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	<title>Epic Sound</title>
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	<link>https://www.epicsound.com</link>
	<description>Music, sound design and voices</description>
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		<title>Earthquake / ground moving / geo-shifting</title>
		<link>https://www.epicsound.com/2018/06/earthquake-ground-moving-geo-shifting/</link>
		
		<dc:creator><![CDATA[Epic Sound]]></dc:creator>
		<pubDate>Sun, 10 Jun 2018 09:53:36 +0000</pubDate>
				<category><![CDATA[sound effect]]></category>
		<guid isPermaLink="false">http://www.epicsound.com/?p=287118</guid>

					<description><![CDATA[For EARTHQUAKE/GROUND MOVING/GEO-SHIFTING/PROGRESSIVE TEXTURE-type sounds &#8211; really, just about anything that could use more organic movement: Go to the supermarket and head straight for the bulk foods department. Get ample… <a href="https://www.epicsound.com/2018/06/earthquake-ground-moving-geo-shifting/" class="read-more-link">read more &#8594;</a>]]></description>
										<content:encoded><![CDATA[<p>For EARTHQUAKE/GROUND MOVING/GEO-SHIFTING/PROGRESSIVE TEXTURE-type sounds &#8211; really, just about anything that could use more organic movement:</p>
<p>Go to the supermarket and head straight for the bulk foods department. Get ample bags of different snacks/grains — there is a huge variety of texture to be found. For example, cashew nuts have a nice clunky grit to them. Trail and Oriental mixes of different particulate compositions can have versatile tonal colors. There are certain gummy sweets that are more subtle but nonetheless add flavor and weight to other elements.</p>
<p>Then when you&#8217;re back home or in your studio environment, put on a pair of food safety gloves (if you intend to eat this stuff afterwards), and try recording different gestures, even pouring them into an absorbent bowl/container, shuffling them around with your hands. Monitor carefully to build upon what &#8220;sounds good&#8221; — note that some combos don&#8217;t tend to work too well, like rice in a glass bowl can sound very &#8220;clinky&#8221; and annoying to the ears. Ye olde usual &#8220;experiment until you find something you like&#8230;&#8221; applies here.</p>
<p>Afterwards, you can pitchbend things (usually down) as-needed to create desired effects. It can also be very aurally rewarding to use granular synthesis to process real-world grains, and build up layers of textures that can be mixed to taste (literally).</p>
<p>This is how I did most of the Terrain Editor sounds for our virtual reality platform Sansar, with multiple tracks of manipulated grains, and you can hear a bit of it in action @ fmod.com at the top, a few seconds in. :D<br />
&#8211; TORLEY</p>
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		<title>Epic Sound provides music, sound design and voices for Apopro</title>
		<link>https://www.epicsound.com/2018/04/epic-sound-provides-music-sound-design-and-voices-for-apopro/</link>
		
		<dc:creator><![CDATA[Epic Sound]]></dc:creator>
		<pubDate>Fri, 20 Apr 2018 13:11:30 +0000</pubDate>
				<category><![CDATA[Epic Sound]]></category>
		<guid isPermaLink="false">http://www.epicsound.com/?p=300565</guid>

					<description><![CDATA[Epic Sound provided music, sound design and voice-over for this spot created by Benny Box for ApoPro, a new Danish on-line pharmacy. The spot is currently prominently featured in television… <a href="https://www.epicsound.com/2018/04/epic-sound-provides-music-sound-design-and-voices-for-apopro/" class="read-more-link">read more &#8594;</a>]]></description>
										<content:encoded><![CDATA[<p>Epic Sound provided music, sound design and voice-over for this spot created by Benny Box for ApoPro, a new Danish on-line pharmacy. The spot is currently prominently featured in television and online advertising:</p>
<p><iframe width="600" height="338" src="https://www.youtube.com/embed/6vCHu_sjmlM?rel=0&amp;controls=0&amp;showinfo=0" frameborder="0" allowfullscreen></iframe></p>
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		<item>
		<title>Laser gates and slow lasers</title>
		<link>https://www.epicsound.com/2018/01/laser-gates-and-slow-lasers/</link>
		
		<dc:creator><![CDATA[Epic Sound]]></dc:creator>
		<pubDate>Tue, 23 Jan 2018 10:50:57 +0000</pubDate>
				<category><![CDATA[sound effect]]></category>
		<guid isPermaLink="false">http://www.epicsound.com/?p=287116</guid>

					<description><![CDATA[I&#8217;ve found that home sink and bathtub taps running water at a low flow into the drain make a great &#8216;base&#8217; sound for laser &#8216;gates&#8217; (security grids or fences, sci-fi… <a href="https://www.epicsound.com/2018/01/laser-gates-and-slow-lasers/" class="read-more-link">read more &#8594;</a>]]></description>
										<content:encoded><![CDATA[<p>I&#8217;ve found that home sink and bathtub taps running water at a low flow into the drain make a great &#8216;base&#8217; sound for laser &#8216;gates&#8217; (security grids or fences, sci-fi barriers or doors made of &#8220;light&#8221;), or &#8216;slow lasers&#8217; (&#8220;mining&#8221;, &#8220;welding&#8221;, &#8220;drilling&#8221;). Pitch shifted and then double-/triple-tracked along with a bit of electrical buzz finishes out the effect!</p>
<p>&#8211; Erik Nielsen</p>
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		<title>Bomber Squadron</title>
		<link>https://www.epicsound.com/2018/01/bomber-squadron/</link>
		
		<dc:creator><![CDATA[Epic Sound]]></dc:creator>
		<pubDate>Tue, 23 Jan 2018 10:48:36 +0000</pubDate>
				<category><![CDATA[sound effect]]></category>
		<guid isPermaLink="false">http://www.epicsound.com/?p=287110</guid>

					<description><![CDATA[For a project, I had to create a loop of a bomber squadron from the view of someone on the ground. Since it&#8217;s quite difficult to record airplane flying, and… <a href="https://www.epicsound.com/2018/01/bomber-squadron/" class="read-more-link">read more &#8594;</a>]]></description>
										<content:encoded><![CDATA[<p>For a project, I had to create a loop of a bomber squadron from the view of someone on the ground. Since it&#8217;s quite difficult to record airplane flying, and tinker with idle sounds don&#8217;t match with the idea of a squadron in the distance. I found that big industrial fans (with some pitch and eq) work very well to simulate that heavy sound of dozen bombers high in the sky.<br />
&#8211; Christophe Davaille</p>
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		<title>Defensive Energy Shield</title>
		<link>https://www.epicsound.com/2018/01/defensive-energy-shield/</link>
		
		<dc:creator><![CDATA[Epic Sound]]></dc:creator>
		<pubDate>Tue, 23 Jan 2018 10:44:28 +0000</pubDate>
				<category><![CDATA[sound effect]]></category>
		<guid isPermaLink="false">http://www.epicsound.com/?p=287107</guid>

					<description><![CDATA[Drop an egg on a really hot pan, reverse that sound and add sci-fi processing (filter, flange, etc), and then blend with synthesized sounds. &#8211; Alex Barnhart]]></description>
										<content:encoded><![CDATA[<p>Drop an egg on a really hot pan, reverse that sound and add sci-fi processing (filter, flange, etc), and then blend with synthesized sounds.<br />
&#8211; Alex Barnhart</p>
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		<item>
		<title>Glitch elements, extreme and unique</title>
		<link>https://www.epicsound.com/2018/01/glitch-elements-extreme-and-unique/</link>
		
		<dc:creator><![CDATA[Epic Sound]]></dc:creator>
		<pubDate>Tue, 23 Jan 2018 10:38:14 +0000</pubDate>
				<category><![CDATA[sound effect]]></category>
		<guid isPermaLink="false">http://www.epicsound.com/?p=287102</guid>

					<description><![CDATA[For unique and extreme glitch elements, import non-audio files such as bitmaps and executables into an audio editor as &#8216;raw data&#8217;. Please ensure you keep your speakers and headphones low… <a href="https://www.epicsound.com/2018/01/glitch-elements-extreme-and-unique/" class="read-more-link">read more &#8594;</a>]]></description>
										<content:encoded><![CDATA[<p>For unique and extreme glitch elements, import non-audio files such as bitmaps and executables into an audio editor as &#8216;raw data&#8217;. Please ensure you keep your speakers and headphones low while experimenting as some of the resulting audio can be harsh!<br />
&#8211; Stuart Keenan</p>
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		<item>
		<title>Latest news from Epic Sound &#8211; recap</title>
		<link>https://www.epicsound.com/2017/10/latest-news-from-epic-sound-recap/</link>
		
		<dc:creator><![CDATA[Epic Sound]]></dc:creator>
		<pubDate>Thu, 26 Oct 2017 12:51:33 +0000</pubDate>
				<category><![CDATA[Epic Sound]]></category>
		<guid isPermaLink="false">http://www.epicsound.com/?p=269937</guid>

					<description><![CDATA[Wow, time flies and it&#8217;s been some busy months here in Epic Sound. We&#8217;ve unfortunately fallen behind in updating the news section, but we can reveal that we&#8217;ve worked on… <a href="https://www.epicsound.com/2017/10/latest-news-from-epic-sound-recap/" class="read-more-link">read more &#8594;</a>]]></description>
										<content:encoded><![CDATA[<p>Wow, time flies and it&#8217;s been some busy months here in Epic Sound. We&#8217;ve unfortunately fallen behind in updating the news section, but we can reveal that we&#8217;ve worked on a number of game projects, including the score for critically-acclaimed Total War: Warhammer 2 and many more.</p>
<p>We&#8217;re currently working on mobile branding projects for a leading mobile manufacturer, animation sound design, audio recordings &#8211; and more game projects. Stay tuned as we get the news section back on track :)</p>
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		<item>
		<title>Original Epic Sound score for &#8216;One, two, three, now!&#8217;</title>
		<link>https://www.epicsound.com/2016/05/original-score-1-2-3-now/</link>
		
		<dc:creator><![CDATA[Epic Sound]]></dc:creator>
		<pubDate>Fri, 06 May 2016 16:48:17 +0000</pubDate>
				<category><![CDATA[Epic Sound]]></category>
		<category><![CDATA[1 2 3 nu musik]]></category>
		<category><![CDATA[en to tre nu musik]]></category>
		<category><![CDATA[filmmusik]]></category>
		<guid isPermaLink="false">http://www.epicsound.com/?p=158122</guid>

					<description><![CDATA[Epic Sound composer Simon Ravn created 40 minutes of dreamlike, mysterious, mood-setting score for Barbara Rothenborg’s and Regner Grasten’s youth drama “One, two, three, now!” premiering in theaters across Denmark… <a href="https://www.epicsound.com/2016/05/original-score-1-2-3-now/" class="read-more-link">read more &#8594;</a>]]></description>
										<content:encoded><![CDATA[<p>Epic Sound composer Simon Ravn created 40 minutes of dreamlike, mysterious, mood-setting score for Barbara Rothenborg’s and Regner Grasten’s youth drama “One, two, three, now!” premiering in theaters across Denmark on May 5th 2016. More details <a href="http://www.epicsound.com/portfolio-item/en-to-tre-nu/">here.</a></p>
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		<title>Large robot servos</title>
		<link>https://www.epicsound.com/2016/01/large-robot-servos/</link>
		
		<dc:creator><![CDATA[Epic Sound]]></dc:creator>
		<pubDate>Thu, 07 Jan 2016 13:13:52 +0000</pubDate>
				<category><![CDATA[sound effect]]></category>
		<category><![CDATA[robot servo sound effect]]></category>
		<guid isPermaLink="false">http://www.epicsound.com/?p=130164</guid>

					<description><![CDATA[Take a hard-cased suitcase for resonance, tape or hold a piece of nylon cloth to its side (size: kitchen towel), then crumple another piece of nylon into a ball and… <a href="https://www.epicsound.com/2016/01/large-robot-servos/" class="read-more-link">read more &#8594;</a>]]></description>
										<content:encoded><![CDATA[<p>Take a hard-cased suitcase for resonance, tape or hold a piece of nylon cloth to its side (size: kitchen towel), then crumple another piece of nylon into a ball and draw across the nylon on the suitcase. Load the suitcase for dampening if required, and pitch the recording to taste.</p>
<p>&#8211; Fredrik Kilander</p>
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		<title>Crickets</title>
		<link>https://www.epicsound.com/2016/01/crickets/</link>
		
		<dc:creator><![CDATA[Epic Sound]]></dc:creator>
		<pubDate>Wed, 06 Jan 2016 08:34:17 +0000</pubDate>
				<category><![CDATA[sound effect]]></category>
		<category><![CDATA[crickets sound effects]]></category>
		<guid isPermaLink="false">http://www.epicsound.com/?p=129814</guid>

					<description><![CDATA[Recently I had to create a sound effect similar to crickets chirping or to be added to a night time ambiance sound clip, the whole thing was catching me off… <a href="https://www.epicsound.com/2016/01/crickets/" class="read-more-link">read more &#8594;</a>]]></description>
										<content:encoded><![CDATA[<p>Recently I had to create a sound effect similar to crickets chirping or to be added to a night time ambiance sound clip, the whole thing was catching me off as I couldn&#8217;t properly record the sound of chirping crickets under my current situation. </p>
<p>So what I did was put small marbles into a ceramic bowl. Spin the marbles around the bowl and it creates this nice steady sound which is really quite gritty but reminiscent of chirping crickets! </p>
<p>Bring it into your DAW, roll off the low end leaving more mids and highs, turn the volume way down and automate the volume fader to rise briskly up and down over the track. Really sells the effect but the level of the chirping has to be just right &#8211; less is more.</p>
<p>&#8211; Thomas Harris</p>
<p>There are also several dedicated <a href="https://www.asoundeffect.com/?s=crickets&#038;post_type=product" target="_blank">crickets sound effects</a> libraries available.</p>
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