<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-6906975994458275897</id><updated>2024-11-01T03:56:50.066-07:00</updated><category term="PC"/><category term="PS3"/><category term="PC/XBOX360/PS3"/><category term="Multiplataforma"/><category term="XBOX360"/><category term="Xbox360/PS3/PC"/><category term="Internet"/><category term="Tecnologia"/><title type='text'>TecNetGames</title><subtitle type='html'>Tudo sobre Games e Tecnologia!</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://tecnetgames.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://tecnetgames.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Tiago Keiler</name><uri>http://www.blogger.com/profile/15830546762364409328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_o-nFfpqW2vI/TG8VQqvEgiI/AAAAAAAAACM/BbyUZoFuctY/S220/imm_2010_08_19_14_50_16_371.JPG'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>23</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6906975994458275897.post-8651981432530504798</id><published>2011-02-23T11:38:00.000-08:00</published><updated>2011-07-07T08:23:00.779-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="PC"/><title type='text'>Profissionais no PC graças ao mouse e teclado: Sem chance para os Consolistas</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;Os jogadores de PC que usam as mãos para jogar com mouse e&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;teclado sabe que essa dupla é uma poderosíssima ferramenta&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;para jogos.&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;Mostraremos a seguir vídeos impressionantes de jogos como&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;call of duty Black ops, comand &amp;amp; Conquer e Unreal tournament.&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;Isso mostra o show e a habilidade que os jogadores de console&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;sonham um dia em ter com seus gamepads.&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;http://www.pcgames.de/screenshots/507x762/2010/01/bad-company-2-squad-rush__1_.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;223&quot; src=&quot;http://www.pcgames.de/screenshots/507x762/2010/01/bad-company-2-squad-rush__1_.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;A combicão exclusiva entre mouse e teclado que só o computador&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;tem eleva jogos de FPS para o seu máximo potencial! Não é só&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;os shooters que se saem bem,mas também jogos do tipo RPG(estr&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;atégia).&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;Separamos alguns vídeos que mostram bem as habilidades que&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;que usuários de PC tem que os cosolistas sonham em possuir.&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/p3G4vo9ehC8?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial, sans-serif;&quot;&gt;&lt;span class=&quot;&quot; dir=&quot;ltr&quot; id=&quot;eow-title&quot; style=&quot;background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; title=&quot;BF Bad Company 2 Pro- Gamer&quot;&gt;&lt;b&gt;Fonte:&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #6aa84f;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #38761d;&quot;&gt;http://www.pcgames.de&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tecnetgames.blogspot.com/feeds/8651981432530504798/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tecnetgames.blogspot.com/2011/02/profissionais-no-pc-gracas-ao-mouse-e.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/8651981432530504798'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/8651981432530504798'/><link rel='alternate' type='text/html' href='http://tecnetgames.blogspot.com/2011/02/profissionais-no-pc-gracas-ao-mouse-e.html' title='Profissionais no PC graças ao mouse e teclado: Sem chance para os Consolistas'/><author><name>Tiago Keiler</name><uri>http://www.blogger.com/profile/15830546762364409328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_o-nFfpqW2vI/TG8VQqvEgiI/AAAAAAAAACM/BbyUZoFuctY/S220/imm_2010_08_19_14_50_16_371.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6906975994458275897.post-370125115087130886</id><published>2011-02-18T05:52:00.000-08:00</published><updated>2011-07-07T08:21:23.043-07:00</updated><title type='text'>Novo Mod ENB deixa GTAIV com Gráficos ultra realistas</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
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&lt;a href=&quot;http://herosgame.files.wordpress.com/2009/07/gtaiv_thumb.png?w=500&amp;amp;h=150&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;192&quot; src=&quot;http://herosgame.files.wordpress.com/2009/07/gtaiv_thumb.png?w=500&amp;amp;h=150&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Boris Vorontsov um conhecido Modder, acabou de criar um novo Mod para GTAIV que consiste em novas implementações de luz, ajustes de cores, entre outros. 

Ele já fez Mods também para os Games Deus Ex, San Andreas, Vice city e dessa vez foi com GTAIV.&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;O Mod conhecido como ENB aumenta os efeitos de Luz, a intensidade das cores, contrastes mais dinâmicos. torna os gráficos do game super realistas!&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Confira no Vídeo Abaixo:&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;
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&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/WtHLxJZl1Fg?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;
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&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/5m3oxZBpaGQ?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;Link para Downloading&amp;nbsp;&lt;a href=&quot;http://enbdev.com/download_en.htm&quot;&gt;http://enbdev.com/download_en.htm&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tecnetgames.blogspot.com/feeds/370125115087130886/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tecnetgames.blogspot.com/2011/02/novo-mod-enb-deixa-gtaiv-com-graficos.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/370125115087130886'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/370125115087130886'/><link rel='alternate' type='text/html' href='http://tecnetgames.blogspot.com/2011/02/novo-mod-enb-deixa-gtaiv-com-graficos.html' title='Novo Mod ENB deixa GTAIV com Gráficos ultra realistas'/><author><name>Tiago Keiler</name><uri>http://www.blogger.com/profile/15830546762364409328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_o-nFfpqW2vI/TG8VQqvEgiI/AAAAAAAAACM/BbyUZoFuctY/S220/imm_2010_08_19_14_50_16_371.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6906975994458275897.post-7821586002228591547</id><published>2010-08-21T08:28:00.000-07:00</published><updated>2011-07-07T08:22:08.696-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Multiplataforma"/><title type='text'>H.A.W.X. 2 para PS3, PC e Wii é adiado</title><content type='html'>&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #e1e1e1; font-family: &#39;Lucida Grande&#39;, &#39;Lucida Sans Unicode&#39;, Arial, Verdana, sans-serif; font-size: 13px; line-height: 20px;&quot;&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;a href=&quot;http://www.gamus.com.br/wp-content/themes/lcp_red_wp3/scripts/timthumb.php?src=http://www.gamus.com.br/wp-content/uploads/2010/08/hawx2.jpg&amp;amp;&amp;amp;w=560&amp;amp;zc=1&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;228&quot; src=&quot;http://www.gamus.com.br/wp-content/themes/lcp_red_wp3/scripts/timthumb.php?src=http://www.gamus.com.br/wp-content/uploads/2010/08/hawx2.jpg&amp;amp;&amp;amp;w=560&amp;amp;zc=1&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;A Ubisoft divulgou seu último calendário de lançamentos, o qual revela que H.A.W.X. 2 foi adiado no PS3, PC e Wii.&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;A versão para Xbox 360 de H.A.W.X. 2 ainda está programada para sair no dia 3 de setembro, e a versão para PS3 uma semana depois no dia 10.&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;&lt;span id=&quot;more-60519&quot; style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: 13px; font-style: inherit; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none; vertical-align: baseline;&quot;&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;Infelizmente para os fãs de PC, a espera será maior, com o lançamento programado para o dia primeiro de outubro. A versão de Wii foi adiada para uma data ainda indefinida no quarto trimestre.&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;A demo de H.A.W.X. 2 ja encontra-se disponível na Xbox Live e PSN.&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: 13px; font-style: inherit; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none; vertical-align: baseline;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-size: 13px; font-style: inherit; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none; vertical-align: baseline;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; font-family: inherit; font-size: 13px; font-style: inherit; font-weight: inherit; margin-bottom: 10px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none; vertical-align: baseline;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;Fonte:&lt;/b&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: black;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #38761d;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;&amp;nbsp;http://www.gamus.com.br&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tecnetgames.blogspot.com/feeds/7821586002228591547/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tecnetgames.blogspot.com/2010/08/hawx-2-para-ps3-pc-e-wii-e-adiado.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/7821586002228591547'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/7821586002228591547'/><link rel='alternate' type='text/html' href='http://tecnetgames.blogspot.com/2010/08/hawx-2-para-ps3-pc-e-wii-e-adiado.html' title='H.A.W.X. 2 para PS3, PC e Wii é adiado'/><author><name>Tiago Keiler</name><uri>http://www.blogger.com/profile/15830546762364409328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_o-nFfpqW2vI/TG8VQqvEgiI/AAAAAAAAACM/BbyUZoFuctY/S220/imm_2010_08_19_14_50_16_371.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6906975994458275897.post-3733945685731824762</id><published>2010-08-20T17:42:00.000-07:00</published><updated>2010-08-21T09:41:01.885-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="PC/XBOX360/PS3"/><title type='text'>&#39;Crysis 2&#39; será um grande sucesso segundo a EA</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigmSa75xJAdtF9AIa2y2HXVz_NY0Lj0oQPWGQlgrqN_VV3gP4O1K4NeK9CqoTxGqQASjNqvvrt309SwcUzShBF_KM6Tin_rqusp07e2CGOQyqkbtGejSObE2HZKl4bTN9VK59FMaiHtKM/&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;252&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigmSa75xJAdtF9AIa2y2HXVz_NY0Lj0oQPWGQlgrqN_VV3gP4O1K4NeK9CqoTxGqQASjNqvvrt309SwcUzShBF_KM6Tin_rqusp07e2CGOQyqkbtGejSObE2HZKl4bTN9VK59FMaiHtKM/&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999; line-height: 16px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;b&gt;Ninguém parece estar mais confiante com o sucesso de Crysis 2 do que a própria EA. Durante a GamesCom, David DeMartini, diretor de parceiros da produtora, disse estar muito otimista no sucesso do FPS sci-fi da Crytek. Ele acredita que a crítica dará outra nota 90 referente à média que o primeiro Crysis recebeu.&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999; line-height: 16px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999; line-height: 16px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;b&gt;DeMartini acredita que o fato do jogo ser multiplataforma será um diferencial porque atingirá um público bem maior que o anterior. Outro fator que ele julga importante é o multiplayer. Embora pouca coisa tenha sido vista deste modo até agora, David revela que quando os jogadores ficarão impressionados quando descobrirem a variedade de mapas e modalidades de partidas online.&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;line-height: 12pt; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 5px; padding-left: 0px; padding-right: 0px; padding-top: 5px;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;b&gt;A Crytek criou um time exclusivo para a criação do multiplayer e ele trabalha de forma independente à equipe que desenvolve o jogo.&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;b&gt;Crysis 2 foi recentemente adiado para 22 de março de 2011.&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;b&gt;Trailer de Crysis 2 da Gamescon:&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;b&gt;Fonte: &lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #38761d;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;b&gt;http://games.terra.com.br&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://tecnetgames.blogspot.com/feeds/3733945685731824762/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tecnetgames.blogspot.com/2010/08/crysis-2-sera-um-grande-sucesso-segundo.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/3733945685731824762'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/3733945685731824762'/><link rel='alternate' type='text/html' href='http://tecnetgames.blogspot.com/2010/08/crysis-2-sera-um-grande-sucesso-segundo.html' title='&#39;Crysis 2&#39; será um grande sucesso segundo a EA'/><author><name>Tiago Keiler</name><uri>http://www.blogger.com/profile/15830546762364409328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_o-nFfpqW2vI/TG8VQqvEgiI/AAAAAAAAACM/BbyUZoFuctY/S220/imm_2010_08_19_14_50_16_371.JPG'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigmSa75xJAdtF9AIa2y2HXVz_NY0Lj0oQPWGQlgrqN_VV3gP4O1K4NeK9CqoTxGqQASjNqvvrt309SwcUzShBF_KM6Tin_rqusp07e2CGOQyqkbtGejSObE2HZKl4bTN9VK59FMaiHtKM/s72-c" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6906975994458275897.post-6456074873374836718</id><published>2010-08-20T17:17:00.000-07:00</published><updated>2010-08-21T09:42:30.150-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="PS3"/><title type='text'>Vídeos e lojas confirmam destravamento do PlayStation 3</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://img.terra.com.br/i/2010/08/19/1629339-2677-cp.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;256&quot; src=&quot;http://img.terra.com.br/i/2010/08/19/1629339-2677-cp.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 16px;&quot;&gt;&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;line-height: 16px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;O PlayStation 3 foi visto como uma fortaleza praticamente impenetrável, em termos de segurança, desde o seu lançamento. Entretanto, parece que as barreiras contra a pirataria estão chegando ao fim. Ontem pela noite, a equipe do site OzModChips postou um vídeo um tanto suspeito, no qual uma pessoa copia God of War III para o console, através de uma opção chamada &quot;Backup Manager&quot;.&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999; line-height: 16px;&quot;&gt;&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;Para fazer isso, um dispositivo USB avermelhado foi utilizado. Ele é muito similar aos outros que já haviam aparecido antes, com a diferença de que agora o acesso aos jogos copiados é permitido. Em seguida, a imagem de Ratchet and Clank é emulada e rodada, sem esbarrar no sistema de autenticação do console.&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;line-height: 12pt; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 5px; padding-left: 0px; padding-right: 0px; padding-top: 5px;&quot;&gt;
&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;Acesso livre?&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style=&quot;line-height: 12pt; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 5px; padding-left: 0px; padding-right: 0px; padding-top: 5px;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;A mesma equipe responsável pelo vídeo liberou mais algumas informações sobre o funcionamento do dispositivo. Em primeiro lugar, uma vez instalada a atualização, será possível rodar qualquer tipo de conteúdo e não apenas os jogos copiados. O processo de Backup das imagens dos discos de Blu-ray leva em torno de 10 a 15 minutos.&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;line-height: 12pt; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 5px; padding-left: 0px; padding-right: 0px; padding-top: 5px;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;O sistema foi testado (com sucesso) em um PlayStation 3 com firmware 3.41. Depois de ligado o aparelho, as atualizações oficiais por internet são bloqueadas para impedir que a Sony corrija a falha automaticamente. Por fim, ainda será necessário manter um jogo original no leitor do console para que as imagens sejam emuladas sem erros.&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;line-height: 12pt; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 5px; padding-left: 0px; padding-right: 0px; padding-top: 5px;&quot;&gt;
&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;Confirmações por todos os lados&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div style=&quot;line-height: 12pt; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 5px; padding-left: 0px; padding-right: 0px; padding-top: 5px;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;Não é só nos fóruns que estamos vendo confirmações de que o dispositivo é real. Grandes lojas internacionais, como a alemã Game Freax, disseram ter recebido e testado o dispositivo. Curiosamente, todas elas estão proibidas de vendê-lo devido às leis de seus respectivos países. Após os testes, a maioria afirmou que quebrou ou -jogou fora- o aparelho responsável pelo desbloqueio.&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;line-height: 12pt; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 5px; padding-left: 0px; padding-right: 0px; padding-top: 5px;&quot;&gt;
&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;E agora, Sony?&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&amp;nbsp;Houve rumores a respeito da origem desta destrava. Como ela é capaz de reverter o console ao seu estado original (transformando-o em uma unidade de testes), existe a probabilidade de o dispositivo USB ser muito similar ao utilizado pelos funcionários da Sony, em operações de manutenção.&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;line-height: 12pt; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 5px; padding-left: 0px; padding-right: 0px; padding-top: 5px;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;Os arquivos, por este método, são carregados antes da inicialização do sistema operacional. Agora, aguardamos pela resposta oficial da Sony, que já deve estar em busca de correções para a brecha. Uma nova atualização até o fim de semana? É bem provável que sim!&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;line-height: 12pt; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 5px; padding-left: 0px; padding-right: 0px; padding-top: 5px;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;font-family: verdana, arial, sans-serif; font-size: 8pt; line-height: 12pt; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 5px; padding-left: 0px; padding-right: 0px; padding-top: 5px;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;Fonte:&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #38761d;&quot;&gt;&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;http://games.terra.com.br&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tecnetgames.blogspot.com/feeds/6456074873374836718/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tecnetgames.blogspot.com/2010/08/videos-e-lojas-confirmam-destravamento.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/6456074873374836718'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/6456074873374836718'/><link rel='alternate' type='text/html' href='http://tecnetgames.blogspot.com/2010/08/videos-e-lojas-confirmam-destravamento.html' title='Vídeos e lojas confirmam destravamento do PlayStation 3'/><author><name>Tiago Keiler</name><uri>http://www.blogger.com/profile/15830546762364409328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_o-nFfpqW2vI/TG8VQqvEgiI/AAAAAAAAACM/BbyUZoFuctY/S220/imm_2010_08_19_14_50_16_371.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6906975994458275897.post-577138225129622040</id><published>2010-08-20T08:54:00.000-07:00</published><updated>2010-08-21T09:41:51.556-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Xbox360/PS3/PC"/><title type='text'>Assassin’s Creed: Brotherhood terá campanha de 15 horas para um jogador</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://www.gamus.com.br/wp-content/themes/lcp_red_wp3/scripts/timthumb.php?src=http://www.gamus.com.br/wp-content/uploads/2010/08/picresized_1281569345_e3-2010-assassins-creed-ii-brotherhood-preview-20100613080125269_640w.jpg&amp;amp;&amp;amp;w=560&amp;amp;zc=1&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;228&quot; src=&quot;http://www.gamus.com.br/wp-content/themes/lcp_red_wp3/scripts/timthumb.php?src=http://www.gamus.com.br/wp-content/uploads/2010/08/picresized_1281569345_e3-2010-assassins-creed-ii-brotherhood-preview-20100613080125269_640w.jpg&amp;amp;&amp;amp;w=560&amp;amp;zc=1&quot; width=&quot;640&quot; /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;b&gt;A Ubisoft informou que a campanha para um jogador de Assassin’s Creed: Brotherhood terá duração de 15 horas, mas não confirmou o tempo que levará para fechar o jogo com as missões paralelas incluídas.

O diretor de gameplay de missões do jogo Gaelec Simard disse aos presentes em uma demonstração a portas fechadas na gamescom o tempo limite aproximado da história.&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;b&gt;&amp;nbsp;No entanto, Simard disse ao site VG247 em uma sessão de perguntas e respostas que ele não podia dizer ao certo quanto tempo o jogo dura se incluíssemos as missões paralelas e outras coisas.

Assassin’s Creed: Brotherhood será lançado em 16 de novembro para Playstation 3, Xbox 360 e PC.&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;&lt;b&gt;Assistam o Trailer do jogo:&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;Fonte:&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #38761d;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt; www.Gamus.com.br&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://tecnetgames.blogspot.com/feeds/577138225129622040/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tecnetgames.blogspot.com/2010/08/assassins-creed-brotherhood-tera.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/577138225129622040'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/577138225129622040'/><link rel='alternate' type='text/html' href='http://tecnetgames.blogspot.com/2010/08/assassins-creed-brotherhood-tera.html' title='Assassin’s Creed: Brotherhood terá campanha de 15 horas para um jogador'/><author><name>Tiago Keiler</name><uri>http://www.blogger.com/profile/15830546762364409328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_o-nFfpqW2vI/TG8VQqvEgiI/AAAAAAAAACM/BbyUZoFuctY/S220/imm_2010_08_19_14_50_16_371.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6906975994458275897.post-1194514644082877347</id><published>2010-08-20T08:36:00.000-07:00</published><updated>2010-08-21T09:37:55.307-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="PC"/><title type='text'>Novo Gameplay de Fifa 11 para PCs</title><content type='html'>&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;Nos ultimos anos, a série Fifa perdeu muitos fãs nos PCs devido a falta de comprometimento da empresa em melhorar o game, tanto graficamente, como tambem o gameplay. Apesar da demora em renovar o game, a EA Sports  trouxe finalmente a engine que fez tanto sucesso, nos consoles de ultima geração, aos PCs, trazendo assim um jogo totalmente novo aos adeptos da plataforma. 

Um novo gameplay de Fifa 11 foi divulgado, mostrando que esse ano Fifa tambem vem com &#39;força&#39; nos PCs! 

Confira:&lt;/span&gt;&lt;/span&gt; &amp;nbsp;&lt;/b&gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
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&lt;embed src=&quot;http://www.youtube.com/v/PWuYgxby2tw?fs=1&amp;amp;hl=pt_BR&amp;amp;border=1&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;580&quot; height=&quot;360&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, sans-serif; font-size: 13px;&quot;&gt;&lt;b&gt;A demo jogavel de Fifa 11 está prevista para chegar no dia 16 de Setembro aos&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, sans-serif; font-size: 13px;&quot;&gt;&lt;a href=&quot;http://www.gamevicio.com.br/i/noticias/51/51910-novo-gameplay-de-fifa-11-para-pcs/index.html#&quot; style=&quot;border-bottom-color: initial; border-bottom-style: dotted; border-bottom-width: 1px; color: blue; text-decoration: underline;&quot;&gt;&lt;b&gt;PCs&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, sans-serif; font-size: 13px;&quot;&gt;&lt;b&gt;e consoles. Já a versão completa, será lançada dia 28 de Setembro, para os&lt;/b&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, sans-serif; font-size: 13px;&quot;&gt;&lt;a href=&quot;http://www.gamevicio.com.br/i/noticias/51/51910-novo-gameplay-de-fifa-11-para-pcs/index.html#&quot; style=&quot;border-bottom-color: initial; border-bottom-style: dotted; border-bottom-width: 1px; color: blue; text-decoration: underline;&quot;&gt;&lt;b&gt;PCs&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, sans-serif; font-size: 13px;&quot;&gt;&lt;b&gt;,X360,PS3,Wii,PS2,PSP e DS.&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div class=&quot;HOTWordsTxt&quot; style=&quot;font-family: Arial, sans-serif; font-size: 13px;&quot;&gt;
&lt;b&gt;Mais novidades devem chegar muito em breve, diretamente da&amp;nbsp;Gamescon.&lt;/b&gt;&lt;/div&gt;
&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;Fonte: &lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #38761d;&quot;&gt;&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;www.gamevicio.com.br&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://tecnetgames.blogspot.com/feeds/1194514644082877347/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tecnetgames.blogspot.com/2010/08/nos-ultimos-anos-serie-fifa-perdeu.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/1194514644082877347'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/1194514644082877347'/><link rel='alternate' type='text/html' href='http://tecnetgames.blogspot.com/2010/08/nos-ultimos-anos-serie-fifa-perdeu.html' title='Novo Gameplay de Fifa 11 para PCs'/><author><name>Tiago Keiler</name><uri>http://www.blogger.com/profile/15830546762364409328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_o-nFfpqW2vI/TG8VQqvEgiI/AAAAAAAAACM/BbyUZoFuctY/S220/imm_2010_08_19_14_50_16_371.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6906975994458275897.post-4703978582646350814</id><published>2010-08-20T08:27:00.001-07:00</published><updated>2010-08-21T09:36:04.909-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="PS3"/><title type='text'>Hackers podem ter &quot;quebrado&quot; a PS3</title><content type='html'>&lt;a href=&quot;http://www.eurogamer.pt/articles/digitalfoundry-hackers-poderao-ter-quebrado-a-ps3&quot;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;http://senhordosjogos.com.br/wp-content/uploads/2010/01/pirata2.png&quot; width=&quot;400&quot; /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;Correm rumores que a segurança da PlayStation 3 foi finalmente quebrada e jogos gravados correm agora na plataforma da Sony.

Uma companhia de origem desconhecida criou aquilo a que chama de PSJailbreak - uma combinação de software e dispositivo USB que aparentemente permite a todos os modelos à venda da PlayStation 3 copiar e correr qualquer tipo de código de jogo, mesmo com as mais recentes actualizações de sistema instaladas.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;&amp;nbsp;Enquanto permanece por averiguar se é mais uma numa longa lista de elaboradas farsas, é sabido que múltiplos revendedores de chips modificadores receberam pacotes anónimos vindos de Hong Kong, e um dos recipientes - a OzModChips na Austrália - colocou dois vídeos de aspecto convincente no YouTube mostrando o sistema em acção.

Baseado nas ofertas Youtube da OzModChips, o dispositivo USB em si parece ser activado quando o sistema é iniciado mantendo pressionado o botão power seguido do botão de eject.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;Isto pode sugerir que o dispositivo USB é uma forma adaptada de equipamento debug usado pela própria Sony no teste de produção e remodeladas PS3s, e várias consolas fechadas em &quot;modo fábrica&quot; escaparam cá para fora antes.

Se for verdadeiro, isto é um golpe esmagador para a Sony, especialmente pois potenciais piratas nem vão precisar de comprar um gravador Blu-ray para adquirir jogos gravados: o hack funciona através da leitura continuada de dados ou do disco interno ou alternativamente via dispositivos USB ou discos duros.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;&amp;nbsp;Mas é isto verdadeiro? Sites de hackers na Internet dizem que sim, enquanto que a ferramenta de descarregar jogos do site &quot;Jailbreak&quot; disponível publicamente instala sem o dispositivo em PS3s debug, e parece mesmo copiar jogos, apesar de não funcionarem. Existiram muitos embustes no passado - o PSJailbreak parece de forma perturbadora autêntico.

Contactámos a SCEE e aguardámos por um comentário.


&lt;a href=&quot;http://www.eurogamer.pt/articles/digitalfoundry-hackers-poderao-ter-quebrado-a-ps3&quot;&gt;&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;Fonte:&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small; line-height: 15px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #38761d;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;www.&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small; line-height: 15px;&quot;&gt;&lt;b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #38761d;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;eurogamer&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small; line-height: 15px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #38761d;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;.pt&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://tecnetgames.blogspot.com/feeds/4703978582646350814/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tecnetgames.blogspot.com/2010/08/hackers-podem-ter-quebrado-ps3.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/4703978582646350814'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/4703978582646350814'/><link rel='alternate' type='text/html' href='http://tecnetgames.blogspot.com/2010/08/hackers-podem-ter-quebrado-ps3.html' title='Hackers podem ter &quot;quebrado&quot; a PS3'/><author><name>Tiago Keiler</name><uri>http://www.blogger.com/profile/15830546762364409328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_o-nFfpqW2vI/TG8VQqvEgiI/AAAAAAAAACM/BbyUZoFuctY/S220/imm_2010_08_19_14_50_16_371.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6906975994458275897.post-167060207016857911</id><published>2010-04-02T20:46:00.000-07:00</published><updated>2010-04-02T20:55:22.736-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="PC"/><title type='text'>PC: A Plataforma ideal para seus Jogos!</title><content type='html'>&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://techwizllc.com/Custom%20PC%201.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;360&quot; src=&quot;http://techwizllc.com/Custom%20PC%201.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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Olá galera, tudo bem com vocês? espero que sim.Aposto que muitos por aí ficam na dúvida se compram um&lt;br /&gt;
console ou um PC ou se devem fazer um Upgrade. venho hoje falar das vantagens e também desvantagens de&amp;nbsp;se ter um PC para jogar jogos, sejam eles hardcore, casuais, da família, etc.Para muitos o Computador&lt;br /&gt;
é sua única plataforma de games, às vezes por causa de sua condição financeira ou por questão de gosto&lt;br /&gt;
mesmo, que levam essas pessoas à fazer tal escolha.&lt;br /&gt;
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Vamos começar pelas vantagens:&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-large;&quot;&gt;&lt;i&gt;&lt;b&gt;Vantagens&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;b&gt;Gráfico&lt;/b&gt;&lt;br /&gt;
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Muitas gamers hoje em dia preferem aqueles jogos que chamamos de Hardcore, sim aqueles que te&lt;br /&gt;
enchem os olhos com paisagens quase que reais, explosões absurdas, texturas bem acabadas, realidade que&lt;br /&gt;
impressiona! É aí que o PC leva vantagem sobre as outras plataformas, pois com um bom investimento&lt;br /&gt;
às vezes caro, às vezes barato, temos bem mais realidade e beleza nos jogos do que quem os joga&lt;br /&gt;
em consoles, pois os consoles não permitem um Upgrade em seu Hardware.&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://img75.imageshack.us/img75/3101/screenshot0004pz4.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;398&quot; src=&quot;http://img75.imageshack.us/img75/3101/screenshot0004pz4.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;b&gt;Jogos&lt;/b&gt;&lt;br /&gt;
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Bem se não fosse os Jogos exclusivos, o PC não ficaria devendo nada aos consoles, tirando isso&lt;br /&gt;
praticamente todo o resto dos games são lançados para computador também, se não conjuntamente,&lt;br /&gt;
com um certo tempo depois que vale bem á pena esperar!&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5OuyCw7WsV5Yer2PA8kS_NPKypBYzA03GI2NIrrxwzMQgaaKbOI9uUvSBqMGpD-RjwXo_qG_7ocG41AvKisbgLLP01FedIz4SaPyG1Vgi1dvfDb1tfTgtsRFMVZKWsV9u55PIICc0_Zqf/s1600/jogos-pc.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5OuyCw7WsV5Yer2PA8kS_NPKypBYzA03GI2NIrrxwzMQgaaKbOI9uUvSBqMGpD-RjwXo_qG_7ocG41AvKisbgLLP01FedIz4SaPyG1Vgi1dvfDb1tfTgtsRFMVZKWsV9u55PIICc0_Zqf/s320/jogos-pc.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;b&gt;PC = Bombril: 1001 Utilidades!!!&lt;/b&gt;&lt;br /&gt;
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Mas uma das maiores vantagens do PC é sem dúvida, seu Multiuso. são inúmeras as funções que encontramos&amp;nbsp;nele além de rodar nossos jogos preferidos, o PC também edita textos, acessa a internet, grava seu&amp;nbsp;arquivos de áudio, imagens, vídeos, documentos, te dá dinheiro se você trabalha com ele, são algumas&lt;br /&gt;
coisas que os consoles não fazem.&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXQgbUOitvMzg0Vl7t82Wr6HTHqq6FjlPCes97q0plz9vI74V96hvzmQPGh_hUEq5160gtI67GxH1SYPGD9zaMdRnboCl_xsuKluymlBRn7VdvkWTJkEj9irSS2O38wvmsCUmfLrBGBN4/s1600/Bombril.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;428&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXQgbUOitvMzg0Vl7t82Wr6HTHqq6FjlPCes97q0plz9vI74V96hvzmQPGh_hUEq5160gtI67GxH1SYPGD9zaMdRnboCl_xsuKluymlBRn7VdvkWTJkEj9irSS2O38wvmsCUmfLrBGBN4/s640/Bombril.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
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&lt;b&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-large;&quot;&gt;Desvantagens&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
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&lt;b&gt;Upgrade&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
É meu amigo, jogar um Jogo com Gráficos lindos, FPS estáveis, e sem travar, tem seu preço! Pelo menos aqui&amp;nbsp;no Brasil precisa-se de um pouco de coragem pra fazer um Upgrade de respeito se você quer jogar os últimos&amp;nbsp;lançamentos em games, na maioria das vezes uma CPU com configurações Parrudas ultrapassa o preço de um console o que leva muita gente a ter em casa um PC Mediano e um console de Última geração.&lt;br /&gt;
Pois sai mais barato pra o seu bolso.&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://idgnow.uol.com.br/idgimages/200705/glog_placa%20de%20video.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;446&quot; src=&quot;http://idgnow.uol.com.br/idgimages/200705/glog_placa%20de%20video.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;b&gt;Jogos Exclusivos&lt;/b&gt;&lt;br /&gt;
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Outro ``problema´´ encontrado na plataforma PC são os Jogos. Muitos olham &amp;nbsp;e dizem:``Nossa que jogo...´´ mas&amp;nbsp;reparam, é exclusivo da plataforma A ou B, e se decepcionam. mas se conformam.Jogos como God of War, Metal gear&amp;nbsp;solid 4, Gears of war dentre outros... Mas o PC também tem seus exclusivose um bom exemplo disso é um joguinho&amp;nbsp;nada conhecido chamado Crysis, que impressiona com tanto poderio em gráfico. que deixou muito Consolista com inveja!&lt;br /&gt;
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&lt;a href=&quot;http://www.ripten.com/wp-content/uploads/2008/02/god-war-3-manual.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;460&quot; src=&quot;http://www.ripten.com/wp-content/uploads/2008/02/god-war-3-manual.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;b&gt;Veredicto Final&lt;/b&gt;&lt;br /&gt;
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Bem sei que faltou muitas outras coisas à serem citadas, mas acho que essas tem maior importância. Se você estar&amp;nbsp;em dúvida o que vai comprar para se dirvertir com seus jogos, analise bem, mas lembre-se: PC&lt;br /&gt;
tem Gráficos e é &lt;b&gt;Multiuso&lt;/b&gt;, mas na hora H essa decisão só compete à você!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;/\_/\&lt;br /&gt;
&lt;b&gt;Feliz Páscoa Pra Todos!!! &amp;nbsp; &amp;nbsp; &amp;nbsp;&lt;/b&gt; =º.º=&lt;br /&gt;
&amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;br /&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://tecnetgames.blogspot.com/feeds/167060207016857911/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tecnetgames.blogspot.com/2010/04/pc-plataforma-ideal-para-seus-jogos.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/167060207016857911'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/167060207016857911'/><link rel='alternate' type='text/html' href='http://tecnetgames.blogspot.com/2010/04/pc-plataforma-ideal-para-seus-jogos.html' title='PC: A Plataforma ideal para seus Jogos!'/><author><name>Tiago Keiler</name><uri>http://www.blogger.com/profile/15830546762364409328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_o-nFfpqW2vI/TG8VQqvEgiI/AAAAAAAAACM/BbyUZoFuctY/S220/imm_2010_08_19_14_50_16_371.JPG'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5OuyCw7WsV5Yer2PA8kS_NPKypBYzA03GI2NIrrxwzMQgaaKbOI9uUvSBqMGpD-RjwXo_qG_7ocG41AvKisbgLLP01FedIz4SaPyG1Vgi1dvfDb1tfTgtsRFMVZKWsV9u55PIICc0_Zqf/s72-c/jogos-pc.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6906975994458275897.post-6402489270822367948</id><published>2010-03-24T11:19:00.000-07:00</published><updated>2010-03-24T14:05:54.612-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="PC/XBOX360/PS3"/><title type='text'>Consoles mais poderosos fizeram PC cair, diz analista</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://blogdorickaum.files.wordpress.com/2009/08/gamespotcomparison.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;162&quot; src=&quot;http://blogdorickaum.files.wordpress.com/2009/08/gamespotcomparison.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, sans-serif; font-size: 13px;&quot;&gt;Falando ao site Game Trailers, Michael Pachter, analista financeiro da Wedbush Morgan, afirmou que a indústria de jogos está em declínio no PC e a causa disso são que os consoles foram melhorando sua tecnologia ao longo de gerações, sendo que, hoje, o Xbox 360 e PlayStation 3 são mais &quot;potentes&quot; que pelo menos 8 em cada dez Pcs.&lt;br /&gt;&lt;br /&gt;&quot;Se você considerar apenas os produtos empacotados vendidos no mercado de PC - não as assinaturas como &quot;World of Warcraft&quot; - isso representa apenas 6% ou 7% do total da venda de jogos&quot;, afirmou o analista. &quot;Está se tornando uma indústria em declínio porque você pode ter uma experiência próxima à de PC em um console&quot;.&lt;br /&gt;&lt;br /&gt;&quot;O PlayStation 3 é uma caixa bem poderosa, e é provavelmente mais poderoso que 90% dos PCs por aí&quot;, continua, acrescentando que, por sua vez, o Xbox 360 é tecnologicamente superior a 85% da base instalada dos computadores da linha PC.&lt;br /&gt;&lt;br /&gt;Pachter comentou que os consoles são o melhor lugar para os desenvolvedores e distribuidoras trazerem seus jogos, alegando que têm a audiência mais ampla. &quot;Você pode dizer &#39;não, não, tem um bilhão de PCs por aí&#39; mas não existem um bilhão de jogadores de PC. As vendas de jogos de PC dizem que o número é muito pequeno&quot;.&lt;br /&gt;&lt;br /&gt;Voz de defesa&lt;br /&gt;&lt;br /&gt;Já a PC Gaming Alliance, entidade que tem como missão dar voz ao mercado de jogos para PC, diz que a plataforma arrecadou US$ 13,1 bilhões em 2009, um aumento de 3% em relação a 2008. A organização não vê queda nesse mercado, mas uma mudança de configuração, em que os produtos de embalagem passaram a responder por 20% da arrecadação. Em compensação, cresceram as operações online, que emglobam vendas digitais, assintaturas de games, microtransações e publicidade virtual.&lt;/span&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, sans-serif; font-size: 13px;&quot;&gt;Fonte:&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: &#39;Times New Roman&#39;; font-size: medium;&quot;&gt;&lt;a href=&quot;http://www.edge-online.com/news/ps3-and-xbox-360-more-powerful-most-pcs-says-pachter&quot;&gt;http://www.edge-online.com/news/ps3-and-xbox-360-more-powerful-most-pcs-says-pachter&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tecnetgames.blogspot.com/feeds/6402489270822367948/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tecnetgames.blogspot.com/2010/03/consoles-mais-poderosos-fizeram-pc-cair.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/6402489270822367948'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/6402489270822367948'/><link rel='alternate' type='text/html' href='http://tecnetgames.blogspot.com/2010/03/consoles-mais-poderosos-fizeram-pc-cair.html' title='Consoles mais poderosos fizeram PC cair, diz analista'/><author><name>Tiago Keiler</name><uri>http://www.blogger.com/profile/15830546762364409328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_o-nFfpqW2vI/TG8VQqvEgiI/AAAAAAAAACM/BbyUZoFuctY/S220/imm_2010_08_19_14_50_16_371.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6906975994458275897.post-3974794511609510674</id><published>2010-03-24T08:36:00.000-07:00</published><updated>2010-03-24T08:36:51.411-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="PC/XBOX360/PS3"/><title type='text'>Jogo de terror &#39;Fear 3&#39; será vingança contra a humanidade</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://andrebergamin.files.wordpress.com/2009/05/fear.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;480&quot; src=&quot;http://andrebergamin.files.wordpress.com/2009/05/fear.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: white; font-family: verdana, arial, sans-serif; font-size: 11px; line-height: 16px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: white; font-family: verdana, arial, sans-serif; font-size: 11px; line-height: 16px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: white; font-family: verdana, arial, sans-serif; font-size: 11px; line-height: 16px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;A publicadora Warner Bros (WB) está prestes a anunciar oficialmente o jogo&lt;/span&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;F3ar&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&amp;nbsp;-- também chamado&amp;nbsp;&lt;/span&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Fear 3&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&amp;nbsp;--, acreditam os editores do blog&amp;nbsp;&lt;/span&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;VG247&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;O título é feito para computadores PC e para os sistemas de jogos eletrônicos Playstation 3 (PS3), da Sony, e Xbox 360 (X360), da Microsoft. Quem assina o jogo é a produtora Monolith Productions.&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;O blog afirma que Mascus Nispel, responsável pelos recentes remakes dos filmes&amp;nbsp;&lt;/span&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Sexta-Feira 13&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&amp;nbsp;(2009) e&amp;nbsp;&lt;/span&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;O Massacre da Serra Elétrica&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&amp;nbsp;(2003), foi contratado para desenvolver o visual do site do jogo de terror (ainda não-anunciado oficialmente).&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;E a personagem chamada Alma está de volta. Ela, que tinha traços de menina no primeiro episódio de&amp;nbsp;&lt;/span&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Fear&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;, agora é uma adolescente. Como virou uma assombração (ou algo assim), seus traços estão cada vez piores e seu poder psíquico, impressionante.&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;E a macabra Alma possui dois filhos. O primogêniro Point Man é descrito como uma &quot;perfeita arma de matança&quot; e &quot;imbatível em combate&quot;. Seu segundo filho, Paxton Fettel, é descrito um &quot;gênio do mal&quot; e pode ser o narrador e participante de alguns trechos da história.&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Em suposto documento da WB, surge a pauta: &quot;Alma quer vingança e pretende aniquilar de vez com a humanidade&quot;.&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Apesar de a WB negar, F3ar, o próximo episódio, vem sendo desenvolvido sob o codinome Project Hades.&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;O jogo é desenvolvido com o motor gráfico Lithtech: Jupiter EX, da Touchdown Entertainment, adotada por séries como&amp;nbsp;&lt;/span&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Condemned&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&amp;nbsp;e&amp;nbsp;&lt;/span&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Fear&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;.&lt;/span&gt;&lt;/div&gt;
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&lt;b style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Títulos&lt;/span&gt;&lt;/b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Fear: First Encounter Assault Recon&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&amp;nbsp;(2005)&amp;nbsp;&lt;/span&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Fear: Extraction Point&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&amp;nbsp;(2006), expansão&amp;nbsp;&lt;/span&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Fear: Perseus Mandate&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&amp;nbsp;(2007), expansão&amp;nbsp;&lt;/span&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Fear: Files&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&amp;nbsp;(2007), expansão&amp;nbsp;&lt;/span&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Fear 2: Project Origin&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&amp;nbsp;(2009)&amp;nbsp;&lt;br style=&quot;font-family: arial, sans-serif; font-size: 1px; height: 1px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;Obs.:&amp;nbsp;&lt;/span&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Files&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&amp;nbsp;é uma reunião das expansões&amp;nbsp;&lt;/span&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Extraction Point&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&amp;nbsp;e&amp;nbsp;&lt;/span&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Perseus Mandate&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;.&lt;/span&gt;&lt;/div&gt;
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&lt;b style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;F3ar&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&amp;nbsp;(produção: Monolith Productions | publicação: Warner Bros), PC, PS3, X360.&lt;/span&gt;&lt;/b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&amp;nbsp;&lt;br style=&quot;font-family: arial, sans-serif; font-size: 1px; height: 1px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;Estreia:&amp;nbsp;&lt;br style=&quot;font-family: arial, sans-serif; font-size: 1px; height: 1px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;América: 4º trimestre de 2010&amp;nbsp;&lt;br style=&quot;font-family: arial, sans-serif; font-size: 1px; height: 1px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;Ásia: 4º trimestre de 2010&amp;nbsp;&lt;br style=&quot;font-family: arial, sans-serif; font-size: 1px; height: 1px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;Europa: 4º trimestre de 2010&amp;nbsp;&lt;br style=&quot;font-family: arial, sans-serif; font-size: 1px; height: 1px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;Oceania: 4º trimestre de 2010&amp;nbsp;&lt;br style=&quot;font-family: arial, sans-serif; font-size: 1px; height: 1px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Fonte:http://games.terra.com.br&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tecnetgames.blogspot.com/feeds/3974794511609510674/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tecnetgames.blogspot.com/2010/03/publicadora-warner-bros-wb-esta-prestes.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/3974794511609510674'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/3974794511609510674'/><link rel='alternate' type='text/html' href='http://tecnetgames.blogspot.com/2010/03/publicadora-warner-bros-wb-esta-prestes.html' title='Jogo de terror &#39;Fear 3&#39; será vingança contra a humanidade'/><author><name>Tiago Keiler</name><uri>http://www.blogger.com/profile/15830546762364409328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_o-nFfpqW2vI/TG8VQqvEgiI/AAAAAAAAACM/BbyUZoFuctY/S220/imm_2010_08_19_14_50_16_371.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6906975994458275897.post-8642279125523557383</id><published>2010-03-21T13:07:00.000-07:00</published><updated>2010-03-21T13:07:52.274-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="PC/XBOX360/PS3"/><title type='text'>&quot;F1 2010&quot; terá multiplayer para até 12 jogadores</title><content type='html'>&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial; font-size: 13px;&quot;&gt;Falando para o site Computer &amp;amp; Videogames, Paul Jeal, produtor do novo &quot;F1 2010&quot; da Codemasters, afirmou que a modalidade multiplayer do game oficial da categoria máxima do automobilismo aceita até 12 jogadores e será baseado por objetos.&lt;br /&gt;&lt;br /&gt;A modalidade prevê corridas rápidas em que o jogador poderá disputar algumas voltas com outros, bem como o &quot;Endurance Mode&quot;, com oito voltas no total, com direito a parada obrigatória no pit-stop.&lt;br /&gt;&lt;br /&gt;Haverá ainda um modo totalmente customizável, no qual é possível configurar sua própria corrida em qualquer circuito, com quantas voltas quiser.&lt;br /&gt;&lt;br /&gt;Jeal disse ainda que alguns modos do multiplayer terão objetivos a serem realizados, como missões. Além disso, o online suportará até 12 jogadores simultâneos, mas ele garante que este número poderá aumentar até o lançamento do título.&lt;br /&gt;&lt;br /&gt;&quot;F1 2010&quot; chega em setembro, para PC, Xbox 360 e PlayStation 3.&lt;/span&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial; font-size: small;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: 13px;&quot;&gt;Fonte:http://jogos.uol.com.br&lt;/span&gt;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://tecnetgames.blogspot.com/feeds/8642279125523557383/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tecnetgames.blogspot.com/2010/03/f1-2010-tera-multiplayer-para-ate-12.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/8642279125523557383'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/8642279125523557383'/><link rel='alternate' type='text/html' href='http://tecnetgames.blogspot.com/2010/03/f1-2010-tera-multiplayer-para-ate-12.html' title='&quot;F1 2010&quot; terá multiplayer para até 12 jogadores'/><author><name>Tiago Keiler</name><uri>http://www.blogger.com/profile/15830546762364409328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_o-nFfpqW2vI/TG8VQqvEgiI/AAAAAAAAACM/BbyUZoFuctY/S220/imm_2010_08_19_14_50_16_371.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6906975994458275897.post-595221663908105644</id><published>2010-03-18T19:06:00.000-07:00</published><updated>2010-03-18T19:06:53.013-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="PC"/><title type='text'>GTA IV: Episodes from Liberty City adiados</title><content type='html'>&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Verdana, Tahoma, sans-serif; font-size: 11px;&quot;&gt;&lt;/span&gt;&lt;br /&gt;
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A Rockstar anunciou que o lançamento de GTA IV: Episodes from Liberty City, foi adiado, quer a versão PC bem como PlayStation 3.&lt;/div&gt;
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Depois de terem saído em exclusivo para a Xbox 360, todos aqueles que não possuem a consola desesperavam pela saída destes episódios em outras plataformas. E assim foi, a Rockstar finalmente revelou que iria sair também para PC e PS3, com data de lançamento para o dia 30 de Março.&lt;/div&gt;
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Este adiamento deverá ter sido pedido pela própria Sony Computer Entertainment Europe, no qual pediram para que fosse editado conteúdo no jogo, que aparecia nas estações de rádio Liberty City, televisão e Internet.&lt;/div&gt;
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A nova data prevista é a 16 de Abril.&lt;/div&gt;
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Fonte:http://www.eurogamer.pt&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tecnetgames.blogspot.com/feeds/595221663908105644/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tecnetgames.blogspot.com/2010/03/gta-iv-episodes-from-liberty-city.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/595221663908105644'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/595221663908105644'/><link rel='alternate' type='text/html' href='http://tecnetgames.blogspot.com/2010/03/gta-iv-episodes-from-liberty-city.html' title='GTA IV: Episodes from Liberty City adiados'/><author><name>Tiago Keiler</name><uri>http://www.blogger.com/profile/15830546762364409328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_o-nFfpqW2vI/TG8VQqvEgiI/AAAAAAAAACM/BbyUZoFuctY/S220/imm_2010_08_19_14_50_16_371.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6906975994458275897.post-1392329102764707909</id><published>2010-03-18T18:50:00.000-07:00</published><updated>2010-03-18T19:28:24.165-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="PC"/><title type='text'>Jogos Graficamente Perfeitos</title><content type='html'>&lt;br /&gt;
Que Hoje a maioria dos gamers preferem os Jogos Hardcore, isso já&lt;br /&gt;
não é uma novidade,Muitos Jogadores estão à procura de jogos realístas, que tem História e na maioria das vezes seu orçamento foi altíssimo. E cada vez mais as produtoras investem nesse tipo de Jogo.&lt;br /&gt;
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Porque um jogo realísta, aliado à um bom enredo, com uma jogabilidade bem elaborada&lt;br /&gt;
é sinônimo de sucesso.Mas às vezes para se ter esses jogos temos que desenbolsar&lt;br /&gt;
certas quantias, as vezes alta, as vezes baixa. Mas que no Final vale sim à pena.&lt;br /&gt;
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Listamos alguns jogos que merecem destaque, Vejamos:&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, sans-serif; font-size: 13px;&quot;&gt;&lt;b&gt;Lembrando que a Lista é Formada de jogos lançados pra PC&lt;/b&gt;&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-large;&quot;&gt;&lt;b&gt;&lt;i&gt;&amp;nbsp;5º Lugar - GTA IV&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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Joguinho bem bonito graficamente, mas na minha opinião mal programado&lt;/div&gt;
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engine muito pesada.&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-large;&quot;&gt;&lt;b&gt;&lt;i&gt;&amp;nbsp;4º&amp;nbsp;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-style: normal; font-weight: normal;&quot;&gt;&lt;b&gt;&lt;i&gt;Lugar -&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-style: normal; font-weight: normal;&quot;&gt;&lt;b&gt;&lt;i&gt;&amp;nbsp;DIRT 2&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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Jogo de corrida lindo que conseguiu desbancar Need for Speed em gráficos.&lt;/div&gt;
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(Na minha Opinião).&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-large;&quot;&gt;&lt;b&gt;&lt;i&gt;&amp;nbsp;3º&amp;nbsp;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-style: normal; font-weight: normal;&quot;&gt;&lt;b&gt;&lt;i&gt;Lugar -&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-style: normal; font-weight: normal;&quot;&gt;&lt;b&gt;&lt;i&gt;&amp;nbsp;BATTLEFIELD BAD COMPANY 2&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
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Um Ótimo lançamento da EA para 2010. Gráfico Excepcional, Um FPS envolvente!&lt;/div&gt;
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&lt;b&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-large;&quot;&gt;&amp;nbsp;2º&amp;nbsp;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-style: normal; font-weight: normal;&quot;&gt;&lt;b&gt;&lt;i&gt;Lugar -&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: medium; font-style: normal; font-weight: normal;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-large;&quot;&gt;&amp;nbsp;FAR CRY 2&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
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Usando a mesma engine de Crysis, Far cry 2 Foi altamente elogiado quanto ao seu realismo.&lt;/div&gt;
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&lt;b&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-large;&quot;&gt;&amp;nbsp;1º&amp;nbsp;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-style: normal; font-weight: normal;&quot;&gt;&lt;b&gt;&lt;i&gt;Lugar -&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: medium; font-style: normal; font-weight: normal;&quot;&gt;&lt;b&gt;&lt;i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: x-large;&quot;&gt;&amp;nbsp;CRYSIS 1 e 2&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;
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É aposto que muita gente falou: Eu já sabia... mas não é pra menos, quem já jogou Crysis&amp;nbsp;&lt;/div&gt;
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sabe o que eu estou falando, às vezes no jogo de tão grande que é seu poderio gráfico,&lt;/div&gt;
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nos sentimos dentro do Jogo, som de primeiro mundo, jogabilidade (relativamente) fácil.&lt;/div&gt;
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&lt;b&gt;Bem esses na minha Opinião detonam quando a palavra é Gráfico. E pra vocês, quem é o vencedor??&lt;/b&gt;&lt;/div&gt;
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Fonte:&lt;a href=&quot;http://tecnetgames.blogspot.com/&quot;&gt;http://tecnetgames.blogspot.com/&lt;/a&gt;&lt;/div&gt;
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&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://tecnetgames.blogspot.com/feeds/1392329102764707909/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tecnetgames.blogspot.com/2010/03/jogos-graficamente-perfeitos.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/1392329102764707909'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/1392329102764707909'/><link rel='alternate' type='text/html' href='http://tecnetgames.blogspot.com/2010/03/jogos-graficamente-perfeitos.html' title='Jogos Graficamente Perfeitos'/><author><name>Tiago Keiler</name><uri>http://www.blogger.com/profile/15830546762364409328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_o-nFfpqW2vI/TG8VQqvEgiI/AAAAAAAAACM/BbyUZoFuctY/S220/imm_2010_08_19_14_50_16_371.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6906975994458275897.post-4724204653264700447</id><published>2010-03-17T18:49:00.000-07:00</published><updated>2010-03-17T18:52:58.861-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="PS3"/><title type='text'>Mikami explica porque o PS3 é a plataforma principal de Vanquish</title><content type='html'>&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: white; font-family: Arial, Helvetica; font-size: 12px; line-height: 21px;&quot;&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: black;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Shinji Mikami, o conhecido criador de Resident Evil resolveu explicar a razão que levou a Platinum Games a adotar o PS3 como a plataforma principal de criação do futurístico Vanquish. Eis sua explicação:&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 1em; margin-left: 0px; margin-right: 0px; margin-top: 1em; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: black;&quot;&gt;” A equipe sabe menos sobre fazer games no PS3, portanto nós pensamos que a decisão correta seria produzir primeiro no PS3 para depois levar o conteúdo ao 360. Quando atingirmos um certo nível no PS3, poderemos então fazer o mesmo no Xbox. ”&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;background-color: black;&quot;&gt;Boa idéia, caro Mikami. Afinal, Bayonetta no PS3 já deu o que falar (mas foi a Sega quem fez o port em todo caso).&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Fonte:http://www.gamus.com.br&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tecnetgames.blogspot.com/feeds/4724204653264700447/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tecnetgames.blogspot.com/2010/03/shinji-mikami-o-conhecido-criador-de.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/4724204653264700447'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/4724204653264700447'/><link rel='alternate' type='text/html' href='http://tecnetgames.blogspot.com/2010/03/shinji-mikami-o-conhecido-criador-de.html' title='Mikami explica porque o PS3 é a plataforma principal de Vanquish'/><author><name>Tiago Keiler</name><uri>http://www.blogger.com/profile/15830546762364409328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_o-nFfpqW2vI/TG8VQqvEgiI/AAAAAAAAACM/BbyUZoFuctY/S220/imm_2010_08_19_14_50_16_371.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6906975994458275897.post-677714482658226283</id><published>2010-03-17T07:59:00.000-07:00</published><updated>2010-03-17T07:59:48.588-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Tecnologia"/><title type='text'>Já pensou em imprimir sua comida?</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://info.abril.com.br/aberto/infonews/fotos/Cornucopia1-20100123095034.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;301&quot; src=&quot;http://info.abril.com.br/aberto/infonews/fotos/Cornucopia1-20100123095034.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, sans-serif; font-size: 13px;&quot;&gt;Você já sonhou com uma máquina futurística que pudesse imprimir suas vontades gastronômicas?&lt;br /&gt;&lt;br /&gt;Pois no Massachusetts Institute of Technology isso já está se tornando realidade – e nas mãos do brasileiro Marcelo Coelho e seu colega Amit Zoran.&lt;br /&gt;&lt;br /&gt;Os dois desenvolvem a Cornucópia, uma fábrica de comida personalizada que, basicamente, imprime os alimentos desejados. Ela funciona armazenando, misturando, depositando e cozinhando ou resfriando os ingredientes.&lt;br /&gt;&lt;br /&gt;“O objetivo da Cornucópia não é imprimir um bife ou uma salada, mas permitir que os usuários inventem alimentos completamente novos”, explica Coelho, um paulista de 29 anos nascido em Campinas que há três anos realiza projetos no MIT.&lt;br /&gt;&lt;br /&gt;O nome escolhido é bastante apropriado, pois a cornucópia, um corno repleto de flores e frutas, é o símbolo mitológico da fortuna e abundância, e hoje representa a agricultura e o comércio.&lt;br /&gt;&lt;br /&gt;“Com ela, é possível fazer combinações extremamente precisas. Imagine, por exemplo, imprimir uma camada de um milímetro de espessura de massa de pão, em seguida uma igualmente fina de manteiga, e outra de massa, e assim por diante, criando texturas e sabores completamente novos”, diz.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;a href=&quot;http://info.abril.com.br/aberto/infonews/fotos/Cornucopia2-20100123094027.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;302&quot; src=&quot;http://info.abril.com.br/aberto/infonews/fotos/Cornucopia2-20100123094027.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, sans-serif; font-size: 13px;&quot;&gt;Tudo começa com os compartimentos acima da câmara central, que armazenam e resfriam os ingredientes. Por meio de uma tela transparente sensível ao toque, o usuário escolhe a refeição que deseja ver montada, e pode selecionar especificidades como a quantidade de calorias ou carboidratos que deseja ingerir.&lt;br /&gt;&lt;br /&gt;O aparelho também está ligado à internet, o que permite, por exemplo, que médicos controlem a dieta de pacientes durante o tratamento de diversas enfermidades.&lt;br /&gt;&lt;br /&gt;Selecionado o prato, a máquina canaliza os ingredientes a um sistema que os mistura (ou não, dependendo da necessidade) e deposita as camadas na câmara. Enquanto é despejado, o alimento é aquecido ou resfriado.&lt;br /&gt;&lt;br /&gt;“O projeto ainda está sendo desenvolvido, mas já foi testado com sucesso em alimentos sólidos moídos e de consistência pastosa”, explica Coelho. Chocolate, nozes, massas, tomate e queijos estão entre os produtos que passaram com sucesso por protótipos da Cornucópia.&lt;br /&gt;&lt;br /&gt;Se tudo der certo, no futuro, a equipe planeja comercializar o aparelho, um cubo de 30 cm de lados que, pelo grande consumo de energia, deverá ser plugado na tomada.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
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Fonte:&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: green; font-family: arial, sans-serif; font-size: small;&quot;&gt;info.abril.com.br&lt;/span&gt;&lt;/div&gt;
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&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://tecnetgames.blogspot.com/feeds/677714482658226283/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tecnetgames.blogspot.com/2010/03/ja-pensou-em-imprimir-sua-comida.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/677714482658226283'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/677714482658226283'/><link rel='alternate' type='text/html' href='http://tecnetgames.blogspot.com/2010/03/ja-pensou-em-imprimir-sua-comida.html' title='Já pensou em imprimir sua comida?'/><author><name>Tiago Keiler</name><uri>http://www.blogger.com/profile/15830546762364409328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_o-nFfpqW2vI/TG8VQqvEgiI/AAAAAAAAACM/BbyUZoFuctY/S220/imm_2010_08_19_14_50_16_371.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6906975994458275897.post-76401615614399977</id><published>2010-03-17T07:35:00.000-07:00</published><updated>2010-03-17T07:38:10.983-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Multiplataforma"/><title type='text'>Líder da banda Kiss confirma participação em &#39;Guitar Hero 6&#39;</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://flanelapaulistana.com/wp-content/uploads/2009/04/kiss.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;428&quot; src=&quot;http://flanelapaulistana.com/wp-content/uploads/2009/04/kiss.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: white; font-family: verdana, arial, sans-serif; font-size: 11px; line-height: 16px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: black;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: verdana, arial, sans-serif; font-size: 11px; line-height: 16px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Gene Simmons, líder e vocalista da banda Kiss, confirmou sua participação no jogo&amp;nbsp;&lt;/span&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Guitar Hero 6&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&amp;nbsp;(&lt;/span&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;GH6&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;).O título é feito pela produtora (supervisora) Red Octane, da cidade de Mountain View, Estados Unidos, para os sistemas Playstation 3, Wii e Xbox 360 (PS3, Wii, X360), da Sony, Nintendo e Microsoft, respectivamente.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;font-family: verdana, arial, sans-serif; font-size: 8pt; line-height: 12pt; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 5px; padding-left: 0px; padding-right: 0px; padding-top: 5px;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Em entrevista ao site&amp;nbsp;&lt;/span&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;GameOne&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;, Simmons revelou que gravou diversos áudios para o próximo jogo musical e não falou mais no assunto.&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;O blog&amp;nbsp;&lt;/span&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Kotaku&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&amp;nbsp;acredita que Simmons será um dos personagens protagonistas.&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Em&amp;nbsp;&lt;/span&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;GU5&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&amp;nbsp;há cinco artistas protagonistas: Carlos Santana (Santana), Johnny Cash, Kurt Cobain (Nirvana), Matthew Bellamy (Muse) e Shirley Manson (Garbage).&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;font-family: verdana, arial, sans-serif; font-size: 8pt; line-height: 12pt; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 5px; padding-left: 0px; padding-right: 0px; padding-top: 5px;&quot;&gt;
&lt;b style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Série&lt;/span&gt;&lt;/b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Guitar Hero&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&amp;nbsp;(&lt;/span&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;GH&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;) transformou os jogos musicais em um fenômeno cultural, impactando tanto na indústria de videogames quanto na de música.&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;A série ultrapassou a marca de 25 milhões de unidades vendidas mundialmente, faturando mais de US$ 2 bilhões e tornando o grupo Activision-Blizzard proprietário da terceira maior franquia da história dos jogos eletrônicos.&amp;nbsp;&lt;/span&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Mario&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&amp;nbsp;e&amp;nbsp;&lt;/span&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Madden NFL&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&amp;nbsp;são a primeira e a segunda maiores, respectivamente.&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;O título&amp;nbsp;&lt;/span&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Guitar Hero 3: Legends of Rock&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&amp;nbsp;tornou-se o primeiro jogo eletrônico a ultrapassar a marca de US$ 1 bilhão em vendas, lembrando que os jogos musicais&amp;nbsp;&lt;/span&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;GH&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&amp;nbsp;não somente têm suas versões originais em disco, mas ainda vendem músicas (faixas sozinhas, compilações e álbuns em formato digital) via internet.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;font-family: verdana, arial, sans-serif; font-size: 8pt; line-height: 12pt; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 5px; padding-left: 0px; padding-right: 0px; padding-top: 5px;&quot;&gt;
&lt;b style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;i style=&quot;font-family: arial, sans-serif; font-size: 11px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Guitar Hero 6&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&amp;nbsp;(produção: Budcat Creations, Neversoft, Vicarious Visions | publicação: Activision, RedOctane), PS2, PS3, PSP, Wii, X360.&lt;/span&gt;&lt;/b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;&amp;nbsp;&lt;br style=&quot;font-family: arial, sans-serif; font-size: 1px; height: 1px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;Estreia:&amp;nbsp;&lt;br style=&quot;font-family: arial, sans-serif; font-size: 1px; height: 1px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;América, 2º semestre de 2010&amp;nbsp;&lt;br style=&quot;font-family: arial, sans-serif; font-size: 1px; height: 1px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;Ásia, 2º semestre de 2010&amp;nbsp;&lt;br style=&quot;font-family: arial, sans-serif; font-size: 1px; height: 1px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;Europa, 2º semestre de 2010&amp;nbsp;&lt;br style=&quot;font-family: arial, sans-serif; font-size: 1px; height: 1px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot; /&gt;Oceania, 2º semestre de 2010&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;color: #999999;&quot;&gt;Fonte:http://games.terra.com.br&lt;/span&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tecnetgames.blogspot.com/feeds/76401615614399977/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tecnetgames.blogspot.com/2010/03/lider-da-banda-kiss-confirma.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/76401615614399977'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/76401615614399977'/><link rel='alternate' type='text/html' href='http://tecnetgames.blogspot.com/2010/03/lider-da-banda-kiss-confirma.html' title='Líder da banda Kiss confirma participação em &#39;Guitar Hero 6&#39;'/><author><name>Tiago Keiler</name><uri>http://www.blogger.com/profile/15830546762364409328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_o-nFfpqW2vI/TG8VQqvEgiI/AAAAAAAAACM/BbyUZoFuctY/S220/imm_2010_08_19_14_50_16_371.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6906975994458275897.post-6730514911846202369</id><published>2010-03-17T07:30:00.000-07:00</published><updated>2010-03-17T07:38:37.446-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="XBOX360"/><title type='text'>&quot;Gears of War 3&quot; sai em abril de 2011, diz site</title><content type='html'>&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial; font-size: 13px;&quot;&gt;O site da revista inglesa Edge afirmou, citando fontes ligas às editoras de games nos Estados Unidos, que &quot;Gears of War 3&quot;, game que fecha a trilogia de Marcus Fenix, será lançado em abril de 2011.&lt;br /&gt;&lt;br /&gt;O game ainda não foi anunciado, mas a mesma fonte afirma que, em 8 de abril deste ano, será lançado um trailer-teaser do game. A revelação completa acontece na E3 deste ano, que acontece de 15 a 17 de junho.&lt;br /&gt;&lt;br /&gt;De acordo com a Edge, &quot;Gears 3&quot; poderia sair ainda este ano, mas a fonte diz que o game foi atrasado para não coincidir com outros lançamentos de peso. &quot;A Microsoft quer evitar bater de frente com &#39;Halo: Reach&#39;, que sai em setembro, e com o Natal nas festas de fim de ano&quot;.&lt;br /&gt;&lt;br /&gt;Falando para o G4TV, Mark Rein, vice-presidente da Epic Games, afirmou que a companhia não lançará nenhum game neste ano. Em vez disso, terá como foco dar suporte aos games que usam a tecnologia Unreal Engine 3. O executivo citou como exemplos recentes &quot;Mass Effect 2&quot;, &quot;BioShock 2&quot; e a edição &quot;Jogo do Ano&quot; de &quot;Batman: Arkham Asylum&quot; (que, agora, foi confirmado para sair nos Estados Unidos).&lt;/span&gt;&lt;br /&gt;
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&lt;a href=&quot;http://namesadobigbrother.files.wordpress.com/2010/01/gears-of-war.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;512&quot; src=&quot;http://namesadobigbrother.files.wordpress.com/2010/01/gears-of-war.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: arial; font-size: 13px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://tecnetgames.blogspot.com/feeds/6730514911846202369/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tecnetgames.blogspot.com/2010/03/gears-of-war-3-sai-em-abril-de-2011-diz.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/6730514911846202369'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/6730514911846202369'/><link rel='alternate' type='text/html' href='http://tecnetgames.blogspot.com/2010/03/gears-of-war-3-sai-em-abril-de-2011-diz.html' title='&quot;Gears of War 3&quot; sai em abril de 2011, diz site'/><author><name>Tiago Keiler</name><uri>http://www.blogger.com/profile/15830546762364409328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_o-nFfpqW2vI/TG8VQqvEgiI/AAAAAAAAACM/BbyUZoFuctY/S220/imm_2010_08_19_14_50_16_371.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6906975994458275897.post-3347214322448146243</id><published>2010-03-16T19:26:00.000-07:00</published><updated>2010-03-16T20:03:45.501-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="XBOX360"/><title type='text'>Novas Screenshots e imagens de Alan Wake</title><content type='html'>&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial; font-size: small;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; border-collapse: collapse; color: #515151; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 11px;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial; font-size: small;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: 13px;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; border-collapse: collapse; color: #515151; font-family: Verdana, Helvetica, Arial, sans-serif; font-size: 11px;&quot;&gt;&lt;div style=&quot;font-size: 11px; line-height: 1.3em; margin-bottom: 0.6em; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;Neste tão esperado lançamento exclusivo para a Xbox 360, torne-se&lt;/span&gt;&lt;/span&gt;&lt;b style=&quot;font-weight: bold;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;Alan Wake&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;, um homem que ganha a vida aproveitando os terrores dos outros para escrever best-sellers de suspense. Preso na ilusória paz da cidade de Bright Falls em Washington, onde se refugiou para sobreviver ao trauma da perda da sua noiva, Alan tem que desvendar um mistério para escapar de uma vida eterna de pesadelos.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;line-height: 1.3em; margin-bottom: 0.6em; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;&quot;&gt;
&lt;i style=&quot;font-style: italic;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;Alan Wake&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;, um suspense psicológico da Remedy, criadora de&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;i style=&quot;font-style: italic;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;Max Payne&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;, oferece uma experiência verdadeiramente cinematográfica. Explore um mundo cheio de missões, enigmas exclusivos, combates intensos e inimigos horrorosos. Mergulhe num enredo denso com suspense, personagens cativantes e revelações chocantes.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: inherit;&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: small;&quot;&gt;A data de lançamento de alan wake ainda é indefinida aumentando assim a expectativa dos gamers!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
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Fontes:&lt;a href=&quot;http://www.eurogamer.pt/&quot;&gt;http://www.eurogamer.pt/&lt;/a&gt;&lt;/div&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://tecnetgames.blogspot.com/feeds/3347214322448146243/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tecnetgames.blogspot.com/2010/03/novas-screenshots-e-imagens-de-alan.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/3347214322448146243'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/3347214322448146243'/><link rel='alternate' type='text/html' href='http://tecnetgames.blogspot.com/2010/03/novas-screenshots-e-imagens-de-alan.html' title='Novas Screenshots e imagens de Alan Wake'/><author><name>Tiago Keiler</name><uri>http://www.blogger.com/profile/15830546762364409328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_o-nFfpqW2vI/TG8VQqvEgiI/AAAAAAAAACM/BbyUZoFuctY/S220/imm_2010_08_19_14_50_16_371.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6906975994458275897.post-6770069066139980441</id><published>2010-03-16T18:39:00.000-07:00</published><updated>2010-03-16T20:04:33.812-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="PS3"/><title type='text'>Falta de PS3 será um problema para as vendas de GoW 3</title><content type='html'>&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Verdana, Tahoma, sans-serif; font-size: 11px;&quot;&gt;&lt;/span&gt;&lt;br /&gt;
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De acordo com o&amp;nbsp;&lt;a href=&quot;http://www.latimes.com/business/la-fi-ct-godofwar16-2010mar16,0,4271362.story&quot; style=&quot;color: #0069f4; text-decoration: none;&quot;&gt;L.A. Times&lt;/a&gt;, a falta de consolas PlayStation 3 nas lojas poderão prejudicar as vendas de God of War III.&lt;/div&gt;
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O jornal relata que diversas lojas estão com falta de consolas, nomeadamente as lojas Best Buy, GameStop e Target.&lt;/div&gt;
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De acordo com o&amp;nbsp;&lt;a href=&quot;http://www.vg247.com/2010/03/16/report-ps3-shortages-could-hinder-god-of-war-iii-sales/&quot; style=&quot;color: #0069f4; text-decoration: none;&quot;&gt;VG247&lt;/a&gt;, lojas online como a Walmart e Amazon, também estão com os mesmos problemas.&lt;/div&gt;
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Esta notícia diz respeito ao de território norte-americano, e Jack Tretton da SCEA já veio a público comentar a situação dizendo, &quot;Não é o ideal, não te vou enganar. Mas eu acredito firmemente que iremos colocar o nosso hardware novamente nas lojas, e fazer com que God of War III possa continuar a vender bem durante muito tempo.&quot;&lt;/div&gt;
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God of War III estará à venda já desde o dia de amanhã, e muitas lojas em Portugal irão abrir as suas portas à meia noite de hoje. A Fnac Colombo irá efectuar um evento especial oferecendo descontos aos primeiros compradores.&lt;/div&gt;
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Fonte:&lt;a href=&quot;http://www.eurogamer.pt/articles/falta-de-ps3-sera-um-problema-para-as-vendas-de-gow-3&quot;&gt;http://www.eurogamer.pt&lt;/a&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tecnetgames.blogspot.com/feeds/6770069066139980441/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tecnetgames.blogspot.com/2010/03/falta-de-ps3-sera-um-problema-para-as.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/6770069066139980441'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/6770069066139980441'/><link rel='alternate' type='text/html' href='http://tecnetgames.blogspot.com/2010/03/falta-de-ps3-sera-um-problema-para-as.html' title='Falta de PS3 será um problema para as vendas de GoW 3'/><author><name>Tiago Keiler</name><uri>http://www.blogger.com/profile/15830546762364409328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_o-nFfpqW2vI/TG8VQqvEgiI/AAAAAAAAACM/BbyUZoFuctY/S220/imm_2010_08_19_14_50_16_371.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6906975994458275897.post-8111916712736755613</id><published>2010-03-16T15:22:00.000-07:00</published><updated>2010-03-16T17:51:09.485-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Internet"/><title type='text'>Microsoft irá anunciar novo Internet explorer 9</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://www.thetechherald.com/media/images/200810/InternetExplorer_1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;265&quot; src=&quot;http://www.thetechherald.com/media/images/200810/InternetExplorer_1.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, sans-serif; font-size: 13px;&quot;&gt;Se dúvidas havia, a Microsoft já as desfez, o novo Internet Explorer 9 será mesmo apresentado durante o segundo dia do evento MIX10. A Keynote de hoje será feita por Dean Hachamovitch, Internet Explorer General Manager, e terá como base, claro está, o Internet Explorer 9.&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, sans-serif; font-size: 13px;&quot;&gt;&lt;br /&gt;Os rumores têm vindo a ser alimentados ao longo das últimas semanas / meses, no entanto pouco ou nada se sabe, sendo que hoje será possível ver um pouco do que poderemos num futuro próximo contar do browser da Microsoft. Se tudo correr dentro do que é esperado, a gigante de Redmond, deverá apresentar no seu IE9 o suporte ao HTML5, CSS3, melhorias de desempenho em JavaScript, e a possibilidade do browser tirar partido do hardware para optimizar o seu desempenho.&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://tecnetgames.blogspot.com/feeds/8111916712736755613/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tecnetgames.blogspot.com/2010/03/se-duvidas-havia-microsoft-ja-as-desfez.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/8111916712736755613'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/8111916712736755613'/><link rel='alternate' type='text/html' href='http://tecnetgames.blogspot.com/2010/03/se-duvidas-havia-microsoft-ja-as-desfez.html' title='Microsoft irá anunciar novo Internet explorer 9'/><author><name>Tiago Keiler</name><uri>http://www.blogger.com/profile/15830546762364409328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_o-nFfpqW2vI/TG8VQqvEgiI/AAAAAAAAACM/BbyUZoFuctY/S220/imm_2010_08_19_14_50_16_371.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6906975994458275897.post-567079319787261907</id><published>2010-03-13T17:38:00.000-08:00</published><updated>2010-03-16T17:47:31.059-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Xbox360/PS3/PC"/><title type='text'>Haverá a Demo de Splinter cell Conviction</title><content type='html'>Max Beland, director criativo de Splinter Cell: Conviction, confirmou que vai haver uma demo do jogo ainda antes do lançamento do mesmo em Abril.

De acordo com declarações num diário de desenvolvimento, &quot;Sim, vai haver uma demo. Não posso dizer o mapa que iremos incluir nem quando vai estar disponível. A minha boca vai ficar fechada.&quot;

Pelos vistos parece que houve uma mudança de planos, uma vez que em Fevereiro a Ubisoft jurava a pés juntos que não tinham planos para publicar uma demo da nova aventura de Sam Fisher.

Splinter Cell: Conviction vai chegar à Xbox 360 e PC no próximo dia 16 de Abril.&lt;br /&gt;
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&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://tecnetgames.blogspot.com/feeds/567079319787261907/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://tecnetgames.blogspot.com/2010/03/max-beland-director-criativo-de.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/567079319787261907'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6906975994458275897/posts/default/567079319787261907'/><link rel='alternate' type='text/html' href='http://tecnetgames.blogspot.com/2010/03/max-beland-director-criativo-de.html' title='Haverá a Demo de Splinter cell Conviction'/><author><name>Tiago Keiler</name><uri>http://www.blogger.com/profile/15830546762364409328</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_o-nFfpqW2vI/TG8VQqvEgiI/AAAAAAAAACM/BbyUZoFuctY/S220/imm_2010_08_19_14_50_16_371.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6906975994458275897.post-3504277690171481316</id><published>2010-03-13T17:11:00.000-08:00</published><updated>2010-03-16T20:05:21.181-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="PS3"/><title type='text'>Sony promete jogos de qualidade para o PS Move</title><content type='html'>&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Verdana, Tahoma, sans-serif; font-size: 11px;&quot;&gt;&lt;/span&gt;&lt;br /&gt;
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A Sony parece não querer apostar na saturação do mercado com jogos que são constituídos por mini-jogos e títulos de fraca qualidade para o PS Move, e já mostrou a sua preocupação por este facto na Gmae Developers Conference.&lt;/div&gt;
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Scott Rohde, da Sony Worldwide Studios, disse em relação a isso que, &quot;Isso é obviamente algo que nos preocupa. Mas aproveitámos o facto de que isto está na PS3. Por exemplo, o Sports Champions já está em desenvolvimento há algum tempo. Ainda não o tínhamos anunciado, mas acho que irá surpreender positivamente pela amplitude que oferece este jogo. Não se trata apenas de um jogo de jogo de ténis para se divertirem . Tem um objectivo geral que abrange todos os diferentes eventos do título e é um jogo com grande longevidade.&quot;&lt;/div&gt;
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Por outro lado Rohde garantiu que com este novo controlador a Sony não vai esquecer os utilizadores tradicionais.&lt;/div&gt;
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&quot;Nunca iremos comprometer os nossos utilizadores de sempre,&quot; afirmou ele. &quot;Esta é uma nova iniciativa para nós. Alguns estúdios estão a analisar como implementar o controlo por movimentos nos jogos já existentes, e outros estão totalmente concentrados em fazer as melhores sequelas para os jogos que tanto gostamos. Isso não é algo que me preocupe verdadeiramente.&quot;&lt;/div&gt;
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O novo controlador PlayStation Move vai ser lançado neste Outono.&lt;/div&gt;
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Fonte:&lt;a href=&quot;http://www.eurogamer.pt/&quot;&gt;http://www.eurogamer.pt/&lt;/a&gt;&lt;/div&gt;
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