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term="indepth"/><category term="indicate"/><category term="infest"/><category term="injunctive"/><category term="inline"/><category term="innings"/><category term="innovate"/><category term="inspires"/><category term="intellectual"/><category term="intended"/><category term="intense"/><category term="intriguing"/><category term="intruders"/><category term="invest"/><category term="invisibility"/><category term="involving"/><category term="irocutopias"/><category term="irony"/><category term="isometric"/><category term="issues"/><category term="jamming"/><category term="jealous"/><category term="joint"/><category term="judge"/><category term="jumps"/><category term="kiddies"/><category term="killed"/><category term="kilos"/><category term="leaderboard"/><category term="leadership"/><category term="leaving"/><category term="lecture"/><category term="legit"/><category term="lengths"/><category term="lengthy"/><category term="lessons"/><category term="leverage"/><category term="lifts"/><category term="lighthearted"/><category term="lightning"/><category term="linings"/><category term="lisaperry1970s"/><category term="listen"/><category term="listings"/><category term="loading"/><category term="logging"/><category term="logistics"/><category term="longterm"/><category term="loose"/><category term="loser"/><category term="loved"/><category term="lovers"/><category term="loves"/><category term="lures"/><category term="lushlypresented"/><category term="machines"/><category term="mafiagangstercriminal"/><category term="mailbox"/><category term="majority"/><category term="malware"/><category term="masquerades"/><category term="massive"/><category term="masterful"/><category term="masters"/><category term="matter"/><category term="measure"/><category term="mechanism"/><category term="meeting"/><category term="melodic"/><category term="membership"/><category term="memory"/><category term="merchandise"/><category term="merchandising"/><category term="miles"/><category term="minimize"/><category term="misses"/><category term="missing"/><category term="mistify"/><category term="moles"/><category term="monetizes"/><category term="monitor"/><category term="moves"/><category term="multipliers"/><category term="musicians"/><category term="naked"/><category term="nations"/><category term="needs"/><category term="nerds"/><category term="newlyweds"/><category term="newspaper"/><category term="nitty"/><category term="nonFacebook"/><category term="nonMMORPG"/><category term="nongame"/><category term="nostalgia"/><category term="noticed"/><category term="nutshell"/><category term="offense"/><category term="office"/><category term="offish"/><category term="offloads"/><category term="onsite"/><category term="operations"/><category term="optimize"/><category term="outage"/><category term="overhaul"/><category term="overhauled"/><category term="overreact"/><category term="overview"/><category term="package"/><category term="packaged"/><category term="packs"/><category term="pageLike"/><category term="pagecreated"/><category term="paper"/><category term="parks"/><category term="parody"/><category term="parts"/><category term="passwords"/><category term="pasture"/><category term="patent"/><category term="patented"/><category term="paths"/><category term="patriotism"/><category term="paying"/><category term="payouts"/><category term="paytosavetime"/><category term="paywall"/><category term="peaceful"/><category term="peachy"/><category term="pellet"/><category term="petition"/><category term="petting"/><category term="phase"/><category term="phony"/><category term="photography"/><category term="photorealism"/><category term="physical"/><category term="picking"/><category term="pictures"/><category term="pinball"/><category term="pineapple"/><category term="pinned"/><category term="pixelless"/><category term="placing"/><category term="plague"/><category term="plain"/><category term="planking"/><category term="platforming"/><category term="playable"/><category term="played"/><category term="playgrounds"/><category term="pointers"/><category term="policemen"/><category term="politics"/><category term="popularity"/><category term="popups"/><category term="portals"/><category term="positions"/><category term="poster"/><category term="potentially"/><category term="powered"/><category term="practise"/><category term="prank"/><category term="pranks"/><category term="predictions"/><category term="preorders"/><category term="preowned"/><category term="preps"/><category term="prevents"/><category term="pricing"/><category term="prize"/><category term="probably"/><category term="problem"/><category term="processor"/><category term="produce"/><category term="producer"/><category term="productivity"/><category term="profiles"/><category term="prompting"/><category term="prompts"/><category term="proposes"/><category term="protest"/><category term="public"/><category term="pumpkins"/><category term="punish"/><category term="punishing"/><category term="puzzling"/><category term="quacktastic"/><category term="quaint"/><category term="quarterly"/><category term="raise"/><category term="ramping"/><category term="ranking"/><category term="rapidly"/><category term="rates"/><category term="ravaged"/><category term="reached"/><category term="readies"/><category term="reading"/><category term="reason"/><category term="received"/><category term="receives"/><category term="recency"/><category term="reclaims"/><category term="recommendation"/><category term="recover"/><category term="redesign"/><category term="reduces"/><category term="referrals"/><category term="reflections"/><category term="refocus"/><category term="registered"/><category term="registers"/><category term="reimagines"/><category term="relations"/><category term="reload"/><category term="remains"/><category term="reminds"/><category term="renegotiation"/><category term="replies"/><category term="rerelease"/><category term="reservations"/><category term="reseting"/><category term="resist"/><category term="responsibility"/><category term="restructuring"/><category term="resurfaces"/><category term="retaining"/><category term="retired"/><category term="retirement"/><category term="retiring"/><category term="reverts"/><category term="revives"/><category term="ringing"/><category term="robbers"/><category term="robots"/><category term="rocks"/><category term="roleplaying"/><category term="roosts"/><category term="roots"/><category term="roulette"/><category term="safely"/><category term="salvo"/><category term="satisfaction"/><category term="saunters"/><category term="saved"/><category term="saves"/><category term="savvy"/><category term="scams"/><category term="scare"/><category term="scenes"/><category term="schools"/><category term="schoolspecific"/><category term="scientific"/><category term="scifi"/><category term="screen"/><category term="scrolling"/><category term="scurries"/><category term="secondary"/><category term="sections"/><category term="securily"/><category term="seemingly"/><category term="select"/><category term="selection"/><category term="selfpublished"/><category term="selfpublishing"/><category term="sending"/><category term="seriously"/><category term="serves"/><category term="session"/><category term="severe"/><category term="sexes"/><category term="shady"/><category term="shareholder"/><category term="shareholders"/><category term="shareware"/><category term="sharp"/><category term="shatter"/><category term="shipyard"/><category term="shores"/><category term="showtimes"/><category term="shuffles"/><category term="shuffling"/><category term="shutdown"/><category term="shuttered"/><category term="siestas"/><category term="simplifies"/><category term="simulation"/><category term="sizes"/><category term="sketch"/><category term="sketchy"/><category term="slaps"/><category term="sleek"/><category term="slightly"/><category term="sling"/><category term="slinks"/><category term="smartphones"/><category term="smashed"/><category term="smell"/><category term="snowman"/><category term="soaring"/><category term="socially"/><category term="solve"/><category term="soothing"/><category term="spammer"/><category term="specialty"/><category term="specific"/><category term="speechwriter"/><category term="spoils"/><category term="spoof"/><category term="spooked"/><category term="spotlight"/><category term="spreading"/><category term="sprung"/><category term="stabby"/><category term="staffer"/><category term="staffers"/><category term="staffing"/><category term="stale"/><category term="stalked"/><category term="starstudded"/><category term="stash"/><category term="stepbystep"/><category term="stink"/><category term="stirs"/><category term="stockholder"/><category term="stolen"/><category term="storybased"/><category term="storylines"/><category term="strangers"/><category term="stripped"/><category term="stripper"/><category 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term="threat"/><category term="throws"/><category term="tickets"/><category term="topselling"/><category term="tornado"/><category term="tosses"/><category term="towering"/><category term="trades"/><category term="trainer"/><category term="traitor"/><category term="translation"/><category term="transplant"/><category term="treadmill"/><category term="treasures"/><category term="treat"/><category term="treatment"/><category term="trouble"/><category term="turnbased"/><category term="turned"/><category term="tweak"/><category term="tweaks"/><category term="tween"/><category term="twice"/><category term="ultracheap"/><category term="undead"/><category term="understand"/><category term="unfavorable"/><category term="unforgettable"/><category term="unique"/><category term="unironic"/><category term="units"/><category term="universal"/><category term="unleashes"/><category term="unlike"/><category term="unlikely"/><category term="unveil"/><category term="useless"/><category term="username"/><category term="vacay"/><category term="valuation"/><category term="verifying"/><category term="viewer"/><category term="viewers"/><category term="violate"/><category term="virals"/><category term="visiting"/><category term="visits"/><category term="visualize"/><category term="volcano"/><category term="voter"/><category term="walls"/><category term="warriors"/><category term="washes"/><category term="wasnt"/><category term="weaker"/><category term="weapon"/><category term="webcast"/><category term="weekend"/><category term="werent"/><category term="whadda"/><category term="whatifs"/><category term="wheel"/><category term="whether"/><category term="whole"/><category term="whopping"/><category term="window"/><category term="wings"/><category term="winner"/><category term="witnessing"/><category term="woman"/><category term="wording"/><category term="wordpress"/><category term="worst"/><category term="writers"/><category term="written"/><category term="yanked"/><category term="younger"/><category term="yourself"/><category term="yucks"/><category term="zFriends"/><category term="zilch"/><category term="zimbcharacters"/><title type='text'>Social Networking Games</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://social-networking-games.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://social-networking-games.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default?start-index=26&amp;max-results=25&amp;redirect=false'/><author><name>Hao</name><uri>http://www.blogger.com/profile/03986383770578589944</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibT-_UqhGV6jhPRj0a-dU0Wa7tiLR-5Y8lFTarphkj8R2xEKegvE_MNAdFyn314k2-VKJDz71GMG6N65b1IIXq_C5wN0BM1uRRZyjYIOL7BUIT23INpH6NjcCxgtORVOg/s113/Hao_White_Jacket_Resized.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>2966</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-7065567431362298925.post-8661064125364567615</id><published>2014-03-25T20:37:00.000-07:00</published><updated>2014-03-25T20:37:00.925-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Mario"/><title type='text'>Cat Mario | Free Game You Must Try</title><content type='html'> &lt;IMG border=0 hspace=0 alt=&quot;MMO Attack&quot; src=&quot;/cat-mario-game.jpg&quot; width=490 height=429&gt;So I&#39;m not sure where I found this game, or why I even pursued it, but let&#39;s just say it has ruined my day. This is one of the most frustrating games I&#39;ve played in a long time and as I type this I am still fuming mad. &lt;P&gt;Cat Mario is a 2D Japanese platforming game that looks and feels like Super Mario Bros. The game was released in 2007 and has a few names, probably because of the translation. Some people call it Syobon Action or Neko Mario. The game is free to play, or rather, free to ruin your day by increasing your level of infuriosity (new word, add it to your dictionary).&lt;/P&gt;&lt;P&gt;Basically you&#39;ll control a friendly kitty cat like character. He doesn&#39;t have a name, that i&#39;m aware of, but by the time you&#39;re &lt;IMG border=0 hspace=0 alt=&quot;MMO Attack&quot; align=right src=&quot;/mmoattacklogo-1359751616.png&quot; width=300 height=94&gt;finished playing you&#39;ll want to call him any number of expletives. The game consists of four levels, although I never even made it past the first one, with all sorts of traps that are designed to trick you. You will find hidden blocks, power-ups and spikes, angry clouds, mean lasers and something to fuck your day up around every corner.&lt;/P&gt;&lt;P&gt;So if you&#39;re not convinced already, then I would recommend giving Cat Mario a try. You can find it on any number of free to play websites but i&#39;ll link to you were I found it first. Also there are many YouTube videos of people playing Cat Mario and getting extremely frustrated, which are quite funny to watch.&lt;/P&gt;&lt;P&gt;Play Cat Mario &lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href=&quot;http://feedproxy.google.com/~r/LarrysCorner/~3/188SC39u8b8/&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;View the original article here&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://social-networking-games.blogspot.com/feeds/8661064125364567615/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://social-networking-games.blogspot.com/2014/03/cat-mario-free-game-you-must-try.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/8661064125364567615'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/8661064125364567615'/><link rel='alternate' type='text/html' href='http://social-networking-games.blogspot.com/2014/03/cat-mario-free-game-you-must-try.html' title='Cat Mario | Free Game You Must Try'/><author><name>Hao</name><uri>http://www.blogger.com/profile/03986383770578589944</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibT-_UqhGV6jhPRj0a-dU0Wa7tiLR-5Y8lFTarphkj8R2xEKegvE_MNAdFyn314k2-VKJDz71GMG6N65b1IIXq_C5wN0BM1uRRZyjYIOL7BUIT23INpH6NjcCxgtORVOg/s113/Hao_White_Jacket_Resized.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7065567431362298925.post-7625338520244244856</id><published>2014-03-25T15:53:00.000-07:00</published><updated>2014-03-25T15:54:00.688-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Angry"/><category scheme="http://www.blogger.com/atom/ns#" term="Troll"/><title type='text'>May game: Angry Troll Run</title><content type='html'> &lt;P&gt;I’m finalizing The Infected card game (hoping to hit the online store this by the end of this month…) but also participating in game jams. In May, I created the Angry Troll Run (art public domain). &lt;/P&gt;&lt;P&gt;It’s my very first &lt;a href=&quot;http://mobileaffiliateprofits.allaffiliatereviews.com &quot;&gt;mobile&lt;/a&gt; app creation, so naturally I’m darned proud of it. &lt;/P&gt;&lt;P&gt;The game was created during several nights, using Monkey (buy it). And after all the manifest files and ant and whatnot setups, I managed to get it to google’s store.&lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href=&quot;http://www.gameproducer.net/2013/06/09/may-game-angry-troll-run/&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;View the original article here&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://social-networking-games.blogspot.com/feeds/7625338520244244856/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://social-networking-games.blogspot.com/2014/03/may-game-angry-troll-run.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/7625338520244244856'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/7625338520244244856'/><link rel='alternate' type='text/html' href='http://social-networking-games.blogspot.com/2014/03/may-game-angry-troll-run.html' title='May game: Angry Troll Run'/><author><name>Hao</name><uri>http://www.blogger.com/profile/03986383770578589944</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibT-_UqhGV6jhPRj0a-dU0Wa7tiLR-5Y8lFTarphkj8R2xEKegvE_MNAdFyn314k2-VKJDz71GMG6N65b1IIXq_C5wN0BM1uRRZyjYIOL7BUIT23INpH6NjcCxgtORVOg/s113/Hao_White_Jacket_Resized.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7065567431362298925.post-8165023591395178876</id><published>2014-02-01T14:27:00.000-08:00</published><updated>2014-02-01T14:27:00.067-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Client"/><category scheme="http://www.blogger.com/atom/ns#" term="Colin"/><category scheme="http://www.blogger.com/atom/ns#" term="Facebook"/><category scheme="http://www.blogger.com/atom/ns#" term="President"/><category scheme="http://www.blogger.com/atom/ns#" term="SocialCode"/><category scheme="http://www.blogger.com/atom/ns#" term="Strategy"/><category scheme="http://www.blogger.com/atom/ns#" term="Sutton"/><title type='text'>Facebook SPMD SocialCode adds Colin Sutton Vice President of Client Strategy</title><content type='html'> &lt;P&gt;&lt;IMG class=&quot;aligncenter size-full wp-image-86422&quot; alt=&quot;Colin Sutton&quot; src=&quot;/Colin-Sutton.jpg&quot; width=650 height=385 data-id=&quot;86422&quot;&gt;&lt;/P&gt;&lt;P&gt;SocialCode, a Facebook Strategic Preferred Marketing Developer, announced Wednesday that the company has named Colin Sutton as the Vice President of Client Strategy.&lt;/P&gt;&lt;P&gt;Suttom comes to SocialCode from OMD, where he was the U.S. Director for Social Media, leading OMD’s social business while overseeing a group of media-focused strategists. He managed more than $50 million in advertising spend across social platform. Sutton has advised Facebook, Twitter, Tumblr, Pepsi, Audi, GE, Hershey’s, Warner Bros. and other Fortune 50 brands.&lt;/P&gt;&lt;P&gt;Out of SocialCode’s New York office, Sutton will help the company grow relationships with the world’s largest advertisers. He will lead client strategy and delivery for the U.S. East Coast and Central regions. Sutton will also serve as a senior consultant for top clients globally.&lt;/P&gt;&lt;P&gt;SocialCode CEO Laura O’Shaughnessy welcomed Sutton to the company in a press release:&lt;/P&gt;&lt;BLOCKQUOTE readability=&quot;6&quot;&gt;&lt;P&gt;Colin Sutton is one of the most respected social marketing strategists in the business. He has an impressive history of capitalizing on social media to drive larger marketing strategy, while executing social advertising programs at global scale.&lt;/P&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;Sutton is excited to start, as he noted in the press release:&lt;/P&gt;&lt;BLOCKQUOTE readability=&quot;7&quot;&gt;&lt;P&gt;Social media continue to evolve as a core pillar of marketing, which has created growing demand for highly advanced technology-driven solutions. As an agency partner for several years, I’ve enjoyed SocialCode’s partnership and innovation in driving success for our most important clients. I look forward to contributing to SocialCode’s rapid growth and client success.&lt;/P&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;Mediabistro Course&lt;/P&gt;&lt;P&gt;&lt;IMG title=&quot;Social Media 201&quot; alt=&quot;Social Media 201&quot; src=&quot;/150x150SM-2.jpg&quot; width=150 height=150&gt;Take your social media to the next level in our upcoming boot camp, Social Media 201. Each week you’ll hear from industry experts on topics ranging from online branding to managing multiple accounts. Session speakers include social strategist Lauren Dugan, and Geoffrey Colon, the Group Marketing Manager, Social Media, for Microsoft/Bing Ads, among others. Register Now.&lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href=&quot;http://feedproxy.google.com/~r/InsideFacebook/~3/BEh4o9tO1eU/&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;View the original article here&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://social-networking-games.blogspot.com/feeds/8165023591395178876/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://social-networking-games.blogspot.com/2014/02/facebook-spmd-socialcode-adds-colin.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/8165023591395178876'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/8165023591395178876'/><link rel='alternate' type='text/html' href='http://social-networking-games.blogspot.com/2014/02/facebook-spmd-socialcode-adds-colin.html' title='Facebook SPMD SocialCode adds Colin Sutton Vice President of Client Strategy'/><author><name>Hao</name><uri>http://www.blogger.com/profile/03986383770578589944</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibT-_UqhGV6jhPRj0a-dU0Wa7tiLR-5Y8lFTarphkj8R2xEKegvE_MNAdFyn314k2-VKJDz71GMG6N65b1IIXq_C5wN0BM1uRRZyjYIOL7BUIT23INpH6NjcCxgtORVOg/s113/Hao_White_Jacket_Resized.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7065567431362298925.post-975145480516130618</id><published>2014-02-01T09:27:00.000-08:00</published><updated>2014-02-01T09:27:00.080-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Capcoms"/><category scheme="http://www.blogger.com/atom/ns#" term="first"/><title type='text'>A First Look at Capcom&amp;#39;s Deep Down</title><content type='html'> &lt;IMG alt=&quot;&quot; src=&quot;/Deep-Down.jpg&quot; data-mep=&quot;99790&quot; data-credit=&quot;AOL&quot;&gt;There were a few games during the PlayStation 3 and Xbox 360 era that brought back the excitement of playing an old school dungeon crawler. In this day and age, it seems as though traditional genres are changing to become fast-paced action games. Even the Final Fantasy series plays more like an action game than a traditional RPG these days. &lt;P&gt;When Capcom revealed &lt;STRONG&gt;Deep Down&lt;/STRONG&gt; at the PlayStation 4 unveiling last year, our first impression was that it was a return to the days of old, similar in style to Dragon&#39;s Dogma or Dark Souls. The game was absent at E3 2013, but it made an appearance at the Tokyo Game Show. We still don&#39;t have a great deal of details, but let&#39;s go over what we know about the title thus far.&lt;/P&gt;&lt;P&gt;If you&#39;re expecting a fast-paced action game, Deep Down is not going to fill that need. While the atmosphere definitely feels similar to Dark Souls, the action is much slower with a more traditional dungeon crawler vibe. In fact, from what we&#39;ve seen, the game is more about navigating dungeon-like mazes than it is fast-paced battles.&lt;/P&gt;&lt;P&gt;What takes the game to the next level is the atmosphere combined with the randomness of the dungeons. It&#39;s been known for a while that the game will feature randomly generated dungeons, and it looks like it will be presented similar to the Assassin&#39;s Creed Animus system. It takes place in 2094 New York, which means that&#39;s probably just where the real world begins. Touching long lost artifacts generates a random dungeon that we presume will be loosely tied to the artifact. Much like in Assassin&#39;s Creed, how you get to the dungeon isn&#39;t important. It&#39;s what you do after you arrive that matters.&lt;/P&gt;&lt;P&gt;While you slowly make your way through each dungeon, you won&#39;t know what to expect. Moving beyond the fact that the dungeon is randomly generated, it&#39;s simply hard to tell what&#39;s ahead of you. You&#39;ll hear a monster lurking in the shadows, you&#39;ll know it&#39;s there and closing in on you, but you won&#39;t know when or where it will attack. Most of the twists and turns in each dungeon are blind corners, so you won&#39;t know what to expect until you physically look around a corner. It&#39;s eerie and almost gives you that frightened feeling similar to the first time you played Resident Evil back in the day.&lt;/P&gt;&lt;P&gt;Strategically, you&#39;ll have to use the limited tools available to overcome the mysterious and random nature of each dungeon. The combat system features the ability to parry or deflect attacks with proper timing, but damage doesn&#39;t seem to be a concern at this point. Once we&#39;ve seen a build of the game closer to final, it&#39;s likely damage will play a role, so knowing how to take down an enemy will be key.&lt;/P&gt;&lt;P&gt;Alchemy plays a big role in the combat system. You can throw bomb-like objects at enemies like a grenade, or set them up as traps similar to proximity or timed mines. If you&#39;re skilled in melee combat, using the parry system seems to work well. However, if melee combat isn&#39;t your thing, you can play around with the alchemy traps to dispatch your enemies.&lt;/P&gt;&lt;P&gt;There are various items to pick up as you traverse each dungeon. At the moment, they don&#39;t have much use, but we expect them to offer health and possibly damage-boosting power-ups in the future. While we haven&#39;t seen much in the way of weapon variety, it is assumed that weapons will change with each dungeon, if not mid-dungeon. The combat will likely see a few changes between now and the final release of the game, so things are still a bit mysterious.&lt;/P&gt;&lt;P&gt;At the moment, Deep Down does not have a firm release date. Most people expect to see it by the end of 2014, but there&#39;s been no confirmation of that from Capcom. What we do know is that Deep Down is a unique title given the slim offerings of the newly released next-generation consoles. We&#39;ll have more information on the PlayStation 4 exclusive as soon as it becomes available. At the very least, we expect the title to make an appearance at E3 2014 in a few months.&lt;/P&gt;&lt;IMG alt=&quot;&quot; src=&quot;/Prima-Logo.png&quot; data-mep=&quot;99791&quot; data-credit=&quot;AOL&quot;&gt;&lt;br /&gt;&lt;p&gt;&lt;a href=&quot;http://feedproxy.google.com/~r/LarrysCorner/~3/cZCxL7Woo-8/&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;View the original article here&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://social-networking-games.blogspot.com/feeds/975145480516130618/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://social-networking-games.blogspot.com/2014/02/a-first-look-at-capcom-deep-down.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/975145480516130618'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/975145480516130618'/><link rel='alternate' type='text/html' href='http://social-networking-games.blogspot.com/2014/02/a-first-look-at-capcom-deep-down.html' title='A First Look at Capcom&amp;#39;s Deep Down'/><author><name>Hao</name><uri>http://www.blogger.com/profile/03986383770578589944</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibT-_UqhGV6jhPRj0a-dU0Wa7tiLR-5Y8lFTarphkj8R2xEKegvE_MNAdFyn314k2-VKJDz71GMG6N65b1IIXq_C5wN0BM1uRRZyjYIOL7BUIT23INpH6NjcCxgtORVOg/s113/Hao_White_Jacket_Resized.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7065567431362298925.post-6323552651156793107</id><published>2014-02-01T06:15:00.000-08:00</published><updated>2014-02-01T06:15:00.084-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="algorithm"/><category scheme="http://www.blogger.com/atom/ns#" term="Moving"/><category scheme="http://www.blogger.com/atom/ns#" term="Pages"/><category scheme="http://www.blogger.com/atom/ns#" term="Status"/><category scheme="http://www.blogger.com/atom/ns#" term="tweak"/><category scheme="http://www.blogger.com/atom/ns#" term="updates"/><title type='text'>News Feed algorithm tweak: Status updates from pages moving down</title><content type='html'> &lt;P&gt;&lt;IMG class=&quot;aligncenter size-full wp-image-86404&quot; alt=&quot;Screen Shot 2014-01-21 at 9.40.40 AM&quot; src=&quot;/Screen-Shot-2014-01-21-at-94040-AM.png&quot; width=650 height=272 data-id=&quot;86404&quot;&gt;&lt;/P&gt;&lt;P&gt;Facebook announced Tuesday another change to its News Feed algorithm, this time involving status updates. Some page admins last year found that plain-text status updates (or status updates including a link) were doing well in terms of reach. However, Facebook found that engagement was lower for these types of posts.&lt;/P&gt;&lt;P&gt;The social network decided that since status updates from pages behave differently than photo, video and link posts, they should be treated differently. While users may see more status updates from friends, pages may see a decline in reach for these types of posts, writes Facebook’s Chris Turitzin, Product Manager, News Feed Ranking:&lt;/P&gt;&lt;BLOCKQUOTE readability=&quot;10&quot;&gt;&lt;P&gt;As a result, the latest update to News Feed ranking treats text status updates from Pages as a different category to text status updates from friends. We are learning that posts from Pages behave differently to posts from friends and we are working to improve our ranking algorithms so that we do a better job of differentiating between the two types. This will help us show people more content they want to see. Page admins can expect a decrease in the distribution of their text status updates, but they may see some increases in engagement and distribution for other story types.&lt;/P&gt;&lt;P&gt;Many Page owners often ask what kind of content they should post. This is difficult to answer, as it depends on who your audience is and what they want to see.&lt;/P&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;The move is to prompt more pages to take advantage of Facebook’s more visual link share format, instead of posting a link within a status update (as illustrated above). Turitzin notes that the new and improved link share format (which pulls a large image from the website linked to) has led to enhanced engagement and provide a more visual experience for fans.&lt;/P&gt;&lt;P&gt;He emphasized that there’s no magic bullet format that page admins should be using:&lt;/P&gt;&lt;BLOCKQUOTE readability=&quot;8&quot;&gt;&lt;P&gt;In general, we recommend that you use the story type that best fits the message that you want to tell – whether that’s a status, photo, link or video.&lt;/P&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;Readers: What do you think of this decision?&lt;/P&gt;&lt;P&gt;Mediabistro Course&lt;/P&gt;&lt;P&gt;&lt;IMG title=&quot;Social Media 201&quot; alt=&quot;Social Media 201&quot; src=&quot;/150x150SM-2.jpg&quot; width=150 height=150&gt;Take your social media to the next level in our upcoming boot camp, Social Media 201. Each week you’ll hear from industry experts on topics ranging from online branding to managing multiple accounts. Session speakers include social strategist Lauren Dugan, and Geoffrey Colon, the Group Marketing Manager, Social Media, for Microsoft/Bing Ads, among others. Register Now.&lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href=&quot;http://feedproxy.google.com/~r/InsideFacebook/~3/hXE1vsKiCEU/&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;View the original article here&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://social-networking-games.blogspot.com/feeds/6323552651156793107/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://social-networking-games.blogspot.com/2014/02/news-feed-algorithm-tweak-status.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/6323552651156793107'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/6323552651156793107'/><link rel='alternate' type='text/html' href='http://social-networking-games.blogspot.com/2014/02/news-feed-algorithm-tweak-status.html' title='News Feed algorithm tweak: Status updates from pages moving down'/><author><name>Hao</name><uri>http://www.blogger.com/profile/03986383770578589944</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibT-_UqhGV6jhPRj0a-dU0Wa7tiLR-5Y8lFTarphkj8R2xEKegvE_MNAdFyn314k2-VKJDz71GMG6N65b1IIXq_C5wN0BM1uRRZyjYIOL7BUIT23INpH6NjcCxgtORVOg/s113/Hao_White_Jacket_Resized.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7065567431362298925.post-4190018577244560145</id><published>2014-02-01T02:11:00.000-08:00</published><updated>2014-02-01T02:11:00.128-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Casino"/><category scheme="http://www.blogger.com/atom/ns#" term="Facebook"/><category scheme="http://www.blogger.com/atom/ns#" term="games"/><category scheme="http://www.blogger.com/atom/ns#" term="Launches"/><category scheme="http://www.blogger.com/atom/ns#" term="shake"/><category scheme="http://www.blogger.com/atom/ns#" term="Slots"/><title type='text'>High 5 Games launches Shake the Sky Casino Real Slots on Facebook</title><content type='html'> &lt;P&gt;&lt;IMG class=&quot;alignnone size-full wp-image-53807&quot; alt=shake-the-sky-caisno-650 src=&quot;/shake-the-sky-caisno-650.jpg&quot; width=650 height=241&gt;&lt;/P&gt;&lt;P&gt;Following in the success of its High 5 Casino app on Facebook, High 5 Games has released Shake the Sky Casino Real Slots on the platform. The slot machine game offers multiple slot machines for play, and two kinds of experience points for players to earn over time.&lt;/P&gt;&lt;P&gt;Each machine has its own experience point ranking, while players earn overall experience points that stick with them across machines. As players earn XP on both bars, they’ll receive free bonus money, free spins and more. This dual-experience points setup will be familiar to those who have tried other slot machine games on Facebook, including Solara Casino from Blitzoo Interactive.&lt;/P&gt;&lt;P&gt;&lt;IMG class=&quot;alignnone size-full wp-image-53808&quot; alt=shake-the-sky-casino-slots-650-2 src=&quot;/shake-the-sky-casino-slots-650-2.jpg&quot; width=650 height=513&gt;&lt;/P&gt;&lt;P&gt;Machines in Shake the Sky can be customized in terms of the amount of money bet per line, and the number of lines active per spin, and players can toggle auto-play to have the game play automatically without further input.&lt;/P&gt;&lt;P&gt;Back at the game’s lobby, players can spin a separate wheel for a chance to unlock additional slot machines, or simply bonus cash. Players earn free spins on this wheel over time, or by leveling up.&lt;/P&gt;&lt;P&gt;Shake the Sky Casino launched last month, and is available to play for free. The game has over 582,000 monthly active players and is climbing at a rapid pace, according to our app tracking service AppData.&lt;/P&gt;&lt;P&gt;Mediabistro Course&lt;/P&gt;&lt;P&gt;&lt;IMG title=&quot;Social Media 201&quot; alt=&quot;Social Media 201&quot; src=&quot;/150x150SM-2.jpg&quot; width=150 height=150&gt;Take your social media to the next level in our upcoming boot camp, Social Media 201. Each week you’ll hear from industry experts on topics ranging from online branding to managing multiple accounts. Session speakers include social strategist Lauren Dugan, and Geoffrey Colon, the Group Marketing Manager, Social Media, for Microsoft/Bing Ads, among others. Register Now.&lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href=&quot;http://feedproxy.google.com/~r/InsideSocialGames/~3/eKU8QOQTbH0/&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;View the original article here&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://social-networking-games.blogspot.com/feeds/4190018577244560145/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://social-networking-games.blogspot.com/2014/02/high-5-games-launches-shake-sky-casino.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/4190018577244560145'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/4190018577244560145'/><link rel='alternate' type='text/html' href='http://social-networking-games.blogspot.com/2014/02/high-5-games-launches-shake-sky-casino.html' title='High 5 Games launches Shake the Sky Casino Real Slots on Facebook'/><author><name>Hao</name><uri>http://www.blogger.com/profile/03986383770578589944</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibT-_UqhGV6jhPRj0a-dU0Wa7tiLR-5Y8lFTarphkj8R2xEKegvE_MNAdFyn314k2-VKJDz71GMG6N65b1IIXq_C5wN0BM1uRRZyjYIOL7BUIT23INpH6NjcCxgtORVOg/s113/Hao_White_Jacket_Resized.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7065567431362298925.post-1069268350270780094</id><published>2014-01-31T22:42:00.000-08:00</published><updated>2014-01-31T22:42:00.903-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Balls"/><category scheme="http://www.blogger.com/atom/ns#" term="Brings"/><category scheme="http://www.blogger.com/atom/ns#" term="candythemed"/><category scheme="http://www.blogger.com/atom/ns#" term="Facebook"/><category scheme="http://www.blogger.com/atom/ns#" term="Peggle"/><category scheme="http://www.blogger.com/atom/ns#" term="Yummy"/><title type='text'>Yummy Balls brings candy-themed Peggle to Facebook</title><content type='html'> &lt;P&gt;&lt;IMG class=&quot;alignnone size-full wp-image-53817&quot; alt=yummy-balls-650 src=&quot;/yummy-balls-650.jpg&quot; width=650 height=241&gt;&lt;/P&gt;&lt;P&gt;After the success of PopCap’s Peggle and King’s Papa Pear Saga (among others), RoyalCactus has released its own take on the peg-destruction formula on Facebook: Yummy Balls. The game sees players dropping candies from the top of the screen, which then bounce off of pegs and accumulate points before dropping into buckets at the bottom of the screen.&lt;/P&gt;&lt;P&gt;Each level has a different layout of rectangular and round shapes, and has a different overall goal, like clearing a certain percentage of shapes from the screen or clearing all symbols of a specific color, as examples. Players earn up to three stars on each stage, and receive bonus points for any leftover shots they had in their pack when completing the level’s requirements.&lt;/P&gt;&lt;P&gt;&lt;IMG class=&quot;alignnone size-full wp-image-53818&quot; alt=yummy-balls-2 src=&quot;/yummy-balls-2.jpg&quot; width=500 height=468&gt;&lt;/P&gt;&lt;P&gt;As players complete stages, they’ll unlock power-ups that make things easier going forward. A “division” power-up, for instance, splits a single candy into two, destroying more symbols without wasting another shot from the pack. Meanwhile, lighting power-ups can be used to destroy multiple pegs with the same shot as lightning bolts shoot across the screen.&lt;/P&gt;&lt;P&gt;Players can compare their scores on each stage with friends, and they’re free to go back and play previously passed levels to earn more stars or increase their high scores.&lt;/P&gt;&lt;P&gt;Yummy Balls was released late last year, and is on the rise on Facebook. The game currently sits at over 651,000 monthly active players and climbing, according to our app tracking service AppData. It’s available to play for free on Facebook.&lt;/P&gt;&lt;P&gt;Mediabistro Course&lt;/P&gt;&lt;P&gt;&lt;IMG title=&quot;Social Media 201&quot; alt=&quot;Social Media 201&quot; src=&quot;/150x150SM-2.jpg&quot; width=150 height=150&gt;Take your social media to the next level in our upcoming boot camp, Social Media 201. Each week you’ll hear from industry experts on topics ranging from online branding to managing multiple accounts. Session speakers include social strategist Lauren Dugan, and Geoffrey Colon, the Group Marketing Manager, Social Media, for Microsoft/Bing Ads, among others. Register Now.&lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href=&quot;http://feedproxy.google.com/~r/InsideSocialGames/~3/GZ7KQ-6-4u8/&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;View the original article here&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://social-networking-games.blogspot.com/feeds/1069268350270780094/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/yummy-balls-brings-candy-themed-peggle.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/1069268350270780094'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/1069268350270780094'/><link rel='alternate' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/yummy-balls-brings-candy-themed-peggle.html' title='Yummy Balls brings candy-themed Peggle to Facebook'/><author><name>Hao</name><uri>http://www.blogger.com/profile/03986383770578589944</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibT-_UqhGV6jhPRj0a-dU0Wa7tiLR-5Y8lFTarphkj8R2xEKegvE_MNAdFyn314k2-VKJDz71GMG6N65b1IIXq_C5wN0BM1uRRZyjYIOL7BUIT23INpH6NjcCxgtORVOg/s113/Hao_White_Jacket_Resized.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7065567431362298925.post-3478749023257745016</id><published>2014-01-31T17:44:00.000-08:00</published><updated>2014-01-31T17:44:00.528-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Battlefront"/><category scheme="http://www.blogger.com/atom/ns#" term="Build"/><category scheme="http://www.blogger.com/atom/ns#" term="defend"/><category scheme="http://www.blogger.com/atom/ns#" term="Facebook"/><category scheme="http://www.blogger.com/atom/ns#" term="Heroes"/><category scheme="http://www.blogger.com/atom/ns#" term="intruders"/><title type='text'>Build your base and defend it from intruders in Battlefront Heroes on Facebook</title><content type='html'> &lt;P&gt;&lt;IMG class=&quot;alignnone size-full wp-image-53835&quot; alt=battlefront-heroes-650-2 src=&quot;/battlefront-heroes-650-2.jpg&quot; width=650 height=240&gt;&lt;/P&gt;&lt;P&gt;Gosu Group’s Battlefront Heroes is advancing on the Facebook battlefield, climbing to over 277,000 monthly active players, according to our app tracking service AppData. The game challenges players to build a military base, expand their army and defeat enemies to obtain resources.&lt;/P&gt;&lt;P&gt;The game’s setup will be familiar to fans of Galaxy Factions on &lt;a href=&quot;http://mobileaffiliateprofits.allaffiliatereviews.com &quot;&gt;mobile&lt;/a&gt; or Deep Space Fleet on Facebook, among others, as they revolve around the same basic ideas.&lt;/P&gt;&lt;P&gt;Players start Battlefront Heroes with a destroyed base and a quest to rebuild. Barracks are used to recruit soldiers, and players can click and hold on the map to deploy these soldiers during battle. From there, soldiers attack their nearest enemy automatically, until one side runs out of resources or units.&lt;/P&gt;&lt;P&gt;&lt;IMG class=&quot;alignnone size-full wp-image-53833&quot; alt=battlefront-heroes-650 src=&quot;/battlefront-heroes-650.jpg&quot; width=650 height=497&gt;&lt;/P&gt;&lt;P&gt;Players can further expand their base with the use of crystals and food, two free currencies. Food is grown on farms, while crystals come from mines, and both materials are stored in separate facilities with limited capacities. As players progress, they’ll need to upgrade their base’s command center to unlock new structures, and can upgrade most other buildings to increase their productivity.&lt;/P&gt;&lt;P&gt;While mines and farms produce resources over time, players are encouraged to continue battling others to earn resources instantly, and in bulk. They can also purchase gun turrets, land mines and other weapons to protect their own home base from invaders while they’re away.&lt;/P&gt;&lt;P&gt;Battlefront Heroes is available to play for free on Facebook. You can follow the game’s stats going forward on AppData, our tracking service for &lt;a href=&quot;http://mobileaffiliateprofits.allaffiliatereviews.com &quot;&gt;mobile&lt;/a&gt; and social apps and developers.&lt;/P&gt;&lt;P&gt;Mediabistro Course&lt;/P&gt;&lt;P&gt;&lt;IMG title=&quot;Social Media 201&quot; alt=&quot;Social Media 201&quot; src=&quot;/150x150SM-2.jpg&quot; width=150 height=150&gt;Take your social media to the next level in our upcoming boot camp, Social Media 201. Each week you’ll hear from industry experts on topics ranging from online branding to managing multiple accounts. Session speakers include social strategist Lauren Dugan, and Geoffrey Colon, the Group Marketing Manager, Social Media, for Microsoft/Bing Ads, among others. Register Now.&lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href=&quot;http://feedproxy.google.com/~r/InsideSocialGames/~3/B2CqmjJKhmA/&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;View the original article here&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://social-networking-games.blogspot.com/feeds/3478749023257745016/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/build-your-base-and-defend-it-from.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/3478749023257745016'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/3478749023257745016'/><link rel='alternate' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/build-your-base-and-defend-it-from.html' title='Build your base and defend it from intruders in Battlefront Heroes on Facebook'/><author><name>Hao</name><uri>http://www.blogger.com/profile/03986383770578589944</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibT-_UqhGV6jhPRj0a-dU0Wa7tiLR-5Y8lFTarphkj8R2xEKegvE_MNAdFyn314k2-VKJDz71GMG6N65b1IIXq_C5wN0BM1uRRZyjYIOL7BUIT23INpH6NjcCxgtORVOg/s113/Hao_White_Jacket_Resized.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7065567431362298925.post-6587067119297644097</id><published>2014-01-31T13:20:00.000-08:00</published><updated>2014-01-31T13:20:00.155-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Cartridge"/><category scheme="http://www.blogger.com/atom/ns#" term="Nintendo"/><category scheme="http://www.blogger.com/atom/ns#" term="Starts"/><title type='text'>Bid for Rare Nintendo Cartridge Starts at $5,000</title><content type='html'> &lt;IMG alt=&quot;&quot; src=&quot;/cart.jpg&quot; data-mep=&quot;102423&quot; data-credit=&quot;AOL&quot;&gt;One of the world&#39;s most sought after video game cartridges, Nintendo World Championships has just shown up on Ebay, with the very first bid commanding a price of just under $5,000. However it&#39;s expected to end up going for much more than that, despite the fact that the label is incredibly tatty. &lt;P&gt;&quot;This is your chance to own the Super RARE Nintendo World Championship Cart for the NES!!!! As you can see by the pictures, this is an authentic, true to life original cart; no reproduction cart here,&quot; reads the description.&lt;/P&gt;&lt;P&gt;Nintendo World Championships was a series of short parts of different games that were put on the same cart for a competition, the Nintendo World Championships. Players were set against each other to see who was the best Nintendo player around - with the top players being given big cash and product prizes. However, all 90 of the finalists were given a copy of the grey cart Nintendo World Championships, which is on offer today.&lt;/P&gt;&lt;P&gt;Previous sales of these carts have gone for between $10,000 and $20,000 though perhaps this one won&#39;t get quite as high since the label is in such poor condition.&lt;/P&gt;&lt;P&gt;The auction is set to end tomorrow, so if you have a fair amount of extra cash lying around and want to own a bit of computer gaming history, now&#39;s your chance.&lt;/P&gt;&lt;P&gt;Still, remember there are gold versions of these carts out there. They were given away separately in Nintendo Power magazine and are worth even more. There&#39;s at most 26 but very few have their whereabouts known.&lt;/P&gt;&lt;IMG alt=&quot;&quot; src=&quot;/mega-games-136302524920copy.png&quot; data-mep=&quot;102424&quot; data-credit=&quot;AOL&quot;&gt;&lt;br /&gt;&lt;p&gt;&lt;a href=&quot;http://feedproxy.google.com/~r/LarrysCorner/~3/hgtZxztTcrs/&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;View the original article here&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://social-networking-games.blogspot.com/feeds/6587067119297644097/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/bid-for-rare-nintendo-cartridge-starts.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/6587067119297644097'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/6587067119297644097'/><link rel='alternate' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/bid-for-rare-nintendo-cartridge-starts.html' title='Bid for Rare Nintendo Cartridge Starts at $5,000'/><author><name>Hao</name><uri>http://www.blogger.com/profile/03986383770578589944</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibT-_UqhGV6jhPRj0a-dU0Wa7tiLR-5Y8lFTarphkj8R2xEKegvE_MNAdFyn314k2-VKJDz71GMG6N65b1IIXq_C5wN0BM1uRRZyjYIOL7BUIT23INpH6NjcCxgtORVOg/s113/Hao_White_Jacket_Resized.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7065567431362298925.post-3205195027050123148</id><published>2014-01-31T09:53:00.000-08:00</published><updated>2014-01-31T09:53:00.604-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Competitive"/><category scheme="http://www.blogger.com/atom/ns#" term="Facebook"/><category scheme="http://www.blogger.com/atom/ns#" term="Mania"/><category scheme="http://www.blogger.com/atom/ns#" term="matchthree"/><category scheme="http://www.blogger.com/atom/ns#" term="Munchie"/><category scheme="http://www.blogger.com/atom/ns#" term="offers"/><title type='text'>Munchie Mania offers solo and competitive match-three play on Facebook</title><content type='html'> &lt;P&gt;&lt;IMG class=&quot;alignnone size-full wp-image-53825&quot; alt=munchie-mania-650 src=&quot;/munchie-mania-650.jpg&quot; width=650 height=241&gt;&lt;/P&gt;&lt;P&gt;Players interested in taking a break from traditional match-three puzzle games have a new option in Geewa’s Munchie Mania on Facebook. The game offers both single player and multiplayer gameplay options, as players work to earn as many points as possible in each timed game.&lt;/P&gt;&lt;P&gt;Each game in Munchie Mania sees players clicking and dragging to highlight groups of three or more touching, like-colored symbols on a hexagonal board. Points multipliers appear over time, increasing the points earned for subsequent matches with those same colors of gems, and making a match that touches both sides of the board will instantly clear all symbols underneath.&lt;/P&gt;&lt;P&gt;Players earn experience points for each game they complete, and unlock access to power-ups over time. A cherry bomb, for instance, destroys surrounding symbols on the board when activated. These power-ups can be purchased with coins before the beginning of each game, with coins be earned for free while playing, or via a real-money purchase.&lt;/P&gt;&lt;P&gt;&lt;IMG class=&quot;alignnone size-full wp-image-53826&quot; alt=munchie-mania-650-2 src=&quot;/munchie-mania-650-2.jpg&quot; width=650 height=562&gt;&lt;/P&gt;&lt;P&gt;In duel mode, two players compete to earn the most points in the same amount of time, and the game shows off win-loss records at the end of each match. Players can track their performance against their friends via the in-game leaderboards across both solo and competitive modes.&lt;/P&gt;&lt;P&gt;Munchie Mania is slowly gaining users on Facebook, and currently sits at over 156,000 monthly active players. Check back soon to follow the game’s continued progress on AppData, our tracking service for &lt;a href=&quot;http://mobileaffiliateprofits.allaffiliatereviews.com &quot;&gt;mobile&lt;/a&gt; and social apps and developers.&lt;/P&gt;&lt;P&gt;Mediabistro Course&lt;/P&gt;&lt;P&gt;&lt;IMG title=&quot;Social Media 201&quot; alt=&quot;Social Media 201&quot; src=&quot;/150x150SM-2.jpg&quot; width=150 height=150&gt;Take your social media to the next level in our upcoming boot camp, Social Media 201. Each week you’ll hear from industry experts on topics ranging from online branding to managing multiple accounts. Session speakers include social strategist Lauren Dugan, and Geoffrey Colon, the Group Marketing Manager, Social Media, for Microsoft/Bing Ads, among others. Register Now.&lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href=&quot;http://feedproxy.google.com/~r/InsideSocialGames/~3/epiF1uJKHYE/&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;View the original article here&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://social-networking-games.blogspot.com/feeds/3205195027050123148/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/munchie-mania-offers-solo-and.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/3205195027050123148'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/3205195027050123148'/><link rel='alternate' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/munchie-mania-offers-solo-and.html' title='Munchie Mania offers solo and competitive match-three play on Facebook'/><author><name>Hao</name><uri>http://www.blogger.com/profile/03986383770578589944</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibT-_UqhGV6jhPRj0a-dU0Wa7tiLR-5Y8lFTarphkj8R2xEKegvE_MNAdFyn314k2-VKJDz71GMG6N65b1IIXq_C5wN0BM1uRRZyjYIOL7BUIT23INpH6NjcCxgtORVOg/s113/Hao_White_Jacket_Resized.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7065567431362298925.post-3696769387883095089</id><published>2014-01-31T05:03:00.000-08:00</published><updated>2014-01-31T05:03:00.051-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="console"/><category scheme="http://www.blogger.com/atom/ns#" term="Leave"/><category scheme="http://www.blogger.com/atom/ns#" term="Market"/><category scheme="http://www.blogger.com/atom/ns#" term="Nintendo"/><category scheme="http://www.blogger.com/atom/ns#" term="Should"/><title type='text'>Should Nintendo Leave the Console Market?</title><content type='html'> by Sylvie Krekow, Posted Jan 23rd 2014 12:10PM&lt;/P&gt;&lt;IMG alt=&quot;&quot; src=&quot;/Wiiuheader.jpg&quot; data-mep=&quot;101251&quot; data-credit=&quot;AOL&quot;&gt;&lt;BR&gt;In the video below, Gamespot&#39;s Danny O&#39;Dwyer takes on a question that&#39;s been buzzing around the internet quite a bit recently: should Nintendo stop making consoles and get out of the hardware market? &lt;P&gt;Much of this question has been fueled by the news that Nintendo was experiencing massive cuts to their own Wii U sales projections, leading to sharp drops in Nintendo stock and causing everyone from gamers to business analysts to spout of an opinion over whether Nintendo should keep developing hardware or just stick to games.&lt;/P&gt;&lt;P&gt;O&#39;Dwyer points out that &quot;The Wii U has been a commercial failure, both in terms of Nintendo&#39;s expectations and that of the consumer,&quot; but ultimately notes that it doesn&#39;t seem likely that Nintendo will bow out of the console market, due to their lengthy history with console development and current success with handheld devices like the 3DS and 2DS. Check out the video below and let us know what you think. &lt;/P&gt;&lt;IMG id=fivemin-widget-blogsmith-image-603074 alt=&quot;The Point - Should Nintendo Stop Making Consoles?&quot; src=&quot;/5180957673570411.jpg&quot;&gt; &lt;P&gt;&lt;IMG alt=&quot;&quot; src=&quot;/gameslogomedium.png&quot; data-mep=&quot;101252&quot; data-credit=&quot;AOL&quot;&gt;&lt;/P&gt;Tags: 2ds, 3ds, nintendo, nintendo analytics, nintendo business, nintendo business model, nintendo consoles, nintendo developing consoles, nintendo hardware, nintendo sales, nintendo stock drop, nintendo wii u sales, should nintendo develop consoles, wii u, wii u failure, wii u sales&lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href=&quot;http://feedproxy.google.com/~r/LarrysCorner/~3/o8LHuB73Rvo/&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;View the original article here&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://social-networking-games.blogspot.com/feeds/3696769387883095089/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/should-nintendo-leave-console-market.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/3696769387883095089'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/3696769387883095089'/><link rel='alternate' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/should-nintendo-leave-console-market.html' title='Should Nintendo Leave the Console Market?'/><author><name>Hao</name><uri>http://www.blogger.com/profile/03986383770578589944</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibT-_UqhGV6jhPRj0a-dU0Wa7tiLR-5Y8lFTarphkj8R2xEKegvE_MNAdFyn314k2-VKJDz71GMG6N65b1IIXq_C5wN0BM1uRRZyjYIOL7BUIT23INpH6NjcCxgtORVOg/s113/Hao_White_Jacket_Resized.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7065567431362298925.post-440367561613257159</id><published>2014-01-31T00:04:00.000-08:00</published><updated>2014-01-31T00:04:00.931-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="AdTheorent"/><category scheme="http://www.blogger.com/atom/ns#" term="Board"/><category scheme="http://www.blogger.com/atom/ns#" term="InAppFuel"/><category scheme="http://www.blogger.com/atom/ns#" term="Inside"/><category scheme="http://www.blogger.com/atom/ns#" term="Mobile"/><category scheme="http://www.blogger.com/atom/ns#" term="Network"/><title type='text'>The Inside Network Job Board: AdTheorent, InAppFuel, LIN Mobile, and more</title><content type='html'> &lt;P&gt;&lt;IMG class=&quot;alignnone size-full wp-image-40946&quot; alt=INJOBS_01_23_14 src=&quot;/INJOBS012314.jpg&quot; width=650 height=650&gt; This sponsored post includes companies who have paid to have their job listings advertised on our job board&lt;/EM&gt; The Inside Network Job Board, powered by Mediabistro, is dedicated to providing you with the best social media job opportunities across social and &lt;a href=&quot;http://mobileaffiliateprofits.allaffiliatereviews.com &quot;&gt;mobile&lt;/a&gt; application platforms. Here are this week’s highlights from the Inside Network Job Board, including positions at:  Machine Zone, Appboy, Brightroll and more. Post a job on Inside Network’s Job Board.&lt;/P&gt;&lt;P&gt;Mediabistro Course&lt;/P&gt;&lt;P&gt;&lt;IMG title=&quot;Social Media 201&quot; alt=&quot;Social Media 201&quot; src=&quot;/150x150SM-2.jpg&quot; width=150 height=150&gt;Take your social media to the next level in our upcoming boot camp, Social Media 201. Each week you’ll hear from industry experts on topics ranging from online branding to managing multiple accounts. Session speakers include social strategist Lauren Dugan, and Geoffrey Colon, the Group Marketing Manager, Social Media, for Microsoft/Bing Ads, among others. Register Now.&lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href=&quot;http://feedproxy.google.com/~r/InsideSocialGames/~3/P3aouAQ0INk/&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;View the original article here&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://social-networking-games.blogspot.com/feeds/440367561613257159/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/the-inside-network-job-board-adtheorent_31.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/440367561613257159'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/440367561613257159'/><link rel='alternate' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/the-inside-network-job-board-adtheorent_31.html' title='The Inside Network Job Board: AdTheorent, InAppFuel, LIN Mobile, and more'/><author><name>Hao</name><uri>http://www.blogger.com/profile/03986383770578589944</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibT-_UqhGV6jhPRj0a-dU0Wa7tiLR-5Y8lFTarphkj8R2xEKegvE_MNAdFyn314k2-VKJDz71GMG6N65b1IIXq_C5wN0BM1uRRZyjYIOL7BUIT23INpH6NjcCxgtORVOg/s113/Hao_White_Jacket_Resized.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7065567431362298925.post-8318147518066038617</id><published>2014-01-30T19:53:00.000-08:00</published><updated>2014-01-30T19:53:00.515-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Dimensions"/><category scheme="http://www.blogger.com/atom/ns#" term="Facebook"/><category scheme="http://www.blogger.com/atom/ns#" term="image"/><category scheme="http://www.blogger.com/atom/ns#" term="Infographic"/><title type='text'>Infographic: Facebook image dimensions</title><content type='html'> &lt;P&gt;One of the biggest headaches for novice Facebook page admins is making sure content looks good. While Facebook’s official image specs are hard to pin down, social marketing expert Jon Loomer recently compiled an infographic showing the ideal image sizes for every kind of Facebook post and ad.&lt;/P&gt;&lt;P&gt;Click below to find out how big your images should be.&lt;/P&gt;&lt;P&gt;&lt;IMG class=&quot;aligncenter wp-image-86408&quot; alt=facebook-image-dimensions-timeline-newsfeed-posts-ads src=&quot;/facebook-image-dimensions-timeline-newsfeed-posts-ads.png&quot; width=560 height=5218 data-id=&quot;86408&quot;&gt;&lt;/P&gt;&lt;P&gt;Mediabistro Course&lt;/P&gt;&lt;P&gt;&lt;IMG title=&quot;Social Media 201&quot; alt=&quot;Social Media 201&quot; src=&quot;/150x150SM-2.jpg&quot; width=150 height=150&gt;Take your social media to the next level in our upcoming boot camp, Social Media 201. Each week you’ll hear from industry experts on topics ranging from online branding to managing multiple accounts. Session speakers include social strategist Lauren Dugan, and Geoffrey Colon, the Group Marketing Manager, Social Media, for Microsoft/Bing Ads, among others. Register Now.&lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href=&quot;http://feedproxy.google.com/~r/InsideFacebook/~3/lGBUZ74MIjw/&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;View the original article here&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://social-networking-games.blogspot.com/feeds/8318147518066038617/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/infographic-facebook-image-dimensions.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/8318147518066038617'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/8318147518066038617'/><link rel='alternate' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/infographic-facebook-image-dimensions.html' title='Infographic: Facebook image dimensions'/><author><name>Hao</name><uri>http://www.blogger.com/profile/03986383770578589944</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibT-_UqhGV6jhPRj0a-dU0Wa7tiLR-5Y8lFTarphkj8R2xEKegvE_MNAdFyn314k2-VKJDz71GMG6N65b1IIXq_C5wN0BM1uRRZyjYIOL7BUIT23INpH6NjcCxgtORVOg/s113/Hao_White_Jacket_Resized.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7065567431362298925.post-5703761829719903350</id><published>2014-01-30T15:14:00.000-08:00</published><updated>2014-01-30T15:14:00.445-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Facebook"/><category scheme="http://www.blogger.com/atom/ns#" term="Mobile"/><category scheme="http://www.blogger.com/atom/ns#" term="start"/><category scheme="http://www.blogger.com/atom/ns#" term="Testing"/><title type='text'>Facebook to start testing ads in mobile apps</title><content type='html'> &lt;P&gt;&lt;IMG class=&quot;aligncenter size-full wp-image-86418&quot; alt=shutterstock_157630310 src=&quot;/shutterstock157630310.jpg&quot; width=650 height=444 data-id=&quot;86418&quot;&gt;&lt;/P&gt;&lt;P&gt;Facebook will start testing the delivery of ads in select &lt;a href=&quot;http://mobileaffiliateprofits.allaffiliatereviews.com &quot;&gt;mobile&lt;/a&gt; apps, the company announced Wednesday. As more users turn to &lt;a href=&quot;http://mobileaffiliateprofits.allaffiliatereviews.com &quot;&gt;mobile&lt;/a&gt;, Facebook advertisers have been looking for ways to reach these people.&lt;/P&gt;&lt;P&gt;Facebook notes that the goal of this test is to demonstrate that Facebook can drive results both on and off the site.&lt;/P&gt;&lt;P&gt;When asked which apps would be a part of the test, a Facebook spokesperson noted that the company has nothing else to share at this time.&lt;/P&gt;&lt;P&gt;Here’s the announcement on the Facebook for Business blog:&lt;/P&gt;&lt;BLOCKQUOTE readability=&quot;13&quot;&gt;&lt;P&gt;To improve the relevancy of the ads people see, provide even greater reach for Facebook advertisers and help &lt;a href=&quot;http://mobileaffiliateprofits.allaffiliatereviews.com &quot;&gt;mobile&lt;/a&gt; developers better monetize their apps, we’re running a small test to show Facebook ads in &lt;a href=&quot;http://mobileaffiliateprofits.allaffiliatereviews.com &quot;&gt;mobile&lt;/a&gt; apps. Our aim is to demonstrate even greater reach with the same power of Facebook targeting for advertisers both on and off Facebook.&lt;/P&gt;&lt;P&gt;While we have run similar tests in the past, this current test is more like a &lt;a href=&quot;http://mobileaffiliateprofits.allaffiliatereviews.com &quot;&gt;mobile&lt;/a&gt; ad network in that we are working directly with a small number of advertisers and publishers rather than an outside ad-serving platform.&lt;/P&gt;&lt;P&gt;The current test is limited to a few advertisers and partners, and we will share more details over the coming months.&lt;/P&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;Readers: What do you think of this?&lt;/P&gt;&lt;P&gt;Photo courtesy of Tanjala Gica / Shutterstock.com.&lt;/EM&gt;&lt;/P&gt;&lt;P&gt;Mediabistro Course&lt;/P&gt;&lt;P&gt;&lt;IMG title=&quot;Social Media 201&quot; alt=&quot;Social Media 201&quot; src=&quot;/150x150SM-2.jpg&quot; width=150 height=150&gt;Take your social media to the next level in our upcoming boot camp, Social Media 201. Each week you’ll hear from industry experts on topics ranging from online branding to managing multiple accounts. Session speakers include social strategist Lauren Dugan, and Geoffrey Colon, the Group Marketing Manager, Social Media, for Microsoft/Bing Ads, among others. Register Now.&lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href=&quot;http://feedproxy.google.com/~r/InsideFacebook/~3/NBRlW7YPKtA/&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;View the original article here&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://social-networking-games.blogspot.com/feeds/5703761829719903350/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/facebook-to-start-testing-ads-in-mobile.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/5703761829719903350'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/5703761829719903350'/><link rel='alternate' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/facebook-to-start-testing-ads-in-mobile.html' title='Facebook to start testing ads in mobile apps'/><author><name>Hao</name><uri>http://www.blogger.com/profile/03986383770578589944</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibT-_UqhGV6jhPRj0a-dU0Wa7tiLR-5Y8lFTarphkj8R2xEKegvE_MNAdFyn314k2-VKJDz71GMG6N65b1IIXq_C5wN0BM1uRRZyjYIOL7BUIT23INpH6NjcCxgtORVOg/s113/Hao_White_Jacket_Resized.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7065567431362298925.post-982334236789828493</id><published>2014-01-30T10:34:00.000-08:00</published><updated>2014-01-30T10:34:00.890-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="David"/><category scheme="http://www.blogger.com/atom/ns#" term="Ebersman"/><category scheme="http://www.blogger.com/atom/ns#" term="Facebook"/><category scheme="http://www.blogger.com/atom/ns#" term="offloads"/><category scheme="http://www.blogger.com/atom/ns#" term="stock"/><title type='text'>Facebook CFO David Ebersman offloads stock</title><content type='html'> &lt;P&gt;&lt;IMG class=&quot;aligncenter size-full wp-image-86439&quot; alt=shutterstock_79207648 src=&quot;/shutterstock79207648.jpg&quot; width=650 height=488 data-id=&quot;86439&quot;&gt;&lt;/P&gt;&lt;P&gt;According to documents filed with the U.S. Securities and Exchange &lt;a href=&quot;http://budurl.com/CommTakers&quot;&gt;Commission&lt;/a&gt;, Facebook’s Chief Financial Officer, David Ebersman, has decided to sell 23,400 shares of Facebook stock.&lt;/P&gt;&lt;P&gt;Ebersman sold 11,700 shares at $58.80 each and 11,700 more at $56.37 each, netting him a total of $1,347,489 in the transactions. He currently owns 309,745 shares of Facebook stock.&lt;/P&gt;&lt;P&gt;As of the close of market Thursday, Facebook’s share value dropped slightly to $56.63.&lt;/P&gt;&lt;P&gt;Image courtesy of Shutterstock.&lt;/EM&gt;&lt;/P&gt;&lt;P&gt;Mediabistro Course&lt;/P&gt;&lt;P&gt;&lt;IMG title=&quot;Social Media 201&quot; alt=&quot;Social Media 201&quot; src=&quot;/150x150SM-2.jpg&quot; width=150 height=150&gt;Take your social media to the next level in our upcoming boot camp, Social Media 201. Each week you’ll hear from industry experts on topics ranging from online branding to managing multiple accounts. Session speakers include social strategist Lauren Dugan, and Geoffrey Colon, the Group Marketing Manager, Social Media, for Microsoft/Bing Ads, among others. Register Now.&lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href=&quot;http://feedproxy.google.com/~r/InsideFacebook/~3/CjqN1HQumDs/&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;View the original article here&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://social-networking-games.blogspot.com/feeds/982334236789828493/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/facebook-cfo-david-ebersman-offloads.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/982334236789828493'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/982334236789828493'/><link rel='alternate' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/facebook-cfo-david-ebersman-offloads.html' title='Facebook CFO David Ebersman offloads stock'/><author><name>Hao</name><uri>http://www.blogger.com/profile/03986383770578589944</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibT-_UqhGV6jhPRj0a-dU0Wa7tiLR-5Y8lFTarphkj8R2xEKegvE_MNAdFyn314k2-VKJDz71GMG6N65b1IIXq_C5wN0BM1uRRZyjYIOL7BUIT23INpH6NjcCxgtORVOg/s113/Hao_White_Jacket_Resized.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7065567431362298925.post-6069702078856681614</id><published>2014-01-30T07:01:00.000-08:00</published><updated>2014-01-30T07:01:00.462-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Anticipated"/><category scheme="http://www.blogger.com/atom/ns#" term="games"/><category scheme="http://www.blogger.com/atom/ns#" term="Highly"/><category scheme="http://www.blogger.com/atom/ns#" term="Indie"/><title type='text'>The Most Highly Anticipated Indie Games for the PS4</title><content type='html'> The Most Highly Anticipated Indie Games for the PS4adSetAdURL(&quot;/_uac/adpage.html&quot;);adSetOthAT(&quot;kvcmsid=bsd:20814675;kvugc=1;&quot;);  function runOmni() {s_265.pfxID = &quot;gam&quot;;s_265.pageName = &quot;The Most Highly Anticipated Indie Games for the PS4&quot;;s_265.server = &quot;&quot;;s_265.channel = &quot;us.games&quot;;s_265.pageType = &quot;&quot;;s_265.prop6 = &quot; &quot;;s_265.prop54 = &quot;blogsmith&quot;;s_265.prop1 = &quot;article&quot;;s_265.prop2 = &quot;video games&quot;;s_265.prop18 = &quot;video_games|opinion&quot;;s_265.prop22 = &quot;cassandra-khaw-us-gamer&quot;;s_265.prop19 = &quot;best_indie_games_2014|everybodys_gone_to_the_rapture|hohokum|hyper_light_drifter|indie_games|indie_games_2014|new_indie_games|next_gen_indie_games|pavilion|playstation|playstation_4|playstation_4_indie_games|ps4|ps4_indie_games|rime|upcoming_indie_games&quot;;s_265.prop8 = &quot;bss:375&quot;;s_265.prop9 = &quot;bsd:20814675&quot;;s_265.mmxgo = true;s_265.prop12 = document.location;s_265.t();}var s_account = &quot;aolsvc&quot;;(function(d){var s = d.createElement(&quot;script&quot;);s.src = (location.protocol == &#39;https:&#39; ? &#39;https://s&#39; : &#39;http://o&#39;) + &#39;.aolcdn.com/omniunih.js&#39;;d.getElementsByTagName(&#39;head&#39;)[0].appendChild(s);})(document);&lt;body class=&quot;&quot;&gt; Skip to content   &lt;b&gt;Games.com News&lt;/b&gt; &lt;/p&gt;           Free Online GamesMain  NewsReviewsOpinionUNLOCKED: Cheats &amp; Tips  ADD ME News Network    End of global header     What&#39;s Hot on Games.comCandy CrushPlants Vs. ZombiesSlot BusterJust Words  Video Games, Opinion    Comments  Tweet  The Most Highly Anticipated Indie Games for the PS4  by Cassandra Khaw, US Gamer, Posted Jan 23rd 2014 4:50PM&lt;/p&gt;  &lt;img data-credit=&quot;AOL&quot; src=&quot;http://o.aolcdn.com/hss/storage/adam/f44a3c0d444fde96fca0415f1477825a/Screen Shot 2014-01-23 at 4.28.29 PM.png&quot; style=&quot;width: 590px; height: 305px;&quot; data-mep=&quot;101603&quot; alt=&quot;&quot; /&gt;&lt;strong&gt;If you&#39;re a fan of indie games or even if you&#39;re just someone willing to give them the time of day, PlayStation 4 has an upcoming collection that&#39;s so deliciously impressive, it should probably come with a dietary warning. Don&#39;t believe me? Here are just a few of them.&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Pavilion&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt; &lt;br /&gt; I didn&#39;t believe in love at first sight until I stumbled over Pavilion on the TIGSource forums. Described as a &quot;fourth person exploratory experience about guidance, influence and subliminal control&quot;, Pavilion is a labyrinth of ornate hedge mazes and stained glass art, a thing of beauty that looks more interactive oil painting than game. I could just be projecting. Pavilion, for all of its puzzles and environmental challenges, makes me want to do nothing but painstakingly explore its every nuance which, &lt;strong&gt;judging by early impressions of the game&lt;/strong&gt;, seems perfectly in line with what the developers have envisioned for Pavilion. &lt;br /&gt;&lt;br /&gt;&lt;strong&gt;More information here&lt;/strong&gt; &lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Rime&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt; &lt;br /&gt;A desolate, enchanting island that bleeds &quot;scenic&quot; from every pebble. A distant mountain. An enigmatic young boy trussed up in a red cloak. Tequila Works&#39; Rime looks like it was inspired by just about everything that is good in this world : Princess Mononoke, Salvador Dali, Spirited Away. Journey. ICO. &lt;strong&gt;According to an interview with Analog Addiction&lt;/strong&gt;, this &quot;open-world adventure&quot; is a story with no words, a game that pivots on an environmental narrative. Which, honestly, is totally okay by me. &lt;br /&gt;&lt;br /&gt;&lt;strong&gt;More information here&lt;/strong&gt; &lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Hohokum&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;  &lt;br /&gt;Honeyslug&#39;s Hohokum shares a few coincidental similarities with Doki-Doki Universe. Both are powered by a child-like joy. Both feature unusual denizens. Both will make an appearance on the PS4. Unlike Doki-Doki Universe, however, Hohokum will not put you in command of an endearing little robot. Instead, it will have you operating a flying rainbow-colored snake-slash-transportation-service. Little in the way of concrete details have been released as of yet, an understandable turn of events given that much of Hohokum will hinge on personal exploration and discovery. If the devs gave all the secrets away, what would you do? (Besides miss out on a piece of magic, that is.) &lt;br /&gt;&lt;br /&gt;&lt;strong&gt;More information here&lt;/strong&gt; &lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Everybody&#39;s Gone to Rapture&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt; &lt;br /&gt;  Unless you&#39;re particularly Zen-like or completely indifferent to the notion of the sun spontaneously imploding in random celebration of Murphy&#39;s Law, chances are you&#39;ve wondered about what it might be like if the world were to simply end. The Chinese Room&#39;s Everybody&#39;s Gone to Rapture will explore the repercussions of precisely such an event. It has a scientist in its heart, a promise to be powerful, deep and laser-focused on your emotional journey. A tall order for some developers, perhaps, but standard operating procedure (They made Dear Esther and Amnesia: A Machine for Pigs) for the likes of The Chinese Room. Everybody&#39;s Gone to Rapture will also apparently feature something really cool but we&#39;re not going to be told what just yet. Consider yourself pre-hyped. &lt;br /&gt;&lt;br /&gt; &lt;strong&gt;More information here.&lt;/strong&gt; &lt;br /&gt;&lt;br /&gt;For the rest of the list, head over to US Gamer. &lt;br /&gt;&lt;br /&gt;&lt;img data-credit=&quot;AOL&quot; src=&quot;/usgamerlogo.png&quot; style=&quot;width: 300px; height: 127px;&quot; data-mep=&quot;101604&quot; alt=&quot;&quot; /&gt;   Tags: best indie games 2014, everybodys gone to the rapture, hohokum, hyper light drifter, indie games, indie games 2014, new indie games, next gen indie games, pavilion, PlayStation, playstation 4, playstation 4 indie games, ps4, ps4 indie games, rime, upcoming indie games&lt;/p&gt; More Games News, Tips and Cheats   &lt;img src=&quot;/infamousfeat-760x431thumbnail.jpg&quot; alt=&quot;Image: Read 6 PS4 Games That Will Define The Console In 2014...&quot; /&gt; 6 PS4 Games That Will Define The Console In 2014...  &lt;img src=&quot;/ps4-hrdware-large18thumbnail.jpg&quot; alt=&quot;Image: Read GameStop is Selling Out of PS4s &quot;As Quickly As We Can Stock Them&quot;...&quot; /&gt; GameStop is Selling Out of PS4s &quot;As Quickly As We Can Stock Them&quot;...  &lt;img src=&quot;/PS4-Xbox-Onethumbnail.jpg&quot; alt=&quot;Image: Read Xbox One Tops PS4 in December U.S. Sales...&quot; /&gt; Xbox One Tops PS4 in December U.S. Sales...  &lt;img src=&quot;/playfeat-760x431thumbnail.jpg&quot; alt=&quot;Image: Read PlayStation Now: The Ace In Sony&#39;s Sleeve...&quot; /&gt; PlayStation Now: The Ace In Sony&#39;s Sleeve...  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All Rights Reserved.  &lt;/body&gt;&lt;br /&gt;&lt;p&gt;&lt;a href=&quot;http://feedproxy.google.com/~r/LarrysCorner/~3/-SxuwxHICvI/&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;View the original article here&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://social-networking-games.blogspot.com/feeds/6069702078856681614/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/the-most-highly-anticipated-indie-games.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/6069702078856681614'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/6069702078856681614'/><link rel='alternate' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/the-most-highly-anticipated-indie-games.html' title='The Most Highly Anticipated Indie Games for the PS4'/><author><name>Hao</name><uri>http://www.blogger.com/profile/03986383770578589944</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibT-_UqhGV6jhPRj0a-dU0Wa7tiLR-5Y8lFTarphkj8R2xEKegvE_MNAdFyn314k2-VKJDz71GMG6N65b1IIXq_C5wN0BM1uRRZyjYIOL7BUIT23INpH6NjcCxgtORVOg/s113/Hao_White_Jacket_Resized.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7065567431362298925.post-8796520299454590673</id><published>2014-01-30T03:30:00.000-08:00</published><updated>2014-01-30T03:30:03.379-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Build"/><category scheme="http://www.blogger.com/atom/ns#" term="Command"/><category scheme="http://www.blogger.com/atom/ns#" term="Conquest"/><category scheme="http://www.blogger.com/atom/ns#" term="Critter"/><category scheme="http://www.blogger.com/atom/ns#" term="Facebook"/><category scheme="http://www.blogger.com/atom/ns#" term="Twist"/><title type='text'>Critter Conquest: Build and command your Facebook army with a twist</title><content type='html'> &lt;P&gt;&lt;IMG class=&quot;alignnone size-full wp-image-53848&quot; alt=critter-conquest-650 src=&quot;/critter-conquest-650.jpg&quot; width=650 height=241&gt;&lt;/P&gt;&lt;P&gt;Just as there are dozens of bubble-popping and match-three games on Facebook, the “kingdom-building combat” genre has also become incredibly popular on the service with games like Battlefront Heroes and Deep Space Fleet, among many others. Adding to this selection is Clipwire Games’ Critter Conquest,  which offers both multiplayer combat and a level-based single player campaign.&lt;/P&gt;&lt;P&gt;In each level of combat, players attack computer-controlled bases by clicking and holding their mouse button to deploy troops. Troops attack nearby structures automatically, and players earn up to three stars on each stage depending on their performance.&lt;/P&gt;&lt;P&gt;Multiplayer combat is similar, as players click on a “Versus” button to view a random enemy base. Players can click on the “Next” button until they find a base they’d like to attack, with combat still taking place automatically once troops are deployed.&lt;/P&gt;&lt;P&gt;&lt;IMG class=&quot;alignnone size-full wp-image-53850&quot; alt=critter-conquest-650-2 src=&quot;/critter-conquest-650-2.jpg&quot; width=650 height=366&gt;&lt;/P&gt;&lt;P&gt;Back at base, players can construct weapons to defend their kingdom when they’re away, as well as lumber mills and juicers to produce wood and juice, the game’s two main resources. Wood is used to construct additional buildings, or upgrade others to increase their productivity, while juice is used to produce new troops. These resources are also earned in bulk during combat.&lt;/P&gt;&lt;P&gt;Battles in Critter Conquest do offer a few differences, when compared to similar games. For one, players aren’t required to recruit troops at home before heading into battle. Instead, they build statues in their base to unlock troop types, and can deploy as many as they’d like in the middle of battle by spending juice (up to the battle’s specific troop limit).&lt;/P&gt;&lt;P&gt;Players can deploy troops of multiple kinds in the same battle, with stronger units requiring more juice to purchase. A power-ups system also allows players to spend juice to stun enemy weapons, increase the battle’s timer and more.&lt;/P&gt;&lt;P&gt;Critter Conquest is available to play for free on Facebook. Check back soon to follow the game on AppData, our tracking service for &lt;a href=&quot;http://mobileaffiliateprofits.allaffiliatereviews.com &quot;&gt;mobile&lt;/a&gt; and social apps and developers.&lt;/P&gt;&lt;P&gt;Mediabistro Course&lt;/P&gt;&lt;P&gt;&lt;IMG title=&quot;Social Media 201&quot; alt=&quot;Social Media 201&quot; src=&quot;/150x150SM-2.jpg&quot; width=150 height=150&gt;Take your social media to the next level in our upcoming boot camp, Social Media 201. Each week you’ll hear from industry experts on topics ranging from online branding to managing multiple accounts. Session speakers include social strategist Lauren Dugan, and Geoffrey Colon, the Group Marketing Manager, Social Media, for Microsoft/Bing Ads, among others. Register Now.&lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href=&quot;http://feedproxy.google.com/~r/InsideSocialGames/~3/eovbA3IreeY/&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;View the original article here&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://social-networking-games.blogspot.com/feeds/8796520299454590673/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/critter-conquest-build-and-command-your.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/8796520299454590673'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/8796520299454590673'/><link rel='alternate' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/critter-conquest-build-and-command-your.html' title='Critter Conquest: Build and command your Facebook army with a twist'/><author><name>Hao</name><uri>http://www.blogger.com/profile/03986383770578589944</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibT-_UqhGV6jhPRj0a-dU0Wa7tiLR-5Y8lFTarphkj8R2xEKegvE_MNAdFyn314k2-VKJDz71GMG6N65b1IIXq_C5wN0BM1uRRZyjYIOL7BUIT23INpH6NjcCxgtORVOg/s113/Hao_White_Jacket_Resized.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7065567431362298925.post-5210632196207093044</id><published>2014-01-29T23:12:00.000-08:00</published><updated>2014-01-29T23:12:00.198-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Character"/><category scheme="http://www.blogger.com/atom/ns#" term="newest"/><category scheme="http://www.blogger.com/atom/ns#" term="Palutena"/><category scheme="http://www.blogger.com/atom/ns#" term="Smash"/><category scheme="http://www.blogger.com/atom/ns#" term="Super"/><title type='text'>Is Palutena The Newest Super Smash Bros Character?</title><content type='html'> by James, Pure Nintendo, Posted Jan 22nd 2014 7:30PM&lt;/P&gt;&lt;IMG alt=&quot;&quot; src=&quot;/supersmashbroswiiu3dsmariobylegendtony980-d68o7t4-700x325.png&quot; data-mep=&quot;100401&quot; data-credit=&quot;AOL&quot;&gt;&lt;BR&gt;The rumored images below shows what looks like Palutena in the upcoming Smash Bros. 3DS. If true, it is hard to tell if this is a new playable character, a possible assist trophy, or part of an attack for Pit?&lt;BR&gt;What would you think of Palutena being a playable character? [via NeoGAF] &lt;IMG alt=&quot;&quot; src=&quot;/OFjZtxK-624x450.jpg&quot; data-mep=&quot;100402&quot; data-credit=&quot;AOL&quot;&gt; &lt;P&gt;&lt;IMG alt=&quot;&quot; src=&quot;/CpC9YOh-624x467.jpg&quot; data-mep=&quot;100403&quot; data-credit=&quot;AOL&quot;&gt;&lt;/P&gt;&lt;P&gt;&lt;IMG alt=&quot;&quot; src=&quot;/pure-nintendo-logo-1365523512.png&quot; data-mep=&quot;100404&quot; data-credit=&quot;AOL&quot;&gt;&lt;/P&gt;Tags: 2ds, 3ds, new super smash bros characters, nintendo, Palutena, Super Smash Bros, super smash bros characters&lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href=&quot;http://feedproxy.google.com/~r/LarrysCorner/~3/arNaJX8jU5k/&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;View the original article here&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://social-networking-games.blogspot.com/feeds/5210632196207093044/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/is-palutena-newest-super-smash-bros.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/5210632196207093044'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/5210632196207093044'/><link rel='alternate' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/is-palutena-newest-super-smash-bros.html' title='Is Palutena The Newest Super Smash Bros Character?'/><author><name>Hao</name><uri>http://www.blogger.com/profile/03986383770578589944</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibT-_UqhGV6jhPRj0a-dU0Wa7tiLR-5Y8lFTarphkj8R2xEKegvE_MNAdFyn314k2-VKJDz71GMG6N65b1IIXq_C5wN0BM1uRRZyjYIOL7BUIT23INpH6NjcCxgtORVOg/s113/Hao_White_Jacket_Resized.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7065567431362298925.post-6737877083222383219</id><published>2014-01-29T18:57:00.000-08:00</published><updated>2014-01-29T18:57:00.205-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Announces"/><category scheme="http://www.blogger.com/atom/ns#" term="Facebook"/><category scheme="http://www.blogger.com/atom/ns#" term="Insights"/><category scheme="http://www.blogger.com/atom/ns#" term="newest"/><category scheme="http://www.blogger.com/atom/ns#" term="Update"/><title type='text'>Facebook announces newest update to App Insights</title><content type='html'> &lt;P&gt;&lt;IMG class=&quot;aligncenter size-full wp-image-86431&quot; alt=AppInsights src=&quot;/AppInsights.png&quot; width=650 height=480 data-id=&quot;86431&quot;&gt;&lt;/P&gt;&lt;P&gt;Version 2.0 beta of App Insights is now ready for developers, Facebook announced Thursday. All Facebook app developers can opt into this new version of App Insights starting today. It provides developers with a better dashboard to manage apps, as well as more actionable data, a clearer interface and improved warnings when outages occur.&lt;/P&gt;&lt;P&gt;Facebook Software Engineer Daniel Tomko discussed how App Insights 2.0&#39;s improvement in actionable data helps developers:&lt;/P&gt;&lt;BLOCKQUOTE readability=&quot;12&quot;&gt;&lt;P&gt;We’ve re-organized the data you need to make a decision in one place. For example, we now have a single dashboard which tells you how much traffic you receive from Facebook, whether it’s coming from Open Graph stories or Requests.&lt;/P&gt;&lt;P&gt;We realize that it’s difficult to make decisions in a vacuum. Now, you can compare key metrics for your app to those for other apps. For example, if you see an abnormal spike in the mark-as-spam rate for your app’s stories, you can see if the spike is isolated to your app or if other apps also see the spike. Note: metrics are aggregated and anonymized – Insights will never show your app’s metrics to another developer.&lt;/P&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;Facebook noted that the company will still continue to make improvements to App Insights by bringing in more features from the previous version as well as adding new features. For now, App Insights 1.0 will be the default option. To try the beta product, go to the App Insights overview page and click “try the new App Insights.”&lt;/P&gt;&lt;P&gt;Readers: What do you think of the new version?&lt;/P&gt;&lt;P&gt;Mediabistro Course&lt;/P&gt;&lt;P&gt;&lt;IMG title=&quot;Social Media 201&quot; alt=&quot;Social Media 201&quot; src=&quot;/150x150SM-2.jpg&quot; width=150 height=150&gt;Take your social media to the next level in our upcoming boot camp, Social Media 201. Each week you’ll hear from industry experts on topics ranging from online branding to managing multiple accounts. Session speakers include social strategist Lauren Dugan, and Geoffrey Colon, the Group Marketing Manager, Social Media, for Microsoft/Bing Ads, among others. Register Now.&lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href=&quot;http://feedproxy.google.com/~r/InsideFacebook/~3/B4A8GUoSOvY/&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;View the original article here&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://social-networking-games.blogspot.com/feeds/6737877083222383219/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/facebook-announces-newest-update-to-app.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/6737877083222383219'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/6737877083222383219'/><link rel='alternate' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/facebook-announces-newest-update-to-app.html' title='Facebook announces newest update to App Insights'/><author><name>Hao</name><uri>http://www.blogger.com/profile/03986383770578589944</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibT-_UqhGV6jhPRj0a-dU0Wa7tiLR-5Y8lFTarphkj8R2xEKegvE_MNAdFyn314k2-VKJDz71GMG6N65b1IIXq_C5wN0BM1uRRZyjYIOL7BUIT23INpH6NjcCxgtORVOg/s113/Hao_White_Jacket_Resized.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7065567431362298925.post-8212109818825975140</id><published>2014-01-29T15:21:00.000-08:00</published><updated>2014-01-29T15:21:00.175-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="pictures"/><title type='text'>My gaming year 2013 in pictures</title><content type='html'> &lt;P&gt;Year 2013 was me mainly about The Infected card game. A card game that I’ve been iterating for several years. I got a beta out (which is basically the feature-complete game, lacking better rulebook, better tutorials… and some card typo fixes) and aim to get the polished version out early this year (2014). &lt;/P&gt;&lt;P&gt;&lt;IMG src=&quot;/infected.png&quot; width=300&gt;&lt;/P&gt;&lt;P&gt;I must say that creating a simple, short-to-play, fun card game isn’t as easy as I anticipated. The time to ship physical products around the world takes time.&lt;/P&gt;&lt;P&gt;I got several playable prototypes out: Angry Troll Run (simple Android test), Thinglings (very simple card game, but actually pretty cool), Raftsmith (simple get out of the isle puzzle game). &lt;/P&gt;&lt;P&gt;Each of these prototypes had a different purpose: Angry Troll Run was about me seeing how difficult it is to develop for Android. Thinglings was “I want to make this really simple, really small card game on desktop” and for Raftsmith I wanted to see if I can draw fast &amp; make a survival game. The game initially had much more plans… but at least I got the very, very, very compact &amp; playable version out. &lt;/P&gt;&lt;P&gt;And yes, one game a month is cool. You too should join.&lt;/P&gt;&lt;P&gt;&lt;IMG src=&quot;/raftsmith.png&quot; width=300&gt;&lt;/P&gt;&lt;P&gt;Some thing that got less attention was my 7 day FPS entry… which unfortunately I could not finish due problems with the FPS game creator. (yeh, I blame technology here, bear in mind that I wanted to spend days not weeks on these). I had a pretty cool story about a murder that happens in a hotel and that detective must figure out who did it… there was several characters and some “hey, why those planks on the roof look odd” type of figuring for the player. Too bad FPS creator simply could not meet all the tiny details I wanted. It was pretty cool thing to work on though.&lt;/P&gt;&lt;P&gt;&lt;IMG src=&quot;/murder-story.png&quot; width=300&gt;&lt;/P&gt;&lt;P&gt;I continued playing around with the detective ideas and drafted some plans for a a procedural detective/forensic game. &lt;/P&gt;&lt;P&gt;I thought about the gameplay but couldn’t get past “clue” type of hunting so eventually I thought this was too complex beast to tackle. I wish somebody goes and makes a complex, narrative procedural detective game one day, but all the plans I had are not technically so easy. Narrative AI must go some steps further. &lt;/P&gt;&lt;P&gt;I also dived into the Unity camp and made some technical demos for just myself. My first bit grim entry is called Rest In Pieces, and it’s actually pretty neat and there’s some ideas for developing it further… so I just share a picture. This might turn into something more at some point. We’ll see.&lt;/P&gt;&lt;P&gt;&lt;IMG src=&quot;/rest-in-pieces.png&quot; width=300&gt;&lt;/P&gt;&lt;P&gt;I also made a very crude &lt;a href=&quot;http://mobileaffiliateprofits.allaffiliatereviews.com &quot;&gt;mobile&lt;/a&gt; prototyping tool for myself (since I couldn’t bother taking dice and figures to xmas trip). This tool was helping in designing simple gameplay mechanisms (or theoretically even simple games). &lt;/P&gt;&lt;P&gt;&lt;IMG src=&quot;/pocket-proto.png&quot; width=300&gt;&lt;/P&gt;&lt;P&gt;Unity is simply a really cool thing and I’m totally sold for it. &lt;/P&gt;&lt;P&gt;I tweeted “Give a man a game engine and he delivers a game. Teach a man to make a game engine and he never delivers anything.” (which sort of sums up my own experiences and thoughts when we look at the industry today) and it got 1000+ retweets pretty fast.&lt;/P&gt;&lt;P&gt;(Please rate and comment here, thanks!)&lt;/P&gt;&lt;P&gt;And the year ended me participating in the Ludum Dare jam. In just 72 hours I created a pretty moody space game where player needs to answer some really serious questions. The game has many layers in which it tries to do and I’m actually very, very pleased how it turned out.&lt;/P&gt;&lt;P&gt;A short teaser is available on youtube:&lt;BR&gt;&lt;/P&gt;&lt;P&gt;The game web version can be played here: Selene (download links here)&lt;/P&gt;&lt;P&gt;I’ll write a more detailed “post mortem” and future plans regarding The Selene Project later.&lt;/P&gt;&lt;P&gt;—&lt;/P&gt;&lt;P&gt;That’s pretty much my gaming year 2013 in pictures (with a some piecesof commenting too…)&lt;/P&gt;&lt;P&gt;Over and out.&lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href=&quot;http://www.gameproducer.net/2014/01/02/my-gaming-year-2013-in-pictures/&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;View the original article here&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://social-networking-games.blogspot.com/feeds/8212109818825975140/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/my-gaming-year-2013-in-pictures.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/8212109818825975140'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/8212109818825975140'/><link rel='alternate' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/my-gaming-year-2013-in-pictures.html' title='My gaming year 2013 in pictures'/><author><name>Hao</name><uri>http://www.blogger.com/profile/03986383770578589944</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibT-_UqhGV6jhPRj0a-dU0Wa7tiLR-5Y8lFTarphkj8R2xEKegvE_MNAdFyn314k2-VKJDz71GMG6N65b1IIXq_C5wN0BM1uRRZyjYIOL7BUIT23INpH6NjcCxgtORVOg/s113/Hao_White_Jacket_Resized.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7065567431362298925.post-8665874974674666890</id><published>2014-01-29T11:25:00.000-08:00</published><updated>2014-01-29T11:25:00.695-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Close"/><category scheme="http://www.blogger.com/atom/ns#" term="Fairly"/><category scheme="http://www.blogger.com/atom/ns#" term="Power"/><category scheme="http://www.blogger.com/atom/ns#" term="Using"/><category scheme="http://www.blogger.com/atom/ns#" term="Witcher"/><title type='text'>&amp;quot;The Witcher 3&amp;quot; is &amp;quot;Fairly Close&amp;quot; to Using Max Power of PS4</title><content type='html'> by Manjul Jani, PS Gang, Posted Jan 24th 2014 1:50PM&lt;/P&gt;&lt;IMG alt=&quot;&quot; src=&quot;/PCG251featwitcherhorsemmain.jpg&quot; data-mep=&quot;102452&quot; data-credit=&quot;AOL&quot;&gt;The Witcher 3: Wild Hunt is an upcoming epic role playing video game for PS4 and other platforms. Developed by CD Projekt Red, the game will deliver extreme quality visuals, as the company&#39;s Co-founder Marcin Iwinski suggests that the game will push fairly close towards maximum capability of Sony&#39;s flagship console. &lt;P&gt;Iwinski in an interview with IGN said, &quot;It is extremely manageable. There is a lot of power in these machines, and I don&#39;t want to say we&#39;re using them to their capacity, but we&#39;re fairly close to doing so. We made a decision to go next-gen roughly two and a half years ago, so we&#39;ve spent a lot of time with these machines, and it&#39;s been a great experience across all three platforms. On the old platforms, namely the Xbox 360 and PS3, we probably would have had to sacrifice nearly half of our vision.&quot;&lt;/P&gt;&lt;P&gt;Regarding the quality of gameplay, Iwinkski said, &quot;&quot;All the time, and I think this differentiates us from other games out there. We don&#39;t tell you what matters and what doesn&#39;t, as your actions in the game speak far louder than words. I mean, there are 36 different endings in Wild Hunt,&quot;&lt;BR&gt;Iwinski also added that the game will require around 50 hours to complete and 100-120 hours if players indulge in side missions. Check out the trailer below:&lt;/P&gt;&lt;BR&gt;&lt;IMG alt=&quot;&quot; src=&quot;/PS20Gang20LOGO201.jpg&quot; data-mep=&quot;102453&quot; data-credit=&quot;AOL&quot;&gt;Tags: cd projekt red, playstation 4, ps4, SONY, the witcher 3, the witcher 3 campaign, the witcher 3 features, the witcher 3 gameplay, the witcher 3 plot, the witcher 3 story, the witcher 3 trailer, witcher 3 preview, witcher 3 wild hunt&lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href=&quot;http://feedproxy.google.com/~r/LarrysCorner/~3/XooNo85eU5k/&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;View the original article here&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://social-networking-games.blogspot.com/feeds/8665874974674666890/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/witcher-3-is-close-to-using-max-power.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/8665874974674666890'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/8665874974674666890'/><link rel='alternate' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/witcher-3-is-close-to-using-max-power.html' title='&amp;quot;The Witcher 3&amp;quot; is &amp;quot;Fairly Close&amp;quot; to Using Max Power of PS4'/><author><name>Hao</name><uri>http://www.blogger.com/profile/03986383770578589944</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibT-_UqhGV6jhPRj0a-dU0Wa7tiLR-5Y8lFTarphkj8R2xEKegvE_MNAdFyn314k2-VKJDz71GMG6N65b1IIXq_C5wN0BM1uRRZyjYIOL7BUIT23INpH6NjcCxgtORVOg/s113/Hao_White_Jacket_Resized.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7065567431362298925.post-3219839774047846355</id><published>2014-01-29T07:14:00.000-08:00</published><updated>2014-01-29T07:14:00.804-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Doubtful"/><category scheme="http://www.blogger.com/atom/ns#" term="Naughty"/><category scheme="http://www.blogger.com/atom/ns#" term="Uncharted"/><title type='text'>Naughty Dog Says Uncharted 4 is &amp;quot;Doubtful&amp;quot; for 2014</title><content type='html'> by Matt Liebl, GameZone, Posted Jan 24th 2014 5:05PM&lt;/P&gt;&lt;IMG alt=&quot;&quot; src=&quot;/Uncharted.jpg&quot; data-mep=&quot;102820&quot; data-credit=&quot;AOL&quot;&gt;PlayStation fans hoping to see the release of the new Uncharted&lt;/EM&gt; game on PS4 this year are likely to be disappointed. As are those waiting for a Game of the Year version of The Last of Us&lt;/EM&gt;. &lt;P&gt;To both of those ideas, Naughty Dog community strategist Eric Monacelli responded, &quot;Ha. Doubtful.&quot;&lt;BR&gt;Of course, Monacelli could have also been responding to the idea that Left Behind&lt;/EM&gt;, the upcoming singleplayer DLC for The Last of Us&lt;/EM&gt;, will have some sort of Uncharted 4&lt;/EM&gt; easter eggs hidden within it. If you recall, Naughty Dog previously left a major easter egg in Uncharted 3&lt;/EM&gt; strongly hinting towards the studio&#39;s follow-up, The Last of Us&lt;/EM&gt;. The Easter egg, which Naughty Dog admitted should&#39;ve been taken out, was a newspaper with the headline that read &quot;Scientists are still struggling to understand deadly fungus.&quot;&lt;/P&gt;&lt;P&gt;Personally, I don&#39;t think any of the three will happen, so maybe Monacelli was just flat out rejecting all of the questions... &lt;/P&gt;&lt;P&gt;Head over to GameZone to read the rest of the article. &lt;/P&gt;&lt;IMG alt=&quot;&quot; src=&quot;/gamezone.jpg&quot; data-mep=&quot;102821&quot; data-credit=&quot;AOL&quot;&gt;Tags: Naughty-Dog, playstation 4, ps4, the last of us, uncharted, uncharted 4, uncharted 4 2014, uncharted 4 development, uncharted 4 news, uncharted 4 release, uncharted 4 release date, uncharted news, upcoming uncharted&lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href=&quot;http://feedproxy.google.com/~r/LarrysCorner/~3/iSER8Y2ofsE/&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;View the original article here&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://social-networking-games.blogspot.com/feeds/3219839774047846355/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/naughty-dog-says-uncharted-4-is-for-2014.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/3219839774047846355'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/3219839774047846355'/><link rel='alternate' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/naughty-dog-says-uncharted-4-is-for-2014.html' title='Naughty Dog Says Uncharted 4 is &amp;quot;Doubtful&amp;quot; for 2014'/><author><name>Hao</name><uri>http://www.blogger.com/profile/03986383770578589944</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibT-_UqhGV6jhPRj0a-dU0Wa7tiLR-5Y8lFTarphkj8R2xEKegvE_MNAdFyn314k2-VKJDz71GMG6N65b1IIXq_C5wN0BM1uRRZyjYIOL7BUIT23INpH6NjcCxgtORVOg/s113/Hao_White_Jacket_Resized.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7065567431362298925.post-512873863008942123</id><published>2014-01-29T04:08:00.000-08:00</published><updated>2014-01-29T04:08:01.253-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="continues"/><category scheme="http://www.blogger.com/atom/ns#" term="Dominate"/><category scheme="http://www.blogger.com/atom/ns#" term="Facebook"/><category scheme="http://www.blogger.com/atom/ns#" term="referrals"/><category scheme="http://www.blogger.com/atom/ns#" term="social"/><title type='text'>Facebook continues to dominate social referrals</title><content type='html'> &lt;P&gt;&lt;IMG class=&quot;aligncenter size-full wp-image-86446&quot; alt=social-media-traffic-report-Jan-14-stats2 src=&quot;/social-media-traffic-report-Jan-14-stats2.png&quot; width=452 height=269 data-id=&quot;86446&quot;&gt;&lt;/P&gt;&lt;P&gt;Facebook recently changed its News Feed algorithm in an effort to get more pages to use its visual link-share format, claiming that it’s more effective. A new report by Shareaholic, measuring social referrals, shows that the social network is right. Since September, referrals from Facebook have grown 48.85 percent, and represented 17.41 percent of all website referrals in November.&lt;/P&gt;&lt;P&gt;Facebook was one the biggest gainers among social media sites, along with Stumbleupon and Pinterest.&lt;/P&gt;&lt;P&gt;This shows that more users are clicking on stories with Facebook’s improved sharing format, placing an emphasis on big, bold images.&lt;/P&gt;&lt;P&gt;The findings were based on 200,000 websites from around the world, accounting for more than 250 million unique visitors each month.&lt;/P&gt;&lt;P&gt;Shareaholic’s Danny Wong commented on Facebook’s performance in a blog post:&lt;/P&gt;&lt;BLOCKQUOTE readability=&quot;8&quot;&gt;&lt;P&gt;Facebook’s share grew 48.85% (up 5.07 percentage points), Pinterest’s share grew 30.06% (up 1.11 percentage points) and StumbleUpon’s share grew 54.36% (up 0.30 percentage points). Facebook holds the top spot in the social referrals rankings. Last month, this behemoth of a social network drove more than twice the referrals all 7 of the other social media platforms sent to sites, combined.&lt;/P&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;&lt;IMG class=&quot;aligncenter wp-image-86447&quot; alt=social-media-traffic-report-Jan-14-graph src=&quot;/social-media-traffic-report-Jan-14-graph.png&quot; width=562 height=373 data-id=&quot;86447&quot;&gt;Readers: Are you seeing more traffic driven to your site by Facebook?&lt;/P&gt;&lt;P&gt;Mediabistro Course&lt;/P&gt;&lt;P&gt;&lt;IMG title=&quot;Social Media 201&quot; alt=&quot;Social Media 201&quot; src=&quot;/150x150SM-2.jpg&quot; width=150 height=150&gt;Take your social media to the next level in our upcoming boot camp, Social Media 201. Each week you’ll hear from industry experts on topics ranging from online branding to managing multiple accounts. Session speakers include social strategist Lauren Dugan, and Geoffrey Colon, the Group Marketing Manager, Social Media, for Microsoft/Bing Ads, among others. Register Now.&lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href=&quot;http://feedproxy.google.com/~r/InsideFacebook/~3/d2q_pO4KIE8/&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;View the original article here&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://social-networking-games.blogspot.com/feeds/512873863008942123/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/facebook-continues-to-dominate-social.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/512873863008942123'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/512873863008942123'/><link rel='alternate' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/facebook-continues-to-dominate-social.html' title='Facebook continues to dominate social referrals'/><author><name>Hao</name><uri>http://www.blogger.com/profile/03986383770578589944</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibT-_UqhGV6jhPRj0a-dU0Wa7tiLR-5Y8lFTarphkj8R2xEKegvE_MNAdFyn314k2-VKJDz71GMG6N65b1IIXq_C5wN0BM1uRRZyjYIOL7BUIT23INpH6NjcCxgtORVOg/s113/Hao_White_Jacket_Resized.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7065567431362298925.post-2597311621169391561</id><published>2014-01-28T23:36:00.000-08:00</published><updated>2014-01-28T23:36:00.330-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Headed"/><category scheme="http://www.blogger.com/atom/ns#" term="Realistic"/><title type='text'>New, Realistic Golf Sim Headed for the PS4</title><content type='html'> by Manjul Jani, PS Gang, Posted Jan 23rd 2014 6:15PM&lt;/P&gt;&lt;IMG alt=&quot;&quot; src=&quot;/thegolfclub16-Copy.jpg&quot; data-mep=&quot;101626&quot; data-credit=&quot;AOL&quot;&gt;A new golf sim is in development by HB studios specially for next-gen platforms and HB&#39;s aim is to deliver much more than just a good golf game. &lt;P&gt;HB studios want to create a realistic golf experience which won&#39;t have any loading times or delays in lobbies for multiplayer rounds.&lt;/P&gt;&lt;P&gt;Also the website of The Golf Club highlights procedurally generated courses in the game, different multiplayer modes and details of the Pinehurst River course.&lt;/P&gt;&lt;P&gt;The game will also launch with a course creator for editing and sharing your own courses and a generator for creating custom content. This will include the ability to design tournaments and tours for others to take part in and you can also compete with a friend&#39;s ghost besides the usual multiplayer experience. Have a look at the game trailer and also a glimpse of The Golf Club Course creator.&lt;BR&gt;&lt;BR&gt;&lt;IMG alt=&quot;&quot; src=&quot;/PS20Gang20LOGO201201.jpg&quot; data-mep=&quot;101627&quot; data-credit=&quot;AOL&quot;&gt;Tags: golf video games, playstation 4, playstation 4 golf, ps4, ps4 golf, the golf club, the golf club gameplay, the golf club video game&lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href=&quot;http://feedproxy.google.com/~r/LarrysCorner/~3/Ofd7ejwFit8/&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;View the original article here&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://social-networking-games.blogspot.com/feeds/2597311621169391561/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/new-realistic-golf-sim-headed-for-ps4.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/2597311621169391561'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/2597311621169391561'/><link rel='alternate' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/new-realistic-golf-sim-headed-for-ps4.html' title='New, Realistic Golf Sim Headed for the PS4'/><author><name>Hao</name><uri>http://www.blogger.com/profile/03986383770578589944</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibT-_UqhGV6jhPRj0a-dU0Wa7tiLR-5Y8lFTarphkj8R2xEKegvE_MNAdFyn314k2-VKJDz71GMG6N65b1IIXq_C5wN0BM1uRRZyjYIOL7BUIT23INpH6NjcCxgtORVOg/s113/Hao_White_Jacket_Resized.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7065567431362298925.post-2792750616592789103</id><published>2014-01-28T19:33:00.000-08:00</published><updated>2014-01-28T19:33:00.096-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Beginners"/><category scheme="http://www.blogger.com/atom/ns#" term="Hearthstone"/><category scheme="http://www.blogger.com/atom/ns#" term="Heroes"/><category scheme="http://www.blogger.com/atom/ns#" term="Warcraft"/><title type='text'>The Best Beginner&amp;#39;s Tips for Hearthstone: Heroes of Warcraft</title><content type='html'> by Prima Staff, Posted Jan 25th 2014 10:45AM&lt;/P&gt;&lt;IMG alt=&quot;&quot; src=&quot;/Hearthstone.jpg&quot; data-mep=&quot;102970&quot; data-credit=&quot;AOL&quot;&gt;Blizzard unleashed the &lt;STRONG&gt;Hearthstone: Heroes of Warcraft&lt;/STRONG&gt; open beta this week for PC and Mac. Players with even the most basic experience with collectible card games will find its rules easy to grasp, since the developers drew inspiration from popular entries in the genre, namely Magic The Gathering. &lt;P&gt;If you&#39;re justing starting out, you probably have several questions. Which class should you choose? How do you build a deck? How do battles work? Thankfully, we answer that and more in this Hearthstone beginner&#39;s tips video. Check it out, then &lt;STRONG&gt;download the open beta &lt;/STRONG&gt;and play for free. &lt;/P&gt;&lt;P&gt;Now learn the best ways to &lt;STRONG&gt;defeat six characters in the game&lt;/STRONG&gt;. &lt;/P&gt;&lt;BR&gt;&lt;IMG alt=&quot;&quot; src=&quot;/Prima-Logo.png&quot; data-mep=&quot;102971&quot; data-credit=&quot;AOL&quot;&gt;Tags: Blizzard, hearthstone, hearthstone beginners tips, hearthstone help, hearthstone heroes of warcraft, hearthstone heroes of warcraft guide, hearthstone heroes of warcraft help, hearthstone heroes of warcraft tips, hearthstone heroes of warcraft walkthrough, hearthstone tips, hearthstone walkthrough, Mac, pc&lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href=&quot;http://feedproxy.google.com/~r/LarrysCorner/~3/MPxaECrg1_o/&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;View the original article here&lt;/a&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://social-networking-games.blogspot.com/feeds/2792750616592789103/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/the-best-beginner-tips-for-hearthstone.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/2792750616592789103'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7065567431362298925/posts/default/2792750616592789103'/><link rel='alternate' type='text/html' href='http://social-networking-games.blogspot.com/2014/01/the-best-beginner-tips-for-hearthstone.html' title='The Best Beginner&amp;#39;s Tips for Hearthstone: Heroes of Warcraft'/><author><name>Hao</name><uri>http://www.blogger.com/profile/03986383770578589944</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibT-_UqhGV6jhPRj0a-dU0Wa7tiLR-5Y8lFTarphkj8R2xEKegvE_MNAdFyn314k2-VKJDz71GMG6N65b1IIXq_C5wN0BM1uRRZyjYIOL7BUIT23INpH6NjcCxgtORVOg/s113/Hao_White_Jacket_Resized.jpg'/></author><thr:total>0</thr:total></entry></feed>