<?xml version="1.0" encoding="utf-8"?><rss xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="2.0"><channel><title>Sins of a Solar Empire Forums » RSS Feed » Strategy Posts</title><link>https://feeds.feedburner.com/Stardock/SinsOfASolarEmpire/forum/404</link><copyright>© 2006 - 2026 Stardock Corporation. All rights reserved.</copyright><description>Recent Posts In Strategy</description><language>en-us</language><pubDate>Wed, 29 Apr 2026 10:01:54 AM -0400</pubDate><lastBuildDate>Wed, 29 Apr 2026 10:01:54 AM -0400</lastBuildDate><docs>http://cyber.law.harvard.edu/rss/rss.html</docs><generator>Stardock Rss Generator v1.0</generator><managingEditor>info@stardock.com</managingEditor><webMaster>kwilas@stardock.com</webMaster><item><author>MasterMax581126</author><comments>https://forums.sinsofasolarempire.com/509591</comments><description><![CDATA[Hey| I just started playing some Sins vs AI and i wanted to start the multi-star game for the first time, so i was wondering. Is it possible to start the multi-star game alone in the system with all the AI enemies behind other stars. Like can you set it up somehow with at least one AI far away ? I'm VERY SLOW type of player and even an easy AI is having tons of ships and stuff before me and it can be quite challenging. So i was wondering if that is possible.  ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/509591</guid><link>https://forums.sinsofasolarempire.com/509591</link><pubDate>Fri, 04 Mar 2022 1:50:25 AM -0500</pubDate><pubDateParsed>2022-03-04T01:50:25-05:00</pubDateParsed><title>Is it possible ?</title></item><item><author>dEs1tra</author><comments>https://forums.sinsofasolarempire.com/486257</comments><description><![CDATA[So the lrm + flak combo is pretty well known, its common in the early game and doesn't have an easy counter but it doesn't give me that much trouble. Recently when i was playing multiplayer i went against a more late game oriented version of the fleet and didn't know what to do against it, basically i was advent going vs vasari and were we at the mid - late game. He brought in a fleet made up of ~30 enforcers, 2 skirantra carriers, 1 kortul about a dozen flaks, some corvettes and overseers. How ...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/486257</guid><link>https://forums.sinsofasolarempire.com/486257</link><pubDate>Fri, 01 Dec 2017 1:10:09 AM -0500</pubDate><pubDateParsed>2017-12-01T01:10:09-05:00</pubDateParsed><title>How to counter lrm/heavy cruiser + flak fleets</title></item><item><author>Goresh</author><comments>https://forums.sinsofasolarempire.com/482585</comments><description><![CDATA[I struggle in small, managed to win once in medium, get my ass kicked in large.  Examples  Have world with 5 levels of social specialisation and 4 broadcast units in space. Has 3 spacelanes, 2 are mine, one goes to comet. Both my border worlds have max social and at least 3 broadcast units.  Enemy culture creeps through comet system to my world and it turns.  &nbsp;  So, I try to take the comet system, but it is full of ships. I have class 10 Titan, 5 class 4 Dreadnoughts, about 10 rob...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/482585</guid><link>https://forums.sinsofasolarempire.com/482585</link><pubDate>Wed, 24 May 2017 8:57:09 AM -0400</pubDate><pubDateParsed>2017-05-24T08:57:09-04:00</pubDateParsed><title>How do I win in a large galaxy?</title></item><item><author>MaryT123</author><comments>https://forums.sinsofasolarempire.com/481254</comments><description><![CDATA[thanks a lot for your&nbsp;help in the strategy!&nbsp;[url=http://puressay.com/blog/essay-on-fear-how-to-fight-fear]http://puressay.com/blog/essay-on-fear-how-to-fight-fear[/url] will help you to fight your fear!  &nbsp;  ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/481254</guid><link>https://forums.sinsofasolarempire.com/481254</link><pubDate>Wed, 04 Jan 2017 4:41:41 AM -0500</pubDate><pubDateParsed>2017-01-04T04:41:41-05:00</pubDateParsed><title>FEAR</title></item><item><author>Xionarc</author><comments>https://forums.sinsofasolarempire.com/480311</comments><description><![CDATA[Hey Guys  &nbsp;  Is there any guaranteed way to get the Outstanding Resume achievement? Please don&#39;t say play with a buddy   I dont have any friends who have that much leisure time to sit and and keep sending me missions 30 times.&nbsp;  I tried Random Huge Multi with 8 AI allies and 1 AI enemy but at some point AI allies stop sending you missions. Any help would be greatly appreciated.  ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/480311</guid><link>https://forums.sinsofasolarempire.com/480311</link><pubDate>Sun, 30 Oct 2016 1:40:40 PM -0400</pubDate><pubDateParsed>2016-10-30T13:40:40-04:00</pubDateParsed><title>Strategy to get Outstanding Resume Achievement?</title></item><item><author>trackpads</author><comments>https://forums.sinsofasolarempire.com/478381</comments><description><![CDATA[After all of these years playing I have never once had an AI build a starbase in a solar gravity well.&nbsp; Why such an obvious omission in the AI?  ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/478381</guid><link>https://forums.sinsofasolarempire.com/478381</link><pubDate>Thu, 30 Jun 2016 7:26:26 AM -0400</pubDate><pubDateParsed>2016-06-30T07:26:26-04:00</pubDateParsed><title>AI Starbases in Solar Gravity Wells</title></item><item><author>MatheusBRzL</author><comments>https://forums.sinsofasolarempire.com/476017</comments><description><![CDATA[I discovered that each planet has different culture spread rate.  And also there is a random chance for any planet getting a invisible bonus of 100% culture spread rate.  What&nbsp;developers and co-developers have to say about that?  It was deliberately?  ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/476017</guid><link>https://forums.sinsofasolarempire.com/476017</link><pubDate>Wed, 09 Mar 2016 7:15:18 PM -0500</pubDate><pubDateParsed>2016-03-09T19:15:18-05:00</pubDateParsed><title>Did anyone knew?</title></item><item><author>Pandawaffle</author><comments>https://forums.sinsofasolarempire.com/457744</comments><description><![CDATA[I feel like I may be neglecting capitals in my fleet composition, partially because I&#39;m not sure about what capital ships to get. &nbsp;I have tended to build a mass LRM composition to take advantage of the upgrades I get along the way to Novaliths, but have been trying out other more kodiak-heavy compositions of recent. &nbsp;If I could get some %&#39;s on fleet composition other people find successful vs AI (I&#39;m open to hearing about carrier based strategies as well, if anyone has foun...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/457744</guid><link>https://forums.sinsofasolarempire.com/457744</link><pubDate>Wed, 15 Jul 2015 6:24:27 PM -0400</pubDate><pubDateParsed>2015-07-15T18:24:27-04:00</pubDateParsed><title>TEC Fleet Composition for vs AI?</title></item><item><author>zubz1</author><comments>https://forums.sinsofasolarempire.com/466404</comments><description><![CDATA[Hey  Whats the standard advent fleet composition? I am well aware that it should consist mostly counters to you opponents fleet. I am more interested about general info. Like i understand destras are out and most combat frigates. Titan + guardians and few caps backed with carriers, something like that? Do people use corvettes aswell end game?&nbsp;  Talking about multiplayer, sp is ez.  ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/466404</guid><link>https://forums.sinsofasolarempire.com/466404</link><pubDate>Thu, 11 Jun 2015 8:47:14 AM -0400</pubDate><pubDateParsed>2015-06-11T08:47:14-04:00</pubDateParsed><title>Advent mid/late game fleet</title></item><item><author>SithLordAJ</author><comments>https://forums.sinsofasolarempire.com/379562</comments><description><![CDATA[I started this a couple weeks ago, got really far in like a day, then have been at work non-stop ever since. But I was off yesterday and so I finished it. Couple things I want to say about it though:  There is more I wanted to do with it, but I figured it works like this, so I should let it out now before I get side-tracked on something else  It is an Excel file. I know thats not what everyone is used to, but the purpose of doing it this way is that I set it up in a way that will let anyone ...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/379562</guid><link>https://forums.sinsofasolarempire.com/379562</link><pubDate>Tue, 26 May 2015 7:48:35 AM -0400</pubDate><pubDateParsed>2015-05-26T07:48:35-04:00</pubDateParsed><title>So I have an updated refrence chart...</title></item><item><author>General_Fear</author><comments>https://forums.sinsofasolarempire.com/465574</comments><description><![CDATA[&nbsp;  Okay, so when you build a carrier fleet, how many bomber and how many fighters do you build. 50/50? 70% bombers/ 30% fighters? Do you use different strategies with different races? What tech do you research to make fighters and bombers more effective?  When building hangers, ratio do you use? 50/50? 70/30?  ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/465574</guid><link>https://forums.sinsofasolarempire.com/465574</link><pubDate>Sun, 17 May 2015 12:43:10 PM -0400</pubDate><pubDateParsed>2015-05-17T09:43:10</pubDateParsed><title>Fighter bomber Ratio?</title></item><item><author>General_Fear</author><comments>https://forums.sinsofasolarempire.com/463938</comments><description><![CDATA[&nbsp;  I do well at the early to middle rounds. It is late in the game when I lose it. I have trouble beating starbases and titan ship. In one game, I was playing against an AI. The AI developed mission tunnel vision. It poured wave after wave of ships into my system. I did the same. I had a fully upgraded Strbase and a huge Vasari Loyalist fleet. The AI was a Vasari Rebel. The AI bring in his Titan and that was it. I lost. Lost my fleet, starbase and system.  &nbsp;  So again. How do I b...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/463938</guid><link>https://forums.sinsofasolarempire.com/463938</link><pubDate>Mon, 27 Apr 2015 6:27:41 PM -0400</pubDate><pubDateParsed>2015-04-27T18:27:41-04:00</pubDateParsed><title>Beating Titans and Starbases</title></item><item><author>albert6014</author><comments>https://forums.sinsofasolarempire.com/463618</comments><description><![CDATA[Anyways, i assume that it&#39;s obligatory to state that i&#39;m not anyones alt and so on and forth.  Now, i have some broad questions about specific researches(civilian category) and their usefulness(diplomacy 1.00 here). I&#39;m interested only in sp, not that ultra-specific 5vs5 multiplayer where 50% of the gameplay is just automatically obliterated.  Let&#39;s start with tec. 1) Civilian ship safety act. In what way it&#39;s remotely useful other than when an enemy occupies a gravity we...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/463618</guid><link>https://forums.sinsofasolarempire.com/463618</link><pubDate>Fri, 17 Apr 2015 6:48:23 PM -0400</pubDate><pubDateParsed>2015-04-17T18:48:23-04:00</pubDateParsed><title>Some broad research questions(a lot of em, actually).</title></item><item><author>Landgrab</author><comments>https://forums.sinsofasolarempire.com/463382</comments><description><![CDATA[Is anyone sick and tired of Seleuceia&#39;s and Goafan&#39;s trolling?  ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/463382</guid><link>https://forums.sinsofasolarempire.com/463382</link><pubDate>Wed, 15 Apr 2015 4:46:38 PM -0400</pubDate><pubDateParsed>2015-04-15T16:46:38-04:00</pubDateParsed><title>When is the right time to upgrade tech?</title></item><item><author>Sinkillr</author><comments>https://forums.sinsofasolarempire.com/457979</comments><description><![CDATA[Several months ago, I made a post where I claimed colony pods were the worst form of investment in the game, with an abysmal ROI. Many prominent intellectuals of the community disagreed with me, with Seleuceia and Goafan leading the charge. After extensive experimentation in Mp, I now have to concede that these critics have been right all along. Colony Pods ARE a safe and reliable investment, right up there with trade ports and extractors. This post is just to admit how wrong I was about that sp...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/457979</guid><link>https://forums.sinsofasolarempire.com/457979</link><pubDate>Fri, 10 Apr 2015 3:21:21 AM -0400</pubDate><pubDateParsed>2015-04-10T03:21:21-04:00</pubDateParsed><title>I admit I was wrong about colony pods</title></item><item><author>General_Fear</author><comments>https://forums.sinsofasolarempire.com/426252</comments><description><![CDATA[&nbsp;  Simple question. How fast do you play the game?  &nbsp;  Also, I have yet played online against others, so, how fast are games played on the net.  ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/426252</guid><link>https://forums.sinsofasolarempire.com/426252</link><pubDate>Thu, 19 Feb 2015 7:02:22 AM -0500</pubDate><pubDateParsed>2015-02-19T07:02:22-05:00</pubDateParsed><title>How fast do you play the game</title></item><item><author>ArgusMercenary</author><comments>https://forums.sinsofasolarempire.com/461416</comments><description><![CDATA[Right, so I&#39;ve been playing the game for a little while now, I like long games, such as fighting 6 AIs and having to smash through star bases, titans and huge fleets. However, it doesn&#39;t matter if I have the most territory, the best economy, firepower or whatever, the AI always comes up with something and manages to destroy &nbsp;my way larger and more varied fleets. I usually play an all out game on medium large maps, with 6 AIs and myself. I started with the Advent Rebels, I like them,...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/461416</guid><link>https://forums.sinsofasolarempire.com/461416</link><pubDate>Sun, 15 Feb 2015 9:57:43 PM -0500</pubDate><pubDateParsed>2015-02-15T21:57:43-05:00</pubDateParsed><title>FFA strategy against AIs with Enhanced 4X mod</title></item><item><author>Morthion</author><comments>https://forums.sinsofasolarempire.com/374670</comments><description><![CDATA[ Beginner's Guide to Sins of a Solar Empire  Benjamin A. Sorensen  &nbsp;  I. Introduction  II. Economy  A. Resources (How And Why To Get Them)  1. Credits  2. Metal  3. Crystal  4. Neutral Asteroids  5. Bounties, Quests, and Other Sources  B. Planets  1. Colonizing  2. Construction Frigates  3. Logistics, Logistics Slots and Logistics Structures  a. Logistics Capacity -- Some Implications  b. Research Labs  c. Trade Ports  d. Orbital Refineries  e. Culture Producers  4. Adaptive Building  III. ...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/374670</guid><link>https://forums.sinsofasolarempire.com/374670</link><pubDate>Thu, 22 Jan 2015 2:32:46 AM -0500</pubDate><pubDateParsed>2015-01-22T02:32:46-05:00</pubDateParsed><title>Beginner's Guide To Sins Of A Solar Empire</title></item><item><author>RagnorakEviscerator</author><comments>https://forums.sinsofasolarempire.com/453610</comments><description><![CDATA[I have to say that for TEC, the dunov is my favorite. Shield restore is very useful in keeping your ships alive in the early game, when the enemy dps is very low. Magnetize/EMP bomb can stop enemy caps from using their abilities (such as the dreaded Marza Missile Barrage), AND deplete antimatter AND deal damage! Truly one of the most OP combos in the game. Not to mention flux field allows kols to relentlessly spam their devastating gauss rail gun, which became even more devastating after that re...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/453610</guid><link>https://forums.sinsofasolarempire.com/453610</link><pubDate>Mon, 24 Nov 2014 7:48:43 AM -0500</pubDate><pubDateParsed>2014-11-24T07:48:43-05:00</pubDateParsed><title>Best Starting Capital ship?</title></item><item><author>RespawnedTitanL10</author><comments>https://forums.sinsofasolarempire.com/455537</comments><description><![CDATA[ This will hopefully become a more general guide, but for now I&#39;m starting with what I think is a critical question. I guess you&#39;ve all have seen the canonical tactic of hitting a planet with capital ship and then to run back to repairs. Assuming proper timing of the retreat for repairs, the critical question is: how much fleet do you need to kill the capital ship while under repairs. The answer depends of course on a good number of factors. Below I explain how to find out what I think ...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/455537</guid><link>https://forums.sinsofasolarempire.com/455537</link><pubDate>Sat, 22 Nov 2014 8:01:41 AM -0500</pubDate><pubDateParsed>2014-11-22T08:01:41-05:00</pubDateParsed><title>Capital ship survivability guide</title></item><item><author>WJC3688</author><comments>https://forums.sinsofasolarempire.com/455006</comments><description><![CDATA[Recent developments have brought it to my attention that Flak frigates may be the most powerful in this game. They have a lot of hp and guns, actually 4 guns I noticed even though regular frigates only get one gun. The idea I have heard is that a blob of Flak frigates moving into the middle of the enemy long range frigates will fire all 4 guns and kill them. Another idea I have heard is that the Flak frigates can be queued to run circles forever, preventing enemy ships from shooting at them. Can...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/455006</guid><link>https://forums.sinsofasolarempire.com/455006</link><pubDate>Sun, 09 Nov 2014 9:58:33 AM -0500</pubDate><pubDateParsed>2014-11-09T09:58:33-05:00</pubDateParsed><title>I have heard that Flak frigates are the strongest</title></item><item><author>Hydraling</author><comments>https://forums.sinsofasolarempire.com/454907</comments><description><![CDATA[How do I counter this? These ships are nigh unkillable and Im tired of seeing this strategy every single game...  ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/454907</guid><link>https://forums.sinsofasolarempire.com/454907</link><pubDate>Sat, 11 Oct 2014 8:54:48 AM -0400</pubDate><pubDateParsed>2014-10-11T08:54:48-04:00</pubDateParsed><title>Double Kol Rushes are ruining the game</title></item><item><author>Sinkillr</author><comments>https://forums.sinsofasolarempire.com/457945</comments><description><![CDATA[ Scouts: use to scout the enemy    Disciples- the backbone of any early-mid game fleet. Often games are decided on who can macro and micro their discs the best.    Illums: Absolutely decimates any frigate fleet, including vettes. Combine with malice to increase damage exponentially. Be warned though, in small numbers they are easily countered. Not to mention very expensive    Defense vessels- Use to counter strikecraft and non-illum LRMs.    Vettes- Use to counter titans, bombers, and sm...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/457945</guid><link>https://forums.sinsofasolarempire.com/457945</link><pubDate>Tue, 30 Sep 2014 6:25:59 PM -0400</pubDate><pubDateParsed>2014-09-30T18:25:59-04:00</pubDateParsed><title>Part II: Advent doctrine</title></item><item><author>Sinkillr</author><comments>https://forums.sinsofasolarempire.com/457926</comments><description><![CDATA[Scouts- raiders meant to harass the enemy&#39;s buildings  Cobalts- food meant to level up the opponent&#39;s titan  LRM- bread and butter unit with a fatal flaw  Corvette- unit that gets your opponent to panic and overinvest in mines  Flak- unit that will get you kicked from lobbies&nbsp;  Carrier- expensive white elephants that you buy when you have too much money  Hoshiko- for healing your ships  Cielo- for allowing flak to use all four weapons one one target  Kodiak- build wh...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/457926</guid><link>https://forums.sinsofasolarempire.com/457926</link><pubDate>Sat, 27 Sep 2014 9:02:17 AM -0400</pubDate><pubDateParsed>2014-09-27T09:02:17-04:00</pubDateParsed><title>Part I: TEC doctrine</title></item><item><author>Shiny_Man</author><comments>https://forums.sinsofasolarempire.com/456438</comments><description><![CDATA[After playing a quick 3v3 with Oli the other day, the discussion came around to Advent&#39;s Iconus Guardian Repulsion.&nbsp; Although this same topic is come up again and again, he seemed to have some very different opinions that I knew weren&#39;t correct when it comes to countering Repulsion as an Advent player.  1.&nbsp; Illums are still in range&nbsp;while being repulsed.&nbsp; FALSE.&nbsp; Even with fully upgraded beams (meaning a 12% range increase), Illums come no where near to being i...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/456438</guid><link>https://forums.sinsofasolarempire.com/456438</link><pubDate>Fri, 29 Aug 2014 4:39:44 PM -0400</pubDate><pubDateParsed>2014-08-29T16:39:44-04:00</pubDateParsed><title>Advent Repulsion - For Oli</title></item></channel></rss>