome/Firefox/&lt;img src="http://feeds.feedburner.com/~r/Schattenkindnet-Gamejams/~4/jukCjebXlEc" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://gamejams.schattenkind.net/feeds/8834759980414427970/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://gamejams.schattenkind.net/2012/05/slimeabug.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4723656128345388835/posts/default/8834759980414427970?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4723656128345388835/posts/default/8834759980414427970?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Schattenkindnet-Gamejams/~3/jukCjebXlEc/slimeabug.html" title="SlimeABug" /><author><name>schattenkind.net</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/-e61vv5LWgfk/TVPIzS9YPnI/AAAAAAAAFFg/o7_C-q83CtA/s220/avatar_170_1296577385.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/7FZwpAxJMis/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://gamejams.schattenkind.net/2012/05/slimeabug.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEUNSHg-fyp7ImA9WhBbFU8.&quot;"><id>tag:blogger.com,1999:blog-4723656128345388835.post-6009077035657466593</id><published>2012-02-22T16:27:00.002+01:00</published><updated>2013-05-14T12:11:39.657+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-14T12:11:39.657+02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="windows" /><category scheme="http://www.blogger.com/atom/ns#" term="beez" /><title>Beez 2006</title><summary type="html">



           







Beez is a Lan/iNET based AVP2-survivor-mode like
multiplayer game created during the DUSMANIA
2006 for the overnight-contest in only 16 hours.

DOWNLOAD Windows (Beez_2006_Setup.exe)
or
DOWNLOAD Windows (Beez_2006.zip)



made with HGE.           



         
     








     
&lt;img src="http://feeds.feedburner.com/~r/Schattenkindnet-Gamejams/~4/5DB0SSMTuiA" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://gamejams.schattenkind.net/feeds/6009077035657466593/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://gamejams.schattenkind.net/2012/02/beez-2006.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4723656128345388835/posts/default/6009077035657466593?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4723656128345388835/posts/default/6009077035657466593?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Schattenkindnet-Gamejams/~3/5DB0SSMTuiA/beez-2006.html" title="Beez 2006" /><author><name>schattenkind.net</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/-e61vv5LWgfk/TVPIzS9YPnI/AAAAAAAAFFg/o7_C-q83CtA/s220/avatar_170_1296577385.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/hxqYZZvo4ds/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://gamejams.schattenkind.net/2012/02/beez-2006.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A08EQH8yfyp7ImA9WhBbFU8.&quot;"><id>tag:blogger.com,1999:blog-4723656128345388835.post-8091535130125992165</id><published>2011-10-23T00:18:00.000+02:00</published><updated>2013-05-14T13:10:01.197+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-14T13:10:01.197+02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="piratebay" /><category scheme="http://www.blogger.com/atom/ns#" term="linux" /><category scheme="http://www.blogger.com/atom/ns#" term="windows" /><category scheme="http://www.blogger.com/atom/ns#" term="macosx" /><title>Pirate Bay</title><summary type="html">









Pirate Bay is a physics based game done in 19 hours
during the Devmania 2011 Overnight Contest. A Pirate
airship is carrying a big barrel of rum on a rope and you
have to use the barrel to smash cannons and airships
shooting at it.

All code (~60k), graphics &amp;amp; voicesounds are created
in only one Night!



DOWNLOAD Windows (28mb)

DOWNLOAD MacOSX (31mb)

DOWNLOAD Linux (25mb)
Ubuntu LÖVE&lt;img src="http://feeds.feedburner.com/~r/Schattenkindnet-Gamejams/~4/TyPB83y0IYo" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://gamejams.schattenkind.net/feeds/8091535130125992165/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://gamejams.schattenkind.net/2011/10/pirate-bay.html#comment-form" title="3 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4723656128345388835/posts/default/8091535130125992165?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4723656128345388835/posts/default/8091535130125992165?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Schattenkindnet-Gamejams/~3/TyPB83y0IYo/pirate-bay.html" title="Pirate Bay" /><author><name>schattenkind.net</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/-e61vv5LWgfk/TVPIzS9YPnI/AAAAAAAAFFg/o7_C-q83CtA/s220/avatar_170_1296577385.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-Dcmd2KR9T9w/TqSNOoGBAgI/AAAAAAAAFgw/UXRb5a4RbdQ/s72-c/piratebay_01.png" height="72" width="72" /><thr:total>3</thr:total><feedburner:origLink>http://gamejams.schattenkind.net/2011/10/pirate-bay.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0MERngzfSp7ImA9WhBbFU8.&quot;"><id>tag:blogger.com,1999:blog-4723656128345388835.post-5024205479514281478</id><published>2011-10-22T23:51:00.001+02:00</published><updated>2013-05-14T13:03:27.685+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-14T13:03:27.685+02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="linux" /><category scheme="http://www.blogger.com/atom/ns#" term="28BrainsLater" /><category scheme="http://www.blogger.com/atom/ns#" term="windows" /><category scheme="http://www.blogger.com/atom/ns#" term="macosx" /><title>28 Brains Later</title><summary type="html">











28 Brains later is a strategic Zombie game done in 19 hours during the Devmania 2010 Overnight Contest.
You are the crazy Ober-Zombie-God and command your Zombie hordes against the city-hippster-people.
Some people die and some people turn also into zombies.

Goal: A world of zombies :-).

Controls 
left mouse button: Attract Zombies (green)
right mouse button: Banish Zombies (red)
&lt;img src="http://feeds.feedburner.com/~r/Schattenkindnet-Gamejams/~4/hBxFA2zXWx0" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://gamejams.schattenkind.net/feeds/5024205479514281478/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://gamejams.schattenkind.net/2011/10/28-brains-later.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4723656128345388835/posts/default/5024205479514281478?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4723656128345388835/posts/default/5024205479514281478?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Schattenkindnet-Gamejams/~3/hBxFA2zXWx0/28-brains-later.html" title="28 Brains Later" /><author><name>schattenkind.net</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/-e61vv5LWgfk/TVPIzS9YPnI/AAAAAAAAFFg/o7_C-q83CtA/s220/avatar_170_1296577385.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-8fJPxc1MmLY/Tqnp7Ugc7VI/AAAAAAAAFhU/fFqYtAFmCbM/s72-c/28brainslater.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://gamejams.schattenkind.net/2011/10/28-brains-later.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0QMRHk5eCp7ImA9WhBbFU8.&quot;"><id>tag:blogger.com,1999:blog-4723656128345388835.post-4589306748541062338</id><published>2011-10-22T23:50:00.000+02:00</published><updated>2013-05-14T13:03:05.720+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-14T13:03:05.720+02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="ZURUECKgefilmt" /><category scheme="http://www.blogger.com/atom/ns#" term="linux" /><category scheme="http://www.blogger.com/atom/ns#" term="windows" /><category scheme="http://www.blogger.com/atom/ns#" term="macosx" /><title>ZURUECKgefilmt</title><summary type="html">




           


         
           

ZURÜCKgefilmt was developed in only 9 hours during the Devmania 2009 Overnight Contest by 3 people.

We also won the Contest with our game :-).


Um was gehts: Ihr kennt sicher alle das Prügelvideo von der "Freiheit statt Angst" Demo in Berlin vom 12.Sep.2009 und genau um dieses Thema ging es bei der diesjährigen Devmania. In diesem Spiel, müsst Ihr als &lt;img src="http://feeds.feedburner.com/~r/Schattenkindnet-Gamejams/~4/U8L5RPs-jiE" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://gamejams.schattenkind.net/feeds/4589306748541062338/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://gamejams.schattenkind.net/2011/10/zurueckgefilmt.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4723656128345388835/posts/default/4589306748541062338?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4723656128345388835/posts/default/4589306748541062338?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Schattenkindnet-Gamejams/~3/U8L5RPs-jiE/zurueckgefilmt.html" title="ZURUECKgefilmt" /><author><name>schattenkind.net</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/-e61vv5LWgfk/TVPIzS9YPnI/AAAAAAAAFFg/o7_C-q83CtA/s220/avatar_170_1296577385.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-5-fnaQyJtWs/TqnqjbANJjI/AAAAAAAAFhc/shhM2_vN80s/s72-c/zurueckgefilmt.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://gamejams.schattenkind.net/2011/10/zurueckgefilmt.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0ENQ386cCp7ImA9WhBbFU8.&quot;"><id>tag:blogger.com,1999:blog-4723656128345388835.post-2974907892736341968</id><published>2011-10-22T23:26:00.000+02:00</published><updated>2013-05-14T13:08:12.118+02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-14T13:08:12.118+02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="linux" /><category scheme="http://www.blogger.com/atom/ns#" term="LalaLove" /><category scheme="http://www.blogger.com/atom/ns#" term="windows" /><category scheme="http://www.blogger.com/atom/ns#" term="macosx" /><title>LalaLove</title><summary type="html">
 


 


 
 

A game where you have to make planets happy by creating music via combining sound-sequences coming from stars and manipulating them with asteroids having different effects, such as faster/slower, higher/lower, or adding pauses.

HowTo: Connect Suns to Meteorids, fill the Meteorids-pattern and right-click everything to hear the sound!

Originally created in 20hours for the &lt;img src="http://feeds.feedburner.com/~r/Schattenkindnet-Gamejams/~4/8xD-PLWydRE" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://gamejams.schattenkind.net/feeds/2974907892736341968/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://gamejams.schattenkind.net/2011/10/lalalove.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4723656128345388835/posts/default/2974907892736341968?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4723656128345388835/posts/default/2974907892736341968?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Schattenkindnet-Gamejams/~3/8xD-PLWydRE/lalalove.html" title="LalaLove" /><author><name>schattenkind.net</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://3.bp.blogspot.com/-e61vv5LWgfk/TVPIzS9YPnI/AAAAAAAAFFg/o7_C-q83CtA/s220/avatar_170_1296577385.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-ye6fS7v97Sg/TrhVBBWpqOI/AAAAAAAAFjc/HDORUfhG5ys/s72-c/Lalalove%2B2011-11-07%2B22-32-37-23.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://gamejams.schattenkind.net/2011/10/lalalove.html</feedburner:origLink></entry></feed>
