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		<title>Catholic Proscriptions for PB&amp;Js</title>
		<link>http://joshuayearsley.com/synonyms/catholic-proscriptions-for-pbjs/</link>
		<comments>http://joshuayearsley.com/synonyms/catholic-proscriptions-for-pbjs/#comments</comments>
		<pubDate>Tue, 09 Apr 2013 04:01:25 +0000</pubDate>
		<dc:creator><![CDATA[jdyearsley]]></dc:creator>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[catholicism]]></category>
		<category><![CDATA[humor]]></category>
		<category><![CDATA[list]]></category>
		<category><![CDATA[pb&j]]></category>
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		<guid isPermaLink="false">http://joshuayearsley.com/synonyms/?p=1206</guid>
		<description><![CDATA[<p>Rules for the creation of peanut butter and jelly sandwiches, hereforth referred to as a PB&#38;J, with its constituent parts referred to as PB and J, respectively. By Cardinal Somalo III, Do not spill the J, for thou art wasting precious sandwich-seed. If you manage to spill the PB, you’re[...]</p><p>The post <a href="http://joshuayearsley.com/synonyms/catholic-proscriptions-for-pbjs/">Catholic Proscriptions for PB&#038;Js</a> appeared first on <a href="http://joshuayearsley.com/synonyms">Synonyms for Fun</a>.</p>]]></description>
				<content:encoded><![CDATA[<p>Rules for the creation of peanut butter and jelly sandwiches, hereforth referred to as a PB&amp;J, with its constituent parts referred to as PB and J, respectively.</p>
<p>By Cardinal Somalo III,</p>
<ul>
<li>Do not spill the J, for thou art wasting precious sandwich-seed. If you manage to spill the PB, you’re doing something terribly wrong.</li>
<li>Always share your PB&amp;J when others are around. Be like Jesus: split the bread and fish. (Note: Do not attempt to serve fish with a PB&amp;J.)</li>
<li>Toasting your bread is allowed, even on the Sabbath day. What do you think you are, Jewish?</li>
<li>Alternate PB&amp;J ingredients, referred to by some as “fixin&#8217;s” are only acceptable under dire circumstances, such as the lack of PB or J. Never combine PB and bananas, though – this is unholy (i.e. Elvis liked them.)</li>
<li>Do not use communion wafers in place of bread. Spreading sweet J all over Jesus’ body before eating him is a little too weird for us to condone.</li>
<li>Feel free to use PB with trans fat; it’ll just quicken your trip to the Lord’s presence. To be in the clear, be sure to attend confessional each time you do.</li>
<li>As much as we love PB&amp;Js, please do not use them in place of money on the donation plate.</li>
<li>Know that all worldly pleasures are naught but for the Lord. Attend Mass regularly, or surely Satan will live in every bite of your decadent sandwich.</li>
<li>Do not attempt to baptize a PB&amp;J. That’s not a joke.</li>
<li>Do not cut a PB&amp;J any other way than into halves or diagonal quarters. Doing so may be evidence of demonic influence. Call a priest immediately for an exorcism if you or a family member does this.</li>
<li>The pope prefers white bread. He’s infallible, so we&#8217;ll just go with that.</li>
<li>Do not pack your PB&amp;J in a plastic sandwich bag. We have to stay consistent with our wrapping-plastic-around-things policy.</li>
<li>For the last time, no Catholic diocese has ever recommended using a baseball bat in the PB&amp;J creation process.</li>
<li>Double decker PB&amp;Js are surely a sign of Gula: gluttony, of the seven deadly sins. Avoid at all costs.</li>
<li>Thou shalt not use the same knife or spoon for both the PB and the J. This act is impure.</li>
<li>Never use Peter Pan PB. We shouldn’t have to explain.</li>
</ul>
<p>Addendum: If your little ones are confused over why we make our PB&amp;Js in the way our Lord ordained, we offer guidance in our Sunday evening sandwich workshop sessions.</p>
<pre>Flickr image CC BY-NC-SA 2.0 by <a href="http://www.flickr.com/photos/mharrsch/161833049/sizes/m/in/photostream/">mharrsch</a></pre>
<p>The post <a href="http://joshuayearsley.com/synonyms/catholic-proscriptions-for-pbjs/">Catholic Proscriptions for PB&#038;Js</a> appeared first on <a href="http://joshuayearsley.com/synonyms">Synonyms for Fun</a>.</p>]]></content:encoded>
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		<title>Help, I&#8217;m a Dilettante Trapped in the Olympic Village!</title>
		<link>http://joshuayearsley.com/synonyms/help-im-a-dilettante-trapped-in-the-olympic-village/</link>
		<comments>http://joshuayearsley.com/synonyms/help-im-a-dilettante-trapped-in-the-olympic-village/#comments</comments>
		<pubDate>Mon, 25 Mar 2013 23:45:50 +0000</pubDate>
		<dc:creator><![CDATA[jdyearsley]]></dc:creator>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[call for help]]></category>
		<category><![CDATA[fiction]]></category>
		<category><![CDATA[humor]]></category>
		<category><![CDATA[olympics]]></category>

		<guid isPermaLink="false">http://joshuayearsley.com/synonyms/?p=1198</guid>
		<description><![CDATA[<p>I perused a great article in Bloomberg or The New Yorker or something that the Olympic Village was the place to be if you wanted to have sex–raucous sex with athletes so beautiful they’d make Greek statues blush. With a few phone calls, I was able to get my way[...]</p><p>The post <a href="http://joshuayearsley.com/synonyms/help-im-a-dilettante-trapped-in-the-olympic-village/">Help, I&#8217;m a Dilettante Trapped in the Olympic Village!</a> appeared first on <a href="http://joshuayearsley.com/synonyms">Synonyms for Fun</a>.</p>]]></description>
				<content:encoded><![CDATA[<p>I perused a great article in Bloomberg or The New Yorker or something that the Olympic Village was the place to be if you wanted to have sex–raucous sex with athletes so beautiful they’d make Greek statues blush. <span id="more-1198"></span>With a few phone calls, I was able to get my way inside. (Thanks Uncle Fin!) Being a strapping 20-something, I was sure they’d assume I was just another Olympian and immediately try to vault their way into my pants.</p>
<p>That was a terrible mistake. I’m sending this message from the corner of Ballroom C in hopes that somebody will send assistance; there are only so many pages in this Esquire, I don’t know how long I can last. I thought these people would be merely extremely good looking, not make-you-feel-like-a-troglodyte good looking–saying nothing of the Chinese gymnasts over there, they’re not quite “developed” yet. Either way, I feel ignored, and to tell you the truth: <i>a tad bit peeved.</i></p>
<p>I mean, come on, who pays these people, anyway? When’s the last time I ever said to myself, “You know, I need a letter delivered in style; time to look up an Olympic marathon runner in the Yellow Pages!” It’d probably be at least a few years back. How about, “I want to ride on the back of a majestic creature without having to find a trained dolphin. An Olympian will do.” Okay, probably not so long ago with that one. Plus, dolphins don’t have tits, so there’s that.</p>
<p>All I’m saying is that these people are parasites in our economy. They steal our hard-earned dollars to stuff their faces with pancakes and bacon all day (I’m looking at you, Michael Phelps) and then frolic around until they get tired. Nothing in my house was made by an Olympian. There were no Olympians on the factory floor that made my Mercedes. (It’d be marked up even more from all the pancakes the workers would be eating.) I just don’t see what they contribute to society; if it wasn’t for people like me, they wouldn’t have a single muscley leg to stand on – seriously, Usain Bolt’s quads are like fucking suspension bridge cables.</p>
<p>It’s just not fair. We put them up in these hotels where they just frolic around and have a lot of hot, sweaty sex, and then go on frolicking again in front of hundreds of thousands of onlookers. <i>Then</i> whoever frolics the best wins a medal; just like gold stars in elementary school! Who invented these games, anyway? And for all this, we build huge stadiums that go to waste after the games are done; hell, the frogs enjoy Athens’ swimming pool more than by people now. It stinks of a <i>New</i> New Deal to me–we’re pretty much just digging ditches and then filling them up again, except there’s advertisements this time.</p>
<p>I’m not sure how these people do it. I’ve got all the requisite gear, needless to say, including a shark-skin onesie. I’ve even tried working out to the training montage from Rocky IV and nothing seems to change! <i>I have talent</i>, but apparently my sport of choice isn’t good enough for the Olympic committee. When I was in boarding school, all the girls would swoon when they saw my lacrosse game. “Oh, look at his single-handed cradle! He’s so adept!” I even beat Stephen Perrywinkle III in a one-on-one match. How did we play one-versus-one lacrosse, you ask? Sorry, it’s very complicated and you wouldn’t understand. I don’t care that it isn’t possible; who made you the god-overlord of field sports, anyway?</p>
<p>Regardless, the point is this: is lacrosse an Olympic sport? <i>Nooooo</i>, <i>no it isn’t</i>. The fact that these other sports are recognized is just a stroke of luck! All these fancy-pants gymnasts get to do their whirly-whoops, but I’m not allowed to chuck a ball using a long stick with a net on the end? I only quit playing lacrosse because I found out that the American Indians invented it. I had been duped; people told me it was an American sport. I only play <i>real </i>American sports now, like the good-ol’-Pigskin, kickball, and Ultimate Frisbee.</p>
<p>I just don’t feel welcome here. I keep catching weird looks. They have mocking eyes, like everyone is in on some kind of joke that I don’t get. One of them came up to me and told me that I had a nice tie. I <i>know</i> I have a nice tie! What did he <i>really mean</i> when he said that? Probably something like, “I’m better than you at everything imaginable in the known universe. You’d probably get at least a bronze if tie-tying was a qualified sport, though. Congratulations!”</p>
<p><i>What a fucker. </i></p>
<p>The post <a href="http://joshuayearsley.com/synonyms/help-im-a-dilettante-trapped-in-the-olympic-village/">Help, I&#8217;m a Dilettante Trapped in the Olympic Village!</a> appeared first on <a href="http://joshuayearsley.com/synonyms">Synonyms for Fun</a>.</p>]]></content:encoded>
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		<title>Whammo!</title>
		<link>http://joshuayearsley.com/synonyms/whammo/</link>
		<comments>http://joshuayearsley.com/synonyms/whammo/#comments</comments>
		<pubDate>Thu, 10 Jan 2013 05:06:54 +0000</pubDate>
		<dc:creator><![CDATA[jdyearsley]]></dc:creator>
				<category><![CDATA[Fun]]></category>

		<guid isPermaLink="false">http://joshuayearsley.com/synonyms/?p=1190</guid>
		<description><![CDATA[<p>Welcome to my new domain. The core site will be launching this weekend, hopefully. I apologize if it looks weird in the mean-time. For those of you who might have been wondering where in the hell I went, that&#8217;s a long story. Either way, I&#8217;m back and better than ever:[...]</p><p>The post <a href="http://joshuayearsley.com/synonyms/whammo/">Whammo!</a> appeared first on <a href="http://joshuayearsley.com/synonyms">Synonyms for Fun</a>.</p>]]></description>
				<content:encoded><![CDATA[<p>Welcome to my new domain. The core site will be launching this weekend, hopefully. I apologize if it looks weird in the mean-time.</p>
<p><span id="more-1190"></span></p>
<p>For those of you who might have been wondering where in the hell I went, that&#8217;s a long story. Either way, I&#8217;m back and better than ever: new career, new calling, new <a href="http://www.ronaldjenkees.com/">Ronald Jenkees</a> album. Life is good.</p>
<p>The post <a href="http://joshuayearsley.com/synonyms/whammo/">Whammo!</a> appeared first on <a href="http://joshuayearsley.com/synonyms">Synonyms for Fun</a>.</p>]]></content:encoded>
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		<title>What I&#8217;ve Been Up To!</title>
		<link>http://joshuayearsley.com/synonyms/what-ive-been-up-to/</link>
		<comments>http://joshuayearsley.com/synonyms/what-ive-been-up-to/#comments</comments>
		<pubDate>Fri, 28 Sep 2012 16:41:53 +0000</pubDate>
		<dc:creator><![CDATA[jdyearsley]]></dc:creator>
				<category><![CDATA[Fun]]></category>

		<guid isPermaLink="false">http://jdyearsley.wordpress.com/?p=972</guid>
		<description><![CDATA[<p>So things have been a little quiet around here recently. That doesn&#8217;t mean there&#8217;s not things to read by me in other places, though! I&#8217;ve been contributing book reviews to Magnificent Nose: Imagine: How Creativity Works by the infamous Jonah Lehrer, Quiet: The Power of Introverts in a World That[...]</p><p>The post <a href="http://joshuayearsley.com/synonyms/what-ive-been-up-to/">What I&#8217;ve Been Up To!</a> appeared first on <a href="http://joshuayearsley.com/synonyms">Synonyms for Fun</a>.</p>]]></description>
				<content:encoded><![CDATA[<p>So things have been a little quiet around here recently. That doesn&#8217;t mean there&#8217;s not things to read by me in other places, though! I&#8217;ve been contributing book reviews to Magnificent Nose: <a href="http://magnificentnose.com/2012/08/24/book-review-imagine-that/#more-8987">Imagine: How Creativity Works</a> by the infamous Jonah Lehrer, <a href="http://magnificentnose.com/2012/09/28/meditate-on-it/#more-9198">Quiet: The Power of Introverts in a World That Can&#8217;t Stop Talking</a> by Susan Cain, and <a href="http://magnificentnose.com/2012/07/26/another-world/">Oneironautics: A Field Guide to Lucid Dreaming</a> by Dylan Tuccillo, Jared Zeizel, and Thomas Peisel. (This review was even featured on the book&#8217;s site!)</p>
<p>I&#8217;ve also started a new blog, <a href="http://ourstrangeuniverse.wordpress.com/">Our Strange Universe</a>, where I&#8217;ll be posting interesting, recent findings from the research world and dissecting what impact they&#8217;ll have.</p>
<p>I hope some of these articles will keep you duly entertained until next I post!</p>
<p>The post <a href="http://joshuayearsley.com/synonyms/what-ive-been-up-to/">What I&#8217;ve Been Up To!</a> appeared first on <a href="http://joshuayearsley.com/synonyms">Synonyms for Fun</a>.</p>]]></content:encoded>
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		<title>Little People Live Inside Me</title>
		<link>http://joshuayearsley.com/synonyms/little-people-live-inside-me/</link>
		<comments>http://joshuayearsley.com/synonyms/little-people-live-inside-me/#comments</comments>
		<pubDate>Sun, 19 Aug 2012 04:26:09 +0000</pubDate>
		<dc:creator><![CDATA[jdyearsley]]></dc:creator>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[acceptance]]></category>
		<category><![CDATA[fiction]]></category>
		<category><![CDATA[gnomes]]></category>
		<category><![CDATA[little people]]></category>

		<guid isPermaLink="false">http://jdyearsley.wordpress.com/?p=957</guid>
		<description><![CDATA[<p>There are little people that live inside me – a whole colony, a whole tribe: Little people of all sizes, shapes, and especially temperaments. I’m not really sure when they arrived; they never gave me good notice. Needless to say, they haven’t been good tenants ever since. They don’t even[...]</p><p>The post <a href="http://joshuayearsley.com/synonyms/little-people-live-inside-me/">Little People Live Inside Me</a> appeared first on <a href="http://joshuayearsley.com/synonyms">Synonyms for Fun</a>.</p>]]></description>
				<content:encoded><![CDATA[<p style="text-align: left;">There are little people that live inside me – a whole colony, a whole tribe: Little people of all sizes, shapes, and especially temperaments. I’m not really sure when they arrived; they never gave me good notice. Needless to say, they haven’t been good tenants ever since. They don’t even pay rent.</p>
<p><span id="more-957"></span></p>
<p>At first I tried to dote on them; they were unexpected guests for sure, but what else was I supposed to do? This only made them more insufferable, though, like spoiled children given too many toys. Their demands grew and grew, so one day I tried to evict them. (That didn’t work.) The police were useless, and just looked at me like I was a weirdo. My white blood cells just shrugged and said “not our business.” What a bunch of loafers. Macrophages and T-cells alike claimed this wasn’t in their jurisdiction. What do I pay them for, anyway?</p>
<p>So it was all left up to me. I tried shooing them away, using hand motions like those for a bad dog. “Is he doing some kind of dance?” they would say amusedly. Eventually they would join in the dance, clanging around inside of me like quarters in a clothes dryer. And like clothes lint in a belly button, they re-appeared day after day no matter the odds.</p>
<p>They don’t care for my daily goings-on. I’ll chastise them for hassling me while I’m enjoying a meal or when I’m with a girl, but they care little for my taste in food or in women. (Lil’ Ed and Crazy Bob are the worst of the lot.) Sometimes they like to hang out in my stomach; other times they might fancy an eyelid or cheekbone; heaven forbid they head to my heart and lungs.</p>
<p>Eventually the little people wanted to settle down, meaning building bigger and better things. They would strip off my copper wire and my insulation, my gears and my motors. They don’t seem to understand that this machine can only take so much. When they’ve run out of loot for the day, they grumble about their bad luck and pack off to somewhere just as inconvenient to me.</p>
<p>I don&#8217;t think they know of the whole wide world out there, out beyond me. They’re stuck in the past, convinced that the world is flat and bounded at my edges. Way out there, they must believe, are only these things: a vacuum, a waterfall, a sea serpent with very sharp teeth. Maybe that’s why they refuse to leave; maybe that’s why they’re so scared.</p>
<p>I think now that these little people don’t want my pity or my pampering, neither do they want harsh words, all they want is to be recognized. Each one just wants to be looked in the eye, to be respected and not feared. I&#8217;ve come to know the little people better now (even Lil’ Ed and Crazy Bob). All they want is a nice “hello” once in a while, to bring little smiles on their little faces. Maybe then, with enough courage, they&#8217;ll wade out into the void beyond.</p>
<p>Image CC BY-ND 2.0 by <a href="http://www.flickr.com/photos/rexboggs5/5694761163/">rexboggs5</a></p>
<p>The post <a href="http://joshuayearsley.com/synonyms/little-people-live-inside-me/">Little People Live Inside Me</a> appeared first on <a href="http://joshuayearsley.com/synonyms">Synonyms for Fun</a>.</p>]]></content:encoded>
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		<title>A Letter from a Concerned Constituent Regarding Our Closing Local Dairy Queen</title>
		<link>http://joshuayearsley.com/synonyms/a-letter-from-a-concerned-constituent-regarding-our-closing-local-dairy-queen/</link>
		<comments>http://joshuayearsley.com/synonyms/a-letter-from-a-concerned-constituent-regarding-our-closing-local-dairy-queen/#comments</comments>
		<pubDate>Thu, 26 Jul 2012 22:44:08 +0000</pubDate>
		<dc:creator><![CDATA[jdyearsley]]></dc:creator>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[dairy queen]]></category>
		<category><![CDATA[fiction]]></category>
		<category><![CDATA[humor]]></category>
		<category><![CDATA[letter]]></category>
		<category><![CDATA[politics]]></category>

		<guid isPermaLink="false">http://jdyearsley.wordpress.com/?p=948</guid>
		<description><![CDATA[<p>Dear Representative Brown, As a humble member of your constituency, it behooves me to bring to your attention that the Dairy Queen on the corner of Mayberry and 7th is being closed. You are probably clutching your chest right now. Don&#8217;t panic, that&#8217;s not a heart attack! Resist the urge[...]</p><p>The post <a href="http://joshuayearsley.com/synonyms/a-letter-from-a-concerned-constituent-regarding-our-closing-local-dairy-queen/">A Letter from a Concerned Constituent Regarding Our Closing Local Dairy Queen</a> appeared first on <a href="http://joshuayearsley.com/synonyms">Synonyms for Fun</a>.</p>]]></description>
				<content:encoded><![CDATA[<p>Dear Representative Brown,</p>
<p>As a humble member of your constituency, it behooves me to bring to your attention that the Dairy Queen on the corner of Mayberry and 7th is being closed.</p>
<p>You are probably clutching your chest right now. Don&#8217;t panic, that&#8217;s not a heart attack! Resist the urge to throttle your nearest intern, it&#8217;s not his fault &#8211; he&#8217;s only the messenger. Instead, blame me for not getting the news to you even sooner; I can shoulder that burden with ease. This issue is close to my heart, and I&#8217;ll take any kind of lashing you&#8217;d like to give me. I&#8217;ll take any punishment I deserve, sir.</p>
<p><span id="more-948"></span></p>
<p>Anyways, that&#8217;s beside the point. I know you don&#8217;t like long and complicated reports &#8211; those reams of mumbo-jumbo &#8220;research&#8221; about the economy are only appreciated by eggheads and weirdoes anyway. An egghead and a weirdo you are not, Rep. Brown. You&#8217;re a people person, a good guy who enjoys a tall, cold beer. You know what&#8217;s better than a tall, cold beer though? Don’t be hasty by ripping up this letter, give me a chance! A tall, cold <em>Blizzard</em> from Dairy Queen, that&#8217;s what, and soon you won&#8217;t be able to get one for a good 100 miles. Doesn&#8217;t that send shivers down your spine? And I don&#8217;t mean those really good, satisfying, o-face shivers, neither.</p>
<p>I know you care about your district, sir. You must know then that small businesses are the lifeblood of towns like these – franchises run by fine people like Ted Gupta, who started as a struggling salt peddler in Khandesh. He built up this business from nothing, and is now trying to live the American Dream. I know as well as you that we would not be the great country we are today without brave people like Mr. Gupta, who will do anything it takes to bring this economy back to the top of the heap using their guts, savvy, and unethically long working hours!</p>
<p>Yes, DQ Corporate is partially to blame for that whole <em>Chill and Grill</em> nonsense. At least the old <em>DQ Brazier</em> name got you a little bit excited before you were let down. Haven&#8217;t we all made mistakes, though? I mean, look at the car companies that we had to save when the economy went south, look at the bank bail outs, and look at your marriage! I mean, that was terrible but you sure pulled through. Don&#8217;t worry Rep. Brown, we’re all on your side – Margie was a bitch and everyone knew she was sleeping with the mailman.</p>
<p>I know that you are a great pragmatist, so let me quote you a statistic: 34% of towns that have closed their local Dairy Queen have had their suicide rates at least double. That includes Hincklesville, Charlottestown, and even our neighboring Marblesburg. I realize that means our greatest rival, the Marblesburg Angry Beavers, won&#8217;t have a robust high school sports recruiting pool for next year, but we surely don&#8217;t want the same thing happening here! Since you&#8217;re such a big football fan, I&#8217;m sure you&#8217;ll be shocked to hear that Minnesota has a Dairy Queen for every city in the state. That&#8217;s right sir, the Golden Beavers, who beat your own Penn State 21-7 just last week, are winning on yet another front! I&#8217;m sure you&#8217;d like to slap that cheeky grin right of that fucking beaver&#8217;s face. What better way to break their spirit than take away their title of the creamiest state, eh?</p>
<p>Now I&#8217;ve been told by some very respectable people that all the best letters have anecdotes. When I was just a young boy, all of my birthdays would include one of those delicious DQ ice cream cakes. They made me so happy, that&#8217;s all I wanted each year. But now they&#8217;ve changed, and I haven&#8217;t had a normal birthday for 32 years. Once DQ took out the fudge next to those delicious crunchies, everything started falling apart. With the fudge layer gone, the crunchies devolve into a chaotic mess after just a few minutes. You end up cleaning up after your ice cream cake more than eating it. It reminds you of your wife, your useless, useless wife who doesn&#8217;t sleep with you anymore now that you&#8217;ve had too much ice cream cake. Now that DQ might leave my life all together, I really don&#8217;t know what I&#8217;ll do.</p>
<p>We should talk more about this in person. How about over a beer at Chumley&#8217;s? I&#8217;ll be there next Thursday, six o&#8217;clock. I have a very attractive wife, you&#8217;ll like her a lot. Probably more than I do. I think we can all come out winners in this: you, me, my wife, Dairy Queen. Maybe DQ could stick little American flags in all of their frozen treats? Or perhaps mini campaign signs would work. (<em>Brown-ie Fudge Blizzard</em>, anyone?) I&#8217;ve got all kinds of ideas; I’m quite an idea guy. Give it some thought!</p>
<p>Sincerely,</p>
<p>Your Greatest Friend / Worst Enemy, You Decide</p>
<p>P.S. Sorry, that was probably a little too aggressive. Seriously though, this is important.</p>
<p>The post <a href="http://joshuayearsley.com/synonyms/a-letter-from-a-concerned-constituent-regarding-our-closing-local-dairy-queen/">A Letter from a Concerned Constituent Regarding Our Closing Local Dairy Queen</a> appeared first on <a href="http://joshuayearsley.com/synonyms">Synonyms for Fun</a>.</p>]]></content:encoded>
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		<title>Pledges and Affirmations for a Post-Digital Era</title>
		<link>http://joshuayearsley.com/synonyms/pledges-and-affirmations-for-a-post-digital-era/</link>
		<comments>http://joshuayearsley.com/synonyms/pledges-and-affirmations-for-a-post-digital-era/#comments</comments>
		<pubDate>Sat, 23 Jun 2012 01:10:39 +0000</pubDate>
		<dc:creator><![CDATA[jdyearsley]]></dc:creator>
				<category><![CDATA[Serious]]></category>
		<category><![CDATA[gadgets]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[post-digital]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://jdyearsley.wordpress.com/?p=922</guid>
		<description><![CDATA[<p>Technology is a tool. This is my attempt to not hit myself in the face with the proverbial hammer. I believe that technology is supplement, not a substitute. I pledge to be in one world at a time, and in the moment. I believe that &#8216;likes&#8217; cannot make you feel[...]</p><p>The post <a href="http://joshuayearsley.com/synonyms/pledges-and-affirmations-for-a-post-digital-era/">Pledges and Affirmations for a Post-Digital Era</a> appeared first on <a href="http://joshuayearsley.com/synonyms">Synonyms for Fun</a>.</p>]]></description>
				<content:encoded><![CDATA[<p><strong>Technology is a tool. This is my attempt to not hit myself in the face with the proverbial hammer.</strong></p>
<p>I believe that technology is supplement, not a substitute.</p>
<p>I pledge to be in one world at a time, and in the moment.</p>
<p><span id="more-922"></span></p>
<p>I believe that &#8216;likes&#8217; cannot make you feel loved.</p>
<p>I believe in doing nothing at all sometimes.</p>
<p>I pledge to tell you if something is important to me, not text you (or broadcast it on my Facebook feed).</p>
<p>I believe that newer doesn&#8217;t necessarily mean better.</p>
<p>I believe that older doesn&#8217;t necessarily mean holistic.</p>
<p>I pledge to not check my phone or email every ten seconds. I expect that you will not ask me to except in emergency.</p>
<p>I believe that technology adds both signal and noise to life.</p>
<p>I believe that just because somebody is <em>connected</em> at all times does not mean that they want to be <em>connected to</em> at all times.</p>
<p>I pledge to enjoy my life as it is without lusting after the next big gadget that solves everything.</p>
<p>I believe that too much information can actually be a bad thing.</p>
<p>I don&#8217;t believe in notification windows, bleeps, blips, or bings.</p>
<p>I believe that everything has its place.</p>
<pre>Flickr Image by JonJon2k8, Creative Commons License</pre>
<p>The post <a href="http://joshuayearsley.com/synonyms/pledges-and-affirmations-for-a-post-digital-era/">Pledges and Affirmations for a Post-Digital Era</a> appeared first on <a href="http://joshuayearsley.com/synonyms">Synonyms for Fun</a>.</p>]]></content:encoded>
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		<title>Indie Game: The Movie</title>
		<link>http://joshuayearsley.com/synonyms/indie-game-the-movie/</link>
		<comments>http://joshuayearsley.com/synonyms/indie-game-the-movie/#comments</comments>
		<pubDate>Thu, 21 Jun 2012 03:12:36 +0000</pubDate>
		<dc:creator><![CDATA[jdyearsley]]></dc:creator>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[braid]]></category>
		<category><![CDATA[FEZ]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[indie game the movie]]></category>
		<category><![CDATA[movies]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[super meat boy]]></category>

		<guid isPermaLink="false">http://jdyearsley.wordpress.com/?p=826</guid>
		<description><![CDATA[<p>This is not a movie about games, or really even about making games. I know, you must be sitting there in your comfortable chair, incredulous with jaw agape that a movie called Indie Game isn&#8217;t about games! Bear with me, though. As with all great documentaries, this is a movie[...]</p><p>The post <a href="http://joshuayearsley.com/synonyms/indie-game-the-movie/">Indie Game: The Movie</a> appeared first on <a href="http://joshuayearsley.com/synonyms">Synonyms for Fun</a>.</p>]]></description>
				<content:encoded><![CDATA[<p>This is not a movie about games, or really even about making games.</p>
<p><span id="more-826"></span></p>
<p>I know, you must be sitting there in your comfortable chair, incredulous with jaw agape that a movie called Indie Game isn&#8217;t about games! Bear with me, though. As with all great documentaries, this is a movie about people &#8211; and it truly is a great documentary. If you want to see a blow by blow of the story, I highly suggest the <a href="http://www.rockpapershotgun.com/2012/06/12/wot-i-think-indie-game-the-movie/">Wot I Think</a> review over at Rock Paper Shotgun, purveyors of many fine gaming related words and paragraphs. A warning, though, it&#8217;s spoiler-laden! Regardless of your choice to spoil yourself or not, you should listen to the <em>amazing </em><a href="http://jimguthrie.bandcamp.com/album/indie-game-the-movie-soundtrack">soundtrack</a> while reading to set the mood.</p>
<p>Indie Game follows the lives of four independent game developers: Jon Blow of Braid, Ed McMillen &amp; Tommy Refenes of Super Meat Boy, and Phil Fish of FEZ. Whether they say it directly or not, each of them believes that they are producing something both profound and personal. I&#8217;m inclined to agree with them; humans have been making art since the dawn of our species, and video games are as much part of the pantheon of art as any other medium (unless your name happens to be Roger Ebert.)</p>
<p>Art is how we communicate our most profound and complicated feelings in a way others can digest. Art is a means of communicating, of seeing through another&#8217;s eyes. According to Tommy of Team Meat: &#8220;It&#8217;s why a writer writes, I guess. You know, it&#8217;s because they can. That&#8217;s the most effective way they can express themselves, and a video game is the most effective way I can express myself.&#8221; And really, what is expression without somebody to express to? We, the viewer, see not only the story of these games but also the emotions tied up in it all: the fear, the love, the passion, and everything else under the sun. The games are wonderfully different, and so too are their creators; in fact, they act as near-perfect complements to each other.</p>
<p><a href="http://jdyearsley.files.wordpress.com/2012/06/phil1.png" rel="prettyPhoto[826]"><img class="aligncenter size-full wp-image-859" title="Phil" alt="" src="http://jdyearsley.files.wordpress.com/2012/06/phil1.png" width="497" height="313" /></a></p>
<blockquote><p>To me, video games are the ultimate art form. It&#8217;s just the ultimate media. I mean, it&#8217;s the sum total of every expressive medium of <em>all time</em>, made interactive. Like, how is that not&#8230;<em>IT&#8217;S AWESOME!</em></p></blockquote>
<p>Phil Fish became a developer rock star  in 2008, when an early tech demo of FEZ won an art award at the Independent Games Festival, the Woodstock of the indie scene. With this new-found fame also came incapacitating media attention and fan pressure to deliver. From delay to delay, fan opinion turned cynical and Fish gained a healthy reputation for lashing out at his detractors. Fish binges and purges on grandiosity and style, and takes his image very seriously. (This is plainly reflected in his dress, which usually includes a scarf and thick, black Ray-Bans.) More than anything, though, Fish desperately wants to deliver on the promise of FEZ.</p>
<p>Jon Blow is a grizzled game industry veteran who has been almost perpetually unfulfilled with his past work. Braid was an outgrowth of his desire to do something close to his heart, seeing it as a way to emotionally connect with his audience. However, after Braid&#8217;s release and subsequent massive success, Blow became almost obsessively defensive over Braid&#8217;s intended message. Blow continues to struggle emotionally with the disconnect between his intentions and gamers&#8217;  experience.</p>
<p>Ed McMillen and Tommy Refenes are a tag team of developers with a number of games under their belts, but by no means veterans of the industry. Once the crowds saw Super Meat Boy they couldn&#8217;t stop talking about it, and now Microsoft has placed a hard deadline on its release or else they won&#8217;t get advertisement on Xbox Live Arcade. With no time to spare, they sacrifice just about everything else in their lives to get the game done.</p>
<p><a href="http://joshuayearsley.com/synonyms/wp-content/uploads/2012/06/jon1.png" rel="prettyPhoto[826]"><img class="aligncenter size-full wp-image-863" title="Jon" alt="" src="http://joshuayearsley.com/synonyms/wp-content/uploads/2012/06/jon1.png" width="497" height="282" /></a></p>
<blockquote><p>Making [Braid] was about &#8220;let me take my deepest flaws and vulnerabilities and put them in the game, and let&#8217;s see what happens.&#8221;</p></blockquote>
<p>Personally, I strongly connect with Indie Game because of the similarities between indie game development and grad school. Slow down, slow down, I know that&#8217;s a weird statement. For any creative process, whether it&#8217;s a dissertation or a game, it&#8217;s often fueled by a desire to share something meaningful with others. Ironically, even if it is a journey of connection, it&#8217;s also often journey traveled very much alone. In the grad school process, intense personal pressure tends to be the only thing keeping most of us going. For indie devs, though, that same internal pressure is amplified by the vitriol they receive daily from mercuric &#8220;fans.&#8221; Phil Fish put it best:</p>
<blockquote><p>I&#8217;m working on it as hard as I can,<em> all the time</em>. It&#8217;s like &#8220;What&#8217;s taking so long? What the fuck are you doing, Phil?&#8221; (Fish&#8217;s eyes are practically bulging out of his head, blown up to poster size by his thick glasses.) &#8220;<strong>Fuck off! </strong> &#8230; It really gets to me, I guess.&#8221;</p></blockquote>
<p>Juxtaposed against the isolation of creative work, however, are the sources of strength: friends, family, spouses, and true fans. In difficult times, and perhaps even more-so in the face of success, these connections keep the protagonists together, ultimately even redeeming some. The &#8220;ache in the stomach&#8221; realization of Indie Game, though, is how starkly contrasted the characters&#8217; inner lives are. Some of these guys are just <em>not</em> in a good place emotionally, and it shows. The cinematography serves this point and is sharp as a dagger, which like it or not gets plunged into your gut again and again. People who dislike Indie Game enjoy calling it &#8220;First World Problems: The Movie,&#8221; but seeing these people struggle with their lifelong passions makes me realize their existential pain feels just as real as physical hurt.</p>
<p><a href="http://joshuayearsley.com/synonyms/wp-content/uploads/2012/06/ed21.png" rel="prettyPhoto[826]"><img class="aligncenter size-full wp-image-873" title="Ed2" alt="" src="http://joshuayearsley.com/synonyms/wp-content/uploads/2012/06/ed21.png" width="497" height="315" /></a></p>
<blockquote><p>You fucking go crazy when you&#8217;re like this. Well, I obviously grew this mustache. It is the reclusive cowboy. I need everybody to know how crazy I feel, on the outside.</p></blockquote>
<p>If there is any one moment (among many) in Indie Game that must be quoted to sum it all up: Phil Fish has just finished showing off FEZ to a huge audience of people, and reflecting on his feelings, he turns from enigmatic to vulnerable, saying somberly:</p>
<blockquote><p>You wanna be liked. You wanna be appreciated, you want people to approve of your work. It&#8217;s just that, you know, you work on a project for so long like that in semi-secrecy, you can&#8217;t really show it, you can&#8217;t get that much or any feedback, really. You just want to get any old morsel of appreciation&#8230; Well, <em>I </em><em>do</em> anyway. It&#8217;s like when people say &#8220;I don&#8217;t care what people think about this and that.&#8221; It&#8217;s like, I care about what people think. I wish I didn&#8217;t, but I do. It&#8217;s kind of silly, like I&#8217;m a little annoyed about how much I care about that stuff. Yeah, I wish I didn&#8217;t care that much, it is kind of like I need any bit of feedback and love that I can get.</p></blockquote>
<p>The entire movie is composed of these cut-to-the-core moments. I must have cried for the last 20 minutes straight. Again: <em>This is not a movie about games.</em></p>
<p><a href="http://joshuayearsley.com/synonyms/wp-content/uploads/2012/06/tommy.png" rel="prettyPhoto[826]"><img class="aligncenter size-full wp-image-867" title="Tommy" alt="" src="http://joshuayearsley.com/synonyms/wp-content/uploads/2012/06/tommy.png" width="497" height="279" /></a></p>
<blockquote><p>You kind of have to give up something to have something great, in a way. I&#8217;m depressed now because I&#8217;m on the brink of something amazingly huge, but it&#8217;s a different kind of depression. It&#8217;s not a stuck depression, it&#8217;s a &#8220;oh holy shit&#8221; depression. It&#8217;s an unknown depression, which is kind of weird. But it&#8217;ll fade, because once it&#8217;s out, it&#8217;s out.</p></blockquote>
<p>It should be apparent by now that this film is nothing short of an emotional rollercoaster, as hackneyed as that sounds. I was profoundly affected by its message and its immense heart. After all those words, I feel like I should make things simple for you, gamers and non-gamers alike: see this movie, <em>see this movie</em>, <strong>see this movie</strong>.</p>
<p>The post <a href="http://joshuayearsley.com/synonyms/indie-game-the-movie/">Indie Game: The Movie</a> appeared first on <a href="http://joshuayearsley.com/synonyms">Synonyms for Fun</a>.</p>]]></content:encoded>
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		<title>More Than a Feeling: Pacing in Game Design</title>
		<link>http://joshuayearsley.com/synonyms/more-than-a-feeling-pacing-in-game-design/</link>
		<comments>http://joshuayearsley.com/synonyms/more-than-a-feeling-pacing-in-game-design/#comments</comments>
		<pubDate>Fri, 08 Jun 2012 00:30:30 +0000</pubDate>
		<dc:creator><![CDATA[jdyearsley]]></dc:creator>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[dark souls]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[diablo 3]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[pacing]]></category>

		<guid isPermaLink="false">http://jdyearsley.wordpress.com/?p=779</guid>
		<description><![CDATA[<p>&#160; Why hello, it&#8217;s been a while. Sorry about that, I got a little distracted by my candidacy. I passed! (Yay.) Now let&#8217;s get back to writing. So, I&#8217;ve been playing a lot of Diablo III recently, as if any self respecting PC gamer would think to do otherwise. Beyond[...]</p><p>The post <a href="http://joshuayearsley.com/synonyms/more-than-a-feeling-pacing-in-game-design/">More Than a Feeling: Pacing in Game Design</a> appeared first on <a href="http://joshuayearsley.com/synonyms">Synonyms for Fun</a>.</p>]]></description>
				<content:encoded><![CDATA[<p>&nbsp;</p>
<p>Why hello, it&#8217;s been a while. Sorry about that, I got a little distracted by my candidacy. I passed! (Yay.) Now let&#8217;s get back to writing.</p>
<p><span id="more-779"></span></p>
<p>So, I&#8217;ve been playing a lot of Diablo III recently, as if any self respecting PC gamer would think to do otherwise. Beyond all the hullabaloo and flim flam about DRM this and auction house that, it got me to thinking about just how well its design promotes fast paced gameplay. In stark contrast are games like Dark Souls, which play comparatively like decade-old molasses. The funny thing is that Diablo and Dark Souls are both technically &#8220;action RPGs,&#8221; and yet they are so unalike. If you put them on a blind date, Diablo would start blabbering about loot tables and unique mobs; Dark Souls would look blankly into space, wondering why she was in the same room with this <em>nitwit</em>.</p>
<p>So what makes them so different? Why is Diablo the hare and Dark Souls the tortoise? Essentially, Diablo gives the player <em>more tools, more freedom,</em> and <em>more information</em>.</p>
<p>Wait a second. What? There&#8217;s no speedy or zippy words in there: no <em>faster</em>, no <em>quicker; </em>I call shenanigans! Except it&#8217;s true. Those are the defining factors that injects adrenaline straight into Diablo&#8217;s catorid artery. (Side note: I always want to spell it carrotted, as if vegetables could establish a symbiotic relationship with me.) None of this is to say that Diablo is the <strong>better game</strong>, just a different one. Let&#8217;s examine why&#8230;</p>
<h2 style="text-align: center;"><strong>Tools</strong></h2>
<p><a href="http://jdyearsley.files.wordpress.com/2012/06/48roiu3lb9hs1338942220189.jpg" rel="prettyPhoto[779]"><img class="aligncenter size-full wp-image-806" title="48ROIU3LB9HS1338942220189" alt="" src="http://jdyearsley.files.wordpress.com/2012/06/48roiu3lb9hs1338942220189.jpg" width="497" height="191" /></a></p>
<p>No, not the triple-popped collar tool-bag. However fun it is imagining all the monster in Diablo being replaced by fraternity bros, you must restrain yourself! We&#8217;ve got work to do. When I say tools, what I mean are the abilities and actions available to the player at any given moment. In Dark Souls, there are a few things you can do in a fight: light attack, heavy attack, block, use your selected item, or kick. (Did anybody actually use kick?). In Diablo, once your character has gotten past the crackly-voiced puberty of Levels 1-24, he can sport a total of six skills of your choice, in addition to a potion. Now, the number of options in Diablo doesn&#8217;t seem like it&#8217;s much more than Dark Souls.</p>
<p>However, what is even more important than number of tools is the variation between each tool. In Dark Souls, most attacks are similar to each other expect to the extent of how much stamina they take to use, what their wind-up animation is, and whether it&#8217;s a sweep or a stab. Attacks in Diablo, however, can vary from spitting out a gigantic frog to creating pools of red hot magma. Going back to the tool analogy, imagine that one bag has a bunch of different hammers; the other has a saw, a chisel, and a snorkel for some reason or another.</p>
<p>A wider variety in tools, leads to more options available at any one time. This increases the complexity of the decisions the player must make to find a good strategy, which in a real-time game increases the pace of gameplay. If we more closely examine the tools available to the players in each game, one important distinction emerges: Dark Souls allows for perfect or near-perfect damage absorption by blocking or parrying. This does have restrictions, as I will discuss in the next section, but by and large it allows the player to &#8216;turtle&#8217; much more effectively than in Diablo. Dark Souls&#8217; design allows the player to <em>wait for the right</em> moment. Diablo will have none of this pussyfooting around; it&#8217;s fight (or run) or die.</p>
<h2 style="text-align: center;"><strong>Freedom</strong></h2>
<p><a href="http://jdyearsley.files.wordpress.com/2012/06/diablo3screen6.jpg" rel="prettyPhoto[779]"><img class="aligncenter size-full wp-image-808" title="diablo3screen6" alt="" src="http://jdyearsley.files.wordpress.com/2012/06/diablo3screen6.jpg" width="497" height="185" /></a></p>
<p>There&#8217;s a term in military lingo known as the force multiplier; it describes something that makes one trooper as effective as many. Freedom is essentially a <em>pace multiplier </em>with respect to tools. If you have a lot of tools, but little freedom to use them, the pace is going to stay slow. Similarly, with few tools but a lot of freedom, the pace can still be as cool as one of those delicious push-up pops that you probably enjoyed as a kid. (Oh no, the brain freeze!) The more freedom a player has, the more actions he can be either doing or considering at any one point in time.</p>
<p>Dark Souls has two ways of restricting player freedom during combat: the stamina system and wind-up times. Any combat action other than walking around or blocking drains stamina instantly, which limits the player&#8217;s ability to, well, <em>do things at all</em>. While Diablo has class-specific pools that are spent on abilities (Rage, Spirit, Discipline, the word soup goes on!) standard attacks are <em>always </em>available regardless of how much your character has been fighting or running around. In Diablo, you should be doing something at all times<em> </em>because the game lets you.</p>
<p>Diablo also gives the player more freedom in how their character moves in the world. Dark Souls enforces that you must turn around like a normal human being; in Diablo, turning and adjusting direction is instant and without penalty. Even running costs vital stamina in Dark Souls; trying to get away from danger can come back to bite you more quickly than you expect when your foe raises an axe the size of your torso in the air and you have all the stamina of an octogenarian left to defend yourself. Almost everything in Diablo happens instantly at the press of a button, while in Dark Souls everything takes <em>time</em> to do, whether it&#8217;s swinging your sword or healing yourself.</p>
<h2 style="text-align: center;"><strong>Information</strong></h2>
<p><a href="http://jdyearsley.files.wordpress.com/2012/06/cosm3hxpzcpn1282097374894.jpg" rel="prettyPhoto[779]"><img class="aligncenter size-full wp-image-807" title="COSM3HXPZCPN1282097374894" alt="" src="http://jdyearsley.files.wordpress.com/2012/06/cosm3hxpzcpn1282097374894.jpg" width="497" height="205" /></a></p>
<p>The amount of information given by the user interfaces drastically affect play style. Dark Souls is a tightly bound third person game, focusing the player&#8217;s attention mainly on what is just directly in front of him. Diablo III has a wide isometric view which gives swaths of information about the condition of the battlefield all around. This dichotomy between conservative and liberal information also affects pacing.</p>
<p>Because information is more restricted in Dark Souls, decisions must be made with great caution. In Diablo, so much is readily known that the player can make quick, impulsive decisions with relative impunity! Additionally, the camera view in Diablo simply allows for<em> more to be going on at once. </em>The implications of that should be pretty readily obvious to all but the most un-gamery types.</p>
<p>The post <a href="http://joshuayearsley.com/synonyms/more-than-a-feeling-pacing-in-game-design/">More Than a Feeling: Pacing in Game Design</a> appeared first on <a href="http://joshuayearsley.com/synonyms">Synonyms for Fun</a>.</p>]]></content:encoded>
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		<title>Long hours are for suckers!</title>
		<link>http://joshuayearsley.com/synonyms/long-hours-are-for-suckers/</link>
		<comments>http://joshuayearsley.com/synonyms/long-hours-are-for-suckers/#comments</comments>
		<pubDate>Fri, 16 Mar 2012 03:50:21 +0000</pubDate>
		<dc:creator><![CDATA[jdyearsley]]></dc:creator>
				<category><![CDATA[Serious]]></category>
		<category><![CDATA[careers]]></category>
		<category><![CDATA[graduate school]]></category>
		<category><![CDATA[stress]]></category>
		<category><![CDATA[work]]></category>
		<category><![CDATA[work-life balance]]></category>

		<guid isPermaLink="false">http://jdyearsley.wordpress.com/?p=584</guid>
		<description><![CDATA[<p>I&#8217;m in the middle of my doctoral candidacy right now. This process is supposed to be a nightmare, but I feel oddly at ease with it all. However, I certainly know a few people right now who are freaking out about it. Why the big disconnect? Simply, I think it[...]</p><p>The post <a href="http://joshuayearsley.com/synonyms/long-hours-are-for-suckers/">Long hours are for suckers!</a> appeared first on <a href="http://joshuayearsley.com/synonyms">Synonyms for Fun</a>.</p>]]></description>
				<content:encoded><![CDATA[<p>I&#8217;m in the middle of my doctoral candidacy right now. This process is supposed to be a nightmare, but I feel oddly at ease with it all. However, I certainly know a few people right now who are freaking out about it. Why the big disconnect? Simply, I think it all boils down to hours. No, I haven&#8217;t been driving myself crazy by working 70 hour weeks. Not 60, nor 50, but 40 like every other week. In fact, in times of great effort and potential stressors such as this, I redouble my efforts to <em>not</em> work more than I absolutely need to. It may seem counter-intuitive, but it keeps me sane and productive.</p>
<p><span id="more-584"></span></p>
<p><strong>The Great Career</strong></p>
<p>You might ask, &#8220;If I don&#8217;t work hard, will I ever be successful?&#8221; Larry Smith, an economist at the University of Waterloo,  has a <a href="http://www.youtube.com/watch?v=iKHTawgyKWQ">great answer</a> to that question:</p>
<blockquote><p>Mommy and Daddy told me that if I worked hard, I&#8217;d have a good career. So if you work hard and have a good career, then if you work really, really, really hard you&#8217;ll have a great career. Doesn&#8217;t that, like, mathematically make sense? Hmm, not, but you&#8217;ve managed to talk yourself into that. You know what? Here&#8217;s a little secret. You wanna work? You wanna work really, really, really hard? You know what? You&#8217;ll succeed; the world will give you the opportunity to work really, really, <em><strong>really</strong></em><strong> </strong>hard. But, are you so sure that&#8217;s going to give you a great career, when all the evidence is to the contrary?</p></blockquote>
<p>This cuts right to the core about why working hard isn&#8217;t necessarily the path to a great, fulfilling career. I take the saying &#8220;past results are the best predictor of future performance&#8221; very seriously. In this context, the types of jobs that you will get in the future will closely mirror the kind of work you are doing now. So, if you work yourself to exhaustion, the types of jobs you will do in the future will likely be the same way. By working in a particular manner, you are building <em>career capital</em> of a particular type. If you want to have a successful, happy career then you need to start working the <em>way you want</em> immediately and stray from that course as little as possible. A post over at <a href="http://calnewport.com/blog/2012/02/18/can-i-be-happy-as-an-investment-banker-the-difference-between-pursuing-a-lifestyle-and-following-your-passion/">Study Hacks</a> sums this up very nicely :</p>
<blockquote><p>If, for example, your vision involves working four hours a week from a beach, the capital obtained from an investment bank is not the right type of capital for the career traits you seek.</p>
<p>If your vision instead involves impacting major world events, then banking capital can serve you well.</p></blockquote>
<p>If you think that simply working really, really hard will automatically bring you a great career then you&#8217;re taking a big misstep; you&#8217;re just inviting <em>more hard work</em>, whether it&#8217;s fulfilling or not. Long work hours don&#8217;t do us any favors, either. Even adjusted for work stress, the simple addition of extra hours per week <a href="http://www.plosone.org/article/info%3Adoi%2F10.1371%2Fjournal.pone.0030719">drastically increases</a> the likelihood of a depressive episode. <a href="http://www.technologyreview.com/blog/arxiv/27456/?ref=rss">Another study</a> shows that personal health is the largest contributor to happiness, and we all know how <a href="http://www.scientificamerican.com/podcast/episode.cfm?id=stress-linked-to-aging-chromosomes-12-02-22">stress affects health</a>. Peoples&#8217; <a href="http://healthland.time.com/2012/02/14/to-avoid-regret-put-romance-first-work-second/">deepest regrets</a> are most related to love and social relationships, <em>not</em> work. Quality of work depends far more on <a href="http://calnewport.com/blog/2011/11/11/if-youre-busy-youre-doing-something-wrong-the-surprisingly-relaxed-lives-of-elite-achievers/">how time is spent</a>, not on <a href="http://the99percent.com/tips/7116/How-To-Accomplish-More-By-Doing-Less">how much time is spent</a>. In some cultures, the <a href="http://www.guardian.co.uk/commentisfree/2010/aug/03/japan-honourable-suicide-rate">worship of hard work</a> is so sacrosanct that it <a href="http://www.washingtonpost.com/wp-dyn/content/article/2008/07/12/AR2008071201630.html">drives people to death</a>. I learned something interesting while researching for this post: Japan has it&#8217;s own word for &#8220;death from overwork,&#8221; <em>karoshi. </em>I&#8217;m considering posting that word up on my cubicle wall.</p>
<p><strong><strong>Protect What&#8217;s Yours</strong></strong></p>
<p>Graduate school can become a trap for workaholics and people who are easily intimidated into working long hours; I&#8217;ve written about that <a href="http://jdyearsley.wordpress.com/2011/09/05/humane-research-is-the-only-option/">before</a>. If you don&#8217;t watch out for yourself, it&#8217;s easy to fall into bad working habits. So how can you break those habits? First, ask yourself this question: &#8220;exactly how many hours, on average, do I feel <em>comfortable </em>with working?&#8221; For me, that number was 40. Make a weekly hours chart, and stick to that number as closely as possible. At the end of the week, write down everything you accomplished; this builds a sense of pride in what you finished, and inoculates against workaholicism. Taking control of your time is strongly linked with <a href="http://www.youtube.com/watch?v=oXEwmR8MNas">happiness</a>, so take advantage of that!</p>
<p>If you think your boss won&#8217;t like it, be prepared to defend yourself. You might be confronted by bitter or holier-than-thou coworkers who think that you are a worthless slacker. Pay no mind, you&#8217;ll soon be able to tell the sane and insane apart. <em>Never lie. </em>Tell people exactly how much you work if you are asked. Keep fresh in your mind that your life <em>belongs to you</em>. Not your parents, not your boss, not even your family, <em>you.</em> Take a moment and <a href="http://www.salon.com/2012/03/14/bring_back_the_40_hour_work_week/">think</a> about your life:</p>
<blockquote><p>For employees, the fundamental realization is that an employer who asks for more than eight hours a day or 40 hours a week is stealing something vital and precious from you. Every extra hour at work is going to cost you, big time, in some other critical area of your life. How will you make up the lost time? Will you ditch dinner and grab some fast food? Skip the workout? Miss the kids’ game this week? Sleep less? (Sex? What’s that?) And how many consecutive days can you keep making that trade-off before you are weakened in some permanent and substantial way? (Probably not as many as you think.) Changing this situation starts with the knowledge that an hour of overtime is a very real, material taking from our long-term well-being — and salaried workers aren’t even compensated for it.</p></blockquote>
<p>Raise your hand if you&#8217;re still okay with working long hours. Don&#8217;t everybody go at once.</p>
<p>Photo by crashmaster, CC BY-NC 2.0</p>
<p>The post <a href="http://joshuayearsley.com/synonyms/long-hours-are-for-suckers/">Long hours are for suckers!</a> appeared first on <a href="http://joshuayearsley.com/synonyms">Synonyms for Fun</a>.</p>]]></content:encoded>
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