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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;CUQFSHs5fyp7ImA9WhRaF08.&quot;"><id>tag:blogger.com,1999:blog-203486658912585901</id><updated>2012-02-20T02:35:19.527-05:00</updated><category term="mobile" /><category term="books and collectibles" /><category term="contest" /><category term="game news" /><category term="podcast" /><category term="macintosh" /><category term="lara croft" /><category term="underworld" /><category term="angel of darkness" /><category term="other games" /><category term="world travels" /><category term="guardian of light" /><category term="models" /><category term="opinion/poll" /><category term="site updates" /><category term="community" /><category term="cosplay/outfits" /><category term="music" /><category term="about stella" /><category term="tomb raider 2012 (TR9)" /><category term="most popular posts" /><category term="playstation/psp" /><category term="speedrunning" /><category term="guest blogger" /><category term="classic tomb raider" /><category term="game design" /><category term="interview" /><category term="developers" /><category term="30-day challenge" /><category term="level editor" /><category term="charity" /><category term="anniversary" /><category term="*welcome*" /><category term="xbox 360" /><category term="video" /><category term="fan art" /><category term="iphone/ipad" /><category term="legend" /><category term="fan fiction/poetry" /><category term="announcements" /><category term="group play" /><title>Stella's Tomb Raider Blog</title><subtitle type="html">&lt;b&gt;News and discussion about the Tomb Raider video game series.&lt;/b&gt;</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://blog.tombraiders.net/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://blog.tombraiders.net/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>Stellalune</name><uri>http://www.blogger.com/profile/03782486742546192464</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://4.bp.blogspot.com/-smFitFTVauk/Tj61yG8_aXI/AAAAAAAAATM/gTMQaEh2Rpw/s220/stella_square.jpg" /></author><generator version="7.00" 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href="http://www.podcastready.com/oneclick_bookmark.php?url=http%3A%2F%2Ffeeds.feedburner.com%2FStellasTombRaiderBlog" src="http://www.podcastready.com/images/podcastready_button.gif">Subscribe with Podcast Ready</feedburner:feedFlare><feedburner:feedFlare href="http://www.wikio.com/subscribe?url=http%3A%2F%2Ffeeds.feedburner.com%2FStellasTombRaiderBlog" src="http://www.wikio.com/shared/img/add2wikio.gif">Subscribe with Wikio</feedburner:feedFlare><feedburner:feedFlare href="http://www.dailyrotation.com/index.php?feed=http%3A%2F%2Ffeeds.feedburner.com%2FStellasTombRaiderBlog" src="http://www.dailyrotation.com/rss-dr2.gif">Subscribe with Daily Rotation</feedburner:feedFlare><entry gd:etag="W/&quot;A0cNRXc9fSp7ImA9WhRaFUQ.&quot;"><id>tag:blogger.com,1999:blog-203486658912585901.post-3304082153469150145</id><published>2012-02-18T16:03:00.000-05:00</published><updated>2012-02-18T16:04:54.965-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-18T16:04:54.965-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="announcements" /><category scheme="http://www.blogger.com/atom/ns#" term="community" /><category scheme="http://www.blogger.com/atom/ns#" term="underworld" /><category scheme="http://www.blogger.com/atom/ns#" term="group play" /><title>Tomb Raider Underworld Group Play Is On!</title><content type="html">Hi, everybody. Our latest Tomb Raider play group is starting today. I hope you'll join us as we muddle through &lt;i&gt;Tomb Raider: Underworld&lt;/i&gt;. We'll be meeting on &lt;a href="http://www.laracroftonline.net/index.php?showtopic=6253" target="_blank"&gt;this Lara Croft Online Forum thread&lt;/a&gt;. There we can easily share our experiences, post links, screenshots, videos, etc., and chat back and forth as we each enjoy Lara's adventure at home.&lt;br /&gt;&lt;br /&gt;

If you're new to the LCO Forum and have any trouble signing up, &lt;a href="http://tombraiders.net/stella/contact.html"&gt;let me know&lt;/a&gt; and I'll help sort it out. I'm also happy to answer any questions about group play, but please read my intro on the forum first. Your question may already be answered there.&lt;br /&gt;&lt;br /&gt;

Again, here's the link: &lt;a href="http://www.laracroftonline.net/index.php?showtopic=6253" target="_blank"&gt;http://www.laracroftonline.net/index.php?showtopic=6253&lt;/a&gt;. See you there! :D&lt;br /&gt;&lt;br /&gt;

&lt;div align="center"&gt;&lt;img src="http://tombraiders.net/stella/images/TR8/TRU_PC_package_med.jpg" width="213" height="300" border="0"&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/203486658912585901-3304082153469150145?l=blog.tombraiders.net' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/7BsRMhiznDSHCl5Ov4Ie6NvuPI8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/7BsRMhiznDSHCl5Ov4Ie6NvuPI8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/7BsRMhiznDSHCl5Ov4Ie6NvuPI8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/7BsRMhiznDSHCl5Ov4Ie6NvuPI8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/StellasTombRaiderBlog/~4/5tWkxg2eixI" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://blog.tombraiders.net/feeds/3304082153469150145/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://blog.tombraiders.net/2012/02/tomb-raider-underworld-group-play-is-on.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/3304082153469150145?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/3304082153469150145?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StellasTombRaiderBlog/~3/5tWkxg2eixI/tomb-raider-underworld-group-play-is-on.html" title="Tomb Raider Underworld Group Play Is On!" /><author><name>Stellalune</name><uri>http://www.blogger.com/profile/03782486742546192464</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://4.bp.blogspot.com/-smFitFTVauk/Tj61yG8_aXI/AAAAAAAAATM/gTMQaEh2Rpw/s220/stella_square.jpg" /></author><thr:total>1</thr:total><feedburner:origLink>http://blog.tombraiders.net/2012/02/tomb-raider-underworld-group-play-is-on.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkcBQHw_fCp7ImA9WhRQGE8.&quot;"><id>tag:blogger.com,1999:blog-203486658912585901.post-4647873273995432800</id><published>2011-12-13T09:38:00.000-05:00</published><updated>2011-12-13T19:54:11.244-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-13T19:54:11.244-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="developers" /><category scheme="http://www.blogger.com/atom/ns#" term="interview" /><category scheme="http://www.blogger.com/atom/ns#" term="tomb raider 2012 (TR9)" /><title>Bridging the Gap Between New and Old Tomb Raider Fans</title><content type="html">In an interview with &lt;a href="http://www.xbox.com/en-gb/" target="_blank"&gt;Xbox UK&lt;/a&gt;,  Crystal Dynamics' Community Manager Meagan Marie discusses the upcoming TOMB RAIDER and its mysterious island setting. She also acknowledges some of the rumblings heard among the series' long-time fans.&lt;br /&gt;&lt;br /&gt;

&lt;div align="center"&gt;&lt;iframe width="485" height="276" src="http://www.youtube.com/embed/QTNDHmkGUJs" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;br /&gt;

Now you may notice a subtle shift in the message coming out of the developer's offices recently. I think they've sensed that many of us are concerned about the games' straying too far from the traditional Tomb Raider model we've come to know and love. In this interview, as well as in the more recent &lt;a href="http://officialtombraiderblog.tumblr.com/tagged/Podcast" target="_blank"&gt;Crystal Habit Podcasts&lt;/a&gt;, they've been stressing that the new game will still comprise what they're calling the core &amp;quot;pillars&amp;quot; of Tomb Raider: exploration/traversal, puzzle solving and combat, but that all this will take place within the context of a survival story.&lt;br /&gt;&lt;br /&gt;

Some of the fans who watched the exciting &lt;a href="http://www.youtube.com/user/stellalune#grid/user/8CF127F96087C050" target="_blank"&gt;game trailers&lt;/a&gt; released this past summer came away with the impression that this was going to be a survival-horror game starring Lara Croft. (I'll admit I was among them.) After all, this will be the first M-rated Tomb Raider, and the action in the gameplay trailer looks damned scary. But lately Crystal has been carefully re-shaping their message to existing fans.&lt;br /&gt;&lt;br /&gt;

As Global Brand Manager Karl Stewart said in the &lt;a href="http://officialtombraiderblog.tumblr.com/post/11591659952/thanks-for-listening-in-to-the-fourth-crystal" target="_blank"&gt;fourth podcast&lt;/a&gt;, this will &lt;i&gt;not&lt;/i&gt; be a &lt;i&gt;Condemned&lt;/i&gt;, &lt;i&gt;Resident Evil&lt;/i&gt; or &lt;i&gt;Silent Hill&lt;/i&gt; type game. There will definitely be some scary situations, but the game will be more &amp;quot;survival-adventure&amp;quot; than &amp;quot;survival-horror&amp;quot;. Meagan also stresses in the interview above that anyone who plays the new game is &amp;quot;going to feel the Tomb Raider in it.&amp;quot;&lt;br /&gt;&lt;br /&gt;

What do you think? Is the upcoming game grabbing your interest so far? Are you OK with the new direction the series is taking and where would you like to see it go in the future? Please leave a comment below or on my &lt;a href="http://www.facebook.com/stellatombraider#!/stellatombraider/posts/132596890185515" target="_blank"&gt;Facebook page&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/203486658912585901-4647873273995432800?l=blog.tombraiders.net' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/KecZn0M5yz2-BLuhpJjOykpTGG0/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/KecZn0M5yz2-BLuhpJjOykpTGG0/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/StellasTombRaiderBlog/~4/mgPD93jSrVc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://blog.tombraiders.net/feeds/4647873273995432800/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://blog.tombraiders.net/2011/12/bridging-gap-between-new-and-old-tomb.html#comment-form" title="27 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/4647873273995432800?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/4647873273995432800?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StellasTombRaiderBlog/~3/mgPD93jSrVc/bridging-gap-between-new-and-old-tomb.html" title="Bridging the Gap Between New and Old Tomb Raider Fans" /><author><name>Stellalune</name><uri>http://www.blogger.com/profile/03782486742546192464</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://4.bp.blogspot.com/-smFitFTVauk/Tj61yG8_aXI/AAAAAAAAATM/gTMQaEh2Rpw/s220/stella_square.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/QTNDHmkGUJs/default.jpg" height="72" width="72" /><thr:total>27</thr:total><feedburner:origLink>http://blog.tombraiders.net/2011/12/bridging-gap-between-new-and-old-tomb.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUYDRn89eyp7ImA9WhRQFUg.&quot;"><id>tag:blogger.com,1999:blog-203486658912585901.post-6762139202417305157</id><published>2011-12-10T17:34:00.001-05:00</published><updated>2011-12-10T17:46:17.163-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-10T17:46:17.163-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="announcements" /><category scheme="http://www.blogger.com/atom/ns#" term="books and collectibles" /><title>Tomb Raider Collectibles Silent Auction</title><content type="html">My dear friend Katie Fleming is auctioning off part of her Tomb Raider memorabilia collection to help raise money so she can attend the &lt;a href="http://www.gdconf.com/" target="_blank"&gt;Game Developers Conference&lt;/a&gt; next March. This will be an amazing career networking opportunity, but traveling from her home in Canada to San Francisco for the 5-day event will be expensive. When she told me about her idea for the auction, I was sorry to hear she'd be letting go of some of her cherished possessions, but I couldn't think of a better way to raise money while doing something fun for the fan community.&lt;br /&gt;&lt;br /&gt;
Katie's auction runs through January 13, 2012. I encourage all Tomb Raider collectors to check it out. There are some great items up for sale, including Tomb Raider books, Lara Croft action figures, a Sideshow Lara figure, a Tonner doll, a PSP bundle with accessories and games, and lots more.&lt;br /&gt;&lt;br /&gt;
Please visit &lt;a href="http://www.tombraiders.net/katie/screenshots/auction/" target="_blank"&gt;Katie's site&lt;/a&gt; for details. Along with this video (below), she's posted photos and descriptions for all the items and guidelines for bidding.&lt;br /&gt;&lt;br /&gt;
Good luck and thanks to everyone who participates!&lt;br /&gt;&lt;br /&gt;
&lt;div align="center"&gt;&lt;iframe width="485" height="276" src="http://www.youtube.com/embed/xui145yzjWg" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/203486658912585901-6762139202417305157?l=blog.tombraiders.net' alt='' /&gt;&lt;/div&gt;
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&lt;div align="center"&gt;&lt;a href="http://americancensorship.org" target="_blank"&gt;&lt;img src="http://tombraiders.net/stella/images/censored-page.jpg" alt="" width="400" height="294" border="0"&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/203486658912585901-2355645534314898181?l=blog.tombraiders.net' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/DLAk80ADuzA0faTu2jOeUu_ZuG8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/DLAk80ADuzA0faTu2jOeUu_ZuG8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/StellasTombRaiderBlog/~4/oZni8MC5aeQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://blog.tombraiders.net/feeds/2355645534314898181/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://blog.tombraiders.net/2011/11/if-you-visit-stellas-tomb-raider-site.html#comment-form" title="7 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/2355645534314898181?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/2355645534314898181?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StellasTombRaiderBlog/~3/oZni8MC5aeQ/if-you-visit-stellas-tomb-raider-site.html" title="This Post Has Been Censored" /><author><name>Stellalune</name><uri>http://www.blogger.com/profile/03782486742546192464</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://4.bp.blogspot.com/-smFitFTVauk/Tj61yG8_aXI/AAAAAAAAATM/gTMQaEh2Rpw/s220/stella_square.jpg" /></author><thr:total>7</thr:total><feedburner:origLink>http://blog.tombraiders.net/2011/11/if-you-visit-stellas-tomb-raider-site.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkABRHw8eyp7ImA9WhRSEkw.&quot;"><id>tag:blogger.com,1999:blog-203486658912585901.post-3405270096225715309</id><published>2011-11-13T15:46:00.001-05:00</published><updated>2011-11-13T16:12:35.273-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-11-13T16:12:35.273-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="site updates" /><category scheme="http://www.blogger.com/atom/ns#" term="tomb raider 2012 (TR9)" /><title>TOMB RAIDER Media Section Updated</title><content type="html">Just a quick post to announce that the TOMB RAIDER media pages on Stella's Site have been updated. Along with the wallpapers, videos and audio files that have already been posted, we now have a huge collection of high-resolution screenshots and concept art&amp;mdash;all without logos or watermarks.&lt;br /&gt;&lt;br /&gt;
I hope to have some brand new stuff for you soon, but in the meantime, enjoy these top-quality re-issues. As always, I thank Meagan Marie, our woman on the inside at Crystal Dynamics, for sharing these official assets.
&lt;p align="center"&gt;&lt;a href="http://tombraiders.net/stella/images/TR9/tomb-raider-media.html" target="_blank"&gt;&lt;b&gt;TOMB RAIDER Media at Stella's Site&lt;/b&gt;&lt;/a&gt;&lt;/p&gt;
&lt;div align="center"&gt;&lt;a href="http://tombraiders.net/stella/images/TR9/tomb-raider-media.html" target="_blank"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/tomb9/night-hub-concept.jpg" width="485" height="831" alt="TOMB RAIDER Night Hub concept art" border="0"&gt;&lt;/a&gt;&lt;br /&gt;&lt;i&gt;TOMB RAIDER Night Hub concept art, one of many images available in high resolution without watermarks or logos at &lt;a href="http://tombraiders.net/stella/images/TR9/tomb-raider-media.html" target="_blank"&gt;tombraiders.net&lt;/a&gt;.&lt;/i&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/203486658912585901-3405270096225715309?l=blog.tombraiders.net' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/H2O0yC2US5anjzGAaQHdqMId2qY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/H2O0yC2US5anjzGAaQHdqMId2qY/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/StellasTombRaiderBlog/~4/nk2cMEvpNB8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://blog.tombraiders.net/feeds/3405270096225715309/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://blog.tombraiders.net/2011/11/tomb-raider-media-section-updated.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/3405270096225715309?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/3405270096225715309?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StellasTombRaiderBlog/~3/nk2cMEvpNB8/tomb-raider-media-section-updated.html" title="TOMB RAIDER Media Section Updated" /><author><name>Stellalune</name><uri>http://www.blogger.com/profile/03782486742546192464</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://4.bp.blogspot.com/-smFitFTVauk/Tj61yG8_aXI/AAAAAAAAATM/gTMQaEh2Rpw/s220/stella_square.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://blog.tombraiders.net/2011/11/tomb-raider-media-section-updated.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0EGQnc-fip7ImA9WhRSEUw.&quot;"><id>tag:blogger.com,1999:blog-203486658912585901.post-3024096020693409567</id><published>2011-11-12T09:49:00.001-05:00</published><updated>2011-11-12T11:33:43.956-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-11-12T11:33:43.956-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="world travels" /><category scheme="http://www.blogger.com/atom/ns#" term="guest blogger" /><title>Bosnian Valley of Pyramids</title><content type="html">&lt;b&gt;Today guest blogger Eldin Mostic introduces us to a fascinating archaeological find located in his native Bosnia-Herzegovina. Perhaps someday Lara's adventures will take her there.&lt;/b&gt;&lt;br&gt;&lt;br&gt;

The Bosnian Pyramid,
Visocica Hill, is the first European pyramid to be discovered. It is
located in the heart of Bosnia, in the town of Visoko. The structure
has all the classic elements: four perfectly shaped slopes pointing
toward the cardinal points, a flat top and an entrance complex. At
720 feet high, it stands about one and a half times taller than the
Great Pyramid of Giza. On the top of the pyramid are also the ruins
of a Medieval walled town, once the base of a Bosnian king, Tvrtko of
Kotromanic (1338-1391). Because of its similarities to the Pyramid of
the Sun in Teotihuacan, Mexico, it has been named the &amp;quot;Bosnian
Pyramid of the Sun&amp;quot;. There are also four more ancient structures on
the site: the Bosnian Pyramid of the Moon, Bosnian Pyramid of the
Dragon, Bosnian Pyramid of Love and Temple of the Earth.&lt;br&gt;&lt;br&gt;

&lt;div align="center"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/bosnia/pyramid-of-the-sun.jpg" width="485" height="364" border="0"&gt;&lt;br&gt;&lt;i&gt;The Bosnian Pyramid of the Sun&lt;/i&gt;&lt;/div&gt;&lt;br&gt;

&lt;span style="float:right; margin-left:12px"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/bosnia/sam-osmanagic.jpg" width="200" height="151" border="0"&gt;&lt;br&gt;&lt;i&gt;Dr. Semir Osmanagic&lt;/i&gt;&lt;/span&gt;Dr. Semir &amp;quot;Sam&amp;quot; Osmanagic, who has been called the &amp;quot;Bosnian Indiana Jones&amp;quot;, was
born in that country and now resides in the United States. He is
credited with the discovery of the Visoko pyramid complex. During his
first trip to the area in 2005, Osmanagic noticed the precise
geometric appearance of the region's hills. To him they seemed
clearly man-made. Subsequent research revealed that the hillsides
were not only symmetrical, they also aligned to the points of the
compass&amp;mdash;north, south, east and west; and the Pyramids of the Sun, 
Moon and Dragon form a perfect equilateral triangle with 2.170 meters 
between their tops&lt;br&gt;&lt;br&gt;
Osmanagic began exploratory digs in
the area and soon confirmed the existence of stone tiles and other
man-made structures across the site, possibly dating back to the Ice
Age. Osmanagic says: &amp;quot;We have already  dug out stone blocks which I
believe are covering the  pyramid.&amp;quot; He established a non-profit
foundation to undertake further  excavation of the site. (More at
&lt;a href="http://www.bosnianpyramidofthesun.com" target="_blank"&gt;www.bosnianpyramidofthesun.com&lt;/a&gt;.)&lt;br&gt;&lt;br&gt;

&lt;div align="center"&gt;&lt;a href="http://tombraiders.net/stella/images/blog/bosnia/pyramid-diagram.jpg" target="_blank"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/bosnia/pyramid-diagram-sm.jpg" width="485" height="419" border="0"&gt;&lt;/a&gt;&lt;br&gt;&lt;i&gt;Diagram of the pyramid site. Click for larger version.&lt;/i&gt;&lt;/div&gt;&lt;br&gt;

There is still some controversy as to whether the structures were in fact created by
ancient humans or are naturally occurring geological features called
&amp;quot;flatirons&amp;quot; with man-made structures built into them.&lt;br&gt;&lt;br&gt;

&lt;span style="float:left; margin-right:12px; margin-bottom:12px"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/bosnia/pyramid-with-light-beam.jpg" width="250" height="338" border="0"&gt;&lt;/span&gt;In 2007 Egyptologist Nabil
Mohamed Swelim visited Visoko. His report, publicised by the
Archeological Park, agreed with Osmanagic's finding that the Pyramid
of the Sun was the world's largest pyramid. Swelim concluded,
&amp;quot;Arguments in favour or in disfavour have no effect on the fact
that the pyramid concept and the properties are there for everyone to
see.&amp;quot; However, in 2010 he released a report in which he clarified
that he does not claim it is man-made pyramid, but rather that he
uses the term for any feature, natural or artificial, which is a
geometric pyramid, but he does not exclude the possibility it is
man-made.&lt;br&gt;&lt;br&gt;

Additional research will
no doubt reveal more. Meanwhile, regardless of the structures'
origins, many interesting archeological discoveries have been made on
the site.&lt;br&gt;

&lt;div align="center"&gt;&lt;b&gt;&amp;middot;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;middot;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;middot;&lt;/b&gt;&lt;/div&gt;&lt;br&gt;

Here are some of the artifacts that were discovered here in the past 3 years:&lt;br&gt;&lt;br&gt;

&lt;span style="float:left; margin-right:12px; margin-bottom:12px"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/bosnia/1-stone-wheel.jpg" alt="Stone Wheel" width="145" height="109" border="0"&gt;&lt;/span&gt;A stone wheel, the first artifact found in the KTK tunnels (shown on
the map below), has attracted a lot of public attention. The material
that composes this wheel is marl and sandstone and it has diameter of
one meter. Its width is 15-17 cm. It was found in the right-side
tunnel at 17 meters length during the removal of the debris.&lt;br&gt;&lt;br&gt;

Parts of this wheel were also found at a depth of 1.20 - 1.50 meters
within the landslide material. During the removal of the debris,
parts of this wheel were carefully separated from marl and clay,
where they were found. These parts have been pieced together.&lt;br&gt;&lt;br&gt;

&lt;span style="float:left; margin-right:12px; margin-bottom:12px"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/bosnia/2-stone-block.jpg" alt="Carved Stone Block" width="300" height="223" border="0"&gt;&lt;/span&gt;This stone block was discovered in the Ravne tunnel complex, a labyrinth of underground passages to the northeast of the Sun Pyramid site,
with two moulds containing traces of oxidized molten metal. The
composition of this stone is not the same as the materials found in
the tunnel.&lt;br&gt;&lt;br&gt;

&lt;span style="clear:both; float:right; margin-left:12px; margin-bottom:12px"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/bosnia/3-glass-lump.jpg" alt="Glass Lump" width="145" height="129" border="0"&gt;&lt;/span&gt;Artificial glass lump (right) also found during the Ravne tunnel excavation. At 110
meters from the entrance, workers found this forged glass lump. Its
age is still to be determined.&lt;br&gt;&lt;br&gt;

&lt;span style="float:left; margin-right:12px; margin-bottom:12px"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/bosnia/4-megalith.jpg" alt="Megalith K-1" width="145" height="107" border="0"&gt;&lt;/span&gt;Megalith K-1 (left) was the first megalith found that contains what appears to be an
ancient writings.&lt;br&gt;&lt;br&gt;

&lt;span style="clear:both"&gt;An initial interpretation of megalith K-1 suggests it may be a diagram
of the pyramid complex itself, as shown by this map overlay:&lt;/span&gt;&lt;br&gt;&lt;br&gt;

&lt;div align="center"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/bosnia/5-megalith-diagram.jpg" alt="Megalith K-1 map overlay" width="500" height="356" border="0"&gt;&lt;/div&gt;&lt;br&gt;

&lt;span style="float:right; margin-left:12px; margin-bottom:12px"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/bosnia/6-stone-mould.jpg" alt="" width="147" height="148" border="0"&gt;&lt;/span&gt;Another carved stone mould containing traces of molten oxidized metal. It was found during the excavation works in tunnel Ravne at a distance of 130 meters, just before another tunnel intersection.&lt;br&gt;&lt;br&gt;

&lt;span style="clear:both"&gt;The Bosnian Pyramid of the Sun was the location where yet another sandstone
megalith with markings has been found (shown below). At this time the experts are
not trying to interpret the signs but rather let the public come to
it's own conclusions. What we have here is just another piece of
evidence of an ancient civilization. One thing that seems consistent
is the sign resembling the letter &amp;quot;E&amp;quot; which we saw on several
locations in Tunnel Ravne and on Visoko plate.&lt;/span&gt;&lt;br&gt;&lt;br&gt;

&lt;div align="center"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/bosnia/7-megalithA.jpg" alt="" width="145" height="112" border="0"&gt;&amp;nbsp;&lt;img src="http://tombraiders.net/stella/images/blog/bosnia/7-megalithB.jpg" alt="" width="145" height="113" border="0"&gt;&lt;/div&gt;&lt;br&gt;

The removal of the debris from the underground tunnels is ongoing and
with the use of gravel filtration technique in the Ravne location,
another stone artifact was found (below). It looks like a stone shell and
could be possibly man made. Samples were taken which will be sent for
further archaeological analysis.&lt;br&gt;&lt;br&gt;

&lt;div align="center"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/bosnia/8-stone-shellA.jpg" alt="" width="145" height="109" border="0"&gt;&amp;nbsp;&lt;img src="http://tombraiders.net/stella/images/blog/bosnia/8-stone-shellB.jpg" alt="" width="145" height="109" border="0"&gt;&lt;/div&gt;&lt;br&gt;

Two-sided human foot (below), found in the uncovered paved northern part of the plateau
of the Toprakalia hill, in Gornje Vratnice, near Visoko, 3 feet under
the ground.&lt;br&gt;&lt;br&gt;

&lt;div align="center"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/bosnia/9-stone-footA.jpg" alt="" width="145" height="62" border="0"&gt;&amp;nbsp;&lt;img src="http://tombraiders.net/stella/images/blog/bosnia/9-stone-footB.jpg" alt="" width="145" height="67" border="0"&gt;&lt;/div&gt;&lt;br&gt;

200 meters from the Ravne tunnel entrance another megalith block was
found underneath 60 cm of debris that was removed while clearing the
tunnel. Its length is approximately 2 meters. New writings were
found, which can be seen on the photographs. This block was
photographed, then covered to protect it at its original location.
Foundation workers expect that by mid-October this part of tunnel
will be available and safe to visit by general public.&lt;br&gt;&lt;br&gt;

&lt;div align="center"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/bosnia/10-megalithA.jpg" alt="" width="145" height="130" border="0"&gt;&amp;nbsp;&lt;img src="http://tombraiders.net/stella/images/blog/bosnia/10-megalithB.jpg" alt="" width="145" height="130" border="0"&gt;&lt;/div&gt;&lt;br&gt;

&lt;span style="float:right; margin-left:12px; margin-bottom:12px"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/bosnia/11-carved-artifact.jpg" alt="" width="145" height="109" border="0"&gt;&lt;/span&gt;Discovered on May 6th this artifact speaks for itself. At this time it has not
yet been dated, but it is obvious that it was part of something
greater. It was moved from it's original location most probably
several times and traces are found hinting that it was worked on for
further incorporation.&lt;br&gt;&lt;br&gt;

Various web sites devoted to the excavation and its findings include many
more photos and descriptions of the interesting objects that have
been found so far. See the links below.&lt;br&gt;&lt;br&gt;

Parts of the site are open to tourists, and every summer people from all
over the world come to Visoko to work on the excavation. If you'd
like to visit or volunteer, the people of Bosnia welcome you.&lt;br&gt;&lt;br&gt;

&lt;div align="center"&gt;&lt;iframe width="485" height="359" src="http://www.youtube.com/embed/uShCOTzVLZw" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br&gt;&lt;i&gt;Dr. Osmanagic explains his hypothesis about the origins of&lt;br&gt;the Bosnian pyramids.&lt;/i&gt;&lt;/div&gt;&lt;br&gt;


&lt;b&gt;LINKS:&lt;/b&gt;&lt;br&gt;&lt;br&gt;

&lt;ul&gt;
 &lt;li&gt;&lt;b&gt;&lt;a href="http://en.wikipedia.org/wiki/Bosnian_pyramid" target="_blank"&gt;Wikipedia - Bosnian Pyramids&lt;/a&gt;&lt;/b&gt; - Informational article including evidence for and against the pyramids as manmade structures.&lt;br&gt;&lt;br&gt;&lt;/li&gt;
 &lt;li&gt;&lt;b&gt;&lt;a href="http://www.bosnianpyramidofthesun.com/" target="_blank"&gt;The Archeological Park: Bosnian Pyramid of the Sun Foundation&lt;/a&gt;&lt;/b&gt; - Sam Osmanagic's non-profit foundation formed to promote and support the pyramid excavation project. Includes maps, photo gallery, videos, media coverage and more.&lt;br&gt;&lt;br&gt;&lt;/li&gt;
 &lt;li&gt;&lt;b&gt;&lt;a href="http://www.bosnian-pyramid.com" target="_blank"&gt;bosnian-pyramid.com&lt;/a&gt;&lt;/b&gt; - Bosnian Pyramid tourism site, includes news, information, photo gallery and virtual tour.&lt;br&gt;&lt;br&gt;&lt;/li&gt;
 &lt;li&gt;&lt;b&gt;&lt;a href="http://www.smithsonianmag.com/history-archaeology/The-Mystery-of-Bosnias-Ancient-Pyramids.html" target="_blank"&gt;&amp;quot;The Mystery of Bosnia's Ancient Pyramids&amp;quot;&lt;/a&gt;&lt;/b&gt; - Smithsonian magazine article.&lt;br&gt;&lt;br&gt;&lt;/li&gt;
&lt;/ul&gt;


&lt;i&gt;Eldin Mostic is a long-time Tomb Raider fan who lives in Visoko, Bosnia. He
is a frequent contributor to &lt;a href="http://tombraiders.net"&gt;Stella's Site&lt;/a&gt;, and his own &lt;a href="http://www.youtube.com/user/SuperGameAdventure"&gt;YouTube
Channel&lt;/a&gt; and &lt;a href="http://tombraider.the-talk.net/t2-world-of-tomb-raider"&gt;forums&lt;/a&gt; feature Tomb
Raider videos and discussion. Follow him on Twitter &lt;a href="https://twitter.com/#!/EldinSuper" target="_blank"&gt;@EldinSuper&lt;/a&gt;.&lt;/i&gt;&lt;br&gt;&lt;br&gt;

&lt;i&gt;Photos courtesy of the Bosnian Pyramid of the Sun Foundation.&lt;/i&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/203486658912585901-3024096020693409567?l=blog.tombraiders.net' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/AOjfuVWILxdU8KmXHZ6tIXCpyvw/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/AOjfuVWILxdU8KmXHZ6tIXCpyvw/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/StellasTombRaiderBlog/~4/Q4oim5CKlt4" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://blog.tombraiders.net/feeds/3024096020693409567/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://blog.tombraiders.net/2011/11/bosnian-valley-of-pyramids.html#comment-form" title="3 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/3024096020693409567?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/3024096020693409567?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StellasTombRaiderBlog/~3/Q4oim5CKlt4/bosnian-valley-of-pyramids.html" title="Bosnian Valley of Pyramids" /><author><name>Stellalune</name><uri>http://www.blogger.com/profile/03782486742546192464</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://4.bp.blogspot.com/-smFitFTVauk/Tj61yG8_aXI/AAAAAAAAATM/gTMQaEh2Rpw/s220/stella_square.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/uShCOTzVLZw/default.jpg" height="72" width="72" /><thr:total>3</thr:total><feedburner:origLink>http://blog.tombraiders.net/2011/11/bosnian-valley-of-pyramids.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUAFSX48cSp7ImA9WhRTGEU.&quot;"><id>tag:blogger.com,1999:blog-203486658912585901.post-6362602674165162842</id><published>2011-11-09T09:24:00.000-05:00</published><updated>2011-11-09T19:08:38.079-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-11-09T19:08:38.079-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="music" /><category scheme="http://www.blogger.com/atom/ns#" term="tomb raider 2012 (TR9)" /><title>Rumor: Dead Space's Jason Graves composing the score to Tomb Raider reboot?</title><content type="html">Thanks to some clever detective work by fans, we may now know the secret identity of the new &lt;i&gt;Tomb Raider&lt;/i&gt; composer. According to H4RR7H, webmaster of &lt;a href="http://www.musicoftombraider.com/" target="_blank"&gt;The Music of Tomb Raider&lt;/a&gt; blog:&lt;br /&gt;&lt;br /&gt;

&lt;div style="margin-left:30px; margin-right:30px"&gt;&amp;quot;Multiple British Academy Award and BAFTA winning composer, Jason Graves, most famous for his recent work on &lt;i&gt;Dead Space&lt;/i&gt; and its sequel, might have let slip the possibility of a con&amp;#173;nec&amp;#173;tion to Crystal Dynamics and their new &lt;i&gt;Tomb Raider&lt;/i&gt; reboot in an interview at &lt;a href="http://thesoundcast.blogspot.com/2011/02/interview-jason-graves-dead-space-2.html" target="_blank"&gt;The Sound Cast&lt;/a&gt; back in February this year.&lt;br /&gt;&lt;br /&gt;

&amp;quot;By using all too familiar words like 'survival', 'gritty' and 'realistic', words purported by Crystal's marketing for the game at the time, fans are convinced they're at least a step closer to prematurely homing in on the composer....&amp;quot;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;

&lt;b&gt;Read the full story at  &lt;a href="http://www.musicoftombraider.com/2011/11/rumour-dead-spaces-jason-graves.html" target="_blank"&gt;The Music of Tomb Raider&lt;/a&gt;.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;

&lt;div align="center"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/composer/jason-graves.jpg" width="485" height="324" border="0"&gt;&lt;br /&gt;&lt;i&gt;Game composer Jason Graves. Photo courtesy of &lt;a href="http://www.insidegamingdaily.com/2010/07/20/interview-with-vg-composer-jason-graves-dead-space-alpha-protocol/" target="_blank"&gt;Inside Gaming Daily&lt;/a&gt;. Visit &lt;a href="http://www.jasongraves.com" target="_blank"&gt;jasongraves.com&lt;/a&gt; for more info about this talented artist.&lt;/i&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/203486658912585901-6362602674165162842?l=blog.tombraiders.net' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/z5krRogCs9jyca0URAFRXuf_RkE/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/z5krRogCs9jyca0URAFRXuf_RkE/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/StellasTombRaiderBlog/~4/iKwEZJMeayY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://blog.tombraiders.net/feeds/6362602674165162842/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://blog.tombraiders.net/2011/11/rumor-dead-spaces-jason-graves.html#comment-form" title="4 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/6362602674165162842?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/6362602674165162842?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StellasTombRaiderBlog/~3/iKwEZJMeayY/rumor-dead-spaces-jason-graves.html" title="Rumor: Dead Space's Jason Graves composing the score to Tomb Raider reboot?" /><author><name>Stellalune</name><uri>http://www.blogger.com/profile/03782486742546192464</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://4.bp.blogspot.com/-smFitFTVauk/Tj61yG8_aXI/AAAAAAAAATM/gTMQaEh2Rpw/s220/stella_square.jpg" /></author><thr:total>4</thr:total><feedburner:origLink>http://blog.tombraiders.net/2011/11/rumor-dead-spaces-jason-graves.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkUMQnc7eCp7ImA9WhRTFUQ.&quot;"><id>tag:blogger.com,1999:blog-203486658912585901.post-3023655612991344743</id><published>2011-11-01T10:26:00.001-04:00</published><updated>2011-11-06T09:38:03.900-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-11-06T09:38:03.900-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="classic tomb raider" /><category scheme="http://www.blogger.com/atom/ns#" term="macintosh" /><title>Tomb Raider 2 Hits Mac App Store</title><content type="html">Mac raiders rejoice! Aspyr Media has just released an updated version of this classic game through the &lt;a href="http://itunes.apple.com/us/app/tomb-raider-ii/id462324231?mt=12" target="_blank"&gt;Mac App Store&lt;/a&gt;. The game costs $7.99 U.S. and is compatible with Macintosh OS X 10.6.6 or later. The &lt;a href="http://itunes.apple.com/us/app/tomb-raider-ii/id462324231?mt=12" target="_blank"&gt;App Store page&lt;/a&gt; includes detailed list of system requirements.&lt;br /&gt;&lt;br /&gt;

&lt;i&gt;Tomb Raider 2&lt;/i&gt; includes 17 extensive levels set in China, Tibet, Venice and a sunken ocean liner, plus the Croft Manor training level. One of the &lt;a href="http://itunes.apple.com/us/app/tomb-raider-ii/id462324231?mt=12" target="_blank"&gt;screenshots&lt;/a&gt; from the updated version shows the first level of the Golden Mask expansion pack, yet it doesn't appear those levels are included.*&lt;br /&gt;&lt;br /&gt;


TR2 was originally the first game in the series available for Macintosh. (TR1 Gold came later.) Aspyr has not yet announced any future plans to re-release other titles in the series, but perhaps if this one is well received, more updated classics could follow.&lt;br /&gt;&lt;br /&gt;

I'm primarily a Windows PC gamer myself, but I encourage any Mac players who try this new version to post your impressions in a comment below. How does it run? Are the graphics much improved? Any other changes from the original?&lt;br /&gt;&lt;br /&gt;

&lt;span style="color:#990000"&gt;&lt;b&gt;*UPDATE:&lt;/b&gt; The app does not include the Golden Mask levels, but it's possible to play them by downloading the free level pack and doing a simple set of file replacements. For step-by-step instructions, see &lt;a href="http://tombraiders.net/stella/walks/TRGMwalk/TR2GM-mac-OSX.html"&gt;here&lt;/a&gt;. Thanks to Attila for this info.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;SECOND UPDATE 11/6:&lt;/b&gt; Save files from the original game don't seem to work, but my Mac crew is searching for a solution. If there isn't one, we hope to have new save files available soon. Also, MacRaider has posted info on enabling widescreen and anti-aliasing. See &lt;a href="http://www.users.on.net/~macraider/tombraider/tr2.html#tr2%20intel" target="_blank"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;

&lt;div align="center"&gt;&lt;a href="http://tombraiders.net/stella/images/blog/mac/TR2-mac-great-wall.jpg" target="_blank"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/mac/TR2-mac-great-wall.jpg" width="485" height="303" border="0"&gt;&lt;/a&gt;&lt;br&gt;&lt;i&gt;Tomb Raider 2 screenshot. Click for larger version. More screenshots available on the &lt;a href="http://itunes.apple.com/us/app/tomb-raider-ii/id462324231?mt=12" target="_blank"&gt;Mac App Store&lt;/a&gt; page.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;

&lt;i&gt;Thanks to Trevor from &lt;a href="http://www.users.on.net/~macraider/" target="_blank"&gt;MacRaider&lt;/a&gt; and the Mac Matts (Matt from &lt;a href="http://tombraiderblog.net" target="_blank"&gt;Matt's Tomb Raider Blog&lt;/a&gt; and &lt;a href="http://www.twitter.com/m_hardwick" target="_blank"&gt;Matt Hardwick&lt;/a&gt;) for keeping me posted on these developments.&lt;/i&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/203486658912585901-3023655612991344743?l=blog.tombraiders.net' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/QWBtows4QshQOfaK8SorbzvvryI/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/QWBtows4QshQOfaK8SorbzvvryI/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/QWBtows4QshQOfaK8SorbzvvryI/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/QWBtows4QshQOfaK8SorbzvvryI/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/StellasTombRaiderBlog/~4/hgYEIGd43Dk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://blog.tombraiders.net/feeds/3023655612991344743/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://blog.tombraiders.net/2011/11/tomb-raider-2-hits-mac-app-store.html#comment-form" title="3 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/3023655612991344743?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/3023655612991344743?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StellasTombRaiderBlog/~3/hgYEIGd43Dk/tomb-raider-2-hits-mac-app-store.html" title="Tomb Raider 2 Hits Mac App Store" /><author><name>Stellalune</name><uri>http://www.blogger.com/profile/03782486742546192464</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://4.bp.blogspot.com/-smFitFTVauk/Tj61yG8_aXI/AAAAAAAAATM/gTMQaEh2Rpw/s220/stella_square.jpg" /></author><thr:total>3</thr:total><feedburner:origLink>http://blog.tombraiders.net/2011/11/tomb-raider-2-hits-mac-app-store.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUADQ3w6fip7ImA9WhdaGUw.&quot;"><id>tag:blogger.com,1999:blog-203486658912585901.post-1151054251264234405</id><published>2011-10-29T15:24:00.000-04:00</published><updated>2011-10-29T15:49:32.216-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-29T15:49:32.216-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="fan art" /><category scheme="http://www.blogger.com/atom/ns#" term="developers" /><category scheme="http://www.blogger.com/atom/ns#" term="tomb raider 2012 (TR9)" /><category scheme="http://www.blogger.com/atom/ns#" term="opinion/poll" /><title>Tomb Raider 15th Anniversary Tribute Art Gallery: Choose Your Favorite</title><content type="html">As many of you probably already know, Crystal Dynamics marked Tomb Raider's 15th birthday this month with a digital art exhibition featuring the new Lara Croft as envisioned by eight different artists. Some have long-standing ties with the series. Others are new to drawing Lara, but all have impressive credentials.&lt;br /&gt;&lt;br /&gt;
All eight entries are reproduced here. I encourage you to vote for your favorite in the poll below and leave a comment if you like.&lt;br /&gt;&lt;br /&gt;
Visit &lt;a href="http://tombraider.com/15" target="_blank"&gt;tombraider.com/15&lt;/a&gt; to read about the artists and their inspirations and to download full-size versions of each image in various formats, including standard, widescreen and mobile device wallpapers, as well as square avatars and icons.&lt;br /&gt;&lt;br /&gt;

&lt;div align="center"&gt;&lt;img src="http://tombraiders.net/stella/images/TR9/15/15_Andy_Park_med.jpg" width="485" height="303" border="0"&gt;&lt;br /&gt;&lt;i&gt;&amp;quot;Rebirth&amp;quot; by Andy Park&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;
&lt;img src="http://tombraiders.net/stella/images/TR9/15/15_Camilla_D'Errico_med.jpg" width="485" height="303" border="0"&gt;&lt;br /&gt;&lt;i&gt;&amp;quot;The Depths&amp;quot; by Camilla D’Errico&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;
&lt;img src="http://tombraiders.net/stella/images/TR9/15/15_Long_Vo_med.jpg" width="485" height="303" border="0"&gt;&lt;br /&gt;&lt;i&gt;&amp;quot;Wolf Den&amp;quot; by Long Vo&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;
&lt;img src="http://tombraiders.net/stella/images/TR9/15/15_Brenoch_Adams_med.jpg" width="485" height="303" border="0"&gt;&lt;br /&gt;&lt;i&gt;&amp;quot;Shipwreck Beach&amp;quot; by Brenoch Adams&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;
&lt;img src="http://tombraiders.net/stella/images/TR9/15/15_Brian_Horton_med.jpg" width="485" height="303" border="0"&gt;&lt;br /&gt;&lt;i&gt;&amp;quot;Into the Darkness&amp;quot; by Brian Horton&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;
&lt;img src="http://tombraiders.net/stella/images/TR9/15/15_Randy_Green_med.jpg" width="485" height="303" border="0"&gt;&lt;br /&gt;&lt;i&gt;&amp;quot;The Crucible&amp;quot; by Randy Green&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;
&lt;img src="http://tombraiders.net/stella/images/TR9/15/15_Jon_Jacques_Belletete_med.jpg" width="485" height="303" border="0"&gt;&lt;br /&gt;&lt;i&gt;&amp;quot;Profile Pic&amp;quot; by Jonathan Jacques-Belletête&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;
&lt;img src="http://tombraiders.net/stella/images/TR9/15/15_Toby_Gard_med.jpg" width="485" height="303" border="0"&gt;&lt;br /&gt;&lt;i&gt;&amp;quot;Kyudo&amp;quot; by Toby Gard&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;


&lt;div align="center"&gt;&lt;script type="text/javascript" charset="utf-8" src="http://static.polldaddy.com/p/5624533.js"&gt;&lt;/script&gt;
&lt;noscript&gt;&lt;a href="http://polldaddy.com/poll/5624533/"&gt;Which is your favorite Tomb Raider 15th Anniversary Artwork?&lt;/a&gt;&lt;/noscript&gt;&lt;/div&gt;

&lt;br /&gt;&lt;br /&gt;

Please leave a comment below to let us know why you chose the picture you did.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/203486658912585901-1151054251264234405?l=blog.tombraiders.net' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/ZlXQxfKtE5oenLxi7tVc0yy2D3M/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ZlXQxfKtE5oenLxi7tVc0yy2D3M/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/StellasTombRaiderBlog/~4/1Wi-QVOtiXc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://blog.tombraiders.net/feeds/1151054251264234405/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://blog.tombraiders.net/2011/10/tomb-raider-15th-anniversary-tribute.html#comment-form" title="15 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/1151054251264234405?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/1151054251264234405?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StellasTombRaiderBlog/~3/1Wi-QVOtiXc/tomb-raider-15th-anniversary-tribute.html" title="Tomb Raider 15th Anniversary Tribute Art Gallery: Choose Your Favorite" /><author><name>Stellalune</name><uri>http://www.blogger.com/profile/03782486742546192464</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://4.bp.blogspot.com/-smFitFTVauk/Tj61yG8_aXI/AAAAAAAAATM/gTMQaEh2Rpw/s220/stella_square.jpg" /></author><thr:total>15</thr:total><feedburner:origLink>http://blog.tombraiders.net/2011/10/tomb-raider-15th-anniversary-tribute.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DU8FRng8eSp7ImA9WhdaEk4.&quot;"><id>tag:blogger.com,1999:blog-203486658912585901.post-8954908473061098303</id><published>2011-10-21T18:56:00.000-04:00</published><updated>2011-10-21T18:56:57.671-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-21T18:56:57.671-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="classic tomb raider" /><category scheme="http://www.blogger.com/atom/ns#" term="guest blogger" /><category scheme="http://www.blogger.com/atom/ns#" term="podcast" /><category scheme="http://www.blogger.com/atom/ns#" term="tomb raider 2012 (TR9)" /><title>Turning Points</title><content type="html">&lt;p&gt;&lt;b&gt;The following originally appeared as part of &lt;a href="http://www.inretrospectpodcast.com/category/content/podcasts/specials/tomb-raider/" target="_blank"&gt;InRaiderSpect&lt;/a&gt;, a special podcast series produced by the crew of &lt;a href="http://www.inretrospectpodcast.com" target="_blank"&gt;InRetroSpect Podcast&lt;/a&gt;. I especially enjoyed this segment, Part III, titled &amp;quot;Turning Points.&amp;quot; Its creator, Strider, has kindly allowed me to publish a print version here. I highly recommend listening to the &lt;a href="http://www.inretrospectpodcast.com/2011/09/content/podcasts/inraiderspect-part-iii-turning-points/" target="_blank"&gt;original audio&lt;/a&gt;, as well as the other four parts in the series. It's wonderfully entertaining, informative and well produced.&lt;/b&gt;&lt;/p&gt;

&lt;div align="center"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/turningpoints/turning-points.png" width="485" height="267" border="0" alt="InRaiderSpect Part III: Turning Points"&gt;&lt;/div&gt;

&lt;p&gt;&lt;i&gt;So I was playing &lt;b&gt;Tomb Raider II&lt;/b&gt;. In Venice. Bartoli's Hideout. I think I was about half-way through the level. And I remember entering one of the buildings they've got there, and I remember walking through, and on my right I could hear this repetitive mechanical sound. And I looked around and there was no indication of what was making this sound, but it seemed so familiar. And then I remembered that actually what it was, was a trap that I had previously sort of survived what seemed to be miles back in the level, and it was just the other side of this wall. And suddenly I had to re-orientate myself because it seemed so far away, it didn't seem like it was this close to me. And then I realised that this &lt;i&gt;Tomb Raider&lt;/i&gt; level and indeed the &lt;i&gt;Tomb Raider&lt;/i&gt; levels were just this complex back and forth sort of spiral I suppose, kind of like a maze or a labyrinth. Often at times you can either see or hear echoes or images of places you have been or have got to get to, and that something so close was actually in reality so far away.&lt;/i&gt;&lt;/p&gt;

&lt;div align="center" style="background-color:black; color:#E36C0A; font-size:15px; font-weight:bold; padding:10px"&gt;A famous explorer once said that&lt;br&gt;&amp;quot;The extraordinary is in what we do, not who we are.&amp;quot;&lt;/div&gt;&lt;br&gt;

&lt;p&gt;Hello there, my name is Strider and this is &lt;i&gt;Digital Wanderlust&lt;/i&gt;, a show from InRetroSpect Podcast that seeks to shift our understanding of the gaming landscape through psycho&amp;shy;geography. This is the third episode of our InRaiderSpect special in which I will be examining an aspect of the &lt;i&gt;Tomb Raider&lt;/i&gt; series that I feel warrants more of a detailed exploration.&lt;/p&gt;

&lt;p style="text-align:right"&gt;I like many was blown away by the E3 trailer for &lt;i&gt;Tomb Raider&lt;/i&gt;, the next chapter in the series, to be released in 2012. What particularly interested me though was the trailer's title: &lt;i&gt;Turning Point&lt;/i&gt;. Now this suggests many things for me that go beyond that of the aforementioned game. For a turning point is defined as:&lt;/p&gt;

&lt;p&gt;&lt;b&gt;A time at which a decisive change in a situation occurs. Especially one with beneficial results.&lt;/b&gt;&lt;/p&gt;

&lt;p style="text-align:right"&gt;&lt;i&gt;It asks one question: &lt;b&gt;to carry on or turn back?&lt;/b&gt;&lt;/i&gt;&lt;/p&gt; 

&lt;p style="text-align:right"&gt;For a young Lara in the trailer, her turning point is what sets her on her path to self-discovery, yet a turning point does not necessarily have to be something so epic.&lt;/p&gt;

&lt;p style="text-align:right"&gt;In this show I want to illustrate how this simple question takes on many forms in the &lt;i&gt;Tomb Raider&lt;/i&gt; series, and indeed life itself. For I wish to argue that turning back is not a bad thing, and indeed is paramount to &lt;i&gt;Tomb Raider's&lt;/i&gt; continued success.&lt;/p&gt;

&lt;div align="center"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/turningpoints/turning-point-trailer-screen.png" width="485" height="272" border="0" alt="Still from the Tomb Raider 'Turning Point' trailer"&gt;&lt;/div&gt;

&lt;p style="text-align:right"&gt;The &amp;quot;famous explorer&amp;quot; Lara mentions at the beginning of the trailer was Sir Edmund Hillary, who along with Sherpa Tenzing Norgay were the first to reach the summit of Mount Everest in the Himalayas, in 1953. For &lt;i&gt;Tomb Raider&lt;/i&gt; fans will know that in the original series it was a plane crash in the Himalayas that was Lara's original 'turning point', which is now being rewritten for this next chapter in the series as a shipwreck. Hillary's expedition relates well to this notion of a turning point. Because for those who are familiar with mountain climbing of extreme altitudes, there is a need to repeatedly turn round and retrace your steps, in order to press on. This is so that the body itself can continually acclimatise to the changes in air pressure. This means that in effect you are walking a much longer distance than it would appear. It's two steps forward and one step back, but by doing this you stay alive.&lt;/p&gt;

&lt;div align="center" style="background-color:black; color:#E36C0A; font-size:15px; font-weight:bold; padding:10px"&gt;I'd finally set out to make my mark, to find adventure.&lt;br&gt;But instead, adventure found me.&lt;/div&gt;

&lt;p&gt;In the &lt;i&gt;Tomb Raider&lt;/i&gt; series, we often have to turn back to go on. This may be as complicated as retracing our steps significantly to flick a switch, or it may be as simple as creating enough space to take a run up to jump farther. In the original games of course (all the way up to &lt;i&gt;Angel of Darkness&lt;/i&gt;) there was a handy feature to aid this, in which a press of a button would allow Lara to roll and turn 180 degrees. This allowed for some speedy changes of direction when under a time limit, allowing you to make your mark quickly.&lt;/p&gt;

&lt;p style="text-align:right"&gt;Turning point can also refer to the climax of a narrative in which events come to a head. The word 'climax' comes from ancient Greek for staircase or ladder&amp;mdash;a physical manifestation of an upward change in direction of a story. At this moment everything is unveiled, the hero faces the villain or has an epiphany. This is where they make their 'mark'. In a &lt;i&gt;Tomb Raider&lt;/i&gt; level each rung on a ladder takes you closer and closer to the climax&amp;mdash;which may only be the opening of a door&amp;mdash;which some may view as an anti-climax. As for the games as a whole it is often a final confrontation with a boss. In the first episode of InRaiderSpect we discussed the moment towards the end of &lt;i&gt;Tomb Raider Anniversary&lt;/i&gt; when Lara kills a man in cold blood. This is an example of such a turning point and having done this, she can never go back. Yet I have never really cared for such turning points, as for me &lt;i&gt;Tomb Raider&lt;/i&gt; isn't about boss battles or explosions. I don't really have an impetus to find out about Ms. Croft&amp;mdash;perhaps with the exception of this latest trailer. The turning points I care about are in the levels themselves&amp;mdash;in their very construction.&lt;/p&gt;

&lt;div align="center" style="background-color:black; color:#E36C0A; font-size:15px; font-weight:bold; padding:10px"&gt;In our darkest moments&amp;#8230;&lt;/div&gt;

&lt;p&gt;Imagine a piece of string or thread. The start is where you begin the level, the end is where you finish it. If this was an actual path, it would be pretty simple, and if it was a narrative it would be pretty monotonous. To make a good story we'd have to put a few twists in it&amp;mdash;some turning points, a few highs and lows, all building to a climax&amp;mdash;making sure that it isn't too knotted. The shape we would be left with would be similar to a map of a good &lt;i&gt;Tomb Raider&lt;/i&gt; level, in which highs and lows become platforms and pools, twists in a story would become actual physical twists and a climax would be the opening of a door or passage to the next level. I have never really needed a story to be imposed when playing these games, as the levels themselves tell me all I need to know.&lt;/p&gt;

&lt;div align="center"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/turningpoints/rocky-valley-labyrinth-tintagel.jpg" width="485" height="364" border="0" alt="Seven-ring classical labyrinth of unknown age in Rocky Valley near Tintagel, Cornwall, UK"&gt;&lt;/div&gt;

&lt;p&gt;There is an already existing architectural model that relates to such a design&amp;mdash;that of the labyrinth. Now for the uninitiated there is a difference between a maze and a labyrinth. A maze has multiple ways in which to reach the centre, a labyrinth only one. According to an article from Skyler Miller at Gamespot, the first puzzle video game was that of &lt;i&gt;Amazing Maze&lt;/i&gt; in 1976. As Miller says:&lt;/p&gt;

&lt;p style="font-family: 'Lucida Console', Terminal, Consolas, monospace; text-transform:uppercase"&gt;While this early arcade game from Midway looks like it has more in common with &lt;i&gt;Pac-Man&lt;/i&gt; than it does with &lt;i&gt;Tetris&lt;/i&gt;, it is notable because it is based on one of the oldest traditional puzzles: the maze. Without any enemies or weapons, your goal is to reach each maze's exit before your human or computer opponent does. That's it. There aren't any ghosts, aliens, or spaceships to stand in your way. It's just your brain against the maze.&lt;/p&gt;

&lt;div align="center"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/turningpoints/amazing-maze.jpg" width="375" height="310" border="0" alt="Amazing Maze screenshot"&gt;&lt;/div&gt;

&lt;p&gt;One of the clever qualities of &lt;i&gt;Tomb Raider&lt;/i&gt; lies in the fact that each level is a labyrinth masquerading as a maze. At times you think there is more than one way of reaching the end, yet in reality there is only one. Partly such a mechanic allows the game developers to cheat a bit as it is giving the player the illusion of going beyond the limitations of what the console or PC can allow. In the original &lt;i&gt;Tomb Raider&lt;/i&gt; games at the end of each level it would notify you as to how many kilometres you had travelled, however this would mostly take place in a much smaller area of space in which you backtrack back and forth and up and down within a compressed area. Just look at the maps of the original game levels and you will see how tightly bound the gaming route is.&lt;/p&gt;

&lt;div align="center"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/turningpoints/level-stats.jpg" width="375" height="281" border="0" alt="Tomb Raider II level stats screen"&gt;&lt;/div&gt;

&lt;p&gt;In later games they had the technology to make the gaming a lot more linear reducing the need for backtracking, and in the next instalment it has been stated that this will be reduced even more. This in my opinion although removing the sense of repetition, made the completion of such titles less rewarding. Remember Edmund Hillary and his backtracking up Everest. We need to toil away, to hit dead ends, so that we can turn around changed when we find the right path that takes us onwards.&lt;/p&gt;

&lt;div align="center" style="background-color:black; color:#E36C0A; font-size:15px; font-weight:bold; padding:10px"&gt;&amp;#8230;when life flashes before us&amp;#8230;&lt;/div&gt;

&lt;p style="text-align:right"&gt;&lt;span&gt;&lt;img class="cookie" src="http://tombraiders.net/stella/images/blog/turningpoints/theseus-ariadne-1.png" width="205" height="83" border="0" alt="Theseus and Ariadne" style="float:left; clear:left; padding:0px; margin:0px; border:0px"&gt;&lt;/span&gt;&lt;span&gt;&lt;img class="cookie" src="http://tombraiders.net/stella/images/blog/turningpoints/theseus-ariadne-2.png" width="240" height="73" border="0" alt="Theseus and Ariadne" style="float:left; clear:left; padding:0px; margin:0px; border:0px"&gt;&lt;/span&gt;&lt;span&gt;&lt;img class="cookie" src="http://tombraiders.net/stella/images/blog/turningpoints/theseus-ariadne-3.png" width="283" height="48" border="0" alt="Theseus and Ariadne" style="float:left; clear:left; padding:0px; margin:0px; border:0px"&gt;&lt;/span&gt;&lt;span&gt;&lt;img class="cookie" src="http://tombraiders.net/stella/images/blog/turningpoints/theseus-ariadne-4.png" width="485" height="173" border="0" alt="Theseus and Ariadne" style="float:left; clear:left; padding:0px; margin:0px; border:0px"&gt;&lt;/span&gt;In Greek mythology, the Labyrinth was an elaborate structure designed and built by the legendary artificer Daedalus for King Minos of Crete at Knossos. Its function was to hold the Minotaur, a mythical creature that was half man and half bull and was eventually killed by the Athenian hero Theseus. Daedalus had made the Labyrinth so cunningly that he himself could barely escape it after he built it. Theseus was aided by Ariadne, who provided him with a skein of thread to follow. The clumps of thread Theseus reached for were clews of thread&amp;mdash;and this is where we get the term 'clue' or clues in mystery solving. In &lt;i&gt;Tomb Raider&lt;/i&gt;, there is not a magical thread for Lara to follow, unless it is that of a walkthrough. Instead it is about navigating the labyrinth with brains and brawn. This is what keeps us going, the desire to unravel a mystery, whether it be knowing what is around the next corner or solving a puzzle.&lt;/p&gt;

&lt;div align="center" style="background-color:black; color:#E36C0A; font-size:15px; font-weight:bold; padding:10px"&gt;&amp;#8230;we find something,&amp;#8230;&lt;/div&gt;

&lt;p&gt;In his book &lt;i&gt;The Puzzle Instinct&lt;/i&gt;, Marcel Danesi states that:&lt;/p&gt;

&lt;p style="font-family: Helvetica, 'Helvetica Neue', 'Century Gothic'; font-weight:bold"&gt;Throughout the ancient world, puzzles were associated with portentous challenges and events. This association was given physical expression in the form of buildings known as labyrinths, which were, in effect, architectural intelligence tests. Finding one's way through their intricate, intertwining passages was considered not only a test of astuteness, but also a way of metaphorically finding the path to enlightenment and true knowledge.&lt;/p&gt;

&lt;div align="center"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/turningpoints/minotaur-labyrinth.jpg" width="485" height="364" border="0" alt="Minotaur in Labyrinth—a Roman mosaic at Conímbriga, Portugal."&gt;&lt;/div&gt;

&lt;p&gt;The Greeks had labyrinths, so did the Romans, the Egyptians, the English and many other civilizations. It is not just a novel means of physically getting from A to B, but has strong psychological and indeed spiritual implications. It presents a desire to know something hidden, but feel worthy enough to find it. In some medieval churches labyrinths on the church floors were viewed by some such as walking historian Rebecca Solnit, as compressed pilgrimages in which one feels the weight of a long journey in a small space. It may be an illusion, but the labyrinth is the model that all explorers wish to follow&amp;mdash;and in &lt;i&gt;Tomb Raider&lt;/i&gt; this is no exception.&lt;/p&gt;

&lt;div align="center"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/turningpoints/chartres-cathedral-labyrinth.jpg" width="485" height="364" border="0" alt="The Labyrinth at Chartres Cathedral"&gt;&lt;/div&gt;

&lt;p&gt;Yet the labyrinthine levels of &lt;i&gt;Tomb Raider&lt;/i&gt; are not like the mazes at Hampton Court or indeed Croft Manor. They combine puzzles with perils, allowing for the labyrinth to constantly shift as you play. This is an intellectual and indeed physical test, explored in three dimensions, a rite of passage that takes you further than the previous explorers before you. For to solve a labyrinth is to find order within chaos, and we human beings find this pleasant as it creates harmony. This is why most of the &lt;i&gt;Tomb Raider&lt;/i&gt; games involve the joining together of scattered artifacts from across the globe: The Scion of Atlantis, the four Meteorite stones, the pieces of Horus' armour, the five paintings, the sword fragments, Thor's gauntlet and hammer. It is not just about finding the correct route, it is also about procuring items on the way to take with you and prove that you did it. To take them onwards, to complete their journey as well as your own.&lt;/p&gt;

&lt;div align="center" style="background-color:black; color:#E36C0A; font-size:15px; font-weight:bold; padding:10px"&gt;&amp;#8230;something that keeps us going&amp;#8230;&lt;/div&gt;

&lt;p style="text-align:right"&gt;This desire to bring separated items together, also reverberates within the levels themselves through the use of puzzles. All the variety of puzzle types exist in &lt;i&gt;Tomb Raider&lt;/i&gt;. The mechanical, the lateral, the mathematical, the dextrous. Dead ends become doorways, doorways become dead ends. It is not about plotting your route through an existing labyrinth but constantly recalibrating your mental mapping of a changing one.  Each switch, lever and valve is a turning point, one which alters our path.&lt;/p&gt;

&lt;div align="center" style="background-color:black; color:#E36C0A; font-size:15px; font-weight:bold; padding:10px"&gt;&amp;#8230;something that pushes us.&lt;/div&gt;

&lt;p&gt;For if we step back and look at the series as a whole, it is possible to see how the pervading question&amp;mdash;to carry on or turn back?&amp;mdash;has been answered by the developers. Sometimes there was a lot of backtracking into previous games for ideas that have been maintained in subsequent games. &lt;i&gt;Tomb Raider II&lt;/i&gt; backtracked completely into the original, &lt;i&gt;Tomb Raider III&lt;/i&gt; branched out into more vehicles and weapons giving you the opportunity to dictate the order of events, &lt;i&gt;Tomb Raider IV&lt;/i&gt; took us back to Egypt and gave Lara a back story, &lt;i&gt;Tomb Raider Chronicles&lt;/i&gt; was a eulogy&amp;mdash;in which turning points of Lara's life are commemorated, &lt;i&gt;Angel of Darkness&lt;/i&gt; tried to be more stealthy yet continued with Lara's own personal history, &lt;i&gt;Tomb Raider Legend&lt;/i&gt; went back to the originals and made them arcadey with a new backstory, &lt;i&gt;Anniversary&lt;/i&gt; backtracked completely but became more personal and &lt;i&gt;Underworld&lt;/i&gt; went too far ahead. Where will the next &lt;i&gt;Tomb Raider&lt;/i&gt; sit? Will it go back to the originals or will it find a new route through the labyrinth of video game creation?&lt;/p&gt;

&lt;p style="text-align:right"&gt;For you see, the next &lt;i&gt;Tomb Raider&lt;/i&gt; game is a turning point, but it is not &lt;i&gt;the&lt;/i&gt; turning point. As I've illustrated here, a turning point is not just a new game, on a different console. It is merely the raising of one question: to turn back or carry on? To race to the top and run out of breath or take a step back and catch it?, to make a jump or to take a run up?, to enter the doorway or flick the switch first?, to run into the labyrinth or wait and look for clues?.&lt;/p&gt;

&lt;div align="center"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/turningpoints/croft-manor-hedge-maze.jpg" width="375" height="281" border="0" alt="Tomb Raider II screenshot"&gt;&lt;/div&gt;

&lt;p&gt;Sometimes we haven't got time to think, because the Minotaur is gaining on us. Sometimes there isn't a choice. Yet some moments in life&amp;mdash;big and small&amp;mdash;that appear to only have one course of action, are turning points. The &lt;i&gt;Tomb Raider&lt;/i&gt; series teaches us one important lesson that sometimes to continue we have to turn back and that sometimes the shortest distance requires the longest walk. For you see that if in the next game, Lara had not been shipwrecked, she would have missed out on all the pain of dislocating her arm, of being without food and drink. But she would also have missed out on discovering her very self&amp;mdash;her own personal labyrinth. For we all know what is waiting for her at the centre.&lt;/p&gt;

&lt;div align="center" style="background-color:black; color:#E36C0A; font-size:15px; font-weight:bold; padding:10px"&gt;When all seemed lost, I found a truth&amp;#8230;&lt;/div&gt;

&lt;p style="text-align:right"&gt;Her destiny. To be an explorer, an archaeologist, a solver of ancient mysteries.&lt;/p&gt;

&lt;div align="center" style="background-color:black; color:#E36C0A; font-size:15px; font-weight:bold; padding:10px"&gt;&amp;#8230;and I knew what I must become.&lt;/div&gt;

&lt;p&gt;A Tomb Raider.&lt;/p&gt;

&lt;p style="text-align:right"&gt;&lt;i&gt;And then I realised that this &lt;i&gt;Tomb Raider&lt;/i&gt; level and indeed the &lt;i&gt;Tomb Raider&lt;/i&gt; levels were just this complex back and forth sort of spiral I suppose, kind of like a maze or a labyrinth. Often at times you can either see or hear echoes or images of places you have been or have got to get to, and that something so close was actually in reality so far away.&lt;/i&gt;&lt;/p&gt;

&lt;p align="center"&gt;&amp;middot;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;middot;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;middot;&lt;/p&gt;

&lt;p&gt;Well that concludes this very special episode of &lt;i&gt;Digital Wanderlust&lt;/i&gt;. Now we find ourselves at another turning point, for if you haven't heard the previous shows in this series, I suggest you back track and listen to them. If you have though, carry on to next week where you can hear another episode that looks at the &lt;i&gt;Tomb Raider&lt;/i&gt; series differently. As a label, we're always happy to hear people's views on the shows and there are several ways in which you can do this. You can follow us on &lt;a href="http://www.facebook.com/pages/InRetroSpect/135471577058" target="_blank"&gt;Facebook&lt;/a&gt;, Twitter (&lt;a href="http://twitter.com/#!/inretweetspect" target="_blank"&gt;@inretweetspect&lt;/a&gt; and &lt;a href="http://twitter.com/#!/digitalstrider" target="_blank"&gt;@DigitalStrider&lt;/a&gt;), rate us on &lt;a href="http://itunes.apple.com/podcast/inretrospect-podcast/id296453564" target="_blank"&gt;iTunes&lt;/a&gt;, or if you want you can leaves us a message on our site at &lt;a href="http://www.inretrospectpodcast.com" target="_blank"&gt;inretrospectpodcast.com&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;Anyways, I've been Strider and this has been &lt;i&gt;Digital Wanderlust&lt;/i&gt;. Take care and happy tomb raiding.&lt;/p&gt;

&lt;p&gt;&lt;i&gt;Strider produces a monthly podcast for &lt;a href="http://www.inretrospectpodcast.com" target="_blank"&gt;InRetroSpect Podcast&lt;/a&gt; looking at the psychogeography of level design. He has been a Tomb Raider fan since the beginning.&lt;/i&gt;&lt;/p&gt;

&lt;p align="center"&gt;&amp;middot;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;middot;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;middot;&lt;/p&gt;

&lt;p&gt;&lt;i&gt;&lt;b&gt;Image credits:&lt;/b&gt; InRaiderSpect header - &lt;a href="http://www.inretrospectpodcast.com" target="_blank"&gt;InRetroSpect&lt;/a&gt;. Tomb Raider &amp;quot;Turning Point&amp;quot; and Tomb Raider II screenshots - Square Enix, Ltd. Amazing Maze screenshot - Midway Games via &lt;a href="http://www.gamesdbase.com" target="_blank"&gt;gamesdbase.com&lt;/a&gt;. Theseus and Ariadne - public domain. Classical labyrinth of unknown age in Rocky Valley near Tintagel, Cornwall, UK; Minotaur in labyrinth Roman mosaic at Conímbriga, Portugal; Chartres Cathedral labyrinth in Chartres, France - &lt;a href="http://en.wikipedia.org/wiki/Labyrinth" target="_blank"&gt;Wikipedia&lt;/a&gt;. &lt;/i&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/203486658912585901-8954908473061098303?l=blog.tombraiders.net' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/Ht71iWDCqFdGQ3DVAN5RauWQaGk/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Ht71iWDCqFdGQ3DVAN5RauWQaGk/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/Ht71iWDCqFdGQ3DVAN5RauWQaGk/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Ht71iWDCqFdGQ3DVAN5RauWQaGk/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/StellasTombRaiderBlog/~4/4OrcFrMdRXM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://blog.tombraiders.net/feeds/8954908473061098303/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://blog.tombraiders.net/2011/10/turning-points.html#comment-form" title="4 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/8954908473061098303?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/8954908473061098303?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StellasTombRaiderBlog/~3/4OrcFrMdRXM/turning-points.html" title="Turning Points" /><author><name>Stellalune</name><uri>http://www.blogger.com/profile/03782486742546192464</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://4.bp.blogspot.com/-smFitFTVauk/Tj61yG8_aXI/AAAAAAAAATM/gTMQaEh2Rpw/s220/stella_square.jpg" /></author><thr:total>4</thr:total><feedburner:origLink>http://blog.tombraiders.net/2011/10/turning-points.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEcFR3szfyp7ImA9WhdaEU8.&quot;"><id>tag:blogger.com,1999:blog-203486658912585901.post-3427937184549292654</id><published>2011-10-20T10:42:00.000-04:00</published><updated>2011-10-20T10:46:56.587-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-20T10:46:56.587-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="developers" /><category scheme="http://www.blogger.com/atom/ns#" term="community" /><category scheme="http://www.blogger.com/atom/ns#" term="game news" /><category scheme="http://www.blogger.com/atom/ns#" term="tomb raider 2012 (TR9)" /><title>Exclusive Tomb Raider UK Press Event Coverage by Guns and Grapple</title><content type="html">Last week Jaden from &lt;a href="http://www.gunsandgrapple.com/" target="_blank"&gt;Guns and Grapple&lt;/a&gt; had the opportunity to attend a special Tomb Raider community preview held at Eidos UK in Wimbledon, London. The developers treated a group of fans to a tour of the studio, a Q&amp;amp;A with Community Manager Meagan Marie and Global Brand Manager Karl Stewart, a presentation and some hands-on demo time, plus dinner out. Sounds like a great time.&lt;br /&gt;&lt;br /&gt;
For details on Jaden's experience with the demo, which features Lara's excursion into the wolves' den, plus the developer Q&amp;A session and photos from the event, please visit Guns and Grapple. Be sure to check out all three separate articles:&lt;br /&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.gunsandgrapple.com/2011/10/exclusive-tomb-raider-uk-press-event-q.html" target="_blank"&gt;Tomb Raider UK Press Event Q&amp;A and Introduction&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gunsandgrapple.com/2011/10/exclusive-tomb-raider-uk-press-event.html" target="_blank"&gt;Tomb Raider UK Press Event DAY FOUR&lt;/a&gt; (demo reveal)&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gunsandgrapple.com/2011/10/exclusive-tomb-raider-uk-press-event-44.html" target="_blank"&gt;Tomb Raider UK Press Event Photographs&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;
&lt;div align="center"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/UK/UK-fans.jpg" width="485" height="364" border="0"&gt;&lt;br /&gt;&lt;i&gt;Crystal Dynamics Community Manager Meagan Marie (standing, third from left) and Mastering Manager Jay Walker (the only guy) with Tomb Raider fans, including Guns and Grapple webmistress, Jaden (standing, second from right). The outfit in the case is one worn by Lara Croft model Rhona Mitra in 1997.&lt;/i&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/203486658912585901-3427937184549292654?l=blog.tombraiders.net' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/P1pbRMMl56zBhuQ3ApV1tq3BFvM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/P1pbRMMl56zBhuQ3ApV1tq3BFvM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/P1pbRMMl56zBhuQ3ApV1tq3BFvM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/P1pbRMMl56zBhuQ3ApV1tq3BFvM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/StellasTombRaiderBlog/~4/Yeh2T-Ef6Y4" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://blog.tombraiders.net/feeds/3427937184549292654/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://blog.tombraiders.net/2011/10/exclusive-tomb-raider-uk-press-event.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/3427937184549292654?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/3427937184549292654?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StellasTombRaiderBlog/~3/Yeh2T-Ef6Y4/exclusive-tomb-raider-uk-press-event.html" title="Exclusive Tomb Raider UK Press Event Coverage by Guns and Grapple" /><author><name>Stellalune</name><uri>http://www.blogger.com/profile/03782486742546192464</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://4.bp.blogspot.com/-smFitFTVauk/Tj61yG8_aXI/AAAAAAAAATM/gTMQaEh2Rpw/s220/stella_square.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://blog.tombraiders.net/2011/10/exclusive-tomb-raider-uk-press-event.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0YBQns_cSp7ImA9WhRTEUg.&quot;"><id>tag:blogger.com,1999:blog-203486658912585901.post-4947863853075601761</id><published>2011-10-08T15:53:00.000-04:00</published><updated>2011-11-01T09:45:53.549-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-11-01T09:45:53.549-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="anniversary" /><category scheme="http://www.blogger.com/atom/ns#" term="classic tomb raider" /><category scheme="http://www.blogger.com/atom/ns#" term="macintosh" /><category scheme="http://www.blogger.com/atom/ns#" term="guest blogger" /><category scheme="http://www.blogger.com/atom/ns#" term="angel of darkness" /><title>Tomb Raider on the Macintosh (Part 2)</title><content type="html">&lt;b&gt;Welcome to the second installment in our series on running the Tomb Raider games on Mac and Linux systems. Here guest blogger Trevor, webmaster of &lt;a href="http://www.users.on.net/~macraider/" target="_blank"&gt;MacRaider&lt;/a&gt;, gives us an overview of the series on Mac so far, announces an updated TR2 soon to be released for Mac OS 10, and links to resources for running the classic games on newer systems.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;

Tomb Raider on the Macintosh? I guess I have to remind myself that there are people that don't know the game exists on the platform, living in the Macintosh world as I do.&lt;br /&gt;&lt;br /&gt;

In fact Tomb Raider has existed on the Mac for almost as long as it has been on the PC. I say 'almost' because the first TR to be ported to the Mac was TR 2. TR 1 came later.&lt;br /&gt;&lt;br /&gt;

&lt;span style="float:right; margin-left:20px"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/mac/TR-trilogy-mac.jpg" width="150" height="176" border="0"&gt;&lt;br&gt;&lt;i&gt;Tomb Raider Trilogy&lt;br&gt;for Macintosh&lt;/i&gt;&lt;/a&gt;&lt;/span&gt;Tomb Raider games have spanned several incarnations of the Mac operating System. TR1 through to &lt;i&gt;The Last Revelation&lt;/i&gt; are all playable in OS9. &lt;i&gt;Chronicles&lt;/i&gt; and &lt;i&gt;Angel of Darkness&lt;/i&gt; are optimised for OS 10. &lt;i&gt;Anniversary&lt;/i&gt; is the first TR not to run on Power PC Macs and as such can only be played on Macs with Intel chips.&lt;br /&gt;&lt;br /&gt;

As stated by Matt in his post, &lt;a href="http://blog.tombraiders.net/2011/08/tomb-raider-for-macintosh.html"&gt;Tomb Raider for Macintosh (Part 1)&lt;/a&gt;, the only games that aren't available on the Mac are &lt;i&gt;Legend&lt;/i&gt;, &lt;i&gt;Underworld &lt;/i&gt;and I would include &lt;i&gt;Lara Croft and the Guardian of Light&lt;/i&gt;. &lt;br /&gt;&lt;br /&gt;

Actually some of the classic Tomb Raiders can be played on a Mac running anything form OS 7.5 (TR1) to OS 10 (Chronicles). As the early TRs wont run (easily) on Intel Macs, I have found the best way to keep playing these games is to keep an old Mac lying around. Fortunately I have a few ;-) one of which I still use to produce &lt;a href="http://www.users.on.net/~macraider/" target="_blank"&gt;MacRaider&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;

The other alternative for playing Tomb Raider on a Mac is to run Windows and play the PC versions, as Macs have the ability to run both the Mac OS and Windows on the same system. Of course you would miss out on the Mac exclusives like bug fixes, Easter eggs and a generally better &lt;i&gt;Angel of Darkness&lt;/i&gt;, but it is an alternative.&lt;br /&gt;&lt;br /&gt;

There is software emerging that might allow us to play the classic Tomb Raider games on Intel Macs, but at present the results are variable and as such aren't really worth mentioning at this stage IMHO. Aspyr Media has also recently announced plans to re-release Tomb Raider 2 for OS 10.7 (Lion). (Read more at &lt;a href="http://www.insidemacgames.com/features/view.php?ID=571"&gt;InsideMacGames.com&lt;/a&gt;.) When asked about the possibility of the other classic Tomb Raider games receiving the same treatment, an Aspyr spokesperson responded, &amp;quot;We are assessing the re-release of multiple titles from our catalogue to be released in the same manner.&amp;quot; Slightly cryptic but encouraging. ;-) Keep checking &lt;a href="http://www.users.on.net/~macraider/" target="_blank"&gt;MacRaider&lt;/a&gt; for any new developments.&lt;br /&gt;&lt;br /&gt;

If you would like to see a more detailed analysis on which Tomb Raider games will run on which Macs head over to MacRaider and check out the &lt;a href="http://www.users.on.net/~macraider/tombraider/old_trs_new_macs.html"&gt;Old Tomb Raiders on Newer Macs&lt;/a&gt; page.&lt;br /&gt;&lt;br /&gt;

&amp;ndash;Trevor&lt;br /&gt;&lt;br /&gt;

&lt;span style="color:#009999"&gt;&lt;i&gt;&lt;b&gt;UPDATE:&lt;/b&gt; The updated version of Tomb Raider 2, for Mac OS X 10.6.6 or later, is now available in the &lt;a href="http://itunes.apple.com/us/app/tomb-raider-ii/id462324231?mt=12" target="_blank"&gt;Mac App Store&lt;/a&gt;.&lt;/i&gt;&lt;/span&gt;&lt;br&gt;&lt;br&gt;

&lt;div align="center"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/mac/anniversary_mac_egypt.jpg" width="485" height=358"" border="0"&gt;&lt;br&gt;&lt;i&gt;Macintosh Tomb Raider: Anniversary screenshot courtesy of &lt;a href="http://www.switchingtomac.com/reviews/mac-game-review-tomb-raider-anniversary/" target="_blank"&gt;Switching to Mac&lt;/a&gt;.&lt;/i&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/203486658912585901-4947863853075601761?l=blog.tombraiders.net' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/iBMBgWfPPAfljZGus252MeimB38/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/iBMBgWfPPAfljZGus252MeimB38/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/iBMBgWfPPAfljZGus252MeimB38/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/iBMBgWfPPAfljZGus252MeimB38/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/StellasTombRaiderBlog/~4/39NPM2U1A4c" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://blog.tombraiders.net/feeds/4947863853075601761/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://blog.tombraiders.net/2011/10/tomb-raider-on-macintosh-part-2.html#comment-form" title="5 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/4947863853075601761?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/4947863853075601761?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StellasTombRaiderBlog/~3/39NPM2U1A4c/tomb-raider-on-macintosh-part-2.html" title="Tomb Raider on the Macintosh (Part 2)" /><author><name>Stellalune</name><uri>http://www.blogger.com/profile/03782486742546192464</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://4.bp.blogspot.com/-smFitFTVauk/Tj61yG8_aXI/AAAAAAAAATM/gTMQaEh2Rpw/s220/stella_square.jpg" /></author><thr:total>5</thr:total><feedburner:origLink>http://blog.tombraiders.net/2011/10/tomb-raider-on-macintosh-part-2.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0QARHs9cCp7ImA9WhdUGE8.&quot;"><id>tag:blogger.com,1999:blog-203486658912585901.post-257431085875110574</id><published>2011-10-05T10:35:00.000-04:00</published><updated>2011-10-05T10:35:45.568-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-05T10:35:45.568-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="lara croft" /><category scheme="http://www.blogger.com/atom/ns#" term="fan art" /><category scheme="http://www.blogger.com/atom/ns#" term="announcements" /><category scheme="http://www.blogger.com/atom/ns#" term="developers" /><title>Digital Art Exhibition Celebrates 15 Years of Tomb Raider</title><content type="html">&lt;span style="float:right; margin-left:10px"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/15th/andy.jpg" width="150" height="100" alt="Andy Park"&gt;&lt;br&gt;&lt;i&gt;Illustrator/Concept&lt;br /&gt;Artist Andy Park&lt;/i&gt;&lt;/span&gt;This month marks the 15th anniversary of the original &lt;i&gt;Tomb Raider's&lt;/i&gt; release. To commemorate the joyous occasion, Crystal Dynamics has unveiled an online art exhibition inspired by the upcoming series reboot. The show kicks off with a piece by Andy Park, the man behind the first 20 issues of the Top Cow &lt;i&gt;Tomb Raider&lt;/i&gt; comic. Each Monday and Friday in October, a new image by a different artist will be unveiled, finishing with a piece by the series' creator Toby Gard.&lt;br /&gt;&lt;br /&gt;

Each piece of digital artwork will be available for download in various formats for computer and mobile device desktops. Visit &lt;a href="http://tombraider.com/15" target="_blank"&gt;tombraider.com/15&lt;/a&gt; to see the show.&lt;br /&gt;&lt;br /&gt;

&lt;table align="center" width="100%"&gt;&lt;tr&gt;&lt;td align="left"&gt;&lt;a href="http://tombraiders.net/stella/images/blog/15th/andy-park.jpg" target="_blank"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/15th/andy-park-sm.jpg" width="204" height="325" border="0"&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="right"&gt;&lt;a href="http://tombraiders.net/stella/images/blog/15th/andy-park-new.jpg" target="_blank"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/15th/andy-park-new-sm.jpg" width="244" height="325" border="0"&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan="2" align="center"&gt;&lt;i&gt;One of Andy Park's classic Lara Croft comic illustrations and Andy's take on the new Lara. See more of his work at &lt;a href="http://www.andyparkart.com" target="_blank"&gt;andyparkart.com&lt;/a&gt; and on his &lt;a href="http://andyparkart.blogspot.com" target="_blank"&gt;blog&lt;/a&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/203486658912585901-257431085875110574?l=blog.tombraiders.net' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/GiRKZHJNQ7-1ACwDhrZdXZigJY0/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/GiRKZHJNQ7-1ACwDhrZdXZigJY0/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/GiRKZHJNQ7-1ACwDhrZdXZigJY0/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/GiRKZHJNQ7-1ACwDhrZdXZigJY0/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/StellasTombRaiderBlog/~4/nB8ICS-ZpU0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://blog.tombraiders.net/feeds/257431085875110574/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://blog.tombraiders.net/2011/10/digital-art-exhibition-celebrates-15.html#comment-form" title="3 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/257431085875110574?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/257431085875110574?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StellasTombRaiderBlog/~3/nB8ICS-ZpU0/digital-art-exhibition-celebrates-15.html" title="Digital Art Exhibition Celebrates 15 Years of Tomb Raider" /><author><name>Stellalune</name><uri>http://www.blogger.com/profile/03782486742546192464</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://4.bp.blogspot.com/-smFitFTVauk/Tj61yG8_aXI/AAAAAAAAATM/gTMQaEh2Rpw/s220/stella_square.jpg" /></author><thr:total>3</thr:total><feedburner:origLink>http://blog.tombraiders.net/2011/10/digital-art-exhibition-celebrates-15.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DU4DQnY_eip7ImA9WhdbEEU.&quot;"><id>tag:blogger.com,1999:blog-203486658912585901.post-8197548487019841645</id><published>2011-09-30T08:13:00.000-04:00</published><updated>2011-10-08T11:32:53.842-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-08T11:32:53.842-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="community" /><category scheme="http://www.blogger.com/atom/ns#" term="30-day challenge" /><category scheme="http://www.blogger.com/atom/ns#" term="opinion/poll" /><title>Tomb Raider 30-Day Challenge Day 30: How has the series affected your life?</title><content type="html">&lt;span style="color:#cc6600"&gt;&lt;i&gt;&lt;b&gt;UPDATE:&lt;/b&gt; This month-long challenge has officially finished, but you're still welcome to post your comments below at any time. We'd love to hear what you think.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Why do you love Tomb Raider and Lara Croft? Has the character and/or the series made an impact on your life outside of the time you spend playing and if so, how?&lt;br /&gt;&lt;br /&gt;
Now that we've come to the end of the month, I'd once again like to express my gratitude to &lt;a href="http://jeremyandrogyny.tumblr.com/post/7414927643"http://blog.tombraiders.net&gt;Jeremy&lt;/a&gt; for sharing his 30-Day Tomb Raider Challenge with the world. Thanks also to everyone who participated!&lt;br /&gt;&lt;br /&gt;
&lt;div align="center"&gt;&lt;img src="http://tombraiders.net/stella/images/TR1/tr1_cave_entrance.jpg" width="300" height="225" border="0"&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/203486658912585901-8197548487019841645?l=blog.tombraiders.net' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/xtYinu82sAHaFhqX8Nh4JpidYlY/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/xtYinu82sAHaFhqX8Nh4JpidYlY/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/xtYinu82sAHaFhqX8Nh4JpidYlY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/xtYinu82sAHaFhqX8Nh4JpidYlY/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/StellasTombRaiderBlog/~4/fpB7Inszc-A" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://blog.tombraiders.net/feeds/8197548487019841645/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://blog.tombraiders.net/2011/09/tomb-raider-30-day-challenge-day-30-how.html#comment-form" title="17 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/8197548487019841645?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/8197548487019841645?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StellasTombRaiderBlog/~3/fpB7Inszc-A/tomb-raider-30-day-challenge-day-30-how.html" title="Tomb Raider 30-Day Challenge Day 30: How has the series affected your life?" /><author><name>Stellalune</name><uri>http://www.blogger.com/profile/03782486742546192464</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://4.bp.blogspot.com/-smFitFTVauk/Tj61yG8_aXI/AAAAAAAAATM/gTMQaEh2Rpw/s220/stella_square.jpg" /></author><thr:total>17</thr:total><feedburner:origLink>http://blog.tombraiders.net/2011/09/tomb-raider-30-day-challenge-day-30-how.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DU4CRnc4fyp7ImA9WhdbEEU.&quot;"><id>tag:blogger.com,1999:blog-203486658912585901.post-6226803746389711012</id><published>2011-09-29T10:33:00.000-04:00</published><updated>2011-10-08T11:32:47.937-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-08T11:32:47.937-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="fan art" /><category scheme="http://www.blogger.com/atom/ns#" term="level editor" /><category scheme="http://www.blogger.com/atom/ns#" term="fan fiction/poetry" /><category scheme="http://www.blogger.com/atom/ns#" term="community" /><category scheme="http://www.blogger.com/atom/ns#" term="30-day challenge" /><category scheme="http://www.blogger.com/atom/ns#" term="opinion/poll" /><title>Tomb Raider 30-Day Challenge Day 29: Favorite Fan Creations</title><content type="html">&lt;span style="color:#cc6600"&gt;&lt;i&gt;&lt;b&gt;UPDATE:&lt;/b&gt; This month-long challenge has officially finished, but you're still welcome to post your comments below at any time. We'd love to hear what you think.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;I know it's a big topic, but since we covered parody yesterday, it seemed only fair to ask about tribute today. So please share your favorite fan art, fiction, video, custom level or other Tomb Raider tribute. If it's too difficult to narrow down to just one, go ahead and post a few links.&lt;br /&gt;&lt;br /&gt;
The &lt;a href="http://jeremyandrogyny.tumblr.com/post/7414927643" target="_blank"&gt;original topic for day 29&lt;/a&gt; will be incorporated into tomorrow's final challenge. Thanks to Marie, JeniRaider and Ostercy for suggesting elements of today's topic.&lt;br /&gt;&lt;br /&gt;
&lt;div align="center"&gt;&lt;a href="http://edtadeo.deviantart.com/gallery/?q=tomb+raider#/dkoo7n" target="_blank"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/challenge/Tomb_Raider_by_edtadeo_sm.jpg" width="485" height="849" border="0"&gt;&lt;/a&gt;&lt;br /&gt;&lt;i&gt;Tomb Raider by edtadeo. Visit his &lt;a href="http://edtadeo.deviantart.com/gallery/?q=tomb+raider#/dkoo7n" target="_blank"&gt;DeviantArt gallery&lt;/a&gt; to see a larger verison.&lt;/i&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/203486658912585901-6226803746389711012?l=blog.tombraiders.net' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/SJhg8aFb-3Wvb3Y0_KRs3cHYB3o/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/SJhg8aFb-3Wvb3Y0_KRs3cHYB3o/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/SJhg8aFb-3Wvb3Y0_KRs3cHYB3o/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/SJhg8aFb-3Wvb3Y0_KRs3cHYB3o/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/StellasTombRaiderBlog/~4/lvTRrMcN_Nw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://blog.tombraiders.net/feeds/6226803746389711012/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://blog.tombraiders.net/2011/09/tomb-raider-30-day-challenge-day-29.html#comment-form" title="11 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/6226803746389711012?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/6226803746389711012?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StellasTombRaiderBlog/~3/lvTRrMcN_Nw/tomb-raider-30-day-challenge-day-29.html" title="Tomb Raider 30-Day Challenge Day 29: Favorite Fan Creations" /><author><name>Stellalune</name><uri>http://www.blogger.com/profile/03782486742546192464</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://4.bp.blogspot.com/-smFitFTVauk/Tj61yG8_aXI/AAAAAAAAATM/gTMQaEh2Rpw/s220/stella_square.jpg" /></author><thr:total>11</thr:total><feedburner:origLink>http://blog.tombraiders.net/2011/09/tomb-raider-30-day-challenge-day-29.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DU4CQ3Yyeip7ImA9WhdbEEU.&quot;"><id>tag:blogger.com,1999:blog-203486658912585901.post-573705518511431885</id><published>2011-09-28T10:23:00.000-04:00</published><updated>2011-10-08T11:32:42.892-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-08T11:32:42.892-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="community" /><category scheme="http://www.blogger.com/atom/ns#" term="30-day challenge" /><category scheme="http://www.blogger.com/atom/ns#" term="opinion/poll" /><title>Tomb Raider 30-Day Challenge Day 28: Favorite Tomb Raider Parody</title><content type="html">&lt;span style="color:#cc6600"&gt;&lt;i&gt;&lt;b&gt;UPDATE:&lt;/b&gt; This month-long challenge has officially finished, but you're still welcome to post your comments below at any time. We'd love to hear what you think.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Over the years, many fans have created satirical tributes to the series in the form of fan fiction, art, videos, etc. Which Tomb Raider spoof do you like best? (Note that this question only covers parody. Tomorrow we'll talk about more serious fan work.)&lt;br /&gt;&lt;br /&gt;

The &lt;a href="http://jeremyandrogyny.tumblr.com/post/7414927643" target="_blank"&gt;original challenge question&lt;/a&gt; for today was an accidental repeat of &lt;a href="http://blog.tombraiders.net/2011/09/tomb-raider-30-day-challenge-day-9-have.html"&gt;Day 9&lt;/a&gt;. Today's stand-in question was suggested by Jack.&lt;br /&gt;&lt;br /&gt;

&lt;div align="center"&gt;&lt;a href="http://www.youtube.com/playlist?list=PLCE2E3DA6C051B44A" target="_blank"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/challenge/if-lara-could-control-her-fans.jpg" width="480" height="355" border="0"&gt;&lt;/a&gt;&lt;br /&gt;&lt;i&gt;The gamer/character relationship is reversed in AshkaFiend's video series, &amp;quot;If Lara Could Control Her Fans.&amp;quot;&lt;/i&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/203486658912585901-573705518511431885?l=blog.tombraiders.net' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/7Y7lD7ku9V8OydMshNMgGqf8Ggc/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/7Y7lD7ku9V8OydMshNMgGqf8Ggc/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/7Y7lD7ku9V8OydMshNMgGqf8Ggc/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/7Y7lD7ku9V8OydMshNMgGqf8Ggc/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/StellasTombRaiderBlog/~4/qgXBKRIjWeM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://blog.tombraiders.net/feeds/573705518511431885/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://blog.tombraiders.net/2011/09/tomb-raider-30-day-challenge-day-28.html#comment-form" title="11 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/573705518511431885?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/573705518511431885?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StellasTombRaiderBlog/~3/qgXBKRIjWeM/tomb-raider-30-day-challenge-day-28.html" title="Tomb Raider 30-Day Challenge Day 28: Favorite Tomb Raider Parody" /><author><name>Stellalune</name><uri>http://www.blogger.com/profile/03782486742546192464</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://4.bp.blogspot.com/-smFitFTVauk/Tj61yG8_aXI/AAAAAAAAATM/gTMQaEh2Rpw/s220/stella_square.jpg" /></author><thr:total>11</thr:total><feedburner:origLink>http://blog.tombraiders.net/2011/09/tomb-raider-30-day-challenge-day-28.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0AGSHY8eSp7ImA9WhdaEUw.&quot;"><id>tag:blogger.com,1999:blog-203486658912585901.post-3577521989605300355</id><published>2011-09-27T11:14:00.000-04:00</published><updated>2011-10-20T10:08:49.871-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-20T10:08:49.871-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="developers" /><category scheme="http://www.blogger.com/atom/ns#" term="community" /><category scheme="http://www.blogger.com/atom/ns#" term="30-day challenge" /><category scheme="http://www.blogger.com/atom/ns#" term="opinion/poll" /><title>Tomb Raider 30-Day Challenge Day 27: If you could suggest one thing to Crystal Dynamics in regard to the Tomb Raider series, what would it be?</title><content type="html">&lt;span style="color:#cc6600"&gt;&lt;i&gt;&lt;b&gt;UPDATE:&lt;/b&gt; This month-long challenge has officially finished, but you're still welcome to post your comments below at any time. We'd love to hear what you think.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Maybe you've read or even participated in the &amp;quot;Official TR9 Wishlist&amp;quot; on the &lt;a href="http://forums.eidosgames.com/showthread.php?t=118311" target="_blank"&gt;Eidos Forums&lt;/a&gt;. If not, or if there's something you'd like to add, now's your chance. Who knows, maybe someone from Crystal might actually read this.&lt;br /&gt;&lt;br /&gt;
&lt;div align="center"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/challenge/new-tomb-raider.jpg" width="485" height="143" border="0"&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/203486658912585901-3577521989605300355?l=blog.tombraiders.net' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/riAqglulmdc-n0uuPN6PUewKvPs/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/riAqglulmdc-n0uuPN6PUewKvPs/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/riAqglulmdc-n0uuPN6PUewKvPs/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/riAqglulmdc-n0uuPN6PUewKvPs/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/StellasTombRaiderBlog/~4/6xXnH81D3Zs" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://blog.tombraiders.net/feeds/3577521989605300355/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://blog.tombraiders.net/2011/09/tomb-raider-30-day-challenge-day-27-if.html#comment-form" title="18 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/3577521989605300355?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/3577521989605300355?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StellasTombRaiderBlog/~3/6xXnH81D3Zs/tomb-raider-30-day-challenge-day-27-if.html" title="Tomb Raider 30-Day Challenge Day 27: If you could suggest one thing to Crystal Dynamics in regard to the Tomb Raider series, what would it be?" /><author><name>Stellalune</name><uri>http://www.blogger.com/profile/03782486742546192464</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://4.bp.blogspot.com/-smFitFTVauk/Tj61yG8_aXI/AAAAAAAAATM/gTMQaEh2Rpw/s220/stella_square.jpg" /></author><thr:total>18</thr:total><feedburner:origLink>http://blog.tombraiders.net/2011/09/tomb-raider-30-day-challenge-day-27-if.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DU4BRXY8eSp7ImA9WhdbEEU.&quot;"><id>tag:blogger.com,1999:blog-203486658912585901.post-8757771188169140075</id><published>2011-09-26T10:03:00.000-04:00</published><updated>2011-10-08T11:32:34.871-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-08T11:32:34.871-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="community" /><category scheme="http://www.blogger.com/atom/ns#" term="30-day challenge" /><category scheme="http://www.blogger.com/atom/ns#" term="opinion/poll" /><title>Tomb Raider 30-Day Challenge Day 26: Favorite scene from the Tomb Raider series.</title><content type="html">&lt;span style="color:#cc6600"&gt;&lt;i&gt;&lt;b&gt;UPDATE:&lt;/b&gt; This month-long challenge has officially finished, but you're still welcome to post your comments below at any time. We'd love to hear what you think.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;With 9 major games and several minor ones to choose from, there certainly are a lot of options. What's your favorite scene from a Tomb Raider game and why?&lt;br /&gt;&lt;br /&gt;
&lt;div align="center"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/challenge/where-is-my-mother.jpg" width="485" height="274" alt="Where is my mother?"&gt;&lt;br /&gt;
&lt;i&gt;Where &amp;lt;bang!&amp;gt; is &amp;lt;bang!&amp;gt; my &amp;lt;bang!&amp;gt; MOTHER?!&lt;br&gt;Tomb Raider: Legend screenshot courtesy of &lt;a href="http://tombraiders.net/katie/" target="_blank"&gt;Katie Fleming&lt;/a&gt;.&lt;/i&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/203486658912585901-8757771188169140075?l=blog.tombraiders.net' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/cLsRLCbK6xmSSVPLpFXVZpyjNTo/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/cLsRLCbK6xmSSVPLpFXVZpyjNTo/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/cLsRLCbK6xmSSVPLpFXVZpyjNTo/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/cLsRLCbK6xmSSVPLpFXVZpyjNTo/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/StellasTombRaiderBlog/~4/0qUDGWZ65qk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://blog.tombraiders.net/feeds/8757771188169140075/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://blog.tombraiders.net/2011/09/tomb-raider-30-day-challenge-day-26.html#comment-form" title="17 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/8757771188169140075?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/8757771188169140075?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StellasTombRaiderBlog/~3/0qUDGWZ65qk/tomb-raider-30-day-challenge-day-26.html" title="Tomb Raider 30-Day Challenge Day 26: Favorite scene from the Tomb Raider series." /><author><name>Stellalune</name><uri>http://www.blogger.com/profile/03782486742546192464</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://4.bp.blogspot.com/-smFitFTVauk/Tj61yG8_aXI/AAAAAAAAATM/gTMQaEh2Rpw/s220/stella_square.jpg" /></author><thr:total>17</thr:total><feedburner:origLink>http://blog.tombraiders.net/2011/09/tomb-raider-30-day-challenge-day-26.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DU4AQX0_fyp7ImA9WhdbEEU.&quot;"><id>tag:blogger.com,1999:blog-203486658912585901.post-8367271850056254317</id><published>2011-09-25T10:14:00.000-04:00</published><updated>2011-10-08T11:32:20.347-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-08T11:32:20.347-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="community" /><category scheme="http://www.blogger.com/atom/ns#" term="30-day challenge" /><category scheme="http://www.blogger.com/atom/ns#" term="opinion/poll" /><title>Tomb Raider 30-Day Challenge Day 25: Which is the most challenging Tomb Raider game?</title><content type="html">&lt;span style="color:#cc6600"&gt;&lt;i&gt;&lt;b&gt;UPDATE:&lt;/b&gt; This month-long challenge has officially finished, but you're still welcome to post your comments below at any time. We'd love to hear what you think.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;As we discussed on &lt;a href="http://blog.tombraiders.net/2011/09/tomb-raider-30-day-challenge-day-22.html"&gt;Day 22&lt;/a&gt;, all of Lara's adventures have their rough spots, but today we ask which game was the most difficult overall and why?&lt;br /&gt;&lt;br /&gt;
&lt;div align="center"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/challenge/gamer-rage.jpg" width="454" height="326" border="0"&gt;&lt;br /&gt;&lt;i&gt;Gamer rage photo courtesy of &lt;a href="http://www.gamespot.com/forums/topic/26641120" target="_blank"&gt;Joystick_n_hand&lt;/a&gt;.&lt;/i&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/203486658912585901-8367271850056254317?l=blog.tombraiders.net' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/ph0iHWYZSyMxQs8rlyDO075sttM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ph0iHWYZSyMxQs8rlyDO075sttM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/ph0iHWYZSyMxQs8rlyDO075sttM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ph0iHWYZSyMxQs8rlyDO075sttM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/StellasTombRaiderBlog/~4/TyCkH58Wg8c" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://blog.tombraiders.net/feeds/8367271850056254317/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://blog.tombraiders.net/2011/09/tomb-raider-30-day-challenge-day-25.html#comment-form" title="24 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/8367271850056254317?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/8367271850056254317?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StellasTombRaiderBlog/~3/TyCkH58Wg8c/tomb-raider-30-day-challenge-day-25.html" title="Tomb Raider 30-Day Challenge Day 25: Which is the most challenging Tomb Raider game?" /><author><name>Stellalune</name><uri>http://www.blogger.com/profile/03782486742546192464</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://4.bp.blogspot.com/-smFitFTVauk/Tj61yG8_aXI/AAAAAAAAATM/gTMQaEh2Rpw/s220/stella_square.jpg" /></author><thr:total>24</thr:total><feedburner:origLink>http://blog.tombraiders.net/2011/09/tomb-raider-30-day-challenge-day-25.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DU4HRX8zfSp7ImA9WhdbEEU.&quot;"><id>tag:blogger.com,1999:blog-203486658912585901.post-7496977482287834574</id><published>2011-09-24T11:30:00.000-04:00</published><updated>2011-10-08T11:32:14.185-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-08T11:32:14.185-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="community" /><category scheme="http://www.blogger.com/atom/ns#" term="30-day challenge" /><category scheme="http://www.blogger.com/atom/ns#" term="opinion/poll" /><title>Tomb Raider 30-Day Challenge Day 24: Does anything bother you about the Tomb Raider series?</title><content type="html">&lt;span style="color:#cc6600"&gt;&lt;i&gt;&lt;b&gt;UPDATE:&lt;/b&gt; This month-long challenge has officially finished, but you're still welcome to post your comments below at any time. We'd love to hear what you think.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;I'm sure we all have our pet peeves&amp;mdash;whether it's something about the gameplay itself, the way Lara has been portrayed, or even just having to wait 4 years for the next game. What, if anything, bugs you about Tomb Raider and why?

&lt;p align="center"&gt;&lt;b&gt;&amp;middot;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;middot;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;middot;&lt;/b&gt;&lt;/p&gt;
The thing that most annoys me is the difference between this:&lt;br /&gt;&lt;br /&gt;

&lt;div align="center"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/challenge/pinup-lara.jpg" width="400" height="555" border="0"&gt;&lt;/div&gt;

&lt;br /&gt;. . . and this:&lt;br /&gt;&lt;br /&gt;

&lt;div align="center"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/challenge/TR3-lara.jpg" width="400" height="297" border="0"&gt;&lt;/div&gt;

&lt;br /&gt;
I have no problem with the idea of Lara as a sexy, sexual woman, but the character portrayed in the games is clearly not pin-up material. She doesn’t have time time for that crap. She's got places to go and things to kill.&lt;br /&gt;&lt;br /&gt;

Anyone who bought the games because they thought they'd be seeing a half-naked woman traipsing through the tombs was undoubtedly disappointed. And most of us who bought the games for what they actually were, find this type of marketing completely cringeworthy. I get tired of having to explain to non-gamers that Tomb Raider really isn't "like that".&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/203486658912585901-7496977482287834574?l=blog.tombraiders.net' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/VFOC4YN2qHNJl84IfS-LmHBawZY/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/VFOC4YN2qHNJl84IfS-LmHBawZY/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/VFOC4YN2qHNJl84IfS-LmHBawZY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/VFOC4YN2qHNJl84IfS-LmHBawZY/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/StellasTombRaiderBlog/~4/nF-02eFDQx4" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://blog.tombraiders.net/feeds/7496977482287834574/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://blog.tombraiders.net/2011/09/tomb-raider-30-day-challenge-day-24.html#comment-form" title="22 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/7496977482287834574?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/7496977482287834574?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StellasTombRaiderBlog/~3/nF-02eFDQx4/tomb-raider-30-day-challenge-day-24.html" title="Tomb Raider 30-Day Challenge Day 24: Does anything bother you about the Tomb Raider series?" /><author><name>Stellalune</name><uri>http://www.blogger.com/profile/03782486742546192464</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://4.bp.blogspot.com/-smFitFTVauk/Tj61yG8_aXI/AAAAAAAAATM/gTMQaEh2Rpw/s220/stella_square.jpg" /></author><thr:total>22</thr:total><feedburner:origLink>http://blog.tombraiders.net/2011/09/tomb-raider-30-day-challenge-day-24.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DU4GR38_eyp7ImA9WhdbEEU.&quot;"><id>tag:blogger.com,1999:blog-203486658912585901.post-4813133455953709783</id><published>2011-09-23T11:15:00.001-04:00</published><updated>2011-10-08T11:32:06.143-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-08T11:32:06.143-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="community" /><category scheme="http://www.blogger.com/atom/ns#" term="30-day challenge" /><category scheme="http://www.blogger.com/atom/ns#" term="opinion/poll" /><title>Tomb Raider 30-Day Challenge Day 23: What fond memories do you have of the Tomb Raider series or of Lara Croft?</title><content type="html">&lt;span style="color:#cc6600"&gt;&lt;i&gt;&lt;b&gt;UPDATE:&lt;/b&gt; This month-long challenge has officially finished, but you're still welcome to post your comments below at any time. We'd love to hear what you think.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A series that's been around for 15 years is bound to have inspired its players; otherwise it wouldn't have lasted as long as it has. What are your most memorable Tomb Raider moment? Is it something that happened in one of the games or a real-life experience you've had as a result of being a fan?&lt;br /&gt;&lt;br /&gt;
&lt;i&gt;Today's challenge question is very similar to one I used in last year's &lt;a href="http://blog.tombraiders.net/2010/05/tomb-raider-memories-contest-week-1.html"&gt;Book Bonanza Contest Part 1&lt;/a&gt;. If you entered that contest, I hope you'll answer again here.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;
&lt;div align="center"&gt;&lt;a href="http://tombraiders.net/stella/images/blog/contest/scenery369.jpg" target="_blank"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/contest/scenery369_sm.jpg" width="400" height="300" alt="Return to Egypt"&gt;&lt;/a&gt;&lt;br /&gt;
&lt;i&gt;Return to Egypt screenshot courtesy of &lt;a href="http://tombraiders.net/katie/" target="_blank"&gt;Katie Fleming&lt;/a&gt;.&lt;/i&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/203486658912585901-4813133455953709783?l=blog.tombraiders.net' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/8Uz1v9o3bfA5tCG55FZw2d0I8QE/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/8Uz1v9o3bfA5tCG55FZw2d0I8QE/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/8Uz1v9o3bfA5tCG55FZw2d0I8QE/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/8Uz1v9o3bfA5tCG55FZw2d0I8QE/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/StellasTombRaiderBlog/~4/V9-rfAX-4hQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://blog.tombraiders.net/feeds/4813133455953709783/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://blog.tombraiders.net/2011/09/tomb-raider-30-day-challenge-day-23.html#comment-form" title="20 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/4813133455953709783?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/4813133455953709783?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StellasTombRaiderBlog/~3/V9-rfAX-4hQ/tomb-raider-30-day-challenge-day-23.html" title="Tomb Raider 30-Day Challenge Day 23: What fond memories do you have of the Tomb Raider series or of Lara Croft?" /><author><name>Stellalune</name><uri>http://www.blogger.com/profile/03782486742546192464</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://4.bp.blogspot.com/-smFitFTVauk/Tj61yG8_aXI/AAAAAAAAATM/gTMQaEh2Rpw/s220/stella_square.jpg" /></author><thr:total>20</thr:total><feedburner:origLink>http://blog.tombraiders.net/2011/09/tomb-raider-30-day-challenge-day-23.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DU4GQHYyeSp7ImA9WhdbEEU.&quot;"><id>tag:blogger.com,1999:blog-203486658912585901.post-2273927067828443581</id><published>2011-09-22T09:42:00.000-04:00</published><updated>2011-10-08T11:32:01.891-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-08T11:32:01.891-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="community" /><category scheme="http://www.blogger.com/atom/ns#" term="30-day challenge" /><category scheme="http://www.blogger.com/atom/ns#" term="opinion/poll" /><title>Tomb Raider 30-Day Challenge Day 22: What sequence gave you the most difficulty?</title><content type="html">&lt;span style="color:#cc6600"&gt;&lt;i&gt;&lt;b&gt;UPDATE:&lt;/b&gt; This month-long challenge has officially finished, but you're still welcome to post your comments below at any time. We'd love to hear what you think.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Unless you're a gaming genius, I'm sure you've struggled with at least a few Tomb Raider puzzles, traps or battles. I know I have. Which game sequence did you find the hardest?&lt;br /&gt;&lt;br /&gt;
Today's question was suggested by Buffalo Mein, a reader and fellow raider who has commented on most of the challenges so far. The  &lt;a href="jeremyandrogyny.tumblr.com/post/7414927643" target="_blank"&gt;original  question&lt;/a&gt; for day 22 was about Tomb Raider music, but I decided to combine it with the challenge for &lt;a href="http://blog.tombraiders.net/2011/09/tomb-raider-30-day-challenge-day-13.html"&gt;day 13&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;

&lt;div align="center"&gt;&lt;a href="http://perusing-pixels.blogspot.com/2011/09/palace-midas.html" target="_blank"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/challenge/TR1-palace-midas.jpg" width="485" height="364" border="0"&gt;&lt;/a&gt;&lt;br /&gt;&lt;i&gt;&lt;b&gt;Something old:&lt;/b&gt; The Palace Midas fire pillars from the original Tomb Raider. Screenshot courtesy of &lt;a href="http://perusing-pixels.blogspot.com/2011/09/palace-midas.html"  target="_blank"&gt;Perusing Pixels&lt;/a&gt;.&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;img src="http://tombraiders.net/stella/images/blog/challenge/TRA-great-pyramid.jpg" width="485" height="273" border="0"&gt;&lt;i&gt;&lt;b&gt;Something new:&lt;/b&gt; The retracting ledges above the lava pool in Tomb Raider: Anniversary's Great Pyramid level.&lt;/i&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/203486658912585901-2273927067828443581?l=blog.tombraiders.net' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/npoLGjnVrIK2BUD_SQICE3Qr4YM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/npoLGjnVrIK2BUD_SQICE3Qr4YM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/npoLGjnVrIK2BUD_SQICE3Qr4YM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/npoLGjnVrIK2BUD_SQICE3Qr4YM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/StellasTombRaiderBlog/~4/OPCblOJcEXQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://blog.tombraiders.net/feeds/2273927067828443581/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://blog.tombraiders.net/2011/09/tomb-raider-30-day-challenge-day-22.html#comment-form" title="25 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/2273927067828443581?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/2273927067828443581?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StellasTombRaiderBlog/~3/OPCblOJcEXQ/tomb-raider-30-day-challenge-day-22.html" title="Tomb Raider 30-Day Challenge Day 22: What sequence gave you the most difficulty?" /><author><name>Stellalune</name><uri>http://www.blogger.com/profile/03782486742546192464</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://4.bp.blogspot.com/-smFitFTVauk/Tj61yG8_aXI/AAAAAAAAATM/gTMQaEh2Rpw/s220/stella_square.jpg" /></author><thr:total>25</thr:total><feedburner:origLink>http://blog.tombraiders.net/2011/09/tomb-raider-30-day-challenge-day-22.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DU4FRH06eSp7ImA9WhdbEEU.&quot;"><id>tag:blogger.com,1999:blog-203486658912585901.post-3146806682779761813</id><published>2011-09-21T09:25:00.000-04:00</published><updated>2011-10-08T11:31:55.311-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-08T11:31:55.311-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="community" /><category scheme="http://www.blogger.com/atom/ns#" term="30-day challenge" /><category scheme="http://www.blogger.com/atom/ns#" term="opinion/poll" /><title>Tomb Raider 30-Day Challenge Day 21: Favorite Way to Kill Lara Croft</title><content type="html">&lt;span style="color:#cc6600"&gt;&lt;i&gt;&lt;b&gt;UPDATE:&lt;/b&gt; This month-long challenge has officially finished, but you're still welcome to post your comments below at any time. We'd love to hear what you think.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Poor Lara. How she suffers at our inept hands. The video below&amp;mdash;one of more than 7,000 that turn up when searching for 'Lara Croft deaths' on YouTube&amp;mdash;shows some classic Lara deaths, but you're welcome to nominate sequences from the newer games as well.&lt;br /&gt;&lt;br /&gt;

&lt;i&gt;&lt;b&gt;Update:&lt;/b&gt; A few people asked about the Tomb Raider: Legend &amp;quot;Unfortunate Mishaps&amp;quot; video after I mentioned it in my comment (below). In case you missed it, I've uploaded it on &lt;a href="http://www.youtube.com/watch?v=TqzMdlvqb1c" target="_blank"&gt;YouTube&lt;/a&gt;.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;

&lt;div align="center"&gt;&lt;iframe width="485" height="359" src="http://www.youtube.com/embed/CLf5ADDKlJk" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/203486658912585901-3146806682779761813?l=blog.tombraiders.net' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/4gv15FOC7P0cYtLkblr3ienJ0tA/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/4gv15FOC7P0cYtLkblr3ienJ0tA/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/4gv15FOC7P0cYtLkblr3ienJ0tA/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/4gv15FOC7P0cYtLkblr3ienJ0tA/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/StellasTombRaiderBlog/~4/yYMa-8KQS-A" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://blog.tombraiders.net/feeds/3146806682779761813/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://blog.tombraiders.net/2011/09/tomb-raider-30-day-challenge-favorite.html#comment-form" title="19 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/3146806682779761813?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/3146806682779761813?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StellasTombRaiderBlog/~3/yYMa-8KQS-A/tomb-raider-30-day-challenge-favorite.html" title="Tomb Raider 30-Day Challenge Day 21: Favorite Way to Kill Lara Croft" /><author><name>Stellalune</name><uri>http://www.blogger.com/profile/03782486742546192464</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://4.bp.blogspot.com/-smFitFTVauk/Tj61yG8_aXI/AAAAAAAAATM/gTMQaEh2Rpw/s220/stella_square.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/CLf5ADDKlJk/default.jpg" height="72" width="72" /><thr:total>19</thr:total><feedburner:origLink>http://blog.tombraiders.net/2011/09/tomb-raider-30-day-challenge-favorite.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DU8NSXc7fip7ImA9WhdbEEU.&quot;"><id>tag:blogger.com,1999:blog-203486658912585901.post-2230130563390841866</id><published>2011-09-20T09:46:00.000-04:00</published><updated>2011-10-08T11:31:38.906-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-08T11:31:38.906-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="community" /><category scheme="http://www.blogger.com/atom/ns#" term="30-day challenge" /><category scheme="http://www.blogger.com/atom/ns#" term="opinion/poll" /><title>Tomb Raider 30-Day Challenge Day 20: Favorite Lara Croft voice actor?</title><content type="html">&lt;span style="color:#cc6600"&gt;&lt;i&gt;&lt;b&gt;UPDATE:&lt;/b&gt; This month-long challenge has officially finished, but you're still welcome to post your comments below at any time. We'd love to hear what you think.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The &lt;a href="http://jeremyandrogyny.tumblr.com/post/7414927643" target="_blank"&gt;original question&lt;/a&gt; had to do with weapons, but since we covered that on day 6, I've decided to ask something different this time. Which of the voice actors who've portrayed Lara do you like best and why? In case you need a refresher, here are a few short clips. (Click the audio icons to play.)&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="10" border="0"&gt;
  &lt;tr valign="top"&gt;
     &lt;td width="110"&gt;&lt;p class="small"&gt;&lt;img src="http://tombraiders.net/stella/images/timeline/Shelley_Blond.jpg" width="100" height="146" alt="Shelley Blond" border="0"&gt;&lt;br /&gt;&lt;span style="font-size:10px"&gt;&lt;b&gt;Shelley Blond&lt;/b&gt;&lt;br /&gt;&lt;a href="http://tombraiders.net/stella/files/audio/TR1-Shelley-Blond.wav" target="_blank"&gt;&lt;img class="cookie" src="http://tombraiders.net/stella/images/timeline/audio-icon.png" alt="listen" width="32" height="32" style="float:right"&gt;&lt;/a&gt;(1996)&lt;/span&gt;&lt;/p&gt;&lt;/td&gt;
     &lt;td width="110"&gt;&lt;p class="small"&gt;&lt;img src="http://tombraiders.net/stella/images/timeline/Judith_Gibbins.jpg" width="100" height="146" alt="Judith Gibbins" border="0"&gt;&lt;br /&gt;&lt;span style="font-size:10px"&gt;&lt;b&gt;Judith Gibbins&lt;/b&gt;&lt;br /&gt;&lt;a href="http://tombraiders.net/stella/files/audio/TR3-Judith-Gibbins.wav" target="_blank"&gt;&lt;img class="cookie" src="http://tombraiders.net/stella/images/timeline/audio-icon.png" alt="listen" width="32" height="32" style="float:right"&gt;&lt;/a&gt;(1997-98)&lt;/span&gt;&lt;/p&gt;&lt;/td&gt;
     &lt;td width="110"&gt;&lt;p class="small"&gt;&lt;img src="http://tombraiders.net/stella/images/timeline/Jonell_Elliot.jpg" width="100" height="146" alt="Jonell Elliott" border="0"&gt;&lt;br /&gt;&lt;span style="font-size:10px"&gt;&lt;b&gt;Jonell Elliott&lt;/b&gt;&lt;br /&gt;&lt;a href="http://tombraiders.net/stella/files/audio/TR4-Jonell-Elliot.wav" target="_blank"&gt;&lt;img class="cookie" src="http://tombraiders.net/stella/images/timeline/audio-icon.png" alt="listen" width="32" height="32" style="float:right"&gt;&lt;/a&gt;(1999-2003)&lt;/span&gt;&lt;/p&gt;&lt;/td&gt;
  &lt;/tr&gt;
  &lt;tr valign="top"&gt;
  &lt;td width="110"&gt;&lt;p class="small"&gt;&lt;img src="http://tombraiders.net/stella/images/timeline/Keeley_Hawes.jpg" width="100" height="146" alt="Keeley Hawes" border="0"&gt;&lt;br /&gt;&lt;span style="font-size:10px"&gt;&lt;b&gt;Keeley Hawes&lt;/b&gt;&lt;br /&gt;&lt;a href="http://tombraiders.net/stella/files/audio/TRU-Keeley-Hawes.wav" target="_blank"&gt;&lt;img class="cookie" src="http://tombraiders.net/stella/images/timeline/audio-icon.png" alt="listen" width="32" height="32" style="float:right"&gt;&lt;/a&gt;(2006-2008)&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;/td&gt;
     &lt;td width="110"&gt;&lt;p class="small"&gt;&lt;img src="http://tombraiders.net/stella/images/timeline/New_Lara.jpg" width="100" height="146" alt="Unknown" border="0"&gt;&lt;br /&gt;&lt;span style="font-size:10px"&gt;&lt;b&gt;Unknown&lt;/b&gt;&lt;br /&gt;&lt;a href="http://tombraiders.net/stella/files/audio/TR9-New-Lara.wav" target="_blank"&gt;&lt;img class="cookie" src="http://tombraiders.net/stella/images/timeline/audio-icon.png" alt="listen" width="32" height="32" style="float:right"&gt;&lt;/a&gt;(2011- )&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;/td&gt;
  &lt;td width="110"&gt;&lt;p class="small"&gt;&lt;img src="http://tombraiders.net/stella/images/timeline/Minnie_Driver.jpg" width="100" height="146" alt="Minnie Driver" border="0"&gt;&lt;br /&gt;&lt;span style="font-size:10px"&gt;&lt;b&gt;Minnie Driver&lt;/b&gt;&lt;br&gt;(&lt;i&gt;Re\Visioned Tomb Raider&lt;/i&gt; animated series 2007)&lt;a href="http://www.youtube.com/user/TRRevisioned" target ="_blank"&gt;&lt;img class="cookie" src="http://tombraiders.net/stella/images/youtube_32.png" alt="YouTube" width="32" height="32" style="float:right; margin-right:8px; padding:0px; margin:0px; border:0px"&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;/td&gt;
  &lt;/tr&gt;
&lt;/table&gt;
&lt;div align="center"&gt;&lt;iframe width="485" height="359" src="http://www.youtube.com/embed/2UwYy3f5pxQ" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;i&gt;&lt;/i&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/203486658912585901-2230130563390841866?l=blog.tombraiders.net' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/DzskHzBiFUS3_b0wcb3IBWGFtm0/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/DzskHzBiFUS3_b0wcb3IBWGFtm0/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/DzskHzBiFUS3_b0wcb3IBWGFtm0/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/DzskHzBiFUS3_b0wcb3IBWGFtm0/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/StellasTombRaiderBlog/~4/i3fjJiRmvuw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://blog.tombraiders.net/feeds/2230130563390841866/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://blog.tombraiders.net/2011/09/tomb-raider-30-day-challenge-day-20.html#comment-form" title="20 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/2230130563390841866?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/2230130563390841866?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StellasTombRaiderBlog/~3/i3fjJiRmvuw/tomb-raider-30-day-challenge-day-20.html" title="Tomb Raider 30-Day Challenge Day 20: Favorite Lara Croft voice actor?" /><author><name>Stellalune</name><uri>http://www.blogger.com/profile/03782486742546192464</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://4.bp.blogspot.com/-smFitFTVauk/Tj61yG8_aXI/AAAAAAAAATM/gTMQaEh2Rpw/s220/stella_square.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/2UwYy3f5pxQ/default.jpg" height="72" width="72" /><thr:total>20</thr:total><feedburner:origLink>http://blog.tombraiders.net/2011/09/tomb-raider-30-day-challenge-day-20.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DU8NRX4yeSp7ImA9WhdbEEU.&quot;"><id>tag:blogger.com,1999:blog-203486658912585901.post-3516149991477757745</id><published>2011-09-19T08:08:00.000-04:00</published><updated>2011-10-08T11:31:34.091-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-08T11:31:34.091-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="community" /><category scheme="http://www.blogger.com/atom/ns#" term="30-day challenge" /><category scheme="http://www.blogger.com/atom/ns#" term="books and collectibles" /><category scheme="http://www.blogger.com/atom/ns#" term="opinion/poll" /><title>Tomb Raider 30-Day Challenge Day 19: Do you own any Tomb Raider merchandise besides the games?</title><content type="html">&lt;span style="color:#cc6600"&gt;&lt;i&gt;&lt;b&gt;UPDATE:&lt;/b&gt; This month-long challenge has officially finished, but you're still welcome to post your comments below at any time. We'd love to hear what you think.&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;I know some of you are avid Tomb Raider memorabilia collectors, since you shared pictures of your swag with us in July (&lt;a href="http://blog.tombraiders.net/2011/07/laras-hidden-treasures-tomb-raider.html"&gt;article here&lt;/a&gt;). If you didn't submit your collection then, now's your chance to tell us about it. Or if, like me, you're not a collector, tell us why.&lt;br /&gt;&lt;br /&gt;

&lt;div align="center"&gt;&lt;img src="http://tombraiders.net/stella/images/blog/collections/darlene-collection-sm.jpg" width="450" height="600" border="0"&gt;&lt;br /&gt;&lt;i&gt;Darlene's Tomb Raider collection is one of several featured in the  &amp;quot;Lara's Hidden Treasures&amp;quot; article.&lt;/i&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/203486658912585901-3516149991477757745?l=blog.tombraiders.net' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/4GKUOOOR3Yj3b1fxe0Ga1oSnBTo/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/4GKUOOOR3Yj3b1fxe0Ga1oSnBTo/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/4GKUOOOR3Yj3b1fxe0Ga1oSnBTo/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/4GKUOOOR3Yj3b1fxe0Ga1oSnBTo/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/StellasTombRaiderBlog/~4/qyHWLZv38FY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://blog.tombraiders.net/feeds/3516149991477757745/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://blog.tombraiders.net/2011/09/tomb-raider-30-day-challenge-day-19-do.html#comment-form" title="18 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/3516149991477757745?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/203486658912585901/posts/default/3516149991477757745?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StellasTombRaiderBlog/~3/qyHWLZv38FY/tomb-raider-30-day-challenge-day-19-do.html" title="Tomb Raider 30-Day Challenge Day 19: Do you own any Tomb Raider merchandise besides the games?" /><author><name>Stellalune</name><uri>http://www.blogger.com/profile/03782486742546192464</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://4.bp.blogspot.com/-smFitFTVauk/Tj61yG8_aXI/AAAAAAAAATM/gTMQaEh2Rpw/s220/stella_square.jpg" /></author><thr:total>18</thr:total><feedburner:origLink>http://blog.tombraiders.net/2011/09/tomb-raider-30-day-challenge-day-19-do.html</feedburner:origLink></entry></feed>

