<?xml version="1.0" encoding="utf-8"?><rss xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="2.0"><channel><title>Stardock Forums » RSS Feed » Dark Avatar Posts</title><link>https://feeds.feedburner.com/Stardock/Stardock_com/forum/357</link><copyright>© 2006 - 2026 Stardock Corporation. All rights reserved.</copyright><description>Recent Posts In Dark Avatar</description><language>en-us</language><pubDate>Mon, 11 May 2026 7:43:54 AM -0400</pubDate><lastBuildDate>Mon, 11 May 2026 7:43:54 AM -0400</lastBuildDate><docs>http://cyber.law.harvard.edu/rss/rss.html</docs><generator>Stardock Rss Generator v1.0</generator><managingEditor>info@stardock.com</managingEditor><webMaster>kwilas@stardock.com</webMaster><item><author>Maiden666</author><comments>https://forums.stardock.com/476134</comments><description><![CDATA[   ]]></description><guid isPermaLink="True">https://forums.stardock.com/476134</guid><link>https://forums.stardock.com/476134</link><pubDate>Tue, 15 Mar 2016 8:28:04 AM -0400</pubDate><pubDateParsed>2016-03-15T08:28:04-04:00</pubDateParsed><title>The complete techtree as a picture</title></item><item><author>brycej</author><comments>https://forums.stardock.com/329757</comments><description><![CDATA[If so, is it already included?&nbsp; Where is it (or what is it called)?  How do you get the game to use it?&nbsp; Is it in effect a mod?  Thx.  ]]></description><guid isPermaLink="True">https://forums.stardock.com/329757</guid><link>https://forums.stardock.com/329757</link><pubDate>Sat, 03 Oct 2015 1:40:22 PM -0400</pubDate><pubDateParsed>2015-10-03T13:40:22-04:00</pubDateParsed><title>Is there a map editor for DA?</title></item><item><author>cevarez</author><comments>https://forums.stardock.com/439209</comments><description><![CDATA[Hello all. I think that this question is older, but i don&acute;t found anything on the forum.  &nbsp;  I was playing Dark Avatar and i noticed that one computer player have more weapons than is expected to be with their miniaturization rate.&nbsp;  For example, the ship is a small hull, with 4 laser IV. These lasers have a size of 7. The ship also have a ion engine (i changed the size to 6 in small hull). The miniaturization of the player is 40%.  So, if the space of the ship is 33, the...]]></description><guid isPermaLink="True">https://forums.stardock.com/439209</guid><link>https://forums.stardock.com/439209</link><pubDate>Thu, 15 Jan 2015 7:23:57 AM -0500</pubDate><pubDateParsed>2015-01-15T07:23:57-05:00</pubDateParsed><title>More weapons than expected</title></item><item><author>AILST</author><comments>https://forums.stardock.com/439538</comments><description><![CDATA[Around half a year ago I got GC2: Ultimate which contained the two addons Dark Avatar and Twillight of the Arnor.  Back then it wasn&#39;t even the question what to play, as ToA is newer and thus better, right?  Well, after a couple of games I noticed there&#39;s a lot of oddities. The praised AI wasn&#39;t doing as well as it should.  I went to the forums and read a really long-thread in the modding section just before getting into modding myself.  What I found was this: The introductio...]]></description><guid isPermaLink="True">https://forums.stardock.com/439538</guid><link>https://forums.stardock.com/439538</link><pubDate>Mon, 17 Mar 2014 7:41:39 AM -0400</pubDate><pubDateParsed>2014-03-17T07:41:39-04:00</pubDateParsed><title>Dark Avatar over ToA?</title></item><item><author>cevarez</author><comments>https://forums.stardock.com/440186</comments><description><![CDATA[Hi. I want to instal the Dark Avatar 1.8 patch, but Stardock Central don&acute;t detect my game. The automatic update don&acute;t work.  &nbsp;  Where i can download the patch?&nbsp;  ]]></description><guid isPermaLink="True">https://forums.stardock.com/440186</guid><link>https://forums.stardock.com/440186</link><pubDate>Tue, 29 Oct 2013 1:46:49 PM -0400</pubDate><pubDateParsed>2013-10-29T13:46:49-04:00</pubDateParsed><title>Patch</title></item><item><author>LTjim</author><comments>https://forums.stardock.com/443828</comments><description><![CDATA[Does anyone know if the Dread Lords ever show up in DA sandbox games? &nbsp;If they can, does the game difficulty setting play a role? &nbsp;I have now played a great many DA games on Suicidal and they have never shown up.  ]]></description><guid isPermaLink="True">https://forums.stardock.com/443828</guid><link>https://forums.stardock.com/443828</link><pubDate>Sun, 14 Jul 2013 6:51:36 AM -0400</pubDate><pubDateParsed>2013-07-14T06:51:36-04:00</pubDateParsed><title>The case of the missing Dread Lords</title></item><item><author>sirmorte2</author><comments>https://forums.stardock.com/152298</comments><description><![CDATA[I have installed the Dread Lord Mod for GCII,dread lords, and it works well.  However, I am trying to install it for DA and can't figure out how to do it. It is more than simply unzipping it into the mod folder. Any ideas?]]></description><guid isPermaLink="True">https://forums.stardock.com/152298</guid><link>https://forums.stardock.com/152298</link><pubDate>Fri, 10 May 2013 6:29:10 AM -0400</pubDate><pubDateParsed>2013-05-10T06:29:10-04:00</pubDateParsed><title>How do install the dread lord mod for DA?</title></item><item><author>cevarez</author><comments>https://forums.stardock.com/440390</comments><description><![CDATA[Hi. I see that Dark Avatar is dead jejejeje. But if someone can read me, i need some help.  &nbsp;  I&acute;m doing mods to terraincolorscheme.xml file. I manage to uprise the sea level for oceanplanets, so, the terrain be smaller islands. The fact is, that i have usable tiles in the ocean. I&acute;m trying to override it but doesn&acute;t work.  &nbsp;  How can i program the file, so the ocean tiles be unusable?&nbsp;  &nbsp;  Thanks  ]]></description><guid isPermaLink="True">https://forums.stardock.com/440390</guid><link>https://forums.stardock.com/440390</link><pubDate>Sat, 23 Feb 2013 2:18:20 PM -0500</pubDate><pubDateParsed>2013-02-23T14:18:20-05:00</pubDateParsed><title>Terraincolorscheme</title></item><item><author>Dalmakator</author><comments>https://forums.stardock.com/439630</comments><description><![CDATA[Hi guys.  Had This game gifted to me and have to say ... i cant imagine a better Stratergy game that i have played over the last ... 10 years. In so far as OVERALL stratergy in a SPACE GAME.   GC2 sure is not a TOTAL WAR game. And i like that aspect of Macro management that GC2 does.  The ability to customize the entire look of your ships is fairly impressive too.  Tech research i find itneresting in so far as there are numerous different techs one can rush for that influence the flow of...]]></description><guid isPermaLink="True">https://forums.stardock.com/439630</guid><link>https://forums.stardock.com/439630</link><pubDate>Thu, 31 Jan 2013 9:04:48 AM -0500</pubDate><pubDateParsed>2013-01-31T09:04:48-05:00</pubDateParsed><title>Been playing DA now for 2 weeks?</title></item><item><author>Zerenoth9</author><comments>https://forums.stardock.com/428316</comments><description><![CDATA[So, I was playing a game, with the "Dread Lord Dominion" Scenario on, and was sorely getting my butt kicked, although I wa s holding out. Then, out of the blue, I get the event that says "Woe to all, the Dread Lords have arrived, etc, etc." I didn&#39;t think much of it, until I got a message later saying the Dread Lords had conquered the Dread Lords.&nbsp;  Thats right. The Dread Lord spawning mega-event happened in a scenario where the Dread Lords had started in the game, and then the Dread ...]]></description><guid isPermaLink="True">https://forums.stardock.com/428316</guid><link>https://forums.stardock.com/428316</link><pubDate>Thu, 03 Jan 2013 8:19:22 AM -0500</pubDate><pubDateParsed>2013-01-03T08:19:22-05:00</pubDateParsed><title>Weird Dread Lord event</title></item><item><author>Sole Soul</author><comments>https://forums.stardock.com/382375</comments><description><![CDATA[I know this has been discussed a few times before, but I can't seem to find any solid info on it.  I understand I need a hex editor and my game save file, but I don't know where to go from there, and the save file is somewhat daunting.  Anyone?  And yes, I understand it will probably (should, rather) cause an MV game to be flagged; that doesn't concern me.  ]]></description><guid isPermaLink="True">https://forums.stardock.com/382375</guid><link>https://forums.stardock.com/382375</link><pubDate>Sun, 25 Nov 2012 4:34:59 AM -0500</pubDate><pubDateParsed>2012-11-25T04:34:59-05:00</pubDateParsed><title>Bonus Tiles (Modding)</title></item><item><author>Zarnick</author><comments>https://forums.stardock.com/428189</comments><description><![CDATA[&nbsp; I&#39;m in a&nbsp;bad situation (DA Metaverse game,&nbsp; I am considering retiring),&nbsp; but I have a strong ally and my enemy (Terrans) do not have the optimum ship defences,&nbsp; and my diplomacy is good,&nbsp; and my economy,&nbsp; but..., and..., ....  &nbsp; I had to put my tax rate to zero after the disease megaevent,&nbsp; but some earlier events had increased trade incomes:         ]]></description><guid isPermaLink="True">https://forums.stardock.com/428189</guid><link>https://forums.stardock.com/428189</link><pubDate>Mon, 16 Jul 2012 8:36:38 AM -0400</pubDate><pubDateParsed>2012-07-16T08:36:38-04:00</pubDateParsed><title>Zero rate tax!</title></item><item><author>Docsoc53</author><comments>https://forums.stardock.com/427458</comments><description><![CDATA[I was playing a great game. Now I cant play because of error. Reinstalling doest work, cant start a new game. I am not a programer!  Help Please  ]]></description><guid isPermaLink="True">https://forums.stardock.com/427458</guid><link>https://forums.stardock.com/427458</link><pubDate>Thu, 28 Jun 2012 8:47:18 AM -0400</pubDate><pubDateParsed>2012-06-28T08:47:18-04:00</pubDateParsed><title>Cant fix</title></item><item><author>KaiLae</author><comments>https://forums.stardock.com/416804</comments><description><![CDATA[Hi, I have a few questions that I&#39;m hoping I can get some help on. First, I checked the mod section, and there seems to be a lot of mods/conversions but I didn&#39;t see any campaigns. Frankly I&#39;d like to do the official campaign from start to finish using the DA engine if I could, but I didn&#39;t see it (don&#39;t know if it exists). Plus, some custom campaigns could also be interesting. Is there a place where I could find such things? Second has to do with events. In the GC sereis of ...]]></description><guid isPermaLink="True">https://forums.stardock.com/416804</guid><link>https://forums.stardock.com/416804</link><pubDate>Mon, 30 Jan 2012 1:14:41 AM -0500</pubDate><pubDateParsed>2012-01-30T01:14:41-05:00</pubDateParsed><title>Few mod(?) questions</title></item><item><author>Mumblefratz</author><comments>https://forums.stardock.com/415063</comments><description><![CDATA[It&#39;s been quite a long time as evidenced by the fact that I can&#39;t remember the date at which you can first talk to the AI in Dark Avatar. I have version v2.01 hopefully that&#39;s reasonably up to date.  I&#39;m thinking the first date was April 1st but someone else mentioned March 1st. So which is it?  Also IIRC after speaking to an AI you can&#39;t speak to them for another 8 weeks and if you go to war with an AI you can&#39;t speak with them for 16 weeks.  Are these delays corre...]]></description><guid isPermaLink="True">https://forums.stardock.com/415063</guid><link>https://forums.stardock.com/415063</link><pubDate>Wed, 11 Jan 2012 7:32:05 PM -0500</pubDate><pubDateParsed>2012-01-11T19:32:05-05:00</pubDateParsed><title>A simple question</title></item><item><author>bard999</author><comments>https://forums.stardock.com/414882</comments><description><![CDATA[Hey I was wondering if anyone knows how to set up the cheat function in Gal Civ II Gold Edition for DarK Avatar. &nbsp;I&#39;m running Windows 7 64 bit mode. &nbsp;In 32 bit mode I used to just add Cheat to the byline ie&nbsp;   "C:\DarkAvatar\DALaunch.exe" cheat  &nbsp;   for example...I do that with my new 64 bit setup and it doesn&#39;t work...perhaps 64 bit is more moral than I gave it credit&nbsp;  for... ]]></description><guid isPermaLink="True">https://forums.stardock.com/414882</guid><link>https://forums.stardock.com/414882</link><pubDate>Wed, 04 Jan 2012 8:03:23 AM -0500</pubDate><pubDateParsed>2012-01-04T08:03:23-05:00</pubDateParsed><title>Setting up Cheat with Windows 7 64 bit</title></item><item><author>dizzyone</author><comments>https://forums.stardock.com/382353</comments><description><![CDATA[Hello,  I've recently installed my copy of GalCiv II (I think it was the boxed copy of endless universe) through Impulse and when trying to play DA it will crash during loading. GalCiv2 ToA runs fine with no issues at all, and I've been playing that instead (while ultimately I'd prefer to play Dark Avatar).  Galciv2 DA does not create a debug.err, or gives me any kind of extra info, other than that the application "has stopped working". The steps for me to reproduce the crash:  1. Run DA, ...]]></description><guid isPermaLink="True">https://forums.stardock.com/382353</guid><link>https://forums.stardock.com/382353</link><pubDate>Tue, 13 Dec 2011 4:09:45 AM -0500</pubDate><pubDateParsed>2011-12-13T04:09:45-05:00</pubDateParsed><title>GalCiv2 DA crash during loading - win7</title></item><item><author>Ian560</author><comments>https://forums.stardock.com/409411</comments><description><![CDATA[Was editing my custom race&#39;s config file and I found these lines.  &nbsp;  &lt;CRIME&gt;0&lt;/CRIME&gt;  &lt;CABINET&gt;0&lt;/CABINET&gt;  &lt;GOVERNMENT&gt;0&lt;/GOVERNMENT&gt;  &nbsp;  What do these abilities exactly do?&nbsp;  &nbsp;  Thank you for your time,  -Ian  ]]></description><guid isPermaLink="True">https://forums.stardock.com/409411</guid><link>https://forums.stardock.com/409411</link><pubDate>Fri, 10 Jun 2011 6:34:44 PM -0400</pubDate><pubDateParsed>2011-06-10T18:34:44-04:00</pubDateParsed><title>What are These?</title></item><item><author>Ian560</author><comments>https://forums.stardock.com/409130</comments><description><![CDATA[Howdy!  I wanted to know what exactly do economy and research treaties do in DA/TA?  ]]></description><guid isPermaLink="True">https://forums.stardock.com/409130</guid><link>https://forums.stardock.com/409130</link><pubDate>Wed, 01 Jun 2011 12:16:34 PM -0400</pubDate><pubDateParsed>2011-06-01T09:16:34</pubDateParsed><title>Economy and Research treaties</title></item><item><author>pbninja</author><comments>https://forums.stardock.com/379557</comments><description><![CDATA[Ok i wasnt sure were to put this so im putting it here so sorry if its in the wrong spot. Ok im having serious trouble with the peace keepers. i googled ways on how to fight them but for some reason my problem seems to be a little rare. they showed up late game and i was by far the most powerful. i only had the largest ships with weapons way ahead of most of the remaining races. (there are 4 others left and they are mostly economic with small medium to large sized ships) they showed up and i wat...]]></description><guid isPermaLink="True">https://forums.stardock.com/379557</guid><link>https://forums.stardock.com/379557</link><pubDate>Thu, 19 May 2011 1:10:08 PM -0400</pubDate><pubDateParsed>2011-05-19T13:10:08-04:00</pubDateParsed><title>peacekeeper help</title></item><item><author>Helical Hex</author><comments>https://forums.stardock.com/405467</comments><description><![CDATA[Hello,  Well, after a couple of years of playing, i finally figured out how to update my DA original version through impulse, and of course i am noticing some of the updates during gameplay (first noticed increased costs to build ships), i've searched through the forum and can't find a description of what the updates changed, can anyone point me in that direction?  Much appreciated!&nbsp;  ]]></description><guid isPermaLink="True">https://forums.stardock.com/405467</guid><link>https://forums.stardock.com/405467</link><pubDate>Thu, 31 Mar 2011 9:28:40 AM -0400</pubDate><pubDateParsed>2011-03-31T09:28:40-04:00</pubDateParsed><title>Got my updates, whoa what happened</title></item><item><author>PapaJacky</author><comments>https://forums.stardock.com/404749</comments><description><![CDATA[Because I am still relatively new to the ship builder, I have yet to master it's capabilities. But I will query if it is possible to make a part of the ship to "spin" of sorts (one of my classic additions to my exploration ships are a couple of pylons and a dish at the top), so I would love to make said dish "spin" as if it's gathering a 360 degree sensor data. Thanks in advance.  ]]></description><guid isPermaLink="True">https://forums.stardock.com/404749</guid><link>https://forums.stardock.com/404749</link><pubDate>Thu, 24 Feb 2011 2:36:08 PM -0500</pubDate><pubDateParsed>2011-02-24T14:36:08-05:00</pubDateParsed><title>Spinning modules?</title></item><item><author>zebra_d</author><comments>https://forums.stardock.com/341917</comments><description><![CDATA[I am having a problem loading Dark Avatar, for some reason Twilight loads fine in Vista with no problems, but for Dark Avatar, when the game is about to show the galaxy map, the frame that should contain a game tip - the one showing during the final load, contains nothing then Dark Avatar closes completely. Is there a fix for this?  Thanking you in advance!  Zebra  ]]></description><guid isPermaLink="True">https://forums.stardock.com/341917</guid><link>https://forums.stardock.com/341917</link><pubDate>Tue, 22 Feb 2011 1:34:39 PM -0500</pubDate><pubDateParsed>2011-02-22T13:34:39-05:00</pubDateParsed><title>Dark Avatar crash in Vista</title></item><item><author>Evilbookworm</author><comments>https://forums.stardock.com/403634</comments><description><![CDATA[I base my race around a full research strategy.&nbsp; Max out my bonus, technologist, etc.&nbsp; Then I play a game.&nbsp; Random, but it's very low planets, and not many stars.&nbsp; I have 4 main worlds, one of which has an X7 research bonus, and I"m getting about 200-500 a turn, depending on economy.&nbsp; (production used), though I usually can't go very high, I never have gotten the economy to do well in this game.&nbsp; Anyways.&nbsp; I do this for a couple hundred turns, have neutrality t...]]></description><guid isPermaLink="True">https://forums.stardock.com/403634</guid><link>https://forums.stardock.com/403634</link><pubDate>Mon, 31 Jan 2011 3:41:43 AM -0500</pubDate><pubDateParsed>2011-01-31T03:41:43-05:00</pubDateParsed><title>Why am I always behind in research?</title></item><item><author>CalifDude</author><comments>https://forums.stardock.com/302536</comments><description><![CDATA[In many posts in these forums, you read about the "all factories" game.&nbsp; That could mean more than one thing, so my question is, exatly what do you mean when you use that term?&nbsp;&nbsp;   You have three ways, at least, of going all out for factories:&nbsp; By&nbsp;using all of your social production to build and rush-buy factories (no labs or research centers?); &nbsp;by keeping the slide bar set for something like 100%&nbsp;social production or 50%&nbsp;military and 50% social&nbsp;to...]]></description><guid isPermaLink="True">https://forums.stardock.com/302536</guid><link>https://forums.stardock.com/302536</link><pubDate>Sat, 25 Dec 2010 6:39:19 PM -0500</pubDate><pubDateParsed>2010-12-25T18:39:19-05:00</pubDateParsed><title>What defines an "all factories" strategy?</title></item></channel></rss>