<?xml version="1.0" encoding="utf-8"?><rss xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="2.0"><channel><title>Sins of a Solar Empire Forums » RSS Feed » Sins Developer Journals Pinned Posts</title><link>https://feeds.feedburner.com/Stardock/SinsOfASolarEmpire/pinned/452</link><copyright>© 2006 - 2026 Stardock Corporation. All rights reserved.</copyright><description>Recent Pinned Posts In Sins Developer Journals</description><language>en-us</language><pubDate>Wed, 29 Apr 2026 9:14:13 AM -0400</pubDate><lastBuildDate>Wed, 29 Apr 2026 9:14:13 AM -0400</lastBuildDate><docs>http://cyber.law.harvard.edu/rss/rss.html</docs><generator>Stardock Rss Generator v1.0</generator><managingEditor>info@stardock.com</managingEditor><webMaster>kwilas@stardock.com</webMaster><item><author>Frogboy</author><comments>https://forums.sinsofasolarempire.com/426669</comments><description><![CDATA[ Introduction – The Sins of a Solar Empire      Sins of a Solar Empire is a game set in a distant future where mankind has expanded into the stars, creating a loose networking of colonies that become known as the Trade Order. Over a period of a thousand years, the Trade Order worlds experienced peace and prosperity. All of that, however, changed twenty years ago when the aliens arrived.    The Vasari Empire once ruled over countless worlds. For thousands of years, they were unstoppable and con...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/426669</guid><link>https://forums.sinsofasolarempire.com/426669</link><pubDate>Thu, 02 Aug 2012 1:02:32 PM -0400</pubDate><pubDateParsed>2012-08-02T13:02:32-04:00</pubDateParsed><title>Sins of a Solar Empire: Rebellion&amp;ndash;What&amp;rsquo;s new</title></item><item><author>Zoomba</author><comments>https://forums.sinsofasolarempire.com/163669</comments><description><![CDATA[Welcome To the Sins of a Solar Empire Developer Journals Forum.  In the coming months, the team at Ironclad games will be posting periodic developer journals, talking about what goes into making a game like Sins of a Solar Empire.&nbsp; Hopefully these journals&nbsp;will give you better insight into how certain decisions were made and answer questions you may have about the game.  This forum is restricted so that only Ironclad or Stardock employees can create threads.&nbsp; However, anyone c...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/163669</guid><link>https://forums.sinsofasolarempire.com/163669</link><pubDate>Sat, 12 Mar 2011 2:15:10 PM -0500</pubDate><pubDateParsed>2011-03-12T14:15:10-05:00</pubDateParsed><title>Developer Journals Forum</title></item><item><author>Blair Fraser</author><comments>https://forums.sinsofasolarempire.com/177602</comments><description><![CDATA[         Sins Counters Update               &nbsp;         I originally made a large post regarding counters, ship weapon damage, armor type etc on February 2 nd  in this thread           &nbsp;             https://forums.sinsofasolarempire.com/?forumid=402&aid=174192             .         &nbsp;         I just wanted to let everyone know that as of v1.02 you can view basic, rule of thumb, counter information by hovering over the button to build a given ship. Ed has also drawn up a diagram, show...]]></description><guid isPermaLink="True">https://forums.sinsofasolarempire.com/177602</guid><link>https://forums.sinsofasolarempire.com/177602</link><pubDate>Thu, 03 Apr 2008 9:01:20 PM -0400</pubDate><pubDateParsed>2008-04-03T21:01:20-04:00</pubDateParsed><title>Sins Counters Update</title></item></channel></rss>