<?xml version="1.0" encoding="utf-8"?><rss xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="2.0"><channel><title>GalCiv II Forums » RSS Feed » GalCiv Journals Pinned Posts</title><link>https://feeds.feedburner.com/Stardock/GalCiv2/pinned/164</link><copyright>© 2006 - 2026 Stardock Corporation. All rights reserved.</copyright><description>Recent Pinned Posts In GalCiv Journals</description><language>en-us</language><pubDate>Wed, 29 Apr 2026 8:55:37 AM -0400</pubDate><lastBuildDate>Wed, 29 Apr 2026 8:55:37 AM -0400</lastBuildDate><docs>http://cyber.law.harvard.edu/rss/rss.html</docs><generator>Stardock Rss Generator v1.0</generator><managingEditor>info@stardock.com</managingEditor><webMaster>kwilas@stardock.com</webMaster><item><author>CariElf</author><comments>https://forums.galciv2.com/331809</comments><description><![CDATA[EDIT: EU users should now be able to download the update for 2.02.&nbsp;  All of the tweaks were done by Brad over Thanksgiving weekend, since he can't help but start tweaking stuff while he's playing.&nbsp;  &nbsp;&nbsp; So you have an additional reason to be thankful this year!  + TWEAK: Ethical alignment becomes increasingly a source of tension as the game goes on in terms of diplomatic relations  + TWEAK: Altarian AI more sensitive about falling behind in military hardware tech.  + T...]]></description><guid isPermaLink="True">https://forums.galciv2.com/331809</guid><link>https://forums.galciv2.com/331809</link><pubDate>Sun, 27 Dec 2009 5:41:32 PM -0500</pubDate><pubDateParsed>2009-12-27T17:41:32-05:00</pubDateParsed><title>Change log for 2.02</title></item><item><author>CariElf</author><comments>https://forums.galciv2.com/331221</comments><description><![CDATA[See Brad's post  https://forums.galciv2.com/331132/page/1/#1954133 &nbsp;for more details and screenshots.   + NEW: Added option to popup governor wnd (if there are governors) on colonization of a planet  + NEW: Greater use of expanded sound track for background music  + TWEAK: Drengin, Yor and Korath will now colonize more aggressively  + TWEAK: Tourism revenue slowly increases over time  + TWEAK: Music no longer changes at the end of a game year but rather periodically during the co...]]></description><guid isPermaLink="True">https://forums.galciv2.com/331221</guid><link>https://forums.galciv2.com/331221</link><pubDate>Thu, 04 Dec 2008 12:27:44 PM -0500</pubDate><pubDateParsed>2008-12-04T09:27:44</pubDateParsed><title>Change log for 2.01</title></item><item><author>CariElf</author><comments>https://forums.galciv2.com/316802</comments><description><![CDATA[The update to 1.96 should show up on Stardock Central and Impulse shortly.&nbsp; If it doesn't show up for you, try switching to server US-1 (that's the first one it gets copied to) and refresh your XML data.&nbsp;   If, after updating with Stardock Central, your titlescreen still says 1.95 or earlier, see below the change log for instructions on how to force it to re-update.  + NEW: Clicking on Race Logos on the Civ Manager&gt;Timeline&gt;Legend screen will toggle them on/off in the timelin...]]></description><guid isPermaLink="True">https://forums.galciv2.com/316802</guid><link>https://forums.galciv2.com/316802</link><pubDate>Thu, 31 Jul 2008 11:30:59 AM -0400</pubDate><pubDateParsed>2008-07-31T12:30:59</pubDateParsed><title>Twilight 1.96 Change Log</title></item><item><author>CariElf</author><comments>https://forums.galciv2.com/316521</comments><description><![CDATA[<p>Some of you may be aware that I've been a panelist at Dragon*Con the past two years.&nbsp; I usually forget to post about it until the last minute, but I'm trying to get my act together early this year.&nbsp; <img src="//web.stardock.net/images/smiles/themes/digicons/Smile.png" alt="" />&nbsp; Dragon*Con happens in downtown Atlanta every year during Labor Day weekend.&nbsp; It's a great convention for geeks of all kinds, and seeing downtown Atlanta swarming with storm troopers, furries, elves, pirates, and anime characters is just awesome.&nbsp;</p>
<p>I've sent in my application to be a Guest this year, so I'm just waiting to see if I get accepted.&nbsp; My plan is to go even if I don't get accepted and crash the game developer panels.&nbsp; (It's a common occurance.)&nbsp;</p>
<p>So I have two purposes in posting today: first, to invite all of you to come to Dragon*Con, and second to bounce some ideas off of you for panels for if I do get accepted.&nbsp; I haven't had to submit my panel ideas yet, so if you guys come up with something better, I can still use your ideas. ]]></description><guid isPermaLink="True">https://forums.galciv2.com/316521</guid><link>https://forums.galciv2.com/316521</link><pubDate>Wed, 09 Jul 2008 8:11:15 PM -0400</pubDate><pubDateParsed>2008-07-09T20:11:15-04:00</pubDateParsed><title>Dragon*Con 2008</title></item></channel></rss>