<?xml version="1.0" encoding="utf-8"?><rss xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="2.0"><channel><title>Sins of a Solar Empire Forums » RSS Feed » Strategy Pinned Posts</title><link>https://feeds.feedburner.com/Stardock/SinsOfASolarEmpire/pinned/404</link><copyright>© 2006 - 2026 Stardock Corporation. All rights reserved.</copyright><description>Recent Pinned Posts In Strategy</description><language>en-us</language><pubDate>Wed, 29 Apr 2026 9:51:09 AM -0400</pubDate><lastBuildDate>Wed, 29 Apr 2026 9:51:09 AM -0400</lastBuildDate><docs>http://cyber.law.harvard.edu/rss/rss.html</docs><generator>Stardock Rss Generator v1.0</generator><managingEditor>info@stardock.com</managingEditor><webMaster>kwilas@stardock.com</webMaster><item><author>SithLordAJ</author><comments>https://forums.sinsofasolarempire.com/379562</comments><description><![CDATA[I started this a couple weeks ago, got really far in like a day, then have been at work non-stop ever since. But I was off yesterday and so I finished it. Couple things I want to say about it though:  There is more I wanted to do with it, but I figured it works like this, so I should let it out now before I get side-tracked on something else  It is an Excel file. I know thats not what everyone is used to, but the purpose of doing it this way is that I set it up in a way that will let anyone ...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/379562</guid><link>https://forums.sinsofasolarempire.com/379562</link><pubDate>Tue, 26 May 2015 7:48:35 AM -0400</pubDate><pubDateParsed>2015-05-26T07:48:35-04:00</pubDateParsed><title>So I have an updated refrence chart...</title></item><item><author>Morthion</author><comments>https://forums.sinsofasolarempire.com/374670</comments><description><![CDATA[ Beginner's Guide to Sins of a Solar Empire  Benjamin A. Sorensen  &nbsp;  I. Introduction  II. Economy  A. Resources (How And Why To Get Them)  1. Credits  2. Metal  3. Crystal  4. Neutral Asteroids  5. Bounties, Quests, and Other Sources  B. Planets  1. Colonizing  2. Construction Frigates  3. Logistics, Logistics Slots and Logistics Structures  a. Logistics Capacity -- Some Implications  b. Research Labs  c. Trade Ports  d. Orbital Refineries  e. Culture Producers  4. Adaptive Building  III. ...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/374670</guid><link>https://forums.sinsofasolarempire.com/374670</link><pubDate>Thu, 22 Jan 2015 2:32:46 AM -0500</pubDate><pubDateParsed>2015-01-22T02:32:46-05:00</pubDateParsed><title>Beginner's Guide To Sins Of A Solar Empire</title></item><item><author>SageWon</author><comments>https://forums.sinsofasolarempire.com/335807</comments><description><![CDATA[   Capital ship ability guide 1.1      Originally gleaned from the 1.05 reference info     By     Mongoose22     Posted May 10, 2008   Edited and noted for 1.1 and 1.19/1.04E&nbsp;changes (  in yellow  ). &nbsp;  Added descriptions, along with additional observations, and my personal ratings (5 stars is best, 2 is worst).&nbsp; Ratings have been updated as well. &nbsp;    Offensive abilities or   damage noted in red.  &nbsp;   Defensive abilities or   damage reduction in green. &nbsp;   &n...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/335807</guid><link>https://forums.sinsofasolarempire.com/335807</link><pubDate>Thu, 01 Aug 2013 6:16:43 PM -0400</pubDate><pubDateParsed>2013-08-01T18:16:43-04:00</pubDateParsed><title>1.2 Cap Ship Ability Guide</title></item><item><author>Raging Amish</author><comments>https://forums.sinsofasolarempire.com/319926</comments><description><![CDATA[ or all the Newbs, for all the Vets looking for a trick, I'm opening up the vault that is my mind. I say that not to be cocky, but because there's probably only a few guys playing this game that have been playing longer (Emphasis on longer, not more) than I have.    I'm going down the list folks. I love the game, play it plenty.  I'm tired of all these "So which is best..." Everything, no matter how much you don't like a unit, has a purpose in this game, and I'm putting down as much as I can...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/319926</guid><link>https://forums.sinsofasolarempire.com/319926</link><pubDate>Fri, 30 Nov 2012 9:14:21 AM -0500</pubDate><pubDateParsed>2012-11-30T09:14:21-05:00</pubDateParsed><title>Unit Guide: FAQ [complete]</title></item><item><author>Ptarth</author><comments>https://forums.sinsofasolarempire.com/305565</comments><description><![CDATA[ Combat Mechanics &amp; Questions       The following is all of the information I have collected for understanding the combat mechanics in Sins. I&rsquo;ve noticed that many of these questions come up and clutter the board.   Hopefully this may be of use to the community.           Please Read, Enjoy, Comment, and Prosper.        Hull  Hull is a ship&rsquo;s secondary defense.   When hull strength reaches zero, the ship is destroyed.        Hull Restore Rate  Hull restore rate is the amount of...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/305565</guid><link>https://forums.sinsofasolarempire.com/305565</link><pubDate>Sun, 09 Oct 2011 2:01:53 PM -0400</pubDate><pubDateParsed>2011-10-09T14:01:53-04:00</pubDateParsed><title>Combat Mechanics</title></item></channel></rss>