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		<title>THE LEAST FLATTERING NUDITY IN VIDEOGAMES</title>
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		<comments>http://www.smashgamers.com/2010/09/the-least-flattering-nudity-in-videogames/#comments</comments>
		<pubDate>Wed, 08 Sep 2010 22:15:00 +0000</pubDate>
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	<span class="hed">The Least Flattering Nudity in Videogames</span><br />
	<span class="dek">Digital ding-dongs and other bathing suit areas we wish we could unsee.</span>
	</div>
		
	<p style="margin: 6px 0 10px 0"><span style="font-size: 12px">By <a href="/do/my1Up?publicUserId=6126401" title="David Wolinsky"><strong>David Wolinsky</strong></span></a></p>
	
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	<p class="arrow"></p><p class="intro">Whenever a cut-scene pops up unexpectedly, there can be one thing that will momentarily keep players from mashing the "Start" button: the chance that <em>maybe</em> there'll be some nudity. All games offer a nice escape from reality, and whether it's laughably bad or legitimately arousing, who among us would ever turn down some extra T&#38;A or C&#38;B along the way -- it's like finding a crisp $20 bill in an old pair of pants. And unless you're playing one of those creepy Japanese rape games ordered from a special catalog, chances are you aren't even getting off on it, so what's the harm? Well, some games go out of their way to inject unfortunate, soul-scarring, flat-out ugly parades of dangly bits. In no particular order, here's a look at some games that touched us here [<em>pointing to eyes</em>] on the doll. </p> 
	
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<span class="title"><a href="/do/gameOverview?cId=3169172" target="_blank" title="Duke Nukem 3D">Duke Nukem 3D</a></span>
<p>Well, you can say this much for the strippers in Duke Nukem 3D: they <em>are</em> dedicated to their profession. Gun-toting aliens are invading earth, "kidnapping our chicks," and what're these ladies doing? Gyrating in abandoned strip clubs, honing their craft for an audience of none. If you were a preteen at the time of Duke 3D, chances are you'd only recently just learned the word "tits," and giving wads of stinky cash to these gals so they'll unhook their bras doesn't really teach you what they look like. Obscured by pasties and a cornea-scorching amount of pixelization, laying eyes on these blocky bodies hardly makes up for the good karma you'll get in funding these ladies' way through college. Maybe Duke is just chewing gum and kicking ass to forget.</p>	
	
	
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<span class="title"><a href="/do/gameOverview?cId=3172821" target="_blank" title="Kane &#38; Lynch 2: Dog Days">Kane &#38; Lynch 2: Dog Days</a></span>
<p>From the super-shaky camera to the intentionally crappy video compression effect, Kane &#38; Lynch 2's biggest hook is its gritty realism, and nothing says "gritty" like an entire level that puts you in control of both of the titular scumbag criminals as they hoof it, completely nude, through Shanghai trying to dodge the cops. True, the game blurs out their modest (and therefore realistic) members -- and true, the guys were both tortured and left for dead; that they can walk at all, covered in razor cuts, is astonishing. But nobody wants to see the balding, paunchy Lynch or the curiously wiry Kane's birthday suits lit harshly by Shanghai's neon streets.</p>

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<span class="title"><a href="/do/gameOverview?cId=3169905" target="_blank" title="Indigo Prophecy">Indigo Prophecy</a></span>
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<div style="line-height: 28px; margin-top: 10px;">
	<span class="hed">The Least Flattering Nudity in Videogames</span><br />
	<span class="dek">Digital ding-dongs as well as alternative showering fit areas we instruct we could unsee.</span>
	</div>
<p style="margin: 6px 0 10px 0;"><span style="font-size: 12px;">By <a href="http://www.1up.com/do/my1Up?publicUserId=6126401" title="David Wolinsky"><strong>David Wolinsky</strong></span></a></p>
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<p class="intro">Whenever a cut-scene pops up unexpectedly, there can be a single thing which will momentarily keep players from mashing a &#8220;Start&#8221; button: a possibility which <em>maybe</em> there&#8217;ll be a little nudity. All games suggest a great shun from reality, as well as either it&#8217;s laughably bad or legitimately arousing, who between us would ever spin down a little additional T&#038;A or C&#038;B along a way &#8212; it&#8217;s similar to anticipating a frail $20 check in an aged span of pants. And unless you&#8217;re personification a single of those creepy Japanese rape games systematic from a special catalog, chances have been we aren&#8217;t even removing off on it, so what&#8217;s a harm? Well, a little games go out of their way to speak up unfortunate, soul-scarring, flat-out nauseous parades of dangly bits. In no sold order, here&#8217;s a demeanour at a little games which overwhelmed us here [<em>pointing to eyes</em>] on a doll. </p>
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<div class="spot_video"><object id="flashObj" width="624" height="397" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,47,0"><param name="movie" value="http://c.brightcove.com/services/viewer/federated_f9?isVid=1" /><param name="bgcolor" value="#FFFFFF" /><param name="flashVars" value="videoId=605167082001&#038;linkBaseURL=http%3A%2F%2Fgamevideos.1up.com%2Fvideo%2Fid%2F31294&#038;playerID=22881388001&#038;playerKey=AQ%2E%2E,AAAABUoMVlk%2E,Q5X7TGpy-_neH3lWogxzmEQexV4j_z1L&#038;domain=embed&#038;dynamicStreaming=true" /><param name="base" value="http://admin.brightcove.com" /><param name="seamlesstabbing" value="false" /><param name="allowFullScreen" value="true" /><param name="swLiveConnect" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://c.brightcove.com/services/viewer/federated_f9?isVid=1" bgcolor="#FFFFFF" flashVars="videoId=605167082001&#038;linkBaseURL=http%3A%2F%2Fgamevideos.1up.com%2Fvideo%2Fid%2F31294&#038;playerID=22881388001&#038;playerKey=AQ%2E%2E,AAAABUoMVlk%2E,Q5X7TGpy-_neH3lWogxzmEQexV4j_z1L&#038;domain=embed&#038;dynamicStreaming=true" base="http://admin.brightcove.com" name="flashObj" width="624" height="397" seamlesstabbing="false" type="application/x-shockwave-flash" allowFullScreen="true" swLiveConnect="true" allowScriptAccess="always" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed></object></div>
<p><span class="title"><a href="http://www.1up.com/do/gameOverview?cId=3169172"  title="Duke Nukem 3D">Duke Nukem 3D</a></span></p>
<p>Well, we can contend this most for a strippers in Duke Nukem 3D: they <em>are</em> dedicated to their profession. Gun-toting aliens have been invading earth, &#8220;kidnapping a chicks,&#8221; as well as what&#8217;re these ladies doing? Gyrating in deserted frame clubs, honing their qualification for an assembly of none. If we were a preteen at a time of Duke 3D, chances have been you&#8217;d usually not long ago only schooled a word &#8220;tits,&#8221; as well as giving wads of stinky money to these gals so they&#8217;ll unfasten their bras doesn&#8217;t unequivocally learn we what they demeanour like. Obscured by pasties as well as a cornea-scorching volume of pixelization, laying eyes on these blocky bodies frequency creates up for a great kismet you&#8217;ll get in appropriation these ladies&#8217; way by college. Maybe Duke is only nipping resin as well as kicking donkey to forget.</p>
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<div class="spot_video"><object id="flashObj" width="624" height="397" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,47,0"><param name="movie" value="http://c.brightcove.com/services/viewer/federated_f9?isVid=1" /><param name="bgcolor" value="#FFFFFF" /><param name="flashVars" value="videoId=605157443001&#038;linkBaseURL=http%3A%2F%2Fgamevideos.1up.com%2Fvideo%2Fid%2F31293&#038;playerID=22881388001&#038;playerKey=AQ%2E%2E,AAAABUoMVlk%2E,Q5X7TGpy-_neH3lWogxzmEQexV4j_z1L&#038;domain=embed&#038;dynamicStreaming=true" /><param name="base" value="http://admin.brightcove.com" /><param name="seamlesstabbing" value="false" /><param name="allowFullScreen" value="true" /><param name="swLiveConnect" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://c.brightcove.com/services/viewer/federated_f9?isVid=1" bgcolor="#FFFFFF" flashVars="videoId=605157443001&#038;linkBaseURL=http%3A%2F%2Fgamevideos.1up.com%2Fvideo%2Fid%2F31293&#038;playerID=22881388001&#038;playerKey=AQ%2E%2E,AAAABUoMVlk%2E,Q5X7TGpy-_neH3lWogxzmEQexV4j_z1L&#038;domain=embed&#038;dynamicStreaming=true" base="http://admin.brightcove.com" name="flashObj" width="624" height="397" seamlesstabbing="false" type="application/x-shockwave-flash" allowFullScreen="true" swLiveConnect="true" allowScriptAccess="always" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed></object></div>
<p><span class="title"><a href="http://www.1up.com/do/gameOverview?cId=3172821" target="_blank"  title="Kane &#038; Lynch 2: Dog Days">Kane &#038; Lynch 2: Dog Days</a></span></p>
<p>From a super-shaky camera to a purposely crappy video application effect, Kane &#038; Lynch 2&#8242;s greatest offshoot is a dirty realism, as well as zero says &#8220;gritty&#8221; similar to an complete turn which puts we in carry out of both of a suggested scumbag criminals as they leg it, utterly nude, by Shanghai perplexing to evasion a cops. True, a diversion blurs out their medium (and thus realistic) members &#8212; as well as true, a guys were both tortured as well as left for dead; which they can travel at all, lonesome in razor cuts, is astonishing. But nobody wants to see a balding, paunchy Lynch or a curiously wiry Kane&#8217;s birthday suits illuminated cruelly by Shanghai&#8217;s neon streets.</p>
<p class="dots">
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<div class="spot_video"><object id="flashObj" width="624" height="397" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,47,0"><param name="movie" value="http://c.brightcove.com/services/viewer/federated_f9?isVid=1" /><param name="bgcolor" value="#FFFFFF" /><param name="flashVars" value="videoId=605159954001&#038;linkBaseURL=http%3A%2F%2Fgamevideos.1up.com%2Fvideo%2Fid%2F31295&#038;playerID=22881388001&#038;playerKey=AQ%2E%2E,AAAABUoMVlk%2E,Q5X7TGpy-_neH3lWogxzmEQexV4j_z1L&#038;domain=embed&#038;dynamicStreaming=true" /><param name="base" value="http://admin.brightcove.com" /><param name="seamlesstabbing" value="false" /><param name="allowFullScreen" value="true" /><param name="swLiveConnect" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://c.brightcove.com/services/viewer/federated_f9?isVid=1" bgcolor="#FFFFFF" flashVars="videoId=605159954001&#038;linkBaseURL=http%3A%2F%2Fgamevideos.1up.com%2Fvideo%2Fid%2F31295&#038;playerID=22881388001&#038;playerKey=AQ%2E%2E,AAAABUoMVlk%2E,Q5X7TGpy-_neH3lWogxzmEQexV4j_z1L&#038;domain=embed&#038;dynamicStreaming=true" base="http://admin.brightcove.com" name="flashObj" width="624" height="397" seamlesstabbing="false" type="application/x-shockwave-flash" allowFullScreen="true" swLiveConnect="true" allowScriptAccess="always" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed></object></div>
<p><span class="title"><a href="http://www.1up.com/do/gameOverview?cId=3169905" target="_blank"  title="Indigo Prophecy">Indigo Prophecy</a></span>
</div>
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		<title>PAX PRIME ATTENDANCE REACHES RECORD HIGH OF 67,600</title>
		<link>http://feedproxy.google.com/~r/SmashGamers/~3/iN3uj9ZKUsY/</link>
		<comments>http://www.smashgamers.com/2010/09/pax-prime-attendance-reaches-record-high-of-67600/#comments</comments>
		<pubDate>Wed, 08 Sep 2010 18:36:00 +0000</pubDate>
		<dc:creator>Kris Pigna</dc:creator>
		
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		<span class="articleText"><img align="right" style="margin-left: 5px" src="http://www.1up.com/media?id=3842425&#38;type=lg" alt="Penny Arcade">As he just recently <a href="http://www.penny-arcade.com/2010/9/6/" target="_blank">said himself</a>, Penny Arcade's Jerry Holkins often refers to the Penny Arcade Expo as a "nation," and it looks like they're slowly reaching toward attendance numbers to justify it. With PAX Prime having come and gone in Seattle over the weekend, <a href="http://news.bigdownload.com/2010/09/07/report-third-penny-arcade-expo-event-in-the-works/" target="_blank">Big Download</a> reports the attendance reached 67,600, making this the biggest PAX yet.
<p>It's a big increase over the attendance of PAX East (held in Boston) earlier this year, which was tallied at 52,290. However, there are already plans to move PAX East into a larger venue, so attendance for the east coast expo could soon balloon as well.
<p>And what's more, it looks like there could possibly be a third event added down the line -- and it may be international. <a href="http://www.gamasutra.com/view/news/30298/InDepth_Penny_Arcade_Creators_On_The_Future_Of_PAX_Game_Biz.php" target="_blank">Gamasutra</a> reports that while speaking to the Penny Arcade team -- Hokins and artist Mike Krahulik -- they hinted that a third event may be held in another country.
]]></description>
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<p>		<span class="articleText"><img align="right" style="margin-left: 5px" src="http://www.1up.com/media?id=3842425&#038;type=lg" alt="Penny Arcade">As he only not long ago <a href="http://www.penny-arcade.com/2010/9/6/" >said himself</a>, Penny Arcade&#8217;s Jerry Holkins mostly refers to a Penny Arcade Expo as a &#8220;nation,&#8221; as good as it looks similar to they&#8217;re solemnly reaching toward assemblage numbers to clear it. With PAX Prime carrying come as good as left in Seattle over a weekend, <a href="http://news.bigdownload.com/2010/09/07/report-third-penny-arcade-expo-event-in-the-works/" >Big Download</a> reports a assemblage reached 67,600, creation this a greatest PAX yet.</p>
<p>It&#8217;s a large enlarge over a assemblage of PAX East (held in Boston) progressing this year, which was tallied at 52,290. However, there have been already skeleton to pierce PAX East in to a incomparable venue, so assemblage for a easterly seashore expo could shortly fill up as well.</p>
<p>And what&#8217;s more, it looks similar to there could presumably be a third eventuality combined down a line &#8212; as good as it might be international. <a href="http://www.gamasutra.com/view/news/30298/InDepth_Penny_Arcade_Creators_On_The_Future_Of_PAX_Game_Biz.php" >Gamasutra</a> reports which whilst vocalization to a Penny Arcade group &#8212; Hokins as good as artist Mike Krahulik &#8212; they hinted which a third eventuality might be hold in an additional country.</p>
<img src="http://feeds.feedburner.com/~r/SmashGamers/~4/iN3uj9ZKUsY" height="1" width="1"/>]]></content:encoded>
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		<title>NBA JAM’S EASTERN CONFERENCE ROSTERS REVEALED</title>
		<link>http://feedproxy.google.com/~r/SmashGamers/~3/MphW4Bu3Y5E/</link>
		<comments>http://www.smashgamers.com/2010/09/nba-jams-eastern-conference-rosters-revealed/#comments</comments>
		<pubDate>Wed, 08 Sep 2010 16:38:00 +0000</pubDate>
		<dc:creator>Chris Pereira</dc:creator>
		
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		<span class="articleText"><img src="http://www.1up.com/media?id=3842411&#38;type=lg" alt="NBA Jam">
<br />
The new <a href="http://www.1up.com/do/gameOverview?cId=3172995" title="NBA Jam">NBA Jam</a> is less than a month away and, before now, we still didn't have any idea of who would actually be in the game. The obvious choices -- Kobe, LeBron, Dwyane Wade, and so on -- are undoubtedly going to make the rosters for their respective teams, but what about the teams without such standout stars? 
<p>
<a href="http://sports.espn.go.com/nba/columns/story?columnist=stein_marc&#38;page=NBAJam-100907" target="_blank">ESPN</a> has revealed the full rosters for the 15 Eastern Conference teams, with the Western Conference set to be revealed next Tuedsay, September 14. A total of nine teams from the league have four current players as opposed to three due to fan voting being too close to make a cut. Each team (with the exception of the New York Knicks) has no more than two legends, with those players who were in the original arcade NBA Jam being favored over others.
<p>
Due to contractural issues, certain legends you'd expect to be in the game, like Reggie Miller -- and much more notably, <a href="http://www.1up.com/do/gameOverview?cId=3173715" title="NBA 2K11">NBA 2K11</a> cover man Michael Jordan -- aren't in the game. Besides those issues, as a result of having to lock down the roster before certain moves were made, some players are on the wrong team. For instance, Al Harrington is still on the Knicks and Courtney Lee is still on the New Jersey Nets. According to ESPN, that will only be fixable on the PS3 and Xbox 360 version of NBA Jam, which is included with <a href="http://www.1up.com/do/gameOverview?cId=3173908" title="NBA Elite 11">NBA Elite 11</a>.
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<p>		<span class="articleText"><center><img src="http://www.1up.com/media?id=3842411&#038;type=lg" alt="NBA Jam"></center><br />
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The brand new <a href="http://www.1up.com/do/gameOverview?cId=3172995" title="NBA Jam">NBA Jam</a> is reduction than a month divided and, prior to now, you still didn&#8217;t have any thought of who would essentially be in a game. The viewable choices &#8212; Kobe, LeBron, Dwyane Wade, as well as so on &#8212; have been positively starting to have a rosters for their particular teams, though what about a teams but such standout stars? </p>
<p>
<a href="http://sports.espn.go.com/nba/columns/story?columnist=stein_marc&#038;page=NBAJam-100907" >ESPN</a> has suggested a full rosters for a fifteen Eastern Conference teams, with a Western Conference set to be suggested subsequent Tuedsay, Sep 14. A sum of 9 teams from a joining have 4 stream players as against to 3 due to air blower choosing by casting votes being as well tighten to have a cut. Each group (with a difference of a New York Knicks) has no some-more than dual legends, with those players who were in a strange colonnade NBA Jam being adored over others.</p>
<p>
Due to contractural issues, sure legends you&#8217;d design to be in a game, similar to Reggie Miller &#8212; as well as most some-more notably, <a href="http://www.1up.com/do/gameOverview?cId=3173715" title="NBA 2K11">NBA 2K11</a> cover male Michael Jordan &#8212; aren&#8217;t in a game. Besides those issues, as a outcome of carrying to close down a register prior to sure moves were made, a little players have been on a wrong team. For instance, Al Harrington is still on a Knicks as well as Courtney Lee is still on a New Jersey Nets. According to ESPN, that will usually be fixable on a PS3 as well as Xbox 360 chronicle of NBA Jam, that is enclosed with <a href="http://www.1up.com/do/gameOverview?cId=3173908" title="NBA Elite 11">NBA Elite 11</a>.</p>
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		<title>CAPCOM COLLABORATING WITH CYBERCONNECT2 ON NEW ACTION GAME</title>
		<link>http://feedproxy.google.com/~r/SmashGamers/~3/XxAilGfWVj8/</link>
		<comments>http://www.smashgamers.com/2010/09/capcom-collaborating-with-cyberconnect2-on-new-action-game-2/#comments</comments>
		<pubDate>Wed, 08 Sep 2010 16:15:00 +0000</pubDate>
		<dc:creator>Kevin Gifford</dc:creator>
				<category><![CDATA[NEWS]]></category>

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		<span class="articleText"><img src="http://www.1up.com/media?id=3842410&#38;type=lg" alt="CyberConnect2"></a>
<br />

CyberConnect2, the Fukuoka, Japan-based developers of the <a href="/do/gameOverview?cId=3143744">.hack series</a> and most of the <a href="/do/gameOverview?cId=3148484">Naruto games</a> released for PlayStation consoles, is working on an original action game for home consoles -- and they just picked up Capcom as their publisher.
<p>
The news was revealed in a roundtable discussion published in this week's issue of <i>Famitsu</i> magazine, where CC2 president Hiroshi Matsuyama and Capcom producer Kazuhiro Tsuchiya discussed how the collaboration came about. According to Tsuchiya, the two outfits began talking to each other soon after the 2008 Tokyo Game Show. "Capcom has always had a sort of affinity for CyberConnect2," he said. "It was like they were making the sort of games that we ought to be doing, something which occasionally became a source of frustration!"
<p>
"From the second half of 2008 through 2009, we visited each other's offices and got to gradually spend more and more time with each other," Matsuyama added. "The one thing that really struck home was that the more we got to know each other, the more plain it was how similar our two companies are. The creative people on both sides are totally immersed in the development process -- we both have a common outlook on that."
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<p>CyberConnect2, a Fukuoka, Japan-based developers of a <a href=http://www.1up.com/do/gameOverview?cId=3143744>.hack series</a> as well as many of a <a href=http://www.1up.com/do/gameOverview?cId=3148484>Naruto games</a> expelled for PlayStation consoles, is operative on an strange movement diversion for home consoles &#8212; as well as they only picked up Capcom as their publisher.</p>
<p>
The headlines was suggested in a roundtable contention published in this week&#8217;s emanate of <i>Famitsu</i> magazine, where CC2 boss Hiroshi Matsuyama as well as Capcom writer Kazuhiro Tsuchiya discussed how a partnership came about. According to Tsuchiya, a dual outfits began articulate to any alternative shortly after a 2008 Tokyo Game Show. &#8220;Capcom has regularly had a arrange of affinity for CyberConnect2,&#8221; he said. &#8220;It was identical to they were creation a arrange of games which you ought to be doing, something which spasmodic became a source of frustration!&#8221;</p>
<p>
&#8220;From a second half of 2008 by 2009, you visited any other&#8217;s offices as well as got to progressively outlay some-more as well as some-more time with any other,&#8221; Matsuyama added. &#8220;The a single thing which unequivocally struck home was which a some-more you got to know any other, a some-more solid it was how identical a dual companies are. The beautiful people on both sides have been all enthralled in a growth routine &#8212; you both have a usual opinion on that.&#8221;</p>
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		<title>NEWS: CHICK CHICK BOOM LAYS NEW SCREENSHOTS AND ARTWORK</title>
		<link>http://feedproxy.google.com/~r/SmashGamers/~3/rYijBOm1LWQ/</link>
		<comments>http://www.smashgamers.com/2010/09/news-chick-chick-boom-lays-new-screenshots-and-artwork/#comments</comments>
		<pubDate>Wed, 08 Sep 2010 10:55:00 +0000</pubDate>
		<dc:creator>WiiWare | Latest Updates</dc:creator>
		
		<guid isPermaLink="false">http://wiiware.nintendolife.com/news/2010/09/chick_chick_boom_lays_new_screenshots_and_artwork</guid>
		<description><![CDATA[<p><img src="http://images.nintendolife.com/news/2010/09/chick_chick_boom_lays_new_screenshots_and_artwork/small.jpg" alt="Article: chick chick BOOM Lays New Screenshots and Artwork" /></p><p>WiiWare title awaiting approval</p>]]></description>
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<p>WiiWare pretension available approval</p>
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		<title>EARTH DEFENSE FORCE: INSECT ARMAGEDDON TEASER SITE OPENS</title>
		<link>http://feedproxy.google.com/~r/SmashGamers/~3/XcPiVfBrCfg/</link>
		<comments>http://www.smashgamers.com/2010/09/earth-defense-force-insect-armageddon-teaser-site-opens/#comments</comments>
		<pubDate>Wed, 08 Sep 2010 08:00:00 +0000</pubDate>
		<dc:creator>Andrew Yoon</dc:creator>
				<category><![CDATA[Articles]]></category>
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		<guid isPermaLink="false">http://www.joystiq.com/2010/09/08/earth-defense-force-insect-armageddon-teaser-site-opens/</guid>
		<description><![CDATA[<div style="text-align: center"><a href="http://www.joystiq.com/2010/09/08/earth-defense-force-insect-armageddon-teaser-site-opens/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/insectarmagedt.jpg" /></a></div>
D3's <a href="http://www.joystiq.com/2007/01/22/earth-defense-force-coming-to-the-360/"><em>Earth Defense Force 2017</em></a> wasn't a great game, but it holds a rather special place in our hearts. The campy action game had you running around, rocket launcher in hand, blasting apart swarms of giant alien invaders. Pretty much everything exploded on the screen, making it one of gaming's great guilty pleasures.<br />
<br />
It seems like someone's prepping another title in the <em>Earth Defense Force</em> franchise. A <a href="http://edfia.com/">teaser site</a> reveals the new subtitle, <em>Insect Armageddon</em> ... and <em>absolutely nothing else</em> about the project. But, considering how straightforward these games tend to be, we have a pretty good idea of what to expect from this new title: insects and explosions. Lots of insects and explosions.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2010/09/08/earth-defense-force-insect-armageddon-teaser-site-opens/">Earth Defense Force: Insect Armageddon teaser site opens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Sep 2010 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear: both;padding: 8px 0 0 0;height: 2px;font-size: 1px;border: 0;margin: 0;padding: 0"></h6><a href="http://www.joystiq.com/2010/09/08/earth-defense-force-insect-armageddon-teaser-site-opens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/forward/19623889/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/2010/09/08/earth-defense-force-insect-armageddon-teaser-site-opens/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/08/earth-defense-force-insect-armageddon-teaser-site-opens/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/insectarmagedt.jpg" /></a></div>
D3's <a href="http://www.joystiq.com/2007/01/22/earth-defense-force-coming-to-the-360/"><em>Earth Defense Force 2017</em></a> wasn't a great game, but it holds a rather special place in our hearts. The campy action game had you running around, rocket launcher in hand, blasting apart swarms of giant alien invaders. Pretty much everything exploded on the screen, making it one of gaming's great guilty pleasures.<br />
<br />
It seems like someone's prepping another title in the <em>Earth Defense Force</em> franchise. A <a href="http://edfia.com/">teaser site</a> reveals the new subtitle, <em>Insect Armageddon</em> ... and <em>absolutely nothing else</em> about the project. But, considering how straightforward these games tend to be, we have a pretty good idea of what to expect from this new title: insects and explosions. Lots of insects and explosions.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/08/earth-defense-force-insect-armageddon-teaser-site-opens/">Earth Defense Force: Insect Armageddon teaser site opens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Sep 2010 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/08/earth-defense-force-insect-armageddon-teaser-site-opens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19623889/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/08/earth-defense-force-insect-armageddon-teaser-site-opens/#comments" title="View reader comments on this entry">Comments</a><img src="http://feeds.feedburner.com/~r/SmashGamers/~4/XcPiVfBrCfg" height="1" width="1"/>]]></content:encoded>
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		<title>ELEMENTAL UPDATE DUE THIS WEEK, ENABLES MULTIPLAYER AND OTHER FIXES</title>
		<link>http://feedproxy.google.com/~r/SmashGamers/~3/8e1SnUMR1o8/</link>
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		<pubDate>Wed, 08 Sep 2010 07:00:00 +0000</pubDate>
		<dc:creator>Mike Schramm</dc:creator>
		
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Stardock founder Brad Wardell (a.k.a. Frogboy) has announced on the official <a href="http://joystiq.com/game/elemental-war-of-magic"><em>Elemental</em></a> forums that this week will <a href="http://forums.elementalgame.com/395777">bring patch 1.08 for the game</a>, which will finally implement multiplayer, as well as more performance optimizations and bugfixe in the wake of <a href="http://www.joystiq.com/2010/09/03/stardock-ceo-calls-elemental-launch-disastrous-promises-to-do/">the game's troubled launch</a>. <em>Elementa</em>l's multiplayer was one of the game options that <a href="http://www.joystiq.com/2010/09/01/elemental-multiplayer-delayed-another-week/">had been pushed back</a> due to all of the other issues, so stalwart fans of the game are looking forward to mixing it up with others.<br />
<br />
Wardell also says that the content connected with <a href="http://www.amazon.com/gp/product/0345517865?ie=UTF8&#38;tag=joeusercom-20&#38;linkCode=as2&#38;camp=1789&#38;creative=390957&#38;creativeASIN=0345517865">the Random House-published tie-in novel</a> will be unlocking soon, so players who've bought the novel will get that. And Stardock is also planning to reveal some of the work going on for the mod community, <br />
"along with easier in-game submissions of mods that aren't maps." Wardell says that's scheduled for the next few weeks, so it seems like he and his team are still working hard to win back players disappointed with how the launch went.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2010/09/08/elemental-update-due-this-week-enables-multiplayer-and-other-fi/">Elemental update due this week, enables multiplayer and other fixes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Sep 2010 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear: both;padding: 8px 0 0 0;height: 2px;font-size: 1px;border: 0;margin: 0;padding: 0"></h6><a href="http://www.joystiq.com/2010/09/08/elemental-update-due-this-week-enables-multiplayer-and-other-fi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/forward/19624326/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/2010/09/08/elemental-update-due-this-week-enables-multiplayer-and-other-fi/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/08/elemental-update-due-this-week-enables-multiplayer-and-other-fi/"><img vspace="8" hspace="8" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/elementallogo.jpg" alt="" /></a></div>
<p>Stardock owner Brad Wardell (a.k.a. Frogboy) has voiced on a central <a href="http://joystiq.com/game/elemental-war-of-magic"><em>Elemental</em></a> forums which this week will <a href="http://forums.elementalgame.com/395777">bring vegetable patch 1.08 for a game</a>, which will eventually exercise multiplayer, as good as some-more opening optimizations as well as bugfixe in a arise of <a href="http://www.joystiq.com/2010/09/03/stardock-ceo-calls-elemental-launch-disastrous-promises-to-do/">the game&#8217;s uneasy launch</a>. <em>Elementa</em>l&#8217;s multiplayer was a single of a diversion options which <a href="http://www.joystiq.com/2010/09/01/elemental-multiplayer-delayed-another-week/">had been pushed back</a> due to all of a alternative issues, so brave fans of a diversion have been seeking brazen to blending it up with others.</p>
<p>Wardell additionally says which a calm continuous with <a href="http://www.amazon.com/gp/product/0345517865?ie=UTF8&amp;tag=joeusercom-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=0345517865">the Random House-published tie-in novel</a> will be unlocking soon, so players who&#8217;ve paid for a novel will get that. And Stardock is additionally formulation to exhibit a little of a work starting on for a mod community, <br />
&#8220;along with simpler in-game submissions of mods which aren&#8217;t maps.&#8221; Wardell says that&#8217;s scheduled for a subsequent couple of weeks, so it seems similar to he as well as his group have been still operative tough to win behind players unhappy with how a launch went.
<p style="padding:5px;background:#ffffcc;border:1px plain #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/08/elemental-update-due-this-week-enables-multiplayer-and-other-fi/">Elemental refurbish due this week, enables multiplayer as well as alternative fixes</a> creatively appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 September 2010 02:00:00 EST.  Please see the <a href="http://www.weblogsinc.com/feed-terms/">terms for make use of of feeds</a>.<br style="clear:both;"></p>
<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6>
<p><a href="http://www.joystiq.com/2010/09/08/elemental-update-due-this-week-enables-multiplayer-and-other-fi/" rel="bookmark" title="Permanent couple to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19624326/" title="Send this entrance to a crony around email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/08/elemental-update-due-this-week-enables-multiplayer-and-other-fi/#comments" title="View reader comments on this entry">Comments</a></p>
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		<title>SUDA51-MIKAMI EA PROJECT FINALLY GETTING UNVEILED</title>
		<link>http://feedproxy.google.com/~r/SmashGamers/~3/gcPwpDhQHAY/</link>
		<comments>http://www.smashgamers.com/2010/09/suda51-mikami-ea-project-finally-getting-unveiled/#comments</comments>
		<pubDate>Wed, 08 Sep 2010 05:25:00 +0000</pubDate>
		<dc:creator>Kevin Gifford</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[NEWS]]></category>

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		<span class="articleText"><img src="http://www.1up.com/media?id=3812154&#38;type=lg" alt="Suda51"></a>
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For over <a href="/suda51-shinji-mikami-working-game">two years now</a>, we've been aware that Shinji Mikami and Goichi Suda (aka Suda51) have been working on an original game for Electronic Arts. What we haven't known is, erm, everything else. (Some reports have called it an "action horror" title...but who knows, really?)
<p>
All that's about to change soon, thankfully. EA announced in Japan today that Mikami and Suda's new game is finally going to be revealed to the public soon. The venue: EA Tokyo Showcase 2010, an event the publisher will be holding at Japan's capital on September 15, one day before the Tokyo Game Show's doors open.
<p>
EA previous announced that several games will be announced at the event -- now we know the identity of one of them, at least. Stay tuned.
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		<span class="articleText"><center><img src="http://www.1up.com/media?id=3812154&type=lg" alt="Suda51"></a></center>
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For over <a href=http://www.1up.com/suda51-shinji-mikami-working-game>two years now</a>, we've been aware that Shinji Mikami and Goichi Suda (aka Suda51) have been working on an original game for Electronic Arts. What we haven't known is, erm, everything else. (Some reports have called it an "action horror" title...but who knows, really?)
<p>
All that's about to change soon, thankfully. EA announced in Japan today that Mikami and Suda's new game is finally going to be revealed to the public soon. The venue: EA Tokyo Showcase 2010, an event the publisher will be holding at Japan's capital on September 15, one day before the Tokyo Game Show's doors open.
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EA previous announced that several games will be announced at the event -- now we know the identity of one of them, at least. Stay tuned.
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		<title>WAR FOR CYBERTRON DLC ADDS ZETA PRIME, DEAD END, NEW MAPS</title>
		<link>http://feedproxy.google.com/~r/SmashGamers/~3/--TxruuO7v0/</link>
		<comments>http://www.smashgamers.com/2010/09/war-for-cybertron-dlc-adds-zeta-prime-dead-end-new-maps/#comments</comments>
		<pubDate>Wed, 08 Sep 2010 05:00:00 +0000</pubDate>
		<dc:creator>Richard Mitchell</dc:creator>
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		<guid isPermaLink="false">http://www.joystiq.com/2010/09/08/war-for-cybertron-dlc-adds-zeta-prime-dead-end-new-maps/</guid>
		<description><![CDATA[<div style="text-align: center"><a href="http://www.joystiq.com/2010/09/08/war-for-cybertron-dlc-adds-zeta-prime-dead-end-new-maps/#continued"><img width="530" vspace="0" hspace="0" height="298" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/cyberplay.jpg" alt="" /></a></div>
Autobots and Decepticons have some new playmates thanks to new <a href="http://joystiq.com/game/transformers-war-for-cybertron"><em>Transformers: War for Cybertron</em></a> DLC. It's available today for 800 MSP and $9.99 on Xbox and PS3 respectively. Keep reading for full details, screens and a trailer of the new content in action.<p><a href="http://www.joystiq.com/2010/09/08/war-for-cybertron-dlc-adds-zeta-prime-dead-end-new-maps/" rel="bookmark">Continue reading <em>War for Cybertron DLC adds Zeta Prime, Dead End, new maps</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2010/09/08/war-for-cybertron-dlc-adds-zeta-prime-dead-end-new-maps/">War for Cybertron DLC adds Zeta Prime, Dead End, new maps</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Sep 2010 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear: both;padding: 8px 0 0 0;height: 2px;font-size: 1px;border: 0;margin: 0;padding: 0"></h6><a href="http://www.joystiq.com/2010/09/08/war-for-cybertron-dlc-adds-zeta-prime-dead-end-new-maps/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/forward/19624149/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/2010/09/08/war-for-cybertron-dlc-adds-zeta-prime-dead-end-new-maps/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/08/war-for-cybertron-dlc-adds-zeta-prime-dead-end-new-maps/#continued"><img width="530" vspace="0" hspace="0" height="298" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/cyberplay.jpg" alt="" /></a></div>
Autobots and Decepticons have some new playmates thanks to new <a href="http://joystiq.com/game/transformers-war-for-cybertron"><em>Transformers: War for Cybertron</em></a> DLC. It's available today for 800 MSP and $9.99 on Xbox and PS3 respectively. Keep reading for full details, screens and a trailer of the new content in action.<p><a href="http://www.joystiq.com/2010/09/08/war-for-cybertron-dlc-adds-zeta-prime-dead-end-new-maps/" rel="bookmark">Continue reading <em>War for Cybertron DLC adds Zeta Prime, Dead End, new maps</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/08/war-for-cybertron-dlc-adds-zeta-prime-dead-end-new-maps/">War for Cybertron DLC adds Zeta Prime, Dead End, new maps</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Sep 2010 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/08/war-for-cybertron-dlc-adds-zeta-prime-dead-end-new-maps/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19624149/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/08/war-for-cybertron-dlc-adds-zeta-prime-dead-end-new-maps/#comments" title="View reader comments on this entry">Comments</a><img src="http://feeds.feedburner.com/~r/SmashGamers/~4/--TxruuO7v0" height="1" width="1"/>]]></content:encoded>
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		<title>RESIDENT EVIL 5 DLC IS XBOX LIVE’S DEAL OF THE WEEK</title>
		<link>http://feedproxy.google.com/~r/SmashGamers/~3/BuRcmPPUHwA/</link>
		<comments>http://www.smashgamers.com/2010/09/resident-evil-5-dlc-is-xbox-lives-deal-of-the-week/#comments</comments>
		<pubDate>Wed, 08 Sep 2010 04:00:00 +0000</pubDate>
		<dc:creator>David Hinkle</dc:creator>
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		<guid isPermaLink="false">http://www.joystiq.com/2010/09/07/resident-evil-5-dlc-is-xbox-live-deal-of-the-week/</guid>
		<description><![CDATA[<div style="text-align: center"><a href="http://www.joystiq.com/2010/09/07/resident-evil-5-dlc-is-xbox-live-deal-of-the-week/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/re5lostnightmares530px.jpg" /></a></div>
Did you know your copy of <em><a href="http://www.joystiq.com/game/resident-evil-5">Resident Evil 5</a> </em>has been sitting on your shelf, feeling neglected for months now? When the DLC for the game hit, you promised you'd get back to it, but you forgot, didn't you?<p><a href="http://www.joystiq.com/2010/09/07/resident-evil-5-dlc-is-xbox-live-deal-of-the-week/" rel="bookmark">Continue reading <em>Resident Evil 5 DLC is Xbox Live's Deal of the Week</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2010/09/07/resident-evil-5-dlc-is-xbox-live-deal-of-the-week/">Resident Evil 5 DLC is Xbox Live's Deal of the Week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Sep 2010 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear: both;padding: 8px 0 0 0;height: 2px;font-size: 1px;border: 0;margin: 0;padding: 0"></h6><a href="http://www.joystiq.com/2010/09/07/resident-evil-5-dlc-is-xbox-live-deal-of-the-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/forward/19623846/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/2010/09/07/resident-evil-5-dlc-is-xbox-live-deal-of-the-week/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/07/resident-evil-5-dlc-is-xbox-live-deal-of-the-week/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/re5lostnightmares530px.jpg" /></a></div>
Did you know your copy of <em><a href="http://www.joystiq.com/game/resident-evil-5">Resident Evil 5</a> </em>has been sitting on your shelf, feeling neglected for months now? When the DLC for the game hit, you promised you'd get back to it, but you forgot, didn't you?<p><a href="http://www.joystiq.com/2010/09/07/resident-evil-5-dlc-is-xbox-live-deal-of-the-week/" rel="bookmark">Continue reading <em>Resident Evil 5 DLC is Xbox Live's Deal of the Week</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/07/resident-evil-5-dlc-is-xbox-live-deal-of-the-week/">Resident Evil 5 DLC is Xbox Live's Deal of the Week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Sep 2010 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/07/resident-evil-5-dlc-is-xbox-live-deal-of-the-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19623846/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/07/resident-evil-5-dlc-is-xbox-live-deal-of-the-week/#comments" title="View reader comments on this entry">Comments</a><img src="http://feeds.feedburner.com/~r/SmashGamers/~4/BuRcmPPUHwA" height="1" width="1"/>]]></content:encoded>
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