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    <title>Sulka's Game</title>

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    <updated>2010-05-19T19:00:46Z</updated>

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    <atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/Sulka" /><feedburner:info uri="sulka" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><feedburner:feedFlare href="http://add.my.yahoo.com/rss?url=http%3A%2F%2Ffeeds.feedburner.com%2FSulka" src="http://us.i1.yimg.com/us.yimg.com/i/us/my/addtomyyahoo4.gif">Subscribe with My Yahoo!</feedburner:feedFlare><feedburner:feedFlare href="http://www.newsgator.com/ngs/subscriber/subext.aspx?url=http%3A%2F%2Ffeeds.feedburner.com%2FSulka" src="http://www.newsgator.com/images/ngsub1.gif">Subscribe with NewsGator</feedburner:feedFlare><feedburner:feedFlare href="http://feeds.my.aol.com/add.jsp?url=http%3A%2F%2Ffeeds.feedburner.com%2FSulka" src="http://o.aolcdn.com/favorites.my.aol.com/webmaster/ffclient/webroot/locale/en-US/images/myAOLButtonSmall.gif">Subscribe with My AOL</feedburner:feedFlare><feedburner:feedFlare href="http://www.bloglines.com/sub/http://feeds.feedburner.com/Sulka" src="http://www.bloglines.com/images/sub_modern11.gif">Subscribe with Bloglines</feedburner:feedFlare><feedburner:feedFlare href="http://www.netvibes.com/subscribe.php?url=http%3A%2F%2Ffeeds.feedburner.com%2FSulka" src="http://www.netvibes.com/img/add2netvibes.gif">Subscribe with Netvibes</feedburner:feedFlare><feedburner:feedFlare href="http://fusion.google.com/add?feedurl=http%3A%2F%2Ffeeds.feedburner.com%2FSulka" src="http://buttons.googlesyndication.com/fusion/add.gif">Subscribe with Google</feedburner:feedFlare><feedburner:feedFlare href="http://www.pageflakes.com/subscribe.aspx?url=http%3A%2F%2Ffeeds.feedburner.com%2FSulka" src="http://www.pageflakes.com/ImageFile.ashx?instanceId=Static_4&amp;fileName=ATP_blu_91x17.gif">Subscribe with Pageflakes</feedburner:feedFlare><entry>

        <title type="html"><![CDATA[Mac Steam]]></title>

        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Sulka/~3/QNfnAWIiyEU/index.php" />

        <author>

            <name>Sulka</name>

        </author>

        <updated>2010-05-19T19:00:46Z</updated>

        <published>2010-05-19T22:00:46+03:00</published>

        <content type="html">So, &lt;a href="http://store.steampowered.com/"&gt;Steam for Mac is out&lt;/a&gt;. For those who don't know, Steam is a games distribution platform by &lt;a href="http://www.valvesoftware.com/"&gt;Valve&lt;/a&gt;, which includes both the actual download / file distribution of the games, and also a complete ecommerce platform and store for selling the games, coupled with a social network for people who play the games using Steam. Last but not least, Steam is also a massive anti-piracy platform, where Valve knows exactly which computers are running games licensed to whom.&lt;br /&gt;
&lt;br /&gt;
The start has been a bit rough given the small amount of games and huge amount of updates that have gone out already, but it's a good start. And it's definitely awesome for Mac gaming.&lt;br /&gt;
&lt;br /&gt;
The one detail in the whole shebang I like the most is the Steam Play licensing model, where Valve is trying to push that a player should only need to purchase a game once in order to install and play both on the Mac as well as on Windows. From the player perspective this is just fantastic, so I hope the revenue from these games supports this as a business model.&lt;br /&gt;
&lt;br /&gt;
On the technical side, the games seem to be using a DirectX 9 compatibility layer that maps the DX9 calls to OpenGL. This isn't working too smoothly yet, but it's already been improved during the short time Mac Steam's been public. This should make porting games fairly straightforward, and hence I truly hope that games companies will start to port their games to Steam / Mac, rather than using &lt;a href="http://www.transgaming.com/"&gt;Transgaming's Cider&lt;/a&gt;. At least in my experience, Cider ports tend to be crashy (for example, I can't get Eve Online Mac to run at all), and obviously the Cider ports will miss out on the Social Networking features of Steam.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=QNfnAWIiyEU:476FG0mpb6w:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?i=QNfnAWIiyEU:476FG0mpb6w:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=QNfnAWIiyEU:476FG0mpb6w:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=QNfnAWIiyEU:476FG0mpb6w:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=QNfnAWIiyEU:476FG0mpb6w:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Sulka/~4/QNfnAWIiyEU" height="1" width="1"/&gt;</content>

        <id>http://www.sulka.net/:3:613</id>

    <feedburner:origLink>http://www.sulka.net/index.php?itemid=613</feedburner:origLink></entry>

    <entry>

        <title type="html"><![CDATA[TechNote: Asus P5QL slow startup]]></title>

        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Sulka/~3/fAPjKX370JM/index.php" />

        <author>

            <name>Sulka</name>

        </author>

        <updated>2010-04-23T19:52:23Z</updated>

        <published>2010-04-23T22:52:23+03:00</published>

        <content type="html">Small note to anyone with a Asus P5QL based computer (and possibly other Asus boards as well). If your machine is running unusually slowly during BIOS boot, plug your keyboard and mouse to a different USB port. The wankers at ASUS have mapped part of the USB ports to IRQs that overlap the SATA controller, causing IRQ conflicts, which in turn wrecks your machine. In case of the P5QL Pro board, the two ports you must not use are the ones next to the ethernet port. Freakishly bad engineering, I must say.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=fAPjKX370JM:NcdqIPsmmtY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?i=fAPjKX370JM:NcdqIPsmmtY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=fAPjKX370JM:NcdqIPsmmtY:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=fAPjKX370JM:NcdqIPsmmtY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=fAPjKX370JM:NcdqIPsmmtY:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Sulka/~4/fAPjKX370JM" height="1" width="1"/&gt;</content>

        <id>http://www.sulka.net/:3:611</id>

    <feedburner:origLink>http://www.sulka.net/index.php?itemid=611</feedburner:origLink></entry>

    <entry>

        <title type="html"><![CDATA[How Apple screwed up the iAd launch]]></title>

        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Sulka/~3/XNBBbxopAAU/index.php" />

        <author>

            <name>Sulka</name>

        </author>

        <updated>2010-04-09T07:36:57Z</updated>

        <published>2010-04-09T10:36:57+03:00</published>

        <content type="html">So, &lt;a href="http://techcrunch.com/2010/04/08/apple-announces-iad-mobile-advertising-platform/"&gt;iAd&lt;/a&gt;. It's the new Apple advertising network, that allows application developers to put ads inside their apps, in a non-intrusive manner, and get 60% share of the revenues. 'The demo for the feature was impressive, and I love the way the system works in that the app doesn't quit on the back, so it's safe to check out the ad.&lt;br /&gt;
&lt;br /&gt;
Based on this, I was like, great, this is much better than what we have now. Then I started reading how regular consumers are commenting on the network online and realized Apple royally screwed up the launch communication of the feature.&lt;br /&gt;
&lt;br /&gt;
There now seems to be a general misconception among consumers that Apple is changing the iPhone to barrage them with advertising all over the operating system, rather than just within apps in which the app developer has explicitly decided to integrate advertising. The general sentiment in the discussions I read was that this is now the new ultimate reason to not get an iPhone.&lt;br /&gt;
&lt;br /&gt;
"It doesn't multitask" is dead, welcome "it's got ads".&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=XNBBbxopAAU:gJCHCCn25JA:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?i=XNBBbxopAAU:gJCHCCn25JA:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=XNBBbxopAAU:gJCHCCn25JA:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=XNBBbxopAAU:gJCHCCn25JA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=XNBBbxopAAU:gJCHCCn25JA:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Sulka/~4/XNBBbxopAAU" height="1" width="1"/&gt;</content>

        <id>http://www.sulka.net/:3:609</id>

    <feedburner:origLink>http://www.sulka.net/index.php?itemid=609</feedburner:origLink></entry>

    <entry>

        <title type="html"><![CDATA[2.5 year old with an iPad]]></title>

        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Sulka/~3/CXqFzdgIUdA/index.php" />

        <author>

            <name>Sulka</name>

        </author>

        <updated>2010-04-08T21:12:54Z</updated>

        <published>2010-04-09T00:12:54+03:00</published>

        <content type="html">You might have already seen the &lt;a href="http://laughingsquid.com/a-2-5-year-old-uses-an-ipad-for-the-first-time/"&gt;video with a 2.5 year old using an iPad&lt;/a&gt;, but if not, just &lt;a href="http://industry.bnet.com/technology/10006827/what-my-25-year-olds-first-encounter-with-an-ipad-can-teach-the-tech-industry/"&gt;go check it out&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
What was interesting to me in watching the vid is that my daughter (1 year, 11 months) uses the iPhone exactly like the kid in the video. And I really mean exactly - she has exactly the same usage patterns and usability problems. Based on seeing this video and my experience with Kerttu, it's beginning to dawn on me that most kid app haven't actually been tested on kids, and that Apple most certainly isn't testing the iPhone OS on kids.&lt;br /&gt;
&lt;br /&gt;
Some of my findings:&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Apps have about 2 seconds to impress a 2 year old.&lt;/b&gt; This is not the same as a 2 second attention span - she has no trouble concentrating on an app for an extended period of time if it's fun. Boring, long-lasting load screen with no music results in immediate kill. Put a nice picture and loading music in an app and you get about 5 more seconds to load the content.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Buttons really do need to look like buttons.&lt;/b&gt; Any graphic that doesn't immediately say it's touchable is as good as nonexistent.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Non-primary application flows need to have less UI priority than primary flows.&lt;/b&gt; This should be a given, but it's not. Most of the kid apps have non-essential things like high score board and app info buttons placed in the post-game screen more prominently than the primary Play Again button. This means Kerttu kills most games with the home button when a game ends and then re-starts the app to play a new game, as that's more intuitive than actually pressing the replay button.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;iPhone OS multitouch needs improvements.&lt;/b&gt; Most namely, the OS needs to start ignoring accidentally resting one's finger on the side of the screen. What's happening now is, if your finger rests on the touchscreen, every press on the screen registers as multi-touch, which breaks almost all apps. I'd have assumed it'd be easy to ignore fingers resting on the side by default, and allow apps to explicitly say they want to detect this gesture as well.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;iPhone OS really needs a lockdown mode.&lt;/b&gt; The existing features for controlling what the device can do are great, but the OS is lacking some primitive things like being able to put deleting apps behind a password. I'm assuming I'll get K a iPod Touch or iPad at some point, but I'm dreading the amount of app reinstalls I'll end up having to do. Maybe Apple will see kids as a market segment one day and do something about it, but I'm not holding my breath.&lt;br /&gt;
&lt;br /&gt;
And related to above, I have a suspicion that K will never really want to use a traditional computer in her life. She completely refuses to get how to use a mouse already, and keyboard is something that makes fun noises if you hit it. Except for the space bar in the living room, which she knows pauses the TV so she can go do something else. And talking about TV, K's expectation is that when you see people in the telly, they can hear you when you talk to them - a result of doing video calls. We've had one tantrum happen as a result of K's aunt being on TV, and not responding to the increasingly agitated greetings from K. :)&lt;br /&gt;
&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=CXqFzdgIUdA:3Rb_QaHVCHc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?i=CXqFzdgIUdA:3Rb_QaHVCHc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=CXqFzdgIUdA:3Rb_QaHVCHc:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=CXqFzdgIUdA:3Rb_QaHVCHc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=CXqFzdgIUdA:3Rb_QaHVCHc:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Sulka/~4/CXqFzdgIUdA" height="1" width="1"/&gt;</content>

        <id>http://www.sulka.net/:3:607</id>

    <feedburner:origLink>http://www.sulka.net/index.php?itemid=607</feedburner:origLink></entry>

    <entry>

        <title type="html"><![CDATA[The Evolution of Habbo Hotel's Virtual Economy]]></title>

        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Sulka/~3/JlKMVe76fRw/index.php" />

        <author>

            <name>Sulka</name>

        </author>

        <updated>2010-03-22T21:51:19Z</updated>

        <published>2010-03-22T23:51:19+02:00</published>

        <content type="html">Right, it's been around a week since GDC 2010 and I'm running out of excuses to not post about anything about it, so here's the easiest bit - slides from my virtual economy talk. &lt;a href="http://sulka.net/sulka/GDC%202010%20Virtual%20Economy.pdf.zip"&gt;Get them here.&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
There's a nice writeup about the talk at &lt;a href="http://malvasiabianca.org/archives/2010/03/gdc-2010-the-evolution-of-habbo-hotels-virtual-economy/"&gt;malvasia bianca&lt;/a&gt; so I don't have to explain most of the slides. &lt;a href="http://adachen.com/2010/03/15/gdc10-notes-the-evolution-of-habbo-hotels-virtual-economy/"&gt;Ada Chen also has a writeup&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
There's a comment in Malvasia's blog that I want to comment. In my presentation, I argued the real world has a bunch of currencies being used actively, including euros, dollars, frequent flyer point systems, grocery store bonus point systems, shares, options and a pension fund. I made an attempt at simplifying the discussion by not calling these economic instruments - which they are. I do agree these are not interchangeable as examples, but from "design perspective" the only practical difference is the level liquidity for any of these types of assets.&lt;br /&gt;
&lt;br /&gt;
Sure, shares give you control, but in practice I'd assume vast majority of today's shareholders do not have enough shares of any stock they own that this would play any role in their ownership of the share. Any and all bonus point systems that allow you to purchase goods are currencies, even if they're not fiat money. And from my perspective, my options and pension fund is as good as virtual until I have the money in my account (somewhere in the cloud), which might or might not ever happen.&lt;br /&gt;
&lt;br /&gt;
Hence, there's a ton of various types of value structures measured in numeric points of one type or another, which we deal with every day in real life, and don't complain that much about it. So why would having more than one system in a virtual world be a problem?&lt;br /&gt;
&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=JlKMVe76fRw:0gzAq-Prk6A:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?i=JlKMVe76fRw:0gzAq-Prk6A:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=JlKMVe76fRw:0gzAq-Prk6A:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=JlKMVe76fRw:0gzAq-Prk6A:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=JlKMVe76fRw:0gzAq-Prk6A:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Sulka/~4/JlKMVe76fRw" height="1" width="1"/&gt;</content>

        <id>http://www.sulka.net/:3:605</id>

    <feedburner:origLink>http://www.sulka.net/index.php?itemid=605</feedburner:origLink></entry>

    <entry>

        <title type="html"><![CDATA[Google Analytics Mobile Carrier tracking inconsistency]]></title>

        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Sulka/~3/V5wUWY2DLdM/index.php" />

        <author>

            <name>Sulka</name>

        </author>

        <updated>2010-02-06T19:32:01Z</updated>

        <published>2010-02-06T21:32:01+02:00</published>

        <content type="html">Small FYI for anyone using Google Analytics. GA recently launched a new exciting mobile tracking feature. Now, the carrier is apparently detected based on the IP number of the device when the tracking hit was made. Unfortunately, this means devices using WiFi are detected to be operated by whomever owns the hot spot you're using at the moment. Noticed this when checking a tracker that's only been accessed by myself, and I can see my iPhone being listed under a couple carriers, but none of those is Sonera, who has exclusive rights to iPhone in Finland.&lt;br /&gt;
&lt;br /&gt;
I can't see how else Google could detect the carriers though, so I guess the same data quality issue will be present in all carrier trackers, unless they specifically discard data from sessions happening over WiFi.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=V5wUWY2DLdM:6NPQO57_90o:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?i=V5wUWY2DLdM:6NPQO57_90o:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=V5wUWY2DLdM:6NPQO57_90o:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=V5wUWY2DLdM:6NPQO57_90o:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=V5wUWY2DLdM:6NPQO57_90o:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Sulka/~4/V5wUWY2DLdM" height="1" width="1"/&gt;</content>

        <id>http://www.sulka.net/:3:604</id>

    <feedburner:origLink>http://www.sulka.net/index.php?itemid=604</feedburner:origLink></entry>

    <entry>

        <title type="html"><![CDATA[iPad really wants to live in the cloud]]></title>

        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Sulka/~3/8dXhKPuMhT0/index.php" />

        <author>

            <name>Sulka</name>

        </author>

        <updated>2010-02-05T21:40:29Z</updated>

        <published>2010-02-05T23:40:29+02:00</published>

        <content type="html">Looking at everything I know about the iPad, there's a piece missing from the puzzle: will iPad require a computer host to work to the full extent? Is it Apple's vision that a host will be required in the future?&lt;br /&gt;
&lt;br /&gt;
I'm fairly sure Apple is working hard already the break iPad free from the USB syncing. After all, as long a you need a computer in addition to an iPad, it's just an accessory to a computer, and not a computing device in it's own right. iPhone is an amazing device, but downright crippled unless you plug the USB onto your computer (of which you can only use one at a time as the lord and master of the phone) pretty often.&lt;br /&gt;
&lt;br /&gt;
About a year ago, I saw a video (from the CEO of Finnish Microsoft, no less) that depicted Microsoft's vision of where they want to be with data synchronization. The video depicted a building site where a happy construction manager managed the project on a tablet device. The dude then went on to have the tablet accidentally crushed by a bulldozer, but, no worry! He just borrowed another tablet, signed in with his Live account and lo and behold, his desktop appeared as it was, with all data intact.&lt;br /&gt;
&lt;br /&gt;
I think that's where Apple would like to be with iPad.&lt;br /&gt;
&lt;br /&gt;
No going home to synchronize the device with your computer after purchase.&lt;br /&gt;
&lt;br /&gt;
The way it should work is, you walk into the Apple Store, pick up your iPad, sign in with your Apple ID, and start listening to your music collection. Or editing your iWork documents and checking your email. It's that simple.&lt;br /&gt;
&lt;br /&gt;
If there's a reason Apple bought Lala, or invest a billion bucks in a data warehouse in N.C., I think that's the reason.&lt;br /&gt;
&lt;br /&gt;
And I hope it is, since that's the only way they can make iPad the mom and pap computer people are touting all over the web. I have a couple relatives I wouldn't mind switch over to use the iPad, but if they need to maintain a computer in addition to the pad, that's a lost cause. Cupertino, I hope you agree.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=8dXhKPuMhT0:gcn8tMTOyTA:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?i=8dXhKPuMhT0:gcn8tMTOyTA:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=8dXhKPuMhT0:gcn8tMTOyTA:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=8dXhKPuMhT0:gcn8tMTOyTA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=8dXhKPuMhT0:gcn8tMTOyTA:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Sulka/~4/8dXhKPuMhT0" height="1" width="1"/&gt;</content>

        <id>http://www.sulka.net/:3:602</id>

    <feedburner:origLink>http://www.sulka.net/index.php?itemid=602</feedburner:origLink></entry>

    <entry>

        <title type="html"><![CDATA[When platform goes bad]]></title>

        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Sulka/~3/JkTTTQoAzEQ/index.php" />

        <author>

            <name>Sulka</name>

        </author>

        <updated>2010-01-29T07:19:22Z</updated>

        <published>2010-01-29T09:19:22+02:00</published>

        <content type="html">Seems there's some trouble brewing at Facebook. I've no idea if this is specific to Finland in some way, but Facebook Connect has been going up and down for the past two weeks so I'm failing to authenticate using the feature and AJAX calls on my stream are failing to load.&lt;br /&gt;
&lt;br /&gt;
I'm now trying to add a new email address to my account, and when I click the link on the verification email sent to my new address, register.facebook.com drops the connection on loading the confirmation page. I actually did get the page to load once, but the confirmation failed to be registered.&lt;br /&gt;
&lt;br /&gt;
WatchMouse's API status&lt;a href="http://api-status.com/detail/50042"&gt; claims Facebook's authentication API has been fairly stable&lt;/a&gt;, but I suspect the login API they're monitoring is not telling the actual truth.&lt;br /&gt;
&lt;br /&gt;
I've had other people complain to me about this, so I know it's not just me.&lt;br /&gt;
&lt;br /&gt;
For all I know, this could of course be some server that's gone bad in Facebook's cluster, which they're using for Finns. If I had to make a guess, this is caused by Facebook rolling out backend tech related to their upcoming changes, and something's gone wrong.&lt;br /&gt;
&lt;br /&gt;
What this has caused though, is that my trust in Facebook's ability to maintain a platform stable enough to rely on as a business has been severely damaged. I was on my way to becoming a full time envangelist of the platform, but given my problems as a user, I'm not so sure anymore.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=JkTTTQoAzEQ:WlpsiMRR6EQ:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?i=JkTTTQoAzEQ:WlpsiMRR6EQ:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=JkTTTQoAzEQ:WlpsiMRR6EQ:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=JkTTTQoAzEQ:WlpsiMRR6EQ:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=JkTTTQoAzEQ:WlpsiMRR6EQ:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Sulka/~4/JkTTTQoAzEQ" height="1" width="1"/&gt;</content>

        <id>http://www.sulka.net/:3:601</id>

    <feedburner:origLink>http://www.sulka.net/index.php?itemid=601</feedburner:origLink></entry>

    <entry>

        <title type="html"><![CDATA[Notes on iPad]]></title>

        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Sulka/~3/v5K94K9EzUg/index.php" />

        <author>

            <name>Sulka</name>

        </author>

        <updated>2010-01-28T10:42:57Z</updated>

        <published>2010-01-28T12:42:57+02:00</published>

        <content type="html">So, &lt;a href="http://www.apple.com/ipad/"&gt;iPad&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
I'm definitely getting one immediately, and I can see the family ending up with two pretty quick after first device, if it works like I expect. One for me, one for home. Some observations, some of which I can't remember reading elsewhere. For other analysis on the device, I recommend reading &lt;a href="http://daringfireball.net/2010/01/ipad_big_picture"&gt;Daring Fireball&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Kids&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
My daughter (1.5 years old) knows how to use the iPhone, as the pointing metaphor used in touch interfaces is the natural thing for her to do. I know she'll be able to use iPad immediately, and will absolutely love it.&lt;br /&gt;
&lt;br /&gt;
Having said that, the biggest deterrent for content she likes will be the lack of Flash support on the device. Ideally this will mean there'll be a gold rush for kid content on the device, but I'm not sure devs will realize this. Time will show.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Flash&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Aside from not having access to &lt;a href="http://www.poissonrouge.com/"&gt;Poisson Rouge&lt;/a&gt;, the only Flash-based products that I can think of right now that I'll be missing are Habbo, and the &lt;a href="http://areena.yle.fi/"&gt;video service from the Finnish National Broadcasting company YLE&lt;/a&gt;. &lt;a href="http://www.youtube.com/html5"&gt;Youtube now supports HTML5 video&lt;/a&gt; and seems to have an awesome native app, so they're covered.&lt;br /&gt;
&lt;br /&gt;
Vast majority of Flash in the web is just poorly written ads, and I'm more than happy that the device doesn't run that crap. In fact, I have both an ad blocker as well as Click2Flash installed, and I've noticed there's no more than one or two Flash objects that I bump to daily, which I actively want to see.&lt;br /&gt;
&lt;br /&gt;
So, I personally can't see lack of Flash as such a huge blocker. Time to be glad I'm not addicted to Farmville, I guess.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Charging&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
The charger outputs 10 watts. The battery has 10 hour lifespan at 25 watt-hour capacity. The interesting bit here is that charging the battery from empty to 100% will take 2.5 hours, or one quarter of the time you can use the device for in one charge.&lt;br /&gt;
&lt;br /&gt;
This is a very, very long charge time compared to laptops. For the sake of reference, the 15" MacBook Pro has a 7 houts of life on 73-watt-hour batter, chargeable with a 85 watt charger, for about an hour's charge time.&lt;br /&gt;
&lt;br /&gt;
What this will end up meaning is that if you're an active user of iPad and forget to put the device to charge in the evening, you're screwed the next day if you don't get an extended charging break.&lt;br /&gt;
&lt;br /&gt;
Oh, and, you can forget about charging the device using the USB port on the computer. AFAIK Apple adheres to the 500 miliwatt spec on USB, meaning the charge time over regular USB would be 50 hours, so that's not an option.&lt;br /&gt;
&lt;br /&gt;
Interestingly Apple doesn't disclose the wattage of the iPhone battery.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;iPad Camera Connection Kit&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Apple didn't particularly highlight the fact that they'll be selling an USB adapter and a memory card reader that allows you to download images from your camera to the device. This capability might not sound that huge, but if performance of the adapter is good, this is a killer feature for many people in itself.&lt;br /&gt;
&lt;br /&gt;
Again, for a sake of reference, the Jobo GIGA Vu image tank with 40GB capacity is selling on Amazon for $460. If you get the features of this device by bundling the iPad with an adapter that costs a few bucks, the Jobo guys are screwed.&lt;br /&gt;
&lt;br /&gt;
The one thing I can't verify is if I can tag photos I've downloaded. I'm really, really hoping Apple has given me meta-data editing capabilities in the device or at least enabled development of such apps, as I believe the touchscreen will allow for very efficient data entry. I totally hate the UI for meta-data editing in all photo management interfaces I've seen this far, and I have almost 100k images waiting for tagging.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=v5K94K9EzUg:lobW6mFfFkA:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?i=v5K94K9EzUg:lobW6mFfFkA:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=v5K94K9EzUg:lobW6mFfFkA:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=v5K94K9EzUg:lobW6mFfFkA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=v5K94K9EzUg:lobW6mFfFkA:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Sulka/~4/v5K94K9EzUg" height="1" width="1"/&gt;</content>

        <id>http://www.sulka.net/:3:597</id>

    <feedburner:origLink>http://www.sulka.net/index.php?itemid=597</feedburner:origLink></entry>

    <entry>

        <title type="html"><![CDATA[A Finn convicted of WoW account theft]]></title>

        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Sulka/~3/sZnrcx8uH80/index.php" />

        <author>

            <name>Sulka</name>

        </author>

        <updated>2009-10-29T13:30:25Z</updated>

        <published>2009-10-29T15:30:25+02:00</published>

        <content type="html">Thought this might be an interesting precedent: A Finnish man was just convicted in in Finland of World of Warcraft account theft, and has to pay 4000 euros in compensation to the victim of the account theft. The really interesting bit is, the compensation sum was calculated based on the market value of the account if bought from the open market. I've no idea what the repercussions of this are on the longer run - if my account is now worth a couple thousand, could I sue Blizzard if I lost access due to their fault?&lt;br /&gt;
&lt;br /&gt;
I can't find any English language news bits on this, will link if I do.&lt;br /&gt;
&lt;br /&gt;
News at &lt;a href="http://yle.fi/uutiset/viihde/2009/10/suomalaismies_joutuu_pulittamaan_tuntuvat_korvaukset_virtuaalivarkaudesta_1118509.html"&gt;YLE&lt;/a&gt;, &lt;a href="http://m.taloussanomat.fi/?page=showSingleNews&amp;newsID=200922807"&gt;Taloussanomat&lt;/a&gt; in Finnish.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=sZnrcx8uH80:gAKk2pFcx8g:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?i=sZnrcx8uH80:gAKk2pFcx8g:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=sZnrcx8uH80:gAKk2pFcx8g:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=sZnrcx8uH80:gAKk2pFcx8g:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=sZnrcx8uH80:gAKk2pFcx8g:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Sulka/~4/sZnrcx8uH80" height="1" width="1"/&gt;</content>

        <id>http://www.sulka.net/:3:595</id>

    <feedburner:origLink>http://www.sulka.net/index.php?itemid=595</feedburner:origLink></entry>

    <entry>

        <title type="html" />

        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Sulka/~3/N1_w3n6dMcw/index.php" />

        <author>

            <name>Sulka</name>

        </author>

        <updated>2009-10-26T13:31:01Z</updated>

        <published>2009-10-26T15:31:01+02:00</published>

        <content type="html">&lt;div style="float:right;"&gt;&lt;/div&gt;&lt;a href="http://virtual-economy.org/blog/virtual_consumption_the_thesis"&gt;Vili Lehdonvirta's Virtual Consumption PhD thesis&lt;/a&gt; is finally out. The VERN posting about the thesis links to a PDF version, so go get it!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=N1_w3n6dMcw:j8X0av70cG4:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?i=N1_w3n6dMcw:j8X0av70cG4:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=N1_w3n6dMcw:j8X0av70cG4:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=N1_w3n6dMcw:j8X0av70cG4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=N1_w3n6dMcw:j8X0av70cG4:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Sulka/~4/N1_w3n6dMcw" height="1" width="1"/&gt;</content>

        <id>http://www.sulka.net/:3:593</id>

    <feedburner:origLink>http://www.sulka.net/index.php?itemid=593</feedburner:origLink></entry>

    <entry>

        <title type="html"><![CDATA[The other side of iTunes Store]]></title>

        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Sulka/~3/fCkC5kC0TeU/index.php" />

        <author>

            <name>Sulka</name>

        </author>

        <updated>2009-10-15T17:03:07Z</updated>

        <published>2009-10-15T20:03:07+03:00</published>

        <content type="html">Apple's been getting so much crap recently about problems with developer service with iTunes that I just had to share this bit of customer service I got as a customer of the store.&lt;br /&gt;
&lt;br /&gt;
I sent the following two days ago to Apple's iTunes support:&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote&gt;Hi!&lt;br /&gt;
&lt;br /&gt;
I just had iTunes 9 ask me to reauthorize my computer after an update and was surprised that iTunes claims I have 5 computers authorized. I'm currently using 3 authorized computers total, and I know I lost 1 authorization a few years ago when I sent my Powerbook for service and the replaced motherboard caused the authorization to disappear. However I'm at loss as to where the 1 additional authorization has gone, and it's a bit scary that I'm up to the max with just 3 machines running iTunes.&lt;br /&gt;
&lt;br /&gt;
I tried an old workaround of trying to deauthorize the computer a couple times after the authorization to see if the count would have gone down, but that didn't help.&lt;br /&gt;
&lt;br /&gt;
I wonder if you can see how many of the authorizations have been used recently? I'd at least assume you might be able to notice the authorization destroyed by Apple service hasn't been used for years, and clean that up from my count.&lt;br /&gt;
&lt;br /&gt;
Thanks, Sulka&lt;/blockquote&gt;&lt;br /&gt;
&lt;br /&gt;
and got the following reply after a couple hours:&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote&gt;Dear Sulka,&lt;br /&gt;
&lt;br /&gt;
I understand you are needing the computers on your account to be de-authorized. My name is XXX and I am more than happy to work with you until everything has been resolved to your satisfaction.&lt;br /&gt;
&lt;br /&gt;
I have deauthorized all computers associated with your iTunes Store account. You can now reauthorize the computers that you intend to use.&lt;br /&gt;
&lt;br /&gt;
... snip couple links to support articles ...&lt;br /&gt;
&lt;br /&gt;
In the future, if you find you have reached 5 authorizations due to system upgrades, you can reset your authorization count by clicking "Deauthorize All" on the Edit Account Information screen. Keep in mind that you can only use this feature once a year. The button will not appear if you have less than 5 authorized computers or if you have used this option within the last 12 months.&lt;br /&gt;
&lt;br /&gt;
I hope this helps you. If you need further assistance or have any questions, feel free to reply to this email and I will be happy to assist. It was a pleasure assisting you Sulka. We here at the iTunes Store appreciate your business.&lt;br /&gt;
&lt;br /&gt;
Sincerely, XXX, &amp;#8232;iTunes Store Customer Support&lt;/blockquote&gt;&lt;br /&gt;
&lt;br /&gt;
My expectation based on dealing with customer support of most companies was that I'd maybe get a reply a day or two later, and that I'd have to fight to get any computers deauthorized. I was slightly stunned that the issue got resolved in a couple hours and just happily went to sign in on a couple of the machines I use with my iTunes library.&lt;br /&gt;
&lt;br /&gt;
Now, the real kicker was the following letter I got today:&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote&gt;Dear Sulka,&lt;br /&gt;
&lt;br /&gt;
This is XXX, with a  follow-up. I haven't heard from you and wanted to make sure that your request was handled to your satisfaction. You've truly been a remarkable asset to the iTunes Store Family and as such I don't want to leave you without any type of resolution, so if you do not respond, I will be closing this request. I hope that you continue to enjoy the iTunes Store and would like to thank you for being such a wonderful member of our family. If you find yourself with any other questions or concerns, please do not hesitate to send me an email.&lt;br /&gt;
&lt;br /&gt;
Have a wonderful day!&lt;/blockquote&gt;&lt;br /&gt;
&lt;br /&gt;
This is the most adorable response I've ever got from a customer service representative, ever. Yes, it certainly goes a bit over the top telling me how wonderful I am, but I have to confess it made me warm and fuzzy inside. The contrast to the passive-aggressive letters some CS reps are sending that tell me to f*** off with my problem is just so mind-blowing that I just had to blog this. And I can assure the rep will be getting a 5/5 rating when the followup request comes in.&lt;br /&gt;
&lt;br /&gt;
(CS representative name censored.)&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=fCkC5kC0TeU:bjmfwammo-g:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?i=fCkC5kC0TeU:bjmfwammo-g:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=fCkC5kC0TeU:bjmfwammo-g:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=fCkC5kC0TeU:bjmfwammo-g:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=fCkC5kC0TeU:bjmfwammo-g:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Sulka/~4/fCkC5kC0TeU" height="1" width="1"/&gt;</content>

        <id>http://www.sulka.net/:3:591</id>

    <feedburner:origLink>http://www.sulka.net/index.php?itemid=591</feedburner:origLink></entry>

    <entry>

        <title type="html"><![CDATA[EyeTV iPhone application - a quick review]]></title>

        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Sulka/~3/20_ZSZPaI9k/index.php" />

        <author>

            <name>Sulka</name>

        </author>

        <updated>2009-10-11T18:21:50Z</updated>

        <published>2009-10-11T21:21:50+03:00</published>

        <content type="html">&lt;div style="float:right;"&gt;&lt;img style="border-style:none;" src="http://www.sulka.net/nucleus_media/1/20091011-0-iphoneapp_mainmenu.jpg"&gt;&lt;/div&gt;Elgato released an &lt;a id="h8:j" href="http://www.elgato.com/elgato/int/mainmenu/products/software/EyeTV-app.en.html" title="EyeTV application update (3.2) and an iPhone application"&gt;EyeTV application update (3.2) and an iPhone application&lt;/a&gt; about a week ago. I've been trying it out a bit, so here's a mini-review.&lt;br /&gt;
&lt;br /&gt;
The promise of the new app is that you can watch live TV (and your recordings) on your iPhone anywhere. This is pretty cool and is definitely something I'd have used, especially when I was abroad, had this been available earlier.&lt;br /&gt;
&lt;br /&gt;
The way the app works is that it connects back to your home Mac and streams the video from the Mac to your iPhone over the Internet. If you watch live TV, your mac transcodes the stream to h.264 on the fly and sends it to the phone. If you have the Elgato Turbo h.264 HD USB stick, the encoding uses the stick, and is supposedly much faster. I have the stick and haven't tried how slow it'd be without the stick, so I have no idea what the difference really is.&lt;br /&gt;
&lt;br /&gt;
Now, how does it work in practice? Unfortunately, not very well. The problems and gripes I've encountered this far are:&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;The video quality on the phone is sometimes ok, sometimes just terrible. I can't see myself ever watching anything that looks as bad as this. Most of the video is just pixelated jumble. I converted a nature documentary over and when viewing the clip, it took me several seconds to recognize the blob square blocks on my screen was a whale. Here's a screenshot from the app showing a frame where you might be able to recognize something (see all the nice tropical fish? This is pretty far from the original HD production.):&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Occasionally, but often enough to be annoying, the application complains it doesn't support the video format of the stream from the EyeTV app. Restarting the EyeTV application on the Mac seems to fix this, but this is exactly the workaround that I can't do when I want to watch something on the phone.&lt;/li&gt;&lt;br /&gt;
&lt;li&gt;The problems that haunt dual-tuner EyeTV setups rise to another level with the iPhone app. The issues seem to stem from EyeTV not checking what each tuner is doing when it needs a channel for recording. Typically this means that if you're watching something on EyeTV, instead of using the idle tuner for recording a show, it chooses to record the show on the tuner you were using to watch TV on. With the iPhone app, if you're watching something on the TV and a family member wants to watch TV, EyeTV seems to always hijack the tuner that's being used for watching (and not the idle tuner) and changes the channel to whatever was selected on the iPhone. And I bet scheduling recordings using the iPhone app breaks the dual-tuner scheduling in new interesting ways, as if the existing breakage isn't bad enough.&lt;/li&gt;&lt;br /&gt;
&lt;li&gt;If you want to watch a recording, you have to pre-convert it. No, even if you can watch live TV, you cannot transcode recordings on the fly. The rationale for this that was given on the Elgato forums is that the dev team wanted the recordings to support fast forward (which can apparently only be supported if the video is pre-converted?) but I still don't see this as a sensible requirement. Converting my whole library of ~800 GB of recordings is not feasible due to the amount of time and storage space required so effectively I can't watch my recordings. To make things worse, you can't even request a recording to be converted from the app - you have to do this by clicking a checkbox in the EyeTV app on the Mac.&lt;/li&gt;&lt;br /&gt;
&lt;li&gt;No support for video over 3G. Even if the connection is fast enough. I can't see the sense in this, given I get much better quality video from YouTube over 3G than what the Elgato app gives me over WLAN. Further, my 3G downstream speed is most of the time guaranteed to be faster than my home ADSL's upstream speed, so this just doesn't make any sense.&amp;nbsp;&lt;/li&gt;&lt;br /&gt;
&lt;li&gt;The application doesn't work as a remote. I'd have assumed this is the very first thing they'd implemented, but, sadly, this is not the case. I'd have shelled the 3.99 just for the remote without the blink of an eye, and instead the dev team seems to have seen fit to develop something that's taken them at least 10x the effort, and doesn't really work.&lt;/li&gt;&lt;br /&gt;
&lt;li&gt;DVB subtitling isn't supported. This isn't surprising since the only support EyeTV has for DVB subtitling is that you can watch it when viewing TV. Exporting clips that have subtitles? No go. This means I can't watch about a thirds of the content I'd be interested in using the app, since those programs are in languages where I need the subtitles.&lt;/li&gt;&lt;br /&gt;
&lt;li&gt;None of the views in the app that show you tons of items, such as the list of recordings or the tv guide, have search.&lt;/li&gt;&lt;/ul&gt;So... My verdict for the 1.0 release is - it just doesn't work. There's one thing that does (maybe) work and it's that you can schedule recordings when you're not at the Mac. This is very valuable if it does indeed work, but I'm assuming you can't manage things like recording schedule conflicts or being out of recording space using iPhone, so I'm assuming this will be only 50% usable. I'm sure the first fixed version will be much improved but I'm not holding my breath on some aspects listed above, since those issues have been unaddressed for years.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Edit&lt;/b&gt;: added a picture. And, having to add a couple kind words: the app looks very polished and clearly a lot of work has been put into it. Most my problems with the application seem to be in the Elgato core technologies, which need fixing, and not in the iPhone app as such.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=20_ZSZPaI9k:MyLOLslC88o:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?i=20_ZSZPaI9k:MyLOLslC88o:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=20_ZSZPaI9k:MyLOLslC88o:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=20_ZSZPaI9k:MyLOLslC88o:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=20_ZSZPaI9k:MyLOLslC88o:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Sulka/~4/20_ZSZPaI9k" height="1" width="1"/&gt;</content>

        <id>http://www.sulka.net/:3:588</id>

    <feedburner:origLink>http://www.sulka.net/index.php?itemid=588</feedburner:origLink></entry>

    <entry>

        <title type="html"><![CDATA[My 15 minutes of fame]]></title>

        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Sulka/~3/_ZTg2LBRmTA/index.php" />

        <author>

            <name>Sulka</name>

        </author>

        <updated>2009-09-29T18:57:54Z</updated>

        <published>2009-09-29T21:57:54+03:00</published>

        <content type="html">&lt;a href="http://www.wow.com/2009/09/29/15-minutes-of-fame-habbos-sulka-haro/"&gt;&lt;img src="http://www.sulka.net/nucleus_media/1/20090929-sulka3lsp.jpg" width="470"&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
WoW.com sort of picked &lt;a href="http://www.unassignedvariable.org"&gt;my WoW guild&lt;/a&gt; for their 15 Minutes of Fame series and I was featured &lt;a href="http://www.wow.com/2009/09/29/15-minutes-of-fame-habbos-sulka-haro/"&gt;as a WoW player&lt;/a&gt;. I guess the interview turned out well, and it even includes criticism of the game! Gasp! :D&lt;br /&gt;
&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=_ZTg2LBRmTA:aBImz6DBfOo:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?i=_ZTg2LBRmTA:aBImz6DBfOo:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=_ZTg2LBRmTA:aBImz6DBfOo:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=_ZTg2LBRmTA:aBImz6DBfOo:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=_ZTg2LBRmTA:aBImz6DBfOo:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Sulka/~4/_ZTg2LBRmTA" height="1" width="1"/&gt;</content>

        <id>http://www.sulka.net/:3:586</id>

    <feedburner:origLink>http://www.sulka.net/index.php?itemid=586</feedburner:origLink></entry>

    <entry>

        <title type="html"><![CDATA[HP 3570c scanner software for Leopard and Snow Leopard]]></title>

        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Sulka/~3/VkjpNagqvaE/index.php" />

        <author>

            <name>Sulka</name>

        </author>

        <updated>2009-08-30T10:36:45Z</updated>

        <published>2009-08-30T13:36:45+03:00</published>

        <content type="html">HP doesn't officially support 3570c on OS X 10.5 nor 10.6, but I've found the software is installable once you work around bugs in the driver installer. The software is prone to crashes, but tends to do it's job on my machine the next try after the crash.&lt;br /&gt;
&lt;br /&gt;
DISCLAIMER! WARNING! Installing unsupported software on your Mac can cause severe problems. Please do not follow these instructions. They worked for me, but might not work for you.&lt;br /&gt;
&lt;br /&gt;
1) Download this: &lt;a href="ftp://ftp.hp.com/pub/softlib/software5/COL10835/sj-31472-2/COL10835a.dmg"&gt;ftp://ftp.hp.com/pub/softlib/software5/COL10835/sj-31472-2/COL10835a.dmg&lt;/a&gt;&lt;br /&gt;
2) Mount DMG&lt;br /&gt;
3) Right Click the Installer and select Show Package Contents&lt;br /&gt;
4) Navigate to Contents/MacOS/Sub Installers&lt;br /&gt;
5) First install the "HP Scanjet 3500", "HP Scanjet Scanner - Common" and the "HP Scan Pro" packages&lt;br /&gt;
6) Go to /System/Library/Extensions and delete "hpPlugInInit.kext" (why does a scanner want to install a kernel extension which isn't even needed, is beyond me)&lt;br /&gt;
7) Do not restart your computer immediately, as OS X rebuilds your kernel &lt;br /&gt;
8) Done, use the HP Scan Pro application Hewlett-Packard folder under Applications&lt;br /&gt;
&lt;br /&gt;
With this method, in addition to working in both Leopards, you don't get any of the useless crap the standard installer wants to put on your computer. Snow Leo will probably prompt you to install Rosetta during the installation.The only reason I'm keeping the HP is that it still works for the little scanning I'm ever doing, so I can't justify getting a new one (from some company that is not HP). I guess I might have been happier if the install hadn't worked for Snow Leo.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=VkjpNagqvaE:CGP12RbJL4M:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?i=VkjpNagqvaE:CGP12RbJL4M:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=VkjpNagqvaE:CGP12RbJL4M:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=VkjpNagqvaE:CGP12RbJL4M:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=VkjpNagqvaE:CGP12RbJL4M:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Sulka/~4/VkjpNagqvaE" height="1" width="1"/&gt;</content>

        <id>http://www.sulka.net/:3:583</id>

    <feedburner:origLink>http://www.sulka.net/index.php?itemid=583</feedburner:origLink></entry>

    <entry>

        <title type="html"><![CDATA[Interesting small economic change in WoW patch 3.2]]></title>

        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Sulka/~3/pPU2PQ1hAY4/index.php" />

        <author>

            <name>Sulka</name>

        </author>

        <updated>2009-08-19T12:57:54Z</updated>

        <published>2009-08-19T15:57:54+03:00</published>

        <content type="html">The latest big patch in WoW (3.2) implemented a change which has interesting (albeit probably small) virtual economic implications:&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;Players will now be able to trade soulbound items with other raid or group members that were eligible for the loot. This system will work like the Item Buy Back system and allow 2 hours for players to trade an item after it has been looted. Players who choose to enchant or add gems to the item will get one last confirmation before losing the ability to trade the item.&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
Prior to this, most of the better items looted from dungeons were bound on pickup, meaning the item never became part of the trade economy of the game. With the new change, you can actually loot items and barter on the item after returning from the dungeon.&lt;br /&gt;
&lt;br /&gt;
From economic perspective this is a small thing, but I'm sure some users will start to take advantage of this at least in PUGs that use Need Before Greed, as you can now not only ninjaloot the item, but also blackmail someone who'd wanted the drop for more than the resale value of the item. Of course that won't win you any friends but I can't see that stopping people from abusing the system.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=pPU2PQ1hAY4:8Fosy2m3EmA:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?i=pPU2PQ1hAY4:8Fosy2m3EmA:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=pPU2PQ1hAY4:8Fosy2m3EmA:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=pPU2PQ1hAY4:8Fosy2m3EmA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=pPU2PQ1hAY4:8Fosy2m3EmA:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Sulka/~4/pPU2PQ1hAY4" height="1" width="1"/&gt;</content>

        <id>http://www.sulka.net/:3:581</id>

    <feedburner:origLink>http://www.sulka.net/index.php?itemid=581</feedburner:origLink></entry>

    <entry>

        <title type="html"><![CDATA[Viral marketing ad of the day]]></title>

        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Sulka/~3/4lB9MINhsmQ/index.php" />

        <author>

            <name>Sulka</name>

        </author>

        <updated>2009-08-19T08:06:44Z</updated>

        <published>2009-08-19T11:06:44+03:00</published>

        <content type="html">At 2.4 million watchers in YouTube, I think someone in Samsung's marketing knows how to do their job. Maybe it's just my inner nerd but this made me wish I could afford some SSD's. :D&lt;br /&gt;
&lt;br /&gt;
&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/96dWOEa4Djs&amp;hl=en&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/96dWOEa4Djs&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=4lB9MINhsmQ:HVsO2BrqfFM:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?i=4lB9MINhsmQ:HVsO2BrqfFM:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=4lB9MINhsmQ:HVsO2BrqfFM:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=4lB9MINhsmQ:HVsO2BrqfFM:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=4lB9MINhsmQ:HVsO2BrqfFM:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Sulka/~4/4lB9MINhsmQ" height="1" width="1"/&gt;</content>

        <id>http://www.sulka.net/:3:579</id>

    <feedburner:origLink>http://www.sulka.net/index.php?itemid=579</feedburner:origLink></entry>

    <entry>

        <title type="html"><![CDATA[CCP FPS MMO, cool!]]></title>

        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Sulka/~3/enSEqVaOgKA/index.php" />

        <author>

            <name>Sulka</name>

        </author>

        <updated>2009-08-18T17:51:52Z</updated>

        <published>2009-08-18T20:51:52+03:00</published>

        <content type="html">&lt;img src="http://www.sulka.net/nucleus_media/1/20090818-dust.jpg" width="450"&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://brokentoys.org/2009/08/18/ccp-comes-out-of-left-field-shoots-everyone-in-head/"&gt;As reported by Lum&lt;/a&gt;, CCP is putting out an a console-based FPS MMO which is tied into Eve, both thematically, as well intertwined game mechanics. &lt;a href="http://www.gamasutra.com/php-bin/news_index.php?story=24886"&gt;Gamasutra has some more details&lt;/a&gt;. This is very cool, and if the interaction mechanisms between Eve and Dust 514 (what an odd name?) are even remotely well done, I think it'll be a smash success.&lt;br /&gt;
&lt;br /&gt;
One detail I'm extremely interested to get to know more about is how the economic tie-ins are going to work. Gamasutra's report states &lt;i&gt;"Players in the PC MMO can "fund mercenaries and give them goals" in the console title"&lt;/i&gt; which indicates you can transfer ISK between Eve and Dust. What strikes me as potentially complicated is how you balance the two, given some parties in Eve can transfer megabucks, while in an FPS it doesn't necessarily make sense to make players have more cash than necessary to handle the dude you're playing. An obvious design workaround to this would be that you need to equip whole squads of troops with your money (burns more cash) and not get to play any personified individuals during the game, but lack of personified avatars would reduce the amount of emotional attachment to the game.&lt;br /&gt;
&lt;br /&gt;
Anyway, good job CCP - hope you'll do fine with the game.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=enSEqVaOgKA:xqypnRnujYQ:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?i=enSEqVaOgKA:xqypnRnujYQ:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=enSEqVaOgKA:xqypnRnujYQ:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=enSEqVaOgKA:xqypnRnujYQ:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=enSEqVaOgKA:xqypnRnujYQ:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Sulka/~4/enSEqVaOgKA" height="1" width="1"/&gt;</content>

        <id>http://www.sulka.net/:3:577</id>

    <feedburner:origLink>http://www.sulka.net/index.php?itemid=577</feedburner:origLink></entry>

    <entry>

        <title type="html"><![CDATA[You need to see this film]]></title>

        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Sulka/~3/03dnkqO5KGc/index.php" />

        <author>

            <name>Sulka</name>

        </author>

        <updated>2009-04-21T10:50:42Z</updated>

        <published>2009-04-21T13:50:42+03:00</published>

        <content type="html">The Finnish national broadcasting company YLE recently broadcasted &lt;i&gt;Rip! A remix manifesto&lt;/i&gt;. What an excellent, inspirational film! I think everyone on the planet should see this film before it's too late. In the spirit of the film, the makers have put the entire film online to be &lt;a href="http://www3.nfb.ca/webextension/rip-a-remix-manifesto/"&gt;viewed&lt;/a&gt; and &lt;a href="http://www.opensourcecinema.org/"&gt;remixed&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
Intro embedded here - view it now and check the rest on the websites linked above.&lt;br /&gt;
&lt;br /&gt;
&lt;embed src="http://media1.nfb.ca/medias/flash/ONFflvplayer-gama.swf" width="516" height="337" width="518" height="325" allowscriptaccess="always" allowfullscreen="true" autostart="false" flashvars="mID=IDOBJ4131&amp;image=http://media1.nfb.ca/medias/nfb_tube/thumbs_large/2009/rip-1-tv-big.jpg&amp;width=516&amp;height=337&amp;autostart=false&amp;showWarningMessages=false&amp;streamNotFoundDelay=15&amp;lang=en&amp;getPlaylistOnEnd=true&amp;embeddedMode=true"&gt;&lt;/embed&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=03dnkqO5KGc:4XZWCFsQLkY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?i=03dnkqO5KGc:4XZWCFsQLkY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=03dnkqO5KGc:4XZWCFsQLkY:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=03dnkqO5KGc:4XZWCFsQLkY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=03dnkqO5KGc:4XZWCFsQLkY:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Sulka/~4/03dnkqO5KGc" height="1" width="1"/&gt;</content>

        <id>http://www.sulka.net/:3:574</id>

    <feedburner:origLink>http://www.sulka.net/index.php?itemid=574</feedburner:origLink></entry>

    <entry>

        <title type="html"><![CDATA[EU Telecoms Package]]></title>

        <link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Sulka/~3/kSY_Lke1BaM/index.php" />

        <author>

            <name>Sulka</name>

        </author>

        <updated>2009-04-21T08:14:22Z</updated>

        <published>2009-04-21T11:14:22+03:00</published>

        <content type="html">It seems that EU is about to vote on directives that might change some Internet access policies quite fundamentally. Most of the changes sound like things that have already been shot down local legislation level, so the lobbying corporations are now trying to pass the legislation through as directives.&lt;br /&gt;
&lt;br /&gt;
Perhaps the scariest part of the proposal is that it gives ISPs open rights to change Internet connections to whitelist content available to users. Yes, not blacklisting inappropriate content, but whitelist a pre-defined set of services you're allowed to use. If this goes through and becomes the norm, we can kiss the Internet goodbye, especially given that the text in the directives that tries to guarantee citizens' right to create and distribute content have apparently been removed.&lt;br /&gt;
&lt;br /&gt;
Some people are calling this trying to change the whole of Internet into operating on the classic TV broadcast model, where ISPs will start to offer you content packages similar to TV channel packages, where you have to pre-order websites you want to access. Sounds pretty scary.&lt;br /&gt;
&lt;br /&gt;
There's more information available &lt;a href="http://www.laquadrature.net/en"&gt;here&lt;/a&gt;, and I recommend you write and call your MEP, contact information of whom is available &lt;a href="http://www.laquadrature.net/wiki/MEPs_ITRE_am138"&gt;here&lt;/a&gt;. I'm ashamed to see the Finnish MEPs are in favor of the legislation, so time to contact them.&lt;br /&gt;
&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=kSY_Lke1BaM:lHWyqnuGJ84:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?i=kSY_Lke1BaM:lHWyqnuGJ84:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=kSY_Lke1BaM:lHWyqnuGJ84:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=kSY_Lke1BaM:lHWyqnuGJ84:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/Sulka?a=kSY_Lke1BaM:lHWyqnuGJ84:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Sulka?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Sulka/~4/kSY_Lke1BaM" height="1" width="1"/&gt;</content>

        <id>http://www.sulka.net/:3:572</id>

    <feedburner:origLink>http://www.sulka.net/index.php?itemid=572</feedburner:origLink></entry>

</feed>
