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    <title type="text">Stu&apos;s Rusty Bucket</title>
    <subtitle type="text">Stu&apos;s Rusty Bucket:Mind the gap between the keyboard and the chair</subtitle>
    <link rel="alternate" type="text/html" href="https://mega-tokyo.com/blog/index.php/site/index/" />
    <link rel="self" type="application/atom+xml" href="https://mega-tokyo.com/blog/index.php/site/atom" />
    <updated>2017-01-30T17:45:09Z</updated>
    <rights>Copyright (c) 2015, Stu</rights>
    <generator uri="http://expressionengine.com/" version="3.5.1">ExpressionEngine</generator>
    <id>tag:https:,2015:10:11</id>

    <entry>
      <title>PCB Testing</title>
      <link rel="alternate" type="text/html" href="https://mega-tokyo.com/blog/index.php/site/pcb_testing" />
      <id>tag:https:,2015:/mega-tokyo.com/blog/index.php/site/index/1.2645</id>
      <published>2015-10-11T15:03:00Z</published>
      <updated>2017-01-30T17:45:09Z</updated>
      <author>
            <name>Stu</name>
            <email>yakumo9275@gmail.com</email>
            <uri>http://mega-tokyo.com/blog</uri>
      </author>

      <category term="Life"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/Life"
        label="Life" />
      <category term="Pinball"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/pinball"
        label="Pinball" />
      <content type="html"><![CDATA[
        <p>I&#8217;ve updated a post over on Tilt-GameOver on my PCB testing</p>

<p><a href="http://tilt-gameover.com/entry_testing.php">http://tilt-gameover.com/entry_testing.php</a></p>


      ]]></content>
    </entry>    <entry>
      <title>A Playmat for Dice Masters</title>
      <link rel="alternate" type="text/html" href="https://mega-tokyo.com/blog/index.php/site/a_playmat_for_dice_masters" />
      <id>tag:https:,2015:/mega-tokyo.com/blog/index.php/site/index/1.2644</id>
      <published>2015-09-14T22:10:00Z</published>
      <updated>2015-11-01T23:44:29Z</updated>
      <author>
            <name>Stu</name>
            <email>yakumo9275@gmail.com</email>
            <uri>http://mega-tokyo.com/blog</uri>
      </author>

      <category term="Life"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/Life"
        label="Life" />
      <content type="html"><![CDATA[
        <p>As the title suggests, I knocked out a playmat for Dicemasters based on Punisher. Here is the GIMP XCF file</p>

<p><a href='https://mega-tokyo.com/blog/images/uploads/playmat_dicemasters_punisher_white.xcf'>Here is the GIMP XCF</a></p>

<p>This is the full size image, perfect for getting printed at <a href="http://www.inkedgaming.com/products/custom-playmat">Inked Gaming : Custom Playmat</a></p>

<p>(If you just want the image, right click it and save-as for the full size resolution version)</p>

<p><img src="https://mega-tokyo.com/blog/images/uploads/tf7ASAA.jpg" alt="" height="725" width="1225" style="border: 0;" alt="image" /></p>


      ]]></content>
    </entry>    <entry>
      <title>Boards are Back!</title>
      <link rel="alternate" type="text/html" href="https://mega-tokyo.com/blog/index.php/site/boards_are_back1" />
      <id>tag:https:,2015:/mega-tokyo.com/blog/index.php/site/index/1.2643</id>
      <published>2015-07-08T01:38:00Z</published>
      <updated>2015-07-09T00:59:14Z</updated>
      <author>
            <name>Stu</name>
            <email>yakumo9275@gmail.com</email>
            <uri>http://mega-tokyo.com/blog</uri>
      </author>

      <category term="Projects"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/projects"
        label="Projects" />
      <category term="System Shock"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/system_shock"
        label="System Shock" />
      <category term="Life"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/Life"
        label="Life" />
      <category term="Pinball"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/pinball"
        label="Pinball" />
      <content type="html"><![CDATA[
        <p>Here is the family portrait, first time all have been in one photo together since being redesigned. All use cat5e ethernet for rs485 communications and easy installation. each board has a jumper to set the board as the last board on the rs485 chain. the boards rs485 is designed to run at 156250 baud which is something like 20kb/s something. thats 20 bytes per 1000th of a second (basically you could send the entire 128 switch state around the bus 1000 times a second theoretically, good thing we dont need it that often!)</p>

<p><img src="https://mega-tokyo.com/blog/images/uploads/xP7063215.JPG" alt="" height="684" width="912" style="border: 0;" alt="image" /><br />
Top left is the 64 RGB LED insert driver<br />
Top right is the master board, 128 switch inputs<br />
Bottom left is the 32x FET driver<br />
Bottom right is the wee raspberry pi comms board</p>

<p><img src="https://mega-tokyo.com/blog/images/uploads/xP7063231.JPG" alt="" height="684" width="912" style="border: 0;" alt="image" /><br />
This is a closeup of the master board;<br />
128 direct switch inputs, not charlieplexed/multiplexed. Has an eeprom for game settings, config, audits etc. There is a 2 digit error display, also a 48bit unique serial number on each board (would be good for ID&#8217;ing a game over the lan when hooked up to a central server to take in game scores, audits and such!) It has a USB plug that is fused with a 2A auto fuse to provide power to the raspberry pi board. This can be the rs485 master board, run the rules etc.</p>

<p><img src="https://mega-tokyo.com/blog/images/uploads/xP7063225.JPG" alt="" height="684" width="912" style="border: 0;" alt="image" /><br />
The FET driver, 32x individual fets. Can be configured to have up to 4 of these boards on the rs485 chain.</p>

<p><img src="https://mega-tokyo.com/blog/images/uploads/xP7063229.JPG" alt="" height="684" width="912" style="border: 0;" alt="image" /><br />
The RGB Insert driver, can drive 64 individual RGB LED&#8217;s with complex light shows, fades, all running off its own cpu. Can have up to 4 of these boards for 256 RGB LED&#8217;s. These are not chained, so if one goes down it does not take down a string of them.</p>

<p><img src="https://mega-tokyo.com/blog/images/uploads/xP7063232.JPG" alt="" height="323" width="602" style="border: 0;" alt="image" /><br />
this wee board is the raspberry pi rs485 comms board, it also can be a master.<br />
So I&#8217;ve said the word &#8216;master&#8217; a few times, the original design had the switch board being the master, it ran the rules, read the switches and pumped the switch info out over the bus for all the child boards to snoop on and act opon, as well as sending other messages out over the bus. It would send messages to the RPI for doing audio/video like PLAY_SONG #1, SET_SCORE 123113300, etc.<br />
but the pi comms board was the last board I did and I made it so I could use it outside of this project for other things, so that meant I could make it a master board as well.<br />
with the pi being the master board, all the rules could move to here, off the switch driver board. that would make it more flexible for non C coders (the switch board is PIC32, and you need to write the rules in C), since the PI can run whatever (misson etc if I did the port). the only downside there is the switch board would be trying to &#8216;control&#8217; the bus more than the master (PI) board would be, and software would need to be written to handle contention of having two boards being able to &#8216;control&#8217; the bus.<br />
once I&#8217;ve soldered them all up and tested them, then I will push it and the base code to my github.<br />
Im probably forgetting things but its late and I&#8217;m tired lol<br />
one thing I became aware of later was I&#8217;m hooked to the 3v3 pin on the pi, which can only supply 40ma or something, so that board may need a change to swtich 5v down to 3.3v so I dont kill the 3v3 pi pin&#8230; and i may just go back to my original design of tethering the pi directly to the switch board with a good old idc cable so the pi is off the rs485 bus..</p><p><random thought></p>
      ]]></content>
    </entry>    <entry>
      <title>Basic whitewood!</title>
      <link rel="alternate" type="text/html" href="https://mega-tokyo.com/blog/index.php/site/basic_whitewood" />
      <id>tag:https:,2015:/mega-tokyo.com/blog/index.php/site/index/1.2642</id>
      <published>2015-01-19T01:04:00Z</published>
      <updated>2015-02-02T14:50:51Z</updated>
      <author>
            <name>Stu</name>
            <email>yakumo9275@gmail.com</email>
            <uri>http://mega-tokyo.com/blog</uri>
      </author>

      <category term="Projects"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/projects"
        label="Projects" />
      <category term="Skyrim Pinball"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/skyrim"
        label="Skyrim Pinball" />
      <category term="Life"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/Life"
        label="Life" />
      <category term="Pinball"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/pinball"
        label="Pinball" />
      <content type="html"><![CDATA[
        <p>Got the basic whitewood cut out. Just need to ball route the shooter lane groove and wire up my test boards to get some flipping action! Its a start&#8230;</p>

<p><img src="https://mega-tokyo.com/blog/images/uploads/20150118_195621.jpg" alt="" height="979" width="933" style="border: 0;" alt="image" /></p>


      ]]></content>
    </entry>    <entry>
      <title>Insert control boards!</title>
      <link rel="alternate" type="text/html" href="https://mega-tokyo.com/blog/index.php/site/insert_control_boards" />
      <id>tag:https:,2015:/mega-tokyo.com/blog/index.php/site/index/1.2641</id>
      <published>2015-01-15T00:55:00Z</published>
      <updated>2015-01-16T12:37:59Z</updated>
      <author>
            <name>Stu</name>
            <email>yakumo9275@gmail.com</email>
            <uri>http://mega-tokyo.com/blog</uri>
      </author>

      <category term="Life"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/Life"
        label="Life" />
      <content type="html"><![CDATA[
        <p>Back from the fab, the 64x LED RGB light board</p>

<p><img src="https://mega-tokyo.com/blog/images/uploads/20150114_185241.jpg" alt="" height="876" width="982" style="border: 0;" alt="image" /></p>
      ]]></content>
    </entry>    <entry>
      <title>Collating Pinball DIY data</title>
      <link rel="alternate" type="text/html" href="https://mega-tokyo.com/blog/index.php/site/collating_pinball_diy_data" />
      <id>tag:https:,2015:/mega-tokyo.com/blog/index.php/site/index/1.2640</id>
      <published>2015-01-11T14:38:00Z</published>
      <updated>2015-01-16T12:37:59Z</updated>
      <author>
            <name>Stu</name>
            <email>yakumo9275@gmail.com</email>
            <uri>http://mega-tokyo.com/blog</uri>
      </author>

      <category term="Life"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/Life"
        label="Life" />
      <category term="Pinball"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/pinball"
        label="Pinball" />
      <content type="html"><![CDATA[
        <p>There is a cool new wiki born to collate all the available data on building your own pinball!</p>

<p><img src="https://mega-tokyo.com/blog/images/uploads/pm-logo.png" alt="" height="287" width="382" style="border: 0;" alt="image" /></p>

<p><a href="http://pinballmakers.com">http://pinballmakers.com</a></p>
      ]]></content>
    </entry>    <entry>
      <title>Whats new to help debug?</title>
      <link rel="alternate" type="text/html" href="https://mega-tokyo.com/blog/index.php/site/whats_new_to_help_debug" />
      <id>tag:https:,2015:/mega-tokyo.com/blog/index.php/site/index/1.2639</id>
      <published>2015-01-11T03:31:00Z</published>
      <updated>2015-01-11T03:33:56Z</updated>
      <author>
            <name>Stu</name>
            <email>yakumo9275@gmail.com</email>
            <uri>http://mega-tokyo.com/blog</uri>
      </author>

      <category term="Computers"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/Computers"
        label="Computers" />
      <content type="html"><![CDATA[
        <p>Got a nice new play toy to help with debugging hard things. A HP/Agilent 1670G logic analyser, 136 channels, 500mhz, 4Mb and comes with a 200Ms / Vectors pattern generator (probably wont use that part tho).</p>

<p><img src="https://mega-tokyo.com/blog/images/uploads/20150110_142048.jpg" alt="" height="612" width="816" style="border: 0;" alt="image" /></p>
      ]]></content>
    </entry>    <entry>
      <title>Master control board tweaks</title>
      <link rel="alternate" type="text/html" href="https://mega-tokyo.com/blog/index.php/site/master_control_board_tweaks" />
      <id>tag:https:,2014:/mega-tokyo.com/blog/index.php/site/index/1.2638</id>
      <published>2014-12-24T18:50:00Z</published>
      <updated>2015-01-04T02:26:10Z</updated>
      <author>
            <name>Stu</name>
            <email>yakumo9275@gmail.com</email>
            <uri>http://mega-tokyo.com/blog</uri>
      </author>

      <category term="Projects"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/projects"
        label="Projects" />
      <category term="System Shock"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/system_shock"
        label="System Shock" />
      <content type="html"><![CDATA[
        <p>Last night I re-wired up the main control board, originally I put all the connections next to each other when I roughed it all out. The reality is, on the PIC32, it does not have Pin A1, next to A2, next to A3 etc, its more like A1, F6, G3, E7 etc. They have some method to the madness (ie: The UART RX/TX pins are together, but they are like F8, F2!). So that was the big untangling of 2014. It also makes programming a pain,&nbsp; luckily there was two areas where I needed pins in alingment for programming (so you can program it in one easy hit, PORTB = 16BITVALUE), so I managed to get the lines for the switch matrix next to each other for easy reading. I do need to add my rs485 tranceiver to the board, but thats easy, an 8pin dip and 3 resistors.</p>

<p>The next step I might print it out to look over it and that will probably be it for getting rev1 fabbed.</p>

<p>It would be nice if I could tie the rs485 tranceiver to the raspberrypi rx/tx uart pins.</p>
      ]]></content>
    </entry>    <entry>
      <title>RGB LED Source Code</title>
      <link rel="alternate" type="text/html" href="https://mega-tokyo.com/blog/index.php/site/rgb_led_source_code" />
      <id>tag:https:,2014:/mega-tokyo.com/blog/index.php/site/index/1.2637</id>
      <published>2014-12-21T21:29:00Z</published>
      <updated>2015-01-04T02:26:10Z</updated>
      <author>
            <name>Stu</name>
            <email>yakumo9275@gmail.com</email>
            <uri>http://mega-tokyo.com/blog</uri>
      </author>

      <category term="Projects"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/projects"
        label="Projects" />
      <category term="System Shock"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/system_shock"
        label="System Shock" />
      <content type="html"><![CDATA[
        <p>Spent the weekend completing the source code for the RGB LED Driver (see below for the board). Turned out to be a very tiny 5 instruction bytecode interpreter. You can set colours, pause, cross fade to another colour. Right now its compiled down to byte code and works just fine. </p>

<p>Right now the system runs on a fixed 25 frames per second, giving 40ms to run the loop for all 64 inserts.</p>

<p>Example here is a colour chase, starts by setting the colour to off/black, then in 5 second increments it cross fades from back to blue, blue to aqua, aqua to green, green to yellow, yellow to red and red down to black.</p>

<pre>
pattern_004:
	SCOLOUR 0x000000
	FTO 0x0000FF, 5000
	FTO 0x00FFFF, 5000
	FTO 0x00FF00, 5000
	FTO 0xFFFF00, 5000
	FTO 0xFF0000, 5000
	FTO 0x000000, 5000
	GOTO pattern_004
</pre>

<p>The board is connected to an RS485 tranceiver chip that will read instructions. The idea is, feed all the pattern data over from the master control board, then just tell the system, Play pattern #2 on LED #7 (which wold be the flashing keep shooting insert), as in our example is set insert to red, wait for 1/4 a second, set it off, wait 1/4 second, repeat until we send a command to turn it off.</p>

<pre>
pattern_002:
	SCOLOUR 0xFF0000
	PAUSE 250
	SCOLOUR 0x000000
	PAUSE 250
	GOTO pattern_002
</pre>

<p>Since rs485 is connected to the control chips UART, we can just open it like a serial device and send simple byte code down the line &#8220;P2:7\n&#8221; (play pattern 2 on led 7).</p>

<p>&nbsp;</p>
      ]]></content>
    </entry>    <entry>
      <title>RGB LED driver?</title>
      <link rel="alternate" type="text/html" href="https://mega-tokyo.com/blog/index.php/site/rgb_led_driver" />
      <id>tag:https:,2014:/mega-tokyo.com/blog/index.php/site/index/1.2636</id>
      <published>2014-12-08T01:09:00Z</published>
      <updated>2015-01-04T02:26:10Z</updated>
      <author>
            <name>Stu</name>
            <email>yakumo9275@gmail.com</email>
            <uri>http://mega-tokyo.com/blog</uri>
      </author>

      <category term="Projects"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/projects"
        label="Projects" />
      <category term="Skyrim Pinball"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/skyrim"
        label="Skyrim Pinball" />
      <category term="System Shock"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/system_shock"
        label="System Shock" />
      <content type="html"><![CDATA[
        <p>I knocked out a rev0 of an RGB LED driver board (ws2811/FastRGB leds). Theoretically it can drive 64 of them, so this will be a test. I wrote in rs485 for communications from the master to here</p>

<p><img src="https://mega-tokyo.com/blog/images/uploads/large_i_.png" alt="" height="442" width="500" style="border: 0;" alt="image" /></p>
      ]]></content>
    </entry>    <entry>
      <title>Skyrim Drops</title>
      <link rel="alternate" type="text/html" href="https://mega-tokyo.com/blog/index.php/site/skyrim_drops" />
      <id>tag:https:,2014:/mega-tokyo.com/blog/index.php/site/index/1.2635</id>
      <published>2014-12-06T01:48:00Z</published>
      <updated>2015-01-04T02:26:10Z</updated>
      <author>
            <name>Stu</name>
            <email>yakumo9275@gmail.com</email>
            <uri>http://mega-tokyo.com/blog</uri>
      </author>

      <category term="Projects"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/projects"
        label="Projects" />
      <category term="Skyrim Pinball"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/skyrim"
        label="Skyrim Pinball" />
      <category term="System Shock"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/system_shock"
        label="System Shock" />
      <content type="html"><![CDATA[
        <p>So, I had a 35 year old inline drop target bank, 35 years of routed crud and crap all over it.</p>

<p><img src="https://mega-tokyo.com/blog/images/uploads/x1_PB013145.JPG" alt="" height="638" width="851" style="border: 0;" alt="image" /><br />
<img src="https://mega-tokyo.com/blog/images/uploads/x2PB013147.JPG" alt="" height="638" width="851" style="border: 0;" alt="image" /><br />
<img src="https://mega-tokyo.com/blog/images/uploads/x3PB013148.JPG" alt="" height="638" width="851" style="border: 0;" alt="image" /></p>

<p>Nasty stuff. Had to break out the sisal wheel on the drill and give all the metal parts a good going over. Its so nice to work with something thats all steel, and no plastic to be seen. </p>

<p>Cleaned up nice, still some work to do on it tho.</p>

<p><img src="https://mega-tokyo.com/blog/images/uploads/x5PB013150.JPG" alt="" height="638" width="851" style="border: 0;" alt="image" /></p>

<p>Since were going all out, we cant use that nasty old label on the coil anymore either.<br />
<img src="https://mega-tokyo.com/blog/images/uploads/x6PB013154.JPG" alt="" height="638" width="851" style="border: 0;" alt="image" /></p>

<p>On the back it had some crusty nasty old leaf switches. Id rather have microswitches if I can, but the orientation is all wrong. Time to break out the 3d printer and create a shim to replace the leaves.</p>

<p><img src="https://mega-tokyo.com/blog/images/uploads/x8PC053166.JPG" alt="" height="638" width="851" style="border: 0;" alt="image" /></p>

<p>And there we have it. Bears in Skyrim and shiny polished steel. I do need to get some odd sized screws nobody local carries (#5-40 machine screw) since I broke one prototypeing the shim.</p>

<p>Practice your archery on the target.. or go kill some bears!</p>

<p><img src="https://mega-tokyo.com/blog/images/uploads/x9PC053167.JPG" alt="" height="638" width="851" style="border: 0;" alt="image" /></p>
      ]]></content>
    </entry>    <entry>
      <title>Have filament, will print</title>
      <link rel="alternate" type="text/html" href="https://mega-tokyo.com/blog/index.php/site/have_filament_will_print" />
      <id>tag:https:,2014:/mega-tokyo.com/blog/index.php/site/index/1.2633</id>
      <published>2014-11-24T17:39:00Z</published>
      <updated>2015-01-04T02:26:10Z</updated>
      <author>
            <name>Stu</name>
            <email>yakumo9275@gmail.com</email>
            <uri>http://mega-tokyo.com/blog</uri>
      </author>

      <category term="Life"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/Life"
        label="Life" />
      <content type="html"><![CDATA[
        <p>Making a shim for something, I thought I&#8217;d knock something out for my kids. Nothing says bright green filament like&#8230;</p>

<p><img src="https://mega-tokyo.com/blog/images/uploads/XSk1Uesl.jpg" alt="" height="480" width="640" style="border: 0;" alt="image" /></p>

<p><img src="https://mega-tokyo.com/blog/images/uploads/PTONKHHl.jpg" alt="" height="480" width="640" style="border: 0;" alt="image" /></p>
      ]]></content>
    </entry>    <entry>
      <title>Doing a little work</title>
      <link rel="alternate" type="text/html" href="https://mega-tokyo.com/blog/index.php/site/doing_a_little_work" />
      <id>tag:https:,2014:/mega-tokyo.com/blog/index.php/site/index/1.2632</id>
      <published>2014-11-02T02:30:00Z</published>
      <updated>2015-01-04T02:26:10Z</updated>
      <author>
            <name>Stu</name>
            <email>yakumo9275@gmail.com</email>
            <uri>http://mega-tokyo.com/blog</uri>
      </author>

      <category term="Life"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/Life"
        label="Life" />
      <category term="Pinball"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/pinball"
        label="Pinball" />
      <content type="html"><![CDATA[
        <p>Doing a little work, once its complete I&#8217;ll post full pics.</p>

<p>This is just a teaser tho;</p>

<p><img src="https://mega-tokyo.com/blog/images/uploads/IMG_20141101_212907.jpg" alt="" height="783" width="1044" style="border: 0;" alt="image" /></p>
      ]]></content>
    </entry>    <entry>
      <title>Chessex Pound o Dice</title>
      <link rel="alternate" type="text/html" href="https://mega-tokyo.com/blog/index.php/site/chessex_pound_o_dice" />
      <id>tag:https:,2014:/mega-tokyo.com/blog/index.php/site/index/1.2631</id>
      <published>2014-10-11T16:30:00Z</published>
      <updated>2015-01-04T02:26:10Z</updated>
      <author>
            <name>Stu</name>
            <email>yakumo9275@gmail.com</email>
            <uri>http://mega-tokyo.com/blog</uri>
      </author>

      <category term="Life"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/Life"
        label="Life" />
      <content type="html"><![CDATA[
        <p>Got my kids a bag of Chessix Pound o Dice to play with. The breakdown is very random;</p>

<p>11x D4<br />
3x D8<br />
7x D6 pips<br />
15x D6 numeric<br />
7x D12<br />
8x D10 10&#8217;s<br />
17x D10 1&#8217;s<br />
26x D20<br />
2x D20 10&#8217;s</p>

<p>in total 96 dice.</p>

<p>My kids will have fun with them, we have a homebrew pokemon game we play with the basic pokemon cards and a couple of dice.</p>
      ]]></content>
    </entry>    <entry>
      <title>System Shock Spetember Updates</title>
      <link rel="alternate" type="text/html" href="https://mega-tokyo.com/blog/index.php/site/system_shock_spetember_updates" />
      <id>tag:https:,2014:/mega-tokyo.com/blog/index.php/site/index/1.2630</id>
      <published>2014-09-24T16:24:00Z</published>
      <updated>2015-01-04T02:26:10Z</updated>
      <author>
            <name>Stu</name>
            <email>yakumo9275@gmail.com</email>
            <uri>http://mega-tokyo.com/blog</uri>
      </author>

      <category term="Life"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/Life"
        label="Life" />
      <category term="Pinball"
        scheme="https://mega-tokyo.com/blog/index.php/site/category/pinball"
        label="Pinball" />
      <content type="html"><![CDATA[
        <p>Whats been going on? besides trying to lock down spam comments, not much.</p>

<p>Now that Ive got the solenoid pcb here, I have been working on the Master Control board. Two sections on there need some attention and they are the watchdog circuit and the voltage test circuit.</p>

<p>The watchdog needs to latchup the first time and stay latched on a trigger. Sounds easy, but its proving to be a bit more difficult than expected, as the watchdog resets every 250ms when an error occurs, so it detects an error goes down, then 250ms later pops back up, says all is good and goes on its merry way. Once an error occurs I want it to stay down as at that point I dont want to trust the solenoid mcu (propeller). Latching that signal is proving a bit harder, so I am playing around with a 74HC74 latch.</p>

<p>The second issue is I want to test the voltage (3.3/5v) on startup and only keep going if they are good, so I&#8217;m jigging around with that circuit too that sits in front of the PIC32, ideally I want that to latch as well so we dont go into an endless reboot cycle but thats getting complicated now</p>
      ]]></content>
    </entry>

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