<?xml version="1.0" encoding="utf-8"?><rss xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="2.0"><channel><title>Sins of a Solar Empire Forums » RSS Feed » Sins Developer Journals Posts</title><link>https://feeds.feedburner.com/Stardock/SinsOfASolarEmpire/forum/452</link><copyright>© 2006 - 2026 Stardock Corporation. All rights reserved.</copyright><description>Recent Posts In Sins Developer Journals</description><language>en-us</language><pubDate>Wed, 29 Apr 2026 9:55:22 AM -0400</pubDate><lastBuildDate>Wed, 29 Apr 2026 9:55:22 AM -0400</lastBuildDate><docs>http://cyber.law.harvard.edu/rss/rss.html</docs><generator>Stardock Rss Generator v1.0</generator><managingEditor>info@stardock.com</managingEditor><webMaster>kwilas@stardock.com</webMaster><item><author>Island Dog</author><comments>https://forums.sinsofasolarempire.com/484807</comments><description><![CDATA[Galactic Civilizations II and Sins of a Solar Empire: Rebellion made PC Gamer's list of the best strategy games! Check out the complete list here:  http://www.pcgamer.com/the-best-strategy-games/   &nbsp;  ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/484807</guid><link>https://forums.sinsofasolarempire.com/484807</link><pubDate>Wed, 13 Jan 2021 12:00:27 PM -0500</pubDate><pubDateParsed>2021-01-13T09:00:27</pubDateParsed><title>Sins: Rebellion and GalCiv II on PC Gamer's list of the best strategy games!</title></item><item><author>Yarlen</author><comments>https://forums.sinsofasolarempire.com/482466</comments><description><![CDATA[Recently, Ironclad Games and Stardock released version 1.9 of Sins of a Solar Empire: Rebellion to players, marking the 5-year anniversary of the latest expansion. I&#39;ve had the pleasure of working on Sins of a Solar Empire since we released the original title in 2008, and it&#39;s been great to see fans continue to play both the base game and the many mods that have been created for it.  If you&#39;re new to the series, or looking to join in the fun, what is Sins of a Solar Empire all abou...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/482466</guid><link>https://forums.sinsofasolarempire.com/482466</link><pubDate>Fri, 29 Dec 2017 5:44:39 PM -0500</pubDate><pubDateParsed>2017-12-29T17:44:39-05:00</pubDateParsed><title>Sins of a Solar Empire: Rebellion - Forging an Empire</title></item><item><author>Island Dog</author><comments>https://forums.sinsofasolarempire.com/484906</comments><description><![CDATA[This mod stays in the universe of the original, but adds hundreds of changes to create new ways to play this much-loved strategy game. You&rsquo;ll experience new factions, abilities, and strategies in this mod.  Extended 4X comes with special hero units, new and rebalanced planet types, embassies, random encounters, a new ship upgrade system, deeper civic and planet upgrade mechanics, and much more.  Check out the video here!      ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/484906</guid><link>https://forums.sinsofasolarempire.com/484906</link><pubDate>Sat, 11 Nov 2017 8:52:40 PM -0500</pubDate><pubDateParsed>2017-11-11T20:52:40-05:00</pubDateParsed><title>Explore, expand, exploit, and exterminate in fresh ways with the “Extended 4X Mod” for Sins of a Solar Empire: Rebellion!</title></item><item><author>Frogboy</author><comments>https://forums.sinsofasolarempire.com/411954</comments><description><![CDATA[       &#160;    Sins of a Solar Empire: Rebellion is the most significant change in the Sins universe since the original release. Not only are there twice as many factions to choose from but the already impressive scale of warfare gets a big boost with the introduction of the Titan class ships which absolutely dwarf the existing capital ships (see in screenshot a favorite TEC battle cruiser class capital ship).    Not surprising, the Sins of a Solar Empire engine (the Iron Engine) require...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/411954</guid><link>https://forums.sinsofasolarempire.com/411954</link><pubDate>Fri, 17 Apr 2015 4:56:58 PM -0400</pubDate><pubDateParsed>2015-04-17T16:56:58-04:00</pubDateParsed><title>Just how big are the Titans?</title></item><item><author>Blair Fraser</author><comments>https://forums.sinsofasolarempire.com/455527</comments><description><![CDATA[  Sins of a Solar Empire's Ironclad Games Sets New Legal Precedent for Video Game Trademarks    Over two years ago we embarked on an adventure that led us to stand up against a much larger company, fight for freedom of expression and ultimately set a new legal precedent. We had hoped to never talk about this publicly however recent events have convinced us that it might help our ongoing business, other developers, and the community as a whole to share some of our experience.   Ironclad Games...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/455527</guid><link>https://forums.sinsofasolarempire.com/455527</link><pubDate>Sun, 08 Mar 2015 1:05:01 PM -0400</pubDate><pubDateParsed>2015-03-08T13:05:01-04:00</pubDateParsed><title>Sins of a Solar Empire's Ironclad Games Sets New Legal Precedent for Video Game Trademarks</title></item><item><author>Yarlen</author><comments>https://forums.sinsofasolarempire.com/449883</comments><description><![CDATA[I haven&#39;t written a developer journal in ages, but with the release of the Stellar Phenomena DLC for Sins of a Solar Empire: Rebellion today, I thought I&#39;d give it a go. This DLC adds a number of elements to Sins that I&#39;ve long thought of, so seeing it come into being has been a blast. &nbsp;As with everything Sins, I worked closely with Ironclad in designing Stellar Phenomena, as did the rest of the team in creating it. &nbsp;I love getting to work with Ironclad on this stuff, so th...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/449883</guid><link>https://forums.sinsofasolarempire.com/449883</link><pubDate>Thu, 19 Jun 2014 6:45:55 PM -0400</pubDate><pubDateParsed>2014-06-19T18:45:55-04:00</pubDateParsed><title>Creating Stellar Phenomena</title></item><item><author>Frogboy</author><comments>https://forums.sinsofasolarempire.com/442847</comments><description><![CDATA[       The next update to Sins of a Solar Empire: Rebellion will see the shadows get another pass.&#160; In the screenshot above you can see the current version and the new version side by side.  ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/442847</guid><link>https://forums.sinsofasolarempire.com/442847</link><pubDate>Wed, 24 Apr 2013 4:33:43 AM -0400</pubDate><pubDateParsed>2013-04-24T04:33:43-04:00</pubDateParsed><title>More Sins Shadow love</title></item><item><author>Frogboy</author><comments>https://forums.sinsofasolarempire.com/426669</comments><description><![CDATA[ Introduction – The Sins of a Solar Empire      Sins of a Solar Empire is a game set in a distant future where mankind has expanded into the stars, creating a loose networking of colonies that become known as the Trade Order. Over a period of a thousand years, the Trade Order worlds experienced peace and prosperity. All of that, however, changed twenty years ago when the aliens arrived.    The Vasari Empire once ruled over countless worlds. For thousands of years, they were unstoppable and con...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/426669</guid><link>https://forums.sinsofasolarempire.com/426669</link><pubDate>Thu, 02 Aug 2012 1:02:32 PM -0400</pubDate><pubDateParsed>2012-08-02T13:02:32-04:00</pubDateParsed><title>Sins of a Solar Empire: Rebellion&amp;ndash;What&amp;rsquo;s new</title></item><item><author>Blair Fraser</author><comments>https://forums.sinsofasolarempire.com/363233</comments><description><![CDATA[We have no idea why, but support has recently been bombarded by requests for the limits of various systems in the Iron Engine. Thus, I have taken the time to compile a list of as many as a I could within my breakfast and lunch timeframe. I will add more as requested as this is certainly not comprehensive. I hope it helps    enum { MaxNumWeaponBanks = 4 }; enum { MAX_NUM_MESHES = 400 }; enum { MAX_NUM_FILE_TEXTURES = 1000 }; enum { MAX_NUM_FILE_CUBE_TEXTURES = 10 };  enum { MAX_SOUNDDATA =...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/363233</guid><link>https://forums.sinsofasolarempire.com/363233</link><pubDate>Mon, 25 Jun 2012 5:30:27 PM -0400</pubDate><pubDateParsed>2012-06-25T17:30:27-04:00</pubDateParsed><title>Sins Limits</title></item><item><author>Frogboy</author><comments>https://forums.sinsofasolarempire.com/421115</comments><description><![CDATA[PC Gamer         http://www.pcgamer.com/2012/04/03/sins-of-a-solar-empire-rebellion-trailer-sets-up-the-story-with-a-pretty-space-battle-montage/                 GamesRadar         http://www.gamesradar.com/sins-solar-empire-rebellion-trailer-shows-games-new-look/                 IGN     http://www.ign.com/videos/2012/04/02/sins-of-a-solar-empire-rebellion-full-trailer                 GameSpot     http://www.gamespot.com/sins-of-a-solar-empire-rebellion/videos/full-intro-sins-o...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/421115</guid><link>https://forums.sinsofasolarempire.com/421115</link><pubDate>Sat, 05 May 2012 9:50:34 AM -0400</pubDate><pubDateParsed>2012-05-05T09:50:34-04:00</pubDateParsed><title>Sins of a Solar Empire: Rebellion coverage this week (so far)</title></item><item><author>Frogboy</author><comments>https://forums.sinsofasolarempire.com/421730</comments><description><![CDATA[  Sins of a Solar Empire : Rebellion transmits intro cinematic | Joystiq            Sins Of A Solar Empire : Rebellion Cinematic Video - G4tv.com            Sins of a Solar Empire : The Rebellion Begins - [a]listdaily            Sins of a Solar Empire : Rebellion Trailer           Stupidest thing ever. - Sharky Forums           Confrontation is now available on Steam,  Sins of a Solar Empire   ...    ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/421730</guid><link>https://forums.sinsofasolarempire.com/421730</link><pubDate>Tue, 10 Apr 2012 1:09:59 PM -0400</pubDate><pubDateParsed>2012-04-10T13:09:59-04:00</pubDateParsed><title>More Sins of a Solar Empire: Rebellion news</title></item><item><author>Frogboy</author><comments>https://forums.sinsofasolarempire.com/418857</comments><description><![CDATA[            We’ve talked previously about the work done on updating the visuals for Sins of a Solar Empire: Rebellion.    Tomorrow, we plan to release BETA 1 of Sins of a Solar Empire: Rebellion so users can see both the graphical update and, more importantly, the new Rebellion and Loyalist factions, Titans, new capital ships and the hundreds of other changes and additions to the Sins of a Solar Empire universe.    A lot of the improvements will be subtle but hopefully noticed by players. Th...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/418857</guid><link>https://forums.sinsofasolarempire.com/418857</link><pubDate>Fri, 02 Mar 2012 12:51:46 PM -0500</pubDate><pubDateParsed>2012-03-02T09:51:46</pubDateParsed><title>Video preview of the updated Sins graphics engine</title></item><item><author>Frogboy</author><comments>https://forums.sinsofasolarempire.com/413699</comments><description><![CDATA[One of the changes to Sins of a Solar Empire: Rebellion is a significant update of the graphics system. This is done so that Sins of a Solar Empire: Rebellion remains state of the art visually.  Example:  &nbsp;  BEFORE:       &nbsp;  and&hellip;  &nbsp;  AFTER:       ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/413699</guid><link>https://forums.sinsofasolarempire.com/413699</link><pubDate>Wed, 29 Feb 2012 11:51:47 AM -0500</pubDate><pubDateParsed>2012-02-29T12:51:47</pubDateParsed><title>Sins graphical engine update</title></item><item><author>Frogboy</author><comments>https://forums.sinsofasolarempire.com/412720</comments><description><![CDATA[With the beta of Sins of a Solar Empire: Rebellion approaching, it&rsquo;s time to start talking a bit about its features.&nbsp; That is, what&rsquo;s new in it?  This is, by&nbsp; no means, a complete list:   Six new factions   In Sins of a Solar Empire, there were 3 races &ndash; TEC, Advent, Vasari.&nbsp; Hopefully by now you know something about the grand histories of each of these mighty races.  In Rebellion, as the name implies, things have kind of gone to hell.&nbsp;  The start ...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/412720</guid><link>https://forums.sinsofasolarempire.com/412720</link><pubDate>Sat, 14 Jan 2012 4:45:13 AM -0500</pubDate><pubDateParsed>2012-01-14T04:45:13-05:00</pubDateParsed><title>A brief look at the features of Sins of a Solar Empire: Rebellion</title></item><item><author>Frogboy</author><comments>https://forums.sinsofasolarempire.com/375072</comments><description><![CDATA[                                   From Sins of a Solar Empire: Diplomacy  ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/375072</guid><link>https://forums.sinsofasolarempire.com/375072</link><pubDate>Thu, 29 Dec 2011 1:16:31 PM -0500</pubDate><pubDateParsed>2011-12-29T13:16:31-05:00</pubDateParsed><title>The life of an envoy.</title></item><item><author>Yarlen</author><comments>https://forums.sinsofasolarempire.com/410193</comments><description><![CDATA[In the final article of our Trinity/Diplomacy v1.3 journal, we&#39;re going to take a look at the updated Envoy cruisers and Pact system.     Envoys        Envoy cruisers in Trinity are largely a &ldquo;fire-and-forget&rdquo; affair that provide needed relations boosts over time, along with some beneficial abilities. We intentionally designed Envoys to not require much player management, since Sins isn&rsquo;t about micro-ing every little detail. However, quite a few of the Envoy abilities w...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/410193</guid><link>https://forums.sinsofasolarempire.com/410193</link><pubDate>Thu, 06 Oct 2011 4:39:33 PM -0400</pubDate><pubDateParsed>2011-10-06T16:39:33-04:00</pubDateParsed><title>Sins of a Solar Empire: Trinity/Diplomacy v1.3 Journal - Part 3</title></item><item><author>Frogboy</author><comments>https://forums.sinsofasolarempire.com/375420</comments><description><![CDATA[Sins of a Solar Empire: Diplomacy is the second expansion pack for Sins of a Solar Empire. Combined with the original and the first expansion pack (Entrenchment) you get Sins of a Solar Empire: Trinity.  ]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/375420</guid><link>https://forums.sinsofasolarempire.com/375420</link><pubDate>Thu, 28 Jul 2011 7:43:40 PM -0400</pubDate><pubDateParsed>2011-07-28T19:43:40-04:00</pubDateParsed><title>Sins of a Solar Empire: Diplomacy &amp;ndash; a guided tour</title></item><item><author>Yarlen</author><comments>https://forums.sinsofasolarempire.com/409797</comments><description><![CDATA[ Since releasing the version 1.2 update for Sins: Trinity/Diplomacy, a lot of work has gone into a substantial redesign of its gameplay. When we first released Trinity last year, we&rsquo;d overhauled the diplomatic and relationship systems in the hopes of giving players the ability to be a virtual puppetmaster that would make Machiavelli proud. &nbsp;Unfortunately, we fell short of that design goal, and while a number of good improvements did pan out, the diplomatic aspects ended up feeling pre...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/409797</guid><link>https://forums.sinsofasolarempire.com/409797</link><pubDate>Thu, 07 Jul 2011 9:43:17 AM -0400</pubDate><pubDateParsed>2011-07-07T09:43:17-04:00</pubDateParsed><title>Sins of a Solar Empire: Trinity/Diplomacy v1.3 Journal - Part 1</title></item><item><author>Yarlen</author><comments>https://forums.sinsofasolarempire.com/409962</comments><description><![CDATA[  For Part 2 of our Trinity journal series, we&rsquo;re going to take a look at the changes to the game&rsquo;s Mission system.       One of the most requested, and in many ways most disappointing, additions in Trinity was the ability to give Missions to other players. As a design decision, we opted to make this system very flexible; unfortunately, this open-endedness meant the AI didn&rsquo;t know how to evaluate if a mission was worth doing. Given that completing missions was a key requireme...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/409962</guid><link>https://forums.sinsofasolarempire.com/409962</link><pubDate>Mon, 04 Jul 2011 12:56:12 PM -0400</pubDate><pubDateParsed>2011-07-04T09:56:12</pubDateParsed><title>Sins of a Solar Empire: Trinity/Diplomacy v1.3 Journal - Part 2</title></item><item><author>Frogboy</author><comments>https://forums.sinsofasolarempire.com/375424</comments><description><![CDATA[     &nbsp;     What's New In Diplomacy?   Sins of a Solar Empire: Diplomacy is the second and final expansion pack to the award-winning PC strategy game, Sins of a Solar Empire.&nbsp;   When the two expansion packs are combined with the original, you end up with Sins of a Solar Empire: Trinity.   Diplomacy builds onto the foundation put in place with Sins of a Solar Empire: Entrenchment (the first expansion pack).&nbsp; Here we&rsquo;ll take you on a guided tour of what it brings to the t...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/375424</guid><link>https://forums.sinsofasolarempire.com/375424</link><pubDate>Fri, 10 Jun 2011 9:37:54 PM -0400</pubDate><pubDateParsed>2011-06-10T21:37:54-04:00</pubDateParsed><title>What&amp;rsquo;s New in Diplomacy?</title></item><item><author>Zoomba</author><comments>https://forums.sinsofasolarempire.com/163669</comments><description><![CDATA[Welcome To the Sins of a Solar Empire Developer Journals Forum.  In the coming months, the team at Ironclad games will be posting periodic developer journals, talking about what goes into making a game like Sins of a Solar Empire.&nbsp; Hopefully these journals&nbsp;will give you better insight into how certain decisions were made and answer questions you may have about the game.  This forum is restricted so that only Ironclad or Stardock employees can create threads.&nbsp; However, anyone c...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/163669</guid><link>https://forums.sinsofasolarempire.com/163669</link><pubDate>Sat, 12 Mar 2011 2:15:10 PM -0500</pubDate><pubDateParsed>2011-03-12T14:15:10-05:00</pubDateParsed><title>Developer Journals Forum</title></item><item><author>Craig Fraser</author><comments>https://forums.sinsofasolarempire.com/339452</comments><description><![CDATA[Ever wonder what fuels the developers at Ironclad? I'll start with a typical day and see&nbsp;what fools will follow...   Breakfast:  Banana,&nbsp;Multigrain Bagel and Cream Cheese OR Cereal &amp; Berries  Lunch: &nbsp;&nbsp;Sandwich with Krakowska Sausage, Edam cheese, Spinach, Mayo, Onion Mustard and Tomato. Green Giant Garlic Pasta Broccoli Carrot Mix. Hazelnut &amp; dark chocolate bar  Take Out:  Gyro, Greek Salad, and a donut.  Supper:&nbsp;&nbsp; Fast and dirty - Annies cheese pasta ...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/339452</guid><link>https://forums.sinsofasolarempire.com/339452</link><pubDate>Thu, 13 Jan 2011 5:24:54 AM -0500</pubDate><pubDateParsed>2011-01-13T05:24:54-05:00</pubDateParsed><title>What do Developers Eat?</title></item><item><author>Frogboy</author><comments>https://forums.sinsofasolarempire.com/333021</comments><description><![CDATA[Today Sins of a Solar Empire: Entrenchment BETA 1 goes up and this article will give you a quick run through of some of the features and what we're hoping to get out of it.            First thing to be aware of: Installing the BETA of Sins of a Solar Empire: Entrenchment overwrites your existing Sins install. So you'll want to back up Sins if you want to switch back and forth.    &#160;       &#160;    Now, for people who play on-line, we're still working on some of the issues with the...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/333021</guid><link>https://forums.sinsofasolarempire.com/333021</link><pubDate>Fri, 05 Nov 2010 3:42:14 AM -0400</pubDate><pubDateParsed>2010-11-05T03:42:14-04:00</pubDateParsed><title>Sins of a Solar Empire: Entrenchment Tips &amp;amp; Tricks</title></item><item><author>Frogboy</author><comments>https://forums.sinsofasolarempire.com/376266</comments><description><![CDATA[Stardock and Ironclad are pleased to announce the first post-release update to Sins of a Solar Empire: Trinity (in the Diplomacy expansion).    The new update tweaks the behavior of pirates, improves diplomatic relations handling and provides dozens of small game balancing changes based on player suggestions.    Below is a change log:    &#160;    Diplomacy 1.01    -------------------    Gameplay    - Pirates will now prefer planets with 2 or more modules (rather than dead asteroid...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/376266</guid><link>https://forums.sinsofasolarempire.com/376266</link><pubDate>Fri, 03 Sep 2010 4:40:54 PM -0400</pubDate><pubDateParsed>2010-09-03T16:40:54-04:00</pubDateParsed><title>Sins of a Solar Empire: Trinity updated</title></item><item><author>Blair Fraser</author><comments>https://forums.sinsofasolarempire.com/342094</comments><description><![CDATA[                  Sins of a Solar Empire: Entrenchment Feature List    (Reference supplement to "   What's New in Entrenchment?    ")        " After nearly 15 years, the war which raged across dozens of star systems is nearing a stand-still. The great fleets of the Trader Emergency Coalition, the Vasari Empire and The Advent are near stalemate. With the fronts temporarily stabilized, there is time to regroup, and entrench. Great defensive battlestations are being deployed and critical choke p...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/342094</guid><link>https://forums.sinsofasolarempire.com/342094</link><pubDate>Tue, 17 Aug 2010 8:10:48 PM -0400</pubDate><pubDateParsed>2010-08-17T20:10:48-04:00</pubDateParsed><title>Entrenchment Feature List</title></item></channel></rss>