<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;DEIEQX88eCp7ImA9WhBRFEg.&quot;"><id>tag:blogger.com,1999:blog-3492497043886993603</id><updated>2013-03-04T20:08:20.170-08:00</updated><category term="Scripting" /><category term="Rigging Corner" /><category term="Skinning" /><category term="Rigging" /><category term="Wings Rig" /><category term="Auto Rig" /><category term="Bird Rig" /><category term="Auto Skinning" /><category term="Feathers Rig" /><category term="Auto Animation" /><category term="Mechanical Rigging" /><category term="Animation" /><category term="Wind Rig" /><title>Subbu Addanki</title><subtitle type="html">Programmer &amp;amp; Character Supervisor By Instinct</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://subbuadd.blogspot.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://subbuadd.blogspot.com/" /><author><name>Subbu</name><uri>http://www.blogger.com/profile/08553838273580968772</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>24</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/SubbuAddanki" /><feedburner:info uri="subbuaddanki" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><feedburner:emailServiceId>SubbuAddanki</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><entry gd:etag="W/&quot;CEcHQHozcSp7ImA9WhBSF0w.&quot;"><id>tag:blogger.com,1999:blog-3492497043886993603.post-881935159938655625</id><published>2013-02-24T05:20:00.001-08:00</published><updated>2013-02-24T05:20:31.489-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-02-24T05:20:31.489-08:00</app:edited><title>Advanced Hyper Skinning System (Art &amp; Technic) -By Subbu Addanki</title><content type="html">&lt;iframe allowfullscreen="" frameborder="0" height="270" src="http://www.youtube.com/embed/mAruaC0H4Uk" width="480"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My dream for the past 2 years has come true. as_HyperSkin is a result of 2 years R&amp;amp;D.&lt;br /&gt;
Finally, Scripting has proven it's potential in Skinning also.&lt;br /&gt;
My ambition is to develop one script to handle all skin tasks for all rigs(Bi-ped, Quad, Snake, Bird etc..)&lt;br /&gt;
Now we are seeing here :)&lt;br /&gt;
&lt;br /&gt;
as_HyperSkin (Advanced)&lt;br /&gt;
-------------------------------------&lt;br /&gt;
Tentative Release Date: 28/02/2013&lt;br /&gt;
COMING SOON: ADVANCED HYPER SKINNING SYSTEM -Skin your character in 15 min.&lt;br /&gt;
Note: Tested on 100s Of PRODUCTION CHARACTERS &amp;amp; Got BEST RESULTS&lt;br /&gt;
&lt;br /&gt;
Visit For More Details:&lt;br /&gt;
http://www.pythonscripting.com/&lt;br /&gt;
&lt;br /&gt;
Features:&lt;br /&gt;
------------&lt;br /&gt;
&lt;br /&gt;
1. Disc &amp;amp; Volume Based Hyper Skinning System (Easy to Editable Discs)&lt;br /&gt;
2. New Attrs : BlendMethod &amp;amp; BlendValue (Customize Your Each Joint Skin)&lt;br /&gt;
3. Volume Preservation At All Areas Including Shoulders &amp;amp; Hips&lt;br /&gt;
4. Works On Any Rig (Biped, Bird, Quad, Snakes etc.)&lt;br /&gt;
5. Reduces Most Of The Skinning Process&lt;br /&gt;
6. Works On Selected Vertices&lt;br /&gt;
7. Retain Default Skinning On Selected Vertices&lt;br /&gt;
8. Hyper Smooth - Automated Smooth Process&lt;br /&gt;
9. Auto Creation of 'Advanced Discs' &amp;amp; Their Usage.&lt;br /&gt;
10. Generates Skinning From Scratch..&lt;br /&gt;
11. Tight Integration With Auto Rigs (as_EasyBird, as_EasyRig, as_EasyQuad etc.)&lt;br /&gt;
&lt;br /&gt;
Watch Other Hyper Skin Videos:&lt;br /&gt;
------------------------------------------&lt;br /&gt;
1. Hyper Skinning System -v1.0:&lt;br /&gt;
https://vimeo.com/36643909&lt;br /&gt;
2. Hyper Skinning System -v0.4 :&lt;br /&gt;
https://vimeo.com/27093815&lt;br /&gt;
3. Skinning Transfer :&lt;br /&gt;
https://vimeo.com/18500919&lt;br /&gt;
4. Snake Rigging Tool Kit:&lt;br /&gt;
https://vimeo.com/26042139&lt;br /&gt;
Visit My Blog for more details:&lt;br /&gt;
--------------------------------------&lt;br /&gt;
https://subbuadd.blogspot.com/&lt;br /&gt;
&lt;br /&gt;
Welcome to the world of Automation (Auto Rigging Junky)&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
https://vimeo.com/channels/autoriggingjunky&lt;br /&gt;
&lt;img src="http://feeds.feedburner.com/~r/SubbuAddanki/~4/1UPw5nNuYXs" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://subbuadd.blogspot.com/feeds/881935159938655625/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3492497043886993603&amp;postID=881935159938655625" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/881935159938655625?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/881935159938655625?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SubbuAddanki/~3/1UPw5nNuYXs/advanced-hyper-skinning-system-art_24.html" title="Advanced Hyper Skinning System (Art &amp; Technic) -By Subbu Addanki" /><author><name>Subbu</name><uri>http://www.blogger.com/profile/08553838273580968772</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/mAruaC0H4Uk/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://subbuadd.blogspot.com/2013/02/advanced-hyper-skinning-system-art_24.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ak8MQX0yeip7ImA9WhNaEEo.&quot;"><id>tag:blogger.com,1999:blog-3492497043886993603.post-8488536616385605774</id><published>2013-01-24T09:50:00.001-08:00</published><updated>2013-01-24T17:54:40.392-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-01-24T17:54:40.392-08:00</app:edited><title>Automated Multi Snakes Animation -By Subbu Addanki</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="270" src="http://www.youtube.com/embed/8NxjPA2vV40" width="480"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We need to automate and animate multiple snakes initially planned for 200 snakes.&lt;br /&gt;
These snakes are magical snakes : They are flying in the air, jumping in to flames, crawling on the ground and then falling in to pit.&lt;br /&gt;
&lt;br /&gt;
All these actions (animation) is achieved by automated multiple snakes animation&lt;br /&gt;
&lt;br /&gt;
as_MultiSnakes &amp;amp; as_MultiPaths : Features&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
1. Automation of Multi Snakes Animation&lt;br /&gt;
2. Multi Snakes Crawling On Body&lt;br /&gt;
3. Multi Snakes Crawling On Floor&lt;br /&gt;
4. Automated Wave Motion For Snakes&lt;br /&gt;
5. Travel Along Motion Paths&lt;br /&gt;
6. Automated Multi Paths Creation On Ground and Body&lt;br /&gt;
7. Special Tools For Editing Snakes Animation&lt;br /&gt;
8. Automated &amp;nbsp;Attachment Of Snakes to Motion Paths&lt;br /&gt;
9. Multi Snaks Integration With as_EasySnake (Auto Snake Rigging)&lt;br /&gt;
&lt;br /&gt;
Visit For More At:&lt;br /&gt;
-----------------------&lt;br /&gt;
&lt;a href="http://www.pythonscripting.com/anaganaga-o-dheerudu/"&gt;http://www.pythonscripting.com/anaganaga-o-dheerudu/&lt;/a&gt;&lt;/div&gt;
&lt;img src="http://feeds.feedburner.com/~r/SubbuAddanki/~4/Xk_9l4DVHBQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://subbuadd.blogspot.com/feeds/8488536616385605774/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3492497043886993603&amp;postID=8488536616385605774" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/8488536616385605774?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/8488536616385605774?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SubbuAddanki/~3/Xk_9l4DVHBQ/automated-multi-snakes-animation-by.html" title="Automated Multi Snakes Animation -By Subbu Addanki" /><author><name>Subbu</name><uri>http://www.blogger.com/profile/08553838273580968772</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/8NxjPA2vV40/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://subbuadd.blogspot.com/2013/01/automated-multi-snakes-animation-by.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0AFQn04fCp7ImA9WhNbEkw.&quot;"><id>tag:blogger.com,1999:blog-3492497043886993603.post-5364350535584056816</id><published>2013-01-14T18:08:00.001-08:00</published><updated>2013-01-14T18:08:33.334-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-01-14T18:08:33.334-08:00</app:edited><title>Character Simulation With PhysX Ragdolls</title><content type="html">&lt;iframe allowfullscreen="" frameborder="0" height="270" src="http://www.youtube.com/embed/Wtuu7MJNFlU" width="480"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="first" style="background-color: #f4f5f7; color: #71767a; font-family: sans-serif; font-size: 16px; line-height: 21px; padding: 0px;"&gt;Simulated Character With Physx Ragdolls.&lt;/div&gt;&lt;div style="background-color: #f4f5f7; color: #71767a; font-family: sans-serif; font-size: 16px; line-height: 21px; margin-top: 10px; padding: 0px;"&gt;All the results shown here are from direct simulation only.&lt;br /&gt;
Developed Auto Ragdoll Script for creating ragdoll setup and joint limitations for Character Simulation.&lt;/div&gt;&lt;div style="background-color: #f4f5f7; color: #71767a; font-family: sans-serif; font-size: 16px; line-height: 21px; margin-top: 10px; padding: 0px;"&gt;Limited the Ragdoll rotations as per human limitations.&lt;br /&gt;
Proper ragdoll Weighting has been given at appropriate areas like Hips, Chest and Wrist etc&lt;/div&gt;&lt;div style="background-color: #f4f5f7; color: #71767a; font-family: sans-serif; font-size: 16px; line-height: 21px; margin-top: 10px; padding: 0px;"&gt;Have tested falling characters for soldiers for Maghadheera movie.&lt;br /&gt;
Visit for more at :&lt;br /&gt;
www.&lt;a href="http://www.pythonscripting.com/magadheera/" rel="nofollow" style="color: #112233; cursor: pointer; font-weight: 700; text-decoration: initial;" target="_blank"&gt;pythonscripting.com/magadheera/&lt;/a&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/SubbuAddanki/~4/QeAPRxYIzEc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://subbuadd.blogspot.com/feeds/5364350535584056816/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3492497043886993603&amp;postID=5364350535584056816" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/5364350535584056816?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/5364350535584056816?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SubbuAddanki/~3/QeAPRxYIzEc/character-simulation-with-physx-ragdolls.html" title="Character Simulation With PhysX Ragdolls" /><author><name>Subbu</name><uri>http://www.blogger.com/profile/08553838273580968772</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/Wtuu7MJNFlU/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://subbuadd.blogspot.com/2013/01/character-simulation-with-physx-ragdolls.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0IHQn88eyp7ImA9WhVXFk8.&quot;"><id>tag:blogger.com,1999:blog-3492497043886993603.post-6862954101122549096</id><published>2012-02-12T08:25:00.004-08:00</published><updated>2012-04-16T19:25:33.173-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-04-16T19:25:33.173-07:00</app:edited><title>Hyper Skinning System For Maya (Art &amp; Technic)</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: large;"&gt;&lt;b&gt;&lt;object class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://i.ytimg.com/vi/EcM1KxWu8yo/0.jpg" height="266" width="320"&gt;&lt;param name="movie" value="http://www.youtube.com/v/EcM1KxWu8yo?version=3&amp;f=user_uploads&amp;c=google-webdrive-0&amp;app=youtube_gdata" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;embed width="320" height="266"  src="http://www.youtube.com/v/EcM1KxWu8yo?version=3&amp;f=user_uploads&amp;c=google-webdrive-0&amp;app=youtube_gdata" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: large;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="background-color: white; color: #666666; font-family: Verdana, sans-serif; font-size: x-small; line-height: 24px; text-align: left;"&gt;&lt;b&gt;My dream for the past 2 years has come true.&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="background-color: white; color: #666666; font-family: Verdana, sans-serif; font-size: x-small; line-height: 24px; text-align: left;"&gt;&lt;b&gt;Finally, Scripting has proven its area in Skinning also.&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="background-color: white; color: #666666; font-family: Verdana, sans-serif; font-size: x-small; line-height: 24px; text-align: left;"&gt;&lt;b&gt;My ambition is to develop one script to handle all skins in all rigs. Now we are seeing here&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;b&gt;&lt;span style="background-color: white; color: #666666; font-family: Verdana, sans-serif; font-size: x-small; line-height: 24px; text-align: left;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;span style="background-color: white; line-height: 24px; text-align: left;"&gt;&lt;span style="background-color: white; color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;u&gt;&lt;b&gt;as_HyperSkin&lt;/b&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="background-color: white; line-height: 24px; text-align: left;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;It Automates Skinning Process In Maya by combination of Art &amp;amp; Technic&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;b&gt;&lt;span style="background-color: white; color: #666666; font-family: Verdana, sans-serif; font-size: x-small; line-height: 24px; text-align: left;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;span style="background-color: white; line-height: 24px; text-align: left;"&gt;&lt;span style="background-color: white; color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;u&gt;&lt;b&gt;Features&lt;/b&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="background-color: white; line-height: 24px; text-align: left;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;1. Volume Preservation At Shoulders &amp;amp; Hips&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="background-color: white; color: #666666; font-family: Verdana, sans-serif; font-size: x-small; line-height: 24px; text-align: left;"&gt;&lt;b&gt;2. Reduces Most Of The Skinning Time&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="background-color: white; color: #666666; font-family: Verdana, sans-serif; font-size: x-small; line-height: 24px; text-align: left;"&gt;&lt;b&gt;3. Works On All Rigs (Biped, Bird etc.)&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="background-color: white; color: #666666; font-family: Verdana, sans-serif; font-size: x-small; line-height: 24px; text-align: left;"&gt;&lt;b&gt;4. Works On All Selected Vertices&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="background-color: white; color: #666666; font-family: Verdana, sans-serif; font-size: x-small; line-height: 24px; text-align: left;"&gt;&lt;b&gt;5. Retain Default Skinning On Selected Vertices&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="background-color: white; color: #666666; font-family: Verdana, sans-serif; font-size: x-small; line-height: 24px; text-align: left;"&gt;&lt;b&gt;6. Start Hyper Skinning From Default Skin&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="background-color: white; color: #666666; font-family: Verdana, sans-serif; font-size: x-small; line-height: 24px; text-align: left;"&gt;&lt;b&gt;On Selected Vertices At Any Time&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="background-color: white; color: #666666; font-family: Verdana, sans-serif; font-size: x-small; line-height: 24px; text-align: left;"&gt;&lt;b&gt;7. Hyper Smooth - Automated Smooth Process&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;b&gt;&lt;span style="background-color: white; color: #666666; font-family: Verdana, sans-serif; font-size: x-small; line-height: 24px; text-align: left;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;span style="background-color: white; line-height: 24px; text-align: left;"&gt;&lt;span style="background-color: white; color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;u&gt;&lt;b&gt;Modules Used&lt;/b&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="background-color: white; line-height: 24px; text-align: left;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;eRig, eMath, spRig&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;b&gt;&lt;span style="background-color: white; color: #666666; font-family: Verdana, sans-serif; font-size: x-small; line-height: 24px; text-align: left;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;span style="background-color: white; line-height: 24px; text-align: left;"&gt;&lt;span style="background-color: white; color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;u&gt;&lt;b&gt;Work In Progress&lt;/b&gt;&lt;/u&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="background-color: white; line-height: 24px; text-align: left;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;1. Runtime Skin Correction at various poses&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="background-color: white; color: #666666; font-family: Verdana, sans-serif; font-size: x-small; line-height: 24px; text-align: left;"&gt;&lt;b&gt;2. Special tools for Better feel at elbow areas&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="background-color: white; color: #666666; font-family: Verdana, sans-serif; font-size: x-small; line-height: 24px; text-align: left;"&gt;&lt;b&gt;3. Tight integration with Auto Rigs (as_EasyBird, as_EasyRig etc.)&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/SubbuAddanki/~4/gOXnqfA6BvU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://subbuadd.blogspot.com/feeds/6862954101122549096/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3492497043886993603&amp;postID=6862954101122549096" title="4 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/6862954101122549096?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/6862954101122549096?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SubbuAddanki/~3/gOXnqfA6BvU/hi-this-is-one-more-new-post-on-hyper.html" title="Hyper Skinning System For Maya (Art &amp; Technic)" /><author><name>Subbu</name><uri>http://www.blogger.com/profile/08553838273580968772</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>4</thr:total><feedburner:origLink>http://subbuadd.blogspot.com/2012/02/hi-this-is-one-more-new-post-on-hyper.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0YMQ3s-eip7ImA9WhdXGU8.&quot;"><id>tag:blogger.com,1999:blog-3492497043886993603.post-3879524408197885593</id><published>2011-09-01T08:06:00.000-07:00</published><updated>2011-09-01T17:59:42.552-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-09-01T17:59:42.552-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Wings Rig" /><category scheme="http://www.blogger.com/atom/ns#" term="Scripting" /><category scheme="http://www.blogger.com/atom/ns#" term="Auto Rig" /><category scheme="http://www.blogger.com/atom/ns#" term="Bird Rig" /><category scheme="http://www.blogger.com/atom/ns#" term="Rigging" /><category scheme="http://www.blogger.com/atom/ns#" term="Feathers Rig" /><title>Python Scripting : Auto Bird Rigging In Maya</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="295" src="http://www.youtube.com/embed/FqG8Ef93jz0?fs=1" width="480"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/SubbuAddanki/~4/G-AnCYgOmIg" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://subbuadd.blogspot.com/feeds/3879524408197885593/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3492497043886993603&amp;postID=3879524408197885593" title="3 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/3879524408197885593?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/3879524408197885593?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SubbuAddanki/~3/G-AnCYgOmIg/python-scripting-auto-bird-rigging-show.html" title="Python Scripting : Auto Bird Rigging In Maya" /><author><name>Subbu</name><uri>http://www.blogger.com/profile/08553838273580968772</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/FqG8Ef93jz0/default.jpg" height="72" width="72" /><thr:total>3</thr:total><feedburner:origLink>http://subbuadd.blogspot.com/2011/05/python-scripting-auto-bird-rigging-show.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEcMSHg4eyp7ImA9WhRaFEk.&quot;"><id>tag:blogger.com,1999:blog-3492497043886993603.post-7084169226419482778</id><published>2011-09-01T08:05:00.000-07:00</published><updated>2012-02-16T17:28:09.633-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-16T17:28:09.633-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Wings Rig" /><category scheme="http://www.blogger.com/atom/ns#" term="Scripting" /><category scheme="http://www.blogger.com/atom/ns#" term="Auto Rig" /><category scheme="http://www.blogger.com/atom/ns#" term="Bird Rig" /><category scheme="http://www.blogger.com/atom/ns#" term="Rigging" /><category scheme="http://www.blogger.com/atom/ns#" term="Feathers Rig" /><title>Modular Rigging System: Auto Bird Rigging</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;This 'Module Rigging System' involves 6 individual scripts as detailed below&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;&lt;u&gt;&amp;nbsp;eRig ( Maya Module )&amp;nbsp;&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;Helps to reduce typing of coding up to 60% for main scripts like as_EasyBird&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;It consists 50 attrs like snapTo_Vtx, createCurv etc. It is module for maya programming.&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;You can watch one of the many functions of 'eRig' here: eRig_UnfreezeRotation&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;&lt;a class="yt-uix-redirect-link" dir="ltr" href="http://www.youtube.com/watch?v=8KPCGOUTqDw" rel="nofollow" target="_blank" title="http://www.youtube.com/watch?v=8KPCGOUTqDw"&gt;http://www.youtube.com/watch?v=8KPCGOUTqDw&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;2. eCtrl ( Maya Module ) -- It creates 50 different controls for any auto rig&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;3. as_EasyBird -- Its for main auto rigging of bird&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;4. as_WingFeather -- It rigs feathers so intelligently.&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;5. as_AutoAnim -- Creates various options from one fly cycle&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;6. as_MirrorBirdAnim -- It mirrors one side anim to another side&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/SubbuAddanki/~4/7lZuaVuto7Q" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://subbuadd.blogspot.com/feeds/7084169226419482778/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3492497043886993603&amp;postID=7084169226419482778" title="9 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/7084169226419482778?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/7084169226419482778?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SubbuAddanki/~3/7lZuaVuto7Q/bird-auto-rigging-by-subbumov.html" title="Modular Rigging System: Auto Bird Rigging" /><author><name>Subbu</name><uri>http://www.blogger.com/profile/08553838273580968772</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>9</thr:total><feedburner:origLink>http://subbuadd.blogspot.com/2010/11/bird-auto-rigging-by-subbumov.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYHRns5eyp7ImA9WhRaFEk.&quot;"><id>tag:blogger.com,1999:blog-3492497043886993603.post-1322299649589236502</id><published>2011-08-07T00:44:00.000-07:00</published><updated>2012-02-16T17:28:57.523-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-16T17:28:57.523-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Auto Animation" /><category scheme="http://www.blogger.com/atom/ns#" term="Wind Rig" /><category scheme="http://www.blogger.com/atom/ns#" term="Auto Rig" /><title>Rigging &amp; Scripting Show Reel -2011 : Anaganaga O Dheerudu</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family: Verdana, sans-serif; font-size: xx-small;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="295" src="http://www.youtube.com/embed/Mo7OOZpPi-o?fs=1" width="480"&gt;&lt;/iframe&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family: Verdana, sans-serif; font-size: xx-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;&lt;u&gt;Done following tasks in this movie: Anaganaga O Dheerudu&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;&lt;u&gt;&lt;br /&gt;
&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;1. Created Auto Wind Rigging on foliages&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;2. Auto animation for tongue and hair snakes&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;3. Scripting for grill snake rigs&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;4. Rigged all hair snakes and hair with programming&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;5. Provided path animation for all snakes in this movie&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;6. Animated in-between hair snakes and hair with scripting&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;7. Wave motion in flying hair&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;8. Arranged and animated all multiple snakes crawling on ground and body as shown in this below link:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;&lt;a class="yt-uix-redirect-link" dir="ltr" href="http://www.youtube.com/watch?v=Mo7OOZpPi-o&amp;amp;t=2m56s" rel="nofollow" target="_blank" title="http://www.youtube.com/watch?v=Mo7OOZpPi-o&amp;amp;t=2m56s"&gt;http://www.youtube.com/watch?v=Mo7OOZpPi-o&amp;amp;t=2m57s&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;9. Provided many tools for animators to edit these multiple snakes &lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;10. Rag-Doll simulation for falling snakes:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;&lt;a href="http://www.youtube.com/watch?v=Mo7OOZpPi-o&amp;amp;t=3m12s"&gt;http://www.youtube.com/watch?v=Mo7OOZpPi-o&amp;amp;t=3m12s&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;11. Development of Auto Rigging for insects (butterflies)&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;12. Developed many Auto Snake Rigging tools based on situation&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/SubbuAddanki/~4/A4ed9-u2APs" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://subbuadd.blogspot.com/feeds/1322299649589236502/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3492497043886993603&amp;postID=1322299649589236502" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/1322299649589236502?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/1322299649589236502?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SubbuAddanki/~3/A4ed9-u2APs/rigging-scripting-show-reel-2011.html" title="Rigging &amp; Scripting Show Reel -2011 : Anaganaga O Dheerudu" /><author><name>Subbu</name><uri>http://www.blogger.com/profile/08553838273580968772</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/Mo7OOZpPi-o/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://subbuadd.blogspot.com/2011/08/rigging-scripting-show-reel-2011.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0YEQ3s9eCp7ImA9WhRaFEk.&quot;"><id>tag:blogger.com,1999:blog-3492497043886993603.post-6472569943976251486</id><published>2011-07-30T11:06:00.000-07:00</published><updated>2012-02-16T17:11:42.560-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-16T17:11:42.560-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Auto Skinning" /><category scheme="http://www.blogger.com/atom/ns#" term="Auto Rig" /><title>Auto Skinning R&amp;D - (Art &amp; Technic)</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;&lt;iframe allowfullscreen="" frameborder="0" height="344" src="http://www.youtube.com/embed/6Y8dG52Or30?fs=1" width="425"&gt;&lt;/iframe&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;&lt;u&gt;Python Scripting : Modular Rigging&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;&lt;u&gt;Purpose&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;1. Developed this tool to reduce the skinning process up to 75% after  default skinning by measuring the bone length along the skin. &lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;2. Right now it works for biped rigging.&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;3. Shortly Am doing for Quadruped also.&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;4. Art &amp;amp; Technology combined.&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;&lt;u&gt;Modules Used&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;eRig &amp;amp; eMath&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;&lt;u&gt;Coming More Features&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;1. 2 Bone Skinning&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;2. Angular Skinning&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;3. Pose Skinning            &lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/SubbuAddanki/~4/8IiSwmDjee0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://subbuadd.blogspot.com/feeds/6472569943976251486/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3492497043886993603&amp;postID=6472569943976251486" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/6472569943976251486?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/6472569943976251486?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SubbuAddanki/~3/8IiSwmDjee0/auto-skinning-art-technology-combined.html" title="Auto Skinning R&amp;D - (Art &amp; Technic)" /><author><name>Subbu</name><uri>http://www.blogger.com/profile/08553838273580968772</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/6Y8dG52Or30/default.jpg" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://subbuadd.blogspot.com/2011/07/auto-skinning-art-technology-combined.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUIHRHw5eip7ImA9WhVbGUs.&quot;"><id>tag:blogger.com,1999:blog-3492497043886993603.post-8964955606334423919</id><published>2011-07-06T08:14:00.001-07:00</published><updated>2012-06-06T00:25:35.222-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-06-06T00:25:35.222-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Auto Animation" /><category scheme="http://www.blogger.com/atom/ns#" term="Auto Rig" /><category scheme="http://www.blogger.com/atom/ns#" term="Animation" /><category scheme="http://www.blogger.com/atom/ns#" term="Rigging" /><title>Python Scripting : Snake Kit -Auto Snake Rigging</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="295" src="http://www.youtube.com/embed/yyv2nmFDfng?fs=1" width="480"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;Modular Rigging System : as_SnakeKit - Auto Snake Rigging Tool&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;u&gt;&lt;b&gt;Features &lt;/b&gt;&lt;/u&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;1.Selection Of Control Shapes&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;2. Selection Of No. Of Joints or No. Of Controls&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;3. Flexibility At Ends&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;4. Selection Type: Curve Or Top Joint&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;5. Control Type: Grouped Or Cluster Control&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;6. Control Parent: Individual or Parent To Next Control&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;7. Random Control Colors&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;8. Path Animation: Easy Snake Animation&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;9. Crawl Rig: Sine Movement For Snake In Motion&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="text-align: left;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style="text-align: left;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;Due to request from many animators, I am releasing this Snake Rig done by me with as_SnakeKit (Python Scripting) for practice purpose only. It is now available from my website:&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;&lt;a href="http://www.pythonscripting.com/downloads/3-maya-rigs/"&gt;Download as_SnakeRig_V12&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;nJoy,&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;Subbu Addanki&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: arial, sans-serif; font-size: 13px; line-height: 21px;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/SubbuAddanki/~4/7-vwjR0XJaE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://subbuadd.blogspot.com/feeds/8964955606334423919/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3492497043886993603&amp;postID=8964955606334423919" title="8 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/8964955606334423919?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/8964955606334423919?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SubbuAddanki/~3/7-vwjR0XJaE/python-scripting-snake-kit-auto-snake.html" title="Python Scripting : Snake Kit -Auto Snake Rigging" /><author><name>Subbu</name><uri>http://www.blogger.com/profile/08553838273580968772</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/yyv2nmFDfng/default.jpg" height="72" width="72" /><thr:total>8</thr:total><feedburner:origLink>http://subbuadd.blogspot.com/2011/07/python-scripting-snake-kit-auto-snake.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0QNRX8ycCp7ImA9WhVXFk8.&quot;"><id>tag:blogger.com,1999:blog-3492497043886993603.post-4697189635922943442</id><published>2011-05-12T08:08:00.001-07:00</published><updated>2012-04-16T19:23:14.198-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-04-16T19:23:14.198-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Wings Rig" /><category scheme="http://www.blogger.com/atom/ns#" term="Scripting" /><category scheme="http://www.blogger.com/atom/ns#" term="Skinning" /><category scheme="http://www.blogger.com/atom/ns#" term="Bird Rig" /><category scheme="http://www.blogger.com/atom/ns#" term="Rigging" /><title>Maya Pipeline: Skinning Transfer (Bird Rig)</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="295" src="http://www.youtube.com/embed/fXm3mv6TJss?fs=1" width="480"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: xx-small;"&gt;&lt;b&gt;This is the pipe line script. It is useful to transfer skinning from one mesh to another mesh including influence weights also. Normally it is difficult to select same number of joints and influence objects and do skinning again once mesh changed or unwrapping is done later.&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/SubbuAddanki/~4/V5fzL7jxTYo" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://subbuadd.blogspot.com/feeds/4697189635922943442/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3492497043886993603&amp;postID=4697189635922943442" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/4697189635922943442?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/4697189635922943442?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SubbuAddanki/~3/V5fzL7jxTYo/subbu-maya-pipeline-skinning-transfer.html" title="Maya Pipeline: Skinning Transfer (Bird Rig)" /><author><name>Subbu</name><uri>http://www.blogger.com/profile/08553838273580968772</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/fXm3mv6TJss/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://subbuadd.blogspot.com/2011/05/subbu-maya-pipeline-skinning-transfer.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0QEQXs7eSp7ImA9WhVXFk8.&quot;"><id>tag:blogger.com,1999:blog-3492497043886993603.post-8596360397073178127</id><published>2011-05-10T08:18:00.001-07:00</published><updated>2012-04-16T19:21:40.501-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-04-16T19:21:40.501-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Scripting" /><category scheme="http://www.blogger.com/atom/ns#" term="Auto Rig" /><category scheme="http://www.blogger.com/atom/ns#" term="Rigging" /><title>Auto Insect Rigging  -Mosquito (Robot-2010)</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="295" src="http://www.youtube.com/embed/Nxf0sy5r3M4?fs=1" width="480"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: xx-small;"&gt;&lt;b&gt;We have done CG Mosquito for Robot. In this, I have done R&amp;amp;D for Mosquito, there by come up with Auto Rigging for Insects. This Auto Rig is useful for all insects like Mosquito and even for butterfly. This auto rig provides much flexibility at thorax and legs area of mosquito&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/SubbuAddanki/~4/b9kOVHZ-guc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://subbuadd.blogspot.com/feeds/8596360397073178127/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3492497043886993603&amp;postID=8596360397073178127" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/8596360397073178127?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/8596360397073178127?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SubbuAddanki/~3/b9kOVHZ-guc/auto-insect-rigging-mosquito-robot-2010_28.html" title="Auto Insect Rigging  -Mosquito (Robot-2010)" /><author><name>Subbu</name><uri>http://www.blogger.com/profile/08553838273580968772</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/Nxf0sy5r3M4/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://subbuadd.blogspot.com/2011/05/auto-insect-rigging-mosquito-robot-2010_28.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEcER30yfCp7ImA9WhRaFEk.&quot;"><id>tag:blogger.com,1999:blog-3492497043886993603.post-7952789418050066648</id><published>2011-05-09T08:39:00.000-07:00</published><updated>2012-02-16T17:26:46.394-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-16T17:26:46.394-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Scripting" /><category scheme="http://www.blogger.com/atom/ns#" term="Wind Rig" /><category scheme="http://www.blogger.com/atom/ns#" term="Auto Rig" /><category scheme="http://www.blogger.com/atom/ns#" term="Rigging" /><title>Python Scripting : Create Auto Wind Effect On Foliages</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;blockquote&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="295" src="http://www.youtube.com/embed/1mRju0SVO_s?fs=1" width="480"&gt;&amp;amp;lt;p&amp;amp;gt;&amp;amp;amp;amp;amp;amp;lt;p&amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;p&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;p&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;p&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;br&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;br&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;br&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;ad&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/p&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/p&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/p&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;lt;/p&amp;amp;amp;amp;amp;amp;gt;&amp;amp;lt;/p&amp;amp;gt;&lt;/iframe&gt;&lt;/div&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;div style="text-align: center;"&gt;&lt;u&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;Auto Wind Effect - Features&lt;/b&gt;&lt;/span&gt;&lt;/u&gt;&lt;/div&gt;&lt;blockquote&gt;&lt;blockquote&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;1. Prefix can helps to give Wind Effect for more no of polygons in one scene&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;2. To automate foliage rigging with scaling option for wind effect.&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;3. It works on all Polygons.&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;4. It decides maximum distance from selected vertices for deformation.&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;or&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;5. Manually we can decide deformation area by entering both end vertices&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;6. Attributes are added to generated wind control at base vertex&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;7. Decide the Base to End (i.e., Top to Down or Down to Top) by Reverse Setup Direction Option&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;8. No. Of Joints Options can helps to give more flexibility of wind effect&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/SubbuAddanki/~4/IrF0l28OGjw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://subbuadd.blogspot.com/feeds/7952789418050066648/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3492497043886993603&amp;postID=7952789418050066648" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/7952789418050066648?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/7952789418050066648?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SubbuAddanki/~3/IrF0l28OGjw/python-scripting-auto-wind-rigging-on_09.html" title="Python Scripting : Create Auto Wind Effect On Foliages" /><author><name>Subbu</name><uri>http://www.blogger.com/profile/08553838273580968772</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/1mRju0SVO_s/default.jpg" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://subbuadd.blogspot.com/2011/05/python-scripting-auto-wind-rigging-on_09.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0YDRH47fip7ImA9WhVXFk8.&quot;"><id>tag:blogger.com,1999:blog-3492497043886993603.post-3050370305318533707</id><published>2011-05-05T09:58:00.002-07:00</published><updated>2012-04-16T19:19:35.006-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-04-16T19:19:35.006-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Scripting" /><category scheme="http://www.blogger.com/atom/ns#" term="Auto Animation" /><category scheme="http://www.blogger.com/atom/ns#" term="Animation" /><title>Python Scripting : Anim Arc Editor In 3d View</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="295" src="http://www.youtube.com/embed/U0lz3AfmZ20?fs=1" width="480"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: xx-small;"&gt;&lt;b style="background-color: white;"&gt;Download this script from PythonScripting&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
&lt;u&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: xx-small;"&gt;&lt;b style="background-color: white;"&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: xx-small;"&gt;&lt;b style="background-color: white;"&gt;&lt;a href="http://www.pythonscripting.com/downloads/1-maya-scripts/"&gt;http://www.pythonscripting.com/downloads/1-maya-scripts/&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: xx-small;"&gt;&lt;b style="background-color: white;"&gt;To edit animation in 3d view by creating the arc in the same path; update the animation later by deleting the generated arc&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/SubbuAddanki/~4/jClQk8yjO_k" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://subbuadd.blogspot.com/feeds/3050370305318533707/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3492497043886993603&amp;postID=3050370305318533707" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/3050370305318533707?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/3050370305318533707?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SubbuAddanki/~3/jClQk8yjO_k/python-scripting-anim-arc-editor-in-3d.html" title="Python Scripting : Anim Arc Editor In 3d View" /><author><name>Subbu</name><uri>http://www.blogger.com/profile/08553838273580968772</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/U0lz3AfmZ20/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://subbuadd.blogspot.com/2011/05/python-scripting-anim-arc-editor-in-3d.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEMNRHozfip7ImA9WhRaFEk.&quot;"><id>tag:blogger.com,1999:blog-3492497043886993603.post-4129960958914323177</id><published>2011-04-10T19:56:00.000-07:00</published><updated>2012-02-16T17:34:55.486-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-02-16T17:34:55.486-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Scripting" /><category scheme="http://www.blogger.com/atom/ns#" term="Animation" /><title>Python Scripting : Auto Animation &amp; Path Animation</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div style="text-align: center;"&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;&lt;object height="344" style="background-image: url(&amp;quot;http://i4.ytimg.com/vi/34tKhzkYpOE/hqdefault.jpg&amp;quot;);" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/34tKhzkYpOE?fs=1&amp;amp;hl=en_US"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/34tKhzkYpOE?fs=1&amp;amp;hl=en_US" allowscriptaccess="never" allowfullscreen="true" wmode="transparent" type="application/x-shockwave-flash" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;blockquote&gt;&lt;blockquote&gt;&lt;div style="text-align: center;"&gt;&lt;u&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;Auto Animation&lt;/b&gt;&lt;/span&gt;&lt;/u&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;blockquote&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;It helps to develop different types of animations from  one animated walk cycle. We  can achieve different types of attitudes in  walk cycles. It helps to create auto animation for all types of cyclic  animations&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;blockquote&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;&lt;u&gt;Path Animation&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;blockquote&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;b&gt;It helps to travel different objects along path by maintaining spacing between objects or controls&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/SubbuAddanki/~4/tIkHGoz53ZY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://subbuadd.blogspot.com/feeds/4129960958914323177/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3492497043886993603&amp;postID=4129960958914323177" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/4129960958914323177?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/4129960958914323177?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SubbuAddanki/~3/tIkHGoz53ZY/auto-animation-path-animationmov.html" title="Python Scripting : Auto Animation &amp; Path Animation" /><author><name>Subbu</name><uri>http://www.blogger.com/profile/08553838273580968772</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://subbuadd.blogspot.com/2010/11/auto-animation-path-animationmov.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A08FQXs-eSp7ImA9WhVXFk8.&quot;"><id>tag:blogger.com,1999:blog-3492497043886993603.post-3259146795488848482</id><published>2011-04-09T23:58:00.001-07:00</published><updated>2012-04-16T19:30:10.551-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-04-16T19:30:10.551-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Scripting" /><category scheme="http://www.blogger.com/atom/ns#" term="Rigging" /><title>Maya Pipeline: Skin Controls and Multi Constraints</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="295" src="http://www.youtube.com/embed/aPIuKkWcccs?fs=1" width="480"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: xx-small;"&gt;&lt;b&gt;Download this script from PythonScripting.Com&lt;/b&gt;&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
&lt;span style="color: #666666; font-family: Verdana, sans-serif; font-size: xx-small;"&gt;&lt;b&gt;&lt;a href="http://www.pythonscripting.com/downloads/1-maya-scripts/"&gt;http://www.pythonscripting.com/downloads/1-maya-scripts/&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/SubbuAddanki/~4/EjdiMr2UHeA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://subbuadd.blogspot.com/feeds/3259146795488848482/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3492497043886993603&amp;postID=3259146795488848482" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/3259146795488848482?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/3259146795488848482?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SubbuAddanki/~3/EjdiMr2UHeA/subbu-maya-pipeline-skin-controls-and.html" title="Maya Pipeline: Skin Controls and Multi Constraints" /><author><name>Subbu</name><uri>http://www.blogger.com/profile/08553838273580968772</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/aPIuKkWcccs/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://subbuadd.blogspot.com/2011/02/subbu-maya-pipeline-skin-controls-and.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUcHQHk5eip7ImA9WhZVFkk.&quot;"><id>tag:blogger.com,1999:blog-3492497043886993603.post-794841774746220070</id><published>2011-04-07T19:54:00.000-07:00</published><updated>2011-05-28T22:30:31.722-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-05-28T22:30:31.722-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Scripting" /><category scheme="http://www.blogger.com/atom/ns#" term="Rigging" /><category scheme="http://www.blogger.com/atom/ns#" term="Mechanical Rigging" /><title>Cartoon Rig, Facial Rig &amp; Egg Robot -Rigging Show Reel (2007)</title><content type="html">&lt;div style="text-align: center;"&gt;&lt;object height="344" style="background-image: url(&amp;quot;http://i2.ytimg.com/vi/Q8vW2QFNOwo/hqdefault.jpg&amp;quot;);" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Q8vW2QFNOwo?fs=1&amp;amp;hl=en_US"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/Q8vW2QFNOwo?fs=1&amp;amp;hl=en_US" allowscriptaccess="never" allowfullscreen="true" wmode="transparent" type="application/x-shockwave-flash" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/SubbuAddanki/~4/-0iWFyedTDc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://subbuadd.blogspot.com/feeds/794841774746220070/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3492497043886993603&amp;postID=794841774746220070" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/794841774746220070?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/794841774746220070?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SubbuAddanki/~3/-0iWFyedTDc/2007-rigging-show-reel-by-subbumov_03.html" title="Cartoon Rig, Facial Rig &amp; Egg Robot -Rigging Show Reel (2007)" /><author><name>Subbu</name><uri>http://www.blogger.com/profile/08553838273580968772</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://subbuadd.blogspot.com/2010/11/2007-rigging-show-reel-by-subbumov_03.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0QMSX89eyp7ImA9WhZVFU0.&quot;"><id>tag:blogger.com,1999:blog-3492497043886993603.post-6456022627583478304</id><published>2011-04-05T07:26:00.000-07:00</published><updated>2011-05-27T08:16:28.163-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-05-27T08:16:28.163-07:00</app:edited><title>Car Crash by PhysX Ragdoll Simulation</title><content type="html">&lt;object height="344" style="background-image: url(&amp;quot;http://i4.ytimg.com/vi/cnD79_WLHpA/hqdefault.jpg&amp;quot;);" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/cnD79_WLHpA?fs=1&amp;amp;hl=en_US"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/cnD79_WLHpA?fs=1&amp;amp;hl=en_US" allowscriptaccess="never" allowfullscreen="true" wmode="transparent" type="application/x-shockwave-flash" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;img src="http://feeds.feedburner.com/~r/SubbuAddanki/~4/iuceehC53S0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://subbuadd.blogspot.com/feeds/6456022627583478304/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3492497043886993603&amp;postID=6456022627583478304" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/6456022627583478304?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/6456022627583478304?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SubbuAddanki/~3/iuceehC53S0/car-crash-by-physx-ragdoll_14.html" title="Car Crash by PhysX Ragdoll Simulation" /><author><name>Subbu</name><uri>http://www.blogger.com/profile/08553838273580968772</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://subbuadd.blogspot.com/2010/11/car-crash-by-physx-ragdoll_14.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0ECSXY6fip7ImA9WhZSFU4.&quot;"><id>tag:blogger.com,1999:blog-3492497043886993603.post-6522564023251947078</id><published>2011-03-30T18:41:00.000-07:00</published><updated>2011-03-30T18:41:08.816-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-03-30T18:41:08.816-07:00</app:edited><title>iCam ( Eye Cam ) Concept in 2D Animation (2007)</title><content type="html">&lt;iframe src="http://www.youtube.com/embed/BrifGMG3GKM?fs=1" allowfullscreen="" frameborder="0" height="295" width="480"&gt;&lt;/iframe&gt;&lt;img src="http://feeds.feedburner.com/~r/SubbuAddanki/~4/ymUXSiFdbAo" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://subbuadd.blogspot.com/feeds/6522564023251947078/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3492497043886993603&amp;postID=6522564023251947078" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/6522564023251947078?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/6522564023251947078?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SubbuAddanki/~3/ymUXSiFdbAo/icam-eye-cam-concept-in-2d-animation.html" title="iCam ( Eye Cam ) Concept in 2D Animation (2007)" /><author><name>Subbu</name><uri>http://www.blogger.com/profile/08553838273580968772</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/BrifGMG3GKM/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://subbuadd.blogspot.com/2011/03/icam-eye-cam-concept-in-2d-animation.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CE4ESX04fip7ImA9WhZVFkg.&quot;"><id>tag:blogger.com,1999:blog-3492497043886993603.post-977334527147093900</id><published>2011-02-07T20:35:00.000-08:00</published><updated>2011-05-29T00:08:28.336-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-05-29T00:08:28.336-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Bird Rig" /><category scheme="http://www.blogger.com/atom/ns#" term="Rigging" /><title>Bird Wings Rigging</title><content type="html">&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="295" src="http://www.youtube.com/embed/CsAhY7-vh5U?fs=1" width="480"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/SubbuAddanki/~4/xcvIZafl1YM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://subbuadd.blogspot.com/feeds/977334527147093900/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3492497043886993603&amp;postID=977334527147093900" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/977334527147093900?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/977334527147093900?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SubbuAddanki/~3/xcvIZafl1YM/bird-wings-rigging-by-subbu.html" title="Bird Wings Rigging" /><author><name>Subbu</name><uri>http://www.blogger.com/profile/08553838273580968772</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/CsAhY7-vh5U/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://subbuadd.blogspot.com/2011/02/bird-wings-rigging-by-subbu.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUYGSHo6fSp7ImA9WhZVFkg.&quot;"><id>tag:blogger.com,1999:blog-3492497043886993603.post-4563580585424552225</id><published>2011-01-26T18:47:00.000-08:00</published><updated>2011-05-29T00:12:09.415-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-05-29T00:12:09.415-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Bird Rig" /><category scheme="http://www.blogger.com/atom/ns#" term="Rigging" /><title>Peacock Tail Rigging (Bird Rig)</title><content type="html">&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="295" src="http://www.youtube.com/embed/VKU2X4-IkaA?fs=1" width="480"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/SubbuAddanki/~4/roAOcsi_zsQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://subbuadd.blogspot.com/feeds/4563580585424552225/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3492497043886993603&amp;postID=4563580585424552225" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/4563580585424552225?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/4563580585424552225?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SubbuAddanki/~3/roAOcsi_zsQ/auto-rig-presentation-soon-on.html" title="Peacock Tail Rigging (Bird Rig)" /><author><name>Subbu</name><uri>http://www.blogger.com/profile/08553838273580968772</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/VKU2X4-IkaA/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://subbuadd.blogspot.com/2011/01/auto-rig-presentation-soon-on.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkMHQXo8fCp7ImA9WhVXFk8.&quot;"><id>tag:blogger.com,1999:blog-3492497043886993603.post-1696478856512699225</id><published>2010-12-05T17:29:00.001-08:00</published><updated>2012-04-16T19:07:10.474-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-04-16T19:07:10.474-07:00</app:edited><title>as_AnimArcEditor - Free Animation Scripts / Plugins Downloads for Maya</title><content type="html">&lt;div dir="ltr" style="text-align: left;" trbidi="on"&gt;&lt;a href="http://www.creativecrash.com/maya/downloads/scripts-plugins/animation/c/as_animarceditor"&gt;&lt;span style="font-size: large;"&gt;http://www.pythonscripting.com/downloads/1-maya-scripts/&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/SubbuAddanki/~4/GaWhApSSmMQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://subbuadd.blogspot.com/feeds/1696478856512699225/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3492497043886993603&amp;postID=1696478856512699225" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/1696478856512699225?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/1696478856512699225?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SubbuAddanki/~3/GaWhApSSmMQ/asanimarceditor-free-animation-scripts.html" title="as_AnimArcEditor - Free Animation Scripts / Plugins Downloads for Maya" /><author><name>Subbu</name><uri>http://www.blogger.com/profile/08553838273580968772</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://subbuadd.blogspot.com/2010/12/asanimarceditor-free-animation-scripts.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkYBQH0_fCp7ImA9Wx5aF0g.&quot;"><id>tag:blogger.com,1999:blog-3492497043886993603.post-6520455809537033523</id><published>2010-11-14T07:55:00.000-08:00</published><updated>2010-11-14T07:55:51.344-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-11-14T07:55:51.344-08:00</app:edited><title>eRig_UnfreezeRotation.avi</title><content type="html">&lt;object style="background-image: url(&amp;quot;http://i1.ytimg.com/vi/8KPCGOUTqDw/hqdefault.jpg&amp;quot;);" width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/8KPCGOUTqDw?fs=1&amp;amp;hl=en_US"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/8KPCGOUTqDw?fs=1&amp;amp;hl=en_US" allowscriptaccess="never" allowfullscreen="true" wmode="transparent" type="application/x-shockwave-flash" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;img src="http://feeds.feedburner.com/~r/SubbuAddanki/~4/pgnY3-c0Rj0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://subbuadd.blogspot.com/feeds/6520455809537033523/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3492497043886993603&amp;postID=6520455809537033523" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/6520455809537033523?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/6520455809537033523?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SubbuAddanki/~3/pgnY3-c0Rj0/erigunfreezerotationavi.html" title="eRig_UnfreezeRotation.avi" /><author><name>Subbu</name><uri>http://www.blogger.com/profile/08553838273580968772</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://subbuadd.blogspot.com/2010/11/erigunfreezerotationavi.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkcNSHo-cSp7ImA9WhZVFkg.&quot;"><id>tag:blogger.com,1999:blog-3492497043886993603.post-2942222950095815175</id><published>2009-08-05T09:25:00.000-07:00</published><updated>2011-05-29T00:28:19.459-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-05-29T00:28:19.459-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Auto Rig" /><category scheme="http://www.blogger.com/atom/ns#" term="Rigging" /><title>Python Scripting : Auto Biped Rigging (as_EasyRig)</title><content type="html">&lt;iframe allowfullscreen="" frameborder="0" height="344" src="http://www.youtube.com/embed/_bVkliDscIU?fs=1" width="425"&gt;&lt;/iframe&gt;&lt;img src="http://feeds.feedburner.com/~r/SubbuAddanki/~4/CJMToyUaRSY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://subbuadd.blogspot.com/feeds/2942222950095815175/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=3492497043886993603&amp;postID=2942222950095815175" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/2942222950095815175?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/3492497043886993603/posts/default/2942222950095815175?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SubbuAddanki/~3/CJMToyUaRSY/python-scripting-auto-biped-rigging-by.html" title="Python Scripting : Auto Biped Rigging (as_EasyRig)" /><author><name>Subbu</name><uri>http://www.blogger.com/profile/08553838273580968772</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="16" height="16" src="http://img2.blogblog.com/img/b16-rounded.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/_bVkliDscIU/default.jpg" 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id="BLOGGER_PHOTO_ID_5383921607032779394" src="http://4.bp.blogspot.com/_FjaV_gVRz2s/SreILSW9MoI/AAAAAAAAAAc/7FoXQiqLHbQ/s320/as_EasyRig.jpg" style="cursor: pointer; float: left; height: 320px; margin: 0pt 10px 10px 0pt; width: 208px;" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div&gt;Hi Dudes,&lt;br /&gt;
&lt;br /&gt;
At present it is a beta version.&lt;br /&gt;
&lt;br /&gt;
With 3 months continues effort, I have developed this script for creating automated biped rig based on curves vertex positioning, in Python scripting (PyMel also used. Thanks for PyMel for it's simplicity and Object oriented programming). &lt;/div&gt;&lt;br /&gt;
&lt;div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
Tested this script under various conditions. But still if there are any bugs, Please let me know.&lt;br /&gt;
&lt;br /&gt;
Location for as_EasyRigMain:&lt;br /&gt;
------------------------------------&lt;br /&gt;
Copy the as_EasyRigMain.pyc to the following location:&lt;br /&gt;
C:\Documents and Settings\User\My Documents\maya\scripts&lt;br /&gt;
&lt;br /&gt;
For using this as_EasyRig, one need to install PyMEL also:&lt;br /&gt;
Pymel Installation Procedure:&lt;br /&gt;
-------------------------------------&lt;br /&gt;
1. Copy the folder named pymel after unzipping to this path:&lt;br /&gt;
C:\Documents and Settings\UserName\My Documents\maya\scripts&lt;br /&gt;
&lt;br /&gt;
Ex: C:\Documents and Settings\Subbu\My Documents\maya\scripts&lt;br /&gt;
&lt;br /&gt;
Note: (Check for your maya installation path, Above is sample only)&lt;br /&gt;
&lt;br /&gt;
2. Open file :- C:\Documents and Settings\UserName\My Documents\maya\2009(Version)\Maya.env&lt;br /&gt;
Add this line and Save:&lt;br /&gt;
PYTHONPATH = C:\Documents and Settings\UserName\My Documents\maya\scripts\pymel&lt;br /&gt;
&lt;br /&gt;
Note: (Check for your maya installation path, Above is sample only)&lt;br /&gt;
&lt;br /&gt;
3. User Variables:&lt;br /&gt;
A) Right click on My Computer, Click Properties, and Go to Advanced tab and press Environment Variables.&lt;br /&gt;
Environment Variables window will appear, Then click 'New' in User Variables area. After adding below details press 'Save' or 'OK'.&lt;br /&gt;
&lt;br /&gt;
Variable Name: PYTHONPATH&lt;br /&gt;
Variable Value: C:\Programfiles\Autodesk\Maya2009(Version)\Python\lib\site_pakages;C:\Documents and Settings\UserName\My Documents\maya\scripts\pymel&lt;br /&gt;
&lt;br /&gt;
Note: (Check for your maya installation path, Above is sample only. There should not be gap after semi colon)&lt;br /&gt;
&lt;br /&gt;
B) Right click on My Computer, Click Properties, and Goto Advanced tab and press Environment Variables.&lt;br /&gt;
Environment Variables window will appear, Then click 'New' in User Variables area. After adding below details press 'Save' or 'OK'.&lt;br /&gt;
&lt;br /&gt;
Variable Name: MAYA_LOCATION&lt;br /&gt;
Variable Value: C:\Programfiles\Autodesk\Maya2009;&lt;br /&gt;
&lt;br /&gt;
Note: (Check for your maya installation path, Above is sample only)&lt;br /&gt;
&lt;br /&gt;
4. Install ActivePython-2.5.1 for pymel support. It is for Maya 2009 or 2008 only.&lt;br /&gt;
&lt;br /&gt;
Copy the below commands and run from script Editor (Python Tab):&lt;br /&gt;
-------------------------------------------------------------------------------------&lt;br /&gt;
from as_EasyRigMain import *&lt;br /&gt;
EasyRig.as_EasyRig()&lt;br /&gt;
&lt;br /&gt;
Usage of as_EasyRig:&lt;br /&gt;
-------------------------&lt;br /&gt;
At present test rig with:&lt;br /&gt;
1. Sample_Rig --&amp;gt; Create Curves&lt;br /&gt;
2. Adjust curves as per your requirement without adding or deleting the vertexes&lt;br /&gt;
3. Sample_Rig --&amp;gt; Create Sample Rig (Sample means final rig will be created based on curves)&lt;br /&gt;
&lt;br /&gt;
More documentation or Usage video will be given soon&lt;br /&gt;
&lt;br /&gt;
Options Available at Present:&lt;br /&gt;
-------------------------------------&lt;br /&gt;
1. IKFK Switching&lt;br /&gt;
2. Spline IK for Spine&lt;br /&gt;
3. Reverse foot -Advanced&lt;br /&gt;
4. Set Pose (i.e SP letters on Head Control) for default position (To be activated in Expression Editor)&lt;br /&gt;
5. Cluster based controls. (Make cluster controls easily with mirroring option)&lt;br /&gt;
--For creating cluster based controls, First create rivet by selecting 2 edges.&lt;br /&gt;
--Select some vertexes near by the rivet, Create cluster based control.&lt;br /&gt;
6. Control color options&lt;br /&gt;
&lt;br /&gt;
Future Additions:&lt;br /&gt;
----------------------&lt;br /&gt;
7. Eyes Rigging&lt;br /&gt;
8. IKFK Snapping&lt;br /&gt;
9. Forearm Twist&lt;br /&gt;
10. Right click options for various controls&lt;br /&gt;
11. Stretch N Squash for Hands&lt;br /&gt;
12. Stretch N Squash for Spine&lt;br /&gt;
&lt;br /&gt;
Password:&lt;br /&gt;
-------------&lt;br /&gt;
Password is: subbu118 (Now Password is removed / not required)&lt;br /&gt;
&lt;br /&gt;
If any doubts please contact at subbu.add@gmail.com or mobile no: +919949005359&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enjoy..&lt;br /&gt;
&lt;br /&gt;
Subbu&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;br /&gt;
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