<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8820887553723335672</id><updated>2024-09-05T02:51:00.099-07:00</updated><title type='text'>Serginho Jesus</title><subtitle type='html'>Este blog tem a finalidade de debater assuntos relacionados a Educação Física Escolar, bem como mostrar um pouco da minha prática educacional.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://serginhojesus-ef.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8820887553723335672/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://serginhojesus-ef.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Sérgio Jesus de Andrade</name><uri>http://www.blogger.com/profile/04158503587758722887</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhsCTqA_ldHRUiMF7hY4QfVw0dX4prqKIe5TrZL8dN4QOY6qjp-pjX5aL9YSvLf5ZVdvC53DnlZr6MbZZZODEWv5-m27_TV4TG7AebHdD8Y_z8hAsD2B55j6KXmWr1wg/s220/SAM_0115.JPG'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>13</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8820887553723335672.post-2770931172301914519</id><published>2013-09-17T05:53:00.001-07:00</published><updated>2013-09-17T05:53:27.239-07:00</updated><title type='text'></title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
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Eliseu de Oliveira Cunha&lt;/div&gt;
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Almanaque de&lt;/div&gt;
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Brincadeiras&lt;/div&gt;
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Versão Revista e Corrigida&lt;/div&gt;
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Dezembro de 2011&lt;/div&gt;
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Domínio Público&lt;/div&gt;
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http://brincadeirasderua.zip.net/&lt;/div&gt;
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1&lt;/div&gt;
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Apresentação&lt;/div&gt;
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Este documento denominado &quot;Almanaque de Brincadeiras&quot; contem 500 atividades e constitui a materializacao da vontade pessoal do seu autor no&lt;/div&gt;
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resgate e no incentivo de atividades recreativas e ludicas, tendo em vista a sua monstruosa importancia para o desenvolvimento fisico, cognitivo, afetivo&lt;/div&gt;
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e social da crianca, alem do seu potencial como alternativa saudavel e criativa de entretenimento para adolescentes e adultos.&lt;/div&gt;
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Brincar tem uma importancia absurda nos processos de desenvolvimento humano. As brincadeiras de infancia constituem o reflexo dos desafios da vida&lt;/div&gt;
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adulta. Portanto, e necessario que as Instituicoes de ensino e organizacoes que lidam com criancas e adolescentes viabilizem o acesso destes a&lt;/div&gt;
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brincadeiras, dinamicas e gincanas. Os beneficios do brincar sao gigantescos e, em sua maioria, desconhecidos pela sociedade. E de conhecimento de&lt;/div&gt;
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poucos que a brincadeira esta entre os exercicios fisicos mais completos. Alem disso, atraves dela agregamos valores e virtudes a nossa vida. Essa falta&lt;/div&gt;
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de valorizacao do brincar contribui para uma lastimavel realidade: as brincadeiras estao entrando em extincao, as Instituicoes de Ensino estao cada vez&lt;/div&gt;
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mais negligenciando a recreacao escolar em proveito dos recursos tecnologicos, os pais estao proibindo seus filhos de brincar, temendo acidentes e&lt;/div&gt;
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violencia, a midia e a industria estao obsessivamente engajadas na criacao, divulgacao persuasiva e venda de alternativas tecnologicas e individualistas as&lt;/div&gt;
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brincadeiras tradicionais e o Estado pouco ou nada faz para que esse quadro se reverta. O resultado e triste: hoje em dia um numero exorbitante de&lt;/div&gt;
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criancas esta tendo uma infancia mediocre, enclausuradas dentro de suas casas, na frente de computadores e videogames. Vivem uma “pseudoinfancia”.&lt;/div&gt;
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“Brincar e um momento sagrado. E atraves das brincadeiras que as criancas ampliam os conhecimentos sobre si, sobre o mundo e sobre tudo que esta&lt;/div&gt;
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ao seu redor. Elas manipulam e exploram os objetos, comunicam-se com outras criancas e adultos, desenvolvem suas multiplas linguagens, organizam&lt;/div&gt;
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seus pensamentos, descobrem regras, tomam decisoes, compreendem limites e desenvolvem a socializacao e a integracao com o grupo.”&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;1 &lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;E todo esse&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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aprendizado prepara as criancas para o futuro, quando terao de enfrentar desafios semelhantes aos das brincadeiras.&lt;/div&gt;
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“O adulto, ao se permitir brincar com as criancas, sem envergonhar-se disto, podera ampliar, estruturar, modificar e incrementar as experiencias das&lt;/div&gt;
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criancas. Ao participar junto com as criancas das brincadeiras, ambos aprendem atraves da interacao, constroem significados apropriando-se dos&lt;/div&gt;
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diversos bens culturais e se construindo ao mesmo tempo, entre lembrancas de adultos que brincavam quando criancas ou nao, entre novas brincadeiras&lt;/div&gt;
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relembradas, aprendidas ou inventadas, exibindo que, mais do que coisa de crianca, elas sao de todos aqueles que ousaram tornar-se crianca tambem.”&lt;/div&gt;
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“Existe um rico e vasto mundo de cultura infantil repleto de movimentos, de jogos, da fantasia, quase sempre ignorados pelas instituicoes de ensino. E&lt;/div&gt;
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uma pena que esse enorme conhecimento nao seja aproveitado como conteudo escolar. Nem a Educacao Fisica, enquanto disciplina do curriculo, que&lt;/div&gt;
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deveria ser especialista em atividades ludicas e em cultura infantil, leva isso em conta.”&lt;/div&gt;
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As instituicoes de ensino precisam levar em consideracao essa gigantesca importancia e inserir brincadeiras e dinamicas no leque de atividades das&lt;/div&gt;
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criancas e dos adolescentes, desde o pre-escolar ate o ensino medio. A Declaracao Universal dos Direitos da Crianca, no artigo 7o, ao lado do direito a&lt;/div&gt;
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educacao, enfatiza o direito ao brincar: “Toda crianca tera direito a brincar e a divertir-se, cabendo a sociedade e as autoridades publicas garantir a ela o&lt;/div&gt;
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exercicio pleno desse direito”&lt;/div&gt;
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“A tradicao das brincadeiras tem ultrapassado geracoes e geracoes, espalhando-se por diferentes culturas e paises. Sem sobra de duvidas e necessaria&lt;/div&gt;
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uma verdadeira cruzada em favor de um resgate dos jogos da cultura popular, pois eles estao em extincao.”&lt;/div&gt;
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Na escola, esse resgate pode ser feito, no minimo, de cinco formas: (1) nas aulas de educacao fisica, que precisam urgentemente abranger a recreacao;&lt;/div&gt;
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(2) em gincanas, as quais deveriam ser muito mais frequentes (uma ideia excelente e criar &quot;Sextas-Feiras Recreativas&quot;, que consiste em desenvolver&lt;/div&gt;
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mini-gincanas todas as sextas); (3) entregar manuais com 10 ou 20 brincadeiras para cada aluno, para que eles brinquem com os amigos e familiares; (4)&lt;/div&gt;
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ensinar os alunos a fabricarem seus proprios brinquedos, nas aulas de Artes; e (5) abrir a escola no turno oposto ao das aulas e aos finais de semana,&lt;/div&gt;
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para que as criancas tenham onde brincar diariamente. As Igrejas e organizacoes que desenvolvem atividades com criancas tambem podem fazer a sua&lt;/div&gt;
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parte, assim como os pais, contribuindo para que seus filhos tenham uma infancia mais feliz. Outra ideia interessante e exigir na prefeitura do municipio&lt;/div&gt;
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um policiamento fixo em locais como parques, pracas e ruas, para que as criancas possam brincar livres diariamente nesses locais, sem riscos de&lt;/div&gt;
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acidente, violencia ou abordagens perigosas, entre outras acoes que visem a garantia de uma infancia saudavel e digna de ser vivida, e lembrada.&lt;/div&gt;
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Neste manual voce tera a sua disposicao 500 atividades que podem ser praticadas por todas as idades, desde que sejam adaptadas ao espaco e ao limite&lt;/div&gt;
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de cada um. Todas essas brincadeiras poderao se transformar em tarefas de gincana; sao primarias, portanto, seria interessante que o educador (ou&lt;/div&gt;
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recreador) criasse novas brincadeiras tendo estas como base e modificando as regras dependendo do objetivo (cultural, religioso, recreativo...).&lt;/div&gt;
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Espero que as brincadeiras sejam uteis e conto com a sua ajuda para dar uma infancia mais feliz as nossas criancas. E tambem nao podemos nos&lt;/div&gt;
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esquecer do quao importante e saudavel e que os adolescentes e adultos tambem brinquem, afinal, todos nos temos uma crianca dentro da gente e esta&lt;/div&gt;
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mais que comprovado que brincar e uma fantastica terapia. Portanto, fica registrado o apelo: Vamos Brincar!&lt;/div&gt;
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AVISO: &lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;A utilizacao, copia e distribuicao deste manual estao plenamente autorizadas mediante duas ressalvas: nao haver fins lucrativos e citar o nome do&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
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criador. Por se tratar de um material gratuito, e etico divulga-lo, a fim de que um numero cada vez maior de pessoas possa ser com ele beneficiado.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Eliseu de Oliveira Cunha&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;color: #000081; font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;color: #000081; font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;color: #000081; font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;color: #000081; font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;color: #000081; font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;color: #000081; font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
eliseudeoliveira@ig.com.br&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;i&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
[Índice]&lt;/div&gt;
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Brincadeiras ao Ar Livre Para Todas as Ocasiões e Propósitos ..........................................................................3&lt;/div&gt;
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Brincadeiras em Locais Fechados Para Educação e Diversão ............................................................................ 15&lt;/div&gt;
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Atividades Recreativas e Tarefas de Gincana …................................................................................................ 27&lt;/div&gt;
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2&lt;/div&gt;
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&lt;b&gt;&lt;i&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Brincadeiras ao ar Livre para todas as Ocasiões e Propósitos &lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;6&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
1) ALONGAMENTO E AQUECIMENTO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Reserve 10 minutos para praticar exercicios de alongamento e aquecimento com a sua equipe. E muito importante!&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
2) BOLEADO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Dois times distribuidos em dois campos. Cada time tem um lider. O lider jogara a bola para o campo adversario, tentando balear alguem. Imediatamente,&lt;/div&gt;
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o outro lider pega a bola e faz o mesmo. O lider que bolear, dira: &lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;boleei fulano&quot;. &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Quem for baleado, sai do jogo. Se o lider for baleado, ele e substituido.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os jogadores vao sendo eliminados ate sobrarem apenas dois. Ganha quem balear o ultimo adversario, dando a vitoria para a sua equipe.&lt;/div&gt;
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3) GARRAFAL&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Identico ao boleado. Porem, ninguem pode correr e nao ha lideres. Todos terao embaixo de suas pernas uma garrafa peti e, de pernas abertas, deverao&lt;/div&gt;
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proteger a sua garrafa. Quem deixar a garrafa cair, sai fora. Os jogadores vao sendo eliminados ate sobrar apenas dois. Ganha quem derrubar a garrafa&lt;/div&gt;
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do ultimo adversario, dando a vitoria para a sua equipe.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
4) BANDEIRINHA ARRIOU&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam dois grupos, cada um com seu campo e sua bandeirinha. No fundo de cada campo, coloque a &quot;bandeira&quot; do time, que pode ser qualquer objeto. O&lt;/div&gt;
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jogo comeca quando alguem diz &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;bandeirinha arriou&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. O Objetivo e roubar a bandeira do time adversario e trazer para o seu campo. Mas o jogador que&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
entrar no campo do time adversario e for tocado por alguem fica preso no lugar. So pode sair se for &quot;salvo&quot; por alguem do seu proprio time. Ganha o&lt;/div&gt;
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time que capturar a bandeira adversaria mais vezes.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
5) RESGATE&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Identico ao &quot;Bandeirinha Arriou&quot;. Porem, no lugar da bandeirinha, sera colocada uma pessoa do grupo adversario. O objetivo e tocar nessa pessoa e&lt;/div&gt;
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salva-la. Quando ela e tocada, ela pode correr. Porem, se for congelada, devera ser tocada por alguem. Ganha o time que resgatar mais vezes.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
6) CHICOTINHO QUEIMADO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Uma crianca esconde o chicotinho queimado, que pode ser qualquer objeto fino e comprido, enquanto as demais olham para tras. Depois de esconder, o&lt;/div&gt;
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jogador diz: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Chicotinho queimou&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Ai, todos vao procurar o chicotinho. Se tiver mais distante, quem escondeu o chicotinho dira que ela esta fria. Se mais&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
perto, dira que esta quente. Dira tambem que esta esquentando ou esfriando conforme a que estiver mais proxima se distancia ou se aproxima do&lt;/div&gt;
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chicotinho queimado. &quot;Estar pelando&quot; e estar muito perto do chicotinho. Quem achar o chicotinho queimado saira correndo batendo com ele nos&lt;/div&gt;
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demais ate estes chegarem a uma ronda. Quem achou e quem ira esconde-lo da proxima vez.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
7) CHICOTINHO CANTADO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O mesmo objetivo do &quot;Chicotinho Queimado&quot;. A unica diferenca e que, ao inves de falar quente/frio, a pessoa devera cantar uma musica. Se tiver mais&lt;/div&gt;
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distante, quem escondeu o chicotinho cantara baixo. Se mais perto, cantara alto. O volume da voz ira variar conforme a proximidade dos participantes.&lt;/div&gt;
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As demais regras sao as mesmas.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
8) PETECA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Determina-se um espaco, dividido ao meio por um traco. Cada jogador se locomove por todo o espaco, ate a linha divisoria, na tentativa de rebater a&lt;/div&gt;
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peteca para o outro lado. Se ela cair no seu proprio lado, o adversario marca um ponto; se sair do espaco delimitado e considerado &quot;fora&quot; e nao ha&lt;/div&gt;
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penalidades para nenhum dos dois. Pode-se determinar um numero de pontos e quem o atingir sera o vencedor, enquanto o perdedor cedera a vez a&lt;/div&gt;
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outro participante. A peteca pode ser qualquer coisa que tenha mais ou menos o mesmo formato e pode ser feita com papel.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
9) CARRINHO DE MÃO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Trace duas linhas no chao, uma de largada e outra de chegada. Os participantes dividem-se em pares e se colocam atras da linha de largada. Todos&lt;/div&gt;
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contam ate tres e um corredor de cada dupla se abaixa, estica as pernas para tras e apoia as maos no chao. O outro corredor levanta as pernas do&lt;/div&gt;
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parceiro e as duplas comecam a correr, um com os pes e o outro com as maos. Quem cair volta a posicao de largada. Vence quem chegar a linha de&lt;/div&gt;
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chegada primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
10) AMEBA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogo individual parecido com o baleado. Existe uma bola e os jogadores se espalham pela quadra. Quem esta com a bola, nao pode andar, tendo o&lt;/div&gt;
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objetivo de queimar os outros; ao ser queimada, a pessoa (ameba) deve sentar no lugar, tendo ainda a chance de levantar novamente, tocando alguem&lt;/div&gt;
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que ainda esteja de pe, gritando &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Ameba!&quot; &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(a pessoa que estava de pe senta-se e a que a tocou, levanta-se) ou pegando uma bola que acabe vindo na&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
sua direcao.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
11) PEGA-PEGA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Brincadeira de corrida cujo objetivo e tocar em alguem para transforma-lo em pegador. Quem for pego, pega.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
12) PIQUE VOLTA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Especie de pega-pega, brincado em um espaco muito amplo e que tenha paredes nas duas extremidades. Quem for pego, devera pegar a pessoa que lhe&lt;/div&gt;
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pegou antes que ela corra e toque no muro. Se o participante conseguir tocar no muro antes de ser pego, ele e quem pega, o que fara com que o&lt;/div&gt;
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pegador se transforme em vitima. Mas se ele for pego, devera pegar quem lhe pegou antes que ele toque no muro e vire pegador. Vence quem tocar no&lt;/div&gt;
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muro mais vezes.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
13) ARRASTÃO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E um pega-pega, mas quem for pego deve segurar na mao do outro pegador e, juntos, deverao pegar os demais. Mas nenhum pegador pode se soltar&lt;/div&gt;
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das maos dos companheiros.&lt;/div&gt;
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&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
3&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
14) POLÍCIA E LADRÃO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Parecido com o pega-pega. Ha dois grupos: o da policia e o dos ladroes. O papel da policia e pegar os ladroes e prende-los em uma “cadeia”. O papel dos&lt;/div&gt;
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ladroes e salvar os companheiros (abrindo a porta da “cadeia”) e se proteger da policia. Se a policia prender todos, invertem-se os papeis.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
15) CADEIA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E identico ao &quot;Arrastao&quot;. Mas quando os pegadores ficarem em 3, o que esta na ponta deve se soltar das maos do companheiro e se integrar ao grupo de&lt;/div&gt;
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corredores. Sendo assim, so duas pessoas poderao pegar os demais e, sempre que um terceiro for pego, o da outra ponta sai. &lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Ex.: &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Joao e Maria pegam&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Caio. Logo, Joao se solta e Maria e Caio pegam Lucas. Ai, Maria se solta e Caio e Lucas pegam outro e assim por diante. So duplas!&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
16) ESCONDE-ESCONDE&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Uma pessoa conta enquanto os outros se escondem. No fim da contagem, deve-se procurar quem esta escondido. Se achar, corre ate o local escolhido&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
pra ser o batedouro e diz &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;1,2,3 fulano em tal lugar&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Para se salvar, diz &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;1,2,3 salve eu&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Quem ficar por ultimo pode dizer &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;1,2,3 salve todos&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Ai, a&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
mesma pessoa que contou volta a contar. Caso contrario, quem foi achado primeiro e o proximo a contar e procurar.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
17) DESAFIOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um mestre ira propor desafios aos suditos. Quem realizar primeiro, e o novo mestre e a brincadeira prossegue, sempre iniciando com “&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;eu desafio voces&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
a fazem isso...&lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;” (qualquer coisa, no caso; dentro da moralidade, e claro)”.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
18) 7 CACOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Dois times, cada um no seu campo. Os campos sao separados por 7 cacos. Uma pessoa de cada equipe tenta jogar a bola e derrubar os cacos. A equipe&lt;/div&gt;
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que derrubar os cacos deve ergue-los novamente, mas se protegendo da outra, que agora tem autonomia para balear. Quem for baleado nao pode&lt;/div&gt;
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ajudar a equipe nos cacos. Se a equipe conseguir recolocar os cacos antes de todos serem baleados, ela ganha. Mas se todos forem baleados e os cacos&lt;/div&gt;
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continuarem no chao, a outra equipe ganha.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
19) FUTCOR&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Tipo baleado. O jogador diz uma cor e os outros devem correr atras de algo que tenha essa cor. Quem tocar na cor, nao pode mais ser baleado. Porem,&lt;/div&gt;
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quem nao tocar em algo que contenha a cor dita a tempo, devera ser baleado. O primeiro a ser baleado e o proximo a reiniciar o jogo.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
20) DANÇA DAS CADEIRAS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Faz-se uma roda de cadeiras e outra de pessoas. Sendo que o numero de cadeiras deve ser sempre um a menos. Toca-se uma musica animada. Quando a&lt;/div&gt;
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musica parar, todos devem sentar em alguma cadeira. Quem nao conseguir sentar, e eliminado e tira-se mais uma cadeira. Ganha quem sentar na ultima&lt;/div&gt;
&lt;br /&gt;
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cadeira.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
21) DANÇA DAS CADEIRAS COOPERATIVA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Disponha as cadeiras como voce faz no jogo tradicional das cadeiras. O segredo do jogo e nao eliminar nenhum participante, so cadeiras, ou seja, a cada&lt;/div&gt;
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rodada, voce retira uma cadeira e ainda assim todos deverao sentar-se, como puderem: no colo, no braco da cadeira, deitado sobre os colegas, etc.&lt;/div&gt;
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Neste jogo nao ha vencedores.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
22) DANÇA DAS CADEIRAS ALTERNATIVA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Varias cadeiras serao espalhadas pelo local da atividade. Em cima de cada uma delas, havera uma bexiga. Todos estarao vendados e uma musica&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
animada devera ser iniciada. Quando a musica parar, eles deverao procurar uma cadeira, sentar e estourar a bexiga que tiver na cadeira, sendo guiados&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
pelos jogadores da equipe que nao estao participando. Sempre havera uma cadeira a menos. Quem sobrar, e eliminado. O jogo prossegue ate surgir o&lt;/div&gt;
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campeao.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
23) RODA RODA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Podem brincar de 2 a 50 pessoas e a regra e sempre a mesma. Cada um pega no braco do outro e forma uma roda. Ai, todos deverao correr em sentido&lt;/div&gt;
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horario, ou seja, correrao rodando. Depois de alguns segundos, o mestre solta seus bracos e todos cairao, provocando boas gargalhadas.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
24) PASTELÃO QUENTE&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um participante fica curvado e os demais pulam por cima. Quando todos ja tiverem pulado, o primeiro que pulou se curva tambem. A brincadeira&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
prossegue ate o ponto em que o numero de pessoas seja tao grande que ja nao de mais pra saltar sobre todos. Quem nao conseguir, sera o primeiro a&lt;/div&gt;
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ser curvar na proxima vez.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
25) PULA-SELA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E um “Pastelao Quente” na vertical. Um participante fica de quatro e os demais pulam por cima. Quando todos ja tiverem pulado, o primeiro que pulou&lt;/div&gt;
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sobe em cima das costas do que esta embaixo. A brincadeira prossegue ate o ponto em que o numero de pessoas seja tao grande que ja nao de mais pra&lt;/div&gt;
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saltar sobre todos. Quem nao conseguir, sera o primeiro a ficar de quatro na proxima vez.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
26) MACAQUINHO CHINÊS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O macaquinho chines, posiciona-se junto a um muro, virado para a parede, e de costas para as outras, que estao colocadas lado a lado, a cerca de dez&lt;/div&gt;
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metros ou mais. O macaquinho chines bate com as maos na parede dizendo: “Um, dois, tres, macaquinho chines”. Enquanto este diz a frase, os outros&lt;/div&gt;
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avancam na direcao da parede. Mal o macaquinho chines termina a frase vira-se imediatamente para os outros, tentando ver alguem correndo. Quem&lt;/div&gt;
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for visto se mexendo volta para tras ate a linha de partida. Assim, as criancas so podem avancar quando o macaquinho chines diz a frase, pois ele pode&lt;/div&gt;
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fingir voltar-se para a parede e olhar para tras, a ver se pega alguem se mexendo. A primeira crianca que chegar a parede sera o proximo macaquinho&lt;/div&gt;
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chines.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
27) FUTEBOL HUMANO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Varias pessoas se espalham em um campo enquanto outra tenta atravessa-lo e chegar ate o fim. Porem, as pessoas do campo devem impedir (mas nao&lt;/div&gt;
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poderao mexer os bracos). Quem conseguir chegar ao fim sem ser pego, e um heroi.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
4&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
28) ALERTA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O jogador pega a bola, joga ela pra cima e grita o nome de uma pessoa. A pessoa que teve seu nome citado deve pegar a bola e gritar &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Alerta!&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Imediatamente, todos devem ficar estatuas. O jogador da 3 passos e, parado, devera tentar acertar com a bola na pessoa que tiver mais proxima. Se&lt;/div&gt;
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acertar, a pessoa atingida sai da brincadeira. Se errar, ele e quem sai.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
29) PULA SAPO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Corrida de duplas de ida e volta. Cada um deve saltar sobre as costas do parceiro e, com um sapo, cruzar a chegada. Na ida, vai de frente. Na volta, vem&lt;/div&gt;
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de costas, ou seja, nao vale virar. Se errar, continua da onde parou. Ganha quem voltar primeiro.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
30) TÁ COM QUEM&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os jogadores se colocam lado a lado e a vitima de costas para essa fileira. A vitima joga uma bola pra tras e alguem da fileira deve pega-la e todos devem&lt;/div&gt;
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colocar suas maos para tras, a fim de confundir a vitima, que deve dar um palpite sobre quem pegou o objeto. Se errar, faz de novo. Se acertar, quem for&lt;/div&gt;
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descoberto e a nova vitima.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
31) JOGAR ÁGUA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um pega-pega com agua. Quem for molhado, molha e assim por diante.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
32) CARIMBO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um pega-pega com lama. Quem for carimbado, pega lama e carimba um outro, que devera fazer o mesmo.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
33) VOLEIXIGA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Forma-se uma roda pessoas, que jogam uma bexiga cheia d&#39;agua entre elas. O objetivo e nao deixar estourar. Quem deixar estourar, e eliminado da&lt;/div&gt;
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brincadeira ate sobrar o campeao.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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34) ARRANCA-RABO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O grupo e dividido em dois, os integrantes de um dos times penduram um pedaco de fita na parte de tras da calca ou bermuda, eles serao fugitivos. Ao&lt;/div&gt;
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sinal do mestre, os fugitivos correm tentando impedir que as criancas do time adversario peguem suas fitas, quando todos os rabos forem arrancados, as&lt;/div&gt;
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equipes trocam os papeis, quem era pegador vira fugitivo.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
35) FURACÃO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes seguram uns nas maos dos outros e formam uma corrente aberta, mas o mestre deve ficar na ponta. Entao, o mestre comeca a correr e&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
a fazer voltas e curvas. Os ultimos da corrente deverao cair no chao, o que provocara riso geral.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
36) CHICOTINHO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os componentes deverao tirar a sorte para ver quem ficara com o chicote. Deverao sentar na roda com as pernas cruzadas. Quem estiver segurando o&lt;/div&gt;
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chicote corre ao redor da roda e entao pergunta: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;- Posso jogar? &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;E todos respondem: &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;- Pode! &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Ai, ele deixa o chicote cair atras de alguem da roda. Este&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
devera perceber, pegar o chicote e correr atras de quem jogou antes que este sente no seu lugar. Se conseguir pegar aquele que jogou ele sera o&lt;/div&gt;
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proximo a jogar o chicote, se nao conseguir quem jogou o chicote continuara segurando o chicotinho para jogar atras de outra pessoa.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
37) CONGELADO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Uma especie de pega-pega. Quem for pego, deve ficar parado no lugar onde foi tocado, ate que alguem que ainda nao foi pego toque nele, o libertando.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
38) CHOCOLATE INGLÊS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Varias pessoas formam uma roda. Juntam-se as maos e vao batendo na mao de cada membro conforme vai passando a musica... A musica e: &quot;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;chocolate&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
ingles ta na boca do fregues. Primeira vez um, dois, tres...&quot; &lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Bate na mao de silaba em silaba, fala uma silaba e bate na mao do companheiro do lado, fala&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
outra silaba e o companheiro bate na mao da outra pessoa... Assim por diante. A musica vai terminar no &quot;tres&quot;. Quando terminar, a pessoa que recebeu&lt;/div&gt;
&lt;br /&gt;
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o tapa na mao por ultimo tera que pisar no pe de alguem (cada pessoa do jogo so podera dar um passo na hora que terminar a musica). Se ela conseguir,&lt;/div&gt;
&lt;br /&gt;
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a pessoa em quem ela pisou e eliminada. Se nao conseguir, ela fala o nome de outra pessoa do jogo, que podera pisar em quem quiser. A brincadeira&lt;/div&gt;
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prossegue ate so uma pessoa, o vencedor.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
39) BARREIRABOL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam um representante de cada equipe. Um sera o baleador (que ficara na linha de chegada) e o outro sera o fugitivo (que ficara na linha se partida). O&lt;/div&gt;
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objetivo do fugitivo e chegar o mais proximo possivel da linha de chegada sem ser baleado, uma vez que o baleador ira ter a sua disposicao dezenas de&lt;/div&gt;
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bolas de papel para jogar no fugitivo. Quando o fugitivo for baleado, risca-se no chao o lugar exato aonde ele foi baleado. Depois disso, invertem-se os&lt;/div&gt;
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papeis. O fugitivo que chegar o mais perto possivel da linha de chegada vence a prova.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
40) TRÊS, TRÊS, PASSARÁS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Primeiro temos que escolher dois participantes que serao a ponte, dando as maos um para o outro. Sem que o restante da turma saiba, eles decidem&lt;/div&gt;
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quem sera pera ou maca. Os demais fazem uma fila que passara por debaixo da ponte. A dupla que e a ponte juntam suas maos e as levantam, formando&lt;/div&gt;
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a ponte. Ai, a dupla canta: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Tres, Tres, Passaras, derradeiro ficaras. Bom barqueiro, bom barqueiro, de licenca pra eu passar&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Quando quase todos ja&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
tiverem passado por debaixo da ponte, a dupla prende seus bracos na cintura do ultimo da fila e perguntam baixinho sem que os outros oucam: - &lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Voce&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
quer pera ou maca? &lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;O Participante escolhe e vai para tras de quem representa a fruta que ele escolheu. No final ganha o participante que tiver mais&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
gente atras, ou seja, a fruta mais escolhida.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
41) PASSA BOLA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os jogadores formam uma roda e, quando a musica estiver tocando, passarao a bola de mao em mao. A musica e &lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;La vai a bola, passando na roda, quem&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
ficar com a bola na mao, cai fora!&quot;&lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Quem tiver segurando a bola no &quot;fora&quot;, e eliminado e a brincadeira prossegue ate sobrarem apenas dois, da onde&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
saira o campeao.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
5&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
42) ESTÁTUA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os jogadores formam uma roda e, rodando, cantam a musica: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;O Circo pegou fogo, palhaco deu sinal, acuda, acuda, acuda a bandeira nacional, Brasil,&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
2000, se buliu, saiu!&quot;. &lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;No &quot;saiu&quot;, os jogadores tem 5 segundos para escolherem a melhor posicao para ficarem estatuas. O mestre comeca a provocar e,&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
quem se mexer, sai. Ganha quem for mais resistente, que sera o proximo mestre.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
43) ALTURINHA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E um pega-pega, mas ninguem pode ser pego se estiver sob qualquer altura.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
44) SOMBRA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E uma especie de passeio sincronizado. Forma-se uma fila de pessoas, uma atras da outra, e o mestre fica na ponta. Tudo que o mestre fizer, os&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
participantes deverao fazer tambem. Aonde ele entrar, os outros deverao entrar tambem. Se o mestre fizer exercicios corporais, posicoes e movimentos&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
engracados, com certeza a atividade sera muito divertida.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
45) GELINHO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E um congelado, mas quem for pego, alem de ficar parado, devera abrir as pernas. Ele so podera ser descongelado depois que alguem passar por debaixo&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
de suas pernas tres vezes.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
46) GARRAFÃO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Desenhe no chao uma garrafa grande e um outro circulo fora dela que sera o ceu. Uma pessoa fica no ceu e e o pegador. O resto da turma fica em volta&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
do garrafao. O pegador vem correndo do ceu e tenta pegar os outros jogadores, que correm em volta do garrafao. Nao vale pisar na linha nem entrar no&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
garrafao, mas vale pular por cima dele. Quem for pego vai levando tapas dos outros ate conseguir chegar ao ceu.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
47) BOCA DE FORNO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Brincam: um mestre e os demais participantes. O dialogo e assim:&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
MESTRE: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Boca de forno&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
DEMAIS: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Forno e&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
MESTRE: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Vao fazer tudo que o mestre mandar?&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
DEMAIS: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Vamos&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
MESTRE: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;E se nao fizer?&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
DEMAIS: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Leva bolo&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Ai, o mestre manda os participantes buscarem algo. Quem trouxer primeiro, sera o novo mestre, os demais, levarao palmadas. E assim por diante...&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
48) BANHO DE CHUVA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Implica em promover brincadeiras de roda e de corrida debaixo de chuva.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
49) BOBINHO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E uma brincadeira de bola. Os jogadores vao jogando a bola um para o outro, e o objetivo do bobinho e roubar a bola. Se conseguir, quem chutou a bola&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
pela ultima vez sera o novo bobinho. Pode ser brincado com os pes ou com as maos.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
50) PASSA PRENDA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes formam uma roda e, conforme a contagem regressiva, vao passando a prenda (que devera estar escrita em um pedaco de papel). O&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
mestre comeca a fazer a contagem e todos ajudam &quot;10, 9, 8, 7, 6, 5, 4, 3, 2, 1&quot;. O participante que estiver com a prenda no 1, devera pagar o mico que&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
esta escrito, mas nao sera eliminado. Novas prendas sao colocadas na roda ate a brincadeira se desgastar.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
51) COBRINHA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Dois participantes seguram nas extremidades da corda e comecam a fazer movimentos com ela. Enquanto isso, os demais participantes deverao&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
ultrapassar a corda sem tocar nela. Se nao conseguir, e eliminado. Quando todos ja tiverem passado, deverao passar para o outro lado. E por ai vai ate&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
chegarmos a um campeao.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
52) GALINHA GORDA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E como se uma noiva fosse jogar o buque, mas no lugar do buque e uma bola. Os participantes se agrupam e o mestre devera joga a bola para tras. O&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
mestre diz: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Galinha Gorda&quot;. &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;E os participantes: &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Gorda e&quot;. &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Mestre: &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Por cima ou por baixo?&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Conforme a escolha dos participantes, o mestre devera&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
jogar a bola ou por cima ou por debaixo das pernas. Se a bola cair no chao, eles podem pega-la. Quem pegar a bola e o proximo a jogar.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
53) PEIXINHOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes formam uma roda e o mestre come&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;ca a cantar: &quot;E do Tango, tango, morena, e do carrapicho, Vamos jogar (nome da crianca), morena&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
na lata do lixo&quot;. &lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Quem tiver seu nome citado, vai pra dentro da roda e fica dancando. A estrofe e repetida ate que todos ja estejam dentro, menos o&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
mestre. Depois que todos ja estao no fundo do mar, o mestre canta: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Se eu fosse um peixinho, pudesse nadar, tirava fulano do fundo do mar&quot;. &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;E vai&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
repetindo e formando a roda novamente, mas sempre e so o mestre quem canta. O mestre tira todos do fundo do mar, menos um. Quem ficar dentro da&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
roda e o lixeiro, Entao, todos gritam: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;lixeiro, lixeiro, lixeiro...”.&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
54) MORTO E VIVO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes ficam um do lado do outro em forma de fila. Quando o mestre disser &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;morto&quot;, &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;todos devem se agachar. Quando o mestre disser &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Vivo&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;,&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
todos devem se levantar. Quem se atrapalhar com a estrategia do mestre, e errar, sai da brincadeira. O ultimo que sobreviver sem nenhum erro e o&lt;/div&gt;
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campeao e sera o novo mestre.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
55) DENTRO E FORA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Identico ao morto vivo, mas ao inves de... MORTO &amp;gt; Agachado / VIVO &amp;gt; Em pe. E assim: DENTRO &amp;gt; Dentro do circulo / FORA &amp;gt; Fora do circulo.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
6&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
56) PEGA AJUDA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Pega-pega, quem for pego, vira pegador e ajuda a pegar os demais. A brincadeira acaba quando todos se tornarem pegadores.&lt;/div&gt;
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57) GATO E RATO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os jogadores estarao espalhados pelo espaco na posicao sentada. Havera um pegador (gato) e um fugitivo (rato). Ao sinal de inicio do mestre, o rato&lt;/div&gt;
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deve fugir e o gato procurar pega-lo. O rato pode quando desejar tocar a cabeca de qualquer um que estiver sentado e este sera o novo rato e quem era&lt;/div&gt;
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o rato agora se senta.&lt;/div&gt;
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58) CONTRÁRIO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes ficam um do lado do outro. O mestre ira manda-los fazerem coisas como andar pra frente, levantar a mao direita... Enfim, qualquer&lt;/div&gt;
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coisa que se pode fazer o contrario. Os participantes entao, deverao fazer exatamente o contrario. Quem errar e fazer o certo e eliminado, ate sobrar um&lt;/div&gt;
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unico campeao.&lt;/div&gt;
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59) PULINHO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E um congelado, mas quem for pego, alem de ficar parado, devera se agachar. Ele so podera ser descongelado depois que alguem saltar por cima dele&lt;/div&gt;
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tres vezes.&lt;/div&gt;
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60) CARICA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogo de duplas. Em um espaco amplo, sao desenhados no chao varios circulos, distanciados um do outro em, pelo menos, 2 metros. Cada jogador tera&lt;/div&gt;
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um pedaco de papel amassado e achatado (carica) e, um de cada vez, devera acertar a carica dentro do circulo. Se acertar, o jogador pode ultrapassar&lt;/div&gt;
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um circulo, ou seja, a distancia e sempre igual (2 metros). Se errar, ou se a carica sair do circulo, ele volta pro inicio e fara tudo de novo. Ganha quem&lt;/div&gt;
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atingir o ultimo circulo primeiro.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
61) BOLA NA PAREDE&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogo de duplas. De cada vez, um participante joga a bola contra a parede. Nisso, o adversario tem que pegar a bola e fazer o mesmo ate que alguem nao&lt;/div&gt;
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consiga pegar. Esse alguem e eliminado e quem ficou no jogo escolhe um novo rival. Ganha o vencedor da ultima dupla.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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62) BATE E CORRE&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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Os participantes formam uma roda e um jogador iniciara a brincadeira. Ao sinal de inicio, o jogador separado poe-se a correr em volta da roda, devendo&lt;/div&gt;
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bater inesperadamente no ombro de um colega. Este sai no seu encalco, enquanto o outro continua a correr em torno da roda para tentar ocupar o&lt;/div&gt;
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lugar, agora vago no circulo, antes de ser apanhado. Se conseguir, o corredor desafiado reinicia a brincadeira indo tocar outro. No caso contrario, o&lt;/div&gt;
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alcancado vai para o centro da roda. La fica ate outro cometer erro semelhante ao seu, trocando de lugar com ele.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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63) ELÁSTICO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Duas criancas sao escaladas para segurar um elastico com os pes, ficando aproximadamente distantes 2 metros uma da outra. A crianca que fica no&lt;/div&gt;
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centro do elastico tem de fazer todos os movimentos combinados com os colegas antes de iniciar a brincadeira. Pode ser pular com os dois pes em cima&lt;/div&gt;
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do elastico, com os dois pes fora, saltar com um pe so, etc. Se conseguir, ela passa para a proxima fase, que e a de executar os mesmos movimentos, so&lt;/div&gt;
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que os dois colegas passarao o elastico para o tornozelo, joelhos, coxa e cintura. Os mesmos movimentos deverao ser repetidos. Se a crianca errar,&lt;/div&gt;
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trocara de posicao com um dos colegas que esta segurando o elastico. Ganha quem pular o elastico ate a cintura sem errar.&lt;/div&gt;
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64) PULAR CORDA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
A corda e movimentada por duas pessoas e as outras pessoas pulam. Quando apenas uma for pular, se ela errar e substituida. Quando forem varias&lt;/div&gt;
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pessoas, quem enganchar na corda e eliminada. Ha varias versoes para essa brincadeira. Vale a pena perguntar quem conhece alguma e executa-la. Pular&lt;/div&gt;
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corda e uma brincadeira que permite a criacao de diversas versoes diferentes. Crie!&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
65) PIQUE LATA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O perseguidor conta ate 20 enquanto as outras criancas se escondem, dai ele sai procurando quem esta escondido. Existe uma lata e toda vez que o&lt;/div&gt;
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pegador achar um dos companheiros escondidos, deve ir ate a lata e chuta-la, dizendo &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;1, 2, 3 fulano em tal lugar&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Para se salvar, o escondido tem que&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
chutar a lata e dizer &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;1, 2, 3 salve eu&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. O primeiro que foi encontrado sera o proximo pegador, mas isso pode ser evitado se o ultimo escondido chutar a&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
lata e disser &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;1, 2, 3 salve todos&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Ai, o mesmo pegador volta a procurar.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
66) JOÃO BOBO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Forma-se uma roda de pessoas. Todos devem estar bem proximos, de ombro-a-ombro. Escolhem uma pessoa para ir ao centro. Esta pessoa deve fechar&lt;/div&gt;
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os olhos, deve ficar com o corpo totalmente rigido, como se tivesse hipnotizada. Ao sinal, o participante do centro deve soltar seu corpo completamente,&lt;/div&gt;
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de maneira que confie nos outros participantes. Estes, porem, devem com as palmas das maos empurrar o &quot;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;João bobo&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&quot; de volta para o centro. Como o&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
corpo vai estar reto sempre perdera o equilibrio e pendera para um lado. O movimento e repetido por alguns segundos e todos devem participar ao&lt;/div&gt;
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centro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
67) PENSA RÁPIDO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes formam uma roda. Quem estiver com a bola devera dizer o nome de um participante e jogar a bola pra ele. Se ele nao conseguir pegar a&lt;/div&gt;
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bola, ele e eliminado. Se conseguir pegar a bola, diz o nome de outra pessoa que dara sequencia a brincadeira, da onde saira um vencedor.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
68) MÃE DA RUA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes tem que atravessar de uma calcada para a outra pulando de um pe so e ao mesmo tempo fugir da mae da rua, que corre com os dois&lt;/div&gt;
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pes, mas estara longe durante a travessia dos &quot;sacis&quot;. Aqueles que forem pegos podem correr com os dois pes e comecam a ajudar a capturar os outros.&lt;/div&gt;
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A brincadeira termina quando a turma toda for capturada.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
7&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
69) FUZILADO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um participante diz o nome de outro e joga a bola bem longe. Enquanto os demais se escondem, quem teve o nome citado devera pegar a bola e fuzilar&lt;/div&gt;
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os outros. E a mistura do baleado com esconde-esconde. Quem for achado, e fuzilado com a bola. Quando todos ja tiverem sido fuzilados, o que fuzilou&lt;/div&gt;
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faz o procedimento inicial.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
70) PARALISADO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E um congelado. Quando uma parte do corpo e atingida, ela e paralisada e a vitima nao pode movimenta-la, mas continua brincando, ou seja, so sai da&lt;/div&gt;
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brincadeira quem ja estiver totalmente paralisado.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
71) PIQUE SACI&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E um pega-pega comum, mas so vale usar 1 pe pra correr, valendo alternar entre os dois&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
72) BALANÇA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Dois mestres pegam alguem pelas pernas e bracos e comecam a balancar seu corpo pra la e pra ca. Uma variacao e fazer isso com mais pessoas, ou seja,&lt;/div&gt;
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os balancados seguram um no braco do outro. E divertidissimo!&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
73) XADREZ HUMANO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Joga uma dupla de cada vez. Em alguns pedacos de papel, escrevem-se numeros de 1 a 12. Em outros pedacos de papel, escreve-se 4 partes do corpo&lt;/div&gt;
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(MAO, PE, BUNDA, CABECA). No chao, faz-se um grande quadrado dividido em 12 quadradinhos, de aproximadamente 40 cm cada, numerados de 1 a 12.&lt;/div&gt;
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Tira PAR ou IMPAR pra ver quem comeca. E feito o sorteio de numero e de parte do corpo. A missao e colocar a parte do corpo sorteada no numero&lt;/div&gt;
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sorteado. Ex.: Cabeca no 7, Pe no 11... E por ai vai ate alguem se desequilibrar. Quem ganhar, escolhe o novo adversario. Vence o campeao da ultima&lt;/div&gt;
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rodada.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
74) PACMAN&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Pega-pega na quadra, porem so e permitido andar por cima das linhas da quadra. O &quot;pacman&quot; (pegador) tambem devera andar apenas pelas linhas.&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
Quem for pego, devera sentar no local exato onde foi pego e servira de obstaculo para quem esta fugindo, mas NAO para o &quot;pacman&quot;, ou seja, o pegador&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
pode pular as pessoas que foram pegas por ele e estao sentadas no chao, mas os fugitivos nao podem pular esses obstaculos. Quem for o ultimo a ser&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
pego sera o vencedor.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
75) PEDRA, PAPEL, TESOURA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um pega-pega bastante divertido. Correm tres pessoas em cada rodada. Pedra corre atras da tesoura, tesoura corre atras do papel e papel corre atras da&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
pedra, ganha o primeiro que cumprir sua tarefa.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
76) LATERAL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes e dois baleadores. Cada equipe tem seu campo, que estara dividido por uma linha. Quando os baleadores gritarem “Ja”, as equipes&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
terao que trocar de campo imediatamente. Durante a correria, os baleadores tentarao balear alguem. Se nao conseguir, faz outra rodada. Se conseguir,&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
quem for baleado fica do lado de quem o baleou. O jogo prossegue ate nao sobrar mais ninguem. Ai, vence o baleador que tiver pegado mais gente.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
77) PROTEGIDO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Duas pessoas irao dar as maos e fazer uma roda. Dentro dessa roda ficara o protegido. Quando as duas pessoas disserem JA, os demais participantes&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
deverao tocar no protegido, mas nao sera facil, pois as duas pessoas o protegerao de todas as formas possiveis, inclusive correndo. Quem conseguir&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
tocar o protegido, e o novo protegido.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
78) FUT&#39;ÁGUA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E um baleado, mas e com bexigas de agua, quem for baleado ficara molhado e devera pegar outra bexiga de agua e molhar outro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
79) PONTAPÉ&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Pega-pega comum, mas com chutes. Quem levar um chute, sera o novo pegador e devera chutar alguem para ser substituido.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
81) SEU LOBO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um jogador e escolhido para ser o lobo e se esconde. Os demais dao as maos e caminham em sua direcao, enquanto cantam&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;: &quot;Vamos passear na&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
floresta, enquanto o seu lobo nao vem, ta pronto, seu lobo?&quot; &lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;O seu lobo responde que ele esta ocupado, tomando banho, enxugando-se, vestindo-se,&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
como quiser inventar. Entao os demais participantes se distanciam e depois voltam fazendo a mesma pergunta e recebendo respostas semelhantes. A&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
brincadeira se repete ate que, numa dada vez, seu lobo, ja pronto, sem responder nada, sai correndo atras dos outros. Quem for pego, passa a ser o&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
novo seu lobo.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
82) TRAVESSIA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Escolhe-se quem vai ser o barrador. O barrador ficara no centro do terreno e devera tentar impedir que os participantes (um de cada vez) ultrapassem e&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
cheguem ate o fim. O barrador podera correr atras do intruso, o importante e toca-lo. Se o intruso conseguir chegar no fim do terreno sem ser pego,&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
volta a compor o grupo de pessoas que esta esperando para brincar. Se o barrador conseguir pegar o intruso (ele dira: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;barrei!&quot;)&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;, este se une a ele com&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
as maos e tambem vira barrador, com o mesmo objetivo. O jogo acaba quando todos viram barradores.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
83) PIQUE TROCA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes formam uma roda gigantesca e escolhem um bobo, que ficara no centro dela. A cada rodada, o bobinho ira ordenar que duas pessoas&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
troquem de lugar. Ex.: BOBINHO: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;- Maria e Beto&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Imediatamente, Maria devera ir para o lugar de Beto e Beto devera ir para o lugar de Maria. Enquanto&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
isso acontece, o bobinho tenta entrar em um dos lugares vazios. Se nao conseguir, faz outra rodada. Se conseguir, quem perdeu o lugar e o novo bobo.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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8&lt;/div&gt;
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84) BALEIO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Forma-se um grande retangulo. Na linha desse retangulo ficarao os jogadores. No centro do retangulo existira uma bola. No JA, todos devem sair do seu&lt;/div&gt;
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lugar e ir ao centro do retangulo pegar a bola. Quem pegar a bola podera balear uma pessoa, que saira do jogo. O jogo prossegue ate sobrar apenas um&lt;/div&gt;
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(o vencedor).&lt;/div&gt;
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85) AMBULÂNCIA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Dois mestres pegam alguem pelas pernas e bracos e comecam a correr com ele, fingindo que e um emergente. Tambem se pode fazer isso com mais&lt;/div&gt;
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pessoas. Ou seja, os emergentes seguram um no braco do outro.&lt;/div&gt;
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86) DUPLINHA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E um pega-pega. Escolha o pegador e o corredor. Os demais participantes deverao formar duplas, que deverao andar de bracos dados. Quem nao tem&lt;/div&gt;
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socio deve correr do pegador, dando braco a um jogador de uma dupla. Nesse caso, o par do outro lado vira corredor e foge, para pegar em outra pessoa&lt;/div&gt;
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de outra dupla, onde acontecera o mesmo. Quem for pego e o novo pegador.&lt;/div&gt;
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87) TACO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Desenhe com giz dois circulos em lados opostos do espaco onde estiverem jogando. Ao lado de cada circulo, coloque uma base. Os jogadores se dividem&lt;/div&gt;
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em dois times. Um time comeca com os tacos (os rebatedores) e o outro com a bolinha (os lancadores). Os lancadores devem tentar derrubar a base&lt;/div&gt;
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oposta com a bolinha, e o rebatedor deve defender a base com o taco. Se o rebatedor acertar a bolinha, o lancador da base oposta (que jogou a bola&lt;/div&gt;
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acertada) deve correr para pega-la. Enquanto o lancador nao pegar a bolinha, os rebatedores correm entre as bases e batem os tacos quando se cruzam.&lt;/div&gt;
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Cada batida vale um ponto. Quando o lancador pega a bolinha, ele pode joga-la para o parceiro ou tentar acertar um dos rebatedores. Quando um&lt;/div&gt;
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rebatedor e acertado pela bolinha fora do circulo, ele e queimado. Quando a base e derrubada ou um jogador e queimado pela bolinha, invertem-se os&lt;/div&gt;
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times: lancadores passam a ser rebatedores. Tem que combinar o numero de pontos necessarios para ganhar antes de comecar o jogo.&lt;/div&gt;
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88) CABRA CEGA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um grupo da as maos e forma uma roda. Escolhe-se a cabra cega, que ficara no centro da roda. A cabra cega tem seus olhos vendados e uma pessoa a&lt;/div&gt;
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rodara 25 vezes, fazendo com que ela fique zonza. A funcao da cabra cega e pegar uma pessoa da roda, que estara em movimento. Lembrando que em&lt;/div&gt;
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nenhum momento os componentes da roda podem soltar as maos. A pessoa que foi tocada pela cabra cega e obrigada a deixar que a cabra cega apalpe&lt;/div&gt;
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seu corpo todo. Se a cabra cega errar, continua a brincadeira. Quem for descoberto, e a nova cabra cega.&lt;/div&gt;
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89) CACHORRINHO&lt;/div&gt;
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Pega-pega comum, so que os participantes so poderao correr de quatro, como cachorrinhos.&lt;/div&gt;
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90) GATO MIA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Escolham um jogador para ser o pegador. Ele deve ter os olhos vendados. O pegador conta ate dez enquanto os outros jogadores se afastam dele. Nao&lt;/div&gt;
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vale correr. Depois de contar ate dez, o pegador sai a procura dos outros. Quando pegar alguem, ele diz &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;gato mia! &lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;A pessoa que foi pega tem que miar.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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Se o pegador acertar quem e, a pessoa vira o proximo pegador. Senao, continua tentando...&lt;/div&gt;
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91) TOURO HUMANO&lt;/div&gt;
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Uma pessoa sera o touro. De cada vez, um participante montara no touro e tentara, em meio aos movimentos bruscos do touro, permanecer em cima&lt;/div&gt;
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dele. Ganha quem ficar mais tempo nas costas do &quot;touro&quot;.&lt;/div&gt;
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92) RASTEIRA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Dois competidores se apoiam, com as maos, nos ombros um do outro e tentam derrubar uns aos outros sem as maos. Quem conseguir derrubar o&lt;/div&gt;
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adversario sem usar as maos, vence.&lt;/div&gt;
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93) PISADINHA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Dois competidores se apoiam, com as maos, nos ombros um do outro e tentam pisas uns nos pes dos outros. Ganha quem conseguir pisar mais vezes no&lt;/div&gt;
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pe do adversario.&lt;/div&gt;
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94) IMITOKÊ&lt;/div&gt;
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Os participantes fazem uma roda. Quem for comecar devera fazer um gesto ou movimento. O proximo devera repetir o movimento e criar outro, o&lt;/div&gt;
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proximo repetir os dois e criar o seu, e assim por diante,ate alguem esquecer e errar.&lt;/div&gt;
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95) CORRIDA DOS ANIMAIS&lt;/div&gt;
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Tira-se 0 ou 1 para saber qual sera a dupla inicial. Sao escritos nomes de varios animais em pedacos de papel. Os animais sao sorteados e cada&lt;/div&gt;
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participante da corrida deve correr imitando o animal que lhe e cabido. Ex.: Fulano corre como um jumento e Beltrano como um sapo. Como em toda&lt;/div&gt;
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corrida, ganha quem chegar primeiro. Quem vencer, escolhe o novo adversario. Ganha a corrida o vencedor da ultima dupla.&lt;/div&gt;
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96) IRMÃOS&lt;/div&gt;
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Inicialmente os jogadores formam pares, os irmaos, que se dispoem em duas colunas. Depois de cada uma houver tomado conhecimento do seu irmao,&lt;/div&gt;
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cada coluna dara formacao a um circulo, com um afastamento de uns dois metros aproximadamente. Os dois circulos giram, enquanto os participantes&lt;/div&gt;
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cantam alegremente. A um sinal dado pelo professor (apito) desfazem-se os circulos e cada jogador procura o seu irmao. Encontrando-o devem ambos&lt;/div&gt;
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dar as maos e abaixar-se. O ultimo a faze-lo sera eliminado. A brincadeira prossegue formando-se novamente os dois circulos primitivos. Vence a ultima&lt;/div&gt;
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dupla.&lt;/div&gt;
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97) INSTINTO&lt;/div&gt;
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Os participantes dao as maos e formam uma roda. Dentro da roda, ficarao dois jogadores. Um deles ficara vendado e o outro esta de posse de um&lt;/div&gt;
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chocalho (uma lata com pedras). O objetivo do que esta vendando, e pegar o que esta com o chocalho, atraves do som que este fara. A rodada dura ate&lt;/div&gt;
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o vendado conseguir pegar o que esta com o chocalho. Quando isso acontece, os papeis se invertem. E uma brincadeira longa, mas vale a pena ser feita.&lt;/div&gt;
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9&lt;/div&gt;
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98) SERPENTE&lt;/div&gt;
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Os jogadores ficam em circulo e um participante permanece no centro, segurando uma corda. Ao inicio do jogo, o participante que esta no centro deve&lt;/div&gt;
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girar a corda junto aos pes dos integrantes da roda, que deverao pular, nao deixando que a &quot;serpente&quot; lhe toque. Quem for tocado pela corda, e&lt;/div&gt;
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eliminado. E o jogo prossegue ate so restar um jogador no circulo, o vencedor.&lt;/div&gt;
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99) BARRA-MANTEIGA&lt;/div&gt;
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Jogam duas equipes. Cada equipe tem seu campo. Os campos sao separados por um espaco vazio de 8 metros. Alternadamente, os jogadores vao ate o&lt;/div&gt;
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lado adversario. Todos devem estar com as palmas das maos viradas para cima. O jogador bate com a palma de sua mao numa das maos e corre para o&lt;/div&gt;
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seu lado. Quem receber o toque, imediatamente corre atras e tenta pegar o adversario, se conseguir, este passa a ser da equipe que o apanhou, e o&lt;/div&gt;
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jogador que o pegou faz a mesma coisa no grupo contrario. A equipe que conseguir agarrar mais do outro grupo e a vencedora.&lt;/div&gt;
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100) BALEADO&lt;/div&gt;
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E como um pega-pega, mas com bola. So na primeira vez, o mestre devera jogar a bola para o alto e citar o nome de alguem, que devera pegar a bola e&lt;/div&gt;
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balear um corredor, dizendo: &lt;/div&gt;
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&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;baleei fulano&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Quem for baleado devera pegar a bola e balear mais um, que devera fazer o mesmo.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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101) TATO&lt;/div&gt;
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Jogam varios participantes de cada equipe. Sao duas rodadas: cada equipe tem seu tempo. E feita uma fila lateral. Por sorteio, um dos integrantes da fila&lt;/div&gt;
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sera o bobo. Ele devera ser vendado. Logo apos, o mestre sorteara o nome de outra pessoa e dira para o bobo. A funcao do bobo e, atraves do tato,&lt;/div&gt;
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adivinhar quem e a pessoa que o mestre falou. Para isso, ele se dirigira a fila e tocara todos os participantes, um por um. Se estiver em duvida, podera&lt;/div&gt;
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pedir que as suas opcoes deem um passo a frente, para que ele possa tocar novamente nelas. O bobo so podera tocar uma vez em cada participante,&lt;/div&gt;
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exceto nos que ele destacou (tres vezes). Depois de apalpar corretamente, ele levantara o braco de quem ele acha que e a pessoa. Depois, e a vez da&lt;/div&gt;
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outra equipe. A equipe que acertar, ganha a pontuacao. &lt;/div&gt;
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&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;OBS.: &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Em caso de participacao de pais, fazer com que o pai seja o bobo e o filho integre a fila.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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102) ALMOFADÃO&lt;/div&gt;
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Os jogadores formam um circulo. Um participante e escolhido aleatoriamente para jogar a almofada para o alto (dentro do circulo). Apos observar onde&lt;/div&gt;
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a almofada caiu e dizer quantos passos poderia dar ate chegar a almofada, partindo do seu lugar no circulo. Logo, de olhos vendados, dara tais passos e&lt;/div&gt;
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tentara sentar na almofada. Sera vitorioso o participante que conseguir sentar-se na almofada. Caso nao tenha conseguido repetira a situacao sem a&lt;/div&gt;
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venda nos olhos para reavaliar sua estimativa.&lt;/div&gt;
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103) CARACOL&lt;/div&gt;
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Depois de desenhada a figura no chao, as criancas determinam uma ordem entre elas. A primeira joga a sua pedrinha no numero 1. O objetivo e&lt;/div&gt;
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percorrer todo o caracol, pulando com um pe so em todas as casas, ate passar por todas, so nao vale pisar naquela em que esta a pedrinha. Quando&lt;/div&gt;
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chega ao ceu, ela descansa e retorna da mesma maneira: pulando em cada casa ate o numero 1, agacha, apanha a pedrinha e pula para fora do caracol.&lt;/div&gt;
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Para continuar a brincadeira, ela joga a pedrinha no numero 2 e assim por diante. Nao vale jogar a pedrinha na risca nem atira-la fora do diagrama, se&lt;/div&gt;
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isso acontecer, perde a vez. Vence quem completar o percurso primeiro&lt;/div&gt;
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104) MAMÃE, POSSO IR?&lt;/div&gt;
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Alguem e sorteado para ser a mae ou o pai. O escolhido coloca-se num certo ponto ― de chegada ― com os olhos fechados, dando as costas para os&lt;/div&gt;
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demais participantes, distanciados alguns metros, em coluna. Ocorre entao o dialogo:&lt;/div&gt;
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&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
― Mamae (ou papai), posso ir?&lt;/div&gt;
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― Pode.&lt;/div&gt;
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― Quantos passos?&lt;/div&gt;
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― Dois, de canguru.&lt;/div&gt;
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A crianca da dois passos pulando como um canguru. A brincadeira continua com a mae sugerindo varios bichos: formiga, quando serao dados passos&lt;/div&gt;
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pequenos; caranguejo, o passo sera dado para tras, de costas; e outros. Cada bicho deve ser imitado. O termino da brincadeira se da quando uma crianca&lt;/div&gt;
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consegue chegar ao local onde esta colocada a mae, tomando o seu lugar.&lt;/div&gt;
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105) BALANÇA CAIXÃO&lt;/div&gt;
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O &quot;rei&quot; senta-se no &quot;trono&quot;. O &quot;servo&quot; apoia o rosto no seu colo; os outros formam uma fileira atras do &quot;servo&quot; apoiando-se uns nas costas dos outros. O&lt;/div&gt;
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ultimo da coluna da um tapa nas costas da pessoa da frente e vai se esconder. Assim por diante ate chegar a vez do &quot;servo&quot; o qual ira procurar todos&lt;/div&gt;
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recitando: &quot;Balanca caixao. Balanca voce. Da um tapa nas costas e vai se esconder&quot;.&lt;/div&gt;
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106) TOURO&lt;/div&gt;
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Inicialmente e escolhida uma pessoa para ser o touro, depois todas as outras criancas formam uma roda e ficam de maos dadas. O touro e colocado no&lt;/div&gt;
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centro da roda! A obrigacao do touro e fugir! Primeiro ele tem que conseguir escapar da roda, e as criancas que estao na roda devem fazer de tudo para&lt;/div&gt;
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nao deixa-lo sair (Segurando suas maos o mais forte possivel), atentos para o fato de que elas nao podem soltar as maos. Normalmente o touro vai&lt;/div&gt;
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correndo e se joga com toda forca em cima dos bracos das criancas da roda e consegue sair. Depois que o touro consegue livrar-se da roda ele deve&lt;/div&gt;
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correr o maximo possivel e todas as criancas que estavam compondo a roda devem correr atras dele, ate pega-lo. Ganha a crianca que conseguir pegar o&lt;/div&gt;
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touro, e essa crianca tem o direito de escolher o proximo touro (que nao pode ser o mesmo de antes).&lt;/div&gt;
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107) SEGUINDO A SOMBRA&lt;/div&gt;
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A brincadeira e feita com criancas aos pares. Uma crianca tem que pisar na sombra da outra, sem errar. Quanto mais rapido andar a crianca da frente,&lt;/div&gt;
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mais dificil sera acertar sua sombra.&lt;/div&gt;
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108) PORTEIRO&lt;/div&gt;
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De maos dadas os jogadores formam um circulo. Afastando o pe direito para o lado, manterao firme o esquerdo, deixando espaco a sua direita. Ao sinal&lt;/div&gt;
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um chutara a bola com o pe direito tentando faze-la atravessar o vao deixado a direita de um outro companheiro. Este impedira a passagem da bola e&lt;/div&gt;
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desviara chutando-a ao lado oposto. Sera eliminado o que deixar a bola escapulir para a sua direita.&lt;/div&gt;
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10&lt;/div&gt;
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109) MELANCIAS&lt;/div&gt;
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Uma crianca sera o cachorro, uma sera a dona do cachorro e das melancias e outra sera vizinha. As demais serao as melancias. As melancias se colocam&lt;/div&gt;
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agachadas uma ao lado da outra, a uma distancia aproximada de um metro, ficara o cachorro e proximo a este, sua dona. A vizinha se aproxima e pede a&lt;/div&gt;
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vizinha que a deixe apanhar alguma coisa no seu quintal. A dona do cachorro responde: - Va, mas cuidado com o cachorro! A outra se aproxima das&lt;/div&gt;
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criancas (melancias) como se escolhesse a melhor dando &quot;choque&quot; e leva uma correndo. O cachorro corre atras latindo. As melancias roubadas sao&lt;/div&gt;
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coladas em local proximo. A brincadeira prossegue ate que todas as melancias sejam roubadas. Apos isso, a dona sai com o cachorro a procura das&lt;/div&gt;
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melancias. O jogo termina com a dona das melancias correndo atras da vizinha tentando recuperar as melancias.&lt;/div&gt;
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110) CAÇA FANTASMAS&lt;/div&gt;
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Forma-se uma roda. Um dos jogadores e escolhido aleatoriamente para sair da sala por alguns instantes. O resto do grupo permanece sentado. Um dos&lt;/div&gt;
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jogadores da roda e coberto com o lencol (e importante que nao apareca nenhuma parte do corpo e que o jogador permaneca em silencio). Logo o&lt;/div&gt;
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jogador que esta do lado de fora da sala volta e devera adivinhar qual colega foi coberto. Em outro momento dois participantes podem trocar de lugar&lt;/div&gt;
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ou ate mesmo o grupo todo, dificultando para quem esta adivinhando. Os participantes podem discutir na roda a posicao que estavam sentadas, quem&lt;/div&gt;
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estava de um lado, quem estava de outro e o que mudou (as trocas), ou quando houver diminuicao do interesse pelo jogo.&lt;/div&gt;
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111) FUT&#39;BEXIGA&lt;/div&gt;
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Jogam um participante de cada equipe. O objetivo do jogo e nao deixar a bexiga cair, batendo ela para o adversario. Quem deixar a bexiga cair, da um&lt;/div&gt;
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ponto pro rival. Vence quem tiver mais pontos.&lt;/div&gt;
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112) PASSA ANEL&lt;/div&gt;
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Os jogadores se colocam lado a lado, com as maos unidas. Uma delas e escolhida para passar o anel que esta entre as maos da crianca. Inicia-se o jogo&lt;/div&gt;
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com a crianca que esta com o anel, passando de uma em uma das criancas, tentando deixar o anel por entre maos unidas. Apos ir a todas as criancas, ela&lt;/div&gt;
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ja devera ter deixado o anel com uma delas. Apos isso, a crianca que estava com o anel e que o passou a outra, pergunta a qualquer uma das criancas,&lt;/div&gt;
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menos aquela que esta com o anel: Com quem voce acha que esta o anel? Se a crianca escolhida acertar, devera pagar uma prenda.&lt;/div&gt;
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113) AUTÓGRAFOS&lt;/div&gt;
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Os participantes estarao livremente dispostos. De posse de lapis e papel, cada participante deve, no tempo estabelecido pelo coordenador, obter o&lt;/div&gt;
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maior numero de autografos de pessoas. Obtera triunfo o participante que conseguir no tempo estabelecido o maior numero de autografos.&lt;/div&gt;
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114) BOLINHA DE GUDE&lt;/div&gt;
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Primeiro, facam um circulo no chao com aproximadamente trinta centimetros de diametro. A partir dele de um passo e risque uma linha. A seguir,&lt;/div&gt;
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dividam as bolinhas de gude entre os jogadores. Todos devem receber a mesma quantidade. Sorteie quem sera o primeiro jogador. Com a mao sobre a&lt;/div&gt;
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linha marcada, ele deve jogar uma de suas bolinhas tentando deixa-la bem perto do circulo, mas sem que ela pare dentro dele. Esta rodada acaba&lt;/div&gt;
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quando todos jogarem uma bolinha. Nas rodadas seguintes cada jogador podera tentar jogar suas bolinhas o mais proximo possivel do circulo ou&lt;/div&gt;
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empurrar as bolinhas dos adversarios para longe dele. O jogo termina quando todas as bolinhas forem arremessadas e o ganhador e aquele que tiver&lt;/div&gt;
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deixado a sua mais perto do circulo.&lt;/div&gt;
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115) CINCO MARIAS&lt;/div&gt;
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Essa brincadeira constitui em, primeiramente, procurar cinco pedrinhas que tenham tamanho aproximado ou confeccionar saquinhos e rechea-los com&lt;/div&gt;
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arroz ou areia. Primeira rodada: Jogue todas as pedrinhas no chao e tire uma delas (normalmente se tira a pedrinha que esta mais proxima de outra).&lt;/div&gt;
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Depois, com a mesma mao, jogue-a para o alto e pegue uma das que ficaram no chao. Faca a mesma coisa ate pegar todas as pedrinhas. Segunda&lt;/div&gt;
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rodada: jogue as cinco pedrinhas no chao, depois tire uma e jogue-a para o alto, porem desta vez se pegam duas pedrinhas de uma vez, mais a que foi&lt;/div&gt;
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jogada para o alto. Repita. Terceira rodada: cinco pedrinhas no chao, tira-se uma e joga-se para o alto pegando desta vez tres pedrinhas e depois a que&lt;/div&gt;
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foi jogada. Ultima rodada: joga-se a pedrinha para o alto e pegam-se todas as que ficaram no chao.&lt;/div&gt;
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116) QUEIMADA&lt;/div&gt;
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Todas as criancas deverao ficar em um espaco suficientemente grande para que todos possam correr e se deslocar sem grandes riscos de choque. Elas&lt;/div&gt;
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receberao um pedaco de giz e anotarao no chao ou na parede, seu nome a letra Q (queimei), a letra M (morri) e a letra S (salvei). O professor joga a bola&lt;/div&gt;
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de meia para o alto e esta dado o inicio. Pode-se colocar uma musica para acompanhar o jogo. A crianca que pegar a bolas, podera no maximo dar 3&lt;/div&gt;
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passos para arremessar a bola nos colegas. Caso ela queime alguem este devera marcar o que houve e depois ficara sentado no lugar. A crianca que&lt;/div&gt;
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atirou tambem devera marcar que conseguiu queimar o colega. Para salvar bastara que a crianca deixe de JOGAR NO OUTRO e passe para quem estiver&lt;/div&gt;
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sentado (JOGAR PARA O OUTRO).Esta entao podera levantar e continuar jogando. Todos os acontecimentos deverao ser anotados para futura analise e&lt;/div&gt;
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discussao em grupo.&lt;/div&gt;
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117) PALHA OU CHUMBO?&lt;/div&gt;
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Dividem-se dois grupos de criancas. Um deles e sorteado para ficar junto a um poste, de cocoras abracando o poste e os demais segurando sua cintura e&lt;/div&gt;
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mantendo uma mesma altura. O primeiro componente do outro grupo, toma distancia de cerca de 2 metros e sobe nas costas de quem esta na coluna&lt;/div&gt;
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junto ao poste. Em seguida sobe outro componente, ate que todo o segundo grupo esteja sobre o primeiro. Nesse momento, o grupo de baixo comeca a&lt;/div&gt;
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balancar gritando: &lt;/div&gt;
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&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;- Palha ou Chumbo? &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;O jogo termina quando todos de cima forem derrubados, invertendo as posicoes:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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118) AMARELINHA&lt;/div&gt;
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Brincam quantas criancas quiserem e cada uma tem sua pedra. Quando nao disputam na formula de escolha fala: - Primeira!&lt;/div&gt;
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(sera a primeira), Segunda! Quem falar em segundo lugar sera a segunda, assim sucessivamente.&lt;/div&gt;
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1) Joga se a pedra na 1a quadra, nao podendo pular nela. Vai com um pe so, batendo os dois pes no chao, na quarta e quinta casa e no ceu sem fim.&lt;/div&gt;
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2) Chutinho. Vai se chutando a pedra que foi jogada perto, antes da amarelinha, com um pe so. A pedra nao pode bater na risca, se errar passa para&lt;/div&gt;
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outra crianca ate chegar sua vez novamente.&lt;/div&gt;
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3) Na terceira etapa, joga-se sem pedra. Com os olhos vendados diz: “__Pisei”? As outras respondem: “__Nao”. Assim casa por casa ate sua vez. Tambem&lt;/div&gt;
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na terceira casa e com um pe so. E os dois pes na 4a e 5a casas.&lt;/div&gt;
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4) Tirar casa - de costas joga-se a pedra para tras, onde cair, essa casa sera excluida. Risca-se com giz a mesma, podendo pisar nela com os dois pes&lt;/div&gt;
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11&lt;/div&gt;
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119) BASE 4&lt;/div&gt;
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A brincadeira e feita numa quadra, que e dividida ao meio. Nessa metade da quadra, o grupo desenha quatro circulos, um em cada canto. E, no meio do&lt;/div&gt;
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espaco, escreve “base”. Os participantes se dividem em dois grupos, com o mesmo numero de integrantes. Os grupos tiram na sorte para saber quem&lt;/div&gt;
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comeca na base. Mas so um participante do grupo escolhido vai para a base –ao o time todo. Os outros integrantes dos dois grupos se espalham pela&lt;/div&gt;
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quadra. Essa pessoa que esta na base comeca com a bola, que e chutada para alguem do seu grupo. Quem receber a bola tem que chutar a bola para a&lt;/div&gt;
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outra metade da quadra, nao ocupada pelos jogadores. E claro que os jogadores do outro grupo vao tentar roubar a bola, evitando que seja lancada para&lt;/div&gt;
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longe. Quando a bola e chutada para longe por um dos integrantes de um time, alguem do outro grupo tem que correr atras dela. Enquanto isso, quem&lt;/div&gt;
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chutou a bola sai correndo para tentar cruzar as quatro bases. Se a pessoa que foi buscar a bola retornar antes que o adversario complete a volta (pelas&lt;/div&gt;
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quatro bases), ela pode queima-lo, eliminando-o do jogo. Para nao ser queimado, o participante corre para a base mais proxima. Se ele conseguir cruzar&lt;/div&gt;
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as quatro bases antes que o participante que foi atras da bola volte, seu time marca um ponto. O jogo segue, com outro integrante do mesmo grupo&lt;/div&gt;
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posicionando-se na base. Quando todos os integrantes de um time chutarem, os participantes do time adversario assumem a base. Quem fizer mais&lt;/div&gt;
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pontos ganha.&lt;/div&gt;
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120) CARNE CRUA&lt;/div&gt;
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Uma pessoa comeca jogando a bola em alguem. Se acertar, o jogador que levou a bolada “vira repolho” (se abaixa). Se nao acertar, o adversario pode&lt;/div&gt;
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pegar a bola e tentar acerta-lo de volta. Quem vira repolho pode tentar acertar os outros com a bola ou mesmo pegar nas pernas dos outros com as&lt;/div&gt;
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maos. O objetivo do jogo e acertar mais pessoas. Ganha quem ficar por ultimo.&lt;/div&gt;
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121) DOENTE, MORTO E COVEIRO&lt;/div&gt;
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O grupo faz uma roda. Os participantes ficam passando a bola com os pes ou com as maos. A primeira pessoa que deixar a bola cair no chao fica doente,&lt;/div&gt;
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a segunda, morta e a terceira, caveira. A caveira deve pegar a bola, enquanto os outros correm, e gritar “Stop”. Ao ouvir o grito, todos devem ficar&lt;/div&gt;
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parados e a caveira deve dar tres passos e tentar queimar um dos jogadores. Se isso acontecer, quem foi queimado pega a bola, e o jogo recomeca.&lt;/div&gt;
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122) FLOR&lt;/div&gt;
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O primeiro passo da brincadeira e desenhar no chao uma grande flor e escrever nas petalas nomes de frutas escolhidas pelos participantes. Uma crianca&lt;/div&gt;
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fica no miolo da flor, joga a bola para cima e grita o nome de uma fruta, enquanto os outros participantes correm. Quando a crianca do miolo pegar a&lt;/div&gt;
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bola novamente todos devem ficar parados para que ela de tres passos e tente queimar alguem. Quem for queimado sai da brincadeira. Ganha quem&lt;/div&gt;
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ficar por ultimo.&lt;/div&gt;
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123) 3 CORTES&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Com uma bola, as criancas ficam trocando passes com os colegas e contando ate tres (cada passe e um numero). No terceiro passe a crianca da um&lt;/div&gt;
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&quot;corte&quot; na bola tentando acertar um dos outros participantes. Quem levar a bolada sai da brincadeira. Vence quem nao for queimado.&lt;/div&gt;
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124) MÚMIA EM AÇÃO&lt;/div&gt;
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Um participante vai jogando a bola para o outro e ninguem pode deixar a bola cair. Quando uma pessoa deixa a bola cair pela primeira vez, ela fica&lt;/div&gt;
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“doente”. Se deixar cair uma segunda vez, ela “morre”. Na terceira vez, a pessoa “vira a mumia”. Quem vira mumia tem que pegar a bola e tentar acertar&lt;/div&gt;
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algum participante. Se ela acertar, o participante que foi queimado sai da brincadeira. Se errar, quem sai e a mumia. Quem ficar por ultimo ganha o jogo.&lt;/div&gt;
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125) 7 COCOS&lt;/div&gt;
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As criancas se dividem em dois times e tracam uma linha no chao para demarcar o campo de cada um. Na linha que divide os campos, todos vao jogar&lt;/div&gt;
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sete cocos desarrumados. Depois, cada jogador tem que ir correndo arrumar os cocos e voltar para seu campo antes que alguem do outro time consiga&lt;/div&gt;
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“queima-lo”, arremessando uma bola. Ganha o time que mais queimar pessoas e conseguir juntar os cocos.&lt;/div&gt;
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126) ESPIRROBOL&lt;/div&gt;
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Duas duplas tem que jogar. Cada uma delas e um time. Primeiro, os participantes colocam uma bola de volei dentro de um saco de rede, que deve ser&lt;/div&gt;
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amarrado na ponta de uma corda grande. A outra ponta da corda tem que ser presa na parte de cima de um poste. Para jogar, cada time deve se&lt;/div&gt;
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posicionar de um lado e bater na bola com uma das maos, para que a corda va se enrolando no poste. Os participantes devem se defender e fazer com&lt;/div&gt;
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que a corda enrole para o outro lado. Ganha a equipe que conseguir enrolar toda a corda no poste, ate a bola nao se mexer mais.&lt;/div&gt;
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127) ESCONDE MONSTRO&lt;/div&gt;
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Uma pessoa e escolhida para ser o monstro e vai para um esconderijo. Enquanto isso, os outros vao se esconder. Quando o monstro sai do esconderijo,&lt;/div&gt;
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tem que procurar os participantes. Quem for pego tres vezes vira o proximo monstro.&lt;/div&gt;
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128) QUARTEIRÃO&lt;/div&gt;
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As criancas se reunem em um lugar e colocam uma bandeira nele. Depois, todos se dividem em quatro grupos de quatro. A turma toda tem que escolher&lt;/div&gt;
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em quantos quarteiroes do bairro a brincadeira vai acontecer. Depois disso, tres grupos se escondem em um quarteirao dos escolhidos e o quarto grupo&lt;/div&gt;
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vai procurar. Ninguem pode se separar do seu grupo. Cada grupo tem que tentar atravessar todo o territorio da brincadeira e chegar ate a bandeira sem&lt;/div&gt;
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ser encontrado. Quem conseguir ganha.&lt;/div&gt;
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129) ESCONDE AJUDA&lt;/div&gt;
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Uma pessoa se esconde e todas as outras contam ate 20. Depois, todos tentam encontrar a pessoa escondida. Quem encontrar essa pessoa se esconde&lt;/div&gt;
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junto a ela. Quem achar as duas, tambem se esconde no mesmo lugar. O ultimo a encontrar o esconderijo sera o primeiro a se esconder na proxima&lt;/div&gt;
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rodada.&lt;/div&gt;
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130) CACIQUE&lt;/div&gt;
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Uma pessoa se esconde em algum lugar. Ela e o indio. Os outros participantes ficam sentados em um circulo. Uma das pessoas do circulo e escolhida&lt;/div&gt;
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para ser o cacique e fazer movimentos que os outros devem repetir. O cacique deve mudar os movimentos e o indio, chamado de volta a roda, tem tres&lt;/div&gt;
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chances para adivinhar quem e o cacique. Se ele errar, paga uma prenda.&lt;/div&gt;
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12&lt;/div&gt;
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131) NUNCA 3&lt;/div&gt;
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Varias duplas sentam no chao e uma pessoa fica de pe. Ela tem que sair correndo e sentar atras ou na frente de qualquer dupla. A dupla tem que se&lt;/div&gt;
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levantar e correr para buscar outro lugar. A brincadeira so termina quando as criancas se cansam.&lt;/div&gt;
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132) PISCA-PISCA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes ficam em duplas, um sentado e o outro atras vigiando para que o seu parceiro nao seja roubado. Uma pessoa tem que ficar sozinha. Em&lt;/div&gt;
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um momento da brincadeira, ela tem que piscar para a pessoa que estiver sentada em uma das duplas. A pessoa sentada, quando percebe a piscadela,&lt;/div&gt;
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tem que tentar fugir da dupla para se juntar ao jogador que piscou, mas se o guardiao perceber pode segura-lo colocando as maos por cima dos seus&lt;/div&gt;
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ombros.&lt;/div&gt;
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133) BULDOGUE&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
A turma estipula quem sera o pegador e os locais que serao os piques, e os participantes ficam parados ali. O pegador fica no meio do grupo e grita:&lt;/div&gt;
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“Buldogue!” Esse e o sinal para que todos os participantes saiam de um pique e tentem alcancar outro. A primeira pessoa que for pega vira o proximo&lt;/div&gt;
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pegador. A partir desse pegador, todos que forem pegos formam uma familia (reunem-se em grupo), ajudando a pegar os outros fugitivos.&lt;/div&gt;
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Quando sobrarem apenas tres participantes, quem nao for pego e chegar ao pique ganha uma vida. Quando tentar correr novamente, todos perguntam:&lt;/div&gt;
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“Gasta a vida ou nao gasta?” Se ela responder “gasto”, ela continua no pique e tenta passar de novo. Se conseguir, ganha mais uma vida. Ela pode&lt;/div&gt;
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acumular no maximo cinco vidas.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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134) CAMALEÃO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O grupo escolhe quem sera o camaleao, que e o pegador da brincadeira. Os outros participantes sao os fugitivos. O camaleao escolhe uma cor, que e&lt;/div&gt;
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revelada para o grupo. Essa sera a cor do pique (area de descanso, onde ninguem pode ser pego). Por exemplo: se ele escolher azul, todos correm para&lt;/div&gt;
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encontrar um lugar ou um objeto que tenha essa cor para se salvar. O camaleao nao podera pegar aqueles que tocarem em algo azul. Se ele conseguir&lt;/div&gt;
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pegar alguem, o fugitivo vira o camaleao. E o camaleao vira fugitivo.&lt;/div&gt;
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135) PEGA PAGA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O grupo escolhe um pegador. As criancas se espalham e correm, tentando fugir do pegador. Quando o pegador captura alguem, essa pessoa fica parada.&lt;/div&gt;
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E ela so sera salva se alguem encostar-se a sua orelha. Se o pegador apanhar a mesma pessoa novamente, ela tem que pagar um mico (castigo&lt;/div&gt;
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determinado pelo pegador).&lt;/div&gt;
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136) MARCO POLO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Essa brincadeira e feita no rio ou na piscina. Os participantes definem quem sera o pegador, e todas as criancas devem estar dentro da agua.&lt;/div&gt;
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O pegador gira com os olhos fechados contando ate dez. Quando termina, grita: “Marco!”. Os outros respondem: “Polo!”. O pegador, ainda de olhos&lt;/div&gt;
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fechados, tenta adivinhar onde estao os outros participantes e tentar pegar um deles. O participante que for pego tem que dizer: “Miau”. O pegador,&lt;/div&gt;
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entao, tenta adivinhar quem ele pegou. Se adivinhar, quem foi pego vira o novo pegador. Se uma das pessoas sair da agua, os outros gritam: “Peixinho&lt;/div&gt;
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fora d&#39;agua” -e essa pessoa tem que ficar no lugar do pegador.&lt;/div&gt;
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137) PIQUE ESPELHO&lt;/div&gt;
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O grupo escolhe o pegador, que corre atras dos fugitivos. Quem for pego vira estatua, fica parado, fazendo pose. Para voltar a brincadeira, um&lt;/div&gt;
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participante que nao foi pego precisa imitar a pose da pessoa congelada.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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138) PEGA-PEGA DO EGITO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
As criancas fazem um circulo bem grande no chao (aproximadamente 4 metros de diametro) para ser o pique. Em seguida, fazem um sorteio para definir&lt;/div&gt;
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os pegadores (uma mumia e dois babuinos). A mumia deve ficar dentro do pique em pe, com as maos cruzadas no peito e os pes juntos. A brincadeira&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
comeca com os participantes correndo, como num pega-pega comum. Se forem tocados por um babuino, ficam num lugar reservado e nao podem mais&lt;/div&gt;
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voltar ao jogo. Quando estao cansados, os participantes podem correr para dentro do pique. Mas tem de fugir da mumia, que fica imovel por apenas dez&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
segundos. A mumia so pode andar dentro do pique (circulo). Caso ela pegue alguem, essa pessoa vira imediatamente a nova mumia. Os babuinos nao&lt;/div&gt;
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podem entrar no circulo. O jogo termina quando restar apenas um participante que nao seja babuino ou mumia.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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139) PEGA-PEGA PÉ DE XOTE&lt;/div&gt;
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O grupo escolhe quem sera o pegador, e todas as outras criancas saem correndo. Para pegar os participantes que estao correndo, o pegador deve se&lt;/div&gt;
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locomover fazendo a danca “pe de xote” (maos cruzadas para tras, movimentando o pe direito para frente e para o lado). Quem for pego vira o pegador&lt;/div&gt;
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e deve ir atras dos outros fugitivos, mas tambem dancando o xote.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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140) TUBARÃO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
A brincadeira acontece em uma piscina dividida ao meio. De um lado fica a crianca escolhida para ser o tubarao. Do outro, ficam as outras criancas.&lt;/div&gt;
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As criancas tem que ficar passando para o outro lado da piscina sem que o tubarao as pegue. Quem conseguir cruzar a piscina e encostar do outro lado&lt;/div&gt;
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nao pode mais ser pego pelo tubarao. O primeiro que for pego vira o tubarao.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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141) CAIXA DE PAPELÃO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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Para brincar, e preciso uma caixa de papelao. O objetivo da brincadeira e descer uma ladeira gramada sentado na caixa. Quanto mais impulso, mais&lt;/div&gt;
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rapida e a descida.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
142) CAVALO DE GUERRA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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A brincadeira e para duas duplas de criancas. Um de cada dupla tem que montar sobre os ombros do outro, passando os pes por debaixo dos bracos dele&lt;/div&gt;
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e chegando ate as costas, para ficar bem firme sobre a montaria. Depois, os dois que estao por baixo seguram-se pela mao direita e puxam um ao outro,&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
ate derrubar os cavaleiros montados. Quem conseguir ficar mais tempo nas costas do parceiro e o vencedor. Essa brincadeira e mais segura quando feita&lt;/div&gt;
&lt;br /&gt;
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na piscina.&lt;/div&gt;
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13&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
143) CORRENTE ELÉTRICA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
As criancas fazem uma roda e duas delas sao escolhidas – uma sera o libertador, outra o receptor de energia. Essas criancas dividem a roda ao meio.&lt;/div&gt;
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Enquanto conversa, o libertador aperta disfarcadamente as maos que estao segurando as suas. Imediatamente, as pessoas que sentirem suas maos&lt;/div&gt;
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serem apertadas apertam a do proximo, que procedera da mesma forma, ate a corrente chegar ao receptor. Quando chegar, ele tem que levantar a mao&lt;/div&gt;
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que primeiro foi apertada.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
144) ESTRELA NOVA SELA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
A pessoa escolhida para ser a sela deve se abaixar com as maos no joelho para que os outros pulem por cima. Cada participante que salta tem que&lt;/div&gt;
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escolher uma “modalidade de salto”. Pode ser: “Estrela nova sela” –pula normalmente. “Esporinha de galo” –monta cavalinho na sela. “Esborrachar&lt;/div&gt;
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tomate” –pula e bate o bumbum nas costas da sela. “Pastelao quente” –pula e da um tapa nas costas da sela. “Cada macaco no seu galho” –todos tem&lt;/div&gt;
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que sair correndo para um lugar alto. A sela tem que pegar uma das outras pessoas e nao pode pegar quem estiver no alto. Se ela conseguir pegar&lt;/div&gt;
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alguem, essa pessoa vira a nova sela. Se todos terminarem de pular e a sela ainda for a mesma pessoa, sorteia-se uma outra para ser a nova sela.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
145) FINCA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Para a brincadeira, e preciso ter uma chave de fenda ou outro objeto com ponta. Os participantes desenham dois triangulos no chao (de preferencia de&lt;/div&gt;
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barro ou areia da praia molhada), um de cada lado. Depois, eles tem que tentar fincar a chave de fenda no chao, na direcao do triangulo do adversario.&lt;/div&gt;
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Depois, os jogadores ligam cada ponto em que conseguiram fincar a chave ao outro, formando uma linha. Essa linha tem de se fechar no lugar onde o&lt;/div&gt;
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jogador comecou. Alem disso, as chaves nao podem ser fincadas em cima da linha do adversario e as linhas nao podem se tocar. Ganha quem conseguir&lt;/div&gt;
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fazer isso primeiro.&lt;/div&gt;
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146) GAVIÃO REAL&lt;/div&gt;
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Todos formam uma fila, segurando a cintura do colega que esta a sua frente. Uma crianca fora da fila sera o gaviao. O gaviao fala para o primeiro da fila:&lt;/div&gt;
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“Tenho fome!”. O primeiro da fila diz: “Sou comida”. O gaviao retruca: “Voce nao!”. Isso se repete ate chegar ao ultimo da fila, para o qual o gaviao fala:&lt;/div&gt;
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“Voce sim”. Depois o gaviao persegue o ultimo, correndo ao redor da fila. Os outros participantes da fila tem que atrapalhar o gaviao, fazendo&lt;/div&gt;
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ondulacoes. Quando o gaviao conseguir pegar o ultimo da fila, devera leva-lo para um lugar que escolher como seu ninho. Isso se repete ate a fila acabar&lt;/div&gt;
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e o gaviao prender todo mundo.&lt;/div&gt;
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147) NAVE, MINA, COMANDANTE&lt;/div&gt;
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O grupo de criancas tem que se dividir em duas equipes. Cada equipe se subdivide em naves, minas e um comandante. Quem for mina tem que ficar&lt;/div&gt;
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imovel nos lugares determinados pelo grupo. Quem fizer o papel de nave deve ficar de olhos vendados e ser guiado pelo comandante para conseguir&lt;/div&gt;
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atravessar o campo minado sem tocar em nenhuma mina. Caso toque, a mina explode e a nave sai da batalha. Para guiar, o comandante nao pode falar,&lt;/div&gt;
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mas pode utilizar codigos que devem ser combinados antes da brincadeira comecar. Por exemplo, palmas, batida de pe, sopro, assobio, apito, batido de&lt;/div&gt;
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latas. Ganha a equipe que conseguir atravessar o maior numero de naves, sem explodi-las. Para que a brincadeira funcione, todos tem que fazer silencio&lt;/div&gt;
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enquanto os comandantes estiverem guiando as naves.&lt;/div&gt;
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148) O RIO ESTÁ FUNDO&lt;/div&gt;
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O grupo destaca um dos participantes para comandar a brincadeira. Ele precisa ter um chocalho na mao. Depois, uma das criancas marca uma linha no&lt;/div&gt;
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chao, que sera o rio. As outras ficam encostadas na parede e tentam atravessar o rio, mas nao podem correr. De repente, a crianca que esta com o&lt;/div&gt;
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chocalho na mao balanca o instrumento e grita: “O rio esta fundo!”. Ai, os outros participantes tem que voltar correndo para a parede. Ganha quem&lt;/div&gt;
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conseguir chegar do outro lado do rio antes do sinal para retornar.&lt;/div&gt;
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149) PIZZA ENVENENADA&lt;/div&gt;
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Os participantes escolhem por sorteio, dois ou um ou joquempo quem vai ser o pegador. Depois, cada jogador tem que desenhar no chao uma trilha de&lt;/div&gt;
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dez quadrados, um na frente do outro, onde possa ficar de pe. A brincadeira comeca com o pegador dizendo o nome de uma comida, por exemplo,&lt;/div&gt;
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macarronada. O participante que gostar de macarronada da um passo a frente. Quem nao gostar, fica parado no primeiro quadrado. Na sequencia, o&lt;/div&gt;
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pegador diz o nome de outra comida, por exemplo, feijoada. O participante que gostar de feijoada da um novo passo a frente e o que nao gostar, da um&lt;/div&gt;
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passo para tras. Isso se repete por quantas vezes o pegador quiser, ate o final da trilha. Quando o pegador decidir ele grita: “Pizza envenenada” e os&lt;/div&gt;
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participantes que estiverem no primeiro quadrado contam ate dez e saem correndo. Os que estiverem no segundo quadrado contam ate nove e saem&lt;/div&gt;
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correndo, os que estiverem no terceiro contam ate oito e assim por diante. Quem for capturado passa a ser o novo pegador e a brincadeira se reinicia&lt;/div&gt;
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com todos os jogadores novamente no primeiro quadrado. O objetivo do jogo e chegar ao fim da trilha sem ser capturado pelo pegador.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
150) FAZ DE CONTA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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Implica em promover brincadeiras imaginativas. &lt;/div&gt;
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&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Ex.:&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
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&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
CLUBINHO → Criar um espaco improvisado e ornamentar com alguns objetos, para transformar em um ambiente de brincadeiras, conversas, historias...&lt;/div&gt;
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RADIO → Criar uma radio e promover programas, entrevistas, ligacoes e musicas.&lt;/div&gt;
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TELEVISAO → Fingir que esta apresentando um programa de TV qualquer e soltar a imaginacao.&lt;/div&gt;
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CARRINHO → Criar estradas de mentirinha e brincar com carrinhos&lt;/div&gt;
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ESCOLINHA → Criar uma escolinha com professores e alunos de mentirinha e ensinar assuntos diferenciados.&lt;/div&gt;
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CASINHA → Criar um ambiente com pai, mae, filhos e... Situacoes.&lt;/div&gt;
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CASA NA ARVORE → Criar um clubinho em cima de uma arvore e promover atividades nele.&lt;/div&gt;
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FESTA A FANTASIA → Em um salao, promover uma festa ou uma peca com criancas fantasiadas&lt;/div&gt;
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CLINICA → Criar uma clinica com medicos, pacientes, ambulancias, consultas e cirurgias.&lt;/div&gt;
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ESCRITORIO → Criar um ambiente de trabalho com o chefe, secretarias, telefonistas e socios.&lt;/div&gt;
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ESPADACHIM → Dois guerreiros lutam com pedacos de pau ou espadinhas de brinquedo.&lt;/div&gt;
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POLITICA → Criar uma campanha politica para Presidente do Colegio/Praca/Rua. Dois candidatos disputarao e haverao debates, comicios, arrastoes,&lt;/div&gt;
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passeios ciclisticos... E, claro, votacao, vitoria e comemoracao.&lt;/div&gt;
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14&lt;/div&gt;
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Brincadeiras em Locais Fechados para Educação e Diversão &lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;8&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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1) QUEBRANDO O GELO&lt;/div&gt;
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Para iniciar qualquer atividade, e necessario que antes haja um quebra-gelo entre os participantes. Entao, antes de iniciar as atividades, o mestre pedira&lt;/div&gt;
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que os participantes abracem uns aos outros, inclusive os mestres e organizadores. Gera uma descontracao e quebra o gelo totalmente.&lt;/div&gt;
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2) ESCREVENDO COM PALITOS&lt;/div&gt;
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Jogam duas equipes. Cada equipe recebera uma caixa de fosforos. Em cada rodada, o mestre ira dizer uma palavra qualquer. Apos ouvir a palavra, as&lt;/div&gt;
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equipes deverao escreve-la com palitos de fosforo. A equipe que terminar primeiro, grita &lt;/div&gt;
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&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;terminei&quot; &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;e obriga a outra a parar. Se a equipe escrever&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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corretamente, ganha um ponto. Se errar alguma coisa na palavra, o ponto vai para a rival. Ganha a equipe que obtiver mais pontos.&lt;/div&gt;
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3) STOP&lt;/div&gt;
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Jogam duas equipes. Cada uma com um escrivao. Em um papel, faz-se uma tabela com as categorias: ATRIZ/ATOR - ALIMENTO – CARRO -&lt;/div&gt;
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CANTOR/CANTORA - MINHA SOGRA E - NOVELA - ANIMAL - CEP - FILME - PROGRAMA DE TV - TOTAL. Os escrivaes de cada equipe tiram adedanha para&lt;/div&gt;
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saber com que letra sera, e comeca a competicao. Os integrantes da equipe devem dizer para o escrivao palavras de cada categoria com a letra sorteada.&lt;/div&gt;
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A equipe que preencher a tabela primeiro, diz STOP e obriga a outra a parar. Ai, faz-se a contagem dos pontos. Respostas unicas = 10 pontos. Respostas&lt;/div&gt;
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iguais = 5 pontos. Resposta nenhuma = -5 pontos. Ganha a equipe que obtiver mais pontos na soma geral.&lt;/div&gt;
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4) COMPLETE A MÚSICA&lt;/div&gt;
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Toca-se uma musica e, em certo momento, ela para O desafio de cada equipe e acertar corretamente a letra da musica do ponto em que ela parou.&lt;/div&gt;
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Ganha a equipe que acertar mais.&lt;/div&gt;
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5) QUEM ESTÁ CANTANDO&lt;/div&gt;
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Em cada rodada, uma musica e iniciada. O objetivo e acertar quem esta cantando a musica. Para ter a chance de responder, o participante que sabe a&lt;/div&gt;
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resposta devera chegar primeiro (correndo) ao balcao de respostas. Se acertar, marca ponto. Se errar, da o ponto pra equipe rival. A equipe que obter&lt;/div&gt;
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mais acertos, vence.&lt;/div&gt;
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6) BATALHA MUSICAL&lt;/div&gt;
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Em cada rodada, o mediador deve escolher uma musica e devera falar uma palavra que apareca em destaque nela. O desafio de cada equipe e cantar&lt;/div&gt;
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musicas que tenham essa palavra e, depois de varias tentativas, acertar qual foi a escolhida. Cada equipe tem uma chance por vez. Se demorar demais, o&lt;/div&gt;
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mediador pode dizer o nome de quem canta. Se a equipe acertar qual foi a musica escolhida, a musica e executada e a equipe pontua. Ganha quem tiver&lt;/div&gt;
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mais pontos.&lt;/div&gt;
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7) KARAOKÊ&lt;/div&gt;
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O desafio de cada equipe e, em grupo, cantar uma musica no Karaoke. Ganha a equipe que obtiver mais pontos.&lt;/div&gt;
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8) QUAL É A MÚSICA&lt;/div&gt;
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Em cada rodada, uma musica em play-back e iniciada. O objetivo e acertar as perguntas:&lt;/div&gt;
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- Quem canta essa musica? - Qual e o nome da musica? - Cante um trecho de 20 segundos da musica.&lt;/div&gt;
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Para ter a chance de responder, o participante que sabe as respostas devera chegar primeiro (correndo) ao balcao de respostas. Cada resposta certa vale&lt;/div&gt;
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um ponto. Se ele acertar uma e errar duas, ganha 1 ponto. Se acertar duas e errar uma, ganha 2 pontos. Se acertar todas, ganha 3 pontos. Se errar todas,&lt;/div&gt;
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a equipe rival ganha 3 pontos. O ponto so vai pro adversario se o erro for total. A equipe que obter mais acertos, vence.&lt;/div&gt;
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9) MÚSICA SECRETA&lt;/div&gt;
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Em cada rodada, um mesmo representante de cada equipe e convidado a ficar no local onde os organizadores estao. Atraves de um fone, ele ouvira uma&lt;/div&gt;
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musica qualquer. O jogador devera cantar a musica para a equipe, mas da sua boca so podera sair &quot;La-la-la-la...&quot;. Cada rodada dura 1 minuto. Se a equipe&lt;/div&gt;
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acertar o nome exato da musica, ela pontua. Vence a equipe que tiver mais pontos.&lt;/div&gt;
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10) MEMÓRIA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Uma frase e dita, cada um tem que repetir e aumentar, ate alguem esquecer. Por exemplo, Maria diz &quot;Fui a feira&quot; Jose diz &quot;Fui a feira comprar mandioca&quot;&lt;/div&gt;
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Julio diz &quot;Fui a feira compra mandioca pra levar pra casa&quot;. E por ai vai ate alguem esquecer e errar.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
11) PALAVRAS PROIBIDAS&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O mestre escolhe alguem para entrevistar. Em 1 minuto de respostas, nao pode falar: e, nao, porque e nem repetir mais de 2 vezes a mesma palavra.&lt;/div&gt;
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Quem conseguir, e um heroi.&lt;/div&gt;
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12) ADEDANHA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes mostram os dedos e vao dizendo o alfabeto. Na letra que parar, deve-se dizer o nome de alguma coisa que comece com essa letra.&lt;/div&gt;
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Quem nao responder, sai brincadeira.&lt;/div&gt;
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13) QUEM SOU EU&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Escreve-se no quadro o nome de 10 artistas. O mestre deve escolher um e escrever num papel, que ficara na sua mao. Cada equipe fara 5 perguntas para&lt;/div&gt;
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o mestre, que so podera responder sim ou nao. Apos as 5 perguntas, a equipe diz o palpite. Se errar, o nome do artista e apagado do quadro e continua a&lt;/div&gt;
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brincadeira ate alguma equipe descobrir quem e o artista.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
14) PREFERÊNCIAS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam varias duplas e um mediador. O mediador ira fazer varias perguntas. Para cada pergunta, ele dara 3 respostas (A, B e C). O objetivo das duplas e&lt;/div&gt;
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escrever a mesma resposta, ou seja, um deve adivinhar o que o outro prefere. Ganha a equipe que tiver mais pontos, ou seja, coincidir mais perguntas.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
15&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
15) PISTA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas duplas. Cada participante sentara em frente do parceiro. Primeiro, um integrante de uma dupla diz uma palavra qualquer para um&lt;/div&gt;
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integrante da dupla adversaria. Quem ouviu a palavra, devera dizer outra palavra que servira de pista. Entao, o parceiro de quem deu a pista tenta&lt;/div&gt;
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adivinhar que palavra foi. Quando alguem acertar a palavra, marca um ponto. E a brincadeira prossegue em sentido horario, o participante falando uma&lt;/div&gt;
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palavra para o adversario e os outros tentando adivinhar. Ganha a dupla que acertar mais palavras.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
16) DECLARAÇÃO DE AMOR&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Uma dupla joga. Num par ou impar, descobre-se quem ira se declarar primeiro. O objetivo do declamador e improvisar uma declaracao de amor para a&lt;/div&gt;
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outra pessoa e incluir nessa declaracao objetos que serao apresentados pelo mediador. Para cada objeto citado, se ganha um ponto. Vence o&lt;/div&gt;
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declamador que falou mais palavras em sua declaracao, que tera 1 minuto.&lt;/div&gt;
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17) FUT&#39;SOPRO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E uma especie de futebol, mas ao inves de bola, usa-se bexiga e ao inves de pes, usa-se a boca. No final de cada extremidade da sala existira um gol. O&lt;/div&gt;
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Objetivo e, atraves do sopro, levar a bexiga ao gol. A equipe que fizer mais gols vence.&lt;/div&gt;
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18) DEDARIA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Xadrez humano com os dedos. E desenhado um quadrado dividido em 12 quadradinhos de 5 cm cada. Cada participante tem o direito de escolher aonde&lt;/div&gt;
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o rival ira colocar o dedo e a escolher que dedo sera. &quot;O seu dedo tal no numero tal&quot;. Quem nao conseguir cumprir uma ordem, e eliminado e substituido&lt;/div&gt;
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a escolha do vencedor.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
19) PALAVRAS EMBARALHADAS&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes, cada uma com seu escrivao. O mestre da uma folha para os participantes com 10 palavras onde as letras estao embaralhadas. O&lt;/div&gt;
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grupo tera que identificar e escrever as palavras corretas. A unica facilidade e que o mestre dara uma dica geral. Ex.: &quot;&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;As palavras sao cidades&quot; &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;ou &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Tem a&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
ver com eleicoes&quot;&lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;... Cada grupo tem 5 minutos para cumprir a tarefa. Ganha o grupo que tiver mais acertos depois do fim do tempo.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
20) BOQUEIRA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
DESAFIO: Tirar a embalagem de uma bala ou pirulito com a boca (sem usar as maos e sem ter ajuda) e comecara chupar. Quem completar a tarefa em&lt;/div&gt;
&lt;br /&gt;
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menos tempo, vence.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
21) RABO DO BURRO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Desenhe um animal de costas ou de lado numa cartolina e prenda numa parede. Cada participante deve receber uma etiqueta autocolante grande (ja&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
destacada). De olhos vendados, deve caminhar ate o desenho e colar o rabo do animal. Quem colocar o rabo mais proximo do local correto e o vencedor.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
22) PALAVRAS CRUZADAS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes, cada um com seu escrivao. O mestre dara uma mesma folha com palavras cruzadas (retiradas de revista ou jornal) para as equipes,&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
que, em 15 minutos, deverao descobrir as palavras. Interessante permitir que cada equipe tenha direito a ajudas, como acesso a dicionarios e pessoas&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
mais velhas ajudando. No fim do tempo, ganha a equipe que acertar mais palavras.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
23) JUNTANDO AS LETRAS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes. O mestre ira imprimir duas folhas com uma frase em letras destacadas (grandes e em negrito). Depois, ira recortar letra por letra e&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
ira reservar cada conjunto de letras em um envelope. Feito isto, ele entregara a cada equipe: o envelope com as letras que compoem a frase + cola +&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
uma folha de papel oficio. O mestre ira escrever a frase no quadro e, quando ele dizer JA, a equipe devera abrir o envelope, organizar as letras na ordem&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
da frase e cola-las. A equipe que terminar primeiro, grita &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;terminei&quot; &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;e obriga a outra a parar. Se a equipe fizer corretamente, ganha a prova. Se a equipe&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
errar, a equipe adversaria ganha.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
24) FORCA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um jogador pensa numa palavra e desenha na lousa ou em uma papel, tracos correspondentes as letras da palavra que pensou.&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
Em seguida os demais jogadores, cada um na sua vez, irao tentar adivinhar a palavra, dizendo as letras que acham que esta faltando. Para cada letra&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
errada uma parte do enforcado e desenhada. Sao permitidos 10 erros. A forca e desenhada com 5 tracos e o enforcado com 6. Se o desenho do&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
enforcado for completado ganha o jogo quem pensou na palavra.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
25) FORCA REVELADA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um jogador pensa numa palavra e desenha na lousa ou em uma papel, tracos correspondentes as letras da palavra que pensou. Debaixo de cada traco,&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
coloca-se numeros. Em seguida os demais jogadores, cada um na sua vez, irao tentar adivinhar a palavra, dizendo os numeros, que revelarao as letras.&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
Quem descobrir a palavra ganha e e o proximo a fazer, mas se errar, esta fora daquela rodada.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
26) 4 CANTOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Essa brincadeira tem que ser feita em um local fechado (com quatro cantos). Uma pessoa e escolhida e fica no meio funcionando de &quot;Joao bobo&quot;,&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
enquanto outras quatro pessoas ficam ocupando os cantos do compartimento (cada pessoa em um canto). Quando a brincadeira e iniciada, as pessoas&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
que estao nos cantos devem ficar trocando de lugar uma com as outras, sem deixar o &quot;bobo&quot; ocupar seu canto primeiro. O &#39;bobo&#39; fica aguardando&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
alguem bobear para pegar seu canto, a pessoa que deu bobeira e perdeu o canto passa a ser o &#39;bobo&#39; e a brincadeira continua.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
27) BINGO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Cada um faz sua cartela e o mediador sorteia os numeros. Quem vencer, ganha o premio.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
28) QUEM CONTA MAIS EM 3&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
A equipe que fazer alguma coisa (contar piada, recitar ditado, cantar uma musica...) mais vezes em 3 minutos, ganha.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
16&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
29) JOGO DA VELHA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Famosa Guerra do X contra O. E interessante faz um campeonato, onde quem perder e eliminado e quem ganhar escolhe o novo rival. Ganharia quem&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
vencesse a ultima rodada&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
30) PALAVRAS EM CADEIA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Serao formadas equipes de 4 ou mais pessoas. O jogo consiste em formar palavras, as quais deverao comecar com a ultima letra da palavra precedente.&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
Esta devera ser dita em 10 segundos, contados pelo coordenador do jogo. As palavras podem ser limitadas a cidade, animais, nomes de pessoas, etc. Por&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
exemplo, se for escolhido &quot;nomes de cidades&quot; o jogo se desenvolvera da seguinte maneira: o 1o participante da equipe que desafia dira: Sao Paulo. Entao&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
o membro da equipe contraria respondera: Ourinhos, antes de completar 10 segundos. As perguntas deverao suceder-se de forma alternada, ganhando&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
cada equipe um ponto sempre que acertar. A equipe que fizer mais pontos, sera a vitoriosa.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
32) TELEFONE SEM FIO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os jogadores ficam em fileira, um ao lado do outro. O primeiro da fila inventa uma frase e cochicha na orelha do amigo, sem deixar que ninguem ouca.&lt;/div&gt;
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Cada uma das pessoas vai cochichar no ouvido do outro amigo ate chegar ao fim da fila. A ultima pessoa que escutar a frase vai ter que dizer o que&lt;/div&gt;
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entendeu em voz alta e o criador da palavra vai dizer se esta certa. Muitas vezes a palavra chega totalmente diferente do que foi dito.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
32) EM QUE MÃO ESTÁ&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam varias pessoas e um bobo. Enquanto o bobo esta de costas, os participantes decidem com quem vai ficar o objeto (qualquer coisa que caiba na&lt;/div&gt;
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palma da mao). Depois, todos estendem as maos fechadas para frente e mandam o bobo virar e bater na mao de quem escondeu. O bobo bate na mao&lt;/div&gt;
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de alguem e este devera abrir as maos. Quando o bobo erra, quem esta com o objeto deve abrir as maos. Quando o bobo acerta, quem estava com o&lt;/div&gt;
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objeto nas maos sera o novo bobo.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
33) QUEM PISCA PRIMEIRO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Duas pessoas ficam olhando uma pra outra. Quem piscar primeiro, perde.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
34) BOLA NA CAIXA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam todos os participantes, cada um representando sua equipe. Pegue 6 caixinhas pequenas e coloque-as em semicirculo, uma do lado da outra, com&lt;/div&gt;
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a boca aberta, possibilitando que uma bolinha entre dento dela. No chao onde elas estiverem, escreva na frente de cada caixinha os valores: 10 - 20 - 30&lt;/div&gt;
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- 40 - 50 - 60. Uma bolinha devera ser colocada em determinado local predeterminado a frente do semicirculo. Um jogador de cada vez tera que colocar&lt;/div&gt;
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a bolinha dentro de uma das casas, soprando-a uma unica vez. Cada bolinha acertada ganha o valor correspondente a casa. Esse valor sera acrescido ao&lt;/div&gt;
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placar de cada equipe. No final, ganha a equipe que tiver mais pontos.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
35) RAUL GIL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Varias duplas brincam. Joga-se um adedanha pra saber &quot;O que e que tem em tal lugar com a letra tal?&quot;. Cada dupla tem 30 segundos para dar a sua&lt;/div&gt;
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resposta. Quem nao responder em 30 segundos, e eliminado, cantando &quot;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;O Raul perguntou, voce nao acertou, pegue seu banquinho e saia de mansinho&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&quot;.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Ganha a dupla que ficar por ultimo.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
36) POR QUÊ?&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E um jogo rapido e bastante emocionante. Um participante tera que dar uma resposta imediata para as perguntas do mestre. Funciona assim: O mestre&lt;/div&gt;
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comeca perguntando qualquer coisa. Dai, com base na resposta do jogador ele faz outra. Ex:&lt;/div&gt;
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MESTRE: - &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Por que voce esta aqui? &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;VITIMA: - &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Por que meu pai paga.&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
MESTRE: - &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Por que seu pai paga? &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;VITIMA: - &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Por que ele trabalha.&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
MESTRE: - &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Por que ele trabalha?&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E por ai vai... A vitima perde o jogo quando fala &quot;Por que sim&quot; – &quot;Por que nao&quot;, quando repete uma resposta ja dita antes ou quando amarela.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
37) EMPURRA-EMPURRA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes sentam em um banco e os que tiverem na ponta deverao empurrar, para que os do meio saiam. Quem nao aguentar a pressao e sair do&lt;/div&gt;
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banco, e eliminado. Quando o banco nao estiver mais apertado, os participantes poderao tirar os rivais do banco com as maos ou de outras formas naoagressivas.&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
Vence quem ficar no banco sozinho.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
38) JOGO DA VERDADE&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Varias pessoas sentadas formam uma roda. O mestre pega dois papeis e escreve VERDADE em um e MENTIRA noutro, reservando-os. Depois, o mestre&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
pega uma garrafa peti e a coloca no centro da roda. A brincadeira comeca: o mestre roda a garrafa. A pessoa que foi apontada pelo fundo da garrafa ira&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
fazer uma pergunta para a pessoa que foi apontada pela tampa da garrafa, que sera obrigada a responder. Depois, o mestre ira sortear dentre os papeis&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
se o que ele disse foi verdade ou mentira. No final, quem tiver mais verdades vence a prova.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
39) ABELHINHA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Varias duplas brincam. O mestre tambem tem seu par. A brincadeira consiste em defender o colega. Ex: Joao e Maria sao uma dupla, Rick e Julia outra e&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
Katia e Beto sao outra. Vamos supor que Beto inicie a brincadeira. Beto devera falar &quot;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Abelhinha voou, voou e na boca de Joao pousou&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Imediatamente,&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Maria (par de Joao) devera dizer &quot;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Na boca de Joao mesmo nao, na de Julia&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Ai, Rick devera defender Julia da mesma forma. Cada pessoa que ouvir o&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
nome do seu par citado devera defende-lo com essa frase e apontar para outro. A pessoa que se atrapalhar e nao conseguir responder certo ou a tempo,&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
e eliminada junto com o seu par. Ganha a dupla que ficar por ultimo.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
40) &lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;.&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;JOGO DA MEMÓRIA&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Escreve-se duplamente varios numeros em pedacos de papel e deve-se descobrir os que coincidem. Quem descobrir mais acertos, vence a prova.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
41) ACERTE PELO TATO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam dois representantes de cada equipe. O mestre escolhe um objeto (ou uma pessoa) e coloca entre os dois participantes, que, de olhos vendados,&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
tentarao descobrir quem e ou o que e. As equipes nao poderao ajudar de forma alguma. Quem descobrir vence a prova.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
17&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
42) JOGO DO PIM&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O mestre promovera um desafio ao participante: Contar de 1 a 40, mas quando chegar aos multiplos de 4, falar PIM. Ex: &quot;1, 2, 3, pim&quot; &quot;5, 6, 7, pim&quot; &quot;9,&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
10, 11, pim&quot;... E por ai vai. Quem se atrapalhar, perde. Ganha o primeiro que chegar a 40.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
43) DESENHO MISTERIOSO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O mestre comeca a desenha algo e quem acertar que desenho foi, e o proximo a desenhar.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
44) 3 MARTELADAS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Prega-se superficialmente varios pregos em um pedaco de madeira. Cada participante tem o direito de dar 3 marteladas para afundar o prego&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
completamente. Quem conseguir, vence.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
45) MAIS OU MENOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O mestre faz uma pergunta estupidamente dificil cuja resposta e um numero e as equipes irao responder. Com base na resposta das equipes, o mestre&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
ira dizer &quot;mais&quot; ou &quot;menos&quot;. A equipe que acertar na mosca por mais vezes, ganha.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
46) IMPROVISO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam 4 participantes de cada equipe. O mediador narrara a sinopse de uma historia diferente para cada equipe. Os participantes deverao improvisar&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
absolutamente toda a peca (que tera 5 minutos). A equipe que se sair melhor, vence a prova.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
47) TORTURA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O mestre faz uma pergunta a duas pessoas. A que nao responder ou a que responder errado, sera &quot;torturada&quot;. Mas nao e tortura de verdade, ela&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
simplesmente ficara imobilizada enquanto seus colegas fazem cocegas e passam pena nos pes. Tambem se pode lambuzar o pe da vitima com leite e&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
botar para um bezerro lamber. O mestre devera dizer &quot;Tortura nele!&quot; e todos deverao gritar.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
48) PIRÂMIDE&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Duas equipes jogam. Cada equipe tera direito a um mesmo numero de pregadores e, com eles, deverao criar uma piramide. Depois, um componente de&lt;/div&gt;
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cada equipe devera tirar um pregador de sua propria piramide. A piramide que desabar primeiro dara vitoria a equipe rival.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
49) DEBATE&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Superproducao: O mestre devera organizar um debate sobre um tema e dois grupos de discussao irao defender as suas opinioes em um debate onde&lt;/div&gt;
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ocorrerao perguntas, respostas, replicas e treplicas. Vale a pena fazer!&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
50) COBRA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E um tipo de pega-pega, so que ninguem pode usar nem as maos nem os pes, so se arrastar.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
51) ACENDE A VELA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
A vitima da 50 voltas em um cabo de vassoura e tenta acender uma vela. Ela devera abrir a caixa de fosforos, pegar um palito, risca-lo na caixa e acender&lt;/div&gt;
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a vela. Tudo isso com uma mao so.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
52) PRA QUEM VOCÊ TIRA O PAPEL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Parodia do quadro do Raul Gil. O participante tera a sua disposicao papeis dobrados, numerados de 1 a 10. Dentro de cada papel havera o nome de uma&lt;/div&gt;
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pessoa do grupo. O jogador escolhera o numero e o mestre pegara o papel, mostrando-o para o participante, que devera falar se tira o papel ou nao. Se&lt;/div&gt;
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ele disser sim, o mestre pergunta por que e o participante responde. Depois dos elogios do participante, o mestre devera ler o nome que tiver no papel e&lt;/div&gt;
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dizer o nome da pessoa, que devera se levantar e abracar o jogador. Os papeis que o jogador nao tirar, ficarao para o final. Depois que todos os papeis&lt;/div&gt;
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tirados sairem, o mestre comeca a pegar os papeis que ele nao tirou (em ordem numerica). Ai, o mestre pergunta por que o participante nao tirou o&lt;/div&gt;
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papel para aquela pessoa. Depois que o participante justificar, o mestre pergunta &quot;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;O que e que ele/ela precisa fazer para que voce tire o papel pra&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
ele/ela?&quot;&lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Ai, o jogador responde e passa para outra. Quando todos os papeis acabarem, o jogo termina.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
53) EMBARALHADO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Forma-se um circulo e em seguida sera distribuido um pedaco de papel para cada um, e uma caneta. Logo apos a pessoa ira escrever qualquer pergunta&lt;/div&gt;
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que ela quiser, ex: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Por que hoje fez sol? &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;E qualquer pergunta, o que vier na cabeca. Logo apos, o mestre ira pegar os papeis de todos os participantes,&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
embaralhar e entregar um para cada (so que voce nao podera pegar o seu), ai depois de feito isso a pessoa vai responder o que estiver naquele papel&lt;/div&gt;
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que ela pegou. Depois que todos responderem sem um ver o do outro, voce vai dobrar seu papel e vai passar 2 vezes para seu lado direito todos juntos.&lt;/div&gt;
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Ai comeca a brincadeira. Uma pessoa comeca lendo o que esta em seu papel, em seguida a pessoa do lado direito ou esquerdo (depende do monitor&lt;/div&gt;
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escolher), digamos que foi pela direita, ai a pessoa vai ler o que esta escrito na resposta dela, e assim por diante, a mesma que respondeu a resposta vai&lt;/div&gt;
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ler a sua pergunta e o vizinho ao lado respondera a sua resposta. E muito legal e causa muitos risos!&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
54) JÚRI&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Superproducao: O mestre devera organizar um julgamento (ele sera o juiz). O julgamento sera devido a um roubo. Nesse julgamento havera reu,&lt;/div&gt;
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advogado de defesa, advogado de acusacao, testemunha de defesa, testemunha de acusacao, promotor de justica e jurados. Usar a criatividade e a&lt;/div&gt;
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receita para que seja divertido.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
55) O CORPO FALA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Escreva as frases abaixo em tiras de papel. Peca a alguns jovens que escolham uma tira e, por meio de gestos, &quot;digam&quot; o que esta escrito no papel. Apos&lt;/div&gt;
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cada apresentacao, o grupo tenta adivinhar o que foi &quot;dito&quot;. Escreva as frases abaixo em tiras de papel. Peca a alguns jovens que escolham uma tira e,&lt;/div&gt;
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por meio de gestos, &quot;digam&quot; o que esta escrito no papel. Apos cada apresentacao, o grupo tenta adivinhar o que foi &quot;dito&quot;. (Cai fora! - Eu te amo - Voce&lt;/div&gt;
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poderia me ajudar, por favor? - Eu nao estou entendendo. - Por que voce fez isto? - Eu nao acredito. - Nao foi culpa minha. - Que chule que voce tem! -&lt;/div&gt;
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Sua combinacao esta aparecendo - Estou com medo. - Nao pegue isto. - Vai me deixar so? - Chame a policia. - Passe o ketchup). Pode-se criar frases.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
18&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
56) BATALHA ALFABÉTICA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam dois grupos com um escrivao cada. Peca a cada escrivao para escrever todo o alfabeto em uma folha de papel, 1 letra por linha. A brincadeira e&lt;/div&gt;
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identificar e escrever o nome de coisas que comecem com cada uma das letras. O primeiro que completar o alfabeto vence o jogo. Pode valer qualquer&lt;/div&gt;
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coisa (carro, novela, filme, cantor/cantora/banda...)&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
57) ADIVINHÃO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Varias pessoas brincam. Do grupo, e extraido uma pessoa que sera o adivinhao. O adivinhao escolhe o que ele quer (PE ou MAO). Entao, o mestre devera&lt;/div&gt;
&lt;br /&gt;
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organizar os participantes, para que seus corpos e rostos fiquem ocultos e so a parte que o adivinhao escolheu apareca. O adivinhao devera escolher um&lt;/div&gt;
&lt;br /&gt;
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participante e tocara na mao ou no pe dele, tentando, assim descobrir quem e. Se ele errar, escolhe outro. Quando ele acertar, os outros participantes&lt;/div&gt;
&lt;br /&gt;
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ficam em seus lugares e apenas a pessoa que ele acertou vem, fazendo com que nao reste duvidas. Quem for descoberto e o novo adivinhao e recomeca&lt;/div&gt;
&lt;br /&gt;
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a brincadeira.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
58) ORDEM SECRETA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Forma-se um circulo, todos sentados, cada um escreve uma tarefa que gostaria que seu companheiro da direita realizasse, sem deixa-lo ver. Apos todos&lt;/div&gt;
&lt;br /&gt;
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terem escrito, o feitico vira contra o feiticeiro: quem ira realizar a tarefa e a propria pessoa que escreveu.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
59) PERCEBENDO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Divida um grupo em 2 a 2, um olhando pro outro. Peca a eles para que se observem por 1 minuto, depois peca para eles se virarem de costas e mudarem&lt;/div&gt;
&lt;br /&gt;
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uma coisa em si mesmos e depois desvirarem e fazerem com que o parceiro descubra o que foi mudado. O outro tambem repete e assim&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
sucessivamente.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
60) FORMANDO GRUPOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes devem formar grupos de acordo com uma regra estabelecida pelo mestre. Ex: O mestre diz: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Quero um grupo com todos que estao de&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
bermuda&quot; &lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;ou &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;uma equipe que tenha cabelo curto e outra com cabelo comprido&quot;. &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;E os jogadores correm pra se reunir.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
61) CADÊ O PINTINHO QUE ESTAVA AQUI?&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Toca-se em cada dedo da crianca fazendo as seguintes perguntas...&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
MESTRE: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Cade o pintinho que estava aqui? &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(NA PALMA DA MAO) VITIMA: &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Gato comeu&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
MESTRE: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Cade o gato? &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(NO MINDINHO) VITIMA: &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Foi pro mato&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
MESTRE: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Cade o mato? &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(NO CACA PIOLHOS) VITIMA: &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Fogo queimou&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
MESTRE: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Cade o fogo? &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(NO PAI DE TODOS) VITIMA: &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Agua apagou&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
MESTRE: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Cade a agua? &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(NO INDICADOR) VITIMA: &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Boi bebeu&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
MESTRE: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Cade o boi? &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(NO POLEGAR) VITIMA: &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Subiu a montanha.&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Nesse instante, o mestre, usando os dedos medio e indicador, fara os dois supostos pesinhos que subiram pelo braco, ate provocar cocegas debaixo do&lt;/div&gt;
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braco da crianca: - &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;foi por aqui, aqui, aqui...ACHOU!&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
62) DETETIVE&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
As pessoas ficam em circulo, observando umas as outras. Sorteiam-se pequenos pedacos de papel com as seguintes inscricoes: um com a letra &quot;A&quot; que&lt;/div&gt;
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identifica o papel de assassino; um com a letra &quot;D&quot; que identifica o papel de detetive e os demais com a letra &quot;V&quot; que indica o papel de vitima. O&lt;/div&gt;
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assassino deve piscar para as pessoas que ele acha que receberam o papel de vitima. Estas, apos receberem a piscadela, disfarcam e anunciam que&lt;/div&gt;
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morreram &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Morri!&quot;. &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;O detetive deve ficar atento a todos para descobrir o assassino (e o assassino deve ficar atento para identificar o detetive e evitar&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
que este &quot;veja&quot; seus crimes). Se descobrir o assassino (receber uma piscadela, ver uma piscadela), o detetive imediatamente determina: &quot;Preso em nome&lt;/div&gt;
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da lei!&quot;. O detetive ganha a rodada e redistribuem-se os papeis. Se o detetive errar (viu o que pensou ser uma piscadela, mas nao era – o assassino&lt;/div&gt;
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ganha). “O assassino tambem ganha se matar todas as vitimas”&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
63) QUE ANIMAL EU SOU?&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes formam um circulo. O mestre chama um voluntario e coloca-lhe nas costas um letreiro. Esta pessoa nao pode saber o nome que esta&lt;/div&gt;
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escrito. A um sinal do animador, o voluntario percorre o interior do circulo fazendo perguntas as demais pessoas, para identificar seu animal. Seus&lt;/div&gt;
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companheiros podem responder apenas com um &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;sim &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;ou um &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;nao. &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Se conseguir adivinhar, volta a integrar o circulo e escolhe um novo voluntario passa a&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
repetir a experiencia, com outro letreiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
64) ESPELHO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Brincam duas equipes. Um jogador estara de frente para o outro, ou seja, cada jogador tera uma pessoa com quem ficara cara a cara. A equipe 1&lt;/div&gt;
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comeca. Cada participante devera fazer gestos e movimentos para o rival que esta na sua frente. Este, tem que imitar os seus movimentos. Depois, e a&lt;/div&gt;
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equipe 2 que fara a mesma coisa. Ambas as equipes terao um minuto para fazer.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
65) CADEIRA DE BALANÇO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E um exercicio divertidissimo. Todos fazem. Tem que sentar no chao e abracar as pernas dobradas na altura dos joelhos, com as maos entrelacadas.&lt;/div&gt;
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Balancar o corpo para frente e para tras, imitando uma cadeira de balanco.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
66) LEVANTAMENTO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogo de duplas. Os participantes sentam no chao, de costas para o seu par, com os bracos cruzados. A seguir, tentam ficar de pe apoiando-se um no&lt;/div&gt;
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outro. Quem conseguir primeiro, vence.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
67) MÍMICA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Uma pessoa e escolhida para fazer a mimica de qualquer coisa (PESSOA DO GRUPO, FILME, ACAO, MUSICA, MINHA SOGRA E, NOVELA, ANIMAL...) Quem&lt;/div&gt;
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avinhar a mimica, e o proximo a fazer.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
19&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
68) SEMINÁRIO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Dentre os participantes, e sorteado o seminarista, que tera 3 minutos para falar sobre um tema que lhe e imposto. De acordo com a sua apresentacao,&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
ele vai recendo vaias ou aplausos. Ganha o seminarista que for mais aplaudido no final.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
69) BARATA DA VIZINHA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E uma samba de roda. Todos cantarao a famosa musica &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Toda vez que eu chego em casa, a barata da vizinha ta na minha cama. Toda vez que eu chego&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
em casa, a barata da vizinha ta na minha cama&quot;. &lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Nesse momento, o mestre escolhe um participante e diz: &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;O diga ai fulano o que voce vai fazer?&quot; &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Por&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
sua vez, ele devera cantar: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Eu vou comprar alguma coisa pra me defender&quot;. &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Dependendo da resposta dele, a turma ira cantar. Ex.: Ele disse chicote &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Ele&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
vai dar uma chicotada na barata dela, ele vai dar uma chicotada na barata dela&quot;&lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. E a musica continua ate todos terem dito.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
70) DE QUEM É A VOZ?&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um participante do grupo sai da sala. Dentre os que ficarem, o mestre sorteia um para falar algo sobre o que saiu (elogios ou criticas). Esse depoimento&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
sera gravado atraves de um celular ou MP4 e tera 30 segundos. Depois, o participante que saiu retorna a sala, ouve a gravacao e tenta descobrir de&lt;/div&gt;
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quem e a voz. Ele so tem uma chance. Se errar, volta e outra gravacao e feita com outra pessoa. Se ele acertar, quem deu o depoimento sera o proximo a&lt;/div&gt;
&lt;br /&gt;
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sair da sala.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
71) BADERNA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Vendar os olhos de todos os participantes, exceto 1: o baderneiro, que tera um apito a sua disposicao. O baderneiro saira pela sala apitando e fugindo&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
dos &quot;ceguinhos&quot;. Quem conseguir tocar no baderneiro, o substituira.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
72) SALADA MISTA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um grupo de meninas e meninos senta-se e uma pessoa fica de costas para esse grupo, com outra, ao seu lado, vendando seus olhos com uma das maos.&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
Entao a que esta conduzindo a brincadeira vai apontando para as pessoas sentadas e pergunta qual ela escolhe. E esta, e ela responde sim ou nao, sem&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
saber quem e a pessoa. Quando responder sim, a que esta guiando a brincadeira pergunta para a que esta de costas o que ela quer oferecer a essa&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
pessoa: se ela quer abracar, beijar ou apertar a mao da pessoa escolhida. Ela responde o que quer e tem que fazer o escolhido. O interessante nessa&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
brincadeira, e que muitos acabam conseguindo beijar quem queriam, mas as vezes conseguem so apertar a mao do menino ou menina que gostariam e&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
beijando quem nao desejavam. A que estava no centro sendo guiada para escolher, passara a ser a nova que conduzira a brincadeira e a que conduzia&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
senta-se com as outras. A que foi escolhida sera a que escolhera agora. E a brincadeira continua.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
73) TRAVA-LÍNGUA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Promover uma disputa de trava-linguas entre as equipes. Quem se sair melhor, vence a prova.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
74) TIRE UM IGUAL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Uma crianca destacada de olhos vendados. Da-se um objeto a crianca que esta de olhos vendados para que ela o segure. Coloca-se este entre os outros.&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
Tira-se em seguida a venda dos olhos da crianca e mande que ela olhe para todos e retire o objeto que segurou do meio dos outros.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
75) RESPONDA ERRADO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O mestre escolhe uma vitima a qual fara 20 perguntas seguidas (extremamente faceis). Para vencer o mestre, o participante devera responder as 20&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
perguntas erradas. Caso acerte uma, ele perde.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
76) 1 MINUTO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes (cada equipe tem seu escrivao). O mestre dara uma ordem. Ex.: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Escrever nomes de cidades com a letras E&quot;, &quot;Escrever nomes de&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
cantores com a letra G&quot;... &lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Enfim, qualquer coisa que o mestre desejar. Os escrivaes terao 1 minuto para escrever o maximo de palavras que conseguirem.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Vence a rodada quem tiver mais nomes. Caso haja empate, ponto para as duas equipes. Ganha a equipe que vencer mais rodadas.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
77) HISTÓRIA IMPROVISADA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um dos participantes ira comecar a brincadeira, contando uma historia qualquer. Em determinado momento, ele para e o seu vizinho devera continuar a&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
contar a historia. O mestre deve ficar do lado esquerdo de quem comecou, pois assim ele sera o ultimo a completar a historia e dara um fim a ela.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
78) QUE ANIMAL EU SOU?&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O mestre deve escolher um animal e escrever o nome dele num papel, que ficara na sua mao. Cada participante podera fazer uma pergunta de cada vez&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
ao mestre para descobrir que animal ele e. Ex.: &quot;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Voce nada? Voce voa? Voce viva na terra&quot;... &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Quando todos ja tiverem perguntado, eles voltam a fazer&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
novas perguntas, na mesma ordem. Quem acertar o animal sera o novo mestre.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
79) VOCÊ CONHECE O JUCA?&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes (sentados) formam uma roda. O mestre inicia a brincadeira, perguntando ao jogador que esta do seu lado direito: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Voce conhece o&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Juca?&quot; &lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(fazendo um gesto corporal) Este responde &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Nao&quot; &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;e imediatamente faz a mesma pergunta para o seu vizinho (com o gesto corporal que viu e um&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
novo). O objetivo e repetir os gestos corporais e acrescentar novos, sem esquecer. A brincadeira acaba quando todos ja tiverem participado.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
80) O GATO DO XICO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes (sentados) formam uma roda. O mestre inicia a brincadeira, falando a frase: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;O gato do Chico e ...&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Depois, ele passa a bola pro vizinho.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O vizinho, por sua vez, devera dar outra caracteristica ao gato do Checo com a mesma letra que o mestre deu. Ex.: MESTRE: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;- O gato do Checo e bonito&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
JOGADOR 1: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;- O gato do Checo e bondoso &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;JOGADOR 2: &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;- O gato do Checo e briguento&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;... E por ai vai ate alguem nao conseguir, sendo eliminado do jogo.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
81) O QUE É O QUE É&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Pesquisar na internet varios &quot;O que e o que e&quot;, ou desafios, e aplicar no grupo.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
82) TRUQUES DE MÁGICA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Pesquisar na internet varios truques de magica e aplicar no grupo. Depois, ensinar os truques para que possam fazer em casa.&lt;/div&gt;
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20&lt;/div&gt;
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83) FORMAR PALAVRAS&lt;/div&gt;
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Jogam duas equipes e um escrivao para cada equipe. O mestre da um papel com varias letras embaralhadas (as mesmas) para cada equipe. Os escrivaes,&lt;/div&gt;
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guiados pelos colegas de equipe, terao que escrever o maior numero possivel de palavras formadas atraves das letras impostas. Quem formar mais&lt;/div&gt;
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palavras em 3 minutos, vence.&lt;/div&gt;
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84) QUEM LEMBRA MAIS&lt;/div&gt;
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Jogam duas equipes e um escrivao para cada equipe. O mestre mostrara o mesmo papel desenhado (varias figuras, animais, objetos...) para cada equipe&lt;/div&gt;
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durante 30 segundos. Depois dos 30 segundos, inicia-se outra contagem, agora de 2 minutos, tempo necessario para que o escrivao de cada equipe&lt;/div&gt;
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escreva em um papel o maior numero de coisas que consegui lembrar na paisagem. Sao varias rodadas (varios desenhos). Ganha a rodada a equipe que&lt;/div&gt;
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acertar mais coisas e vence a prova a equipe que ganhar mais rodadas.&lt;/div&gt;
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85) DICIONÁRIO&lt;/div&gt;
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Jogam varias equipes. Cada equipe recebera 3 placas (A, B e C). Em cada rodada, o mestre escrevera no quadro uma palavra que ninguem conhece e dara&lt;/div&gt;
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tres definicoes: uma correta e duas erradas. No JA, todas as equipes levantam suas placas ao mesmo tempo. As equipes com mais acertos, vence a&lt;/div&gt;
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prova.&lt;/div&gt;
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86) DANÇA COMO EU DANÇO&lt;/div&gt;
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Brincam duas equipes. Um jogador estara de frente para o outro, ou seja, cada jogador tera uma pessoa com quem ficara cara a cara. A equipe 1&lt;/div&gt;
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comeca. Cada participante devera dancar da sua forma. O rival que estiver na sua frente devera imitar os seus passos de danca. Depois, e a equipe 2 que&lt;/div&gt;
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fara a mesma coisa. Ambas as equipes terao um minuto para fazer.&lt;/div&gt;
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87) CEGO ALIMENTANDO CEGO&lt;/div&gt;
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Dois jovens sentados em cadeiras, frente a frente. Ambos de olhos vendados e proximos um do outro. Cada um tera na mao uma banana descascada que&lt;/div&gt;
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dara ao companheiro. Dao -se as maos esquerdas. Com uma toalha , forra -se o peito de cada &quot;cego&quot; e comeca a refeicao. Ao sinal ambos estendem os&lt;/div&gt;
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bracos procurando acertar a banana na boca do companheiro. Vao tentando ate que o outro possa morde-la. O engracado e que antes de acertar um&lt;/div&gt;
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lambuza o outro. Vencera o que primeiro acertar a banana na boca do outro. Nao pode apalpar com a mao o rosto do outro.&lt;/div&gt;
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88) BINGO ALIMENTAR&lt;/div&gt;
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Cada jogador ira escolher um nome de uma comida. Logo apos, recebera uma folha de papel oficio, que ira dobrar quatro vezes. Esta folha que&lt;/div&gt;
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representa um retangulo, ao ser dobrada, sera dividida em dezesseis novos retangulos pequenos. Ao sinal do mestre, os participantes deverao procurar&lt;/div&gt;
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16 colegas, e perguntar os seus nomes e da comida escolhida por eles, anotando-os nos pequenos retangulos da folha. Apos terem preenchido os&lt;/div&gt;
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dezesseis retangulos, eles receberao um numero. O mestre fara um sorteio, e o jogador sorteado devera falar o seu nome e o da sua comida. O mestre&lt;/div&gt;
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dira, apos a explanacao do participante, que quem tiver em sua carteia o nome deste jogador marcara um ponto. Sera vencedor quem preencher&lt;/div&gt;
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primeiro a cartela.&lt;/div&gt;
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89) FORCA CORPORAL&lt;/div&gt;
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O mestre decide que palavra ele fara. Dentre os participantes, o mestre escolhe o numero de alunos assim como o numero de letras que contem a&lt;/div&gt;
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palavra escolhida. Ele tambem devera escolher outro jogador, que ficara fora da sala. Enquanto esse participante esta fora da sala, o mestre escreve uma&lt;/div&gt;
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palavra no quadro em letras bem destacadas e, na frente de cada letra, coloca um de seus selecionados. Depois de tudo pronto, o jogador retorna a sala&lt;/div&gt;
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e vai para o fundo dela. Ele ira dizendo as letras que acha que tem naquela palavra e, conforme for acertando, o mestre ira mandar os alunos sairem da&lt;/div&gt;
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frente das letras que ele acertou. E assim o jogo prossegue ate ele acertar a palavra (fazendo com que todos os participantes saiam da frente do quadro).&lt;/div&gt;
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Assim, ele passara a ser o novo mestre e escolhera outra palavra com outros selecionados e assim por diante...&lt;/div&gt;
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90) PIQUE MINUTO&lt;/div&gt;
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E um pega-pega comum, so que ele e feito em local fechado. O objetivo e o mesmo, so que ele sera cronometrado. O jogador que for o pegador quando&lt;/div&gt;
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o tempo acabar (exatos 1 minuto), esta eliminado. E a brincadeira continua ate o ultimo pegador ser eliminado e dar a vitoria ao adversario.&lt;/div&gt;
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91) MODELAR&lt;/div&gt;
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Dois circulos, um interno, outro externo. Os integrantes do circulo interno ficarao com os olhos fechados, os do circulo externo irao &quot;modelar&quot; o corpo&lt;/div&gt;
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dos colegas, fazendo lindas poses. Depois, irao procurar um espaco e farao com o seu corpo a mesma pose que fizeram com o corpo do seu&lt;/div&gt;
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companheiro; estes, ao sinal do mestre, abrirao os olhos e irao descobrir quem os &quot;modelou&quot;. A seguir, trocam-se os circulos.&lt;/div&gt;
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92) CAÇA PALAVRAS&lt;/div&gt;
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Jogam duas equipes. O mestre dara a cada equipe um papel que contem um quadro com varias letras. Algumas dessas letras, juntadas horizontalmente&lt;/div&gt;
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ou verticalmente, formarao as palavras que estao em cima desse quadro. A equipe que encontrar todas as palavras primeiro, vence a prova.&lt;/div&gt;
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93) OBJETO ESCONDIDO&lt;/div&gt;
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Jogam todos os participantes. Todos saem da sala, enquanto o mestre escolhe um objeto e o esconde. Quando o mestre chamar os jogadores, eles&lt;/div&gt;
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deverao fazer perguntas, como &lt;/div&gt;
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&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Pra que serve?&quot;, &quot;E grande ou pequeno?&quot;, &quot;E pesado ou leve?&quot;... &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Os jogadores irao procurar esse objeto. Quem acertar,&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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sera o novo mestre e fara o mesmo.&lt;/div&gt;
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94) HÁ, HÁ, HÁ&lt;/div&gt;
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Os jogadores sentam-se em circulos escolhendo-se uma para comecar. Ao sinal de inicio, o jogador escolhido exclama: Ha! ao que o seguinte completa:&lt;/div&gt;
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Ha! Ha! Cabendo ao terceiro falar: Ha! Ha! Ha! E assim por diante. Antes mesmo de se completar a volta inteira do circulo, o grupo estara com muita&lt;/div&gt;
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vontade de rir, mas nao podera faze-lo, pois quem ri sai da brincadeira. E uma prova de resistencia. Vence quem ficar por ultimo.&lt;/div&gt;
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95) FÓSFORO&lt;/div&gt;
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Os participantes (sentados) formarao uma roda e um iniciara a dinamica. Ele acendera um palito de fosforo e passara para o seu vizinho. Todos devem&lt;/div&gt;
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repetir a acao ate que o fosforo se apague. Quem permitir isso, e eliminado. Ganha quem ficar por ultimo.&lt;/div&gt;
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21&lt;/div&gt;
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96) O IMPERADOR&lt;/div&gt;
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Os jogadores, sentados, formarao um circulo, exceto um, que ocupa o centro quando for chamado. Depois de escolhido um que sera o imperador,&lt;/div&gt;
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chama-se o de fora para comecar o jogo. Todos iniciam fingindo cocar o ombro esquerdo com a mao direita. O imperador deve ir, a cada momento,&lt;/div&gt;
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mudando o gesto e todos os outros passam a imita-lo na nova atitude sem deixar perceber quem e ele. O que esta no centro procura descobrir quem e o&lt;/div&gt;
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imperador, em tres tentativas. Se errar, ele volta e um novo imperador e escolhido. Ganha se adivinhar e escolhe outro para recomecar o jogo.&lt;/div&gt;
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97) PALMADA&lt;/div&gt;
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Os participantes (sentados), agrupados bem juntos, formam uma pequena roda. Um deles sera escolhido para dar as palmadas. Os outros, estenderao as&lt;/div&gt;
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palmas das maos para o centro do circulo. O objetivo do jogador e bater na palma de alguma mao, com a dificuldade de que todos irao retirar as maos&lt;/div&gt;
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quando virem o perigo. Quem levar a palmada, sera o proximo a fazer.&lt;/div&gt;
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99) MENSAGEIRO&lt;/div&gt;
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Jogam duas equipes, organizadas em semicirculos fronteiros. Entre elas fica o mestre que da ao ultimo jogador de cada grupo lapis e papel. Para comecar&lt;/div&gt;
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o mestre segreda a mesma mensagem ao primeiro de cada equipe. Ao seu sinal, tal recado vai sendo cochichado de um em um de cada partido ate o&lt;/div&gt;
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ultimo. Este ao recebe-lo transcreve-o para a folha de papel que corre a levar ao orientador. Ninguem pode repetir a frase ao vizinho depois de ja lhe&lt;/div&gt;
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houver segredado uma vez. As mensagens serao conferidas em voz alta pelo mestre somente no termino da partida. A vitoria e do partido que primeiro&lt;/div&gt;
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entregar a mensagem ao mestre.&lt;/div&gt;
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99) QUEM ESTÁ DIFERENTE&lt;/div&gt;
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Os jogadores formam um semicirculo e um participante destacado ficara na frente, com os olhos vendados. Os integrantes da roda permanecem na&lt;/div&gt;
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mesma posicao menos uma que toma posicao diferente. O jogador destacado no meio da roda tira o lenco dos olhos e procura encontrar o que esta&lt;/div&gt;
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diferente. Acertando, escolhe outro para substitui-lo. Errando, o participante diferente se apresente e a brincadeira recomeca.&lt;/div&gt;
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100) CANTO CERTO&lt;/div&gt;
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O mestre tera uma lista com varias perguntas que serao feitas aos participantes. No quadro, serao escritos os nomes de cada um, deixando um espaco&lt;/div&gt;
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para colocar os pontos. Como toda sala tem 4 cantos, a sala sera dividida assim: todos os participantes, inicialmente, ficarao no canto X. Os outros cantos&lt;/div&gt;
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serao: A, B e C. O mestre fara a pergunta e dara tres alternativas: A, B e C. Entao, os participantes deverao ir para o canto respectivo a resposta certa.&lt;/div&gt;
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Depois de revelada a resposta, o mestre escreve os pontos de quem ganhou e todos voltam para o canto X. Ganham as pessoas que tiverem o maximo&lt;/div&gt;
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de pontos.&lt;/div&gt;
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101) APONTE O QUE OUVIU&lt;/div&gt;
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Os participantes deverao sentar-se em circulo. Obedecendo a uma determinacao do professor, um deles aponta para uma parte de seu corpo, afirmando&lt;/div&gt;
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entretanto, ser outra. Por exemplo: Aponta para o nariz e afirma: &quot;Este e meu umbigo&quot;. O seguinte, imediatamente, deve colocar a mao sobre a parte de&lt;/div&gt;
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seu corpo que ouviu e nao na que viu; no caso, colocar a mao no umbigo e afirmar, por exemplo, &quot;Este e meu cabelo&quot;. Cabera ao seguinte colocar as&lt;/div&gt;
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maos sobre seus cabelos e fazer uma afirmacao, indicando outra parte do corpo, e assim sucessivamente. O professor, para estimular o acerto de todo o&lt;/div&gt;
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grupo, podera estabelecer que a vitoria seja sua quando alguem errar e que o grupo sera vencedor se todos acertarem. A tendencia natural do&lt;/div&gt;
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participante, premido pela urgencia de sua resposta, e apontar o que viu e nao o que ouviu, atrapalhando-se na hora de apresentar sua indicacao. O&lt;/div&gt;
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participante que errar, deve dirigir-se ao quadro-negro e desenhar uma parte do corpo humano. O seguinte a cometer erro devera continuar o desenho,&lt;/div&gt;
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acrescentando mais uma parte (como o jogo da forca).&lt;/div&gt;
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102) JOGO DAS CORES&lt;/div&gt;
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As criancas estarao sentadas em grupos, divididos pelo professor. O professor pedira que cada crianca cite um objeto visivel em sala de aula, da cor que&lt;/div&gt;
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ele indicar. Dira por exemplo verde e concedera de dez a quinze segundos. Um jogador do grupo dira: - Verde e a blusa da Maria. O outro dira do outro&lt;/div&gt;
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grupo: - Verde e a caneta do Joao. Os que nao conseguirem satisfazer o pedido do professor dentro do tempo determinado, perdera a oportunidade e&lt;/div&gt;
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marcara um ponto negativo para o seu grupo. &lt;/div&gt;
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&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Falta: &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Constituira falta nomear um objeto que ja tenha sido citado anteriormente. &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Vitoria: &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;O grupo que&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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menor numero de pontos negativos obtiver sera o vencedor.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
103) TÁ VIVO?&lt;/div&gt;
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Os alunos estarao em circulo, sentados, um aluno no centro. Ao sinal, o aluno do centro acende um palito de fosforo e segura na posicao horizontal, vai&lt;/div&gt;
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perguntando aos colegas, um por um: Ta vivo?h. O outro responde: Ta!h Ao momento em que o palito apagar ou queimar quase tudo, o aluno que&lt;/div&gt;
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recebeu a pergunta ocupara o centro.&lt;/div&gt;
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104) AMIGO SECRETO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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Cada aluno escreve seu nome em um pedaco de papel. O professor recolhe os papeis e embaralha-os em uma caixa. Faz a caixa passar de mao em mao,&lt;/div&gt;
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para que os alunos retirem seu amigo secreto. De posse do nome do colega, deverao procura-lo e apresentar-se a ele, narrando suas proprias&lt;/div&gt;
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expectativas, preferencias e alguma curiosidade a seu respeito. Assim, o aluno da a si mesmo como presente ao amigo. O que torna o jogo mais&lt;/div&gt;
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instigante e o fato de que o grupo nao se conhece, devendo procurar quem e seu amigo. Ha uma intensa movimentacao pela sala e ja neste momento de&lt;/div&gt;
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tateio exploracao inicia-se a apresentacao. Depois que cada um tiver se apresentado ao seu amigo, devera dizer ao grande grupo quem foi seu presente,&lt;/div&gt;
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isto e, quem o pegou e se apresentou. Por exemplo: Lucia tirou Sandra que tirou Carlos. Sandra devera contar o que Lucia falou de si mesma, e falara de&lt;/div&gt;
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si ao Carlos. Se alguem tirar seu proprio nome, dar-se-a a si mesmo como presente, ou seja, apresentar-se-a a turma.&lt;/div&gt;
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105) ESCONDE DENTRO&lt;/div&gt;
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Um objeto e escondido dentro da roupa de uma pessoa. As demais devem procurar. Quem achar, e o proximo a esconder.&lt;/div&gt;
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106) FEITIÇO CONTRA O FEITICEIRO&lt;/div&gt;
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Com todos os presentes, o mestre distribuira papel e caneta e dira que pretende fazer uma brincadeira com alguem e precisa de sugestoes de castigos.&lt;/div&gt;
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Cada uma deve sugerir algo e assinar em baixo. Todos os papeis serao recolhidos e lidos um a um, por exemplo: A Marcela disse que quer que ela cante&lt;/div&gt;
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um trecho da musica &quot;E o Amor&quot; na janela do predio, mas como esta brincadeira se chama &quot;feitico contra o feiticeiro&quot; (isso so deve ser revelado depois&lt;/div&gt;
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que todas escreverem e assinarem) e a Marcela quem vai cantar na janela do predio. Todos os jogadores deverao cumprir seus proprios castigos.&lt;/div&gt;
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22&lt;/div&gt;
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107) DESENHAR UM PORCO&lt;/div&gt;
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Os participantes estarao sentados em seus lugares, com papel e lapis. Ao sinal do chefe, todos devem fechar os olhos e desenhar um porco no papel, nao&lt;/div&gt;
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se esquecendo de por os olhos. Ganha o jogador que fizer a representacao mais exata do porco.&lt;/div&gt;
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108) JOGO DAS PALAVRAS&lt;/div&gt;
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Deverao ser escritas as letras do alfabeto nos papeis. Dividir em grupos (de dois a quatro grupos). Eles pegam uma quantidade de letra, tentam formar&lt;/div&gt;
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uma palavra, se conseguir formar passa para o proximo, se nao conseguir, terao que ir comprando as letras restantes ate formar uma palavra. Ganha&lt;/div&gt;
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quem conseguir acabar com todas as suas letras.&lt;/div&gt;
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109) FANORONA&lt;/div&gt;
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E jogado com uma caixinha de fosforos, destas de madeira. Coloca-se um palito entre a caixinha e a &quot;gaveta&quot; da mesma, deixando uma porcao do palito&lt;/div&gt;
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para fora. Coloca-se a caixa apoiada sobre um dos lados, com o palito para cima (na verdade e mais facil ver do que explicar). Com a ponta dos dedos,&lt;/div&gt;
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bate-se no palito para que a caixa pule. Se cair de lado, nada se ganha; se cair sobre uma das laterais, 5 pontos; se ficar em pe, 10 pontos e se cair&lt;/div&gt;
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apoiada num dos lados e no palito, sao 15 pontos. Quem fizer 100 pontos primeiro ganha. Em tempo: e preciso que a caixa de pelo menos uma volta&lt;/div&gt;
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sobre si mesma para os pontos serem computados. Derrubando a caixa, passa-se a vez ao adversario.&lt;/div&gt;
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110) DESENHO COLETIVO&lt;/div&gt;
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Sentados em roda, cada um recebe um pedaco de papel, cortado com a mao, com irregularidades e alguns gizes de cera. Cada um deve numerar sua&lt;/div&gt;
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parte, seguindo a sequencia da roda. Ao sinal do monitor, todos comecam fazendo pontos em seu papel. Apos alguns segundos, ao sinal do monitor,&lt;/div&gt;
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todos deverao passar seu papel para a direita, e continuar a fazer os pontos neste novo papel. Outro sinal do monitor, outra troca de papeis no mesmo&lt;/div&gt;
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sentido. As trocas devem continuar ate que o monitor perceber que o papel ja esta com repleto de pontos. Na proxima fase, os participantes sao&lt;/div&gt;
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instruidos a ligar os pontos, a fim de formar desenhos. Apos alguns segundos, nova troca, e assim segue a atividade, ate que alguns desenhos aparecam&lt;/div&gt;
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nas folhas. Ao final do jogo, cada um deve procurar sua folha inicial, e todos juntos, devem emendar as folhas com fita adesiva, compondo um desenho&lt;/div&gt;
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gigante! No final, o monitor deve colar as folhas, a fim de reconstruir o rolo original. Pode ser feita uma exposicao.&lt;/div&gt;
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111) ESCRAVOS DE JÓ&lt;/div&gt;
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Em circulo, cada participante fica com um toquinho (ou qualquer objeto rigido). Primeiro o monitor deve ter certeza de que todos sabem a letra da&lt;/div&gt;
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musica que deve ser (em italico): &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Escravos de Jo jogavam cachanga &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(passando seu toquinho para o outro da direita); &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Escravos de jo jogavam cachanga&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
(passando seu toquinho para o outro da direita); &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Tira &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(levanta o toquinho), &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;poe &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(poe na sua frente na mesa), &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;deixa o Zambele ficar &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(aponta para o&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
toquinho na frente e balanca o dedo). &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Guerreiros com guerreiros fazem zigue &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(passando seu toquinho para o outro da direita), &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;zigue &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(volta seu toquinho&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
da direita para o colega da esquerda), &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;za &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(volta seu toquinho para o outro da direita). &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Guerreiros com guerreiros fazem zigue &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(passando seu toquinho&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
para o outro da direita), &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;zigue &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(volta seu toquinho da direita para o colega da esquerda), &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;za &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(volta seu toquinho para o outro da direita)&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
112) TODOS OS SENTIDOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Essa atividade podera ser feita com tres participantes ou mais. Uma idade minima ideal para essa atividade seria de seis anos. Para essa atividade, voce&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
devera escolher um ou mais participantes para servirem de arbitros. Voce devera escolher um outro participante, que vai tentar adivinhar o que e&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
atraves dos quatro sentidos (tato, olfato, paladar e audicao). Para comecar, vende os olhos com o lenco de quem vai tentar descobrir o que esta sendo&lt;/div&gt;
&lt;br /&gt;
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apresentado. Use sua criatividade! Por exemplo, no olfato, faca-o sentir o cheiro de algumas frutas, de especiarias como canela, de perfumes, etc. Na&lt;/div&gt;
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audicao, agite um molho de chaves no seu ouvido. No paladar, coloque na lingua dela a acidez do limao, ketchup, legumes. No tato, de um saco de&lt;/div&gt;
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farinha para ela colocar as maos, areia, acucar, etc. A cada produto descoberto, o participante ganhara 10 pontos. Coloque todos os integrantes para&lt;/div&gt;
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participar da atividade. Vence aquele que obtiver mais pontos.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
113) JOGOS DE TABULEIRO EM GERAL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Adquirir, pois as regras acompanham os jogos. Ex.: Uno, Banco Imobiliario, Jogo da Vida, Soletrando, Topa ou Nao Topa, Show do Milhao, Pebolim,&lt;/div&gt;
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Quebra-cabecas, Futebol de botao, damas, xadrez, bambole, lego, gamao, pega-varetas, baralho, domino, entre outros. Vendidos em lojas de lazer.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
114) NIM&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E jogado com palitos (de dente ou de fosforos). Faca tres fileiras com os palitos, uma embaixo da outra: uma com tres palitos, uma com 5 e a ultima com&lt;/div&gt;
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7. Cada jogador tem direito a tirar quantos palitos quiser, mas somente de uma fileira de cada vez. Assim, pode-se tirar um unico palito da fileira de 7, ou&lt;/div&gt;
&lt;br /&gt;
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todos da fileira de 3, ou dois da fileira de 5, passando entao a vez ao adversario. Quem ficar com o ultimo palito, perde o jogo.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
115) PALITINHOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Cada jogador inicia com tres palitinhos. Os jogadores colocam as maos para tras, escolhendo uma quantidade de palitos (zero, um, dois ou tres),&lt;/div&gt;
&lt;br /&gt;
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colocando a mao direita para frente. Os palitos &quot;em jogos&quot; sao os que se encontram nesta mao. A seguir, cada um dos jogadores da o seu palpite&lt;/div&gt;
&lt;br /&gt;
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(&quot;chamar&quot;), dizendo qual o total dos palitos estao em jogo, ou seja, quantos palitos, ao todo, existem nas maos dos jogadores. Os palpites nao podem ser&lt;/div&gt;
&lt;br /&gt;
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repetidos. Ganha a rodada aquele que acertar o numero exato de palitos em jogo. Este jogador, entao, &quot;tira&quot; um palito e passa a jogar com um palito a&lt;/div&gt;
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menos, isto e, se tinha tres palitos ao todo, agora jogara com dois. O jogador que deu o palpite em primeiro lugar, na proxima rodada sera o ultimo a&lt;/div&gt;
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&quot;chamar&quot;, e assim por diante. Ganha o jogo quem primeiro ficar sem palitos.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
116) MACACADA&lt;/div&gt;
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Formar entre os participantes, dois grupos que deverao negociar entre si, considerando que representarao dois grupos de macacos, e que portanto&lt;/div&gt;
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durante o jogo nao podem falar, mas apenas gesticular e emitir sons como os macacos. Antes porem, deverao escolher cada qual o seu representante&lt;/div&gt;
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para a negociacao. Os produtos a serem negociados poderao ser: alimentos, objetos, agua, um territorio ou a Paz. Somente o negociador devera se&lt;/div&gt;
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comunicar com o grupo vizinho. Antes de iniciar a negociacao, o grupo se reune e discute a tecnica a se usada, as estrategias e o que vai ser negociado.&lt;/div&gt;
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Apos isso, nao se pode mais falar, somente gesticular, urrar, emitir grunhidos, fazer sinais, pular, etc. O tempo para a negociacao e de 2 minutos. Apos&lt;/div&gt;
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esse tempo o negociador volta a base e o grupo melhora a estrategia de acao. Se a negociacao emperrar, o grupo sinaliza para que seu negociador&lt;/div&gt;
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retorne a base, para que seja refeita a estrategia. Quando tudo termina, os grupos podem juntar-se em um circulo maior e iniciar uma sessao de&lt;/div&gt;
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massagem coletiva, comecando pela catacao de piolhos, ou cafune nas cabecas dos participantes e depois, na sequencia, massagear as costas e bracos.&lt;/div&gt;
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Pede-se para que todos se sentem no chao e abre-se o debate sobre as impressoes causadas pelo exercicio.&lt;/div&gt;
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23&lt;/div&gt;
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117) COMPLETE A FRASE&lt;/div&gt;
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Cada equipe recebera uma frase com algumas palavras substituidas por &quot;______&quot;. As palavras que faltam para dar sentido a frase estarao em um espaco&lt;/div&gt;
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a parte. O objetivo do jogo e completar a frase com as palavras corretas. Quem o fizer primeiro, vence. Em caso de erros, a equipe adversaria sai&lt;/div&gt;
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vitoriosa.&lt;/div&gt;
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118) ADIVINHAÇÃO RIMADA&lt;/div&gt;
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Os jogadores estarao sentados em roda. Um jogador inicia a brincadeira dizendo - Estou pensando numa palavra que rima com cadeia, qual e?h (Por&lt;/div&gt;
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exemplo). As demais procuram adivinha-la cabendo a quem conseguir o direito de fazer a nova pergunta. Se o grupo demorar muito a acertar, quem&lt;/div&gt;
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pensou na palavra deve ajudar os companheiros a descobri-la por meios de gestos descritos do que se tiver pensado. Assim, a crianca que imaginar a&lt;/div&gt;
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baleia, procurara sugerir tal animal atraves de movimentos e expressoes fisionomicas, mas sem nada falar&lt;/div&gt;
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119) CORRIDA DO ALFABETO&lt;/div&gt;
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Formam-se duas equipes. Cada um se senta em rodinhas. Cada grupo escolhe seu chefe. Ao sinal de inicio, os capitaes comecam a dizer o alfabeto o mais&lt;/div&gt;
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depressa que podem. Tao logo o terminam, os vizinhos da esquerda fazem o mesmo para depois cederem a vez aos companheiros seguintes e assim&lt;/div&gt;
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sucessivamente, ate o grupo terminar vencendo a equipe que primeiro consegue, sem soltar letras nem jogadores. Quem erra deve recomecar do ponto&lt;/div&gt;
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em que cometeu a falha, sem perder tempo.&lt;/div&gt;
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120) AR, TERRA E MAR&lt;/div&gt;
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Criancas em circulo, mestre ao centro. O mestre inicia o jogo indicando com um dedo um dos jogadores dizendo: -Terra (por exemplo). O jogador&lt;/div&gt;
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apontado tera de responder o nome de um animal que vive na terra, como cavalo, tigre, etc. Se ele se enganar, pagara prenda. O jogo continuara&lt;/div&gt;
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indicando, o mestre, outro jogador. Prossegue-se com a indicacao de ar, terra e mar alternadamente, dando-se a oportunidade a todos os alunos. Ao fim&lt;/div&gt;
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de algum tempo, passa-se a aplicacao de penalidades as criancas que pagaram prendas, exigindo-se que cada uma delas escolhida ao acaso, indique o&lt;/div&gt;
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nome de tres animais que vivem no ar, na terra e no mar&lt;/div&gt;
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121) BOM DIA&lt;/div&gt;
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De maos dadas as criancas formam um circulo. No interior deste permanecera um jogador vendado. O circulo gira para a direita ou para a esquerda.&lt;/div&gt;
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Quando o jogador do centro bater o pe no chao o circulo para de girar. A crianca do centro aponta para um jogador e este dira: g - Bom dia, h. O do&lt;/div&gt;
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centro tera que o reconhecer pela voz, dizendo o seu nome. Caso erre, ainda tera o direito de apresentar mais dois nomes. Acertando, o que foi&lt;/div&gt;
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apontado ocupara o centro e o outro o substituira na roda, do contrario, o jogo prosseguira ate que o do centro, fazendo novamente parar o circulo&lt;/div&gt;
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mencionar acertadamente o nome do companheiro&lt;/div&gt;
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122) VAI E VOLTA&lt;/div&gt;
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As criancas formam um circulo bem grande conservando bastante espaco entre si. Uma delas recebe a bola. Ao sinal de inicio, a bola vai ser passada de&lt;/div&gt;
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uma em uma a volta do circulo, o mais depressa possivel, sem faltar ninguem. A certo apito ela e mandada na direcao contraria sem perda de tempo. Os&lt;/div&gt;
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sinais sao dados a intervalos irregulares, ora demorados, ora seguidos com rapidez para exigir atencao continua dos jogadores. Quem nao obedecer&lt;/div&gt;
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prontamente a ordem e nao arremessar a bola depois do sinal, paga uma prenda. A vitoria e dos jogadores que termina a brincadeira e nao pagam&lt;/div&gt;
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prendas.&lt;/div&gt;
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123) TANQUES DE GUERRA&lt;/div&gt;
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Para este jogo, necessitamos de duas canetas de cor diferentes, e uma folha de papel. Desenha-se nas extremidades opostas da folha dois circulos mais&lt;/div&gt;
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ou menos do mesmo tamanho, cada um de uma cor. Este sao os &quot;quarteis&quot;. Desenha-se, em frente aos &quot;quarteis&quot;, tres pequenas cruzes. Sao os &quot;tanques&lt;/div&gt;
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de guerra&quot;. O objetivo do jogo a atingir o &quot;quartel&quot; inimigo. Para tanto, apoia-se a caneta com a ponta sobre o papel, iniciando o jogo num dos&lt;/div&gt;
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&quot;tanques&quot;, apoiando-a com o dedo no outro lado. A seguir, desfere-se um &quot;piparote&quot; na caneta, que tracara uma linha sobre o papel. A jogada seguinte&lt;/div&gt;
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sera a partir do final do risco tracado. No local onde acabar o traco, faz-se um pequeno circulo. E este circulo que deve ser atingido para que o tanque&lt;/div&gt;
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seja destruido. Quem atingir o quartel inimigo primeiro, ganha o jogo.&lt;/div&gt;
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124) SUPER GARGANTA&lt;/div&gt;
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Em cada rodada, brincam um representante de cada equipe. O objetivo e ficar mais tempo falando uma palavra, puxando uma vogal. Ex.: Goooooool!.&lt;/div&gt;
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Quem conseguir ficar mais tempo falando a tal palavra, vence a rodada. A equipe vencedora sera a que tiver o maior numero de campeoes.&lt;/div&gt;
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125) GUARDA DO ZOOLÓGICO&lt;/div&gt;
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Criancas em circulo, exceto uma, que fica no centro (o guarda). O guarda do zoologico indica varias criancas e grita: Aqui estao os cachorrinhos. A este&lt;/div&gt;
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sinal tais criancas imitam os cachorrinhos. O guarda entao designa outras criancas e lhes da o nome de outro animal que elas deverao imitar. Depois de&lt;/div&gt;
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ter dado 3 ordens o guarda escolhe seu substituto.&lt;/div&gt;
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126) DANÇA DO CANUDO&lt;/div&gt;
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Jogam uma dupla de cada equipe. Uma musica sera executada e os pares deverao manter o papel sem cair no chao, segurando somente com a succao do&lt;/div&gt;
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canudo que estara em suas bocas. Quem deixar cair, da o ponto para o adversario.&lt;/div&gt;
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127) TRILHA DO MACACO&lt;/div&gt;
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E uma corrida onde correm um representante de cada equipe. E desenhado no chao duas amarelinhas gigantescas. O objetivo e atravessar essa&lt;/div&gt;
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amarelinha (como na brincadeira, nao podendo pisar na linha) e chegar ate o fim. Se pisar na linha, volta ao inicio. Quem sair da amarelinha e cruzar a&lt;/div&gt;
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linha de chegada primeiro vence.&lt;/div&gt;
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128) RODAR O PIÃO&lt;/div&gt;
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Para rodar o piao, risque um circulo no chao, que sera a roda ou a raia. Depois, enrole um fio barbante na cabeca do piao e desca ate a ponta; de uma&lt;/div&gt;
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volta e enrole o barbante para cima ate a parte gordinha. Enrole a outra ponta no dedo indicador e lance o piao. Se ele cair girando dentro da roda, vale&lt;/div&gt;
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dois pontos. Se sair da roda e voltar, nao fique desesperado, voce vai ganhar um ponto. Se sair e nao voltar, hum... Respire fundo... Voce perde um&lt;/div&gt;
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ponto. Vence quem fizer dez pontos primeiro.&lt;/div&gt;
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24&lt;/div&gt;
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129) CELA DE PIÃO&lt;/div&gt;
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Para brincar de Cela, e simples. Risque a cela no chao, que pode ser um circulo ou um quadrado. Todos lancam seus pioes. O piao que cair mais distante&lt;/div&gt;
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da cela e colocado no centro dela para ser alvo dos demais. Os jogadores devem lancar seus pioes, levanta-los na palma da mao e atira-lo contra o que&lt;/div&gt;
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esta na cela. Aquele que nao conseguir atingi-lo coloca seu piao no centro da cela.&lt;/div&gt;
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130) MANDUCA MANDA&lt;/div&gt;
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A brincadeira comeca com a ordem do orientador: Manduca Manda... levantar o braco, por exemplo; a qual todos devem obedecer. Ele da novos&lt;/div&gt;
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comandos, que exigem maior ou menor movimento, (ficar de cocoras, pular 3 vezes no mesmo lugar, fazer meia volta dar 4 passos para tras, etc.).&lt;/div&gt;
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Quando as ordens sao precedidas pelas palavras - Manduca Manda, tem que ser atendidas, do contrario nao devem se-lo, cabendo a quem cumpre ser&lt;/div&gt;
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tirado do jogo, pagando ao final uma prenda. Assim sendo ao ouvirem bater palmas quem faz tal coisa erra. A vitoria e de quem findo o tempo previsto,&lt;/div&gt;
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nao houver pagado prendas.&lt;/div&gt;
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131) ORELHINHA&lt;/div&gt;
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Criancas sentadas em circulo, uma no centro de olhos fechados. Uma das criancas sera escolhida para puxar (devagar) a orelha do colega do centro e de&lt;/div&gt;
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olhos fechados. Depois disso, voltara para seu lugar. Ao sinal do professor, o aluno abrira os olhos e tentara adivinhar quem lhe puxou a orelha. Levantase,&lt;/div&gt;
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pega pela orelha o colega que julga ser culpado e colocando-o no centro do circulo, senta-se no lugar vago. Se acertar o jogo tera prosseguimento, se&lt;/div&gt;
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errar sera conduzido pela orelha ao centro, pelo suposto culpado.&lt;/div&gt;
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132) ANJO DO BEM E ANJO DO MAL&lt;/div&gt;
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Sao escolhidas duas criancas uma para ser o Anjo do Bem e a outra o Anjo Mal. Uma outra crianca da a cada uma das outras restantes um nome de fruta,&lt;/div&gt;
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ou uma cor, cochichando-lhe no ouvido. Inicia-se o jogo com o dialogo: &quot;Toc, Toc&quot;. A mesma crianca que escolheu o nome das frutas e que designou a&lt;/div&gt;
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cada e o porteiro e diz: &quot;Quem bate?&quot; Dependendo da vez, a crianca que bate responde: &quot;Anjo do Bem ou Anjo do Mal&quot;. A crianca (porteiro) diz: &quot;O que&lt;/div&gt;
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voce quer?&quot; Anjo do Bem ou Anjo do Mal responde: &quot;Uma cor&quot;. A crianca (porteiro) pergunta: &quot;Que cor?&quot; A partir dai, o Anjo do Bem ou o Anjo do Mal&lt;/div&gt;
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tem tres opcoes. Se entre as tres opcoes nao tiver nenhuma crianca que tenha o nome da cor, sera entao a vez do outro anjo. Se acertar, a crianca (cor)&lt;/div&gt;
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pertencera ao Anjo que acertou. Ganha quem possuir mais criancas. Exige nocao de ordem e alteracao por parte dos anjos do Bem e Mal. Tambem e&lt;/div&gt;
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necessario que as criancas memorizem as frutas ou cores que as representam.&lt;/div&gt;
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133) CEGOS CAÇADORES&lt;/div&gt;
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Duas equipes participam. Cada equipe escolhe o seu representante. Os dois jogadores tem seus olhos vendados e darao 25 voltas em torno de si&lt;/div&gt;
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mesmos. Enquanto isso, o mestre escondera um objeto em um local de dificil acesso e dira aos cacadores : “- Procurem um (nome do objeto)”. O&lt;/div&gt;
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objetivo de cada cacador e encontrar o objeto e pega-lo. Vence quem o fizer.&lt;/div&gt;
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134) BOLICHE DE PERGUNTAS&lt;/div&gt;
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Formam-se dois grupos e cada um tem que derrubar 10 garrafas do campo adversario. As garrafas devem ser derrubadas com a bola e dentro delas ha&lt;/div&gt;
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perguntas para os participantes. Quando uma equipe consegue derrubar as 10 garrafas, ela tem que responder as perguntas que estao dentro. Quem&lt;/div&gt;
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acertar todas ganha.&lt;/div&gt;
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135) BILBOQUÊ&lt;/div&gt;
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Materiais Necessarios: garrafa Peti; fita adesiva; barbante; papel; tesoura. Como fazer:&lt;/div&gt;
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- Corte a garrafa peti ao meio e cole fita adesiva na borda, para nao machucar o dedo. Voce vai usar a parte da garrafa que tem o gargalo.&lt;/div&gt;
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- Faca uma bolinha de papel amassado e passe fita adesiva em volta dela, para deixa-la firme.&lt;/div&gt;
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- Prenda uma das pontas do barbante na bolinha e outra dentro da garrafa.&lt;/div&gt;
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- Jogue o bilboque para cima, sem solta-lo. Tente fazer a bolinha cair dentro do brinquedo.&lt;/div&gt;
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136) JOQUEMPÔ&lt;/div&gt;
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Dois jogadores ficam frente a frente, com uma das maos nas costas. Eles falam “joquempo” bem devagar e mostram a mao que esta escondida, com o&lt;/div&gt;
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formato do objeto que escolheram. Ele pode ser: tesoura (dedos indicador e medio em forma de “V”); papel (mao aberta); pedra (mao fechada) e lixo (as&lt;/div&gt;
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duas maos formando uma bola, com as pontas dos dedos unidas). Ganha quem escolher o objeto que elimina o outro. O ganhador tem direito de&lt;/div&gt;
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comecar a brincadeira ou escolher o primeiro companheiro de um time. REGRAS: - A pedra quebra a tesoura. - A tesoura corta o papel.&lt;/div&gt;
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- O papel embrulha a pedra. - O lixo engole o papel.&lt;/div&gt;
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137) QUE SOM É ESSE?&lt;/div&gt;
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Um grupo de criancas fica de costas para instrumentos musicais, sem olhar para tras. Todos decidem no zero ou um (ver Formulas de Escolha) quem vai&lt;/div&gt;
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comecar. O participante tem que escolher um dos instrumentos musicais e tocar, para que os colegas adivinhem qual e o instrumento. Depois de tocar,&lt;/div&gt;
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a crianca tem que pegar o instrumento e andar com ele, para que os outros digam o caminho que foi feito. Ganha quem acerta todos os instrumentos&lt;/div&gt;
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tocados.&lt;/div&gt;
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138) PONTINHOS&lt;/div&gt;
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Em uma folha, as criancas fazem o maior numero de pontinhos que conseguirem, e esses pontinhos devem formar um enorme quadrado no papel. Cada&lt;/div&gt;
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crianca, na sua vez de jogar, tem que ligar um pontinho ao outro, formando um lado de um quadrado pequeno. Quando a pessoa conseguir formar um&lt;/div&gt;
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quadradinho ligando os pontos, ela coloca a primeira letra do seu nome ali dentro. Ganha o jogo quem tiver o maior numero de quadrados com sua letra&lt;/div&gt;
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no final.&lt;/div&gt;
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139) RIMA&lt;/div&gt;
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Uma pessoa fala uma palavra e a outra tem que repetir com uma palavra que rime com a primeira. Quem nao conseguir rimar sai da brincadeira.&lt;/div&gt;
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140 ELEVADOR&lt;/div&gt;
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Cada crianca tem que passar uma corda pela copa de uma arvore e amarrar bem forte, deixando a outra ponta perto de onde ela esta. Subindo pelas&lt;/div&gt;
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suas cordas, os participantes do jogo devem chegar ao topo o mais rapido possivel. Nao vale chutar e nem puxar a corda do outro.&lt;/div&gt;
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25&lt;/div&gt;
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141 O CIRCO PEGOU FOGO&lt;/div&gt;
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As criancas formam uma roda e cantam a musica abaixo. Quando a musica acaba, todas tem que ficar paradas. Quem se mexer primeiro sai da roda e as&lt;/div&gt;
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outras continuam a brincadeira. LETRA: “O circo pegou fogo, o palhaco deu sinal. Acorda, minha gente, que a bandeira e nacional. Alo, Brasil, dois mil.&lt;/div&gt;
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Quem se mexeu, saiu, BomBril!”&lt;/div&gt;
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142 BOLINHO BOLACHA&lt;/div&gt;
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Essa brincadeira e para duas pessoas. Uma delas tem que esconder um objeto pequeno em uma das maos. Depois, a outra tem que bater nas duas maos&lt;/div&gt;
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da primeira, enquanto elas cantam a musica abaixo. Quando termina a musica, o que bateu nas maos do outro tem que adivinhar em qual delas esta o&lt;/div&gt;
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objeto. Se acertar, e sua vez de esconder. LETRA: “Bolinho, bolacha. Por cima, por baixo. Em qual mao esta?”&lt;/div&gt;
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143 ZOOLÓGICO&lt;/div&gt;
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A turma se divide em equipes com tres pessoas. Um dos participantes tem que dizer o nome de animais ou contar uma historia com animais. Em cada&lt;/div&gt;
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um deles, os jogadores devem fazer um codigo combinado antes. Por exemplo: Girafa - as pessoas dos lados se abaixam e as do meio levantam as maos.&lt;/div&gt;
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Elefante - as pessoas que estiverem no meio fazem uma tromba e as dos lados fazem as orelhas do bicho. Borboleta - todas as pessoas fazem borboletas.&lt;/div&gt;
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144 CORRIDA DE TAMPINHAS&lt;/div&gt;
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Para brincar, sao necessarias, no minimo, duas criancas. Um caminho e desenhado no chao e cada crianca fica com uma tampinha. Um de cada vez, os&lt;/div&gt;
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participantes vao dando leves toques na tampinha com a ponta do indicador, para faze-la andar sem sair do caminho ou tocar na linha. Quem errar passa&lt;/div&gt;
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a vez a outro. Quando alguem erra, volta a jogar de onde parou na rodada seguinte. O primeiro que terminar o caminho vence.&lt;/div&gt;
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145) ESPIÃO&lt;/div&gt;
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Os participantes ficam parados em um lugar marcado com uma linha. Uma crianca, escolhida para ser o espiao, conta ate tres, de costas para os outros,&lt;/div&gt;
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que vao andando bem de leve, tentando encostar-se a ela. Quando o espiao termina de contar, ele tem que se virar e todas as outras criancas devem&lt;/div&gt;
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estar como estatuas. Quem se mexer, sai da brincadeira. Quem conseguir encostar no espiao da vez sera o proximo.&lt;/div&gt;
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146) MANDIÓ&lt;/div&gt;
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Uma crianca e o visitante e outra e o dono da plantacao de mandioca. Todas as outras criancas sao mandiocas. As mandiocas formam uma fila e o&lt;/div&gt;
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primeiro da fila se abraca a um poste ou arvore. O proximo da fila o abraca, o terceiro abraca o segundo e assim por diante ate que todos na fila estejam&lt;/div&gt;
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abracados. O visitante negocia a compra das mandiocas com o dono da plantacao. Depois que o negocio esta fechado, ele tem que arrancar as&lt;/div&gt;
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mandiocas da terra: abracar o ultimo participante por tras e puxa-lo ate que ele seja arrancado, junto com os outros.&lt;/div&gt;
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147) PARALELEPÍPEDO&lt;/div&gt;
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Primeiro todos escolhem a ordem em que vao jogar. Depois, marcam uma distancia, que tem que ser a mesma entre os participantes. O jogador que&lt;/div&gt;
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comeca a brincadeira tem que dizer “Pa-ra-le-le-pi-pe-do” e andar em direcao a outro jogador enquanto diz a palavra. Quando terminar, ele tem que&lt;/div&gt;
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tentar pisar no pe de outro participante. Todas as criancas tem que fazer o mesmo. Ganha quem conseguir pisar nos pes de todos os outros jogadores.&lt;/div&gt;
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148) QUE MÊS?&lt;/div&gt;
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Dois participantes sao escolhidos e se afastam do grupo. Cada um deles escolhe um mes, sem que os outros saibam qual foi o mes escolhido. Depois,&lt;/div&gt;
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voltam para perto do grupo e perguntam a cada um qual o mes escolhido. Quem acertar ainda precisa responder a outra pergunta: “O que voce quer da&lt;/div&gt;
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vida?”. A crianca responde o que deseja e as duas que tiveram as melhores respostas formam a proxima dupla que escolhera o mes.&lt;/div&gt;
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149) SILÊNCIO!&lt;/div&gt;
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As criancas formam um circulo e uma delas fica sentada no meio de olhos vendados, com um objeto qualquer perto dela. O grupo escolhe alguem para&lt;/div&gt;
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dar o sinal de inicio e apontar para uma pessoa da roda. Quem foi escolhido devera, silenciosamente, se aproximar do centro da roda e pegar o objeto. A&lt;/div&gt;
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crianca de olhos vendados, ouvindo qualquer ruido, deve apontar na direcao de quem esta se aproximando. Se apontar na direcao certa, o que estava de&lt;/div&gt;
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olhos vendados volta para o seu lugar na roda. Entao o grupo escolhe outra pessoa para recomecar. Se a pessoa da roda conseguir pegar o objeto,&lt;/div&gt;
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devera voltar para o seu lugar com ele nas maos. A partir desse momento, todos devem ficar com as maos para tras e avisar a quem esta no meio para&lt;/div&gt;
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tirar a venda e tentar descobrir quem esta com o objeto. Se descobrir, troca de lugar com essa pessoa. Se nao, colocara a venda novamente.&lt;/div&gt;
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150) SORRISO MILIONÁRIO&lt;/div&gt;
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Para que a brincadeira funcione, e preciso ter pelo menos quatro participantes, bexigas vazias ou folhas de arvore. Cada um fica com tres bexigas e todos&lt;/div&gt;
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tem que ficar andando, se misturando. Quando alguem gritar “para”, cada participante deve correr para frente de outro e fazer palhacadas.&lt;/div&gt;
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O outro tem que ficar parado, sem rir. Quem rir perde uma bexiga. O desafio vai se repetindo e quem fica sem bexigas sai da brincadeira. Quem tiver&lt;/div&gt;
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mais, ganha. Nao vale fazer cocegas para o outro rir.&lt;/div&gt;
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26&lt;/div&gt;
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Atividades Recreativas e Tarefas de Gincana &lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;7&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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1) CORRIDA DA VASSOURA&lt;/div&gt;
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Correm um representante de cada equipe nessa corrida so de ida. O objetivo e equilibrar uma vassoura na palma da mao enquanto correm. Se a&lt;/div&gt;
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vassoura cair antes da linha de chegada, o corredor volta ao inicio e comeca tudo outra vez. Ganha quem cumprir a tarefa corretamente primeiro.&lt;/div&gt;
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2) CORRIDA DE BRAÇO&lt;/div&gt;
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Correm dois representantes de cada equipe. Serao feitos no chao dois riscos, cada um a exatos 2 metros de cada participante. Os participantes se&lt;/div&gt;
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apoiam um no ombro do outro, com os bracos. O objetivo e empurrar o adversario e fazer com que ele ultrapasse o seu risco. Quem conseguir isso&lt;/div&gt;
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primeiro, vence a prova.&lt;/div&gt;
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3) EMPURRA EM CIMA&lt;/div&gt;
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E uma corrida de braco, a diferenca e que Correm uma dupla de cada equipe, sendo que um da dupla ira subir em cima do pescoco do parceiro e, apenas&lt;/div&gt;
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os montados, irao empurrar. Quem fizer a dupla adversaria ultrapassar a risca, vence.&lt;/div&gt;
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4) CORRIDA DOS SENTADOS&lt;/div&gt;
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Corrida de ida e volta onde os participantes correm sentados e nao podem usar as maos pra nada. Na ida, vai de frente, na volta, vem de costas, ou seja,&lt;/div&gt;
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nao pode virar. Ganha quem voltar primeiro.&lt;/div&gt;
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5) CORRIDA DE CADARÇOS&lt;/div&gt;
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Corrida de duplas, de ida e volta, onde os participantes correm com os cadarcos amarrados. Na ida, vai de frente, na volta, vem de costas. Nao pode&lt;/div&gt;
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virar. Se cair, levanta e continua. Ganha quem voltar primeiro.&lt;/div&gt;
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4) APERTO&lt;/div&gt;
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Jogam duas equipes. Cada equipe devera ficar em um retangulo riscado no chao. O Objetivo e fazer com que todos permanecam nesse espaco por 30&lt;/div&gt;
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segundos. Apos esse tempo, a equipe que conseguiu devera reduzir o espaco da outra, que tera menos espaco para colocar seus componentes. E assim o&lt;/div&gt;
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jogo prossegue, ate o retangulo ficar tao pequeno a ponto de ser impossivel manter as pessoas la, dando a vitoria para a outra equipe.&lt;/div&gt;
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5) GUERRA DE PAPEL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes em dois campos distintos, separados por um espaco. Cada equipe tera a sua disposicao dezenas de bolinhas de papel. Elas&lt;/div&gt;
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comecarao a jogar essas bolas de papel no campo adversario, que devera fazer o mesmo. O Objetivo e tirar as bolinhas de papel do seu campo e jogar no&lt;/div&gt;
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adversario. No fim do tempo, o mestre faz a contagem. A equipe que tiver menos papel em seu campo e a vencedora.&lt;/div&gt;
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6) BAMBOLÊ DE GUERRA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam uma dupla de cada equipe. As duplas entrarao em um bambole e ficarao de costas para a outra, pois correrao de frente. Serao feitos dois riscos,&lt;/div&gt;
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cada um a exatos 2 metros de cada lado do bambole. O Objetivo e correr e fazer forca para ultrapassar a linha, mas sera dificil, pois a outra dupla ira&lt;/div&gt;
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fazer o mesmo. A dupla que conseguir ultrapassar o risco, vence.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
7) TÚNEL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes com numero de participantes iguais. Cada equipe formara um tunel, onde os participantes ficam um atras do outro com as pernas&lt;/div&gt;
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abertas. E uma especie de corrida. No &quot;Ja&quot; do mestre, o ultimo de cada fila deve passar por debaixo do tunel e ir para frente. Depois, o ultimo faz a&lt;/div&gt;
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mesma coisa. Desse jeito, o tunel de pessoas ira se distanciando para frente cada vez mais. Ganha o tunel que cruzar a linha de chegada primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
8) MACACO CEGO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Duas equipes participam. Cada equipe escolhe o seu representante. O mestre faz um grande retangulo e, nele, desenha varias linhas. Os dois jogadores&lt;/div&gt;
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tem seus olhos vendados e o objetivo e sair do percurso e chegar ate o final, sem pisar nas linhas. Como eles estarao vendados, a equipe pode ajudar.&lt;/div&gt;
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Quem pisar na linha volta pro comeco, podendo tirar a venda nesse tempinho. Ganha quem sair do percurso sem pisar na linha.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
9) 2º ANDAR&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Pega-pega de duplas. Cada dupla e formada por um montado e um montador. O montador devera montar no pescoco do montado e pegar os outros que&lt;/div&gt;
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tambem estao montados. So os montados podem pegar. Quem for pego, pega.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
10) CORRIDA AO CONTRÁRIO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os corredores dao 25 voltas em um cabo de vassoura e correm de costas ate a linha de chegada. Quem chegar primeiro, vence.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
11) VASSOBOL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Dois rivais disputam para colocar a bola no gol adversario atraves de uma vassoura. Ganha quem fizer mais gols.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
12) CEGOBOL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Futebol comum, so que todos os jogadores jogarao de olhos vendados. Ganha a equipe que fizer mais gols.&lt;/div&gt;
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13) PÉ COM PÉ&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Corrida de duplas de ida e volta onde um participante sobe no pe do parceiro. Na ida, o que esta pisado devera correr. Na volta, ele pulara (de costas).&lt;/div&gt;
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Ganha quem chegar primeiro.&lt;/div&gt;
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14) MINHOCA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E uma corrida de ida e volta, mas os participantes, ao inves de correrem, rolam pelo chao. Ganha quem chegar primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
27&lt;/div&gt;
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15) TOCA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Desenha-se varias tocas (circulos) em um espaco amplo. O numero de tocas deve ser sempre um a menos do que o numero de jogadores. Bem distante&lt;/div&gt;
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do terreno onde as tocas estao, os participantes, todos de maos dadas, em roda, estarao rodando ao som de uma musica animada. Quando a musica&lt;/div&gt;
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parar, todos devem soltar as maos, correr e sentar em uma toca. Quem nao conseguir, e eliminado e apaga-se uma toca. Ganha quem sentar na ultima&lt;/div&gt;
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toca.&lt;/div&gt;
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16) TOCA COOPERATIVA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
As mesmas regras do “Toca” comum. O segredo do jogo e nao eliminar nenhum participante, so tocas, ou seja, a cada rodada, voce desfaz uma toca e&lt;/div&gt;
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ainda assim todos deverao entrar em uma toca, como puderem: no colo, deitado sobre os colegas, etc. Neste jogo nao ha vencedores.&lt;/div&gt;
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17) CORRIDA DE CADEIRAS&lt;/div&gt;
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Corrida de trios. Cada trio e composto por duas pessoas que unem os bracos e formam uma cadeira e um rei que ira subir na cadeira (uniao de bracos). O&lt;/div&gt;
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objetivo e correr e descer o rei na linha de chegada. O trio que conseguir isso primeiro vence.&lt;/div&gt;
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18) ESTOURA BEXIGA&lt;/div&gt;
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Todos participam. Cada jogador tera uma bexiga amarrada em seu tornozelo. O objetivo e estourar a bexiga dos adversarios e proteger a sua. Ganha o&lt;/div&gt;
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ultimo que ficar com a bexiga intacta.&lt;/div&gt;
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19) REVEZAMENTO DOS RODADOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Igual ao revezamento do atletismo, mas antes de correr e preciso dar 25 voltas em um cabo de vassoura. Sao 4 participantes por equipe e ganha a&lt;/div&gt;
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equipe cujo ultimo participante chegou primeiro. Se cair, levanta e continua.&lt;/div&gt;
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20) ARTILHARIA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Dois times em dois campos separados por uma linha. No final de cada campo, e colocado uma garrafa peti. Uma pessoa de cada equipe tenta jogar a&lt;/div&gt;
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bola e derrubar a garrafa do adversario. A equipe que derrubar a garrafa devera ergue-la novamente, mas se protegendo da outra, que agora tem&lt;/div&gt;
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autonomia para balear. Quem for baleado nao pode erguer a garrafa. Se a equipe conseguir reerguer a garrafa antes de todos serem baleados, ela&lt;/div&gt;
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ganha. Mas se todos forem baleados e a garrafa continuar no chao, a outra equipe ganha.&lt;/div&gt;
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21) GUERRA DE MANDIOCA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas pessoas, cada uma com a sua mandioca segura pela metade. Cada um tem a sua vez de bater com toda a forca na mandioca que o outro&lt;/div&gt;
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segura. Ganha quem quebrar a mandioca do adversario primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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22) PICHORRA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Uma bexiga e pendurada no alto e os representantes das equipes, depois de vendados e rodados, devem estoura-la com um pau, sendo guiadas pelas&lt;/div&gt;
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respectivas equipes.&lt;/div&gt;
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23) BOLICHE CEGO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam um participante de cada equipe. E um boliche comum, mas os participantes jogam de olhos vendados. O objetivo do jogo e derrubar o ultimo&lt;/div&gt;
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pino, nao importando quantos lancamentos foram, uma vez que quando um erra, e a vez do outro. Quem conseguir, vence.&lt;/div&gt;
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24) ARREMESSO DE BAMBOLÊ&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Tipo arremesso de argolas, mas com bambole. Uma pessoa sera a vitima e ficara a 5 metros dos jogadores. Faz 1 ponto quem conseguir encaixar o&lt;/div&gt;
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bambole na pessoa primeiro. Ganha quem tiver mais pontos.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
25) ENCAIXE HUMANO&lt;/div&gt;
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Dinamica com 4 pessoas sentadas em bancos. Primeiro, cada participante senta nas costas do outro. Depois que todos ja estiverem &quot;deitados&quot;, retiramse&lt;/div&gt;
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os bancos. Como sair da situacao?&lt;/div&gt;
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26) PASSA OU REPASSA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Todos brincam. Porem, em cada rodada, um jogador de cada equipe participara. Seria interessante que as perguntas fossem ligadas a um unico tema em&lt;/div&gt;
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cada vez que esse jogo for praticado. Sera feita uma pergunta (sem alternativas) para um dos participantes. Se ele responder corretamente, da uma&lt;/div&gt;
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tortada na cara do rival, ou vice-versa, se ele errar. Se ele nao souber, ele passa. Se o adversario nao souber, ele repassa. Se, mesmo assim, o primeiro&lt;/div&gt;
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nao souber, ou errar, o seu rival dara uma tortada na cara dele. Porem, se ele acertar, e ele quem da a tortada. Vence a equipe que acertar mais&lt;/div&gt;
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perguntas e, claro, receber menos tortadas. &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;OBS.: &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Fazer dezenas de tortas pode sair mais barato do que parece. Basta sentar e pensar em ingredientes&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
baratos que podem render varios pratos de torta. &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Ex.: &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Lama.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
27) SALTO EM DISTÂNCIA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam dois representantes de cada equipe. Um participante saltara, depois o seu adversario. Apos isso, a distancia aumenta. Se o participante for o&lt;/div&gt;
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primeiro a pular em uma distancia e errar, devera torcer para que o outro tambem erre, pois assim tera outra chance. Ganha quem conseguir saltar uma&lt;/div&gt;
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distancia que o outro nao conseguiu.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
28) GOLFE&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam dois representantes de cada equipe. Cada participante tera um taco (qualquer pedaco de madeira comprido) e tera direito a uma tacada por vez.&lt;/div&gt;
&lt;br /&gt;
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O participante que conseguir colocar a bola no buraco primeiro, vence a partida.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
29) CORRIDA DE OBSTÁCULOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam dois corredores, que deverao percorrer uma distancia e chegar ao fim, enfrentando obstaculos (os obstaculos serao pessoas curvadas). Quem&lt;/div&gt;
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cruzar a linha de chegada primeiro vence.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
28&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
30) CORRIDA DAS CADEIRAS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Correm um representante por equipe. E uma corrida de ida e volta onde cada representante devera correr sentado em uma cadeira (nao pode larga-la&lt;/div&gt;
&lt;br /&gt;
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por nada). Na ida, vai de frente. Na volta, vem de costas, ou seja, nao pode virar. Se cair, levanta e continua. Ganha quem voltar primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
31) VÔLEI IMPROVISADO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O Jogo normal de volei, mas utilizando outro objeto no lugar da bola (balde, vasilha, almofada, mochila, alguma fruta ou legume...)&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
32) CESTINHA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes e dois ajudantes. A brincadeira funciona como um jogo de basquete, mas so ha uma cesta, que na verdade sao duas pessoas, de&lt;/div&gt;
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bracos dados e abertos. Quem fizer uma cesta, escolhe alguem da dupla para substitui-lo na equipe e ele sera a nova metade da cesta. A equipe que fizer&lt;/div&gt;
&lt;br /&gt;
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mais cestas, vence a partida.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
33) PAR OU IMPAR&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam um representante de cada equipe. Os participantes deverao pular sobre um passeio de ceramica conforme vao ganhando. E assim: os jogadores&lt;/div&gt;
&lt;br /&gt;
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escolhem par ou impar uma unica vez e vao jogando varias vezes. Quem ganhar, avanca uma casa (uma ceramica). Quem perder, fica onde esta. E por ai&lt;/div&gt;
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vai ate alguem chegar a ultima casa.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
34) PEGADINHA DO ANIMAL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Entrega-se a cada participante um papel com o nome de um animal, sem ver o do outro. Em seguida todos ficam em circulo de maos dadas. Quando o&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
animal for chamado pelo coordenador, a pessoa correspondente ao animal, deve se agachar tentando abaixar os colegas da direita e da esquerda. E os&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
outros devem tentar impedir que ele se abaixe. &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Obs.: &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;todos os animais sao iguais, e quando o coordenador chama o nome do animal todos vao cair de&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
bunda no chao, causando uma grande risada geral.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
35) ÔNIBUS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E a versao em grupo da &quot;Corrida das Cadeiras&quot;. Haverao duas equipes. Os integrantes de cada equipe ficam sentados em cadeiras, um atras do outro,&lt;/div&gt;
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formando um onibus (os onibus devem estar bem separados um do outro). No JA, os participantes movimentam as cadeiras pra frente e comecam a&lt;/div&gt;
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botar o onibus pra andar. O objetivo do onibus sera cruzar a linha de chegada integralmente. A equipe que o fizer primeiro, vence.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
36) NUMEROBOL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes (cada uma em seu campo). Os participantes ficam sentados paralelamente as linhas laterais da quadra formando uma fileira,&lt;/div&gt;
&lt;br /&gt;
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divididas em 2 equipes de numero de integrantes igual. Cada jogador sera numerado, na ordem da fileira, de 1 ate 10, por exemplo. O mesmo para a&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
outra equipe. No centro havera uma bola e ao sinal do monitor, que gritara um numero, por exemplo 7, os dois jogadores (uma de cada equipe) que&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
corresponderem ao numero falado, devem sair da fileira e ambas tentarao fazer uma cesta. Vale roubar a bola na marra.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
37) APITO ESCONDIDO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Faz-se uma roda onde todos estarao em pe. Algumas criancas sairao da roda e nao escutarao a explicacao inicial do monitor. Quando as criancas&lt;/div&gt;
&lt;br /&gt;
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voltarem, uma por vez, sera dito a ela que na roda existe um apito, com alguma crianca, e ela deve descobrir com quem esta. Sao varias tentativas ate&lt;/div&gt;
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que a &quot;vitima&quot; descubra que, na verdade, o apito esta preso nas costas do monitor e este dava as costas para uma crianca qualquer, que apitava levando&lt;/div&gt;
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as maos ate a boca, assim como os demais, que fingem ter o apito.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
38) ENTRE AS PERNAS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Forma-se uma roda, todos em pe e com as pernas ligeiramente afastadas, de modo a tocar lateralmente o pe dos companheiros ao lado. O objetivo e&lt;/div&gt;
&lt;br /&gt;
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fazer gol entre as pernas dos companheiros, que tentarao defender-se das bolas que possivelmente venham em sua direcao. Nao e permitido tocar a&lt;/div&gt;
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bola com outra parte do corpo a nao ser as maos e a bola deve correr sempre rasteira. Tomando um gol (bola passando entre as pernas) a pessoa deve&lt;/div&gt;
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virar, ficando de costas para a roda, porem ainda podendo marcar gols. Acrescentar o numero de bolas durante o jogo e interessante.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
39) SINCRONISMO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogo de duplas. Brinca uma dupla de cada vez. Os participantes segurarao as extremidades de uma folha de jornal. O mestre ira dinamizar as acoes a&lt;/div&gt;
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serem cumpridas pelas duplas (correr, saltar, girar, etc) sem que se rasgue o jornal. A dupla que ficar mais tempo com o jornal sem rasgar, vence a prova.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
40) VALE TUDO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E uma especie de futebol. E como toda partida de futebol, ha dois times e ganha quem faz mais gols. Porem, nao ha regras. Pode usar a mao, chutar,&lt;/div&gt;
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tomar a bola, derrubar... Ha so um gol.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
41) CORREDOR&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Em um espaco amplo, desenhe um corredor em linha reta que possa correr 2 jogadores ao mesmo tempo, com uma linha inicial e uma final. Divide-se a&lt;/div&gt;
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turma em 2 equipes. Uma equipe sera quem vai queimar e a outra que vai percorrer o corredor. Quem vai queimar estara posicionada fora da linha do&lt;/div&gt;
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corredor. Quem vai passar pelo corredor tera que rebater a bola que sera lancada pelo professor o mais longe possivel e percorrer a distancia ate o final&lt;/div&gt;
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do corredor. Enquanto esse corre a outra equipe busca a bola e tenta queimar essa pessoa. So vale queimar fora das linhas laterais do corredor. Se a&lt;/div&gt;
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pessoa conseguiu ir e voltar a distancia sem parar na linha final e passar a linha inicial sem ser queimado ela marcara dois pontos. Se a pessoa so&lt;/div&gt;
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conseguiu ir, ela para na linha final e espera o proximo da fila rebater para voltar, nesse caso ela marcara apenas um ponto. Se for queimado no corredor&lt;/div&gt;
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sera eliminado. A equipe so trocara de funcao quando todos forem queimados. A equipe vencedora sera aquela que mais pontos conseguiu anotar.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
42) EFEITO DOMINÓ&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes. Os participantes deverao estar lado a lado e as equipes frente a frente. Quando o mestre disser JA, todos deverao cair para tras&lt;/div&gt;
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(como um efeito domino) em sincronia. Ganha a equipe que cair totalmente primeiro.&lt;/div&gt;
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29&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
43) ENCHIMENTO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Marca-se no campo de jogo o canto de cada equipe, e nele se colocam as bolas de papel. Marca-se tambem um grande circulo, que consiga abranger os&lt;/div&gt;
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cantos de todas as equipes. Explica-se ao grupo de jogadores que todos deverao correr no sentido horario. O jogo consiste em que cada membro da&lt;/div&gt;
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equipe, correndo no sentido horario, apanhe uma bola em cada mao, e coloque no seu canto, percorrendo o circulo todo. Vencera a equipe que ao final&lt;/div&gt;
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de determinado tempo tiver o maior numero de bolas em seu canto. Quando for dado o sinal de encerramento do jogo, os jovens que tiverem bolas em&lt;/div&gt;
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suas maos, deverao leva-las para o seu canto.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
44) CADEIROBOL&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Distribuir 6 cadeiras, 3 de um lado e tres do outro, colocadas uma ao lado da outra (a 3 metros uma da outra). Dividir o grupo total em dois, 3 jogadores&lt;/div&gt;
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de cada time ficarao sentados nas cadeiras. O objetivo do time e fazer com que a bola chegue aos alunos da cadeira, as cadeiras da ponta valem 1 ponto&lt;/div&gt;
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e a cadeira do meio vale 3 pontos. Quem estiver com a bola nao pode ser tocado e quem estiver com bola nao pode ficar mais que 5 seg. com a mesma,&lt;/div&gt;
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o jogador da cadeira nao pode levantar para receber a bola. Ganha o time que obtiver mais pontos&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
45) TREM DE RÉ&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam dois grupos. E uma corrida de ida e volta onde os participantes de cada equipe correrao agarrados um na cintura do outro. Para voltar, e&lt;/div&gt;
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necessario fazer a volta em uma pessoa que estara na linha de chegada. Ganha a equipe que chegar a linha de partida primeiro, uma vez que a corrida e&lt;/div&gt;
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de ida e volta.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
46) PINOBOL&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes. Varios cones (ou baldes, bancos...) sao espalhados aleatoriamente pelo patio. Cada equipe fica em fila lateral. Apenas dois&lt;/div&gt;
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jogadores (um de cada equipe) competem de cada vez. O jogador da equipe A precisa &quot;queimar&quot; o adversario com uma bola. O jogador da B tem como&lt;/div&gt;
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objetivo derrubar os cones, o mais rapido possivel e com qualquer parte do corpo. Quando o jogador da B e atingido, ele e substituido pelo proximo da&lt;/div&gt;
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fila. O mesmo acontece com o jogador da equipe A assim que arremessa a bola. Quando a fila termina, os papeis se invertem. Ganha a equipe que&lt;/div&gt;
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derrubar todos os cones em menor tempo.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
47) CORRIDA DE COELHOS&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Correm um representante de cada equipe. E uma corrida de ida e volta onde os corredores irao correr imitando coelhos (com a palma das maos e a&lt;/div&gt;
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ponta dos pes no chao e com os joelhos perto dos cotovelos). Na ida, vai de frente. Na volta, vem de costas. Ou seja, nao pode virar. Se cair, levanta e&lt;/div&gt;
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continua. Ganha quem chegar primeiro.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
48) CORRIDA DE CANGURUS&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E uma corrida de duplas, de ida e volta. Cada dupla devera correr assim: um devera pisar no pe do parceiro, mas os dois estarao olhando para frente, ou&lt;/div&gt;
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seja, o que estiver em cima, estara de costas para o seu parceiro. Na ida, vai de frente. Na volta, vem de costas. Ganha a dupla que chegar primeiro.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
49) FUGITIVO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um grupo da as maos e forma uma roda, cujo objetivo e impedir que a vitima saia. E escolhida uma vitima que ficara no centro da roda. Ela tentara&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
romper alguma uniao de bracos e fugir da roda. Se conseguir, todos correm atras da vitima. Quem conseguir pegar a vitima, sera a proxima vitima.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
50) CORRIDA DO SIRI&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Correm varios participantes nessa corrida de ida e volta. Os jogadores deverao correr lateralmente como a danca do siri. Ganha quem chegar primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
51) CORRIDA DOS ALEIJADOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Tira-se 0 ou 1 para saber qual sera a dupla inicial. Em pedacos de papel, serao escritas varias condicoes fisicas nas quais os corredores deverao correr.&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
Ex.: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Sem o braco esquerdo&quot;, &quot;Sem a perna direta&quot;, &quot;Sem os dois bracos&quot;, &quot;Sem as duas pernas&quot;... &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Enfim, o objeto e sortear como cada corredor devera&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
correr. Como em toda corrida, ganha quem chegar primeiro. Quem vencer, escolhe o novo adversario. Ganha a corrida o vencedor da ultima dupla.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
52) SALTO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam dois representantes de cada equipe. O objetivo e chegar primeiro, dando saltos com um pe so (como se estivessem medindo alguma distancia em&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
metros). Cada jogador tera direito a um salto por vez. Porem, ele so pode usar uma perna para saltar, e durante esse salto, devera deixar a outra perna&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
no mesmo lugar onde estava. So depois que ficar firme podera trazer a outra perna pro local que conseguiu chegar com o seu salto. Ganha quem cruzar a&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
linha de chegada primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
53) CORRIDA DE SACOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Cada corredor deve entrar em um saco de linhagem e amarra-lo na cintura. E uma corrida de ida e volta. Na ida, vai de frente. Na volta, vem de costas.&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
Se cair, levanta e continua. Ganha quem chegar primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
54) PASSINHOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E uma corrida so de ida onde varios participantes deverao correr como se estivessem medindo uma distancia em pes. Quando pisar com o pe direito,&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
devera pisar o pe esquerdo imediatamente colado na frente do direito e por ai vai. Ganha quem chegar primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
55) CORRIDA DO PAPELÃO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Correm um representante de cada equipe. Cada competidor recebera dois pedacos de papelao, para colocar embaixo dos pes. Primeiro, ele pisa em um&lt;/div&gt;
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dos papeloes e, quando for dar o passo, coloca o outro na frente, pisa nele e torna a repetir a operacao, de tal forma que ande pisando neles o tempo&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
inteiro. A corrida e so de ida. Quem cruzar a linha de chegada primeiro, vence.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
56) CORRIDA DOS CEGOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Corrida comum, so de ida. Ganha o corredor (VENDADO) que cruzar a linha de chegada primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
30&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
57) CORRIDA DO AÇOUGUEIRO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Corrida de ida e volta onde correm dois representantes de cada equipe. Os competidores deverao correr como a danca do acougueiro, do Panico na TV.&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
Na ida, vai de frente. Na volta, vem de costas. Se cair, levanta e continua. Ganha quem chegar primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
58) CANGURU&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam um representante de cada equipe nessa &quot;corrida&quot; so de ida. O objetivo e cruzar a linha de chegada primeiro (onde estara o mestre com as duas&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
maos abertas, esperando que o vencedor bata em uma delas). A cada JA que o mestre disser, os cangurus deverao dar um unico pulo (o mais distante&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
que conseguem). Como o mestre ira (em algumas vezes) tentar enganar os cangurus, fingindo que vai falar Ja e diz so &quot;J...&quot;, oi coisas desse tipo, e bem&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
capaz que alguem pule fora da hora. Nesse caso (ou se demorar demais pra pular depois do Ja), o jogador devera voltar ao inicio e recomecar a prova,&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
que continua da mesma forma, o mestre falando Ja e eles pulando. Ganha quem bater primeiro na mao do mestre, que estara na linha de chegada. Ou&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
seja, quem chegar primeiro (pulando, e claro).&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
59) BOLADA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes formam uma roda. Quem estiver com a bola devera dizer o nome de um participante e jogar a bola pra ele, perguntando uma questao&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
matematica. &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Ex.: &quot;50 + 20&quot;, &quot;14 x 2&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;... A pessoa que pegar a bola devera responder a conta e continuar a brincadeira elaborando outra pergunta para a&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
outra pessoa. E eliminado quem deixa a bola cair ou quem erra a conta. Ganha o ultimo que sobrar e nao errar nenhuma vez.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
60) TÚNELBOL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes. Os participantes ficam um atras do outro com as pernas abertas, formando dois tuneis (um para cada equipe). O primeiro da fila&lt;/div&gt;
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passa a bola por debaixo do tunel (passando pela mao de todos) e o que estiver no fim do tunel devera pega-la, correr e tomar a frente do tunel, aonde&lt;/div&gt;
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fara o mesmo. Todos terao a sua vez. Vence a equipe cujo primeiro jogador voltar a ocupar a posicao inicial.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
61) CIRANDOBOL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
So serve se tiver muita, muita gente. Metade dos participantes formam uma roda e, dentro dela, fica a outra metade de jogadores. Os que estiverem&lt;/div&gt;
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formando a roda tentarao balear os que estiverem dentro. Quem estiver formando a roda podera sair temporariamente para pega-la (se tiver ido pra&lt;/div&gt;
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longe). Quem for baleado passa a fazer parte da roda. Ganha o ultimo que ficar dentro da roda.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
62) PETECOBOL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E identico ao Handebol (futebol com as maos). Ha dois times e os jogadores deverao jogar a peteca para os companheiros. Quem segurar na peteca,&lt;/div&gt;
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recebe cartao vermelho, pois so vale bater a peteca pra cima, como todo jogo de peteca. Se a peteca cair, vale pegar nela, mas devera lanca-la&lt;/div&gt;
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normalmente em ate 5 segundos. Ao inves de gols, existem duas regioes do telhado limitadas, aonde a peteca devera bater para fazer o gol. Ganha a&lt;/div&gt;
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equipe que fizer mais gols.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
63) CORRIDA DOS SAPATOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes, que estarao cada um dentro de seu circulo. Todos os participantes sairao de seus circulos e tirarao seus calcados, devendo colocar&lt;/div&gt;
&lt;br /&gt;
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em um local pre-determinado. Depois, todos os descalcos voltam ao seu respectivo circulo. No JA, os jogadores deverao correr e achar seus pares de&lt;/div&gt;
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sapatos, calca-los e retornar ao seu campo. Ganha a equipe que se completar primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
64) TODOS JUNTOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes. As equipes formam uma ao lado da outra, atras de uma linha demarcada. A 20 metros marca-se um ponto para cada equipe. Ao&lt;/div&gt;
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sinal do mestre, o primeiro de cada equipe correra ate o ponto marcado e voltara, levando na segunda corrida o segundo membro da equipe consigo, e&lt;/div&gt;
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retornara, repetindo a acao, ate que todos os membros da equipe estejam de maos dadas. Vencera a equipe que primeiro conseguir chegar ao ponto&lt;/div&gt;
&lt;br /&gt;
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marcado com todos os seus membros.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
65) CORRIDA DO EQUILIBRISTA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Correm um representante de cada equipe nessa corrida so de ida. O objetivo e correr com um livro na cabeca. Se o livro cair antes da linha de chegada, o&lt;/div&gt;
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corredor volta ao inicio e comeca tudo outra vez. Se depois de muito tempo ninguem conseguir, os representantes sao trocados. Ganha quem cumprir a&lt;/div&gt;
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tarefa corretamente primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
66) CAÇA AO TESOURO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes. Todas eles recebem um mapa bem elaborado (feito em uma cartolina), onde haverao varias dicas pistas, que levam ao tesouro&lt;/div&gt;
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(algo que o mestre escondeu em algum lugar). Quando bem feita, essa brincadeira sempre da certo. Vence a equipe que encontrar o Tesouro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
67) CORRIDA DA RISCA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Correm um representante de cada equipe nessa corrida so de ida. Cada participante devera correr sobre uma risca que e desenhada no chao. Quem cair&lt;/div&gt;
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volta ao inicio e recomeca a prova. Se depois de muito tempo ninguem conseguir, os representantes sao trocados. Ganha quem cumprir a tarefa&lt;/div&gt;
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corretamente primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
68) 3 GARRAFAS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Dois times em dois campos separados por 3 garrafas dispostas uma do lado da outra, com um espaco de 30 cm entre elas. Uma pessoa de cada equipe&lt;/div&gt;
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tentara fazer com que a bola passe para o outro campo sem tocar em nenhuma garrafa, ou seja, a bola devera passar entre os espacos. A equipe que&lt;/div&gt;
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derrubar uma ou mais garrafas devera coloca-la(s) no lugar novamente, mas se protegendo da outra equipe, que agora tem autonomia para balear.&lt;/div&gt;
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Quem for baleado nao pode ajudar a equipe a cumprir a tarefa. Se a equipe conseguir recolocar as garrafas da mesma forma que estavam antes de todos&lt;/div&gt;
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serem baleados, ela ganha. Mas se todos forem baleados e a(s) garrafa(s) continuarem caidas, a outra equipe ganha.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
69) BOMBARDEIO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os jogadores ficam em pe e formam uma roda, exceto um, que sera o bobinho. O objetivo dos jogadores e atingir algum dos pes do bobinho, jogando a&lt;/div&gt;
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bola com as maos. Ninguem pode sair da roda, exceto quem for pegar a bola que caiu longe. Se alguem da roda conseguir balear o pe do bobinho, sera o&lt;/div&gt;
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novo bobinho.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
31&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
70) BARREIRA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes. Os jogadores de cada equipe deverao dar os bracos e ficar um do lado do outro, formando duas fileiras (uma de frente pra outra).&lt;/div&gt;
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Uma fileira sera a defesa e a outra sera o ataque. Dado o sinal, os empurradores (de maos dadas, assim como a defesa) devera tentar romper a corrente&lt;/div&gt;
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formada pela outra equipe e passar para o outro lado. Lembrando que nao vale soltar as maos e, caso isso aconteca, e necessario pegar novamente na&lt;/div&gt;
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mao do companheiro. Se o ataque conseguir fazer com que a defesa se rompa, ele ganha e os papeis sao trocados.&lt;/div&gt;
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71) BUNDA NO CHÃO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam um participante de cada equipe. Inicialmente, cada participante tera 1 minuto para tentar sentar no chao. Porem, seu adversario tentara impedir&lt;/div&gt;
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isto. Se o jogador conseguir sentar, ponto pra ele. Se nao conseguir, ponto pro adversario. Em caso de empate, o tempo de 1 minuto cai pra 30 segundos,&lt;/div&gt;
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depois, 15 segundos e, por fim, 10 segundos. Se o empate prevalecer, as duas equipes pontuam.&lt;/div&gt;
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72) PASSA BAIXO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam um representante de cada equipe. Uma vassoura e encaixada em algum lugar e uma musica animada toca. O objetivo e passar por debaixo da&lt;/div&gt;
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vassoura sem cair pra tras, uma vez que a cada passada a vassoura e rebaixada. Quem cair pra tras da a vitoria ao rival.&lt;/div&gt;
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73) SACI&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam uma dupla de cada equipe. Cada dupla participa na sua vez. A dupla fica assim: um em frente ao outro. Um segura a perna direita (que esta&lt;/div&gt;
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estendida e elevada a frente) do outro. As maos direitas sao colocadas nos ombros. Ao sinal do mestre, irao fazer giros de 360 ° graus durante 1 minuto.&lt;/div&gt;
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A dupla que conseguir fazer mais giros, vence. Se alguma dupla cair, sera substituida por uma nova dupla representante, que tera um novo tempo para&lt;/div&gt;
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executar a tarefa.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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74) TÚNEL CIRCULAR&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Dois circulos, um interno e outro externo. Um coloca-se de frente para o outro, de maos dadas, formando um tunel circular. Alguem correra por dentro&lt;/div&gt;
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do tunel; ao parar no meio de uma das duplas, ficara no circulo de dentro. Neste momento, a dupla devera se desfazer, e seus componentes deverao&lt;/div&gt;
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correr por fora do circulo da seguinte forma: os dois correrao, em direcoes opostas, pela sua direita, por fora do eirado. Quem chegar primeiro ao seu&lt;/div&gt;
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local de origem dara as maos ao que esta parado, esperando. E quem chegar depois ira correr por dentro do tunel, procurando uma nova dupla.&lt;/div&gt;
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75) LEVA E TRÁS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes. Cada equipe ficara dentro de um campo circular e tera um lider inicial. Cada lider inicial devera ficar sozinho em um grande campo&lt;/div&gt;
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distanciado dos outros campos por um espaco. No &quot;Ja&quot; do mestre, os lideres iniciais sairao do seu campo e deverao correr, em direcao ao campo da sua&lt;/div&gt;
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equipe, da onde ira tirar uma pessoa e, segurando ela pelas maos, a levara para o seu campo. Essa pessoa, por sua vez, devera fazer o mesmo. Voltar ao&lt;/div&gt;
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campo da equipe e buscar mais uma, que fara a mesma coisa. A equipe que se completar primeiro, vence.&lt;/div&gt;
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76) CENTOPEIA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes. Em cada equipe, o primeiro jogador devera colocar o braco esquerdo por baixo de suas pernas, que estarao afastadas; o segundo,&lt;/div&gt;
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que esta atras, devera segurar a mao do primeiro com a sua mao direita e colocar o braco esquerdo por baixo de suas pernas, que estarao afastadas; o&lt;/div&gt;
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terceiro, que esta atras, devera segurar a mao do segundo com sua mao direita e colocar o braco esquerdo por baixo de suas pernas, que estarao&lt;/div&gt;
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afastadas, e assim sucessivamente, ate chegar ao ultimo da coluna, formando uma centopeia Ao sinal do mestre, estas centopeias terao que correr ate&lt;/div&gt;
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uma arvore, dar a volta por ela, e retornar ao lugar de origem. Se alguem romper, e so consertar, nao ha penalizacoes. Ganha a centopeia que chegar&lt;/div&gt;
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primeiro ao lugar da onde saiu.&lt;/div&gt;
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77) SACI&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes. Os participantes de cada equipe deverao estar na posicao de um saci somente com um dos pes de apoio, no chao; a outra perna&lt;/div&gt;
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devera estar flexionada para tras. O segundo jogador segurara a perna do primeiro; o terceiro, a perna do segundo e assim sucessivamente, todos&lt;/div&gt;
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colocando a mao no ombro do colega da frente. O ultimo aluno da coluna tambem flexionara a perna. Ao sinal do mestre, estes sacis terao que correr&lt;/div&gt;
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ate uma arvore, dar a volta por ela, e retornar ao lugar de origem. Se alguem romper, e so consertar, nao ha penalizacoes. Ganha o grupo de sacis que&lt;/div&gt;
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chegar primeiro ao lugar da onde saiu.&lt;/div&gt;
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78) ZIGUE-ZAGUE&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes com numeros iguais de participantes. Os jogadores de cada equipe deverao estar dispostos em cada lateral da quadra, em&lt;/div&gt;
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ziguezague. O primeiro de cada grupo estara com uma bola. Ao sinal, devera passa-la ao companheiro proximo, que vai passa-la ao outro, ate chegar ao&lt;/div&gt;
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ultimo. Este, ao receber, retorna ao seu companheiro, ate quem iniciou a atividade. A equipe que cumprir a tarefa primeiro vence a prova. OBS.: Se a&lt;/div&gt;
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bola cair, quem deveria pegar pode pegar e continuar o jogo, pois nao ha penalizacoes.&lt;/div&gt;
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79) BOLA QUENTE&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes iguais. Os componentes de cada equipe deverao estar lado a lado, fazendo com que as equipes fiquem frente a frente. Os&lt;/div&gt;
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participantes estarao com as pernas esticadas para frente e com os bracos para tras, apoiados no chao. Uma bola sera colocada sobre as pernas dos&lt;/div&gt;
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primeiros jogadores de cada equipe. Ao sinal do mestre, deverao passar a bola, sem o auxilio das maos. A bola tem que ir ate o ultimo da coluna e voltar&lt;/div&gt;
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ate quem iniciou a atividade, passando pelas pernas de todos os alunos. A equipe que completar a tarefa primeiro, vence a prova.&lt;/div&gt;
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80) CORTA CORRENTE&lt;/div&gt;
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Jogam dois grupos e dois lideres, que nao participarao da corrente. Cada equipe ira formar uma corrente, ou seja, cada um pegara na mao do vizinho. Os&lt;/div&gt;
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jogadores das pontas, irao tocar na parede e nao podem tirar a mao de la. Os lideres de cada equipe irao comecar a eliminar componentes da equipe&lt;/div&gt;
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adversaria, fazendo com que os participantes necessitem estender mais os bracos e as pernas para nao romper a corrente. Se a corrente se romper ou se&lt;/div&gt;
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os participantes das pontas tirarem as maos da parede, a outra equipe pontua.&lt;/div&gt;
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32&lt;/div&gt;
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81) APAGUE A VELA&lt;/div&gt;
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Duas equipes participam. Cada equipe escolhe o seu representante. Os dois jogadores tem seus olhos vendados e dao 25 voltas em um cabo de&lt;/div&gt;
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vassoura. Na extremidade do ambiente e acesa uma vela. A missao e apagar a vela. Como estao de olhos vendados, os jogadores serao guiados por suas&lt;/div&gt;
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equipes. Os dois participantes so podem ir de uma perna so. Ganha a equipe cujo representante apagou a vela.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
82) JAULA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os jogadores, dispostos em circulos (lado a lado sem darem as maos) forma a jaula. O outro grupo, cujos elementos representam os animais, se dispersa&lt;/div&gt;
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pelo terreno. O mestre usara apito ou campainha. Ao sinal do mestre, os animais poem-se a correr, ora entrando, ora saindo da jaula. A um novo apito,&lt;/div&gt;
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os participantes do circulo dao as maos fechando a jaula e prendendo, desse modo, os que ficaram dentro do circulo. Estes vao entao fazer parte do&lt;/div&gt;
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mesmo, juntando-se aos que formam a jaula. A seguir o jogo recomeca ate que todos os animais tenham sido aprisionados.&lt;/div&gt;
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83) PEGA E VEM&lt;/div&gt;
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Jogam duas equipes. Cada equipe tem seu campo. Os campos sao separados por um espaco vazio de 8 metros. Marca-se o centro do campo onde se&lt;/div&gt;
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coloca uma bola. Os jogadores formarao dois partidos dispostos atras da linha. Todos serao numerados. Cada partido com os mesmos numeros. O&lt;/div&gt;
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mestre gritara um numero e os jogadores chamados correrao ate o centro, terao como objetivo apanhar a bola e voltar a sua fileira. No caso de um&lt;/div&gt;
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conseguir apanhar a bola, o outro devera persegui-lo e toca-lo antes que ele consiga atingir a fileira. Vence o jogador que conseguir apanhar a bola e&lt;/div&gt;
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voltar a fileira sem ser tocado.&lt;/div&gt;
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84) QUEM É O LADRÃO&lt;/div&gt;
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Os participantes (sentados) formam um circulo. No centro havera um, segurando algum objeto com as maos para tras de olhos fechados. Um do circulo&lt;/div&gt;
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vem e apanha o objeto do colega, volta ao lugar e o esconde. Quando o mestre avisa, o do centro abre os olhos e adivinha com quem esta o rabinho. Se&lt;/div&gt;
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acertar, escolhe um substituto, se nao, quem estiver com o rabinho vai para o centro.&lt;/div&gt;
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85) FILEIRA&lt;/div&gt;
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Organizam-se 4 fileiras iguais de jogadores, dispostos em cruz. Todos ficam sentados, exceto um que permanece de pe, com a bola. Cada qual marca o&lt;/div&gt;
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seu lugar com um circulo no chao. Ao sinal de inicio, o jogador destacado, poe-se a correr em volta do circulo, determinado pelas fileiras. De repente,&lt;/div&gt;
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poe a bola junto a um dos que ocupam as extremidades externas dos grupos. Todos daquele grupo se levantam e saem a correr em torno da roda,&lt;/div&gt;
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passando por fora das outras 3 fileiras. Enquanto isso, quem pos a bola no chao e que antes nao possuia lugar certo, coloca-se no lugar desocupado mais&lt;/div&gt;
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proximo do centro. Quem for terminando a corrida apodera-se dos circulos vazios ficando desalojado o ultimo que chegar. Este pega a bola e recomeca a&lt;/div&gt;
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brincadeira, deixando-a cair apos algumas voltas ao redor do circulo, junto a alguma fileira.&lt;/div&gt;
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86) BOLA AO ALTO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes. Cada grupo tera dois capitaes, os quais ocuparao os quadrados no campo adversario. Os demais jogadores (guardas) ficarao&lt;/div&gt;
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espalhados no proprio campo. No centro do campo o juiz atirara a bola entre dois guardas adversarios. Estes experimentarao apanha-la, ou nao sendo&lt;/div&gt;
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possivel, toca-la de modo com que um partido consiga faze-lo. Qualquer guarda que estiver da posse da bola devera joga-la a um capitao de seu partido&lt;/div&gt;
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ou a outro guarda que, em situacao favoravel, possa arremessa-la com maior probabilidade de exito. Os guardas adversarios tentaram interceptar a bola&lt;/div&gt;
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para ato continuo, envia-la a um de seus capitaes. Quando o jogador cometer uma destas faltas: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;(1 - O capitao sair do quadrado, pois a ele so sera&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
permitido avancar um dos pes. 2 - O guarda entrar num dos quadrados do canto. 3 – Correr tendo a bola na mao)&lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;, a bola sera entregue a um adversario,&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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o qual jogara para o capitao sem que o grupo contrario possa interferir. Marca-se um ponto toda vez que o capitao apanhar a bola no alto. Vence a&lt;/div&gt;
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equipe que tiver mais pontos.&lt;/div&gt;
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87) BOLA RÁPIDA&lt;/div&gt;
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Jogam duas equipes dispostas em semicirculos, sendo que a uniao das equipes formarao uma roda. O mestre tambem ajudara a formar a roda. Do seu&lt;/div&gt;
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lado esquerdo, o semicirculo da equipe A. Do seu lado direito, o semicirculo da equipe B. O mestre dara uma bola a cada vizinho (o da direta e o da&lt;/div&gt;
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esquerda). No seu JA, os participantes deverao passar a bola para seus vizinhos. Quando a bola chegar a ultima pessoa da equipe (metade exata da&lt;/div&gt;
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roda), este devera devolve-la da mesma forma, passando pela mao de todos, ate chegar ao jogador que esta do lado do mestre, que devera entregar a&lt;/div&gt;
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bola. Ganha a equipe que entregar a bola ao mestre primeiro.&lt;/div&gt;
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88) BARRA BOLA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Tracam-se duas linhas paralelas distantes 10 metros uma da outra. Atras das linhas sera o campo de cada um dos times. Os times terao um numero igual&lt;/div&gt;
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de criancas. Ao iniciar o jogo, o time escolhido para a partida pega a bola e um de seus componentes arremessa com violencia para o campo contrario.&lt;/div&gt;
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Se a bola nao for apanhada no ar, aquela que a pega no chao tera que devolve-la tambem com violencia para o campo contrario; se a bola for apanhada&lt;/div&gt;
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no ar, aquele que o fizer passara para o campo oposto, como espiao do seu time. O espiao deve procurar sempre apanhar a bola do adversario, para&lt;/div&gt;
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poder passa-la as maos de um dos componentes de sua turma. E, se este conseguir apanhar a bola antes de cair no chao, tambem passara para o campo&lt;/div&gt;
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contrario como espiao. Vencera o time que conseguir o maior numero de espioes no campo oposto.&lt;/div&gt;
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89) CAÇADA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os jogadores de maos dadas formam dois circulos. Para o centro destaca-se um deles, o ladrao, e fora do circulo fica o guarda. Dado o sinal de inicio, o&lt;/div&gt;
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guarda sai em perseguicao ao ladrao que corre procurando fugir e buscando complicados caminhos entre os dois circulos. O guarda devera seguir&lt;/div&gt;
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exatamente o mesmo caminho do ladrao, se errar sera excluido e substituido pelo jogador que estiver a sua direita no momento em que a falta for&lt;/div&gt;
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cometida. Se o ladrao for preso dois outros jogadores, um de cada circulo sera escolhido.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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90) REVEZAMENTO AO CONTRÁRIO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Identico a modalidade do atletismo. Sao duas equipes, cada uma com 4 corredores, que deverao correr e entregar um bastao para o companheiro da&lt;/div&gt;
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frente. Mas, essa corrida sera feita de costas. Ganha a equipe que completar o revezamento primeiro.&lt;/div&gt;
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33&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
91) CARA OU COROA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Tracam-se no chao duas linhas distanciadas uns 20 metros. Os piques. No centro estarao as equipes – Cara ou Coroa – com igual numero de jogadores,&lt;/div&gt;
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em 2 fileiras, defrontando-se. O mestre atirara a moeda para o alto e os jogadores aguardarao a queda para verificar se foi cara ou coroa. O mestre,&lt;/div&gt;
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depois de fazer suspense, ira anunciar em voz alta e o grupo correspondente a face anunciada fugira para os seus piques (a sua retaguarda), perseguidos&lt;/div&gt;
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pelos jogadores da outra face. Os que forem alcancados serao incorporados a equipe adversaria, passando a agir juntamente com os novos&lt;/div&gt;
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companheiros. Novamente os dois times aproximarao do centro e o mestre jogara a moeda. Vence a equipe que tiver maior numero de jogadores.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
92) CORREBOL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Riscam-se no chao duas linhas afastadas umas das outras, a fim de limitar o campo. Atras de uma delas, enfileiram-se os jogadores tendo ao lado o&lt;/div&gt;
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mestre de posse da bola. Para iniciar o mestre grita: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;“- Correbol!” &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;e impulsiona a bola para frente fazendo-a rolar com velocidade, em direcao a outra&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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linha. A essa voz os jogadores saem a correr, procurando atingir a linha de chegada antes da bola. A vitoria e dos que conseguem tal coisa.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
93) CATA PAPEL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Enquanto o grupo se afasta, o mestre esconde bolinhas de papel por todo o campo nos lugares mais variados que possa imaginar. Ao sinal de inicio, os&lt;/div&gt;
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jogadores voltam no campo onde procuram encontrar as bolas de papel, dispondo de 5 minutos para juntar o que podem. Decorrido este prazo, cada&lt;/div&gt;
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qual apresenta o que achou, vencendo quem acumulou mais bolinhas de papel. O vencedor vai ser o proximo a esconder as bolas de papel.&lt;/div&gt;
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94) TÚNEL DE CADEIRAS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Correm um representante de cada equipe. Havera dois campos, separados por uma linha. Em cada campo serao colocadas um mesmo numero de&lt;/div&gt;
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cadeiras enfileiradas. O objetivo e, entrar por debaixo do tunel de cadeiras e chegar ate o fim. Ganha o corredor que sair do tunel de cadeiras primeiro.&lt;/div&gt;
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95) DE GALHO EM GALHO&lt;/div&gt;
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E um pega-pega, mas ele e feito em cima de uma arvore. Quem for pego, pega. Ninguem pode cair da arvore, se cair, esta fora.&lt;/div&gt;
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96) CORRIDA DE CALCANHAR&lt;/div&gt;
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Correm varios representantes de cada equipe nessa corrida so de ida, cujo objetivo e cruzar a linha de chegada correndo so com o calcanhar no chao.&lt;/div&gt;
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Ganha quem chega primeiro.&lt;/div&gt;
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97) TIRO AO ALVO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E um tiro ao alvo tamanho familia. Jogam duas equipes, cada uma em seu campo. Na frente de cada campo, sera desenhado um circulo gigante, que tera&lt;/div&gt;
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mais 3 circulos dentro dele (um circulo dentro do outro). Cada equipe recebera uma bola de papel achatada e, a cada rodada, um integrante de cada&lt;/div&gt;
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equipe jogara esse papel no circulo. Se cair no circulo ou na linha do circulo menor, ganha 40 pontos. Se cair no circulo ou na linha do circulo que rodeia&lt;/div&gt;
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o menor, ganha 30 pontos. Se cair no circulo ou na linha do circulo que rodeia o que vale 30, ganha 20 pontos. E se cair no circulo ou na linha do circulo&lt;/div&gt;
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maior, ganha 10 pontos. Se cair fora do circulo gigante, a equipe perde 10 pontos. No final, vence a equipe que tiver mais pontos&lt;/div&gt;
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98) CORRIDA COLETIVA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam 10 representantes de cada equipe. Cada equipe tera seus representantes dispostos em fila. No chao, serao riscadas duas linhas paralelas,&lt;/div&gt;
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distantes uma da outra de 30 a 50 metros. Uma sera a linha de partida e a outra, a linha de chegada. No &quot;JA&quot;, o primeiro de cada fila corre ate a linha de&lt;/div&gt;
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chegada. Quando ele cruzar a linha, o segundo da fila corre. Quando o segundo cruzar a linha de chegada, o terceiro corre. Quem queimar e correr antes&lt;/div&gt;
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do parceiro cruzar a linha de chegada, retorna e reinicia a corrida. Ganha a equipe que finalizar a corrida primeiro.&lt;/div&gt;
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99) ENGANOBOL&lt;/div&gt;
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Os jogadores, de pe e com os bracos cruzados, formarao um circulo. Um ocupara o centro e tera a bola. Este atirara ou fingira atirar a bola para um&lt;/div&gt;
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companheiro, que devera apanha-la; mas nao descruzara os bracos se for enganado. Aquele que deixar a bola cair ou descruzar os bracos quando for&lt;/div&gt;
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enganado, sera eliminado. Se tudo der certo, quem pegou a bola e o proximo a fazer.&lt;/div&gt;
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100) BARRADA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam varios participantes e dois corredores (cada um de uma equipe). O objetivo dos corredores e atravessar um terreno e cruzar a linha de chegada.&lt;/div&gt;
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Porem, esse terreno estara cheio de pessoas que o impedirao de fazer isto. Essas pessoas (que estarao com as maos para tras) servirao de barreira,&lt;/div&gt;
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porem, nao podem se enfileirar ou estender os bracos e pernas. So vale barrar com o corpo. Dos dois participantes, o que chegar primeiro pontua pra&lt;/div&gt;
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equipe. Depois de algumas rodadas, ganha a equipe que obtiver mais pontos.&lt;/div&gt;
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101) PULA-PULA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Riscam-se duas linhas no chao, separadas por 3 metros de distancia. Atras de uma delas enfileiram-se os jogadores (agachados). Quando o mestre disser&lt;/div&gt;
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&quot;Pula&quot;, todos dao um pulo a frente com os pes juntos e param. A um novo sinal avancam com um outro pulo e assim prosseguem ate alcancarem a linha&lt;/div&gt;
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de chegada. Quem pular fora da hora (devido as pegadinhas do mestre), devera dar um salto para tras. Ganha quem cruzar a chegada primeiro, sendo o&lt;/div&gt;
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novo mestre.&lt;/div&gt;
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102) REVEZAMENTO DE SACIS&lt;/div&gt;
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Jogam 4 participantes por equipe. O objetivo e completar um revezamento, correndo com um pe so por um espaco limitado pela linha de chegada e pela&lt;/div&gt;
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linha de partida. Atras da linha de partida, ficarao 2 participantes de cada equipe. Enquanto os outros 2, ficarao atras da linha de chegada. A corrida&lt;/div&gt;
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comeca. O primeiro jogador da linha de partida corre, com um pe so, ate a linha de chegada, onde tocara no primeiro jogador da linha de chegada. Este,&lt;/div&gt;
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devera correr como saci ate a linha de partida e bater no segundo participante da linha de partida, que devera correr tambem de um pe so ate a linha de&lt;/div&gt;
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chegada e tocar no ultimo participante, que corre como saci ate a linha de partida. Tudo isso sera feito ao mesmo tempo pelas duas equipes. Ganha a&lt;/div&gt;
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equipe que completar a tarefa primeiro.&lt;/div&gt;
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103) REVEZAMENTO DE QUADRÚPEDES&lt;/div&gt;
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As mesmas regras do &quot;Revezamento de sacis&quot;, mas os participantes correrao de quatro.&lt;/div&gt;
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34&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
104) SALVE-SE QUEM PUDER&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os jogadores estarao agrupados, a 10 metros da ronda (espaco onde ninguem podera ser pego). Na frente da equipe, o mestre, que devera escolher um&lt;/div&gt;
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numero de 1 a 30 e guarda-lo na memoria. Entao, os participantes, um por um, terao a chance de falar o numero que acham. Quando alguem acertar, o&lt;/div&gt;
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mestre devera gritar: &quot;Salve-se quem puder!&quot;. Entao, o jogador que acertou o numero devera pegar um dos participantes, que neste momento deverao&lt;/div&gt;
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estar correndo em direcao a ronda. Quem ele conseguir pegar, estara fora do jogo. O mestre continua com a brincadeira, da mesma forma, ate restar um&lt;/div&gt;
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campeao.&lt;/div&gt;
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105) CORRIDA DO FÓSFORO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam dois grupos, cada grupo em fila lateral, separadas por um espaco razoavel, contendo cada fila um numero igual de jogadores. Os primeiros de&lt;/div&gt;
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cada uma das filas colocarao uma caixa de fosforos sobre o nariz e tentarao passa a caixa sem o auxilio das maos para o nariz de quem estiver ao seu&lt;/div&gt;
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lado. Este, recebendo a caixa, passara adiante, da mesma forma. Se deixar cair, basta pegar e comecar da onde parou. A fila que terminar primeiro&lt;/div&gt;
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vence.&lt;/div&gt;
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106) PASSA-PASSA&lt;/div&gt;
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Formam-se dois grupos iguais, dispostos em colunas paralelas, atras de uma linha de saida. De frente de cada grupo e a 2 metros dessa linha, risca-se um&lt;/div&gt;
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circulo no chao. Os capitaes dos varios partidos recebem um saco de milho. Ao sinal de inicio o primeiro capitao passa o saquinho para tras por cima da&lt;/div&gt;
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cabeca ao segundo jogador do seu partido, este faz o mesmo em relacao ao terceiro (assim por diante ate o saquinho chegar ao fim da coluna). Ao&lt;/div&gt;
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recebe-lo, o ultimo corre com ele pelo lado esquerdo do seu partido ate o circulo, onde o deixa vindo postar-se a frente da coluna. O primeiro a regressar&lt;/div&gt;
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ganha um ponto para o seu partido desde que fiquem postado atras da linha de saida e o saquinho tenha ficado dentro do circulo, sem esbarrar na&lt;/div&gt;
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circunferencia. Cada vez que o ultimo jogador de uma coluna sai, todo grupo da um passo atras de modo que fique livre o primeiro lugar. Quem deixar o&lt;/div&gt;
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saquinho cair deve apanha-lo e voltar ao seu lugar, a fim de poder prosseguir. Anotado o vencedor, os saquinhos sao entregues aos agora colocados em&lt;/div&gt;
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primeiro lugar, para ao sinal recomecarem a passagem do saquinho. A brincadeira continua assim ate todos correrem, vencendo o grupo que conseguir&lt;/div&gt;
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maior numero de pontos&lt;/div&gt;
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107) PRISIONEIRO&lt;/div&gt;
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Jogam duas equipes. Uma de prisioneiros, e outra de guardas. Os prisioneiros estarao em um grande circulo desenhado no chao (prisao). O objetivo e&lt;/div&gt;
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sair desse circulo sem ser pego pelos guardas e chegar ate um outro circulo desenhado ha varios metros dali. Quem nao conseguir e for pego, retorna a&lt;/div&gt;
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prisao. Quem conseguir chegar ao outro circulo (ronda), ja esta imune e nao podera mais ser preso. Todavia, quem ja estiver imune, tem autonomia para&lt;/div&gt;
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ajudar os demais a sairem da prisao. A brincadeira acaba quando todos os prisioneiros escapam, o que levara a inversao de papeis.&lt;/div&gt;
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108) QUEM SE VESTE PRIMEIRO&lt;/div&gt;
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Jogam um participante de cada equipe. Cada participante recebera um mesmo numero de roupas e devera vesti-las. Quem vestir todas as roupas&lt;/div&gt;
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primeiro, ganha a prova.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
109) SINAL VERMELHO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os jogadores estarao dispostos em uma fileira lateral, atras da linha de partida, a certa distancia sera marcada a linha de chegada. O mestre chamara a&lt;/div&gt;
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atencao dos jogadores e dira bem alto a palavra verde, todos correm. Ouvindo a palavra vermelho, todos param. O mestre repetira as palavras a seu&lt;/div&gt;
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gosto. Vence quem primeiro atingir a linha de chegada.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
110) VÔLEI CEGO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Regras do voleibol comum. Coloca-se um pano sobre a rede. Assim os jogadores de um lado nao vem o do outro, somente vera a bola vendo em direcao&lt;/div&gt;
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a seu campo.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
111) VÔLEI DE LENÇOL&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Regras do voleibol comum. Cada equipe tera um lencol, todos da equipe seguraram nas bordas de seu lencol (como uma rede), a bola deve ser recebida&lt;/div&gt;
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no centro do lencol e arremessada pelo movimento de puxar as bordas do lencol e a bola vai ser lancada para o outro campo.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
112) CARANGUEJOBOL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Regras do futebol comum. E um futebol adaptado todos deitados em decubito dorsal (barriga pra cima), se movimentaram sem poder tocar o bumbum&lt;/div&gt;
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no chao o objetivo e chutar e fazer gols como no jogo normal.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
113) IR À CAÇA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
As criancas ficam em fileiras, exceto uma, o cacador, situado bem distante do grupo. Cada qual risca um circulo no chao para marcar seu lugar. Para&lt;/div&gt;
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comecar, o cacador caminha pelo campo aproximando-se dos jogadores, a quem pergunta: - Quem quer cacar oncas comigo?h. Todos que desejam&lt;/div&gt;
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acompanha-lo colocam-se atras dele em coluna um por um e seguem-no no seu passeio. Dai a pouco ele faz outro convite, mudando o nome do animal,&lt;/div&gt;
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sempre a colocar-se com os companheiros em fila atras de si. Quando todos estao acompanhando-o, conduz a coluna para um local bem distante dos&lt;/div&gt;
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lugares marcados, gritando inesperadamente:”&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Bum&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;!”. Ao ouvirem o tiro, todos correm para se apossarem de um circulo, que representa a caca. O&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
primeiro a consegui-lo vai ser o novo cacador no reinicio da brincadeira. Se o cacador acha que os companheiros estao demorando a aceitar seus&lt;/div&gt;
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convites, podera ordenar: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;“- Todos a caca!” &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;devendo ser atendido pelos colegas.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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114) TIGELA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes e dois lideres. Cada lider devera ficar a 2 metros de sua equipe. Ao lado de cada lider, devera haver uma tigela em cima de uma&lt;/div&gt;
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mesa. Ao sinal do mestre, as equipes comecarao a jogar bolinhas de papel para o lider, que devera pegar e coloca-las na tigela. Nao vale pegar as&lt;/div&gt;
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bolinhas quem cairem no chao, tem que pegar quando elas estiverem no ar. Em 1 minuto o lider que conseguir pegar mais bolinhas, faz a equipe ganhar.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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115) CEGUINHO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam um participantes de cada equipe. No centro do local da prova, estica-se um barbante, onde sera pendurada uma maca ou bombom, a altura da&lt;/div&gt;
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boca dos participantes. Cada jogador sera vendado e, ao sinal, deverao, com as maos para tras, tentar dar uma mordida na maca. O que conseguir da a&lt;/div&gt;
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vitoria para a equipe.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
35&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
116) ESTOURA BEXIGA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes. Os participantes de cada equipe deverao ficar em fila, cada um devera ter uma bexiga cheia. A 10 metros de cada fila, havera um&lt;/div&gt;
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ajudante, que estara sentado. Ao sinal, o primeiro de cada coluna deve correr segurando o balao ate a cadeira e estourar o balao sentando em cima do&lt;/div&gt;
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respectivo ajudante. Depois, volta para a sua coluna, dando a vez para o proximo participante que repetira a acao e assim por diante ate estourar todos&lt;/div&gt;
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os baloes. A equipe que completar a tarefa primeiro ganha.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
117) DESAMARRAR NÓS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam um participante de cada equipe. Cada um recebe uma corda (ou cordao) com um mesmo numero de nos. Ganha quem desatar todos os nos&lt;/div&gt;
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primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
118) TAGARELA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam um participante de cada equipe, um de cada vez. O mestre da um tema qualquer &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;(o que voce acha da escola, como esta o Brasil, acordar cedo...)&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Cada participante tem 5 minutos para falar. Quando o mestre apitar pela primeira vez, ele comeca dizendo todas as vantagens do tema e porque gosta.&lt;/div&gt;
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Ao apitar novamente, ele devera falar mal do assunto e detalhar todas as desvantagens. O mestre apitara de novo e ele voltara a falar bem. Nao pode&lt;/div&gt;
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parar de falar sequer dois segundos. Depois, e a vez do adversario. Da certo e e superdivertido ouvir.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
119) ASSOPRE O ALGODÃO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam dois times. Todos os componentes deverao assoprar um algodao, sem encostar com nenhuma parte do corpo e sem deixa-lo cair no chao. As&lt;/div&gt;
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faltas sao: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;deixar o algodao tocar uma parte do corpo e deixar o algodao cair sendo o ultimo a assoprar&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Vence a equipe que tiver menos faltas. OBS.: Se&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
o algodao cai no chao, um participante rival ao ultimo a assoprar, devera continuar a brincadeira.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
120) QUEM COME MAIS EM MENOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam um participante de cada equipe. Seu objetivo sera comer 6 bananas seguidas. Vence quem terminar de comer primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
121) QUEM CONSEGUE POR MAIS GENTE&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O desafio de cada equipe e o de conseguir por o maior numero de pessoas dentro de um espaco limitado. Em 1 minuto, a equipe que conseguir por mais&lt;/div&gt;
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pessoas, vence a prova.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
122) VELA MALUCA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Cada equipe sera composta por 6 pessoas. Cinco delas ficarao em uma fila antes da linha de partida e cada um tera uma caixa de fosforos. O outro&lt;/div&gt;
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componente ficara a 7 metros de distancia de frente para a fila e servira como &quot;marco de giro&quot;. Do lado (distante uns 3 metros), devera ficar o mestre,&lt;/div&gt;
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com uma vela apagada na mao. Ao sinal, o primeiro da fila devera correr em direcao ao &quot;marco de giro&quot; e devera dar 25 voltas ao redor dele. Apos as&lt;/div&gt;
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voltas, devera tentar ir em direcao a vela para acende-la com o fosforo. Depois de acesa, o coordenador apagara rapidamente com um sopro, permitindo&lt;/div&gt;
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a saida do segundo que devera fazer o mesmo procedimento. Vence a equipe que concluir a prova primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
123) LABIRINTO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Como um pelotao, os participantes ficarao dispostos em fileiras de 8, exceto dois, que servirao de gato e cachorro. Dado o sinal de inicio, o cachorro&lt;/div&gt;
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perseguira o gato e os integrantes das fileiras, dando-se as maos limitarao os caminhos do labirinto. O cachorro e o gato poderao correr entre as fileiras,&lt;/div&gt;
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nao lhes sendo, porem, permitido corta-las. A substituicao sera feita quando o gato for apanhado pelo cachorro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
124) REVEZAMENTO DE PESCOÇOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Correm uma dupla de cada equipe nessa corrida de ida e volta. As duplas se posicionarao atras da linha de partida. Cada dupla e formada por um&lt;/div&gt;
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montado e um montador. O montador devera montar no pescoco do montado. Ao sinal, as duplas deverao correr ate a linha de chegada. La, o montador&lt;/div&gt;
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desce e o montado sobe em seu pescoco, ou seja, os papeis se invertem. Depois, as duplas retornam a linha de partida. Quem completar a tarefa&lt;/div&gt;
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primeiro, vence a prova.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
125) ALVO CEGO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam um representante de cada equipe, mas os companheiros de time poderao ajudar. Cada jogador ficara a dois metros um do outro e, com os olhos&lt;/div&gt;
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vendados. O objetivo do jogo e um jogador balear o outro. Porem, como estao vendados, precisarao da ajuda da equipe para conseguir isto. Vence o&lt;/div&gt;
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jogo o &quot;cego&quot; que balear o outro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
126) CAÇADORES NA SELVA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Tres participantes fazem o papel de cacadores; os demais se dividem em grupos, que representam um tipo de animal: o grupo de leoes, de tigres, de&lt;/div&gt;
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elefantes etc. Cada grupo escolhe 2 lugares afastados um do outro para serem seus esconderijos. O chefe da brincadeira diz por exemplo: &quot;Que venham&lt;/div&gt;
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os tigres!&quot;. Entao os jogadores que representam os tigres correm de um esconderijo para o outro, e os cacadores tentam pega-los. As criancas presas&lt;/div&gt;
&lt;br /&gt;
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passam a ajudar os cacadores. E assim continua com os demais animais.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
127) CORRIDA DO VARAL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Divida os jogadores em dois ou mais times iguais. Cada time forma uma fila. Marque duas linhas no chao: uma e a linha de partida onde fica o primeiro&lt;/div&gt;
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jogador de cada fila. Na outra, a uma distancia aproximada de seis metros, dois jogadores seguram o varal de estender roupa. Ao sinal, o primeiro&lt;/div&gt;
&lt;br /&gt;
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jogador de cada time vai ate o varal, pendura a roupa e volta para o fim da fila. O segundo jogador vai ate o varal, tira a roupa e volta, entregando para o&lt;/div&gt;
&lt;br /&gt;
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terceiro e indo para o fim da fila. A sequencia se repete ate todos os jogadores terem participado. Vence a equipe que terminar primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
128) CABO DE GUERRA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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Para brincar de &quot;cabo de guerra&quot;, voces precisarao de uma corda. Primeiro, escolham um espaco e tracem uma linha no chao para dividi-lo ao meio. As&lt;/div&gt;
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criancas devem ser separadas em dois times, sendo que cada time fica com um lado do espaco. Os participantes ficam em fila e todos seguram na corda.&lt;/div&gt;
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Posicionem a corda conforme o desenho ao lado. Alguem de fora dos grupos da um sinal para comecar a partida. Ele sera tambem o juiz que fiscalizara o&lt;/div&gt;
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jogo de forcas. Os participantes devem puxar a corda, ate que uma das equipes ultrapasse a linha no chao. Serao vencedores aqueles que puxarem toda&lt;/div&gt;
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a equipe adversaria para o seu espaco.&lt;/div&gt;
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36&lt;/div&gt;
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129) PEGA E VOLTA&lt;/div&gt;
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Traca-se duas linhas no chao, distanciadas 30 a 40 metros uma da outra. As criancas colocam-se em uma das linhas, de costas para a outra linha, onde&lt;/div&gt;
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serao colocadas tantas bolas ou tantos objetos quanto o numero de criancas. Dado o sinal as criancas partem andando de costas para a outra linha. Ao&lt;/div&gt;
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chegar, cada crianca apanha um objeto e, fazendo esquerda ou direita, volver, volta andando de lado; a crianca que atingir 1o lugar a linha de partida,&lt;/div&gt;
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sera o vencedor. As criancas devem se colocar a 1 metro de distancia uma da outra. E proibido correr ou segurar os colegas.&lt;/div&gt;
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130) CORRIDA DO MILHO&lt;/div&gt;
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Tracam-se duas linhas paralelas e distantes. Atras de uma das linhas, coloca-se uma bacia com graos de milho. Atras da outra linha, os participantes sao&lt;/div&gt;
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reunidos aos pares - um deles segura uma colher e o outro um copo descartavel. Dado o sinal, os participantes com a colher correm ate a bacia. Enchem&lt;/div&gt;
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a colher com milho e voltam para a linha de largada. La chegando, colocam o milho no copo que seu companheiro segura. Vence a dupla que primeiro&lt;/div&gt;
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encher o copinho com milho.&lt;/div&gt;
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131) CORRIDA DO OVO NA COLHER&lt;/div&gt;
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Marca-se um local de partida e outro de chegada. Cada corredor deve segurar com uma das maos (ou a boca) uma colher com um ovo cozido em cima.&lt;/div&gt;
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Vence quem chegar primeiro ao local de chegada, sem derrubar o ovo. Se quiser variar, substitua o ovo cozido por batata ou limao.&lt;/div&gt;
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132) JOGO DAS ARGOLAS&lt;/div&gt;
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Enche-se com agua garrafas de refrigerante (plasticas e grandes) e aperta-se bem as tampas. Arruma-se as garrafas no chao com pelo menos um palmo&lt;/div&gt;
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de distancia entre elas. Faz-se uma linha de arremesso a cerca de 1,5 metros de distancia. Cada participante recebe cinco argolas (ou pulseiras), para&lt;/div&gt;
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fazer cinco tentativas. Vence quem acertar mais argolas nos gargalos das garrafas.&lt;/div&gt;
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133) CAVALO DE GUERRA&lt;/div&gt;
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Jogam varias duplas. Os jogadores montam no pescoco dos companheiros e tentam derrubar os rivais dando travesseiradas. Mas so pode bater quem&lt;/div&gt;
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estiver em cima do pescoco. Quem cai, e eliminado. Quando sobrar apenas duas duplas, saberemos quem ganha.&lt;/div&gt;
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134) SEQUENCIAS&lt;/div&gt;
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Cada monitor devera ter uma caneta com cores diversas, ficando um com a cor preta. Cada grupo recebera uma sequencia de cores diferentes. Ex. 1o&lt;/div&gt;
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grupo: amarelo, azul, vermelho, rosa e laranja. 2o grupo: azul, rosa, amarelo, laranja e vermelho. Assim por diante. Os monitores deverao estar&lt;/div&gt;
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espalhados pelo local. Os participantes devem andar juntos. Quando encontrar um monitor devera perguntar: Que cor voce tem? Monitor: Que cor voce&lt;/div&gt;
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quer? O participante fala a cor na sequencia recebida, se o monitor tiver a cor, ele risca nas maos dos participantes. Se nao tiver, fala que nao tem e o&lt;/div&gt;
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grupo vai atras de outro monitor. Se o monitor tiver com a caneta preta, ele risca toda a sequencia anulando tudo, fazendo com que o participante inicie&lt;/div&gt;
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novamente. No decorrer da atividade os monitores podem trocar de caneta. Ganha o grupo que terminar a sequencia primeiro.&lt;/div&gt;
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135) CORRIDA DOS NOIVOS&lt;/div&gt;
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Jogam dois casais de cada grupo nessa corrida, cujo objetivo e cruzar a linha de chegada (o homem com a mulher no colo, feito noivos). Ganha a dupla&lt;/div&gt;
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que chegar primeiro.&lt;/div&gt;
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136) CANTO DOS BICHOS&lt;/div&gt;
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Formar pares atraves do canto dos bichos para a integracao social e conhecimento por parte do grupo, atraves da imitacao dos bichos (ex. burro e burra,&lt;/div&gt;
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egua e cavalo, papagaio e maritaca, galo e galinha, gato e gata, etc.). Cada participante recebe o nome de um bicho, dado o sinal de inicio, comecam a&lt;/div&gt;
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imitar o animal, tento que encontrar o seu par.&lt;/div&gt;
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137) CADEIRA VAGA&lt;/div&gt;
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Os participantes formam um circulo, sentados em cadeiras, ficando uma vaga. O bobinho ficara no centro da roda. Ele devera sentar na cadeira que esta&lt;/div&gt;
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vaga e os demais participantes deverao sempre se deslocar para a direta, fazendo com que a cadeira vaga fique cada vez mais longe do bobinho. Isso se&lt;/div&gt;
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repetira ate o bobinho conseguir ocupar a cadeira vaga, fazendo com que a pessoa que permitiu que isso acontecesse o substitua.&lt;/div&gt;
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138) COLHER CORRENTE&lt;/div&gt;
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Formam-se duas filas, com numero igual de participantes, que ficam sentados frente a frente, cada um com uma colher de sobremesa. O primeiro da fila&lt;/div&gt;
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recebe na sua colher, presa com o cabo na boca, um ovo, que devera passar para colher do vizinho. A brincadeira comeca e, sob uma ordem dada pelo&lt;/div&gt;
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animador, cada um devera passar o ovo, com a colher na boca, para a colher do vizinho, sem ajuda das maos, que se encontram cruzadas nas costas.&lt;/div&gt;
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Toda vez que o ovo cair, podera recolhe-lo com a mao e continuar a brincadeira. Sera vencedora a fileira que primeiro conseguir passar o seu objeto de&lt;/div&gt;
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colher para colher ate o final.&lt;/div&gt;
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139) CORRIDA COM ÁGUA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O Dirigente coloca um balde cheio de agua na frente de cada grupo e uma garrafa vazia a uns metros da linha de partida. Dado o sinal, o primeiro de&lt;/div&gt;
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cada equipe enche o prato com agua, corre para a garrafa, derrama a agua dentro dela, sem toca-la, e vai entregar o prato ao seguinte, que faz o&lt;/div&gt;
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mesmo. E vencedora a equipe que encher em primeiro lugar a garrafa.&lt;/div&gt;
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140) CORRIDA DA VELA ACESA&lt;/div&gt;
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Esta e uma recreacao para toda a unidade formada em fila. O primeiro desbravador de cada fila segura uma vela acesa. Ao dar a voz de comando, este&lt;/div&gt;
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corre para frente, passa ao redor de uma cadeira a certa distancia, volta, e logo entrega ao segundo desbravador, sem deixar que a vela se apague. Se&lt;/div&gt;
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isto acontecer, o desbravador deve ir a uma mesa sobre a qual existem fosforos, a fim de acender a vela novamente. Este trajeto estende-se ate que o&lt;/div&gt;
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ultimo desbravador complete a tarefa. Ganha a unidade que terminar primeiro.&lt;/div&gt;
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141) JOGO DA MAÇÃ&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Quatro componentes de cada equipe sao divididos ficando uma equipe em frente da outra, tendo o primeiro componente da fileira uma maca. Ao sinal&lt;/div&gt;
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do dirigente, os dois primeiros descascam a maca, passando ao companheiro, este a parte ao meio e passa ao terceiro que a parte em quatro e passa ao&lt;/div&gt;
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ultimo que a comera. O que primeiro acabar de comer dara aviso disto. Cantando como se fosse um galo e e o vencedor.&lt;/div&gt;
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37&lt;/div&gt;
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142) CORRIDA DE BANDEIRAS&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Esta e uma brincadeira de muito movimento e vivacidade da parte dos participantes. As equipes podem ser unidades masculinas ou femininas, e podem&lt;/div&gt;
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ser diferenciadas por cores, em suas bandeirinhas: Vermelho e Azul. O numero de participantes pode variar de acordo com a capacidade do patio ou&lt;/div&gt;
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campo, podendo assim unir ou nao mais unidades. Tambem tera que ser do mesmo numero de participantes em cada equipe. A disposicao dos&lt;/div&gt;
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participantes sera como se indica na ilustracao, ou seja: a metade de cada equipe frente a frente. Sob a ordem do juiz, (que se encontra no centro da&lt;/div&gt;
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area do jogo) por apito, sinal ou voz, as pessoas designadas para iniciar a corrida, sairao em sentido inverso, um de uma equipe e outro da contraria. A&lt;/div&gt;
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corrida deve ser realizada sem demora, entregar a bandeira pela haste na mao do companheiro oposto. Os participantes nao deverao sair da linha para&lt;/div&gt;
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receber a bandeira. Logo que a receba correra ate seu companheiro em frente que espera recebe-la, e assim sucessivamente ate terminar com todos os&lt;/div&gt;
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jogadores e o ultimo que a receber correra ate o centro para planta-la na meta ou entrega-la nas maos do juiz. Este declarara equipe vencedora a que&lt;/div&gt;
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corresponde a bandeira recebida primeiro no termino do jogo, a vermelha ou azul.&lt;/div&gt;
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143) CORRIDA DO LEQUE&lt;/div&gt;
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Os participantes ficam atras da linha de saida. Entregue a cada time uma bolinha de pingue-pongue e um leque. Dado um sinal, o primeiro participante&lt;/div&gt;
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de cada grupo deve colocar a bolinha no chao e abana-la com o leque, tentando leva-la ate o gol. Nao pode tocar a bolinha com as maos, porem deve&lt;/div&gt;
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estar atento para protege-la porque e permitido abanar a bolinha do adversario para dificultar o seu percurso. Feito o gol, a pessoa volta correndo com a&lt;/div&gt;
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bolinha nas maos e entrega ao proximo participante, que vai repetir a operacao. Ganha quem fizer mais gols.&lt;/div&gt;
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144) PIONEIROS E ÍNDIOS&lt;/div&gt;
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O alvo dessa brincadeira e um grupo abastecendo de alimentos outro pioneiro supostamente sitiado por uma tribo de indios. O pioneiro e confinado a&lt;/div&gt;
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uma tenda ou numa pequena area no centro do campo. Divida os jogadores em numero igual de pioneiros e indios. Forneca a cada pioneiro um pedaco&lt;/div&gt;
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de papel no qual esta escrito o nome de um mantimento ou profissao. Um numero em cada papel indica o numero de pontos a ser dados por esse&lt;/div&gt;
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suprimento especial. Por exemplo: pao - 10; geleia - 15; fruta - 5; suprimento de primeiros socorros - 50; etc. A ambas as partes dao - se 10 minutos para&lt;/div&gt;
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se prepararem para a brincadeira. O chefe indio distribui seus guerreiros ao redor de todo o campo. O capitao dos pioneiros distribui seus homens como&lt;/div&gt;
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achar melhor, fora dos limites do campo, e da a cada jogador um suprimento de papel. Certamente da aos melhores jogadores os suprimentos de mais&lt;/div&gt;
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valor. No fim de dez minutos, comeca o jogo, e os pioneiros tentam penetrar nas linhas dos indios para entregar seus suprimentos. Os indios capturam os&lt;/div&gt;
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pioneiros por qualquer metodo previamente combinado. Pode tocar, arrancar faixa dos bracos, etc. No instante em que um indio faz um prisioneiro, o&lt;/div&gt;
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prisioneiro comeca a contar ate cinquenta, enquanto o indio, ou indios, procuram o papel. Se ao fim da contagem os indios nao conseguem encontrar o&lt;/div&gt;
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papel escondido, eles escoltam o pioneiro para fora do campo e lhe e permitido experimentar outra vez. Depois da libertacao bem sucedida, o pioneiro&lt;/div&gt;
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permanece com os seus companheiros, e os indios nao podem tomar os suprimentos que ele trouxe consigo. No fim do jogo, os indios somam os valores&lt;/div&gt;
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numericos de todos os suprimentos capturados dos pioneiros, e os pioneiros somam o numero de suprimentos que realmente entregaram para seu&lt;/div&gt;
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companheiro.&lt;/div&gt;
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145) HANDSABONETE&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Modificacao do jogo de handebol, onde as traves sao substituidas por baldes e a bola e trocada por um sabonete. Dois baldes serao colocados um em&lt;/div&gt;
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cada extremidade do espaco, cheios de agua ate a metade. Os participantes estarao divididos em dois grupos. O recreador entregara a eles um sabonete&lt;/div&gt;
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ja molhado, que servira de bola. O sabonete sera conduzido e arremessado com as O jogador que tiver a posse do sabonete nao podera deslocar-se,&lt;/div&gt;
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enquanto os outros se deslocarao livremente. O intuito dos jogadores sera embocar o sabonete dentro do balde, podendo para isso fazer passes com&lt;/div&gt;
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seus companheiros. Cada vez que conseguirem por o sabonete dentro do balde, farao um ponto para sua equipe. O jogo recomecara, com o mesmo&lt;/div&gt;
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sabonete, sempre molhado. A atividade terminara por tempo ou pontos, desde que estabelecido previamente. Vencera a equipe que fizer o maior&lt;/div&gt;
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numero de pontos.&lt;/div&gt;
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146) JOGO DA TOALHA&lt;/div&gt;
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Os participantes se assentam em forma circular, e o animador, que se encontra no cento do circulo, convoca quatro voluntarios para segurarem as&lt;/div&gt;
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quatro pontas de uma toalha. Todas as vezes que o animador der uma ordem, os quatros jogadores que seguram as pontas da toalha devem executa-lo&lt;/div&gt;
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ao contrario. Assim, quando disser: &quot;levantem a toalha&quot;, devem abaixa-la. Pode ainda dizer &quot;para a direita&quot;, &quot;Para frente&quot;, etc. O jogador que por engano&lt;/div&gt;
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nao executar a ordem contraria sera substituido, vencendo o que ficar mais tempo participando, executando ordens contrarias.&lt;/div&gt;
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147) CORRIDA DO BAMBOLÊ&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Para iniciar o jogo, o dirigente da brincadeira dara um sinal e o primeiro desbravador de cada fila devera colocar o bambole pela cabeca e tirando-o pelos&lt;/div&gt;
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pes e imediatamente entrega-lo ao seguinte participante que tambem fara o mesmo. O ultimo desbravador da fila depois de ter atravessado o bambole,&lt;/div&gt;
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deve correr ate o limite designado para deixar o aro, voltando imediatamente para o seu lugar. Vence quem o fizer em menos tempo.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
148) CADEIRA EXPLOSIVA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Num extremo do terreno marca-se o pique. De costas para ele e do lado oposto do campo, dispoe-se as criancas em semicirculo,em torno a um jogador&lt;/div&gt;
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isolado. Ao sinal de inicio, o jogador central poe-se a contar uma historia. Inesperadamente, ele anuncia: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;“- Nisto, a caldeira explodiu”&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;, correm todos&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
para o pique perseguidos pelo contador de historias. O primeiro a ser apanhado troca de lugar com ele, cabendo-lhe reiniciar a brincadeira, desde que&lt;/div&gt;
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nao se tenha deixado pegar de proposito. Quem, na ansia de fugir, desrespeitar os limites laterais do campo e considerado apanhado.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
149) PONTARIA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um grupo de cinco pessoas forma um circulo e cada um tem a ponta de uma corda fina amarrada na cintura e a outra ponta amarrada em um lapis (ou&lt;/div&gt;
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caneta). No centro do circulo coloca-se, no chao, uma garrafa de boca grossa o suficiente para passar um lapis. Os participantes estarao com as maos&lt;/div&gt;
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colocadas para tras e nao poderao falar nenhuma palavra. Apenas com os movimentos do corpo poderao tentar colocar a caneta na garrafa. Ganha o&lt;/div&gt;
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grupo que conseguir em menor tempo.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
150) BASTÃO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Forma-se um circulo, onde cada integrante tem em maos um bastao de madeira ou um cabo de vassoura, logo um fica responsavel por dar o sinal de&lt;/div&gt;
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troca. O objetivo e trocar de bastao com o proximo o maximo de vezes possivel, sem deixar cair no chao, em sentindo anti-horario. Visto que quando e&lt;/div&gt;
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trocado de lugar, o bastao que deixara de ser seu tera que ficar reto, pois se o deixa inclinado para a direita ira facilitar para o adversario, ou para o lado&lt;/div&gt;
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esquerdo dificultara para o mesmo. E assim vao sendo eliminados os integrantes do jogo, dado por sua rapidez e agilidade.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
38&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
151) PONTOS CARDEAIS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Divida os participantes em dois grupos e disponha-os em fila. Cerca de uns 5 metros a frente de cada fila risque no chao um circulo com uns 60 cm de&lt;/div&gt;
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diametro, e marque o norte em cada um. Ao lado do circulo coloque uma pilha de 16 cartoes escritos com os nomes de todos os pontos cardeais, virados&lt;/div&gt;
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para baixo. Ao sinal, o primeiro de cada fila corre, pega um dos cartoes, le e coloca-o na posicao certa em relacao ao Norte, no circulo. Depois volta&lt;/div&gt;
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correndo, toca o segundo da fila, o qual repete o mesmo trajeto, continuando ate que todos os cartoes estejam no circulo. Se ganha um ponto para cada&lt;/div&gt;
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cartao colocado na posicao certa e mais outro ponto por terminar primeiro. O time com mais pontos vence.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
152) CORRIDA DO NÓ&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes serao divididos em equipes sentados nas cadeiras coluna. O 1o participante de cada equipe com um lenco grande amarrado entre o&lt;/div&gt;
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cotovelo e o ombro (braco esquerdo). Ao sinal dado o jogador desamarrara o lenco com a mao direita vira para tras e amarra no braco esquerdo do&lt;/div&gt;
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seguinte. Assim segue ate que o ultimo desamarre o lenco e venha ate a frente e amarre-o no braco do 1o. Sera vencedora a equipe que o 1o jogador&lt;/div&gt;
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levantar o braco esquerdo com o lenco amarrado.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
153) DE NARIZ EM NARIZ&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes ficarao em circulo, sentados ou em pe. O coordenador coloca a tampa da caixa de fosforos no nariz de um participante, este, sem tirar&lt;/div&gt;
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as maos das costas, deve coloca-la no nariz do seu vizinho, e assim, por diante. Quem deixa cair a tampa, devera apanha-la com o nariz e sem o auxilio&lt;/div&gt;
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das maos. Se nao o fizer, da lugar a outro colega. Quando todos os participantes tiverem testado.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
154) FUTEBOL SENTADO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os jogadores serao divididos em dois times, com o mesmo numero de integrantes, sentados no chao, a uma distancia de dois metros uns dos outros.&lt;/div&gt;
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Marcar um retangulo no chao, indicando os limites da &quot;cancha&quot;. A bola sera colocada no centro e podera ser impulsionada com qualquer parte do corpo,&lt;/div&gt;
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exceto maos e bracos. Ninguem podera levantar-se. As maos (ou pelo menos uma delas) devem estar sempre apoiadas no piso. Quando a bola&lt;/div&gt;
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transpuser a linha de fundo do campo de jogo, e marcado um gol. No futebol sentado nao existe goleiro. A superficie do retangulo sera variada, de&lt;/div&gt;
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acordo com a quantidade de jogadores e tendo em conta que estes se coloquem a uma distancia tal que nao se toquem entre si. Ganha o time que fizer&lt;/div&gt;
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mais gols.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
155) QUEDA DE BASTÃO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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Todos os jogadores participarao, exceto um. Formar um circulo de 6 metros de diametro. O jogador que nao entrou na composicao do circulo, devera&lt;/div&gt;
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ficar no centro, segurando o bastao, que tera um de seus extremos apoiados no solo. O jogo comeca quando o jogador do centro diz o nome de um dos&lt;/div&gt;
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componentes do circulo e, ao mesmo tempo, solta o bastao. O jogador citado deve correr ao centro e pegar o bastao antes que ele caia no chao. Se&lt;/div&gt;
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conseguir, sera o &quot;bastoneiro&quot;, caso fracasse, voltara ao seu lugar. O jogador do centro nao podera chamar o perdedor novamente, antes que todos os&lt;/div&gt;
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demais tenham jogado. Ganhara a partida o jogador quem conseguir ficar mais tempo no meio do circulo.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
156) CORRE COMADRE&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes devem ficar em uma fileira atras de uma linha de saida. O coordenador ficara entre eles, segurando uma bola. O coordenador joga a&lt;/div&gt;
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bola rolando ate uma outra linha, a de chegada, dizendo &quot;corre comadre&quot;. Todos os participantes devem correr tentando atingir a linha de chegada antes&lt;/div&gt;
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da bola. Ganhara a partida os jogadores que conseguirem cortar a linha de chegada antes da bola.&lt;/div&gt;
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157) BATA PALMAS&lt;/div&gt;
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Dividir os alunos em grupos de 8 colegas. Formar um semicirculo, um aluno afastado dos demais para lancar a bola. O aluno afastado dos demais lancara&lt;/div&gt;
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a bola para um dos colegas, mas ele so podera agarra-la, apos bater palmas. O aluno que esta com a bola pode ameacar e nao lanca-la. Os alunos&lt;/div&gt;
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deverao ficar atentos e bater palmas, depois de a bola ser lancada em sua direcao. Serao contados os pontos negativos no final do jogo.&lt;/div&gt;
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158) DAR O BOTE&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Tracam-se duas linhas paralelas distantes vinte metros mais ou menos, uma da outra. No centro da quadra coloca-se um lenco no chao. Os jogadores,&lt;/div&gt;
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divididos em dois grupos igualmente numerados formam duas fileiras voltadas para o centro, atras das paralelas. Os possuidores do mesmo numero se&lt;/div&gt;
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defrontam em diagonal. Dado o sinal de inicio, saem correndo os numeros &lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;um&quot; &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;em direcao ao lenco com o fim de apanha-lo e voltar a sua fileira.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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Aquele que o conseguir, devera ser perseguido pelo outro que se esforcara por toca-lo antes de chegar ao seu lugar. Se tal acontecer, sera eliminado o&lt;/div&gt;
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perseguido e caso contrario, o perseguidor. Os demais pegadores repetirao a acao dos dois primeiros pela ordem numerica ou salteadamente,&lt;/div&gt;
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obedecendo ao chamado do professor. Terminara o jogo com a exclusao total de um dos grupos.&lt;/div&gt;
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159) CORRIDA DO PRENDEDOR&lt;/div&gt;
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Os alunos estarao em equipes, em coluna por um, sentados nas cadeiras. Cada primeiro aluno de cada coluna, com cinco prendedores de roupa sobre a&lt;/div&gt;
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classe. Ao sinal de inicio, o aluno pega um por um dos prendedores e coloca nos dedos da mao esquerda, vira para tras e retira um por um colocando em&lt;/div&gt;
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cima da classe, ate que o ultimo coloque os prendedores nos dedos, venha ate a frente, retire um por um, colocando-os sobre a classe do primeiro aluno.&lt;/div&gt;
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Sera vencedora a equipe que mais rapido e organizada terminar o jogo.&lt;/div&gt;
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160) DEFENDENDO A CADEIRA&lt;/div&gt;
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Ficarao os jogadores em circulo, exceto um, que estara ao lado da cadeira posta ao centro. Dado o sinal, um jogador qualquer do circulo chutara a bola,&lt;/div&gt;
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visando bate-la de encontro a cadeira. O que a defender , nao o permitira, devolvendo a bola, incontinente, sem , entretanto, ter o direito de tocar na&lt;/div&gt;
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cadeira. Aquele que conseguir o objetivo do jogo permutara com o do centro.&lt;/div&gt;
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161) O DONO DA ARENA&lt;/div&gt;
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Traca-se no chao uma circunferencia de 1 a 1,5 metros de diametro. No centro do circulo ficam dois jogadores , de bracos cruzados sobre o peito,&lt;/div&gt;
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apoiando-se somente em um dos pes, pois que, flexionando o joelho, o outro permanecera levantado. Dado o sinal , eles comecam a pular, empurrando&lt;/div&gt;
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um ao outro com os ombros, a fim de forcar o adversario a sair do circulo ou pisar na linha. Sera daquele que realizar primeiro o objetivo do jogo.&lt;/div&gt;
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39&lt;/div&gt;
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162) PERCEPÇÃO&lt;/div&gt;
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Alunos distribuidos livremente pela sala. Um voluntario retira-se. A turma esconde um colega. Quando o aluno que se retirou retorna, deve identificar&lt;/div&gt;
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quem esta faltando, dizendo seu nome antes do tempo estipulado se esgotar. A turma pode dar pistas ou aceitar que o colega descreva aquele que falta,&lt;/div&gt;
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em lugar de dizer seu nome. O professor salienta a necessidade de chamarem-se pelo nome e a importancia do conhecimento completo do grupo. A&lt;/div&gt;
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turma pode estipular o numero de chances que tera o detetive, bem como a penalidade para o caso de nao acertar.&lt;/div&gt;
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163) TRINCHEIRA&lt;/div&gt;
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Os jogadores ficarao dispostos em circulo , com os pes regularmente afastados, unindo o direito e o esquerdo, respectivamente aos dos vizinhos a direita&lt;/div&gt;
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e a esquerda. Permanecerao com o corpo um pouco curvado para frente, mantendo as maos sobre os joelhos. Ao centro colocar-se-a um jogador. Dado&lt;/div&gt;
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o sinal, a crianca do centro procurara fazer passar a bola entre as pernas das outras. Estas evitarao, empurrando-a com as maos, tomando, em seguida,a&lt;/div&gt;
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primitiva posicao. Aquela que deixar a bola passar substituira a do centro, que vira para o circulo, ou, conforme previa combinacao, sera eliminada. Deste&lt;/div&gt;
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modo o circulo ira diminuindo ate desaparecer.&lt;/div&gt;
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164) NOVELO DE LÃ&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Alunos em circulo. Novelo de la na mao de um colega. O colega que tem o novelo de la enrola o fio em seu dedo enquanto se apresenta a turma. Quando&lt;/div&gt;
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terminar, passa o novelo para o colega a sua direita, sem cortar a linha, ficando, assim, preso a ele. O colega que recebeu o novelo faz o mesmo e assim&lt;/div&gt;
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por diante, ate que o novelo chegue ao primeiro aluno a apresentar-se. A turma estara &quot;amarrada&quot;, e o professor podera fazer consideracoes sobre o&lt;/div&gt;
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fato de comporem um grupo, um todo em que as acoes de seus membros refletem-se, inevitavelmente, sobre todos. Como desamarrar-se? O novelo&lt;/div&gt;
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fara o sentido contrario, mas a medida que cada um solta o fio de seu dedo, devera recordar nao a sua propria apresentacao, mas a do colega que o&lt;/div&gt;
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antecedeu. Os alunos perceberao quao preocupados estavam com o que eles mesmos pretendiam falar, e quao pouco escutaram o colega. Deverao, no&lt;/div&gt;
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entanto, fazer um esforco no sentido de recompor a fala do colega e, se preciso, os demais poderao ajudar. Esta e uma forma de professor e alunos&lt;/div&gt;
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fixarem nomes e caracteristicas de um grupo, ao mesmo tempo em que chama a atencao sobre as vicissitudes de pertencer a um grupo.&lt;/div&gt;
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165) SAPO FUJÃO&lt;/div&gt;
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Participantes dispersos pelo patio. Um e escolhido um para ser o sapo fugitivo. Os demais ficam agachados e somente aquele que e o sapo podera pular.&lt;/div&gt;
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Ao comando do coordenador, todos os participantes devem tentar pegar o sapo. O participante que pegar o sapo, ficara no lugar do sapo.&lt;/div&gt;
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166) MÚMIA&lt;/div&gt;
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Um dos participantes sera escolhido para ser a mumia, este deve deitar-se no chao. Cada participante recebera uma folha de jornal para tampar a&lt;/div&gt;
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mumia, sem deixar que nada fique aparecendo. Ao sinal do coordenador, os participantes devem desvendar a mumia, rasgando, mexendo e olhando o&lt;/div&gt;
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que tem debaixo dos jornais. A mumia estara imovel, esperando uma oportunidade para pegar alguem, o participante que for pego pela mumia ira&lt;/div&gt;
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tornar-se-a mumia.&lt;/div&gt;
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167) CORRIDA DA LADEIRA&lt;/div&gt;
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Correm um representante de cada equipe nessa corrida de ida e volta que devera ser feita em uma ladeira. Na ida, os corredores irao subir a ladeira,&lt;/div&gt;
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correndo normalmente. Na volta, eles deverao descer a ladeira rolando pelo chao. Quem chegar primeiro, ganha.&lt;/div&gt;
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168) QUEM COLHE MAIS EM 3&lt;/div&gt;
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Nessa competicao, participam dois representantes de cada equipe. Um subira em uma arvore frutifera e o outro ficara logo em baixo, com um cesto ou&lt;/div&gt;
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balde na mao. O objetivo dos que estao na arvore e arrancar o maior numero possivel de frutos em 3 minutos. Quem o fizer, vence a prova.&lt;/div&gt;
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169) DERRETA O GELO&lt;/div&gt;
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Algumas horas antes do jogo, o mestre devera encher algumas forminhas de gelo e, antes de leva-las ao freezer, colocar uma pequena peca plastica&lt;/div&gt;
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dentro de cada quadradinho. No momento da competicao, cada equipe recebera um cubo de gelo dentro de um copo plastico. Ninguem podera tocar o&lt;/div&gt;
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gelo com as maos ou outro objeto e nem retira-lo do copo. A pessoa podera apenas esquentar o copo com as maos ou com qualquer outra parte do&lt;/div&gt;
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corpo. A primeira equipe que conseguir derrete-lo e entregar a pecinha, ganha um premio.&lt;/div&gt;
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170) CORRIDA DE FUNIS&lt;/div&gt;
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Introduzir numa corda, dois funis, com a parte mais fina voltada para um laco feito no centro. Os jogadores terao que, apenas soprando, levar os funis&lt;/div&gt;
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ate o laco. Quem conseguir primeiro, vence.&lt;/div&gt;
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171) PULA-PULA&lt;/div&gt;
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Primeiro, faca dois riscos no chao conforme o desenho ao lado. Um deles sera a linha de partida e o outro a linha de chegada. Depois, todas as criancas&lt;/div&gt;
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devem ir para tras da linha de partida e formar duas fileiras com o mesmo numero de participantes. Cada crianca deve segurar firme na cintura de quem&lt;/div&gt;
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estiver a sua frente. Pecam para alguem ser o juiz. Ele dara o sinal - que pode ser um apito ou um grito - para comecar a brincadeira. As criancas que&lt;/div&gt;
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estao em fila devem dar grandes pulos para frente. A fileira nao pode se romper e o pulo nao pode acontecer antes do sinal. Caso isso aconteca, a fileira&lt;/div&gt;
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deve voltar a linha de partida e recomecar seu percurso. Vence a equipe que alcancar a linha de chegada primeiro.&lt;/div&gt;
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172) MELÃO&lt;/div&gt;
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As criancas dispoem-se em roda, tendo ao centro um jogador de pose da bola, ou seja, do melao. Todos marcam os seus lugares, riscando um pequeno&lt;/div&gt;
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circulo no chao. Ao sinal de inicio a crianca do centro corre pela roda, atirando a bola para o circulo e pegando-a de volta fingindo arremessa-la a outro,&lt;/div&gt;
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sempre a fazer toda sorte de proezas com ela, ate que de repente da um pulo bem alto e jogara por sobre os pes para alguem que lhe esta atras. Este&lt;/div&gt;
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jogador deve pega-la antes que ela bata no chao mas sem sair do lugar. Se o consegue troca de posicao com a do centro, no caso contrario continua no&lt;/div&gt;
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meio a mesma crianca que repete todo processo procurando pegar outro jogador distraido. A vitoria e dos que ficam mais tempo no centro&lt;/div&gt;
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173) MONTARIA&lt;/div&gt;
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Corrida de duplas, de ida e volta. Um jogador fica de quatro enquanto seu companheiro monta em suas costas. Na ida, vai de frente, na volta, volta de&lt;/div&gt;
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costas, ou seja, nao pode virar. Se cair, levanta e continua. Ganha quem chegar primeiro.&lt;/div&gt;
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40&lt;/div&gt;
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174) ESCOLHA SEU RIVAL&lt;/div&gt;
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Haverao duas equipes. Os jogadores estarao lado a lado, todos preparados para correr. As equipes estarao separadas uma da outra. Em cada rodada, um&lt;/div&gt;
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jogador de cada equipe ira participar. E uma corrida comum (50 metros rasos), mas o corredor pode escolher o seu rival. Ex.: E a vez da equipe A&lt;/div&gt;
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escolher. O corredor da equipe A e o Bruno. Bruno devera gritar o nome de alguem da outra equipe (ex.: Caio). Imediatamente apos a escolha, Bruno e&lt;/div&gt;
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Caio deverao correr ate a linha de chegada. Quem chegar primeiro, elimina o outro. Agora, e a vez da equipe B escolher... E por ai vai. Vence a equipe&lt;/div&gt;
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que fizer a outra zerar o numero de corredores.&lt;/div&gt;
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175) CORRIDA DAS LATAS&lt;/div&gt;
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Separe 2 latas de leite em po vazias, 2 pedacos grandes de barbante, prego e martelo. Primeiro, faca dois furos, em cada lata. Eles devem ser feito perto&lt;/div&gt;
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de uma das extremidades, em posicoes opostas da lata. Depois, passe o barbante bem comprido pelos furos e de um no para prender na lata, como se&lt;/div&gt;
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fosse uma alca. Coloque as latas no chao, com a parte dos furos para cima e suba nelas. Segurando os barbantes, um representante de cada equipe&lt;/div&gt;
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devera correr. Quem cruzar a linha de chegada primeiro, vence a prova.&lt;/div&gt;
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176) NÓ MALUCO&lt;/div&gt;
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Faz-se a roda e todos estendem os bracos para frente e ao sinal do monitor, a roda se fecha e cada pessoa deve segurar duas outras maos (seja de quem&lt;/div&gt;
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for). Cada mao segura (uma) outra, ou seja, uma mao nao pode estar segurando outras duas por exemplo. O Objetivo e desatar o no que se forma, sem&lt;/div&gt;
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soltar em momento algum as maos.&lt;/div&gt;
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177) BASQUETINHO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Demarcar um quadrado de cerca de 7x7 metros onde as cestas serao distribuidas. As cestas corresponderao a pontos de acordo com o grau de&lt;/div&gt;
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dificuldade de acerto (por exemplo cestas mais dificeis de acertar valem 200 pontos, 50 para as intermediarias e 10 pontos para as faceis). Na parte&lt;/div&gt;
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interna das linhas nao e permitido entrar para fazer cestas nem para recolher as bolas. Participantes dividem-se em arremessadores, de um lado, e&lt;/div&gt;
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recolhedores de bolas, do outro. Iniciado o jogo, os arremessadores lancam as bolas em direcao as cestas, enquanto os recolhedores apanham as bolas&lt;/div&gt;
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que nao entraram nas cestas e as devolvem aos arremessadores. Recolhedores nao podem fazer cesta. Ao final do tempo de jogo sao contados os&lt;/div&gt;
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pontos marcados pelo grupo. O tempo de jogo e de 1 minuto, podendo ser jogado em 2 tempos, ou quantos mais interessar ao focalizador e aos&lt;/div&gt;
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jogadores. No intervalo dos tempos pode haver troca de funcoes entre arremessadores e recolhedores. Ganha a equipe que tiver mais pontos.&lt;/div&gt;
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178) NA PAREDE&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O jogo e em quartetos. Cada quarteto forma um time. Os jogadores devem estar numerados em 1, 2, 3 e 4 e devem rebater a bola com a mao de modo&lt;/div&gt;
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que ela bata na parede (dentro do retangulo marcado, que e a area de jogo), pingue uma vez no chao e volte para que o proximo jogador rebata. Os&lt;/div&gt;
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jogadores, pela ordem do seu numero, revezam-se rebatendo a bola. O numero 1 comeca e depois o 2, o 3, o 4 e continua com o 1 repetindo a&lt;/div&gt;
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sequencia. O time comeca com 21 pontos. A cada erro – se a bola rolar, nao bater na parede, nao bater na area de jogo, pingar duas ou mais vezes no&lt;/div&gt;
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chao antes de ser rebatida – perde-se um ponto. Tambem se perde um ponto se a bola for rebatida fora da ordem. A rodada dura o tempo que for&lt;/div&gt;
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preestabelecido, ao final do qual se verifica a pontuacao de cada time.&lt;/div&gt;
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179) BATALHA NAVAL&lt;/div&gt;
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Divida o local do jogo em duas partes de forma que um lado nao possa enxergar o outro (amarre uma corda e coloque um lencol por cima). A seguir, as&lt;/div&gt;
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pessoas de cada time escolhem um local para si e nao podem se mover dai. Quando o jogo comeca, cada time ganha uma bola e devem tentar atingir o&lt;/div&gt;
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outro time com essas bombas. Se alguem for atingido pela bomba, esta fora e senta ao lado da quadra ate o jogo acabar. Nao vale se mexer para desviar&lt;/div&gt;
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da bola. Vence quem ficar por ultimo.&lt;/div&gt;
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180) DUELO DE TITÃS&lt;/div&gt;
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Os alunos devem ficar em 2 filas sendo uma de frente para outra. Espacos entre um aluno e outro de 1 a 2 metros. Cada aluno devera ter um numero de&lt;/div&gt;
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modo que os numeros iguais fiquem em lados opostos e em diagonal. Os alunos ficam dispostos dentro dos arcos (que podera tambem ser demarcado&lt;/div&gt;
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com circulos riscados no chao), cada aluno tem um numero antecipadamente atribuido a ele. Quando o Professor(a) disser um numero os alunos cujo&lt;/div&gt;
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numerario corresponde deverao correr em direcao as bolas de borracha e deverao proferir arremessos na bola de basquete vazia com o intuito de&lt;/div&gt;
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desloca-la para fora do quadrado e na direcao do seu adversario. Feito isso sera computado um ponto para a equipe que conseguiu movimentar a bola&lt;/div&gt;
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para o lado do seu desafiante.&lt;/div&gt;
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181) PINGUE PULMÃO&lt;/div&gt;
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Em uma mesa de pingue-pongue, retire a rede e coloque uma bolinha no meio. Em cada rodada, jogam um representante de cada equipe, um de cada&lt;/div&gt;
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lado da mesa. Com as maos nas costas, eles devem soprar a bolinha para faze-la cair do lado do time adversario. Quando isso acontecer, a dupla e&lt;/div&gt;
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substituida. Se a bola rolar pela lateral da mesa, recoloque-a no centro. Ganha a equipe que fizer a bola cair do lado da adversaria mais vezes.&lt;/div&gt;
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182) CORRIDA DE LAGARTOS&lt;/div&gt;
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Correm um representante de cada equipe Uma das pessoas de cada grupo e escolhida como o lagarto, e os demais do grupo embrulham-no em filme&lt;/div&gt;
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plastico (desde o pescoco ate os pes, envolvendo tambem os bracos e as pernas). No JA, os lagartos, ja deitados de barriga no chao, devem rastejar ate o&lt;/div&gt;
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a linha de chegada. Quem o fizer primeiro, vence a prova.&lt;/div&gt;
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183) BÚSSOLA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Em um local espacoso dispor o grupo em plena forma de circulo no centro do ambiente. Pedir para que todos observem o local em todos os detalhes&lt;/div&gt;
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sem sair do circulo. Em seguida pedir para que se dispersem e facam o reconhecimento visual e tactil do local, onde ja estarao disponibilizados os 4&lt;/div&gt;
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pontos cardeais (Norte, Sul, Leste, Oeste) feitos com letras recortadas nos materiais descritos acima (espuma, TNT, emborrachado...) no chao estarao&lt;/div&gt;
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colocadas fitas adesivas indicando a direcao de cada ponto. Apos o reconhecimento, o grupo sera vendado e sera pedido para que eles circulem pelo&lt;/div&gt;
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ambiente sem se preocupar em encontrar os pontos durante 1 a 2 minutos. Passado esse tempo, reune-se o grupo no centro novamente, com a ajuda&lt;/div&gt;
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dos focalizadores, tomando-se cuidado para muda-lo da posicao em quase encontravam. Inicia-se atividade, pedindo que o grupo se subdivida e&lt;/div&gt;
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encontre os pontos cardeais, a cada ponto encontrado o grupo devera gritar o nome do ponto em que esta.&lt;/div&gt;
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41&lt;/div&gt;
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184) JOGO DOS OVOS&lt;/div&gt;
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Divide-se as criancas em dois time. Delimita-se o campo e traca-se uma linha ao meio. Cada equipe ocupara um dos lados. No centro de cada campo&lt;/div&gt;
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desenha-se um circulo de cerca de 1 m de diametro e dentro coloca-se quatro ovos para cada time (4 ovos e uma boa medida para 10 a 12 jogadores,&lt;/div&gt;
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existindo mais eles deverao se proporcionalmente aumentados). As criancas deverao ir ate o campo do adversario e la pegar os ovos para coloca-los no&lt;/div&gt;
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circulo do seu campo. Os ovos deverao ser transportados um de cada vez. Quando um dos jogadores que estiver transportando um ovo for tocado por&lt;/div&gt;
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um adversario ele devera ficar parado no local ate que seja &quot;libertado&quot; pelo toque de um companheiro de seu time. Quando um jogador estiver dentro&lt;/div&gt;
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do circulo seja de que campo for ele nao podera ser tocado. Vence quem conseguir transportar os seus ovos primeiro.&lt;/div&gt;
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185) SEGUINDO O CHEFE&lt;/div&gt;
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Dividir a turma em grupos de cinco pessoas, colocando-as sentados no chao. Cada grupo tera como tarefa desenhar um barco utilizando uma folha de&lt;/div&gt;
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papel e canetas coloridas. Cada participante fara uma acao de cada vez, passando em seguida o desenho para o outro participante e assim por diante&lt;/div&gt;
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passando por todos um traco de cada vez ate que o desenho esteja concluido ou tempo encerrado. Exemplo: o primeiro participante faz um traco, para e&lt;/div&gt;
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a proxima acao e de outro participante. Os participantes terao tambem de obedecer as seguintes caracteristicas individuais: Participante 1 - e cego e so&lt;/div&gt;
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tem o braco direito; Participante 2 - e cego e so tem o braco esquerdo; Participante 3 - e cego e surdo; Participante 4 - e cego e mudo; Participante 5 -&lt;/div&gt;
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nao tem os bracos; Portanto, para desenvolverem esses papeis, o focalizador pede que os grupos escolham quem sera 1,2,3,4 e 5 entregando vendas par&lt;/div&gt;
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os olhos e tiras de pano para amarrar os bracos que nao deverao utilizar. Quando os grupos estiverem prontos, comecar a contar o tempo, deixando que&lt;/div&gt;
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os grupos facam a atividade sem interrupcao. Neste momento o facilitador fica em silencio, apenas observando o trabalho. Caso alguem solicite ajuda ou&lt;/div&gt;
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informacoes, reforce as instrucoes ja ditas sem dar outras orientacoes. Caso algum participante faca perguntas do tipos esta certo? Pode fazer assim?&lt;/div&gt;
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Deixe o grupo decidir. Nao interfira. Estas situacoes poderao ser retomadas no momento de debate como ilustracao para outros comentarios.&lt;/div&gt;
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186) ATRAVESSANDO&lt;/div&gt;
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Divide-se o grupo em 04 equipes (navios) que formarao uma &quot;Esquadra&quot; e ficarao dispostas em 04 fileiras como um grande quadrado. Cada &quot;tripulante&quot;&lt;/div&gt;
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comecara o jogo sentado em uma cadeira. Cada &quot;Navio&quot; devera chegar ao &quot;Porto Seguro&quot; que corresponde ao lugar que esta o navio da sua frente.&lt;/div&gt;
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Porem , para isso devera chegar com todas as suas cadeiras e com todos os participantes. Nenhum tripulante podera colocar qualquer parte do corpo no&lt;/div&gt;
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chao nem arrastar as cadeiras. Quando todos os &quot;navios&quot; conseguirem alcancar o &quot;porto seguro&quot; , o desfio sera vencido por toda a Esquadra.&lt;/div&gt;
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187) LIMPANDO O LAGO&lt;/div&gt;
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Com uma fita adesiva, demarca-se um circulo no chao, cujo diametro dependera do numero de participantes, sua faixa etaria e suas capacidades e&lt;/div&gt;
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habilidades. Dentro do circulo se colocam diferentes materiais descartaveis: latas, bacias de plastico, potes de iogurte, etc. Os participantes situam-se no&lt;/div&gt;
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exterior do circulo. O focalizador do jogo reparte as bolas disponiveis e explica ao grupo que se encontra em volta do lago que o mesmo foi contaminado&lt;/div&gt;
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pelo detritos que o ser humano jogou em seu interior. A contaminacao esta colocando em perigo a vida dos peixes, por isso o objetivo do grupo e limpar&lt;/div&gt;
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o lago no menor tempo possivel. O problema e que nao e possivel entrar no lago, por isso a limpeza se fara arremessando as bolas contra os objetivos&lt;/div&gt;
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que flutuam no lago para tratar de leva-los ate a margem. O jogo termina quando o grupo terminar de limpar o lago.&lt;/div&gt;
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188) VÔLEI MALUCO&lt;/div&gt;
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Dois mestres seguram uma corda atravessada na quadra e os times se colocam um de cada lado da corda. Seu objetivo agora, e nao deixar a bola cair no&lt;/div&gt;
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chao. E um voleibol, com as mesmas regras, os dois times juntos devem atingir os 25 pontos. Ao mesmo tempo em que os participantes jogam, os dois&lt;/div&gt;
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devem movimentar-se pela quadra afim de que a quadra se modifique a cada instante, ou seja, os jogadores alem de se movimentarem pelo jogo, agora&lt;/div&gt;
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precisam estar atentos as mudancas fisicas que a quadra vai sofrendo a medida que a corda vai sendo mexida.&lt;/div&gt;
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189) PONTE MINADA&lt;/div&gt;
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Os participantes serao separados em duas equipes, cada equipe tera um bracelete de papel de cor diferente (exemplo: azul e vermelho): uma equipe&lt;/div&gt;
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tera que defender estrategicamente uma ponte (espaco demarcado por uma corda ao chao) enquanto a outra tera por objetivo destruir a ponte&lt;/div&gt;
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introduzindo uma bomba (garrafa de refrigerante de 600 ml, cheia de agua), dentro do espaco demarcado. A possibilidade de vitoria se dara atraves da&lt;/div&gt;
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eliminacao de todos os componentes da equipe (arrancando o bracelete de todos os integrantes da equipe adversaria), destruindo a ponte com a&lt;/div&gt;
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utilizacao da bomba ou eliminando a pessoa que carrega consigo a bomba.&lt;/div&gt;
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190) ARRANCA MEIAS&lt;/div&gt;
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Todos tiram os sapatos e as meias e vestem as meias nas maos. O objetivo de jogo e arrancar as meias dos outros e ser o ultimo do jogo com pelo menos&lt;/div&gt;
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uma meias nas maos.&lt;/div&gt;
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191) QUEBRA-CABEÇA DE BALÕES&lt;/div&gt;
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Antes da brincadeira, pegue duas frases / fotos, recorte em pecas como um quebra-cabeca e coloque as pecas dentro de baloes. Deixe separado de&lt;/div&gt;
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forma que os baloes contendo as pecas de cada desenho nao se misturem. Haverao dois times. Amarre um balao com barbante no tornozelo de cada&lt;/div&gt;
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um. Cuide para um grupo ficar com as pecas de um dos quebra-cabecas, e outro grupo com as pecas de outro. No JA, os participantes tentam estourar os&lt;/div&gt;
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baloes dos adversarios, pisando neles. O grupo que montar primeiro a frase / foto que estava dentro dos baloes oponentes, vence.&lt;/div&gt;
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192) CORRIDA PRO LANCHE&lt;/div&gt;
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Arranje diversos tipos de comida ruim - das que sejam rapidas para comer. Todos fazem duas filas (tenha dois conjuntos de comida iguais) a mais ou&lt;/div&gt;
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menos 3 metros de um saco plastico onde estao as comidas dentro. Cada pessoa corre para o saco plastico, pega uma das comidas sem olhar, deve&lt;/div&gt;
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come-la ate engolir, e corre de volta para a fila. Entao a proxima pessoa vai. Nao pode trocar a comida, tem que engolir o que escolheu! O grupo que&lt;/div&gt;
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terminar primeiro vence.&lt;/div&gt;
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193) CAÇADORES DE GENTE&lt;/div&gt;
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Coloque 5-6 bolas no centro do patio. Todos os jogadores ficam fora da linha do campo. No JA, o jogo comeca. Quem pegar uma bola pode joga-la em&lt;/div&gt;
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outros, e quem for atingido cai fora do jogo. Tudo acontece ao mesmo tempo, sem interrupcoes, e e cada um por si. Se alguem segurar no ar uma bola&lt;/div&gt;
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que lhe foi atirada e a pessoa que tocou a bola que cai fora. Porem quem estiver segurando uma bola nao pode caminhar! O unico jeito de mover uma&lt;/div&gt;
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bola e ir chutando-a, sem carrega-la. Se alguem caminhar com uma bola, tambem cai fora.&lt;/div&gt;
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42&lt;/div&gt;
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194) AGACHADOS&lt;/div&gt;
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Criancas dispostas em 3 colunas. A frente de cada coluna a uma distancia aproximadamente 1 metro do primeiro colocado, ficara o capitao de cada&lt;/div&gt;
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equipe. Este segurara a bola A um sinal dado, o capitao atirara a bola ao primeiro de sua coluna que a devolvera e logo em seguida abaixara. O capitao&lt;/div&gt;
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jogara a bola para o segundo da coluna que agira como o primeiro e assim sucessivamente. A ultima crianca da coluna ao receber a bola gritara - Viva!,&lt;/div&gt;
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marcando ponto para sua equipe.&lt;/div&gt;
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195) BOLA CENTRAL&lt;/div&gt;
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Criancas em circulo bem aberto. Bola no centro onde ficara um jogador. A crianca do centro atirara a bola a um companheiro do circulo, o qual devera&lt;/div&gt;
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apanha-la, coloca-la no centro, e , finalmente, saindo por onde lhe convier, em perseguicao a primeira. Enquanto isso, tendo saido pelo vao, deixado no&lt;/div&gt;
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circulo, a crianca que estava no centro procurara tocar novamente na bola sem que seja atingido pelo perseguidor. Vencera dos dois, aquele que&lt;/div&gt;
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alcancar o proprio objetivo. O vencedor ocupara o centro na repeticao do jogo&lt;/div&gt;
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196) PEGA LOGO&lt;/div&gt;
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Ha varias rodadas de 2 minutos. A brincadeira consiste em brincar de pega-pega durante dois minutos. Quem for o pegador quando o tempo acabar, vai&lt;/div&gt;
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sendo eliminado e assim por diante ate restar so o vencedor.&lt;/div&gt;
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197) CORRIDA CONTRA OS PARES&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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As criancas dispoem-se em rodas, de maos dadas, todas voltadas para o centro. Um par de jogadores fica por fora. Ao sinal de inicio, o par deslocado em&lt;/div&gt;
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volta do circulo tocam de repente nas maos unidas de dois companheiros da roda. Esses saem a correr, sem se largarem as maos, na direcao oposta a do&lt;/div&gt;
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par que os desafiou. Cada dupla tenta, entao, dando a volta a roda por seu lado, ocupar os lugares agora vagos no circulo. Quem nao consegue, vai para&lt;/div&gt;
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fora. Recomecara a corrida em torno da roda a fim de provocar outras duas criancas. O par que nao conserva as maos dadas perde o direito desocupar&lt;/div&gt;
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os lugares vazios&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
198) ANTES DA BOLA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Riscam-se no chao duas paralelas, bem afastadas umas das outras, a fim de limitar o campo. Atras de uma delas, enfileiram-se os jogadores tendo ao&lt;/div&gt;
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lado o professor de posse da bola. Desenvolvimento: Para iniciar o professor grita: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;“Corre, compadre!” &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;e impulsiona a bola para frente fazendo-a rolar&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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com velocidade, em direcao a outra linha. A essa voz os jogadores saem a correr, procurando atingir a linha de chegada antes da bola. A vitoria e dos que&lt;/div&gt;
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conseguem tal coisa.&lt;/div&gt;
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199) CARA E CARETA&lt;/div&gt;
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Duas equipes, uma cara e a outra careta. Cada uma posicionada em cima das duas linhas de 3 m da quadra, uma de frente para a outra. Quando o&lt;/div&gt;
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mestre gritar &quot;CARA&quot;, a equipe CARA deve correr e pegar os integrantes da equipe CARETA, eliminando-os. Quando o monitor gritar &quot;CARETA&quot;, a equipe&lt;/div&gt;
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CARETA deve correr atras da equipe CARA, para pega-los. Existe um limite ao final de cada lado da quadra onde a equipe que esta pegando, nao pode&lt;/div&gt;
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ultrapassar, e caso isso aconteca, quem ultrapassou e considerado pego tambem. Quem for pego, senta do lado correspondente ao da sua equipe, e&lt;/div&gt;
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aguarda torcendo para que seu time venca. Vence a equipe que eliminar todos os integrantes da equipe adversaria.&lt;/div&gt;
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200) CÍRCULO DA SORTE&lt;/div&gt;
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Tracam-se dois circulos de 2 metros de diametro separados um do outro. No interior delas dois outros circulos concentricos. Distante 6 metros fica um&lt;/div&gt;
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na linha horizontal. Os jogadores divididos em duas colunas sao colocados ao lado dos respectivos circulos. O primeiro jogador ficara com um saquinho&lt;/div&gt;
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de milho. Iniciando com os primeiros entre as colunas e vao ficar na linha horizontal. Dai jogam os saquinhos para seu circulo, aparecendo em seguida&lt;/div&gt;
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para entregar ao segundo e assentar-se. Os seguintes repetem as acoes dos primeiros e assim por diante. Damos 3 pontos se o saquinho cair no circulo&lt;/div&gt;
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central. 2 pontos para o segundo circulo e um ponto para o circulo externo e zero nas linhas. Sera vencedor o partido que marcar maior numero de&lt;/div&gt;
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pontos e ganhara 5 pontos a coluna que terminar o jogo em primeiro lugar.&lt;/div&gt;
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43&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;i&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
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Fontes&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/i&gt;&lt;br /&gt;&lt;/b&gt;&lt;i&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
1 &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;http://tstsmaisacao.blogspot.com/2009/08/recreacao-infantil.html (acesso em Fev. 2010)&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
2 &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;http://www.ced.ufsc.br/~zeroseis/import.html (acesso em Fev. 2010)&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
3 &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;http://www3.mackenzie.br/editora/index.php/remef/article/view/1221/937 (acesso em Fev. 2010)&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
4 &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;http://www.construirnoticias.com.br/asp/materia.asp?id=343 (acesso em Fev. 2010)&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
5 &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;http://www.slideshare.net/aclmoraes/coletnea-de-brincadeiras (acesso em Fev. 2010)&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
6, 7, 8&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
http://www1.folha.uol.com.br/folha/treinamento/mapadobrincar/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://bbel.uol.com.br/filhos/post/brincadeiras-de-rua.aspx&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.infancia80.com.br/brinquedos/brinquedos.htm&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.cdof.com.br/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www1.folha.uol.com.br/fol/brasil500/brincadeiras.htm&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.prof2000.pt/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.velhobruxo.tns.ufsc.br/BrincaIntro.html&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://revistaescola.abril.com.br/educacao-infantil/4-a-6-anos/diversao-antigamente-ainda-hoje-encanta-422969.shtml&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://br.answers.yahoo.com/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.qdivertido.com.br/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.divertudo.com.br/bau.htm&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://grupoadventury.br.tripod.com/Materiais/Brincadeiras.htm&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.rosanevolpatto.trd.br/brincadeiras.htm&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://wata-eh-legal.blogspot.com/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.psicopedagogiabrasil.com.br/do_fundo_do_bau.htm&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.portaldafamilia.org/sclazer/jogos/jogossalao.shtml&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.brasilescola.com/dia-das-criancas/resgatando-brincadeiras-antigas.htm&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.tiobill.com.br/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.tiochoquito.com.br/atividades.asp&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://professoramagna.blogspot.com/2007/12/blog-post.html&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.terra.com.br/criancas/bau.htm&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://jogos-e-brincadeiras.blogspot.com/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://criancas.hsw.uol.com.br/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://blog.clickgratis.com.br/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.ebah.com.br/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.tvcultura.com.br/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.jogos.antigos.nom.br/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.brasilfolclore.hpg.ig.com.br/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.jangadabrasil.com.br/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.scribd.com/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.brincabrasil.com.br/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.educacaofisica.com.br/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.kadike.com.br/bau/index.htm&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.artesorrindo.com/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.tiochoquito.com.br/atividades/jogosinfantis.zip&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://blogspot.com/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://bbel.uol.com.br/festas-e-casamento/post/brincadeiras-para-cha-de-bebe.aspx&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://pt.wikipedia.org/ (varios)&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.4shared.com/ (varios)&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.google.com.br/ (ferramenta usada para encontrar outras paginas nao expostas aqui)&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
(acessos em Fev. 2010, sobretudo)&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;44&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://serginhojesus-ef.blogspot.com/feeds/2770931172301914519/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://serginhojesus-ef.blogspot.com/2013/09/eliseu-de-oliveira-cunha-almanaque-de_17.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8820887553723335672/posts/default/2770931172301914519'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8820887553723335672/posts/default/2770931172301914519'/><link rel='alternate' type='text/html' href='http://serginhojesus-ef.blogspot.com/2013/09/eliseu-de-oliveira-cunha-almanaque-de_17.html' title=''/><author><name>Sérgio Jesus de Andrade</name><uri>http://www.blogger.com/profile/04158503587758722887</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhsCTqA_ldHRUiMF7hY4QfVw0dX4prqKIe5TrZL8dN4QOY6qjp-pjX5aL9YSvLf5ZVdvC53DnlZr6MbZZZODEWv5-m27_TV4TG7AebHdD8Y_z8hAsD2B55j6KXmWr1wg/s220/SAM_0115.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8820887553723335672.post-5589246938935896768</id><published>2013-09-17T05:52:00.001-07:00</published><updated>2013-09-17T05:52:27.622-07:00</updated><title type='text'></title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: x-large;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: x-large;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Eliseu de Oliveira Cunha&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;i&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic;&quot;&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic;&quot;&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Almanaque de&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
Brincadeiras&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/i&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic;&quot;&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: medium;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: medium;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Calibri-Bold; font-size: medium;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: medium;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Versão Revista e Corrigida&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
Dezembro de 2011&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
Domínio Público&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;i&gt;&lt;span style=&quot;color: #000081; font-family: Calibri-BoldItalic;&quot;&gt;&lt;span style=&quot;color: #000081; font-family: Calibri-BoldItalic;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span style=&quot;color: #000081; font-family: Calibri-BoldItalic;&quot;&gt;&lt;span style=&quot;color: #000081; font-family: Calibri-BoldItalic;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
http://brincadeirasderua.zip.net/&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/i&gt;&lt;br /&gt;&lt;/b&gt;&lt;i&gt;&lt;span style=&quot;color: #000081; font-family: Calibri-BoldItalic;&quot;&gt;&lt;span style=&quot;color: #000081; font-family: Calibri-BoldItalic;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span style=&quot;color: #000081; font-family: Calibri-BoldItalic;&quot;&gt;&lt;span style=&quot;color: #000081; font-family: Calibri-BoldItalic;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
1&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;i&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic;&quot;&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Apresentação&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/i&gt;&lt;br /&gt;&lt;/b&gt;&lt;i&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic;&quot;&gt;&lt;/span&gt;&lt;/i&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic;&quot;&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Este documento denominado &quot;Almanaque de Brincadeiras&quot; contem 500 atividades e constitui a materializacao da vontade pessoal do seu autor no&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
resgate e no incentivo de atividades recreativas e ludicas, tendo em vista a sua monstruosa importancia para o desenvolvimento fisico, cognitivo, afetivo&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
e social da crianca, alem do seu potencial como alternativa saudavel e criativa de entretenimento para adolescentes e adultos.&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
Brincar tem uma importancia absurda nos processos de desenvolvimento humano. As brincadeiras de infancia constituem o reflexo dos desafios da vida&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
adulta. Portanto, e necessario que as Instituicoes de ensino e organizacoes que lidam com criancas e adolescentes viabilizem o acesso destes a&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
brincadeiras, dinamicas e gincanas. Os beneficios do brincar sao gigantescos e, em sua maioria, desconhecidos pela sociedade. E de conhecimento de&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
poucos que a brincadeira esta entre os exercicios fisicos mais completos. Alem disso, atraves dela agregamos valores e virtudes a nossa vida. Essa falta&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
de valorizacao do brincar contribui para uma lastimavel realidade: as brincadeiras estao entrando em extincao, as Instituicoes de Ensino estao cada vez&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
mais negligenciando a recreacao escolar em proveito dos recursos tecnologicos, os pais estao proibindo seus filhos de brincar, temendo acidentes e&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
violencia, a midia e a industria estao obsessivamente engajadas na criacao, divulgacao persuasiva e venda de alternativas tecnologicas e individualistas as&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
brincadeiras tradicionais e o Estado pouco ou nada faz para que esse quadro se reverta. O resultado e triste: hoje em dia um numero exorbitante de&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
criancas esta tendo uma infancia mediocre, enclausuradas dentro de suas casas, na frente de computadores e videogames. Vivem uma “pseudoinfancia”.&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
“Brincar e um momento sagrado. E atraves das brincadeiras que as criancas ampliam os conhecimentos sobre si, sobre o mundo e sobre tudo que esta&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
ao seu redor. Elas manipulam e exploram os objetos, comunicam-se com outras criancas e adultos, desenvolvem suas multiplas linguagens, organizam&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
seus pensamentos, descobrem regras, tomam decisoes, compreendem limites e desenvolvem a socializacao e a integracao com o grupo.”&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;1 &lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;E todo esse&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
aprendizado prepara as criancas para o futuro, quando terao de enfrentar desafios semelhantes aos das brincadeiras.&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
“O adulto, ao se permitir brincar com as criancas, sem envergonhar-se disto, podera ampliar, estruturar, modificar e incrementar as experiencias das&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
criancas. Ao participar junto com as criancas das brincadeiras, ambos aprendem atraves da interacao, constroem significados apropriando-se dos&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
diversos bens culturais e se construindo ao mesmo tempo, entre lembrancas de adultos que brincavam quando criancas ou nao, entre novas brincadeiras&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
relembradas, aprendidas ou inventadas, exibindo que, mais do que coisa de crianca, elas sao de todos aqueles que ousaram tornar-se crianca tambem.”&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;2&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
“Existe um rico e vasto mundo de cultura infantil repleto de movimentos, de jogos, da fantasia, quase sempre ignorados pelas instituicoes de ensino. E&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
uma pena que esse enorme conhecimento nao seja aproveitado como conteudo escolar. Nem a Educacao Fisica, enquanto disciplina do curriculo, que&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
deveria ser especialista em atividades ludicas e em cultura infantil, leva isso em conta.”&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
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As instituicoes de ensino precisam levar em consideracao essa gigantesca importancia e inserir brincadeiras e dinamicas no leque de atividades das&lt;/div&gt;
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criancas e dos adolescentes, desde o pre-escolar ate o ensino medio. A Declaracao Universal dos Direitos da Crianca, no artigo 7o, ao lado do direito a&lt;/div&gt;
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educacao, enfatiza o direito ao brincar: “Toda crianca tera direito a brincar e a divertir-se, cabendo a sociedade e as autoridades publicas garantir a ela o&lt;/div&gt;
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exercicio pleno desse direito”&lt;/div&gt;
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“A tradicao das brincadeiras tem ultrapassado geracoes e geracoes, espalhando-se por diferentes culturas e paises. Sem sobra de duvidas e necessaria&lt;/div&gt;
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uma verdadeira cruzada em favor de um resgate dos jogos da cultura popular, pois eles estao em extincao.”&lt;/div&gt;
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Na escola, esse resgate pode ser feito, no minimo, de cinco formas: (1) nas aulas de educacao fisica, que precisam urgentemente abranger a recreacao;&lt;/div&gt;
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(2) em gincanas, as quais deveriam ser muito mais frequentes (uma ideia excelente e criar &quot;Sextas-Feiras Recreativas&quot;, que consiste em desenvolver&lt;/div&gt;
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mini-gincanas todas as sextas); (3) entregar manuais com 10 ou 20 brincadeiras para cada aluno, para que eles brinquem com os amigos e familiares; (4)&lt;/div&gt;
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ensinar os alunos a fabricarem seus proprios brinquedos, nas aulas de Artes; e (5) abrir a escola no turno oposto ao das aulas e aos finais de semana,&lt;/div&gt;
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para que as criancas tenham onde brincar diariamente. As Igrejas e organizacoes que desenvolvem atividades com criancas tambem podem fazer a sua&lt;/div&gt;
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parte, assim como os pais, contribuindo para que seus filhos tenham uma infancia mais feliz. Outra ideia interessante e exigir na prefeitura do municipio&lt;/div&gt;
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um policiamento fixo em locais como parques, pracas e ruas, para que as criancas possam brincar livres diariamente nesses locais, sem riscos de&lt;/div&gt;
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acidente, violencia ou abordagens perigosas, entre outras acoes que visem a garantia de uma infancia saudavel e digna de ser vivida, e lembrada.&lt;/div&gt;
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Neste manual voce tera a sua disposicao 500 atividades que podem ser praticadas por todas as idades, desde que sejam adaptadas ao espaco e ao limite&lt;/div&gt;
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de cada um. Todas essas brincadeiras poderao se transformar em tarefas de gincana; sao primarias, portanto, seria interessante que o educador (ou&lt;/div&gt;
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recreador) criasse novas brincadeiras tendo estas como base e modificando as regras dependendo do objetivo (cultural, religioso, recreativo...).&lt;/div&gt;
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Espero que as brincadeiras sejam uteis e conto com a sua ajuda para dar uma infancia mais feliz as nossas criancas. E tambem nao podemos nos&lt;/div&gt;
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esquecer do quao importante e saudavel e que os adolescentes e adultos tambem brinquem, afinal, todos nos temos uma crianca dentro da gente e esta&lt;/div&gt;
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mais que comprovado que brincar e uma fantastica terapia. Portanto, fica registrado o apelo: Vamos Brincar!&lt;/div&gt;
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AVISO: &lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;A utilizacao, copia e distribuicao deste manual estao plenamente autorizadas mediante duas ressalvas: nao haver fins lucrativos e citar o nome do&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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criador. Por se tratar de um material gratuito, e etico divulga-lo, a fim de que um numero cada vez maior de pessoas possa ser com ele beneficiado.&lt;/div&gt;
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Eliseu de Oliveira Cunha&lt;/div&gt;
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eliseudeoliveira@ig.com.br&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;i&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
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[Índice]&lt;/div&gt;
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Brincadeiras ao Ar Livre Para Todas as Ocasiões e Propósitos ..........................................................................3&lt;/div&gt;
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Brincadeiras em Locais Fechados Para Educação e Diversão ............................................................................ 15&lt;/div&gt;
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Atividades Recreativas e Tarefas de Gincana …................................................................................................ 27&lt;/div&gt;
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2&lt;/div&gt;
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Brincadeiras ao ar Livre para todas as Ocasiões e Propósitos &lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;6&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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1) ALONGAMENTO E AQUECIMENTO&lt;/div&gt;
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Reserve 10 minutos para praticar exercicios de alongamento e aquecimento com a sua equipe. E muito importante!&lt;/div&gt;
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2) BOLEADO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Dois times distribuidos em dois campos. Cada time tem um lider. O lider jogara a bola para o campo adversario, tentando balear alguem. Imediatamente,&lt;/div&gt;
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o outro lider pega a bola e faz o mesmo. O lider que bolear, dira: &lt;/div&gt;
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&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;boleei fulano&quot;. &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Quem for baleado, sai do jogo. Se o lider for baleado, ele e substituido.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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Os jogadores vao sendo eliminados ate sobrarem apenas dois. Ganha quem balear o ultimo adversario, dando a vitoria para a sua equipe.&lt;/div&gt;
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3) GARRAFAL&lt;/div&gt;
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Identico ao boleado. Porem, ninguem pode correr e nao ha lideres. Todos terao embaixo de suas pernas uma garrafa peti e, de pernas abertas, deverao&lt;/div&gt;
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proteger a sua garrafa. Quem deixar a garrafa cair, sai fora. Os jogadores vao sendo eliminados ate sobrar apenas dois. Ganha quem derrubar a garrafa&lt;/div&gt;
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do ultimo adversario, dando a vitoria para a sua equipe.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
4) BANDEIRINHA ARRIOU&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam dois grupos, cada um com seu campo e sua bandeirinha. No fundo de cada campo, coloque a &quot;bandeira&quot; do time, que pode ser qualquer objeto. O&lt;/div&gt;
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jogo comeca quando alguem diz &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;bandeirinha arriou&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. O Objetivo e roubar a bandeira do time adversario e trazer para o seu campo. Mas o jogador que&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
entrar no campo do time adversario e for tocado por alguem fica preso no lugar. So pode sair se for &quot;salvo&quot; por alguem do seu proprio time. Ganha o&lt;/div&gt;
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time que capturar a bandeira adversaria mais vezes.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
5) RESGATE&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Identico ao &quot;Bandeirinha Arriou&quot;. Porem, no lugar da bandeirinha, sera colocada uma pessoa do grupo adversario. O objetivo e tocar nessa pessoa e&lt;/div&gt;
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salva-la. Quando ela e tocada, ela pode correr. Porem, se for congelada, devera ser tocada por alguem. Ganha o time que resgatar mais vezes.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
6) CHICOTINHO QUEIMADO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Uma crianca esconde o chicotinho queimado, que pode ser qualquer objeto fino e comprido, enquanto as demais olham para tras. Depois de esconder, o&lt;/div&gt;
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jogador diz: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Chicotinho queimou&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Ai, todos vao procurar o chicotinho. Se tiver mais distante, quem escondeu o chicotinho dira que ela esta fria. Se mais&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
perto, dira que esta quente. Dira tambem que esta esquentando ou esfriando conforme a que estiver mais proxima se distancia ou se aproxima do&lt;/div&gt;
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chicotinho queimado. &quot;Estar pelando&quot; e estar muito perto do chicotinho. Quem achar o chicotinho queimado saira correndo batendo com ele nos&lt;/div&gt;
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demais ate estes chegarem a uma ronda. Quem achou e quem ira esconde-lo da proxima vez.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
7) CHICOTINHO CANTADO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O mesmo objetivo do &quot;Chicotinho Queimado&quot;. A unica diferenca e que, ao inves de falar quente/frio, a pessoa devera cantar uma musica. Se tiver mais&lt;/div&gt;
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distante, quem escondeu o chicotinho cantara baixo. Se mais perto, cantara alto. O volume da voz ira variar conforme a proximidade dos participantes.&lt;/div&gt;
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As demais regras sao as mesmas.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
8) PETECA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Determina-se um espaco, dividido ao meio por um traco. Cada jogador se locomove por todo o espaco, ate a linha divisoria, na tentativa de rebater a&lt;/div&gt;
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peteca para o outro lado. Se ela cair no seu proprio lado, o adversario marca um ponto; se sair do espaco delimitado e considerado &quot;fora&quot; e nao ha&lt;/div&gt;
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penalidades para nenhum dos dois. Pode-se determinar um numero de pontos e quem o atingir sera o vencedor, enquanto o perdedor cedera a vez a&lt;/div&gt;
&lt;br /&gt;
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outro participante. A peteca pode ser qualquer coisa que tenha mais ou menos o mesmo formato e pode ser feita com papel.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
9) CARRINHO DE MÃO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Trace duas linhas no chao, uma de largada e outra de chegada. Os participantes dividem-se em pares e se colocam atras da linha de largada. Todos&lt;/div&gt;
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contam ate tres e um corredor de cada dupla se abaixa, estica as pernas para tras e apoia as maos no chao. O outro corredor levanta as pernas do&lt;/div&gt;
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parceiro e as duplas comecam a correr, um com os pes e o outro com as maos. Quem cair volta a posicao de largada. Vence quem chegar a linha de&lt;/div&gt;
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chegada primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
10) AMEBA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogo individual parecido com o baleado. Existe uma bola e os jogadores se espalham pela quadra. Quem esta com a bola, nao pode andar, tendo o&lt;/div&gt;
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objetivo de queimar os outros; ao ser queimada, a pessoa (ameba) deve sentar no lugar, tendo ainda a chance de levantar novamente, tocando alguem&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
que ainda esteja de pe, gritando &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Ameba!&quot; &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(a pessoa que estava de pe senta-se e a que a tocou, levanta-se) ou pegando uma bola que acabe vindo na&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
sua direcao.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
11) PEGA-PEGA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Brincadeira de corrida cujo objetivo e tocar em alguem para transforma-lo em pegador. Quem for pego, pega.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
12) PIQUE VOLTA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Especie de pega-pega, brincado em um espaco muito amplo e que tenha paredes nas duas extremidades. Quem for pego, devera pegar a pessoa que lhe&lt;/div&gt;
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pegou antes que ela corra e toque no muro. Se o participante conseguir tocar no muro antes de ser pego, ele e quem pega, o que fara com que o&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
pegador se transforme em vitima. Mas se ele for pego, devera pegar quem lhe pegou antes que ele toque no muro e vire pegador. Vence quem tocar no&lt;/div&gt;
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muro mais vezes.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
13) ARRASTÃO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E um pega-pega, mas quem for pego deve segurar na mao do outro pegador e, juntos, deverao pegar os demais. Mas nenhum pegador pode se soltar&lt;/div&gt;
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das maos dos companheiros.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
3&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
14) POLÍCIA E LADRÃO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Parecido com o pega-pega. Ha dois grupos: o da policia e o dos ladroes. O papel da policia e pegar os ladroes e prende-los em uma “cadeia”. O papel dos&lt;/div&gt;
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ladroes e salvar os companheiros (abrindo a porta da “cadeia”) e se proteger da policia. Se a policia prender todos, invertem-se os papeis.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
15) CADEIA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E identico ao &quot;Arrastao&quot;. Mas quando os pegadores ficarem em 3, o que esta na ponta deve se soltar das maos do companheiro e se integrar ao grupo de&lt;/div&gt;
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corredores. Sendo assim, so duas pessoas poderao pegar os demais e, sempre que um terceiro for pego, o da outra ponta sai. &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Ex.: &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Joao e Maria pegam&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Caio. Logo, Joao se solta e Maria e Caio pegam Lucas. Ai, Maria se solta e Caio e Lucas pegam outro e assim por diante. So duplas!&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
16) ESCONDE-ESCONDE&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Uma pessoa conta enquanto os outros se escondem. No fim da contagem, deve-se procurar quem esta escondido. Se achar, corre ate o local escolhido&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
pra ser o batedouro e diz &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;1,2,3 fulano em tal lugar&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Para se salvar, diz &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;1,2,3 salve eu&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Quem ficar por ultimo pode dizer &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;1,2,3 salve todos&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Ai, a&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
mesma pessoa que contou volta a contar. Caso contrario, quem foi achado primeiro e o proximo a contar e procurar.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
17) DESAFIOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um mestre ira propor desafios aos suditos. Quem realizar primeiro, e o novo mestre e a brincadeira prossegue, sempre iniciando com “&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;eu desafio voces&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
a fazem isso...&lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;” (qualquer coisa, no caso; dentro da moralidade, e claro)”.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
18) 7 CACOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Dois times, cada um no seu campo. Os campos sao separados por 7 cacos. Uma pessoa de cada equipe tenta jogar a bola e derrubar os cacos. A equipe&lt;/div&gt;
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que derrubar os cacos deve ergue-los novamente, mas se protegendo da outra, que agora tem autonomia para balear. Quem for baleado nao pode&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
ajudar a equipe nos cacos. Se a equipe conseguir recolocar os cacos antes de todos serem baleados, ela ganha. Mas se todos forem baleados e os cacos&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
continuarem no chao, a outra equipe ganha.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
19) FUTCOR&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Tipo baleado. O jogador diz uma cor e os outros devem correr atras de algo que tenha essa cor. Quem tocar na cor, nao pode mais ser baleado. Porem,&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
quem nao tocar em algo que contenha a cor dita a tempo, devera ser baleado. O primeiro a ser baleado e o proximo a reiniciar o jogo.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
20) DANÇA DAS CADEIRAS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Faz-se uma roda de cadeiras e outra de pessoas. Sendo que o numero de cadeiras deve ser sempre um a menos. Toca-se uma musica animada. Quando a&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
musica parar, todos devem sentar em alguma cadeira. Quem nao conseguir sentar, e eliminado e tira-se mais uma cadeira. Ganha quem sentar na ultima&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
cadeira.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
21) DANÇA DAS CADEIRAS COOPERATIVA&lt;/div&gt;
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Disponha as cadeiras como voce faz no jogo tradicional das cadeiras. O segredo do jogo e nao eliminar nenhum participante, so cadeiras, ou seja, a cada&lt;/div&gt;
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rodada, voce retira uma cadeira e ainda assim todos deverao sentar-se, como puderem: no colo, no braco da cadeira, deitado sobre os colegas, etc.&lt;/div&gt;
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Neste jogo nao ha vencedores.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
22) DANÇA DAS CADEIRAS ALTERNATIVA&lt;/div&gt;
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Varias cadeiras serao espalhadas pelo local da atividade. Em cima de cada uma delas, havera uma bexiga. Todos estarao vendados e uma musica&lt;/div&gt;
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animada devera ser iniciada. Quando a musica parar, eles deverao procurar uma cadeira, sentar e estourar a bexiga que tiver na cadeira, sendo guiados&lt;/div&gt;
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pelos jogadores da equipe que nao estao participando. Sempre havera uma cadeira a menos. Quem sobrar, e eliminado. O jogo prossegue ate surgir o&lt;/div&gt;
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campeao.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
23) RODA RODA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Podem brincar de 2 a 50 pessoas e a regra e sempre a mesma. Cada um pega no braco do outro e forma uma roda. Ai, todos deverao correr em sentido&lt;/div&gt;
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horario, ou seja, correrao rodando. Depois de alguns segundos, o mestre solta seus bracos e todos cairao, provocando boas gargalhadas.&lt;/div&gt;
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24) PASTELÃO QUENTE&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um participante fica curvado e os demais pulam por cima. Quando todos ja tiverem pulado, o primeiro que pulou se curva tambem. A brincadeira&lt;/div&gt;
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prossegue ate o ponto em que o numero de pessoas seja tao grande que ja nao de mais pra saltar sobre todos. Quem nao conseguir, sera o primeiro a&lt;/div&gt;
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ser curvar na proxima vez.&lt;/div&gt;
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25) PULA-SELA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E um “Pastelao Quente” na vertical. Um participante fica de quatro e os demais pulam por cima. Quando todos ja tiverem pulado, o primeiro que pulou&lt;/div&gt;
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sobe em cima das costas do que esta embaixo. A brincadeira prossegue ate o ponto em que o numero de pessoas seja tao grande que ja nao de mais pra&lt;/div&gt;
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saltar sobre todos. Quem nao conseguir, sera o primeiro a ficar de quatro na proxima vez.&lt;/div&gt;
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26) MACAQUINHO CHINÊS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O macaquinho chines, posiciona-se junto a um muro, virado para a parede, e de costas para as outras, que estao colocadas lado a lado, a cerca de dez&lt;/div&gt;
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metros ou mais. O macaquinho chines bate com as maos na parede dizendo: “Um, dois, tres, macaquinho chines”. Enquanto este diz a frase, os outros&lt;/div&gt;
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avancam na direcao da parede. Mal o macaquinho chines termina a frase vira-se imediatamente para os outros, tentando ver alguem correndo. Quem&lt;/div&gt;
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for visto se mexendo volta para tras ate a linha de partida. Assim, as criancas so podem avancar quando o macaquinho chines diz a frase, pois ele pode&lt;/div&gt;
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fingir voltar-se para a parede e olhar para tras, a ver se pega alguem se mexendo. A primeira crianca que chegar a parede sera o proximo macaquinho&lt;/div&gt;
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chines.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
27) FUTEBOL HUMANO&lt;/div&gt;
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Varias pessoas se espalham em um campo enquanto outra tenta atravessa-lo e chegar ate o fim. Porem, as pessoas do campo devem impedir (mas nao&lt;/div&gt;
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poderao mexer os bracos). Quem conseguir chegar ao fim sem ser pego, e um heroi.&lt;/div&gt;
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4&lt;/div&gt;
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28) ALERTA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O jogador pega a bola, joga ela pra cima e grita o nome de uma pessoa. A pessoa que teve seu nome citado deve pegar a bola e gritar &lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Alerta!&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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Imediatamente, todos devem ficar estatuas. O jogador da 3 passos e, parado, devera tentar acertar com a bola na pessoa que tiver mais proxima. Se&lt;/div&gt;
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acertar, a pessoa atingida sai da brincadeira. Se errar, ele e quem sai.&lt;/div&gt;
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29) PULA SAPO&lt;/div&gt;
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Corrida de duplas de ida e volta. Cada um deve saltar sobre as costas do parceiro e, com um sapo, cruzar a chegada. Na ida, vai de frente. Na volta, vem&lt;/div&gt;
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de costas, ou seja, nao vale virar. Se errar, continua da onde parou. Ganha quem voltar primeiro.&lt;/div&gt;
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30) TÁ COM QUEM&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os jogadores se colocam lado a lado e a vitima de costas para essa fileira. A vitima joga uma bola pra tras e alguem da fileira deve pega-la e todos devem&lt;/div&gt;
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colocar suas maos para tras, a fim de confundir a vitima, que deve dar um palpite sobre quem pegou o objeto. Se errar, faz de novo. Se acertar, quem for&lt;/div&gt;
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descoberto e a nova vitima.&lt;/div&gt;
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31) JOGAR ÁGUA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um pega-pega com agua. Quem for molhado, molha e assim por diante.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
32) CARIMBO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um pega-pega com lama. Quem for carimbado, pega lama e carimba um outro, que devera fazer o mesmo.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
33) VOLEIXIGA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Forma-se uma roda pessoas, que jogam uma bexiga cheia d&#39;agua entre elas. O objetivo e nao deixar estourar. Quem deixar estourar, e eliminado da&lt;/div&gt;
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brincadeira ate sobrar o campeao.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
34) ARRANCA-RABO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O grupo e dividido em dois, os integrantes de um dos times penduram um pedaco de fita na parte de tras da calca ou bermuda, eles serao fugitivos. Ao&lt;/div&gt;
&lt;br /&gt;
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sinal do mestre, os fugitivos correm tentando impedir que as criancas do time adversario peguem suas fitas, quando todos os rabos forem arrancados, as&lt;/div&gt;
&lt;br /&gt;
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equipes trocam os papeis, quem era pegador vira fugitivo.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
35) FURACÃO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes seguram uns nas maos dos outros e formam uma corrente aberta, mas o mestre deve ficar na ponta. Entao, o mestre comeca a correr e&lt;/div&gt;
&lt;br /&gt;
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a fazer voltas e curvas. Os ultimos da corrente deverao cair no chao, o que provocara riso geral.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
36) CHICOTINHO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os componentes deverao tirar a sorte para ver quem ficara com o chicote. Deverao sentar na roda com as pernas cruzadas. Quem estiver segurando o&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
chicote corre ao redor da roda e entao pergunta: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;- Posso jogar? &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;E todos respondem: &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;- Pode! &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Ai, ele deixa o chicote cair atras de alguem da roda. Este&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
devera perceber, pegar o chicote e correr atras de quem jogou antes que este sente no seu lugar. Se conseguir pegar aquele que jogou ele sera o&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
proximo a jogar o chicote, se nao conseguir quem jogou o chicote continuara segurando o chicotinho para jogar atras de outra pessoa.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
37) CONGELADO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Uma especie de pega-pega. Quem for pego, deve ficar parado no lugar onde foi tocado, ate que alguem que ainda nao foi pego toque nele, o libertando.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
38) CHOCOLATE INGLÊS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Varias pessoas formam uma roda. Juntam-se as maos e vao batendo na mao de cada membro conforme vai passando a musica... A musica e: &quot;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;chocolate&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
ingles ta na boca do fregues. Primeira vez um, dois, tres...&quot; &lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Bate na mao de silaba em silaba, fala uma silaba e bate na mao do companheiro do lado, fala&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
outra silaba e o companheiro bate na mao da outra pessoa... Assim por diante. A musica vai terminar no &quot;tres&quot;. Quando terminar, a pessoa que recebeu&lt;/div&gt;
&lt;br /&gt;
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o tapa na mao por ultimo tera que pisar no pe de alguem (cada pessoa do jogo so podera dar um passo na hora que terminar a musica). Se ela conseguir,&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
a pessoa em quem ela pisou e eliminada. Se nao conseguir, ela fala o nome de outra pessoa do jogo, que podera pisar em quem quiser. A brincadeira&lt;/div&gt;
&lt;br /&gt;
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prossegue ate so uma pessoa, o vencedor.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
39) BARREIRABOL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam um representante de cada equipe. Um sera o baleador (que ficara na linha de chegada) e o outro sera o fugitivo (que ficara na linha se partida). O&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
objetivo do fugitivo e chegar o mais proximo possivel da linha de chegada sem ser baleado, uma vez que o baleador ira ter a sua disposicao dezenas de&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
bolas de papel para jogar no fugitivo. Quando o fugitivo for baleado, risca-se no chao o lugar exato aonde ele foi baleado. Depois disso, invertem-se os&lt;/div&gt;
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papeis. O fugitivo que chegar o mais perto possivel da linha de chegada vence a prova.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
40) TRÊS, TRÊS, PASSARÁS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Primeiro temos que escolher dois participantes que serao a ponte, dando as maos um para o outro. Sem que o restante da turma saiba, eles decidem&lt;/div&gt;
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quem sera pera ou maca. Os demais fazem uma fila que passara por debaixo da ponte. A dupla que e a ponte juntam suas maos e as levantam, formando&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
a ponte. Ai, a dupla canta: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Tres, Tres, Passaras, derradeiro ficaras. Bom barqueiro, bom barqueiro, de licenca pra eu passar&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Quando quase todos ja&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
tiverem passado por debaixo da ponte, a dupla prende seus bracos na cintura do ultimo da fila e perguntam baixinho sem que os outros oucam: - &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Voce&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
quer pera ou maca? &lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;O Participante escolhe e vai para tras de quem representa a fruta que ele escolheu. No final ganha o participante que tiver mais&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
gente atras, ou seja, a fruta mais escolhida.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
41) PASSA BOLA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os jogadores formam uma roda e, quando a musica estiver tocando, passarao a bola de mao em mao. A musica e &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;La vai a bola, passando na roda, quem&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
ficar com a bola na mao, cai fora!&quot;&lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Quem tiver segurando a bola no &quot;fora&quot;, e eliminado e a brincadeira prossegue ate sobrarem apenas dois, da onde&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
saira o campeao.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
5&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
42) ESTÁTUA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os jogadores formam uma roda e, rodando, cantam a musica: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;O Circo pegou fogo, palhaco deu sinal, acuda, acuda, acuda a bandeira nacional, Brasil,&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
2000, se buliu, saiu!&quot;. &lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;No &quot;saiu&quot;, os jogadores tem 5 segundos para escolherem a melhor posicao para ficarem estatuas. O mestre comeca a provocar e,&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
quem se mexer, sai. Ganha quem for mais resistente, que sera o proximo mestre.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
43) ALTURINHA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E um pega-pega, mas ninguem pode ser pego se estiver sob qualquer altura.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
44) SOMBRA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E uma especie de passeio sincronizado. Forma-se uma fila de pessoas, uma atras da outra, e o mestre fica na ponta. Tudo que o mestre fizer, os&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
participantes deverao fazer tambem. Aonde ele entrar, os outros deverao entrar tambem. Se o mestre fizer exercicios corporais, posicoes e movimentos&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
engracados, com certeza a atividade sera muito divertida.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
45) GELINHO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E um congelado, mas quem for pego, alem de ficar parado, devera abrir as pernas. Ele so podera ser descongelado depois que alguem passar por debaixo&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
de suas pernas tres vezes.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
46) GARRAFÃO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Desenhe no chao uma garrafa grande e um outro circulo fora dela que sera o ceu. Uma pessoa fica no ceu e e o pegador. O resto da turma fica em volta&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
do garrafao. O pegador vem correndo do ceu e tenta pegar os outros jogadores, que correm em volta do garrafao. Nao vale pisar na linha nem entrar no&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
garrafao, mas vale pular por cima dele. Quem for pego vai levando tapas dos outros ate conseguir chegar ao ceu.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
47) BOCA DE FORNO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Brincam: um mestre e os demais participantes. O dialogo e assim:&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
MESTRE: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Boca de forno&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
DEMAIS: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Forno e&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
MESTRE: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Vao fazer tudo que o mestre mandar?&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
DEMAIS: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Vamos&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
MESTRE: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;E se nao fizer?&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
DEMAIS: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Leva bolo&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Ai, o mestre manda os participantes buscarem algo. Quem trouxer primeiro, sera o novo mestre, os demais, levarao palmadas. E assim por diante...&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
48) BANHO DE CHUVA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Implica em promover brincadeiras de roda e de corrida debaixo de chuva.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
49) BOBINHO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E uma brincadeira de bola. Os jogadores vao jogando a bola um para o outro, e o objetivo do bobinho e roubar a bola. Se conseguir, quem chutou a bola&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
pela ultima vez sera o novo bobinho. Pode ser brincado com os pes ou com as maos.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
50) PASSA PRENDA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes formam uma roda e, conforme a contagem regressiva, vao passando a prenda (que devera estar escrita em um pedaco de papel). O&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
mestre comeca a fazer a contagem e todos ajudam &quot;10, 9, 8, 7, 6, 5, 4, 3, 2, 1&quot;. O participante que estiver com a prenda no 1, devera pagar o mico que&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
esta escrito, mas nao sera eliminado. Novas prendas sao colocadas na roda ate a brincadeira se desgastar.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
51) COBRINHA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Dois participantes seguram nas extremidades da corda e comecam a fazer movimentos com ela. Enquanto isso, os demais participantes deverao&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
ultrapassar a corda sem tocar nela. Se nao conseguir, e eliminado. Quando todos ja tiverem passado, deverao passar para o outro lado. E por ai vai ate&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
chegarmos a um campeao.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
52) GALINHA GORDA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E como se uma noiva fosse jogar o buque, mas no lugar do buque e uma bola. Os participantes se agrupam e o mestre devera joga a bola para tras. O&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
mestre diz: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Galinha Gorda&quot;. &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;E os participantes: &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Gorda e&quot;. &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Mestre: &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Por cima ou por baixo?&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Conforme a escolha dos participantes, o mestre devera&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
jogar a bola ou por cima ou por debaixo das pernas. Se a bola cair no chao, eles podem pega-la. Quem pegar a bola e o proximo a jogar.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
53) PEIXINHOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes formam uma roda e o mestre come&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;ca a cantar: &quot;E do Tango, tango, morena, e do carrapicho, Vamos jogar (nome da crianca), morena&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
na lata do lixo&quot;. &lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Quem tiver seu nome citado, vai pra dentro da roda e fica dancando. A estrofe e repetida ate que todos ja estejam dentro, menos o&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
mestre. Depois que todos ja estao no fundo do mar, o mestre canta: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Se eu fosse um peixinho, pudesse nadar, tirava fulano do fundo do mar&quot;. &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;E vai&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
repetindo e formando a roda novamente, mas sempre e so o mestre quem canta. O mestre tira todos do fundo do mar, menos um. Quem ficar dentro da&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
roda e o lixeiro, Entao, todos gritam: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;lixeiro, lixeiro, lixeiro...”.&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
54) MORTO E VIVO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes ficam um do lado do outro em forma de fila. Quando o mestre disser &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;morto&quot;, &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;todos devem se agachar. Quando o mestre disser &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Vivo&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;,&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
todos devem se levantar. Quem se atrapalhar com a estrategia do mestre, e errar, sai da brincadeira. O ultimo que sobreviver sem nenhum erro e o&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
campeao e sera o novo mestre.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
55) DENTRO E FORA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Identico ao morto vivo, mas ao inves de... MORTO &amp;gt; Agachado / VIVO &amp;gt; Em pe. E assim: DENTRO &amp;gt; Dentro do circulo / FORA &amp;gt; Fora do circulo.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
6&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
56) PEGA AJUDA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Pega-pega, quem for pego, vira pegador e ajuda a pegar os demais. A brincadeira acaba quando todos se tornarem pegadores.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
57) GATO E RATO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os jogadores estarao espalhados pelo espaco na posicao sentada. Havera um pegador (gato) e um fugitivo (rato). Ao sinal de inicio do mestre, o rato&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
deve fugir e o gato procurar pega-lo. O rato pode quando desejar tocar a cabeca de qualquer um que estiver sentado e este sera o novo rato e quem era&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
o rato agora se senta.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
58) CONTRÁRIO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes ficam um do lado do outro. O mestre ira manda-los fazerem coisas como andar pra frente, levantar a mao direita... Enfim, qualquer&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
coisa que se pode fazer o contrario. Os participantes entao, deverao fazer exatamente o contrario. Quem errar e fazer o certo e eliminado, ate sobrar um&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
unico campeao.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
59) PULINHO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E um congelado, mas quem for pego, alem de ficar parado, devera se agachar. Ele so podera ser descongelado depois que alguem saltar por cima dele&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
tres vezes.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
60) CARICA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogo de duplas. Em um espaco amplo, sao desenhados no chao varios circulos, distanciados um do outro em, pelo menos, 2 metros. Cada jogador tera&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
um pedaco de papel amassado e achatado (carica) e, um de cada vez, devera acertar a carica dentro do circulo. Se acertar, o jogador pode ultrapassar&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
um circulo, ou seja, a distancia e sempre igual (2 metros). Se errar, ou se a carica sair do circulo, ele volta pro inicio e fara tudo de novo. Ganha quem&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
atingir o ultimo circulo primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
61) BOLA NA PAREDE&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogo de duplas. De cada vez, um participante joga a bola contra a parede. Nisso, o adversario tem que pegar a bola e fazer o mesmo ate que alguem nao&lt;/div&gt;
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consiga pegar. Esse alguem e eliminado e quem ficou no jogo escolhe um novo rival. Ganha o vencedor da ultima dupla.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
62) BATE E CORRE&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes formam uma roda e um jogador iniciara a brincadeira. Ao sinal de inicio, o jogador separado poe-se a correr em volta da roda, devendo&lt;/div&gt;
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bater inesperadamente no ombro de um colega. Este sai no seu encalco, enquanto o outro continua a correr em torno da roda para tentar ocupar o&lt;/div&gt;
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lugar, agora vago no circulo, antes de ser apanhado. Se conseguir, o corredor desafiado reinicia a brincadeira indo tocar outro. No caso contrario, o&lt;/div&gt;
&lt;br /&gt;
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alcancado vai para o centro da roda. La fica ate outro cometer erro semelhante ao seu, trocando de lugar com ele.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
63) ELÁSTICO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Duas criancas sao escaladas para segurar um elastico com os pes, ficando aproximadamente distantes 2 metros uma da outra. A crianca que fica no&lt;/div&gt;
&lt;br /&gt;
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centro do elastico tem de fazer todos os movimentos combinados com os colegas antes de iniciar a brincadeira. Pode ser pular com os dois pes em cima&lt;/div&gt;
&lt;br /&gt;
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do elastico, com os dois pes fora, saltar com um pe so, etc. Se conseguir, ela passa para a proxima fase, que e a de executar os mesmos movimentos, so&lt;/div&gt;
&lt;br /&gt;
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que os dois colegas passarao o elastico para o tornozelo, joelhos, coxa e cintura. Os mesmos movimentos deverao ser repetidos. Se a crianca errar,&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
trocara de posicao com um dos colegas que esta segurando o elastico. Ganha quem pular o elastico ate a cintura sem errar.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
64) PULAR CORDA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
A corda e movimentada por duas pessoas e as outras pessoas pulam. Quando apenas uma for pular, se ela errar e substituida. Quando forem varias&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
pessoas, quem enganchar na corda e eliminada. Ha varias versoes para essa brincadeira. Vale a pena perguntar quem conhece alguma e executa-la. Pular&lt;/div&gt;
&lt;br /&gt;
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corda e uma brincadeira que permite a criacao de diversas versoes diferentes. Crie!&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
65) PIQUE LATA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O perseguidor conta ate 20 enquanto as outras criancas se escondem, dai ele sai procurando quem esta escondido. Existe uma lata e toda vez que o&lt;/div&gt;
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pegador achar um dos companheiros escondidos, deve ir ate a lata e chuta-la, dizendo &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;1, 2, 3 fulano em tal lugar&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Para se salvar, o escondido tem que&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
chutar a lata e dizer &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;1, 2, 3 salve eu&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. O primeiro que foi encontrado sera o proximo pegador, mas isso pode ser evitado se o ultimo escondido chutar a&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
lata e disser &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;1, 2, 3 salve todos&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Ai, o mesmo pegador volta a procurar.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
66) JOÃO BOBO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Forma-se uma roda de pessoas. Todos devem estar bem proximos, de ombro-a-ombro. Escolhem uma pessoa para ir ao centro. Esta pessoa deve fechar&lt;/div&gt;
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os olhos, deve ficar com o corpo totalmente rigido, como se tivesse hipnotizada. Ao sinal, o participante do centro deve soltar seu corpo completamente,&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
de maneira que confie nos outros participantes. Estes, porem, devem com as palmas das maos empurrar o &quot;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;João bobo&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&quot; de volta para o centro. Como o&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
corpo vai estar reto sempre perdera o equilibrio e pendera para um lado. O movimento e repetido por alguns segundos e todos devem participar ao&lt;/div&gt;
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centro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
67) PENSA RÁPIDO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes formam uma roda. Quem estiver com a bola devera dizer o nome de um participante e jogar a bola pra ele. Se ele nao conseguir pegar a&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
bola, ele e eliminado. Se conseguir pegar a bola, diz o nome de outra pessoa que dara sequencia a brincadeira, da onde saira um vencedor.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
68) MÃE DA RUA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes tem que atravessar de uma calcada para a outra pulando de um pe so e ao mesmo tempo fugir da mae da rua, que corre com os dois&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
pes, mas estara longe durante a travessia dos &quot;sacis&quot;. Aqueles que forem pegos podem correr com os dois pes e comecam a ajudar a capturar os outros.&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
A brincadeira termina quando a turma toda for capturada.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
7&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
69) FUZILADO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um participante diz o nome de outro e joga a bola bem longe. Enquanto os demais se escondem, quem teve o nome citado devera pegar a bola e fuzilar&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
os outros. E a mistura do baleado com esconde-esconde. Quem for achado, e fuzilado com a bola. Quando todos ja tiverem sido fuzilados, o que fuzilou&lt;/div&gt;
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faz o procedimento inicial.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
70) PARALISADO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E um congelado. Quando uma parte do corpo e atingida, ela e paralisada e a vitima nao pode movimenta-la, mas continua brincando, ou seja, so sai da&lt;/div&gt;
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brincadeira quem ja estiver totalmente paralisado.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
71) PIQUE SACI&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E um pega-pega comum, mas so vale usar 1 pe pra correr, valendo alternar entre os dois&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
72) BALANÇA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Dois mestres pegam alguem pelas pernas e bracos e comecam a balancar seu corpo pra la e pra ca. Uma variacao e fazer isso com mais pessoas, ou seja,&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
os balancados seguram um no braco do outro. E divertidissimo!&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
73) XADREZ HUMANO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Joga uma dupla de cada vez. Em alguns pedacos de papel, escrevem-se numeros de 1 a 12. Em outros pedacos de papel, escreve-se 4 partes do corpo&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
(MAO, PE, BUNDA, CABECA). No chao, faz-se um grande quadrado dividido em 12 quadradinhos, de aproximadamente 40 cm cada, numerados de 1 a 12.&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
Tira PAR ou IMPAR pra ver quem comeca. E feito o sorteio de numero e de parte do corpo. A missao e colocar a parte do corpo sorteada no numero&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
sorteado. Ex.: Cabeca no 7, Pe no 11... E por ai vai ate alguem se desequilibrar. Quem ganhar, escolhe o novo adversario. Vence o campeao da ultima&lt;/div&gt;
&lt;br /&gt;
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rodada.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
74) PACMAN&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Pega-pega na quadra, porem so e permitido andar por cima das linhas da quadra. O &quot;pacman&quot; (pegador) tambem devera andar apenas pelas linhas.&lt;/div&gt;
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Quem for pego, devera sentar no local exato onde foi pego e servira de obstaculo para quem esta fugindo, mas NAO para o &quot;pacman&quot;, ou seja, o pegador&lt;/div&gt;
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pode pular as pessoas que foram pegas por ele e estao sentadas no chao, mas os fugitivos nao podem pular esses obstaculos. Quem for o ultimo a ser&lt;/div&gt;
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pego sera o vencedor.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
75) PEDRA, PAPEL, TESOURA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um pega-pega bastante divertido. Correm tres pessoas em cada rodada. Pedra corre atras da tesoura, tesoura corre atras do papel e papel corre atras da&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
pedra, ganha o primeiro que cumprir sua tarefa.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
76) LATERAL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes e dois baleadores. Cada equipe tem seu campo, que estara dividido por uma linha. Quando os baleadores gritarem “Ja”, as equipes&lt;/div&gt;
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terao que trocar de campo imediatamente. Durante a correria, os baleadores tentarao balear alguem. Se nao conseguir, faz outra rodada. Se conseguir,&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
quem for baleado fica do lado de quem o baleou. O jogo prossegue ate nao sobrar mais ninguem. Ai, vence o baleador que tiver pegado mais gente.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
77) PROTEGIDO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Duas pessoas irao dar as maos e fazer uma roda. Dentro dessa roda ficara o protegido. Quando as duas pessoas disserem JA, os demais participantes&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
deverao tocar no protegido, mas nao sera facil, pois as duas pessoas o protegerao de todas as formas possiveis, inclusive correndo. Quem conseguir&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
tocar o protegido, e o novo protegido.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
78) FUT&#39;ÁGUA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E um baleado, mas e com bexigas de agua, quem for baleado ficara molhado e devera pegar outra bexiga de agua e molhar outro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
79) PONTAPÉ&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Pega-pega comum, mas com chutes. Quem levar um chute, sera o novo pegador e devera chutar alguem para ser substituido.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
81) SEU LOBO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um jogador e escolhido para ser o lobo e se esconde. Os demais dao as maos e caminham em sua direcao, enquanto cantam&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;: &quot;Vamos passear na&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
floresta, enquanto o seu lobo nao vem, ta pronto, seu lobo?&quot; &lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;O seu lobo responde que ele esta ocupado, tomando banho, enxugando-se, vestindo-se,&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
como quiser inventar. Entao os demais participantes se distanciam e depois voltam fazendo a mesma pergunta e recebendo respostas semelhantes. A&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
brincadeira se repete ate que, numa dada vez, seu lobo, ja pronto, sem responder nada, sai correndo atras dos outros. Quem for pego, passa a ser o&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
novo seu lobo.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
82) TRAVESSIA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Escolhe-se quem vai ser o barrador. O barrador ficara no centro do terreno e devera tentar impedir que os participantes (um de cada vez) ultrapassem e&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
cheguem ate o fim. O barrador podera correr atras do intruso, o importante e toca-lo. Se o intruso conseguir chegar no fim do terreno sem ser pego,&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
volta a compor o grupo de pessoas que esta esperando para brincar. Se o barrador conseguir pegar o intruso (ele dira: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;barrei!&quot;)&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;, este se une a ele com&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
as maos e tambem vira barrador, com o mesmo objetivo. O jogo acaba quando todos viram barradores.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
83) PIQUE TROCA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes formam uma roda gigantesca e escolhem um bobo, que ficara no centro dela. A cada rodada, o bobinho ira ordenar que duas pessoas&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
troquem de lugar. Ex.: BOBINHO: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;- Maria e Beto&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Imediatamente, Maria devera ir para o lugar de Beto e Beto devera ir para o lugar de Maria. Enquanto&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
isso acontece, o bobinho tenta entrar em um dos lugares vazios. Se nao conseguir, faz outra rodada. Se conseguir, quem perdeu o lugar e o novo bobo.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
8&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
84) BALEIO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Forma-se um grande retangulo. Na linha desse retangulo ficarao os jogadores. No centro do retangulo existira uma bola. No JA, todos devem sair do seu&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
lugar e ir ao centro do retangulo pegar a bola. Quem pegar a bola podera balear uma pessoa, que saira do jogo. O jogo prossegue ate sobrar apenas um&lt;/div&gt;
&lt;br /&gt;
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(o vencedor).&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
85) AMBULÂNCIA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Dois mestres pegam alguem pelas pernas e bracos e comecam a correr com ele, fingindo que e um emergente. Tambem se pode fazer isso com mais&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
pessoas. Ou seja, os emergentes seguram um no braco do outro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
86) DUPLINHA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E um pega-pega. Escolha o pegador e o corredor. Os demais participantes deverao formar duplas, que deverao andar de bracos dados. Quem nao tem&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
socio deve correr do pegador, dando braco a um jogador de uma dupla. Nesse caso, o par do outro lado vira corredor e foge, para pegar em outra pessoa&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
de outra dupla, onde acontecera o mesmo. Quem for pego e o novo pegador.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
87) TACO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Desenhe com giz dois circulos em lados opostos do espaco onde estiverem jogando. Ao lado de cada circulo, coloque uma base. Os jogadores se dividem&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
em dois times. Um time comeca com os tacos (os rebatedores) e o outro com a bolinha (os lancadores). Os lancadores devem tentar derrubar a base&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
oposta com a bolinha, e o rebatedor deve defender a base com o taco. Se o rebatedor acertar a bolinha, o lancador da base oposta (que jogou a bola&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
acertada) deve correr para pega-la. Enquanto o lancador nao pegar a bolinha, os rebatedores correm entre as bases e batem os tacos quando se cruzam.&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
Cada batida vale um ponto. Quando o lancador pega a bolinha, ele pode joga-la para o parceiro ou tentar acertar um dos rebatedores. Quando um&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
rebatedor e acertado pela bolinha fora do circulo, ele e queimado. Quando a base e derrubada ou um jogador e queimado pela bolinha, invertem-se os&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
times: lancadores passam a ser rebatedores. Tem que combinar o numero de pontos necessarios para ganhar antes de comecar o jogo.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
88) CABRA CEGA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um grupo da as maos e forma uma roda. Escolhe-se a cabra cega, que ficara no centro da roda. A cabra cega tem seus olhos vendados e uma pessoa a&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
rodara 25 vezes, fazendo com que ela fique zonza. A funcao da cabra cega e pegar uma pessoa da roda, que estara em movimento. Lembrando que em&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
nenhum momento os componentes da roda podem soltar as maos. A pessoa que foi tocada pela cabra cega e obrigada a deixar que a cabra cega apalpe&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
seu corpo todo. Se a cabra cega errar, continua a brincadeira. Quem for descoberto, e a nova cabra cega.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
89) CACHORRINHO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Pega-pega comum, so que os participantes so poderao correr de quatro, como cachorrinhos.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
90) GATO MIA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Escolham um jogador para ser o pegador. Ele deve ter os olhos vendados. O pegador conta ate dez enquanto os outros jogadores se afastam dele. Nao&lt;/div&gt;
&lt;br /&gt;
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vale correr. Depois de contar ate dez, o pegador sai a procura dos outros. Quando pegar alguem, ele diz &lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;gato mia! &lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;A pessoa que foi pega tem que miar.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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Se o pegador acertar quem e, a pessoa vira o proximo pegador. Senao, continua tentando...&lt;/div&gt;
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91) TOURO HUMANO&lt;/div&gt;
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Uma pessoa sera o touro. De cada vez, um participante montara no touro e tentara, em meio aos movimentos bruscos do touro, permanecer em cima&lt;/div&gt;
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dele. Ganha quem ficar mais tempo nas costas do &quot;touro&quot;.&lt;/div&gt;
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92) RASTEIRA&lt;/div&gt;
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Dois competidores se apoiam, com as maos, nos ombros um do outro e tentam derrubar uns aos outros sem as maos. Quem conseguir derrubar o&lt;/div&gt;
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adversario sem usar as maos, vence.&lt;/div&gt;
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93) PISADINHA&lt;/div&gt;
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Dois competidores se apoiam, com as maos, nos ombros um do outro e tentam pisas uns nos pes dos outros. Ganha quem conseguir pisar mais vezes no&lt;/div&gt;
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pe do adversario.&lt;/div&gt;
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94) IMITOKÊ&lt;/div&gt;
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Os participantes fazem uma roda. Quem for comecar devera fazer um gesto ou movimento. O proximo devera repetir o movimento e criar outro, o&lt;/div&gt;
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proximo repetir os dois e criar o seu, e assim por diante,ate alguem esquecer e errar.&lt;/div&gt;
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95) CORRIDA DOS ANIMAIS&lt;/div&gt;
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Tira-se 0 ou 1 para saber qual sera a dupla inicial. Sao escritos nomes de varios animais em pedacos de papel. Os animais sao sorteados e cada&lt;/div&gt;
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participante da corrida deve correr imitando o animal que lhe e cabido. Ex.: Fulano corre como um jumento e Beltrano como um sapo. Como em toda&lt;/div&gt;
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corrida, ganha quem chegar primeiro. Quem vencer, escolhe o novo adversario. Ganha a corrida o vencedor da ultima dupla.&lt;/div&gt;
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96) IRMÃOS&lt;/div&gt;
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Inicialmente os jogadores formam pares, os irmaos, que se dispoem em duas colunas. Depois de cada uma houver tomado conhecimento do seu irmao,&lt;/div&gt;
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cada coluna dara formacao a um circulo, com um afastamento de uns dois metros aproximadamente. Os dois circulos giram, enquanto os participantes&lt;/div&gt;
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cantam alegremente. A um sinal dado pelo professor (apito) desfazem-se os circulos e cada jogador procura o seu irmao. Encontrando-o devem ambos&lt;/div&gt;
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dar as maos e abaixar-se. O ultimo a faze-lo sera eliminado. A brincadeira prossegue formando-se novamente os dois circulos primitivos. Vence a ultima&lt;/div&gt;
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dupla.&lt;/div&gt;
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97) INSTINTO&lt;/div&gt;
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Os participantes dao as maos e formam uma roda. Dentro da roda, ficarao dois jogadores. Um deles ficara vendado e o outro esta de posse de um&lt;/div&gt;
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chocalho (uma lata com pedras). O objetivo do que esta vendando, e pegar o que esta com o chocalho, atraves do som que este fara. A rodada dura ate&lt;/div&gt;
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o vendado conseguir pegar o que esta com o chocalho. Quando isso acontece, os papeis se invertem. E uma brincadeira longa, mas vale a pena ser feita.&lt;/div&gt;
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9&lt;/div&gt;
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98) SERPENTE&lt;/div&gt;
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Os jogadores ficam em circulo e um participante permanece no centro, segurando uma corda. Ao inicio do jogo, o participante que esta no centro deve&lt;/div&gt;
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girar a corda junto aos pes dos integrantes da roda, que deverao pular, nao deixando que a &quot;serpente&quot; lhe toque. Quem for tocado pela corda, e&lt;/div&gt;
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eliminado. E o jogo prossegue ate so restar um jogador no circulo, o vencedor.&lt;/div&gt;
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99) BARRA-MANTEIGA&lt;/div&gt;
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Jogam duas equipes. Cada equipe tem seu campo. Os campos sao separados por um espaco vazio de 8 metros. Alternadamente, os jogadores vao ate o&lt;/div&gt;
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lado adversario. Todos devem estar com as palmas das maos viradas para cima. O jogador bate com a palma de sua mao numa das maos e corre para o&lt;/div&gt;
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seu lado. Quem receber o toque, imediatamente corre atras e tenta pegar o adversario, se conseguir, este passa a ser da equipe que o apanhou, e o&lt;/div&gt;
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jogador que o pegou faz a mesma coisa no grupo contrario. A equipe que conseguir agarrar mais do outro grupo e a vencedora.&lt;/div&gt;
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100) BALEADO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E como um pega-pega, mas com bola. So na primeira vez, o mestre devera jogar a bola para o alto e citar o nome de alguem, que devera pegar a bola e&lt;/div&gt;
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balear um corredor, dizendo: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
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&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;baleei fulano&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Quem for baleado devera pegar a bola e balear mais um, que devera fazer o mesmo.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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101) TATO&lt;/div&gt;
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Jogam varios participantes de cada equipe. Sao duas rodadas: cada equipe tem seu tempo. E feita uma fila lateral. Por sorteio, um dos integrantes da fila&lt;/div&gt;
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sera o bobo. Ele devera ser vendado. Logo apos, o mestre sorteara o nome de outra pessoa e dira para o bobo. A funcao do bobo e, atraves do tato,&lt;/div&gt;
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adivinhar quem e a pessoa que o mestre falou. Para isso, ele se dirigira a fila e tocara todos os participantes, um por um. Se estiver em duvida, podera&lt;/div&gt;
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pedir que as suas opcoes deem um passo a frente, para que ele possa tocar novamente nelas. O bobo so podera tocar uma vez em cada participante,&lt;/div&gt;
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exceto nos que ele destacou (tres vezes). Depois de apalpar corretamente, ele levantara o braco de quem ele acha que e a pessoa. Depois, e a vez da&lt;/div&gt;
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outra equipe. A equipe que acertar, ganha a pontuacao. &lt;/div&gt;
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&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;OBS.: &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Em caso de participacao de pais, fazer com que o pai seja o bobo e o filho integre a fila.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
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102) ALMOFADÃO&lt;/div&gt;
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Os jogadores formam um circulo. Um participante e escolhido aleatoriamente para jogar a almofada para o alto (dentro do circulo). Apos observar onde&lt;/div&gt;
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a almofada caiu e dizer quantos passos poderia dar ate chegar a almofada, partindo do seu lugar no circulo. Logo, de olhos vendados, dara tais passos e&lt;/div&gt;
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tentara sentar na almofada. Sera vitorioso o participante que conseguir sentar-se na almofada. Caso nao tenha conseguido repetira a situacao sem a&lt;/div&gt;
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venda nos olhos para reavaliar sua estimativa.&lt;/div&gt;
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103) CARACOL&lt;/div&gt;
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Depois de desenhada a figura no chao, as criancas determinam uma ordem entre elas. A primeira joga a sua pedrinha no numero 1. O objetivo e&lt;/div&gt;
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percorrer todo o caracol, pulando com um pe so em todas as casas, ate passar por todas, so nao vale pisar naquela em que esta a pedrinha. Quando&lt;/div&gt;
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chega ao ceu, ela descansa e retorna da mesma maneira: pulando em cada casa ate o numero 1, agacha, apanha a pedrinha e pula para fora do caracol.&lt;/div&gt;
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Para continuar a brincadeira, ela joga a pedrinha no numero 2 e assim por diante. Nao vale jogar a pedrinha na risca nem atira-la fora do diagrama, se&lt;/div&gt;
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isso acontecer, perde a vez. Vence quem completar o percurso primeiro&lt;/div&gt;
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104) MAMÃE, POSSO IR?&lt;/div&gt;
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Alguem e sorteado para ser a mae ou o pai. O escolhido coloca-se num certo ponto ― de chegada ― com os olhos fechados, dando as costas para os&lt;/div&gt;
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demais participantes, distanciados alguns metros, em coluna. Ocorre entao o dialogo:&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
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― Mamae (ou papai), posso ir?&lt;/div&gt;
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― Pode.&lt;/div&gt;
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― Quantos passos?&lt;/div&gt;
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― Dois, de canguru.&lt;/div&gt;
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A crianca da dois passos pulando como um canguru. A brincadeira continua com a mae sugerindo varios bichos: formiga, quando serao dados passos&lt;/div&gt;
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pequenos; caranguejo, o passo sera dado para tras, de costas; e outros. Cada bicho deve ser imitado. O termino da brincadeira se da quando uma crianca&lt;/div&gt;
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consegue chegar ao local onde esta colocada a mae, tomando o seu lugar.&lt;/div&gt;
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105) BALANÇA CAIXÃO&lt;/div&gt;
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O &quot;rei&quot; senta-se no &quot;trono&quot;. O &quot;servo&quot; apoia o rosto no seu colo; os outros formam uma fileira atras do &quot;servo&quot; apoiando-se uns nas costas dos outros. O&lt;/div&gt;
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ultimo da coluna da um tapa nas costas da pessoa da frente e vai se esconder. Assim por diante ate chegar a vez do &quot;servo&quot; o qual ira procurar todos&lt;/div&gt;
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recitando: &quot;Balanca caixao. Balanca voce. Da um tapa nas costas e vai se esconder&quot;.&lt;/div&gt;
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106) TOURO&lt;/div&gt;
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Inicialmente e escolhida uma pessoa para ser o touro, depois todas as outras criancas formam uma roda e ficam de maos dadas. O touro e colocado no&lt;/div&gt;
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centro da roda! A obrigacao do touro e fugir! Primeiro ele tem que conseguir escapar da roda, e as criancas que estao na roda devem fazer de tudo para&lt;/div&gt;
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nao deixa-lo sair (Segurando suas maos o mais forte possivel), atentos para o fato de que elas nao podem soltar as maos. Normalmente o touro vai&lt;/div&gt;
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correndo e se joga com toda forca em cima dos bracos das criancas da roda e consegue sair. Depois que o touro consegue livrar-se da roda ele deve&lt;/div&gt;
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correr o maximo possivel e todas as criancas que estavam compondo a roda devem correr atras dele, ate pega-lo. Ganha a crianca que conseguir pegar o&lt;/div&gt;
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touro, e essa crianca tem o direito de escolher o proximo touro (que nao pode ser o mesmo de antes).&lt;/div&gt;
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107) SEGUINDO A SOMBRA&lt;/div&gt;
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A brincadeira e feita com criancas aos pares. Uma crianca tem que pisar na sombra da outra, sem errar. Quanto mais rapido andar a crianca da frente,&lt;/div&gt;
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mais dificil sera acertar sua sombra.&lt;/div&gt;
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108) PORTEIRO&lt;/div&gt;
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De maos dadas os jogadores formam um circulo. Afastando o pe direito para o lado, manterao firme o esquerdo, deixando espaco a sua direita. Ao sinal&lt;/div&gt;
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um chutara a bola com o pe direito tentando faze-la atravessar o vao deixado a direita de um outro companheiro. Este impedira a passagem da bola e&lt;/div&gt;
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desviara chutando-a ao lado oposto. Sera eliminado o que deixar a bola escapulir para a sua direita.&lt;/div&gt;
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10&lt;/div&gt;
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109) MELANCIAS&lt;/div&gt;
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Uma crianca sera o cachorro, uma sera a dona do cachorro e das melancias e outra sera vizinha. As demais serao as melancias. As melancias se colocam&lt;/div&gt;
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agachadas uma ao lado da outra, a uma distancia aproximada de um metro, ficara o cachorro e proximo a este, sua dona. A vizinha se aproxima e pede a&lt;/div&gt;
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vizinha que a deixe apanhar alguma coisa no seu quintal. A dona do cachorro responde: - Va, mas cuidado com o cachorro! A outra se aproxima das&lt;/div&gt;
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criancas (melancias) como se escolhesse a melhor dando &quot;choque&quot; e leva uma correndo. O cachorro corre atras latindo. As melancias roubadas sao&lt;/div&gt;
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coladas em local proximo. A brincadeira prossegue ate que todas as melancias sejam roubadas. Apos isso, a dona sai com o cachorro a procura das&lt;/div&gt;
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melancias. O jogo termina com a dona das melancias correndo atras da vizinha tentando recuperar as melancias.&lt;/div&gt;
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110) CAÇA FANTASMAS&lt;/div&gt;
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Forma-se uma roda. Um dos jogadores e escolhido aleatoriamente para sair da sala por alguns instantes. O resto do grupo permanece sentado. Um dos&lt;/div&gt;
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jogadores da roda e coberto com o lencol (e importante que nao apareca nenhuma parte do corpo e que o jogador permaneca em silencio). Logo o&lt;/div&gt;
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jogador que esta do lado de fora da sala volta e devera adivinhar qual colega foi coberto. Em outro momento dois participantes podem trocar de lugar&lt;/div&gt;
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ou ate mesmo o grupo todo, dificultando para quem esta adivinhando. Os participantes podem discutir na roda a posicao que estavam sentadas, quem&lt;/div&gt;
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estava de um lado, quem estava de outro e o que mudou (as trocas), ou quando houver diminuicao do interesse pelo jogo.&lt;/div&gt;
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111) FUT&#39;BEXIGA&lt;/div&gt;
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Jogam um participante de cada equipe. O objetivo do jogo e nao deixar a bexiga cair, batendo ela para o adversario. Quem deixar a bexiga cair, da um&lt;/div&gt;
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ponto pro rival. Vence quem tiver mais pontos.&lt;/div&gt;
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112) PASSA ANEL&lt;/div&gt;
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Os jogadores se colocam lado a lado, com as maos unidas. Uma delas e escolhida para passar o anel que esta entre as maos da crianca. Inicia-se o jogo&lt;/div&gt;
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com a crianca que esta com o anel, passando de uma em uma das criancas, tentando deixar o anel por entre maos unidas. Apos ir a todas as criancas, ela&lt;/div&gt;
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ja devera ter deixado o anel com uma delas. Apos isso, a crianca que estava com o anel e que o passou a outra, pergunta a qualquer uma das criancas,&lt;/div&gt;
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menos aquela que esta com o anel: Com quem voce acha que esta o anel? Se a crianca escolhida acertar, devera pagar uma prenda.&lt;/div&gt;
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113) AUTÓGRAFOS&lt;/div&gt;
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Os participantes estarao livremente dispostos. De posse de lapis e papel, cada participante deve, no tempo estabelecido pelo coordenador, obter o&lt;/div&gt;
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maior numero de autografos de pessoas. Obtera triunfo o participante que conseguir no tempo estabelecido o maior numero de autografos.&lt;/div&gt;
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114) BOLINHA DE GUDE&lt;/div&gt;
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Primeiro, facam um circulo no chao com aproximadamente trinta centimetros de diametro. A partir dele de um passo e risque uma linha. A seguir,&lt;/div&gt;
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dividam as bolinhas de gude entre os jogadores. Todos devem receber a mesma quantidade. Sorteie quem sera o primeiro jogador. Com a mao sobre a&lt;/div&gt;
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linha marcada, ele deve jogar uma de suas bolinhas tentando deixa-la bem perto do circulo, mas sem que ela pare dentro dele. Esta rodada acaba&lt;/div&gt;
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quando todos jogarem uma bolinha. Nas rodadas seguintes cada jogador podera tentar jogar suas bolinhas o mais proximo possivel do circulo ou&lt;/div&gt;
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empurrar as bolinhas dos adversarios para longe dele. O jogo termina quando todas as bolinhas forem arremessadas e o ganhador e aquele que tiver&lt;/div&gt;
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deixado a sua mais perto do circulo.&lt;/div&gt;
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115) CINCO MARIAS&lt;/div&gt;
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Essa brincadeira constitui em, primeiramente, procurar cinco pedrinhas que tenham tamanho aproximado ou confeccionar saquinhos e rechea-los com&lt;/div&gt;
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arroz ou areia. Primeira rodada: Jogue todas as pedrinhas no chao e tire uma delas (normalmente se tira a pedrinha que esta mais proxima de outra).&lt;/div&gt;
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Depois, com a mesma mao, jogue-a para o alto e pegue uma das que ficaram no chao. Faca a mesma coisa ate pegar todas as pedrinhas. Segunda&lt;/div&gt;
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rodada: jogue as cinco pedrinhas no chao, depois tire uma e jogue-a para o alto, porem desta vez se pegam duas pedrinhas de uma vez, mais a que foi&lt;/div&gt;
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jogada para o alto. Repita. Terceira rodada: cinco pedrinhas no chao, tira-se uma e joga-se para o alto pegando desta vez tres pedrinhas e depois a que&lt;/div&gt;
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foi jogada. Ultima rodada: joga-se a pedrinha para o alto e pegam-se todas as que ficaram no chao.&lt;/div&gt;
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116) QUEIMADA&lt;/div&gt;
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Todas as criancas deverao ficar em um espaco suficientemente grande para que todos possam correr e se deslocar sem grandes riscos de choque. Elas&lt;/div&gt;
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receberao um pedaco de giz e anotarao no chao ou na parede, seu nome a letra Q (queimei), a letra M (morri) e a letra S (salvei). O professor joga a bola&lt;/div&gt;
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de meia para o alto e esta dado o inicio. Pode-se colocar uma musica para acompanhar o jogo. A crianca que pegar a bolas, podera no maximo dar 3&lt;/div&gt;
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passos para arremessar a bola nos colegas. Caso ela queime alguem este devera marcar o que houve e depois ficara sentado no lugar. A crianca que&lt;/div&gt;
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atirou tambem devera marcar que conseguiu queimar o colega. Para salvar bastara que a crianca deixe de JOGAR NO OUTRO e passe para quem estiver&lt;/div&gt;
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sentado (JOGAR PARA O OUTRO).Esta entao podera levantar e continuar jogando. Todos os acontecimentos deverao ser anotados para futura analise e&lt;/div&gt;
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discussao em grupo.&lt;/div&gt;
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117) PALHA OU CHUMBO?&lt;/div&gt;
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Dividem-se dois grupos de criancas. Um deles e sorteado para ficar junto a um poste, de cocoras abracando o poste e os demais segurando sua cintura e&lt;/div&gt;
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mantendo uma mesma altura. O primeiro componente do outro grupo, toma distancia de cerca de 2 metros e sobe nas costas de quem esta na coluna&lt;/div&gt;
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junto ao poste. Em seguida sobe outro componente, ate que todo o segundo grupo esteja sobre o primeiro. Nesse momento, o grupo de baixo comeca a&lt;/div&gt;
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balancar gritando: &lt;/div&gt;
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&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;- Palha ou Chumbo? &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;O jogo termina quando todos de cima forem derrubados, invertendo as posicoes:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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118) AMARELINHA&lt;/div&gt;
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Brincam quantas criancas quiserem e cada uma tem sua pedra. Quando nao disputam na formula de escolha fala: - Primeira!&lt;/div&gt;
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(sera a primeira), Segunda! Quem falar em segundo lugar sera a segunda, assim sucessivamente.&lt;/div&gt;
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1) Joga se a pedra na 1a quadra, nao podendo pular nela. Vai com um pe so, batendo os dois pes no chao, na quarta e quinta casa e no ceu sem fim.&lt;/div&gt;
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2) Chutinho. Vai se chutando a pedra que foi jogada perto, antes da amarelinha, com um pe so. A pedra nao pode bater na risca, se errar passa para&lt;/div&gt;
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outra crianca ate chegar sua vez novamente.&lt;/div&gt;
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3) Na terceira etapa, joga-se sem pedra. Com os olhos vendados diz: “__Pisei”? As outras respondem: “__Nao”. Assim casa por casa ate sua vez. Tambem&lt;/div&gt;
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na terceira casa e com um pe so. E os dois pes na 4a e 5a casas.&lt;/div&gt;
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4) Tirar casa - de costas joga-se a pedra para tras, onde cair, essa casa sera excluida. Risca-se com giz a mesma, podendo pisar nela com os dois pes&lt;/div&gt;
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11&lt;/div&gt;
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119) BASE 4&lt;/div&gt;
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A brincadeira e feita numa quadra, que e dividida ao meio. Nessa metade da quadra, o grupo desenha quatro circulos, um em cada canto. E, no meio do&lt;/div&gt;
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espaco, escreve “base”. Os participantes se dividem em dois grupos, com o mesmo numero de integrantes. Os grupos tiram na sorte para saber quem&lt;/div&gt;
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comeca na base. Mas so um participante do grupo escolhido vai para a base –ao o time todo. Os outros integrantes dos dois grupos se espalham pela&lt;/div&gt;
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quadra. Essa pessoa que esta na base comeca com a bola, que e chutada para alguem do seu grupo. Quem receber a bola tem que chutar a bola para a&lt;/div&gt;
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outra metade da quadra, nao ocupada pelos jogadores. E claro que os jogadores do outro grupo vao tentar roubar a bola, evitando que seja lancada para&lt;/div&gt;
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longe. Quando a bola e chutada para longe por um dos integrantes de um time, alguem do outro grupo tem que correr atras dela. Enquanto isso, quem&lt;/div&gt;
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chutou a bola sai correndo para tentar cruzar as quatro bases. Se a pessoa que foi buscar a bola retornar antes que o adversario complete a volta (pelas&lt;/div&gt;
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quatro bases), ela pode queima-lo, eliminando-o do jogo. Para nao ser queimado, o participante corre para a base mais proxima. Se ele conseguir cruzar&lt;/div&gt;
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as quatro bases antes que o participante que foi atras da bola volte, seu time marca um ponto. O jogo segue, com outro integrante do mesmo grupo&lt;/div&gt;
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posicionando-se na base. Quando todos os integrantes de um time chutarem, os participantes do time adversario assumem a base. Quem fizer mais&lt;/div&gt;
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pontos ganha.&lt;/div&gt;
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120) CARNE CRUA&lt;/div&gt;
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Uma pessoa comeca jogando a bola em alguem. Se acertar, o jogador que levou a bolada “vira repolho” (se abaixa). Se nao acertar, o adversario pode&lt;/div&gt;
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pegar a bola e tentar acerta-lo de volta. Quem vira repolho pode tentar acertar os outros com a bola ou mesmo pegar nas pernas dos outros com as&lt;/div&gt;
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maos. O objetivo do jogo e acertar mais pessoas. Ganha quem ficar por ultimo.&lt;/div&gt;
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121) DOENTE, MORTO E COVEIRO&lt;/div&gt;
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O grupo faz uma roda. Os participantes ficam passando a bola com os pes ou com as maos. A primeira pessoa que deixar a bola cair no chao fica doente,&lt;/div&gt;
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a segunda, morta e a terceira, caveira. A caveira deve pegar a bola, enquanto os outros correm, e gritar “Stop”. Ao ouvir o grito, todos devem ficar&lt;/div&gt;
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parados e a caveira deve dar tres passos e tentar queimar um dos jogadores. Se isso acontecer, quem foi queimado pega a bola, e o jogo recomeca.&lt;/div&gt;
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122) FLOR&lt;/div&gt;
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O primeiro passo da brincadeira e desenhar no chao uma grande flor e escrever nas petalas nomes de frutas escolhidas pelos participantes. Uma crianca&lt;/div&gt;
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fica no miolo da flor, joga a bola para cima e grita o nome de uma fruta, enquanto os outros participantes correm. Quando a crianca do miolo pegar a&lt;/div&gt;
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bola novamente todos devem ficar parados para que ela de tres passos e tente queimar alguem. Quem for queimado sai da brincadeira. Ganha quem&lt;/div&gt;
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ficar por ultimo.&lt;/div&gt;
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123) 3 CORTES&lt;/div&gt;
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Com uma bola, as criancas ficam trocando passes com os colegas e contando ate tres (cada passe e um numero). No terceiro passe a crianca da um&lt;/div&gt;
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&quot;corte&quot; na bola tentando acertar um dos outros participantes. Quem levar a bolada sai da brincadeira. Vence quem nao for queimado.&lt;/div&gt;
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124) MÚMIA EM AÇÃO&lt;/div&gt;
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Um participante vai jogando a bola para o outro e ninguem pode deixar a bola cair. Quando uma pessoa deixa a bola cair pela primeira vez, ela fica&lt;/div&gt;
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“doente”. Se deixar cair uma segunda vez, ela “morre”. Na terceira vez, a pessoa “vira a mumia”. Quem vira mumia tem que pegar a bola e tentar acertar&lt;/div&gt;
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algum participante. Se ela acertar, o participante que foi queimado sai da brincadeira. Se errar, quem sai e a mumia. Quem ficar por ultimo ganha o jogo.&lt;/div&gt;
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125) 7 COCOS&lt;/div&gt;
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As criancas se dividem em dois times e tracam uma linha no chao para demarcar o campo de cada um. Na linha que divide os campos, todos vao jogar&lt;/div&gt;
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sete cocos desarrumados. Depois, cada jogador tem que ir correndo arrumar os cocos e voltar para seu campo antes que alguem do outro time consiga&lt;/div&gt;
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“queima-lo”, arremessando uma bola. Ganha o time que mais queimar pessoas e conseguir juntar os cocos.&lt;/div&gt;
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126) ESPIRROBOL&lt;/div&gt;
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Duas duplas tem que jogar. Cada uma delas e um time. Primeiro, os participantes colocam uma bola de volei dentro de um saco de rede, que deve ser&lt;/div&gt;
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amarrado na ponta de uma corda grande. A outra ponta da corda tem que ser presa na parte de cima de um poste. Para jogar, cada time deve se&lt;/div&gt;
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posicionar de um lado e bater na bola com uma das maos, para que a corda va se enrolando no poste. Os participantes devem se defender e fazer com&lt;/div&gt;
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que a corda enrole para o outro lado. Ganha a equipe que conseguir enrolar toda a corda no poste, ate a bola nao se mexer mais.&lt;/div&gt;
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127) ESCONDE MONSTRO&lt;/div&gt;
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Uma pessoa e escolhida para ser o monstro e vai para um esconderijo. Enquanto isso, os outros vao se esconder. Quando o monstro sai do esconderijo,&lt;/div&gt;
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tem que procurar os participantes. Quem for pego tres vezes vira o proximo monstro.&lt;/div&gt;
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128) QUARTEIRÃO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
As criancas se reunem em um lugar e colocam uma bandeira nele. Depois, todos se dividem em quatro grupos de quatro. A turma toda tem que escolher&lt;/div&gt;
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em quantos quarteiroes do bairro a brincadeira vai acontecer. Depois disso, tres grupos se escondem em um quarteirao dos escolhidos e o quarto grupo&lt;/div&gt;
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vai procurar. Ninguem pode se separar do seu grupo. Cada grupo tem que tentar atravessar todo o territorio da brincadeira e chegar ate a bandeira sem&lt;/div&gt;
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ser encontrado. Quem conseguir ganha.&lt;/div&gt;
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129) ESCONDE AJUDA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Uma pessoa se esconde e todas as outras contam ate 20. Depois, todos tentam encontrar a pessoa escondida. Quem encontrar essa pessoa se esconde&lt;/div&gt;
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junto a ela. Quem achar as duas, tambem se esconde no mesmo lugar. O ultimo a encontrar o esconderijo sera o primeiro a se esconder na proxima&lt;/div&gt;
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rodada.&lt;/div&gt;
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130) CACIQUE&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Uma pessoa se esconde em algum lugar. Ela e o indio. Os outros participantes ficam sentados em um circulo. Uma das pessoas do circulo e escolhida&lt;/div&gt;
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para ser o cacique e fazer movimentos que os outros devem repetir. O cacique deve mudar os movimentos e o indio, chamado de volta a roda, tem tres&lt;/div&gt;
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chances para adivinhar quem e o cacique. Se ele errar, paga uma prenda.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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12&lt;/div&gt;
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131) NUNCA 3&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Varias duplas sentam no chao e uma pessoa fica de pe. Ela tem que sair correndo e sentar atras ou na frente de qualquer dupla. A dupla tem que se&lt;/div&gt;
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levantar e correr para buscar outro lugar. A brincadeira so termina quando as criancas se cansam.&lt;/div&gt;
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132) PISCA-PISCA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes ficam em duplas, um sentado e o outro atras vigiando para que o seu parceiro nao seja roubado. Uma pessoa tem que ficar sozinha. Em&lt;/div&gt;
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um momento da brincadeira, ela tem que piscar para a pessoa que estiver sentada em uma das duplas. A pessoa sentada, quando percebe a piscadela,&lt;/div&gt;
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tem que tentar fugir da dupla para se juntar ao jogador que piscou, mas se o guardiao perceber pode segura-lo colocando as maos por cima dos seus&lt;/div&gt;
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ombros.&lt;/div&gt;
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133) BULDOGUE&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
A turma estipula quem sera o pegador e os locais que serao os piques, e os participantes ficam parados ali. O pegador fica no meio do grupo e grita:&lt;/div&gt;
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“Buldogue!” Esse e o sinal para que todos os participantes saiam de um pique e tentem alcancar outro. A primeira pessoa que for pega vira o proximo&lt;/div&gt;
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pegador. A partir desse pegador, todos que forem pegos formam uma familia (reunem-se em grupo), ajudando a pegar os outros fugitivos.&lt;/div&gt;
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Quando sobrarem apenas tres participantes, quem nao for pego e chegar ao pique ganha uma vida. Quando tentar correr novamente, todos perguntam:&lt;/div&gt;
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“Gasta a vida ou nao gasta?” Se ela responder “gasto”, ela continua no pique e tenta passar de novo. Se conseguir, ganha mais uma vida. Ela pode&lt;/div&gt;
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acumular no maximo cinco vidas.&lt;/div&gt;
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134) CAMALEÃO&lt;/div&gt;
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O grupo escolhe quem sera o camaleao, que e o pegador da brincadeira. Os outros participantes sao os fugitivos. O camaleao escolhe uma cor, que e&lt;/div&gt;
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revelada para o grupo. Essa sera a cor do pique (area de descanso, onde ninguem pode ser pego). Por exemplo: se ele escolher azul, todos correm para&lt;/div&gt;
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encontrar um lugar ou um objeto que tenha essa cor para se salvar. O camaleao nao podera pegar aqueles que tocarem em algo azul. Se ele conseguir&lt;/div&gt;
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pegar alguem, o fugitivo vira o camaleao. E o camaleao vira fugitivo.&lt;/div&gt;
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135) PEGA PAGA&lt;/div&gt;
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O grupo escolhe um pegador. As criancas se espalham e correm, tentando fugir do pegador. Quando o pegador captura alguem, essa pessoa fica parada.&lt;/div&gt;
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E ela so sera salva se alguem encostar-se a sua orelha. Se o pegador apanhar a mesma pessoa novamente, ela tem que pagar um mico (castigo&lt;/div&gt;
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determinado pelo pegador).&lt;/div&gt;
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136) MARCO POLO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Essa brincadeira e feita no rio ou na piscina. Os participantes definem quem sera o pegador, e todas as criancas devem estar dentro da agua.&lt;/div&gt;
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O pegador gira com os olhos fechados contando ate dez. Quando termina, grita: “Marco!”. Os outros respondem: “Polo!”. O pegador, ainda de olhos&lt;/div&gt;
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fechados, tenta adivinhar onde estao os outros participantes e tentar pegar um deles. O participante que for pego tem que dizer: “Miau”. O pegador,&lt;/div&gt;
&lt;br /&gt;
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entao, tenta adivinhar quem ele pegou. Se adivinhar, quem foi pego vira o novo pegador. Se uma das pessoas sair da agua, os outros gritam: “Peixinho&lt;/div&gt;
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fora d&#39;agua” -e essa pessoa tem que ficar no lugar do pegador.&lt;/div&gt;
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137) PIQUE ESPELHO&lt;/div&gt;
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O grupo escolhe o pegador, que corre atras dos fugitivos. Quem for pego vira estatua, fica parado, fazendo pose. Para voltar a brincadeira, um&lt;/div&gt;
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participante que nao foi pego precisa imitar a pose da pessoa congelada.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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138) PEGA-PEGA DO EGITO&lt;/div&gt;
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As criancas fazem um circulo bem grande no chao (aproximadamente 4 metros de diametro) para ser o pique. Em seguida, fazem um sorteio para definir&lt;/div&gt;
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os pegadores (uma mumia e dois babuinos). A mumia deve ficar dentro do pique em pe, com as maos cruzadas no peito e os pes juntos. A brincadeira&lt;/div&gt;
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comeca com os participantes correndo, como num pega-pega comum. Se forem tocados por um babuino, ficam num lugar reservado e nao podem mais&lt;/div&gt;
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voltar ao jogo. Quando estao cansados, os participantes podem correr para dentro do pique. Mas tem de fugir da mumia, que fica imovel por apenas dez&lt;/div&gt;
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segundos. A mumia so pode andar dentro do pique (circulo). Caso ela pegue alguem, essa pessoa vira imediatamente a nova mumia. Os babuinos nao&lt;/div&gt;
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podem entrar no circulo. O jogo termina quando restar apenas um participante que nao seja babuino ou mumia.&lt;/div&gt;
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139) PEGA-PEGA PÉ DE XOTE&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O grupo escolhe quem sera o pegador, e todas as outras criancas saem correndo. Para pegar os participantes que estao correndo, o pegador deve se&lt;/div&gt;
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locomover fazendo a danca “pe de xote” (maos cruzadas para tras, movimentando o pe direito para frente e para o lado). Quem for pego vira o pegador&lt;/div&gt;
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e deve ir atras dos outros fugitivos, mas tambem dancando o xote.&lt;/div&gt;
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140) TUBARÃO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
A brincadeira acontece em uma piscina dividida ao meio. De um lado fica a crianca escolhida para ser o tubarao. Do outro, ficam as outras criancas.&lt;/div&gt;
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As criancas tem que ficar passando para o outro lado da piscina sem que o tubarao as pegue. Quem conseguir cruzar a piscina e encostar do outro lado&lt;/div&gt;
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nao pode mais ser pego pelo tubarao. O primeiro que for pego vira o tubarao.&lt;/div&gt;
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141) CAIXA DE PAPELÃO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Para brincar, e preciso uma caixa de papelao. O objetivo da brincadeira e descer uma ladeira gramada sentado na caixa. Quanto mais impulso, mais&lt;/div&gt;
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rapida e a descida.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
142) CAVALO DE GUERRA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
A brincadeira e para duas duplas de criancas. Um de cada dupla tem que montar sobre os ombros do outro, passando os pes por debaixo dos bracos dele&lt;/div&gt;
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e chegando ate as costas, para ficar bem firme sobre a montaria. Depois, os dois que estao por baixo seguram-se pela mao direita e puxam um ao outro,&lt;/div&gt;
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ate derrubar os cavaleiros montados. Quem conseguir ficar mais tempo nas costas do parceiro e o vencedor. Essa brincadeira e mais segura quando feita&lt;/div&gt;
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na piscina.&lt;/div&gt;
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13&lt;/div&gt;
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143) CORRENTE ELÉTRICA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
As criancas fazem uma roda e duas delas sao escolhidas – uma sera o libertador, outra o receptor de energia. Essas criancas dividem a roda ao meio.&lt;/div&gt;
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Enquanto conversa, o libertador aperta disfarcadamente as maos que estao segurando as suas. Imediatamente, as pessoas que sentirem suas maos&lt;/div&gt;
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serem apertadas apertam a do proximo, que procedera da mesma forma, ate a corrente chegar ao receptor. Quando chegar, ele tem que levantar a mao&lt;/div&gt;
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que primeiro foi apertada.&lt;/div&gt;
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144) ESTRELA NOVA SELA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
A pessoa escolhida para ser a sela deve se abaixar com as maos no joelho para que os outros pulem por cima. Cada participante que salta tem que&lt;/div&gt;
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escolher uma “modalidade de salto”. Pode ser: “Estrela nova sela” –pula normalmente. “Esporinha de galo” –monta cavalinho na sela. “Esborrachar&lt;/div&gt;
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tomate” –pula e bate o bumbum nas costas da sela. “Pastelao quente” –pula e da um tapa nas costas da sela. “Cada macaco no seu galho” –todos tem&lt;/div&gt;
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que sair correndo para um lugar alto. A sela tem que pegar uma das outras pessoas e nao pode pegar quem estiver no alto. Se ela conseguir pegar&lt;/div&gt;
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alguem, essa pessoa vira a nova sela. Se todos terminarem de pular e a sela ainda for a mesma pessoa, sorteia-se uma outra para ser a nova sela.&lt;/div&gt;
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145) FINCA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Para a brincadeira, e preciso ter uma chave de fenda ou outro objeto com ponta. Os participantes desenham dois triangulos no chao (de preferencia de&lt;/div&gt;
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barro ou areia da praia molhada), um de cada lado. Depois, eles tem que tentar fincar a chave de fenda no chao, na direcao do triangulo do adversario.&lt;/div&gt;
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Depois, os jogadores ligam cada ponto em que conseguiram fincar a chave ao outro, formando uma linha. Essa linha tem de se fechar no lugar onde o&lt;/div&gt;
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jogador comecou. Alem disso, as chaves nao podem ser fincadas em cima da linha do adversario e as linhas nao podem se tocar. Ganha quem conseguir&lt;/div&gt;
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fazer isso primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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146) GAVIÃO REAL&lt;/div&gt;
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Todos formam uma fila, segurando a cintura do colega que esta a sua frente. Uma crianca fora da fila sera o gaviao. O gaviao fala para o primeiro da fila:&lt;/div&gt;
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“Tenho fome!”. O primeiro da fila diz: “Sou comida”. O gaviao retruca: “Voce nao!”. Isso se repete ate chegar ao ultimo da fila, para o qual o gaviao fala:&lt;/div&gt;
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“Voce sim”. Depois o gaviao persegue o ultimo, correndo ao redor da fila. Os outros participantes da fila tem que atrapalhar o gaviao, fazendo&lt;/div&gt;
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ondulacoes. Quando o gaviao conseguir pegar o ultimo da fila, devera leva-lo para um lugar que escolher como seu ninho. Isso se repete ate a fila acabar&lt;/div&gt;
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e o gaviao prender todo mundo.&lt;/div&gt;
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147) NAVE, MINA, COMANDANTE&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O grupo de criancas tem que se dividir em duas equipes. Cada equipe se subdivide em naves, minas e um comandante. Quem for mina tem que ficar&lt;/div&gt;
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imovel nos lugares determinados pelo grupo. Quem fizer o papel de nave deve ficar de olhos vendados e ser guiado pelo comandante para conseguir&lt;/div&gt;
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atravessar o campo minado sem tocar em nenhuma mina. Caso toque, a mina explode e a nave sai da batalha. Para guiar, o comandante nao pode falar,&lt;/div&gt;
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mas pode utilizar codigos que devem ser combinados antes da brincadeira comecar. Por exemplo, palmas, batida de pe, sopro, assobio, apito, batido de&lt;/div&gt;
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latas. Ganha a equipe que conseguir atravessar o maior numero de naves, sem explodi-las. Para que a brincadeira funcione, todos tem que fazer silencio&lt;/div&gt;
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enquanto os comandantes estiverem guiando as naves.&lt;/div&gt;
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148) O RIO ESTÁ FUNDO&lt;/div&gt;
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O grupo destaca um dos participantes para comandar a brincadeira. Ele precisa ter um chocalho na mao. Depois, uma das criancas marca uma linha no&lt;/div&gt;
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chao, que sera o rio. As outras ficam encostadas na parede e tentam atravessar o rio, mas nao podem correr. De repente, a crianca que esta com o&lt;/div&gt;
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chocalho na mao balanca o instrumento e grita: “O rio esta fundo!”. Ai, os outros participantes tem que voltar correndo para a parede. Ganha quem&lt;/div&gt;
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conseguir chegar do outro lado do rio antes do sinal para retornar.&lt;/div&gt;
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149) PIZZA ENVENENADA&lt;/div&gt;
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Os participantes escolhem por sorteio, dois ou um ou joquempo quem vai ser o pegador. Depois, cada jogador tem que desenhar no chao uma trilha de&lt;/div&gt;
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dez quadrados, um na frente do outro, onde possa ficar de pe. A brincadeira comeca com o pegador dizendo o nome de uma comida, por exemplo,&lt;/div&gt;
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macarronada. O participante que gostar de macarronada da um passo a frente. Quem nao gostar, fica parado no primeiro quadrado. Na sequencia, o&lt;/div&gt;
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pegador diz o nome de outra comida, por exemplo, feijoada. O participante que gostar de feijoada da um novo passo a frente e o que nao gostar, da um&lt;/div&gt;
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passo para tras. Isso se repete por quantas vezes o pegador quiser, ate o final da trilha. Quando o pegador decidir ele grita: “Pizza envenenada” e os&lt;/div&gt;
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participantes que estiverem no primeiro quadrado contam ate dez e saem correndo. Os que estiverem no segundo quadrado contam ate nove e saem&lt;/div&gt;
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correndo, os que estiverem no terceiro contam ate oito e assim por diante. Quem for capturado passa a ser o novo pegador e a brincadeira se reinicia&lt;/div&gt;
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com todos os jogadores novamente no primeiro quadrado. O objetivo do jogo e chegar ao fim da trilha sem ser capturado pelo pegador.&lt;/div&gt;
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150) FAZ DE CONTA&lt;/div&gt;
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Implica em promover brincadeiras imaginativas. &lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
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&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Ex.:&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
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&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
CLUBINHO → Criar um espaco improvisado e ornamentar com alguns objetos, para transformar em um ambiente de brincadeiras, conversas, historias...&lt;/div&gt;
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RADIO → Criar uma radio e promover programas, entrevistas, ligacoes e musicas.&lt;/div&gt;
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TELEVISAO → Fingir que esta apresentando um programa de TV qualquer e soltar a imaginacao.&lt;/div&gt;
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CARRINHO → Criar estradas de mentirinha e brincar com carrinhos&lt;/div&gt;
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ESCOLINHA → Criar uma escolinha com professores e alunos de mentirinha e ensinar assuntos diferenciados.&lt;/div&gt;
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CASINHA → Criar um ambiente com pai, mae, filhos e... Situacoes.&lt;/div&gt;
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CASA NA ARVORE → Criar um clubinho em cima de uma arvore e promover atividades nele.&lt;/div&gt;
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FESTA A FANTASIA → Em um salao, promover uma festa ou uma peca com criancas fantasiadas&lt;/div&gt;
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CLINICA → Criar uma clinica com medicos, pacientes, ambulancias, consultas e cirurgias.&lt;/div&gt;
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ESCRITORIO → Criar um ambiente de trabalho com o chefe, secretarias, telefonistas e socios.&lt;/div&gt;
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ESPADACHIM → Dois guerreiros lutam com pedacos de pau ou espadinhas de brinquedo.&lt;/div&gt;
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POLITICA → Criar uma campanha politica para Presidente do Colegio/Praca/Rua. Dois candidatos disputarao e haverao debates, comicios, arrastoes,&lt;/div&gt;
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passeios ciclisticos... E, claro, votacao, vitoria e comemoracao.&lt;/div&gt;
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14&lt;/div&gt;
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Brincadeiras em Locais Fechados para Educação e Diversão &lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;i&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;8&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
1) QUEBRANDO O GELO&lt;/div&gt;
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Para iniciar qualquer atividade, e necessario que antes haja um quebra-gelo entre os participantes. Entao, antes de iniciar as atividades, o mestre pedira&lt;/div&gt;
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que os participantes abracem uns aos outros, inclusive os mestres e organizadores. Gera uma descontracao e quebra o gelo totalmente.&lt;/div&gt;
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2) ESCREVENDO COM PALITOS&lt;/div&gt;
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Jogam duas equipes. Cada equipe recebera uma caixa de fosforos. Em cada rodada, o mestre ira dizer uma palavra qualquer. Apos ouvir a palavra, as&lt;/div&gt;
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equipes deverao escreve-la com palitos de fosforo. A equipe que terminar primeiro, grita &lt;/div&gt;
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&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;terminei&quot; &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;e obriga a outra a parar. Se a equipe escrever&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
corretamente, ganha um ponto. Se errar alguma coisa na palavra, o ponto vai para a rival. Ganha a equipe que obtiver mais pontos.&lt;/div&gt;
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3) STOP&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes. Cada uma com um escrivao. Em um papel, faz-se uma tabela com as categorias: ATRIZ/ATOR - ALIMENTO – CARRO -&lt;/div&gt;
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CANTOR/CANTORA - MINHA SOGRA E - NOVELA - ANIMAL - CEP - FILME - PROGRAMA DE TV - TOTAL. Os escrivaes de cada equipe tiram adedanha para&lt;/div&gt;
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saber com que letra sera, e comeca a competicao. Os integrantes da equipe devem dizer para o escrivao palavras de cada categoria com a letra sorteada.&lt;/div&gt;
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A equipe que preencher a tabela primeiro, diz STOP e obriga a outra a parar. Ai, faz-se a contagem dos pontos. Respostas unicas = 10 pontos. Respostas&lt;/div&gt;
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iguais = 5 pontos. Resposta nenhuma = -5 pontos. Ganha a equipe que obtiver mais pontos na soma geral.&lt;/div&gt;
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4) COMPLETE A MÚSICA&lt;/div&gt;
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Toca-se uma musica e, em certo momento, ela para O desafio de cada equipe e acertar corretamente a letra da musica do ponto em que ela parou.&lt;/div&gt;
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Ganha a equipe que acertar mais.&lt;/div&gt;
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5) QUEM ESTÁ CANTANDO&lt;/div&gt;
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Em cada rodada, uma musica e iniciada. O objetivo e acertar quem esta cantando a musica. Para ter a chance de responder, o participante que sabe a&lt;/div&gt;
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resposta devera chegar primeiro (correndo) ao balcao de respostas. Se acertar, marca ponto. Se errar, da o ponto pra equipe rival. A equipe que obter&lt;/div&gt;
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mais acertos, vence.&lt;/div&gt;
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6) BATALHA MUSICAL&lt;/div&gt;
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Em cada rodada, o mediador deve escolher uma musica e devera falar uma palavra que apareca em destaque nela. O desafio de cada equipe e cantar&lt;/div&gt;
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musicas que tenham essa palavra e, depois de varias tentativas, acertar qual foi a escolhida. Cada equipe tem uma chance por vez. Se demorar demais, o&lt;/div&gt;
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mediador pode dizer o nome de quem canta. Se a equipe acertar qual foi a musica escolhida, a musica e executada e a equipe pontua. Ganha quem tiver&lt;/div&gt;
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mais pontos.&lt;/div&gt;
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7) KARAOKÊ&lt;/div&gt;
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O desafio de cada equipe e, em grupo, cantar uma musica no Karaoke. Ganha a equipe que obtiver mais pontos.&lt;/div&gt;
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8) QUAL É A MÚSICA&lt;/div&gt;
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Em cada rodada, uma musica em play-back e iniciada. O objetivo e acertar as perguntas:&lt;/div&gt;
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- Quem canta essa musica? - Qual e o nome da musica? - Cante um trecho de 20 segundos da musica.&lt;/div&gt;
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Para ter a chance de responder, o participante que sabe as respostas devera chegar primeiro (correndo) ao balcao de respostas. Cada resposta certa vale&lt;/div&gt;
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um ponto. Se ele acertar uma e errar duas, ganha 1 ponto. Se acertar duas e errar uma, ganha 2 pontos. Se acertar todas, ganha 3 pontos. Se errar todas,&lt;/div&gt;
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a equipe rival ganha 3 pontos. O ponto so vai pro adversario se o erro for total. A equipe que obter mais acertos, vence.&lt;/div&gt;
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9) MÚSICA SECRETA&lt;/div&gt;
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Em cada rodada, um mesmo representante de cada equipe e convidado a ficar no local onde os organizadores estao. Atraves de um fone, ele ouvira uma&lt;/div&gt;
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musica qualquer. O jogador devera cantar a musica para a equipe, mas da sua boca so podera sair &quot;La-la-la-la...&quot;. Cada rodada dura 1 minuto. Se a equipe&lt;/div&gt;
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acertar o nome exato da musica, ela pontua. Vence a equipe que tiver mais pontos.&lt;/div&gt;
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10) MEMÓRIA&lt;/div&gt;
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Uma frase e dita, cada um tem que repetir e aumentar, ate alguem esquecer. Por exemplo, Maria diz &quot;Fui a feira&quot; Jose diz &quot;Fui a feira comprar mandioca&quot;&lt;/div&gt;
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Julio diz &quot;Fui a feira compra mandioca pra levar pra casa&quot;. E por ai vai ate alguem esquecer e errar.&lt;/div&gt;
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11) PALAVRAS PROIBIDAS&lt;/div&gt;
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O mestre escolhe alguem para entrevistar. Em 1 minuto de respostas, nao pode falar: e, nao, porque e nem repetir mais de 2 vezes a mesma palavra.&lt;/div&gt;
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Quem conseguir, e um heroi.&lt;/div&gt;
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12) ADEDANHA&lt;/div&gt;
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Os participantes mostram os dedos e vao dizendo o alfabeto. Na letra que parar, deve-se dizer o nome de alguma coisa que comece com essa letra.&lt;/div&gt;
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Quem nao responder, sai brincadeira.&lt;/div&gt;
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13) QUEM SOU EU&lt;/div&gt;
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Escreve-se no quadro o nome de 10 artistas. O mestre deve escolher um e escrever num papel, que ficara na sua mao. Cada equipe fara 5 perguntas para&lt;/div&gt;
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o mestre, que so podera responder sim ou nao. Apos as 5 perguntas, a equipe diz o palpite. Se errar, o nome do artista e apagado do quadro e continua a&lt;/div&gt;
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brincadeira ate alguma equipe descobrir quem e o artista.&lt;/div&gt;
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14) PREFERÊNCIAS&lt;/div&gt;
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Jogam varias duplas e um mediador. O mediador ira fazer varias perguntas. Para cada pergunta, ele dara 3 respostas (A, B e C). O objetivo das duplas e&lt;/div&gt;
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escrever a mesma resposta, ou seja, um deve adivinhar o que o outro prefere. Ganha a equipe que tiver mais pontos, ou seja, coincidir mais perguntas.&lt;/div&gt;
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15&lt;/div&gt;
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15) PISTA&lt;/div&gt;
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Jogam duas duplas. Cada participante sentara em frente do parceiro. Primeiro, um integrante de uma dupla diz uma palavra qualquer para um&lt;/div&gt;
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integrante da dupla adversaria. Quem ouviu a palavra, devera dizer outra palavra que servira de pista. Entao, o parceiro de quem deu a pista tenta&lt;/div&gt;
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adivinhar que palavra foi. Quando alguem acertar a palavra, marca um ponto. E a brincadeira prossegue em sentido horario, o participante falando uma&lt;/div&gt;
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palavra para o adversario e os outros tentando adivinhar. Ganha a dupla que acertar mais palavras.&lt;/div&gt;
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16) DECLARAÇÃO DE AMOR&lt;/div&gt;
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Uma dupla joga. Num par ou impar, descobre-se quem ira se declarar primeiro. O objetivo do declamador e improvisar uma declaracao de amor para a&lt;/div&gt;
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outra pessoa e incluir nessa declaracao objetos que serao apresentados pelo mediador. Para cada objeto citado, se ganha um ponto. Vence o&lt;/div&gt;
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declamador que falou mais palavras em sua declaracao, que tera 1 minuto.&lt;/div&gt;
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17) FUT&#39;SOPRO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E uma especie de futebol, mas ao inves de bola, usa-se bexiga e ao inves de pes, usa-se a boca. No final de cada extremidade da sala existira um gol. O&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
Objetivo e, atraves do sopro, levar a bexiga ao gol. A equipe que fizer mais gols vence.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
18) DEDARIA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Xadrez humano com os dedos. E desenhado um quadrado dividido em 12 quadradinhos de 5 cm cada. Cada participante tem o direito de escolher aonde&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
o rival ira colocar o dedo e a escolher que dedo sera. &quot;O seu dedo tal no numero tal&quot;. Quem nao conseguir cumprir uma ordem, e eliminado e substituido&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
a escolha do vencedor.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
19) PALAVRAS EMBARALHADAS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes, cada uma com seu escrivao. O mestre da uma folha para os participantes com 10 palavras onde as letras estao embaralhadas. O&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
grupo tera que identificar e escrever as palavras corretas. A unica facilidade e que o mestre dara uma dica geral. Ex.: &quot;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;As palavras sao cidades&quot; &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;ou &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Tem a&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
ver com eleicoes&quot;&lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;... Cada grupo tem 5 minutos para cumprir a tarefa. Ganha o grupo que tiver mais acertos depois do fim do tempo.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
20) BOQUEIRA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
DESAFIO: Tirar a embalagem de uma bala ou pirulito com a boca (sem usar as maos e sem ter ajuda) e comecara chupar. Quem completar a tarefa em&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
menos tempo, vence.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
21) RABO DO BURRO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Desenhe um animal de costas ou de lado numa cartolina e prenda numa parede. Cada participante deve receber uma etiqueta autocolante grande (ja&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
destacada). De olhos vendados, deve caminhar ate o desenho e colar o rabo do animal. Quem colocar o rabo mais proximo do local correto e o vencedor.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
22) PALAVRAS CRUZADAS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes, cada um com seu escrivao. O mestre dara uma mesma folha com palavras cruzadas (retiradas de revista ou jornal) para as equipes,&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
que, em 15 minutos, deverao descobrir as palavras. Interessante permitir que cada equipe tenha direito a ajudas, como acesso a dicionarios e pessoas&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
mais velhas ajudando. No fim do tempo, ganha a equipe que acertar mais palavras.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
23) JUNTANDO AS LETRAS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes. O mestre ira imprimir duas folhas com uma frase em letras destacadas (grandes e em negrito). Depois, ira recortar letra por letra e&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
ira reservar cada conjunto de letras em um envelope. Feito isto, ele entregara a cada equipe: o envelope com as letras que compoem a frase + cola +&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
uma folha de papel oficio. O mestre ira escrever a frase no quadro e, quando ele dizer JA, a equipe devera abrir o envelope, organizar as letras na ordem&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
da frase e cola-las. A equipe que terminar primeiro, grita &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;terminei&quot; &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;e obriga a outra a parar. Se a equipe fizer corretamente, ganha a prova. Se a equipe&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
errar, a equipe adversaria ganha.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
24) FORCA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um jogador pensa numa palavra e desenha na lousa ou em uma papel, tracos correspondentes as letras da palavra que pensou.&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
Em seguida os demais jogadores, cada um na sua vez, irao tentar adivinhar a palavra, dizendo as letras que acham que esta faltando. Para cada letra&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
errada uma parte do enforcado e desenhada. Sao permitidos 10 erros. A forca e desenhada com 5 tracos e o enforcado com 6. Se o desenho do&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
enforcado for completado ganha o jogo quem pensou na palavra.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
25) FORCA REVELADA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um jogador pensa numa palavra e desenha na lousa ou em uma papel, tracos correspondentes as letras da palavra que pensou. Debaixo de cada traco,&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
coloca-se numeros. Em seguida os demais jogadores, cada um na sua vez, irao tentar adivinhar a palavra, dizendo os numeros, que revelarao as letras.&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
Quem descobrir a palavra ganha e e o proximo a fazer, mas se errar, esta fora daquela rodada.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
26) 4 CANTOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Essa brincadeira tem que ser feita em um local fechado (com quatro cantos). Uma pessoa e escolhida e fica no meio funcionando de &quot;Joao bobo&quot;,&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
enquanto outras quatro pessoas ficam ocupando os cantos do compartimento (cada pessoa em um canto). Quando a brincadeira e iniciada, as pessoas&lt;/div&gt;
&lt;br /&gt;
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que estao nos cantos devem ficar trocando de lugar uma com as outras, sem deixar o &quot;bobo&quot; ocupar seu canto primeiro. O &#39;bobo&#39; fica aguardando&lt;/div&gt;
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alguem bobear para pegar seu canto, a pessoa que deu bobeira e perdeu o canto passa a ser o &#39;bobo&#39; e a brincadeira continua.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
27) BINGO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Cada um faz sua cartela e o mediador sorteia os numeros. Quem vencer, ganha o premio.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
28) QUEM CONTA MAIS EM 3&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
A equipe que fazer alguma coisa (contar piada, recitar ditado, cantar uma musica...) mais vezes em 3 minutos, ganha.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
16&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
29) JOGO DA VELHA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Famosa Guerra do X contra O. E interessante faz um campeonato, onde quem perder e eliminado e quem ganhar escolhe o novo rival. Ganharia quem&lt;/div&gt;
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vencesse a ultima rodada&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
30) PALAVRAS EM CADEIA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Serao formadas equipes de 4 ou mais pessoas. O jogo consiste em formar palavras, as quais deverao comecar com a ultima letra da palavra precedente.&lt;/div&gt;
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Esta devera ser dita em 10 segundos, contados pelo coordenador do jogo. As palavras podem ser limitadas a cidade, animais, nomes de pessoas, etc. Por&lt;/div&gt;
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exemplo, se for escolhido &quot;nomes de cidades&quot; o jogo se desenvolvera da seguinte maneira: o 1o participante da equipe que desafia dira: Sao Paulo. Entao&lt;/div&gt;
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o membro da equipe contraria respondera: Ourinhos, antes de completar 10 segundos. As perguntas deverao suceder-se de forma alternada, ganhando&lt;/div&gt;
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cada equipe um ponto sempre que acertar. A equipe que fizer mais pontos, sera a vitoriosa.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
32) TELEFONE SEM FIO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os jogadores ficam em fileira, um ao lado do outro. O primeiro da fila inventa uma frase e cochicha na orelha do amigo, sem deixar que ninguem ouca.&lt;/div&gt;
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Cada uma das pessoas vai cochichar no ouvido do outro amigo ate chegar ao fim da fila. A ultima pessoa que escutar a frase vai ter que dizer o que&lt;/div&gt;
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entendeu em voz alta e o criador da palavra vai dizer se esta certa. Muitas vezes a palavra chega totalmente diferente do que foi dito.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
32) EM QUE MÃO ESTÁ&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam varias pessoas e um bobo. Enquanto o bobo esta de costas, os participantes decidem com quem vai ficar o objeto (qualquer coisa que caiba na&lt;/div&gt;
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palma da mao). Depois, todos estendem as maos fechadas para frente e mandam o bobo virar e bater na mao de quem escondeu. O bobo bate na mao&lt;/div&gt;
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de alguem e este devera abrir as maos. Quando o bobo erra, quem esta com o objeto deve abrir as maos. Quando o bobo acerta, quem estava com o&lt;/div&gt;
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objeto nas maos sera o novo bobo.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
33) QUEM PISCA PRIMEIRO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Duas pessoas ficam olhando uma pra outra. Quem piscar primeiro, perde.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
34) BOLA NA CAIXA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam todos os participantes, cada um representando sua equipe. Pegue 6 caixinhas pequenas e coloque-as em semicirculo, uma do lado da outra, com&lt;/div&gt;
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a boca aberta, possibilitando que uma bolinha entre dento dela. No chao onde elas estiverem, escreva na frente de cada caixinha os valores: 10 - 20 - 30&lt;/div&gt;
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- 40 - 50 - 60. Uma bolinha devera ser colocada em determinado local predeterminado a frente do semicirculo. Um jogador de cada vez tera que colocar&lt;/div&gt;
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a bolinha dentro de uma das casas, soprando-a uma unica vez. Cada bolinha acertada ganha o valor correspondente a casa. Esse valor sera acrescido ao&lt;/div&gt;
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placar de cada equipe. No final, ganha a equipe que tiver mais pontos.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
35) RAUL GIL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Varias duplas brincam. Joga-se um adedanha pra saber &quot;O que e que tem em tal lugar com a letra tal?&quot;. Cada dupla tem 30 segundos para dar a sua&lt;/div&gt;
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resposta. Quem nao responder em 30 segundos, e eliminado, cantando &quot;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;O Raul perguntou, voce nao acertou, pegue seu banquinho e saia de mansinho&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&quot;.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Ganha a dupla que ficar por ultimo.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
36) POR QUÊ?&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E um jogo rapido e bastante emocionante. Um participante tera que dar uma resposta imediata para as perguntas do mestre. Funciona assim: O mestre&lt;/div&gt;
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comeca perguntando qualquer coisa. Dai, com base na resposta do jogador ele faz outra. Ex:&lt;/div&gt;
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MESTRE: - &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Por que voce esta aqui? &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;VITIMA: - &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Por que meu pai paga.&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
MESTRE: - &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Por que seu pai paga? &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;VITIMA: - &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Por que ele trabalha.&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
MESTRE: - &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Por que ele trabalha?&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E por ai vai... A vitima perde o jogo quando fala &quot;Por que sim&quot; – &quot;Por que nao&quot;, quando repete uma resposta ja dita antes ou quando amarela.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
37) EMPURRA-EMPURRA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes sentam em um banco e os que tiverem na ponta deverao empurrar, para que os do meio saiam. Quem nao aguentar a pressao e sair do&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
banco, e eliminado. Quando o banco nao estiver mais apertado, os participantes poderao tirar os rivais do banco com as maos ou de outras formas naoagressivas.&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
Vence quem ficar no banco sozinho.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
38) JOGO DA VERDADE&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Varias pessoas sentadas formam uma roda. O mestre pega dois papeis e escreve VERDADE em um e MENTIRA noutro, reservando-os. Depois, o mestre&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
pega uma garrafa peti e a coloca no centro da roda. A brincadeira comeca: o mestre roda a garrafa. A pessoa que foi apontada pelo fundo da garrafa ira&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
fazer uma pergunta para a pessoa que foi apontada pela tampa da garrafa, que sera obrigada a responder. Depois, o mestre ira sortear dentre os papeis&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
se o que ele disse foi verdade ou mentira. No final, quem tiver mais verdades vence a prova.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
39) ABELHINHA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Varias duplas brincam. O mestre tambem tem seu par. A brincadeira consiste em defender o colega. Ex: Joao e Maria sao uma dupla, Rick e Julia outra e&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
Katia e Beto sao outra. Vamos supor que Beto inicie a brincadeira. Beto devera falar &quot;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Abelhinha voou, voou e na boca de Joao pousou&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Imediatamente,&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Maria (par de Joao) devera dizer &quot;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Na boca de Joao mesmo nao, na de Julia&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Ai, Rick devera defender Julia da mesma forma. Cada pessoa que ouvir o&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
nome do seu par citado devera defende-lo com essa frase e apontar para outro. A pessoa que se atrapalhar e nao conseguir responder certo ou a tempo,&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
e eliminada junto com o seu par. Ganha a dupla que ficar por ultimo.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
40) &lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;.&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;JOGO DA MEMÓRIA&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Escreve-se duplamente varios numeros em pedacos de papel e deve-se descobrir os que coincidem. Quem descobrir mais acertos, vence a prova.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
41) ACERTE PELO TATO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam dois representantes de cada equipe. O mestre escolhe um objeto (ou uma pessoa) e coloca entre os dois participantes, que, de olhos vendados,&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
tentarao descobrir quem e ou o que e. As equipes nao poderao ajudar de forma alguma. Quem descobrir vence a prova.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
17&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
42) JOGO DO PIM&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O mestre promovera um desafio ao participante: Contar de 1 a 40, mas quando chegar aos multiplos de 4, falar PIM. Ex: &quot;1, 2, 3, pim&quot; &quot;5, 6, 7, pim&quot; &quot;9,&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
10, 11, pim&quot;... E por ai vai. Quem se atrapalhar, perde. Ganha o primeiro que chegar a 40.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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43) DESENHO MISTERIOSO&lt;/div&gt;
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O mestre comeca a desenha algo e quem acertar que desenho foi, e o proximo a desenhar.&lt;/div&gt;
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44) 3 MARTELADAS&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Prega-se superficialmente varios pregos em um pedaco de madeira. Cada participante tem o direito de dar 3 marteladas para afundar o prego&lt;/div&gt;
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completamente. Quem conseguir, vence.&lt;/div&gt;
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45) MAIS OU MENOS&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O mestre faz uma pergunta estupidamente dificil cuja resposta e um numero e as equipes irao responder. Com base na resposta das equipes, o mestre&lt;/div&gt;
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ira dizer &quot;mais&quot; ou &quot;menos&quot;. A equipe que acertar na mosca por mais vezes, ganha.&lt;/div&gt;
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46) IMPROVISO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam 4 participantes de cada equipe. O mediador narrara a sinopse de uma historia diferente para cada equipe. Os participantes deverao improvisar&lt;/div&gt;
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absolutamente toda a peca (que tera 5 minutos). A equipe que se sair melhor, vence a prova.&lt;/div&gt;
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47) TORTURA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O mestre faz uma pergunta a duas pessoas. A que nao responder ou a que responder errado, sera &quot;torturada&quot;. Mas nao e tortura de verdade, ela&lt;/div&gt;
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simplesmente ficara imobilizada enquanto seus colegas fazem cocegas e passam pena nos pes. Tambem se pode lambuzar o pe da vitima com leite e&lt;/div&gt;
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botar para um bezerro lamber. O mestre devera dizer &quot;Tortura nele!&quot; e todos deverao gritar.&lt;/div&gt;
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48) PIRÂMIDE&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Duas equipes jogam. Cada equipe tera direito a um mesmo numero de pregadores e, com eles, deverao criar uma piramide. Depois, um componente de&lt;/div&gt;
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cada equipe devera tirar um pregador de sua propria piramide. A piramide que desabar primeiro dara vitoria a equipe rival.&lt;/div&gt;
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49) DEBATE&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Superproducao: O mestre devera organizar um debate sobre um tema e dois grupos de discussao irao defender as suas opinioes em um debate onde&lt;/div&gt;
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ocorrerao perguntas, respostas, replicas e treplicas. Vale a pena fazer!&lt;/div&gt;
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50) COBRA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E um tipo de pega-pega, so que ninguem pode usar nem as maos nem os pes, so se arrastar.&lt;/div&gt;
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51) ACENDE A VELA&lt;/div&gt;
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A vitima da 50 voltas em um cabo de vassoura e tenta acender uma vela. Ela devera abrir a caixa de fosforos, pegar um palito, risca-lo na caixa e acender&lt;/div&gt;
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a vela. Tudo isso com uma mao so.&lt;/div&gt;
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52) PRA QUEM VOCÊ TIRA O PAPEL&lt;/div&gt;
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Parodia do quadro do Raul Gil. O participante tera a sua disposicao papeis dobrados, numerados de 1 a 10. Dentro de cada papel havera o nome de uma&lt;/div&gt;
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pessoa do grupo. O jogador escolhera o numero e o mestre pegara o papel, mostrando-o para o participante, que devera falar se tira o papel ou nao. Se&lt;/div&gt;
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ele disser sim, o mestre pergunta por que e o participante responde. Depois dos elogios do participante, o mestre devera ler o nome que tiver no papel e&lt;/div&gt;
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dizer o nome da pessoa, que devera se levantar e abracar o jogador. Os papeis que o jogador nao tirar, ficarao para o final. Depois que todos os papeis&lt;/div&gt;
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tirados sairem, o mestre comeca a pegar os papeis que ele nao tirou (em ordem numerica). Ai, o mestre pergunta por que o participante nao tirou o&lt;/div&gt;
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papel para aquela pessoa. Depois que o participante justificar, o mestre pergunta &quot;&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;O que e que ele/ela precisa fazer para que voce tire o papel pra&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
ele/ela?&quot;&lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Ai, o jogador responde e passa para outra. Quando todos os papeis acabarem, o jogo termina.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
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53) EMBARALHADO&lt;/div&gt;
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Forma-se um circulo e em seguida sera distribuido um pedaco de papel para cada um, e uma caneta. Logo apos a pessoa ira escrever qualquer pergunta&lt;/div&gt;
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que ela quiser, ex: &lt;/div&gt;
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&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Por que hoje fez sol? &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;E qualquer pergunta, o que vier na cabeca. Logo apos, o mestre ira pegar os papeis de todos os participantes,&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
embaralhar e entregar um para cada (so que voce nao podera pegar o seu), ai depois de feito isso a pessoa vai responder o que estiver naquele papel&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
que ela pegou. Depois que todos responderem sem um ver o do outro, voce vai dobrar seu papel e vai passar 2 vezes para seu lado direito todos juntos.&lt;/div&gt;
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Ai comeca a brincadeira. Uma pessoa comeca lendo o que esta em seu papel, em seguida a pessoa do lado direito ou esquerdo (depende do monitor&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
escolher), digamos que foi pela direita, ai a pessoa vai ler o que esta escrito na resposta dela, e assim por diante, a mesma que respondeu a resposta vai&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
ler a sua pergunta e o vizinho ao lado respondera a sua resposta. E muito legal e causa muitos risos!&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
54) JÚRI&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Superproducao: O mestre devera organizar um julgamento (ele sera o juiz). O julgamento sera devido a um roubo. Nesse julgamento havera reu,&lt;/div&gt;
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advogado de defesa, advogado de acusacao, testemunha de defesa, testemunha de acusacao, promotor de justica e jurados. Usar a criatividade e a&lt;/div&gt;
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receita para que seja divertido.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
55) O CORPO FALA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Escreva as frases abaixo em tiras de papel. Peca a alguns jovens que escolham uma tira e, por meio de gestos, &quot;digam&quot; o que esta escrito no papel. Apos&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
cada apresentacao, o grupo tenta adivinhar o que foi &quot;dito&quot;. Escreva as frases abaixo em tiras de papel. Peca a alguns jovens que escolham uma tira e,&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
por meio de gestos, &quot;digam&quot; o que esta escrito no papel. Apos cada apresentacao, o grupo tenta adivinhar o que foi &quot;dito&quot;. (Cai fora! - Eu te amo - Voce&lt;/div&gt;
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poderia me ajudar, por favor? - Eu nao estou entendendo. - Por que voce fez isto? - Eu nao acredito. - Nao foi culpa minha. - Que chule que voce tem! -&lt;/div&gt;
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Sua combinacao esta aparecendo - Estou com medo. - Nao pegue isto. - Vai me deixar so? - Chame a policia. - Passe o ketchup). Pode-se criar frases.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
18&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
56) BATALHA ALFABÉTICA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam dois grupos com um escrivao cada. Peca a cada escrivao para escrever todo o alfabeto em uma folha de papel, 1 letra por linha. A brincadeira e&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
identificar e escrever o nome de coisas que comecem com cada uma das letras. O primeiro que completar o alfabeto vence o jogo. Pode valer qualquer&lt;/div&gt;
&lt;br /&gt;
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coisa (carro, novela, filme, cantor/cantora/banda...)&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
57) ADIVINHÃO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Varias pessoas brincam. Do grupo, e extraido uma pessoa que sera o adivinhao. O adivinhao escolhe o que ele quer (PE ou MAO). Entao, o mestre devera&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
organizar os participantes, para que seus corpos e rostos fiquem ocultos e so a parte que o adivinhao escolheu apareca. O adivinhao devera escolher um&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
participante e tocara na mao ou no pe dele, tentando, assim descobrir quem e. Se ele errar, escolhe outro. Quando ele acertar, os outros participantes&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
ficam em seus lugares e apenas a pessoa que ele acertou vem, fazendo com que nao reste duvidas. Quem for descoberto e o novo adivinhao e recomeca&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
a brincadeira.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
58) ORDEM SECRETA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Forma-se um circulo, todos sentados, cada um escreve uma tarefa que gostaria que seu companheiro da direita realizasse, sem deixa-lo ver. Apos todos&lt;/div&gt;
&lt;br /&gt;
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terem escrito, o feitico vira contra o feiticeiro: quem ira realizar a tarefa e a propria pessoa que escreveu.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
59) PERCEBENDO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Divida um grupo em 2 a 2, um olhando pro outro. Peca a eles para que se observem por 1 minuto, depois peca para eles se virarem de costas e mudarem&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
uma coisa em si mesmos e depois desvirarem e fazerem com que o parceiro descubra o que foi mudado. O outro tambem repete e assim&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
sucessivamente.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
60) FORMANDO GRUPOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes devem formar grupos de acordo com uma regra estabelecida pelo mestre. Ex: O mestre diz: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Quero um grupo com todos que estao de&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
bermuda&quot; &lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;ou &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;uma equipe que tenha cabelo curto e outra com cabelo comprido&quot;. &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;E os jogadores correm pra se reunir.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
61) CADÊ O PINTINHO QUE ESTAVA AQUI?&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Toca-se em cada dedo da crianca fazendo as seguintes perguntas...&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
MESTRE: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Cade o pintinho que estava aqui? &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(NA PALMA DA MAO) VITIMA: &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Gato comeu&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
MESTRE: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Cade o gato? &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(NO MINDINHO) VITIMA: &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Foi pro mato&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
MESTRE: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Cade o mato? &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(NO CACA PIOLHOS) VITIMA: &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Fogo queimou&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
MESTRE: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Cade o fogo? &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(NO PAI DE TODOS) VITIMA: &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Agua apagou&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
MESTRE: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Cade a agua? &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(NO INDICADOR) VITIMA: &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Boi bebeu&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
MESTRE: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Cade o boi? &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(NO POLEGAR) VITIMA: &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Subiu a montanha.&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Nesse instante, o mestre, usando os dedos medio e indicador, fara os dois supostos pesinhos que subiram pelo braco, ate provocar cocegas debaixo do&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
braco da crianca: - &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;foi por aqui, aqui, aqui...ACHOU!&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
62) DETETIVE&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
As pessoas ficam em circulo, observando umas as outras. Sorteiam-se pequenos pedacos de papel com as seguintes inscricoes: um com a letra &quot;A&quot; que&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
identifica o papel de assassino; um com a letra &quot;D&quot; que identifica o papel de detetive e os demais com a letra &quot;V&quot; que indica o papel de vitima. O&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
assassino deve piscar para as pessoas que ele acha que receberam o papel de vitima. Estas, apos receberem a piscadela, disfarcam e anunciam que&lt;/div&gt;
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morreram &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Morri!&quot;. &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;O detetive deve ficar atento a todos para descobrir o assassino (e o assassino deve ficar atento para identificar o detetive e evitar&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
que este &quot;veja&quot; seus crimes). Se descobrir o assassino (receber uma piscadela, ver uma piscadela), o detetive imediatamente determina: &quot;Preso em nome&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
da lei!&quot;. O detetive ganha a rodada e redistribuem-se os papeis. Se o detetive errar (viu o que pensou ser uma piscadela, mas nao era – o assassino&lt;/div&gt;
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ganha). “O assassino tambem ganha se matar todas as vitimas”&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
63) QUE ANIMAL EU SOU?&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes formam um circulo. O mestre chama um voluntario e coloca-lhe nas costas um letreiro. Esta pessoa nao pode saber o nome que esta&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
escrito. A um sinal do animador, o voluntario percorre o interior do circulo fazendo perguntas as demais pessoas, para identificar seu animal. Seus&lt;/div&gt;
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companheiros podem responder apenas com um &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;sim &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;ou um &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;nao. &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Se conseguir adivinhar, volta a integrar o circulo e escolhe um novo voluntario passa a&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
repetir a experiencia, com outro letreiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
64) ESPELHO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Brincam duas equipes. Um jogador estara de frente para o outro, ou seja, cada jogador tera uma pessoa com quem ficara cara a cara. A equipe 1&lt;/div&gt;
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comeca. Cada participante devera fazer gestos e movimentos para o rival que esta na sua frente. Este, tem que imitar os seus movimentos. Depois, e a&lt;/div&gt;
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equipe 2 que fara a mesma coisa. Ambas as equipes terao um minuto para fazer.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
65) CADEIRA DE BALANÇO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E um exercicio divertidissimo. Todos fazem. Tem que sentar no chao e abracar as pernas dobradas na altura dos joelhos, com as maos entrelacadas.&lt;/div&gt;
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Balancar o corpo para frente e para tras, imitando uma cadeira de balanco.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
66) LEVANTAMENTO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogo de duplas. Os participantes sentam no chao, de costas para o seu par, com os bracos cruzados. A seguir, tentam ficar de pe apoiando-se um no&lt;/div&gt;
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outro. Quem conseguir primeiro, vence.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
67) MÍMICA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Uma pessoa e escolhida para fazer a mimica de qualquer coisa (PESSOA DO GRUPO, FILME, ACAO, MUSICA, MINHA SOGRA E, NOVELA, ANIMAL...) Quem&lt;/div&gt;
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avinhar a mimica, e o proximo a fazer.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
19&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
68) SEMINÁRIO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Dentre os participantes, e sorteado o seminarista, que tera 3 minutos para falar sobre um tema que lhe e imposto. De acordo com a sua apresentacao,&lt;/div&gt;
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ele vai recendo vaias ou aplausos. Ganha o seminarista que for mais aplaudido no final.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
69) BARATA DA VIZINHA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E uma samba de roda. Todos cantarao a famosa musica &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Toda vez que eu chego em casa, a barata da vizinha ta na minha cama. Toda vez que eu chego&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
em casa, a barata da vizinha ta na minha cama&quot;. &lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Nesse momento, o mestre escolhe um participante e diz: &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;O diga ai fulano o que voce vai fazer?&quot; &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Por&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
sua vez, ele devera cantar: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Eu vou comprar alguma coisa pra me defender&quot;. &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Dependendo da resposta dele, a turma ira cantar. Ex.: Ele disse chicote &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Ele&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
vai dar uma chicotada na barata dela, ele vai dar uma chicotada na barata dela&quot;&lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. E a musica continua ate todos terem dito.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
70) DE QUEM É A VOZ?&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um participante do grupo sai da sala. Dentre os que ficarem, o mestre sorteia um para falar algo sobre o que saiu (elogios ou criticas). Esse depoimento&lt;/div&gt;
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sera gravado atraves de um celular ou MP4 e tera 30 segundos. Depois, o participante que saiu retorna a sala, ouve a gravacao e tenta descobrir de&lt;/div&gt;
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quem e a voz. Ele so tem uma chance. Se errar, volta e outra gravacao e feita com outra pessoa. Se ele acertar, quem deu o depoimento sera o proximo a&lt;/div&gt;
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sair da sala.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
71) BADERNA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Vendar os olhos de todos os participantes, exceto 1: o baderneiro, que tera um apito a sua disposicao. O baderneiro saira pela sala apitando e fugindo&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
dos &quot;ceguinhos&quot;. Quem conseguir tocar no baderneiro, o substituira.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
72) SALADA MISTA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um grupo de meninas e meninos senta-se e uma pessoa fica de costas para esse grupo, com outra, ao seu lado, vendando seus olhos com uma das maos.&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
Entao a que esta conduzindo a brincadeira vai apontando para as pessoas sentadas e pergunta qual ela escolhe. E esta, e ela responde sim ou nao, sem&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
saber quem e a pessoa. Quando responder sim, a que esta guiando a brincadeira pergunta para a que esta de costas o que ela quer oferecer a essa&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
pessoa: se ela quer abracar, beijar ou apertar a mao da pessoa escolhida. Ela responde o que quer e tem que fazer o escolhido. O interessante nessa&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
brincadeira, e que muitos acabam conseguindo beijar quem queriam, mas as vezes conseguem so apertar a mao do menino ou menina que gostariam e&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
beijando quem nao desejavam. A que estava no centro sendo guiada para escolher, passara a ser a nova que conduzira a brincadeira e a que conduzia&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
senta-se com as outras. A que foi escolhida sera a que escolhera agora. E a brincadeira continua.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
73) TRAVA-LÍNGUA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Promover uma disputa de trava-linguas entre as equipes. Quem se sair melhor, vence a prova.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
74) TIRE UM IGUAL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Uma crianca destacada de olhos vendados. Da-se um objeto a crianca que esta de olhos vendados para que ela o segure. Coloca-se este entre os outros.&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
Tira-se em seguida a venda dos olhos da crianca e mande que ela olhe para todos e retire o objeto que segurou do meio dos outros.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
75) RESPONDA ERRADO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O mestre escolhe uma vitima a qual fara 20 perguntas seguidas (extremamente faceis). Para vencer o mestre, o participante devera responder as 20&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
perguntas erradas. Caso acerte uma, ele perde.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
76) 1 MINUTO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes (cada equipe tem seu escrivao). O mestre dara uma ordem. Ex.: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Escrever nomes de cidades com a letras E&quot;, &quot;Escrever nomes de&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
cantores com a letra G&quot;... &lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Enfim, qualquer coisa que o mestre desejar. Os escrivaes terao 1 minuto para escrever o maximo de palavras que conseguirem.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Vence a rodada quem tiver mais nomes. Caso haja empate, ponto para as duas equipes. Ganha a equipe que vencer mais rodadas.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
77) HISTÓRIA IMPROVISADA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um dos participantes ira comecar a brincadeira, contando uma historia qualquer. Em determinado momento, ele para e o seu vizinho devera continuar a&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
contar a historia. O mestre deve ficar do lado esquerdo de quem comecou, pois assim ele sera o ultimo a completar a historia e dara um fim a ela.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
78) QUE ANIMAL EU SOU?&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O mestre deve escolher um animal e escrever o nome dele num papel, que ficara na sua mao. Cada participante podera fazer uma pergunta de cada vez&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
ao mestre para descobrir que animal ele e. Ex.: &quot;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Voce nada? Voce voa? Voce viva na terra&quot;... &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Quando todos ja tiverem perguntado, eles voltam a fazer&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
novas perguntas, na mesma ordem. Quem acertar o animal sera o novo mestre.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
79) VOCÊ CONHECE O JUCA?&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes (sentados) formam uma roda. O mestre inicia a brincadeira, perguntando ao jogador que esta do seu lado direito: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Voce conhece o&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Juca?&quot; &lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(fazendo um gesto corporal) Este responde &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Nao&quot; &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;e imediatamente faz a mesma pergunta para o seu vizinho (com o gesto corporal que viu e um&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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novo). O objetivo e repetir os gestos corporais e acrescentar novos, sem esquecer. A brincadeira acaba quando todos ja tiverem participado.&lt;/div&gt;
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80) O GATO DO XICO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes (sentados) formam uma roda. O mestre inicia a brincadeira, falando a frase: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;O gato do Chico e ...&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Depois, ele passa a bola pro vizinho.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O vizinho, por sua vez, devera dar outra caracteristica ao gato do Checo com a mesma letra que o mestre deu. Ex.: MESTRE: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;- O gato do Checo e bonito&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
JOGADOR 1: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;- O gato do Checo e bondoso &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;JOGADOR 2: &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;- O gato do Checo e briguento&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;... E por ai vai ate alguem nao conseguir, sendo eliminado do jogo.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
81) O QUE É O QUE É&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Pesquisar na internet varios &quot;O que e o que e&quot;, ou desafios, e aplicar no grupo.&lt;/div&gt;
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82) TRUQUES DE MÁGICA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Pesquisar na internet varios truques de magica e aplicar no grupo. Depois, ensinar os truques para que possam fazer em casa.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
20&lt;/div&gt;
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83) FORMAR PALAVRAS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes e um escrivao para cada equipe. O mestre da um papel com varias letras embaralhadas (as mesmas) para cada equipe. Os escrivaes,&lt;/div&gt;
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guiados pelos colegas de equipe, terao que escrever o maior numero possivel de palavras formadas atraves das letras impostas. Quem formar mais&lt;/div&gt;
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palavras em 3 minutos, vence.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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84) QUEM LEMBRA MAIS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes e um escrivao para cada equipe. O mestre mostrara o mesmo papel desenhado (varias figuras, animais, objetos...) para cada equipe&lt;/div&gt;
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durante 30 segundos. Depois dos 30 segundos, inicia-se outra contagem, agora de 2 minutos, tempo necessario para que o escrivao de cada equipe&lt;/div&gt;
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escreva em um papel o maior numero de coisas que consegui lembrar na paisagem. Sao varias rodadas (varios desenhos). Ganha a rodada a equipe que&lt;/div&gt;
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acertar mais coisas e vence a prova a equipe que ganhar mais rodadas.&lt;/div&gt;
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85) DICIONÁRIO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam varias equipes. Cada equipe recebera 3 placas (A, B e C). Em cada rodada, o mestre escrevera no quadro uma palavra que ninguem conhece e dara&lt;/div&gt;
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tres definicoes: uma correta e duas erradas. No JA, todas as equipes levantam suas placas ao mesmo tempo. As equipes com mais acertos, vence a&lt;/div&gt;
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prova.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
86) DANÇA COMO EU DANÇO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Brincam duas equipes. Um jogador estara de frente para o outro, ou seja, cada jogador tera uma pessoa com quem ficara cara a cara. A equipe 1&lt;/div&gt;
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comeca. Cada participante devera dancar da sua forma. O rival que estiver na sua frente devera imitar os seus passos de danca. Depois, e a equipe 2 que&lt;/div&gt;
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fara a mesma coisa. Ambas as equipes terao um minuto para fazer.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
87) CEGO ALIMENTANDO CEGO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Dois jovens sentados em cadeiras, frente a frente. Ambos de olhos vendados e proximos um do outro. Cada um tera na mao uma banana descascada que&lt;/div&gt;
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dara ao companheiro. Dao -se as maos esquerdas. Com uma toalha , forra -se o peito de cada &quot;cego&quot; e comeca a refeicao. Ao sinal ambos estendem os&lt;/div&gt;
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bracos procurando acertar a banana na boca do companheiro. Vao tentando ate que o outro possa morde-la. O engracado e que antes de acertar um&lt;/div&gt;
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lambuza o outro. Vencera o que primeiro acertar a banana na boca do outro. Nao pode apalpar com a mao o rosto do outro.&lt;/div&gt;
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88) BINGO ALIMENTAR&lt;/div&gt;
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Cada jogador ira escolher um nome de uma comida. Logo apos, recebera uma folha de papel oficio, que ira dobrar quatro vezes. Esta folha que&lt;/div&gt;
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representa um retangulo, ao ser dobrada, sera dividida em dezesseis novos retangulos pequenos. Ao sinal do mestre, os participantes deverao procurar&lt;/div&gt;
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16 colegas, e perguntar os seus nomes e da comida escolhida por eles, anotando-os nos pequenos retangulos da folha. Apos terem preenchido os&lt;/div&gt;
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dezesseis retangulos, eles receberao um numero. O mestre fara um sorteio, e o jogador sorteado devera falar o seu nome e o da sua comida. O mestre&lt;/div&gt;
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dira, apos a explanacao do participante, que quem tiver em sua carteia o nome deste jogador marcara um ponto. Sera vencedor quem preencher&lt;/div&gt;
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primeiro a cartela.&lt;/div&gt;
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89) FORCA CORPORAL&lt;/div&gt;
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O mestre decide que palavra ele fara. Dentre os participantes, o mestre escolhe o numero de alunos assim como o numero de letras que contem a&lt;/div&gt;
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palavra escolhida. Ele tambem devera escolher outro jogador, que ficara fora da sala. Enquanto esse participante esta fora da sala, o mestre escreve uma&lt;/div&gt;
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palavra no quadro em letras bem destacadas e, na frente de cada letra, coloca um de seus selecionados. Depois de tudo pronto, o jogador retorna a sala&lt;/div&gt;
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e vai para o fundo dela. Ele ira dizendo as letras que acha que tem naquela palavra e, conforme for acertando, o mestre ira mandar os alunos sairem da&lt;/div&gt;
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frente das letras que ele acertou. E assim o jogo prossegue ate ele acertar a palavra (fazendo com que todos os participantes saiam da frente do quadro).&lt;/div&gt;
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Assim, ele passara a ser o novo mestre e escolhera outra palavra com outros selecionados e assim por diante...&lt;/div&gt;
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90) PIQUE MINUTO&lt;/div&gt;
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E um pega-pega comum, so que ele e feito em local fechado. O objetivo e o mesmo, so que ele sera cronometrado. O jogador que for o pegador quando&lt;/div&gt;
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o tempo acabar (exatos 1 minuto), esta eliminado. E a brincadeira continua ate o ultimo pegador ser eliminado e dar a vitoria ao adversario.&lt;/div&gt;
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91) MODELAR&lt;/div&gt;
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Dois circulos, um interno, outro externo. Os integrantes do circulo interno ficarao com os olhos fechados, os do circulo externo irao &quot;modelar&quot; o corpo&lt;/div&gt;
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dos colegas, fazendo lindas poses. Depois, irao procurar um espaco e farao com o seu corpo a mesma pose que fizeram com o corpo do seu&lt;/div&gt;
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companheiro; estes, ao sinal do mestre, abrirao os olhos e irao descobrir quem os &quot;modelou&quot;. A seguir, trocam-se os circulos.&lt;/div&gt;
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92) CAÇA PALAVRAS&lt;/div&gt;
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Jogam duas equipes. O mestre dara a cada equipe um papel que contem um quadro com varias letras. Algumas dessas letras, juntadas horizontalmente&lt;/div&gt;
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ou verticalmente, formarao as palavras que estao em cima desse quadro. A equipe que encontrar todas as palavras primeiro, vence a prova.&lt;/div&gt;
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93) OBJETO ESCONDIDO&lt;/div&gt;
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Jogam todos os participantes. Todos saem da sala, enquanto o mestre escolhe um objeto e o esconde. Quando o mestre chamar os jogadores, eles&lt;/div&gt;
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deverao fazer perguntas, como &lt;/div&gt;
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&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Pra que serve?&quot;, &quot;E grande ou pequeno?&quot;, &quot;E pesado ou leve?&quot;... &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Os jogadores irao procurar esse objeto. Quem acertar,&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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sera o novo mestre e fara o mesmo.&lt;/div&gt;
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94) HÁ, HÁ, HÁ&lt;/div&gt;
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Os jogadores sentam-se em circulos escolhendo-se uma para comecar. Ao sinal de inicio, o jogador escolhido exclama: Ha! ao que o seguinte completa:&lt;/div&gt;
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Ha! Ha! Cabendo ao terceiro falar: Ha! Ha! Ha! E assim por diante. Antes mesmo de se completar a volta inteira do circulo, o grupo estara com muita&lt;/div&gt;
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vontade de rir, mas nao podera faze-lo, pois quem ri sai da brincadeira. E uma prova de resistencia. Vence quem ficar por ultimo.&lt;/div&gt;
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95) FÓSFORO&lt;/div&gt;
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Os participantes (sentados) formarao uma roda e um iniciara a dinamica. Ele acendera um palito de fosforo e passara para o seu vizinho. Todos devem&lt;/div&gt;
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repetir a acao ate que o fosforo se apague. Quem permitir isso, e eliminado. Ganha quem ficar por ultimo.&lt;/div&gt;
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21&lt;/div&gt;
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96) O IMPERADOR&lt;/div&gt;
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Os jogadores, sentados, formarao um circulo, exceto um, que ocupa o centro quando for chamado. Depois de escolhido um que sera o imperador,&lt;/div&gt;
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chama-se o de fora para comecar o jogo. Todos iniciam fingindo cocar o ombro esquerdo com a mao direita. O imperador deve ir, a cada momento,&lt;/div&gt;
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mudando o gesto e todos os outros passam a imita-lo na nova atitude sem deixar perceber quem e ele. O que esta no centro procura descobrir quem e o&lt;/div&gt;
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imperador, em tres tentativas. Se errar, ele volta e um novo imperador e escolhido. Ganha se adivinhar e escolhe outro para recomecar o jogo.&lt;/div&gt;
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97) PALMADA&lt;/div&gt;
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Os participantes (sentados), agrupados bem juntos, formam uma pequena roda. Um deles sera escolhido para dar as palmadas. Os outros, estenderao as&lt;/div&gt;
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palmas das maos para o centro do circulo. O objetivo do jogador e bater na palma de alguma mao, com a dificuldade de que todos irao retirar as maos&lt;/div&gt;
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quando virem o perigo. Quem levar a palmada, sera o proximo a fazer.&lt;/div&gt;
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99) MENSAGEIRO&lt;/div&gt;
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Jogam duas equipes, organizadas em semicirculos fronteiros. Entre elas fica o mestre que da ao ultimo jogador de cada grupo lapis e papel. Para comecar&lt;/div&gt;
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o mestre segreda a mesma mensagem ao primeiro de cada equipe. Ao seu sinal, tal recado vai sendo cochichado de um em um de cada partido ate o&lt;/div&gt;
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ultimo. Este ao recebe-lo transcreve-o para a folha de papel que corre a levar ao orientador. Ninguem pode repetir a frase ao vizinho depois de ja lhe&lt;/div&gt;
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houver segredado uma vez. As mensagens serao conferidas em voz alta pelo mestre somente no termino da partida. A vitoria e do partido que primeiro&lt;/div&gt;
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entregar a mensagem ao mestre.&lt;/div&gt;
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99) QUEM ESTÁ DIFERENTE&lt;/div&gt;
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Os jogadores formam um semicirculo e um participante destacado ficara na frente, com os olhos vendados. Os integrantes da roda permanecem na&lt;/div&gt;
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mesma posicao menos uma que toma posicao diferente. O jogador destacado no meio da roda tira o lenco dos olhos e procura encontrar o que esta&lt;/div&gt;
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diferente. Acertando, escolhe outro para substitui-lo. Errando, o participante diferente se apresente e a brincadeira recomeca.&lt;/div&gt;
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100) CANTO CERTO&lt;/div&gt;
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O mestre tera uma lista com varias perguntas que serao feitas aos participantes. No quadro, serao escritos os nomes de cada um, deixando um espaco&lt;/div&gt;
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para colocar os pontos. Como toda sala tem 4 cantos, a sala sera dividida assim: todos os participantes, inicialmente, ficarao no canto X. Os outros cantos&lt;/div&gt;
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serao: A, B e C. O mestre fara a pergunta e dara tres alternativas: A, B e C. Entao, os participantes deverao ir para o canto respectivo a resposta certa.&lt;/div&gt;
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Depois de revelada a resposta, o mestre escreve os pontos de quem ganhou e todos voltam para o canto X. Ganham as pessoas que tiverem o maximo&lt;/div&gt;
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de pontos.&lt;/div&gt;
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101) APONTE O QUE OUVIU&lt;/div&gt;
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Os participantes deverao sentar-se em circulo. Obedecendo a uma determinacao do professor, um deles aponta para uma parte de seu corpo, afirmando&lt;/div&gt;
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entretanto, ser outra. Por exemplo: Aponta para o nariz e afirma: &quot;Este e meu umbigo&quot;. O seguinte, imediatamente, deve colocar a mao sobre a parte de&lt;/div&gt;
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seu corpo que ouviu e nao na que viu; no caso, colocar a mao no umbigo e afirmar, por exemplo, &quot;Este e meu cabelo&quot;. Cabera ao seguinte colocar as&lt;/div&gt;
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maos sobre seus cabelos e fazer uma afirmacao, indicando outra parte do corpo, e assim sucessivamente. O professor, para estimular o acerto de todo o&lt;/div&gt;
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grupo, podera estabelecer que a vitoria seja sua quando alguem errar e que o grupo sera vencedor se todos acertarem. A tendencia natural do&lt;/div&gt;
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participante, premido pela urgencia de sua resposta, e apontar o que viu e nao o que ouviu, atrapalhando-se na hora de apresentar sua indicacao. O&lt;/div&gt;
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participante que errar, deve dirigir-se ao quadro-negro e desenhar uma parte do corpo humano. O seguinte a cometer erro devera continuar o desenho,&lt;/div&gt;
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acrescentando mais uma parte (como o jogo da forca).&lt;/div&gt;
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102) JOGO DAS CORES&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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As criancas estarao sentadas em grupos, divididos pelo professor. O professor pedira que cada crianca cite um objeto visivel em sala de aula, da cor que&lt;/div&gt;
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ele indicar. Dira por exemplo verde e concedera de dez a quinze segundos. Um jogador do grupo dira: - Verde e a blusa da Maria. O outro dira do outro&lt;/div&gt;
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grupo: - Verde e a caneta do Joao. Os que nao conseguirem satisfazer o pedido do professor dentro do tempo determinado, perdera a oportunidade e&lt;/div&gt;
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marcara um ponto negativo para o seu grupo. &lt;/div&gt;
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&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Falta: &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Constituira falta nomear um objeto que ja tenha sido citado anteriormente. &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Vitoria: &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;O grupo que&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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menor numero de pontos negativos obtiver sera o vencedor.&lt;/div&gt;
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103) TÁ VIVO?&lt;/div&gt;
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Os alunos estarao em circulo, sentados, um aluno no centro. Ao sinal, o aluno do centro acende um palito de fosforo e segura na posicao horizontal, vai&lt;/div&gt;
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perguntando aos colegas, um por um: Ta vivo?h. O outro responde: Ta!h Ao momento em que o palito apagar ou queimar quase tudo, o aluno que&lt;/div&gt;
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recebeu a pergunta ocupara o centro.&lt;/div&gt;
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104) AMIGO SECRETO&lt;/div&gt;
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Cada aluno escreve seu nome em um pedaco de papel. O professor recolhe os papeis e embaralha-os em uma caixa. Faz a caixa passar de mao em mao,&lt;/div&gt;
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para que os alunos retirem seu amigo secreto. De posse do nome do colega, deverao procura-lo e apresentar-se a ele, narrando suas proprias&lt;/div&gt;
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expectativas, preferencias e alguma curiosidade a seu respeito. Assim, o aluno da a si mesmo como presente ao amigo. O que torna o jogo mais&lt;/div&gt;
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instigante e o fato de que o grupo nao se conhece, devendo procurar quem e seu amigo. Ha uma intensa movimentacao pela sala e ja neste momento de&lt;/div&gt;
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tateio exploracao inicia-se a apresentacao. Depois que cada um tiver se apresentado ao seu amigo, devera dizer ao grande grupo quem foi seu presente,&lt;/div&gt;
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isto e, quem o pegou e se apresentou. Por exemplo: Lucia tirou Sandra que tirou Carlos. Sandra devera contar o que Lucia falou de si mesma, e falara de&lt;/div&gt;
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si ao Carlos. Se alguem tirar seu proprio nome, dar-se-a a si mesmo como presente, ou seja, apresentar-se-a a turma.&lt;/div&gt;
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105) ESCONDE DENTRO&lt;/div&gt;
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Um objeto e escondido dentro da roupa de uma pessoa. As demais devem procurar. Quem achar, e o proximo a esconder.&lt;/div&gt;
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106) FEITIÇO CONTRA O FEITICEIRO&lt;/div&gt;
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Com todos os presentes, o mestre distribuira papel e caneta e dira que pretende fazer uma brincadeira com alguem e precisa de sugestoes de castigos.&lt;/div&gt;
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Cada uma deve sugerir algo e assinar em baixo. Todos os papeis serao recolhidos e lidos um a um, por exemplo: A Marcela disse que quer que ela cante&lt;/div&gt;
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um trecho da musica &quot;E o Amor&quot; na janela do predio, mas como esta brincadeira se chama &quot;feitico contra o feiticeiro&quot; (isso so deve ser revelado depois&lt;/div&gt;
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que todas escreverem e assinarem) e a Marcela quem vai cantar na janela do predio. Todos os jogadores deverao cumprir seus proprios castigos.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
22&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
107) DESENHAR UM PORCO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes estarao sentados em seus lugares, com papel e lapis. Ao sinal do chefe, todos devem fechar os olhos e desenhar um porco no papel, nao&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
se esquecendo de por os olhos. Ganha o jogador que fizer a representacao mais exata do porco.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
108) JOGO DAS PALAVRAS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Deverao ser escritas as letras do alfabeto nos papeis. Dividir em grupos (de dois a quatro grupos). Eles pegam uma quantidade de letra, tentam formar&lt;/div&gt;
&lt;br /&gt;
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uma palavra, se conseguir formar passa para o proximo, se nao conseguir, terao que ir comprando as letras restantes ate formar uma palavra. Ganha&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
quem conseguir acabar com todas as suas letras.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
109) FANORONA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E jogado com uma caixinha de fosforos, destas de madeira. Coloca-se um palito entre a caixinha e a &quot;gaveta&quot; da mesma, deixando uma porcao do palito&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
para fora. Coloca-se a caixa apoiada sobre um dos lados, com o palito para cima (na verdade e mais facil ver do que explicar). Com a ponta dos dedos,&lt;/div&gt;
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bate-se no palito para que a caixa pule. Se cair de lado, nada se ganha; se cair sobre uma das laterais, 5 pontos; se ficar em pe, 10 pontos e se cair&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
apoiada num dos lados e no palito, sao 15 pontos. Quem fizer 100 pontos primeiro ganha. Em tempo: e preciso que a caixa de pelo menos uma volta&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
sobre si mesma para os pontos serem computados. Derrubando a caixa, passa-se a vez ao adversario.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
110) DESENHO COLETIVO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Sentados em roda, cada um recebe um pedaco de papel, cortado com a mao, com irregularidades e alguns gizes de cera. Cada um deve numerar sua&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
parte, seguindo a sequencia da roda. Ao sinal do monitor, todos comecam fazendo pontos em seu papel. Apos alguns segundos, ao sinal do monitor,&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
todos deverao passar seu papel para a direita, e continuar a fazer os pontos neste novo papel. Outro sinal do monitor, outra troca de papeis no mesmo&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
sentido. As trocas devem continuar ate que o monitor perceber que o papel ja esta com repleto de pontos. Na proxima fase, os participantes sao&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
instruidos a ligar os pontos, a fim de formar desenhos. Apos alguns segundos, nova troca, e assim segue a atividade, ate que alguns desenhos aparecam&lt;/div&gt;
&lt;br /&gt;
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nas folhas. Ao final do jogo, cada um deve procurar sua folha inicial, e todos juntos, devem emendar as folhas com fita adesiva, compondo um desenho&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
gigante! No final, o monitor deve colar as folhas, a fim de reconstruir o rolo original. Pode ser feita uma exposicao.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
111) ESCRAVOS DE JÓ&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Em circulo, cada participante fica com um toquinho (ou qualquer objeto rigido). Primeiro o monitor deve ter certeza de que todos sabem a letra da&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
musica que deve ser (em italico): &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Escravos de Jo jogavam cachanga &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(passando seu toquinho para o outro da direita); &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Escravos de jo jogavam cachanga&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
(passando seu toquinho para o outro da direita); &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Tira &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(levanta o toquinho), &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;poe &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(poe na sua frente na mesa), &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;deixa o Zambele ficar &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(aponta para o&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
toquinho na frente e balanca o dedo). &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Guerreiros com guerreiros fazem zigue &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(passando seu toquinho para o outro da direita), &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;zigue &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(volta seu toquinho&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
da direita para o colega da esquerda), &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;za &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(volta seu toquinho para o outro da direita). &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Guerreiros com guerreiros fazem zigue &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(passando seu toquinho&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
para o outro da direita), &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;zigue &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(volta seu toquinho da direita para o colega da esquerda), &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;za &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;(volta seu toquinho para o outro da direita)&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
112) TODOS OS SENTIDOS&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Essa atividade podera ser feita com tres participantes ou mais. Uma idade minima ideal para essa atividade seria de seis anos. Para essa atividade, voce&lt;/div&gt;
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devera escolher um ou mais participantes para servirem de arbitros. Voce devera escolher um outro participante, que vai tentar adivinhar o que e&lt;/div&gt;
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atraves dos quatro sentidos (tato, olfato, paladar e audicao). Para comecar, vende os olhos com o lenco de quem vai tentar descobrir o que esta sendo&lt;/div&gt;
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apresentado. Use sua criatividade! Por exemplo, no olfato, faca-o sentir o cheiro de algumas frutas, de especiarias como canela, de perfumes, etc. Na&lt;/div&gt;
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audicao, agite um molho de chaves no seu ouvido. No paladar, coloque na lingua dela a acidez do limao, ketchup, legumes. No tato, de um saco de&lt;/div&gt;
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farinha para ela colocar as maos, areia, acucar, etc. A cada produto descoberto, o participante ganhara 10 pontos. Coloque todos os integrantes para&lt;/div&gt;
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participar da atividade. Vence aquele que obtiver mais pontos.&lt;/div&gt;
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113) JOGOS DE TABULEIRO EM GERAL&lt;/div&gt;
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Adquirir, pois as regras acompanham os jogos. Ex.: Uno, Banco Imobiliario, Jogo da Vida, Soletrando, Topa ou Nao Topa, Show do Milhao, Pebolim,&lt;/div&gt;
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Quebra-cabecas, Futebol de botao, damas, xadrez, bambole, lego, gamao, pega-varetas, baralho, domino, entre outros. Vendidos em lojas de lazer.&lt;/div&gt;
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114) NIM&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E jogado com palitos (de dente ou de fosforos). Faca tres fileiras com os palitos, uma embaixo da outra: uma com tres palitos, uma com 5 e a ultima com&lt;/div&gt;
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7. Cada jogador tem direito a tirar quantos palitos quiser, mas somente de uma fileira de cada vez. Assim, pode-se tirar um unico palito da fileira de 7, ou&lt;/div&gt;
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todos da fileira de 3, ou dois da fileira de 5, passando entao a vez ao adversario. Quem ficar com o ultimo palito, perde o jogo.&lt;/div&gt;
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115) PALITINHOS&lt;/div&gt;
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Cada jogador inicia com tres palitinhos. Os jogadores colocam as maos para tras, escolhendo uma quantidade de palitos (zero, um, dois ou tres),&lt;/div&gt;
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colocando a mao direita para frente. Os palitos &quot;em jogos&quot; sao os que se encontram nesta mao. A seguir, cada um dos jogadores da o seu palpite&lt;/div&gt;
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(&quot;chamar&quot;), dizendo qual o total dos palitos estao em jogo, ou seja, quantos palitos, ao todo, existem nas maos dos jogadores. Os palpites nao podem ser&lt;/div&gt;
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repetidos. Ganha a rodada aquele que acertar o numero exato de palitos em jogo. Este jogador, entao, &quot;tira&quot; um palito e passa a jogar com um palito a&lt;/div&gt;
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menos, isto e, se tinha tres palitos ao todo, agora jogara com dois. O jogador que deu o palpite em primeiro lugar, na proxima rodada sera o ultimo a&lt;/div&gt;
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&quot;chamar&quot;, e assim por diante. Ganha o jogo quem primeiro ficar sem palitos.&lt;/div&gt;
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116) MACACADA&lt;/div&gt;
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Formar entre os participantes, dois grupos que deverao negociar entre si, considerando que representarao dois grupos de macacos, e que portanto&lt;/div&gt;
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durante o jogo nao podem falar, mas apenas gesticular e emitir sons como os macacos. Antes porem, deverao escolher cada qual o seu representante&lt;/div&gt;
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para a negociacao. Os produtos a serem negociados poderao ser: alimentos, objetos, agua, um territorio ou a Paz. Somente o negociador devera se&lt;/div&gt;
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comunicar com o grupo vizinho. Antes de iniciar a negociacao, o grupo se reune e discute a tecnica a se usada, as estrategias e o que vai ser negociado.&lt;/div&gt;
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Apos isso, nao se pode mais falar, somente gesticular, urrar, emitir grunhidos, fazer sinais, pular, etc. O tempo para a negociacao e de 2 minutos. Apos&lt;/div&gt;
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esse tempo o negociador volta a base e o grupo melhora a estrategia de acao. Se a negociacao emperrar, o grupo sinaliza para que seu negociador&lt;/div&gt;
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retorne a base, para que seja refeita a estrategia. Quando tudo termina, os grupos podem juntar-se em um circulo maior e iniciar uma sessao de&lt;/div&gt;
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massagem coletiva, comecando pela catacao de piolhos, ou cafune nas cabecas dos participantes e depois, na sequencia, massagear as costas e bracos.&lt;/div&gt;
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Pede-se para que todos se sentem no chao e abre-se o debate sobre as impressoes causadas pelo exercicio.&lt;/div&gt;
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23&lt;/div&gt;
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117) COMPLETE A FRASE&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Cada equipe recebera uma frase com algumas palavras substituidas por &quot;______&quot;. As palavras que faltam para dar sentido a frase estarao em um espaco&lt;/div&gt;
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a parte. O objetivo do jogo e completar a frase com as palavras corretas. Quem o fizer primeiro, vence. Em caso de erros, a equipe adversaria sai&lt;/div&gt;
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vitoriosa.&lt;/div&gt;
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118) ADIVINHAÇÃO RIMADA&lt;/div&gt;
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Os jogadores estarao sentados em roda. Um jogador inicia a brincadeira dizendo - Estou pensando numa palavra que rima com cadeia, qual e?h (Por&lt;/div&gt;
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exemplo). As demais procuram adivinha-la cabendo a quem conseguir o direito de fazer a nova pergunta. Se o grupo demorar muito a acertar, quem&lt;/div&gt;
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pensou na palavra deve ajudar os companheiros a descobri-la por meios de gestos descritos do que se tiver pensado. Assim, a crianca que imaginar a&lt;/div&gt;
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baleia, procurara sugerir tal animal atraves de movimentos e expressoes fisionomicas, mas sem nada falar&lt;/div&gt;
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119) CORRIDA DO ALFABETO&lt;/div&gt;
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Formam-se duas equipes. Cada um se senta em rodinhas. Cada grupo escolhe seu chefe. Ao sinal de inicio, os capitaes comecam a dizer o alfabeto o mais&lt;/div&gt;
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depressa que podem. Tao logo o terminam, os vizinhos da esquerda fazem o mesmo para depois cederem a vez aos companheiros seguintes e assim&lt;/div&gt;
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sucessivamente, ate o grupo terminar vencendo a equipe que primeiro consegue, sem soltar letras nem jogadores. Quem erra deve recomecar do ponto&lt;/div&gt;
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em que cometeu a falha, sem perder tempo.&lt;/div&gt;
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120) AR, TERRA E MAR&lt;/div&gt;
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Criancas em circulo, mestre ao centro. O mestre inicia o jogo indicando com um dedo um dos jogadores dizendo: -Terra (por exemplo). O jogador&lt;/div&gt;
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apontado tera de responder o nome de um animal que vive na terra, como cavalo, tigre, etc. Se ele se enganar, pagara prenda. O jogo continuara&lt;/div&gt;
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indicando, o mestre, outro jogador. Prossegue-se com a indicacao de ar, terra e mar alternadamente, dando-se a oportunidade a todos os alunos. Ao fim&lt;/div&gt;
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de algum tempo, passa-se a aplicacao de penalidades as criancas que pagaram prendas, exigindo-se que cada uma delas escolhida ao acaso, indique o&lt;/div&gt;
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nome de tres animais que vivem no ar, na terra e no mar&lt;/div&gt;
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121) BOM DIA&lt;/div&gt;
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De maos dadas as criancas formam um circulo. No interior deste permanecera um jogador vendado. O circulo gira para a direita ou para a esquerda.&lt;/div&gt;
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Quando o jogador do centro bater o pe no chao o circulo para de girar. A crianca do centro aponta para um jogador e este dira: g - Bom dia, h. O do&lt;/div&gt;
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centro tera que o reconhecer pela voz, dizendo o seu nome. Caso erre, ainda tera o direito de apresentar mais dois nomes. Acertando, o que foi&lt;/div&gt;
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apontado ocupara o centro e o outro o substituira na roda, do contrario, o jogo prosseguira ate que o do centro, fazendo novamente parar o circulo&lt;/div&gt;
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mencionar acertadamente o nome do companheiro&lt;/div&gt;
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122) VAI E VOLTA&lt;/div&gt;
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As criancas formam um circulo bem grande conservando bastante espaco entre si. Uma delas recebe a bola. Ao sinal de inicio, a bola vai ser passada de&lt;/div&gt;
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uma em uma a volta do circulo, o mais depressa possivel, sem faltar ninguem. A certo apito ela e mandada na direcao contraria sem perda de tempo. Os&lt;/div&gt;
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sinais sao dados a intervalos irregulares, ora demorados, ora seguidos com rapidez para exigir atencao continua dos jogadores. Quem nao obedecer&lt;/div&gt;
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prontamente a ordem e nao arremessar a bola depois do sinal, paga uma prenda. A vitoria e dos jogadores que termina a brincadeira e nao pagam&lt;/div&gt;
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prendas.&lt;/div&gt;
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123) TANQUES DE GUERRA&lt;/div&gt;
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Para este jogo, necessitamos de duas canetas de cor diferentes, e uma folha de papel. Desenha-se nas extremidades opostas da folha dois circulos mais&lt;/div&gt;
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ou menos do mesmo tamanho, cada um de uma cor. Este sao os &quot;quarteis&quot;. Desenha-se, em frente aos &quot;quarteis&quot;, tres pequenas cruzes. Sao os &quot;tanques&lt;/div&gt;
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de guerra&quot;. O objetivo do jogo a atingir o &quot;quartel&quot; inimigo. Para tanto, apoia-se a caneta com a ponta sobre o papel, iniciando o jogo num dos&lt;/div&gt;
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&quot;tanques&quot;, apoiando-a com o dedo no outro lado. A seguir, desfere-se um &quot;piparote&quot; na caneta, que tracara uma linha sobre o papel. A jogada seguinte&lt;/div&gt;
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sera a partir do final do risco tracado. No local onde acabar o traco, faz-se um pequeno circulo. E este circulo que deve ser atingido para que o tanque&lt;/div&gt;
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seja destruido. Quem atingir o quartel inimigo primeiro, ganha o jogo.&lt;/div&gt;
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124) SUPER GARGANTA&lt;/div&gt;
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Em cada rodada, brincam um representante de cada equipe. O objetivo e ficar mais tempo falando uma palavra, puxando uma vogal. Ex.: Goooooool!.&lt;/div&gt;
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Quem conseguir ficar mais tempo falando a tal palavra, vence a rodada. A equipe vencedora sera a que tiver o maior numero de campeoes.&lt;/div&gt;
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125) GUARDA DO ZOOLÓGICO&lt;/div&gt;
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Criancas em circulo, exceto uma, que fica no centro (o guarda). O guarda do zoologico indica varias criancas e grita: Aqui estao os cachorrinhos. A este&lt;/div&gt;
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sinal tais criancas imitam os cachorrinhos. O guarda entao designa outras criancas e lhes da o nome de outro animal que elas deverao imitar. Depois de&lt;/div&gt;
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ter dado 3 ordens o guarda escolhe seu substituto.&lt;/div&gt;
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126) DANÇA DO CANUDO&lt;/div&gt;
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Jogam uma dupla de cada equipe. Uma musica sera executada e os pares deverao manter o papel sem cair no chao, segurando somente com a succao do&lt;/div&gt;
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canudo que estara em suas bocas. Quem deixar cair, da o ponto para o adversario.&lt;/div&gt;
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127) TRILHA DO MACACO&lt;/div&gt;
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E uma corrida onde correm um representante de cada equipe. E desenhado no chao duas amarelinhas gigantescas. O objetivo e atravessar essa&lt;/div&gt;
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amarelinha (como na brincadeira, nao podendo pisar na linha) e chegar ate o fim. Se pisar na linha, volta ao inicio. Quem sair da amarelinha e cruzar a&lt;/div&gt;
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linha de chegada primeiro vence.&lt;/div&gt;
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128) RODAR O PIÃO&lt;/div&gt;
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Para rodar o piao, risque um circulo no chao, que sera a roda ou a raia. Depois, enrole um fio barbante na cabeca do piao e desca ate a ponta; de uma&lt;/div&gt;
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volta e enrole o barbante para cima ate a parte gordinha. Enrole a outra ponta no dedo indicador e lance o piao. Se ele cair girando dentro da roda, vale&lt;/div&gt;
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dois pontos. Se sair da roda e voltar, nao fique desesperado, voce vai ganhar um ponto. Se sair e nao voltar, hum... Respire fundo... Voce perde um&lt;/div&gt;
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ponto. Vence quem fizer dez pontos primeiro.&lt;/div&gt;
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24&lt;/div&gt;
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129) CELA DE PIÃO&lt;/div&gt;
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Para brincar de Cela, e simples. Risque a cela no chao, que pode ser um circulo ou um quadrado. Todos lancam seus pioes. O piao que cair mais distante&lt;/div&gt;
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da cela e colocado no centro dela para ser alvo dos demais. Os jogadores devem lancar seus pioes, levanta-los na palma da mao e atira-lo contra o que&lt;/div&gt;
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esta na cela. Aquele que nao conseguir atingi-lo coloca seu piao no centro da cela.&lt;/div&gt;
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130) MANDUCA MANDA&lt;/div&gt;
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A brincadeira comeca com a ordem do orientador: Manduca Manda... levantar o braco, por exemplo; a qual todos devem obedecer. Ele da novos&lt;/div&gt;
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comandos, que exigem maior ou menor movimento, (ficar de cocoras, pular 3 vezes no mesmo lugar, fazer meia volta dar 4 passos para tras, etc.).&lt;/div&gt;
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Quando as ordens sao precedidas pelas palavras - Manduca Manda, tem que ser atendidas, do contrario nao devem se-lo, cabendo a quem cumpre ser&lt;/div&gt;
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tirado do jogo, pagando ao final uma prenda. Assim sendo ao ouvirem bater palmas quem faz tal coisa erra. A vitoria e de quem findo o tempo previsto,&lt;/div&gt;
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nao houver pagado prendas.&lt;/div&gt;
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131) ORELHINHA&lt;/div&gt;
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Criancas sentadas em circulo, uma no centro de olhos fechados. Uma das criancas sera escolhida para puxar (devagar) a orelha do colega do centro e de&lt;/div&gt;
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olhos fechados. Depois disso, voltara para seu lugar. Ao sinal do professor, o aluno abrira os olhos e tentara adivinhar quem lhe puxou a orelha. Levantase,&lt;/div&gt;
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pega pela orelha o colega que julga ser culpado e colocando-o no centro do circulo, senta-se no lugar vago. Se acertar o jogo tera prosseguimento, se&lt;/div&gt;
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errar sera conduzido pela orelha ao centro, pelo suposto culpado.&lt;/div&gt;
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132) ANJO DO BEM E ANJO DO MAL&lt;/div&gt;
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Sao escolhidas duas criancas uma para ser o Anjo do Bem e a outra o Anjo Mal. Uma outra crianca da a cada uma das outras restantes um nome de fruta,&lt;/div&gt;
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ou uma cor, cochichando-lhe no ouvido. Inicia-se o jogo com o dialogo: &quot;Toc, Toc&quot;. A mesma crianca que escolheu o nome das frutas e que designou a&lt;/div&gt;
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cada e o porteiro e diz: &quot;Quem bate?&quot; Dependendo da vez, a crianca que bate responde: &quot;Anjo do Bem ou Anjo do Mal&quot;. A crianca (porteiro) diz: &quot;O que&lt;/div&gt;
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voce quer?&quot; Anjo do Bem ou Anjo do Mal responde: &quot;Uma cor&quot;. A crianca (porteiro) pergunta: &quot;Que cor?&quot; A partir dai, o Anjo do Bem ou o Anjo do Mal&lt;/div&gt;
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tem tres opcoes. Se entre as tres opcoes nao tiver nenhuma crianca que tenha o nome da cor, sera entao a vez do outro anjo. Se acertar, a crianca (cor)&lt;/div&gt;
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pertencera ao Anjo que acertou. Ganha quem possuir mais criancas. Exige nocao de ordem e alteracao por parte dos anjos do Bem e Mal. Tambem e&lt;/div&gt;
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necessario que as criancas memorizem as frutas ou cores que as representam.&lt;/div&gt;
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133) CEGOS CAÇADORES&lt;/div&gt;
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Duas equipes participam. Cada equipe escolhe o seu representante. Os dois jogadores tem seus olhos vendados e darao 25 voltas em torno de si&lt;/div&gt;
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mesmos. Enquanto isso, o mestre escondera um objeto em um local de dificil acesso e dira aos cacadores : “- Procurem um (nome do objeto)”. O&lt;/div&gt;
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objetivo de cada cacador e encontrar o objeto e pega-lo. Vence quem o fizer.&lt;/div&gt;
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134) BOLICHE DE PERGUNTAS&lt;/div&gt;
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Formam-se dois grupos e cada um tem que derrubar 10 garrafas do campo adversario. As garrafas devem ser derrubadas com a bola e dentro delas ha&lt;/div&gt;
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perguntas para os participantes. Quando uma equipe consegue derrubar as 10 garrafas, ela tem que responder as perguntas que estao dentro. Quem&lt;/div&gt;
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acertar todas ganha.&lt;/div&gt;
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135) BILBOQUÊ&lt;/div&gt;
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Materiais Necessarios: garrafa Peti; fita adesiva; barbante; papel; tesoura. Como fazer:&lt;/div&gt;
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- Corte a garrafa peti ao meio e cole fita adesiva na borda, para nao machucar o dedo. Voce vai usar a parte da garrafa que tem o gargalo.&lt;/div&gt;
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- Faca uma bolinha de papel amassado e passe fita adesiva em volta dela, para deixa-la firme.&lt;/div&gt;
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- Prenda uma das pontas do barbante na bolinha e outra dentro da garrafa.&lt;/div&gt;
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- Jogue o bilboque para cima, sem solta-lo. Tente fazer a bolinha cair dentro do brinquedo.&lt;/div&gt;
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136) JOQUEMPÔ&lt;/div&gt;
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Dois jogadores ficam frente a frente, com uma das maos nas costas. Eles falam “joquempo” bem devagar e mostram a mao que esta escondida, com o&lt;/div&gt;
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formato do objeto que escolheram. Ele pode ser: tesoura (dedos indicador e medio em forma de “V”); papel (mao aberta); pedra (mao fechada) e lixo (as&lt;/div&gt;
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duas maos formando uma bola, com as pontas dos dedos unidas). Ganha quem escolher o objeto que elimina o outro. O ganhador tem direito de&lt;/div&gt;
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comecar a brincadeira ou escolher o primeiro companheiro de um time. REGRAS: - A pedra quebra a tesoura. - A tesoura corta o papel.&lt;/div&gt;
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- O papel embrulha a pedra. - O lixo engole o papel.&lt;/div&gt;
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137) QUE SOM É ESSE?&lt;/div&gt;
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Um grupo de criancas fica de costas para instrumentos musicais, sem olhar para tras. Todos decidem no zero ou um (ver Formulas de Escolha) quem vai&lt;/div&gt;
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comecar. O participante tem que escolher um dos instrumentos musicais e tocar, para que os colegas adivinhem qual e o instrumento. Depois de tocar,&lt;/div&gt;
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a crianca tem que pegar o instrumento e andar com ele, para que os outros digam o caminho que foi feito. Ganha quem acerta todos os instrumentos&lt;/div&gt;
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tocados.&lt;/div&gt;
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138) PONTINHOS&lt;/div&gt;
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Em uma folha, as criancas fazem o maior numero de pontinhos que conseguirem, e esses pontinhos devem formar um enorme quadrado no papel. Cada&lt;/div&gt;
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crianca, na sua vez de jogar, tem que ligar um pontinho ao outro, formando um lado de um quadrado pequeno. Quando a pessoa conseguir formar um&lt;/div&gt;
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quadradinho ligando os pontos, ela coloca a primeira letra do seu nome ali dentro. Ganha o jogo quem tiver o maior numero de quadrados com sua letra&lt;/div&gt;
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no final.&lt;/div&gt;
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139) RIMA&lt;/div&gt;
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Uma pessoa fala uma palavra e a outra tem que repetir com uma palavra que rime com a primeira. Quem nao conseguir rimar sai da brincadeira.&lt;/div&gt;
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140 ELEVADOR&lt;/div&gt;
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Cada crianca tem que passar uma corda pela copa de uma arvore e amarrar bem forte, deixando a outra ponta perto de onde ela esta. Subindo pelas&lt;/div&gt;
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suas cordas, os participantes do jogo devem chegar ao topo o mais rapido possivel. Nao vale chutar e nem puxar a corda do outro.&lt;/div&gt;
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25&lt;/div&gt;
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141 O CIRCO PEGOU FOGO&lt;/div&gt;
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As criancas formam uma roda e cantam a musica abaixo. Quando a musica acaba, todas tem que ficar paradas. Quem se mexer primeiro sai da roda e as&lt;/div&gt;
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outras continuam a brincadeira. LETRA: “O circo pegou fogo, o palhaco deu sinal. Acorda, minha gente, que a bandeira e nacional. Alo, Brasil, dois mil.&lt;/div&gt;
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Quem se mexeu, saiu, BomBril!”&lt;/div&gt;
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142 BOLINHO BOLACHA&lt;/div&gt;
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Essa brincadeira e para duas pessoas. Uma delas tem que esconder um objeto pequeno em uma das maos. Depois, a outra tem que bater nas duas maos&lt;/div&gt;
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da primeira, enquanto elas cantam a musica abaixo. Quando termina a musica, o que bateu nas maos do outro tem que adivinhar em qual delas esta o&lt;/div&gt;
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objeto. Se acertar, e sua vez de esconder. LETRA: “Bolinho, bolacha. Por cima, por baixo. Em qual mao esta?”&lt;/div&gt;
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143 ZOOLÓGICO&lt;/div&gt;
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A turma se divide em equipes com tres pessoas. Um dos participantes tem que dizer o nome de animais ou contar uma historia com animais. Em cada&lt;/div&gt;
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um deles, os jogadores devem fazer um codigo combinado antes. Por exemplo: Girafa - as pessoas dos lados se abaixam e as do meio levantam as maos.&lt;/div&gt;
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Elefante - as pessoas que estiverem no meio fazem uma tromba e as dos lados fazem as orelhas do bicho. Borboleta - todas as pessoas fazem borboletas.&lt;/div&gt;
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144 CORRIDA DE TAMPINHAS&lt;/div&gt;
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Para brincar, sao necessarias, no minimo, duas criancas. Um caminho e desenhado no chao e cada crianca fica com uma tampinha. Um de cada vez, os&lt;/div&gt;
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participantes vao dando leves toques na tampinha com a ponta do indicador, para faze-la andar sem sair do caminho ou tocar na linha. Quem errar passa&lt;/div&gt;
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a vez a outro. Quando alguem erra, volta a jogar de onde parou na rodada seguinte. O primeiro que terminar o caminho vence.&lt;/div&gt;
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145) ESPIÃO&lt;/div&gt;
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Os participantes ficam parados em um lugar marcado com uma linha. Uma crianca, escolhida para ser o espiao, conta ate tres, de costas para os outros,&lt;/div&gt;
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que vao andando bem de leve, tentando encostar-se a ela. Quando o espiao termina de contar, ele tem que se virar e todas as outras criancas devem&lt;/div&gt;
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estar como estatuas. Quem se mexer, sai da brincadeira. Quem conseguir encostar no espiao da vez sera o proximo.&lt;/div&gt;
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146) MANDIÓ&lt;/div&gt;
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Uma crianca e o visitante e outra e o dono da plantacao de mandioca. Todas as outras criancas sao mandiocas. As mandiocas formam uma fila e o&lt;/div&gt;
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primeiro da fila se abraca a um poste ou arvore. O proximo da fila o abraca, o terceiro abraca o segundo e assim por diante ate que todos na fila estejam&lt;/div&gt;
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abracados. O visitante negocia a compra das mandiocas com o dono da plantacao. Depois que o negocio esta fechado, ele tem que arrancar as&lt;/div&gt;
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mandiocas da terra: abracar o ultimo participante por tras e puxa-lo ate que ele seja arrancado, junto com os outros.&lt;/div&gt;
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147) PARALELEPÍPEDO&lt;/div&gt;
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Primeiro todos escolhem a ordem em que vao jogar. Depois, marcam uma distancia, que tem que ser a mesma entre os participantes. O jogador que&lt;/div&gt;
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comeca a brincadeira tem que dizer “Pa-ra-le-le-pi-pe-do” e andar em direcao a outro jogador enquanto diz a palavra. Quando terminar, ele tem que&lt;/div&gt;
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tentar pisar no pe de outro participante. Todas as criancas tem que fazer o mesmo. Ganha quem conseguir pisar nos pes de todos os outros jogadores.&lt;/div&gt;
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148) QUE MÊS?&lt;/div&gt;
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Dois participantes sao escolhidos e se afastam do grupo. Cada um deles escolhe um mes, sem que os outros saibam qual foi o mes escolhido. Depois,&lt;/div&gt;
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voltam para perto do grupo e perguntam a cada um qual o mes escolhido. Quem acertar ainda precisa responder a outra pergunta: “O que voce quer da&lt;/div&gt;
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vida?”. A crianca responde o que deseja e as duas que tiveram as melhores respostas formam a proxima dupla que escolhera o mes.&lt;/div&gt;
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149) SILÊNCIO!&lt;/div&gt;
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As criancas formam um circulo e uma delas fica sentada no meio de olhos vendados, com um objeto qualquer perto dela. O grupo escolhe alguem para&lt;/div&gt;
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dar o sinal de inicio e apontar para uma pessoa da roda. Quem foi escolhido devera, silenciosamente, se aproximar do centro da roda e pegar o objeto. A&lt;/div&gt;
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crianca de olhos vendados, ouvindo qualquer ruido, deve apontar na direcao de quem esta se aproximando. Se apontar na direcao certa, o que estava de&lt;/div&gt;
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olhos vendados volta para o seu lugar na roda. Entao o grupo escolhe outra pessoa para recomecar. Se a pessoa da roda conseguir pegar o objeto,&lt;/div&gt;
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devera voltar para o seu lugar com ele nas maos. A partir desse momento, todos devem ficar com as maos para tras e avisar a quem esta no meio para&lt;/div&gt;
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tirar a venda e tentar descobrir quem esta com o objeto. Se descobrir, troca de lugar com essa pessoa. Se nao, colocara a venda novamente.&lt;/div&gt;
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150) SORRISO MILIONÁRIO&lt;/div&gt;
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Para que a brincadeira funcione, e preciso ter pelo menos quatro participantes, bexigas vazias ou folhas de arvore. Cada um fica com tres bexigas e todos&lt;/div&gt;
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tem que ficar andando, se misturando. Quando alguem gritar “para”, cada participante deve correr para frente de outro e fazer palhacadas.&lt;/div&gt;
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O outro tem que ficar parado, sem rir. Quem rir perde uma bexiga. O desafio vai se repetindo e quem fica sem bexigas sai da brincadeira. Quem tiver&lt;/div&gt;
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mais, ganha. Nao vale fazer cocegas para o outro rir.&lt;/div&gt;
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26&lt;/div&gt;
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Atividades Recreativas e Tarefas de Gincana &lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;7&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
1) CORRIDA DA VASSOURA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Correm um representante de cada equipe nessa corrida so de ida. O objetivo e equilibrar uma vassoura na palma da mao enquanto correm. Se a&lt;/div&gt;
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vassoura cair antes da linha de chegada, o corredor volta ao inicio e comeca tudo outra vez. Ganha quem cumprir a tarefa corretamente primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
2) CORRIDA DE BRAÇO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Correm dois representantes de cada equipe. Serao feitos no chao dois riscos, cada um a exatos 2 metros de cada participante. Os participantes se&lt;/div&gt;
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apoiam um no ombro do outro, com os bracos. O objetivo e empurrar o adversario e fazer com que ele ultrapasse o seu risco. Quem conseguir isso&lt;/div&gt;
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primeiro, vence a prova.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
3) EMPURRA EM CIMA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E uma corrida de braco, a diferenca e que Correm uma dupla de cada equipe, sendo que um da dupla ira subir em cima do pescoco do parceiro e, apenas&lt;/div&gt;
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os montados, irao empurrar. Quem fizer a dupla adversaria ultrapassar a risca, vence.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
4) CORRIDA DOS SENTADOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Corrida de ida e volta onde os participantes correm sentados e nao podem usar as maos pra nada. Na ida, vai de frente, na volta, vem de costas, ou seja,&lt;/div&gt;
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nao pode virar. Ganha quem voltar primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
5) CORRIDA DE CADARÇOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Corrida de duplas, de ida e volta, onde os participantes correm com os cadarcos amarrados. Na ida, vai de frente, na volta, vem de costas. Nao pode&lt;/div&gt;
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virar. Se cair, levanta e continua. Ganha quem voltar primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
4) APERTO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes. Cada equipe devera ficar em um retangulo riscado no chao. O Objetivo e fazer com que todos permanecam nesse espaco por 30&lt;/div&gt;
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segundos. Apos esse tempo, a equipe que conseguiu devera reduzir o espaco da outra, que tera menos espaco para colocar seus componentes. E assim o&lt;/div&gt;
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jogo prossegue, ate o retangulo ficar tao pequeno a ponto de ser impossivel manter as pessoas la, dando a vitoria para a outra equipe.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
5) GUERRA DE PAPEL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes em dois campos distintos, separados por um espaco. Cada equipe tera a sua disposicao dezenas de bolinhas de papel. Elas&lt;/div&gt;
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comecarao a jogar essas bolas de papel no campo adversario, que devera fazer o mesmo. O Objetivo e tirar as bolinhas de papel do seu campo e jogar no&lt;/div&gt;
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adversario. No fim do tempo, o mestre faz a contagem. A equipe que tiver menos papel em seu campo e a vencedora.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
6) BAMBOLÊ DE GUERRA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam uma dupla de cada equipe. As duplas entrarao em um bambole e ficarao de costas para a outra, pois correrao de frente. Serao feitos dois riscos,&lt;/div&gt;
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cada um a exatos 2 metros de cada lado do bambole. O Objetivo e correr e fazer forca para ultrapassar a linha, mas sera dificil, pois a outra dupla ira&lt;/div&gt;
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fazer o mesmo. A dupla que conseguir ultrapassar o risco, vence.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
7) TÚNEL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes com numero de participantes iguais. Cada equipe formara um tunel, onde os participantes ficam um atras do outro com as pernas&lt;/div&gt;
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abertas. E uma especie de corrida. No &quot;Ja&quot; do mestre, o ultimo de cada fila deve passar por debaixo do tunel e ir para frente. Depois, o ultimo faz a&lt;/div&gt;
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mesma coisa. Desse jeito, o tunel de pessoas ira se distanciando para frente cada vez mais. Ganha o tunel que cruzar a linha de chegada primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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8) MACACO CEGO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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Duas equipes participam. Cada equipe escolhe o seu representante. O mestre faz um grande retangulo e, nele, desenha varias linhas. Os dois jogadores&lt;/div&gt;
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tem seus olhos vendados e o objetivo e sair do percurso e chegar ate o final, sem pisar nas linhas. Como eles estarao vendados, a equipe pode ajudar.&lt;/div&gt;
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Quem pisar na linha volta pro comeco, podendo tirar a venda nesse tempinho. Ganha quem sair do percurso sem pisar na linha.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
9) 2º ANDAR&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Pega-pega de duplas. Cada dupla e formada por um montado e um montador. O montador devera montar no pescoco do montado e pegar os outros que&lt;/div&gt;
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tambem estao montados. So os montados podem pegar. Quem for pego, pega.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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10) CORRIDA AO CONTRÁRIO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os corredores dao 25 voltas em um cabo de vassoura e correm de costas ate a linha de chegada. Quem chegar primeiro, vence.&lt;/div&gt;
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11) VASSOBOL&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Dois rivais disputam para colocar a bola no gol adversario atraves de uma vassoura. Ganha quem fizer mais gols.&lt;/div&gt;
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12) CEGOBOL&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Futebol comum, so que todos os jogadores jogarao de olhos vendados. Ganha a equipe que fizer mais gols.&lt;/div&gt;
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13) PÉ COM PÉ&lt;/div&gt;
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Corrida de duplas de ida e volta onde um participante sobe no pe do parceiro. Na ida, o que esta pisado devera correr. Na volta, ele pulara (de costas).&lt;/div&gt;
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Ganha quem chegar primeiro.&lt;/div&gt;
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14) MINHOCA&lt;/div&gt;
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E uma corrida de ida e volta, mas os participantes, ao inves de correrem, rolam pelo chao. Ganha quem chegar primeiro.&lt;/div&gt;
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27&lt;/div&gt;
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15) TOCA&lt;/div&gt;
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Desenha-se varias tocas (circulos) em um espaco amplo. O numero de tocas deve ser sempre um a menos do que o numero de jogadores. Bem distante&lt;/div&gt;
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do terreno onde as tocas estao, os participantes, todos de maos dadas, em roda, estarao rodando ao som de uma musica animada. Quando a musica&lt;/div&gt;
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parar, todos devem soltar as maos, correr e sentar em uma toca. Quem nao conseguir, e eliminado e apaga-se uma toca. Ganha quem sentar na ultima&lt;/div&gt;
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toca.&lt;/div&gt;
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16) TOCA COOPERATIVA&lt;/div&gt;
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As mesmas regras do “Toca” comum. O segredo do jogo e nao eliminar nenhum participante, so tocas, ou seja, a cada rodada, voce desfaz uma toca e&lt;/div&gt;
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ainda assim todos deverao entrar em uma toca, como puderem: no colo, deitado sobre os colegas, etc. Neste jogo nao ha vencedores.&lt;/div&gt;
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17) CORRIDA DE CADEIRAS&lt;/div&gt;
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Corrida de trios. Cada trio e composto por duas pessoas que unem os bracos e formam uma cadeira e um rei que ira subir na cadeira (uniao de bracos). O&lt;/div&gt;
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objetivo e correr e descer o rei na linha de chegada. O trio que conseguir isso primeiro vence.&lt;/div&gt;
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18) ESTOURA BEXIGA&lt;/div&gt;
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Todos participam. Cada jogador tera uma bexiga amarrada em seu tornozelo. O objetivo e estourar a bexiga dos adversarios e proteger a sua. Ganha o&lt;/div&gt;
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ultimo que ficar com a bexiga intacta.&lt;/div&gt;
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19) REVEZAMENTO DOS RODADOS&lt;/div&gt;
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Igual ao revezamento do atletismo, mas antes de correr e preciso dar 25 voltas em um cabo de vassoura. Sao 4 participantes por equipe e ganha a&lt;/div&gt;
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equipe cujo ultimo participante chegou primeiro. Se cair, levanta e continua.&lt;/div&gt;
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20) ARTILHARIA&lt;/div&gt;
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Dois times em dois campos separados por uma linha. No final de cada campo, e colocado uma garrafa peti. Uma pessoa de cada equipe tenta jogar a&lt;/div&gt;
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bola e derrubar a garrafa do adversario. A equipe que derrubar a garrafa devera ergue-la novamente, mas se protegendo da outra, que agora tem&lt;/div&gt;
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autonomia para balear. Quem for baleado nao pode erguer a garrafa. Se a equipe conseguir reerguer a garrafa antes de todos serem baleados, ela&lt;/div&gt;
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ganha. Mas se todos forem baleados e a garrafa continuar no chao, a outra equipe ganha.&lt;/div&gt;
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21) GUERRA DE MANDIOCA&lt;/div&gt;
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Jogam duas pessoas, cada uma com a sua mandioca segura pela metade. Cada um tem a sua vez de bater com toda a forca na mandioca que o outro&lt;/div&gt;
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segura. Ganha quem quebrar a mandioca do adversario primeiro.&lt;/div&gt;
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22) PICHORRA&lt;/div&gt;
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Uma bexiga e pendurada no alto e os representantes das equipes, depois de vendados e rodados, devem estoura-la com um pau, sendo guiadas pelas&lt;/div&gt;
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respectivas equipes.&lt;/div&gt;
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23) BOLICHE CEGO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam um participante de cada equipe. E um boliche comum, mas os participantes jogam de olhos vendados. O objetivo do jogo e derrubar o ultimo&lt;/div&gt;
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pino, nao importando quantos lancamentos foram, uma vez que quando um erra, e a vez do outro. Quem conseguir, vence.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
24) ARREMESSO DE BAMBOLÊ&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Tipo arremesso de argolas, mas com bambole. Uma pessoa sera a vitima e ficara a 5 metros dos jogadores. Faz 1 ponto quem conseguir encaixar o&lt;/div&gt;
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bambole na pessoa primeiro. Ganha quem tiver mais pontos.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
25) ENCAIXE HUMANO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Dinamica com 4 pessoas sentadas em bancos. Primeiro, cada participante senta nas costas do outro. Depois que todos ja estiverem &quot;deitados&quot;, retiramse&lt;/div&gt;
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os bancos. Como sair da situacao?&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
26) PASSA OU REPASSA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Todos brincam. Porem, em cada rodada, um jogador de cada equipe participara. Seria interessante que as perguntas fossem ligadas a um unico tema em&lt;/div&gt;
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cada vez que esse jogo for praticado. Sera feita uma pergunta (sem alternativas) para um dos participantes. Se ele responder corretamente, da uma&lt;/div&gt;
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tortada na cara do rival, ou vice-versa, se ele errar. Se ele nao souber, ele passa. Se o adversario nao souber, ele repassa. Se, mesmo assim, o primeiro&lt;/div&gt;
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nao souber, ou errar, o seu rival dara uma tortada na cara dele. Porem, se ele acertar, e ele quem da a tortada. Vence a equipe que acertar mais&lt;/div&gt;
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perguntas e, claro, receber menos tortadas. &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;OBS.: &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Fazer dezenas de tortas pode sair mais barato do que parece. Basta sentar e pensar em ingredientes&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
baratos que podem render varios pratos de torta. &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Ex.: &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Lama.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
27) SALTO EM DISTÂNCIA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam dois representantes de cada equipe. Um participante saltara, depois o seu adversario. Apos isso, a distancia aumenta. Se o participante for o&lt;/div&gt;
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primeiro a pular em uma distancia e errar, devera torcer para que o outro tambem erre, pois assim tera outra chance. Ganha quem conseguir saltar uma&lt;/div&gt;
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distancia que o outro nao conseguiu.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
28) GOLFE&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam dois representantes de cada equipe. Cada participante tera um taco (qualquer pedaco de madeira comprido) e tera direito a uma tacada por vez.&lt;/div&gt;
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O participante que conseguir colocar a bola no buraco primeiro, vence a partida.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
29) CORRIDA DE OBSTÁCULOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam dois corredores, que deverao percorrer uma distancia e chegar ao fim, enfrentando obstaculos (os obstaculos serao pessoas curvadas). Quem&lt;/div&gt;
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cruzar a linha de chegada primeiro vence.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
28&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
30) CORRIDA DAS CADEIRAS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Correm um representante por equipe. E uma corrida de ida e volta onde cada representante devera correr sentado em uma cadeira (nao pode larga-la&lt;/div&gt;
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por nada). Na ida, vai de frente. Na volta, vem de costas, ou seja, nao pode virar. Se cair, levanta e continua. Ganha quem voltar primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
31) VÔLEI IMPROVISADO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O Jogo normal de volei, mas utilizando outro objeto no lugar da bola (balde, vasilha, almofada, mochila, alguma fruta ou legume...)&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
32) CESTINHA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes e dois ajudantes. A brincadeira funciona como um jogo de basquete, mas so ha uma cesta, que na verdade sao duas pessoas, de&lt;/div&gt;
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bracos dados e abertos. Quem fizer uma cesta, escolhe alguem da dupla para substitui-lo na equipe e ele sera a nova metade da cesta. A equipe que fizer&lt;/div&gt;
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mais cestas, vence a partida.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
33) PAR OU IMPAR&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam um representante de cada equipe. Os participantes deverao pular sobre um passeio de ceramica conforme vao ganhando. E assim: os jogadores&lt;/div&gt;
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escolhem par ou impar uma unica vez e vao jogando varias vezes. Quem ganhar, avanca uma casa (uma ceramica). Quem perder, fica onde esta. E por ai&lt;/div&gt;
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vai ate alguem chegar a ultima casa.&lt;/div&gt;
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34) PEGADINHA DO ANIMAL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Entrega-se a cada participante um papel com o nome de um animal, sem ver o do outro. Em seguida todos ficam em circulo de maos dadas. Quando o&lt;/div&gt;
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animal for chamado pelo coordenador, a pessoa correspondente ao animal, deve se agachar tentando abaixar os colegas da direita e da esquerda. E os&lt;/div&gt;
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outros devem tentar impedir que ele se abaixe. &lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Obs.: &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;todos os animais sao iguais, e quando o coordenador chama o nome do animal todos vao cair de&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
bunda no chao, causando uma grande risada geral.&lt;/div&gt;
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35) ÔNIBUS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E a versao em grupo da &quot;Corrida das Cadeiras&quot;. Haverao duas equipes. Os integrantes de cada equipe ficam sentados em cadeiras, um atras do outro,&lt;/div&gt;
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formando um onibus (os onibus devem estar bem separados um do outro). No JA, os participantes movimentam as cadeiras pra frente e comecam a&lt;/div&gt;
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botar o onibus pra andar. O objetivo do onibus sera cruzar a linha de chegada integralmente. A equipe que o fizer primeiro, vence.&lt;/div&gt;
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36) NUMEROBOL&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes (cada uma em seu campo). Os participantes ficam sentados paralelamente as linhas laterais da quadra formando uma fileira,&lt;/div&gt;
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divididas em 2 equipes de numero de integrantes igual. Cada jogador sera numerado, na ordem da fileira, de 1 ate 10, por exemplo. O mesmo para a&lt;/div&gt;
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outra equipe. No centro havera uma bola e ao sinal do monitor, que gritara um numero, por exemplo 7, os dois jogadores (uma de cada equipe) que&lt;/div&gt;
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corresponderem ao numero falado, devem sair da fileira e ambas tentarao fazer uma cesta. Vale roubar a bola na marra.&lt;/div&gt;
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37) APITO ESCONDIDO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Faz-se uma roda onde todos estarao em pe. Algumas criancas sairao da roda e nao escutarao a explicacao inicial do monitor. Quando as criancas&lt;/div&gt;
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voltarem, uma por vez, sera dito a ela que na roda existe um apito, com alguma crianca, e ela deve descobrir com quem esta. Sao varias tentativas ate&lt;/div&gt;
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que a &quot;vitima&quot; descubra que, na verdade, o apito esta preso nas costas do monitor e este dava as costas para uma crianca qualquer, que apitava levando&lt;/div&gt;
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as maos ate a boca, assim como os demais, que fingem ter o apito.&lt;/div&gt;
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38) ENTRE AS PERNAS&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Forma-se uma roda, todos em pe e com as pernas ligeiramente afastadas, de modo a tocar lateralmente o pe dos companheiros ao lado. O objetivo e&lt;/div&gt;
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fazer gol entre as pernas dos companheiros, que tentarao defender-se das bolas que possivelmente venham em sua direcao. Nao e permitido tocar a&lt;/div&gt;
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bola com outra parte do corpo a nao ser as maos e a bola deve correr sempre rasteira. Tomando um gol (bola passando entre as pernas) a pessoa deve&lt;/div&gt;
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virar, ficando de costas para a roda, porem ainda podendo marcar gols. Acrescentar o numero de bolas durante o jogo e interessante.&lt;/div&gt;
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39) SINCRONISMO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogo de duplas. Brinca uma dupla de cada vez. Os participantes segurarao as extremidades de uma folha de jornal. O mestre ira dinamizar as acoes a&lt;/div&gt;
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serem cumpridas pelas duplas (correr, saltar, girar, etc) sem que se rasgue o jornal. A dupla que ficar mais tempo com o jornal sem rasgar, vence a prova.&lt;/div&gt;
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40) VALE TUDO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E uma especie de futebol. E como toda partida de futebol, ha dois times e ganha quem faz mais gols. Porem, nao ha regras. Pode usar a mao, chutar,&lt;/div&gt;
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tomar a bola, derrubar... Ha so um gol.&lt;/div&gt;
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41) CORREDOR&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Em um espaco amplo, desenhe um corredor em linha reta que possa correr 2 jogadores ao mesmo tempo, com uma linha inicial e uma final. Divide-se a&lt;/div&gt;
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turma em 2 equipes. Uma equipe sera quem vai queimar e a outra que vai percorrer o corredor. Quem vai queimar estara posicionada fora da linha do&lt;/div&gt;
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corredor. Quem vai passar pelo corredor tera que rebater a bola que sera lancada pelo professor o mais longe possivel e percorrer a distancia ate o final&lt;/div&gt;
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do corredor. Enquanto esse corre a outra equipe busca a bola e tenta queimar essa pessoa. So vale queimar fora das linhas laterais do corredor. Se a&lt;/div&gt;
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pessoa conseguiu ir e voltar a distancia sem parar na linha final e passar a linha inicial sem ser queimado ela marcara dois pontos. Se a pessoa so&lt;/div&gt;
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conseguiu ir, ela para na linha final e espera o proximo da fila rebater para voltar, nesse caso ela marcara apenas um ponto. Se for queimado no corredor&lt;/div&gt;
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sera eliminado. A equipe so trocara de funcao quando todos forem queimados. A equipe vencedora sera aquela que mais pontos conseguiu anotar.&lt;/div&gt;
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42) EFEITO DOMINÓ&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes. Os participantes deverao estar lado a lado e as equipes frente a frente. Quando o mestre disser JA, todos deverao cair para tras&lt;/div&gt;
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(como um efeito domino) em sincronia. Ganha a equipe que cair totalmente primeiro.&lt;/div&gt;
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29&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
43) ENCHIMENTO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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Marca-se no campo de jogo o canto de cada equipe, e nele se colocam as bolas de papel. Marca-se tambem um grande circulo, que consiga abranger os&lt;/div&gt;
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cantos de todas as equipes. Explica-se ao grupo de jogadores que todos deverao correr no sentido horario. O jogo consiste em que cada membro da&lt;/div&gt;
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equipe, correndo no sentido horario, apanhe uma bola em cada mao, e coloque no seu canto, percorrendo o circulo todo. Vencera a equipe que ao final&lt;/div&gt;
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de determinado tempo tiver o maior numero de bolas em seu canto. Quando for dado o sinal de encerramento do jogo, os jovens que tiverem bolas em&lt;/div&gt;
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suas maos, deverao leva-las para o seu canto.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
44) CADEIROBOL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Distribuir 6 cadeiras, 3 de um lado e tres do outro, colocadas uma ao lado da outra (a 3 metros uma da outra). Dividir o grupo total em dois, 3 jogadores&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
de cada time ficarao sentados nas cadeiras. O objetivo do time e fazer com que a bola chegue aos alunos da cadeira, as cadeiras da ponta valem 1 ponto&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
e a cadeira do meio vale 3 pontos. Quem estiver com a bola nao pode ser tocado e quem estiver com bola nao pode ficar mais que 5 seg. com a mesma,&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
o jogador da cadeira nao pode levantar para receber a bola. Ganha o time que obtiver mais pontos&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
45) TREM DE RÉ&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam dois grupos. E uma corrida de ida e volta onde os participantes de cada equipe correrao agarrados um na cintura do outro. Para voltar, e&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
necessario fazer a volta em uma pessoa que estara na linha de chegada. Ganha a equipe que chegar a linha de partida primeiro, uma vez que a corrida e&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
de ida e volta.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
46) PINOBOL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes. Varios cones (ou baldes, bancos...) sao espalhados aleatoriamente pelo patio. Cada equipe fica em fila lateral. Apenas dois&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
jogadores (um de cada equipe) competem de cada vez. O jogador da equipe A precisa &quot;queimar&quot; o adversario com uma bola. O jogador da B tem como&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
objetivo derrubar os cones, o mais rapido possivel e com qualquer parte do corpo. Quando o jogador da B e atingido, ele e substituido pelo proximo da&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
fila. O mesmo acontece com o jogador da equipe A assim que arremessa a bola. Quando a fila termina, os papeis se invertem. Ganha a equipe que&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
derrubar todos os cones em menor tempo.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
47) CORRIDA DE COELHOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Correm um representante de cada equipe. E uma corrida de ida e volta onde os corredores irao correr imitando coelhos (com a palma das maos e a&lt;/div&gt;
&lt;br /&gt;
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ponta dos pes no chao e com os joelhos perto dos cotovelos). Na ida, vai de frente. Na volta, vem de costas. Ou seja, nao pode virar. Se cair, levanta e&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
continua. Ganha quem chegar primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
48) CORRIDA DE CANGURUS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E uma corrida de duplas, de ida e volta. Cada dupla devera correr assim: um devera pisar no pe do parceiro, mas os dois estarao olhando para frente, ou&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
seja, o que estiver em cima, estara de costas para o seu parceiro. Na ida, vai de frente. Na volta, vem de costas. Ganha a dupla que chegar primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
49) FUGITIVO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Um grupo da as maos e forma uma roda, cujo objetivo e impedir que a vitima saia. E escolhida uma vitima que ficara no centro da roda. Ela tentara&lt;/div&gt;
&lt;br /&gt;
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romper alguma uniao de bracos e fugir da roda. Se conseguir, todos correm atras da vitima. Quem conseguir pegar a vitima, sera a proxima vitima.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
50) CORRIDA DO SIRI&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Correm varios participantes nessa corrida de ida e volta. Os jogadores deverao correr lateralmente como a danca do siri. Ganha quem chegar primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
51) CORRIDA DOS ALEIJADOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Tira-se 0 ou 1 para saber qual sera a dupla inicial. Em pedacos de papel, serao escritas varias condicoes fisicas nas quais os corredores deverao correr.&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
Ex.: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;Sem o braco esquerdo&quot;, &quot;Sem a perna direta&quot;, &quot;Sem os dois bracos&quot;, &quot;Sem as duas pernas&quot;... &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;Enfim, o objeto e sortear como cada corredor devera&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
correr. Como em toda corrida, ganha quem chegar primeiro. Quem vencer, escolhe o novo adversario. Ganha a corrida o vencedor da ultima dupla.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
52) SALTO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam dois representantes de cada equipe. O objetivo e chegar primeiro, dando saltos com um pe so (como se estivessem medindo alguma distancia em&lt;/div&gt;
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metros). Cada jogador tera direito a um salto por vez. Porem, ele so pode usar uma perna para saltar, e durante esse salto, devera deixar a outra perna&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
no mesmo lugar onde estava. So depois que ficar firme podera trazer a outra perna pro local que conseguiu chegar com o seu salto. Ganha quem cruzar a&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
linha de chegada primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
53) CORRIDA DE SACOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Cada corredor deve entrar em um saco de linhagem e amarra-lo na cintura. E uma corrida de ida e volta. Na ida, vai de frente. Na volta, vem de costas.&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
Se cair, levanta e continua. Ganha quem chegar primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
54) PASSINHOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E uma corrida so de ida onde varios participantes deverao correr como se estivessem medindo uma distancia em pes. Quando pisar com o pe direito,&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
devera pisar o pe esquerdo imediatamente colado na frente do direito e por ai vai. Ganha quem chegar primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
55) CORRIDA DO PAPELÃO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Correm um representante de cada equipe. Cada competidor recebera dois pedacos de papelao, para colocar embaixo dos pes. Primeiro, ele pisa em um&lt;/div&gt;
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dos papeloes e, quando for dar o passo, coloca o outro na frente, pisa nele e torna a repetir a operacao, de tal forma que ande pisando neles o tempo&lt;/div&gt;
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inteiro. A corrida e so de ida. Quem cruzar a linha de chegada primeiro, vence.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
56) CORRIDA DOS CEGOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Corrida comum, so de ida. Ganha o corredor (VENDADO) que cruzar a linha de chegada primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
30&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
57) CORRIDA DO AÇOUGUEIRO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Corrida de ida e volta onde correm dois representantes de cada equipe. Os competidores deverao correr como a danca do acougueiro, do Panico na TV.&lt;/div&gt;
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Na ida, vai de frente. Na volta, vem de costas. Se cair, levanta e continua. Ganha quem chegar primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
58) CANGURU&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam um representante de cada equipe nessa &quot;corrida&quot; so de ida. O objetivo e cruzar a linha de chegada primeiro (onde estara o mestre com as duas&lt;/div&gt;
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maos abertas, esperando que o vencedor bata em uma delas). A cada JA que o mestre disser, os cangurus deverao dar um unico pulo (o mais distante&lt;/div&gt;
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que conseguem). Como o mestre ira (em algumas vezes) tentar enganar os cangurus, fingindo que vai falar Ja e diz so &quot;J...&quot;, oi coisas desse tipo, e bem&lt;/div&gt;
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capaz que alguem pule fora da hora. Nesse caso (ou se demorar demais pra pular depois do Ja), o jogador devera voltar ao inicio e recomecar a prova,&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
que continua da mesma forma, o mestre falando Ja e eles pulando. Ganha quem bater primeiro na mao do mestre, que estara na linha de chegada. Ou&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
seja, quem chegar primeiro (pulando, e claro).&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
59) BOLADA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes formam uma roda. Quem estiver com a bola devera dizer o nome de um participante e jogar a bola pra ele, perguntando uma questao&lt;/div&gt;
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matematica. &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Ex.: &quot;50 + 20&quot;, &quot;14 x 2&quot;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;... A pessoa que pegar a bola devera responder a conta e continuar a brincadeira elaborando outra pergunta para a&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
outra pessoa. E eliminado quem deixa a bola cair ou quem erra a conta. Ganha o ultimo que sobrar e nao errar nenhuma vez.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
60) TÚNELBOL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes. Os participantes ficam um atras do outro com as pernas abertas, formando dois tuneis (um para cada equipe). O primeiro da fila&lt;/div&gt;
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passa a bola por debaixo do tunel (passando pela mao de todos) e o que estiver no fim do tunel devera pega-la, correr e tomar a frente do tunel, aonde&lt;/div&gt;
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fara o mesmo. Todos terao a sua vez. Vence a equipe cujo primeiro jogador voltar a ocupar a posicao inicial.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
61) CIRANDOBOL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
So serve se tiver muita, muita gente. Metade dos participantes formam uma roda e, dentro dela, fica a outra metade de jogadores. Os que estiverem&lt;/div&gt;
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formando a roda tentarao balear os que estiverem dentro. Quem estiver formando a roda podera sair temporariamente para pega-la (se tiver ido pra&lt;/div&gt;
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longe). Quem for baleado passa a fazer parte da roda. Ganha o ultimo que ficar dentro da roda.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
62) PETECOBOL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E identico ao Handebol (futebol com as maos). Ha dois times e os jogadores deverao jogar a peteca para os companheiros. Quem segurar na peteca,&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
recebe cartao vermelho, pois so vale bater a peteca pra cima, como todo jogo de peteca. Se a peteca cair, vale pegar nela, mas devera lanca-la&lt;/div&gt;
&lt;br /&gt;
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normalmente em ate 5 segundos. Ao inves de gols, existem duas regioes do telhado limitadas, aonde a peteca devera bater para fazer o gol. Ganha a&lt;/div&gt;
&lt;br /&gt;
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equipe que fizer mais gols.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
63) CORRIDA DOS SAPATOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes, que estarao cada um dentro de seu circulo. Todos os participantes sairao de seus circulos e tirarao seus calcados, devendo colocar&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
em um local pre-determinado. Depois, todos os descalcos voltam ao seu respectivo circulo. No JA, os jogadores deverao correr e achar seus pares de&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
sapatos, calca-los e retornar ao seu campo. Ganha a equipe que se completar primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
64) TODOS JUNTOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes. As equipes formam uma ao lado da outra, atras de uma linha demarcada. A 20 metros marca-se um ponto para cada equipe. Ao&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
sinal do mestre, o primeiro de cada equipe correra ate o ponto marcado e voltara, levando na segunda corrida o segundo membro da equipe consigo, e&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
retornara, repetindo a acao, ate que todos os membros da equipe estejam de maos dadas. Vencera a equipe que primeiro conseguir chegar ao ponto&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
marcado com todos os seus membros.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
65) CORRIDA DO EQUILIBRISTA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Correm um representante de cada equipe nessa corrida so de ida. O objetivo e correr com um livro na cabeca. Se o livro cair antes da linha de chegada, o&lt;/div&gt;
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corredor volta ao inicio e comeca tudo outra vez. Se depois de muito tempo ninguem conseguir, os representantes sao trocados. Ganha quem cumprir a&lt;/div&gt;
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tarefa corretamente primeiro.&lt;/div&gt;
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66) CAÇA AO TESOURO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes. Todas eles recebem um mapa bem elaborado (feito em uma cartolina), onde haverao varias dicas pistas, que levam ao tesouro&lt;/div&gt;
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(algo que o mestre escondeu em algum lugar). Quando bem feita, essa brincadeira sempre da certo. Vence a equipe que encontrar o Tesouro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
67) CORRIDA DA RISCA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Correm um representante de cada equipe nessa corrida so de ida. Cada participante devera correr sobre uma risca que e desenhada no chao. Quem cair&lt;/div&gt;
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volta ao inicio e recomeca a prova. Se depois de muito tempo ninguem conseguir, os representantes sao trocados. Ganha quem cumprir a tarefa&lt;/div&gt;
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corretamente primeiro.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
68) 3 GARRAFAS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Dois times em dois campos separados por 3 garrafas dispostas uma do lado da outra, com um espaco de 30 cm entre elas. Uma pessoa de cada equipe&lt;/div&gt;
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tentara fazer com que a bola passe para o outro campo sem tocar em nenhuma garrafa, ou seja, a bola devera passar entre os espacos. A equipe que&lt;/div&gt;
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derrubar uma ou mais garrafas devera coloca-la(s) no lugar novamente, mas se protegendo da outra equipe, que agora tem autonomia para balear.&lt;/div&gt;
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Quem for baleado nao pode ajudar a equipe a cumprir a tarefa. Se a equipe conseguir recolocar as garrafas da mesma forma que estavam antes de todos&lt;/div&gt;
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serem baleados, ela ganha. Mas se todos forem baleados e a(s) garrafa(s) continuarem caidas, a outra equipe ganha.&lt;/div&gt;
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69) BOMBARDEIO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os jogadores ficam em pe e formam uma roda, exceto um, que sera o bobinho. O objetivo dos jogadores e atingir algum dos pes do bobinho, jogando a&lt;/div&gt;
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bola com as maos. Ninguem pode sair da roda, exceto quem for pegar a bola que caiu longe. Se alguem da roda conseguir balear o pe do bobinho, sera o&lt;/div&gt;
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novo bobinho.&lt;/div&gt;
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&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
31&lt;/div&gt;
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70) BARREIRA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes. Os jogadores de cada equipe deverao dar os bracos e ficar um do lado do outro, formando duas fileiras (uma de frente pra outra).&lt;/div&gt;
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Uma fileira sera a defesa e a outra sera o ataque. Dado o sinal, os empurradores (de maos dadas, assim como a defesa) devera tentar romper a corrente&lt;/div&gt;
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formada pela outra equipe e passar para o outro lado. Lembrando que nao vale soltar as maos e, caso isso aconteca, e necessario pegar novamente na&lt;/div&gt;
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mao do companheiro. Se o ataque conseguir fazer com que a defesa se rompa, ele ganha e os papeis sao trocados.&lt;/div&gt;
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71) BUNDA NO CHÃO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam um participante de cada equipe. Inicialmente, cada participante tera 1 minuto para tentar sentar no chao. Porem, seu adversario tentara impedir&lt;/div&gt;
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isto. Se o jogador conseguir sentar, ponto pra ele. Se nao conseguir, ponto pro adversario. Em caso de empate, o tempo de 1 minuto cai pra 30 segundos,&lt;/div&gt;
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depois, 15 segundos e, por fim, 10 segundos. Se o empate prevalecer, as duas equipes pontuam.&lt;/div&gt;
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72) PASSA BAIXO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam um representante de cada equipe. Uma vassoura e encaixada em algum lugar e uma musica animada toca. O objetivo e passar por debaixo da&lt;/div&gt;
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vassoura sem cair pra tras, uma vez que a cada passada a vassoura e rebaixada. Quem cair pra tras da a vitoria ao rival.&lt;/div&gt;
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73) SACI&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam uma dupla de cada equipe. Cada dupla participa na sua vez. A dupla fica assim: um em frente ao outro. Um segura a perna direita (que esta&lt;/div&gt;
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estendida e elevada a frente) do outro. As maos direitas sao colocadas nos ombros. Ao sinal do mestre, irao fazer giros de 360 ° graus durante 1 minuto.&lt;/div&gt;
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A dupla que conseguir fazer mais giros, vence. Se alguma dupla cair, sera substituida por uma nova dupla representante, que tera um novo tempo para&lt;/div&gt;
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executar a tarefa.&lt;/div&gt;
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74) TÚNEL CIRCULAR&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Dois circulos, um interno e outro externo. Um coloca-se de frente para o outro, de maos dadas, formando um tunel circular. Alguem correra por dentro&lt;/div&gt;
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do tunel; ao parar no meio de uma das duplas, ficara no circulo de dentro. Neste momento, a dupla devera se desfazer, e seus componentes deverao&lt;/div&gt;
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correr por fora do circulo da seguinte forma: os dois correrao, em direcoes opostas, pela sua direita, por fora do eirado. Quem chegar primeiro ao seu&lt;/div&gt;
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local de origem dara as maos ao que esta parado, esperando. E quem chegar depois ira correr por dentro do tunel, procurando uma nova dupla.&lt;/div&gt;
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75) LEVA E TRÁS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes. Cada equipe ficara dentro de um campo circular e tera um lider inicial. Cada lider inicial devera ficar sozinho em um grande campo&lt;/div&gt;
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distanciado dos outros campos por um espaco. No &quot;Ja&quot; do mestre, os lideres iniciais sairao do seu campo e deverao correr, em direcao ao campo da sua&lt;/div&gt;
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equipe, da onde ira tirar uma pessoa e, segurando ela pelas maos, a levara para o seu campo. Essa pessoa, por sua vez, devera fazer o mesmo. Voltar ao&lt;/div&gt;
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campo da equipe e buscar mais uma, que fara a mesma coisa. A equipe que se completar primeiro, vence.&lt;/div&gt;
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76) CENTOPEIA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes. Em cada equipe, o primeiro jogador devera colocar o braco esquerdo por baixo de suas pernas, que estarao afastadas; o segundo,&lt;/div&gt;
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que esta atras, devera segurar a mao do primeiro com a sua mao direita e colocar o braco esquerdo por baixo de suas pernas, que estarao afastadas; o&lt;/div&gt;
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terceiro, que esta atras, devera segurar a mao do segundo com sua mao direita e colocar o braco esquerdo por baixo de suas pernas, que estarao&lt;/div&gt;
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afastadas, e assim sucessivamente, ate chegar ao ultimo da coluna, formando uma centopeia Ao sinal do mestre, estas centopeias terao que correr ate&lt;/div&gt;
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uma arvore, dar a volta por ela, e retornar ao lugar de origem. Se alguem romper, e so consertar, nao ha penalizacoes. Ganha a centopeia que chegar&lt;/div&gt;
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primeiro ao lugar da onde saiu.&lt;/div&gt;
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77) SACI&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes. Os participantes de cada equipe deverao estar na posicao de um saci somente com um dos pes de apoio, no chao; a outra perna&lt;/div&gt;
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devera estar flexionada para tras. O segundo jogador segurara a perna do primeiro; o terceiro, a perna do segundo e assim sucessivamente, todos&lt;/div&gt;
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colocando a mao no ombro do colega da frente. O ultimo aluno da coluna tambem flexionara a perna. Ao sinal do mestre, estes sacis terao que correr&lt;/div&gt;
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ate uma arvore, dar a volta por ela, e retornar ao lugar de origem. Se alguem romper, e so consertar, nao ha penalizacoes. Ganha o grupo de sacis que&lt;/div&gt;
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chegar primeiro ao lugar da onde saiu.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
78) ZIGUE-ZAGUE&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes com numeros iguais de participantes. Os jogadores de cada equipe deverao estar dispostos em cada lateral da quadra, em&lt;/div&gt;
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ziguezague. O primeiro de cada grupo estara com uma bola. Ao sinal, devera passa-la ao companheiro proximo, que vai passa-la ao outro, ate chegar ao&lt;/div&gt;
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ultimo. Este, ao receber, retorna ao seu companheiro, ate quem iniciou a atividade. A equipe que cumprir a tarefa primeiro vence a prova. OBS.: Se a&lt;/div&gt;
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bola cair, quem deveria pegar pode pegar e continuar o jogo, pois nao ha penalizacoes.&lt;/div&gt;
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79) BOLA QUENTE&lt;/div&gt;
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Jogam duas equipes iguais. Os componentes de cada equipe deverao estar lado a lado, fazendo com que as equipes fiquem frente a frente. Os&lt;/div&gt;
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participantes estarao com as pernas esticadas para frente e com os bracos para tras, apoiados no chao. Uma bola sera colocada sobre as pernas dos&lt;/div&gt;
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primeiros jogadores de cada equipe. Ao sinal do mestre, deverao passar a bola, sem o auxilio das maos. A bola tem que ir ate o ultimo da coluna e voltar&lt;/div&gt;
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ate quem iniciou a atividade, passando pelas pernas de todos os alunos. A equipe que completar a tarefa primeiro, vence a prova.&lt;/div&gt;
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80) CORTA CORRENTE&lt;/div&gt;
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Jogam dois grupos e dois lideres, que nao participarao da corrente. Cada equipe ira formar uma corrente, ou seja, cada um pegara na mao do vizinho. Os&lt;/div&gt;
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jogadores das pontas, irao tocar na parede e nao podem tirar a mao de la. Os lideres de cada equipe irao comecar a eliminar componentes da equipe&lt;/div&gt;
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adversaria, fazendo com que os participantes necessitem estender mais os bracos e as pernas para nao romper a corrente. Se a corrente se romper ou se&lt;/div&gt;
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os participantes das pontas tirarem as maos da parede, a outra equipe pontua.&lt;/div&gt;
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32&lt;/div&gt;
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81) APAGUE A VELA&lt;/div&gt;
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Duas equipes participam. Cada equipe escolhe o seu representante. Os dois jogadores tem seus olhos vendados e dao 25 voltas em um cabo de&lt;/div&gt;
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vassoura. Na extremidade do ambiente e acesa uma vela. A missao e apagar a vela. Como estao de olhos vendados, os jogadores serao guiados por suas&lt;/div&gt;
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equipes. Os dois participantes so podem ir de uma perna so. Ganha a equipe cujo representante apagou a vela.&lt;/div&gt;
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82) JAULA&lt;/div&gt;
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Os jogadores, dispostos em circulos (lado a lado sem darem as maos) forma a jaula. O outro grupo, cujos elementos representam os animais, se dispersa&lt;/div&gt;
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pelo terreno. O mestre usara apito ou campainha. Ao sinal do mestre, os animais poem-se a correr, ora entrando, ora saindo da jaula. A um novo apito,&lt;/div&gt;
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os participantes do circulo dao as maos fechando a jaula e prendendo, desse modo, os que ficaram dentro do circulo. Estes vao entao fazer parte do&lt;/div&gt;
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mesmo, juntando-se aos que formam a jaula. A seguir o jogo recomeca ate que todos os animais tenham sido aprisionados.&lt;/div&gt;
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83) PEGA E VEM&lt;/div&gt;
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Jogam duas equipes. Cada equipe tem seu campo. Os campos sao separados por um espaco vazio de 8 metros. Marca-se o centro do campo onde se&lt;/div&gt;
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coloca uma bola. Os jogadores formarao dois partidos dispostos atras da linha. Todos serao numerados. Cada partido com os mesmos numeros. O&lt;/div&gt;
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mestre gritara um numero e os jogadores chamados correrao ate o centro, terao como objetivo apanhar a bola e voltar a sua fileira. No caso de um&lt;/div&gt;
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conseguir apanhar a bola, o outro devera persegui-lo e toca-lo antes que ele consiga atingir a fileira. Vence o jogador que conseguir apanhar a bola e&lt;/div&gt;
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voltar a fileira sem ser tocado.&lt;/div&gt;
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84) QUEM É O LADRÃO&lt;/div&gt;
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Os participantes (sentados) formam um circulo. No centro havera um, segurando algum objeto com as maos para tras de olhos fechados. Um do circulo&lt;/div&gt;
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vem e apanha o objeto do colega, volta ao lugar e o esconde. Quando o mestre avisa, o do centro abre os olhos e adivinha com quem esta o rabinho. Se&lt;/div&gt;
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acertar, escolhe um substituto, se nao, quem estiver com o rabinho vai para o centro.&lt;/div&gt;
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85) FILEIRA&lt;/div&gt;
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Organizam-se 4 fileiras iguais de jogadores, dispostos em cruz. Todos ficam sentados, exceto um que permanece de pe, com a bola. Cada qual marca o&lt;/div&gt;
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seu lugar com um circulo no chao. Ao sinal de inicio, o jogador destacado, poe-se a correr em volta do circulo, determinado pelas fileiras. De repente,&lt;/div&gt;
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poe a bola junto a um dos que ocupam as extremidades externas dos grupos. Todos daquele grupo se levantam e saem a correr em torno da roda,&lt;/div&gt;
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passando por fora das outras 3 fileiras. Enquanto isso, quem pos a bola no chao e que antes nao possuia lugar certo, coloca-se no lugar desocupado mais&lt;/div&gt;
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proximo do centro. Quem for terminando a corrida apodera-se dos circulos vazios ficando desalojado o ultimo que chegar. Este pega a bola e recomeca a&lt;/div&gt;
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brincadeira, deixando-a cair apos algumas voltas ao redor do circulo, junto a alguma fileira.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
86) BOLA AO ALTO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes. Cada grupo tera dois capitaes, os quais ocuparao os quadrados no campo adversario. Os demais jogadores (guardas) ficarao&lt;/div&gt;
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espalhados no proprio campo. No centro do campo o juiz atirara a bola entre dois guardas adversarios. Estes experimentarao apanha-la, ou nao sendo&lt;/div&gt;
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possivel, toca-la de modo com que um partido consiga faze-lo. Qualquer guarda que estiver da posse da bola devera joga-la a um capitao de seu partido&lt;/div&gt;
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ou a outro guarda que, em situacao favoravel, possa arremessa-la com maior probabilidade de exito. Os guardas adversarios tentaram interceptar a bola&lt;/div&gt;
&lt;br /&gt;
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para ato continuo, envia-la a um de seus capitaes. Quando o jogador cometer uma destas faltas: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;(1 - O capitao sair do quadrado, pois a ele so sera&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
permitido avancar um dos pes. 2 - O guarda entrar num dos quadrados do canto. 3 – Correr tendo a bola na mao)&lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;, a bola sera entregue a um adversario,&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
o qual jogara para o capitao sem que o grupo contrario possa interferir. Marca-se um ponto toda vez que o capitao apanhar a bola no alto. Vence a&lt;/div&gt;
&lt;br /&gt;
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equipe que tiver mais pontos.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
87) BOLA RÁPIDA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes dispostas em semicirculos, sendo que a uniao das equipes formarao uma roda. O mestre tambem ajudara a formar a roda. Do seu&lt;/div&gt;
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lado esquerdo, o semicirculo da equipe A. Do seu lado direito, o semicirculo da equipe B. O mestre dara uma bola a cada vizinho (o da direta e o da&lt;/div&gt;
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esquerda). No seu JA, os participantes deverao passar a bola para seus vizinhos. Quando a bola chegar a ultima pessoa da equipe (metade exata da&lt;/div&gt;
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roda), este devera devolve-la da mesma forma, passando pela mao de todos, ate chegar ao jogador que esta do lado do mestre, que devera entregar a&lt;/div&gt;
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bola. Ganha a equipe que entregar a bola ao mestre primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
88) BARRA BOLA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Tracam-se duas linhas paralelas distantes 10 metros uma da outra. Atras das linhas sera o campo de cada um dos times. Os times terao um numero igual&lt;/div&gt;
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de criancas. Ao iniciar o jogo, o time escolhido para a partida pega a bola e um de seus componentes arremessa com violencia para o campo contrario.&lt;/div&gt;
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Se a bola nao for apanhada no ar, aquela que a pega no chao tera que devolve-la tambem com violencia para o campo contrario; se a bola for apanhada&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
no ar, aquele que o fizer passara para o campo oposto, como espiao do seu time. O espiao deve procurar sempre apanhar a bola do adversario, para&lt;/div&gt;
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poder passa-la as maos de um dos componentes de sua turma. E, se este conseguir apanhar a bola antes de cair no chao, tambem passara para o campo&lt;/div&gt;
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contrario como espiao. Vencera o time que conseguir o maior numero de espioes no campo oposto.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
89) CAÇADA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os jogadores de maos dadas formam dois circulos. Para o centro destaca-se um deles, o ladrao, e fora do circulo fica o guarda. Dado o sinal de inicio, o&lt;/div&gt;
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guarda sai em perseguicao ao ladrao que corre procurando fugir e buscando complicados caminhos entre os dois circulos. O guarda devera seguir&lt;/div&gt;
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exatamente o mesmo caminho do ladrao, se errar sera excluido e substituido pelo jogador que estiver a sua direita no momento em que a falta for&lt;/div&gt;
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cometida. Se o ladrao for preso dois outros jogadores, um de cada circulo sera escolhido.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
90) REVEZAMENTO AO CONTRÁRIO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Identico a modalidade do atletismo. Sao duas equipes, cada uma com 4 corredores, que deverao correr e entregar um bastao para o companheiro da&lt;/div&gt;
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frente. Mas, essa corrida sera feita de costas. Ganha a equipe que completar o revezamento primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
33&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
91) CARA OU COROA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Tracam-se no chao duas linhas distanciadas uns 20 metros. Os piques. No centro estarao as equipes – Cara ou Coroa – com igual numero de jogadores,&lt;/div&gt;
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&lt;div align=&quot;LEFT&quot;&gt;
em 2 fileiras, defrontando-se. O mestre atirara a moeda para o alto e os jogadores aguardarao a queda para verificar se foi cara ou coroa. O mestre,&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
depois de fazer suspense, ira anunciar em voz alta e o grupo correspondente a face anunciada fugira para os seus piques (a sua retaguarda), perseguidos&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
pelos jogadores da outra face. Os que forem alcancados serao incorporados a equipe adversaria, passando a agir juntamente com os novos&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
companheiros. Novamente os dois times aproximarao do centro e o mestre jogara a moeda. Vence a equipe que tiver maior numero de jogadores.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
92) CORREBOL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Riscam-se no chao duas linhas afastadas umas das outras, a fim de limitar o campo. Atras de uma delas, enfileiram-se os jogadores tendo ao lado o&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
mestre de posse da bola. Para iniciar o mestre grita: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;“- Correbol!” &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;e impulsiona a bola para frente fazendo-a rolar com velocidade, em direcao a outra&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
linha. A essa voz os jogadores saem a correr, procurando atingir a linha de chegada antes da bola. A vitoria e dos que conseguem tal coisa.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
93) CATA PAPEL&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Enquanto o grupo se afasta, o mestre esconde bolinhas de papel por todo o campo nos lugares mais variados que possa imaginar. Ao sinal de inicio, os&lt;/div&gt;
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jogadores voltam no campo onde procuram encontrar as bolas de papel, dispondo de 5 minutos para juntar o que podem. Decorrido este prazo, cada&lt;/div&gt;
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qual apresenta o que achou, vencendo quem acumulou mais bolinhas de papel. O vencedor vai ser o proximo a esconder as bolas de papel.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
94) TÚNEL DE CADEIRAS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Correm um representante de cada equipe. Havera dois campos, separados por uma linha. Em cada campo serao colocadas um mesmo numero de&lt;/div&gt;
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cadeiras enfileiradas. O objetivo e, entrar por debaixo do tunel de cadeiras e chegar ate o fim. Ganha o corredor que sair do tunel de cadeiras primeiro.&lt;/div&gt;
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95) DE GALHO EM GALHO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E um pega-pega, mas ele e feito em cima de uma arvore. Quem for pego, pega. Ninguem pode cair da arvore, se cair, esta fora.&lt;/div&gt;
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96) CORRIDA DE CALCANHAR&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Correm varios representantes de cada equipe nessa corrida so de ida, cujo objetivo e cruzar a linha de chegada correndo so com o calcanhar no chao.&lt;/div&gt;
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Ganha quem chega primeiro.&lt;/div&gt;
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97) TIRO AO ALVO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
E um tiro ao alvo tamanho familia. Jogam duas equipes, cada uma em seu campo. Na frente de cada campo, sera desenhado um circulo gigante, que tera&lt;/div&gt;
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mais 3 circulos dentro dele (um circulo dentro do outro). Cada equipe recebera uma bola de papel achatada e, a cada rodada, um integrante de cada&lt;/div&gt;
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equipe jogara esse papel no circulo. Se cair no circulo ou na linha do circulo menor, ganha 40 pontos. Se cair no circulo ou na linha do circulo que rodeia&lt;/div&gt;
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o menor, ganha 30 pontos. Se cair no circulo ou na linha do circulo que rodeia o que vale 30, ganha 20 pontos. E se cair no circulo ou na linha do circulo&lt;/div&gt;
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maior, ganha 10 pontos. Se cair fora do circulo gigante, a equipe perde 10 pontos. No final, vence a equipe que tiver mais pontos&lt;/div&gt;
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98) CORRIDA COLETIVA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam 10 representantes de cada equipe. Cada equipe tera seus representantes dispostos em fila. No chao, serao riscadas duas linhas paralelas,&lt;/div&gt;
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distantes uma da outra de 30 a 50 metros. Uma sera a linha de partida e a outra, a linha de chegada. No &quot;JA&quot;, o primeiro de cada fila corre ate a linha de&lt;/div&gt;
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chegada. Quando ele cruzar a linha, o segundo da fila corre. Quando o segundo cruzar a linha de chegada, o terceiro corre. Quem queimar e correr antes&lt;/div&gt;
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do parceiro cruzar a linha de chegada, retorna e reinicia a corrida. Ganha a equipe que finalizar a corrida primeiro.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
99) ENGANOBOL&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os jogadores, de pe e com os bracos cruzados, formarao um circulo. Um ocupara o centro e tera a bola. Este atirara ou fingira atirar a bola para um&lt;/div&gt;
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companheiro, que devera apanha-la; mas nao descruzara os bracos se for enganado. Aquele que deixar a bola cair ou descruzar os bracos quando for&lt;/div&gt;
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enganado, sera eliminado. Se tudo der certo, quem pegou a bola e o proximo a fazer.&lt;/div&gt;
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100) BARRADA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam varios participantes e dois corredores (cada um de uma equipe). O objetivo dos corredores e atravessar um terreno e cruzar a linha de chegada.&lt;/div&gt;
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Porem, esse terreno estara cheio de pessoas que o impedirao de fazer isto. Essas pessoas (que estarao com as maos para tras) servirao de barreira,&lt;/div&gt;
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porem, nao podem se enfileirar ou estender os bracos e pernas. So vale barrar com o corpo. Dos dois participantes, o que chegar primeiro pontua pra&lt;/div&gt;
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equipe. Depois de algumas rodadas, ganha a equipe que obtiver mais pontos.&lt;/div&gt;
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101) PULA-PULA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Riscam-se duas linhas no chao, separadas por 3 metros de distancia. Atras de uma delas enfileiram-se os jogadores (agachados). Quando o mestre disser&lt;/div&gt;
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&quot;Pula&quot;, todos dao um pulo a frente com os pes juntos e param. A um novo sinal avancam com um outro pulo e assim prosseguem ate alcancarem a linha&lt;/div&gt;
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de chegada. Quem pular fora da hora (devido as pegadinhas do mestre), devera dar um salto para tras. Ganha quem cruzar a chegada primeiro, sendo o&lt;/div&gt;
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novo mestre.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
102) REVEZAMENTO DE SACIS&lt;/div&gt;
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Jogam 4 participantes por equipe. O objetivo e completar um revezamento, correndo com um pe so por um espaco limitado pela linha de chegada e pela&lt;/div&gt;
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linha de partida. Atras da linha de partida, ficarao 2 participantes de cada equipe. Enquanto os outros 2, ficarao atras da linha de chegada. A corrida&lt;/div&gt;
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comeca. O primeiro jogador da linha de partida corre, com um pe so, ate a linha de chegada, onde tocara no primeiro jogador da linha de chegada. Este,&lt;/div&gt;
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devera correr como saci ate a linha de partida e bater no segundo participante da linha de partida, que devera correr tambem de um pe so ate a linha de&lt;/div&gt;
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chegada e tocar no ultimo participante, que corre como saci ate a linha de partida. Tudo isso sera feito ao mesmo tempo pelas duas equipes. Ganha a&lt;/div&gt;
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equipe que completar a tarefa primeiro.&lt;/div&gt;
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103) REVEZAMENTO DE QUADRÚPEDES&lt;/div&gt;
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As mesmas regras do &quot;Revezamento de sacis&quot;, mas os participantes correrao de quatro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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34&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
104) SALVE-SE QUEM PUDER&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os jogadores estarao agrupados, a 10 metros da ronda (espaco onde ninguem podera ser pego). Na frente da equipe, o mestre, que devera escolher um&lt;/div&gt;
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numero de 1 a 30 e guarda-lo na memoria. Entao, os participantes, um por um, terao a chance de falar o numero que acham. Quando alguem acertar, o&lt;/div&gt;
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mestre devera gritar: &quot;Salve-se quem puder!&quot;. Entao, o jogador que acertou o numero devera pegar um dos participantes, que neste momento deverao&lt;/div&gt;
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estar correndo em direcao a ronda. Quem ele conseguir pegar, estara fora do jogo. O mestre continua com a brincadeira, da mesma forma, ate restar um&lt;/div&gt;
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campeao.&lt;/div&gt;
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105) CORRIDA DO FÓSFORO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam dois grupos, cada grupo em fila lateral, separadas por um espaco razoavel, contendo cada fila um numero igual de jogadores. Os primeiros de&lt;/div&gt;
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cada uma das filas colocarao uma caixa de fosforos sobre o nariz e tentarao passa a caixa sem o auxilio das maos para o nariz de quem estiver ao seu&lt;/div&gt;
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lado. Este, recebendo a caixa, passara adiante, da mesma forma. Se deixar cair, basta pegar e comecar da onde parou. A fila que terminar primeiro&lt;/div&gt;
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vence.&lt;/div&gt;
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106) PASSA-PASSA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Formam-se dois grupos iguais, dispostos em colunas paralelas, atras de uma linha de saida. De frente de cada grupo e a 2 metros dessa linha, risca-se um&lt;/div&gt;
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circulo no chao. Os capitaes dos varios partidos recebem um saco de milho. Ao sinal de inicio o primeiro capitao passa o saquinho para tras por cima da&lt;/div&gt;
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cabeca ao segundo jogador do seu partido, este faz o mesmo em relacao ao terceiro (assim por diante ate o saquinho chegar ao fim da coluna). Ao&lt;/div&gt;
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recebe-lo, o ultimo corre com ele pelo lado esquerdo do seu partido ate o circulo, onde o deixa vindo postar-se a frente da coluna. O primeiro a regressar&lt;/div&gt;
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ganha um ponto para o seu partido desde que fiquem postado atras da linha de saida e o saquinho tenha ficado dentro do circulo, sem esbarrar na&lt;/div&gt;
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circunferencia. Cada vez que o ultimo jogador de uma coluna sai, todo grupo da um passo atras de modo que fique livre o primeiro lugar. Quem deixar o&lt;/div&gt;
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saquinho cair deve apanha-lo e voltar ao seu lugar, a fim de poder prosseguir. Anotado o vencedor, os saquinhos sao entregues aos agora colocados em&lt;/div&gt;
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primeiro lugar, para ao sinal recomecarem a passagem do saquinho. A brincadeira continua assim ate todos correrem, vencendo o grupo que conseguir&lt;/div&gt;
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maior numero de pontos&lt;/div&gt;
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107) PRISIONEIRO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes. Uma de prisioneiros, e outra de guardas. Os prisioneiros estarao em um grande circulo desenhado no chao (prisao). O objetivo e&lt;/div&gt;
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sair desse circulo sem ser pego pelos guardas e chegar ate um outro circulo desenhado ha varios metros dali. Quem nao conseguir e for pego, retorna a&lt;/div&gt;
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prisao. Quem conseguir chegar ao outro circulo (ronda), ja esta imune e nao podera mais ser preso. Todavia, quem ja estiver imune, tem autonomia para&lt;/div&gt;
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ajudar os demais a sairem da prisao. A brincadeira acaba quando todos os prisioneiros escapam, o que levara a inversao de papeis.&lt;/div&gt;
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108) QUEM SE VESTE PRIMEIRO&lt;/div&gt;
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Jogam um participante de cada equipe. Cada participante recebera um mesmo numero de roupas e devera vesti-las. Quem vestir todas as roupas&lt;/div&gt;
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primeiro, ganha a prova.&lt;/div&gt;
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109) SINAL VERMELHO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os jogadores estarao dispostos em uma fileira lateral, atras da linha de partida, a certa distancia sera marcada a linha de chegada. O mestre chamara a&lt;/div&gt;
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atencao dos jogadores e dira bem alto a palavra verde, todos correm. Ouvindo a palavra vermelho, todos param. O mestre repetira as palavras a seu&lt;/div&gt;
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gosto. Vence quem primeiro atingir a linha de chegada.&lt;/div&gt;
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110) VÔLEI CEGO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Regras do voleibol comum. Coloca-se um pano sobre a rede. Assim os jogadores de um lado nao vem o do outro, somente vera a bola vendo em direcao&lt;/div&gt;
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a seu campo.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
111) VÔLEI DE LENÇOL&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Regras do voleibol comum. Cada equipe tera um lencol, todos da equipe seguraram nas bordas de seu lencol (como uma rede), a bola deve ser recebida&lt;/div&gt;
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no centro do lencol e arremessada pelo movimento de puxar as bordas do lencol e a bola vai ser lancada para o outro campo.&lt;/div&gt;
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112) CARANGUEJOBOL&lt;/div&gt;
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Regras do futebol comum. E um futebol adaptado todos deitados em decubito dorsal (barriga pra cima), se movimentaram sem poder tocar o bumbum&lt;/div&gt;
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no chao o objetivo e chutar e fazer gols como no jogo normal.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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113) IR À CAÇA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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As criancas ficam em fileiras, exceto uma, o cacador, situado bem distante do grupo. Cada qual risca um circulo no chao para marcar seu lugar. Para&lt;/div&gt;
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comecar, o cacador caminha pelo campo aproximando-se dos jogadores, a quem pergunta: - Quem quer cacar oncas comigo?h. Todos que desejam&lt;/div&gt;
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acompanha-lo colocam-se atras dele em coluna um por um e seguem-no no seu passeio. Dai a pouco ele faz outro convite, mudando o nome do animal,&lt;/div&gt;
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sempre a colocar-se com os companheiros em fila atras de si. Quando todos estao acompanhando-o, conduz a coluna para um local bem distante dos&lt;/div&gt;
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lugares marcados, gritando inesperadamente:”&lt;/div&gt;
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&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;Bum&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;!”. Ao ouvirem o tiro, todos correm para se apossarem de um circulo, que representa a caca. O&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
primeiro a consegui-lo vai ser o novo cacador no reinicio da brincadeira. Se o cacador acha que os companheiros estao demorando a aceitar seus&lt;/div&gt;
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convites, podera ordenar: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;“- Todos a caca!” &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;devendo ser atendido pelos colegas.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
114) TIGELA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes e dois lideres. Cada lider devera ficar a 2 metros de sua equipe. Ao lado de cada lider, devera haver uma tigela em cima de uma&lt;/div&gt;
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mesa. Ao sinal do mestre, as equipes comecarao a jogar bolinhas de papel para o lider, que devera pegar e coloca-las na tigela. Nao vale pegar as&lt;/div&gt;
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bolinhas quem cairem no chao, tem que pegar quando elas estiverem no ar. Em 1 minuto o lider que conseguir pegar mais bolinhas, faz a equipe ganhar.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
115) CEGUINHO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam um participantes de cada equipe. No centro do local da prova, estica-se um barbante, onde sera pendurada uma maca ou bombom, a altura da&lt;/div&gt;
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boca dos participantes. Cada jogador sera vendado e, ao sinal, deverao, com as maos para tras, tentar dar uma mordida na maca. O que conseguir da a&lt;/div&gt;
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vitoria para a equipe.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
35&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
116) ESTOURA BEXIGA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam duas equipes. Os participantes de cada equipe deverao ficar em fila, cada um devera ter uma bexiga cheia. A 10 metros de cada fila, havera um&lt;/div&gt;
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ajudante, que estara sentado. Ao sinal, o primeiro de cada coluna deve correr segurando o balao ate a cadeira e estourar o balao sentando em cima do&lt;/div&gt;
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respectivo ajudante. Depois, volta para a sua coluna, dando a vez para o proximo participante que repetira a acao e assim por diante ate estourar todos&lt;/div&gt;
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os baloes. A equipe que completar a tarefa primeiro ganha.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
117) DESAMARRAR NÓS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam um participante de cada equipe. Cada um recebe uma corda (ou cordao) com um mesmo numero de nos. Ganha quem desatar todos os nos&lt;/div&gt;
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primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
118) TAGARELA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam um participante de cada equipe, um de cada vez. O mestre da um tema qualquer &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;(o que voce acha da escola, como esta o Brasil, acordar cedo...)&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Cada participante tem 5 minutos para falar. Quando o mestre apitar pela primeira vez, ele comeca dizendo todas as vantagens do tema e porque gosta.&lt;/div&gt;
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Ao apitar novamente, ele devera falar mal do assunto e detalhar todas as desvantagens. O mestre apitara de novo e ele voltara a falar bem. Nao pode&lt;/div&gt;
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parar de falar sequer dois segundos. Depois, e a vez do adversario. Da certo e e superdivertido ouvir.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
119) ASSOPRE O ALGODÃO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam dois times. Todos os componentes deverao assoprar um algodao, sem encostar com nenhuma parte do corpo e sem deixa-lo cair no chao. As&lt;/div&gt;
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faltas sao: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;deixar o algodao tocar uma parte do corpo e deixar o algodao cair sendo o ultimo a assoprar&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;. Vence a equipe que tiver menos faltas. OBS.: Se&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
o algodao cai no chao, um participante rival ao ultimo a assoprar, devera continuar a brincadeira.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
120) QUEM COME MAIS EM MENOS&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Jogam um participante de cada equipe. Seu objetivo sera comer 6 bananas seguidas. Vence quem terminar de comer primeiro.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
121) QUEM CONSEGUE POR MAIS GENTE&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
O desafio de cada equipe e o de conseguir por o maior numero de pessoas dentro de um espaco limitado. Em 1 minuto, a equipe que conseguir por mais&lt;/div&gt;
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pessoas, vence a prova.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
122) VELA MALUCA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Cada equipe sera composta por 6 pessoas. Cinco delas ficarao em uma fila antes da linha de partida e cada um tera uma caixa de fosforos. O outro&lt;/div&gt;
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componente ficara a 7 metros de distancia de frente para a fila e servira como &quot;marco de giro&quot;. Do lado (distante uns 3 metros), devera ficar o mestre,&lt;/div&gt;
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com uma vela apagada na mao. Ao sinal, o primeiro da fila devera correr em direcao ao &quot;marco de giro&quot; e devera dar 25 voltas ao redor dele. Apos as&lt;/div&gt;
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voltas, devera tentar ir em direcao a vela para acende-la com o fosforo. Depois de acesa, o coordenador apagara rapidamente com um sopro, permitindo&lt;/div&gt;
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a saida do segundo que devera fazer o mesmo procedimento. Vence a equipe que concluir a prova primeiro.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
123) LABIRINTO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Como um pelotao, os participantes ficarao dispostos em fileiras de 8, exceto dois, que servirao de gato e cachorro. Dado o sinal de inicio, o cachorro&lt;/div&gt;
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perseguira o gato e os integrantes das fileiras, dando-se as maos limitarao os caminhos do labirinto. O cachorro e o gato poderao correr entre as fileiras,&lt;/div&gt;
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nao lhes sendo, porem, permitido corta-las. A substituicao sera feita quando o gato for apanhado pelo cachorro.&lt;/div&gt;
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124) REVEZAMENTO DE PESCOÇOS&lt;/div&gt;
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Correm uma dupla de cada equipe nessa corrida de ida e volta. As duplas se posicionarao atras da linha de partida. Cada dupla e formada por um&lt;/div&gt;
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montado e um montador. O montador devera montar no pescoco do montado. Ao sinal, as duplas deverao correr ate a linha de chegada. La, o montador&lt;/div&gt;
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desce e o montado sobe em seu pescoco, ou seja, os papeis se invertem. Depois, as duplas retornam a linha de partida. Quem completar a tarefa&lt;/div&gt;
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primeiro, vence a prova.&lt;/div&gt;
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125) ALVO CEGO&lt;/div&gt;
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Jogam um representante de cada equipe, mas os companheiros de time poderao ajudar. Cada jogador ficara a dois metros um do outro e, com os olhos&lt;/div&gt;
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vendados. O objetivo do jogo e um jogador balear o outro. Porem, como estao vendados, precisarao da ajuda da equipe para conseguir isto. Vence o&lt;/div&gt;
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jogo o &quot;cego&quot; que balear o outro.&lt;/div&gt;
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126) CAÇADORES NA SELVA&lt;/div&gt;
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Tres participantes fazem o papel de cacadores; os demais se dividem em grupos, que representam um tipo de animal: o grupo de leoes, de tigres, de&lt;/div&gt;
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elefantes etc. Cada grupo escolhe 2 lugares afastados um do outro para serem seus esconderijos. O chefe da brincadeira diz por exemplo: &quot;Que venham&lt;/div&gt;
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os tigres!&quot;. Entao os jogadores que representam os tigres correm de um esconderijo para o outro, e os cacadores tentam pega-los. As criancas presas&lt;/div&gt;
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passam a ajudar os cacadores. E assim continua com os demais animais.&lt;/div&gt;
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127) CORRIDA DO VARAL&lt;/div&gt;
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Divida os jogadores em dois ou mais times iguais. Cada time forma uma fila. Marque duas linhas no chao: uma e a linha de partida onde fica o primeiro&lt;/div&gt;
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jogador de cada fila. Na outra, a uma distancia aproximada de seis metros, dois jogadores seguram o varal de estender roupa. Ao sinal, o primeiro&lt;/div&gt;
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jogador de cada time vai ate o varal, pendura a roupa e volta para o fim da fila. O segundo jogador vai ate o varal, tira a roupa e volta, entregando para o&lt;/div&gt;
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terceiro e indo para o fim da fila. A sequencia se repete ate todos os jogadores terem participado. Vence a equipe que terminar primeiro.&lt;/div&gt;
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128) CABO DE GUERRA&lt;/div&gt;
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Para brincar de &quot;cabo de guerra&quot;, voces precisarao de uma corda. Primeiro, escolham um espaco e tracem uma linha no chao para dividi-lo ao meio. As&lt;/div&gt;
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criancas devem ser separadas em dois times, sendo que cada time fica com um lado do espaco. Os participantes ficam em fila e todos seguram na corda.&lt;/div&gt;
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Posicionem a corda conforme o desenho ao lado. Alguem de fora dos grupos da um sinal para comecar a partida. Ele sera tambem o juiz que fiscalizara o&lt;/div&gt;
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jogo de forcas. Os participantes devem puxar a corda, ate que uma das equipes ultrapasse a linha no chao. Serao vencedores aqueles que puxarem toda&lt;/div&gt;
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a equipe adversaria para o seu espaco.&lt;/div&gt;
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36&lt;/div&gt;
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129) PEGA E VOLTA&lt;/div&gt;
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Traca-se duas linhas no chao, distanciadas 30 a 40 metros uma da outra. As criancas colocam-se em uma das linhas, de costas para a outra linha, onde&lt;/div&gt;
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serao colocadas tantas bolas ou tantos objetos quanto o numero de criancas. Dado o sinal as criancas partem andando de costas para a outra linha. Ao&lt;/div&gt;
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chegar, cada crianca apanha um objeto e, fazendo esquerda ou direita, volver, volta andando de lado; a crianca que atingir 1o lugar a linha de partida,&lt;/div&gt;
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sera o vencedor. As criancas devem se colocar a 1 metro de distancia uma da outra. E proibido correr ou segurar os colegas.&lt;/div&gt;
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130) CORRIDA DO MILHO&lt;/div&gt;
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Tracam-se duas linhas paralelas e distantes. Atras de uma das linhas, coloca-se uma bacia com graos de milho. Atras da outra linha, os participantes sao&lt;/div&gt;
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reunidos aos pares - um deles segura uma colher e o outro um copo descartavel. Dado o sinal, os participantes com a colher correm ate a bacia. Enchem&lt;/div&gt;
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a colher com milho e voltam para a linha de largada. La chegando, colocam o milho no copo que seu companheiro segura. Vence a dupla que primeiro&lt;/div&gt;
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encher o copinho com milho.&lt;/div&gt;
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131) CORRIDA DO OVO NA COLHER&lt;/div&gt;
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Marca-se um local de partida e outro de chegada. Cada corredor deve segurar com uma das maos (ou a boca) uma colher com um ovo cozido em cima.&lt;/div&gt;
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Vence quem chegar primeiro ao local de chegada, sem derrubar o ovo. Se quiser variar, substitua o ovo cozido por batata ou limao.&lt;/div&gt;
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132) JOGO DAS ARGOLAS&lt;/div&gt;
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Enche-se com agua garrafas de refrigerante (plasticas e grandes) e aperta-se bem as tampas. Arruma-se as garrafas no chao com pelo menos um palmo&lt;/div&gt;
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de distancia entre elas. Faz-se uma linha de arremesso a cerca de 1,5 metros de distancia. Cada participante recebe cinco argolas (ou pulseiras), para&lt;/div&gt;
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fazer cinco tentativas. Vence quem acertar mais argolas nos gargalos das garrafas.&lt;/div&gt;
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133) CAVALO DE GUERRA&lt;/div&gt;
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Jogam varias duplas. Os jogadores montam no pescoco dos companheiros e tentam derrubar os rivais dando travesseiradas. Mas so pode bater quem&lt;/div&gt;
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estiver em cima do pescoco. Quem cai, e eliminado. Quando sobrar apenas duas duplas, saberemos quem ganha.&lt;/div&gt;
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134) SEQUENCIAS&lt;/div&gt;
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Cada monitor devera ter uma caneta com cores diversas, ficando um com a cor preta. Cada grupo recebera uma sequencia de cores diferentes. Ex. 1o&lt;/div&gt;
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grupo: amarelo, azul, vermelho, rosa e laranja. 2o grupo: azul, rosa, amarelo, laranja e vermelho. Assim por diante. Os monitores deverao estar&lt;/div&gt;
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espalhados pelo local. Os participantes devem andar juntos. Quando encontrar um monitor devera perguntar: Que cor voce tem? Monitor: Que cor voce&lt;/div&gt;
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quer? O participante fala a cor na sequencia recebida, se o monitor tiver a cor, ele risca nas maos dos participantes. Se nao tiver, fala que nao tem e o&lt;/div&gt;
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grupo vai atras de outro monitor. Se o monitor tiver com a caneta preta, ele risca toda a sequencia anulando tudo, fazendo com que o participante inicie&lt;/div&gt;
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novamente. No decorrer da atividade os monitores podem trocar de caneta. Ganha o grupo que terminar a sequencia primeiro.&lt;/div&gt;
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135) CORRIDA DOS NOIVOS&lt;/div&gt;
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Jogam dois casais de cada grupo nessa corrida, cujo objetivo e cruzar a linha de chegada (o homem com a mulher no colo, feito noivos). Ganha a dupla&lt;/div&gt;
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que chegar primeiro.&lt;/div&gt;
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136) CANTO DOS BICHOS&lt;/div&gt;
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Formar pares atraves do canto dos bichos para a integracao social e conhecimento por parte do grupo, atraves da imitacao dos bichos (ex. burro e burra,&lt;/div&gt;
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egua e cavalo, papagaio e maritaca, galo e galinha, gato e gata, etc.). Cada participante recebe o nome de um bicho, dado o sinal de inicio, comecam a&lt;/div&gt;
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imitar o animal, tento que encontrar o seu par.&lt;/div&gt;
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137) CADEIRA VAGA&lt;/div&gt;
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Os participantes formam um circulo, sentados em cadeiras, ficando uma vaga. O bobinho ficara no centro da roda. Ele devera sentar na cadeira que esta&lt;/div&gt;
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vaga e os demais participantes deverao sempre se deslocar para a direta, fazendo com que a cadeira vaga fique cada vez mais longe do bobinho. Isso se&lt;/div&gt;
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repetira ate o bobinho conseguir ocupar a cadeira vaga, fazendo com que a pessoa que permitiu que isso acontecesse o substitua.&lt;/div&gt;
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138) COLHER CORRENTE&lt;/div&gt;
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Formam-se duas filas, com numero igual de participantes, que ficam sentados frente a frente, cada um com uma colher de sobremesa. O primeiro da fila&lt;/div&gt;
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recebe na sua colher, presa com o cabo na boca, um ovo, que devera passar para colher do vizinho. A brincadeira comeca e, sob uma ordem dada pelo&lt;/div&gt;
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animador, cada um devera passar o ovo, com a colher na boca, para a colher do vizinho, sem ajuda das maos, que se encontram cruzadas nas costas.&lt;/div&gt;
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Toda vez que o ovo cair, podera recolhe-lo com a mao e continuar a brincadeira. Sera vencedora a fileira que primeiro conseguir passar o seu objeto de&lt;/div&gt;
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colher para colher ate o final.&lt;/div&gt;
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139) CORRIDA COM ÁGUA&lt;/div&gt;
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O Dirigente coloca um balde cheio de agua na frente de cada grupo e uma garrafa vazia a uns metros da linha de partida. Dado o sinal, o primeiro de&lt;/div&gt;
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cada equipe enche o prato com agua, corre para a garrafa, derrama a agua dentro dela, sem toca-la, e vai entregar o prato ao seguinte, que faz o&lt;/div&gt;
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mesmo. E vencedora a equipe que encher em primeiro lugar a garrafa.&lt;/div&gt;
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140) CORRIDA DA VELA ACESA&lt;/div&gt;
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Esta e uma recreacao para toda a unidade formada em fila. O primeiro desbravador de cada fila segura uma vela acesa. Ao dar a voz de comando, este&lt;/div&gt;
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corre para frente, passa ao redor de uma cadeira a certa distancia, volta, e logo entrega ao segundo desbravador, sem deixar que a vela se apague. Se&lt;/div&gt;
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isto acontecer, o desbravador deve ir a uma mesa sobre a qual existem fosforos, a fim de acender a vela novamente. Este trajeto estende-se ate que o&lt;/div&gt;
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ultimo desbravador complete a tarefa. Ganha a unidade que terminar primeiro.&lt;/div&gt;
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141) JOGO DA MAÇÃ&lt;/div&gt;
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Quatro componentes de cada equipe sao divididos ficando uma equipe em frente da outra, tendo o primeiro componente da fileira uma maca. Ao sinal&lt;/div&gt;
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do dirigente, os dois primeiros descascam a maca, passando ao companheiro, este a parte ao meio e passa ao terceiro que a parte em quatro e passa ao&lt;/div&gt;
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ultimo que a comera. O que primeiro acabar de comer dara aviso disto. Cantando como se fosse um galo e e o vencedor.&lt;/div&gt;
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37&lt;/div&gt;
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142) CORRIDA DE BANDEIRAS&lt;/div&gt;
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Esta e uma brincadeira de muito movimento e vivacidade da parte dos participantes. As equipes podem ser unidades masculinas ou femininas, e podem&lt;/div&gt;
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ser diferenciadas por cores, em suas bandeirinhas: Vermelho e Azul. O numero de participantes pode variar de acordo com a capacidade do patio ou&lt;/div&gt;
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campo, podendo assim unir ou nao mais unidades. Tambem tera que ser do mesmo numero de participantes em cada equipe. A disposicao dos&lt;/div&gt;
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participantes sera como se indica na ilustracao, ou seja: a metade de cada equipe frente a frente. Sob a ordem do juiz, (que se encontra no centro da&lt;/div&gt;
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area do jogo) por apito, sinal ou voz, as pessoas designadas para iniciar a corrida, sairao em sentido inverso, um de uma equipe e outro da contraria. A&lt;/div&gt;
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corrida deve ser realizada sem demora, entregar a bandeira pela haste na mao do companheiro oposto. Os participantes nao deverao sair da linha para&lt;/div&gt;
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receber a bandeira. Logo que a receba correra ate seu companheiro em frente que espera recebe-la, e assim sucessivamente ate terminar com todos os&lt;/div&gt;
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jogadores e o ultimo que a receber correra ate o centro para planta-la na meta ou entrega-la nas maos do juiz. Este declarara equipe vencedora a que&lt;/div&gt;
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corresponde a bandeira recebida primeiro no termino do jogo, a vermelha ou azul.&lt;/div&gt;
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143) CORRIDA DO LEQUE&lt;/div&gt;
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Os participantes ficam atras da linha de saida. Entregue a cada time uma bolinha de pingue-pongue e um leque. Dado um sinal, o primeiro participante&lt;/div&gt;
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de cada grupo deve colocar a bolinha no chao e abana-la com o leque, tentando leva-la ate o gol. Nao pode tocar a bolinha com as maos, porem deve&lt;/div&gt;
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estar atento para protege-la porque e permitido abanar a bolinha do adversario para dificultar o seu percurso. Feito o gol, a pessoa volta correndo com a&lt;/div&gt;
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bolinha nas maos e entrega ao proximo participante, que vai repetir a operacao. Ganha quem fizer mais gols.&lt;/div&gt;
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144) PIONEIROS E ÍNDIOS&lt;/div&gt;
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O alvo dessa brincadeira e um grupo abastecendo de alimentos outro pioneiro supostamente sitiado por uma tribo de indios. O pioneiro e confinado a&lt;/div&gt;
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uma tenda ou numa pequena area no centro do campo. Divida os jogadores em numero igual de pioneiros e indios. Forneca a cada pioneiro um pedaco&lt;/div&gt;
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de papel no qual esta escrito o nome de um mantimento ou profissao. Um numero em cada papel indica o numero de pontos a ser dados por esse&lt;/div&gt;
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suprimento especial. Por exemplo: pao - 10; geleia - 15; fruta - 5; suprimento de primeiros socorros - 50; etc. A ambas as partes dao - se 10 minutos para&lt;/div&gt;
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se prepararem para a brincadeira. O chefe indio distribui seus guerreiros ao redor de todo o campo. O capitao dos pioneiros distribui seus homens como&lt;/div&gt;
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achar melhor, fora dos limites do campo, e da a cada jogador um suprimento de papel. Certamente da aos melhores jogadores os suprimentos de mais&lt;/div&gt;
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valor. No fim de dez minutos, comeca o jogo, e os pioneiros tentam penetrar nas linhas dos indios para entregar seus suprimentos. Os indios capturam os&lt;/div&gt;
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pioneiros por qualquer metodo previamente combinado. Pode tocar, arrancar faixa dos bracos, etc. No instante em que um indio faz um prisioneiro, o&lt;/div&gt;
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prisioneiro comeca a contar ate cinquenta, enquanto o indio, ou indios, procuram o papel. Se ao fim da contagem os indios nao conseguem encontrar o&lt;/div&gt;
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papel escondido, eles escoltam o pioneiro para fora do campo e lhe e permitido experimentar outra vez. Depois da libertacao bem sucedida, o pioneiro&lt;/div&gt;
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permanece com os seus companheiros, e os indios nao podem tomar os suprimentos que ele trouxe consigo. No fim do jogo, os indios somam os valores&lt;/div&gt;
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numericos de todos os suprimentos capturados dos pioneiros, e os pioneiros somam o numero de suprimentos que realmente entregaram para seu&lt;/div&gt;
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companheiro.&lt;/div&gt;
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145) HANDSABONETE&lt;/div&gt;
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Modificacao do jogo de handebol, onde as traves sao substituidas por baldes e a bola e trocada por um sabonete. Dois baldes serao colocados um em&lt;/div&gt;
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cada extremidade do espaco, cheios de agua ate a metade. Os participantes estarao divididos em dois grupos. O recreador entregara a eles um sabonete&lt;/div&gt;
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ja molhado, que servira de bola. O sabonete sera conduzido e arremessado com as O jogador que tiver a posse do sabonete nao podera deslocar-se,&lt;/div&gt;
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enquanto os outros se deslocarao livremente. O intuito dos jogadores sera embocar o sabonete dentro do balde, podendo para isso fazer passes com&lt;/div&gt;
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seus companheiros. Cada vez que conseguirem por o sabonete dentro do balde, farao um ponto para sua equipe. O jogo recomecara, com o mesmo&lt;/div&gt;
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sabonete, sempre molhado. A atividade terminara por tempo ou pontos, desde que estabelecido previamente. Vencera a equipe que fizer o maior&lt;/div&gt;
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numero de pontos.&lt;/div&gt;
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146) JOGO DA TOALHA&lt;/div&gt;
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Os participantes se assentam em forma circular, e o animador, que se encontra no cento do circulo, convoca quatro voluntarios para segurarem as&lt;/div&gt;
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quatro pontas de uma toalha. Todas as vezes que o animador der uma ordem, os quatros jogadores que seguram as pontas da toalha devem executa-lo&lt;/div&gt;
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ao contrario. Assim, quando disser: &quot;levantem a toalha&quot;, devem abaixa-la. Pode ainda dizer &quot;para a direita&quot;, &quot;Para frente&quot;, etc. O jogador que por engano&lt;/div&gt;
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nao executar a ordem contraria sera substituido, vencendo o que ficar mais tempo participando, executando ordens contrarias.&lt;/div&gt;
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147) CORRIDA DO BAMBOLÊ&lt;/div&gt;
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Para iniciar o jogo, o dirigente da brincadeira dara um sinal e o primeiro desbravador de cada fila devera colocar o bambole pela cabeca e tirando-o pelos&lt;/div&gt;
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pes e imediatamente entrega-lo ao seguinte participante que tambem fara o mesmo. O ultimo desbravador da fila depois de ter atravessado o bambole,&lt;/div&gt;
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deve correr ate o limite designado para deixar o aro, voltando imediatamente para o seu lugar. Vence quem o fizer em menos tempo.&lt;/div&gt;
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148) CADEIRA EXPLOSIVA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Num extremo do terreno marca-se o pique. De costas para ele e do lado oposto do campo, dispoe-se as criancas em semicirculo,em torno a um jogador&lt;/div&gt;
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isolado. Ao sinal de inicio, o jogador central poe-se a contar uma historia. Inesperadamente, ele anuncia: &lt;/div&gt;
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&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;“- Nisto, a caldeira explodiu”&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;, correm todos&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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para o pique perseguidos pelo contador de historias. O primeiro a ser apanhado troca de lugar com ele, cabendo-lhe reiniciar a brincadeira, desde que&lt;/div&gt;
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nao se tenha deixado pegar de proposito. Quem, na ansia de fugir, desrespeitar os limites laterais do campo e considerado apanhado.&lt;/div&gt;
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149) PONTARIA&lt;/div&gt;
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Um grupo de cinco pessoas forma um circulo e cada um tem a ponta de uma corda fina amarrada na cintura e a outra ponta amarrada em um lapis (ou&lt;/div&gt;
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caneta). No centro do circulo coloca-se, no chao, uma garrafa de boca grossa o suficiente para passar um lapis. Os participantes estarao com as maos&lt;/div&gt;
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colocadas para tras e nao poderao falar nenhuma palavra. Apenas com os movimentos do corpo poderao tentar colocar a caneta na garrafa. Ganha o&lt;/div&gt;
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grupo que conseguir em menor tempo.&lt;/div&gt;
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150) BASTÃO&lt;/div&gt;
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Forma-se um circulo, onde cada integrante tem em maos um bastao de madeira ou um cabo de vassoura, logo um fica responsavel por dar o sinal de&lt;/div&gt;
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troca. O objetivo e trocar de bastao com o proximo o maximo de vezes possivel, sem deixar cair no chao, em sentindo anti-horario. Visto que quando e&lt;/div&gt;
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trocado de lugar, o bastao que deixara de ser seu tera que ficar reto, pois se o deixa inclinado para a direita ira facilitar para o adversario, ou para o lado&lt;/div&gt;
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esquerdo dificultara para o mesmo. E assim vao sendo eliminados os integrantes do jogo, dado por sua rapidez e agilidade.&lt;/div&gt;
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38&lt;/div&gt;
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151) PONTOS CARDEAIS&lt;/div&gt;
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Divida os participantes em dois grupos e disponha-os em fila. Cerca de uns 5 metros a frente de cada fila risque no chao um circulo com uns 60 cm de&lt;/div&gt;
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diametro, e marque o norte em cada um. Ao lado do circulo coloque uma pilha de 16 cartoes escritos com os nomes de todos os pontos cardeais, virados&lt;/div&gt;
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para baixo. Ao sinal, o primeiro de cada fila corre, pega um dos cartoes, le e coloca-o na posicao certa em relacao ao Norte, no circulo. Depois volta&lt;/div&gt;
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correndo, toca o segundo da fila, o qual repete o mesmo trajeto, continuando ate que todos os cartoes estejam no circulo. Se ganha um ponto para cada&lt;/div&gt;
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cartao colocado na posicao certa e mais outro ponto por terminar primeiro. O time com mais pontos vence.&lt;/div&gt;
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152) CORRIDA DO NÓ&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes serao divididos em equipes sentados nas cadeiras coluna. O 1o participante de cada equipe com um lenco grande amarrado entre o&lt;/div&gt;
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cotovelo e o ombro (braco esquerdo). Ao sinal dado o jogador desamarrara o lenco com a mao direita vira para tras e amarra no braco esquerdo do&lt;/div&gt;
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seguinte. Assim segue ate que o ultimo desamarre o lenco e venha ate a frente e amarre-o no braco do 1o. Sera vencedora a equipe que o 1o jogador&lt;/div&gt;
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levantar o braco esquerdo com o lenco amarrado.&lt;/div&gt;
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153) DE NARIZ EM NARIZ&lt;/div&gt;
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Os participantes ficarao em circulo, sentados ou em pe. O coordenador coloca a tampa da caixa de fosforos no nariz de um participante, este, sem tirar&lt;/div&gt;
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as maos das costas, deve coloca-la no nariz do seu vizinho, e assim, por diante. Quem deixa cair a tampa, devera apanha-la com o nariz e sem o auxilio&lt;/div&gt;
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das maos. Se nao o fizer, da lugar a outro colega. Quando todos os participantes tiverem testado.&lt;/div&gt;
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154) FUTEBOL SENTADO&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os jogadores serao divididos em dois times, com o mesmo numero de integrantes, sentados no chao, a uma distancia de dois metros uns dos outros.&lt;/div&gt;
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Marcar um retangulo no chao, indicando os limites da &quot;cancha&quot;. A bola sera colocada no centro e podera ser impulsionada com qualquer parte do corpo,&lt;/div&gt;
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exceto maos e bracos. Ninguem podera levantar-se. As maos (ou pelo menos uma delas) devem estar sempre apoiadas no piso. Quando a bola&lt;/div&gt;
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transpuser a linha de fundo do campo de jogo, e marcado um gol. No futebol sentado nao existe goleiro. A superficie do retangulo sera variada, de&lt;/div&gt;
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acordo com a quantidade de jogadores e tendo em conta que estes se coloquem a uma distancia tal que nao se toquem entre si. Ganha o time que fizer&lt;/div&gt;
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mais gols.&lt;/div&gt;
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155) QUEDA DE BASTÃO&lt;/div&gt;
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Todos os jogadores participarao, exceto um. Formar um circulo de 6 metros de diametro. O jogador que nao entrou na composicao do circulo, devera&lt;/div&gt;
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ficar no centro, segurando o bastao, que tera um de seus extremos apoiados no solo. O jogo comeca quando o jogador do centro diz o nome de um dos&lt;/div&gt;
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componentes do circulo e, ao mesmo tempo, solta o bastao. O jogador citado deve correr ao centro e pegar o bastao antes que ele caia no chao. Se&lt;/div&gt;
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conseguir, sera o &quot;bastoneiro&quot;, caso fracasse, voltara ao seu lugar. O jogador do centro nao podera chamar o perdedor novamente, antes que todos os&lt;/div&gt;
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demais tenham jogado. Ganhara a partida o jogador quem conseguir ficar mais tempo no meio do circulo.&lt;/div&gt;
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156) CORRE COMADRE&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os participantes devem ficar em uma fileira atras de uma linha de saida. O coordenador ficara entre eles, segurando uma bola. O coordenador joga a&lt;/div&gt;
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bola rolando ate uma outra linha, a de chegada, dizendo &quot;corre comadre&quot;. Todos os participantes devem correr tentando atingir a linha de chegada antes&lt;/div&gt;
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da bola. Ganhara a partida os jogadores que conseguirem cortar a linha de chegada antes da bola.&lt;/div&gt;
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157) BATA PALMAS&lt;/div&gt;
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Dividir os alunos em grupos de 8 colegas. Formar um semicirculo, um aluno afastado dos demais para lancar a bola. O aluno afastado dos demais lancara&lt;/div&gt;
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a bola para um dos colegas, mas ele so podera agarra-la, apos bater palmas. O aluno que esta com a bola pode ameacar e nao lanca-la. Os alunos&lt;/div&gt;
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deverao ficar atentos e bater palmas, depois de a bola ser lancada em sua direcao. Serao contados os pontos negativos no final do jogo.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
158) DAR O BOTE&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Tracam-se duas linhas paralelas distantes vinte metros mais ou menos, uma da outra. No centro da quadra coloca-se um lenco no chao. Os jogadores,&lt;/div&gt;
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divididos em dois grupos igualmente numerados formam duas fileiras voltadas para o centro, atras das paralelas. Os possuidores do mesmo numero se&lt;/div&gt;
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defrontam em diagonal. Dado o sinal de inicio, saem correndo os numeros &lt;/div&gt;
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&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&quot;um&quot; &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;em direcao ao lenco com o fim de apanha-lo e voltar a sua fileira.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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Aquele que o conseguir, devera ser perseguido pelo outro que se esforcara por toca-lo antes de chegar ao seu lugar. Se tal acontecer, sera eliminado o&lt;/div&gt;
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perseguido e caso contrario, o perseguidor. Os demais pegadores repetirao a acao dos dois primeiros pela ordem numerica ou salteadamente,&lt;/div&gt;
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obedecendo ao chamado do professor. Terminara o jogo com a exclusao total de um dos grupos.&lt;/div&gt;
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159) CORRIDA DO PRENDEDOR&lt;/div&gt;
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Os alunos estarao em equipes, em coluna por um, sentados nas cadeiras. Cada primeiro aluno de cada coluna, com cinco prendedores de roupa sobre a&lt;/div&gt;
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classe. Ao sinal de inicio, o aluno pega um por um dos prendedores e coloca nos dedos da mao esquerda, vira para tras e retira um por um colocando em&lt;/div&gt;
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cima da classe, ate que o ultimo coloque os prendedores nos dedos, venha ate a frente, retire um por um, colocando-os sobre a classe do primeiro aluno.&lt;/div&gt;
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Sera vencedora a equipe que mais rapido e organizada terminar o jogo.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
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160) DEFENDENDO A CADEIRA&lt;/div&gt;
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Ficarao os jogadores em circulo, exceto um, que estara ao lado da cadeira posta ao centro. Dado o sinal, um jogador qualquer do circulo chutara a bola,&lt;/div&gt;
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visando bate-la de encontro a cadeira. O que a defender , nao o permitira, devolvendo a bola, incontinente, sem , entretanto, ter o direito de tocar na&lt;/div&gt;
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cadeira. Aquele que conseguir o objetivo do jogo permutara com o do centro.&lt;/div&gt;
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&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
161) O DONO DA ARENA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Traca-se no chao uma circunferencia de 1 a 1,5 metros de diametro. No centro do circulo ficam dois jogadores , de bracos cruzados sobre o peito,&lt;/div&gt;
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apoiando-se somente em um dos pes, pois que, flexionando o joelho, o outro permanecera levantado. Dado o sinal , eles comecam a pular, empurrando&lt;/div&gt;
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um ao outro com os ombros, a fim de forcar o adversario a sair do circulo ou pisar na linha. Sera daquele que realizar primeiro o objetivo do jogo.&lt;/div&gt;
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39&lt;/div&gt;
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162) PERCEPÇÃO&lt;/div&gt;
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Alunos distribuidos livremente pela sala. Um voluntario retira-se. A turma esconde um colega. Quando o aluno que se retirou retorna, deve identificar&lt;/div&gt;
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quem esta faltando, dizendo seu nome antes do tempo estipulado se esgotar. A turma pode dar pistas ou aceitar que o colega descreva aquele que falta,&lt;/div&gt;
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em lugar de dizer seu nome. O professor salienta a necessidade de chamarem-se pelo nome e a importancia do conhecimento completo do grupo. A&lt;/div&gt;
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turma pode estipular o numero de chances que tera o detetive, bem como a penalidade para o caso de nao acertar.&lt;/div&gt;
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163) TRINCHEIRA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Os jogadores ficarao dispostos em circulo , com os pes regularmente afastados, unindo o direito e o esquerdo, respectivamente aos dos vizinhos a direita&lt;/div&gt;
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e a esquerda. Permanecerao com o corpo um pouco curvado para frente, mantendo as maos sobre os joelhos. Ao centro colocar-se-a um jogador. Dado&lt;/div&gt;
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o sinal, a crianca do centro procurara fazer passar a bola entre as pernas das outras. Estas evitarao, empurrando-a com as maos, tomando, em seguida,a&lt;/div&gt;
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primitiva posicao. Aquela que deixar a bola passar substituira a do centro, que vira para o circulo, ou, conforme previa combinacao, sera eliminada. Deste&lt;/div&gt;
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modo o circulo ira diminuindo ate desaparecer.&lt;/div&gt;
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164) NOVELO DE LÃ&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Alunos em circulo. Novelo de la na mao de um colega. O colega que tem o novelo de la enrola o fio em seu dedo enquanto se apresenta a turma. Quando&lt;/div&gt;
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terminar, passa o novelo para o colega a sua direita, sem cortar a linha, ficando, assim, preso a ele. O colega que recebeu o novelo faz o mesmo e assim&lt;/div&gt;
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por diante, ate que o novelo chegue ao primeiro aluno a apresentar-se. A turma estara &quot;amarrada&quot;, e o professor podera fazer consideracoes sobre o&lt;/div&gt;
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fato de comporem um grupo, um todo em que as acoes de seus membros refletem-se, inevitavelmente, sobre todos. Como desamarrar-se? O novelo&lt;/div&gt;
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fara o sentido contrario, mas a medida que cada um solta o fio de seu dedo, devera recordar nao a sua propria apresentacao, mas a do colega que o&lt;/div&gt;
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antecedeu. Os alunos perceberao quao preocupados estavam com o que eles mesmos pretendiam falar, e quao pouco escutaram o colega. Deverao, no&lt;/div&gt;
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entanto, fazer um esforco no sentido de recompor a fala do colega e, se preciso, os demais poderao ajudar. Esta e uma forma de professor e alunos&lt;/div&gt;
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fixarem nomes e caracteristicas de um grupo, ao mesmo tempo em que chama a atencao sobre as vicissitudes de pertencer a um grupo.&lt;/div&gt;
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165) SAPO FUJÃO&lt;/div&gt;
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Participantes dispersos pelo patio. Um e escolhido um para ser o sapo fugitivo. Os demais ficam agachados e somente aquele que e o sapo podera pular.&lt;/div&gt;
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Ao comando do coordenador, todos os participantes devem tentar pegar o sapo. O participante que pegar o sapo, ficara no lugar do sapo.&lt;/div&gt;
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166) MÚMIA&lt;/div&gt;
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Um dos participantes sera escolhido para ser a mumia, este deve deitar-se no chao. Cada participante recebera uma folha de jornal para tampar a&lt;/div&gt;
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mumia, sem deixar que nada fique aparecendo. Ao sinal do coordenador, os participantes devem desvendar a mumia, rasgando, mexendo e olhando o&lt;/div&gt;
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que tem debaixo dos jornais. A mumia estara imovel, esperando uma oportunidade para pegar alguem, o participante que for pego pela mumia ira&lt;/div&gt;
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tornar-se-a mumia.&lt;/div&gt;
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167) CORRIDA DA LADEIRA&lt;/div&gt;
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Correm um representante de cada equipe nessa corrida de ida e volta que devera ser feita em uma ladeira. Na ida, os corredores irao subir a ladeira,&lt;/div&gt;
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correndo normalmente. Na volta, eles deverao descer a ladeira rolando pelo chao. Quem chegar primeiro, ganha.&lt;/div&gt;
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168) QUEM COLHE MAIS EM 3&lt;/div&gt;
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Nessa competicao, participam dois representantes de cada equipe. Um subira em uma arvore frutifera e o outro ficara logo em baixo, com um cesto ou&lt;/div&gt;
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balde na mao. O objetivo dos que estao na arvore e arrancar o maior numero possivel de frutos em 3 minutos. Quem o fizer, vence a prova.&lt;/div&gt;
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169) DERRETA O GELO&lt;/div&gt;
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Algumas horas antes do jogo, o mestre devera encher algumas forminhas de gelo e, antes de leva-las ao freezer, colocar uma pequena peca plastica&lt;/div&gt;
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dentro de cada quadradinho. No momento da competicao, cada equipe recebera um cubo de gelo dentro de um copo plastico. Ninguem podera tocar o&lt;/div&gt;
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gelo com as maos ou outro objeto e nem retira-lo do copo. A pessoa podera apenas esquentar o copo com as maos ou com qualquer outra parte do&lt;/div&gt;
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corpo. A primeira equipe que conseguir derrete-lo e entregar a pecinha, ganha um premio.&lt;/div&gt;
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170) CORRIDA DE FUNIS&lt;/div&gt;
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Introduzir numa corda, dois funis, com a parte mais fina voltada para um laco feito no centro. Os jogadores terao que, apenas soprando, levar os funis&lt;/div&gt;
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ate o laco. Quem conseguir primeiro, vence.&lt;/div&gt;
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171) PULA-PULA&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Primeiro, faca dois riscos no chao conforme o desenho ao lado. Um deles sera a linha de partida e o outro a linha de chegada. Depois, todas as criancas&lt;/div&gt;
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devem ir para tras da linha de partida e formar duas fileiras com o mesmo numero de participantes. Cada crianca deve segurar firme na cintura de quem&lt;/div&gt;
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estiver a sua frente. Pecam para alguem ser o juiz. Ele dara o sinal - que pode ser um apito ou um grito - para comecar a brincadeira. As criancas que&lt;/div&gt;
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estao em fila devem dar grandes pulos para frente. A fileira nao pode se romper e o pulo nao pode acontecer antes do sinal. Caso isso aconteca, a fileira&lt;/div&gt;
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deve voltar a linha de partida e recomecar seu percurso. Vence a equipe que alcancar a linha de chegada primeiro.&lt;/div&gt;
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172) MELÃO&lt;/div&gt;
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As criancas dispoem-se em roda, tendo ao centro um jogador de pose da bola, ou seja, do melao. Todos marcam os seus lugares, riscando um pequeno&lt;/div&gt;
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circulo no chao. Ao sinal de inicio a crianca do centro corre pela roda, atirando a bola para o circulo e pegando-a de volta fingindo arremessa-la a outro,&lt;/div&gt;
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sempre a fazer toda sorte de proezas com ela, ate que de repente da um pulo bem alto e jogara por sobre os pes para alguem que lhe esta atras. Este&lt;/div&gt;
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jogador deve pega-la antes que ela bata no chao mas sem sair do lugar. Se o consegue troca de posicao com a do centro, no caso contrario continua no&lt;/div&gt;
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meio a mesma crianca que repete todo processo procurando pegar outro jogador distraido. A vitoria e dos que ficam mais tempo no centro&lt;/div&gt;
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173) MONTARIA&lt;/div&gt;
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Corrida de duplas, de ida e volta. Um jogador fica de quatro enquanto seu companheiro monta em suas costas. Na ida, vai de frente, na volta, volta de&lt;/div&gt;
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costas, ou seja, nao pode virar. Se cair, levanta e continua. Ganha quem chegar primeiro.&lt;/div&gt;
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40&lt;/div&gt;
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174) ESCOLHA SEU RIVAL&lt;/div&gt;
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Haverao duas equipes. Os jogadores estarao lado a lado, todos preparados para correr. As equipes estarao separadas uma da outra. Em cada rodada, um&lt;/div&gt;
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jogador de cada equipe ira participar. E uma corrida comum (50 metros rasos), mas o corredor pode escolher o seu rival. Ex.: E a vez da equipe A&lt;/div&gt;
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escolher. O corredor da equipe A e o Bruno. Bruno devera gritar o nome de alguem da outra equipe (ex.: Caio). Imediatamente apos a escolha, Bruno e&lt;/div&gt;
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Caio deverao correr ate a linha de chegada. Quem chegar primeiro, elimina o outro. Agora, e a vez da equipe B escolher... E por ai vai. Vence a equipe&lt;/div&gt;
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que fizer a outra zerar o numero de corredores.&lt;/div&gt;
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175) CORRIDA DAS LATAS&lt;/div&gt;
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Separe 2 latas de leite em po vazias, 2 pedacos grandes de barbante, prego e martelo. Primeiro, faca dois furos, em cada lata. Eles devem ser feito perto&lt;/div&gt;
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de uma das extremidades, em posicoes opostas da lata. Depois, passe o barbante bem comprido pelos furos e de um no para prender na lata, como se&lt;/div&gt;
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fosse uma alca. Coloque as latas no chao, com a parte dos furos para cima e suba nelas. Segurando os barbantes, um representante de cada equipe&lt;/div&gt;
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devera correr. Quem cruzar a linha de chegada primeiro, vence a prova.&lt;/div&gt;
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176) NÓ MALUCO&lt;/div&gt;
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Faz-se a roda e todos estendem os bracos para frente e ao sinal do monitor, a roda se fecha e cada pessoa deve segurar duas outras maos (seja de quem&lt;/div&gt;
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for). Cada mao segura (uma) outra, ou seja, uma mao nao pode estar segurando outras duas por exemplo. O Objetivo e desatar o no que se forma, sem&lt;/div&gt;
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soltar em momento algum as maos.&lt;/div&gt;
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177) BASQUETINHO&lt;/div&gt;
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Demarcar um quadrado de cerca de 7x7 metros onde as cestas serao distribuidas. As cestas corresponderao a pontos de acordo com o grau de&lt;/div&gt;
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dificuldade de acerto (por exemplo cestas mais dificeis de acertar valem 200 pontos, 50 para as intermediarias e 10 pontos para as faceis). Na parte&lt;/div&gt;
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interna das linhas nao e permitido entrar para fazer cestas nem para recolher as bolas. Participantes dividem-se em arremessadores, de um lado, e&lt;/div&gt;
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recolhedores de bolas, do outro. Iniciado o jogo, os arremessadores lancam as bolas em direcao as cestas, enquanto os recolhedores apanham as bolas&lt;/div&gt;
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que nao entraram nas cestas e as devolvem aos arremessadores. Recolhedores nao podem fazer cesta. Ao final do tempo de jogo sao contados os&lt;/div&gt;
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pontos marcados pelo grupo. O tempo de jogo e de 1 minuto, podendo ser jogado em 2 tempos, ou quantos mais interessar ao focalizador e aos&lt;/div&gt;
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jogadores. No intervalo dos tempos pode haver troca de funcoes entre arremessadores e recolhedores. Ganha a equipe que tiver mais pontos.&lt;/div&gt;
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178) NA PAREDE&lt;/div&gt;
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O jogo e em quartetos. Cada quarteto forma um time. Os jogadores devem estar numerados em 1, 2, 3 e 4 e devem rebater a bola com a mao de modo&lt;/div&gt;
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que ela bata na parede (dentro do retangulo marcado, que e a area de jogo), pingue uma vez no chao e volte para que o proximo jogador rebata. Os&lt;/div&gt;
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jogadores, pela ordem do seu numero, revezam-se rebatendo a bola. O numero 1 comeca e depois o 2, o 3, o 4 e continua com o 1 repetindo a&lt;/div&gt;
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sequencia. O time comeca com 21 pontos. A cada erro – se a bola rolar, nao bater na parede, nao bater na area de jogo, pingar duas ou mais vezes no&lt;/div&gt;
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chao antes de ser rebatida – perde-se um ponto. Tambem se perde um ponto se a bola for rebatida fora da ordem. A rodada dura o tempo que for&lt;/div&gt;
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preestabelecido, ao final do qual se verifica a pontuacao de cada time.&lt;/div&gt;
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179) BATALHA NAVAL&lt;/div&gt;
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Divida o local do jogo em duas partes de forma que um lado nao possa enxergar o outro (amarre uma corda e coloque um lencol por cima). A seguir, as&lt;/div&gt;
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pessoas de cada time escolhem um local para si e nao podem se mover dai. Quando o jogo comeca, cada time ganha uma bola e devem tentar atingir o&lt;/div&gt;
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outro time com essas bombas. Se alguem for atingido pela bomba, esta fora e senta ao lado da quadra ate o jogo acabar. Nao vale se mexer para desviar&lt;/div&gt;
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da bola. Vence quem ficar por ultimo.&lt;/div&gt;
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180) DUELO DE TITÃS&lt;/div&gt;
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Os alunos devem ficar em 2 filas sendo uma de frente para outra. Espacos entre um aluno e outro de 1 a 2 metros. Cada aluno devera ter um numero de&lt;/div&gt;
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modo que os numeros iguais fiquem em lados opostos e em diagonal. Os alunos ficam dispostos dentro dos arcos (que podera tambem ser demarcado&lt;/div&gt;
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com circulos riscados no chao), cada aluno tem um numero antecipadamente atribuido a ele. Quando o Professor(a) disser um numero os alunos cujo&lt;/div&gt;
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numerario corresponde deverao correr em direcao as bolas de borracha e deverao proferir arremessos na bola de basquete vazia com o intuito de&lt;/div&gt;
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desloca-la para fora do quadrado e na direcao do seu adversario. Feito isso sera computado um ponto para a equipe que conseguiu movimentar a bola&lt;/div&gt;
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para o lado do seu desafiante.&lt;/div&gt;
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181) PINGUE PULMÃO&lt;/div&gt;
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Em uma mesa de pingue-pongue, retire a rede e coloque uma bolinha no meio. Em cada rodada, jogam um representante de cada equipe, um de cada&lt;/div&gt;
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lado da mesa. Com as maos nas costas, eles devem soprar a bolinha para faze-la cair do lado do time adversario. Quando isso acontecer, a dupla e&lt;/div&gt;
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substituida. Se a bola rolar pela lateral da mesa, recoloque-a no centro. Ganha a equipe que fizer a bola cair do lado da adversaria mais vezes.&lt;/div&gt;
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182) CORRIDA DE LAGARTOS&lt;/div&gt;
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Correm um representante de cada equipe Uma das pessoas de cada grupo e escolhida como o lagarto, e os demais do grupo embrulham-no em filme&lt;/div&gt;
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plastico (desde o pescoco ate os pes, envolvendo tambem os bracos e as pernas). No JA, os lagartos, ja deitados de barriga no chao, devem rastejar ate o&lt;/div&gt;
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a linha de chegada. Quem o fizer primeiro, vence a prova.&lt;/div&gt;
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183) BÚSSOLA&lt;/div&gt;
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Em um local espacoso dispor o grupo em plena forma de circulo no centro do ambiente. Pedir para que todos observem o local em todos os detalhes&lt;/div&gt;
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sem sair do circulo. Em seguida pedir para que se dispersem e facam o reconhecimento visual e tactil do local, onde ja estarao disponibilizados os 4&lt;/div&gt;
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pontos cardeais (Norte, Sul, Leste, Oeste) feitos com letras recortadas nos materiais descritos acima (espuma, TNT, emborrachado...) no chao estarao&lt;/div&gt;
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colocadas fitas adesivas indicando a direcao de cada ponto. Apos o reconhecimento, o grupo sera vendado e sera pedido para que eles circulem pelo&lt;/div&gt;
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ambiente sem se preocupar em encontrar os pontos durante 1 a 2 minutos. Passado esse tempo, reune-se o grupo no centro novamente, com a ajuda&lt;/div&gt;
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dos focalizadores, tomando-se cuidado para muda-lo da posicao em quase encontravam. Inicia-se atividade, pedindo que o grupo se subdivida e&lt;/div&gt;
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encontre os pontos cardeais, a cada ponto encontrado o grupo devera gritar o nome do ponto em que esta.&lt;/div&gt;
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41&lt;/div&gt;
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184) JOGO DOS OVOS&lt;/div&gt;
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Divide-se as criancas em dois time. Delimita-se o campo e traca-se uma linha ao meio. Cada equipe ocupara um dos lados. No centro de cada campo&lt;/div&gt;
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desenha-se um circulo de cerca de 1 m de diametro e dentro coloca-se quatro ovos para cada time (4 ovos e uma boa medida para 10 a 12 jogadores,&lt;/div&gt;
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existindo mais eles deverao se proporcionalmente aumentados). As criancas deverao ir ate o campo do adversario e la pegar os ovos para coloca-los no&lt;/div&gt;
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circulo do seu campo. Os ovos deverao ser transportados um de cada vez. Quando um dos jogadores que estiver transportando um ovo for tocado por&lt;/div&gt;
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um adversario ele devera ficar parado no local ate que seja &quot;libertado&quot; pelo toque de um companheiro de seu time. Quando um jogador estiver dentro&lt;/div&gt;
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do circulo seja de que campo for ele nao podera ser tocado. Vence quem conseguir transportar os seus ovos primeiro.&lt;/div&gt;
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185) SEGUINDO O CHEFE&lt;/div&gt;
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Dividir a turma em grupos de cinco pessoas, colocando-as sentados no chao. Cada grupo tera como tarefa desenhar um barco utilizando uma folha de&lt;/div&gt;
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papel e canetas coloridas. Cada participante fara uma acao de cada vez, passando em seguida o desenho para o outro participante e assim por diante&lt;/div&gt;
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passando por todos um traco de cada vez ate que o desenho esteja concluido ou tempo encerrado. Exemplo: o primeiro participante faz um traco, para e&lt;/div&gt;
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a proxima acao e de outro participante. Os participantes terao tambem de obedecer as seguintes caracteristicas individuais: Participante 1 - e cego e so&lt;/div&gt;
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tem o braco direito; Participante 2 - e cego e so tem o braco esquerdo; Participante 3 - e cego e surdo; Participante 4 - e cego e mudo; Participante 5 -&lt;/div&gt;
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nao tem os bracos; Portanto, para desenvolverem esses papeis, o focalizador pede que os grupos escolham quem sera 1,2,3,4 e 5 entregando vendas par&lt;/div&gt;
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os olhos e tiras de pano para amarrar os bracos que nao deverao utilizar. Quando os grupos estiverem prontos, comecar a contar o tempo, deixando que&lt;/div&gt;
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os grupos facam a atividade sem interrupcao. Neste momento o facilitador fica em silencio, apenas observando o trabalho. Caso alguem solicite ajuda ou&lt;/div&gt;
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informacoes, reforce as instrucoes ja ditas sem dar outras orientacoes. Caso algum participante faca perguntas do tipos esta certo? Pode fazer assim?&lt;/div&gt;
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Deixe o grupo decidir. Nao interfira. Estas situacoes poderao ser retomadas no momento de debate como ilustracao para outros comentarios.&lt;/div&gt;
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186) ATRAVESSANDO&lt;/div&gt;
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&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Divide-se o grupo em 04 equipes (navios) que formarao uma &quot;Esquadra&quot; e ficarao dispostas em 04 fileiras como um grande quadrado. Cada &quot;tripulante&quot;&lt;/div&gt;
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comecara o jogo sentado em uma cadeira. Cada &quot;Navio&quot; devera chegar ao &quot;Porto Seguro&quot; que corresponde ao lugar que esta o navio da sua frente.&lt;/div&gt;
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Porem , para isso devera chegar com todas as suas cadeiras e com todos os participantes. Nenhum tripulante podera colocar qualquer parte do corpo no&lt;/div&gt;
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chao nem arrastar as cadeiras. Quando todos os &quot;navios&quot; conseguirem alcancar o &quot;porto seguro&quot; , o desfio sera vencido por toda a Esquadra.&lt;/div&gt;
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187) LIMPANDO O LAGO&lt;/div&gt;
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Com uma fita adesiva, demarca-se um circulo no chao, cujo diametro dependera do numero de participantes, sua faixa etaria e suas capacidades e&lt;/div&gt;
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habilidades. Dentro do circulo se colocam diferentes materiais descartaveis: latas, bacias de plastico, potes de iogurte, etc. Os participantes situam-se no&lt;/div&gt;
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exterior do circulo. O focalizador do jogo reparte as bolas disponiveis e explica ao grupo que se encontra em volta do lago que o mesmo foi contaminado&lt;/div&gt;
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pelo detritos que o ser humano jogou em seu interior. A contaminacao esta colocando em perigo a vida dos peixes, por isso o objetivo do grupo e limpar&lt;/div&gt;
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o lago no menor tempo possivel. O problema e que nao e possivel entrar no lago, por isso a limpeza se fara arremessando as bolas contra os objetivos&lt;/div&gt;
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que flutuam no lago para tratar de leva-los ate a margem. O jogo termina quando o grupo terminar de limpar o lago.&lt;/div&gt;
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188) VÔLEI MALUCO&lt;/div&gt;
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Dois mestres seguram uma corda atravessada na quadra e os times se colocam um de cada lado da corda. Seu objetivo agora, e nao deixar a bola cair no&lt;/div&gt;
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chao. E um voleibol, com as mesmas regras, os dois times juntos devem atingir os 25 pontos. Ao mesmo tempo em que os participantes jogam, os dois&lt;/div&gt;
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devem movimentar-se pela quadra afim de que a quadra se modifique a cada instante, ou seja, os jogadores alem de se movimentarem pelo jogo, agora&lt;/div&gt;
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precisam estar atentos as mudancas fisicas que a quadra vai sofrendo a medida que a corda vai sendo mexida.&lt;/div&gt;
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189) PONTE MINADA&lt;/div&gt;
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Os participantes serao separados em duas equipes, cada equipe tera um bracelete de papel de cor diferente (exemplo: azul e vermelho): uma equipe&lt;/div&gt;
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tera que defender estrategicamente uma ponte (espaco demarcado por uma corda ao chao) enquanto a outra tera por objetivo destruir a ponte&lt;/div&gt;
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introduzindo uma bomba (garrafa de refrigerante de 600 ml, cheia de agua), dentro do espaco demarcado. A possibilidade de vitoria se dara atraves da&lt;/div&gt;
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eliminacao de todos os componentes da equipe (arrancando o bracelete de todos os integrantes da equipe adversaria), destruindo a ponte com a&lt;/div&gt;
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utilizacao da bomba ou eliminando a pessoa que carrega consigo a bomba.&lt;/div&gt;
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190) ARRANCA MEIAS&lt;/div&gt;
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Todos tiram os sapatos e as meias e vestem as meias nas maos. O objetivo de jogo e arrancar as meias dos outros e ser o ultimo do jogo com pelo menos&lt;/div&gt;
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uma meias nas maos.&lt;/div&gt;
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191) QUEBRA-CABEÇA DE BALÕES&lt;/div&gt;
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Antes da brincadeira, pegue duas frases / fotos, recorte em pecas como um quebra-cabeca e coloque as pecas dentro de baloes. Deixe separado de&lt;/div&gt;
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forma que os baloes contendo as pecas de cada desenho nao se misturem. Haverao dois times. Amarre um balao com barbante no tornozelo de cada&lt;/div&gt;
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um. Cuide para um grupo ficar com as pecas de um dos quebra-cabecas, e outro grupo com as pecas de outro. No JA, os participantes tentam estourar os&lt;/div&gt;
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baloes dos adversarios, pisando neles. O grupo que montar primeiro a frase / foto que estava dentro dos baloes oponentes, vence.&lt;/div&gt;
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192) CORRIDA PRO LANCHE&lt;/div&gt;
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Arranje diversos tipos de comida ruim - das que sejam rapidas para comer. Todos fazem duas filas (tenha dois conjuntos de comida iguais) a mais ou&lt;/div&gt;
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menos 3 metros de um saco plastico onde estao as comidas dentro. Cada pessoa corre para o saco plastico, pega uma das comidas sem olhar, deve&lt;/div&gt;
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come-la ate engolir, e corre de volta para a fila. Entao a proxima pessoa vai. Nao pode trocar a comida, tem que engolir o que escolheu! O grupo que&lt;/div&gt;
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terminar primeiro vence.&lt;/div&gt;
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193) CAÇADORES DE GENTE&lt;/div&gt;
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Coloque 5-6 bolas no centro do patio. Todos os jogadores ficam fora da linha do campo. No JA, o jogo comeca. Quem pegar uma bola pode joga-la em&lt;/div&gt;
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outros, e quem for atingido cai fora do jogo. Tudo acontece ao mesmo tempo, sem interrupcoes, e e cada um por si. Se alguem segurar no ar uma bola&lt;/div&gt;
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que lhe foi atirada e a pessoa que tocou a bola que cai fora. Porem quem estiver segurando uma bola nao pode caminhar! O unico jeito de mover uma&lt;/div&gt;
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bola e ir chutando-a, sem carrega-la. Se alguem caminhar com uma bola, tambem cai fora.&lt;/div&gt;
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42&lt;/div&gt;
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194) AGACHADOS&lt;/div&gt;
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Criancas dispostas em 3 colunas. A frente de cada coluna a uma distancia aproximadamente 1 metro do primeiro colocado, ficara o capitao de cada&lt;/div&gt;
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equipe. Este segurara a bola A um sinal dado, o capitao atirara a bola ao primeiro de sua coluna que a devolvera e logo em seguida abaixara. O capitao&lt;/div&gt;
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jogara a bola para o segundo da coluna que agira como o primeiro e assim sucessivamente. A ultima crianca da coluna ao receber a bola gritara - Viva!,&lt;/div&gt;
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marcando ponto para sua equipe.&lt;/div&gt;
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195) BOLA CENTRAL&lt;/div&gt;
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Criancas em circulo bem aberto. Bola no centro onde ficara um jogador. A crianca do centro atirara a bola a um companheiro do circulo, o qual devera&lt;/div&gt;
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apanha-la, coloca-la no centro, e , finalmente, saindo por onde lhe convier, em perseguicao a primeira. Enquanto isso, tendo saido pelo vao, deixado no&lt;/div&gt;
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circulo, a crianca que estava no centro procurara tocar novamente na bola sem que seja atingido pelo perseguidor. Vencera dos dois, aquele que&lt;/div&gt;
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alcancar o proprio objetivo. O vencedor ocupara o centro na repeticao do jogo&lt;/div&gt;
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196) PEGA LOGO&lt;/div&gt;
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Ha varias rodadas de 2 minutos. A brincadeira consiste em brincar de pega-pega durante dois minutos. Quem for o pegador quando o tempo acabar, vai&lt;/div&gt;
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sendo eliminado e assim por diante ate restar so o vencedor.&lt;/div&gt;
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197) CORRIDA CONTRA OS PARES&lt;/div&gt;
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As criancas dispoem-se em rodas, de maos dadas, todas voltadas para o centro. Um par de jogadores fica por fora. Ao sinal de inicio, o par deslocado em&lt;/div&gt;
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volta do circulo tocam de repente nas maos unidas de dois companheiros da roda. Esses saem a correr, sem se largarem as maos, na direcao oposta a do&lt;/div&gt;
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par que os desafiou. Cada dupla tenta, entao, dando a volta a roda por seu lado, ocupar os lugares agora vagos no circulo. Quem nao consegue, vai para&lt;/div&gt;
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fora. Recomecara a corrida em torno da roda a fim de provocar outras duas criancas. O par que nao conserva as maos dadas perde o direito desocupar&lt;/div&gt;
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os lugares vazios&lt;/div&gt;
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198) ANTES DA BOLA&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Riscam-se no chao duas paralelas, bem afastadas umas das outras, a fim de limitar o campo. Atras de uma delas, enfileiram-se os jogadores tendo ao&lt;/div&gt;
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lado o professor de posse da bola. Desenvolvimento: Para iniciar o professor grita: &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
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&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;“Corre, compadre!” &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;e impulsiona a bola para frente fazendo-a rolar&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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com velocidade, em direcao a outra linha. A essa voz os jogadores saem a correr, procurando atingir a linha de chegada antes da bola. A vitoria e dos que&lt;/div&gt;
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conseguem tal coisa.&lt;/div&gt;
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199) CARA E CARETA&lt;/div&gt;
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Duas equipes, uma cara e a outra careta. Cada uma posicionada em cima das duas linhas de 3 m da quadra, uma de frente para a outra. Quando o&lt;/div&gt;
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mestre gritar &quot;CARA&quot;, a equipe CARA deve correr e pegar os integrantes da equipe CARETA, eliminando-os. Quando o monitor gritar &quot;CARETA&quot;, a equipe&lt;/div&gt;
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CARETA deve correr atras da equipe CARA, para pega-los. Existe um limite ao final de cada lado da quadra onde a equipe que esta pegando, nao pode&lt;/div&gt;
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ultrapassar, e caso isso aconteca, quem ultrapassou e considerado pego tambem. Quem for pego, senta do lado correspondente ao da sua equipe, e&lt;/div&gt;
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aguarda torcendo para que seu time venca. Vence a equipe que eliminar todos os integrantes da equipe adversaria.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
200) CÍRCULO DA SORTE&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-Bold; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Tracam-se dois circulos de 2 metros de diametro separados um do outro. No interior delas dois outros circulos concentricos. Distante 6 metros fica um&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
na linha horizontal. Os jogadores divididos em duas colunas sao colocados ao lado dos respectivos circulos. O primeiro jogador ficara com um saquinho&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
de milho. Iniciando com os primeiros entre as colunas e vao ficar na linha horizontal. Dai jogam os saquinhos para seu circulo, aparecendo em seguida&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
para entregar ao segundo e assentar-se. Os seguintes repetem as acoes dos primeiros e assim por diante. Damos 3 pontos se o saquinho cair no circulo&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
central. 2 pontos para o segundo circulo e um ponto para o circulo externo e zero nas linhas. Sera vencedor o partido que marcar maior numero de&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
pontos e ganhara 5 pontos a coluna que terminar o jogo em primeiro lugar.&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
43&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;i&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;i&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic; font-size: x-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
Fontes&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/i&gt;&lt;br /&gt;&lt;/b&gt;&lt;i&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: Calibri-BoldItalic; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
1 &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;http://tstsmaisacao.blogspot.com/2009/08/recreacao-infantil.html (acesso em Fev. 2010)&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
2 &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;http://www.ced.ufsc.br/~zeroseis/import.html (acesso em Fev. 2010)&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
3 &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;http://www3.mackenzie.br/editora/index.php/remef/article/view/1221/937 (acesso em Fev. 2010)&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
4 &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;http://www.construirnoticias.com.br/asp/materia.asp?id=343 (acesso em Fev. 2010)&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
5 &lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/span&gt;&lt;div align=&quot;LEFT&quot;&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;http://www.slideshare.net/aclmoraes/coletnea-de-brincadeiras (acesso em Fev. 2010)&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
6, 7, 8&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;div align=&quot;LEFT&quot;&gt;
http://www1.folha.uol.com.br/folha/treinamento/mapadobrincar/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://bbel.uol.com.br/filhos/post/brincadeiras-de-rua.aspx&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.infancia80.com.br/brinquedos/brinquedos.htm&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.cdof.com.br/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www1.folha.uol.com.br/fol/brasil500/brincadeiras.htm&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.prof2000.pt/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.velhobruxo.tns.ufsc.br/BrincaIntro.html&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://revistaescola.abril.com.br/educacao-infantil/4-a-6-anos/diversao-antigamente-ainda-hoje-encanta-422969.shtml&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://br.answers.yahoo.com/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.qdivertido.com.br/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.divertudo.com.br/bau.htm&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://grupoadventury.br.tripod.com/Materiais/Brincadeiras.htm&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.rosanevolpatto.trd.br/brincadeiras.htm&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://wata-eh-legal.blogspot.com/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.psicopedagogiabrasil.com.br/do_fundo_do_bau.htm&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.portaldafamilia.org/sclazer/jogos/jogossalao.shtml&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.brasilescola.com/dia-das-criancas/resgatando-brincadeiras-antigas.htm&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.tiobill.com.br/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.tiochoquito.com.br/atividades.asp&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://professoramagna.blogspot.com/2007/12/blog-post.html&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.terra.com.br/criancas/bau.htm&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://jogos-e-brincadeiras.blogspot.com/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://criancas.hsw.uol.com.br/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://blog.clickgratis.com.br/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.ebah.com.br/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.tvcultura.com.br/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.jogos.antigos.nom.br/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.brasilfolclore.hpg.ig.com.br/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.jangadabrasil.com.br/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.scribd.com/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.brincabrasil.com.br/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.educacaofisica.com.br/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.kadike.com.br/bau/index.htm&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.artesorrindo.com/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.tiochoquito.com.br/atividades/jogosinfantis.zip&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://blogspot.com/&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://bbel.uol.com.br/festas-e-casamento/post/brincadeiras-para-cha-de-bebe.aspx&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://pt.wikipedia.org/ (varios)&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.4shared.com/ (varios)&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
http://www.google.com.br/ (ferramenta usada para encontrar outras paginas nao expostas aqui)&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot;&gt;
(acessos em Fev. 2010, sobretudo)&lt;/div&gt;
&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/i&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;span lang=&quot;JA&quot; style=&quot;font-family: Calibri-Italic; font-size: xx-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;&lt;span style=&quot;font-family: TrebuchetMS; font-size: x-small;&quot;&gt;44&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://serginhojesus-ef.blogspot.com/feeds/5589246938935896768/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://serginhojesus-ef.blogspot.com/2013/09/eliseu-de-oliveira-cunha-almanaque-de.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8820887553723335672/posts/default/5589246938935896768'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8820887553723335672/posts/default/5589246938935896768'/><link rel='alternate' type='text/html' href='http://serginhojesus-ef.blogspot.com/2013/09/eliseu-de-oliveira-cunha-almanaque-de.html' title=''/><author><name>Sérgio Jesus de Andrade</name><uri>http://www.blogger.com/profile/04158503587758722887</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhsCTqA_ldHRUiMF7hY4QfVw0dX4prqKIe5TrZL8dN4QOY6qjp-pjX5aL9YSvLf5ZVdvC53DnlZr6MbZZZODEWv5-m27_TV4TG7AebHdD8Y_z8hAsD2B55j6KXmWr1wg/s220/SAM_0115.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8820887553723335672.post-5227331549348673822</id><published>2011-04-09T17:02:00.000-07:00</published><updated>2011-04-09T18:48:40.632-07:00</updated><title type='text'>Assim deveria ser a vida...</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.blogger.com/video.g?token=AD6v5dwP8-FAYJ-ul51dPG9p_W1hzdBMLN1R-Wi4Hd8uXigRYLO0bUb0AmItortf5IPLawKX2S1sSGa6U7iYm6whQA&#39; class=&#39;b-hbp-video b-uploaded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://serginhojesus-ef.blogspot.com/feeds/5227331549348673822/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://serginhojesus-ef.blogspot.com/2011/04/assim-devira-ser-vida.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8820887553723335672/posts/default/5227331549348673822'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8820887553723335672/posts/default/5227331549348673822'/><link rel='alternate' type='text/html' href='http://serginhojesus-ef.blogspot.com/2011/04/assim-devira-ser-vida.html' title='Assim deveria ser a vida...'/><author><name>Sérgio Jesus de Andrade</name><uri>http://www.blogger.com/profile/04158503587758722887</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhsCTqA_ldHRUiMF7hY4QfVw0dX4prqKIe5TrZL8dN4QOY6qjp-pjX5aL9YSvLf5ZVdvC53DnlZr6MbZZZODEWv5-m27_TV4TG7AebHdD8Y_z8hAsD2B55j6KXmWr1wg/s220/SAM_0115.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8820887553723335672.post-5226325922692106848</id><published>2010-12-11T04:38:00.000-08:00</published><updated>2011-04-09T17:08:34.464-07:00</updated><title type='text'>JOGOS TRADICIONAIS</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;&lt;basefont&gt;&lt;/basefont&gt;&lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;br /&gt;
&amp;nbsp; &lt;/div&gt;São jogos de domínio público, que evoluíram ao longo dos séculos. De Ludo a Go, passando por Damas, Gamão, Mancalas... Aqui você encontrará regras, origens, história, curiosidades. &lt;br /&gt;
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&lt;a href=&quot;http://www.blogger.com/&quot; name=&quot;História&quot;&gt;&lt;span style=&quot;color: #01be0f;&quot;&gt;&lt;strong&gt;Uma breve história dos jogos de tabuleiro&lt;/strong&gt;&lt;/span&gt;&lt;/a&gt; &lt;br /&gt;
Sua origem parece estar ligada às primeiras cidades de que se tem notícia, há alguns milhares de anos, nas regiões do antigo Egito e da Mesopotâmia (hoje Iraque). Foram encontrados em escavações arqueológicas objetos e desenhos que parecem ser ou fazer referência a jogos de tabuleiro.&lt;br /&gt;
Há traços de que mais tarde os jogos tenham aparecido em vários lugares do mundo antigo, tais como Índia, China, Japão, Pérsia, África do Norte e Grécia. &lt;br /&gt;
Depois, os jogos de tabuleiro chegaram até Roma, outros países da Europa e os países árabes. &lt;br /&gt;
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&lt;a href=&quot;http://www.blogger.com/&quot; name=&quot;Origens&quot;&gt;&lt;/a&gt;&lt;span style=&quot;color: #01be0f;&quot;&gt;&lt;strong&gt;Alguns dos jogos mais conhecidos e suas origens&lt;/strong&gt;&lt;/span&gt; &lt;br /&gt;
&lt;strong&gt;Gamão:&lt;/strong&gt; Provavelmente essa família de jogos teve origem no início das civilzações egípcia e suméria. Tabuleiros parecidos com os de hoje foram encontrados em escavações arqueológicas. &lt;br /&gt;
&lt;strong&gt;Xadrez:&lt;/strong&gt; Aparentemente surgiu na Índia. As primeiras referências datam do século VII. &lt;br /&gt;
&lt;strong&gt;Damas:&lt;/strong&gt; Surgiu na Europa medieval, sem que se possa precisar local e data. Recebeu elementos do Alquerque e do Xadrez. &lt;br /&gt;
&lt;strong&gt;Ludo (Pachisi):&lt;/strong&gt; O jogo surgiu na Índia, possivelmente na mesma época do Xadrez. Era chamado de Pachisi. Foi patenteado como Ludo por um inglês no final do século passado, na forma como o conhecemos hoje. &lt;br /&gt;
&lt;strong&gt;Go:&lt;/strong&gt; Por esse nome é conhecido no Japão e no Ocidente o jogo Wei Ki, aparentemente de origem chinesa. As primeiras referências ao jogo datam do século 6 A.C., mas deve ter surgido bem antes disso. É provavelmente o jogo de tabuleiro mais antigo do mundo, no sentido de que é aquele que há mais tempo permanece em uma forma inalterada. É muito jogado em vários países da Ásia. &lt;br /&gt;
&lt;strong&gt;Dominós:&lt;/strong&gt; A origem dos dominós parece ser chinesa. Há referências de dominós na Europa a partir do século XVIII, mas deve ter aparecido no continente antes disso. Os dominós são populares num grande número de países.&lt;br /&gt;
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&lt;div align=&quot;center&quot;&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;div class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;font-size: 12pt; text-decoration: none; text-underline: none;&quot;&gt;&lt;a href=&quot;wlmailhtml:{38C16B37-0F0D-4E89-8F11-4BD531BA5D20}mid://00000143/!x-usc:http://www.ludomania.com.br/Tradicionais/jogos_perseguicao.html&quot;&gt;Jogos de Caça ou Perseguição&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://serginhojesus-ef.blogspot.com/feeds/5226325922692106848/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://serginhojesus-ef.blogspot.com/2010/12/jogos-tradicionais.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8820887553723335672/posts/default/5226325922692106848'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8820887553723335672/posts/default/5226325922692106848'/><link rel='alternate' type='text/html' href='http://serginhojesus-ef.blogspot.com/2010/12/jogos-tradicionais.html' title='JOGOS TRADICIONAIS'/><author><name>Sérgio Jesus de Andrade</name><uri>http://www.blogger.com/profile/04158503587758722887</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhsCTqA_ldHRUiMF7hY4QfVw0dX4prqKIe5TrZL8dN4QOY6qjp-pjX5aL9YSvLf5ZVdvC53DnlZr6MbZZZODEWv5-m27_TV4TG7AebHdD8Y_z8hAsD2B55j6KXmWr1wg/s220/SAM_0115.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8820887553723335672.post-4011152106656244559</id><published>2010-12-11T04:35:00.000-08:00</published><updated>2010-12-11T04:35:22.235-08:00</updated><title type='text'>Jogos de Tabuleiro e Interação</title><content type='html'>&lt;basefont&gt; &amp;nbsp; &lt;br /&gt;
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&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Há alguns anos, os jogos de tabuleiro faziam parte da diversão de toda criança. Hoje, a televisão e o videogame ocuparam boa parte do espaço antes destinado a eles. &lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; É verdade que os jogos de computador e videogame oferecem recursos que os de tabuleiro não oferecem. E que frequentemente podem ser mais envolventes do que eles. &lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Mas há um aspecto dos jogos tradicionais que não foi substituído: a interação com os demais jogadores. &lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;Interação com os demais jogadores significa diversão. Quando você joga um jogo de tabuleiro com os seus amigos, boa parte da farra está na interação. Um atacando o outro, o outro revidando, uma aliança com um terceiro, a gargalhada quando aquele que estava ganhando é passado para trás. Você assume um papel, uma postura, que não são os seus na vida cotidiana. Isso tudo além das brincadeiras, conversas paralelas, etc. &lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Interação com os demais jogadores também significa bons momentos com a família. Muitos jogos de tabuleiro podem ser jogados por crianças mas também servem aos adultos. E não é sempre que uma família tem oportunidade de se reunir numa mesma atividade, passar bons momentos em conjunto. &lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; As relações humanas tornam-se cada vez mais raras. E todos sentem falta disso, ainda que não se dêem conta. Não deve ser sem motivo que nos Estados Unidos os jogos de tabuleiro tenham tidos nos últimos anos um crescimento de mercado bem maior do que os jogos de computador. E que na Europa a produção de jogos e a variedade de novos títulos seja realmente impressionante. Será que no Brasil passaremos por algo semelhante? É difícil dizer. Mas não há dúvida de que seria muito saudável se uma parte do tempo que hoje dedicamos à TV, ao videogame e ao computador fossem transferidos para atividades onde as relações humanas são privilegiadas, tais como os jogos de tabuleiro. &lt;/div&gt;&lt;br /&gt;
&lt;center&gt;&lt;span&gt;&lt;/span&gt;&amp;nbsp;&lt;/center&gt;&lt;center&gt;&lt;span&gt;André Zatz&lt;/span&gt;&lt;/center&gt;&lt;br /&gt;
&lt;center&gt;&lt;em&gt;(jornalista e criador de jogos, é um dos sócios da SB Jogos)&lt;/em&gt; &lt;/center&gt;&lt;/basefont&gt;</content><link rel='replies' type='application/atom+xml' href='http://serginhojesus-ef.blogspot.com/feeds/4011152106656244559/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://serginhojesus-ef.blogspot.com/2010/12/jogos-de-tabuleiro-e-interacao.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8820887553723335672/posts/default/4011152106656244559'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8820887553723335672/posts/default/4011152106656244559'/><link rel='alternate' type='text/html' href='http://serginhojesus-ef.blogspot.com/2010/12/jogos-de-tabuleiro-e-interacao.html' title='Jogos de Tabuleiro e Interação'/><author><name>Sérgio Jesus de Andrade</name><uri>http://www.blogger.com/profile/04158503587758722887</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhsCTqA_ldHRUiMF7hY4QfVw0dX4prqKIe5TrZL8dN4QOY6qjp-pjX5aL9YSvLf5ZVdvC53DnlZr6MbZZZODEWv5-m27_TV4TG7AebHdD8Y_z8hAsD2B55j6KXmWr1wg/s220/SAM_0115.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8820887553723335672.post-561253440453893795</id><published>2010-11-21T19:37:00.000-08:00</published><updated>2010-11-27T14:54:49.761-08:00</updated><title type='text'>PARAQUEDAS</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;strong&gt;&lt;span style=&quot;color: black;&quot;&gt;Brinquedo fácil de fazer, simples que necessita de pouco material.&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align=&quot;left&quot; class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;﻿&lt;/div&gt;&lt;div align=&quot;left&quot; class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align=&quot;left&quot; class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;strong&gt;&lt;span style=&quot;color: red;&quot;&gt;Material&lt;/span&gt;: Sacola plástica, linha, tesoura, um boneco pequeno (que vai servir de contra peso).&lt;/strong&gt;&lt;/div&gt;&lt;div align=&quot;left&quot; class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align=&quot;left&quot; class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;strong&gt;&lt;span style=&quot;color: red;&quot;&gt;Como Fazer:&lt;/span&gt; &lt;span style=&quot;color: black;&quot;&gt;Cortar&lt;/span&gt; as alças e o&amp;nbsp;fundo da sacola plástica. Cortar a sacola ao meio.&lt;/strong&gt;&lt;/div&gt;&lt;div align=&quot;left&quot; class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;strong&gt;Depios de tudo cortado, amarra as 4 pontas da sacola plástica com a linha, 4 fios do mesmo tamanho.&lt;/strong&gt;&lt;/div&gt;&lt;div align=&quot;left&quot; class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align=&quot;left&quot; class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;strong&gt;Agora é só amarrar seu bonequinho aos 4 fios juntos, e partir para a brincadeira.&lt;/strong&gt;&lt;/div&gt;&lt;div align=&quot;left&quot; class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;Aluno cortando a alça da sacola plástica.&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;Alunos se ajudando para cortar o fundo da sacolas plástica.&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbUjZpN8x20dc3zGYwR7Lgvy1DcqK71YjXETr-nB5_Q3wn1_UAehlaad7x5t_9l1kusYayzjTDqL5H1_Kh6ritH3QAlC5NL1-FyS80jz9NXc-5sLxw7G6fykBpm69GRw3N4VQcBBk7xWYZ/s1600/SAM_0816.JPG&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; ox=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbUjZpN8x20dc3zGYwR7Lgvy1DcqK71YjXETr-nB5_Q3wn1_UAehlaad7x5t_9l1kusYayzjTDqL5H1_Kh6ritH3QAlC5NL1-FyS80jz9NXc-5sLxw7G6fykBpm69GRw3N4VQcBBk7xWYZ/s320/SAM_0816.JPG&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;&quot;&gt;﻿Alunas amarrando as pontas da sacola plástica com um dos 4 fios.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://serginhojesus-ef.blogspot.com/feeds/561253440453893795/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://serginhojesus-ef.blogspot.com/2010/11/paraquedas.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8820887553723335672/posts/default/561253440453893795'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8820887553723335672/posts/default/561253440453893795'/><link rel='alternate' type='text/html' href='http://serginhojesus-ef.blogspot.com/2010/11/paraquedas.html' title='PARAQUEDAS'/><author><name>Sérgio Jesus de Andrade</name><uri>http://www.blogger.com/profile/04158503587758722887</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhsCTqA_ldHRUiMF7hY4QfVw0dX4prqKIe5TrZL8dN4QOY6qjp-pjX5aL9YSvLf5ZVdvC53DnlZr6MbZZZODEWv5-m27_TV4TG7AebHdD8Y_z8hAsD2B55j6KXmWr1wg/s220/SAM_0115.JPG'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixeOwGXyIpgjGBg0_bWgLWvkkiMgyFkgnr6Ra0DeJAtsFe6IqVOm5byY1D3q0IqrQfJhUxzXnvyK0fyOGS8m8nXZWj5mwaUpRoQx9drUxDBFdXSZXbiDfyAIrxxneIAFmhKkEh_zSNFShT/s72-c/SAM_0809.JPG" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8820887553723335672.post-4137252683686484160</id><published>2010-11-18T13:41:00.000-08:00</published><updated>2010-11-21T14:38:12.369-08:00</updated><title type='text'>Abordagens pedagógicas em educação física</title><content type='html'>&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;As abordagens pedagógicas da Educação Física podem ser definidas como movimentos engajados na renovação teórico - prático com o objetivo de estruturação do campo de seus conhecimentos que são específicos da educação física. &lt;/span&gt;&lt;br /&gt;
&lt;div align=&quot;justify&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Para apresentação das principais abordagens presentes na Educação Física, desenvolvimentista, construtivista, critico - superadora, farei uso das informações contidas no quadro apresentado por DARIDO (2003). &lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align=&quot;justify&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;Abordagem desenvolvimentista&lt;/b&gt;&amp;nbsp; &lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align=&quot;justify&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Tem como seu conteúdo habilidades básicas, habilidades especificas, jogo, esporte e dança. Sua finalidade é a adaptação aos valores presentes na sociedade, para isso fazem uso da equifinalidade, variabilidade, solução de problemas. A temática principal fica por conta das habilidades, aprendizagem e desenvolvimento motor. &lt;/span&gt;&lt;/div&gt;&lt;div align=&quot;justify&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;Abordagem construtivista&lt;/b&gt; &lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align=&quot;justify&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Tem como seu conteúdo brincadeiras populares, jogo simbólico e jogo de regras. Sua finalidade é a construção do conhecimento através do resgate de conhecimento do aluno para a solução de problemas. A temática principal fica por conta da cultura popular, do jogo e do que é lúdico. &lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align=&quot;justify&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;Abordagem critico - superadora&lt;/b&gt; &lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align=&quot;justify&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Tem como seu conteúdo os conhecimentos sobre o jogo, esporte, dança e ginástica. Sua finalidade é a transformação social, para isso usam uma tematização da aula. A temática principal é a cultura corporal em uma visão holística. &lt;/span&gt;&lt;/div&gt;&lt;div align=&quot;justify&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;Abordagem dos Parâmetros Curriculares Nacionais - PCNs&lt;/b&gt; &lt;/span&gt;&lt;/div&gt;&lt;div align=&quot;justify&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;Os parâmetros curriculares nacionais tem suas origens na Europa, mais especificamente na Espanha. Tem como objetivo principal a busca por uma sistematização da Educação através de temas transversais para a promoção de uma interdisciplinaridade. No Brasil, como afirma DARIDO (2003) &lt;/span&gt;&lt;/div&gt;&lt;blockquote&gt;&lt;div align=&quot;justify&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;os PCNs acreditam que eleger a cidadania como eixo norteador significa entender que a educação física na escola é responsável pela formação de alunos que sejam capazes de participar de atividades corporais, adotando atitudes de respeito mutuo, dignidade e solidariedade,... &lt;/span&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;div align=&quot;justify&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Além das abordagens apresentadas no texto, ainda existem outros movimentos que podem ou não serem sugeridos como abordagens pedagógicas para a educação física, como apresenta DARIDO (2003). São elas as abordagens, sistêmica, critico emancipatória, jogos cooperativos, saúde renovada. Além das que será tratada ainda neste artigo que é a abordagem cultural. &lt;/span&gt;&lt;/div&gt;&lt;div align=&quot;justify&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;Especificidade pedagógica, pratica escolar e objetivos da educação física: reflexões a partir da Abordagem Cultural.&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align=&quot;justify&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;Afinal, qual é a especificidade da educação física? Qual seria essa sua prática pedagógica? Diferentes respostas a essas questões foram levantadas por cada abordagem desenvolvida durante os anos de &quot;crise&quot; da Educação Física. &lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Talvez a especificidade da educação física esteja atrelada a idéia de DAÓLIO (2003) que pensa a educação física como uma construção social, tal como a concepção de corpo que ela difunde entre seus profissionais. Essa reflexão se torna muito forte no momento em que é vista a partir das diferentes construções do corpo durante o período de nossa história social. O processo civilizador, apresentado por ELIAS (1990), deixa claras as transformações de uso do corpo no dia a dia da sociedade, em diferentes países, porém todos sob a influência dos costumes que se construíam na França em uma tentativa da nobreza em se manter diferente do povo. MAUSS (1974) também apresenta diferentes técnicas corporais que pode observar, desde as diferenças entre os ritmos de marcha entre os exércitos da Inglaterra e da França, até a maneira de aborígines australianos dormirem. Todos estes aspectos que fazem parte de uma constante construção cultural, particular a cada povo, onde se apresenta diferentes soluções para situações que podem ser julgadas como iguais. &lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://serginhojesus-ef.blogspot.com/feeds/4137252683686484160/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://serginhojesus-ef.blogspot.com/2010/11/abordagens-pedagogicas-em-educacao.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8820887553723335672/posts/default/4137252683686484160'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8820887553723335672/posts/default/4137252683686484160'/><link rel='alternate' type='text/html' href='http://serginhojesus-ef.blogspot.com/2010/11/abordagens-pedagogicas-em-educacao.html' title='Abordagens pedagógicas em educação física'/><author><name>Sérgio Jesus de Andrade</name><uri>http://www.blogger.com/profile/04158503587758722887</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhsCTqA_ldHRUiMF7hY4QfVw0dX4prqKIe5TrZL8dN4QOY6qjp-pjX5aL9YSvLf5ZVdvC53DnlZr6MbZZZODEWv5-m27_TV4TG7AebHdD8Y_z8hAsD2B55j6KXmWr1wg/s220/SAM_0115.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8820887553723335672.post-6838775065802818270</id><published>2010-11-14T08:38:00.000-08:00</published><updated>2010-11-14T08:40:12.019-08:00</updated><title type='text'>COMO AVALIAR EM EDUCAÇÃO FÍSICA</title><content type='html'>&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 120%; margin: 20.1pt 0cm; mso-outline-level: 1;&quot;&gt;&lt;span style=&quot;color: black; font-family: &amp;quot;Georgia&amp;quot;, &amp;quot;serif&amp;quot;; font-size: 35pt; line-height: 120%; mso-bidi-font-family: Arial; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR; mso-font-kerning: 18.0pt;&quot;&gt;Como avaliar na Educação Física&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 140%; margin: 0cm 0cm 20.1pt; mso-margin-top-alt: auto; mso-outline-level: 2;&quot;&gt;&lt;span style=&quot;color: #252525; font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 13.5pt; line-height: 140%; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;Esqueça uniforme, frequência ou &quot;veia&quot; de campeão. Para levar os alunos a conhecer o próprio corpo, o melhor caminho é diagnóstico prévio e análise constante&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 141%; margin: 0cm 0cm 10pt; mso-margin-bottom-alt: auto; mso-margin-top-alt: auto;&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: #777777; font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 8.5pt; line-height: 141%; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;Cristiane Marangon &lt;/span&gt;&lt;/b&gt;&lt;a href=&quot;mailto:novaescola@atleitor.com.br&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: #cd071e; font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 8.5pt; line-height: 141%; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;(novaescola@atleitor.com.br)&lt;/span&gt;&lt;/b&gt;&lt;/a&gt;&lt;b&gt;&lt;span style=&quot;color: #777777; font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 8.5pt; line-height: 141%; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 141%; margin: 0cm 0cm 0pt;&quot;&gt;&lt;span style=&quot;color: #252525; font-family: &amp;quot;Georgia&amp;quot;, &amp;quot;serif&amp;quot;; mso-bidi-font-family: Arial; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR; mso-no-proof: yes;&quot;&gt;&lt;shapetype coordsize=&quot;21600,21600&quot; filled=&quot;f&quot; id=&quot;_x0000_t75&quot; o:preferrelative=&quot;t&quot; o:spt=&quot;75&quot; path=&quot;m@4@5l@4@11@9@11@9@5xe&quot; stroked=&quot;f&quot;&gt;&lt;stroke joinstyle=&quot;miter&quot;&gt;&lt;/stroke&gt;&lt;formulas&gt;&lt;f eqn=&quot;if lineDrawn pixelLineWidth 0&quot;&gt;&lt;/f&gt;&lt;f eqn=&quot;sum @0 1 0&quot;&gt;&lt;/f&gt;&lt;f eqn=&quot;sum 0 0 @1&quot;&gt;&lt;/f&gt;&lt;f eqn=&quot;prod @2 1 2&quot;&gt;&lt;/f&gt;&lt;f eqn=&quot;prod @3 21600 pixelWidth&quot;&gt;&lt;/f&gt;&lt;f eqn=&quot;prod @3 21600 pixelHeight&quot;&gt;&lt;/f&gt;&lt;f eqn=&quot;sum @0 0 1&quot;&gt;&lt;/f&gt;&lt;f eqn=&quot;prod @6 1 2&quot;&gt;&lt;/f&gt;&lt;f eqn=&quot;prod @7 21600 pixelWidth&quot;&gt;&lt;/f&gt;&lt;f eqn=&quot;sum @8 21600 0&quot;&gt;&lt;/f&gt;&lt;f eqn=&quot;prod @7 21600 pixelHeight&quot;&gt;&lt;/f&gt;&lt;f eqn=&quot;sum @10 21600 0&quot;&gt;&lt;/f&gt;&lt;/formulas&gt;&lt;path gradientshapeok=&quot;t&quot; o:connecttype=&quot;rect&quot; o:extrusionok=&quot;f&quot;&gt;&lt;/path&gt;&lt;lock aspectratio=&quot;t&quot; v:ext=&quot;edit&quot;&gt;&lt;/lock&gt;&lt;/shapetype&gt;&lt;/span&gt;&lt;span style=&quot;color: #252525; font-family: &amp;quot;Georgia&amp;quot;, &amp;quot;serif&amp;quot;; mso-bidi-font-family: Arial; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt;&quot;&gt;&lt;span style=&quot;color: #252525; font-family: &amp;quot;Georgia&amp;quot;, &amp;quot;serif&amp;quot;; mso-bidi-font-family: Arial; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;Na Educação Física a avaliação é a chance de verificar se o aluno aprendeu a conhecer o próprio corpo e a valorizar a atividade física como fator de qualidade de vida. Portanto, nada de considerar apenas a frequência às aulas, o uniforme ou a participação em jogos e competições - nem comparar os que têm &quot;veia&quot; de campeão com os que não têm. Não há uma única fórmula pronta para avaliar, mas é essencial detectar as dificuldades e os progressos dos estudantes. &quot;O mais indicado é não utilizar um só padrão para todos, mas fazer um diagnóstico inicial para poder acompanhar o desenvolvimento de cada um&quot;, resume Alexandre Moraes de Mello, diretor da Escola de Educação Física da Universidade Federal do Rio de Janeiro.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 141%; margin: 0cm 0cm 10pt; mso-margin-bottom-alt: auto; mso-margin-top-alt: auto;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 141%; margin: 0cm 0cm 10pt; mso-margin-bottom-alt: auto; mso-margin-top-alt: auto;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 141%; margin: 0cm 0cm 10pt; mso-margin-bottom-alt: auto; mso-margin-top-alt: auto;&quot;&gt;&lt;span style=&quot;color: black; font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 15pt; line-height: 141%; mso-bidi-font-size: 11.0pt; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;Em fichas, a evolução&lt;/span&gt;&lt;span style=&quot;color: #252525; font-family: &amp;quot;Georgia&amp;quot;, &amp;quot;serif&amp;quot;; mso-bidi-font-family: Arial; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 141%; margin: 0cm 0cm 10pt; mso-margin-bottom-alt: auto; mso-margin-top-alt: auto;&quot;&gt;&lt;span style=&quot;color: #252525; font-family: &amp;quot;Georgia&amp;quot;, &amp;quot;serif&amp;quot;; mso-bidi-font-family: Arial; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;Cleverson da Silva, professor do Colégio Estadual Núcleo Social Yvone Pimentel, em Curitiba, sempre verifica a condição física de seus alunos. No começo de 2002 ele notou que Karoline Pialecki, da 6ª série, tinha pouca flexibilidade para a idade e as condições físicas. Silva deu alongamentos em todas as aulas e, em agosto, repetiu o teste (fotos ao lado). A menina tinha evoluído 11 pontos. &quot;Hoje o passatempo dela e das amigas é fazer exercícios na hora do intervalo&quot;, diz. Para perceber os avanços de cada aluno, Silva criou fichas em que anota a evolução aula por aula. Outros instrumentos muito úteis são relatórios, dinâmicas, redações e auto-avaliações.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 141%; margin: 0cm 0cm 10pt; mso-margin-bottom-alt: auto; mso-margin-top-alt: auto;&quot;&gt;&lt;span style=&quot;color: #252525; font-family: &amp;quot;Georgia&amp;quot;, &amp;quot;serif&amp;quot;; mso-bidi-font-family: Arial; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span style=&quot;color: black; font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 15pt; line-height: 141%; mso-bidi-font-size: 11.0pt; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;O caminho das pedras &lt;/span&gt;&lt;span style=&quot;color: #252525; font-family: &amp;quot;Georgia&amp;quot;, &amp;quot;serif&amp;quot;; mso-bidi-font-family: Arial; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 141%; margin: 0cm 0cm 10pt; mso-margin-bottom-alt: auto; mso-margin-top-alt: auto;&quot;&gt;&lt;span style=&quot;color: #252525; font-family: &amp;quot;Georgia&amp;quot;, &amp;quot;serif&amp;quot;; mso-bidi-font-family: Arial; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;Na Educação Física, como em todas as outras áreas, para avaliar bem é preciso definir os objetivos, pois eles determinam o conteúdo a ser trabalhado e os critérios para observar a evolução da aprendizagem. Exemplos: descobrir o próprio corpo para utilizá-lo melhor em atividades motoras básicas (correr, saltar) ou específicas (passes no basquete ou handebol, chutes no futebol) e compreender e respeitar as regras de um jogo e agir cooperativamente. &lt;br /&gt;
&lt;br /&gt;
As primeiras aulas funcionam como referência, para que o professor faça a análise inicial da turma, observando e registrando as características de cada estudante. Independentemente de o grupo conhecer ou não a atividade, é preciso explicar, desde o início, os motivos pelos quais ela faz parte do programa, quais os movimentos, as capacidades e as habilidades que serão trabalhados e que aspectos serão avaliados, coletiva e individualmente. &quot;O estudante precisa conhecer quando e como será julgado&quot;, explica Caio Martins Costa, consultor na área de Educação Física do Colégio Friburgo, em São Paulo. &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: black; font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 15pt; line-height: 141%; mso-bidi-font-size: 11.0pt; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;Prazer de ver avançar quem tem pouca aptidão &lt;/span&gt;&lt;span style=&quot;color: #252525; font-family: &amp;quot;Georgia&amp;quot;, &amp;quot;serif&amp;quot;; mso-bidi-font-family: Arial; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 141%; margin: 0cm 0cm 10pt; mso-margin-bottom-alt: auto; mso-margin-top-alt: auto;&quot;&gt;&lt;span style=&quot;color: #252525; font-family: &amp;quot;Georgia&amp;quot;, &amp;quot;serif&amp;quot;; mso-bidi-font-family: Arial; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;É comum o professor de Educação Física encher os olhos quando vê alunos habilidosos nos esportes. Alexandre Moraes de Mello propõe olhar também de modo inverso. &lt;br /&gt;
&lt;br /&gt;
&quot;A criança com pouca vivência motora é a mais importante para o trabalho docente, justamente porque representa um desafio&quot;, diz. Com esse tipo de estudante é preciso aplicar métodos adequados para trabalhar suas dificuldades específicas. Mello afirma que agir dessa maneira compensa, pois o prazer de ver o crescimento do estudante não tem preço.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 141%; margin: 0cm 0cm 10pt; mso-margin-bottom-alt: auto; mso-margin-top-alt: auto;&quot;&gt;&lt;span style=&quot;color: #cd071e; font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 15pt; line-height: 141%; mso-bidi-font-size: 11.0pt; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;Os três focos&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;color: #252525; font-family: &amp;quot;Georgia&amp;quot;, &amp;quot;serif&amp;quot;; mso-bidi-font-family: Arial; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 141%; margin: 0cm 0cm 10pt; mso-margin-bottom-alt: auto; mso-margin-top-alt: auto;&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: black; font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 11.5pt; line-height: 141%; mso-bidi-font-size: 11.0pt; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;Os Parâmetros Curriculares Nacionais indicam três focos principais de avaliação na Educação Física: &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;strong&gt;&lt;span style=&quot;font-family: Arial;&quot;&gt;&lt;/span&gt;&lt;/strong&gt;&lt;span style=&quot;color: #252525; font-family: &amp;quot;Georgia&amp;quot;, &amp;quot;serif&amp;quot;; mso-bidi-font-family: Arial; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;color: #252525; font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 11.5pt; line-height: 141%; mso-bidi-font-size: 11.0pt; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;Valorização da cultura corporal de movimento&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;color: #252525; font-family: &amp;quot;Georgia&amp;quot;, &amp;quot;serif&amp;quot;; mso-bidi-font-family: Arial; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt; É importante avaliar não só se o educando valoriza e participa de jogos esportivos. Relevante também é seu interesse e sua participação em danças, brincadeiras, excursões e outras formas de atividade física que compõem a nossa cultura dentro e fora da escola.&lt;b&gt; &lt;br /&gt;
&lt;br /&gt;
Relação da Educação Física com saúde e qualidade de vida&lt;/b&gt; &amp;nbsp; É necessário verificar como crianças e jovens relacionam elementos da cultura corporal aprendidos em atividades físicas com um conceito mais amplo, de qualidade de vida.&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: #252525; font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 11.5pt; line-height: 141%; mso-bidi-font-size: 11.0pt; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;Realização das práticas&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;color: #252525; font-family: &amp;quot;Georgia&amp;quot;, &amp;quot;serif&amp;quot;; mso-bidi-font-family: Arial; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt; É preciso observar primeiro se o estudante respeita o companheiro, como lida com as próprias limitações (e as dos colegas) e como participa dentro do grupo. Em segundo lugar vem o saber fazer, o desempenho propriamente dito do aluno tanto nas atividades quanto na organização das mesmas. O professor deve estar atento para a realização correta de uma atividade e também como um aluno e o grupo formam equipes, montam um projeto e agem cooperativamente durante a aula. &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 141%; margin: 0cm 0cm 10pt; mso-margin-bottom-alt: auto; mso-margin-top-alt: auto;&quot;&gt;&lt;span style=&quot;color: #cd071e; font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 15pt; line-height: 141%; mso-bidi-font-size: 11.0pt; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;Quer saber mais?&lt;/span&gt;&lt;span style=&quot;color: #252525; font-family: &amp;quot;Georgia&amp;quot;, &amp;quot;serif&amp;quot;; mso-bidi-font-family: Arial; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 140%; margin: 0cm 0cm 10pt; mso-margin-bottom-alt: auto; mso-margin-top-alt: auto;&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: #252525; font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 9pt; line-height: 140%; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;Caio Martins Costa&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;color: #252525; font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 9pt; line-height: 140%; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;, e-mail: &lt;/span&gt;&lt;a href=&quot;mailto:caiomc@uol.com.br%20&quot;&gt;&lt;span style=&quot;color: #cd071e; font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 9pt; line-height: 140%; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;caiomc@uol.com.br&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;color: #252525; font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 9pt; line-height: 140%; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt; &lt;br /&gt;
&lt;b&gt;Colégio Estadual Núcleo Social Yvone Pimentel&lt;/b&gt;, R. Sebastião Malucelli, 532, 81050-270, Curitiba, PR, tel. (0_ _41) 246-3945 &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;BIBLIOGRAFIA&lt;/b&gt; &lt;br /&gt;
&lt;b&gt;A Prática Educativa&lt;/b&gt;, Antoni Zabala, 224 págs., Ed. Artmed, tel. 0800-703-3444, 34 reais &lt;br /&gt;
&lt;b&gt;Educação de Corpo Inteiro: Teoria e Prática da Educação Física&lt;/b&gt;, João Batista Freire, 224 págs., Ed. Scipione, tel. (0_ _11) 3277-1788, 20,90 reais &lt;br /&gt;
&lt;b&gt;Metodologia do Ensino de Educação Física&lt;/b&gt;, vários autores, 120 págs., Ed. Cortez, tel. (0_ _11) 3864-0111, 16 reais &lt;br /&gt;
&lt;b&gt;Psicomotricidade, Educação Física e Jogos Infantis&lt;/b&gt;, Alexandre Moraes de Mello, 96 págs., Ed. Ibrasa, tel. (0_ _11) 3107-4100,18 reais&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;margin: 0cm 0cm 10pt;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://serginhojesus-ef.blogspot.com/feeds/6838775065802818270/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://serginhojesus-ef.blogspot.com/2010/11/como-avaliar-em-educacao-fisica.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8820887553723335672/posts/default/6838775065802818270'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8820887553723335672/posts/default/6838775065802818270'/><link rel='alternate' type='text/html' href='http://serginhojesus-ef.blogspot.com/2010/11/como-avaliar-em-educacao-fisica.html' title='COMO AVALIAR EM EDUCAÇÃO FÍSICA'/><author><name>Sérgio Jesus de Andrade</name><uri>http://www.blogger.com/profile/04158503587758722887</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhsCTqA_ldHRUiMF7hY4QfVw0dX4prqKIe5TrZL8dN4QOY6qjp-pjX5aL9YSvLf5ZVdvC53DnlZr6MbZZZODEWv5-m27_TV4TG7AebHdD8Y_z8hAsD2B55j6KXmWr1wg/s220/SAM_0115.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8820887553723335672.post-1650534622380210533</id><published>2010-10-30T18:53:00.000-07:00</published><updated>2010-10-31T20:53:07.795-07:00</updated><title type='text'>DODGEBALL</title><content type='html'>&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Dodgeball é um jogo parecido com a queimada, onde se joga 2 equipes com 6 jogadores cada. &lt;/span&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;No centro da quadra, que pode ser a quadra de volei são colocadas 6 bolas. &lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Os jogadores deverão ficar com os pés na linha de fundo da quadra, e ao sinal do Professor deverão correr até as bolas, e iniciar o jogo.&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4Y7cKFLRefR0BjEnKdpi61hjCRRjks89kxwVEkac7yBLMQqRJK1TAK7hdvbgGFmF2LBsUsKFanrQLUW4umBqiItIXGLIh4YaMXl5ClQj3Uhtd0AULpUNjeKvzHuCQbeQ3F9I_cn_F0fUm/s1600/SAM_0864.JPG&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; nx=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4Y7cKFLRefR0BjEnKdpi61hjCRRjks89kxwVEkac7yBLMQqRJK1TAK7hdvbgGFmF2LBsUsKFanrQLUW4umBqiItIXGLIh4YaMXl5ClQj3Uhtd0AULpUNjeKvzHuCQbeQ3F9I_cn_F0fUm/s320/SAM_0864.JPG&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&amp;nbsp;Cada jogador queimado está eliminado, só podendo voltar se algum jogador da sua equipe conseguir segurar a bola sem que ela bata no chão.&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: Arial;&quot;&gt;A equipe que conseguir queimar a outra primeiro, será a vencedora.&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: justify;&quot;&gt;&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.blogger.com/video.g?token=AD6v5dxF7NOmATVUfdkZhRfI5vL0fXPJonaVYp9JyMU-8c_WH3E1jYtI0Wl0M83ewyyGtSV3x0Gy4zfPQDxwKK0rdA&#39; class=&#39;b-hbp-video b-uploaded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&quot;VAMOS JOGAR E NOS DIVERTIR, AFINAL ISSO É DODGEBALL.&quot;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://serginhojesus-ef.blogspot.com/feeds/1650534622380210533/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://serginhojesus-ef.blogspot.com/2010/10/dodgeball.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8820887553723335672/posts/default/1650534622380210533'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8820887553723335672/posts/default/1650534622380210533'/><link rel='alternate' type='text/html' href='http://serginhojesus-ef.blogspot.com/2010/10/dodgeball.html' title='DODGEBALL'/><author><name>Sérgio Jesus de Andrade</name><uri>http://www.blogger.com/profile/04158503587758722887</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhsCTqA_ldHRUiMF7hY4QfVw0dX4prqKIe5TrZL8dN4QOY6qjp-pjX5aL9YSvLf5ZVdvC53DnlZr6MbZZZODEWv5-m27_TV4TG7AebHdD8Y_z8hAsD2B55j6KXmWr1wg/s220/SAM_0115.JPG'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4Y7cKFLRefR0BjEnKdpi61hjCRRjks89kxwVEkac7yBLMQqRJK1TAK7hdvbgGFmF2LBsUsKFanrQLUW4umBqiItIXGLIh4YaMXl5ClQj3Uhtd0AULpUNjeKvzHuCQbeQ3F9I_cn_F0fUm/s72-c/SAM_0864.JPG" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8820887553723335672.post-4350605066793910349</id><published>2010-10-28T05:42:00.001-07:00</published><updated>2010-10-28T05:44:50.629-07:00</updated><title type='text'>O JOGO E A EDUCAÇÃO INFANTIL</title><content type='html'>Pedagogos e psicólogos estão de acordo em que o Jogo Infantil é uma atividade física e mental que favorece tanto o desenvolvimento pessoal como a sociabilidade, de forma integral e harmoniosa. A criança evolui com o jogo e o jogo da criança vai evoluindo paralelamente ao seu desenvolvimento, ou melhor, dizendo, integrado ao seu desenvolvimento.&lt;br /&gt;
Independente de época, cultura e classe social, os jogos e os brinquedos fazem parte da vida da criança, pois elas vivem num mundo de fantasia, de encantamento, de alegria, de sonhos, onde realidade e faz-de-conta se confundem. (Kishimoto, 1999). &lt;br /&gt;
O jogo está na gênese do pensamento, da descoberta de si mesmo, da possibilidade de experimentar, de criar e de transformar o mundo.&lt;br /&gt;
O caráter de ficção é um dos elementos constitutivos do jogo e, é um modo de expressão de grande importância, pois também pode ser entendido como um modo de comunicação em que a criança expressa os aspectos mais íntimos de sua personalidade e sua tentativa de interagir com o mundo adulto.&lt;br /&gt;
Pelo jogo as crianças exploram os objetos que os cercam, melhoram sua agilidade física, experimentam seus sentidos, e desenvolvem seu pensamento. Algumas vezes o realizarão sozinhos, em outras, na companhia de outras crianças, desenvolvendo também o comportamento em grupo. Podemos dizer que aprendem a conhecer a si próprios, ao mundo que os rodeia e aos demais.&lt;br /&gt;
Vygotsky (1987) afirma que na brincadeira “a criança se comporta além do comportamento habitual de sua idade, além de seu comportamento diário; no brinquedo, é como se ela fosse maior do que ela é na realidade” (p.117). Em sua visão, a brincadeira cria uma zona de desenvolvimento proximal favorecendo e permitindo que as ações da criança ultrapassem o desenvolvimento real já alcançado permitindo-lhe novas possibilidades de ação sobre o mundo.&lt;br /&gt;
&lt;br /&gt;
Huizinga (1980) filósofo da história, em 1938, escreveu seu livro “HOMO LUDENS” no qual argumenta que o jogo é uma categoria absolutamente primária da vida, tão essencial quando o raciocínio (HOMO SAPIENS) e a fabricação de objetos (HOMO FABER), então a denominação HOMO LUDENS, quer dizer que o elemento lúdico está na base do surgimento e desenvolvimento da civilização.&lt;br /&gt;
Huizinga define jogo como: “uma atividade voluntária exercida dentro de certos e determinados limites de tempo e espaço, segundo regras livremente consentidas, mas absolutamente obrigatórias, dotado de um fim em si mesmo, acompanhado de um sentimento de tensão e alegria e de uma consciência de ser diferente de vida cotidiana.”&lt;br /&gt;
O jogo da criança não é equivalente ao jogo para o adulto, pois não é uma simples recreação, o adulto que joga afasta-se da realidade, enquanto a criança ao brincar/jogar avança para novas etapas de domínio do mundo que a cerca.&lt;br /&gt;
Também a auto-estima, uma das condições do desenvolvimento normal, tem sua gênese na infância em processos de interação social – na família ou na escola – que são amplamente proporcionados pelo brincar.&lt;br /&gt;
É de grande importância que os professores compreendam e utilizem o jogo como um recurso privilegiado de sua intervenção educativa.&lt;br /&gt;
O papel do professor&lt;br /&gt;
Apesar do jogo ser uma atividade espontânea nas crianças, isso não significa que o professor não necessite ter uma atitude ativa sobre ela, inclusive, uma atitude de observação que lhe permitirá conhecer muito sobre as crianças com que trabalha.&lt;br /&gt;
Podemos sintetizar algumas funções do professor frente aos jogos:&lt;br /&gt;
Providenciar um ambiente adequado para o jogo infantil&lt;br /&gt;
A criação de espaços e tempos para os jogos é uma das tarefas mais importantes do professor, principalmente na escola de educação infantil. Cabe-lhe organizar os espaços de modo a permitir as diferentes formas de jogos, de forma, por exemplo, que as crianças que estejam realizando um jogo mais sedentário não sejam atrapalhadas por aquelas que realizam uma atividade que exige mais mobilidade e expansão de movimentos.&lt;br /&gt;
Selecionar materiais adequados&lt;br /&gt;
O professor precisa estar atento à idade e às necessidades de seus alunos para selecionar e deixar à disposição materiais adequados. O material deve ser suficiente tanto quanto à quantidade, como pela diversidade, pelo interesse que despertam, pelo material de que são feitos. Lembrando sempre da importância de respeitar e propiciar elementos que favoreçam a criatividade das crianças. A sucata, é um exemplo de material que preenche vários destes requisitos.&lt;br /&gt;
Permitir a repetição dos jogos&lt;br /&gt;
As crianças sentem grande prazer em repetir jogos que conhecem bem. Sentem-se seguras quando percebem que contam cada vez com mais habilidades em responder ( ou executar) o que é esperado pelos outros; sentem-se seguras e animadas com a nova aprendizagem.&lt;br /&gt;
Enriquecer e valorizar os jogos realizados pelas crianças&lt;br /&gt;
Uma observação atenta pode indicar os professor que sua participação seria interessante para enriquecer a atividade desenvolvida, introduzindo novos personagens ou novas situações que tornem o jogo mais rico e interessante para as crianças, aumentando suas possibilidades de aprendizagem. Valorizar as atividades das crianças, interessando-se por elas, animando-as pelo esforço, evitando a competição, pois em jogos não competitivos não existem ganhadores ou perdedores. Outro modo de estimular a imaginação das crianças é servir de modelo, brincar junto ou contar como brincava quando tinha a idade delas. Muitas vezes o professor, que não percebe a seriedade e a importância dessa atividade para o desenvolvimento da criança, ocupa-se com outras tarefas, deixando de observar atentamente para poder refletir sobre o que as crianças estão fazendo e perceber seu desenvolvimento, acompanhar sua evolução, suas novas aquisições, as relações com as outras crianças, com os adultos. Para tanto, pode ser elaborada uma planilha, um guia de observação que facilite o trabalho do professor.&lt;br /&gt;
Ajudar a resolver conflitos&lt;br /&gt;
Durante certos momentos dos jogos acontecem com certa freqüência pequenos conflitos entre as crianças. A atitude mais produtiva do professor é conseguir que as crianças procurem resolver esses conflitos, ensinando-lhes a chegar a acordos, negociar e compartilhar. &lt;br /&gt;
Respeitar as preferências de cada criança&lt;br /&gt;
Através dos jogos cada criança terá a oportunidade de expressar seus interesses, necessidades e preferências. O papel do professor será o de propiciar-lhes novas oportunidades e novos materiais que enriqueçam seus jogos, porém, respeitando os interesses e necessidades da criança de forma a não forçá-la a realizar determinado jogo ou participar de um jogo coletivo.&lt;br /&gt;
Não reforçar papéis sexistas/e ou outros valores do professor&lt;br /&gt;
&quot;Os brinquedos aparecem no imaginário dos professores de educação infantil como objetos culturais portadores de valores considerados inadequados. Por exemplo, bonecas Barbies devem ser evitadas por carregar valores americanos. Bonequinhos guerreiros , tanques, armamentos e outros brinquedos, com formas bélicas, recebem o mesmo tratamento por estarem associados à reprodução da violência. Brincadeiras de casinhas com bonecas devem restringir-se ao público feminino. Brincadeiras motoras, com carrinhos e objetos móveis, pertencem mais ao domínio masculino. Crianças pobres podem receber qualquer tipo de brinquedo, porque não dispõem de nada. A pobreza justifica o brincar desprovido de materiais e a brincadeira supervisionada. Escolas representadas por diversas etnias começam a introduzir festas folclóricas, com danças, comidas típicas, como se a multiculturalidade pudesse ser resumida e compreendida como algo turístico, pelo seu lado exótico, apenas por festas e exposições de objetos típicos, não contemplando os elementos que caracterizam a identidade de cada povo. Enfim, são tais atitudes que demonstram preconcepções relacionadas à classe social, ao gênero e à etnia, e tentam justificar propostas relacionadas às brincadeiras introduzidas em nossas instituições de educação infantil&quot;. (Kishimoto, 1999)&lt;br /&gt;
Tanto meninos quanto meninas expressam através de seus jogos grande parte dos usos e relações sociais que conhecem. O jogo é, por sinal, um meio extraordinário para a formação da identidade e a diferenciação pessoal. Entretanto, os professores precisam ser bastante cuidadosos e sensíveis para não reproduzir através de seus valores, os papéis sexistas tradicionais. Neste sentido possibilitar que meninos e meninas joguem juntos, evitando expressões como &quot;os meninos não jogam....&quot; ou, &quot;isto não é para uma menina...&quot;, estimulando e favorecendo o crescimento e a identidade tanto de meninos como meninas, sem reforçar esteriótipos sociais, ainda existentes em muitas regiões do país ou arraigados em certas culturas.&lt;br /&gt;
Bibliografia:&lt;br /&gt;
HUIZINGA,J. “Homo Ludens – O Jogo como elemento da Cultura” Ed. Perspectiva&lt;br /&gt;
KISHIMOTO, Tizuko Morchida (org.). Jogo, brinquedo, brincadeira e a educação. 3ª edição, SP: Cortez, 1999.&lt;br /&gt;
VYGOTSKY, L.S. A formação social da mente. São Paulo: Martins Fontes, 1987.&lt;br /&gt;
&lt;br /&gt;
&quot;Brincar não é perder tempo, é ganhá-lo. É triste ter meninos sem escola, mas mais triste é vê-los enfileirados em salas sem ar, com exercícios estéreis, sem valor para a formação humana&quot;. Carlos Drummond de Andrade&lt;br /&gt;
&quot;Através de uma brincadeira de criança, podemos compreender como ela vê e constrói o mundo- o que ela gostaria que ele fosse, quais suas preocupações e que problemas a estão assediando. Pela brincadeira, ela expressa o que teria dificuldade de colocar em palavras. Nenhuma criança brinca só para passar o tempo, sua escolha é motivada por processos íntimos, desejos, problemas, ansiedades. O que está acontecendo com a mente da criança determina suas atividades lúdicas; brincar é sua linguagem secreta, que devemos respeitar mesmo se não a entendemos&quot;. Bruno Bettelheim &lt;br /&gt;
&lt;br /&gt;
&quot; Brincar é um componente crucial do desenvolvimento, pois, através do brincar a criança é capaz de tornar manejáveis e compreensíveis os aspectos esmagadores e desorientadores do mundo. Na verdade, o brincar é um parceiro insubstituível do desenvolvimento, seu principal motor. Em seu brincar, a criança pode experimentar comportamentos, ações e percepções sem medo de represálias ou fracasso, tornando-se assim mais bem preparada para quando o seu comportamento &#39;contar&#39;&quot;. Howard Gardner&lt;br /&gt;
________________________________________&lt;br /&gt;
Vera Lúcia Camara F. Zacharias é mestre em educação, pedagoga, consultora em educação, com vasta experiência na área educacional em geral, e na assessoria e capacitação de profissionais das mais diversas áreas.</content><link rel='replies' type='application/atom+xml' href='http://serginhojesus-ef.blogspot.com/feeds/4350605066793910349/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://serginhojesus-ef.blogspot.com/2010/10/o-jogo-e-educacao-infantil-pedagogos-e.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8820887553723335672/posts/default/4350605066793910349'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8820887553723335672/posts/default/4350605066793910349'/><link rel='alternate' type='text/html' href='http://serginhojesus-ef.blogspot.com/2010/10/o-jogo-e-educacao-infantil-pedagogos-e.html' title='O JOGO E A EDUCAÇÃO INFANTIL'/><author><name>Sérgio Jesus de Andrade</name><uri>http://www.blogger.com/profile/04158503587758722887</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhsCTqA_ldHRUiMF7hY4QfVw0dX4prqKIe5TrZL8dN4QOY6qjp-pjX5aL9YSvLf5ZVdvC53DnlZr6MbZZZODEWv5-m27_TV4TG7AebHdD8Y_z8hAsD2B55j6KXmWr1wg/s220/SAM_0115.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8820887553723335672.post-6801170089163108649</id><published>2010-09-27T08:30:00.000-07:00</published><updated>2010-10-30T17:15:16.322-07:00</updated><title type='text'>Pique bandeira com rolamentos</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;object class=&quot;BLOG_video_class&quot; contentid=&quot;FAILED&quot; height=&quot;266&quot; id=&quot;BLOG_video-FAILED-0&quot; width=&quot;320&quot;&gt;&lt;/object&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.blogger.com/video.g?token=AD6v5dzQhbpPzA_CADGtVbGXEC3NrqnlPnaAa4oL26F42NGfzx26sZdZXfwenEOnHndFdXZFmiNSNExB4iEATG6QQg&#39; class=&#39;b-hbp-video b-uploaded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7mQUFDirgPSqDl2gz0nS3Q2lP4fYbLVQ74HpuI0ppn5g8w5GjZDp_DtktO1bhlBEKaA9RL1RdwLWNwY9T92DEgoYGhFowKo0fMwiAFZPf5Iis_YR-9-VlU2VLKLTSjkqPPp0LVkffyea2/s1600/SAM_0411.JPG&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; px=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7mQUFDirgPSqDl2gz0nS3Q2lP4fYbLVQ74HpuI0ppn5g8w5GjZDp_DtktO1bhlBEKaA9RL1RdwLWNwY9T92DEgoYGhFowKo0fMwiAFZPf5Iis_YR-9-VlU2VLKLTSjkqPPp0LVkffyea2/s320/SAM_0411.JPG&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Alunos discutindo a estratégia do jogo&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZpHb_p8-oBj3KZR7pECWaIIO9n3WlNfDVQ-sIHGEx7Ls0FrbZ-kkUj2TpJ3yXI2BJGcCEwp88jmxYS3sdQOg9uS0PKmf_9h-OP2L-i7TBxSVPe4uOQzM2v2wfHDD3y4p6lbdpmlvYYtn_/s1600/SAM_0412.JPG&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; px=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZpHb_p8-oBj3KZR7pECWaIIO9n3WlNfDVQ-sIHGEx7Ls0FrbZ-kkUj2TpJ3yXI2BJGcCEwp88jmxYS3sdQOg9uS0PKmf_9h-OP2L-i7TBxSVPe4uOQzM2v2wfHDD3y4p6lbdpmlvYYtn_/s320/SAM_0412.JPG&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGuV1VzjwP8NNmUnIMiUf648dUJu4-a7K3Nh5T6TRwNG-Yh8XYL6c_uV53GpXZfAWh9o6lME6QUsZPGwPgkqPtrKpLA30xyuz3ZdSUzgvQ-SwPGoe9A0fKhk6zoXAY25o9vxXUEup7Kxl_/s1600/SAM_0413.JPG&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; px=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGuV1VzjwP8NNmUnIMiUf648dUJu4-a7K3Nh5T6TRwNG-Yh8XYL6c_uV53GpXZfAWh9o6lME6QUsZPGwPgkqPtrKpLA30xyuz3ZdSUzgvQ-SwPGoe9A0fKhk6zoXAY25o9vxXUEup7Kxl_/s320/SAM_0413.JPG&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Momentos do jogo&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibh3u-AFWVnxVWILTjseM4jbQRAIGXdnpo-yyUJUUaZ3F6kOrLPiIsZO9bXjzVNBEnrX_o5zDBrSXGkNKHIGctzQMXAB3Bkep2kcKZtJlOKSoBy6YcV9ufAd4c5DcaBu-KyWTveUtyVr4l/s1600/SAM_0414.JPG&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; px=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibh3u-AFWVnxVWILTjseM4jbQRAIGXdnpo-yyUJUUaZ3F6kOrLPiIsZO9bXjzVNBEnrX_o5zDBrSXGkNKHIGctzQMXAB3Bkep2kcKZtJlOKSoBy6YcV9ufAd4c5DcaBu-KyWTveUtyVr4l/s320/SAM_0414.JPG&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRSBfbIEaempbDM9tzuaDIJCSYaavjhSlruT5hl4CAEr7ypllXqwgKbQtlNiPs5bDaNctOttsntjRyhTJ2pIDFBh0WJix2sKNHXCRLkG-BBs9KhTsV8HDIZYlj1DzCVZaZXaS6ZSL6IVNQ/s1600/SAM_0416.JPG&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; px=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRSBfbIEaempbDM9tzuaDIJCSYaavjhSlruT5hl4CAEr7ypllXqwgKbQtlNiPs5bDaNctOttsntjRyhTJ2pIDFBh0WJix2sKNHXCRLkG-BBs9KhTsV8HDIZYlj1DzCVZaZXaS6ZSL6IVNQ/s320/SAM_0416.JPG&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;todos a postos&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
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&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgib7fa91gNn2ZbwvzbtRIQIO-hvqkItwkUPIwkvvlYFsCWhFUVOCdtdzqdVhKnPXk-Zfk2RexbG-P0GLbHYOtBND1XmDrbRxt05vVELeB5jMY4kAfb_TEgpc3G0ggyOPmFsXkgKaRFQZl7/s1600/SAM_0418.JPG&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; px=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgib7fa91gNn2ZbwvzbtRIQIO-hvqkItwkUPIwkvvlYFsCWhFUVOCdtdzqdVhKnPXk-Zfk2RexbG-P0GLbHYOtBND1XmDrbRxt05vVELeB5jMY4kAfb_TEgpc3G0ggyOPmFsXkgKaRFQZl7/s320/SAM_0418.JPG&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Equipes envolvidas ao máximo&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNqdB3hx2mKUtF3HYzuHZ2lgRSkDdyG8Veopkt34CDZx3GjAbMvVmLLQSjYdsaGoRzuc5Su-4H8HRyYwfGip0e2QaE0ECwPp0Exk89kxjDidml2Hu7ENvlZ6qc8n0LUX2SSaCh0vVMp3gt/s1600/SAM_0420.JPG&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; px=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNqdB3hx2mKUtF3HYzuHZ2lgRSkDdyG8Veopkt34CDZx3GjAbMvVmLLQSjYdsaGoRzuc5Su-4H8HRyYwfGip0e2QaE0ECwPp0Exk89kxjDidml2Hu7ENvlZ6qc8n0LUX2SSaCh0vVMp3gt/s320/SAM_0420.JPG&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3Fd6RjcdvO8qdwEMa-FUTTcjUtEh-ZFfDv3mLTZ8n-AzBYVaITksRiwYbArvAco-WrROeGWG5ozfmioKt0k_c-h7XlKxqi0yAFSC3bUxoEAOA1MvkuUypWJqFjqHslp3ipaLbFYxMc21D/s1600/SAM_0421.JPG&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; px=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3Fd6RjcdvO8qdwEMa-FUTTcjUtEh-ZFfDv3mLTZ8n-AzBYVaITksRiwYbArvAco-WrROeGWG5ozfmioKt0k_c-h7XlKxqi0yAFSC3bUxoEAOA1MvkuUypWJqFjqHslp3ipaLbFYxMc21D/s320/SAM_0421.JPG&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://serginhojesus-ef.blogspot.com/feeds/6801170089163108649/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://serginhojesus-ef.blogspot.com/2010/09/blog-post.html#comment-form' title='6 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8820887553723335672/posts/default/6801170089163108649'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8820887553723335672/posts/default/6801170089163108649'/><link rel='alternate' type='text/html' href='http://serginhojesus-ef.blogspot.com/2010/09/blog-post.html' title='Pique bandeira com rolamentos'/><author><name>Sérgio Jesus de Andrade</name><uri>http://www.blogger.com/profile/04158503587758722887</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhsCTqA_ldHRUiMF7hY4QfVw0dX4prqKIe5TrZL8dN4QOY6qjp-pjX5aL9YSvLf5ZVdvC53DnlZr6MbZZZODEWv5-m27_TV4TG7AebHdD8Y_z8hAsD2B55j6KXmWr1wg/s220/SAM_0115.JPG'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7mQUFDirgPSqDl2gz0nS3Q2lP4fYbLVQ74HpuI0ppn5g8w5GjZDp_DtktO1bhlBEKaA9RL1RdwLWNwY9T92DEgoYGhFowKo0fMwiAFZPf5Iis_YR-9-VlU2VLKLTSjkqPPp0LVkffyea2/s72-c/SAM_0411.JPG" height="72" width="72"/><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8820887553723335672.post-941779507788324830</id><published>2010-09-26T20:34:00.003-07:00</published><updated>2010-09-26T20:35:53.803-07:00</updated><title type='text'>Professor Nota 10...2009</title><content type='html'>&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;&lt;span style=&quot;font-size: 12pt;&quot;&gt;Projeto:&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-size: 12pt;&quot;&gt; Chaturanga&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;&lt;span style=&quot;font-size: 12pt;&quot;&gt;Professor:&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-size: 12pt;&quot;&gt; Sérgio Jesus de Andrade&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;&lt;span style=&quot;font-size: 12pt;&quot;&gt;Disciplina:&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-size: 12pt;&quot;&gt; Educação Física Escolar&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;&lt;span style=&quot;font-size: 12pt;&quot;&gt;Faixa Etária:&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-size: 12pt;&quot;&gt; 2º e 3º Anos do Ensino Fundamental&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; tab-stops: 272.4pt; text-align: justify;&quot;&gt;&lt;span style=&quot;font-size: 12pt;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; mso-tab-count: 1;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify;&quot;&gt;&lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;JUSTIFICATIVA&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;O Projeto nasceu de uma conversa entre professores, equipe gestora e alunos, da EMEB Prof. Geraldo Pinto Duarte Paes, onde as aulas de Educação Física têm um formato diferenciado das demais escolas da rede municipal de ensino da cidade de Jundiaí, sendo ministradas em formato de oficinas específicas. Nesta escola os alunos vivenciam diferentes oficinas, entre elas a oficina Corpo e Movimento onde foi desenvolvido o Projeto Chaturanga.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;Com a reforma da quadra; o pouco espaço para as aulas de educação física; combinado com a falta de rendimento dentro de sala devido ao pouco nível de atenção dos alunos; as altas temperaturas do início do ano letivo e pensando em proporcionar aulas que fossem interessantes e significativas, que os alunos conseguissem desenvolver habilidades e competências, decidi construir este projeto de xadrez, possibilitando que os alunos participassem de atividades físicas constantes nas expectativas de aprendizagem da escola, com estratégias diferenciadas do currículo escolar. &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;Dentro do projeto da escola, “Respeito de Todo jeito”, que visa tornar nossos alunos cidadãos autônomos, e capazes de tomar decisões acertadas nas suas vidas, optei pelo xadrez, que é um jogo com infinitas possibilidades de jogadas e entre todas você sempre precisa escolher a melhor, sendo ainda um jogo que desperta a imaginação e a atenção de milhões de jogadores desde a sua criação.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify;&quot;&gt;&lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;OBJETIVOS, CONTEÚDOS CURRICULARES, METODOLOGIA&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;MsoListParagraph&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;Neste relato optei por utilizar os objetivos, conteúdos curriculares e metodologia em uma só parte, tendo em vista que o projeto se deu de forma uniforme e dinâmica.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoListParagraph&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt; mso-fareast-language: PT-BR;&quot;&gt;O principal objetivo deste trabalho é de ser uma proposta diferenciada. Sendo assim, realizei com os alunos, um levantamento sobre tudo que gostariam de aprender. Dentre tantas propostas sugeridas, optei por uma que fosse inovadora, em que eles não tinham muito conhecimento. Para minha satisfação, surgiu o xadrez, que além de ser uma proposta desafiadora é estimulante.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoListParagraph&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;Desafio lançado: conseguir aplicar um conteúdo novo para 250 alunos de 2º e 3º anos do ensino fundamental. O xadrez, que dentro de tantas outras qualidades, desenvolve a capacidade de concentração e raciocínio nos alunos.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoListParagraph&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;No primeiro momento foi realizado levantamento de conhecimentos prévios, oralmente e em situação de jogo. Muitos não sabiam como era o jogo e nem como se jogava, alguns não tinham nunca visto um tabuleiro, outros alunos já sabiam jogar. Após esta etapa, iniciou-se a apresentação do tabuleiro e das peças aos alunos, por meio de uma história. O tabuleiro foi montado passo a passo, assim como o movimento das peças. Os alunos foram se envolvendo com toda a história, perguntando, participando das aulas, sempre com vontade de saber mais e conhecer o movimento de todas elas para que pudessem jogar de acordo com as regras próprias do jogo.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoListParagraph&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;Ao final da etapa de conhecimento das peças e montagem do tabuleiro, era hora de jogar, colocar em prática o que foi aprendido nas aulas anteriores. Para minha surpresa e satisfação uma boa parcela dos alunos assimilou o conteúdo, e o jogo corria solto nas salas de aula.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoListParagraph&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;As oficinas de xadrez tiveram duração de dois meses, totalizando oito aulas, que aconteceram uma vez por semana, agregadas ao planejamento de Educação Física.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoListParagraph&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;As aulas foram teóricas e práticas. Trabalhamos em sala de aula e na lousa interativa. No início de todas as aulas foram distribuídos aos alunos os tabuleiros e as peças do xadrez para que as crianças se apropriassem do jogo. &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoListParagraph&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;As oficinas foram desenvolvidas da seguinte forma:&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoListParagraph&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;1ª oficina: Conhecimento da história do jogo: Li para os alunos a história do pequeno Yuri, que no dia de seu aniversário ganhou de seus pais um jogo de xadrez. Dentro do texto já destaquei algumas peças e características do jogo, que fui elencando juntamente com os alunos na lousa, para posteriormente conversar com eles sobre as mesmas. Uma coisa que chamou muita atenção dos alunos foi o fato do xadrez atual ter o nome de “Chaturanga”.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;2ª oficina: Conhecimento do tabuleiro e das peças: Na lousa interativa apresentei para os alunos um desenho intitulado “Geri´s game” no qual um velhinho joga xadrez sozinho. Voltamos à sala e discutimos os aspectos do desenho, depois eu desenhei um tabuleiro na lousa, e contei uma história de um casamento entre o rei e a dama. Peça a peça fomos, eu e os alunos montando o tabuleiro. Ao final da história os alunos sozinhos, em um primeiro momento e depois em duplas montaram novamente o tabuleiro para assimilação de todos e também para a colocação das peças.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;3ª oficina: As peças e suas movimentações (peão e torre): A partir deste momento a maioria dos alunos já tinha conhecimento de como se montava o tabuleiro. Era hora de começar a conhecer os movimentos das peças. Com ajuda dos alunos, montamos um teatro, desta forma as peças começavam a ganhar vida, deixaram de ser simples peças colocadas no tabuleiro, afinal agora elas se movimentavam. Um fato que me chamou muito a atenção foi o aluno Mateus do 3º ano, que era agitadíssimo em sala, ele ficou pacientemente ensinando a aluna Morine que estava com dificuldade em aprender a movimentação e captura pelo peão. Depois de explicado as movimentações de peão e torre os alunos realizaram então, um jogo com estas peças, o jogo da torre e do peão, onde eles mostravam o conhecimento adquirido na aula.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;4ª oficina: As peças e suas movimentações (bispo e cavalo): Em um primeiro momento os alunos, sempre sentados em duplas, montavam seus tabuleiros com todas as peças, depois retiravam as peças que não seriam utilizadas no momento. Iniciei as intervenções com as peças bispo e cavalo. Mostrei para os alunos como se movimentavam as duas peças. O cavalo foi muito mais fácil para os alunos, pois sua movimentação em “L”, construindo a palavra “CA-VA-LO”. O que mais se ouvia na sala de aula era os alunos repetindo “- CA-VA-LO”.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;No decorrer desta oficina surgiu uma necessidade! Os alunos queriam jogar em suas casas, mas seus familiares não sabiam. Lançamos um desafio, no qual os alunos deveriam ensinar seus familiares. Nesta etapa o projeto já estava tomando outras proporções, a de reunir a família para aprenderem juntos o jogo do xadrez e colocarem em prática entre elas.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;5ª oficina: As peças e suas movimentações (dama e rei): Por fim era hora de encher o tabuleiro que ainda tinha algumas casas vazias. Usei algumas estratégias como: o rei que é o dono do reino, não pode se cansar muito por isso ele anda uma casa só. A dama é a protetora do rei precisa ser rápida, por isso anda mais casas e para todos os lados. Pronto! Nosso tabuleiro estava montado, todas as peças prontas para o jogo. Agora era hora de ver o conhecimento que os alunos conseguiram adquirir de tudo que foi passado até o momento. Fomos ao jogo. Todos os alunos em duplas se cumprimentaram e começaram a jogar, neste momento surgiram vários questionamentos. “- Professor, como se movimenta o peão mesmo?” Para minha surpresa o próprio parceiro explicaria, “- Ele anda pra frente e captura para os lados.” Conteúdo assimilado pude continuar com as aulas.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;6ª oficina: Abertura e primeiros passos do jogo: Os alunos já tinham conseguido entender a dinâmica do jogo, mas era preciso saber os atalhos, como iniciar uma boa partida. Depois de montado o tabuleiro, fui explicando sua principal parte, o centro, Mostrei aos alunos que quem conseguisse dominar primeiro esta parte teria mais chances de ter sucesso. Fiz uma analogia com o futebol, onde o time que consegue dominar o centro do campo consegue mais sucesso. Coloquei para os alunos que neste processo a atenção é fundamental.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;A atividade do projeto caminhava a todo vapor, decidimos então realizar um festival de xadrez em duplas, no qual cada aluno poderia participar com algum membro da sua família. &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;Neste momento surgiu mais uma necessidade: os tabuleiros que tínhamos na escola não seriam suficientes para a realização do festival. Entramos em contato com o Projeto Pintando a Liberdade, do Governo Federal e solicitamos mais tabuleiros para nossa escola, Fomos prontamente atendidos. Agora sim poderíamos realizar nosso festival. &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;Organizei com a ajuda da escola as inscrições para o 1º festival de xadrez de duplas. As mesmas foram enviadas através dos alunos para casa.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;7ª oficina: Prática do jogo, xeque e xeque-mate: Os alunos já retinham muitas informações do jogo, já conseguiam desenvolvê-lo. Era momento de saber finalizá-lo, ou seja, conseguirem dar um “xeque” no adversário. Foi o máximo! Outra vez ouvi o borbulho na sala, -“xeque”, “xeque-mate”. Aos poucos eles foram entendendo como podiam evitar e como também se livrar de um “xeque”. O jogo tomou forma nas salas, os alunos estavam prontos para o grande desafio. Era preciso ensinar seus pais a jogar, para daí juntos jogarem no 1º Festival de Xadrez em duplas da escola, que estava se aproximando.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;8ª oficina: Prática do jogo e encerramento do Projeto. Na última semana do projeto os alunos tiraram suas duvidas. Estavam ansiosos para o dia do festival. Na finalização do projeto realizou-se um festival em duplas entre pais e alunos, neste festival participaram aproximadamente 300 pessoas.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;Com as inscrições previamente feitas, os espaços foram organizados separando as turmas por séries: uma sala para as duplas dos segundos anos e dos terceiros anos. As mesas e tabuleiros estavam prontos, só aguardando os jogadores. Iniciou-se as partidas. As duplas revezaram-se nos tabuleiros. Várias partidas aconteceram ao mesmo tempo. Em uma noite fria e chuvosa todos participaram envolvidos, no final do festival todos os alunos participantes receberam uma medalha e seus pais receberam um texto sobreo projeto, como prêmio de participação. &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;O 1º festival de xadrez de duplas da EMEB Prof. Geraldo Pinto Duarte Paes, como foi intitulado, aconteceu no dia 24/04/09, no período noturno recebendo pais e filhos. Para sua realização, o evento contou com a colaboração de toda equipe escolar, que proporcionou a todos os presentes, momentos ricos de imensa integração entre escola, pais e comunidade.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify;&quot;&gt;&lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;AVALIAÇÃO&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;O projeto teve início em Março do ano corrente, sendo desenvolvido dentro da oficina de Corpo e Movimento. Em um primeiro momento conquistei os alunos para a prática do xadrez. Trouxe personagens que fossem palpáveis para os alunos com os quais eles conseguissem assimilar o conteúdo.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;A cada oficina era realizada uma avaliação de todo conteúdo apresentado, para que fosse possível verificar o conteúdo que os alunos tinham retido, e se já podia passar para a próxima oficina ou teria que retomar algum conteúdo, pois as aulas seguintes sempre dependiam de um conhecimento adquirido em aulas anteriores, a avaliação foi feita em sala, com perguntas relativas ao conteúdo da aula, e em jogos relativos as peças com as quais estávamos trabalhando no dia.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;Os alunos foram responsáveis pela avaliação, pois jogavam em duplas e tinham a chance de sempre estar observando as jogadas do adversário. Uma fala que ficou fixada pelos alunos é “- Para você jogar bem precisa sempre ajudar o seu adversário, quanto mais ele aprende mais você precisa aprender também.”&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;A avaliação do projeto é positiva, os alunos de um modo geral conseguiram assimilar os conteúdos. No decorrer do percurso os alunos demonstraram grande vontade de começar a praticar o jogo em casa com seus familiares, mas foi encontrada uma barreira, seus familiares não sabiam jogar xadrez, lançamos uma proposta para os alunos, ensinar seus familiares a jogar, para que todos pudessem aprender, e juntos jogar, assim conseguimos fazer um elo de aprendizagem: escola-família-escola. Os alunos ficaram muito entusiasmados com os avanços no jogo, eles aprendiam na escola e tinham a oportunidade de ensinar em seus lares. &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;Inicialmente faríamos um festival interno com os alunos, como fechamento e avaliação final do projeto, mas devido às proporções que o projeto tomou, no qual os alunos jogavam não somente dentro das salas de aula, mas também em seus lares com seus familiares, propus um festival em duplas, em que cada aluno participante jogaria com um familiar, os alunos toparam a idéia e o festival foi um sucesso! &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify;&quot;&gt;&lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;AUTOAVALIAÇÃO&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;Desde 2006 desejava trabalhar xadrez nas minhas aulas, e nessa escola encontrei o espaço necessário, e no novo projeto que minha escola está desenvolvendo, este meu desejo se encaixou perfeitamente.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;A minha maior satisfação foi perceber que as minhas aulas estavam sendo entendidas e os alunos estavam conseguindo captar o conteúdo apresentado. A avaliação que faço do projeto é muito positiva, pois percebi que os alunos em um primeiro momento tinham pouco conhecimento do xadrez, agora conseguem desenvolver o jogo sem grandes dificuldades. Umas das maiores satisfações foi o fato de uma mãe de um aluno do 3º ano, que também é professora de educação física, me falar que há tempos tentava ensinar seu filho a jogar e não tinha êxito, e em oito aulas ele conseguiu aprender o jogo e desenvolver sem problemas até ensinando ela a jogar.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;Eu como Professor vejo que, todo processo foi positivo, tendo em vista o desafio que era grande no inicio do ano, uma escola nova, um projeto novo, e lançar uma nova proposta de ensino.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;Desenvolver este projeto dentro da escola me fez repensar em muito na maneira de ensinar a educação física. Pude perceber que uma aula de educação física pode ser muito proveitosa e prazerosa longe das quatro linhas da quadra e que atividades diferenciadas chamam em muito a atenção dos alunos. &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;Nos dias de hoje é necessário refletir sobre as atividades corriqueiras, o xadrez traz esta possibilidade, onde o aluno reflete sobre seus atos. &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 12pt 0cm 10pt; text-align: justify; text-indent: 1cm;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif; font-size: 12pt;&quot;&gt;É certo que precisaremos fazer alguns ajustes para o próximo ano, já que os alunos de 2º e 3º anos continuarão na escola. Os alunos já têm um conhecimento adquirido.&lt;span style=&quot;color: red;&quot;&gt; &lt;/span&gt;Já&lt;span style=&quot;color: red;&quot;&gt; &lt;/span&gt;para os novos alunos poderemos manter alguns aspectos importantes de aprendizagens citadas e vividas. Algumas aulas precisarão ser reformuladas e refeitas. Estes ajustes poderão ser relatados em um próximo projeto, como estou referindo-me a este, paro por aqui, sabendo que meus alunos tiveram a oportunidade de adquirir um novo conhecimento e que puderam ser propagadores de um conteúdo assimilado e aprendido dentro da sala de aula nas suas casas com seus familiares.&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://serginhojesus-ef.blogspot.com/feeds/941779507788324830/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://serginhojesus-ef.blogspot.com/2010/09/professor-nota-102009.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8820887553723335672/posts/default/941779507788324830'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8820887553723335672/posts/default/941779507788324830'/><link rel='alternate' type='text/html' href='http://serginhojesus-ef.blogspot.com/2010/09/professor-nota-102009.html' title='Professor Nota 10...2009'/><author><name>Sérgio Jesus de Andrade</name><uri>http://www.blogger.com/profile/04158503587758722887</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhsCTqA_ldHRUiMF7hY4QfVw0dX4prqKIe5TrZL8dN4QOY6qjp-pjX5aL9YSvLf5ZVdvC53DnlZr6MbZZZODEWv5-m27_TV4TG7AebHdD8Y_z8hAsD2B55j6KXmWr1wg/s220/SAM_0115.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8820887553723335672.post-8570602302239163827</id><published>2010-09-26T20:20:00.000-07:00</published><updated>2010-09-26T20:20:45.591-07:00</updated><title type='text'>JOGOS E BRINCADEIRAS TRADICIONAIS, UMA PROPOSTA NA EDUCAÇÃO FÍSICA ESCOLAR</title><content type='html'>&lt;span style=&quot;font-size: 12pt; mso-fareast-language: PT-BR; mso-no-proof: yes;&quot;&gt;&lt;shapetype coordsize=&quot;21600,21600&quot; filled=&quot;f&quot; id=&quot;_x0000_t75&quot; o:preferrelative=&quot;t&quot; o:spt=&quot;75&quot; path=&quot;m@4@5l@4@11@9@11@9@5xe&quot; stroked=&quot;f&quot;&gt;&lt;stroke joinstyle=&quot;miter&quot;&gt;&lt;/stroke&gt;&lt;formulas&gt;&lt;f eqn=&quot;if lineDrawn pixelLineWidth 0&quot;&gt;&lt;/f&gt;&lt;f eqn=&quot;sum @0 1 0&quot;&gt;&lt;/f&gt;&lt;f eqn=&quot;sum 0 0 @1&quot;&gt;&lt;/f&gt;&lt;f eqn=&quot;prod @2 1 2&quot;&gt;&lt;/f&gt;&lt;f eqn=&quot;prod @3 21600 pixelWidth&quot;&gt;&lt;/f&gt;&lt;f eqn=&quot;prod @3 21600 pixelHeight&quot;&gt;&lt;/f&gt;&lt;f eqn=&quot;sum @0 0 1&quot;&gt;&lt;/f&gt;&lt;f eqn=&quot;prod @6 1 2&quot;&gt;&lt;/f&gt;&lt;f eqn=&quot;prod @7 21600 pixelWidth&quot;&gt;&lt;/f&gt;&lt;f eqn=&quot;sum @8 21600 0&quot;&gt;&lt;/f&gt;&lt;f eqn=&quot;prod @7 21600 pixelHeight&quot;&gt;&lt;/f&gt;&lt;f eqn=&quot;sum @10 21600 0&quot;&gt;&lt;/f&gt;&lt;/formulas&gt;&lt;path gradientshapeok=&quot;t&quot; o:connecttype=&quot;rect&quot; o:extrusionok=&quot;f&quot;&gt;&lt;/path&gt;&lt;lock aspectratio=&quot;t&quot; v:ext=&quot;edit&quot;&gt;&lt;/lock&gt;&lt;/shapetype&gt; &lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 0cm 0cm 0pt; mso-outline-level: 1; text-align: center;&quot;&gt;&lt;shape id=&quot;Imagem_x0020_1&quot; o:spid=&quot;_x0000_i1025&quot; style=&quot;height: 54pt; visibility: visible; width: 90pt;&quot; type=&quot;#_x0000_t75&quot;&gt;&lt;imagedata o:title=&quot;&quot; src=&quot;file:///C:\Users\NOTEBO~1\AppData\Local\Temp\msohtmlclip1\01\clip_image001.jpg&quot;&gt;&lt;/imagedata&gt;&lt;/shape&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 0cm 0cm 0pt; mso-outline-level: 1; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; mso-fareast-language: PT-BR; mso-no-proof: yes;&quot;&gt;&lt;span style=&quot;mso-tab-count: 10;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align=&quot;right&quot; class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 0cm 0cm 0pt; mso-outline-level: 1; text-align: right; text-indent: 53.85pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; mso-fareast-language: PT-BR; mso-no-proof: yes;&quot;&gt;Sérgio Jesus de Andrade&lt;/span&gt;&lt;/div&gt;&lt;div align=&quot;right&quot; class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 0cm 0cm 0pt; mso-outline-level: 1; text-align: right; text-indent: 53.85pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; mso-fareast-language: PT-BR; mso-no-proof: yes;&quot;&gt;&lt;span style=&quot;mso-tab-count: 2;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;Orientadora: Profª Renata Costa de Toledo Russo&lt;/span&gt;&lt;/div&gt;&lt;div align=&quot;right&quot; class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 0cm 0cm 0pt; mso-outline-level: 1; text-align: right; text-indent: 53.85pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; mso-fareast-language: PT-BR; mso-no-proof: yes;&quot;&gt;ESCOLA SUPERIOR DE EDUCAÇÃO FÍSICA DE JUNDIAÍ - ESEF&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt;&quot;&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 0pt; mso-outline-level: 1; text-align: justify;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; mso-outline-level: 1; text-align: justify;&quot;&gt;&lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;RESUMO&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 0cm 0cm 10pt; mso-outline-level: 1; text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt;&quot;&gt;Este estudo de cunho bibliográfico têm como objetivo fazer um resgate cultural dos jogos e brincadeiras tradicionais que estão se perdendo com o passar do tempo. Nos dias de hoje é fato que as crianças têm menos espaços para brincar. Enquanto que em épocas passadas elas tinham as ruas, parques, bosques, hoje em dia estes espaços estão cada vez mais escassos, sem falar da falta de segurança e a concorrência com os carros nas ruas, sem falar também da concorrência com o vídeo game e o computador. O brincar faz parte da vida da criança, e é uma fonte natural de conquistas, vivências e novas experiências, é no brincar que as crianças aprendem muitas coisas que a vida pode lhes ensinar, vivências como: o respeito, entendimentos de regras, viver em grupos, dividir espaço e material, entre outras experiências que o brincar pode oferecer as crianças.Para muitas crianças a escola é o único espaço para brincar, o que torna a educação física escolar um pouco diferente do que se vivia em épocas anteriores. Nos dias de hoje o brincar está muito mais presente dentro das aulas, mas um brincar com objetivo e não puramente largar a criança no meio da quadra com um amontoado de brinquedos. O resgate de alguns jogos e brincadeiras tradicionais tais como: jogos de pegar, cantigas de roda, amarelinha, barra manteiga, mãe da rua, pedrinhas entre outras, estão presentes nas aulas.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Palavras-chave: Jogos. Brincadeiras. Educação Física Escolar&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify;&quot;&gt;&lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;INTRODUÇÃO&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Nos dias de hoje é fato que as crianças têm menos espaços para brincar, enquanto que em épocas passadas elas brincavam nas ruas, parques, bosques. Atualmente esses espaços estão cada vez mais escassos, sem falar na falta de segurança e o excesso de carros nas ruas como também da concorrência desleal com o vídeo game e o computador.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;O brincar faz parte da vida da criança, é uma fonte natural de conquistas, vivências e novas experiências. É no brincar que as crianças aprendem muitas coisas que a vida pode lhes ensinar, vivências como: o respeito, entendimentos de regras, viver em grupos, dividir espaço e material, entre outras experiências que o brincar pode oferecer as crianças.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Nos dias de hoje para muitas crianças a escola é o único espaço para brincar, o que torna a Educação Física Escolar um pouco diferente do que se vias em épocas anteriores. Hoje em dia o brincar está muito mais presente dentro das aulas, mas um brincar com objetivo e não puramente largar a criança no meio da quadra com um amontoado de brinquedos. O resgate de alguns jogos e brincadeiras tradicionais tais como: jogos de pegar, cantigas de roda, amarelinha, barra manteiga, mãe da rua, pedrinhas entre outras, estão presentes nas aulas.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 0pt; mso-outline-level: 1; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 0pt; mso-outline-level: 1; text-align: justify;&quot;&gt;&lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;DEFININDO CULTURA&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 0pt; mso-outline-level: 1; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 0pt; mso-layout-grid-align: none; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Para começarmos a definir cultura vamos recorrer ao dicionário da língua portuguesa, no qual &lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%; mso-fareast-language: PT-BR;&quot;&gt;XIMENES (2000) definiu “cultura como ação ou modo de cultivar. 2. Plantação. 3. Desenvolvimento intelectual. 4. Antrop. Conjunto de experiências e realizações humanas (costumes, crenças, instituições, produções artísticas e intelectuais) que caracterizam uma sociedade. 5. Conjunto de conhecimentos adquiridos numa determinada área de atividade. 6. Conjunto de atitudes e comportamentos que caracterizam certa mentalidade. =&amp;gt; Cultura inflacionária.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 0pt; mso-layout-grid-align: none; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%; mso-fareast-language: PT-BR;&quot;&gt;Assim antropologicamente falando podemos definir cultura como: conjunto de experiências e realizações humanas (costumes, crenças, instituições, produções artísticas e intelectuais), (XIMENES, 2000).&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 0pt; mso-outline-level: 1; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;A palavra “cultura”, em sua origem no latim, significa ação ou maneira de explorar certas produções naturais, cuidado com o campo e criação de animais. Sua origem, portanto, está associada à ideia de trabalho produtivo. (NEIRA, 2008).&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 0pt; mso-outline-level: 1; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Nesta ideia de Neira (2008), a cultura estava somente relacionada ao trabalho no campo.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 0pt; mso-outline-level: 1; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Podemos também definir cultura segundo os Parâmetros Curriculares Nacionais – PCNs (Brasil, 1998) como:&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 0cm 0cm 0pt 4cm; mso-outline-level: 1; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;;&quot;&gt;[..] um conjunto de códigos simbólicos reconhecíveis pelo grupo. Neles o indivíduo é formado desde o momento de sua concepção; nesses mesmos códigos, durante a sua infância, aprende os conhecimentos e valores do grupo; por eles é mais tarde introduzido nas obrigações da vida adulta, da maneira como cada grupo social a concebe. (p. 27).&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 0cm 0cm 0pt 4cm; mso-outline-level: 1; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 0pt; mso-layout-grid-align: none; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%; mso-fareast-language: PT-BR;&quot;&gt;A cultura é tudo aquilo que criamos, vivenciamos, modificamos e adaptamos conforme nossas necessidades como explica (DAOLIO , 1995).&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 0pt; mso-layout-grid-align: none; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%; mso-fareast-language: PT-BR;&quot;&gt;O homem é um ser influenciável, e como a cultura de um povo pode influenciar outro, com o passar das gerações os homens vão mudando, aperfeiçoando e aprimorando, com tudo isso algumas coisas vão ficando para trás, como por exemplo, as rodas familiares de conversas, as brincadeiras na rua, as festividades que antigamente ocorriam nas casas, ruas e igrejas. Nos dias de hoje os eventos festivos acontecem de forma isolada, sem o engajamento de muitas famílias, fazendo que certas tradições se percam no tempo.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 0pt; mso-layout-grid-align: none; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%; mso-fareast-language: PT-BR;&quot;&gt;Segundo NEIRA (2008, p.33),&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 0cm 0cm 0pt 4cm; mso-layout-grid-align: none; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;em 1871, Edward B. Tylor, etnólogo inglês, utilizou o termo “cultura” (em inglês, culture) como síntese de kultur e civilization, abrangendo em uma só palavra todas as realizações produzidas pelo homem ao longo da sua história. Essa definição caracterizada “cultura” como algo adquirido, refutando a ideia inata, dependente biologicamente. &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 0cm 0cm 0pt 4cm; mso-layout-grid-align: none; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 0pt; mso-layout-grid-align: none; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%; mso-fareast-language: PT-BR;&quot;&gt;Acompanhando o raciocínio do autor, podemos afirmar que todas as produções humanas ao longo dos tempos são formas de cultura.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 0pt; mso-layout-grid-align: none; text-align: justify; text-indent: 53.85pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%; mso-fareast-language: PT-BR;&quot;&gt;Os jogos, brinquedos e brincadeiras, são elementos da cultura de um povo, e não podem perder suas características com o passar dos tempos. A cada geração temos que levar estas características aos mais novos, estes jogos, brinquedos e brincadeiras possuem um repertório riquíssimo, podendo ser inseridos nas aulas de Educação Física Escolar podendo facilitar em muito nossas aulas.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 0pt; mso-layout-grid-align: none; text-align: justify;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 0pt; mso-layout-grid-align: none; text-align: justify;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 0pt; mso-layout-grid-align: none; text-align: center;&quot;&gt;&lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%; mso-fareast-language: PT-BR;&quot;&gt;A IMPORTÂNCIA DO RESGATE DE JOGOS E BRINCADEIRAS NA EDUCAÇÃO FÍSICA ESCOLAR.&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 0pt; mso-layout-grid-align: none; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 0pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Por toda sua infância o brincar é uma coisa muito presente na vida das crianças. Em épocas passadas as brincadeiras tinham como principal local a rua ou espaços abertos, sem o grande fluxo de carros e com segurança.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 0pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Nos dias de hoje as brincadeiras monótonas, e/ou pouco gasto de energia vem ganhando espaço na vida das crianças. Os computadores, os vídeos games, a televisão se tornaram grandes aliados dos pais e crianças quando a questão é brincar. Por parte dos pais por serem sempre dentro de casa, sob a supervisão dos mesmos, e por parte dos filhos, que tendo em vista não poderem sair na rua para brincar se refugiam nas telas dos mesmos.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 0pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;color: #231f20; font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%; mso-fareast-language: PT-BR;&quot;&gt;Segundo Betti (1998) &lt;i style=&quot;mso-bidi-font-style: normal;&quot;&gt;apud&lt;/i&gt; Costa (2006), os adolescentes brasileiros despedem em média quatro horas por dia vendo televisão.&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 0pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Os jogos e brincadeiras folclóricas foram perdendo espaço com o passar dos tempos, ora pela falta de espaço, ora pela falta de segurança como afirma FARIA JUNIOR (1996):&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 0cm 0cm 10pt 148.85pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;;&quot;&gt;[...] jogos populares infantis, parlendas e brinquedos cantados foram sendo perdidos (ou transformados) nos últimos cinquenta anos, possivelmente como consequência dos processos de urbanização e de industrialização. (p.59) &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;O brincar é algo presente para todos, principalmente para as crianças. Para algumas é tão sério quanto o trabalho dos seus pais, pois na brincadeira pode ser livre para criar e vencer seus próprios limites.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Para alguns o espaço escolar é o único momento em que esta criança pode brincar sem estar o tempo todo voltada para um equipamento eletrônico. Sentar no chão, rolar, correr, gritar, extravasar, são algumas das sensações que os alunos sentem durante uma aula. Uma brincadeira, por exemplo, de pegar, onde o aluno precisa correr para “fugir” do pegador, pode liberar muitas sensações diferentes em cada aluno da sala de aula. Enquanto um aluno que se movimenta pouco pode estar com a adrenalina a mil, outro aluno que tem um repertório motor mais vasto está tranquilo e calmo esperando o pegador se aproximar mais para depois sair correndo.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;O brincar é algo nato da criança, em todos os momentos nos quais não está realizando algo que algum adulto pediu, ela está brincando, seja com um brinquedo ou com alguma “coisa” que ela encontrou no chão. &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Segundo Borba (2006), estudos da Psicologia baseados em uma visão histórica e social dos processos de desenvolvimento infantil apontam que o brincar é um importante processo psicológico, fonte de desenvolvimento e aprendizagem, sendo assim por que não trazer o brincar para a Educação Física Escolar?&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 0cm 0cm 10pt 148.85pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;;&quot;&gt;Pipa, esconde-esconde, pique, passaraio, bolinha de gude, bate mãos, amarelinha, queimada, cinco-marias, corda, pique-bandeira, polícia e ladrão, elástico, casinha, castelos de areia, mãe e filha, princesas, super-heróis...Brincadeiras que nos remetem à nossa própria infância e também nos levam a refletir sobre as crianças contemporânea: de que as crianças brincam hoje? Como e com quem brincam? (BORBA, 2006, p.33).&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 0cm 0cm 10pt 148.85pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Devido ao grande desenvolvimento das cidades, os espaços estão ficando cada vez mais limitados, as crianças estão sendo obrigadas a brincar em pequenos espaços, e em muitos casos, só sobrando as aulas de Educação Física nas escolas, ficando para nós Professores de Educação Física a responsabilidade de propagar para os alunos, os brinquedos e brincadeiras que os seus pais e avós brincavam na sua infância.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Segundo Cascudo (1984) e Kishimoto (1999; 2003), os jogos tradicionais infantis fazem parte da cultura popular, expressam a produção espiritual de um povo em uma determinada época histórica, são transmitidos pela oralidade e sempre estão em transformação, incorporando as criações anônimas de geração &lt;personname productid=&quot;em gera￧￣o. Ligados&quot; w:st=&quot;on&quot;&gt;em geração. Ligados&lt;/personname&gt; ao folclore, possuem as características de anonimato, tradicionalidade, transmissão oral, conservação e mudança. As brincadeiras tradicionais possuem, enquanto manifestações da cultura popular, a função de perpetuar a cultura infantil e desenvolver a convivência social.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Os jogos e brincadeiras tradicionais como podemos observar em &lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%; mso-fareast-language: PT-BR;&quot;&gt;Kishimoto (1992)&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt; &lt;i style=&quot;mso-bidi-font-style: normal;&quot;&gt;apud&lt;/i&gt; Calegari e Prodocimo (2006), que antigamente eram passados de geração para geração, hoje se perdem por diversos motivos, um dos quais podemos citar, é a pouca convivência familiar, devido aos muitos compromissos assumidos pelas famílias no dia-a-dia. Os pais trabalham fora o dia todo, as crianças por sua vez, ao invés de brincar, estão indo cada vez mais cedo para cursinhos e escolinhas, perdendo o pouco tempo disponível para brincar.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Nos dias de hoje o que está faltando para que nossas crianças brinquem?&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;A meu ver, um dos fatores é o fato das crianças não saberem do que brincar, como poderão elas brincar de algo que não lhes foi ensinado?&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Como uma criança pode brincar de mãe da rua em frente a sua casa se ela nunca nem ouviu falar desta brincadeira?&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Estes questionamentos podem resolver alguns dos problemas que às vezes ocorrem nas aulas de Educação Física, nós Professores de Educação Física podemos fazer este resgate cultural de brinquedos, jogos e brincadeiras e levar ao conhecimento de nossos alunos durante nossas aulas, possibilitando que eles adquiram este conhecimento, não somente apresentar os brinquedos, jogos e brincadeira, mas também trazer ao conhecimento do aluno toda sua história, e trajetória pelo mundo.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 0cm 0cm 10pt 4cm; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;;&quot;&gt;[...] é lamentável o fato de que estas brincadeiras tradicionais não se tenham sido incorporadas ao conteúdo pedagógico das aulas de Educação Física. Pois, aprender a trabalhar com essas brincadeiras poderia garantir um bom desenvolvimento das habilidades motoras sem precisar impor as crianças uma linguagem corporal que lhes é estranha. (FREIRE, 2003, &lt;i style=&quot;mso-bidi-font-style: normal;&quot;&gt;apud&lt;/i&gt; SANTOS, 2009, p. 211).&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;O brincar é algo inato á criança, os jogos e brincadeiras tradicionais trazem um repertório motor riquíssimo para as crianças, quando temos a possibilidade de incorporar estes jogos e brincadeiras tradicionais nas aulas, damos a possibilidade das crianças vivenciarem um pouco mais da cultura do nosso povo, ganhando em conhecimento e aprendizagem motora.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Velasco (1996), afirma que na antiguidade as crianças brincavam e participavam das festividades, lazer e jogos dos adultos, mas ao mesmo tempo tinham também um espaço reservado para que elas realizassem suas próprias atividades. O que incluía nestas atividades o que hoje chamamos de brincadeiras populares, pois naquela época a brincadeira era considerada um elemento cultural, do riso e do folclore.&lt;/span&gt;&lt;span style=&quot;font-family: Times-Roman; font-size: 9.5pt; line-height: 150%; mso-bidi-font-family: Times-Roman; mso-fareast-language: PT-BR;&quot;&gt;&lt;span style=&quot;font-family: Calibri;&quot;&gt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%; mso-fareast-language: PT-BR;&quot;&gt;Ao observarmos uma criança que brinca, percebemos uma coisa curiosa: seu estado de espírito coincide com sua concentração no objeto da brincadeira, jamais é estático e possui um sentido de atração que contagia. (JUNIOR, 1999).&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Como podemos observar os jogos e brincadeiras folclóricas são de extrema importância no desenvolvimento motor da criança, mas até que ponto podemos afirmar que uma brincadeira de rua pode ser importante no desenvolvimento motor e social da criança?&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Cavallari e Zacharias (1997) afirmam que é difícil estabelecer que uma determinada atividade é uma brincadeira, um pequeno jogo ou um grande jogo. Para podermos definir, temos que ver como esta atividade será desenvolvida no caso estudado e assim chegar a uma conclusão. O próprio professor pode utilizar uma mesma atividade em forma de brincadeira, pequeno jogo ou grande jogo, adaptando-se ao publico a ser atingido. Para transformar uma brincadeira em jogo ou vice-versa, basta utilizar as regras de acordo com as características da atividade.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Uma brincadeira de rua, um jogo popular, pode facilmente ser inserido nas aulas de Educação Física, basta o Professor dar o enfoque adequado na atividade. Uma brincadeira de mãe da rua, por exemplo, pode ser inserida nas aulas de correr, tendo em vista a complexidade da atividade, uma vez que os alunos são “obrigados” a estarem sempre atentos ao pegador, para poderem desviar e não serem pegos, podemos ainda trabalhar diversas capacidades físicas nesta mesma aula.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;O brincar é algo que acompanha a criança por toda sua vida, de acordo com LOPES (2001, p. 35), o jogo e o exercício, é a preparação para a vida adulta. “A criança aprende brincando, e é o exercício que a faz desenvolver suas potencialidades”.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Não podemos deixar de lado o fato das crianças viverem em casas e apartamentos, sendo assim também não podemos desvincular a rua da escola. &lt;span style=&quot;mso-spacerun: yes;&quot;&gt;&amp;nbsp;&lt;/span&gt;Antigamente os grandes talentos eram descobertos em peneirões realizados nas várzeas, nas poucas quadras poliesportivas que existiam, e nos dias de hoje eles são descobertos nas escolinhas de esporte. O que antes se aprendia na rua, hoje se aprende nas escolinhas, este fato reforça ainda mais o papel do Professor de Educação Física escolar, evidenciar em suas aulas vivências que possibilitem o desenvolvimento motor, levando ao aluno conhecimento e vivências motoras. Não devemos traçar uma linha de separação entre a rua e a escola, os poucos jogos e brincadeiras que hoje se aprende nas ruas podem servir em muito para as nossas aulas.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Os jogos e brincadeiras populares citados por Kishimoto &lt;i style=&quot;mso-bidi-font-style: normal;&quot;&gt;apud&lt;/i&gt; Moreira (2008),&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;Tahoma&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 10pt; line-height: 150%;&quot;&gt; &lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;por serem passados de geração em geração, trazem toda uma bagagem cultural, é muito rico em questões de respeito e de convivência, os quais uma criança não consegue jogando a frente de um computador ou vídeo-game. Possibilitar as vivências corporais coloca a criança defronte aos seus medos e aumenta sua capacidade de resolução de problemas, preparando-as para o futuro. A responsabilidade da escolha da atividade apropriada é do Professor de Educação Física escolar, que deve propor situações onde a criança possa correr, pular, rolar, girar, explorar as suas habilidades e desenvolver mais algumas.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Segundo HUIZINGA (1980, p. 33)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 0cm 0cm 10pt 4cm; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;;&quot;&gt;&lt;span style=&quot;mso-spacerun: yes;&quot;&gt;&amp;nbsp;&lt;/span&gt;o jogo é uma atividade ou ocupação voluntária, exercida dentro de certos e determinados limites de tempo e de espaço, segundo regras livremente consentidas, mas absolutamente obrigatórias, dotado de um fim em sim mesmo, acompanhado de um sentimento de tensão e de alegria e de uma consciência de ser diferente da vida quotidiana. &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Todo jogo tem sua regra própria, com elas a criança consegue desenvolver habilidades para entender as regras do dia-a-dia, uma criança que brinca e compreende as regras de um jogo ou brincadeira, se torna um adulto entendedor das regras da vida.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Os jogos como conteúdos escolares podem ser considerados como um dos que apresentam maiores facilidades de aplicação por diferentes razões, entre elas:&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 0cm 0cm 10pt 60.4pt; mso-list: l0 level1 lfo1; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;&quot;&gt;&lt;span style=&quot;mso-list: Ignore;&quot;&gt;·&lt;span style=&quot;font: 7pt &amp;quot;Times New Roman&amp;quot;;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;;&quot;&gt;Não são desconhecidos da criança, uma vez que a maioria já participou de diferentes jogos e brincadeiras;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 0cm 0cm 10pt 60.4pt; mso-list: l0 level1 lfo1; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;&quot;&gt;&lt;span style=&quot;mso-list: Ignore;&quot;&gt;·&lt;span style=&quot;font: 7pt &amp;quot;Times New Roman&amp;quot;;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;;&quot;&gt;Não exigem espaço ou material sofisticado (embora possam existir jogos com tais exigências);&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 0cm 0cm 10pt 60.4pt; mso-list: l0 level1 lfo1; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;&quot;&gt;&lt;span style=&quot;mso-list: Ignore;&quot;&gt;·&lt;span style=&quot;font: 7pt &amp;quot;Times New Roman&amp;quot;;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;;&quot;&gt;Podem variar em complexidade de regras, ou seja, desde pequeno pode-se jogar com poucas regras ou chegar a jogos com regras de altíssimo nível de complexidade; &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 0cm 0cm 10pt 60.4pt; mso-list: l0 level1 lfo1; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;&quot;&gt;&lt;span style=&quot;mso-list: Ignore;&quot;&gt;·&lt;span style=&quot;font: 7pt &amp;quot;Times New Roman&amp;quot;;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;;&quot;&gt;Podem ser praticados em qualquer faixa etária;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 0cm 0cm 10pt 60.4pt; mso-list: l0 level1 lfo1; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;&quot;&gt;&lt;span style=&quot;mso-list: Ignore;&quot;&gt;·&lt;span style=&quot;font: 7pt &amp;quot;Times New Roman&amp;quot;;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;;&quot;&gt;São divertidos e prazerosos para os seus participantes (a menos que sejam levados a extremos de competição);&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 0cm 0cm 10pt 60.4pt; mso-list: l0 level1 lfo1; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;&quot;&gt;&lt;span style=&quot;mso-list: Ignore;&quot;&gt;·&lt;span style=&quot;font: 7pt &amp;quot;Times New Roman&amp;quot;;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;;&quot;&gt;Aprende-se o jogo pelo método global, diferentemente do esporte, que geralmente é aprendido/ensinado por partes. Ao contrário, em um grande jogo, aprendemos jogando, não se explica e se “treina” as partes para depois se jogar; a graça de se aprender o jogo está em justamente jogá-lo. Não se aprende a arremessar para depois se aprender a jogar queimada, o arremesso é aprendido durante o jogo. Se o arremesso deve ser mais forte, mais forte, mais fraco, em determinada direção, para cima ou para baixo, é o contexto do jogo que vai determinar. Os jogos coletivos foram criados desta maneira, as pessoas aprendiam jogando, somente mais tarde, com a técnica e a ciência é que passou a ensinar com decomposição de partes. (DARIDO e RANGEL, 2005, p.158; 159).&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Os jogos e brincadeiras tradicionais elevam o conhecimento intelectual das crianças, conhecer a história de um jogo, saber de onde veio, e os lugares onde se joga. Sabemos que os jogos e brincadeiras modificam de região para região, conforme afirmam Darido e Rangel (2005) as brincadeiras costumam variar conforme a região, mas mantêm sua essência e sua forma; essas diferenças deveriam ser ensinadas aos alunos conforme elas aparecem e de acordo com o nível de interesse dos mesmos.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Muitos dos jogos e brincadeiras que ainda conhecemos nos dias de hoje podemos encontrar no quadro que veremos logo abaixo chamado “Brincadeiras infantis”. Esse quadro foi pintado pelo artista holandês, Pieter Bruegel, por volta do ano de 1560.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 0cm 0cm 0pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEit9UjgyDVc7sh9qqvwBSA6XeSdwYT5V77rcV7_kOar8Q1mvkjXAFlZi6ym7a6jaKxashJES8gEivbpptq_AWWjOBb6Wm15KcuJD2pio5XeS0s7Y-lAIni7l6ZnGqRZaOxMvp933HrWkvP-/s1600/brueghcg.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;228&quot; px=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEit9UjgyDVc7sh9qqvwBSA6XeSdwYT5V77rcV7_kOar8Q1mvkjXAFlZi6ym7a6jaKxashJES8gEivbpptq_AWWjOBb6Wm15KcuJD2pio5XeS0s7Y-lAIni7l6ZnGqRZaOxMvp933HrWkvP-/s320/brueghcg.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 0cm 0cm 0pt; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;;&quot;&gt;Brincadeiras infantis, BRUEGEL, 1560, &lt;metricconverter productid=&quot;118 cm&quot; w:st=&quot;on&quot;&gt;118 cm&lt;/metricconverter&gt; x &lt;metricconverter productid=&quot;161 cm&quot; w:st=&quot;on&quot;&gt;161 cm&lt;/metricconverter&gt;. &lt;a href=&quot;http://www.educandario.com.br/Revista/220909/peqbruegel.jpg&quot;&gt;&lt;span style=&quot;color: blue;&quot;&gt;http://www.educandario.com.br/Revista/220909/peqbruegel.jpg&lt;/span&gt;&lt;/a&gt; &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 0cm 0cm 0pt; text-indent: 54pt;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Observando esta pintura conseguimos elencar 84 brincadeiras com as quais as crianças brincavam por volta de 1560. Podemos também observar o estilo do bairro, ruas amplas de terra batida, muito espaço para que as crianças brinquem a vontade, aspectos que nos dias de hoje são quase impossíveis de se encontrar.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 0cm 0cm 10pt 4cm; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;;&quot;&gt;As brincadeiras costumam variar conforme a região, mas mantêm sua essência, sua forma e sua poesia. O aspecto que mais se altera é a letra das canções e o próprio nome dos jogos. Aliás, no Brasil, há uma riqueza muito grande de jogos e brincadeiras, uma vez que os herdamos dos portugueses, índios e negros numa quantidade incrível. (DARIDO e RANGEL, 2005, p.158).&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;DARIDO E RANGEL (2005) dizem que: “a Educação Física, ao considerar o jogo conteúdo, colabora para que o mesmo continue a ser transmitido de geração, alicerçando esse patrimônio cultural tão importante para a humanidade.” (p. 158)&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Contudo não podemos desvincular estes conteúdos das aulas de Educação Física Escolar, nossos alunos merecem ter contato com todas estas vivências, sejam elas motoras ou intelectuais.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;As aulas de Educação Física Escolar são um rico momento de trocas de cultura, nelas acontece o que podemos chamar de pluralidade cultural, pois nossos alunos são oriundos de diversas regiões, assim como seus pais, com isso trazem uma bagagem cultural imensa.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Como proposta de trabalho a ser desenvolvida na aula de Educação Física, vamos analisar o que segundo Neira &amp;amp; Nunes (2008), pode ajudar em muito nossas expectativas junto aos nossos alunos.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Segundo NEIRA &amp;amp; NUNES (2008, p. 252) &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 0cm 0cm 0pt 4cm; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;;&quot;&gt;socializar e ampliar o repertório de brincadeiras, rodas cantadas e lengalengas pertencentes à cultura corporal. Conhecer suas variações regionais, procedimentais e nominais. Adaptá-las para as condições do grupo (número de alunos, espaço físico, tempo de aula). Adotar uma postura participativa e não preconceituosa em relação às diferenças físicas, sexuais e raciais.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal; margin: 0cm 0cm 0pt 4cm; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Seguindo a proposta de Neira (2008) de montar um projeto para se trabalhar com os jogos e brincadeiras populares podemos ter a dimensão da grandeza das propostas e possibilidades para se conseguir desenvolver o trabalho com jogos e brincadeiras.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Pensando neste texto resolvemos elaborar com os alunos uma pesquisa, onde eles perguntariam a seus pais e avós, com quais brincadeiras eles brincavam na infância, em outro momento em sala de aula levantamos quais as brincadeiras que os alunos brincam nos dias de hoje, para depois colocar no quadro as brincadeiras dos pais, para nossa surpresa as brincadeiras antigas são pouco brincadas nos dias de hoje. Elas estão perdendo espaço para as brincadeiras individuais, onde o brincar é isolado, sozinho. &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Passando esta etapa de levantamento das brincadeiras que os pais e avós de meus alunos brincavam, elaboramos um projeto de resgate folclórico de jogos e brincadeiras, onde colocamos algumas das brincadeiras citadas pelos pais e avós. Elencamos todas as brincadeiras citadas, no quadro e cada sala foi escolhendo quais brincadeiras eles queriam aprender, no mês de Agosto de 2009, demos inicio ao projeto, o qual foi enriquecedor e muito proveitoso para os alunos. &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Os jogos e brincadeiras tradicionais serviram como facilitador para as aulas de Educação Física Escolar, pois além dos alunos terem o contato com os jogos nas aulas, ao chegar a casa, podiam contar com o apoio de seus pais, que também conheciam os jogos e brincadeiras e podiam contribuir com mais informações, as quais sempre enriqueciam as próximas aulas.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt;&quot;&gt;&lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;CONSIDERAÇÕES FINAIS&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Após realizarmos esta revisão bibliográfica podemos perceber o quão importante para os nossos alunos é o resgate dos jogos e brincadeiras tradicionais, pois além de terem um vasto e rico repertório motor, é uma fonte inesgotável de cultura, possibilitando inúmeras possibilidades de aprendizagem motora e cultural.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Podemos perceber que nossos alunos estão a cada dia perdendo os espaços para que possam se movimentar e colocar seus corpos em ação. &lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;Percebemos que os jogos de vídeo-game, computador e a televisão são grandes aliados de pais e crianças quando pensamos no brincar, mas estes vêm tirando as possibilidades de aprendizagem motora de nossos alunos.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;As aulas de Educação Física Escolar podem se tornar muito mais atrativas e possibilitar inúmeras combinações de jogos e brincadeiras, para que a aprendizagem motora e cultural de nossos seja significativa, podemos traçar um elo de aprendizagem, escola-familía-escola, ou família-escola-familía, que facilita as nossas vidas de Professores de Educação Física Escolar, e melhora em muito os aspectos motores de nossos alunos, tendo em vista que os pais também conhecem algumas das atividades que vamos trabalhar durante nossas aulas, podendo contribuir com sugestões e trazendo novas formas de brincar.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; mso-outline-level: 1;&quot;&gt;&lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;REFERÊNCIAS&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;BORBA, A M, &lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;O brincar como um modo de ser e estar no mundo&lt;/b&gt;. In: Ensino Fundamental de nove anos. Orientações para a inclusão da criança de seis anos de idade, 2006. Brasília: FNDE, estação Gráfica, 2006.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;BRASIL. Ministério de Educação e do desporto. Secretaria de Educação Fundamental. Parâmetros Curriculares Nacionais. Brasília: MEC/SEF, 1990.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; mso-layout-grid-align: none; text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%; mso-fareast-language: PT-BR;&quot;&gt;CALEGARI R. L. e PRODÓCIMO E. &lt;span style=&quot;mso-bidi-font-weight: bold;&quot;&gt;Jogos populares na escola: uma proposta de aula prática&lt;b&gt; &lt;/b&gt;In &lt;/span&gt;&lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;&lt;span style=&quot;mso-bidi-font-style: italic;&quot;&gt;Motriz&lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;mso-bidi-font-style: italic;&quot;&gt;, Rio Claro, v.12 n.2 p.133-141, mai./ago. 2006.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;CASCUDO, C. &lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;Literatura oral no Brasil&lt;/b&gt;. 3ª Ed. São Paulo: Itatiaia, 1984.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;CAVALLARI, V. R. e ZACHARIAS, V. &lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;Trabalhando com recreação&lt;/b&gt;. São Paulo: Ícone, 1994.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; mso-layout-grid-align: none; text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;COSTA, A. Q., &lt;/span&gt;&lt;span style=&quot;color: #231f20; font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%; mso-fareast-language: PT-BR;&quot;&gt;Mídias e jogos do virtual para uma experiência corporal educativa. In &lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;Rev. Bras. Cienc. Esporte&lt;/b&gt;, Campinas, v. 27, n. 2, p. 165-178, jan. 2006&lt;/span&gt;&lt;span style=&quot;color: black; font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%; mso-fareast-language: PT-BR;&quot;&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;DAÓLIO, J. &lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;Da Cultura do Corpo&lt;/b&gt;. ed. Papirus, Campinas, 1995.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;DARIDO, S. D. e RANGEL, I. C. A. &lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;Educação Física na escola: &lt;/b&gt;implicações para a prática pedagógica. Rio de Janeiro&lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;: &lt;/b&gt;Guanabara Koogan, 2005.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;FARIA JUNIOR, A.G. A reinserção de jogos populares nos programas escolares. In &lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;Motrivivência.&lt;/b&gt; Florianópolis, nº 9, p. 44-65, 1996.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;&lt;a href=&quot;http://www.educandario.com.br/Revista/220909/peqbruegel.jpg&quot;&gt;&lt;span style=&quot;color: blue;&quot;&gt;http://www.educandario.com.br/Revista/220909/peqbruegel.jpg&lt;/span&gt;&lt;/a&gt; (acessado em &lt;date day=&quot;19&quot; ls=&quot;trans&quot; month=&quot;03&quot; w:st=&quot;on&quot; year=&quot;2010&quot;&gt;19/03/2010&lt;/date&gt;).&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;HUIZINGA, J. &lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;Homo Luddens&lt;/b&gt;: o jogo como elemento da cultura. São Paulo, Perspectiva, 1980.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; mso-layout-grid-align: none; text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;JUNIOR, W. C. &lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%; mso-bidi-font-weight: bold; mso-fareast-language: PT-BR;&quot;&gt;A brincadeira de corpo e alma numa escola &lt;span style=&quot;mso-bidi-font-style: italic;&quot;&gt;sem fim: r&lt;/span&gt;eflexões sobre o belo e o lúdico no ato de aprender. In&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%; mso-bidi-font-style: italic; mso-fareast-language: PT-BR;&quot;&gt;Motriz. &lt;/span&gt;&lt;/b&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%; mso-bidi-font-style: italic; mso-fareast-language: PT-BR;&quot;&gt;Rio Claro – Volume 1, Número 1, 15 -24, junho/1999.&lt;/span&gt;&lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;&lt;span style=&quot;color: red; font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%; mso-fareast-font-family: &amp;quot;Times New Roman&amp;quot;; mso-fareast-language: PT-BR;&quot;&gt;KISHIMOTO, T. M. &lt;b&gt;Jogo, brinquedo, brincadeira e educação. &lt;/b&gt;São Paulo: Cortez, 1999.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;___________. &lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;O jogo e a educação infantil&lt;/b&gt;. São Paulo: Pioneira, 2003.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;LOPES, M. G. &lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;Jogos na Educação&lt;/b&gt;: criar, fazer, jogar. 4 ed. São Paulo, Cortez, 2001.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;MOREIRA, A. J., RAMOS, Z. R. P e CARDOSO, C. S. Jogos e brincadeira populares na educação infantil e ciclo inicial do ensino fundamental: uma experiência com&amp;nbsp;alunos do curso de licenciatura em Educação Física&amp;nbsp;da UNIRB, Salvador, BA. in &lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;http//www.efdeportes.com/Revista Digital&lt;/b&gt;- Buenos Aires- año 13 – nº 127- Diciembre de 2008.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;NEIRA, M G &amp;amp; NUNES, M L F. &lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;Pedagogia da cultura corporal: &lt;/b&gt;critica e alternativas. Ed. Phorte. São Paulo, 2008&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;SANTOS, E. P, MATOS, F. A., ALMEIDA, V. C.; O resgate das brincadeiras tradicionais para o ambiente escolar.&lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt; Movimento &amp;amp; Percepção&lt;/b&gt;, Espírito Santo do Pinhal, SP, v. 10, n. 14, Jan/jun. 2009- ISSN &lt;phone o:ls=&quot;trans&quot; w:st=&quot;on&quot;&gt;1679-8678&lt;/phone&gt;.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;VELASCO, C. G. &lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;Brincar, o despertar psicomotor&lt;/b&gt;. Ed. Sprint, Rio de Janeiro, 1996.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; line-height: 150%;&quot;&gt;XIMENES, S. &lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;Minidicionário Ediouro da Língua portuguesa&lt;/b&gt;, Ediouro, SP, 2000.&lt;/span&gt;&lt;/div&gt;&lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: 150%; margin: 0cm 0cm 10pt; text-align: justify; text-indent: 54pt;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/span&gt;&lt;b style=&quot;mso-bidi-font-weight: normal;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;Arial&amp;quot;, &amp;quot;sans-serif&amp;quot;; font-size: 12pt; mso-fareast-language: PT-BR; mso-no-proof: yes;&quot;&gt;JOGOS E BRINCADEIRAS TRADICIONAIS, UMA PROPOSTA NA EDUCAÇÃO FÍSICA ESCOLAR&lt;/span&gt;&lt;/b&gt;</content><link rel='replies' type='application/atom+xml' href='http://serginhojesus-ef.blogspot.com/feeds/8570602302239163827/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://serginhojesus-ef.blogspot.com/2010/09/jogos-e-brincadeiras-tradicionais-uma.html#comment-form' title='4 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8820887553723335672/posts/default/8570602302239163827'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8820887553723335672/posts/default/8570602302239163827'/><link rel='alternate' type='text/html' href='http://serginhojesus-ef.blogspot.com/2010/09/jogos-e-brincadeiras-tradicionais-uma.html' title='JOGOS E BRINCADEIRAS TRADICIONAIS, UMA PROPOSTA NA EDUCAÇÃO FÍSICA ESCOLAR'/><author><name>Sérgio Jesus de Andrade</name><uri>http://www.blogger.com/profile/04158503587758722887</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhsCTqA_ldHRUiMF7hY4QfVw0dX4prqKIe5TrZL8dN4QOY6qjp-pjX5aL9YSvLf5ZVdvC53DnlZr6MbZZZODEWv5-m27_TV4TG7AebHdD8Y_z8hAsD2B55j6KXmWr1wg/s220/SAM_0115.JPG'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEit9UjgyDVc7sh9qqvwBSA6XeSdwYT5V77rcV7_kOar8Q1mvkjXAFlZi6ym7a6jaKxashJES8gEivbpptq_AWWjOBb6Wm15KcuJD2pio5XeS0s7Y-lAIni7l6ZnGqRZaOxMvp933HrWkvP-/s72-c/brueghcg.jpg" height="72" width="72"/><thr:total>4</thr:total></entry></feed>