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		<title>Snorkl Report October 2012: New Beginnings</title>
		<link>http://feedproxy.google.com/~r/Snorkltv/~3/5FhF8JMkiaA/</link>
		<comments>http://www.snorkl.tv/2012/10/snorkl-report-october-2012-new-beginnings/#comments</comments>
		<pubDate>Mon, 15 Oct 2012 04:41:02 +0000</pubDate>
		<dc:creator>carl schooff</dc:creator>
				<category><![CDATA[SnorklReport]]></category>

		<guid isPermaLink="false">http://www.snorkl.tv/?p=1871</guid>
		<description><![CDATA[Dear Readers, Just want to give you all a little (ok, long-winded) update on what I’ve been up to in recent months and what&#8217;s on the horizon. Its been awhile since my last post and I’ve been dying to officially share with you some tremendous news. I have recently joined the team at GreenSock and [...]]]></description>
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		<slash:comments>31</slash:comments>
		<feedburner:origLink>http://www.snorkl.tv/2012/10/snorkl-report-october-2012-new-beginnings/</feedburner:origLink></item>
		<item>
		<title>Exploring Generative Canvas Art with TweenMax JS and KineticJS</title>
		<link>http://feedproxy.google.com/~r/Snorkltv/~3/VT9Sz0nY-DE/</link>
		<comments>http://www.snorkl.tv/2012/06/exploring-generative-canvas-art-with-tweenmax-js-and-kineticjs/#comments</comments>
		<pubDate>Mon, 25 Jun 2012 03:58:14 +0000</pubDate>
		<dc:creator>carl schooff</dc:creator>
				<category><![CDATA[GreenSock Tweening Platform Tips]]></category>

		<guid isPermaLink="false">http://www.snorkl.tv/?p=1809</guid>
		<description><![CDATA[I continue to be blow away by how fast the GreeenSock Animation Platform is (js speed test), but often canvas performance disappoints and I get ridiculous CPU spikes. Most likely it is due to operator error. I found KineticJS to do a fantastic job of making it real easy to get up and running with canvas while [...]]]></description>
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		<slash:comments>8</slash:comments>
		<feedburner:origLink>http://www.snorkl.tv/2012/06/exploring-generative-canvas-art-with-tweenmax-js-and-kineticjs/</feedburner:origLink></item>
		<item>
		<title>The Long Road to Building an Interactive Peacock without Flash</title>
		<link>http://feedproxy.google.com/~r/Snorkltv/~3/o7uECBGOZ2s/</link>
		<comments>http://www.snorkl.tv/2012/05/the-long-road-to-building-an-interactive-peacock-without-flash/#comments</comments>
		<pubDate>Wed, 30 May 2012 16:35:57 +0000</pubDate>
		<dc:creator>carl schooff</dc:creator>
				<category><![CDATA[GreenSock Tweening Platform Tips]]></category>
		<category><![CDATA[HTML5 JS CANVAS]]></category>
		<category><![CDATA[Just for Fun]]></category>

		<guid isPermaLink="false">http://www.snorkl.tv/?p=1778</guid>
		<description><![CDATA[Breaking News: As the tectonic plates of technology continue to shift beneath our very feet snorkl.tv unleashes more evidence of the growing potential of javascript-based animation. Rumor has it that animated interactive peacocks can be built today without Flash. Can it be true? &#160; Feast your eyes on the impossible Behind the Scenes Look at [...]]]></description>
		<wfw:commentRss>http://www.snorkl.tv/2012/05/the-long-road-to-building-an-interactive-peacock-without-flash/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		<feedburner:origLink>http://www.snorkl.tv/2012/05/the-long-road-to-building-an-interactive-peacock-without-flash/</feedburner:origLink></item>
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		<title>Banner-style Animation with GreenSock-powered JavaScript</title>
		<link>http://feedproxy.google.com/~r/Snorkltv/~3/v1X-5926o6g/</link>
		<comments>http://www.snorkl.tv/2012/05/banner-style-animation-with-greensock-powered-javascript/#comments</comments>
		<pubDate>Tue, 22 May 2012 18:39:54 +0000</pubDate>
		<dc:creator>carl schooff</dc:creator>
				<category><![CDATA[GreenSock Tweening Platform Tips]]></category>

		<guid isPermaLink="false">http://www.snorkl.tv/?p=1762</guid>
		<description><![CDATA[I have a really fun and stylish demo of banner-style javascript animation for you. The main player here is TimelineLite from GreenSock&#8217;s tangy Javascript port. I created this demo to try to prove to myself that: banner animation outside of Flash is viable the performance and precision of sequencing would not be barriers Come inside [...]]]></description>
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		<slash:comments>41</slash:comments>
		<feedburner:origLink>http://www.snorkl.tv/2012/05/banner-style-animation-with-greensock-powered-javascript/</feedburner:origLink></item>
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		<title>GreenSock v12 Beta Released: JavaScript Preview</title>
		<link>http://feedproxy.google.com/~r/Snorkltv/~3/P7z_VsftZzU/</link>
		<comments>http://www.snorkl.tv/2012/05/greensock-v12-beta-released-javascript-preview/#comments</comments>
		<pubDate>Tue, 15 May 2012 20:24:38 +0000</pubDate>
		<dc:creator>carl schooff</dc:creator>
				<category><![CDATA[GreenSock Tweening Platform Tips]]></category>

		<guid isPermaLink="false">http://www.snorkl.tv/?p=1720</guid>
		<description><![CDATA[It&#8217;s finally here! GreenSock has just released the GreenSock Animation Platform v12 BETA (GSAP v12). The big news is that GSAP has now been ported to JavaScript. I know tons of you have been waiting for this. I whipped up a fun litte demo using all your favorite and some new features of this robust [...]]]></description>
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		<slash:comments>12</slash:comments>
		<feedburner:origLink>http://www.snorkl.tv/2012/05/greensock-v12-beta-released-javascript-preview/</feedburner:origLink></item>
		<item>
		<title>Fun Vector Butterfly Flash Animation</title>
		<link>http://feedproxy.google.com/~r/Snorkltv/~3/1Ln2sKkBEKU/</link>
		<comments>http://www.snorkl.tv/2012/04/fun-vector-butterfly-flash-animation/#comments</comments>
		<pubDate>Mon, 30 Apr 2012 03:19:15 +0000</pubDate>
		<dc:creator>carl schooff</dc:creator>
				<category><![CDATA[Just for Fun]]></category>

		<guid isPermaLink="false">http://www.snorkl.tv/?p=1711</guid>
		<description><![CDATA[Here&#8217;s a little departure from the norm. Just want to share with you a little butterfly animation that I whipped together. I grabbed a static butterfly and simply animated the wings in a self-contained movie clip symbol. Grab it and use it any way you like. Download and details inside. A few quick notes I [...]]]></description>
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		<slash:comments>10</slash:comments>
		<feedburner:origLink>http://www.snorkl.tv/2012/04/fun-vector-butterfly-flash-animation/</feedburner:origLink></item>
		<item>
		<title>SlowMo Ease with yoyoMode</title>
		<link>http://feedproxy.google.com/~r/Snorkltv/~3/36AUlWMjM0o/</link>
		<comments>http://www.snorkl.tv/2012/04/slowmo-ease-with-yoyomode/#comments</comments>
		<pubDate>Mon, 16 Apr 2012 16:09:08 +0000</pubDate>
		<dc:creator>carl schooff</dc:creator>
				<category><![CDATA[GreenSock Tweening Platform Tips]]></category>

		<guid isPermaLink="false">http://www.snorkl.tv/?p=1685</guid>
		<description><![CDATA[I have an exciting update for you regarding GreenSock&#8217;s SlowMo ease. There is a new feature called yoyoMode which allows you to easily synchronize fade, de-blur and other effects with positional SlowMo tweens. yoyoMode configures a SlowMo ease to tween to a target value, hold throughout the linear portion and then tween back to the [...]]]></description>
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		<slash:comments>4</slash:comments>
		<feedburner:origLink>http://www.snorkl.tv/2012/04/slowmo-ease-with-yoyomode/</feedburner:origLink></item>
		<item>
		<title>Introducing the SlowMo Ease in GreenSock Animation Platform v12</title>
		<link>http://feedproxy.google.com/~r/Snorkltv/~3/B4eHV2dtbHk/</link>
		<comments>http://www.snorkl.tv/2012/03/introducing-the-slowmo-ease-in-greensock-animation-platform-v12/#comments</comments>
		<pubDate>Wed, 28 Mar 2012 17:04:55 +0000</pubDate>
		<dc:creator>carl schooff</dc:creator>
				<category><![CDATA[GreenSock Tweening Platform Tips]]></category>

		<guid isPermaLink="false">http://www.snorkl.tv/?p=1640</guid>
		<description><![CDATA[I am hugely excited to introduce you to the new SlowMo ease! This ease is a total game-changer and will make it insanely easy to create animations that were previously very tedious and awkward. The SlowMo ease allows you to get super smooth transitions into and out of steady linear eases. This singular ease seamlessly [...]]]></description>
		<wfw:commentRss>http://www.snorkl.tv/2012/03/introducing-the-slowmo-ease-in-greensock-animation-platform-v12/feed/</wfw:commentRss>
		<slash:comments>30</slash:comments>
		<feedburner:origLink>http://www.snorkl.tv/2012/03/introducing-the-slowmo-ease-in-greensock-animation-platform-v12/</feedburner:origLink></item>
		<item>
		<title>GridSplitter: Solution</title>
		<link>http://feedproxy.google.com/~r/Snorkltv/~3/gVbIYfbi1FY/</link>
		<comments>http://www.snorkl.tv/2012/03/gridsplitter-solution/#comments</comments>
		<pubDate>Tue, 06 Mar 2012 16:08:21 +0000</pubDate>
		<dc:creator>carl schooff</dc:creator>
				<category><![CDATA[Challenge]]></category>

		<guid isPermaLink="false">http://www.snorkl.tv/?p=1628</guid>
		<description><![CDATA[The GridSplitter challenge is over. I enjoyed receiving and reviewing all the AS3 and JS solutions. Take a peek inside to see how it was done. Roll over the grid above to see the final result. The GridSplitter challenge was very easy for many of you on the AS3 side of things as I provided [...]]]></description>
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		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://www.snorkl.tv/2012/03/gridsplitter-solution/</feedburner:origLink></item>
		<item>
		<title>Code Challenge: GridSplitter</title>
		<link>http://feedproxy.google.com/~r/Snorkltv/~3/u6_yLgPrOa8/</link>
		<comments>http://www.snorkl.tv/2012/02/code-challenge-gridsplitter/#comments</comments>
		<pubDate>Wed, 29 Feb 2012 03:48:35 +0000</pubDate>
		<dc:creator>carl schooff</dc:creator>
				<category><![CDATA[Challenge]]></category>

		<guid isPermaLink="false">http://www.snorkl.tv/?p=1595</guid>
		<description><![CDATA[Time for a new code challenge open to both ActionScript and JavaScript developers! This challenge is going to be fairly easy for those of you who have followed this blog closely, but I guarantee it will be a worthy exercise for many regardless of experience or background. The challenge is to take a single image [...]]]></description>
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		<slash:comments>14</slash:comments>
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