<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;C04DSHsyeCp7ImA9WhRVGUQ.&quot;"><id>tag:blogger.com,1999:blog-4164270769202864489</id><updated>2012-01-19T16:52:59.590Z</updated><category term="articles" /><category term="education" /><category term="rigging" /><category term="jobs" /><category term="python" /><category term="systems" /><category term="movies" /><category term="software" /><category term="animation" /><category term="reference" /><category term="id" /><category term="music" /><category term="games" /><category term="pipeline" /><category term="events" /><category term="art" /><category term="studios" /><category term="blog" /><category term="hardware" /><title>syntetik blok</title><subtitle type="html" /><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://syntetik.blogspot.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://syntetik.blogspot.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>Jakub Krompolc</name><uri>http://www.blogger.com/profile/05137563533314710102</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="30" height="32" src="http://1.bp.blogspot.com/_TOHDngZ5Wak/Sc6tBw-BoaI/AAAAAAAABnA/l8FYSft9JHI/S220/blog_foto.jpg" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>286</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/SyntetikBlok" /><feedburner:info uri="syntetikblok" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><entry gd:etag="W/&quot;DEEGSHo-eCp7ImA9WhRVGUk.&quot;"><id>tag:blogger.com,1999:blog-4164270769202864489.post-4293248755938199643</id><published>2012-01-19T04:07:00.002Z</published><updated>2012-01-19T04:17:09.450Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-19T04:17:09.450Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="games" /><category scheme="http://www.blogger.com/atom/ns#" term="id" /><title>original DOOM on XBOX Live</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://cdnstatic.bethsoft.com/bethblog.com/wp-content/uploads/2012/01/DOOM_BOX.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://cdnstatic.bethsoft.com/bethblog.com/wp-content/uploads/2012/01/DOOM_BOX.jpg" width="145" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style="font-family: 'Trebuchet MS', sans-serif;"&gt;Original Doom game was recently &lt;a href="http://marketplace.xbox.com/en-US/Product/DOOM/66acd000-77fe-1000-9115-d80258410824"&gt;published for XBOX LIVE consoles&lt;/a&gt;. This seems to be a prequel for building up the expectations for release of long awaited successor of ID`s flagship game series, &lt;b&gt;Doom4&lt;/b&gt;.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4164270769202864489-4293248755938199643?l=syntetik.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/BKD3rPX_3CRV-8KMZZY6TUqCcjU/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/BKD3rPX_3CRV-8KMZZY6TUqCcjU/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/BKD3rPX_3CRV-8KMZZY6TUqCcjU/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/BKD3rPX_3CRV-8KMZZY6TUqCcjU/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SyntetikBlok/~4/Qepu2C_6Vac" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://syntetik.blogspot.com/feeds/4293248755938199643/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4164270769202864489&amp;postID=4293248755938199643" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/4293248755938199643?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/4293248755938199643?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SyntetikBlok/~3/Qepu2C_6Vac/doom-xboxcom.html" title="original DOOM on XBOX Live" /><author><name>Jakub Krompolc</name><uri>http://www.blogger.com/profile/05137563533314710102</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="30" height="32" src="http://1.bp.blogspot.com/_TOHDngZ5Wak/Sc6tBw-BoaI/AAAAAAAABnA/l8FYSft9JHI/S220/blog_foto.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://syntetik.blogspot.com/2012/01/doom-xboxcom.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEQHRXg7eip7ImA9WhRVFkg.&quot;"><id>tag:blogger.com,1999:blog-4164270769202864489.post-6501639636957264491</id><published>2012-01-13T14:07:00.001Z</published><updated>2012-01-15T19:38:54.602Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-15T19:38:54.602Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="studios" /><category scheme="http://www.blogger.com/atom/ns#" term="animation" /><title>czech TV series about elephant</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-eoacsT8N-Z4/TxA6oJHlOgI/AAAAAAAAE4E/_EbMqksAyUc/s1600/slune_05.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="179" src="http://2.bp.blogspot.com/-eoacsT8N-Z4/TxA6oJHlOgI/AAAAAAAAE4E/_EbMqksAyUc/s320/slune_05.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;a href="http://www.ceskatelevize.cz/porady/10268009691-nejmensi-slon-na-svete/210552116030001-nejmensi-slon-na-svete/"&gt;More images&lt;/a&gt; are now available from animated TV series about a small elephant in Africa. Series called "Nejmensi slon na svete" (The smallest elephant in the world) is produced at&amp;nbsp;&lt;/span&gt;&lt;a href="http://www.eallinanimation.com/" style="font-family: 'Trebuchet MS', sans-serif;"&gt;Eallin Animation, Prague&lt;/a&gt;&lt;span style="font-family: 'Trebuchet MS', sans-serif;"&gt;&amp;nbsp;for &lt;/span&gt;&lt;a href="http://www.ceskatelevize.cz/" style="font-family: 'Trebuchet MS', sans-serif;"&gt;Czech TV&lt;/a&gt;&lt;span style="font-family: 'Trebuchet MS', sans-serif;"&gt;.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4164270769202864489-6501639636957264491?l=syntetik.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/K5FT16s7NXHEvR-3kcq8ecrplis/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/K5FT16s7NXHEvR-3kcq8ecrplis/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/K5FT16s7NXHEvR-3kcq8ecrplis/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/K5FT16s7NXHEvR-3kcq8ecrplis/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SyntetikBlok/~4/19EG2Oj2NqU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://syntetik.blogspot.com/feeds/6501639636957264491/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4164270769202864489&amp;postID=6501639636957264491" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/6501639636957264491?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/6501639636957264491?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SyntetikBlok/~3/19EG2Oj2NqU/czech-tv-series-about-elephant.html" title="czech TV series about elephant" /><author><name>Jakub Krompolc</name><uri>http://www.blogger.com/profile/05137563533314710102</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="30" height="32" src="http://1.bp.blogspot.com/_TOHDngZ5Wak/Sc6tBw-BoaI/AAAAAAAABnA/l8FYSft9JHI/S220/blog_foto.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-eoacsT8N-Z4/TxA6oJHlOgI/AAAAAAAAE4E/_EbMqksAyUc/s72-c/slune_05.JPG" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://syntetik.blogspot.com/2012/01/czech-tv-series-about-elephant.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUEAR3oyfip7ImA9WhRVFEw.&quot;"><id>tag:blogger.com,1999:blog-4164270769202864489.post-8243945628990522406</id><published>2012-01-11T03:03:00.001Z</published><updated>2012-01-13T00:14:06.496Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-13T00:14:06.496Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="games" /><category scheme="http://www.blogger.com/atom/ns#" term="id" /><title>Some employees let go at id Software</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-47x-c3nbBH4/Twz826egstI/AAAAAAAAE38/aWv_t-R8o50/s1600/id_logo_images.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://3.bp.blogspot.com/-47x-c3nbBH4/Twz826egstI/AAAAAAAAE38/aWv_t-R8o50/s200/id_logo_images.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style="font-family: 'Trebuchet MS', sans-serif;"&gt;There recently have been some let off`s in ID software, according to an article at &lt;a href="http://www.tomshardware.com/news/Bethesda-id-Software-Rage-FPS-PC-Gaming,14467.html"&gt;tomshardware.com&lt;/a&gt;. Also mentioning &lt;b&gt;"additional content" done for Rage&lt;/b&gt;.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: 'Trebuchet MS', sans-serif;"&gt;Although it`s not usual in this company, it is common in bigger productions where staff is "ramping up" for the busy periods of generating quantity of assets. And as ID has now more teams since Rage project while being financally backed by Zenimax (aquiring ID), I think they hired more staff needed for finishing the game on time. It`s not the relatively small group as it used to be. There is another team at ID working on Doom4, which some speculate to be out by the end of this year, but no official announcement has been released yet.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4164270769202864489-8243945628990522406?l=syntetik.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/2jfW6VYuvds5FE_AjYc7kQlsrjw/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/2jfW6VYuvds5FE_AjYc7kQlsrjw/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/2jfW6VYuvds5FE_AjYc7kQlsrjw/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/2jfW6VYuvds5FE_AjYc7kQlsrjw/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SyntetikBlok/~4/NS0PgutnLAQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://syntetik.blogspot.com/feeds/8243945628990522406/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4164270769202864489&amp;postID=8243945628990522406" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/8243945628990522406?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/8243945628990522406?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SyntetikBlok/~3/NS0PgutnLAQ/id-software-employees-let-go.html" title="Some employees let go at id Software" /><author><name>Jakub Krompolc</name><uri>http://www.blogger.com/profile/05137563533314710102</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="30" height="32" src="http://1.bp.blogspot.com/_TOHDngZ5Wak/Sc6tBw-BoaI/AAAAAAAABnA/l8FYSft9JHI/S220/blog_foto.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-47x-c3nbBH4/Twz826egstI/AAAAAAAAE38/aWv_t-R8o50/s72-c/id_logo_images.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://syntetik.blogspot.com/2012/01/id-software-employees-let-go.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C04CR3Y8eyp7ImA9WhRVEkk.&quot;"><id>tag:blogger.com,1999:blog-4164270769202864489.post-1066609336177340790</id><published>2012-01-11T00:25:00.000Z</published><updated>2012-01-11T00:32:46.873Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-11T00:32:46.873Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="animation" /><category scheme="http://www.blogger.com/atom/ns#" term="rigging" /><title>Judd Simantov`s rigging reel</title><content type="html">&lt;span style="font-family: 'Trebuchet MS', sans-serif;"&gt;Very cool Judd Simantov`s rigging reel. I especially like his scuplpting/modeling, but also the wide range of the talent shown here.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="300" mozallowfullscreen="" src="http://player.vimeo.com/video/18140376?title=0&amp;amp;byline=0&amp;amp;portrait=0" webkitallowfullscreen="" width="500"&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4164270769202864489-1066609336177340790?l=syntetik.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/HUH0ErMsTAjHJZc9e-wsaDTU_W0/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/HUH0ErMsTAjHJZc9e-wsaDTU_W0/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/HUH0ErMsTAjHJZc9e-wsaDTU_W0/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/HUH0ErMsTAjHJZc9e-wsaDTU_W0/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SyntetikBlok/~4/o-6CoOD3seg" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://syntetik.blogspot.com/feeds/1066609336177340790/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4164270769202864489&amp;postID=1066609336177340790" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/1066609336177340790?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/1066609336177340790?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SyntetikBlok/~3/o-6CoOD3seg/judd-simantovs-rigging-reel.html" title="Judd Simantov`s rigging reel" /><author><name>Jakub Krompolc</name><uri>http://www.blogger.com/profile/05137563533314710102</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="30" height="32" src="http://1.bp.blogspot.com/_TOHDngZ5Wak/Sc6tBw-BoaI/AAAAAAAABnA/l8FYSft9JHI/S220/blog_foto.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://syntetik.blogspot.com/2012/01/judd-simantovs-rigging-reel.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D04FSXg_eip7ImA9WhRWF08.&quot;"><id>tag:blogger.com,1999:blog-4164270769202864489.post-4250795952071594823</id><published>2012-01-05T00:38:00.000Z</published><updated>2012-01-05T01:11:58.642Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-05T01:11:58.642Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="games" /><category scheme="http://www.blogger.com/atom/ns#" term="music" /><title>Bill Leeb FLA interview</title><content type="html">&lt;span style="font-family: 'Trebuchet MS', sans-serif;"&gt;This is really nice interview, not too old, with Bill Leeb and Jeremy (I guess current member of FLA, also being part of LeftSpineDown). I like how those guys just keep doing it for years. Same with Skinny Puppy.&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="369" src="http://www.youtube.com/embed/YbHrraQwFec" width="500"&gt;&lt;/iframe&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: 'Trebuchet MS', sans-serif;"&gt;And a look back to 1999, when FLA did pretty good job on Quake III Arena soundtracks, including extension Team Arena &lt;span style="font-size: x-small;"&gt;(Sonic Mayhem did also few tracks)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;

&lt;iframe allowfullscreen="" frameborder="0" height="369" src="http://www.youtube.com/embed/ggWoBBw7T6Y" width="500"&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4164270769202864489-4250795952071594823?l=syntetik.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/fY_Bg972av_onBn-K0lmoPJCkWs/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/fY_Bg972av_onBn-K0lmoPJCkWs/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/fY_Bg972av_onBn-K0lmoPJCkWs/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/fY_Bg972av_onBn-K0lmoPJCkWs/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SyntetikBlok/~4/-Ji58BFBsJI" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://syntetik.blogspot.com/feeds/4250795952071594823/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4164270769202864489&amp;postID=4250795952071594823" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/4250795952071594823?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/4250795952071594823?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SyntetikBlok/~3/-Ji58BFBsJI/bill-leeb-fla-interview.html" title="Bill Leeb FLA interview" /><author><name>Jakub Krompolc</name><uri>http://www.blogger.com/profile/05137563533314710102</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="30" height="32" src="http://1.bp.blogspot.com/_TOHDngZ5Wak/Sc6tBw-BoaI/AAAAAAAABnA/l8FYSft9JHI/S220/blog_foto.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/YbHrraQwFec/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://syntetik.blogspot.com/2012/01/bill-leeb-fla-interview.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUEGSHw6fyp7ImA9WhRWGEk.&quot;"><id>tag:blogger.com,1999:blog-4164270769202864489.post-1499940870471090976</id><published>2012-01-04T16:31:00.000Z</published><updated>2012-01-06T11:00:29.217Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-06T11:00:29.217Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="jobs" /><title>matchmover job</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-RGn2jP7GYBU/TwTz-Ihy85I/AAAAAAAAE2c/WY_wu8BL9qA/s1600/Prime-Focus-Logo.gif" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-RGn2jP7GYBU/TwTz-Ihy85I/AAAAAAAAE2c/WY_wu8BL9qA/s1600/Prime-Focus-Logo.gif" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;Hello 3d job seekers, if you are interested in &lt;/span&gt;&lt;b style="font-family: 'Trebuchet MS', sans-serif;"&gt;3d matchmover&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt; job in &lt;/span&gt;&lt;a href="http://www.primefocusworld.com/" style="font-family: 'Trebuchet MS', sans-serif;"&gt;Prime Focus_London&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&amp;nbsp;Cg postproduction, you can contact me on my email with link to your online reel.&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;This is only for chance of recommendation and quicker application process.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;my email: syntetik1@gmail.com&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4164270769202864489-1499940870471090976?l=syntetik.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/D5N-Lk8elaOLCnY4i5wR3Zftax4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/D5N-Lk8elaOLCnY4i5wR3Zftax4/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/D5N-Lk8elaOLCnY4i5wR3Zftax4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/D5N-Lk8elaOLCnY4i5wR3Zftax4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SyntetikBlok/~4/-mBHX9y63vU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://syntetik.blogspot.com/feeds/1499940870471090976/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4164270769202864489&amp;postID=1499940870471090976" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/1499940870471090976?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/1499940870471090976?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SyntetikBlok/~3/-mBHX9y63vU/matchmover-job.html" title="matchmover job" /><author><name>Jakub Krompolc</name><uri>http://www.blogger.com/profile/05137563533314710102</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="30" height="32" src="http://1.bp.blogspot.com/_TOHDngZ5Wak/Sc6tBw-BoaI/AAAAAAAABnA/l8FYSft9JHI/S220/blog_foto.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-RGn2jP7GYBU/TwTz-Ihy85I/AAAAAAAAE2c/WY_wu8BL9qA/s72-c/Prime-Focus-Logo.gif" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://syntetik.blogspot.com/2012/01/matchmover-job.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEQNSXo6eCp7ImA9WhRWFUk.&quot;"><id>tag:blogger.com,1999:blog-4164270769202864489.post-2124793558063383003</id><published>2012-01-02T22:13:00.000Z</published><updated>2012-01-02T22:13:18.410Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-02T22:13:18.410Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="blog" /><title>PF 2012</title><content type="html">&lt;span style="font-family: Verdana, sans-serif;"&gt;Best wishes to all readers of my blog for year &lt;b&gt;2012&lt;/b&gt;!&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: Verdana, sans-serif; font-size: x-small;"&gt;&lt;i&gt;Jakub&lt;/i&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4164270769202864489-2124793558063383003?l=syntetik.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/npw9ATPPXAGP1anRfOWRTZ1FYUg/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/npw9ATPPXAGP1anRfOWRTZ1FYUg/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/npw9ATPPXAGP1anRfOWRTZ1FYUg/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/npw9ATPPXAGP1anRfOWRTZ1FYUg/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SyntetikBlok/~4/AiS4y4-GsYo" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://syntetik.blogspot.com/feeds/2124793558063383003/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4164270769202864489&amp;postID=2124793558063383003" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/2124793558063383003?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/2124793558063383003?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SyntetikBlok/~3/AiS4y4-GsYo/pf-2012.html" title="PF 2012" /><author><name>Jakub Krompolc</name><uri>http://www.blogger.com/profile/05137563533314710102</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="30" height="32" src="http://1.bp.blogspot.com/_TOHDngZ5Wak/Sc6tBw-BoaI/AAAAAAAABnA/l8FYSft9JHI/S220/blog_foto.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://syntetik.blogspot.com/2012/01/pf-2012.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ck4BSXczeCp7ImA9WhRXE0k.&quot;"><id>tag:blogger.com,1999:blog-4164270769202864489.post-7312398161276218414</id><published>2011-12-20T00:29:00.000Z</published><updated>2011-12-20T00:29:18.980Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-20T00:29:18.980Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="games" /><title>Borderlands 2 gameplay</title><content type="html">&lt;span style="font-family: 'Trebuchet MS', sans-serif;"&gt;This is leaked video from &lt;a href="http://www.borderlands2.com/"&gt;Borderlands 2&lt;/a&gt;, low quality but it still looks very cool. Mainly the variety of the whole world, stretching from mountains with falling snow to dusty desert. Everywhere you look, you can go there and play. Procedural generation of gun types, as creators say, promises millions of variations. The robot battle was looking pretty good and intense. It ironically reminded me of Doom ;) I like many ideas &lt;a href="http://www.gearboxsoftware.com/"&gt;they &lt;/a&gt;throw in.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="284" src="http://www.youtube.com/embed/jQF7GQjTjsM" width="500"&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4164270769202864489-7312398161276218414?l=syntetik.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/NlQzzVTor3dld99_PO4Ox_4rfGA/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/NlQzzVTor3dld99_PO4Ox_4rfGA/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/NlQzzVTor3dld99_PO4Ox_4rfGA/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/NlQzzVTor3dld99_PO4Ox_4rfGA/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SyntetikBlok/~4/b6Pfqk132iw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://syntetik.blogspot.com/feeds/7312398161276218414/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4164270769202864489&amp;postID=7312398161276218414" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/7312398161276218414?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/7312398161276218414?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SyntetikBlok/~3/b6Pfqk132iw/borderlands-2-gameplay.html" title="Borderlands 2 gameplay" /><author><name>Jakub Krompolc</name><uri>http://www.blogger.com/profile/05137563533314710102</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="30" height="32" src="http://1.bp.blogspot.com/_TOHDngZ5Wak/Sc6tBw-BoaI/AAAAAAAABnA/l8FYSft9JHI/S220/blog_foto.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/jQF7GQjTjsM/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://syntetik.blogspot.com/2011/12/borderlands-2-gameplay.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0YFQX8_eCp7ImA9WhRXEkw.&quot;"><id>tag:blogger.com,1999:blog-4164270769202864489.post-8562471971278576535</id><published>2011-12-12T02:27:00.000Z</published><updated>2011-12-18T14:38:30.140Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-18T14:38:30.140Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="games" /><category scheme="http://www.blogger.com/atom/ns#" term="id" /><title>Doom 3 source code free to download</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://resumbrae.com/ub/dms423/14/doom3.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;span style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;img border="0" height="149" src="http://resumbrae.com/ub/dms423/14/doom3.jpg" width="200" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style="font-family: 'Trebuchet MS', sans-serif;"&gt;As is &lt;/span&gt;&lt;span style="font-family: Georgia, 'Times New Roman', serif; font-size: large;"&gt;&lt;b&gt;id&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: 'Trebuchet MS', sans-serif;"&gt; software John Carmack`s good tradition, he made the engine available for public to download and use. If you are into game engines programming and want some reference for your code, go here for the source link:&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;a href="https://github.com/TTimo/doom3.gpl"&gt;https://github.com/TTimo/doom3.gpl&lt;/a&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: 'Trebuchet MS', sans-serif;"&gt;Also, old id games are still available for few £ to download &lt;a href="http://store.steampowered.com/app/9070/"&gt;here&lt;/a&gt; from Steam.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4164270769202864489-8562471971278576535?l=syntetik.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/JEkzEdomAwzoHgpIQ95bh6XORaI/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/JEkzEdomAwzoHgpIQ95bh6XORaI/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/JEkzEdomAwzoHgpIQ95bh6XORaI/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/JEkzEdomAwzoHgpIQ95bh6XORaI/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SyntetikBlok/~4/BqAenC0r66g" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://syntetik.blogspot.com/feeds/8562471971278576535/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4164270769202864489&amp;postID=8562471971278576535" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/8562471971278576535?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/8562471971278576535?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SyntetikBlok/~3/BqAenC0r66g/doom-3-source-code-free-to-download-now.html" title="Doom 3 source code free to download" /><author><name>Jakub Krompolc</name><uri>http://www.blogger.com/profile/05137563533314710102</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="30" height="32" src="http://1.bp.blogspot.com/_TOHDngZ5Wak/Sc6tBw-BoaI/AAAAAAAABnA/l8FYSft9JHI/S220/blog_foto.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://syntetik.blogspot.com/2011/12/doom-3-source-code-free-to-download-now.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DU8MRH8yeSp7ImA9WhRXEkw.&quot;"><id>tag:blogger.com,1999:blog-4164270769202864489.post-4320511933961809085</id><published>2011-12-04T01:21:00.001Z</published><updated>2011-12-18T14:18:05.191Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-18T14:18:05.191Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="games" /><category scheme="http://www.blogger.com/atom/ns#" term="id" /><title>Rage similarities to Borderlands</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-BmSlMOvlIzA/TtrVGhcgjrI/AAAAAAAAEx0/9D4slws-qLs/s1600/2011-12-04_00002.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="125" src="http://3.bp.blogspot.com/-BmSlMOvlIzA/TtrVGhcgjrI/AAAAAAAAEx0/9D4slws-qLs/s200/2011-12-04_00002.jpg" width="200" /&gt;&lt;/a&gt;&lt;a href="http://1.bp.blogspot.com/-GP324DwjuO4/TtrVIrx0QWI/AAAAAAAAEx8/-L-dTDbLwME/s1600/2011-12-04_00003.jpg" imageanchor="1" style="clear: right; display: inline !important; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="125" src="http://1.bp.blogspot.com/-GP324DwjuO4/TtrVIrx0QWI/AAAAAAAAEx8/-L-dTDbLwME/s200/2011-12-04_00003.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;I just played &lt;/span&gt;&lt;b style="font-family: 'Trebuchet MS', sans-serif; text-align: -webkit-auto;"&gt;Borderlands &lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif; text-align: -webkit-auto;"&gt;today for the first time and I was amazed. There were so many elements the same as what I saw in Rage. Here`s few I`ve noticed:&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;being set in future but in rather wild rough world&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;bandits disturbing people in their settlements and player getting missions to help them&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;getting paid for those missions and travelling around the land&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;choosing what guns I carry and what I can use&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;gaining trust with locals by completing missions&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;driving cars with boost speed&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;slow recharge of shield (Nanotrites in Rage) and coming back to life after being killed&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;weapon upgrades&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;buy/sell credit system&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;Job Board in town&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;div&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-Ri_boHZDNcQ/Tt1_3wen_SI/AAAAAAAAEyE/Yl2_C8Gtq_o/s1600/2011-12-06_00003.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://2.bp.blogspot.com/-Ri_boHZDNcQ/Tt1_3wen_SI/AAAAAAAAEyE/Yl2_C8Gtq_o/s320/2011-12-06_00003.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;What`s really nice is more information and control in this game and it feels like a more proper Role Playing Game. I liked how you easily set your character`s name and even colors. Also very detailed game engine settings compared to Rage. Being able to change detail of vegetation or having 3 levels of texture quality (&lt;a href="http://en.wikipedia.org/wiki/Borderlands_(video_game)"&gt;Borderlands is using modified Unreal Engine 3&lt;/a&gt;). But what really got me was walking out from Dr.Ned`s shed and seeing a night sky! There is day and night here, something that is oddly missing in Rage (probably due to its baked textures, which was maybe to keep FPS high). There is also actual map! Something missing quite a lot in Rage, also horizonal compass with mission direction (genius idea). The whole game feels also more like a real world with more freedom and randomness. The comic book style look of the game is also something cool and unique.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;Considering Borderlands was released around october 2009 I guess this is one of the sources where id software took inspiration. It feels like in Rage, they wanted to take similar approach, but simplify it. I need to say, the shooting in Rage is done the best from any games out there. I just get the feeling by going to open-world and RPG&amp;nbsp;type of game, they split their efforts and abandoned the pure genre of first person shooter.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;Let`s imagine they wouldn`t build all this Wasteland world with its bit confusing Authority and Mutants story plot... They could make just great action packed levels (maybe in Wasteland environment, why not), but also making the game bigger and longer to play. Hopefully there is Doom 4 soon with less RPG and more levels with great action. The release could also come sooner then in another 5 years or so. It`s about more focusing on the gameplay, but graphics could still use idTech5 - not trying to push the engine again with some idTech6. I mean more people could have the hardware to play it smooth in high detail.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4164270769202864489-4320511933961809085?l=syntetik.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/TPccM4tW6S6m075QYx06mK71XtU/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/TPccM4tW6S6m075QYx06mK71XtU/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SyntetikBlok/~4/CsJ_UR6a-WU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://syntetik.blogspot.com/feeds/4320511933961809085/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4164270769202864489&amp;postID=4320511933961809085" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/4320511933961809085?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/4320511933961809085?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SyntetikBlok/~3/CsJ_UR6a-WU/rage-similarities-to-borderlands.html" title="Rage similarities to Borderlands" /><author><name>Jakub Krompolc</name><uri>http://www.blogger.com/profile/05137563533314710102</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="30" height="32" src="http://1.bp.blogspot.com/_TOHDngZ5Wak/Sc6tBw-BoaI/AAAAAAAABnA/l8FYSft9JHI/S220/blog_foto.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-BmSlMOvlIzA/TtrVGhcgjrI/AAAAAAAAEx0/9D4slws-qLs/s72-c/2011-12-04_00002.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://syntetik.blogspot.com/2011/12/rage-similarities-to-borderlands.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0YDR3g6fSp7ImA9WhRRGUg.&quot;"><id>tag:blogger.com,1999:blog-4164270769202864489.post-1939669222320468195</id><published>2011-12-03T23:32:00.000Z</published><updated>2011-12-03T23:32:56.615Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-03T23:32:56.615Z</app:edited><title>NextGen Skills Welcome |</title><content type="html">&lt;a href="http://www.nextgenskills.com/"&gt;NextGen Skills Welcome |&lt;/a&gt;:&lt;br /&gt;&lt;br /&gt;A website for the UK campaign supporting IT education. One of the focuses is growing talent pool for the visual effects industry.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4164270769202864489-1939669222320468195?l=syntetik.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/nkta9BCaF1tOTEe4Jqa0mb26uOY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/nkta9BCaF1tOTEe4Jqa0mb26uOY/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SyntetikBlok/~4/05WuVYWZSLA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://syntetik.blogspot.com/feeds/1939669222320468195/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4164270769202864489&amp;postID=1939669222320468195" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/1939669222320468195?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/1939669222320468195?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SyntetikBlok/~3/05WuVYWZSLA/nextgen-skills-welcome.html" title="NextGen Skills Welcome |" /><author><name>Jakub Krompolc</name><uri>http://www.blogger.com/profile/05137563533314710102</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="30" height="32" src="http://1.bp.blogspot.com/_TOHDngZ5Wak/Sc6tBw-BoaI/AAAAAAAABnA/l8FYSft9JHI/S220/blog_foto.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://syntetik.blogspot.com/2011/12/nextgen-skills-welcome.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUEGSH4zfip7ImA9WhRRF04.&quot;"><id>tag:blogger.com,1999:blog-4164270769202864489.post-4813882615947157092</id><published>2011-12-01T10:00:00.000Z</published><updated>2011-12-01T10:00:29.086Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-01T10:00:29.086Z</app:edited><title>Trailer Premiere - Video -IGN</title><content type="html">&lt;a href="http://uk.ign.com/videos/2011/11/30/john-carter-trailer"&gt;Trailer Premiere - Video -IGN&lt;/a&gt;:&lt;br /&gt;&lt;br /&gt;&lt;a style="font-size:13px" href="https://chrome.google.com/webstore/detail/pengoopmcjnbflcjbmoeodbmoflcgjlk"&gt;'via Blog this'&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4164270769202864489-4813882615947157092?l=syntetik.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/XWYzMRR2J2-gIBA3beesXZhDKgw/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/XWYzMRR2J2-gIBA3beesXZhDKgw/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SyntetikBlok/~4/cBQdcuKKQgw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://syntetik.blogspot.com/feeds/4813882615947157092/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4164270769202864489&amp;postID=4813882615947157092" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/4813882615947157092?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/4813882615947157092?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SyntetikBlok/~3/cBQdcuKKQgw/trailer-premiere-video-ign.html" title="Trailer Premiere - Video -IGN" /><author><name>Jakub Krompolc</name><uri>http://www.blogger.com/profile/05137563533314710102</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="30" height="32" src="http://1.bp.blogspot.com/_TOHDngZ5Wak/Sc6tBw-BoaI/AAAAAAAABnA/l8FYSft9JHI/S220/blog_foto.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://syntetik.blogspot.com/2011/12/trailer-premiere-video-ign.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0ENSX84eCp7ImA9WhRRF00.&quot;"><id>tag:blogger.com,1999:blog-4164270769202864489.post-3941810833852090679</id><published>2011-12-01T01:08:00.000Z</published><updated>2011-12-01T01:08:18.130Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-01T01:08:18.130Z</app:edited><title>id Software: New IP after Rage “would be really hard” « BeefJack - The Gamer's Sauce</title><content type="html">&lt;a href="http://beefjack.com/news/id-software-new-ip-after-rage-would-be-really-hard/"&gt;id Software: New IP after Rage “would be really hard” « BeefJack - The Gamer's Sauce&lt;/a&gt;:&lt;br /&gt;&lt;br /&gt;&lt;a style="font-size:13px" href="https://chrome.google.com/webstore/detail/pengoopmcjnbflcjbmoeodbmoflcgjlk"&gt;'via Blog this'&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4164270769202864489-3941810833852090679?l=syntetik.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/3YptZ1p9vMiKcIpsCqxo2WvV00A/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/3YptZ1p9vMiKcIpsCqxo2WvV00A/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SyntetikBlok/~4/DV_wkhgM9sQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://syntetik.blogspot.com/feeds/3941810833852090679/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4164270769202864489&amp;postID=3941810833852090679" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/3941810833852090679?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/3941810833852090679?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SyntetikBlok/~3/DV_wkhgM9sQ/id-software-new-ip-after-rage-would-be.html" title="id Software: New IP after Rage “would be really hard” « BeefJack - The Gamer's Sauce" /><author><name>Jakub Krompolc</name><uri>http://www.blogger.com/profile/05137563533314710102</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="30" height="32" src="http://1.bp.blogspot.com/_TOHDngZ5Wak/Sc6tBw-BoaI/AAAAAAAABnA/l8FYSft9JHI/S220/blog_foto.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://syntetik.blogspot.com/2011/12/id-software-new-ip-after-rage-would-be.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DE8GR3o5cCp7ImA9WhRRFko.&quot;"><id>tag:blogger.com,1999:blog-4164270769202864489.post-5033735109580618951</id><published>2011-11-30T18:13:00.000Z</published><updated>2011-11-30T18:13:46.428Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-11-30T18:13:46.428Z</app:edited><title>iAnimate.net - Home</title><content type="html">&lt;a href="http://www.ianimate.net/"&gt;iAnimate.net - Home&lt;/a&gt;:&lt;br /&gt;&lt;br /&gt;&lt;a style="font-size:13px" href="https://chrome.google.com/webstore/detail/pengoopmcjnbflcjbmoeodbmoflcgjlk"&gt;'via Blog this'&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4164270769202864489-5033735109580618951?l=syntetik.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/5X3Tnd7xMu73Nr7YGzA02tvVdZk/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/5X3Tnd7xMu73Nr7YGzA02tvVdZk/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SyntetikBlok/~4/XVN2Oaav5yA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://syntetik.blogspot.com/feeds/5033735109580618951/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4164270769202864489&amp;postID=5033735109580618951" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/5033735109580618951?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/5033735109580618951?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SyntetikBlok/~3/XVN2Oaav5yA/ianimatenet-home.html" title="iAnimate.net - Home" /><author><name>Jakub Krompolc</name><uri>http://www.blogger.com/profile/05137563533314710102</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="30" height="32" src="http://1.bp.blogspot.com/_TOHDngZ5Wak/Sc6tBw-BoaI/AAAAAAAABnA/l8FYSft9JHI/S220/blog_foto.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://syntetik.blogspot.com/2011/11/ianimatenet-home.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ak8HRn8-fip7ImA9WhRRFk0.&quot;"><id>tag:blogger.com,1999:blog-4164270769202864489.post-7811394306524044012</id><published>2011-11-29T22:04:00.001Z</published><updated>2011-11-29T23:20:37.156Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-11-29T23:20:37.156Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="studios" /><category scheme="http://www.blogger.com/atom/ns#" term="movies" /><category scheme="http://www.blogger.com/atom/ns#" term="animation" /><category scheme="http://www.blogger.com/atom/ns#" term="rigging" /><category scheme="http://www.blogger.com/atom/ns#" term="hardware" /><category scheme="http://www.blogger.com/atom/ns#" term="pipeline" /><title>ILM Creating the Impossible</title><content type="html">&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;This is 6 youtube videos of a document about &lt;b&gt;Industrial Light &amp;amp; Magic&lt;/b&gt;. It`s very cool (and that`s why it goes on my blog of course!) as it goes from 70`s Star Wars movies, there is Denis Murren and John Dykstra, the veterans of film visual effects that are still active until today, which is amazing, and it goes until today with last 6th part to ILM`s involvement on Iron Man with Jon Favreau or J.J.Abrams on Star Trek.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif; font-size: x-small;"&gt;(you will see the rest of 2-6 parts when this video finishes or in the youtube sidebar)&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="284" src="http://www.youtube.com/embed/oOga2Mf8KQI" width="500"&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4164270769202864489-7811394306524044012?l=syntetik.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/mr4gCK_by-B5BnOgLTchQdh8iMk/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/mr4gCK_by-B5BnOgLTchQdh8iMk/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/mr4gCK_by-B5BnOgLTchQdh8iMk/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/mr4gCK_by-B5BnOgLTchQdh8iMk/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SyntetikBlok/~4/-t7p_w_upbo" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://syntetik.blogspot.com/feeds/7811394306524044012/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4164270769202864489&amp;postID=7811394306524044012" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/7811394306524044012?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/7811394306524044012?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SyntetikBlok/~3/-t7p_w_upbo/ilm-creating-impossible.html" title="ILM Creating the Impossible" /><author><name>Jakub Krompolc</name><uri>http://www.blogger.com/profile/05137563533314710102</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="30" height="32" src="http://1.bp.blogspot.com/_TOHDngZ5Wak/Sc6tBw-BoaI/AAAAAAAABnA/l8FYSft9JHI/S220/blog_foto.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/oOga2Mf8KQI/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://syntetik.blogspot.com/2011/11/ilm-creating-impossible.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkMGRnY4fCp7ImA9WhRRE0s.&quot;"><id>tag:blogger.com,1999:blog-4164270769202864489.post-1813685111056917336</id><published>2011-11-27T02:19:00.001Z</published><updated>2011-11-27T02:20:27.834Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-11-27T02:20:27.834Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="animation" /><category scheme="http://www.blogger.com/atom/ns#" term="rigging" /><title>maya hair jiggle setup</title><content type="html">&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-zwA7iF5xnnY/TtGePcmz55I/AAAAAAAAEtQ/gUE1qgq0Uwc/s1600/maya_follicle_jiggle_setup.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="167" src="http://3.bp.blogspot.com/-zwA7iF5xnnY/TtGePcmz55I/AAAAAAAAEtQ/gUE1qgq0Uwc/s200/maya_follicle_jiggle_setup.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;I wanted to show to students an example of using Maya hair dynamics for jiggle, when they are rigging cars, but couldn`t find something on youtube, so I made Maya scene. This is also useful for anything that needs to be attached and bounce around. Maya 2011 scene is for download here:&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;a href="http://www.jakubkrompolc.net/sublink/download.html"&gt;http://www.jakubkrompolc.net/sublink/download.html&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4164270769202864489-1813685111056917336?l=syntetik.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/1VsBBXIkWBCbBXgJBnCMrHPZ748/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/1VsBBXIkWBCbBXgJBnCMrHPZ748/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/1VsBBXIkWBCbBXgJBnCMrHPZ748/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/1VsBBXIkWBCbBXgJBnCMrHPZ748/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SyntetikBlok/~4/GhyD-iD6iGU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://syntetik.blogspot.com/feeds/1813685111056917336/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4164270769202864489&amp;postID=1813685111056917336" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/1813685111056917336?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/1813685111056917336?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SyntetikBlok/~3/GhyD-iD6iGU/maya-hair-jiggle-setup_27.html" title="maya hair jiggle setup" /><author><name>Jakub Krompolc</name><uri>http://www.blogger.com/profile/05137563533314710102</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="30" height="32" src="http://1.bp.blogspot.com/_TOHDngZ5Wak/Sc6tBw-BoaI/AAAAAAAABnA/l8FYSft9JHI/S220/blog_foto.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-zwA7iF5xnnY/TtGePcmz55I/AAAAAAAAEtQ/gUE1qgq0Uwc/s72-c/maya_follicle_jiggle_setup.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://syntetik.blogspot.com/2011/11/maya-hair-jiggle-setup_27.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DU8MRHw7cCp7ImA9WhRXEkw.&quot;"><id>tag:blogger.com,1999:blog-4164270769202864489.post-6606666927113253620</id><published>2011-11-25T01:25:00.001Z</published><updated>2011-12-18T14:18:05.208Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-18T14:18:05.208Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="studios" /><category scheme="http://www.blogger.com/atom/ns#" term="games" /><category scheme="http://www.blogger.com/atom/ns#" term="id" /><category scheme="http://www.blogger.com/atom/ns#" term="music" /><title>Making of music for Rage</title><content type="html">&lt;div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://thecomet.com/images/sized/images/articles/2010/Rod_Abernethy_-324x195.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="120" src="http://thecomet.com/images/sized/images/articles/2010/Rod_Abernethy_-324x195.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;Read about making music score for &lt;b&gt;Rage&lt;/b&gt; game by Rod Abernethy.&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;"...a mix of orchestra and hybrid techno, both elements that I used for RAGE..."&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;a href="http://thecomet.com/posts/top_score_composer_rod_abernethy_on_the_road_to_rage"&gt;link here&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4164270769202864489-6606666927113253620?l=syntetik.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/N4JJuyc08d5WEoZTUmwlE10BPp4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/N4JJuyc08d5WEoZTUmwlE10BPp4/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/N4JJuyc08d5WEoZTUmwlE10BPp4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/N4JJuyc08d5WEoZTUmwlE10BPp4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SyntetikBlok/~4/aDpp7MZEcbA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://syntetik.blogspot.com/feeds/6606666927113253620/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4164270769202864489&amp;postID=6606666927113253620" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/6606666927113253620?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/6606666927113253620?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SyntetikBlok/~3/aDpp7MZEcbA/top-score-composer-rod-abernethy-on.html" title="Making of music for Rage" /><author><name>Jakub Krompolc</name><uri>http://www.blogger.com/profile/05137563533314710102</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="30" height="32" src="http://1.bp.blogspot.com/_TOHDngZ5Wak/Sc6tBw-BoaI/AAAAAAAABnA/l8FYSft9JHI/S220/blog_foto.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://syntetik.blogspot.com/2011/11/top-score-composer-rod-abernethy-on.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEICRHk9fCp7ImA9WhRRFEk.&quot;"><id>tag:blogger.com,1999:blog-4164270769202864489.post-333550763296397441</id><published>2011-11-21T00:39:00.001Z</published><updated>2011-11-28T01:09:25.764Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-11-28T01:09:25.764Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="systems" /><title>AI computer chip</title><content type="html">&lt;div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://t2.gstatic.com/images?q=tbn:ANd9GcSVZ-XpMsaf7KRXWk2I_S4LK8JBPODZ96TP6CiQ7-WFllr0DRdu" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="149" src="http://t2.gstatic.com/images?q=tbn:ANd9GcSVZ-XpMsaf7KRXWk2I_S4LK8JBPODZ96TP6CiQ7-WFllr0DRdu" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;
"&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;Researchers at the Massachusetts&amp;nbsp;Institute of Technology have designed a computer chip that mimics how the brain's neurons adapt in response to new information"&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.bbc.co.uk/news/technology-15772240" style="font-family: 'Trebuchet MS', sans-serif;"&gt;AI moves closer with brain chip&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4164270769202864489-333550763296397441?l=syntetik.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/4iWW_sJUGfhoDl9mOCBpZovkZiQ/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/4iWW_sJUGfhoDl9mOCBpZovkZiQ/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/4iWW_sJUGfhoDl9mOCBpZovkZiQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/4iWW_sJUGfhoDl9mOCBpZovkZiQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SyntetikBlok/~4/hIMHmZVlaCs" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://syntetik.blogspot.com/feeds/333550763296397441/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4164270769202864489&amp;postID=333550763296397441" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/333550763296397441?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/333550763296397441?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SyntetikBlok/~3/hIMHmZVlaCs/ai-moves-closer-with-brain-chip.html" title="AI computer chip" /><author><name>Jakub Krompolc</name><uri>http://www.blogger.com/profile/05137563533314710102</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="30" height="32" src="http://1.bp.blogspot.com/_TOHDngZ5Wak/Sc6tBw-BoaI/AAAAAAAABnA/l8FYSft9JHI/S220/blog_foto.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://syntetik.blogspot.com/2011/11/ai-moves-closer-with-brain-chip.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUMMR38yfyp7ImA9WhRSFEU.&quot;"><id>tag:blogger.com,1999:blog-4164270769202864489.post-6856769151891948233</id><published>2011-11-16T23:41:00.001Z</published><updated>2011-11-16T23:51:26.197Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-11-16T23:51:26.197Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="studios" /><category scheme="http://www.blogger.com/atom/ns#" term="movies" /><category scheme="http://www.blogger.com/atom/ns#" term="animation" /><category scheme="http://www.blogger.com/atom/ns#" term="rigging" /><title>Mirror Mirror trailer</title><content type="html">&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;So here is the "other Snowhite", now named Mirror Mirror. Sometimes also dubbed "the one with Julia Roberts" :) In the trailer is also our CG animated&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;wooden&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;mannequin (2 shots by the end), coming from our new growing creature department at &lt;/span&gt;&lt;a href="http://www.primefocusworld.com/location/uk/Prime-Focus-Film" style="font-family: 'Trebuchet MS', sans-serif;"&gt;Prime Focus Film&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt; in London.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;

&lt;iframe allowfullscreen="" frameborder="0" height="284" src="http://www.youtube.com/embed/-RjEW5ArYEs" width="500"&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4164270769202864489-6856769151891948233?l=syntetik.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/NYqEz5r9Vw2SCCWq_o-3SDiJUGU/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/NYqEz5r9Vw2SCCWq_o-3SDiJUGU/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/NYqEz5r9Vw2SCCWq_o-3SDiJUGU/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/NYqEz5r9Vw2SCCWq_o-3SDiJUGU/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SyntetikBlok/~4/r2RMMc8AFDo" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://syntetik.blogspot.com/feeds/6856769151891948233/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4164270769202864489&amp;postID=6856769151891948233" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/6856769151891948233?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/6856769151891948233?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SyntetikBlok/~3/r2RMMc8AFDo/mirror-mirror-trailer.html" title="Mirror Mirror trailer" /><author><name>Jakub Krompolc</name><uri>http://www.blogger.com/profile/05137563533314710102</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="30" height="32" src="http://1.bp.blogspot.com/_TOHDngZ5Wak/Sc6tBw-BoaI/AAAAAAAABnA/l8FYSft9JHI/S220/blog_foto.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/-RjEW5ArYEs/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://syntetik.blogspot.com/2011/11/mirror-mirror-trailer.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ak4ER3s6cCp7ImA9WhRSFEU.&quot;"><id>tag:blogger.com,1999:blog-4164270769202864489.post-1197922203183429363</id><published>2011-11-16T18:06:00.000Z</published><updated>2011-11-17T00:15:06.518Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-11-17T00:15:06.518Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="art" /><category scheme="http://www.blogger.com/atom/ns#" term="studios" /><category scheme="http://www.blogger.com/atom/ns#" term="movies" /><category scheme="http://www.blogger.com/atom/ns#" term="animation" /><category scheme="http://www.blogger.com/atom/ns#" term="rigging" /><title>Brave Trailer - YouTube</title><content type="html">&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;Disney/Pixar has published&amp;nbsp;trailer for their highly watched upcoming movie&amp;nbsp;Brave.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="284" src="http://www.youtube.com/embed/TEHWDA_6e3M" width="500"&gt;&lt;/iframe&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4164270769202864489-1197922203183429363?l=syntetik.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/95OzR43d1qB7UJE_MEVAC8iQhVY/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/95OzR43d1qB7UJE_MEVAC8iQhVY/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/95OzR43d1qB7UJE_MEVAC8iQhVY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/95OzR43d1qB7UJE_MEVAC8iQhVY/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SyntetikBlok/~4/YmGzkoKFHkU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://syntetik.blogspot.com/feeds/1197922203183429363/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4164270769202864489&amp;postID=1197922203183429363" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/1197922203183429363?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/1197922203183429363?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SyntetikBlok/~3/YmGzkoKFHkU/brave-trailer-youtube.html" title="Brave Trailer - YouTube" /><author><name>Jakub Krompolc</name><uri>http://www.blogger.com/profile/05137563533314710102</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="30" height="32" src="http://1.bp.blogspot.com/_TOHDngZ5Wak/Sc6tBw-BoaI/AAAAAAAABnA/l8FYSft9JHI/S220/blog_foto.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/TEHWDA_6e3M/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://syntetik.blogspot.com/2011/11/brave-trailer-youtube.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUANSHo8cSp7ImA9WhRSFE0.&quot;"><id>tag:blogger.com,1999:blog-4164270769202864489.post-4499101405371192129</id><published>2011-11-15T14:33:00.000Z</published><updated>2011-11-16T01:43:19.479Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-11-16T01:43:19.479Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="studios" /><category scheme="http://www.blogger.com/atom/ns#" term="jobs" /><category scheme="http://www.blogger.com/atom/ns#" term="events" /><title>UK extends film tax breaks</title><content type="html">&lt;div&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;Good news for UK film and visual effects as well! Film tax breaks have been extended until 2015.&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;Read more at&amp;nbsp;&lt;/span&gt;&lt;a href="http://www.reuters.com/article/2011/11/11/us-britain-tax-f-idUSTRE7AA2TS20111111" style="font-family: 'Trebuchet MS', sans-serif;"&gt;Reuters&amp;nbsp;news&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;.&lt;/span&gt;&lt;/div&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;And as addition related to this subject, &lt;a href="http://www.fxguide.com/fxpodcasts/fxpodcast-200th-episode-london-calling/"&gt;here is annual 200th podcast from Vfx Guide&lt;/a&gt;&amp;nbsp;being made recently. Managers of London top film post-production houses are being interviewed about recent state of the industry, with some looking back in its history. It`s aptly called "London Calling" :)&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4164270769202864489-4499101405371192129?l=syntetik.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/VZrJ_EUDG4TNO0s67eViVoS5AVo/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/VZrJ_EUDG4TNO0s67eViVoS5AVo/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/VZrJ_EUDG4TNO0s67eViVoS5AVo/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/VZrJ_EUDG4TNO0s67eViVoS5AVo/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SyntetikBlok/~4/QC2MQGReAaA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://syntetik.blogspot.com/feeds/4499101405371192129/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4164270769202864489&amp;postID=4499101405371192129" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/4499101405371192129?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/4499101405371192129?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SyntetikBlok/~3/QC2MQGReAaA/uk-extends-film-tax-breaks-to-industrys.html" title="UK extends film tax breaks" /><author><name>Jakub Krompolc</name><uri>http://www.blogger.com/profile/05137563533314710102</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="30" height="32" src="http://1.bp.blogspot.com/_TOHDngZ5Wak/Sc6tBw-BoaI/AAAAAAAABnA/l8FYSft9JHI/S220/blog_foto.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://syntetik.blogspot.com/2011/11/uk-extends-film-tax-breaks-to-industrys.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A08HSHwyeyp7ImA9WhRTEko.&quot;"><id>tag:blogger.com,1999:blog-4164270769202864489.post-5371771991201941260</id><published>2011-11-03T00:23:00.001Z</published><updated>2011-11-03T00:23:59.293Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-11-03T00:23:59.293Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="studios" /><category scheme="http://www.blogger.com/atom/ns#" term="animation" /><category scheme="http://www.blogger.com/atom/ns#" term="rigging" /><title>making of 3d animated cats</title><content type="html">&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;a href="http://www.youtube.com/user/mpcvfx"&gt;MPC podcast&lt;/a&gt; shows behinds the scenes of Cat`s Pride commercial postproduction. This project involved 2 full cg cats (4 with variations) and the video shows the process of modelling, rigging and grooming and discusses some compositing challenges as well.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="284" src="http://www.youtube.com/embed/4UDcyr01bPw" width="500"&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4164270769202864489-5371771991201941260?l=syntetik.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/u6YhczUT2-m-lItfhAnbFMRsuTk/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/u6YhczUT2-m-lItfhAnbFMRsuTk/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/u6YhczUT2-m-lItfhAnbFMRsuTk/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/u6YhczUT2-m-lItfhAnbFMRsuTk/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SyntetikBlok/~4/cCZlIyd0Hbk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://syntetik.blogspot.com/feeds/5371771991201941260/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4164270769202864489&amp;postID=5371771991201941260" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/5371771991201941260?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/5371771991201941260?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SyntetikBlok/~3/cCZlIyd0Hbk/making-of-3d-animated-cats.html" title="making of 3d animated cats" /><author><name>Jakub Krompolc</name><uri>http://www.blogger.com/profile/05137563533314710102</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="30" height="32" src="http://1.bp.blogspot.com/_TOHDngZ5Wak/Sc6tBw-BoaI/AAAAAAAABnA/l8FYSft9JHI/S220/blog_foto.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/4UDcyr01bPw/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://syntetik.blogspot.com/2011/11/making-of-3d-animated-cats.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DU8MRH8zcCp7ImA9WhRXEkw.&quot;"><id>tag:blogger.com,1999:blog-4164270769202864489.post-4109146720751052951</id><published>2011-10-30T15:01:00.002Z</published><updated>2011-12-18T14:18:05.188Z</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-18T14:18:05.188Z</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="games" /><category scheme="http://www.blogger.com/atom/ns#" term="id" /><title>Rage review</title><content type="html">&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;So, I have finished the long expected id`s game Rage. Here are some final screenshots and my review below.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-kY0vk6TAYNo/Tqx851eAysI/AAAAAAAAEoI/yKY4gzGRb9k/s1600/2011-10-29_00005.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;span class="Apple-style-span" style="-webkit-text-decorations-in-effect: none; color: black;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;a href="http://4.bp.blogspot.com/-I_-Ak8jW1Lo/Tqx9L2ieI1I/AAAAAAAAEoY/R2sxNwnqKfM/s1600/2011-10-29_00015.jpg" imageanchor="1" style="display: inline !important; margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="150" src="http://4.bp.blogspot.com/-I_-Ak8jW1Lo/Tqx9L2ieI1I/AAAAAAAAEoY/R2sxNwnqKfM/s200/2011-10-29_00015.jpg" width="200" /&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="-webkit-text-decorations-in-effect: none; color: black;"&gt;&lt;a href="http://2.bp.blogspot.com/-c-niywM474w/Tq1Lx4NyyrI/AAAAAAAAEpQ/Vd1reAp2F6Q/s1600/2011-10-29_00029.jpg" imageanchor="1" style="clear: right; display: inline !important; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="150" src="http://2.bp.blogspot.com/-c-niywM474w/Tq1Lx4NyyrI/AAAAAAAAEpQ/Vd1reAp2F6Q/s200/2011-10-29_00029.jpg" width="200" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;span class="Apple-style-span" style="-webkit-text-decorations-in-effect: none; color: black;"&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;a href="https://picasaweb.google.com/108987559113070929309/Rage29102011"&gt;picassa album with all images&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;(you can see all other screenshots if you filter only "rage" labelled posts)&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;Id legacy&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;First let`s say what has been stated before, this is great looking first person shooter. Id software has a good looking game engine and game art as one of their top priorities. This, combined with fluent performance (apart from texture up-resing), great animation and perfected shooting response of weapons and enemies is amazing experience. This is what they are famous for and always delivered in Doom 3, Quake 3 Arena, Quake series etc. I think they took Doom3 critique about its linear nature and repetitive gameplay maybe too seriously and started working on very ambitious story-driven game, adding elements never done by id before. It was interesting to see one of the Rage demos in september, where they remind you that it is still mainly an FP shooter and that id has invented this. Which did sound like going back in history and retreat from their ambitions, giving a bit ambiguous message about what to expect.&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;Story&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;Now let`s look at the story and I`ll start at the end. It was a bit unexpected. I was like: that`s it?? This pretty much topped the whole unsatisfied feeling about the story, which I had later during the game. I was somehow recruited by Resistance, without being really motivated to join them and explained who is Authority which they fight against. This is the main line of the story, but it doesn`t work somehow. I`m told Authority is looking for me, because I am Ark survivor, but I`m not sure, what they want. Also&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;"someone said" t&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;hey also do modifications on mutants and control them, no proof. There is no clear reason to fight them. And there is no plan as well about what will happen if we defeat them. There is some desire to activate all other Arks and start a revolution, which I manage in the last mission. Arks emerge on surface and that is The End. Player doesn`t see anything positive happening after this. The game just ends. Also it raises doubts, as Authority knows I breached their system and Arks will emerge on surface, first thing they would do is get there and arrest/kill those guys who have no weapons just woken up from hybernation. And what happens to me, the player? I`m sure I would still have to fight my way back to Subway Town.&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;So as I progressed, I didn`t have much motivation to fight Authority. There were exceptions, like killing bandits or mutants to help defend the settlements, protect delivery of goods, make roads safer or find someone`s lost wife. Express package delivery was fun too. But these were only side missions. The main target of the game remained unclear.&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;As an example, here is a goal from previous id game Doom3: Close the gate to Hell on Mars as demons could get to Earth.&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;It was simple, but it worked.&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;Non-player Characters&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;During game you meet different "guide" NPCs who send you on the missions. First one is Dan Hagart voiced by John Goodman (Big Lebowski) and from all other that follow, this one was the best. He is the one who saves you from the Ark and gives you the first gun and later his crossbow as a personal gift. It`s a shame he doesn`t appear later in the story as your guide or maybe a member of the Resistance, as his performance was best. Only one thing was strange, as he almost makes it your fault, that his settlement is under attention and getting trouble "since you are here". But it was him, who saved you from the Ark on the first place and asked to do "dirty work" for them.&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;Later you have to move to Wellspring and after that to Subway Town, but you`re missing this Dan Hagart-type person who is on your side. Others seem to clearly care about their business and you do jobs for them. The player to NPCs relationships is where the game story starts to crack as well. Making a game like this is the same as making a movie. Audience needs to find some lead character, which they like and find realistic as a human being with their joys and problems. The side characters in Wellspring and Subway were pretty good in their small roles, giving you tips and comments. With leading NPCs, with first half of the game there was Dan Hagart, and quite good Wellspring Mayor and Sheriff. With Resistance people it gets worse and hits peak with&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;Subway Town mayor&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;Redstone. His peformance was a parody of small-town mafia boss. I mean, even bad character can be interesting and fun. Not in this case. Also I guess his original design remains on the Subway Town loading image, but I`m not sure what happened during his convertion to a game asset... :)&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;Just to add, you cannot skip the character speaking and have to listen to all the stuff.&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;Environment Interaction&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;As much as canyons and messy indoors look realistic, they feel frozen. Compared to Doom3, you cannot even push a chair in empty office. There are many cases where invisible wall stops you going further on a concrete block to look around. You cannot even die falling from a cliff, because it`s simply blocked. You are simply forced to follow prepared path, like in a castle tour. A bit more freedom is outside when you are driving.&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;I guess this is the cost of pre-rendered megatexture world of idTech5. Rage team`s shedule couldn`t probably allow to build free-movement environment, while maintaining the same quality level. The missing rigid dynamics are probably to keep FPS high, although nvidia PhysX could provide enough power, but this is only PC option.&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;Summary&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;Rage is top quality game, a lot of fun and great atmosphere. Id software worked with RPG elements for the first time and made a big step into more complex world then a plain shooter. There are times when it really works and it`s nice experience. They should now assess their priorities for next game, learn from this project, but also cut down the development time for the release of the next title.&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;As an id fan I`m giving &lt;b style="font-size: x-large;"&gt;9/10&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4164270769202864489-4109146720751052951?l=syntetik.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/lIrymnTPGcrXEhNJOSiAJfHuOPE/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/lIrymnTPGcrXEhNJOSiAJfHuOPE/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/lIrymnTPGcrXEhNJOSiAJfHuOPE/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/lIrymnTPGcrXEhNJOSiAJfHuOPE/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SyntetikBlok/~4/xCCUyJypLwk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://syntetik.blogspot.com/feeds/4109146720751052951/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4164270769202864489&amp;postID=4109146720751052951" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/4109146720751052951?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/4109146720751052951?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SyntetikBlok/~3/xCCUyJypLwk/rage-review.html" title="Rage review" /><author><name>Jakub Krompolc</name><uri>http://www.blogger.com/profile/05137563533314710102</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="30" height="32" src="http://1.bp.blogspot.com/_TOHDngZ5Wak/Sc6tBw-BoaI/AAAAAAAABnA/l8FYSft9JHI/S220/blog_foto.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-I_-Ak8jW1Lo/Tqx9L2ieI1I/AAAAAAAAEoY/R2sxNwnqKfM/s72-c/2011-10-29_00015.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://syntetik.blogspot.com/2011/10/rage-review.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0cDRX04eyp7ImA9WhdaFko.&quot;"><id>tag:blogger.com,1999:blog-4164270769202864489.post-3215467527837813944</id><published>2011-10-27T02:30:00.002+01:00</published><updated>2011-10-27T02:31:14.333+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-27T02:31:14.333+01:00</app:edited><title>Rage screenshots update</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-muuY3KgUykY/Tqi0DF5dA5I/AAAAAAAAEic/9l8LJ-Vx3TI/s1600/2011-10-26_00003.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://1.bp.blogspot.com/-muuY3KgUykY/Tqi0DF5dA5I/AAAAAAAAEic/9l8LJ-Vx3TI/s320/2011-10-26_00003.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;More nice pictures from Rage gameplay (mainly &lt;i&gt;Gearheads&lt;/i&gt; and &lt;i&gt;Jackals&lt;/i&gt;)&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;a href="https://picasaweb.google.com/108987559113070929309/Rage20111027"&gt;picassa album link&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4164270769202864489-3215467527837813944?l=syntetik.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/7BTwBaaZHQjkuie7zZ9BAtp3sVs/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/7BTwBaaZHQjkuie7zZ9BAtp3sVs/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/7BTwBaaZHQjkuie7zZ9BAtp3sVs/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/7BTwBaaZHQjkuie7zZ9BAtp3sVs/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SyntetikBlok/~4/nUxZUVO6riM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://syntetik.blogspot.com/feeds/3215467527837813944/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4164270769202864489&amp;postID=3215467527837813944" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/3215467527837813944?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/3215467527837813944?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SyntetikBlok/~3/nUxZUVO6riM/rage-screenshots-update.html" title="Rage screenshots update" /><author><name>Jakub Krompolc</name><uri>http://www.blogger.com/profile/05137563533314710102</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="30" height="32" src="http://1.bp.blogspot.com/_TOHDngZ5Wak/Sc6tBw-BoaI/AAAAAAAABnA/l8FYSft9JHI/S220/blog_foto.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-muuY3KgUykY/Tqi0DF5dA5I/AAAAAAAAEic/9l8LJ-Vx3TI/s72-c/2011-10-26_00003.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://syntetik.blogspot.com/2011/10/rage-screenshots-update.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D04MRH05eyp7ImA9WhdaFks.&quot;"><id>tag:blogger.com,1999:blog-4164270769202864489.post-4253486267111462226</id><published>2011-10-26T13:11:00.001+01:00</published><updated>2011-10-26T22:53:05.323+01:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-26T22:53:05.323+01:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="art" /><category scheme="http://www.blogger.com/atom/ns#" term="studios" /><category scheme="http://www.blogger.com/atom/ns#" term="games" /><category scheme="http://www.blogger.com/atom/ns#" term="animation" /><category scheme="http://www.blogger.com/atom/ns#" term="rigging" /><title>Blizzard - making of Diablo 3 cinematic</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-9jD8y9f_DFw/TqiAZgJTdZI/AAAAAAAAEf4/OJQL4-S_BhU/s1600/blizzard_hair_setup.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="137" src="http://2.bp.blogspot.com/-9jD8y9f_DFw/TqiAZgJTdZI/AAAAAAAAEf4/OJQL4-S_BhU/s200/blizzard_hair_setup.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;This is pretty cool Making Of by Blizzard, known for their great work on cinematics. For anyone interested in how this was made, watch this video.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;Animation/Rigging starts at miute 33.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;a href="http://youtu.be/M-skQwvbuYU"&gt;http://youtu.be/M-skQwvbuYU&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4164270769202864489-4253486267111462226?l=syntetik.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/r790fiekNwhC0yksO1s3gYc7CR8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/r790fiekNwhC0yksO1s3gYc7CR8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/r790fiekNwhC0yksO1s3gYc7CR8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/r790fiekNwhC0yksO1s3gYc7CR8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/SyntetikBlok/~4/r6DvsYhIAAg" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://syntetik.blogspot.com/feeds/4253486267111462226/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=4164270769202864489&amp;postID=4253486267111462226" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/4253486267111462226?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4164270769202864489/posts/default/4253486267111462226?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/SyntetikBlok/~3/r6DvsYhIAAg/blizzcon-2011-diablo-3-making-of-black.html" title="Blizzard - making of Diablo 3 cinematic" /><author><name>Jakub Krompolc</name><uri>http://www.blogger.com/profile/05137563533314710102</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="30" height="32" src="http://1.bp.blogspot.com/_TOHDngZ5Wak/Sc6tBw-BoaI/AAAAAAAABnA/l8FYSft9JHI/S220/blog_foto.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-9jD8y9f_DFw/TqiAZgJTdZI/AAAAAAAAEf4/OJQL4-S_BhU/s72-c/blizzard_hair_setup.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://syntetik.blogspot.com/2011/10/blizzcon-2011-diablo-3-making-of-black.html</feedburner:origLink></entry></feed>

