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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;D0cNQ3gycSp7ImA9WhRUFEs.&quot;"><id>tag:blogger.com,1999:blog-8622752689291519545</id><updated>2012-01-24T23:18:12.699-05:00</updated><title>The Art of Vik Sorensangbam</title><subtitle type="html" /><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://vik3d.blogspot.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://vik3d.blogspot.com/" /><author><name>Vik Sorensangbam</name><uri>http://www.blogger.com/profile/04024704159256851835</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="29" src="http://4.bp.blogspot.com/-IbS790Ufn-E/TYk_zzR9E_I/AAAAAAAACAo/NxMvtnXrfgY/s220/manitou.jpg" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>12</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/TheArtOfVikSorensangbam" /><feedburner:info uri="theartofviksorensangbam" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><entry gd:etag="W/&quot;A0EBQHk_fyp7ImA9WhdQFU4.&quot;"><id>tag:blogger.com,1999:blog-8622752689291519545.post-6774159738212384042</id><published>2011-03-28T01:37:00.021-04:00</published><updated>2011-08-16T20:07:31.747-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-08-16T20:07:31.747-04:00</app:edited><title>Brute 2 for Mercenary-Studios</title><content type="html">&amp;nbsp;I recently finished modeling Armour for brute. It's a commissioned work for Mercenary-Studios, US. Modeled with Softimage based on the concept by&amp;nbsp;Aaron Griffin.&lt;br /&gt;
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Latest clay render of the Armour.&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-SpL45rj0fhg/TbOI7jGkopI/AAAAAAAACG0/yD3sWSnljvU/s1600/MAINww.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="483" src="http://1.bp.blogspot.com/-SpL45rj0fhg/TbOI7jGkopI/AAAAAAAACG0/yD3sWSnljvU/s640/MAINww.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;CLICK!! to enLARGE...&lt;br /&gt;
Modeled with Softimage, rendered with 3dsmax V-ray.&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-BGWpcRoc37Q/TZnL1Sxd2qI/AAAAAAAACBs/2rLDtV8vfOM/s1600/brute.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="640" src="http://2.bp.blogspot.com/-BGWpcRoc37Q/TZnL1Sxd2qI/AAAAAAAACBs/2rLDtV8vfOM/s640/brute.jpg" width="517" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Brute X, body&lt;/td&gt;&lt;/tr&gt;
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&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8622752689291519545-6774159738212384042?l=vik3d.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/fW1QWZUA0vmHP7vrCC4AxosPQfU/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/fW1QWZUA0vmHP7vrCC4AxosPQfU/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/TheArtOfVikSorensangbam/~4/ZvHj_haoa08" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vik3d.blogspot.com/feeds/6774159738212384042/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=8622752689291519545&amp;postID=6774159738212384042" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8622752689291519545/posts/default/6774159738212384042?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8622752689291519545/posts/default/6774159738212384042?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/TheArtOfVikSorensangbam/~3/ZvHj_haoa08/brute-amour-suit-for-mercenary-studios.html" title="Brute 2 for Mercenary-Studios" /><author><name>Vik Sorensangbam</name><uri>http://www.blogger.com/profile/04024704159256851835</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="29" src="http://4.bp.blogspot.com/-IbS790Ufn-E/TYk_zzR9E_I/AAAAAAAACAo/NxMvtnXrfgY/s220/manitou.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-SpL45rj0fhg/TbOI7jGkopI/AAAAAAAACG0/yD3sWSnljvU/s72-c/MAINww.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://vik3d.blogspot.com/2011/03/brute-amour-suit-for-mercenary-studios.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkQNQH45fCp7ImA9Wx9bEUk.&quot;"><id>tag:blogger.com,1999:blog-8622752689291519545.post-4125145488212734095</id><published>2011-02-19T14:37:00.001-05:00</published><updated>2011-02-19T14:39:51.024-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-02-19T14:39:51.024-05:00</app:edited><title>Creech Clay Render</title><content type="html">Creech is created for Smithmicro Poser 8. Creech is inspired by "Monster from black lagoon".&lt;br /&gt;
I got credited for creating Creech.Creech is available for Smith Micro Poser as " Creech Poser"&lt;br /&gt;
I was responsible for Modeling/sculpting and texturing for Creech.&lt;br /&gt;
&lt;br /&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/eU8q1nAS8RKqi3IRsSFC-nonAms/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/eU8q1nAS8RKqi3IRsSFC-nonAms/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/TheArtOfVikSorensangbam/~4/Tuy3iadm5uI" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vik3d.blogspot.com/feeds/4125145488212734095/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=8622752689291519545&amp;postID=4125145488212734095" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8622752689291519545/posts/default/4125145488212734095?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8622752689291519545/posts/default/4125145488212734095?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/TheArtOfVikSorensangbam/~3/Tuy3iadm5uI/creech-clay-render.html" title="Creech Clay Render" /><author><name>Vik Sorensangbam</name><uri>http://www.blogger.com/profile/04024704159256851835</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="29" src="http://4.bp.blogspot.com/-IbS790Ufn-E/TYk_zzR9E_I/AAAAAAAACAo/NxMvtnXrfgY/s220/manitou.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/--tA2Zvmzf5U/TWAb0K2NUXI/AAAAAAAAB7w/02TB1CnwLd8/s72-c/clay_creech.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://vik3d.blogspot.com/2011/02/creech-clay-render.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkYCQnw7cSp7ImA9WhRUEkU.&quot;"><id>tag:blogger.com,1999:blog-8622752689291519545.post-7588958536084760309</id><published>2011-01-14T04:12:00.011-05:00</published><updated>2012-01-22T19:56:03.209-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-22T19:56:03.209-05:00</app:edited><title>ZBrush stuffs</title><content type="html">Clay Render avec V-Ray&lt;br /&gt;
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&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-size: large;"&gt;Hi All,&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-size: large;"&gt;My Human Female and Male basemesh are available for sell in Rendorosity. The package comes with Z-Brush Ztl file and .obj, UV mapped and easy to paint layout and polygrouped in Z-Brush for user friendly hide and un-hide sculpting purposes.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-size: large;"&gt;Remember, good things are never available for FREE :)&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-size: large;"&gt;Please, click the image. It will automatically take you directly to the Rendorosity's Marketplace.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div align="left"&gt;&lt;div class="separator" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em; text-align: center;"&gt;&lt;a href="http://market.renderosity.com/mod/bcs/index.php?ViewProduct=74351"&gt;&lt;img border="0" height="640" src="http://3.bp.blogspot.com/_sFLa4XcWdgw/TPFDiQtyaXI/AAAAAAAAAuI/4pGY5MONQbw/s640/FULL_SIZE_Hbm.jpg" width="528" /&gt;&lt;/a&gt;&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em; text-align: center;"&gt;&lt;br /&gt;
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&lt;/div&gt;&lt;/div&gt;&lt;a href="http://www.turbosquid.com/3d-models/3ds-max-humanmale-basemesh-human-male/490926"&gt; &lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8622752689291519545-759030913309259721?l=vik3d.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/6VuPt_wWYjKNGBVOh8VMa1dAec8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/6VuPt_wWYjKNGBVOh8VMa1dAec8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/TheArtOfVikSorensangbam/~4/DgVWJR4F8Mk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vik3d.blogspot.com/feeds/759030913309259721/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=8622752689291519545&amp;postID=759030913309259721" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8622752689291519545/posts/default/759030913309259721?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8622752689291519545/posts/default/759030913309259721?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/TheArtOfVikSorensangbam/~3/DgVWJR4F8Mk/female-basemesh-eve.html" title="Basemesh for SELL !" /><author><name>Vik Sorensangbam</name><uri>http://www.blogger.com/profile/04024704159256851835</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="29" src="http://4.bp.blogspot.com/-IbS790Ufn-E/TYk_zzR9E_I/AAAAAAAACAo/NxMvtnXrfgY/s220/manitou.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_sFLa4XcWdgw/TPFDiQtyaXI/AAAAAAAAAuI/4pGY5MONQbw/s72-c/FULL_SIZE_Hbm.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://vik3d.blogspot.com/2010/07/female-basemesh-eve.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DE4MSX4yeCp7ImA9WhdWGUg.&quot;"><id>tag:blogger.com,1999:blog-8622752689291519545.post-1965576014969395510</id><published>2010-01-14T19:40:00.019-05:00</published><updated>2011-09-13T19:36:28.090-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-09-13T19:36:28.090-04:00</app:edited><title>Demo</title><content type="html">&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;iframe frameborder="0" height="369" src="http://player.vimeo.com/video/27970883?title=0&amp;amp;byline=0&amp;amp;portrait=0" width="500"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Few of my old works includes VFS Reel 2006 and some of my professional work I did in Gameloft, Montreal.&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8622752689291519545-1965576014969395510?l=vik3d.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/dBv8FXENSscFOxHG6WEkiLlZk3g/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/dBv8FXENSscFOxHG6WEkiLlZk3g/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/TheArtOfVikSorensangbam/~4/-EjNC843Unk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vik3d.blogspot.com/feeds/1965576014969395510/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=8622752689291519545&amp;postID=1965576014969395510" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8622752689291519545/posts/default/1965576014969395510?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8622752689291519545/posts/default/1965576014969395510?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/TheArtOfVikSorensangbam/~3/-EjNC843Unk/hero-of-sparta.html" title="Demo" /><author><name>Vik Sorensangbam</name><uri>http://www.blogger.com/profile/04024704159256851835</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="29" src="http://4.bp.blogspot.com/-IbS790Ufn-E/TYk_zzR9E_I/AAAAAAAACAo/NxMvtnXrfgY/s220/manitou.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://vik3d.blogspot.com/2010/01/hero-of-sparta.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkUNQnY7fSp7ImA9WhRUEkU.&quot;"><id>tag:blogger.com,1999:blog-8622752689291519545.post-4444024923231979930</id><published>2009-12-27T12:16:00.030-05:00</published><updated>2012-01-22T19:58:13.805-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-22T19:58:13.805-05:00</app:edited><title>Some of the Professional work I did in Gameloft</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-_lxySbxVTug/Tw-DmLXJcqI/AAAAAAAACa8/8573kpAcPPo/s1600/work.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="483" src="http://2.bp.blogspot.com/-_lxySbxVTug/Tw-DmLXJcqI/AAAAAAAACa8/8573kpAcPPo/s640/work.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_sFLa4XcWdgw/TO0aMisIcEI/AAAAAAAAAt4/59265GKpTpU/s1600/FINAL_COMP+copy.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="448" src="http://2.bp.blogspot.com/_sFLa4XcWdgw/TO0aMisIcEI/AAAAAAAAAt4/59265GKpTpU/s640/FINAL_COMP+copy.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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This is for the up coming game " Modern combat 2"&lt;/div&gt;&lt;div style="text-align: left;"&gt;PS3. So what I did here?&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;Characters were already developed by another fellow artist.&lt;/div&gt;&lt;div style="text-align: left;"&gt;I   posed them in 3DS Max, modified in zbrush such as the Clothing, muscle of the arms, facial  expression, then rendered using Autodesk 3Dstudio Max  Mental ray. several  layers were rendered out and composite in Photoshop. Actual welcome splash screen is slightly different from this render. This render is one of my fav.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
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Collaborative project for Skater Nation. I work on the jean. sculpted&lt;br /&gt;
in Z-brush and render in 3dmax.&lt;br /&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/Uq7i70iA9OeDPJZuzFP_RH77jpM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Uq7i70iA9OeDPJZuzFP_RH77jpM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/TheArtOfVikSorensangbam/~4/3bMSO-KeqOw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vik3d.blogspot.com/feeds/6750845708834639242/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=8622752689291519545&amp;postID=6750845708834639242" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8622752689291519545/posts/default/6750845708834639242?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8622752689291519545/posts/default/6750845708834639242?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/TheArtOfVikSorensangbam/~3/3bMSO-KeqOw/poser-8-credit.html" title="Poser 8 Credit for the modeling and Texturing of Creech" /><author><name>Vik Sorensangbam</name><uri>http://www.blogger.com/profile/04024704159256851835</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="29" src="http://4.bp.blogspot.com/-IbS790Ufn-E/TYk_zzR9E_I/AAAAAAAACAo/NxMvtnXrfgY/s220/manitou.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_sFLa4XcWdgw/S1tIHdb3xdI/AAAAAAAAAPc/wpvKJZiUiNo/s72-c/P8Credit+copy.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://vik3d.blogspot.com/2009/10/poser-8-credit.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ck8DRHkyeSp7ImA9WhdQFUk.&quot;"><id>tag:blogger.com,1999:blog-8622752689291519545.post-3815173317827625554</id><published>2009-09-10T19:43:00.008-04:00</published><updated>2011-08-16T20:27:55.791-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-08-16T20:27:55.791-04:00</app:edited><title>crystalline ,  Los Angeles 3D printed Creech " The Oath"</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_sFLa4XcWdgw/TDiTFQMp27I/AAAAAAAAAjA/UgiTkMiz7oI/s1600/main_creech.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="http://1.bp.blogspot.com/_sFLa4XcWdgw/TDiTFQMp27I/AAAAAAAAAjA/UgiTkMiz7oI/s640/main_creech.jpg" width="532" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;span class="Apple-style-span" style="font-size: large;"&gt;Crystalline recently printed Creech " The Oath" for Devildogs studio Nightmare contest. The actual print comes with 6 inches tall.you can also view the 3d print from &amp;nbsp;&lt;a href="http://www.crystalline-rp.com/gallery.php"&gt;Crystalline Gallery&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8622752689291519545-3815173317827625554?l=vik3d.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/QGfDWC8TKd9VhD7HBLcDFOskkfc/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/QGfDWC8TKd9VhD7HBLcDFOskkfc/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/QGfDWC8TKd9VhD7HBLcDFOskkfc/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/QGfDWC8TKd9VhD7HBLcDFOskkfc/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/TheArtOfVikSorensangbam/~4/DMQE9_DtO-Y" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vik3d.blogspot.com/feeds/3815173317827625554/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=8622752689291519545&amp;postID=3815173317827625554" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8622752689291519545/posts/default/3815173317827625554?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8622752689291519545/posts/default/3815173317827625554?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/TheArtOfVikSorensangbam/~3/DMQE9_DtO-Y/crystalline-printed-creech-oath.html" title="crystalline ,  Los Angeles 3D printed Creech &quot; The Oath&quot;" /><author><name>Vik Sorensangbam</name><uri>http://www.blogger.com/profile/04024704159256851835</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="29" src="http://4.bp.blogspot.com/-IbS790Ufn-E/TYk_zzR9E_I/AAAAAAAACAo/NxMvtnXrfgY/s220/manitou.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_sFLa4XcWdgw/TDiTFQMp27I/AAAAAAAAAjA/UgiTkMiz7oI/s72-c/main_creech.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://vik3d.blogspot.com/2009/09/crystalline-printed-creech-oath.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkYNRnk5cSp7ImA9WhdTF0k.&quot;"><id>tag:blogger.com,1999:blog-8622752689291519545.post-6031332798475845919</id><published>2009-08-14T23:07:00.004-04:00</published><updated>2011-07-15T12:43:17.729-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-07-15T12:43:17.729-04:00</app:edited><title>Creech " The Oath"</title><content type="html">&lt;a href="http://2.bp.blogspot.com/_sFLa4XcWdgw/SoZIQDtN8HI/AAAAAAAAAIk/rPAoSfSWX-A/s1600-h/creech_final.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;/a&gt;Creech is created for Smithmicro Poser 8. Creech is inspired by "Monster from black lagoon"&lt;br /&gt;
Sculpted and textured with Pixologic Z-brush. Creech "The Oath"is my personal pose, rendered with 3dsmax V-ray.&lt;br /&gt;
&lt;a href="http://2.bp.blogspot.com/_sFLa4XcWdgw/SoZIQDtN8HI/AAAAAAAAAIk/rPAoSfSWX-A/s1600-h/creech_final.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" height="640" id="BLOGGER_PHOTO_ID_5370059046395965554" src="http://2.bp.blogspot.com/_sFLa4XcWdgw/SoZIQDtN8HI/AAAAAAAAAIk/rPAoSfSWX-A/s640/creech_final.jpg" style="float: left; margin-bottom: 10px; margin-left: 0pt; margin-right: 10px; margin-top: 0pt;" width="444" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8622752689291519545-6031332798475845919?l=vik3d.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/wYhNIGms9ryUSPCUGGCxs4TSBbA/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/wYhNIGms9ryUSPCUGGCxs4TSBbA/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/wYhNIGms9ryUSPCUGGCxs4TSBbA/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/wYhNIGms9ryUSPCUGGCxs4TSBbA/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/TheArtOfVikSorensangbam/~4/g8nf4D_h8Ss" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vik3d.blogspot.com/feeds/6031332798475845919/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=8622752689291519545&amp;postID=6031332798475845919" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8622752689291519545/posts/default/6031332798475845919?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8622752689291519545/posts/default/6031332798475845919?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/TheArtOfVikSorensangbam/~3/g8nf4D_h8Ss/creech-oath.html" title="Creech &quot; The Oath&quot;" /><author><name>Vik Sorensangbam</name><uri>http://www.blogger.com/profile/04024704159256851835</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="29" src="http://4.bp.blogspot.com/-IbS790Ufn-E/TYk_zzR9E_I/AAAAAAAACAo/NxMvtnXrfgY/s220/manitou.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_sFLa4XcWdgw/SoZIQDtN8HI/AAAAAAAAAIk/rPAoSfSWX-A/s72-c/creech_final.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://vik3d.blogspot.com/2009/08/creech-oath.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CE8DQ3w7eyp7ImA9WxBXGUw.&quot;"><id>tag:blogger.com,1999:blog-8622752689291519545.post-65339979078456213</id><published>2009-06-15T03:23:00.007-04:00</published><updated>2010-01-30T23:41:12.203-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-01-30T23:41:12.203-05:00</app:edited><title>Monster from Hell</title><content type="html">Monster from Hell was started as a personal project. Now, I updated more for Devil Dog Studios, which will be for poser's product in the Market.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://3.bp.blogspot.com/_sFLa4XcWdgw/SjX3-LX3xKI/AAAAAAAAAC0/68qUjW3DvW8/s1600-h/2.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5347452780149195938" src="http://3.bp.blogspot.com/_sFLa4XcWdgw/SjX3-LX3xKI/AAAAAAAAAC0/68qUjW3DvW8/s400/2.jpg" style="cursor: pointer; float: left; height: 330px; margin: 0pt 10px 10px 0pt; width: 400px;" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://1.bp.blogspot.com/_sFLa4XcWdgw/SjX3HTCk6VI/AAAAAAAAACs/Wzr0gP4ixfQ/s1600-h/1.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5347451837314558290" src="http://1.bp.blogspot.com/_sFLa4XcWdgw/SjX3HTCk6VI/AAAAAAAAACs/Wzr0gP4ixfQ/s400/1.jpg" style="cursor: pointer; float: left; height: 400px; margin: 0pt 10px 10px 0pt; width: 382px;" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8622752689291519545-65339979078456213?l=vik3d.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/y232PP_XZaf1AgDwlTy-BsNc8F8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/y232PP_XZaf1AgDwlTy-BsNc8F8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/y232PP_XZaf1AgDwlTy-BsNc8F8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/y232PP_XZaf1AgDwlTy-BsNc8F8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/TheArtOfVikSorensangbam/~4/F7XACot0q5k" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://vik3d.blogspot.com/feeds/65339979078456213/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=8622752689291519545&amp;postID=65339979078456213" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8622752689291519545/posts/default/65339979078456213?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8622752689291519545/posts/default/65339979078456213?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/TheArtOfVikSorensangbam/~3/F7XACot0q5k/blog-post.html" title="Monster from Hell" /><author><name>Vik Sorensangbam</name><uri>http://www.blogger.com/profile/04024704159256851835</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="29" src="http://4.bp.blogspot.com/-IbS790Ufn-E/TYk_zzR9E_I/AAAAAAAACAo/NxMvtnXrfgY/s220/manitou.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_sFLa4XcWdgw/SjX3-LX3xKI/AAAAAAAAAC0/68qUjW3DvW8/s72-c/2.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://vik3d.blogspot.com/2009/06/blog-post.html</feedburner:origLink></entry></feed>

