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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><title>Stardock Forums » RSS Feed » Sins of a Solar Empire Posts</title><link>http://feeds.feedburner.com/Stardock/Stardock_com/forum/402</link><copyright>© 2006 - 2012 Stardock Corporation. All rights reserved.</copyright><description>Recent Posts In Sins of a Solar Empire</description><language>en-us</language><pubDate>Fri, 10 Feb 2012 9:37:21 PM -0500</pubDate><lastBuildDate>Fri, 10 Feb 2012 9:37:21 PM -0500</lastBuildDate><docs>http://cyber.law.harvard.edu/rss/rss.html</docs><generator>Stardock Rss Generator v1.0, Andrew Powell</generator><managingEditor>info@stardock.com</managingEditor><webMaster>apowell@stardock.com</webMaster><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/Stardock/7/forum/402" /><feedburner:info uri="stardock/7/forum/402" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><feedburner:feedFlare href="http://add.my.yahoo.com/rss?url=http%3A%2F%2Ffeeds.feedburner.com%2FStardock%2F7%2Fforum%2F402" src="http://us.i1.yimg.com/us.yimg.com/i/us/my/addtomyyahoo4.gif">Subscribe with My Yahoo!</feedburner:feedFlare><feedburner:feedFlare href="http://www.newsgator.com/ngs/subscriber/subext.aspx?url=http%3A%2F%2Ffeeds.feedburner.com%2FStardock%2F7%2Fforum%2F402" src="http://www.newsgator.com/images/ngsub1.gif">Subscribe with NewsGator</feedburner:feedFlare><feedburner:feedFlare href="http://feeds.my.aol.com/add.jsp?url=http%3A%2F%2Ffeeds.feedburner.com%2FStardock%2F7%2Fforum%2F402" src="http://o.aolcdn.com/favorites.my.aol.com/webmaster/ffclient/webroot/locale/en-US/images/myAOLButtonSmall.gif">Subscribe with My AOL</feedburner:feedFlare><feedburner:feedFlare href="http://www.bloglines.com/sub/http://feeds.feedburner.com/Stardock/7/forum/402" src="http://www.bloglines.com/images/sub_modern11.gif">Subscribe with Bloglines</feedburner:feedFlare><feedburner:feedFlare href="http://www.netvibes.com/subscribe.php?url=http%3A%2F%2Ffeeds.feedburner.com%2FStardock%2F7%2Fforum%2F402" src="http://www.netvibes.com/img/add2netvibes.gif">Subscribe with Netvibes</feedburner:feedFlare><feedburner:feedFlare href="http://fusion.google.com/add?feedurl=http%3A%2F%2Ffeeds.feedburner.com%2FStardock%2F7%2Fforum%2F402" src="http://buttons.googlesyndication.com/fusion/add.gif">Subscribe with Google</feedburner:feedFlare><feedburner:feedFlare href="http://www.pageflakes.com/subscribe.aspx?url=http%3A%2F%2Ffeeds.feedburner.com%2FStardock%2F7%2Fforum%2F402" src="http://www.pageflakes.com/ImageFile.ashx?instanceId=Static_4&amp;fileName=ATP_blu_91x17.gif">Subscribe with Pageflakes</feedburner:feedFlare><item><author>Island Dog</author><comments>http://forums.stardock.com/414855</comments><description>We have had a really nice influx of new players since Sins has expanded to Steam. &amp;nbsp;Member Sinperium suggested we have an "introduce yourself" thread and I thought it was a great idea.&lt;br/&gt;&lt;br/&gt;So if you are new to Sins, come introduce yourself to the community and maybe even setup some matches!&lt;br/&gt;&lt;br/&gt;&amp;nbsp;&lt;img src="http://feeds.feedburner.com/~r/Stardock/7/forum/402/~4/vcSEYhLpyUk" height="1" width="1"/&gt;</description><guid isPermaLink="false">http://forums.stardock.com/414855</guid><link>http://feedproxy.google.com/~r/Stardock/7/forum/402/~3/vcSEYhLpyUk/414855</link><pubDate>Fri, 10 Feb 2012 1:52:44 AM -0500</pubDate><pubDateParsed>2012-02-10T01:52:44-05:00</pubDateParsed><title>New Player Introductions</title><feedburner:origLink>http://forums.stardock.com/414855</feedburner:origLink></item><item><author>chrisbulman</author><comments>http://forums.stardock.com/417527</comments><description>so, I read the post a stardock employee made about DRM (http://forums.sinsofasolarempire.com/post.aspx?postid=303512).&lt;br/&gt;&lt;br/&gt;he makes valid points, but the problem is that Install/activation limits in games are far worse than CD checks. I know there are going to be lots of fanboys that will blindly&amp;nbsp; attack me for this post, and defend Stardock till the day they die, but seriously try and hear me out here.&lt;br/&gt;&lt;br/&gt;I do alot of audio production work. it started out as a hobby, and it&amp;#39;s now a mino...&lt;img src="http://feeds.feedburner.com/~r/Stardock/7/forum/402/~4/N3YSSqk1xjM" height="1" width="1"/&gt;</description><guid isPermaLink="false">http://forums.stardock.com/417527</guid><link>http://feedproxy.google.com/~r/Stardock/7/forum/402/~3/N3YSSqk1xjM/417527</link><pubDate>Thu, 09 Feb 2012 3:11:28 PM -0500</pubDate><pubDateParsed>2012-02-09T15:11:28-05:00</pubDateParsed><title>the only reason I have not preordered Rebellion (DRM)</title><feedburner:origLink>http://forums.stardock.com/417527</feedburner:origLink></item><item><author>pastamaster7</author><comments>http://forums.stardock.com/411411</comments><description>So, I installed the star trek mod for diplomacy, and it showed up in the game&amp;#39;s mod window, but every time I try to enable it, the game crashes and gives me a mini dump.&amp;nbsp; Is this just a bug or can It be fixed?&lt;img src="http://feeds.feedburner.com/~r/Stardock/7/forum/402/~4/gJP1Epk5Lmc" height="1" width="1"/&gt;</description><guid isPermaLink="false">http://forums.stardock.com/411411</guid><link>http://feedproxy.google.com/~r/Stardock/7/forum/402/~3/gJP1Epk5Lmc/411411</link><pubDate>Thu, 09 Feb 2012 3:06:26 PM -0500</pubDate><pubDateParsed>2012-02-09T15:06:26-05:00</pubDateParsed><title>Star Trek Soa2 help</title><feedburner:origLink>http://forums.stardock.com/411411</feedburner:origLink></item><item><author>SageWon</author><comments>http://forums.stardock.com/417414</comments><description>Hull upgrades don&amp;#39;t get applied to drones automatically.&amp;nbsp; And damaged drones don&amp;#39;t get restored to 100% health either until&amp;nbsp;they are completely destroyed&amp;nbsp;and/or scuttled and automatically recreated, or micro&amp;#39;ed to manual repair.&amp;nbsp; The repair&amp;nbsp;bays don&amp;#39;t recognize them as needing repair and won&amp;#39;t automatically heal them.&amp;nbsp; (If you research the tech for 10% more hull, the drones show the potenial for increased hull, but remain at the lower original am...&lt;img src="http://feeds.feedburner.com/~r/Stardock/7/forum/402/~4/KpTweMXSPio" height="1" width="1"/&gt;</description><guid isPermaLink="false">http://forums.stardock.com/417414</guid><link>http://feedproxy.google.com/~r/Stardock/7/forum/402/~3/KpTweMXSPio/417414</link><pubDate>Wed, 08 Feb 2012 10:48:20 PM -0500</pubDate><pubDateParsed>2012-02-08T07:48:20</pubDateParsed><title>[Bug?] Constructor Drones don't regenerate health</title><feedburner:origLink>http://forums.stardock.com/417414</feedburner:origLink></item><item><author>Afijaka</author><comments>http://forums.stardock.com/417421</comments><description>Maybe it is known already, but have to report an ancient visual bug (maybe not so crusial, but still):&lt;br/&gt;&lt;br/&gt;Siege frigate Krosov fires bombs only from the LEFT pylon, the right one is never used (there is no any animation of the bombs getting out from the right-sided pylon when bombing the planet). It should use the both left and right pylon (one by one - as for example rocket frigate Javelis), - so, please, fix this at last.&lt;br/&gt;&lt;br/&gt;Dont know - where its better to report this - anyway, somebody, pleas...&lt;img src="http://feeds.feedburner.com/~r/Stardock/7/forum/402/~4/dyfiddJgIm4" height="1" width="1"/&gt;</description><guid isPermaLink="false">http://forums.stardock.com/417421</guid><link>http://feedproxy.google.com/~r/Stardock/7/forum/402/~3/dyfiddJgIm4/417421</link><pubDate>Tue, 07 Feb 2012 12:47:07 PM -0500</pubDate><pubDateParsed>2012-02-07T09:47:07</pubDateParsed><title>Visual (animation) BUG of siege frigate!!!</title><feedburner:origLink>http://forums.stardock.com/417421</feedburner:origLink></item><item><author>JedediahWiseman</author><comments>http://forums.stardock.com/408925</comments><description>Mkay, I noticed that as the game expansions for Sins have progressed, the strike craft have amusingly changed, sometimes for better or for worst. It would be totally sick if you could right click upon the build option for your&amp;nbsp;preferred&amp;nbsp;strike craft and call up a small menu that would allow you to select the various model designs for strike craft that have appeared throughout Sins of a Solar Empire. Or maybe randomize the model so that squads are composed of varying fighters and bomber...&lt;img src="http://feeds.feedburner.com/~r/Stardock/7/forum/402/~4/0QnWNzGGr-g" height="1" width="1"/&gt;</description><guid isPermaLink="false">http://forums.stardock.com/408925</guid><link>http://feedproxy.google.com/~r/Stardock/7/forum/402/~3/0QnWNzGGr-g/408925</link><pubDate>Tue, 07 Feb 2012 2:32:21 AM -0500</pubDate><pubDateParsed>2012-02-07T02:32:21-05:00</pubDateParsed><title>Game Request for Rebellion</title><feedburner:origLink>http://forums.stardock.com/408925</feedburner:origLink></item><item><author>lllmarklll</author><comments>http://forums.stardock.com/417425</comments><description>Hi, can anyone please tell me how to update to the latest version? Ive just bought the game and im trying to play online, all i get is disconnected from ironclad online when entering serial. Any help would be appreciated. Thanks&lt;img src="http://feeds.feedburner.com/~r/Stardock/7/forum/402/~4/34wUMaG5EqI" height="1" width="1"/&gt;</description><guid isPermaLink="false">http://forums.stardock.com/417425</guid><link>http://feedproxy.google.com/~r/Stardock/7/forum/402/~3/34wUMaG5EqI/417425</link><pubDate>Mon, 06 Feb 2012 3:36:20 PM -0500</pubDate><pubDateParsed>2012-02-06T15:36:20-05:00</pubDateParsed><title>Latest patch??</title><feedburner:origLink>http://forums.stardock.com/417425</feedburner:origLink></item><item><author>GoaFan77</author><comments>http://forums.stardock.com/414842</comments><description>Does anyone else notice that sometimes their black market becomes totally unresponsive? The prices will change but I am unable to purchase or sell any resources what so ever.&lt;img src="http://feeds.feedburner.com/~r/Stardock/7/forum/402/~4/nJnVvxTMoDs" height="1" width="1"/&gt;</description><guid isPermaLink="false">http://forums.stardock.com/414842</guid><link>http://feedproxy.google.com/~r/Stardock/7/forum/402/~3/nJnVvxTMoDs/414842</link><pubDate>Sat, 04 Feb 2012 3:53:42 PM -0500</pubDate><pubDateParsed>2012-02-04T15:53:42-05:00</pubDateParsed><title>Does this only happen to me?</title><feedburner:origLink>http://forums.stardock.com/414842</feedburner:origLink></item><item><author>mattmoak</author><comments>http://forums.stardock.com/417286</comments><description>Now if I could only figure out how to change my forum name &lt;br/&gt;&lt;br/&gt;&amp;nbsp;&lt;br/&gt;&lt;br/&gt;Anyway, really enjoying the game so far and I was wondering....the game looks and feels very much like Homeworld. Did any of the developers work on this game or is their any relationship between the two?&lt;img src="http://feeds.feedburner.com/~r/Stardock/7/forum/402/~4/tnRX-AsdRkM" height="1" width="1"/&gt;</description><guid isPermaLink="false">http://forums.stardock.com/417286</guid><link>http://feedproxy.google.com/~r/Stardock/7/forum/402/~3/tnRX-AsdRkM/417286</link><pubDate>Fri, 03 Feb 2012 7:53:49 PM -0500</pubDate><pubDateParsed>2012-02-03T19:53:49-05:00</pubDateParsed><title>Loving the Game</title><feedburner:origLink>http://forums.stardock.com/417286</feedburner:origLink></item><item><author>Obsidus</author><comments>http://forums.stardock.com/417290</comments><description>Ok so I know all of the obvious ways to attmept this. Such as setting the AI to aggressive and in the case of your AI allies, selecting their fleet and&amp;nbsp;asking them to attack.&amp;nbsp;But these two ways have left me very frustrated.&lt;br/&gt;&lt;br/&gt;I just downloaded the Distant Stars mod and find it to be amazing (great work guys), I&amp;#39;m currently playing a 5v5 on the map called "into the breach", which is an excellent map. I love that it condenses all of the action to two or three grave wells, or rather ...&lt;img src="http://feeds.feedburner.com/~r/Stardock/7/forum/402/~4/j6JeXCmIHXc" height="1" width="1"/&gt;</description><guid isPermaLink="false">http://forums.stardock.com/417290</guid><link>http://feedproxy.google.com/~r/Stardock/7/forum/402/~3/j6JeXCmIHXc/417290</link><pubDate>Fri, 03 Feb 2012 7:28:33 PM -0500</pubDate><pubDateParsed>2012-02-03T19:28:33-05:00</pubDateParsed><title>Getting the AI to be aggressive.</title><feedburner:origLink>http://forums.stardock.com/417290</feedburner:origLink></item><item><author>MayallCommunion</author><comments>http://forums.stardock.com/417222</comments><description>I&amp;#39;ve been in the gaming scene for along time i&amp;#39;ve been playing games for since I was in elementary school. As of right now I am someone who has just graduated out of high school a few months ago and i&amp;#39;ve been looking for work but not finding much. I have a calling that tells me that I want to work for a video game company as a Producer or someone who can work on game balance and has no idea where to get started. But just to move on I am writing this as I want to have a open discussio...&lt;img src="http://feeds.feedburner.com/~r/Stardock/7/forum/402/~4/4YIjIqKCsIA" height="1" width="1"/&gt;</description><guid isPermaLink="false">http://forums.stardock.com/417222</guid><link>http://feedproxy.google.com/~r/Stardock/7/forum/402/~3/4YIjIqKCsIA/417222</link><pubDate>Fri, 03 Feb 2012 9:00:44 AM -0500</pubDate><pubDateParsed>2012-02-03T09:00:44-05:00</pubDateParsed><title>What makes good balance - What will attract more players?</title><feedburner:origLink>http://forums.stardock.com/417222</feedburner:origLink></item><item><author>GoldenEagle777</author><comments>http://forums.stardock.com/417232</comments><description>Was thinking, what if you could build a defense device that, on demand, could reduce the size of your planetary grav well?&lt;br/&gt;&lt;br/&gt;&amp;nbsp;&lt;br/&gt;&lt;br/&gt;Implications for planets would be that they would be easier to defend because of the reduced grave well size thus forcing fleets to have to engage at least some of the defenses vice run in circles around them.&lt;br/&gt;&lt;br/&gt;&amp;nbsp;&lt;br/&gt;&lt;br/&gt;I am undecided if it should be a limited time effect, or it should remain in effect for the duration of it being turned on at the will of the...&lt;img src="http://feeds.feedburner.com/~r/Stardock/7/forum/402/~4/dQvP-KrzDG4" height="1" width="1"/&gt;</description><guid isPermaLink="false">http://forums.stardock.com/417232</guid><link>http://feedproxy.google.com/~r/Stardock/7/forum/402/~3/dQvP-KrzDG4/417232</link><pubDate>Fri, 03 Feb 2012 1:51:41 AM -0500</pubDate><pubDateParsed>2012-02-03T01:51:41-05:00</pubDateParsed><title>New structure? -&amp;gt; Gravity Well fluxuator -&amp;gt; reduces or increases size of grav well at players command?</title><feedburner:origLink>http://forums.stardock.com/417232</feedburner:origLink></item><item><author>Frostflare</author><comments>http://forums.stardock.com/416895</comments><description>To my mind, the beauty of Sins of a Solar Empire derives from its comfort with ambiguity and room for interpretation. Players are free to participate in the story in a variety of ways, if only by dictating how their fleets behave during Sins games. With the exception of competitive multiplayer (in which culture and diplomacy are less efficient than orbital bombardment), players can choose to be ruthless warlords, gentle diplomats, or puppet masters. Victory can be achieved by inciting planetary ...&lt;img src="http://feeds.feedburner.com/~r/Stardock/7/forum/402/~4/CQFNVkMTZEg" height="1" width="1"/&gt;</description><guid isPermaLink="false">http://forums.stardock.com/416895</guid><link>http://feedproxy.google.com/~r/Stardock/7/forum/402/~3/CQFNVkMTZEg/416895</link><pubDate>Wed, 01 Feb 2012 10:32:53 PM -0500</pubDate><pubDateParsed>2012-02-01T07:32:53</pubDateParsed><title>So, what the heck are the Vasari running from, anyway?</title><feedburner:origLink>http://forums.stardock.com/416895</feedburner:origLink></item><item><author>Toddwp</author><comments>http://forums.stardock.com/417074</comments><description>All AI&amp;#39;s cruel and against you. Medium Galaxy, is this even possible? How they manage to rebuild their fleet so fast and keep attacking you. Invade a planet of theirs and in comes their fleet, its always bigger than yours and has advanced ship so early in the game. Not sure where they get the credits, does the AI cheat?&lt;img src="http://feeds.feedburner.com/~r/Stardock/7/forum/402/~4/ptkJLriUHNM" height="1" width="1"/&gt;</description><guid isPermaLink="false">http://forums.stardock.com/417074</guid><link>http://feedproxy.google.com/~r/Stardock/7/forum/402/~3/ptkJLriUHNM/417074</link><pubDate>Wed, 01 Feb 2012 10:13:11 AM -0500</pubDate><pubDateParsed>2012-02-01T11:13:11</pubDateParsed><title>Anyone have any luck against Cruel AIs?</title><feedburner:origLink>http://forums.stardock.com/417074</feedburner:origLink></item><item><author>wbino</author><comments>http://forums.stardock.com/417050</comments><description>Chair recommendations?&lt;img src="http://feeds.feedburner.com/~r/Stardock/7/forum/402/~4/gB47NE4NvGo" height="1" width="1"/&gt;</description><guid isPermaLink="false">http://forums.stardock.com/417050</guid><link>http://feedproxy.google.com/~r/Stardock/7/forum/402/~3/gB47NE4NvGo/417050</link><pubDate>Tue, 31 Jan 2012 7:52:19 PM -0500</pubDate><pubDateParsed>2012-01-31T19:52:19-05:00</pubDateParsed><title>We all spend lots of time on our asses...give me a good chair to buy...</title><feedburner:origLink>http://forums.stardock.com/417050</feedburner:origLink></item><item><author>Rovert10</author><comments>http://forums.stardock.com/416981</comments><description>Lol I remember when I was a noob. But still the way they play will make you wanna tear your hair out especially with the comments they make.&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;Dam you yogscast. Shame it isn&amp;#39;t on the main channel or else we have a swarm of yognaughts coming in.&lt;img src="http://feeds.feedburner.com/~r/Stardock/7/forum/402/~4/GhKa9puh2SU" height="1" width="1"/&gt;</description><guid isPermaLink="false">http://forums.stardock.com/416981</guid><link>http://feedproxy.google.com/~r/Stardock/7/forum/402/~3/GhKa9puh2SU/416981</link><pubDate>Tue, 31 Jan 2012 4:59:34 PM -0500</pubDate><pubDateParsed>2012-01-31T16:59:34-05:00</pubDateParsed><title>Rage Inducing Bump to Game Popularity</title><feedburner:origLink>http://forums.stardock.com/416981</feedburner:origLink></item><item><author>MayallCommunion</author><comments>http://forums.stardock.com/415464</comments><description>I hate that when I play this game we look at some of the Capital ships in this game most are just niche or just unviable in general. I&amp;#39;ve been going on a thought process to buffing the unviable and making the niche more practical in an actual fight. So I decided to go class by class with ideas on what to do with the Capital Ships and im sure stardock won&amp;#39;t take notice of this thread but you never know.&lt;br/&gt;&lt;br/&gt;Battleships: These are supposed to be the Flagships of every navy they lead the oth...&lt;img src="http://feeds.feedburner.com/~r/Stardock/7/forum/402/~4/hvTNEk2bQO0" height="1" width="1"/&gt;</description><guid isPermaLink="false">http://forums.stardock.com/415464</guid><link>http://feedproxy.google.com/~r/Stardock/7/forum/402/~3/hvTNEk2bQO0/415464</link><pubDate>Mon, 30 Jan 2012 2:23:41 PM -0500</pubDate><pubDateParsed>2012-01-30T14:23:41-05:00</pubDateParsed><title>Buffing Capital Ships</title><feedburner:origLink>http://forums.stardock.com/415464</feedburner:origLink></item><item><author>Frostflare</author><comments>http://forums.stardock.com/415264</comments><description>I&amp;#39;ve been thinking about the directed energy weapons in Sins of a Solar Empire: how do they function, how do they relate to one another, and what do they signify in terms of the technological development of the three factions?&lt;br/&gt;&lt;br/&gt;I&amp;#39;m aware of the pitfalls in thinking too much about this issue. Allow me to forestall a few arguments with the following disclaimer:&lt;br/&gt;&lt;br/&gt;Sins takes place in a universe in which psychic powers and deflector shields exist, faster-than-light travel is possible (thr...&lt;img src="http://feeds.feedburner.com/~r/Stardock/7/forum/402/~4/S9pL3K4COt4" height="1" width="1"/&gt;</description><guid isPermaLink="false">http://forums.stardock.com/415264</guid><link>http://feedproxy.google.com/~r/Stardock/7/forum/402/~3/S9pL3K4COt4/415264</link><pubDate>Mon, 30 Jan 2012 10:52:30 AM -0500</pubDate><pubDateParsed>2012-01-30T11:52:30</pubDateParsed><title>Sins Energy Weapon Lore</title><feedburner:origLink>http://forums.stardock.com/415264</feedburner:origLink></item><item><author>Zygon</author><comments>http://forums.stardock.com/416529</comments><description>Hello.&lt;br/&gt;&lt;br/&gt;I know there are threads on this topic, but they all are vague on how to do this.&lt;br/&gt;&lt;br/&gt;I am not a modder.&amp;nbsp; Much of what is said in them is foreign to me.&lt;br/&gt;&lt;br/&gt;I enjoy slow, long drawn out games, but the constant bombardment of superweapons gets annoying and I&amp;#39;d like to know how to disable them.&lt;br/&gt;&lt;br/&gt;The best solution I&amp;#39;ve seen is to make the tech requiremnts 99.&amp;nbsp; But I have no idea how.&lt;br/&gt;&lt;br/&gt;Please help.&lt;img src="http://feeds.feedburner.com/~r/Stardock/7/forum/402/~4/482dXk-3USs" height="1" width="1"/&gt;</description><guid isPermaLink="false">http://forums.stardock.com/416529</guid><link>http://feedproxy.google.com/~r/Stardock/7/forum/402/~3/482dXk-3USs/416529</link><pubDate>Sat, 28 Jan 2012 5:53:10 AM -0500</pubDate><pubDateParsed>2012-01-28T05:53:10-05:00</pubDateParsed><title>Disable Super Weapons</title><feedburner:origLink>http://forums.stardock.com/416529</feedburner:origLink></item><item><author>LupusVir</author><comments>http://forums.stardock.com/416298</comments><description>I have always wonderd what space ponies are. Could someone tell me please?&lt;img src="http://feeds.feedburner.com/~r/Stardock/7/forum/402/~4/k_GIK9gnZ3I" height="1" width="1"/&gt;</description><guid isPermaLink="false">http://forums.stardock.com/416298</guid><link>http://feedproxy.google.com/~r/Stardock/7/forum/402/~3/k_GIK9gnZ3I/416298</link><pubDate>Fri, 27 Jan 2012 12:06:57 PM -0500</pubDate><pubDateParsed>2012-01-27T09:06:57</pubDateParsed><title>What are Space Ponies?!?!</title><feedburner:origLink>http://forums.stardock.com/416298</feedburner:origLink></item><item><author>Zwelchy</author><comments>http://forums.stardock.com/416092</comments><description>Hey guys i just bought the Game via Steam and now i want to play it.&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;My problem is, that everytime i try to start the game my Monitor goes out, i can still hear the game in the background but i dont see anything....&lt;br/&gt;&lt;br/&gt;&amp;nbsp;&lt;br/&gt;&lt;br/&gt;Is this a common problem?&lt;br/&gt;&lt;br/&gt;&amp;nbsp;&lt;img src="http://feeds.feedburner.com/~r/Stardock/7/forum/402/~4/CgZPCyw8u5Q" height="1" width="1"/&gt;</description><guid isPermaLink="false">http://forums.stardock.com/416092</guid><link>http://feedproxy.google.com/~r/Stardock/7/forum/402/~3/CgZPCyw8u5Q/416092</link><pubDate>Fri, 27 Jan 2012 4:12:53 AM -0500</pubDate><pubDateParsed>2012-01-27T04:12:53-05:00</pubDateParsed><title>Monitor Bug?</title><feedburner:origLink>http://forums.stardock.com/416092</feedburner:origLink></item><item><author>wbino</author><comments>http://forums.stardock.com/416150</comments><description>Quick and easy....&lt;br/&gt;&lt;br/&gt;No Build Option.&lt;br/&gt;&lt;br/&gt;You cannot repair, build any new ships.&lt;br/&gt;&lt;br/&gt;You start off with a fleet of mixed ships, one of every kind or so.&lt;br/&gt;&lt;br/&gt;Your job is to defeat your enemy to the last ship.&lt;br/&gt;&lt;br/&gt;All other Sins and techs remain the same, you just cant get backup.&lt;br/&gt;&lt;br/&gt;Each ship would be a huge loss.&lt;br/&gt;&lt;br/&gt;Chess in Space.&lt;img src="http://feeds.feedburner.com/~r/Stardock/7/forum/402/~4/Cg-Z7lAZo0s" height="1" width="1"/&gt;</description><guid isPermaLink="false">http://forums.stardock.com/416150</guid><link>http://feedproxy.google.com/~r/Stardock/7/forum/402/~3/Cg-Z7lAZo0s/416150</link><pubDate>Thu, 26 Jan 2012 8:34:59 AM -0500</pubDate><pubDateParsed>2012-01-26T08:34:59-05:00</pubDateParsed><title>No build option/Play Sins like chess?</title><feedburner:origLink>http://forums.stardock.com/416150</feedburner:origLink></item><item><author>Frostflare</author><comments>http://forums.stardock.com/416207</comments><description>I&amp;#39;m aware that the Antorak is a solid ship: Phase Out Hull can either cancel a channeled ability, interrupt a phase jump, or temporarily take the pressure off a friendly ship that&amp;#39;s being focus-fired.&lt;br/&gt;&lt;br/&gt;Likewise, Distort Gravity is quite good, but I have two problems with it:&lt;br/&gt;&lt;br/&gt;It tends to end before the ships of a large fleet position themselves for a group phase jump, causing them to reposition themselves at a shallower position in the gravity well.&amp;nbsp; If you re-cast the ability, ...&lt;img src="http://feeds.feedburner.com/~r/Stardock/7/forum/402/~4/8s1C4Ouf_s8" height="1" width="1"/&gt;</description><guid isPermaLink="false">http://forums.stardock.com/416207</guid><link>http://feedproxy.google.com/~r/Stardock/7/forum/402/~3/8s1C4Ouf_s8/416207</link><pubDate>Thu, 26 Jan 2012 2:40:54 AM -0500</pubDate><pubDateParsed>2012-01-26T02:40:54-05:00</pubDateParsed><title>Antorak Marauder Suggestions</title><feedburner:origLink>http://forums.stardock.com/416207</feedburner:origLink></item><item><author>SOAS</author><comments>http://forums.stardock.com/416124</comments><description>I&amp;#39;m new to this game, and for some reason I just felt like defeating my ally after defeating my enemy, but I never succeeded(I play single player)...&amp;nbsp;&lt;br/&gt;&lt;br/&gt;So far I have star bases in every single planet including my ally&amp;#39;s planets, what should I do next? I sped the game up to 8x and now I have about 2 million credits and about 200 thousands of metal and crystal.&amp;nbsp;&lt;br/&gt;&lt;br/&gt;Anybody willing to help?&lt;img src="http://feeds.feedburner.com/~r/Stardock/7/forum/402/~4/KUaPpAJDFkc" height="1" width="1"/&gt;</description><guid isPermaLink="false">http://forums.stardock.com/416124</guid><link>http://feedproxy.google.com/~r/Stardock/7/forum/402/~3/KUaPpAJDFkc/416124</link><pubDate>Wed, 25 Jan 2012 12:53:30 AM -0500</pubDate><pubDateParsed>2012-01-25T13:53:30</pubDateParsed><title>How do I defeat my ally after defeating the enemies?</title><feedburner:origLink>http://forums.stardock.com/416124</feedburner:origLink></item><item><author>rom87a</author><comments>http://forums.stardock.com/415152</comments><description>Im playing a game against a tec hard ai as the advent and seem to be stuck in a stalemate situation every fleet i send to attack one of their planets gets annihilated despite having more ships .Their star bases are pretty much invincible i send about 10 anti structure ships and they get destroyed long before they can take down a starbase.What tips do you suggest to break this stalemate ?&amp;nbsp;&lt;br/&gt;&lt;br/&gt;&amp;nbsp;&lt;br/&gt;&lt;br/&gt;savegame file&lt;br/&gt;&lt;br/&gt;http://www.mediafire.com/?as28l6655iqm8ul&lt;img src="http://feeds.feedburner.com/~r/Stardock/7/forum/402/~4/IAzQWR1DJZ4" height="1" width="1"/&gt;</description><guid isPermaLink="false">http://forums.stardock.com/415152</guid><link>http://feedproxy.google.com/~r/Stardock/7/forum/402/~3/IAzQWR1DJZ4/415152</link><pubDate>Tue, 24 Jan 2012 12:31:27 PM -0500</pubDate><pubDateParsed>2012-01-24T09:31:27</pubDateParsed><title>Advent fleet help ?</title><feedburner:origLink>http://forums.stardock.com/415152</feedburner:origLink></item></channel></rss>

