<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearch/1.1/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0' gd:etag='W/&quot;C04MSXcyeSp7ImA9WhJWFk4.&quot;'><id>tag:blogger.com,1999:blog-4721780869429236471</id><updated>2012-08-22T03:39:48.991-07:00</updated><title>Soul Crash (Facebook)</title><subtitle type='html'>Soul Crash is an anime-themed Facebook game developed by Gaia Online Interactive, which publishes games like Summer Springs, Monster Galaxy and Backyard Monsters.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://soulcrashtoprank.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4721780869429236471/posts/default?redirect=false&amp;v=2'/><link rel='alternate' type='text/html' href='http://soulcrashtoprank.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Master Yoh</name><uri>http://www.blogger.com/profile/03958244444557119110</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://2.bp.blogspot.com/-u0slBSItZ-M/UDSmO7FAn2I/AAAAAAAAACA/QkFaL3tEYi4/s220/561184_2936833360122_971421907_n.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>1</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry gd:etag='W/&quot;C04MSH46fCp7ImA9WhJWFk4.&quot;'><id>tag:blogger.com,1999:blog-4721780869429236471.post-5851069001479107202</id><published>2012-08-22T02:17:00.005-07:00</published><updated>2012-08-22T03:39:49.014-07:00</updated><app:edited xmlns:app='http://www.w3.org/2007/app'>2012-08-22T03:39:49.014-07:00</app:edited><title>Soul Crash</title><content type='html'>&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-2_7mHX-dOWU/UDStxIj1szI/AAAAAAAAAD0/RPEwBjSYcSA/s1600/0.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="298" src="http://3.bp.blogspot.com/-2_7mHX-dOWU/UDStxIj1szI/AAAAAAAAAD0/RPEwBjSYcSA/s400/0.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style="background-color: white; font-family: Georgia; line-height: 1.4em; padding: 8px 0px;"&gt;
&lt;/div&gt;
&lt;h2 style="font-family: Arial, Helvetica, sans-serif; line-height: normal; margin: 0px 0px 0.3em; padding: 0px;"&gt;
&lt;dl class="gamesImage floatL" style="float: left; font-size: 12px; font-weight: normal; margin: 0px; padding: 10px 0px; width: 412px;"&gt;&lt;dd class="p" style="height: 52px; margin: 10px 0px 0px; padding: 0px;"&gt;&lt;a href="http://apps.facebook.com/soulcrash" style="background-image: url(http://c557532.r32.cf2.rackcdn.com/wp-content/themes/dotmmo/images/playnow.gif); background-repeat: no-repeat no-repeat; color: #3b7593; cursor: pointer; display: block; font-family: georgia; font-size: 30px; font-weight: bold; height: 52px; line-height: 52px; margin-right: 5px; text-align: center; width: 275px;"&gt;PLAY NOW!&lt;/a&gt;&lt;/dd&gt;&lt;/dl&gt;
&lt;div class="gameInfo floatR" style="float: right; font-weight: normal; margin: 0px; padding: 10px 0px; width: 665px;"&gt;
&lt;h1 style="font-family: Georgia; margin: 0px; padding: 0px;"&gt;
&lt;span style="font-size: x-large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/h1&gt;
&lt;h1 style="font-family: Georgia; margin: 0px; padding: 0px;"&gt;
&lt;span style="font-size: x-large;"&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;Soul Crash&lt;/span&gt;&lt;/h1&gt;
&lt;dl style="float: left; font-size: 12px; margin: 0px; padding: 0px; width: 418px;"&gt;&lt;dd style="height: 18px; line-height: 18px; margin: 0px; overflow: hidden; padding: 2px 0px;"&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Release Date:&amp;nbsp;&amp;nbsp;&lt;span style="color: #183e5c; font-weight: bold;"&gt;09/03/2012&lt;/span&gt;&lt;/dd&gt;
&lt;dd style="height: 18px; line-height: 18px; margin: 0px; overflow: hidden; padding: 2px 0px;"&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Publisher:&amp;nbsp;&amp;nbsp;&lt;span style="color: #183e5c; font-weight: bold;"&gt;Gaia Online&lt;/span&gt;&lt;/dd&gt;&lt;dd style="height: 18px; line-height: 18px; margin: 0px; overflow: hidden; padding: 2px 0px;"&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Developer:&amp;nbsp;&amp;nbsp;&lt;span style="color: #183e5c; font-weight: bold;"&gt;Gaia Online&lt;/span&gt;&lt;/dd&gt;&lt;dd style="height: 18px; line-height: 18px; margin: 0px; overflow: hidden; padding: 2px 0px;"&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Genre:&amp;nbsp;&amp;nbsp;&lt;span style="color: #183e5c; font-weight: bold;"&gt;RPG&lt;/span&gt;&lt;/dd&gt;&lt;/dl&gt;
&lt;/div&gt;
&lt;/h2&gt;
&lt;h2 style="font-family: Arial, Helvetica, sans-serif; font-size: 2em; line-height: normal; margin: 0px 0px 0.3em; padding: 0px;"&gt;
&lt;/h2&gt;
&lt;h2 style="font-family: Arial, Helvetica, sans-serif; font-size: 2em; line-height: normal; margin: 0px 0px 0.3em; padding: 0px;"&gt;
&lt;/h2&gt;
&lt;h2 style="font-family: Arial, Helvetica, sans-serif; font-size: 2em; line-height: normal; margin: 0px 0px 0.3em; padding: 0px;"&gt;
&lt;/h2&gt;
&lt;h2 style="font-family: Arial, Helvetica, sans-serif; font-size: 2em; line-height: normal; margin: 0px 0px 0.3em; padding: 0px;"&gt;
&lt;/h2&gt;
&lt;h2 style="font-family: Arial, Helvetica, sans-serif; font-size: 2em; line-height: normal; margin: 0px 0px 0.3em; padding: 0px;"&gt;
&lt;/h2&gt;
&lt;h2 style="font-family: Arial, Helvetica, sans-serif; font-size: 2em; line-height: normal; margin: 0px 0px 0.3em; padding: 0px;"&gt;
&lt;/h2&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;b&gt;&lt;span style="font-size: large;"&gt;Screenshots:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; font-size: 14px; text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; font-size: 14px; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-34Iv3xrV6AI/UDSi-vy-AdI/AAAAAAAAABU/t56McP_qh3A/s1600/thumbs_cost.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-34Iv3xrV6AI/UDSi-vy-AdI/AAAAAAAAABU/t56McP_qh3A/s1600/thumbs_cost.jpg" /&gt;&lt;/a&gt;&lt;a href="http://2.bp.blogspot.com/-L2eMQvTOKZ0/UDSi96EFc8I/AAAAAAAAABQ/Nhedbrp1RLs/s1600/thumbs_both-teams.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-L2eMQvTOKZ0/UDSi96EFc8I/AAAAAAAAABQ/Nhedbrp1RLs/s1600/thumbs_both-teams.jpg" /&gt;&lt;/a&gt;&lt;a href="http://1.bp.blogspot.com/-5qQzX1NNxpI/UDSi_VwzO_I/AAAAAAAAABc/n1lzl7MnDZs/s1600/thumbs_edit-taunt-dialogue-to-enemy.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-5qQzX1NNxpI/UDSi_VwzO_I/AAAAAAAAABc/n1lzl7MnDZs/s1600/thumbs_edit-taunt-dialogue-to-enemy.jpg" /&gt;&lt;/a&gt;&lt;a href="http://3.bp.blogspot.com/-br_-InIRerg/UDSjAQHd0GI/AAAAAAAAABk/E4LlWYWSOIg/s1600/thumbs_energy.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-br_-InIRerg/UDSjAQHd0GI/AAAAAAAAABk/E4LlWYWSOIg/s1600/thumbs_energy.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;h2 style="font-family: Arial, Helvetica, sans-serif; font-size: 2em; line-height: normal; margin: 0px 0px 0.3em; padding: 0px;"&gt;
&lt;/h2&gt;
&lt;h2 style="font-family: Arial, Helvetica, sans-serif; font-size: 2em; line-height: normal; margin: 0px 0px 0.3em; padding: 0px;"&gt;
&lt;/h2&gt;
&lt;h2 style="font-family: Arial, Helvetica, sans-serif; margin: 0px 0px 0.3em; padding: 0px; text-align: center;"&gt;
&lt;span style="font-size: large;"&gt;&lt;span style="line-height: 19.600000381469727px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/h2&gt;
&lt;h2 style="font-family: Arial, Helvetica, sans-serif; margin: 0px 0px 0.3em; padding: 0px; text-align: center;"&gt;
&lt;span style="font-size: large;"&gt;&lt;span style="line-height: 19.600000381469727px;"&gt;Video:&lt;/span&gt;&lt;/span&gt;&lt;/h2&gt;
&lt;div style="text-align: center;"&gt;
&lt;span style="font-size: large;"&gt;&lt;span style="line-height: 19.600000381469727px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;object width="320" height="266" class="BLOG_video_class" id="BLOG_video-635cef23acf8914b" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="//www.youtube.com/get_player"&gt;
&lt;param name="bgcolor" value="#FFFFFF"&gt;
&lt;param name="allowfullscreen" value="true"&gt;
&lt;param name="flashvars" value="flvurl=http://redirector.googlevideo.com/videoplayback?id%3D635cef23acf8914b%26itag%3D5%26source%3Dblogger%26app%3Dblogger%26cmo%3Dsensitive_content%253Dyes%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1347779478%26sparams%3Did,itag,source,ip,ipbits,expire%26signature%3D1D07766CB16B2FB8CB577C2FC26CE87F56DCE238.12A87878A985DC1F7D7A547F271F6C37C00E79F%26key%3Dck1&amp;amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3D635cef23acf8914b%26offsetms%3D5000%26itag%3Dw160%26sigh%3Dyc5vTo7l1285ihm88Ga-6C-cZUI&amp;amp;autoplay=0&amp;amp;ps=blogger"&gt;
&lt;embed src="//www.youtube.com/get_player" type="application/x-shockwave-flash"
width="320" height="266" bgcolor="#FFFFFF"
flashvars="flvurl=http://redirector.googlevideo.com/videoplayback?id%3D635cef23acf8914b%26itag%3D5%26source%3Dblogger%26app%3Dblogger%26cmo%3Dsensitive_content%253Dyes%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1347779478%26sparams%3Did,itag,source,ip,ipbits,expire%26signature%3D1D07766CB16B2FB8CB577C2FC26CE87F56DCE238.12A87878A985DC1F7D7A547F271F6C37C00E79F%26key%3Dck1&amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3D635cef23acf8914b%26offsetms%3D5000%26itag%3Dw160%26sigh%3Dyc5vTo7l1285ihm88Ga-6C-cZUI&amp;autoplay=0&amp;ps=blogger"
allowFullScreen="true" /&gt;&lt;/object&gt;
&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;span style="font-size: large;"&gt;&lt;span style="line-height: 19.600000381469727px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;span style="font-size: large;"&gt;&lt;span style="line-height: 19.600000381469727px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;h2 style="font-family: Arial, Helvetica, sans-serif; font-size: 2em; line-height: normal; margin: 0px 0px 0.3em; padding: 0px;"&gt;
&lt;span style="background-color: white; font-size: 28px; font-weight: normal; line-height: 19.600000381469727px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/h2&gt;
&lt;h2 style="font-family: Arial, Helvetica, sans-serif; font-size: 2em; line-height: normal; margin: 0px 0px 0.3em; padding: 0px;"&gt;
&lt;span style="color: #444444;"&gt;&lt;span style="background-color: white; font-size: 28px; font-weight: normal; line-height: 19.600000381469727px;"&gt;History:&lt;/span&gt;
&lt;/span&gt;&lt;/h2&gt;
&lt;span style="color: #444444;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;div style="background-color: white; font-family: Georgia; font-size: 14px; line-height: 1.4em; padding: 8px 0px;"&gt;
&lt;span style="color: #444444;"&gt;Soul Crash is an anime-themed Facebook game developed by Gaia Online Interactive, which publishes games like&amp;nbsp;&lt;a href="http://www.dotmmo.com/summer-springs-7178.html" style="cursor: pointer; text-decoration: none;" title="Summer Springs"&gt;Summer Springs&lt;/a&gt;,&amp;nbsp;&lt;a href="http://www.dotmmo.com/monster-galaxy-1553.html" style="cursor: pointer; text-decoration: none;" title="Monster Galaxy"&gt;Monster Galaxy&lt;/a&gt;&amp;nbsp;and&amp;nbsp;&lt;a href="http://www.dotmmo.com/backyard-monsters-584.html" style="cursor: pointer; text-decoration: none;" title="Backyard Monsters"&gt;Backyard Monsters&lt;/a&gt;.&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #444444;"&gt;&lt;span style="background-color: transparent; font-family: Arial, Helvetica, sans-serif; font-size: 2em;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="background-color: transparent; font-family: Arial, Helvetica, sans-serif; font-size: 2em;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="background-color: transparent; font-family: Arial, Helvetica, sans-serif; font-size: 2em;"&gt;Review:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; font-family: Georgia; font-size: 14px; line-height: 1.4em; padding: 8px 0px;"&gt;
&lt;span style="color: #444444;"&gt;&lt;strong&gt;Soul Crash&lt;/strong&gt;, as a newly-released Facebook game, lures gamers with a blood-boiling opening music and battling sound. Unlike twisted melody for a twisted ambition, it sounds both relaxed and eager at the same time. Characters are 100% absolutely angels, round-headed, calm-faced, energetic in a muscleless way, handsome when forehead hairs drawn backward, lovely all the same when naked.&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; font-family: Georgia; font-size: 14px; line-height: 1.4em; padding: 8px 0px;"&gt;
&lt;span style="color: #444444;"&gt;But these beautiful indications help little with the central gameplay, which is only enjoyable after you get hold of the truly efficient things, skill or some cautions, or else you can’t help but call its pretty appearance some cheap juggling.&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; font-family: Georgia; font-size: 14px; line-height: 1.4em; padding: 8px 0px;"&gt;
&lt;span style="color: #444444;"&gt;First, I appreciate new names for its three skills: “tag” for stab (directly at abdomen), “counter” for “dodge and attack” as a whole, and “soul” for the most formidable attack. They require different soul orbs, equivalent concept with “ammo” in other games. It’s good if things happen like it would like to. To complete dodge and attack at once? So smart! The tutorial has me watch the act– a slow-down version of Bruce Lee’s JKD where dodge and attack is begun well before the enemy means the harm. I hope such things can be realized. But Up to now, I click “counter” only to have my warrior shirk when it must have been stabbing and try to kill when the enemy is already behind.&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; font-family: Georgia; font-size: 14px; line-height: 1.4em; padding: 8px 0px;"&gt;
&lt;span style="color: #444444;"&gt;You see, this game is challenging your speed of learning new things- I appreciate it, especially that the skill is inspired by my idol Bruce Lee. Additionally, I am not so willing to believe there is no good essence within the stylish morale throughout the game. So the next day, I enter the battles again, and it does pay. I begin to notice the slow-down motions for timing the act. I have thought such motions are only in tutorial or only for a highlight visual effect for throw-high (with weapon tip), chop-down (with edge). So stupid of me.&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; font-family: Georgia; font-size: 14px; line-height: 1.4em; padding: 8px 0px;"&gt;
&lt;span style="color: #444444;"&gt;Then I see the importance of saving soul orbs by using “counter” preferentially and refraining from using “soul”, because I have experienced so many chances to use counter or tag with not enough soul orbs ready for my turn.&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; font-family: Georgia; font-size: 14px; line-height: 1.4em; padding: 8px 0px;"&gt;
&lt;span style="color: #444444;"&gt;Speaking of the turns, I think it’s the bad turns that explain why most of the battles begin with me dying or retreating first. I am always pushed to the battle first when the three skills are not ready. The battles keeps telling to my ear your mercenaries are stronger than you, you are always weak, soul attack (consuming the most soul orbs) is really fantastic. The free chances to recruit friends for fighting are gone. You are given non-free mercenaries for battles, without option to change teammates, until you have no gold coins to pay them. In fact, the free moku teammates (wooden dummy) are no less efficient warrior than the mercenaries.&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; font-family: Georgia; font-size: 14px; line-height: 1.4em; padding: 8px 0px;"&gt;
&lt;span style="color: #444444;"&gt;It’s natural to limit the amount of friend help. Soul crash is echoed by tons of game makers in such restriction. The problem is default use of expensive warriors. And these gold coins are also essential for buying a basically decent weapon to do justice to your hard-won enchant stones. What is enchanting stone? You can imagine the possible things needed for enhancing a weapon, materials, money, effort, workers, even facilities to research prior to this attempt. Well, enchant stone is such material, which is the only and all Soul Crash is requiring gamers to fight for, search for and save up for.&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; font-family: Georgia; font-size: 14px; line-height: 1.4em; padding: 8px 0px;"&gt;
&lt;span style="color: #444444;"&gt;So the weapons are obviously stronger with damage points shown accurately. However, whether to win or lose is still at the mercy of luck. Leaderboard of the game is about how many victories you have achieved, so we take it granted that all factors for winning a battle must be controllable, except a proper influence from luck, fate or such things.&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; font-family: Georgia; font-size: 14px; line-height: 1.4em; padding: 8px 0px;"&gt;
&lt;span style="color: #444444;"&gt;As to fate, you become one of the elements (fire, water, wind, earth) without offer to choose. The stat distribution after each battle (among attack, defense, evade and hit ratio), which must have made big difference in how you battle and how you end up, are not so easily felt. It still takes time to prove. I really think gamers will feel much safer if they have a fast control about basic factors. Your rivals are always as tough as when you were weak. You grow so hard just to find yourself barely catching up with others. Here the others are not computer-controlled NPC, but randomly chosen real players.&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: white; font-family: Georgia; font-size: 14px; line-height: 1.4em; padding: 8px 0px;"&gt;
&lt;span style="color: #444444;"&gt;Rewards and consumption of battles are ridiculously poorly balanced, impossible for progression, and no other means to heal such shortage. Compared to this, 15 minutes for one energy is a favor. I am sure the game is credibly or incredibly with huge potential, and I am also sure the money outflow and inflow will change for the game to continue itself better.&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #444444;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style="color: #444444;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: #444444;"&gt;&lt;b&gt;Pictures:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #444444;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-Pr1Ek6e3xPw/UDSpSoqE3jI/AAAAAAAAADI/thiWo7Vhz6s/s1600/images+(1).jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-Pr1Ek6e3xPw/UDSpSoqE3jI/AAAAAAAAADI/thiWo7Vhz6s/s1600/images+(1).jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;a href="http://3.bp.blogspot.com/-y17SiPLEVu8/UDSpRmFXA_I/AAAAAAAAADE/fn64-p6UpU0/s1600/1.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-y17SiPLEVu8/UDSpRmFXA_I/AAAAAAAAADE/fn64-p6UpU0/s1600/1.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-0nZ_OrcfAC4/UDSpU6yDtgI/AAAAAAAAADg/F9VmdF0crWc/s1600/images.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-0nZ_OrcfAC4/UDSpU6yDtgI/AAAAAAAAADg/F9VmdF0crWc/s1600/images.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;a href="http://1.bp.blogspot.com/-8ea9gg9AScw/UDSpUKCSlWI/AAAAAAAAADY/uY4c2Mtq3dA/s1600/images+(3).jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-8ea9gg9AScw/UDSpUKCSlWI/AAAAAAAAADY/uY4c2Mtq3dA/s1600/images+(3).jpg" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-o0_JK3mZNDs/UDSpTSYftTI/AAAAAAAAADQ/9A8wPOXcqt8/s1600/images+(2).jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em; text-align: center;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-o0_JK3mZNDs/UDSpTSYftTI/AAAAAAAAADQ/9A8wPOXcqt8/s1600/images+(2).jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4721780869429236471-5851069001479107202?l=soulcrashtoprank.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://soulcrashtoprank.blogspot.com/feeds/5851069001479107202/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://soulcrashtoprank.blogspot.com/2012/08/soul-crash.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4721780869429236471/posts/default/5851069001479107202?v=2'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4721780869429236471/posts/default/5851069001479107202?v=2'/><link rel='alternate' type='text/html' href='http://soulcrashtoprank.blogspot.com/2012/08/soul-crash.html' title='Soul Crash'/><author><name>Master Yoh</name><uri>http://www.blogger.com/profile/03958244444557119110</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://2.bp.blogspot.com/-u0slBSItZ-M/UDSmO7FAn2I/AAAAAAAAACA/QkFaL3tEYi4/s220/561184_2936833360122_971421907_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-2_7mHX-dOWU/UDStxIj1szI/AAAAAAAAAD0/RPEwBjSYcSA/s72-c/0.jpg' height='72' width='72'/><thr:total>0</thr:total></entry></feed>