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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;CEIARHk6eip7ImA9WhRUEE8.&quot;"><id>tag:blogger.com,1999:blog-3661519037894657008</id><updated>2012-01-19T20:22:25.712-05:00</updated><category term="Italian" /><category term="Tokyo Game Show" /><category term="suggestion" /><category term="solution" /><category term="PS Store" /><category term="extinction" /><category term="Tron Legacy" /><category term="liquid metal" /><category term="Kane Lynch" /><category term="XBLA" /><category term="Turrican" /><category term="strategy" 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/><category term="Blackwater" /><category term="plagiarism" /><category term="pcg" /><category term="music game" /><category term="awards" /><category term="Carrier Command" /><category term="Game Yarouze" /><category term="Star Wars" /><category term="backstory" /><category term="level design" /><category term="Day of Lolz" /><category term="Europe" /><category term="conscious" /><category term="Real Soccer 2009" /><category term="Bob dillan" /><category term="Bohemia Interactive Studio" /><category term="Fumito Ueda" /><category term="Puzzle Dimension" /><category term="GDC" /><category term="top ten" /><category term="memory card" /><category term="Amazon.com" /><category term="cyberpunk" /><category term="Kirby" /><category term="Mad Max" /><category term="Ghosts I-IV" /><category term="Resident Evil" /><category term="Mass Effect" /><category term="fractal" /><category term="kiloton" /><category term="attach rates" /><category term="Alex Kierkegaard" /><category term="Jack 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/><category term="Polynomial" /><category term="United Planets Freedom Force" /><category term="algorythm" /><category term="movie" /><category term="Hearthstone's Articles News" /><category term="Oscar Pistorius" /><category term="Bill Gates" /><category term="Nirvana" /><category term="ComScore" /><category term="Saints Row" /><category term="Call of Duty 4" /><category term="FPAD" /><category term="double jump" /><category term="Japan" /><category term="fun" /><category term="crisis" /><category term="Final Fantasy" /><category term="Disney" /><category term="GameStop" /><category term="CEDEC" /><category term="Bionic Commando" /><category term="Bren Mc Guire" /><category term="mind" /><category term="Eidos" /><category term="rules" /><category term="earth day" /><category term="cover" /><category term="Peter Molyneux" /><category term="Range Expander" /><category term="Playstation" /><category term="Arkedo" /><category term="Good" /><category term="Motoda" /><category term="Rick Dangerous" /><category term="doll" /><category term="8-bit" /><category term="IGN" /><category term="Wii Fit" /><category term="USA" /><category term="Golgoth" /><category term="Devil May Cry" /><category term="Trent Reznor" /><category term="Flower" /><category term="waterslide" /><category term="age of conan" /><category term="Warhammer 40000" /><category term="Newton Gun" /><category term="Rainbow Arts" /><category term="lawsuit" /><category term="Avalon" /><category term="DS Lite" /><category term="SNES" /><category term="Super Meat Boy" /><category term="Hugo Awards" /><category term="Platinum" /><category term="Quake II" /><category term="hype" /><category term="database" /><category term="Gears of War" /><category term="Harisu" /><category term="Gamasutra" /><category term="amnesia" /><category term="charadesign" /><category term="debut" /><category term="synesthesia" /><category term="platform" /><category term="Abu Ghraib" /><category term="Iraqi" /><category term="Kaz Hirai" /><category term="level" /><category term="Kelber" /><category term="Morgan" /><category term="Space Marines" /><category term="Hellboy" /><category term="Debtris" /><category term="wii" /><category term="diapers" /><category term="Art" /><category term="SoftGold" /><category term="Rolando" /><category term="blog" /><category term="Rollings" /><category term="Fallout" /><category term="FPS" /><category term="gPod" /><category term="NDS" /><category term="San Francisco" /><category term="KOTOR" /><category term="IE" /><category term="Adams" /><category term="Martin Frain" /><category term="Cevat yerli" /><category term="videogamer" /><category term="Liberty City" /><category term="No Twinkie" /><category term="Big Train" /><category term="commentaries" /><category term="money" /><category term="Glow" /><title>Stone Bytes</title><subtitle type="html" /><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://stonebytes.blogspot.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://stonebytes.blogspot.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>Stone Bytes</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>163</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/StoneBytes" /><feedburner:info uri="stonebytes" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><entry gd:etag="W/&quot;CEUGR3Y6fSp7ImA9WhRWE0U.&quot;"><id>tag:blogger.com,1999:blog-3661519037894657008.post-2826721895054684476</id><published>2011-10-23T11:21:00.007-04:00</published><updated>2011-12-31T20:43:46.815-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-31T20:43:46.815-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="UGO" /><category scheme="http://www.blogger.com/atom/ns#" term="games as art" /><category scheme="http://www.blogger.com/atom/ns#" term="Gamasutra" /><title>Day of Lolz</title><summary type="html">
It's been a while since my last DoL page (and in fact, the whole series). Nothing satirical or gritty to find here. Merely mockery. Mockery of the stupidity that's spread around about video games, or erected while diverging from irrelevant matters.

Take UGO. They think they also have their own games as art page of ten most fitting titles. Check those games, really. Everything is in there.All &lt;img src="http://feeds.feedburner.com/~r/StoneBytes/~4/c9QECc4SNgQ" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://stonebytes.blogspot.com/feeds/2826721895054684476/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3661519037894657008&amp;postID=2826721895054684476" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/2826721895054684476?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/2826721895054684476?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StoneBytes/~3/c9QECc4SNgQ/day-of-lolz.html" title="Day of Lolz" /><author><name>Stone Bytes</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-71EFAmf3qUY/TqQixCbPScI/AAAAAAAAAeE/HeRblw_ODf0/s72-c/dayoflolz_smile_dark_ultra_pink.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://stonebytes.blogspot.com/2011/10/day-of-lolz.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkcHQHs_fCp7ImA9WhdUFU0.&quot;"><id>tag:blogger.com,1999:blog-3661519037894657008.post-231051187614950581</id><published>2011-10-01T17:19:00.001-04:00</published><updated>2011-10-01T17:20:31.544-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-01T17:20:31.544-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Iwata" /><category scheme="http://www.blogger.com/atom/ns#" term="wii" /><category scheme="http://www.blogger.com/atom/ns#" term="Mario" /><category scheme="http://www.blogger.com/atom/ns#" term="Miyamoto" /><title>Some stuff about Mario Bros and the Wii version</title><summary type="html">Be sure not to miss those three pages!

Snippet:


Mario Couldn't Jump At First

Iwata
In this interview, we're going to talk about New Super Mario Bros. Wii, but rather than diving straight into a discussion of the new title, I'd like to begin by talking about Mario's roots. There will of course be a lot of readers who know all about this, but I think there are also people who are completely in &lt;img src="http://feeds.feedburner.com/~r/StoneBytes/~4/ItcPWYv1UU8" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://stonebytes.blogspot.com/feeds/231051187614950581/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3661519037894657008&amp;postID=231051187614950581" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/231051187614950581?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/231051187614950581?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StoneBytes/~3/ItcPWYv1UU8/some-stuff-about-mario-bros-and-wii.html" title="Some stuff about Mario Bros and the Wii version" /><author><name>Stone Bytes</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://stonebytes.blogspot.com/2011/10/some-stuff-about-mario-bros-and-wii.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Dk8HRX48eyp7ImA9WhRRE0g.&quot;"><id>tag:blogger.com,1999:blog-3661519037894657008.post-1594400309399144739</id><published>2011-09-26T09:48:00.005-04:00</published><updated>2011-11-26T19:47:14.073-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-11-26T19:47:14.073-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Flow" /><category scheme="http://www.blogger.com/atom/ns#" term="Flower" /><category scheme="http://www.blogger.com/atom/ns#" term="Kellee Santiago" /><category scheme="http://www.blogger.com/atom/ns#" term="Journey" /><category scheme="http://www.blogger.com/atom/ns#" term="thatgamecompany" /><title>thatgamecompany sucks at making games</title><summary type="html">I've been trying to get more information about what the core leaders of the studio named thatgamecompany had in mind when it came to video games. There's a variety of material to browse, and one source I found interesting to check out, since rather easy to go through and simple to understand, was a short video.




Here is something interesting. Pay attention from 1:26.
Some anon from &lt;img src="http://feeds.feedburner.com/~r/StoneBytes/~4/JwGqSECEn5E" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://stonebytes.blogspot.com/feeds/1594400309399144739/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3661519037894657008&amp;postID=1594400309399144739" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/1594400309399144739?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/1594400309399144739?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StoneBytes/~3/JwGqSECEn5E/thatgamecompany-sucks-at-making-games.html" title="thatgamecompany sucks at making games" /><author><name>Stone Bytes</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://stonebytes.blogspot.com/2011/09/thatgamecompany-sucks-at-making-games.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkcERXY5eyp7ImA9WhRSGE4.&quot;"><id>tag:blogger.com,1999:blog-3661519037894657008.post-4642990526942554685</id><published>2011-09-16T20:59:00.046-04:00</published><updated>2011-11-20T19:06:44.823-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-11-20T19:06:44.823-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Nirvana" /><category scheme="http://www.blogger.com/atom/ns#" term="story" /><category scheme="http://www.blogger.com/atom/ns#" term="emergence" /><category scheme="http://www.blogger.com/atom/ns#" term="The Naked City" /><category scheme="http://www.blogger.com/atom/ns#" term="Ernest Adams" /><title>Nonsensical Interactive Boredom (NIB)</title><summary type="html">Nonsense.
That's all there is about Ernest Adams’ article titled The Designer's Notebook: Sandbox Storytelling.
The more I read about him, the more he just looks like a fraudster to me, a self appointed theorist on game design and video games as a whole.

We have this return of the "emergence" boner. This time, it’s not about something as vague as gameplay, but about story. The claims is that a &lt;img src="http://feeds.feedburner.com/~r/StoneBytes/~4/S30xjjYC2gg" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://stonebytes.blogspot.com/feeds/4642990526942554685/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3661519037894657008&amp;postID=4642990526942554685" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/4642990526942554685?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/4642990526942554685?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StoneBytes/~3/S30xjjYC2gg/nonsensical-interactive-boredom-nib.html" title="Nonsensical Interactive Boredom (NIB)" /><author><name>Stone Bytes</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://stonebytes.blogspot.com/2011/09/nonsensical-interactive-boredom-nib.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEIFQHw_fCp7ImA9WhdVEkw.&quot;"><id>tag:blogger.com,1999:blog-3661519037894657008.post-6623993826471870860</id><published>2011-09-16T18:35:00.000-04:00</published><updated>2011-09-16T18:35:11.244-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-09-16T18:35:11.244-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Street Fighter" /><title>Street Fighter Real</title><summary type="html">

That's some powerful ultra.&lt;img src="http://feeds.feedburner.com/~r/StoneBytes/~4/Mp4hBreG1Pk" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://stonebytes.blogspot.com/feeds/6623993826471870860/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3661519037894657008&amp;postID=6623993826471870860" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/6623993826471870860?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/6623993826471870860?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StoneBytes/~3/Mp4hBreG1Pk/street-fighter-real.html" title="Street Fighter Real" /><author><name>Stone Bytes</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://stonebytes.blogspot.com/2011/09/street-fighter-real.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEIARHk5eCp7ImA9WhRUEE8.&quot;"><id>tag:blogger.com,1999:blog-3661519037894657008.post-2784135198884383737</id><published>2011-09-16T18:32:00.007-04:00</published><updated>2012-01-19T20:22:25.720-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-19T20:22:25.720-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Rollings" /><category scheme="http://www.blogger.com/atom/ns#" term="funnel" /><category scheme="http://www.blogger.com/atom/ns#" term="Adams" /><category scheme="http://www.blogger.com/atom/ns#" term="foldback" /><title>Foldback story - yeah whatever</title><summary type="html">Today I've learned a new term.
Foldback story.
I've done without it for years in the industry, and yet I'm supposed to have missed something fundamental.
I wanted to learn more about it and after a few strokes on my keyboard, grand master Google sent me here.

Inn the chapter on “Storytelling and Narrative” in Fundamentals of Game Design (pages 194-204), Adams &amp;amp; Rollings categorise stories as &lt;img src="http://feeds.feedburner.com/~r/StoneBytes/~4/lUxDpIWosHk" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://stonebytes.blogspot.com/feeds/2784135198884383737/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3661519037894657008&amp;postID=2784135198884383737" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/2784135198884383737?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/2784135198884383737?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StoneBytes/~3/lUxDpIWosHk/foldback-story-yeah-whatever.html" title="Foldback story - yeah whatever" /><author><name>Stone Bytes</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-XibI17Ii9Qk/TwOWdmPKBHI/AAAAAAAAAec/7x8rNL9SXlE/s72-c/sinewaves.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://stonebytes.blogspot.com/2011/09/foldback-story-yeah-whatever.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUMHQn47fyp7ImA9WhdXFEQ.&quot;"><id>tag:blogger.com,1999:blog-3661519037894657008.post-7468883215686672987</id><published>2011-08-20T14:10:00.002-04:00</published><updated>2011-08-27T21:03:53.007-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-08-27T21:03:53.007-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Alex Kierkegaard" /><category scheme="http://www.blogger.com/atom/ns#" term="Hearthstone's Articles News" /><category scheme="http://www.blogger.com/atom/ns#" term="Icycalm" /><category scheme="http://www.blogger.com/atom/ns#" term="Sean Malstrom" /><title>A perfect game is...</title><summary type="html">Answering the implied question of this article...

&amp;gt;&amp;gt; Sean Malstrom largely confuses higher with wider. His claims on pop music just reek off silly leftism, global dumbing down. You need a core of high quality that keeps pushing the bar higher, so the mainstream can't allow itself to reach for the lowest denominator. Likewise, Dickens' and Shakespeare's words were appreciated by a limited amount &lt;img src="http://feeds.feedburner.com/~r/StoneBytes/~4/gxxYHUOk5fE" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://stonebytes.blogspot.com/feeds/7468883215686672987/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3661519037894657008&amp;postID=7468883215686672987" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/7468883215686672987?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/7468883215686672987?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StoneBytes/~3/gxxYHUOk5fE/perfect-game-is.html" title="A perfect game is..." /><author><name>Stone Bytes</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://stonebytes.blogspot.com/2011/08/perfect-game-is.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0YMSHk_eSp7ImA9WhdQGUk.&quot;"><id>tag:blogger.com,1999:blog-3661519037894657008.post-1203577473114588049</id><published>2011-08-09T10:08:00.001-04:00</published><updated>2011-08-21T12:46:29.741-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-08-21T12:46:29.741-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="sex" /><category scheme="http://www.blogger.com/atom/ns#" term="suggestion" /><category scheme="http://www.blogger.com/atom/ns#" term="Youtube" /><title>Youtube's obsession about sex - Part II</title><summary type="html">Just to illustrate my former claim:


Click on the picture for the full size display.

Oi! Update time!


I guess there's never enough incentits... erm, incentive to tittytainment.&lt;img src="http://feeds.feedburner.com/~r/StoneBytes/~4/Voo0tFsHcPg" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://stonebytes.blogspot.com/feeds/1203577473114588049/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3661519037894657008&amp;postID=1203577473114588049" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/1203577473114588049?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/1203577473114588049?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StoneBytes/~3/Voo0tFsHcPg/youtubes-obsession-about-sex-part-ii.html" title="Youtube's obsession about sex - Part II" /><author><name>Stone Bytes</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-XTTHWokAz0E/TkE_GvogcfI/AAAAAAAAAdo/eF50W20D3F8/s72-c/youtube_sex.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://stonebytes.blogspot.com/2011/08/youtubes-obsession-about-sex-part-ii.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0MAQns_fip7ImA9WhdQEkk.&quot;"><id>tag:blogger.com,1999:blog-3661519037894657008.post-4237694365601496515</id><published>2011-07-03T12:35:00.001-04:00</published><updated>2011-08-13T11:30:43.546-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-08-13T11:30:43.546-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="sex" /><category scheme="http://www.blogger.com/atom/ns#" term="Youtube" /><title>Youtube's obsession about sex</title><summary type="html">- It's really getting on my nerves.
- What?
- Youtube.
- But why?
- They keep suggesting videos, they're sexually orientated.
- Sure. When?
- When? How can I tell? Oh, I know. Let me tell you when. When, is after playing videos which have nothing to do with sex whatsoever. Be it stuff about games, music, zebras or air traffic, I get to see buttocks at some point in the suggested videos, either as&lt;img src="http://feeds.feedburner.com/~r/StoneBytes/~4/xkuttPnFAK4" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://stonebytes.blogspot.com/feeds/4237694365601496515/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3661519037894657008&amp;postID=4237694365601496515" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/4237694365601496515?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/4237694365601496515?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StoneBytes/~3/xkuttPnFAK4/youtubes-obsession-about-sex.html" title="Youtube's obsession about sex" /><author><name>Stone Bytes</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://stonebytes.blogspot.com/2011/07/youtubes-obsession-about-sex.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0cDQHcycCp7ImA9WhZaE0w.&quot;"><id>tag:blogger.com,1999:blog-3661519037894657008.post-8785541066903913727</id><published>2011-06-28T21:19:00.003-04:00</published><updated>2011-06-28T21:31:11.998-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-06-28T21:31:11.998-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="zerosquadron" /><category scheme="http://www.blogger.com/atom/ns#" term="SNES" /><category scheme="http://www.blogger.com/atom/ns#" term="cover" /><category scheme="http://www.blogger.com/atom/ns#" term="Megaman X" /><title>Megaman X cover : Storm Eagle</title><summary type="html">I loved Megaman X. And one of the reasons for that is that it came with some of the most awesome tunes ever produced for a video game. As always, a fitting music can literally transcend a game, just like Star Wars would have never been Star Wars with muzac.
So I was massaging my memories if I may say and going another round of nostalgia. I went looking for the original themes, I saw those links &lt;img src="http://feeds.feedburner.com/~r/StoneBytes/~4/cNk9_jOanP0" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://stonebytes.blogspot.com/feeds/8785541066903913727/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3661519037894657008&amp;postID=8785541066903913727" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/8785541066903913727?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/8785541066903913727?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StoneBytes/~3/cNk9_jOanP0/megaman-x-cover-storm-eagle.html" title="Megaman X cover : Storm Eagle" /><author><name>Stone Bytes</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://stonebytes.blogspot.com/2011/06/megaman-x-cover-storm-eagle.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ck4BSXc_eSp7ImA9WhZbF0s.&quot;"><id>tag:blogger.com,1999:blog-3661519037894657008.post-21563302351141517</id><published>2011-06-22T12:40:00.001-04:00</published><updated>2011-06-22T12:42:38.941-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-06-22T12:42:38.941-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Chrome" /><category scheme="http://www.blogger.com/atom/ns#" term="Google" /><category scheme="http://www.blogger.com/atom/ns#" term="privacy" /><title>Just so don't forget how Google Inc. thinks</title><summary type="html">Remembers what the terms of service were for Chrome, before the update:

11.1 You retain copyright and any other rights you already hold in Content which you submit, post or display on or through, the Services. By submitting, posting or displaying the content you give Google a perpetual, irrevocable, worldwide, royalty-free, and non-exclusive license to reproduce, adapt, modify, translate, &lt;img src="http://feeds.feedburner.com/~r/StoneBytes/~4/dRv0okYMQ3Y" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://stonebytes.blogspot.com/feeds/21563302351141517/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3661519037894657008&amp;postID=21563302351141517" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/21563302351141517?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/21563302351141517?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StoneBytes/~3/dRv0okYMQ3Y/just-so-dont-forget-how-google-inc.html" title="Just so don't forget how Google Inc. thinks" /><author><name>Stone Bytes</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://stonebytes.blogspot.com/2011/06/just-so-dont-forget-how-google-inc.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D08DSXs5cCp7ImA9WhZVGEg.&quot;"><id>tag:blogger.com,1999:blog-3661519037894657008.post-716837396914338098</id><published>2011-05-31T11:30:00.001-04:00</published><updated>2011-05-31T11:31:18.528-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-05-31T11:31:18.528-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Super Meat Boy" /><category scheme="http://www.blogger.com/atom/ns#" term="Rick Dangerous" /><title>Rick Dangerous vs Super Meat Boy</title><summary type="html">


Who owns?&lt;img src="http://feeds.feedburner.com/~r/StoneBytes/~4/wSdh7pQ_uoM" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://stonebytes.blogspot.com/feeds/716837396914338098/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3661519037894657008&amp;postID=716837396914338098" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/716837396914338098?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/716837396914338098?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StoneBytes/~3/wSdh7pQ_uoM/rick-dangerous-vs-super-meat-boy.html" title="Rick Dangerous vs Super Meat Boy" /><author><name>Stone Bytes</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-zt1K9MzcJ4g/TeUJSLLPF7I/AAAAAAAAAdk/VgBRlZPVrq8/s72-c/RD+vs+SMB+stone+bytes.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://stonebytes.blogspot.com/2011/05/rick-dangerous-vs-super-meat-boy.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkYDR387fip7ImA9WhZXGEQ.&quot;"><id>tag:blogger.com,1999:blog-3661519037894657008.post-1766638759669148371</id><published>2011-05-08T18:36:00.000-04:00</published><updated>2011-05-08T18:36:16.106-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-05-08T18:36:16.106-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="lawsuit" /><category scheme="http://www.blogger.com/atom/ns#" term="hack" /><category scheme="http://www.blogger.com/atom/ns#" term="Sony" /><title>Sony Sued</title><summary type="html">Serves them right.&lt;img src="http://feeds.feedburner.com/~r/StoneBytes/~4/zYco380HCVM" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://stonebytes.blogspot.com/feeds/1766638759669148371/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3661519037894657008&amp;postID=1766638759669148371" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/1766638759669148371?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/1766638759669148371?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StoneBytes/~3/zYco380HCVM/sony-sued.html" title="Sony Sued" /><author><name>Stone Bytes</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://stonebytes.blogspot.com/2011/05/sony-sued.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUUBQnszfip7ImA9WhZXEkU.&quot;"><id>tag:blogger.com,1999:blog-3661519037894657008.post-8801255637275739059</id><published>2011-04-30T09:14:00.007-04:00</published><updated>2011-05-01T16:54:13.586-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-05-01T16:54:13.586-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="seppuku" /><category scheme="http://www.blogger.com/atom/ns#" term="graf_chokolo" /><category scheme="http://www.blogger.com/atom/ns#" term="database" /><category scheme="http://www.blogger.com/atom/ns#" term="hack" /><category scheme="http://www.blogger.com/atom/ns#" term="Sony" /><title>Paystation</title><summary type="html"> 

Oh boy. This isn't getting any better. I hope most of this is bollocks. OK, it's not like Sony is short on doing things wrong, but still.
After getting its database hacked, the secret group behind this action offered Sony to buy "back" this data but they declined (which is understandable). It's unclear if the claims about personal info and credit card essential numbers are true. Still.... &lt;img src="http://feeds.feedburner.com/~r/StoneBytes/~4/yWDGZTOi6wQ" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://stonebytes.blogspot.com/feeds/8801255637275739059/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3661519037894657008&amp;postID=8801255637275739059" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/8801255637275739059?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/8801255637275739059?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StoneBytes/~3/yWDGZTOi6wQ/paystation.html" title="Paystation" /><author><name>Stone Bytes</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-reXmCJnKvPI/TbwMaEtpTbI/AAAAAAAAAdg/iVcE8ihcbH4/s72-c/407px-Akashi_Gidayu_writing_his_death_poem_before_comitting_Seppuku.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://stonebytes.blogspot.com/2011/04/paystation.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkMDQ3kyeyp7ImA9WhZQEU4.&quot;"><id>tag:blogger.com,1999:blog-3661519037894657008.post-3421484224872513050</id><published>2011-04-18T08:41:00.000-04:00</published><updated>2011-04-18T08:41:12.793-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-04-18T08:41:12.793-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="controller" /><category scheme="http://www.blogger.com/atom/ns#" term="Synaps" /><category scheme="http://www.blogger.com/atom/ns#" term="joypad" /><title>New Synaps joypad</title><summary type="html">

Among many things, what I love about video games is the introduction of new controllers, ideas gone wild. Sometimes, there are failures, sometimes there are fads, and sometimes there are genuine breakthroughs that feel like they're perfectly balanced.

So I would strongly recommend reading this article about the Synaps splitable joypad. It's choke full of good ideas, although I'd have some cons&lt;img src="http://feeds.feedburner.com/~r/StoneBytes/~4/lzUZZ5OymFg" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://stonebytes.blogspot.com/feeds/3421484224872513050/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3661519037894657008&amp;postID=3421484224872513050" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/3421484224872513050?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/3421484224872513050?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StoneBytes/~3/lzUZZ5OymFg/new-synaps-joypad.html" title="New Synaps joypad" /><author><name>Stone Bytes</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-7HVQh1Fp_r0/Tawt8ZPf7iI/AAAAAAAAAdc/-pxm2Q1-iDY/s72-c/image003.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://stonebytes.blogspot.com/2011/04/new-synaps-joypad.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0MDRngzfip7ImA9WhZRFU4.&quot;"><id>tag:blogger.com,1999:blog-3661519037894657008.post-454862830178519512</id><published>2011-04-11T10:17:00.000-04:00</published><updated>2011-04-11T10:17:57.686-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-04-11T10:17:57.686-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="hatred" /><category scheme="http://www.blogger.com/atom/ns#" term="Word" /><category scheme="http://www.blogger.com/atom/ns#" term="Microsoft" /><title>Microsoft Word - turd since 97-98</title><summary type="html">Simply put, Microsoft Word is a retarded application. No matter the iteration, since 97-98, it's been riddled with completely unintuitive automatic functions that decide to alter your damned document on a whim, without warning, and outside of any operable logic. And every single f***ing time you think you have understood the inner arcane secrets of the machine and seized its threads in order to &lt;img src="http://feeds.feedburner.com/~r/StoneBytes/~4/z1E36z6zbCU" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://stonebytes.blogspot.com/feeds/454862830178519512/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3661519037894657008&amp;postID=454862830178519512" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/454862830178519512?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/454862830178519512?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StoneBytes/~3/z1E36z6zbCU/microsoft-word-turd-since-97-98.html" title="Microsoft Word - turd since 97-98" /><author><name>Stone Bytes</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://stonebytes.blogspot.com/2011/04/microsoft-word-turd-since-97-98.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUYBRXk9cSp7ImA9WhZSGEo.&quot;"><id>tag:blogger.com,1999:blog-3661519037894657008.post-1102476393632746159</id><published>2011-04-03T19:21:00.003-04:00</published><updated>2011-04-03T19:25:54.769-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-04-03T19:25:54.769-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="household" /><category scheme="http://www.blogger.com/atom/ns#" term="USA" /><category scheme="http://www.blogger.com/atom/ns#" term="ratings" /><category scheme="http://www.blogger.com/atom/ns#" term="consumption" /><category scheme="http://www.blogger.com/atom/ns#" term="Nielsen" /><category scheme="http://www.blogger.com/atom/ns#" term="TV" /><category scheme="http://www.blogger.com/atom/ns#" term="hypnosis" /><title>US people watch too much TV</title><summary type="html">


That's basically what the Nielsen ratings are just too polite to say.
Here's some stuff I wrote about some flabbergasting figures briefly alluded to in a Gamasutra article. 
My text deals with the daily consumption of TV in the USA, although the original article itself was not about that.

5 hours on the average, no matter how you spin that, is totally worrying.
I mean, if it's like 2 hours a &lt;img src="http://feeds.feedburner.com/~r/StoneBytes/~4/xh_aK6ZtIUM" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://stonebytes.blogspot.com/feeds/1102476393632746159/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3661519037894657008&amp;postID=1102476393632746159" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/1102476393632746159?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/1102476393632746159?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StoneBytes/~3/xh_aK6ZtIUM/us-people-watch-too-much-tv.html" title="US people watch too much TV" /><author><name>Stone Bytes</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-Y3pD0J_D-OA/TZj7uGCbcFI/AAAAAAAAAdE/00lJFB2ZVDE/s72-c/stonebytes_hypnosis.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://stonebytes.blogspot.com/2011/04/us-people-watch-too-much-tv.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkQARXsyeSp7ImA9WhZTFEk.&quot;"><id>tag:blogger.com,1999:blog-3661519037894657008.post-4448767467888887931</id><published>2011-03-18T07:35:00.001-04:00</published><updated>2011-03-18T07:39:04.591-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-03-18T07:39:04.591-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="double jump" /><category scheme="http://www.blogger.com/atom/ns#" term="platform" /><category scheme="http://www.blogger.com/atom/ns#" term="game design" /><title>Double Jump</title><summary type="html">
your doing plaftorming in your game but ain't puting the doable jump in it's game design? u suck! im prolly say something obvoius but itd be muc better with triple jump coz thats advanced so you can do more stuff and we dont care if its no logical or dont makes sense in teh game&lt;img src="http://feeds.feedburner.com/~r/StoneBytes/~4/-QAwb6L8UzQ" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://stonebytes.blogspot.com/feeds/4448767467888887931/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3661519037894657008&amp;postID=4448767467888887931" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/4448767467888887931?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/4448767467888887931?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StoneBytes/~3/-QAwb6L8UzQ/double-jump.html" title="Double Jump" /><author><name>Stone Bytes</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://lh6.googleusercontent.com/-TpICDIGrrEE/TYNChqt8OdI/AAAAAAAAAc4/iQUu70GmOJg/s72-c/double+jump.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://stonebytes.blogspot.com/2011/03/double-jump.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEINQnk9eCp7ImA9WhZRFU8.&quot;"><id>tag:blogger.com,1999:blog-3661519037894657008.post-5098608437872521376</id><published>2011-03-17T16:40:00.001-04:00</published><updated>2011-04-11T07:49:53.760-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-04-11T07:49:53.760-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="censored" /><category scheme="http://www.blogger.com/atom/ns#" term="cartoon" /><category scheme="http://www.blogger.com/atom/ns#" term="Awesome Series" /><category scheme="http://www.blogger.com/atom/ns#" term="Halo Reach" /><category scheme="http://www.blogger.com/atom/ns#" term="Youtube" /><title>Awesome Halo Reach (not) censored (?)</title><summary type="html">We might say that this video is funny. In a way, yes, it is funny.
However, I'm disturbed by the fact that Youtube lets it be viewed by anyone, of any age.
The profanity, vulgarity and sexual imagery, plus the hellish and nightmarish gross distortions of human bodies... that's some material I surely wouldn't want my kids to see, cartoon or not.
Cartoon doesn't even begin to excuse the laxism.
Why&lt;img src="http://feeds.feedburner.com/~r/StoneBytes/~4/_q83VQT9IGs" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://stonebytes.blogspot.com/feeds/5098608437872521376/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3661519037894657008&amp;postID=5098608437872521376" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/5098608437872521376?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/5098608437872521376?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StoneBytes/~3/_q83VQT9IGs/awesome-halo-reach-not-censored.html" title="Awesome Halo Reach (not) censored (?)" /><author><name>Stone Bytes</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://stonebytes.blogspot.com/2011/03/awesome-halo-reach-not-censored.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkAHQX4zfip7ImA9WhZTEEw.&quot;"><id>tag:blogger.com,1999:blog-3661519037894657008.post-7323385559247958817</id><published>2011-03-13T08:18:00.002-04:00</published><updated>2011-03-13T08:18:50.086-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-03-13T08:18:50.086-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Youtube" /><title>Youtube Revolution</title><summary type="html">                     Remember﻿ when you could watch a video without having to﻿ sit through commercials?
Remember﻿ when﻿ music﻿ videos﻿ were﻿ uploaded by﻿ users and not VEVO
Remember﻿ when﻿ all the info was to the right of﻿ the video?
Remember you could rate a video﻿ 1-5 stars?
Remember the﻿﻿ famous yellow subscribe button?
Remember when the users controlled the site﻿ and﻿ not﻿ corporations?
Post﻿&lt;img src="http://feeds.feedburner.com/~r/StoneBytes/~4/6-u0HCnqWPQ" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://stonebytes.blogspot.com/feeds/7323385559247958817/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3661519037894657008&amp;postID=7323385559247958817" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/7323385559247958817?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/7323385559247958817?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StoneBytes/~3/6-u0HCnqWPQ/youtube-revolution.html" title="Youtube Revolution" /><author><name>Stone Bytes</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://stonebytes.blogspot.com/2011/03/youtube-revolution.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Dk8DRXc8eSp7ImA9Wx9aF0g.&quot;"><id>tag:blogger.com,1999:blog-3661519037894657008.post-4794328890471190993</id><published>2011-03-10T06:01:00.000-05:00</published><updated>2011-03-10T06:01:14.971-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-03-10T06:01:14.971-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Beastie Boys" /><category scheme="http://www.blogger.com/atom/ns#" term="Sabotage" /><category scheme="http://www.blogger.com/atom/ns#" term="Galactica" /><title>Ooowwwyyeeaaaahh</title><summary type="html">
&lt;img src="http://feeds.feedburner.com/~r/StoneBytes/~4/cil9v4mz2og" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://stonebytes.blogspot.com/feeds/4794328890471190993/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3661519037894657008&amp;postID=4794328890471190993" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/4794328890471190993?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/4794328890471190993?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StoneBytes/~3/cil9v4mz2og/ooowwwyyeeaaaahh.html" title="Ooowwwyyeeaaaahh" /><author><name>Stone Bytes</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://stonebytes.blogspot.com/2011/03/ooowwwyyeeaaaahh.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUIER386eCp7ImA9WhZTGEQ.&quot;"><id>tag:blogger.com,1999:blog-3661519037894657008.post-6963320046017698578</id><published>2011-03-08T03:30:00.002-05:00</published><updated>2011-03-23T12:25:06.110-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-03-23T12:25:06.110-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Chrome" /><title>Already Chrome 11 but snot enough</title><summary type="html">When you think that my browser war sheet was published like four months ago only, and Chrome was at the 7th version, aptly named 7.0... I couldn't help but wonder why the hell they still bothered with the .0 part. Considering that their strategy of who has the longest dick is just to be sure to have the greatest post count version number, they could streamline said number.
Why don't they give us &lt;img src="http://feeds.feedburner.com/~r/StoneBytes/~4/sdFMNcJuf-8" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://stonebytes.blogspot.com/feeds/6963320046017698578/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3661519037894657008&amp;postID=6963320046017698578" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/6963320046017698578?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/6963320046017698578?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StoneBytes/~3/sdFMNcJuf-8/already-chrome-11-but-snot-enough.html" title="Already Chrome 11 but snot enough" /><author><name>Stone Bytes</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://stonebytes.blogspot.com/2011/03/already-chrome-11-but-snot-enough.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUcCRHY8cSp7ImA9WhZSGU4.&quot;"><id>tag:blogger.com,1999:blog-3661519037894657008.post-6875841361323944193</id><published>2011-02-17T10:46:00.002-05:00</published><updated>2011-04-04T13:11:05.879-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-04-04T13:11:05.879-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Italy" /><category scheme="http://www.blogger.com/atom/ns#" term="Loreno Confortini" /><category scheme="http://www.blogger.com/atom/ns#" term="Italian" /><category scheme="http://www.blogger.com/atom/ns#" term="level design" /><title>Loreno Confortini, level design alla maniera antica?</title><summary type="html">  
There are days like that when you feel quite a bit more lucky than usual. I wouldn't tell you how I came across Mr. Confortini's website, it's so convoluted that it wouldn't even make sense. Point is, praise gracious Eriounios and King Wan, for Mr. Confortini may seem to be an obscure artist not particularly renowned outside of certain Italian circles, and yet he deserves more light than he &lt;img src="http://feeds.feedburner.com/~r/StoneBytes/~4/B0xcZLMLGp4" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://stonebytes.blogspot.com/feeds/6875841361323944193/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3661519037894657008&amp;postID=6875841361323944193" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/6875841361323944193?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/6875841361323944193?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StoneBytes/~3/B0xcZLMLGp4/loreno-confortini-level-design-alla.html" title="Loreno Confortini, level design alla maniera antica?" /><author><name>Stone Bytes</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-r8oqheUbxHQ/TV1CFj7-1YI/AAAAAAAAAck/Z83sG5SP05w/s72-c/Parma_Palazzo_Comunale_fasi_storiche_sb.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://stonebytes.blogspot.com/2011/02/loreno-confortini-level-design-alla.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkcHRX04cCp7ImA9Wx9UGUg.&quot;"><id>tag:blogger.com,1999:blog-3661519037894657008.post-5971182942895716838</id><published>2011-02-04T10:02:00.001-05:00</published><updated>2011-02-17T10:53:54.338-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-02-17T10:53:54.338-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="nuclear test" /><category scheme="http://www.blogger.com/atom/ns#" term="nuke" /><category scheme="http://www.blogger.com/atom/ns#" term="kiloton" /><title>Just a database about nuclear tests</title><summary type="html">

Check it out.
A lot of these videos can be found on streaming websites as well. Just in case you want to make a realistic nuclear bang in your future game.
Try to look for a 1 kiloton test as well. Makes a fireball that's about 60 meters wide.&lt;img src="http://feeds.feedburner.com/~r/StoneBytes/~4/Rc4RfnraxH4" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://stonebytes.blogspot.com/feeds/5971182942895716838/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3661519037894657008&amp;postID=5971182942895716838" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/5971182942895716838?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/5971182942895716838?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StoneBytes/~3/Rc4RfnraxH4/just-database-about-nuclear-tests.html" title="Just a database about nuclear tests" /><author><name>Stone Bytes</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-WSaF3l366bY/TV1D2cHa8VI/AAAAAAAAAc0/oLW_-LWJE4g/s72-c/nuclear1.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://stonebytes.blogspot.com/2011/02/just-database-about-nuclear-tests.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CE8GQnw5fCp7ImA9Wx9VF0U.&quot;"><id>tag:blogger.com,1999:blog-3661519037894657008.post-8807734427871546388</id><published>2011-01-30T09:12:00.004-05:00</published><updated>2011-02-03T20:27:03.224-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-02-03T20:27:03.224-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="NDS" /><category scheme="http://www.blogger.com/atom/ns#" term="gimmick" /><category scheme="http://www.blogger.com/atom/ns#" term="3DS" /><category scheme="http://www.blogger.com/atom/ns#" term="NGP" /><category scheme="http://www.blogger.com/atom/ns#" term="Nintendo" /><category scheme="http://www.blogger.com/atom/ns#" term="Xperia Play" /><category scheme="http://www.blogger.com/atom/ns#" term="Sony" /><title>3DS vs NGP</title><summary type="html">Let's compare both Nintendo's 3DS and Sony's NGP.

The first one is going to sell like hot cakes, again, merely because of that cool 3D gimmick, but which will surely will add very little to substantial matters. This simple addition, totally superficial, which by the way is far from perfect the moment you're not standing right in front of the screen (the image doubles when you're a bit off-axis) &lt;img src="http://feeds.feedburner.com/~r/StoneBytes/~4/yRxxMOfyV3Q" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://stonebytes.blogspot.com/feeds/8807734427871546388/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3661519037894657008&amp;postID=8807734427871546388" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/8807734427871546388?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3661519037894657008/posts/default/8807734427871546388?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/StoneBytes/~3/yRxxMOfyV3Q/3ds-vs-ngp.html" title="3DS vs NGP" /><author><name>Stone Bytes</name><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://stonebytes.blogspot.com/2011/01/3ds-vs-ngp.html</feedburner:origLink></entry></feed>

