<?xml version="1.0" encoding="utf-8"?><rss xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" version="2.0"><channel><title>Stardock Forums » RSS Feed » Recent Forum Posts</title><link>http://feeds.feedburner.com/Stardock/Stardock_com/recent</link><copyright>© 2006 - 2012 Stardock Corporation. All rights reserved.</copyright><description>Recent Forum Posts</description><language>en-us</language><pubDate>Tue, 03 Apr 2012 12:52:30 PM -0400</pubDate><lastBuildDate>Tue, 03 Apr 2012 12:52:30 PM -0400</lastBuildDate><docs>http://cyber.law.harvard.edu/rss/rss.html</docs><generator>Stardock Rss Generator v1.0, Andrew Powell</generator><managingEditor>info@stardock.com</managingEditor><webMaster>apowell@stardock.com</webMaster><item><author>kafisher</author><comments>http://forums.stardock.com/420931</comments><description><![CDATA[So I got to play both before they took my toys away!&nbsp; They should have just left the patch out there.&nbsp; We did not care.&nbsp; A new race for us to play with instead of just TEC!<br/><br/>The Advent loyalist Titan seemed pathetic.&nbsp; But I did like the rebel Advent Titan.&nbsp; It had a pair was not afraid to show them.<br/><br/>Bring back the Advent and .75 since you already opened that door and the reverse patch blew up a bunch of our installs and we had to redownload and install again.&nbsp; ...]]></description><guid isPermaLink="True">http://forums.stardock.com/420931</guid><link>http://forums.stardock.com/420931</link><pubDate>Tue, 03 Apr 2012 12:47:57 PM -0400</pubDate><pubDateParsed>2012-04-03T09:47:57</pubDateParsed><title>Advent Titans</title></item><item><author>Tasunke</author><comments>http://forums.stardock.com/419471</comments><description><![CDATA[A project for cultural lore on the Fallen Races/ Factions of Imperia (the Empires)<br/><br/><br/><br/>Resolyn, Quendar, Trogs, and Urxen explained (kraxis to come)<br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/>Resolyn: Worshipers of Death.<br/><br/>The Wraiths are a very unique culture. A spiritual culture that seeks not enlightenment, but true death. perhaps True death is their own form of enlightenment.<br/><br/>In either case, religion is at the heart of their society.<br/><br/>&nbsp;The Resolyn sees all life as a form of suffering....]]></description><guid isPermaLink="True">http://forums.stardock.com/419471</guid><link>http://forums.stardock.com/419471</link><pubDate>Tue, 03 Apr 2012 12:44:18 PM -0400</pubDate><pubDateParsed>2012-04-03T09:44:18</pubDateParsed><title>[Suggestion][LORE] Wild and Wonderful Lore</title></item><item><author>pacov</author><comments>http://forums.stardock.com/413863</comments><description><![CDATA[OP updated 12/5/2011 8:30PM<br/><br/>&nbsp;<br/><br/>Well, I started a thread&nbsp; back in August (http://forums.joeuser.com/411269/) that&#39;s seen a lot of activity and actually had quite a few good bits of information for new and old players alike.&nbsp; I figure it&#39;s time to start a new thread and perhaps keep the OP up-to-date with useful information, etc.&nbsp; Feel free to use this post for any LoL discussion, etc.<br/><br/>Super fast background:&nbsp; I played a lot of Demigod as pacov/cheesuscrust....]]></description><guid isPermaLink="True">http://forums.stardock.com/413863</guid><link>http://forums.stardock.com/413863</link><pubDate>Tue, 03 Apr 2012 12:44:12 PM -0400</pubDate><pubDateParsed>2012-04-03T09:44:12</pubDateParsed><title>pacov's League of Legends general discussion thread - strategies, etc</title></item><item><author>ChaoticMagician</author><comments>http://forums.stardock.com/421058</comments><description><![CDATA[When you discover something using the "explore planet" button, if you find something it reads "We have discovered XYZ our planet ABC". It&#39;s missing "on".<br/><br/>Nothing major.]]></description><guid isPermaLink="True">http://forums.stardock.com/421058</guid><link>http://forums.stardock.com/421058</link><pubDate>Tue, 03 Apr 2012 12:43:00 PM -0400</pubDate><pubDateParsed>2012-04-03T09:43:00</pubDateParsed><title>[Typo] Discovery infocard missing a word</title></item><item><author>Yarlen</author><comments>http://forums.stardock.com/420904</comments><description><![CDATA[Some of you may have recently gotten a large Rebellion update via Steam. &nbsp;*waves hand*&nbsp;This is not the build you&#39;re looking for. There is no new version.&nbsp;<br/><br/>This release was unintentional and wasn&#39;t ready for prime time. Apologies, but we will re-release when we&#39;re ready.&nbsp;]]></description><guid isPermaLink="True">http://forums.stardock.com/420904</guid><link>http://forums.stardock.com/420904</link><pubDate>Tue, 03 Apr 2012 12:41:15 PM -0400</pubDate><pubDateParsed>2012-04-03T09:41:15</pubDateParsed><title>This is NOT the build you're looking for...</title></item><item><author>Frogboy</author><comments>http://forums.stardock.com/420782</comments><description><![CDATA[Just a head&#39;s up, Beta 3 is scheduled for April 12th.<br/><br/>The Beta 3 series of Fallen Enchantress will be revolving around faction differentiation. It also contains a lot of tweaks and balance based on player feedback.]]></description><guid isPermaLink="True">http://forums.stardock.com/420782</guid><link>http://forums.stardock.com/420782</link><pubDate>Tue, 03 Apr 2012 12:41:12 PM -0400</pubDate><pubDateParsed>2012-04-03T09:41:12</pubDateParsed><title>FE BETA 3: April 12</title></item><item><author>Island Dog</author><comments>http://forums.stardock.com/421029</comments><description><![CDATA[]]></description><guid isPermaLink="True">http://forums.stardock.com/421029</guid><link>http://forums.stardock.com/421029</link><pubDate>Tue, 03 Apr 2012 12:37:24 PM -0400</pubDate><pubDateParsed>2012-04-03T09:37:24</pubDateParsed><title>Sins: Rebellion Full Trailer!</title></item><item><author>Ragmash</author><comments>http://forums.stardock.com/421044</comments><description><![CDATA[I finally got my wife to try this game out! She&#39;s not a strategy gamer, but she loves &#39;personalizing&#39; within the games she plays if she can. (Never seen anyone spend so much time in Spore&#39;s creature creator, lol). So, naturally, the first thing she wanted to do after the tutorial, before reading any of the bios, was create her own&nbsp;Sovereign.<br/><br/>She went though, probably spent a good half hour carefully going through, reading, and selecting all the traits and such that she wa...]]></description><guid isPermaLink="True">http://forums.stardock.com/421044</guid><link>http://forums.stardock.com/421044</link><pubDate>Tue, 03 Apr 2012 12:35:16 PM -0400</pubDate><pubDateParsed>2012-04-03T09:35:16</pubDateParsed><title>[.86][Bug / Terrible Lack of Foresight] When creating a custom Sov...</title></item><item><author>Frogboy</author><comments>http://forums.stardock.com/420983</comments><description><![CDATA[This fine, Sunday afternoon I&#39;m messing around with making animation run smoother. &nbsp;In the process, I discovered something -- the AI&#39;s moves can get aborted in some instances due to framerate. Just fixed this. Should make a big difference in AI quality, especially late game.]]></description><guid isPermaLink="True">http://forums.stardock.com/420983</guid><link>http://forums.stardock.com/420983</link><pubDate>Tue, 03 Apr 2012 12:30:16 PM -0400</pubDate><pubDateParsed>2012-04-03T09:30:16</pubDateParsed><title>Grrrrr. AI</title></item><item><author>DavidBuckley</author><comments>http://forums.stardock.com/420900</comments><description><![CDATA[I have played sins for a long time now. Recently I bought a pre-order and gained access to the beta.<br/><br/>After playing for an hour or two I quickly realised that most of the content (To my mind about 80 to 85%) is really just carry over from the last sins plus the three "micro" expansions. Apart from the inclusion of titan class vessels, the game plays out just like diplomacy.&nbsp; <br/>My heart sank as the realisation came to me that my beloved game&#39;s sequel was not all what I had hoped for or...]]></description><guid isPermaLink="True">http://forums.stardock.com/420900</guid><link>http://forums.stardock.com/420900</link><pubDate>Tue, 03 Apr 2012 12:23:20 PM -0400</pubDate><pubDateParsed>2012-04-03T09:23:20</pubDateParsed><title>Sins Rebellion: Sequel or reiteration?</title></item><item><author>Patho</author><comments>http://forums.stardock.com/421094</comments><description><![CDATA[This more House keeping than bug, but when you get an item such as a darkling cloak that gives you the spell blindness and you already know this spell, being a death magic disciple, then you get two blindness icons on your cast bar.&nbsp; I&#39;ve seen this with other duplicated spells which clutters up your casting bar.]]></description><guid isPermaLink="True">http://forums.stardock.com/421094</guid><link>http://forums.stardock.com/421094</link><pubDate>Tue, 03 Apr 2012 12:20:48 PM -0400</pubDate><pubDateParsed>2012-04-03T09:20:48</pubDateParsed><title>Duplicate spell Bug</title></item><item><author>Island Dog</author><comments>http://forums.stardock.com/418239</comments><description><![CDATA[Fallen Enchantress Beta 2 is now available, and any customers who have previously pre-ordered FE will have access to the beta.&#160; Also, any one who pre-orders going forward will also get access to the beta.<br/><br/>  Beta downloads can be found at download.stardock.com.<br/><br/>  You can pre-order Fallen Enchantress here - http://elementalgame.com/fallen-enchantress/purchase    <br/><br/><br/>  ]]></description><guid isPermaLink="True">http://forums.stardock.com/418239</guid><link>http://forums.stardock.com/418239</link><pubDate>Tue, 03 Apr 2012 12:18:58 PM -0400</pubDate><pubDateParsed>2012-04-03T09:18:58</pubDateParsed><title>Fallen Enchantress Beta 2 Available</title></item><item><author>Derek Paxton</author><comments>http://forums.stardock.com/421004</comments><description><![CDATA[&nbsp;<br/><br/>&nbsp; So much fun stuff to talk about.&nbsp; Let me start by owning up to a mistake that I made.<br/><br/>&nbsp; In my faction differentiation thread I talked about adding new traits and abilities for pre-designed units.&nbsp; When you asked if those were specific to various factions I said that they were open to anyone, because I wanted players designing their own units to have as many tools as possible.&nbsp; Many people cautioned me against that, and you were right.<br/><br/>&nbsp; I have ...]]></description><guid isPermaLink="True">http://forums.stardock.com/421004</guid><link>http://forums.stardock.com/421004</link><pubDate>Tue, 03 Apr 2012 12:17:28 PM -0400</pubDate><pubDateParsed>2012-04-03T09:17:28</pubDateParsed><title>Go big, or go home</title></item><item><author>SageWon</author><comments>http://forums.stardock.com/421023</comments><description><![CDATA[I hate to say it, but I think it is still too easy to get TAR (at tier 4).&nbsp; It needs to be T5, maybe with an additional research at T3.<br/><br/>TAR is a an awesome idea, a very nice tech that really characterizes the whole TEC Rebel race.&nbsp; But if you can rush to it, you can dominate the game from then on.&nbsp; Thus, I think it needs to be delayed.<br/><br/>While Loyalist&#39;s early Novaliths is equally strong, I think that awesome tech is balanced by cost &amp; late research.]]></description><guid isPermaLink="True">http://forums.stardock.com/421023</guid><link>http://forums.stardock.com/421023</link><pubDate>Tue, 03 Apr 2012 12:14:34 PM -0400</pubDate><pubDateParsed>2012-04-03T09:14:34</pubDateParsed><title>TAR (Truce Amongst Rogues) still too powerfull?</title></item><item><author>zifnab5150</author><comments>http://forums.stardock.com/421000</comments><description><![CDATA[Just wondering if we can get a word on the dev&#39;s on the multiplayer desync issue. Our group tracks games very closely via vent over the internet and every game so far (we have tried dozens of times over the past few weeks) desyncs within the first 10 minutes - ie ship activity, system ownership, battles are out of sync. Pure lan games don&#39;t seem to be affected.]]></description><guid isPermaLink="True">http://forums.stardock.com/421000</guid><link>http://forums.stardock.com/421000</link><pubDate>Tue, 03 Apr 2012 12:06:36 PM -0400</pubDate><pubDateParsed>2012-04-03T09:06:36</pubDateParsed><title>Multiplayer Desyncs - any word on fixing them?</title></item><item><author>morpheas768</author><comments>http://forums.stardock.com/401735</comments><description><![CDATA[Ok, so I decided to create a new Chatroom, because the old one was getting pretty....old!&nbsp;  <br/><br/>Everyone may post here, as well as in the good&#39;ol Flameroom...I mean, Chatroom  <br/><br/>I would like to keep this Chatroom civilized. Well, as civilized as most forum threads are (doesnt mean that you all have to be polite like Oatesy, lol).<br/><br/>So for this reason, I may update the OP of this thread in the future, posting certain thread rules, as I see fit.<br/><br/>For now though, post away, and everyo...]]></description><guid isPermaLink="True">http://forums.stardock.com/401735</guid><link>http://forums.stardock.com/401735</link><pubDate>Tue, 03 Apr 2012 12:05:41 PM -0400</pubDate><pubDateParsed>2012-04-03T09:05:41</pubDateParsed><title>The REAL Chatroom</title></item><item><author>greygryphon</author><comments>http://forums.stardock.com/421060</comments><description><![CDATA[Just got this today.&nbsp; The one thing I&#39;m finding frustrating is in battles, it doesn&#39;t let you just click on a different unit to have them move first.&nbsp; Or, at least if there is a way to do this, I can&#39;t figure it out.&nbsp; Clicking on their icon doesn&#39;t work.]]></description><guid isPermaLink="True">http://forums.stardock.com/421060</guid><link>http://forums.stardock.com/421060</link><pubDate>Tue, 03 Apr 2012 12:04:00 PM -0400</pubDate><pubDateParsed>2012-04-03T09:04:00</pubDateParsed><title>Unit order of go in battle</title></item><item><author>Island Dog</author><comments>http://forums.stardock.com/421089</comments><description><![CDATA[I don&#39;t normally like to do this, but sometimes it&#39;s necessary.<br/><br/>This DeviantART user was banned several times last year for ripping many CursorFX themes from WC and for posting warez files for CursorFX.<br/><br/>For some reason his account has been activated again, and there&#39;s a bunch of CursorFX themes from WC skinners there.<br/><br/>I have already contacted DA about this, but I want to let the CFX skinners know to go and have their works removed too.<br/><br/>http://lolololo1.deviantart.com/<br/><br/>...]]></description><guid isPermaLink="True">http://forums.stardock.com/421089</guid><link>http://forums.stardock.com/421089</link><pubDate>Tue, 03 Apr 2012 12:03:00 PM -0400</pubDate><pubDateParsed>2012-04-03T09:03:00</pubDateParsed><title>Attention CursorFX Creators</title></item><item><author>matarah</author><comments>http://forums.stardock.com/421087</comments><description><![CDATA[Hello, will a french version of rebellion will be created in the future?]]></description><guid isPermaLink="True">http://forums.stardock.com/421087</guid><link>http://forums.stardock.com/421087</link><pubDate>Tue, 03 Apr 2012 11:52:35 AM -0400</pubDate><pubDateParsed>2012-04-03T12:52:35</pubDateParsed><title>rebellion in french?</title></item><item><author>Frogboy</author><comments>http://forums.stardock.com/420967</comments><description><![CDATA[We have touched on the discussion of multi-tile cities recently:<br/><br/>  http://forums.elementalgame.com/420896<br/><br/>  http://forums.elementalgame.com/420585<br/><br/>  For those of you not up on the discussion, a brief recap:<br/><br/>  The current city construction system<br/><br/>  In Elemental: War of Magic, players built their improvements directly on the map. This was a pretty fun and cool feature and exists in the same way in Elemental: Fallen Enchantress Beta 2 (0.86).<br/><br/>  There are, however, some problems wi...]]></description><guid isPermaLink="True">http://forums.stardock.com/420967</guid><link>http://forums.stardock.com/420967</link><pubDate>Tue, 03 Apr 2012 11:51:06 AM -0400</pubDate><pubDateParsed>2012-04-03T12:51:06</pubDateParsed><title>Multi-Tile City discussion</title></item><item><author>Terrefeu</author><comments>http://forums.stardock.com/421093</comments><description><![CDATA[Before we got all this artwork and other things WE saw the basic picture of the Rebel titan and alot of us including me thought it was a mobile novalith cannon. So that being said Devs would it be possible to bring that into a reality? They should because the Advent titan can takeover an entire planet in the name of the Unity and the Vasari can take a planets resources leaving only a dead asteroid so why can the Rebel titan nuke a planet?]]></description><guid isPermaLink="True">http://forums.stardock.com/421093</guid><link>http://forums.stardock.com/421093</link><pubDate>Tue, 03 Apr 2012 11:50:32 AM -0400</pubDate><pubDateParsed>2012-04-03T12:50:32</pubDateParsed><title>New Rebel Titan ability?</title></item><item><author>homeyulmie</author><comments>http://forums.stardock.com/421092</comments><description><![CDATA[I cant get the game to play for more than 20-30 turns. This is your second time around guys, how about actually fixing this one.]]></description><guid isPermaLink="True">http://forums.stardock.com/421092</guid><link>http://forums.stardock.com/421092</link><pubDate>Tue, 03 Apr 2012 11:50:03 AM -0400</pubDate><pubDateParsed>2012-04-03T12:50:03</pubDateParsed><title>elemental fallen enchantress crashing</title></item><item><author>genesis666</author><comments>http://forums.stardock.com/421088</comments><description><![CDATA[Don&#39;t you think the ultimate ability of rebel titan&#39;s is not very powerful in comparaison of the loyalist&#39;s I mean 120 antimatter for more or less +20% damage on one single use of another ability !&nbsp;<br/><br/>I think it should either it needs to give +100% damge and remain a 120 antimatter ability or if we don&#39;t change its effect it should be a passive ability!<br/><br/>What do you think !]]></description><guid isPermaLink="True">http://forums.stardock.com/421088</guid><link>http://forums.stardock.com/421088</link><pubDate>Tue, 03 Apr 2012 11:48:17 AM -0400</pubDate><pubDateParsed>2012-04-03T12:48:17</pubDateParsed><title>Rebel Titan ultimate</title></item><item><author>sareth01</author><comments>http://forums.stardock.com/421090</comments><description><![CDATA[I make this suggestion because TAR will be very difficult to balance, yet it is a great idea and adds a lot of fun to the eco spot.&nbsp; It pretty much says, do you want to go trade, or do you want craploads of planets with tactical superiority?&nbsp; I love having these sort of important choices, and would be sad to see TAR go and/or be marginalized to a heavy degree.<br/><br/>So here is my suggestion:<br/><br/>Expand the idea of TAR by adding it to the repertoire of all rebel economy players.&nbsp; Givin...]]></description><guid isPermaLink="True">http://forums.stardock.com/421090</guid><link>http://forums.stardock.com/421090</link><pubDate>Tue, 03 Apr 2012 11:24:10 AM -0400</pubDate><pubDateParsed>2012-04-03T12:24:10</pubDateParsed><title>Easier balance for TRUCE AMONG ROGUES (TAR)</title></item><item><author>Gameassassin1020</author><comments>http://forums.stardock.com/421041</comments><description><![CDATA[Ill start with my ideals:<br/><br/>Novalith cannon upgrade to BLOW planets up up into a&nbsp;ridiculous&nbsp;amount of&nbsp;asteroids&nbsp;so you&nbsp;don&#39;t&nbsp;totally&nbsp;lose the planet could help or not.Ship landing animations trade ships ACTUALLY dock or is this too demanding for the game?When large things blow up EX:Titans/Capital Ships/Star Bases They leave larger space debris Large chunks of you enemy floating around your planet as trophies&nbsp; Add your ideals below!<br/><br/>&nbsp;]]></description><guid isPermaLink="True">http://forums.stardock.com/421041</guid><link>http://forums.stardock.com/421041</link><pubDate>Tue, 03 Apr 2012 11:02:34 AM -0400</pubDate><pubDateParsed>2012-04-03T12:02:34</pubDateParsed><title>Cooler Animations/Game Ideals(Planet Spliter/Pieces of your Titian)</title></item></channel></rss>