<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0">

<channel>
	<title>Space Strategy Games Sector</title>
	
	<link>http://www.spacesector.com/blog</link>
	<description>Everything about Space Strategy Games. 4x, Turn Based, Real Time, Single Player or Massively Multiplayer Online. Reviews, News, First Impressions, Interviews, Discussions and more.</description>
	<lastBuildDate>Sun, 07 Mar 2010 18:07:35 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/SpaceStrategyGamesWhatNext" /><feedburner:info uri="spacestrategygameswhatnext" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><item>
		<title>Armada 2526 Review</title>
		<link>http://feedproxy.google.com/~r/SpaceStrategyGamesWhatNext/~3/s7vERsbbJSU/</link>
		<comments>http://www.spacesector.com/blog/2010/03/armada-2526-review/#comments</comments>
		<pubDate>Sun, 07 Mar 2010 18:07:35 +0000</pubDate>
		<dc:creator>Adam Solo</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[3d battles]]></category>
		<category><![CDATA[4x game]]></category>
		<category><![CDATA[armada 2526]]></category>
		<category><![CDATA[matrix games]]></category>
		<category><![CDATA[ntronium]]></category>
		<category><![CDATA[pc game]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[space strategy]]></category>
		<category><![CDATA[tbs]]></category>

		<guid isPermaLink="false">http://www.spacesector.com/blog/?p=1809</guid>
		<description>&lt;a href=http://www.spacesector.com/blog/2010/03/armada-2526-review/&gt;&lt;img src=https://store.stardock.com//images/Armada2526_box.png class=imgtfe hspace=5 align=left width=100  border=0&gt;&lt;/a&gt;Armada 2526 is a 4x turn-based space strategy game, developed by Ntronium Games and published by Matrix Games. In December 2009 I wrote a first impressions "Armada 2526 – New 4x space strategy game – First Impressions" here at SpaceSector.com. At the time the game was at version 1.01 and I still stand for most of what I wrote back then.  I invite you to read the first impressions before you read this review to have the full background about the game.
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/vCcYePYegSZHogb4M-ZNpD1U8RQ/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/vCcYePYegSZHogb4M-ZNpD1U8RQ/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/vCcYePYegSZHogb4M-ZNpD1U8RQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/vCcYePYegSZHogb4M-ZNpD1U8RQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=s7vERsbbJSU:_OcBDL1a7Nc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=s7vERsbbJSU:_OcBDL1a7Nc:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=s7vERsbbJSU:_OcBDL1a7Nc:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=s7vERsbbJSU:_OcBDL1a7Nc:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=s7vERsbbJSU:_OcBDL1a7Nc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=s7vERsbbJSU:_OcBDL1a7Nc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=s7vERsbbJSU:_OcBDL1a7Nc:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=s7vERsbbJSU:_OcBDL1a7Nc:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=s7vERsbbJSU:_OcBDL1a7Nc:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/SpaceStrategyGamesWhatNext/~4/s7vERsbbJSU" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.spacesector.com/blog/2010/03/armada-2526-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://www.spacesector.com/blog/2010/03/armada-2526-review/</feedburner:origLink></item>
		<item>
		<title>Sins of a Solar Empire – Trinity – Review</title>
		<link>http://feedproxy.google.com/~r/SpaceStrategyGamesWhatNext/~3/UkHqupxF6sI/</link>
		<comments>http://www.spacesector.com/blog/2010/02/sins-of-a-solar-empire-trinity-review/#comments</comments>
		<pubDate>Sun, 21 Feb 2010 18:44:29 +0000</pubDate>
		<dc:creator>Adam Solo</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[4x game]]></category>
		<category><![CDATA[diplomacy]]></category>
		<category><![CDATA[entrenchment]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[rts]]></category>
		<category><![CDATA[sins of a solar empire]]></category>
		<category><![CDATA[soase]]></category>
		<category><![CDATA[trinity]]></category>

		<guid isPermaLink="false">http://www.spacesector.com/blog/?p=1567</guid>
		<description>&lt;a href=http://www.spacesector.com/blog/2010/02/sins-of-a-solar-empire-trinity-review/&gt;&lt;img src=https://store.stardock.com//images/Sins_Trinity_box.png class=imgtfe hspace=5 align=left width=100  border=0&gt;&lt;/a&gt;Sins of a Solar Empire - Trinity - is a very nicely done game. It excels on providing a rich gaming experience that will no doubt entertain you for many hours. Ironclad and Stardock deserve an applause for having created a game that successfully mixes the RTS mechanic with the 4x genre in such a fantastic way.

Sins of a Solar Empire is a very fun experience and I strongly recommend it to all Sci-Fi fans that love Real-Time strategy, this is a must title for you guys. For the Sci-Fi Turn-Based fans that enjoy more the traditional 4x experience I also recommend you have a try, I include myself in this last bunch and I can assure you that I have fun playing the game.
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/8j134LmOYNVpCp1Oe_OGOLHaBX0/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/8j134LmOYNVpCp1Oe_OGOLHaBX0/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/8j134LmOYNVpCp1Oe_OGOLHaBX0/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/8j134LmOYNVpCp1Oe_OGOLHaBX0/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=UkHqupxF6sI:OkmVQbl-SBo:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=UkHqupxF6sI:OkmVQbl-SBo:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=UkHqupxF6sI:OkmVQbl-SBo:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=UkHqupxF6sI:OkmVQbl-SBo:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=UkHqupxF6sI:OkmVQbl-SBo:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=UkHqupxF6sI:OkmVQbl-SBo:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=UkHqupxF6sI:OkmVQbl-SBo:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=UkHqupxF6sI:OkmVQbl-SBo:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=UkHqupxF6sI:OkmVQbl-SBo:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/SpaceStrategyGamesWhatNext/~4/UkHqupxF6sI" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.spacesector.com/blog/2010/02/sins-of-a-solar-empire-trinity-review/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<feedburner:origLink>http://www.spacesector.com/blog/2010/02/sins-of-a-solar-empire-trinity-review/</feedburner:origLink></item>
		<item>
		<title>Interview with Mike Strobel | Star Trek Supremacy Lead Developer</title>
		<link>http://feedproxy.google.com/~r/SpaceStrategyGamesWhatNext/~3/XEn0Mfi8BMQ/</link>
		<comments>http://www.spacesector.com/blog/2010/02/interview-with-mike-strobel-star-trek-supremacy-lead-developer/#comments</comments>
		<pubDate>Sat, 06 Feb 2010 22:41:04 +0000</pubDate>
		<dc:creator>Adam Solo</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[4x game]]></category>
		<category><![CDATA[Botf2]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[non-commercial]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[Star Trek]]></category>
		<category><![CDATA[supremacy]]></category>
		<category><![CDATA[under development]]></category>

		<guid isPermaLink="false">http://www.spacesector.com/blog/?p=1304</guid>
		<description>&lt;a href=http://www.spacesector.com/blog/2010/02/interview-with-mike-strobel-star-trek-supremacy-lead-developer/&gt;&lt;img src=http://www.spacesector.com/blog/wp-content/uploads/botf2_supremacy_2-150x150.jpg class=imgtfe hspace=5 align=left width=100  border=0&gt;&lt;/a&gt;In the beginning of the year I wrote a post about Star Trek Supremacy, a new 4x space strategy game being developed by Mike Strobel. You can read the intro post I did about Supremacy, which is an overview of the current alpha release, here: Star Trek Supremacy – Open Source Free Game in Development.
Since then I've been in contact with Mike. I asked him for an interview for SpaceSector.com which he kindly accepted.
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/FTfz_EbIB9KTc34dUEEK03C9lGA/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/FTfz_EbIB9KTc34dUEEK03C9lGA/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/FTfz_EbIB9KTc34dUEEK03C9lGA/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/FTfz_EbIB9KTc34dUEEK03C9lGA/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=XEn0Mfi8BMQ:J3PenZtORSU:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=XEn0Mfi8BMQ:J3PenZtORSU:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=XEn0Mfi8BMQ:J3PenZtORSU:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=XEn0Mfi8BMQ:J3PenZtORSU:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=XEn0Mfi8BMQ:J3PenZtORSU:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=XEn0Mfi8BMQ:J3PenZtORSU:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=XEn0Mfi8BMQ:J3PenZtORSU:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=XEn0Mfi8BMQ:J3PenZtORSU:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=XEn0Mfi8BMQ:J3PenZtORSU:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/SpaceStrategyGamesWhatNext/~4/XEn0Mfi8BMQ" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.spacesector.com/blog/2010/02/interview-with-mike-strobel-star-trek-supremacy-lead-developer/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<feedburner:origLink>http://www.spacesector.com/blog/2010/02/interview-with-mike-strobel-star-trek-supremacy-lead-developer/</feedburner:origLink></item>
		<item>
		<title>Sword of the Stars 2 Announced</title>
		<link>http://feedproxy.google.com/~r/SpaceStrategyGamesWhatNext/~3/BA3-Cr53kLA/</link>
		<comments>http://www.spacesector.com/blog/2010/01/sword-of-the-stars-2-announced/#comments</comments>
		<pubDate>Sun, 31 Jan 2010 14:06:18 +0000</pubDate>
		<dc:creator>Adam Solo</dc:creator>
				<category><![CDATA[News & Announcements]]></category>
		<category><![CDATA[3d combat]]></category>
		<category><![CDATA[4x game]]></category>
		<category><![CDATA[announcement]]></category>
		<category><![CDATA[kerberos productions]]></category>
		<category><![CDATA[paradox interactive]]></category>
		<category><![CDATA[rts combat]]></category>
		<category><![CDATA[sots]]></category>
		<category><![CDATA[sots 2]]></category>
		<category><![CDATA[space strategy]]></category>
		<category><![CDATA[sword of the stars]]></category>
		<category><![CDATA[tbs]]></category>

		<guid isPermaLink="false">http://www.spacesector.com/blog/?p=1373</guid>
		<description>&lt;a href=http://www.spacesector.com/blog/2010/01/sword-of-the-stars-2-announced/&gt;&lt;img src=http://www.spacesector.com/blog/wp-content/uploads/sots2-150x150.jpg class=imgtfe hspace=5 align=left width=100  border=0&gt;&lt;/a&gt;Last week Kerberos Productions and Paradox Interactive announced Sword of the Stars 2. This will be the sequel to the Kerbero's franchise 4x game title Sword of the Stars (SotS). Without revealing much about the sequel they revealed that the game will bring back the original six races and introduce a new race: the Suul'ka.
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/2zkS_dY1gpRNs4Mdj7Q6c8sJ1Yw/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/2zkS_dY1gpRNs4Mdj7Q6c8sJ1Yw/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/2zkS_dY1gpRNs4Mdj7Q6c8sJ1Yw/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/2zkS_dY1gpRNs4Mdj7Q6c8sJ1Yw/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=BA3-Cr53kLA:2jE_4XE_GDk:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=BA3-Cr53kLA:2jE_4XE_GDk:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=BA3-Cr53kLA:2jE_4XE_GDk:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=BA3-Cr53kLA:2jE_4XE_GDk:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=BA3-Cr53kLA:2jE_4XE_GDk:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=BA3-Cr53kLA:2jE_4XE_GDk:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=BA3-Cr53kLA:2jE_4XE_GDk:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=BA3-Cr53kLA:2jE_4XE_GDk:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=BA3-Cr53kLA:2jE_4XE_GDk:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/SpaceStrategyGamesWhatNext/~4/BA3-Cr53kLA" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.spacesector.com/blog/2010/01/sword-of-the-stars-2-announced/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://www.spacesector.com/blog/2010/01/sword-of-the-stars-2-announced/</feedburner:origLink></item>
		<item>
		<title>Distant Worlds – A new Real-time, 4X Space Strategy Game</title>
		<link>http://feedproxy.google.com/~r/SpaceStrategyGamesWhatNext/~3/muTtA_38QlM/</link>
		<comments>http://www.spacesector.com/blog/2010/01/distant-worlds-a-new-real-time-4x-space-strategy-game/#comments</comments>
		<pubDate>Wed, 27 Jan 2010 20:25:22 +0000</pubDate>
		<dc:creator>Adam Solo</dc:creator>
				<category><![CDATA[News & Announcements]]></category>
		<category><![CDATA[4x game]]></category>
		<category><![CDATA[automation]]></category>
		<category><![CDATA[codeforce]]></category>
		<category><![CDATA[distant worlds]]></category>
		<category><![CDATA[epic scale]]></category>
		<category><![CDATA[exploration]]></category>
		<category><![CDATA[matrix games]]></category>
		<category><![CDATA[real time]]></category>
		<category><![CDATA[space strategy]]></category>

		<guid isPermaLink="false">http://www.spacesector.com/blog/?p=1308</guid>
		<description>&lt;a href=http://www.spacesector.com/blog/2010/01/distant-worlds-a-new-real-time-4x-space-strategy-game/&gt;&lt;img src=http://www.spacesector.com/blog/wp-content/uploads/DW_box1.png class=imgtfe hspace=5 align=left width=100  border=0&gt;&lt;/a&gt;Distant Worlds is a new real-time 4x space strategy game being developed by CodeForce and to be published by Matrix Games. The game beta phase is now almost finished and although the official game release date is not yet announced  the game is expected to be released in the first quarter of 2010. Distant Worlds is a real-time strategy game. In contrast with turn-based games like Master of Orion 2, Galactic Civilizations or Armada 2526, in DW the player can [...]
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/rQOLE24Urw5uzXM2NREKspOLsxE/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/rQOLE24Urw5uzXM2NREKspOLsxE/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/rQOLE24Urw5uzXM2NREKspOLsxE/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/rQOLE24Urw5uzXM2NREKspOLsxE/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=muTtA_38QlM:pnURwY13tBQ:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=muTtA_38QlM:pnURwY13tBQ:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=muTtA_38QlM:pnURwY13tBQ:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=muTtA_38QlM:pnURwY13tBQ:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=muTtA_38QlM:pnURwY13tBQ:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=muTtA_38QlM:pnURwY13tBQ:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=muTtA_38QlM:pnURwY13tBQ:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=muTtA_38QlM:pnURwY13tBQ:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=muTtA_38QlM:pnURwY13tBQ:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/SpaceStrategyGamesWhatNext/~4/muTtA_38QlM" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.spacesector.com/blog/2010/01/distant-worlds-a-new-real-time-4x-space-strategy-game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://www.spacesector.com/blog/2010/01/distant-worlds-a-new-real-time-4x-space-strategy-game/</feedburner:origLink></item>
		<item>
		<title>4 Reasons Why We Like to Play Space Strategy Games</title>
		<link>http://feedproxy.google.com/~r/SpaceStrategyGamesWhatNext/~3/jeBV130nGP4/</link>
		<comments>http://www.spacesector.com/blog/2010/01/4-reasons-why-we-like-to-play-space-strategy-games/#comments</comments>
		<pubDate>Thu, 21 Jan 2010 22:38:44 +0000</pubDate>
		<dc:creator>Adam Solo</dc:creator>
				<category><![CDATA[Game Design]]></category>
		<category><![CDATA[4x games]]></category>
		<category><![CDATA[fun games]]></category>
		<category><![CDATA[game philosofy]]></category>
		<category><![CDATA[reasons we play]]></category>
		<category><![CDATA[space exploration]]></category>

		<guid isPermaLink="false">http://www.spacesector.com/blog/?p=1220</guid>
		<description>This may seem like an odd question to make but sometimes I question myself why do I and so many other people like to play space strategy games so much, to the point of preferring them to any other game genres. Liking to play games is a universal truth and a Human natural activity. But with respect to video games and specially to strategy games why the space sci-fi theme?
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/-f0PLlBdtzEpYcYtqUW-bi24ft4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/-f0PLlBdtzEpYcYtqUW-bi24ft4/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/-f0PLlBdtzEpYcYtqUW-bi24ft4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/-f0PLlBdtzEpYcYtqUW-bi24ft4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=jeBV130nGP4:bXYqg2x1ROg:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=jeBV130nGP4:bXYqg2x1ROg:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=jeBV130nGP4:bXYqg2x1ROg:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=jeBV130nGP4:bXYqg2x1ROg:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=jeBV130nGP4:bXYqg2x1ROg:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=jeBV130nGP4:bXYqg2x1ROg:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=jeBV130nGP4:bXYqg2x1ROg:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=jeBV130nGP4:bXYqg2x1ROg:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=jeBV130nGP4:bXYqg2x1ROg:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/SpaceStrategyGamesWhatNext/~4/jeBV130nGP4" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.spacesector.com/blog/2010/01/4-reasons-why-we-like-to-play-space-strategy-games/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<feedburner:origLink>http://www.spacesector.com/blog/2010/01/4-reasons-why-we-like-to-play-space-strategy-games/</feedburner:origLink></item>
		<item>
		<title>Sins of a Solar Empire: Diplomacy (New Expansion)</title>
		<link>http://feedproxy.google.com/~r/SpaceStrategyGamesWhatNext/~3/ZhPvE5vlPMo/</link>
		<comments>http://www.spacesector.com/blog/2010/01/sins-of-a-solar-empire-diplomacy-new-expansion/#comments</comments>
		<pubDate>Wed, 13 Jan 2010 18:44:37 +0000</pubDate>
		<dc:creator>Adam Solo</dc:creator>
				<category><![CDATA[News & Announcements]]></category>
		<category><![CDATA[diplomacy]]></category>
		<category><![CDATA[expansion]]></category>
		<category><![CDATA[rts]]></category>
		<category><![CDATA[sins of a solar empire]]></category>

		<guid isPermaLink="false">http://www.spacesector.com/blog/?p=1181</guid>
		<description>&lt;a href=http://www.spacesector.com/blog/2010/01/sins-of-a-solar-empire-diplomacy-new-expansion/&gt;&lt;img src=http://www.spacesector.com/blog/wp-content/uploads/sins_diplomacy_box-150x150.jpg class=imgtfe hspace=5 align=left width=100  border=0&gt;&lt;/a&gt;Developed by Ironclad and published by Stardock, Sins of a Solar Empire is one of the best space RTS experiences available. SoaSE incarnates the Homeworld style but where in Homeworld you control a single fleet in complex tactical battles embarking in an epic story in Sins you control many fleets and conduct epic battles with simpler tactical control over them. Sins offers epic battles with lots of spaceships in gorgeous sets.
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/8vP-wCdX0R8uuLRTTXzkIN81T0c/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/8vP-wCdX0R8uuLRTTXzkIN81T0c/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/8vP-wCdX0R8uuLRTTXzkIN81T0c/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/8vP-wCdX0R8uuLRTTXzkIN81T0c/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=ZhPvE5vlPMo:HSKVEAtyoyY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=ZhPvE5vlPMo:HSKVEAtyoyY:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=ZhPvE5vlPMo:HSKVEAtyoyY:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=ZhPvE5vlPMo:HSKVEAtyoyY:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=ZhPvE5vlPMo:HSKVEAtyoyY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=ZhPvE5vlPMo:HSKVEAtyoyY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=ZhPvE5vlPMo:HSKVEAtyoyY:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=ZhPvE5vlPMo:HSKVEAtyoyY:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=ZhPvE5vlPMo:HSKVEAtyoyY:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/SpaceStrategyGamesWhatNext/~4/ZhPvE5vlPMo" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.spacesector.com/blog/2010/01/sins-of-a-solar-empire-diplomacy-new-expansion/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://www.spacesector.com/blog/2010/01/sins-of-a-solar-empire-diplomacy-new-expansion/</feedburner:origLink></item>
		<item>
		<title>Star Trek Supremacy – Open Source Free Game in Development</title>
		<link>http://feedproxy.google.com/~r/SpaceStrategyGamesWhatNext/~3/5GapfRP7arY/</link>
		<comments>http://www.spacesector.com/blog/2010/01/star-trek-supremacy-open-source-free-game-in-development/#comments</comments>
		<pubDate>Sun, 10 Jan 2010 23:00:52 +0000</pubDate>
		<dc:creator>Adam Solo</dc:creator>
				<category><![CDATA[Games Under Development]]></category>
		<category><![CDATA[Botf]]></category>
		<category><![CDATA[Botf2]]></category>
		<category><![CDATA[non-commercial]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[Star Trek]]></category>
		<category><![CDATA[Star Trek Supremacy]]></category>
		<category><![CDATA[under development]]></category>

		<guid isPermaLink="false">http://www.spacesector.com/blog/?p=1129</guid>
		<description>&lt;a href=http://www.spacesector.com/blog/2010/01/star-trek-supremacy-open-source-free-game-in-development/&gt;&lt;img src=http://www.spacesector.com/blog/wp-content/uploads/botf2_small-150x150.jpg class=imgtfe hspace=5 align=left width=100  border=0&gt;&lt;/a&gt;Star Trek Supremacy is a 4x space strategy game being developed by Mike Strombel. It is a Non-commercial Open Source project that will be made available for free to the public. The game is not licensed by the Star Trek franchise, it is a title being developed by an independent developer as an hobby.
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/QfBZnW91CL8pxrYQddlS2bEOzPI/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/QfBZnW91CL8pxrYQddlS2bEOzPI/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/QfBZnW91CL8pxrYQddlS2bEOzPI/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/QfBZnW91CL8pxrYQddlS2bEOzPI/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=5GapfRP7arY:52M3XVEmrPg:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=5GapfRP7arY:52M3XVEmrPg:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=5GapfRP7arY:52M3XVEmrPg:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=5GapfRP7arY:52M3XVEmrPg:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=5GapfRP7arY:52M3XVEmrPg:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=5GapfRP7arY:52M3XVEmrPg:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=5GapfRP7arY:52M3XVEmrPg:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=5GapfRP7arY:52M3XVEmrPg:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=5GapfRP7arY:52M3XVEmrPg:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/SpaceStrategyGamesWhatNext/~4/5GapfRP7arY" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.spacesector.com/blog/2010/01/star-trek-supremacy-open-source-free-game-in-development/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://www.spacesector.com/blog/2010/01/star-trek-supremacy-open-source-free-game-in-development/</feedburner:origLink></item>
		<item>
		<title>Armada 2526 – New 4x space strategy game – First Impressions</title>
		<link>http://feedproxy.google.com/~r/SpaceStrategyGamesWhatNext/~3/9qFAFnfHtPs/</link>
		<comments>http://www.spacesector.com/blog/2009/12/armada-2526-new-4x-space-strategy-game-first-impressions/#comments</comments>
		<pubDate>Thu, 24 Dec 2009 01:41:55 +0000</pubDate>
		<dc:creator>Adam Solo</dc:creator>
				<category><![CDATA[Game First Impressions]]></category>
		<category><![CDATA[3d battles]]></category>
		<category><![CDATA[4x game]]></category>
		<category><![CDATA[armada 2526]]></category>
		<category><![CDATA[master of orion]]></category>
		<category><![CDATA[space strategy game]]></category>
		<category><![CDATA[total war series]]></category>

		<guid isPermaLink="false">http://www.spacesector.com/blog/?p=987</guid>
		<description>&lt;a href=http://www.spacesector.com/blog/2009/12/armada-2526-new-4x-space-strategy-game-first-impressions/&gt;&lt;img src=http://www.spacesector.com/blog/wp-content/uploads/armada_2526_box2-150x150.jpg class=imgtfe hspace=5 align=left width=100  border=0&gt;&lt;/a&gt;Armada 2526 is a new 4x space strategy game released last 24th of November. It was developed by Ntronium Games and published by Matrix Games. The founder of Ntronium games is Bob Smith who was the project director and lead designer of Medieval 2 Total War, as for the other preceding Total War Games: Rome Total War, Shogun: Total War, and ... Armada 2525, the preceding 1991 oldy). The game is talked about as being Master of Orion meets Total War. Impressing combination right? Let's see if words turn into facts.
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/buAOlp64z0VwBu6E74q1flDw9Fo/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/buAOlp64z0VwBu6E74q1flDw9Fo/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/buAOlp64z0VwBu6E74q1flDw9Fo/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/buAOlp64z0VwBu6E74q1flDw9Fo/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=9qFAFnfHtPs:xGp9yAM0HEk:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=9qFAFnfHtPs:xGp9yAM0HEk:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=9qFAFnfHtPs:xGp9yAM0HEk:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=9qFAFnfHtPs:xGp9yAM0HEk:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=9qFAFnfHtPs:xGp9yAM0HEk:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=9qFAFnfHtPs:xGp9yAM0HEk:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=9qFAFnfHtPs:xGp9yAM0HEk:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=9qFAFnfHtPs:xGp9yAM0HEk:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=9qFAFnfHtPs:xGp9yAM0HEk:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/SpaceStrategyGamesWhatNext/~4/9qFAFnfHtPs" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.spacesector.com/blog/2009/12/armada-2526-new-4x-space-strategy-game-first-impressions/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		<feedburner:origLink>http://www.spacesector.com/blog/2009/12/armada-2526-new-4x-space-strategy-game-first-impressions/</feedburner:origLink></item>
		<item>
		<title>And the winner of the 1st SpaceSector.com contest is…</title>
		<link>http://feedproxy.google.com/~r/SpaceStrategyGamesWhatNext/~3/A4Hn5K-Yj3k/</link>
		<comments>http://www.spacesector.com/blog/2009/12/and-the-winner-of-the-1st-spacesector-com-contest-is/#comments</comments>
		<pubDate>Sat, 19 Dec 2009 00:36:38 +0000</pubDate>
		<dc:creator>Adam Solo</dc:creator>
				<category><![CDATA[Contests]]></category>
		<category><![CDATA[contest winner]]></category>
		<category><![CDATA[galciv2]]></category>
		<category><![CDATA[jomo44]]></category>

		<guid isPermaLink="false">http://www.spacesector.com/blog/?p=977</guid>
		<description>&lt;a href=http://www.spacesector.com/blog/2009/12/and-the-winner-of-the-1st-spacesector-com-contest-is/&gt;&lt;img src=http://www.spacesector.com/blog/wp-content/uploads/jomo_prize-150x150.jpg class=imgtfe hspace=5 align=left width=100  border=0&gt;&lt;/a&gt;... jomo44 !!

The totals are:

   1. jomo44: 14 points (winner!)
   2. gLf: 8 points
   3. Evan, dvice, naturesnacho and lilyk: all with 2 points

jomo44, as winner of the contest your prize is (as you chosen): Galactic Civilizations 2: Ultimate Edition !! (includes all Galactic Civilizations 2 acclaimed expansion packs). [...]
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/5-QP7dhiMeUDUfo_3phRph-ICkU/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/5-QP7dhiMeUDUfo_3phRph-ICkU/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/5-QP7dhiMeUDUfo_3phRph-ICkU/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/5-QP7dhiMeUDUfo_3phRph-ICkU/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=A4Hn5K-Yj3k:iLyZ7eKJr8Y:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=A4Hn5K-Yj3k:iLyZ7eKJr8Y:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=A4Hn5K-Yj3k:iLyZ7eKJr8Y:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=A4Hn5K-Yj3k:iLyZ7eKJr8Y:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=A4Hn5K-Yj3k:iLyZ7eKJr8Y:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=A4Hn5K-Yj3k:iLyZ7eKJr8Y:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=A4Hn5K-Yj3k:iLyZ7eKJr8Y:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?i=A4Hn5K-Yj3k:iLyZ7eKJr8Y:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?a=A4Hn5K-Yj3k:iLyZ7eKJr8Y:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/SpaceStrategyGamesWhatNext?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/SpaceStrategyGamesWhatNext/~4/A4Hn5K-Yj3k" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.spacesector.com/blog/2009/12/and-the-winner-of-the-1st-spacesector-com-contest-is/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://www.spacesector.com/blog/2009/12/and-the-winner-of-the-1st-spacesector-com-contest-is/</feedburner:origLink></item>
	</channel>
</rss>
