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                    <title>Soldat Türkiye</title>
                    <link>http://www.soldat-tr.com/</link>
                    <description>Soldat 2D Multiplayer Aksiyon Oyunu</description>
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                 <title>Soldat STEAM ' de !</title>
                 <link>/forum/index.php?topic=113.0</link>
                 <description><![CDATA[Herkese merhaba,<br /><br />Soldat an itibariyle Steam &#039; de erişime açıldı ! Oyunu steam kütüphanenize inidirip giriş yapabilirsiniz. Bizde eski oyuncular olarak public DM ve CTF serverları açtık. Forum kullanan kalmadı artık olurda bakan olursa diye yazıyorum. Discord kanalında aktifiz.<br /><br />Discord -&gt; https://discord.gg/FrRyWQ5<br /><br /><a target='_blank' href='https://hizliresim.com/JnPME6'><a href='https://i.hizliresim.com/JnPME6.png' class='highslide' onclick='return hs.expand(this)'><img src='https://i.hizliresim.com/JnPME6.png' /></a></a>]]></description>
                 <pubDate>31.03.2020 22:06</pubDate>
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                 <title>Discord Gather Aktif !</title>
                 <link>/forum/index.php?topic=103.0</link>
                 <description><![CDATA[Soldat - TR &#039; nin biraz yaşlanmış ama hala neşesini ve umudunu kaybetmemiş dinamik ekibi hizmet kalite çıtasını günden güne siz değerli müdavimler için arttırmaya devam ediyor. mIRC platformunun çöküşü ardından yeni buluşma noktamız olan discord kanalımıza gather botu ekledik. Gather için özel server açtık ve public server listesinde gözükmeyecek.<br /><br />!add yazarak ekleyebilirsiniz. 6 kişinin dolmasını beklemeden 4 kişideyken !start yazıp 2vs2 de başlatabiliyorsunuz. <br /><br /><a href='https://i.hizliresim.com/Q27q2V.jpg' class='highslide' onclick='return hs.expand(this)'><img src='https://i.hizliresim.com/Q27q2V.jpg' /></a><br /><br /><a href='https://i.hizliresim.com/4zM4zQ.jpg' class='highslide' onclick='return hs.expand(this)'><img src='https://i.hizliresim.com/4zM4zQ.jpg' /></a><br /><br />DİSCORD KANALI -&gt; <a target='_blank' href='https://discord.gg/t3BW3nm'>https://discord.gg/t3BW3nm</a><br /><br />Destekleri için shredder &#039; a teşekkür ederiz.]]></description>
                 <pubDate>21.07.2018 12:07</pubDate>
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                 <title>Public Gather Modu</title>
                 <link>/forum/index.php?topic=95.0</link>
                 <description><![CDATA[Merhabalar,<br /><br />Getirdiğimiz keyifli yenilik ile aramızda vs atabileceğimiz yeni sistem aktif! <br /><br />Soldat - TR Tournament isimli sunucuya giriş yaptıktan sonra normal CTF sunucusu şeklinde oynarken bir anda gather açabileceğiz. <br /><br />1v1 Modu = Server içinde !1v1 yazarak gather oluşturulur bir diğer kişi !add yazarak ekledikten sonra iki kişi haricinde kalan herkesi ve yeni gelecek herkesi &quot;spec&quot; izleyici moduna atar. Vs bitene kadar girişler kapalıdır. Ayrıca VS aktifken !p !up !map komutları çalışır.<br /><br />Diğer modlarında çalışma prensibi aynıdır. !2v2 !3v3 !4v4 yazmanız yeterli olacaktır<br /><br />Biz her akşam kendi aramızda 3v3 atıyoruz sizide bekleriz :)<br /><br /><a href='https://i.hizliresim.com/7DNXgN.png' class='highslide' onclick='return hs.expand(this)'><img src='https://i.hizliresim.com/7DNXgN.png' /></a><br /><br /><a href='https://i.hizliresim.com/Q27YBy.png' class='highslide' onclick='return hs.expand(this)'><img src='https://i.hizliresim.com/Q27YBy.png' /></a><br /><br /><a href='https://i.hizliresim.com/0zBNnZ.png' class='highslide' onclick='return hs.expand(this)'><img src='https://i.hizliresim.com/0zBNnZ.png' /></a>]]></description>
                 <pubDate>18.07.2018 09:47</pubDate>
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                 <title>Soldat - TR Sunucuları Yeniden Aktif!</title>
                 <link>/forum/index.php?topic=92.0</link>
                 <description><![CDATA[<span style='font-size:12pt'>Herkese Merhaba !<br /><br />Bildiğiniz üzere bir kaç haftadır Soldat&#039;a dönüş yaptık. Steam yayınlanma sürecinde oluşabilecek hareketlenmeleri gözlemlemek ve eski dostlar ile yeniden buluşmak adına yeniden S-TR yi canlandırmaya çalışıyoruz. <br /><br />Bu bağlamda ;<br /><br />-2015 ve sonrasının database&#039;i yüklü olan forumu yeniden aktif ettik.<br />-Reklam ve tanıtım amaçlı instagram sayfası açtık. (@soldat.tr)<br />-Discord kanalını oluşturduk ve an itibarı ile +30 aktif kullanıcı nüfusumuz oldu.<br />-Public &quot; CTF - DM - 1vs1 - 2vs2 - 3vs3 &quot; serverlarını yeniden aktif ettik.<br /><br />Server listesini listeyerek Soldat - TR sunucularına ulaşabilirsiniz. Serverları kendi aramızda oynamak için açtık diyebiliriz. Her akşam kendi aramızda eğlencesine 2v2 - 3v3 atacağımız ortam oluşuyor ve bunun için kendi serverlarımızı kullanmak istiyoruz. Bunun yanı sıra olası Steam hareketlenmesi ile sunucuları canlı tutup foruma kullanıcı çekmeye çalışacağız.<br /><br />Sizde akşamları 2 el gather atıp günün stresini eski dostlarla atmak isterseniz discord kanalımıza bekleriz&nbsp; :)<br /><br />Discord kanalı -&gt; <a target='_blank' href='https://discord.gg/t3BW3nm'>https://discord.gg/t3BW3nm</a><br /><br />Hizmetlerimiz artarak devam edecektir.<br /><br /><a href='https://i.hizliresim.com/DDPAX1.jpg' class='highslide' onclick='return hs.expand(this)'><img src='https://i.hizliresim.com/DDPAX1.jpg' /></a></span><br /><br />Teknik destekleri için <b>Azwraith</b>&#039;e sonsuz teşekkürler.]]></description>
                 <pubDate>17.07.2018 07:32</pubDate>
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                 <title>Soldat 1.7.1 Son Güncel Versiyonu / Soldat İndir</title>
                 <link>/forum/index.php?topic=89.0</link>
                 <description><![CDATA[Merhaba ,<br /><br />Soldatın en güncel versiyonunu indirmek için aşağıdaki linke tıklayabilirsiniz.<br /><br /><a target='_blank' href='https://soldat.pl/en/download/soldat171.zip'>https://soldat.pl/en/download/soldat171.zip</a><br /><br />1.7.0 &#039; dan 1.7.1 &#039; e yükseltme patch&#039;i <br /><br /><a target='_blank' href='https://soldat.pl/en/download/soldatpatch170-171.zip'>https://soldat.pl/en/download/soldatpatch170-171.zip</a><br /><br />Soldat Dedicated Server 1.7.1.<br /><br /><a target='_blank' href='https://soldat.pl/en/download/soldatserver2.8.1_1.7.1.zip'>https://soldat.pl/en/download/soldatserver2.8.1_1.7.1.zip</a><br /><br />Soldat Map Maker 1.2<br /><br /><a target='_blank' href='https://soldat.pl/en/download/soldatmapmaker12.zip'>https://soldat.pl/en/download/soldatmapmaker12.zip</a><br /><br />Soldat Polyworks<br /><br /><a target='_blank' href='https://soldat.pl/en/download/Soldat_PolyWorks.zip'>https://soldat.pl/en/download/Soldat_PolyWorks.zip</a><br /><br />Soldat Interface Maker<br /><br /><a target='_blank' href='https://soldat.pl/en/download/soldatintmaker10.zip'>https://soldat.pl/en/download/soldatintmaker10.zip</a><br /><br />ARSSE<br /><br /><a target='_blank' href='https://soldat.pl/en/download/arsse.zip'>https://soldat.pl/en/download/arsse.zip</a><br /><br />]]></description>
                 <pubDate>03.07.2018 21:01</pubDate>
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                 <title>Forum yeniden aktif !</title>
                 <link>/forum/index.php?topic=87.0</link>
                 <description><![CDATA[<b>Herkese Merhaba !<br /><br />Uzun zamandır kapalı olan forumu kurucumuz Burak&#039;ın (xmRipper) tekrar aktif etmesi ile hizmete soktuk. 2003-2015 arasında olan forum database , hosting kaynaklı sorunlar nedeniyle silindi 2015 ve sonrasının mesajları duruyor. <br /><br />Mevcut vaziyette yeniden forum açmak biraz komik gibi görünsede oyun Steam de yayınlanacağı dönem gönüllüler olarak büyük bir reklam kampanyası yürütüp oyuncu çekmeye çalışacağız.<br /><br />Şimdilik forumun pek ziyaret edilmeyeceğini düşünerek soldat ile ilgili haberleri , anı videolarını , duyuruları ve sohbet edeceğimiz bir platform yapmayı düşünerek bir instagram hesabı açtık. Hemen hemen herkes kullandığı için iletişim daha kolay olur diye düşündük. @soldat.tr adresinden takip edebilirsiniz.<br /><br />Oynayan aktif Türk oyuncu sayısı bir elin parmaklarını geçmediği için discord kanalı açmaya gerek duymadık. Akşamları 2 el gather atıp çıkıyoruz soldatın discord sunucularında sohbete bekleriz :)<br /><br /></b>]]></description>
                 <pubDate>03.07.2018 20:46</pubDate>
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                 <title>Soldat 1.7.0 yayınlandı !</title>
                 <link>/forum/index.php?topic=82.0</link>
                 <description><![CDATA[Soldat-TR sunucuları da 1.7.0 sürümüne geçirildi.<br /><br /><div class='quote'>[img width=550 height=95]http://static.soldat.pl/images/soldat170_title.png[/img]<br /><br /><a target='_blank' href='http://static.soldat.pl/images/soldat170b3_new_weapons.png'>[img width=465 height=261]http://static.soldat.pl/images/soldat170b3_new_weapons.png[/img]</a><br /><br />After a long wait and a delay of one month it is finally there: Soldat 1.7.0!<br />This is the first major release since Soldat 1.6.0 which came out in September 2011 and<br />the second major release for the Soldat dev team!<br /><br />In this release the client enjoyed some major graphical updates and bug fixes.<br />On the server side most changes are script core changes and again bug fixes.<br /><br /><br />[img width=496 height=53]http://static.soldat.pl/images/soldat170_highlights.png[/img]<br /><br />[img width=399 height=56]http://static.soldat.pl/images/soldat170_smooth.png[/img]<br /><br />Bye bye Directx8. Hello to OpenGL!<br /><br />New OpenGL based renderer brings <b>great performance and smoothness improvements</b> <br /><a target='_blank' href='https://www.youtube.com/watch?v=0Vfvid5T7OI'>like you haven&#039;t seen before</a>!<br /><br /><a target='_blank' href='http://static.soldat.pl/images/soldat170_performance_improvements.png'>[img width=550 height=150]http://static.soldat.pl/images/soldat170_performance_improvements_thumb.png[/img]</a><br /><br />Using OpenGL instead of DirectX also allows for <b>decent gaming performance<br />on Linux &amp; OS X</b> systems using Wine, Parallels, PlayOnLinux or similar software.<br /><br />We also implemented <a target='_blank' href='http://static.soldat.pl/images/soldat170_ctf_ash_text.png'>high resolution text rendering</a>.<br /><br />If you had trouble running previous versions of Soldat - now it&#039;s a good time to<br />give it another go.<br /><br /><br />[img width=303 height=28]http://static.soldat.pl/images/soldat170_new_graphics_in_hd.png[/img]<br /><br />[img width=546 height=256]http://static.soldat.pl/images/soldat170_improved_graphics.png[/img]<br /><br />Soldat 1.7 <b>supports up to 4K UHD resolution</b> (3840 x 2160) natively<br />allowing for <b>much higher quality graphics</b>.<br /><br />That&#039;s why we have spent hundreds of hours polishing and remaking<br />sceneries, player models (gosteks), textures, weapons,<br />maps, interfaces and other visual effects in HD quality.<br /><br />Much of the graphics have been completely remade, and more is yet to come<br />in future releases.<br /><br /><br />[img width=299 height=29]http://static.soldat.pl/images/soldat170_and_thats_not_all.png[/img]<br /><br />There&#039;s a whole truckload of <b>smaller changes and improvements to<br />various aspects of the game</b>, including <b>improvements to modding,<br />customization and more</b>.<br /><br />For instance, screenshots are now saved as PNG and can use a<br />different resolution for rendering.<br /><br />Support for windowed fullscreen was added and we have also reverted to<br />the netcode of 1.6.8 to fix the lagspike issue which happened in 1.6.9.<br /><br /><br />[img width=412 height=50]http://static.soldat.pl/images/soldat170_screenshots.png[/img]<br /><br /><a target='_blank' href='http://static.soldat.pl/images/soldat170_ctf_ash_gostek.png'>[img width=160 height=160]http://static.soldat.pl/images/soldat170_ctf_ash_gostek_thumb.png[/img]</a>&nbsp; <a target='_blank' href='http://static.soldat.pl/images/soldat170_ctf_kampf.png'>[img width=160 height=160]http://static.soldat.pl/images/soldat170_ctf_kampf_thumb.png[/img]</a>&nbsp; <a target='_blank' href='http://static.soldat.pl/images/soldat170_ctf_laos_mod.png'>[img width=160 height=160]http://static.soldat.pl/images/soldat170_ctf_laos_mod_thumb.png[/img]</a><br /><a target='_blank' href='http://static.soldat.pl/images/soldat170_ctf_ash_text.png'>[img width=160 height=160]http://static.soldat.pl/images/soldat170_ctf_ash_text_thumb.png[/img]</a>&nbsp; <a target='_blank' href='http://static.soldat.pl/images/soldat170_veoto.png'>[img width=160 height=160]http://static.soldat.pl/images/soldat170_veoto_thumb.png[/img]</a>&nbsp; <a target='_blank' href='http://static.soldat.pl/images/soldat170_ctf_rotten.png'>[img width=160 height=160]http://static.soldat.pl/images/soldat170_ctf_rotten_thumb.png[/img]</a><br /><a target='_blank' href='http://static.soldat.pl/images/soldat170_ctf_viet.png'>[img width=160 height=160]http://static.soldat.pl/images/soldat170_ctf_viet_thumb.png[/img]</a>&nbsp; <a target='_blank' href='http://static.soldat.pl/images/soldat170_ctf_guardian.png'>[img width=160 height=160]http://static.soldat.pl/images/soldat170_ctf_guardian_thumb.png[/img]</a><br /><br /><br />[img width=357 height=42]http://static.soldat.pl/images/soldat170_further_notes.png[/img]<br /><br />A big thank you to everyone in the dev team who helped with this version<br />especially urraka for rewrite of the renderer, bug fixes and changelogs and<br />falcon for helping with script core changes and debugging.<br /><br />Special thanks goes to the people who worked on the graphics remakes:<br />L[one]R, Monsteri and daaw, MrBungle and everyone who helped with mapping,<br />evhO and the translation team for keeping the translations up to date and<br />Last but not least I&#039;d like to thank Furai for keeping our backend up to<br />date and doing all kinds of other tedious work ;)<br />And everyone else I forgot.<br /><br />This new Soldat version might introduce some issues with old mods.<br />We will soon provide a compatibility mod.ini file to fix this, <br />along with full documentation on how the new modding system works.<br /><br /><br />[img width=433 height=44]http://static.soldat.pl/images/soldat170_changelogs.png[/img]<br /><br />Soldat 1.7.0 changelog:<br />[size=1]- Added new OpenGL renderer that replaces old D3D8 one<br />- Added error message for opengl initialization failure<br />- Added interpolation between frames for smooth rendering<br />- Added high resolution text rendering support<br />- Added support for higher definition images<br />- Added support for windowed fullscreen (Fullscreen=2)<br />- Added Render_Width and Render_Height options to set internal render resolution<br />- Added Optimize_Textures config which will resize textures depending resolution for lower GPU memory usage<br />- Added Mipmap_Bias and GL_Finish experimental configs<br />- Added Low_Power and Sleep configs to have better control over cpu usage vs timing precision<br />- Added file logging for graphics related stuff<br />- Added high resolution map textures<br />- Added 4K UHD objects-gfx<br />- Added 4K UHD default interface<br />- Added 4K UHD sceneries<br />- Added 4K UHD soldier graphics<br />- Added 4K UHD weapon graphics<br />- Added 4K UHD medkit, vest kit and grenade kits<br />- Added overlay.png to interface-gfx which is now used for bonus kit screen effect<br />- Added setup.sif is missing error message #614<br />- Added link to credits for inactive developers<br />- Added patch warn if trying to install over non compatible soldat version<br />- Added /reloadgraphics command<br />- Added desktop resolution config setting<br />- Added windowed fullscreen config option via combobox<br />- Modified rotated grenade kits 90* clockwise as a temporary fix for incorrect spawning angle<br />- Modified weapon menu icons based off weapons-gfx until proper HD icons are made<br />- Modified screenshots to be saved as png instead of bmp<br />- Modified scale down sprites that exceed size constraints instead of stopping game with an error<br />- Modified alignment for new default interface elements<br />- Modified converted images to png<br />- Modified bonus overlay to use a separate overlay.png image<br />- Modified default explosions, fire and smoke: slightly better quality + transparency<br />- Modified weapon icons, weapons-gfx and sparks-gfx: removed green screen, upscaled by 4.5x<br />- Modified custom interface loading to fallback to default images when they are missing<br />- Modified resolution setting to use desktop resolution when it&#039;s set to 0x0<br />- Modified map textures and edges to be loaded from png file if available<br />- Modified screenshots to be taken with internal render resolution instead of final resized one<br />- Modified soldier head, hands and Mr.T hairstyle graphics are now grayscale for better customization<br />- Modified skin colors to match new soldier graphics<br />- Modified removed unused graphics from interface-gfx, objects-gfx, gostek-gfx and weapons-gfx<br />- Modified map isn&#039;t reloaded when restarting same map<br />- Modified spin direction of knife and cluster grenade when facing left<br />- Modified gostek rendering code adding tweakable sprite alignment through mod.ini<br />- Modified reverted to 1.6.8 netcode for client<br />- Modified updated micro1 interface<br />- Modified do not show installer welcome page<br />- Modified patch do not show icon and group icon install option<br />- Modified switched to Play font<br />- Modified replaced FontHeightScale config with Font1ScaleX and Font2ScaleX with 125 as default<br />- Modified removed directx checks<br />- Modified removed AntiCheat API<br />- Modified removed Force Software option<br />- Modified removed none and anisortropic res filters<br />- Modified removed none and anisortropic texture filter options<br />- Modified removed backbuffer setting<br />- Modified disabled bitrate option<br />- Modified disabled refresh rate option<br />- Modified disabled antialiasing option<br />- Modified removed window resize setting<br />- Modified removed unused adapter config setting<br />- Modified disabled gamma setting from options<br />- Fixed frame timing code<br />- Fixed texture loading error on -dedicated mode<br />- Fixed incorrect health bar position when it&#039;s &quot;vertical&quot;<br />- Fixed position of vote menu when &quot;scale interface&quot; is disabled<br />- Fixed alignment of kill console text<br />- Fixed alignment of version text inside esc ingame menu<br />- Fixed big texts on bottom covered by bullet time wide screen cut<br />- Fixed bad flag initialization code<br />- Fixed invalid array index access<br />- Fixed animations initialized to wrong index<br />- Fixed alpha value outsite allowed value for sparks<br />- Fixed zero index access for bot ai<br />- Fixed error message when choosing an uninitialized custom color from color dialog<br />- Fixed ping dot ignoring its coordinates<br />- Fixed parachute so it doesn&#039;t break in half after being dropped<br />- Fixed missing Adapter setting in soldat.ini breaks config<br />- Fixed patch installer cannot be applied manually<br />- Fixed spawn &quot;teleport&quot; when map takes too long to load<br />- Fixed DrawText scaling issues<br />- Fixed parachute rope alignment<br />- Fixed weapon aim jerkiness<br />- Fixed soldat blocks installation directory #641<br />- Fixed free fonts after closing soldat normally[/size]<br /><br />Soldatserver 2.8.0 changelog:<br />[size=1]- Added basic conversion functions to SC3: weap2obj, menu2obj, obj2weap, obj2menu, weap2menu, menu2weap<br />- Added missing Game.TickCount to SC3<br />- Added missing TPlayer.KeyFlagThrow to SC3<br />- Fixed OnWeaponChanged was sometimes called too late<br />- Fixed added missing vest property to SC3 TPlayer<br />- Fixed ScriptName in SC3 Legacy mode contained full path instead of just folder name<br />- Fixed unpredictable OnWeaponChange behavior when calling ForceWeapon from within<br />- Fixed wrong player coordinates in OnAfterPlayerRespawn (SC3 only)<br />- Fixed OnWeaponChange event sometimes called with weird weapon parameters<br />- Fixed incorrect Weapon being passed to OnPlayerKill<br />- Fixed bad flag initialization code<br />- Fixed invalid array index access<br />- Fixed animations initialized to wrong index<br />- Fixed zero index access for bot ai<br />- Fixed segmentation fault when someone dies<br />- Fixed TPlayer.Move() not broadcasted to players when set on bot<br />- Fixed TPlayer.SetVelocity() not broadcasted to players when set o bot<br />- Fixed Random() function in SC2 producing weird results<br />-&nbsp; Fixed SC3 sometimes throwing access violations when hitting exception&nbsp; (most noticable when trying to load non existing dll[/size]<br /><br />Normal mode weapon changes:<br />[size=1] none [/size]<br /><br />Realistic mode weapon changes:<br />[size=1] none [/size]<br /><br />Map Changelog:<br />[size=1]- Added high resolution textures for default maps<br />- Added new map RR<br />- Fixed tiling issues on new textures<br />- Fixed texture stretching on non multi-textured maps<br /><br />ctf_Ash<br />========<br />- Fixed players being able to clip through the bridges #435<br />Polybugs:<br /><a target='_blank' href='http://static.soldat.pl/images/soldat170rc1_ctf_ash_poly.png'>- Fixed movement polybugs</a><br /><a target='_blank' href='http://static.soldat.pl/images/soldat170rc1_ctf_ash_nade.png'>- Fixed nade/flag polybugs</a>[/size]<br /><br />ctf_Cobra<br />========<br />Polybugs:<br /><a target='_blank' href='http://static.soldat.pl/images/soldat170b2_ctf_cobra_poly.png'>- Fixed movement polybugs</a><br /><a target='_blank' href='http://static.soldat.pl/images/soldat170b2_ctf_cobra_nade.png'>- Fixed nade/flag polybugs</a><br /><br />ctf_Death<br />========<br />Polybugs:<br /><a target='_blank' href='http://static.soldat.pl/images/soldat170b2_ctf_death_poly.png'>- Fixed movement polybugs</a><br /><br />ctf_Division<br />========<br />Polybugs:<br /><a target='_blank' href='http://static.soldat.pl/images/soldat170b2_ctf_Division_poly.png'>- Fixed movement polybugs</a><br /><a target='_blank' href='http://static.soldat.pl/images/soldat170b2_ctf_Division_nade.png'>- Fixed nade/flag polybugs</a><br /><br />ctf_Maya<br />========<br />Polybugs:<br /><a target='_blank' href='http://static.soldat.pl/images/soldat170b1_ctf_maya_poly.png'>- Fixed movement polybugs</a><br /><a target='_blank' href='http://static.soldat.pl/images/soldat170b1_ctf_maya_nade.png'>- Fixed nade/flag polybugs</a><br /><br />ctf_Viet<br />========<br />Polybugs:<br /><a target='_blank' href='http://static.soldat.pl/images/soldat170b1_ctf_viet_poly.png'>- Fixed movement polybugs</a><br /><a target='_blank' href='http://static.soldat.pl/images/soldat170b1_ctf_viet_nade.png'>- Fixed nade/flag polybugs</a><br /><br />ctf_Rotten<br />==========<br />- Fixed dropped weapons not colliding with polygons near top route bridges[/size]<br /><br /><br />[img width=538 height=72]http://static.soldat.pl/images/soldat170_download.png[/img]<br /><br /><span style='font-size:14pt'><a target='_blank' href='http://soldat.pl/en/download/soldat170.zip'>Soldat 1.7.0 Full</a> <br /><a target='_blank' href='http://soldat.pl/en/download/soldatpatch169-170.zip'>Soldat 1.7.0 Patch [size=12pt](for 1.6.9 only)</span></a><br /><br /><a target='_blank' href='http://soldat.pl/en/download/soldatserver2.8.0_1.7.0.zip'>Server 2.8.0 Full</a><br /><a target='_blank' href='http://soldat.pl/en/download/serverpatch2.7.9-2.8.0.zip'>Server 2.8.0 Patch <span style='font-size:12pt'>(for 2.7.9 only)</span></a>[/size]<br /></div>]]></description>
                 <pubDate>05.02.2016 19:54</pubDate>
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                 <title>Aktiflik durumum hakkında </title>
                 <link>/forum/index.php?topic=68.0</link>
                 <description><![CDATA[Merhaba arkadaşlar, yaklaşık bir ay kadar sonra vatan borcumu ödemek için bir sene aranızdan ayrılacağım. Bu askerlik sürem içerisinde soldatın hareketlenme sezonlarında oyun , turnuva gibi taleplerinizle ilgilenmek üzere admin Azwraith ve global moderatörlerimiz &quot;Mrhamster ,Raged &quot;&nbsp; ile iletişime geçebilirsiniz.<br /><br />Umarım bir gün yeni nesil oyunlar popülerliğini yitirir. Bu dostluk yeniden başlar.<br /><br />Selametle kalın]]></description>
                 <pubDate>23.11.2015 13:16</pubDate>
               </item>
               <item>
                 <title>Soldat-TR Sunucuları Yeniden Aktif!</title>
                 <link>/forum/index.php?topic=60.0</link>
                 <description><![CDATA[<b>CTF</b> : soldat://46.101.203.166:23073/<br /><b>DM</b> : soldat://46.101.203.166:23074/<br /><b>EVENT</b> : soldat://46.101.203.166:23075/<br /><b>EVENT 2</b> : soldat://46.101.203.166:23076/<br /><br />Event sunucuları eski FW ayarında yapılmıştır, yani 2vs2 3vs3 oyunlar için uygundur. Scriptleri !map, !alpha, !bravo, !p, !up vs.<br /><br />CTF sunucusunda 1 tane bot bulunmaktadır herhangi biri girince bot 2. kişi gelene kadar karşı takımda durur 2. kişi gelince otomatik olarak oyundan çıkar sunucu boşalınca tekrar oyuna girer. Amaç ilk oyuna giren kişinin oyalanması.<br /><br />Tüm sunucularda <b>stats</b> bulunmaktadır. <b>!stats</b> yazarak istatistiklerinizi görebilirsiniz.<br /><br />Ayrıca Event ve Event 2 sunucuları gathera eklenmiştir. #Gather.tr ye girerek oyuna ekleyebilir gatherdakilerle de oynayabilirsiniz.]]></description>
                 <pubDate>01.11.2015 23:11</pubDate>
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               <item>
                 <title>Soldat 1.6.9 yayınlandı !</title>
                 <link>/forum/index.php?topic=59.0</link>
                 <description><![CDATA[<span style='font-size:14pt'><b>Uzun bir aradan sonra Shoozza soldat forumsta 1.6.9. sürümünü yayınladı. Çeşitli map , bug , script , taunt vb iyileştirmeleri ile gelen 1.6.9. sürümünü aşağıdaki linklere tıklayarak indirebilirsiniz. </b></span><br /><br /><b><span style='font-size:18pt'>Downloads:</span></b><br /><span style='font-size:14pt'><a target='_blank' href='http://static.soldat.pl/downloads/soldat169.zip'>Soldat 1.6.9 Full</a> <br /><a target='_blank' href='http://static.soldat.pl/downloads/soldatpatch168-169.zip'>Soldat 1.6.9 Patch [size=12pt](for 1.6.9 only)</span></a><br /><br /><br />Yenilikler <br /><div class='quote'>The changelogs:<br /><br />Soldat 1.6.9rc1 changelog:<br />- Added allow camera switching in demos while paused #274<br />- Added Survival_Clear_Weapons option in GAME section of soldat.ini<br />- Added numpad taunts #515<br />- Added new gui theme<br />- Added new ping time images in serverlist<br />- Added new default mod<br />- Modified changed update button to yellow<br />- Fixed spiderman bug<br />- Fixed starting single player game a few times causes hight cpu usage (#160 #323 #333 #520)<br />- Fixed alt and altgr don&#039;t work for assigned keys and supress input like shooting (#309, #530)<br />- Fixed soldat (not responding) when trying to find servers without having internet #463<br />- Fixed star and flag icon in the scoreboard are scaled down #601<br />- Fixed SetWeaponActive bugs weapons of a player on spawn #603<br />- Fixed wrong window height on startup<br />- Fixed player names with 24 chars result in HWID fail<br />- Fixed survival capping when everybody is alive results in a not ending round<br />- Fixed survival flag grabbing in multiplayer should not work after round end<br />- Fixed invisible shield where a player died<br />- Fixed survival mode respawning if out of map after round end results in a never ending round<br />- Fixed survival mode dead body outside map respawn bug<br />- Fixed survival mode team switch respawn bug<br />- Fixed broken nagscreen banner system<br />- Fixed knives should pass through dead bodies in non realistic #542<br />- Fixed nick completion shouldn&#039;t trigger without writing any letter<br />- Fixed respawn issues in survival when player falls outside of the map #286<br />- Fixed taunts triggering some actions undesirebly #215<br />- Fixed bot created by SC3 has no bot icon but ping 0<br /><br />Soldatserver 2.7.9 changelog:<br />- Added Survival_Clear_Weapons option in GAME section of soldat.ini<br />- Added SC3 property TActivePlayer.IsProne (read only - boolean)<br />- Added SC3 property TActivePlayer.MouseAimX (read write - SmallInt) (write only works on bots)<br />- Added SC3 property TActivePlayer.MouseAimY (read write - SmallInt) (write only works on bots)<br />- Added SC3 Game.AdminPassword property (string - read write)<br />- Added SC3 object constants:<br />&nbsp; OBJECT_ALPHA_FLAG, OBJECT_BRAVO_FLAG, OBJECT_POINTMATCH_FLAG,<br />&nbsp; OBJECT_USSOCOM, OBJECT_DESERT_EAGLE, OBJECT_HK_MP5, OBJECT_AK74,<br />&nbsp; OBJECT_STEYR_AUG, OBJECT_SPAS12, OBJECT_RUGER77, OBJECT_M79,<br />&nbsp; OBJECT_BARRET_M82A1, OBJECT_MINIMI, OBJECT_MINIGUN,<br />&nbsp; OBJECT_RAMBO_BOW, OBJECT_MEDICAL_KIT, OBJECT_GRENADE_KIT,<br />&nbsp; OBJECT_FLAMER_KIT, OBJECT_PREDATOR_KIT, OBJECT_VEST_KIT,<br />&nbsp; OBJECT_BERSERK_KIT, OBJECT_CLUSTER_KIT, OBJECT_PARACHUTE,<br />&nbsp; OBJECT_COMBAT_KNIFE, OBJECT_CHAINSAW, OBJECT_LAW,<br />&nbsp; OBJECT_STATIONARY_GUN<br />- Added SC3 weapon constants:<br />&nbsp; WTYPE_EAGLE, WTYPE_MP5, WTYPE_AK74, WTYPE_STEYRAUG,<br />&nbsp; WTYPE_SPAS12, WTYPE_RUGER77, WTYPE_M79, WTYPE_BARRETT,<br />&nbsp; WTYPE_M249, WTYPE_MINIGUN, WTYPE_USSOCOM, WTYPE_KNIFE,<br />&nbsp; WTYPE_CHAINSAW, WTYPE_LAW, WTYPE_FLAMER, WTYPE_BOW, WTYPE_BOW2,<br />&nbsp; WTYPE_M2, WTYPE_NOWEAPON, WTYPE_FRAGGRENADE,<br />&nbsp; WTYPE_CLUSTERGRENADE, WTYPE_CLUSTER, WTYPE_THROWNKNIFE<br />- Added SC3 function MD5(A: string): string;<br />- Added SC3 type TBannedHW = record HW: string; Time: Integer; Reason: string; end;<br />- Added SC3 type TBannedIP = record IP: ShortString; Time: Integer; Reason: string; end;<br />- Added SC3 class TBanLists (accessible over global variable &quot;Game.BanLists&quot;)<br />- Added SC3 procedure TBanLists.AddHWBan(HW, Reason: string; Duration: Integer);<br />- Added SC3 procedure TBanLists.AddIPBan(IP: ShortString; Reason: string; Duration: Integer);<br />- Added SC3 function TBanLists.DelHWBan(HW: string): Boolean;<br />- Added SC3 function TBanLists.DelIPBan(IP: ShortString): Boolean;<br />- Added SC3 function TBanLists.IsBannedHW(HW: string): Boolean;<br />- Added SC3 function TBanLists.IsBannedIP(IP: ShortString): Boolean;<br />- Added SC3 function TBanLists.GetHWBanId(HW: string): Integer;<br />- Added SC3 function TBanLists.GetIPBanId(IP: ShortString): Integer;<br />- Added SC3 property TBanLists.HW (read only - array of TBannedHW)<br />- Added SC3 property TBanLists.IP (read only - array of TBannedIP)<br />- Added SC3 property TBanLists.BannedHWCount: (read only - Integer)<br />- Added SC3 property TBanLists.BannedIPCount (read only - Integer)<br />- Modified modifying velocity of bots to be less laggy<br />- Modified MovePlayer function to be less laggy on bots<br />- Modified SC3 property TActivePlayer.KeyUp access mode to read write (write only works on bots)<br />- Modified SC3 property TActivePlayer.KeyLeft access mode to read write (write only works on bots)<br />- Modified SC3 property TActivePlayer.KeyRight access mode to read write (write only works on bots)<br />- Modified SC3 property TActivePlayer.KeyShoot access mode to read write (write only works on bots)<br />- Modified SC3 property TActivePlayer.KeyJetpack access mode to read write (write only works on bots)<br />- Modified SC3 property TActivePlayer.KeyGrenade access mode to read write (write only works on bots)<br />- Modified SC3 property TActivePlayer.KeyChangeWeap access mode to read write (write only works on bots)<br />- Modified SC3 property TActivePlayer.KeyThrow access mode to read write (write only works on bots)<br />- Modified SC3 property TActivePlayer.KeyReload access mode to read write (write only works on bots)<br />- Modified SC3 property TActivePlayer.KeyCrouch access mode to read write (write only works on bots)<br />- Modified SC3 property TActivePlayer.KeyProne access mode to read write (write only works on bots)<br />- Fixed ambiguous admin protocol with REFRESH and REFRESHX packet #61<br />- Fixed grenade packs and medkits spawns in wrong places #404<br />- Fixed disconnecting player on map change (when changed the team) #488<br />- Fixed players could sometimes touch special polygons (deadly, hurt, regeneration) without being affected #484<br />- Fixed addmap command checked for uppercase map extension<br />- Fixed ForceWeapon falsifies GetPlayerStat(Ammo) #310<br />- Fixed SpawnObject function had swapped knife and saw<br />- Fixed votes started via script didn&#039;t work properly<br />- Fixed SC3 property TActivePlayer.KeyProne returns position instead pressed key<br />- Fixed SC3 Game.Password shows admin password instead of game password #604<br />- Fixed SC3 Game.Password property was read only<br />- Fixed SC3 joining the game increases sometimes team count by 2 instead of 1<br />- Fixed SC3 Game.Teams Player property returned nil or an error<br />- Fixed survival capping when everybody is alive results in a not ending round<br />- Fixed survival flag grabbing in multiplayer should not work after round end<br />- Fixed invisible shield where a player died<br />- Fixed survival mode respawning if out of map after round end results in a never ending round<br />- Fixed survival mode dead body outside map respawn bug<br />- Fixed survival mode team switch respawn bug<br />- Fixed knives should pass through dead bodies in non realistic #542<br />- Fixed respawn issues in survival when player falls outside of the map #286<br /><br />Normal mode weapon changes:<br /> none <br /><br />Realistic mode weapon changes:<br /> none <br /><br />Map changes:<br /><br />ctf_Wretch<br />==========<br />Map preview<br /><br />Polybugs:<br />- Fixed movement polybugs<br />- Fixed nade/flag polybugs<br />Spawnpoints:<br />- Fixed Medkits and Nadekits going inside poly<br />Background:<br />- Modified improved background and fix banding<br />Layout:<br />- Modified reshaped external borders of the low route<br />Description:<br />- Modified changed map into text from &quot; ctf_Wretch by AdamD &quot; into&quot; Wretch by AdamD &quot;<br />Scenery:<br />- Modified replaced all scenery with higher quality<br /><br />ctf_Rotten<br />==========<br />Map preview <br /><br />Polybugs:<br />- Fixed movement polybug<br />- Fixed nade/flag polybugs<br />Scenery:<br />- Modified removed fake collider scenery left of mid route<br />- Modified match scenery and collider positions<br />- Modified match scenery and polygons pit borders<br />- Modified match scenery and polygon top route bridge borders<br />- Fixed collider scenery near pit are in back layer and therefore invisible for some players #615<br />- Modified improved Bridge Scenery<br />- Modified improved layout clarity by setting some scenery from front layer to middle layer<br />- Modified improved general scenery<br />Background:<br />- Modified improved background colors<br />- Fixed banding<br />Textures:<br />- Fixed texture stretching<br />Layout:<br />- Modified improved pit accessibility<br />- Modified match visible and invisible poly in top island<br />Description:<br />- Modified changed map info text from &quot; ctf_Rotten by Biggles &quot; into &quot; Rotten by Biggles &quot;<br /><br />ctf_Division<br />============<br />Map preview<br /><br />Polybugs:<br />- Fixed movement polybugs<br />Balancing:<br />- Modified improved left collider boosting (near flag)<br />Remake:<br />- Added new shading, coloring, scenery and background<br />Description:<br />- Modified changed map info text from &quot; ctf_Division v1.1 by Boxo (wypt by KC)&nbsp; &quot; into &quot; Division by Boxo, KC, viral &quot;<br /><br />ctf_Steel<br />=========<br />Map preview<br /><br />Polybugs:<br />- Fixed movement polybugs<br />- Fixed nade/flag polybugs<br />Scenery:<br />- Modified send grass scenery to back layer<br />- Mofified improve layout clarity on some corners by setting scenery from front layer to middle layer<br />- Fixed right base wall crater scenery sticking out<br />- Fixed top route roof crater and crack scenery sticking out<br />Background:<br />- Fixed banding<br />Textures:<br />- Added new smoother texture<br />Layout:<br />- Modified joined visible &quot;doesn&#039;t collide&quot; polygon&#039;s vertexes (roof)<br />Description:<br />- Modified changed map info text from &quot; vtt34Steel (v.3) - by Boxo+KC+Vigg &quot; into &quot; Steel by Boxo, KC, Vigg &quot;<br /><br />ctf_IceBeam<br />===========<br />Map preview<br /><br />Polybugs:<br />- Fixed movement polybugs<br />Layout:<br />- Modified matched visible polygons vertices with invisible polygons vertices mid route<br />Background:<br />- Fixed banding<br />Description:<br />- Modified changed map info text from &quot; IceBeam by Zakath,Suow and Poop &quot; into &quot; IceBeam by Zakath, Suow, Poop &quot;<br /><br />ctf_Cobra<br />=========<br />Map preview<br /><br />Polybugs:<br />- Fixed movement polybugs<br />Textures:<br />- Modified smooth texture to reduce shimmering<br />- Fixed texture stretching<br />Layout:<br />- Modified matched visible and invisible polygons in tunnel entrances<br />Background:<br />- Fixed banding<br /><br />ctf_Hormone<br />===========<br />Map preview<br /><br />Polybugs:<br />- Fixed movement polybugs<br />- Fixed nade/flag polybugs<br />Background:<br />- Fixed banding<br />Scenery:<br />- Modified sent colliders scenery to middle layer for clarity<br />- Modified removed signature<br />Description:<br />- Modified changed map info text from &quot; ctf_Hormone by Metsänaperot &quot; into &quot; Hormone by Metsänaperot &quot;<br /><br />ctf_Nuubia<br />==========<br />Map preview<br /><br />Polybugs:<br />- Fixed movement polybugs<br />Background:<br />- Fixed banding<br />Layout:<br />- Modified remove hidden signature<br />Description:<br />- Modified updated credits #597<br /><br />ctf_Run<br />=======<br />Map preview<br /><br />Polybugs:<br />- Fixed movement polybugs<br />Description:<br />- Modified changed map info text from &quot; Run (get to the flag!) &quot; into &quot; Run &quot;<br />Layout:<br />- Modified sent columns to back for aesthetics<br /><br />ctf_Lanubya<br />===========<br />Map preview<br /><br />Polybugs:<br />- Fixed movement polybugs<br />Layout:<br />- Modified sent bridge pillars polygons to back<br />Background:<br />- Fixed banding<br />Description:<br />- Modified changed map info text from &quot; Lanubya - wraithlike &quot; into &quot; Lanubya by wraithlike &quot;<br /><br />ctf_Death<br />=========<br />Map prevdiew<br /><br />Remake:<br />- Added Brand new theme, shading, scenery, color, layout, etc.<br />Polybugs:<br />- Fixed movement polybugs<br />Description:<br />- Modified changed map info text from &quot; ctf_Death remake by mtk` &quot; into &quot; Death by MM, g_d. Boxo, mtk` &quot;<br /><br />ctf_Laos<br />========<br />Map preview<br /><br />Spawn points:<br />- Modified tweaked nade box spawns to avoid nade spam<br />Background:<br />- Fixed banding<br /><br />ctf_Maya<br />========<br />Map Preview<br /><br />Polybugs:<br />- Fixed movement polybugs<br />- Fixed nade/flag polybugs<br />Layout:<br />- Modified sent stones to back for aesthetics<br />- Modified cleaned up the outline between grass polygons and dirt polygons<br />- Modified improved rocks shading<br />- Fixed spikes on mid route<br />- Modified connected disjointed edges on the external border<br />- Modified connected more disjointed edges in the rest of the map<br />Background:<br />- Fixed banding<br />Textures:<br />- Fixed stretching<br />Scenery:<br />- Modified improved grass scenery<br /></div>]]></description>
                 <pubDate>01.11.2015 01:30</pubDate>
               </item>
               <item>
                 <title>Soldat-TR 10. Yıldönümü</title>
                 <link>/forum/index.php?topic=56.0</link>
                 <description><![CDATA[Arkadaşlar bugün Soldat-TR&#039;nin 10. yıl dönümü. Tam 10 seneyi geride bırakmışız.<br /><br />İlk açıldığımızda, sadece 10-15 kişiyken Nebula.gen.tr sunucularında oynardık. 2-3 klan arasında maçlar olurdu falan. Sonra binlerce kişinin buluştuğu bir yer olmuştu Soldat-TR. Nereden nereye.<br /><br />Son yıllarda oynayan kimsenin kalmaması üzücü, ben dahi oynamıyorum. Yine de site açık duracak, güncellemeler siteden bildirilir. Yapılırsa eğer Soldat 2&#039;de görüşmek üzere ;P]]></description>
                 <pubDate>17.04.2015 12:35</pubDate>
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               <item>
                 <title>Soldat durumu hakkında [2015]</title>
                 <link>/forum/index.php?topic=55.0</link>
                 <description><![CDATA[Merhaba arkadaşlar,<br /><br />Geçtiğimiz dönemlerde tekrardan oyunu canlandırıp turnuva gibi etkinlikler yaparak foruma canlılık kazandırmıştık. Fakat okul , iş vb. etkenler yüzünden soldat sezonu kapandı diyebiliriz. Bende finanse etmeyi durdurdum. Yazın okullar tatil olduğunda hareket ve isteği tekrar yakalarsak memnuniyetle public ve gather serverları açabilirim bunun için anket düzenleyebiliriz. <br /><br />Selam ve sevgilerimle<br /><br />Floom <br />]]></description>
                 <pubDate>17.04.2015 00:22</pubDate>
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               <item>
                 <title>S-TR Cup hakkında</title>
                 <link>/forum/index.php?topic=52.0</link>
                 <description><![CDATA[Merhaba Arkadaşlar,<br /><br />Yeterli katılıma ulaşan fakat,ilk maçların %20 si kadarının oynanması ve yeterli ilginin gösterilmemesi sebebiyle turnuva iptal edilmiştir. ]]></description>
                 <pubDate>10.01.2015 20:07</pubDate>
               </item>
               <item>
                 <title>Forum ve Gather Kuralları </title>
                 <link>/forum/index.php?topic=29.0</link>
                 <description><![CDATA[Arkadaşlar,<br /><br />Bu komiteyi, bu oyunu, bu insanları eski güzel ve seviyeli ortam tekrar oluşsun, kaliteli ve eğlenceli bir şekilde oyunumuzu oynayalım, gün içerisinde yaşadığımız iş/okul streslerinden arınıp kafamızı dağıtalım diye tekrar dirilttik.<br /><br />Her topluluğun olduğu gibi bizimde uymamız gereken bazı konular olacak;<br /><br />Soldat-TR forumunda ve gather kanalı olan #Gather-TR de;<br /><br /><span style='font-size:18pt'><b>30.12.2014 tarihinden itibaren </b></span><br /><br />- Küfür eden,&nbsp; <br />- Hack açan, dağıtan, teşvik eden, <br />- Fake nick ile maç ve turnuva/gather maçlarına katılan, <br />- İllegal paylaşımda bulunan,<br />- Ağır hakaret, tartışma çıkartmak, tartışmanın çıkmasına teşvik etmek,<br />- PM yoluyla hakaret, küfür, aşağılayıcı söylemler,<br /><br />Bunun gibi sebeplerden dolayı çoğu oyunun hatrı için dönen oyuncuların huzurunu kaçıracak arkadaşlar 1 hafta ile perm ban arası forum, gather ve public sunucularında engellenecektir.<br /><br />Şikayetlerinizi pm yoluyla bana veya raged&#039;a bildirebilirsiniz.<br /><br /><span style='font-size:12pt'>Unutmayın: Soldat sadece bir oyun!</span><br /><br /><br />İyi oyunlar<br />]]></description>
                 <pubDate>30.12.2014 01:22</pubDate>
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               <item>
                 <title>Public Sunucuları Açıldı !</title>
                 <link>/forum/index.php?topic=13.0</link>
                 <description><![CDATA[<b>Capture the Flag<br />IP: server2.macellan.net<br />Port: 23073<br /><br />Death Match<br />IP: server2.macellan.net<br />Port: 23074</b>]]></description>
                 <pubDate>25.12.2014 03:36</pubDate>
               </item>
               <item>
                 <title>#Gather.TR Açıldı !</title>
                 <link>/forum/index.php?topic=12.0</link>
                 <description><![CDATA[Merhaba Arkadaşlar,<br /><br />#Gather.TR kanalı Hollanda lokasyonlu 4 serverı ile hizmetinize açılmıştır.<br /><br />Avrupa lokasyon almamızın sebebi TR ile arasında fazla ping farkı olmaması TR de aktif olan oyuncu sayısını göz önünde bulundurarak her kesimin oynayabileceği bir server oldu.<br /><br /><a href='http://i.hizliresim.com/k1nE2D.png' class='highslide' onclick='return hs.expand(this)'><img src='http://i.hizliresim.com/k1nE2D.png' /></a>]]></description>
                 <pubDate>25.12.2014 02:38</pubDate>
               </item>
               <item>
                 <title>Soldat-TR Durumu ve Forum Sıfırlanması Hakkında</title>
                 <link>/forum/index.php?topic=3.0</link>
                 <description><![CDATA[Arkadaşlar selam,<br /><br />Son 2-3 senedir Soldat ile hiç ilgilenmiyorum. Bunun en büyük sebebi artık Soldat&#039;ın eskisi kadar aktif oynanmaması ve eski tadını vermemesi.<br /><br />Bugün foruma bir bakayım dedim ve spam botlarının saldırdığını gördüm. Gün içinde yüzlerce mesaj atmışlar son birkaç günde. Onlarca farklı üyelik vardı. Silmeye başladım ama baş edemediğimi farkettim. Forumun güvenlik ayarlarını attırayım ve sürümünü güncelleyeyim vs. derken yanlışlıkla yedek almadan forumu patlatmış oldum. Gördüğünüz üzere tüm mesajlar, üyelikler gitmiş durumda. Sıfırdan forum açtım.<br /><br />Aslında bu sıfırlama olayı hoşuma gitti, çünkü o spamları temizlemek işkence olacaktı. Hem daha az kategorisi olan, daha küçük bir forum artık daha iyi olacaktır, çünkü eskisi kadar aktif değil zaten.<br /><br />Eğer <b>eski forumdan</b> almak istediğiniz mesajlar, önemli şeyler varsa veritabanı yedeğini kurtarabilirim sanırım ve mesajları görebilirsiniz, ancak mesaj ekleri vs. gitmiş durumda. <b>İsteyen olursa kuracağım.</b><br /><br />Bunun dışında şuan <a target='_blank' href='http://macellan.net'>Macellan</a>&#039;da cto ve kurucu ortağıyım. Web tabanlı kurumsal yazılımlar, websiteleri, kurumsal kimlik tasarımları vb. şeyler yapıyoruz. Şuanda bir avrupa lokasyonlu şirket sunucumuz var, oradan <b>CTF ve DM şeklinde 2 tane Soldat sunucusu</b> açmayı düşünüyorum. <b>Eğer isteyenler olursa açacağım.</b><br /><br />Edit:<br /><br /><b>Capture the Flag</b><br />IP: server2.macellan.net<br />Port: 23073<br /><br /><b>Death Match</b><br />IP: server2.macellan.net<br />Port: 23074<br /><br /><br />Şimdilik aklıma gelenler bunlar.<br />İstek, talep, soru vs. varsa her şeye açığım, konu altında belirtebilirsiniz.]]></description>
                 <pubDate>20.12.2014 23:41</pubDate>
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