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  <title>Tears of a Dragon - Official Blog</title>
  <link>http://toad.hybird.org/dotclear/index.php?</link>
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  <description></description>
  <language>en</language>
  <pubDate>Mon, 16 May 2011 21:21:32 +0200</pubDate>
  <copyright>Hybird 2009</copyright>
  <docs>http://blogs.law.harvard.edu/tech/rss</docs>
  <generator>Dotclear</generator>
  
    
  <item>
    <title>New font for small texts: ToaD_medieval</title>
    <link>http://toad.hybird.org/dotclear/index.php?post/2010/01/29/New-font-for-small-texts%3A-ToaD_medieval</link>
    <guid isPermaLink="false">urn:md5:12601d606b0b4f203737dc596d3cbeed</guid>
    <pubDate>Fri, 29 Jan 2010 12:52:00 +0100</pubDate>
    <dc:creator>GuieA_7</dc:creator>
            
    <description>    &lt;p&gt;We need a new font for small texts, because the font I've created for ToaD looks fine for big texts (like titles), but is not very readable for small resolutions. So I've spend _lots_ of time creating a new one (thanks to the X-Mas holidays !!). I've used the last Inkscape version (0.47), and FontForge. Inkscape can now export svg fonts, which FontForge can open. The workflow is not perfect at all, but is better than the old one (creating a svg file for each glyph).&lt;br /&gt;
Creating a font is a long work&amp;nbsp;: lots of glyphs (with lots of constraints on vector paths), kerning, ligature... I hope this font is fine, because I won't create a new font anytime soon !&lt;br /&gt;
&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.ToaD_medieval_test_m.jpg&quot; alt=&quot;Test for the medieval font.&quot; title=&quot;Test for the medieval font., janv. 2010&quot; /&gt;&lt;/p&gt;</description>
    
    
    
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    <title>1 week, 1 creature : the troll.</title>
    <link>http://toad.hybird.org/dotclear/index.php?post/2010/01/15/1-week%2C-1-creature-%3A-the-troll.</link>
    <guid isPermaLink="false">urn:md5:d36e4f93ad3fe8d1b6c8eb0b8c792582</guid>
    <pubDate>Fri, 15 Jan 2010 15:56:00 +0100</pubDate>
    <dc:creator>GuieA_7</dc:creator>
            
    <description>    &lt;p&gt;No need to present this creature&amp;nbsp;: it is strong, tough and can regenerate itself.&lt;br /&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/troll_scan.jpg&quot; title=&quot;Sketch of the troll&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.troll_scan_s.jpg&quot; alt=&quot;Sketch of the troll&quot; title=&quot;Sketch of the troll, janv. 2010&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/troll_blender.jpg&quot; title=&quot;Viewing the troll in Blender&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.troll_blender_m.jpg&quot; alt=&quot;Viewing the troll in Blender&quot; title=&quot;Viewing the troll in Blender, janv. 2010&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/troll_render.png&quot; title=&quot;Render of the troll&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.troll_render_s.jpg&quot; alt=&quot;Render of the troll&quot; title=&quot;Render of the troll, janv. 2010&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/troll_ingame.jpg&quot; title=&quot;A troll is fighting against a triton&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.troll_ingame_m.jpg&quot; alt=&quot;A troll is fighting against a triton&quot; title=&quot;A troll is fighting against a triton, janv. 2010&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
For now, there are only 16 creatures&amp;nbsp;; so it's the end of this series of posts. 16 creatures are enough to develop the gameplay&amp;nbsp;: others ones will be created latter, when the gameplay is OK.&lt;/p&gt;</description>
    
    
    
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    <title>1 week, 1 creature : the zombbit..</title>
    <link>http://toad.hybird.org/dotclear/index.php?post/2010/01/08/1-week%2C-1-creature-%3A-the-zombbit..</link>
    <guid isPermaLink="false">urn:md5:282cf90f16ac61010818dd13e0dd0286</guid>
    <pubDate>Fri, 08 Jan 2010 17:29:00 +0100</pubDate>
    <dc:creator>GuieA_7</dc:creator>
            
    <description>    &lt;p&gt;Happy new year folks !!&lt;/p&gt;


&lt;p&gt;Zombbit  = zombie + rabbit&lt;br /&gt;
I don't know if it's a real dead rabbit&amp;nbsp;; it looks more like a stuffed rabbit. But who cares ?! :)
It jump on its enemies with its huge knife. Like zombies (and stuffed toys !), it doesn't like fire, but it is not afraid of blades.&lt;/p&gt;


&lt;p&gt;&lt;a href=&quot;http://toad.hybird.org/dotclear/public/zombbit_scan.jpg&quot; title=&quot;Sketch of the zombbit and its knife&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.zombbit_scan_s.jpg&quot; alt=&quot;Sketch of the zombbit and its knife&quot; title=&quot;Sketch of the zombbit and its knife, janv. 2010&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/zombbit_blender.jpg&quot; title=&quot;UV mapping the zombbit&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.zombbit_blender_s.jpg&quot; alt=&quot;UV mapping the zombbit&quot; title=&quot;UV mapping the zombbit, janv. 2010&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/zombbit_render.png&quot; title=&quot;Render of the zombbit&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.zombbit_render_s.jpg&quot; alt=&quot;Render of the zombbit&quot; title=&quot;Render of the zombbit, janv. 2010&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/zombbit_ingame_idle.png&quot; title=&quot;Zombbit in game&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.zombbit_ingame_idle_m.jpg&quot; alt=&quot;Zombbit in game&quot; title=&quot;Zombbit in game, janv. 2010&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/zombbit_ingame_attack.png&quot; title=&quot;A zombbit attacks a carniflex&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.zombbit_ingame_attack_m.jpg&quot; alt=&quot;A zombbit attacks a carniflex&quot; title=&quot;A zombbit attacks a carniflex, janv. 2010&quot; /&gt;&lt;/a&gt;&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>X-Mas gift : in game video ! woot !</title>
    <link>http://toad.hybird.org/dotclear/index.php?post/2009/12/18/X-Mas-gift-%3A-in-game-video-%21-woot-%21</link>
    <guid isPermaLink="false">urn:md5:5a11ab5f2872d525890904e2f1a1b127</guid>
    <pubDate>Fri, 18 Dec 2009 16:12:00 +0100</pubDate>
    <dc:creator>GuieA_7</dc:creator>
            
    <description>    &lt;p&gt;No creature this week but a video showing current state of development (in fact the video is some weeks aged).&lt;/p&gt;


&lt;p&gt;Merry X-Mas !!&lt;/p&gt;

&lt;div class=&quot;external-media&quot; style=&quot;margin: 1em auto; text-align: center;&quot;&gt;
&lt;object type=&quot;application/x-shockwave-flash&quot; data=&quot;http://vimeo.com/moogaloop.swf?clip_id=8260378&quot; width=&quot;640&quot; height=&quot;480&quot;&gt;
  &lt;param name=&quot;movie&quot; value=&quot;http://vimeo.com/moogaloop.swf?clip_id=8260378&quot; /&gt;
  &lt;param name=&quot;wmode&quot; value=&quot;transparent&quot; /&gt;
  &lt;param name=&quot;FlashVars&quot; value=&quot;autoplay=0&amp;amp;fullscreen=1&amp;amp;show_title=1&amp;amp;show_byline=1&quot; /&gt;
&lt;/object&gt;
&lt;br /&gt;Tears of the dragon - in game 1
&lt;/div&gt;
</description>
    
    
    
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    <title>1 week, 1 creature : the hellworm.</title>
    <link>http://toad.hybird.org/dotclear/index.php?post/2009/12/11/1-week%2C-1-creature-%3A-the-hellworm.</link>
    <guid isPermaLink="false">urn:md5:a12643664ff54229a7a7e23f03d63305</guid>
    <pubDate>Fri, 11 Dec 2009 13:45:00 +0100</pubDate>
    <dc:creator>GuieA_7</dc:creator>
            
    <description>    &lt;p&gt;A terrifying creature came from darkness&amp;nbsp;: a worm&amp;nbsp;! It launches its darkness spells with its hypnotic dance. Its enemy is the dragonfry (because it's a creature of light of course).&lt;br /&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/hellworm_scan.jpg&quot; title=&quot;Ugly sketch of the hellworm&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.hellworm_scan_s.jpg&quot; alt=&quot;Ugly sketch of the hellworm&quot; title=&quot;Ugly sketch of the hellworm, déc. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/hellworm_blender.png&quot; title=&quot;Animating hellworm in Blender&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.hellworm_blender_s.jpg&quot; alt=&quot;Animating hellworm in Blender&quot; title=&quot;Animating hellworm in Blender, déc. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/hellworm_render.jpg&quot; title=&quot;Render of the hellworm, with and without subsurf&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.hellworm_render_m.jpg&quot; alt=&quot;Render of the hellworm, with and without subsurf&quot; title=&quot;Render of the hellworm, with and without subsurf, déc. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/hellworm_ingame.png&quot; title=&quot;A hellworn attacks a carniflex with darkness&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.hellworm_ingame_m.jpg&quot; alt=&quot;A hellworn attacks a carniflex with darkness&quot; title=&quot;A hellworn attacks a carniflex with darkness, déc. 2009&quot; /&gt;&lt;/a&gt;&lt;/p&gt;</description>
    
    
    
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    <title>1 week, 1 creature : the chaos knight.</title>
    <link>http://toad.hybird.org/dotclear/index.php?post/2009/12/04/1-week%2C-1-creature-%3A-the-chaos-knight.</link>
    <guid isPermaLink="false">urn:md5:9bf7d2e6102e9accd76f47986bc78b3e</guid>
    <pubDate>Fri, 04 Dec 2009 14:00:00 +0100</pubDate>
    <dc:creator>GuieA_7</dc:creator>
            
    <description>    &lt;p&gt;A true living tank&amp;nbsp;! Very slow but very strong, he is a soldier who can be trusted.&lt;br /&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/chaosknight_scan.jpg&quot; title=&quot;Sketch of he chaos knight&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.chaosknight_scan_s.jpg&quot; alt=&quot;Sketch of he chaos knight&quot; title=&quot;Sketch of he chaos knight, déc. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/chaosknight_blender.png&quot; title=&quot;Attack animation in blender&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.chaosknight_blender_s.jpg&quot; alt=&quot;Attack animation in blender&quot; title=&quot;Attack animation in blender, déc. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/chaosknight_render.png&quot; title=&quot;Render of the chaos knight&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.chaosknight_render_s.jpg&quot; alt=&quot;Render of the chaos knight&quot; title=&quot;Render of the chaos knight, déc. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/chaosknight_ingame.jpg&quot; title=&quot;in game: chaos knight versus triton&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.chaosknight_ingame_m.jpg&quot; alt=&quot;in game: chaos knight versus triton&quot; title=&quot;in game: chaos knight versus triton, déc. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/chaosknight_ingame_attack.jpg&quot; title=&quot;ouch !&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.chaosknight_ingame_attack_m.jpg&quot; alt=&quot;ouch !&quot; title=&quot;ouch !, déc. 2009&quot; /&gt;&lt;/a&gt;&lt;/p&gt;</description>
    
    
    
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    <title>New versions for Blender and Inkscape</title>
    <link>http://toad.hybird.org/dotclear/index.php?post/2009/11/26/New-versions-for-Blender-and-Inkscape</link>
    <guid isPermaLink="false">urn:md5:756df42965e0df0c743e71abaf5e65f4</guid>
    <pubDate>Thu, 26 Nov 2009 13:50:00 +0100</pubDate>
    <dc:creator>GuieA_7</dc:creator>
            
    <description>    &lt;p&gt;In the same week, Inkscape 0.47 and Blender 2.50 alpha 0 are released. Woot !&lt;br /&gt;
The new Blender seems really great&amp;nbsp;; I have to rewrite my &lt;a href=&quot;http://toad.hybird.org/dotclear/index.php?post/2009/11/26/www.hybird.org/~guiea_7&quot;&gt;scripts &lt;/a&gt; for it.&lt;br /&gt;
The new Inkscape is cool too. Years ago, I created a font for ToaD with &lt;a href=&quot;http://toad.hybird.org/dotclear/index.php?post/2009/11/26/www.gimp.org/&quot;&gt;Gimp&lt;/a&gt;, Inkscape and &lt;a href=&quot;http://fontforge.sourceforge.net/&quot;&gt;FontForge&lt;/a&gt;. The new Inkscape is better to create font&amp;nbsp;: I'll try this by creating a second font for ToaD. Here the old ToaD font :&lt;br /&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/toadfont.png&quot; title=&quot;The ToaD font&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.toadfont_s.jpg&quot; alt=&quot;The ToaD font&quot; title=&quot;The ToaD font, nov. 2009&quot; /&gt;&lt;/a&gt;&lt;/p&gt;</description>
    
    
    
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    <title>Small review of version 0.1</title>
    <link>http://toad.hybird.org/dotclear/index.php?post/2009/11/24/Small-review-of-version-0.1</link>
    <guid isPermaLink="false">urn:md5:01f0daf32b0bcef40402e0df9c66f730</guid>
    <pubDate>Tue, 24 Nov 2009 18:20:00 +0100</pubDate>
    <dc:creator>GuieA_7</dc:creator>
            
    <description>    &lt;p&gt;Lawrence Azzoug, a friend of mine, has written a small review of the version 0.1 (in french). Cool, it works on other computer than ours&amp;nbsp;! :)&lt;br /&gt;
It's just &lt;a href=&quot;http://sites.google.com/site/lamilawrence/jeuxvideo/toad&quot; hreflang=&quot;fr&quot;&gt;here&lt;/a&gt;.&lt;/p&gt;</description>
    
    
    
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    <title>1 week, 1 creature : the sword devil.</title>
    <link>http://toad.hybird.org/dotclear/index.php?post/2009/11/20/1-week%2C-1-creature-%3A-the-sword-devil.</link>
    <guid isPermaLink="false">urn:md5:ab6f03357b3349e28d41becc8c310010</guid>
    <pubDate>Fri, 20 Nov 2009 12:13:00 +0100</pubDate>
    <dc:creator>GuieA_7</dc:creator>
            
    <description>    &lt;p&gt;His best friend is his sword.He lives to fight against the strongest possible enemies. In short, a formidable soldier !&lt;br /&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/sworddevil_scan.jpg&quot; title=&quot;Sketch of the sword devil&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.sworddevil_scan_s.jpg&quot; alt=&quot;Sketch of the sword devil&quot; title=&quot;Sketch of the sword devil, nov. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/sworddevil_blender.png&quot; title=&quot;Sword attack animation in Blender&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.sworddevil_blender_s.jpg&quot; alt=&quot;Sword attack animation in Blender&quot; title=&quot;Sword attack animation in Blender, nov. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/sworddevil_render.png&quot; title=&quot;Sword devil is jumping. Render in Blender&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.sworddevil_render_s.jpg&quot; alt=&quot;Sword devil is jumping. Render in Blender&quot; title=&quot;Sword devil is jumping. Render in Blender, nov. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/sworddevil_ingame.png&quot; title=&quot;Sword devil vs (poor) gobelin&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.sworddevil_ingame_m.jpg&quot; alt=&quot;Sword devil vs (poor) gobelin&quot; title=&quot;Sword devil vs (poor) gobelin, nov. 2009&quot; /&gt;&lt;/a&gt;&lt;/p&gt;</description>
    
    
    
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    <title>1 week, 1 creature : the beholder.</title>
    <link>http://toad.hybird.org/dotclear/index.php?post/2009/11/13/1-week%2C-1-creature-%3A-the-beholder.</link>
    <guid isPermaLink="false">urn:md5:422f10fbc5926113f61d210cfbf7960e</guid>
    <pubDate>Fri, 13 Nov 2009 20:12:00 +0100</pubDate>
    <dc:creator>GuieA_7</dc:creator>
            
    <description>    &lt;p&gt;The beholder is a flying creature with an enormous and demonic eye. It is very fast of course, but not very resistant. Its eye can see lots of things that other creatures can't see, like magic traps for example. Beholders can also launch some spells belonging to the air element.&lt;br /&gt;&lt;/p&gt;


&lt;p&gt;&lt;a href=&quot;http://toad.hybird.org/dotclear/public/beholder_scan.jpg&quot; title=&quot;Old (and ugly :) sketch of the beholder&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.beholder_scan_s.jpg&quot; alt=&quot;Old (and ugly :) sketch of the beholder&quot; title=&quot;Old (and ugly :) sketch of the beholder, nov. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/beholder_blender.png&quot; title=&quot;Animating the fly of the beholder&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.beholder_blender_s.jpg&quot; alt=&quot;Animating the fly of the beholder&quot; title=&quot;Animating the fly of the beholder, nov. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/beholder_render.png&quot; title=&quot;Render of the beholder&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.beholder_render_m.jpg&quot; alt=&quot;Render of the beholder&quot; title=&quot;Render of the beholder, nov. 2009&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;



&lt;p&gt;Here you can see the beholder in our new resource viewer&amp;nbsp;; there are all its animations on the left.&lt;br /&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/beholder_viewer.png&quot; title=&quot;Beholder in our new resource viewer.&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.beholder_viewer_m.jpg&quot; alt=&quot;Beholder in our new resource viewer.&quot; title=&quot;Beholder in our new resource viewer., nov. 2009&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;


&lt;p&gt;Demonstration of a beholder spells&amp;nbsp;: the tornado.&lt;br /&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/beholder_ingame.png&quot; title=&quot;A beholder attacks a carniflex with a tornado&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.beholder_ingame_m.jpg&quot; alt=&quot;A beholder attacks a carniflex with a tornado&quot; title=&quot;A beholder attacks a carniflex with a tornado, nov. 2009&quot; /&gt;&lt;/a&gt;&lt;/p&gt;</description>
    
    
    
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    <title>1 week, 1 creature : the dragonfry.</title>
    <link>http://toad.hybird.org/dotclear/index.php?post/2009/11/06/1-week%2C-1-creature-%3A-the-dragonfry.</link>
    <guid isPermaLink="false">urn:md5:99327e1696d45deab4776fa3aa331030</guid>
    <pubDate>Fri, 06 Nov 2009 11:16:00 +0100</pubDate>
    <dc:creator>GuieA_7</dc:creator>
            
    <description>    &lt;p&gt;It's a small, pink and winged creature which looks stupid&amp;nbsp;! But it's also a real living weapon, because it can spit a powerful light ray. Try to keep your dragonfry alive, and it will destroy your worst enemies.&lt;br /&gt;&lt;/p&gt;


&lt;p&gt;&lt;a href=&quot;http://toad.hybird.org/dotclear/public/dragonfry_scan.jpg&quot; title=&quot;Painting of the Dradonfry&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.dragonfry_scan_s.jpg&quot; alt=&quot;Painting of the Dradonfry&quot; title=&quot;Painting of the Dradonfry, nov. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/dragonfry_blender.jpg&quot; title=&quot;Texturing the Dragonfry&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.dragonfry_blender_s.jpg&quot; alt=&quot;Texturing the Dragonfry&quot; title=&quot;Texturing the Dragonfry, nov. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/dragonfry_render.png&quot; title=&quot;Rendering of the Dragonfry&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.dragonfry_render_s.jpg&quot; alt=&quot;Rendering of the Dragonfry&quot; title=&quot;Rendering of the Dragonfry, nov. 2009&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;


&lt;p&gt;I think that this goblin will die soon&amp;nbsp;!&lt;/p&gt;


&lt;p&gt;&lt;a href=&quot;http://toad.hybird.org/dotclear/public/dragonfry_ingame_lightray.jpg&quot; title=&quot;Dragonfry attacks a goblin with its light ray.&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.dragonfry_ingame_lightray_s.jpg&quot; alt=&quot;Dragonfry attacks a goblin with its light ray.&quot; title=&quot;Dragonfry attacks a goblin with its light ray., nov. 2009&quot; /&gt;&lt;/a&gt;&lt;/p&gt;</description>
    
    
    
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    <title>1 week, 1 creature : the kawaisaurus.</title>
    <link>http://toad.hybird.org/dotclear/index.php?post/2009/10/30/1-week%2C-1-creature-%3A-the-kawaisaurus.</link>
    <guid isPermaLink="false">urn:md5:cc8572eeedf99e29df8cc1f2ca870153</guid>
    <pubDate>Fri, 30 Oct 2009 16:11:00 +0100</pubDate>
    <dc:creator>GuieA_7</dc:creator>
            
    <description>    &lt;p&gt;The Kawaisaurus is small, stupid and weak lizard, but which can launch healing spell. It is very fast too (good to run away !).&lt;br /&gt;&lt;/p&gt;


&lt;p&gt;&lt;a href=&quot;http://toad.hybird.org/dotclear/public/kawaisaurus_scan.jpg&quot; title=&quot;Small sketch of the Kawaisaurus&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.kawaisaurus_scan_s.jpg&quot; alt=&quot;Small sketch of the Kawaisaurus&quot; title=&quot;Small sketch of the Kawaisaurus, oct. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/kawaisaurus_blender.png&quot; title=&quot;Modeling the Kawaisaurus&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.kawaisaurus_blender_s.jpg&quot; alt=&quot;Modeling the Kawaisaurus&quot; title=&quot;Modeling the Kawaisaurus, oct. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/kawaisaurus_render.png&quot; title=&quot;Rendered Kawaisaurus without and with subsurf&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.kawaisaurus_render_m.jpg&quot; alt=&quot;Rendered Kawaisaurus without and with subsurf&quot; title=&quot;Rendered Kawaisaurus without and with subsurf, oct. 2009&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;


&lt;p&gt;This time two in-game screenshots&amp;nbsp;: In the first, a Kawaisaurus launches its spell, in the second a Goblin is healed.&lt;br /&gt;&lt;/p&gt;


&lt;p&gt;&lt;a href=&quot;http://toad.hybird.org/dotclear/public/kawaisaurus_ingame01.jpg&quot; title=&quot;In game: a Kawaisaurus launches a healing spell.&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.kawaisaurus_ingame01_m.jpg&quot; alt=&quot;In game: a Kawaisaurus launches a healing spell.&quot; title=&quot;In game: a Kawaisaurus launches a healing spell., oct. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/kawaisaurus_ingame02.jpg&quot; title=&quot;In game: a gobelin gets health points !&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.kawaisaurus_ingame02_m.jpg&quot; alt=&quot;In game: a gobelin gets health points !&quot; title=&quot;In game: a gobelin gets health points !, oct. 2009&quot; /&gt;&lt;/a&gt;&lt;/p&gt;</description>
    
    
    
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    <title>1 week, 1 creature : the carniflex.</title>
    <link>http://toad.hybird.org/dotclear/index.php?post/2009/10/23/1-week%2C-1-creature-%3A-the-carniflex.</link>
    <guid isPermaLink="false">urn:md5:cc3729648d660ae4a7569a654a9bf4af</guid>
    <pubDate>Fri, 23 Oct 2009 11:25:00 +0200</pubDate>
    <dc:creator>GuieA_7</dc:creator>
            
    <description>    &lt;p&gt;The carniflex is actually a carnivorous plant which can move. It can bit of course, but also use plant magic, like make grow a plant tentacle. It will have the power to regenerate by planting in the ground.&lt;br /&gt;&lt;/p&gt;


&lt;p&gt;&lt;a href=&quot;http://toad.hybird.org/dotclear/public/carniflex_scan.jpg&quot; title=&quot;(Ugly) sketch of the carniflex.&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.carniflex_scan_s.jpg&quot; alt=&quot;(Ugly) sketch of the carniflex.&quot; title=&quot;(Ugly) sketch of the carniflex., oct. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/carniflex_blender.png&quot; title=&quot;Carniflex attack animation in blender.&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.carniflex_blender_s.jpg&quot; alt=&quot;Carniflex attack animation in blender.&quot; title=&quot;Carniflex attack animation in blender., oct. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/carniflex_render.png&quot; title=&quot;Carniflex render in blender&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.carniflex_render_s.jpg&quot; alt=&quot;Carniflex render in blender&quot; title=&quot;Carniflex render in blender, oct. 2009&quot; /&gt;&lt;/a&gt;&lt;/p&gt;


&lt;p&gt;This time I've also made a render with the subsurf (subdivision surface) modifier activated in Blender&amp;nbsp;; I hope we'll have in the future a shader than can do the same thing in real-time, in order to have scalable textures &lt;strong&gt;and&lt;/strong&gt; models.&lt;br /&gt;&lt;/p&gt;


&lt;p&gt;&lt;a href=&quot;http://toad.hybird.org/dotclear/public/carniflex_render_subsurf.png&quot; title=&quot;Carniflex render in blender with subdivision surface activated&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.carniflex_render_subsurf_s.jpg&quot; alt=&quot;Carniflex render in blender with subdivision surface activated&quot; title=&quot;Carniflex render in blender with subdivision surface activated, oct. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/carniflex_viewer.png&quot; title=&quot;Carniflex in the resource viewer&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.carniflex_viewer_s.jpg&quot; alt=&quot;Carniflex in the resource viewer&quot; title=&quot;Carniflex in the resource viewer, oct. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/plant_tentacle_render.png&quot; title=&quot;Plant tentacle render&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.plant_tentacle_render_s.jpg&quot; alt=&quot;Plant tentacle render&quot; title=&quot;Plant tentacle render, oct. 2009&quot; /&gt;&lt;/a&gt;&lt;/p&gt;</description>
    
    
    
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    <title>1 week, 1 creature : the goblin.</title>
    <link>http://toad.hybird.org/dotclear/index.php?post/2009/10/16/1-week%2C-1-creature-%3A-the-goblin.</link>
    <guid isPermaLink="false">urn:md5:21f650eb9bc6ee36f8a2d029954ec66a</guid>
    <pubDate>Fri, 16 Oct 2009 11:40:00 +0200</pubDate>
    <dc:creator>GuieA_7</dc:creator>
            
    <description>    &lt;p&gt;The goblin is a classical monster in the fantasy universes. It lives in group, it is not very strong and it doesn't know magic&amp;nbsp;; so it's the perfect basic soldier for an army, in order to be used as cannon fodder.
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/goblin_scan.jpg&quot; title=&quot;Sketch of he goblin&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.goblin_scan_s.jpg&quot; alt=&quot;Sketch of he goblin&quot; title=&quot;Sketch of he goblin, oct. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/goblin_blender.png&quot; title=&quot;Creating the walk animation of the goblin&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.goblin_blender_s.jpg&quot; alt=&quot;Creating the walk animation of the goblin&quot; title=&quot;Creating the walk animation of the goblin, oct. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/goblin_render.jpg&quot; title=&quot;Render of the goblin&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.goblin_render_s.jpg&quot; alt=&quot;Render of the goblin&quot; title=&quot;Render of the goblin, oct. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/goblin_viewer.png&quot; title=&quot;Goblin in the resource viewer&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.goblin_viewer_s.jpg&quot; alt=&quot;Goblin in the resource viewer&quot; title=&quot;Goblin in the resource viewer, oct. 2009&quot; /&gt;&lt;/a&gt;&lt;/p&gt;</description>
    
    
    
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    <title>1 week, 1 creature : the pigoceros.</title>
    <link>http://toad.hybird.org/dotclear/index.php?post/2009/10/09/1-week%2C-1-creature-%3A-the-pigoceros.</link>
    <guid isPermaLink="false">urn:md5:cd5c9243b22d9136752a312a01d15d8f</guid>
    <pubDate>Fri, 09 Oct 2009 15:51:00 +0200</pubDate>
    <dc:creator>GuieA_7</dc:creator>
            
    <description>    &lt;p&gt;The pigoceros is the unlikely combination of a unicorn and a pig. For now it can only hit with its huge horn. But in the future it can throw lightning too, and another creature can ride it. Oh, it has a very bad temper !!
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/pigoceros_scan.jpg&quot; title=&quot;Painting of the pigoceros&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.pigoceros_scan_s.jpg&quot; alt=&quot;Painting of the pigoceros&quot; title=&quot;Painting of the pigoceros, oct. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/pigoceros_blender.png&quot; title=&quot;UV unwrapping of the pigoceros&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.pigoceros_blender_s.jpg&quot; alt=&quot;UV unwrapping of the pigoceros&quot; title=&quot;UV unwrapping of the pigoceros, oct. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/pigoceros_render.png&quot; title=&quot;Running pigoceros ray traced&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.pigoceros_render_s.jpg&quot; alt=&quot;Running pigoceros ray traced&quot; title=&quot;Running pigoceros ray traced, oct. 2009&quot; /&gt;&lt;/a&gt;
&lt;img src=&quot;http://toad.hybird.org/dotclear/public/pigoceros_viewer.png&quot; alt=&quot;Pigoceros in our viewer&quot; title=&quot;Pigoceros in our viewer, oct. 2009&quot; /&gt;&lt;/p&gt;</description>
    
    
    
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    <title>UV unwrap for vector textured models</title>
    <link>http://toad.hybird.org/dotclear/index.php?post/2009/10/05/UV-unwrap-for-vector-textured-models</link>
    <guid isPermaLink="false">urn:md5:996297c2cc48981f704e86170cf350c0</guid>
    <pubDate>Mon, 05 Oct 2009 18:33:00 +0200</pubDate>
    <dc:creator>GuieA_7</dc:creator>
        <category>3D</category><category>texture</category><category>vector</category>    
    <description>    &lt;p&gt;Creating beautiful textures is difficult. Creating beautiful vector textures has more constraints. So if you want to texturize a 3D model with a vector texture successfully, you must UV-unwrap your model in this way. We've seen that in order to have seamless texture, horizontal/vertical lines are important. But they are important to decrease aliasing effect too (because these lines will never be aliased however zoomed they are).&lt;br /&gt;&lt;/p&gt;


&lt;p&gt;Here I unwrap a pot with the normal LCSM algorithm (angle based version)&amp;nbsp;:
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/uv_unwrap001.png&quot; title=&quot;LCSM unwrap of the pot&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.uv_unwrap001_m.jpg&quot; alt=&quot;LCSM unwrap of the pot&quot; title=&quot;LCSM unwrap of the pot, oct. 2009&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;


&lt;p&gt;The borders which have to be seamless are circled in red&amp;nbsp;; it will be very difficult to create a correct and beautiful texture with this UV map. It would be better to have an UV map which looks like a grid, like that :&lt;br /&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/uv_unwrap002.png&quot; title=&quot;Reworked unwrapping&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.uv_unwrap002_m.jpg&quot; alt=&quot;Reworked unwrapping&quot; title=&quot;Reworked unwrapping, oct. 2009&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;


&lt;p&gt;With this simple model, you can use 'Cylinder from view' UV calculation (U key in edit mode). With more complex model, it's not always possible&amp;nbsp;; you have to use the 'Weld/Align' tool (W key in UV/Image editor). I have written a python script which can help you for this job&amp;nbsp;: &lt;a href=&quot;http://www.hybird.org/~guiea_7/#UV_TOOL&quot;&gt;UV tool script&lt;/a&gt;.&lt;br /&gt;
With an UV map like that, you can use the drawing methods we've seen (&lt;a href=&quot;http://toad.hybird.org/dotclear/index.php?post/2009/09/15/Seamless-vectorial-texture-with-Inkscape-%28I%29&quot;&gt;Seamless vector texture (I)&lt;/a&gt; and &lt;a href=&quot;http://toad.hybird.org/dotclear/index.php?post/2009/09/23/Seamless-vector-texture-with-Inkscape-%28II%29&quot;&gt;Seamless vector texture (II)&lt;/a&gt;) and it will be generally easier to create a beautiful texture. Even if the quads (and triangles) of the UV map are stretched, this deformation won't be visible :&lt;br /&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/uv_unwrap003.png&quot; title=&quot;Finished texture for the pot&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.uv_unwrap003_m.jpg&quot; alt=&quot;Finished texture for the pot&quot; title=&quot;Finished texture for the pot, oct. 2009&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;


&lt;p&gt;It this example, I've drawn blurred horizontal lines. And even the blue pattern is seamless. Cell shaded result :&lt;br /&gt;
&lt;img src=&quot;http://toad.hybird.org/dotclear/public/uv_unwrap004.png&quot; alt=&quot;The pot with cell shading&quot; title=&quot;The pot with cell shading, oct. 2009&quot; /&gt;&lt;/p&gt;</description>
    
    
    
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    <title>1 week, 1 creature : the triton.</title>
    <link>http://toad.hybird.org/dotclear/index.php?post/2009/10/02/1-week%2C-1-creature-%3A-the-triton.</link>
    <guid isPermaLink="false">urn:md5:c5574d97cf54379c184e57af14609e08</guid>
    <pubDate>Fri, 02 Oct 2009 16:02:00 +0200</pubDate>
    <dc:creator>GuieA_7</dc:creator>
            
    <description>    &lt;p&gt;In The ToaD universe, the triton is a kind of anthropomorphic frog. So it's a good creature to introduce water magic in the game&amp;nbsp;; indeed the triton can already spit bubbles on its enemies. But it's not a wizard, it's a soldier with special powers. It has a trident, and it could hit with its tongue too. It will be a good versatile fighter in an army.&lt;/p&gt;


&lt;p&gt;&lt;a href=&quot;http://toad.hybird.org/dotclear/public/triton_scan.jpg&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.triton_scan_s.jpg&quot; alt=&quot;Old sketch of the triton&quot; title=&quot;Old sketch of the triton, oct. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/triton_blender.png&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.triton_blender_s.jpg&quot; alt=&quot;Animating triton&amp;#039;s tongue attack in Blender !&quot; title=&quot;Animating triton&amp;#039;s tongue attack in Blender !, oct. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/triton_render.png&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.triton_render_s.jpg&quot; alt=&quot;Triton render&quot; title=&quot;Triton render, oct. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/triton_viewer.png&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.triton_viewer_s.jpg&quot; alt=&quot;Triton in our 3D resource viewer&quot; title=&quot;Triton in our 3D resource viewer, oct. 2009&quot; /&gt;&lt;/a&gt;&lt;/p&gt;</description>
    
    
    
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    <title>1 week, 1 creature : the molegister.</title>
    <link>http://toad.hybird.org/dotclear/index.php?post/2009/09/25/1-week%2C-1-creature-%3A-the-molegister.</link>
    <guid isPermaLink="false">urn:md5:b5b5849331ee8cc93a65eaa2db8bc2d1</guid>
    <pubDate>Fri, 25 Sep 2009 14:35:00 +0200</pubDate>
    <dc:creator>GuieA_7</dc:creator>
            
    <description>    &lt;p&gt;One of the most interesting feature of ToaD is the possibility to deform the ground. So I've decided to create a monster which can use this possibility&amp;nbsp;: I needed an earth wizard. What animal would be the best to control the earth element&amp;nbsp;: a mole of course !&lt;br /&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/molegister_scan.jpg&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.molegister_scan_s.jpg&quot; alt=&quot;Sketch of the molegister&quot; title=&quot;Sketch of the molegister, sept. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/molegister_blender.png&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.molegister_blender_s.jpg&quot; alt=&quot;Modeling the molegister in Blender&quot; title=&quot;Modeling the molegister in Blender, sept. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/molegister_render.png&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.molegister_render_s.jpg&quot; alt=&quot;Molegister render with Blender&quot; title=&quot;Molegister render with Blender, sept. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/molegister_ingame.png&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.molegister_ingame_s.jpg&quot; alt=&quot;In-game screenshot of the molegister&quot; title=&quot;In-game screenshot of the molegister, sept. 2009&quot; /&gt;&lt;/a&gt;&lt;/p&gt;


&lt;p&gt;The molegister can summon a stone arm. It opens a lot of strategic possibilities.&lt;br /&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/stone_arm_render.png&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.stone_arm_render_s.jpg&quot; alt=&quot;Stone arm render&quot; title=&quot;Stone arm render, sept. 2009&quot; /&gt;&lt;/a&gt;&lt;/p&gt;</description>
    
    
    
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    <title>Seamless vector texture with Inkscape (II)</title>
    <link>http://toad.hybird.org/dotclear/index.php?post/2009/09/23/Seamless-vector-texture-with-Inkscape-%28II%29</link>
    <guid isPermaLink="false">urn:md5:49941c9efe2aeb9da9227fb05af3b584</guid>
    <pubDate>Wed, 23 Sep 2009 16:36:00 +0200</pubDate>
    <dc:creator>GuieA_7</dc:creator>
        <category>texture</category><category>vector</category>    
    <description>    &lt;p&gt;The &lt;a href=&quot;http://toad.hybird.org/dotclear/index.php?post/2009/09/15/Seamless-vectorial-texture-with-Inkscape-%28I%29&quot;&gt;last time&lt;/a&gt;, we've seen how we can duplicate and move objects in order to draw seamless textures, ready to be mapped on a 3D plane for example. When you duplicate border objects, these object can use all the features of vector graphics&amp;nbsp;: circle, box, Bezier curves, gradients, gaussian blur.
But there is another way to draw perfectly seamless vector textures without duplication.The secret is using only vertical and horizontal lines. In Inkscape, press the Control key with the pen tool (Shift+F6) to draw horizontal or vertical straight lines. You can use rectangles instead of the straight lines.&lt;br /&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/seamless006a.png&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.seamless006a_s.jpg&quot; alt=&quot;Texture with lines and rectangles in Inkscape&quot; title=&quot;Texture with lines and rectangles in Inkscape, sept. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/seamless006b.jpg&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.seamless006b_m.jpg&quot; alt=&quot;Scottish texture mapped&quot; title=&quot;Scottish texture mapped, sept. 2009&quot; /&gt;&lt;/a&gt;&lt;/p&gt;


&lt;p&gt;Using only vertical/horizontal straight lines would be very frustrating for an artist. Fortunately we can draw more complex things.&lt;br /&gt;&lt;/p&gt;


&lt;p&gt;1) Only the borders matter&amp;nbsp;: so you can deform your objects in the middle of the picture.&lt;br /&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/seamless007.png&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.seamless007_s.jpg&quot; alt=&quot;Deformed Scottish texture&quot; title=&quot;Deformed Scottish texture, sept. 2009&quot; /&gt;&lt;/a&gt;&lt;/p&gt;


&lt;p&gt;2) You can use gradients&amp;nbsp;; but they must be only horizontal and vertical (once again, use the Control key with the gradient controllers). For example, if your object crosses the right and left borders, your gradient has to be vertical (or if the gradient is horizontal, the start color and the end color have to be the same).&lt;br /&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/seamless008a.png&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.seamless008a_s.jpg&quot; alt=&quot;Vertical gradient&quot; title=&quot;Vertical gradient, sept. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/seamless008b.jpg&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.seamless008b_m.jpg&quot; alt=&quot;Gradient texture mapped several times horizontally&quot; title=&quot;Gradient texture mapped several times horizontally, sept. 2009&quot; /&gt;&lt;/a&gt;&lt;/p&gt;


&lt;p&gt;3) You can add a blur effect on your horizontal/vertical lines/rectangles. Beware, an object with a blur has to be larger than the page&amp;nbsp;: the parts of the object out of the page must be larger than the blur range.&lt;br /&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/seamless009a.png&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.seamless009a_s.jpg&quot; alt=&quot;Blurred horizontal rectangle&quot; title=&quot;Blurred horizontal rectangle, sept. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/seamless009b.jpg&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.seamless009b_m.jpg&quot; alt=&quot;Mapped blurred rectangle&quot; title=&quot;Mapped blurred rectangle, sept. 2009&quot; /&gt;&lt;/a&gt;&lt;/p&gt;


&lt;p&gt;Of course, all this tips work also with a sub-part of a complex texture which is UV-mapped on a part of a 3D model.&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>1 week, 1 creature : the scorpion.</title>
    <link>http://toad.hybird.org/dotclear/index.php?post/2009/09/18/1-week%2C-1-creature-%3A-the-scorpion.</link>
    <guid isPermaLink="false">urn:md5:7e4d0640113797bb178ce8c24a24d24f</guid>
    <pubDate>Fri, 18 Sep 2009 17:36:00 +0200</pubDate>
    <dc:creator>GuieA_7</dc:creator>
            
    <description>    &lt;p&gt;A 'cute' monster with an enormous claw, a solid shell, and which can walk on walls and poison its enemies. I think this creature can be strategically interesting. Its big eye is important to make this creature sympathetic.&lt;br /&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/scorpion_scan.jpg&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.scorpion_scan_s.jpg&quot; alt=&quot;Sketch of the scorpion&quot; title=&quot;Sketch of the scorpion, sept. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/scorpion_blender.png&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.scorpion_blender_s.jpg&quot; alt=&quot;Animating scorpion in Blender&quot; title=&quot;Animating scorpion in Blender, sept. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/scorpion_render.png&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.scorpion_render_s.jpg&quot; alt=&quot;Scorpion render with Blender&quot; title=&quot;Scorpion render with Blender, sept. 2009&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;http://toad.hybird.org/dotclear/public/scorpion_ingame.png&quot;&gt;&lt;img src=&quot;http://toad.hybird.org/dotclear/public/.scorpion_ingame_s.jpg&quot; alt=&quot;In-game screenshot of the scorpion&quot; title=&quot;In-game screenshot of the scorpion, sept. 2009&quot; /&gt;&lt;/a&gt;&lt;/p&gt;</description>
    
    
    
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