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    <title>The CoNCast: A Caves of Narshe Podcast Kinda Gig</title>
    <link>http://www.cavesofnarshe.com/news/category/concasts/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=concasts</link>
    <description><![CDATA[The Caves of Narshe team produces the CoNcast to talk about Final Fantasy, video gaming and gaming news, random topics, awkward silences, and sometimes nuclear physics. Delivery has a standard level of 74.8 universal snark units. Find us at cavesofnarshe.com.]]></description>
    <copyright>Copyright 2013-2015 Caves of Narshe - For Personal Use Only (Or With Permission)</copyright>
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    <language>en</language>
    <itunes:summary><![CDATA[The Caves of Narshe team produces the CoNcast to talk about Final Fantasy, video gaming and gaming news, random topics, awkward silences, and sometimes nuclear physics. Delivery has a standard level of 74.8 universal snark units. Find us at cavesofnarshe.com.]]></itunes:summary>
    <itunes:subtitle>The Caves of Narshe team produces the CoNcast to talk about Final Fantasy, video gaming and gaming news, random topics, awkward silences, and sometimes nuclear physics. Delivery has a standard level of 74.8 universal snark units. Find us at cavesofnarshe.</itunes:subtitle>
    <itunes:keywords>final fantasy,narshe,caves of narshe,video games,square enix,square,squaresoft,gaming,gaming news</itunes:keywords>
    <itunes:author>The Caves of Narshe</itunes:author>
    <itunes:owner>
      <itunes:email>concast@cavesofnarshe.com</itunes:email>
      <itunes:name>Caves of Narshe</itunes:name>
    </itunes:owner>
    <itunes:category text="Games &amp;amp; Hobbies">
	    <itunes:category text="Video Games"/>
    </itunes:category>
    <itunes:category text="Technology">
	    <itunes:category text="Tech News"/>
    </itunes:category>
    <itunes:category text="Sports &amp;amp; Recreation"/>
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    <itunes:explicit>no</itunes:explicit>
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      <title>The CoNCast: A Caves of Narshe Podcast Kinda Gig</title>
      <link>http://www.cavesofnarshe.com/news/category/concasts/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=concasts</link>
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    <lastBuildDate>Mon, 3 Aug 2015 19:00:00 -0500</lastBuildDate>


    <item>
      <title>Did You Hear There's a Final Fantasy VII Remake? The CoNcast E032</title>
      <description><![CDATA[Yeah, of course you heard, duh. And you probably heard also that there will be changes coming to the new version, and we're not yet sure what most of them are. So, the CoNcast Team jumped at the chance to do some supposition while we wait for something more visual or playable, and we recorded an episode with our thoughts. Listen now, to be sure you can point out all the ways in which we were wrong later. Also listen to more talk about Four Job Fiesta, as I played my FJF run and streamed it to Twitch as we recorded. It was a trainwreck.]]></description>
      <pubDate>Mon, 3 Aug 2015 19:00:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/did-you-hear-theres-final-fantasy-vii-remake-the-concast-episode-32//?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e031</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e032.mp3</guid>
      <itunes:summary><![CDATA[Yeah, of course you heard, duh. And you probably heard also that there will be changes coming to the new version, and we're not yet sure what most of them are. So, the CoNcast Team jumped at the chance to do some supposition while we wait for something more visual or playable, and we recorded an episode with our thoughts. Listen now, to be sure you can point out all the ways in which we were wrong later. Also listen to more talk about Four Job Fiesta, as I played my FJF run and streamed it to Twitch as we recorded. It was a trainwreck.]]></itunes:summary>
      <itunes:keywords>final fantasy vii, ff7, remake, playstation 4, cloud, aeris, fmv, atb, four job fiesta, caves of narshe, narshe</itunes:keywords>
      <itunes:duration>47:14</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="39672688" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e032.mp3"/>
    <itunes:subtitle>Yeah, of course you heard, duh. And you probably heard also that there will be changes coming to the new version, and we're not yet sure what most of them are. So, the CoNcast Team jumped at the chance to do some supposition while we wait for something more visual or playable, and we recorded an episode with our thoughts. Listen now, to be sure you can point out all the ways in which we were wrong later. Also listen to more talk about Four Job Fiesta, as I played my FJF run and streamed it to Twitch as we recorded. It was a trainwreck.</itunes:subtitle></item>

    <item>
      <title>Three Guys, Four Jobs, One Fiesta: The CoNcast E031</title>
      <description><![CDATA[Yeah, we know we just published a CoNcast on the topic of Final Fantasy V. So, the fact that we're doing another already might seem weird, right? Well, not really, because this one is very specifically about what is fast becoming a summer tradition in the Final Fantasy community - Four Job Fiesta.]]></description>
      <pubDate>Fri, 29 May 2015 19:00:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/three-guys-four-jobs-one-fiesta-the-concast-episode-31/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e031</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e031.mp3</guid>
      <itunes:summary><![CDATA[Yeah, we know we just published a CoNcast on the topic of Final Fantasy V. So, the fact that we're doing another already might seem weird, right? Well, not really, because this one is very specifically about what is fast becoming a summer tradition in the Final Fantasy community - Four Job Fiesta.]]></itunes:summary>
      <itunes:keywords>final fantasy v, four job fiesta, FJF, berserker, crystals, rods, caves of narshe, narshe</itunes:keywords>
      <itunes:duration>36:00</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="30241493" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e031.mp3"/>
    <itunes:subtitle>Yeah, we know we just published a CoNcast on the topic of Final Fantasy V. So, the fact that we're doing another already might seem weird, right? Well, not really, because this one is very specifically about what is fast becoming a summer tradition in the Final Fantasy community - Four Job Fiesta.</itunes:subtitle></item>
    
    <item>
      <title>Final Fantasy V is Awesome: The CoNcast E030</title>
      <description><![CDATA[Final Fantasy V is sometimes maligned among the canon of Final Fantasy games, but that's not really fair. There is a great deal of stuff in Final Fantasy V that is done exceedingly well, and we're here to point those things out to you as a public service to those who haven't played it in years or at all. That said, because the consensus around this game isn't as easy to get to than our previous games, you'll get more debate to enjoy this time around as well.]]></description>
      <pubDate>Mon, 18 May 2015 19:30:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/final-fantasy-v-is-awesome-the-concast-episode-30/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e030</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e030.mp3</guid>
      <itunes:summary><![CDATA[Final Fantasy V is sometimes maligned among the canon of Final Fantasy games, but that's not really fair. There is a great deal of stuff in Final Fantasy V that is done exceedingly well, and we're here to point those things out to you as a public service to those who haven't played it in years or at all. That said, because the consensus around this game isn't as easy to get to than our previous games, you'll get more debate to enjoy this time around as well.]]></itunes:summary>
      <itunes:keywords>final fantasy v, awesome, final fantasy iv, final fantasy vi, trails in the sky, ys, lightning returns, caves of narshe, narshe</itunes:keywords>
      <itunes:duration>48:58</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="41140224" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e030.mp3"/>
    <itunes:subtitle>Final Fantasy V is sometimes maligned among the canon of Final Fantasy games, but that's not really fair. There is a great deal of stuff in Final Fantasy V that is done exceedingly well, and we're here to point those things out to you as a public service to those who haven't played it in years or at all. That said, because the consensus around this game isn't as easy to get to than our previous games, you'll get more debate to enjoy this time around as well.</itunes:subtitle></item>

    <item>
      <title>PAXEastcast 2015: The CoNcast E029</title>
      <description><![CDATA[PAX East 2015 is nearly here, and CoN will be attending a day again this year. So, we got our group together to preview things that might be there, and things that we should try to seek out while there. This time around, there's some added stuff for CoN readers, as Square Enix will have both their standard booth and additionally will be running two panels on Saturday, March 7, the day I'll be there. We'll talk about all those things and more, and we'll have some entertaining anecdota that goes well off-topic.]]></description>
      <pubDate>Thu, 19 February 2015 20:14:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/pax-eastcast-2015-the-concast-episode-29/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e029</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e029.mp3</guid>
      <itunes:summary><![CDATA[PAX East 2015 is nearly here, and CoN will be attending a day again this year. So, we got our group together to preview things that might be there, and things that we should try to seek out while there. This time around, there's some added stuff for CoN readers, as Square Enix will have both their standard booth and additionally will be running two panels on Saturday, March 7, the day I'll be there. We'll talk about all those things and more, and we'll have some entertaining anecdota that goes well off-topic.]]></itunes:summary>
      <itunes:keywords>pax, pax east, final fantasy xv, final fantasy type-0, square enix, final fantasy, square, eidos, steam, caves of narshe, narshe, penny arcade</itunes:keywords>
      <itunes:duration>35:29</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="29818801" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e029.mp3"/>
    <itunes:subtitle>PAX East 2015 is nearly here, and CoN will be attending a day again this year. So, we got our group together to preview things that might be there, and things that we should try to seek out while there. This time around, there's some added stuff for CoN readers, as Square Enix will have both their standard booth and additionally will be running two panels on Saturday, March 7, the day I'll be there. We'll talk about all those things and more, and we'll have some entertaining anecdota that goes well off-topic.</itunes:subtitle></item>

    <item>
      <title>Square Enix' Glorious PC Future: The CoNcast E028</title>
      <description><![CDATA[For a long time, Square Enix treated the PC as a bit of a wasteland, at least in terms of the flagship Final Fantasy franchise, with no games released for Windows for many years; now, though, the company is experiencing a renaissance on the platform with the two rereleases of Final Fantasy VII followed closely on by iOS 3D ports and the Final Fantasy XIII trilogy. We discuss the history and future of playing the Final Fantasy series on PCs herein.]]></description>
      <pubDate>Tue, 27 January 2015 09:00:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/square-enix-glorious-pc-future-the-concast-episode-28/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e028</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e028.mp3</guid>
      <itunes:summary><![CDATA[For a long time, Square Enix treated the PC as a bit of a wasteland, at least in terms of the flagship Final Fantasy franchise, with no games released for Windows for many years; now, though, the company is experiencing a renaissance on the platform with the two rereleases of Final Fantasy VII followed closely on by iOS 3D ports and the Final Fantasy XIII trilogy. We discuss the history and future of playing the Final Fantasy series on PCs herein.]]></itunes:summary>
      <itunes:keywords>final fantasy, pc, windows, square enix, square, eidos, final fantasy vii, final fantasy viii, final fantasy xiii, type 0, steam, caves of narshe, narshe</itunes:keywords>
      <itunes:duration>54:00</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="45360817" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e028.mp3"/>
    <itunes:subtitle>For a long time, Square Enix treated the PC as a bit of a wasteland, at least in terms of the flagship Final Fantasy franchise, with no games released for Windows for many years; now, though, the company is experiencing a renaissance on the platform with the two rereleases of Final Fantasy VII followed closely on by iOS 3D ports and the Final Fantasy XIII trilogy. We discuss the history and future of playing the Final Fantasy series on PCs herein.</itunes:subtitle></item>

    <item>
      <title>Mairocrat Holiday Spectacular II: The CoNcast E027</title>
      <description><![CDATA[Last Christmas, we did a CoNcast of holiday memories and mairocrat wii. This year, mairocrat 8 is out, so here's another cast! It's full of us yelling at our Wiis and sharing the best parts of gaming at the holidays, like unwrapping games on Christmas morning or buying games we'll never play on Steamsale. It's also a nice, compact, exactly-forty-minutes that you can devour on the train or plane as you travel for the holidays.]]></description>
      <pubDate>Mon, 15 December 2014 14:25:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/mairocrat-holiday-spectacular-ii-the-concast-e027/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e027</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e027.mp3</guid>
      <itunes:summary><![CDATA[Last Christmas, we did a CoNcast of holiday memories and mairocrat wii. This year, mairocrat 8 is out, so here's another cast! It's full of us yelling at our Wiis and sharing the best parts of gaming at the holidays, like unwrapping games on Christmas morning or buying games we'll never play on Steamsale. It's also a nice, compact, exactly-forty-minutes that you can devour on the train or plane as you travel for the holidays.]]></itunes:summary>
      <itunes:keywords>mario kart 8, mario kart, mairocrat, twitch, stream, wii u, wii, christmas, holidays, steam, caves of narshe, narshe</itunes:keywords>
      <itunes:duration>40:00</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="33607840" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e027.mp3"/>
    <itunes:subtitle>Last Christmas, we did a CoNcast of holiday memories and mairocrat wii. This year, mairocrat 8 is out, so here's another cast! It's full of us yelling at our Wiis and sharing the best parts of gaming at the holidays, like unwrapping games on Christmas morning or buying games we'll never play on Steamsale. It's also a nice, compact, exactly-forty-minutes that you can devour on the train or plane as you travel for the holidays.</itunes:subtitle></item>


    <item>
      <title>For the Birds: The CoNcast E026</title>
      <description><![CDATA[We went the weird angle again, and Tiddles and I decided to blow a day and a CoNcast on Twitch-streaming a big chunk of the preeminent dating sim video game featuring birds, Hatoful Boyfriend.]]></description>
      <pubDate>Thu, 16 October 2014 14:25:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/for-birds-the-concast-episode-26/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e026</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e026.mp3</guid>
      <itunes:summary><![CDATA[We went the weird angle again, and Tiddles and I decided to blow a day and a CoNcast on Twitch-streaming a big chunk of the preeminent dating sim video game featuring birds, Hatoful Boyfriend.]]></itunes:summary>
      <itunes:keywords>hatoful boyfriend, hatoful, pigeon, japan, dating sim, what on earth, tails, gau, balamb garden, seed, caves of narshe, narshe</itunes:keywords>
      <itunes:duration>49:15</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="41385288" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e026.mp3"/>
    <itunes:subtitle>We went the weird angle again, and Tiddles and I decided to blow a day and a CoNcast on Twitch-streaming a big chunk of the preeminent dating sim video game featuring birds, Hatoful Boyfriend.</itunes:subtitle></item>

    <item>
      <title>Redefining Retro: The CoNcast E025</title>
      <description><![CDATA[This time around, our panel is reviewing the subjectivity of "retro" gaming, particularly as it relates to Final Fantasy. The idea of what makes a Final Fantasy game "retro" is something that can change based on your own experience or lack thereof with the series, and to address that, we talk not only about what makes particular games in the series retro to our minds, but also what we as gamers can do to communicate effectively about the series to those who have a different perspective.]]></description>
      <pubDate>Mon, 18 August 2014 10:55:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/redefining-retro-the-concast-episode-25/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e025</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e025.mp3</guid>
      <itunes:summary><![CDATA[This time around, our panel is reviewing the subjectivity of "retro" gaming, particularly as it relates to Final Fantasy. The idea of what makes a Final Fantasy game "retro" is something that can change based on your own experience or lack thereof with the series, and to address that, we talk not only about what makes particular games in the series retro to our minds, but also what we as gamers can do to communicate effectively about the series to those who have a different perspective.]]></itunes:summary>
      <itunes:keywords>retro, retro gaming, final fantasy, square, square enix, cthulhu, penny arcade, caves of narshe, narshe</itunes:keywords>
      <itunes:duration>48:53</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="41075816" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e025.mp3"/>
    <itunes:subtitle>This time around, our panel is reviewing the subjectivity of "retro" gaming, particularly as it relates to Final Fantasy. The idea of what makes a Final Fantasy game "retro" is something that can change based on your own experience or lack thereof with the series, and to address that, we talk not only about what makes particular games in the series retro to our minds, but also what we as gamers can do to communicate effectively about the series to those who have a different perspective.</itunes:subtitle></item>


    <item>
      <title>An E3 (P)recap: The CoNcast E024</title>
      <description><![CDATA[We spend some time touching on what the big three will or won't have around for E3, and of course we take some time to talk about what Square Enix might bring for their big franchises like Final Fantasy, Kingdom Hearts, Dragon Quest, Tomb Raider, and Deus Ex. Join Stiltzkin, Lasz, Tiddles and me for a (p)recap of the games you're going to be looking for soon.]]></description>
      <pubDate>Tue, 27 May 2014 11:00:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/an-e3-precap-the-concast-episode-24/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e024</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e024.mp3</guid>
      <itunes:summary><![CDATA[We spend some time touching on what the big three will or won't have around for E3, and of course we take some time to talk about what Square Enix might bring for their big franchises like Final Fantasy, Kingdom Hearts, Dragon Quest, Tomb Raider, and Deus Ex. Join Stiltzkin, Lasz, Tiddles and me for a (p)recap of the games you're going to be looking for soon.]]></itunes:summary>
      <itunes:keywords>e3,e3 2014,final fantasy,kingdom hearts,tomb raider,theatrhythm,deus ex,sony,microsoft,nintendo,square enix,square,caves of narshe,narshe,squaresoft,squenix</itunes:keywords>
      <itunes:duration>47:30</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="39902491" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e024.mp3"/>
    <itunes:subtitle>We spend some time touching on what the big three will or won't have around for E3, and of course we take some time to talk about what Square Enix might bring for their big franchises like Final Fantasy, Kingdom Hearts, Dragon Quest, Tomb Raider, and Deus Ex. Join Stiltzkin, Lasz, Tiddles and me for a (p)recap of the games you're going to be looking for soon.</itunes:subtitle></item>
    
    <item>
      <title>The Canon of Final Fantasy Protagonists: The CoNcast E023</title>
      <description><![CDATA[A series like Final Fantasy - 25 years old, with twenty-plus games bearing the name - is sure to have an extremely diverse set of characters. Or, is it sure after all? Perhaps the series uses the same archetypes over and over again with slightly different twists. The CoNcast team spends 45 minutes dissecting the lead characters of the series and distilling them to work out the similarities and differences, as well as just the good from the bad.]]></description>
      <pubDate>Wed, 9 April 2014 15:10:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/the-canon-of-characters-the-concast-episode-23/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e023</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e023.mp3</guid>
      <itunes:summary><![CDATA[A series like Final Fantasy - 25 years old, with twenty-plus games bearing the name - is sure to have an extremely diverse set of characters. Or, is it sure after all? Perhaps the series uses the same archetypes over and over again with slightly different twists. The CoNcast team spends 45 minutes dissecting the lead characters of the series and distilling them to work out the similarities and differences, as well as just the good from the bad.]]></itunes:summary>
      <itunes:keywords>final fantasy,protagonists,final fantasy protagonists,cecil,squall,cloud,lightning,ramza,bartz,zidane,tidus,caves of narshe,narshe,squaresoft,square,square enix,squenix</itunes:keywords>
      <itunes:duration>44:58</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="37778990" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e023.mp3"/>
    <itunes:subtitle>A series like Final Fantasy - 25 years old, with twenty-plus games bearing the name - is sure to have an extremely diverse set of characters. Or, is it sure after all? Perhaps the series uses the same archetypes over and over again with slightly different twists. The CoNcast team spends 45 minutes dissecting the lead characters of the series and distilling them to work out the similarities and differences, as well as just the good from the bad.</itunes:subtitle></item>

    <item>
      <title>A Primer on Final Fantasy IV's Awesomeness: The CoNcast E022</title>
      <description><![CDATA[Last year, we introduced the topic of Final Fantasy VI being awesome as we released new FF6 walkthrough content. The second game CoN added to the site, over a decade ago, was Final Fantasy IV. To stay in order, we now talk about the basics of why FF4 is awesome.]]></description>
      <pubDate>Tue, 18 March 2014 14:00:00 -0400</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/final-fantasy-iv-is-awesome-the-concast-ep-22/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e022</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e022.mp3</guid>
      <itunes:summary><![CDATA[Last year, we introduced the topic of Final Fantasy VI being awesome as we released new FF6 walkthrough content. The second game CoN added to the site, over a decade ago, was Final Fantasy IV. To stay in order, we now talk about the basics of why FF4 is awesome.]]></itunes:summary>
      <itunes:keywords>final fantasy iv,final fantasy,cecil,rosa,super nintendo,super famicom,snes,psx,psp,nintendo ds,remakes,jrpg,caves of narshe,narshe,squaresoft,square,square enix,squenix</itunes:keywords>
      <itunes:duration>51:16</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="43070310" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e022.mp3"/>
    <itunes:subtitle>Last year, we introduced the topic of Final Fantasy VI being awesome as we released new FF6 walkthrough content. The second game CoN added to the site, over a decade ago, was Final Fantasy IV. To stay in order, we now talk about the basics of why FF4 is awesome.</itunes:subtitle></item>

    <item>
      <title>Bravely Default and Square Enix Censorship: The CoNcast E021</title>
      <description><![CDATA[A minor controversy brewed up just before the Western release of Bravely Default, with some female characters becoming more clothed and more 'acceptably' aged. Naturally, the response to this news ran the gamut from those who found it pointless to those who seemed to have a much creepier viewpoint on the whole thing. Naturally, this got us thinking, so we spent some time talking about this newest game and some of the history of censorship in Final Fantasy games, whether forced by Nintendo or willfully taken on by Squenix localization teams.]]></description>
      <pubDate>Wed, 26 February 2014 10:00:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/square-enix-censorship-the-concast-episode-21/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e021</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e021.mp3</guid>
      <itunes:summary><![CDATA[A minor controversy brewed up just before the Western release of Bravely Default, with some female characters becoming more clothed and more 'acceptably' aged. Naturally, the response to this news ran the gamut from those who found it pointless to those who seemed to have a much creepier viewpoint on the whole thing. Naturally, this got us thinking, so we spent some time talking about this newest game and some of the history of censorship in Final Fantasy games, whether forced by Nintendo or willfully taken on by Squenix localization teams.]]></itunes:summary>
      <itunes:keywords>censorship,gaming censorship,bravely default,localization,translation,final fantasy,super nintendo,nes,square,square enix</itunes:keywords>
      <itunes:duration>56:39</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="47596080" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e021.mp3"/>
    <itunes:subtitle>A minor controversy brewed up just before the Western release of Bravely Default, with some female characters becoming more clothed and more 'acceptably' aged. Naturally, the response to this news ran the gamut from those who found it pointless to those who seemed to have a much creepier viewpoint on the whole thing. Naturally, this got us thinking, so we spent some time talking about this newest game and some of the history of censorship in Final Fantasy games, whether forced by Nintendo or willfully taken on by Squenix localization teams.</itunes:subtitle></item>

    <item>
      <title>Open World Games and Square Enix: The CoNcast E020</title>
      <description><![CDATA[For more than a few years, the notion of making a game's world be open and available for exploration and plot advancement at the gamer's whim has grown into a hot genre. Games from Rockstar and Bioware have long been considered to be among the cream of the crop, but it seems like perhaps the JRPG and Square Enix specifically have been behind the curve a bit. This podcast explores the allure of the open-world game and investigates what Squenix might be willing or capable to do to capitalize on this market that they've left largely untapped.]]></description>
      <pubDate>Thu, 6 February 2014 12:00:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/its-open-world-the-concast-episode-20/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e020</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e020.mp3</guid>
      <itunes:summary><![CDATA[For more than a few years, the notion of making a game's world be open and available for exploration and plot advancement at the gamer's whim has grown into a hot genre. Games from Rockstar and Bioware have long been considered to be among the cream of the crop, but it seems like perhaps the JRPG and Square Enix specifically have been behind the curve a bit. This podcast explores the allure of the open-world game and investigates what Squenix might be willing or capable to do to capitalize on this market that they've left largely untapped.]]></itunes:summary>
      <itunes:keywords>open world,games,open world games,rockstar,grand theft auto,red dead redemption,bioware,mass effect,dragon age,square enix,square,final fantasy,mmo,mmorpg</itunes:keywords>
      <itunes:duration>46:40</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="39202275" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e020.mp3"/>
    <itunes:subtitle>For more than a few years, the notion of making a game's world be open and available for exploration and plot advancement at the gamer's whim has grown into a hot genre. Games from Rockstar and Bioware have long been considered to be among the cream of the crop, but it seems like perhaps the JRPG and Square Enix specifically have been behind the curve a bit. This podcast explores the allure of the open-world game and investigates what Squenix might be willing or capable to do to capitalize on this market that they've left largely untapped.</itunes:subtitle></item>

    <item>
      <title>Welcome to 2014: The CoNcast E019</title>
      <description><![CDATA[With 2014 underway, the CoNcast crew looks forward to the Square Enix games for the new year, as well as some other big titles on the way (especially Nintendo, as it turns out!). If you're not up to speed on what's coming next and enjoy folks who are in the same boat, download now.]]></description>
      <pubDate>Mon, 20 January 2014 10:30:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/welcome-to-2014-the-concast-episode-19/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e019</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e019.mp3</guid>
      <itunes:summary><![CDATA[IWith 2014 underway, the CoNcast crew looks forward to the Square Enix games for the new year, as well as some other big titles on the way (especially Nintendo, as it turns out!). If you're not up to speed on what's coming next and enjoy folks who are in the same boat, download now.]]></itunes:summary>
      <itunes:keywords/>
      <itunes:duration>45:47</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="38469120" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e019.mp3"/>
    <itunes:subtitle>With 2014 underway, the CoNcast crew looks forward to the Square Enix games for the new year, as well as some other big titles on the way (especially Nintendo, as it turns out!). If you're not up to speed on what's coming next and enjoy folks who are in the same boat, download now.</itunes:subtitle></item>

    <item>
      <title>Merry(ocrat) Christmas: The CoNcast E018</title>
      <description><![CDATA[It's Christmas day, folks! The holiday season is so hectic that it took me two weeks to record and get this CoNcast ready for publication. Also because of the holidays, there weren't many folks around to talk, so we just decided to blow a couple hours playing mairocrat and chatting about the holidays. It's funny, in the end we didn't really talk too much about the goings-on on our respective Wiis, or at least we left that all on the cutting-room floor. What we did talk about a lot is the holiday season, be it this one or good memories of the past. And, of course, with it being CoN, there are a number of semi-entertaining digressions and a fair bit of oversentimentality about the site itself.]]></description>
      <pubDate>Wed, 25 December 2013 10:30:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/merryocrat-christmas-concast-episode-18/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e018</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e018.mp3</guid>
      <itunes:summary><![CDATA[It's Christmas day, folks! The holiday season is so hectic that it took me two weeks to record and get this CoNcast ready for publication. Also because of the holidays, there weren't many folks around to talk, so we just decided to blow a couple hours playing mairocrat and chatting about the holidays. It's funny, in the end we didn't really talk too much about the goings-on on our respective Wiis, or at least we left that all on the cutting-room floor. What we did talk about a lot is the holiday season, be it this one or good memories of the past. And, of course, with it being CoN, there are a number of semi-entertaining digressions and a fair bit of oversentimentality about the site itself.]]></itunes:summary>
      <itunes:keywords>holiday,christmas,mario kart,wii,livestream,nes,nintendo,32X,mega drive</itunes:keywords>
      <itunes:duration>48:30</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="40738887" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e018.mp3"/>
    <itunes:subtitle>It's Christmas day, folks! The holiday season is so hectic that it took me two weeks to record and get this CoNcast ready for publication. Also because of the holidays, there weren't many folks around to talk, so we just decided to blow a couple hours playing mairocrat and chatting about the holidays. It's funny, in the end we didn't really talk too much about the goings-on on our respective Wiis, or at least we left that all on the cutting-room floor. What we did talk about a lot is the holiday season, be it this one or good memories of the past. And, of course, with it being CoN, there are a number of semi-entertaining digressions and a fair bit of oversentimentality about the site itself.</itunes:subtitle></item>

    <item>
      <title>Giving Thanks for 2013: The CoNcast E017</title>
      <description><![CDATA[This week is Thanksgiving, here in America, so what better time to talk about all the things that make us thankful for the year in gaming? To make it all the better, we invited three people who don't celebrate Thanksgiving in November (a Canadian and two Brits) to give their own in-depth feelings about being forced to be thankful for an American holiday. And we were even a bit thankful for Square Enix towards the end!]]></description>
      <pubDate>Mon, 25 November 2013 14:00:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/the-one-biggest-question-the-concast-episode-16//?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e017</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e017.mp3</guid>
      <itunes:summary><![CDATA[This week is Thanksgiving, here in America, so what better time to talk about all the things that make us thankful for the year in gaming? To make it all the better, we invited three people who don't celebrate Thanksgiving in November (a Canadian and two Brits) to give their own in-depth feelings about being forced to be thankful for an American holiday. And we were even a bit thankful for Square Enix towards the end!]]></itunes:summary>
      <itunes:keywords>thanksgiving,giving thanks,gaming,final fantasy,final fantasy vi,bioshock,bioshock infinite,borderlands,nintendo 3ds,grand theft auto,open world games,squaresoft,square,square enix,squenix</itunes:keywords>
      <itunes:duration>48:13</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="40501544" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e017.mp3"/>
    <itunes:subtitle>This week is Thanksgiving, here in America, so what better time to talk about all the things that make us thankful for the year in gaming? To make it all the better, we invited three people who don't celebrate Thanksgiving in November (a Canadian and two Brits) to give their own in-depth feelings about being forced to be thankful for an American holiday. And we were even a bit thankful for Square Enix towards the end!</itunes:subtitle></item>

    <item>
      <title>It's Not Going to Happen, Gretchen: The CoNcast E016</title>
      <description><![CDATA[It's not "Fetch," and nobody on the CoNcast looks like a member of The Plastics. However, there is something that we've all tried to make happen over time and we haven't gotten anywhere: a remake of Final Fantasy VII. We talk about the history of false starts towards this game, the opinions expressed by Squenix employees over time, what it would take to make the fanbase happy, and even whether we actually care ourselves. But, really, who doesn't care?]]></description>
      <pubDate>Mon, 4 November 2013 15:45:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/the-one-biggest-question-the-concast-episode-16//?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e016</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e016.mp3</guid>
      <itunes:summary><![CDATA[It's not "Fetch," and nobody on the CoNcast looks like a member of The Plastics. However, there is something that we've all tried to make happen over time and we haven't gotten anywhere: a remake of Final Fantasy VII. We talk about the history of false starts towards this game, the opinions expressed by Squenix employees over time, what it would take to make the fanbase happy, and even whether we actually care ourselves. But, really, who doesn't care?]]></itunes:summary>
      <itunes:keywords>final fantasy vii,final fantasy 7,ff7,remake,tech demo,mr. t,squaresoft,square,square enix,squenix</itunes:keywords>
      <itunes:duration>51:55</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="43613046" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e016.mp3"/>
    <itunes:subtitle>It's not "Fetch," and nobody on the CoNcast looks like a member of The Plastics. However, there is something that we've all tried to make happen over time and we haven't gotten anywhere: a remake of Final Fantasy VII. We talk about the history of false starts towards this game, the opinions expressed by Squenix employees over time, what it would take to make the fanbase happy, and even whether we actually care ourselves. But, really, who doesn't care?</itunes:subtitle></item>

    <item>
      <title>The Visual Style of Games: The CoNcast E015</title>
      <description><![CDATA[For all of gaming history, as technology has evolved, so has the capability to do things graphically. We've reached the point where games can be nearly photorealistic, or they can go a very different route. Shall the twain ever meet? Is one objectively better than another? What games benefit from what art direction? All this and more in the CoNcast.]]></description>
      <pubDate>Tue, 22 October 2013 11:30:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/all-about-gaming-style-the-concast-episode-15/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e015</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e015.mp3</guid>
      <itunes:summary><![CDATA[For all of gaming history, as technology has evolved, so has the capability to do things graphically. We've reached the point where games can be nearly photorealistic, or they can go a very different route. Shall the twain ever meet? Is one objectively better than another? What games benefit from what art direction? All this and more in the CoNcast.]]></itunes:summary>
      <itunes:keywords>art,art in games,video game art,photorealism,3d gaming,2d gaming,squaresoft,square,square enix,squenix</itunes:keywords>
      <itunes:duration>52:41</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="44261081" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e015.mp3"/>
    <itunes:subtitle>For all of gaming history, as technology has evolved, so has the capability to do things graphically. We've reached the point where games can be nearly photorealistic, or they can go a very different route. Shall the twain ever meet? Is one objectively better than another? What games benefit from what art direction? All this and more in the CoNcast.</itunes:subtitle></item>

    <item>
      <title>Where is Squenix' Best Work? The CoNcast E014</title>
      <description><![CDATA[Inspired by a post at the CoN forums, the group takes a look at whether the quality of work available from Square Enix on portable devices is better than the current work on machines hooked up to TVs. It's a brawl between remakes and smaller, new IPs versus the Final Fantasy juggernaut - kinda. Who will come out ahead?]]></description>
      <pubDate>Mon, 07 October 2013 11:30:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/square-enix-handheld-the-concast-episode-14/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e014</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e014.mp3</guid>
      <itunes:summary><![CDATA[Inspired by a post at the CoN forums, the group takes a look at whether the quality of work available from Square Enix on portable devices is better than the current work on machines hooked up to TVs. It's a brawl between remakes and smaller, new IPs versus the Final Fantasy juggernaut - kinda. Who will come out ahead?]]></itunes:summary>
      <itunes:keywords>handheld,mobile,ios,android,nintendo 3ds,playstation vita,playstation,nintendo ds,caves of narshe,narshe,squaresoft,square,square enix,squenix</itunes:keywords>
      <itunes:duration>58:01</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="48733775" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e014.mp3"/>
    <itunes:subtitle>Inspired by a post at the CoN forums, the group takes a look at whether the quality of work available from Square Enix on portable devices is better than the current work on machines hooked up to TVs. It's a brawl between remakes and smaller, new IPs versus the Final Fantasy juggernaut - kinda. Who will come out ahead?</itunes:subtitle></item>

    <item>
      <title>New Hardware from Sony and Nintendo: The CoNcast E013</title>
      <description><![CDATA[Sony and Nintendo have both been talking about new hardware recently, the former about both their upcoming console but also the new Vita TV. Nintendo, meanwhile, have an odd-looking handheld that is a 3DS sans 3D. Tokyo Game Show is coming this week, too! And for some reason we talk about fast food. ]]></description>
      <pubDate>Mon, 16 September 2013 14:30:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/new-hardware-cavalcade-the-concast-episode-13/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e013</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e013.mp3</guid>
      <itunes:summary><![CDATA[Sony and Nintendo have both been talking about new hardware recently, the former about both their upcoming console but also the new Vita TV. Nintendo, meanwhile, have an odd-looking handheld that is a 3DS sans 3D. Tokyo Game Show is coming this week, too! And for some reason we talk about fast food. ]]></itunes:summary>
      <itunes:keywords>sony,nintendo,vita,vita tv,2ds,playstation 4,playstation,handheld,3ds,tokyo game show,persona,metal gear,final fantasy xv,caves of narshe,narshe,squaresoft,square,square enix,squenix</itunes:keywords>
      <itunes:duration>45:30</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="38220962" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e013.mp3"/>
    <itunes:subtitle>Sony and Nintendo have both been talking about new hardware recently, the former about both their upcoming console but also the new Vita TV. Nintendo, meanwhile, have an odd-looking handheld that is a 3DS sans 3D. Tokyo Game Show is coming this week, too! And for some reason we talk about fast food.</itunes:subtitle></item>

    <item>
      <title>Sequel Frenzy: The CoNcast E012</title>
      <description><![CDATA[In this episode, we're talking about sequels. It seems like every game is guaranteed a sequel these days, and some of them are warranted, and some are not. Of course, which ones are which are a matter for debate, so Neal, lasz, DP, and I spend some time talking about games that need more sequels, and games that instead need to be put on the shelf.]]></description>
      <pubDate>Mon, 26 August 2013 20:30:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/a-sequel-frenzy-in-concast-episode-twelve/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e012</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e012.mp3</guid>
      <itunes:summary><![CDATA[In this episode, we're talking about sequels. It seems like every game is guaranteed a sequel these days, and some of them are warranted, and some are not. Of course, which ones are which are a matter for debate, so Neal, lasz, DP, and I spend some time talking about games that need more sequels, and games that instead need to be put on the shelf.]]></itunes:summary>
      <itunes:keywords>sequel,sequels,trilogy,vagrant story,half-life,prince of persia,skies of arcadia,fable,bastion,transistor,fifa,madden,football manager,caves of narshe,narshe,squaresoft,square,square enix,squenix</itunes:keywords>
      <itunes:duration>50:00</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="42000973" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e012.mp3"/>
    <itunes:subtitle>In this episode, we're talking about sequels. It seems like every game is guaranteed a sequel these days, and some of them are warranted, and some are not. Of course, which ones are which are a matter for debate, so Neal, lasz, DP, and I spend some time talking about games that need more sequels, and games that instead need to be put on the shelf.</itunes:subtitle></item>

    <item>
      <title>A Primer on Final Fantasy VI Awesomeness: The CoNcast E011</title>
      <description><![CDATA[Today's episode, in honor of both CoNniversary and the relaunch of the Final Fantasy VI section, is just about how great Final Fantasy VI really is. Obviously, this could cover a great many podcasts (and over time, I suspect it will!), but for today we just wanted to talk a little, in broad strokes, about the things that made us all fall in love with it over the years. For this, we got the original CoNcast group together for the first time in a few months, and I, Tiddles, lasz and DP spend an afternoon touching on a few things that keep us coming back to the game. This one is a nice quick listen, so if you've never tried one of our podcasts before, or just love Final Fantasy VI, you should give it a try in honor of the site's 16th birthday. Let us know what you think and we'll be back with a new episode in a few weeks!]]></description>
      <pubDate>Wed, 31 July 2013 19:00:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/final-fantasy-vi-is-great-the-concast-episode-11/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e011</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e011.mp3</guid>
      <itunes:summary><![CDATA[Today's episode, in honor of both CoNniversary and the relaunch of the Final Fantasy VI section, is just about how great Final Fantasy VI really is. Obviously, this could cover a great many podcasts (and over time, I suspect it will!), but for today we just wanted to talk a little, in broad strokes, about the things that made us all fall in love with it over the years. For this, we got the original CoNcast group together for the first time in a few months, and I, Tiddles, lasz and DP spend an afternoon touching on a few things that keep us coming back to the game. This one is a nice quick listen, so if you've never tried one of our podcasts before, or just love Final Fantasy VI, you should give it a try in honor of the site's 16th birthday. Let us know what you think and we'll be back with a new episode in a few weeks!]]></itunes:summary>
      <itunes:keywords>final fantasy vi,final fantasy,shadow,terra,snes,jrpg,caves of narshe,narshe,squaresoft,square,square enix,squenix</itunes:keywords>
      <itunes:duration>38:11</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="32083541" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e011.mp3"/>
    <itunes:subtitle>Today's episode, in honor of both CoNniversary and the relaunch of the Final Fantasy VI section, is just about how great Final Fantasy VI really is. Obviously, this could cover a great many podcasts (and over time, I suspect it will!), but for today we just wanted to talk a little, in broad strokes, about the things that made us all fall in love with it over the years. For this, we got the original CoNcast group together for the first time in a few months, and I, Tiddles, lasz and DP spend an afternoon touching on a few things that keep us coming back to the game. This one is a nice quick listen, so if you've never tried one of our podcasts before, or just love Final Fantasy VI, you should give it a try in honor of the site's 16th birthday. Let us know what you think and we'll be back with a new episode in a few weeks!</itunes:subtitle></item>

    <item>
      <title>Speeding Through a CoNcast: The CoNcast E010</title>
      <description><![CDATA[This time around, with TheSpeedGamers' Final Fantasy marathon still fresh in our minds, Lasz, Jav and I brought in a former CoN staffer to talk to us a bit about speedgaming. Folks here might remember him as Caesar, but nowadays he plays games very, very fast over at Speed Demos Archive under his real name, PJ. We spend an hour with PJ talking about all sorts of things about gaming with pace, from how his background at CoN romhacking Final Fantasy V helps him in his gaming, to the games he likes best to speed through, to why more people don't try to speedrun Final Fantasy games. We even talk a bit about the competitive and cooperative aspects of speedgaming and how they share some connection to the rapidly-growing field of eSports. We even wrap up with just a little talk about what's coming for this year's CoNniversary. That's next week! Holy cow!]]></description>
      <pubDate>Tue, 23 July 2013 02:30:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/speeding-through-concast-episode-ten/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e010</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e010.mp3</guid>
      <itunes:summary><![CDATA[This time around, with TheSpeedGamers' Final Fantasy marathon still fresh in our minds, Lasz, Jav and I brought in a former CoN staffer to talk to us a bit about speedgaming. Folks here might remember him as Caesar, but nowadays he plays games very, very fast over at Speed Demos Archive under his real name, PJ. We spend an hour with PJ talking about all sorts of things about gaming with pace, from how his background at CoN romhacking Final Fantasy V helps him in his gaming, to the games he likes best to speed through, to why more people don't try to speedrun Final Fantasy games. We even talk a bit about the competitive and cooperative aspects of speedgaming and how they share some connection to the rapidly-growing field of eSports. We even wrap up with just a little talk about what's coming for this year's CoNniversary. That's next week! Holy cow!]]></itunes:summary>
      <itunes:keywords>speedgaming,speed demos archive,thespeedgamers,competitive gaming,livestream,twitch,caves of narshe,narshe,square enix,squenix</itunes:keywords>
      <itunes:duration>50:07</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="42014301" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e010.mp3"/>
    <itunes:subtitle>This time around, with TheSpeedGamers' Final Fantasy marathon still fresh in our minds, Lasz, Jav and I brought in a former CoN staffer to talk to us a bit about speedgaming. Folks here might remember him as Caesar, but nowadays he plays games very, very fast over at Speed Demos Archive under his real name, PJ. We spend an hour with PJ talking about all sorts of things about gaming with pace, from how his background at CoN romhacking Final Fantasy V helps him in his gaming, to the games he likes best to speed through, to why more people don't try to speedrun Final Fantasy games. We even talk a bit about the competitive and cooperative aspects of speedgaming and how they share some connection to the rapidly-growing field of eSports. We even wrap up with just a little talk about what's coming for this year's CoNniversary. That's next week! Holy cow!</itunes:subtitle></item>

    <item>
      <title>Plus One to CoN!: The CoNcast E009</title>
      <description><![CDATA[Tiddles, Neal (from Games Bucket!), EvilEye and R51 get experimental by doing a podcast recording-cum-livestream-cum-let's play of Seiken Densetsu 3. The team both enjoys and mocks simultaneously both the game's first hour and the technical difficulties of SNES netplay. Soon to have an extended cut with video!]]></description>
      <pubDate>Thu, 12 July 2013 17:00:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/plus-one-to-con-the-concast-episode-nine/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e009</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e009.mp3</guid>
      <itunes:summary><![CDATA[Tiddles, Neal (from Games Bucket!), EvilEye and R51 get experimental by doing a podcast recording-cum-livestream-cum-let's play of Seiken Densetsu 3. The team both enjoys and mocks simultaneously both the game's first hour and the technical difficulties of SNES netplay. Soon to have an extended cut with video!]]></itunes:summary>
      <itunes:keywords>seiken densetsu 3,seiken densetsu,secret of mana,twitch,twitchtv,let's play,livestream,squaresoft,square enix,squenix</itunes:keywords>
      <itunes:duration>1:02:25</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="52441088" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e009.mp3"/>
    <itunes:subtitle>Tiddles, Neal (from Games Bucket!), EvilEye and R51 get experimental by doing a podcast recording-cum-livestream-cum-let's play of Seiken Densetsu 3. The team both enjoys and mocks simultaneously both the game's first hour and the technical difficulties of SNES netplay. Soon to have an extended cut with video!</itunes:subtitle></item>

    <item>
      <title>2013 E3 Recapping: The CoNcast E008</title>
      <description><![CDATA[This week's title sounds a bit like "kneecapping." However, this week's crew was really, legitimately excited about a lot of E3 2013 and as such we mostly didn't turn the snark up to crippling levels. We had some miscommunications around episode eight that ended up nixing our original plans for the episode theme - was lucky for us, then, that we had E3 the week before recording and we had a lot to say about it. Lucky even moreso because the very time we recorded was the time that Microsoft were making their epic turnaround on their always-online, Kinect-watches-you-sleep plan.]]></description>
      <pubDate>Mon, 24 June 2013 10:00:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/e3-2013-recapping-concast-episode-eight/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e008</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e008.mp3</guid>
      <itunes:summary><![CDATA[This week's title sounds a bit like "kneecapping." However, this week's crew was really, legitimately excited about a lot of E3 2013 and as such we mostly didn't turn the snark up to crippling levels. We had some miscommunications around episode eight that ended up nixing our original plans for the episode theme - was lucky for us, then, that we had E3 the week before recording and we had a lot to say about it. Lucky even moreso because the very time we recorded was the time that Microsoft were making their epic turnaround on their always-online, Kinect-watches-you-sleep plan.]]></itunes:summary>
      <itunes:keywords>square enix,squenix,e3,final fantasy xv,final fantasy versus,microsoft,sony,nintendo,xbox one,playstation 4,playstation,xbox,metal gear</itunes:keywords>
      <itunes:duration>57:51</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="48590114" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e008.mp3"/>
    <itunes:subtitle>This week's title sounds a bit like "kneecapping." However, this week's crew was really, legitimately excited about a lot of E3 2013 and as such we mostly didn't turn the snark up to crippling levels. We had some miscommunications around episode eight that ended up nixing our original plans for the episode theme - was lucky for us, then, that we had E3 the week before recording and we had a lot to say about it. Lucky even moreso because the very time we recorded was the time that Microsoft were making their epic turnaround on their always-online, Kinect-watches-you-sleep plan.</itunes:subtitle></item>

    <item>
      <title>Crowdfunding and Video Games, and Pre-Eee-Three: The CoNcast E007</title>
      <description><![CDATA[Crowdfunding has become a major player in the video games market, for both true indie games and also the passion projects of some big names in gaming. The CoNcast crew talks a little about crowdfunding and how absolutely insane it would be if Squenix moved that direction. Also, there's some chat about what's coming at this week's E3 show, and it's met with meh.]]></description>
      <pubDate>Mon, 10 June 2013 12:00:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/crowdfunding-pre-e3-concast-episode-seven/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e007</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e007.mp3</guid>
      <itunes:summary><![CDATA[Crowdfunding has become a major player in the video games market, for both true indie games and also the passion projects of some big names in gaming. The CoNcast crew talks a little about crowdfunding and how absolutely insane it would be if Squenix moved that direction. Also, there's some chat about what's coming at this week's E3 show, and it's met with meh.]]></itunes:summary>
      <itunes:keywords>crowdfunding,kickstarter,indiegogo,double fine,e3,square enix,squenix</itunes:keywords>
      <itunes:duration>54:30</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="52234750" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e007.mp3"/>
    <itunes:subtitle>Crowdfunding has become a major player in the video games market, for both true indie games and also the passion projects of some big names in gaming. The CoNcast crew talks a little about crowdfunding and how absolutely insane it would be if Squenix moved that direction. Also, there's some chat about what's coming at this week's E3 show, and it's met with meh.</itunes:subtitle></item>

    <item>
      <title>The Xbox One and Almost Final Fantasy: The CoNcast E006</title>
      <description><![CDATA[The Xbox One was announced just before this recording, so we spend the hour talking about the revelations contained therein and also what it could mean for Final Fantasy (a bit!). Tiddles also outs himself as a potential eBay scammer.]]></description>
      <pubDate>Tue, 28 May 2013 15:00:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/concast-episode-sixbox-one/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e006</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e006.mp3</guid>
      <itunes:summary><![CDATA[The Xbox One was announced just before this recording, so we spend the hour talking about the revelations contained therein and also what it could mean for Final Fantasy (a bit!). Tiddles also outs himself as a potential eBay scammer.]]></itunes:summary>
      <itunes:keywords>xbox,xbox one,microsoft,final fantasy,square enix,square,caves of narshe,narshe,fantasy</itunes:keywords>
      <itunes:duration>56:19</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="54073604" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e006.mp3"/>
    <itunes:subtitle>The Xbox One was announced just before this recording, so we spend the hour talking about the revelations contained therein and also what it could mean for Final Fantasy (a bit!). Tiddles also outs himself as a potential eBay scammer.</itunes:subtitle></item>

    <item>
      <title>Our Final Fantasy Stories (and Skyrim and Bioshock?): The CoNcast E005</title>
      <description><![CDATA[The gang regroups to immediately digress into chat about Skyrim and Bioshock Infinite, and then remembers what the podcast is nominally about. Moving on, there's some discussion about the new Final Fantasy VI content coming soon, and a chunk of time in which we wax nostalgic about our "Final Fantasy Stories," how we came to the beloved series in the first place.]]></description>
      <pubDate>Mon, 13 May 2013 14:00:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/final-fantasy-stories-concast-episode-five/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e005</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e005.mp3</guid>
      <itunes:summary><![CDATA[The gang regroups to immediately digress into chat about Skyrim and Bioshock Infinite, and then remembers what the podcast is nominally about. Moving on, there's some discussion about the new Final Fantasy VI content coming soon, and a chunk of time in which we wax nostalgic about our "Final Fantasy Stories," how we came to the beloved series in the first place.]]></itunes:summary>
      <itunes:keywords>final fantasy,final fantasy vi,skyrim,bioshock infinite,square enix,square,caves of narshe,narshe,fantasy</itunes:keywords>
      <itunes:duration>1:02:13</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="59736566" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e005.mp3"/>
    <itunes:subtitle>The gang regroups to immediately digress into chat about Skyrim and Bioshock Infinite, and then remembers what the podcast is nominally about. Moving on, there's some discussion about the new Final Fantasy VI content coming soon, and a chunk of time in which we wax nostalgic about our "Final Fantasy Stories," how we came to the beloved series in the first place.</itunes:subtitle></item>

    <item>
      <title>New Theme Tune and Gaming Ringtones: The CoNcast E004</title>
      <description><![CDATA[A change of pace for the fourth CoNcast, with a brand new theme tune written special for the show, and a visit from Jav, the special guest who wrote the theme. We talk a little with Jav about his process and the outcome, and then debate the value of custom ringtones for our mobile phones and why there are awesome gaming ones both from the Squenix canon and in the wide world of games in general. Want to hear everything we're talking about? The full version of the theme tune is at http://narshe.me/17tpcBL and you can see the playlist of all of our selections at http://narshe.me/ZRIWNb]]></description>
      <pubDate>Mon, 29 Apr 2013 12:00:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/a-change-of-pace-concast-episode-four/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e004</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e004.mp3</guid>
      <itunes:summary><![CDATA[A change of pace for the fourth CoNcast, with a brand new theme tune written special for the show, and a visit from Jav, the special guest who wrote the theme. We talk a little with Jav about his process and the outcome, and then debate the value of custom ringtones for our mobile phones and why there are awesome gaming ones both from the Squenix canon and in the wide world of games in general. Want to hear everything we're talking about? The full version of the theme tune is at http://narshe.me/17tpcBL and you can see the playlist of all of our selections at http://narshe.me/ZRIWNb]]></itunes:summary>
      <itunes:keywords>mobile,ringtones,theme,music,final fantasy,song,square enix,square,caves of narshe,narshe,fantasy</itunes:keywords>
      <itunes:duration>54:48</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="52613120" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e004.mp3"/>
    <itunes:subtitle>A change of pace for the fourth CoNcast, with a brand new theme tune written special for the show, and a visit from Jav, the special guest who wrote the theme. We talk a little with Jav about his process and the outcome, and then debate the value of custom ringtones for our mobile phones and why there are awesome gaming ones both from the Squenix canon and in the wide world of games in general. Want to hear everything we're talking about? The full version of the theme tune is at http://narshe.me/17tpcBL and you can see the playlist of all of our selections at http://narshe.me/ZRIWNb</itunes:subtitle></item>

    <item>
      <title>April Fool's! Also, Bravely Default and the PS4 Final Fantasy: The CoNcast E003</title>
      <description><![CDATA[With the first recording post-April Fool's Day 2013, the gang circles back around to discuss a few entertaining pranks from the year, including CoN's "Foolsglade." We also talk about the best prank the CoN has ever pulled off, starring Chrono Trigger, and wrap up the day with an arched eyebrow towards Bravely Default: Flying Fairy, the notion of a PlayStation 4 Final Fantasy game, and the theoretical death and rebirth of Versus XIII.]]></description>
      <pubDate>Mon, 15 Apr 2013 14:00:00 -0500</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/concast-episode-three-makes-fools-of-us-all/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e003</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e003.mp3</guid>
      <itunes:summary><![CDATA[With the first recording post-April Fool's Day 2013, the gang circles back around to discuss a few entertaining pranks from the year, including CoN's "Foolsglade." We also talk about the best prank the CoN has ever pulled off, starring Chrono Trigger, and wrap up the day with an arched eyebrow towards Bravely Default: Flying Fairy, the notion of a PlayStation 4 Final Fantasy game, and the theoretical death and rebirth of Versus XIII.]]></itunes:summary>
      <itunes:keywords>april fools,fools,bravely default,flying fairy,versus xiii,final fantasy xiii,final fantasy xv,final fantasy 13,final fantasy 15,agni's philosophy,fabula nova crystallis,square enix,square,caves of narshe,narshe,fantasy</itunes:keywords>
      <itunes:duration>1:00:38</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="58224392" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e003.mp3"/>
    <itunes:subtitle>With the first recording post-April Fool's Day 2013, the gang circles back around to discuss a few entertaining pranks from the year, including CoN's "Foolsglade." We also talk about the best prank the CoN has ever pulled off, starring Chrono Trigger, and wrap up the day with an arched eyebrow towards Bravely Default: Flying Fairy, the notion of a PlayStation 4 Final Fantasy game, and the theoretical death and rebirth of Versus XIII.</itunes:subtitle></item>


    <item>
      <title>PAX East 2013 Retrospective, Final Fantasy XIV, Final Fantasy X HD: The CoNcast E002</title>
      <description><![CDATA[Having attended PAX East, CoN frontman Rangers51 is back with Tiddles, laszlow and Death Penalty regroup to talk about what was there as well as the biggest Square Enix news that came from the convention. There's plenty of chat about touch-based gaming, Final Fantasy X and XIV, and the games that Squenix have their hands into now (like Dead Island, Saints Row, and Tomb Raider).]]></description>
      <pubDate>Mon, 01 Apr 2013 14:59:00 -0400</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/concast-episode-two-is-live/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e002</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e002.mp3</guid>
      <itunes:summary><![CDATA[Having attended PAX East, CoN frontman Rangers51 is back with Tiddles, laszlow and Death Penalty regroup to talk about what was there as well as the biggest Square Enix news that came from the convention. There's plenty of chat about touch-based gaming, Final Fantasy X and XIV, and the games that Squenix have their hands into now (like Dead Island, Saints Row, and Tomb Raider).]]></itunes:summary>
      <itunes:keywords>final fantasy x,final fantasy xiv,eidos,final fantasy,rpg,fansite,pax east,pax,gaming con,websites,square enix,square,caves of narshe,narshe,fantasy</itunes:keywords>
      <itunes:duration>49:20</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="47358702" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e002.mp3"/>
    <itunes:subtitle>Having attended PAX East, CoN frontman Rangers51 is back with Tiddles, laszlow and Death Penalty regroup to talk about what was there as well as the biggest Square Enix news that came from the convention. There's plenty of chat about touch-based gaming, Final Fantasy X and XIV, and the games that Squenix have their hands into now (like Dead Island, Saints Row, and Tomb Raider).</itunes:subtitle></item>



    <item>
      <title>The CoN, The Role of Gaming Fansites, PAX East 2013 Preview: The CoNcast E001</title>
      <description><![CDATA[In the first-ever CoNcast, the CoNners introduce the core concept of the Caves of Narshe with Rangers51 and Tiddles. Just after that, Death Penalty and laszlow join in for a discussion about the nature and role of gaming fansites in gaming culture, and finish up with a chat about PAX East 2013, with CoN represented by Rangers51. The group looks to find their feet with a dose of snark and mostly-appropriate jokes.]]></description>
      <pubDate>Mon, 18 Mar 2013 14:59:00 -0400</pubDate>
      <link>http://www.cavesofnarshe.com/news/article/concast-all-up-in-your-ears/?utm_source=podcast&amp;utm_medium=feed&amp;utm_campaign=e001</link>
      <guid>http://www.cavesofnarshe.com/podcast/media/concast_e001.mp3</guid>
      <itunes:summary><![CDATA[In the first-ever CoNcast, the CoNners introduce the core concept of the Caves of Narshe with Rangers51 and Tiddles. Just after that, Death Penalty and laszlow join in for a discussion about the nature and role of gaming fansites in gaming culture, and finish up with a chat about PAX East 2013, with CoN represented by Rangers51. The group looks to find their feet with a dose of snark and mostly-appropriate jokes.]]></itunes:summary>
      <itunes:keywords>final fantasy,rpg,fansite,pax east,pax,gaming con,websites,square enix,square,caves of narshe,narshe,fantasy</itunes:keywords>
      <itunes:duration>59:07</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <enclosure length="56761089" type="audio/mpeg" url="http://www.cavesofnarshe.com/podcast/media/concast_e001.mp3"/>
    <itunes:subtitle>In the first-ever CoNcast, the CoNners introduce the core concept of the Caves of Narshe with Rangers51 and Tiddles. Just after that, Death Penalty and laszlow join in for a discussion about the nature and role of gaming fansites in gaming culture, and finish up with a chat about PAX East 2013, with CoN represented by Rangers51. The group looks to find their feet with a dose of snark and mostly-appropriate jokes.</itunes:subtitle></item>


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