<?xml version="1.0" encoding="utf-8"?><rss xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="2.0"><channel><title>Stardock Forums » RSS Feed » Game Talk Posts</title><link>https://feeds.feedburner.com/Stardock/Stardock_com/forum/346</link><copyright>© 2006 - 2026 Stardock Corporation. All rights reserved.</copyright><description>Recent Posts In Game Talk</description><language>en-us</language><pubDate>Mon, 11 May 2026 7:55:41 AM -0400</pubDate><lastBuildDate>Mon, 11 May 2026 7:55:41 AM -0400</lastBuildDate><docs>http://cyber.law.harvard.edu/rss/rss.html</docs><generator>Stardock Rss Generator v1.0</generator><managingEditor>info@stardock.com</managingEditor><webMaster>kwilas@stardock.com</webMaster><item><author>Jaguar1973</author><comments>https://forums.stardock.com/487851</comments><description><![CDATA[Does anyone know how to get Gamestop/Impulse working again? I have the GalCiv2 Dreadlords and its expansions all purchased through Impulse/Gamestop, but I cannot play the games now as there is no utility like the Gamestop one to DL the games I own.  &nbsp;  Steam has the games but I already have them and I do not want to buy the games again, so is there anyway I can get to my games without the Gamestop Launcher?  &nbsp;  I emailed the main Company last year 2017 and I have not heard from...]]></description><guid isPermaLink="True">https://forums.stardock.com/487851</guid><link>https://forums.stardock.com/487851</link><pubDate>Wed, 14 Sep 2022 8:58:47 AM -0400</pubDate><pubDateParsed>2022-09-14T08:58:47-04:00</pubDateParsed><title>GalCiv2 + Expansions</title></item><item><author>Zarnick</author><comments>https://forums.stardock.com/497532</comments><description><![CDATA[&nbsp; I sometimes play tiny maps and they don't have 32 resources.  ]]></description><guid isPermaLink="True">https://forums.stardock.com/497532</guid><link>https://forums.stardock.com/497532</link><pubDate>Sat, 09 Nov 2019 4:25:29 PM -0500</pubDate><pubDateParsed>2019-11-09T16:25:29-05:00</pubDateParsed><title>Not 32 resources on tiny maps.</title></item><item><author>ChickSneadlov</author><comments>https://forums.stardock.com/489100</comments><description><![CDATA[I'm back again. I'm Terran. I gave the Altarians&nbsp; about 20,000 credits and a bunch of technologies 20 turns ago because they begged me to save them from the Drengin. When I checked on them recently they still had about 20,000 credits. Do the AI actually use gifts or do I have to give them warships to get them to use gifts as intended?  ]]></description><guid isPermaLink="True">https://forums.stardock.com/489100</guid><link>https://forums.stardock.com/489100</link><pubDate>Sun, 03 Jun 2018 2:48:38 AM -0400</pubDate><pubDateParsed>2018-06-03T02:48:38-04:00</pubDateParsed><title>When you give an AI money</title></item><item><author>ChickSneadlov</author><comments>https://forums.stardock.com/489248</comments><description><![CDATA[Just came back to this game after a couple of years not playing. I have a class 22 planet and I thought I'd turn it into a big money maker by making it my economic capital and filling it with banks. Economic buildings. I've built about 7 of them so far and I looked and am not making much money at all. Maybe each bank adds 15% but 15% of what? From the look of my income, 34 bc, the base income of this planet must be tiny. I'm still doing pretty good because I have so many colonies of Torians (22)...]]></description><guid isPermaLink="True">https://forums.stardock.com/489248</guid><link>https://forums.stardock.com/489248</link><pubDate>Sun, 27 May 2018 3:31:53 AM -0400</pubDate><pubDateParsed>2018-05-27T03:31:53-04:00</pubDateParsed><title>Thought I knew what I was doing</title></item><item><author>badboysword</author><comments>https://forums.stardock.com/488251</comments><description><![CDATA[I have just brought the ultimate edition of this game and not one battle has gone into the fight screen why is this and I am cheating would that cause it  ]]></description><guid isPermaLink="True">https://forums.stardock.com/488251</guid><link>https://forums.stardock.com/488251</link><pubDate>Thu, 29 Mar 2018 3:34:15 PM -0400</pubDate><pubDateParsed>2018-03-29T15:34:15-04:00</pubDateParsed><title>Doesn't go to battle screen</title></item><item><author>LysianCommander</author><comments>https://forums.stardock.com/487717</comments><description><![CDATA[I just bought the game from GOG, which included both DLC and the Community Update. I'm confused about how ships in a fleet are picked for priority targeting. From what I've been able to find, it's supposed to pick a target according to Total Attack / (Total Defense + HP), but that's not what's happening at all.  I'm trying to create a support ship (as Terran) that's mainly just the support modules (Tulon Fleet Attack + Fleet Warp Bubbles), but it keeps getting put at the top of the targeting l...]]></description><guid isPermaLink="True">https://forums.stardock.com/487717</guid><link>https://forums.stardock.com/487717</link><pubDate>Tue, 06 Mar 2018 7:40:12 AM -0500</pubDate><pubDateParsed>2018-03-06T07:40:12-05:00</pubDateParsed><title>Confused about targeting priority</title></item><item><author>mokus5679</author><comments>https://forums.stardock.com/485389</comments><description><![CDATA[&nbsp;I just recently start playing this game. I was wondering what is the use of population and market center. I know that we can tax population so that is one of the wealth input.  ]]></description><guid isPermaLink="True">https://forums.stardock.com/485389</guid><link>https://forums.stardock.com/485389</link><pubDate>Wed, 11 Oct 2017 1:02:42 PM -0400</pubDate><pubDateParsed>2017-10-11T13:02:42-04:00</pubDateParsed><title>What is the use of population and market center?</title></item><item><author>kidfusion3000</author><comments>https://forums.stardock.com/473471</comments><description><![CDATA[i recently reinstalled galcivII after reading about III and deciding its not ready for me yet, anyway, 2x now I&#39;ve launched immense games and each time the event has occurred that forces ships to go no more than 5p/wk, on a midsize map i&#39;d enjoy the change in strategy but when i have 600 worlds to conquer its a little tedious.  has anyone modded the game to prevent this specific even from occurring? i like most of the epic events and i want to play with them, but this is too much. oddl...]]></description><guid isPermaLink="True">https://forums.stardock.com/473471</guid><link>https://forums.stardock.com/473471</link><pubDate>Tue, 24 May 2016 6:48:46 PM -0400</pubDate><pubDateParsed>2016-05-24T18:48:46-04:00</pubDateParsed><title>speed limit 5 parsecs on immense</title></item><item><author>ChickSneadlov</author><comments>https://forums.stardock.com/472936</comments><description><![CDATA[I needed money so I thought I&#39;d sell a planet and some corvette minions to raise cash. I got a fairly decent deal one time. I think it was my Arcean teamate who gave me about 3500 bc and 15000 influence points for Kona and 15 corvettes. The corvettes alone would cost 27000 so the deal made sense to me and the ships were less than a turn from the planet I gave him. It happened to have 5 billion people too.&nbsp;  Things went wrong awhile later and I reloaded and I couldn&#39;t get a deal an...]]></description><guid isPermaLink="True">https://forums.stardock.com/472936</guid><link>https://forums.stardock.com/472936</link><pubDate>Sat, 27 Feb 2016 7:40:41 PM -0500</pubDate><pubDateParsed>2016-02-27T19:40:41-05:00</pubDateParsed><title>Not doing so well as Drengin</title></item><item><author>ChickSneadlov</author><comments>https://forums.stardock.com/473122</comments><description><![CDATA[Fleets cost a lot of money and they cost a lot to maintain. My main opponent has a lot of fleets, each one with a lot of ships. No doubt he is spending a lot and he does have the best economy so far. Usually I attack the fleets and then the planets but i was wondering if there was another way. What if I attack his planets with transports using the invasion that causes the most damage to infrastructure and population? I&#39;ll just kill the defenders and leave his fleets alone if I can and then d...]]></description><guid isPermaLink="True">https://forums.stardock.com/473122</guid><link>https://forums.stardock.com/473122</link><pubDate>Thu, 21 Jan 2016 8:44:57 AM -0500</pubDate><pubDateParsed>2016-01-21T08:44:57-05:00</pubDateParsed><title>Some ideas I'm considering</title></item><item><author>ChickSneadlov</author><comments>https://forums.stardock.com/473152</comments><description><![CDATA[When you colonize your first planet your settlers get off the ship and colonize the planet. Then the ship disappears. Later, if you bring more settlers with another colony ship, the settlers can get off and the colony ship can go anywhere it wants so long as you leave 1 (1,000,000) on board to pilot, I guess. If you leave no one on board the ship can&#39;t leave orbit. If you build a colony ship with 4 colony pods you can move a billion people per trip. Not sure what happens if you use that type...]]></description><guid isPermaLink="True">https://forums.stardock.com/473152</guid><link>https://forums.stardock.com/473152</link><pubDate>Mon, 21 Dec 2015 12:22:18 PM -0500</pubDate><pubDateParsed>2015-12-21T09:22:18</pubDateParsed><title>Why do colony ships and transports disappear when you use them (sometimes)</title></item><item><author>ChickSneadlov</author><comments>https://forums.stardock.com/473333</comments><description><![CDATA[I know I read about this on the internet previously. Some guy had said that he had 3 or 4 fertility clinics on one of his planets so he could have the planet pump out troop transports every turn without ever depleting his population.&nbsp;  I decided to use that tactic to fill up some planets that I&#39;d recently taken over. Population growth with 5 fertility clinics on one planet was not impressive. I was not at 100% approval, more like 65%, but my population grew quite pathetically and I wa...]]></description><guid isPermaLink="True">https://forums.stardock.com/473333</guid><link>https://forums.stardock.com/473333</link><pubDate>Tue, 24 Nov 2015 4:04:31 AM -0500</pubDate><pubDateParsed>2015-11-24T04:04:31-05:00</pubDateParsed><title>Building multiple fertility clinics to populate planets quickly</title></item><item><author>ChickSneadlov</author><comments>https://forums.stardock.com/473444</comments><description><![CDATA[I moved "starbase repair" up in the starbase que thinking that it would repair my ships but now I&#39;m thinking starbase repair is just for repairing starbases. Does it repair ships or just the starbase?  I&#39;ve flown some constructors into the starbases under these conditions and they disappear. No module appeared down below that I could see and there was no damage to the starbase so I think it just absorbed these constructors without giving me anything. That does not make me happy. GalCiv...]]></description><guid isPermaLink="True">https://forums.stardock.com/473444</guid><link>https://forums.stardock.com/473444</link><pubDate>Fri, 20 Nov 2015 9:03:45 PM -0500</pubDate><pubDateParsed>2015-11-20T21:03:45-05:00</pubDateParsed><title>Can any starbase be improved to repair ships quickly?</title></item><item><author>ChickSneadlov</author><comments>https://forums.stardock.com/473312</comments><description><![CDATA[Why use a colony module when a troop module holds a billion? Will it work on new planet that isn&#39;t owned by anyone?  ]]></description><guid isPermaLink="True">https://forums.stardock.com/473312</guid><link>https://forums.stardock.com/473312</link><pubDate>Mon, 16 Nov 2015 1:58:11 PM -0500</pubDate><pubDateParsed>2015-11-16T13:58:11-05:00</pubDateParsed><title>Can I use a troop module to colonize a new planet?</title></item><item><author>ChickSneadlov</author><comments>https://forums.stardock.com/472532</comments><description><![CDATA[I&#39;m always trying to get a research and economic treaty from other civs. The economic treaty in particular is often the turning point from struggling to winning. When, if ever, do you offer an economic or research treaty in the hopes of getting something? I&#39;ve never done it as I can&#39;t imagine I&#39;ll ever recover from signing up for forever to make payments to some other civ.  Next subject &micro;&nbsp;  I tried the Dread Lords Campaign again. Finally figured something out. Its ...]]></description><guid isPermaLink="True">https://forums.stardock.com/472532</guid><link>https://forums.stardock.com/472532</link><pubDate>Sun, 25 Oct 2015 9:49:05 PM -0400</pubDate><pubDateParsed>2015-10-25T21:49:05-04:00</pubDateParsed><title>I'm back a year later to give it another try</title></item><item><author>Trius95</author><comments>https://forums.stardock.com/385838</comments><description><![CDATA[Hey guys, I'm relativity new here on GalCiv's forums but I'm in a dilemma how do you make the GalCiv2 Ultimate Edition cheats work I keep reading everywhere that you have to add "cheat" to the command line parameter, but I'm no programmer if anyone can give me a walk through on how to enable cheats on GalCiv 2 ultimate edition the help would be greatly appreciated  &nbsp;  &nbsp;  &nbsp;  &nbsp;  &nbsp;  ]]></description><guid isPermaLink="True">https://forums.stardock.com/385838</guid><link>https://forums.stardock.com/385838</link><pubDate>Tue, 18 Aug 2015 6:52:46 PM -0400</pubDate><pubDateParsed>2015-08-18T18:52:46-04:00</pubDateParsed><title>Need help on GalCiv2 ultimate edition cheats how do you make them work?</title></item><item><author>Kivara</author><comments>https://forums.stardock.com/468356</comments><description><![CDATA[What does the courage ability do exactly? From the description I would guess that it improves soldiering whend defending against invasion, if that is so that would mean that the soldiering ability wich increses soldiering both invading and defending is allways a better choice?  ]]></description><guid isPermaLink="True">https://forums.stardock.com/468356</guid><link>https://forums.stardock.com/468356</link><pubDate>Thu, 16 Jul 2015 1:09:32 PM -0400</pubDate><pubDateParsed>2015-07-16T13:09:32-04:00</pubDateParsed><title>Courage Ability?</title></item><item><author>weldor9</author><comments>https://forums.stardock.com/468350</comments><description><![CDATA[hi just bought 2 ...any tips?  ]]></description><guid isPermaLink="True">https://forums.stardock.com/468350</guid><link>https://forums.stardock.com/468350</link><pubDate>Sun, 12 Jul 2015 8:13:56 AM -0400</pubDate><pubDateParsed>2015-07-12T08:13:56-04:00</pubDateParsed><title>tips?</title></item><item><author>Monarch1st</author><comments>https://forums.stardock.com/467743</comments><description><![CDATA[Are there ship designs I can download? Maybe even a complete set that covers all the tech?  I&#39;m tired of the shipyard. When I want to upgrade a ship, unless I&#39;m missing something, and I don&#39;t say I&#39;m not, instead of simply removing the old and putting on the new you gotta start the design from scratch. If I merely want to upgrade the engines on, say, my colony ship, I have to redesign a whole new colony ship. It&#39;s tedious and I&#39;m tired of it.  You can say that once yo...]]></description><guid isPermaLink="True">https://forums.stardock.com/467743</guid><link>https://forums.stardock.com/467743</link><pubDate>Wed, 24 Jun 2015 1:59:33 PM -0400</pubDate><pubDateParsed>2015-06-24T13:59:33-04:00</pubDateParsed><title>Complete Set of Ship Designs?</title></item><item><author>derkerldohalt</author><comments>https://forums.stardock.com/455002</comments><description><![CDATA[I&#39;ve not been playing GCII in a long time, but now, when I saw that Steam sold the game and all expansions for an extremely good price, I couldn&#39;t resist.  I&#39;ve been playing the game quite a lot in the past few days, and it was awesome, but something seemed... off.  &nbsp;  Wasn&#39;t there a hull class after "huge"? Weren&#39;t there "massive" ship hulls? At first, I thought it was because I was using the Drath tech tree, but in the ship designer, the other races seemed to hav...]]></description><guid isPermaLink="True">https://forums.stardock.com/455002</guid><link>https://forums.stardock.com/455002</link><pubDate>Wed, 15 Apr 2015 1:09:38 AM -0400</pubDate><pubDateParsed>2015-04-15T01:09:38-04:00</pubDateParsed><title>Did I... only dream about massive ship hulls?</title></item><item><author>michaelhoggan</author><comments>https://forums.stardock.com/459282</comments><description><![CDATA[Hello everyone!  &nbsp;  As far as I can tell, the number of galactic resources (morale...etc) is constant for each map size. For the largest map I count 32 resources. Can anyone confirm this?  ]]></description><guid isPermaLink="True">https://forums.stardock.com/459282</guid><link>https://forums.stardock.com/459282</link><pubDate>Thu, 13 Nov 2014 1:21:50 AM -0500</pubDate><pubDateParsed>2014-11-13T01:21:50-05:00</pubDateParsed><title>galactic resources</title></item><item><author>Tommy_H</author><comments>https://forums.stardock.com/459087</comments><description><![CDATA[I have GC2 Ultimate Edition, bought from Steam. I&nbsp;am playing just a sandbox "default" game which is v2.04 of ToA.&nbsp; I&#39;m new to GC, this is my first playthrough. I&#39;m not using any mods.  I&#39;m trying to understand the shipyard and ship construction. I have read qute a bit here in the forums, found some answers, but still looking for some others.  So as an example... say I have researched a bunch of techs and the game gives me a new core ship design, say the "Phoenix M7". Th...]]></description><guid isPermaLink="True">https://forums.stardock.com/459087</guid><link>https://forums.stardock.com/459087</link><pubDate>Mon, 03 Nov 2014 8:04:37 AM -0500</pubDate><pubDateParsed>2014-11-03T08:04:37-05:00</pubDateParsed><title>Shipyard questions</title></item><item><author>Beef1188</author><comments>https://forums.stardock.com/458028</comments><description><![CDATA[Hi guys,   I&#39;ve tried this game for the first time ever since dark avatar came out, tried it once again later and now I am trying it again. And I am always running into the same trouble that made me ragequit the last two times. GalCiv2 is a great 4X game and I look forward to its successor but I just can&#39;t seem to get it right.   I am having trouble in the mid game. While I always come out on top during land grab stages but later on I start falling behind in everything but population...]]></description><guid isPermaLink="True">https://forums.stardock.com/458028</guid><link>https://forums.stardock.com/458028</link><pubDate>Thu, 16 Oct 2014 11:25:24 AM -0400</pubDate><pubDateParsed>2014-10-16T12:25:24</pubDateParsed><title>Mid game trouble</title></item><item><author>RomanSpy</author><comments>https://forums.stardock.com/457441</comments><description><![CDATA[I have a starbase on top of a rally point. I can&#39;t read the name of the rally point. When I zoom in and mouse over the name of the starbase pops up. Is there a way to show the name of the rally point underneath? I want to edit my list of rally points and reroute constructors to other rally points so its important to delete the correct points.  Next question: I also have some starbases that seem to take almost an infinite number of constructors to level up. Seems like I keep sending a const...]]></description><guid isPermaLink="True">https://forums.stardock.com/457441</guid><link>https://forums.stardock.com/457441</link><pubDate>Wed, 03 Sep 2014 7:35:39 AM -0400</pubDate><pubDateParsed>2014-09-03T07:35:39-04:00</pubDateParsed><title>Can't read my rally point's name and other questions</title></item><item><author>phalanx1337</author><comments>https://forums.stardock.com/456137</comments><description><![CDATA[Firstly the campaign, now I play these to learn the game, however having reached the 2nd level, the game is impossible, how do you kill ships with an attack of 110, planets you colonise get stolen, resource star bases destroyed... and then stolen by allies. I don&#39;t understand why its needs to be that way. spent ages getting tech for super strong ship.... AI conquers the target.  &nbsp;  &nbsp;  ]]></description><guid isPermaLink="True">https://forums.stardock.com/456137</guid><link>https://forums.stardock.com/456137</link><pubDate>Sat, 09 Aug 2014 4:56:05 AM -0400</pubDate><pubDateParsed>2014-08-09T04:56:05-04:00</pubDateParsed><title>new to the game, some questions</title></item></channel></rss>